Talk:Ignore armor

/Archive

The "Strike" department
Damages that use the verb "strike" are expected to respect armor, but damage type is expected to ignore armor.
 * Glass Arrows (need explicit verification)
 * Point Blank Shot ignores armor
 * Zojun's Shot (need explicit verification)
 * Barrage ignores armor
 * Determined Shot ignores armor
 * Favorable Winds ignores armor
 * Focused Shot (need explicit verification)
 * Hunter's Shot ignores armor
 * Marauder's Shot (need explicit verification)
 * Penetrating Attack (need explicit verification)
 * Power Shot ignores armor
 * Precision Shot ignores armor
 * Punishing Shot ignores armor
 * Savage Shot (need explicit verification)
 * Sundering Attack (need explicit verification)

The "struck for" department
Most seems to respect armor, so only listing cases where damage type would lead to expectation of ignoring armor.


 * Feast of Corruption (need explicit verification)

The "Take" department
Damages that use the verb "take" are expected to ignore armor, but damage type is expected to respect armor.
 * Barbed Trap (verified, respects armor).


 * Whirlwind (verified, respects armor).

The "Deal" department
It is uncertain what to expect out of the verb "Deal".
 * A lot of Ranger attack skills use "deal" for the + damage which is expected to ignore armor
 * Ignite Arrows respects armor


 * I think the actuator theory is just wishful thinking. It tries to make a system out of what ANet did not create as a system.  As noted on that page about rewriting descriptions, only like ten skills use suffer and a couple don't ignore armor.  That doesn't make much sense if "suffer" is to be part of a larger system.  Also, when attack skills strike, the bonus damage always ignores armor, but when anything else strikes, it doesn't.  I would say the verbs chosen are just pure flavor text.  Physical (in the dictionary definition) things all strike.  Most shadow/holy/mesmer damage is taken/dealt because they're not physical things.  --68.142.14.33 17:29, 14 July 2006 (CDT)
 * I agree. It could be preference of 3-4 different devs, like a wiki, or mabye one day a dev was typing stuff up while waiting for a slow dealer - you never know ST47 17:33, 14 July 2006 (CDT)