Talk:Game updates/20080522

http://wiki.guildwars.com/wiki/Developer_Updates/20080521 <- I don't know whether I should put the info in here so it can go live as soon as the changes happen. Thoughts? Jamster 18:50, 21 May 2008 (UTC)

<2 Anet
This is quite possibly the best update evar. PvE might be fun now! And my Paragon might get some use out of his Obsidian armor. Also pleased about the Ranger mask updates--D N A 22:28, 22 May 2008 (UTC)

Now we need separate skill templates for PvP and PvE effects. But anyhow, yay buffs! *for PvE anyway* I'm gonna miss Steelfang/Brawling Headbutt combo though :/ -- Xiu Kuro (talk) 23:13, 22 May 2008 (UTC)
 * I can't believe it took them THIS long to finally do this, I mean come on, it's the most fucking obvious fix to pve/pvp balance problems imaginable! --Gimmethegepgun 23:14, 22 May 2008 (UTC)
 * Well it was likely one of those things like "aww fuck we gotta do that much work?" So they just avoided it out of laziness. Side note, it's meant to be <2 not <3 >=/--D N A 15:54, 23 May 2008 (UTC)


 * <3 is a heart, and <2 is... weird? --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage 15:55, 23 May 2008 (UTC)
 * <2 looks like a duck. sort of.-- franc likes tacos 15:59, 23 May 2008 (UTC)

FINALLY. 87.66.216.210 17:50, 23 May 2008 (UTC)
 * <2 is my thing. I've been using it forever, it sure as hell pwns <3--D N A 18:23, 23 May 2008 (UTC)


 * $$Sqrt0$$. Fromage! --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage 18:33, 23 May 2008 (UTC)

dudes!
This is going to play hell with the wiki....but a good update, imo

Ether Renewal....
Just went from crap to godly. Now Elementalists be godly healers XD 76.190.134.18 06:06, 23 May 2008 (UTC)
 * Dervs be better --D N A 15:50, 23 May 2008 (UTC)
 * Nevermind--D N A 15:53, 23 May 2008 (UTC)
 * Not better than a monk, and nobody will take an ele without ursan blessing in the bar anyway. - not signed

help?
I dont quite understand something here. Help?

So, now that PvP and PvE are split, can you unlock a PvE elite for heroes? For example, if I wanted my hero to use Shadow Form, would I have to cap it, or would unlocking the PvP version allow my heroes to use the PvE version (in pve of course) ??? --67.60.9.85 23:26, 25 May 2008 (UTC)
 * Hmm, someone pointed out earlier I think that the game considers them a completely different skill(by skill ID #s) so going from that I would think it wouldn't but they might of(and should of) coded it so it would unlock. I can't test tho as I have all skills unlocked.--[[Image:AlariSig.png]] 23:31, 25 May 2008 (UTC)
 * That was me who noticed the differing skill IDs. Based on how the IDs acted in memory when I was checking that out with CheatEngine, though, I'm pretty sure that the PvP skills aren't actually considered for unlocking purposes.  What happens is that in a PvP area, if you drag a split skill to your skill bar, the PvE skill ID will show up very briefly before it gets replaced by the PvP skill ID.  So at a fundamental level, these skills exist primarily as the PvE versions, and the PvP version is only seen when it replaces the PvE version in a PvP area.  Of course, any Priest of Balthazar you talk to will show you the PvP version, because they're all in PvP areas, so the skill gets replaced for them, too.
 * Long explanation short: for unlocking purposes, a split skill is treated as a single skill, and to answer your original question, unlocking it through a Priest of Balthazar will make it available for heroes to use. &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 23:43, 25 May 2008 (UTC)
 * Thanks!!!! =] gotta love the wiki gurus--67.60.9.85 23:52, 25 May 2008 (UTC)