User:Bane of Thislt

(max level) Character List
Barrage Ranger, Underworld Trapper

Phoenix Armagedon


 * Professions:(//
 * Birthplace: Tyria
 * Favorite Elite: Barrage
 * Equipment: Ascended Druid's Armor and a Zodiac Longbow.
 * Titles: Tyrian Explorer

General Barrage Ranger Build:
 * Marksmanship: 16 (12+3+1)
 * Expertise: 10 (9+1)
 * Wilderness Survival: 10 (9+1)

Trapping Build:
 * Wilderness Survival: 16 (12+3+1)
 * Expertise: 13-15 (12+1~3)
 * Beast Mastery 3

Untested Builds:
 * Beast Mastery: 14 (10+3+1)
 * Expertise: 6+1
 * Wilderness Survival: 10 (7+3)
 * Healing Prayers: 8
 * Protection Prayers: 9

Droknar's Forge Running build (untested)


 * Tactics: 11
 * Expertise: 12 (10 + 1 + 1)
 * Wilderness Survival: 11 (10 + 1)

Equipment:
 * Explorer's Armor for more health. Another option is Druid's Armor if you need energy.
 * A weapon of Fortitude. You can bring one of each to swap. Recommended is the Katana from Divine Path for more energy.


 * Take a (damage -2 in stance) and (health +45 in stance) shield. Grognar's Defender or the one from Lord Dorn Lendrigen or the collecter Kiishen.

Gladiator, Quivering Fighter

Dame Lashblade


 * Professions: (/)
 * Birthplace: Tyria
 * Favorite Elite: Quivering Blade and Gladiator's Defense
 * Equipment: Ascended Gladiator's Armor with Ascended Ascalon Armor helmet and an FDS. (Would get better weapon but can't afford much right now.)
 * Titles: Tyrian Pathfiner

General Build:
 * Swordsmanship: 12
 * Tactics: 10 (9+1)
 * Strength: 10 (9+1

Untested builds (still need to get Mesmer secondary):
 * Weapon Attribute: 13 (12+1)
 * Tactics: 10 (9+1)
 * Strength: 8 (7+1)
 * Inspiration Magic:6

Setup for Swords

Setup for Axes


 * Professions:
 * Birthplace: Cantha
 * Favorite Elite/Elite wanted: Palm Strike, Moebius Strike and Aura of Displacement
 * Equipment: Exotic Armor and Shreader's Talons.
 * Titles: none


 * Dagger Mastery: 10
 * Critical Strikes: 13 (11+1+1)
 * Shadow Arts: 7

Exttras
Untested Builds

IDS Farmer


 * Water Magic: 11 + 1 + 1
 * Earth Magic: 11 + 1
 * Energy Storage: 8 + 1
 * Inspiration Magic: 3

Your primary running skill is Armor of Mist. Once you reach the Ice Imps use Mantra of Frost, Arcane Echo, Armor of Mist and Armor of Earth. Followup with Sliver Armor and Mirror of Ice. Keep the two armor spells at all times, and the mantra.

Use the echoed Armor of Mist halfway through it's recharge.

If you need energy, use Drain Enchantment.

This might be possible using a


 * Fast Casting: 9 + 1 + 1
 * Water Magic: 11
 * Earth Magic: 10
 * Inspiration Magic: 4 + 1

Equipment
 * a sword/axe with prefferably +5 energy and a 20% enchanting mod. A Totem Axe or Rajazan's Fervor will do nicely.
 * : Enchanter's Armor, Charlatan's Armor or Masquerade Armor all provide good bonuses for a run like this.
 * : Battlemage's Armor or Hydromancer's Armor.

Inspiration
I got inspired for this by Skuld