Talk:Shock Arrow

Eh? Whats with shock arrow and lightening hammer, are these elementalist skills or not? :D 06:21, 11 March 2006 (CST)
 * They are. It is just their names are misleading.--Life Infusion 08:30, 28 March 2006 (CST)


 * I wonder... will this be affected by Favorable Winds, or blocked by Deflect Arrows? Will be a hoot if so. F G 20:12, 24 April 2006 (CDT)


 * I can see room for this skill in my skill bar - it's one of the few skills I unlocked during the FPE! Shandy 03:33, 25 April 2006 (CDT)

I removed the note, since with flare's new damage, this now does slightly lower damage than flare even with the penetration (versus the example 80 AL). --68.142.14.31 17:40, 27 April 2006 (CDT)

"...flies swiftly toward target foe." Does that mean the projectile moves faster than normal (normal being Lightning Javelin, for example)? --8765 12:50, 1 September 2006 (CDT)

I tried it, it deos travel faster then lighting orb

I fail to see how this is that great of a skill. Thoughtful 15:33, 10 May 2007 (CDT)
 * You fail to see it, because it is not a great skill. Readem (talk *contribs ) 15:55, 10 May 2007 (CDT)

It's for spamming. &mdash;Sig mA  15:35, 10 May 2007 (CDT)

You need to use Mantra of Recovery to get the most out of it, I'd say. --Deathwing 15:58, 10 May 2007 (CDT)
 * Why? The cast time is the same length as the recharge, so reducing the recharge is pointless. A primary Mesmer, on the other hand... --Bonjela 09:28, 14 May 2007 (CDT)
 * That doesn't particularly make sense. Reducing the cast time will always help no matter what the recharge, unless the recharge is already less than the aftercast.  --Fyren 19:46, 14 May 2007 (CDT)
 * More specifically, you can't reduce it below 1 second recharge anyway, no matter how much you try. Cast time on the other hand, you can manipulate as much as you want. --Kale Ironfist 19:51, 14 May 2007 (CDT)