Talk:Ether Nightmare

Icon
Pic we have is a bit too small - can someone upload a ~64x64 of the Kurzick version? -- JadeWarrior 18:33, 17 June 2007 (CDT)

Quality Assessment
underwhelming. Might as well spam disease or use epidemic + condition spam.--&raquo; Life Infusion &laquo;T&raquo; 21:51, 15 June 2007 (CDT)


 * It's -1 degeneration per energy loss so at the highest rank it'll be -7 health degeneration to multiple targets.--SavageX 22:45, 15 June 2007 (CDT)
 * Searing Flames gives the same degen and more damage, e-denial is useless in pve too. Different professions but still.... The Hobo 22:58, 15 June 2007 (CDT)
 * I stand by my original comment. 7 degen is underwhelming. Burning does 7 degen. a ranger with Apply poison + Burning arrow and epidemic does more degen than this skill does.--&raquo; Life Infusion &laquo;T&raquo; 23:54, 15 June 2007 (CDT)
 * Well with th ranger, you'll need to target every single creature. This one doesn't but yes I do agree this is a pretty weak overall --Blue.rellik 23:59, 15 June 2007 (CDT)
 * epidemic. --&raquo; Life Infusion &laquo;T&raquo; 00:04, 16 June 2007 (CDT)

In the Area, Epidemic is Adjacent or nearby. That and that ranger and SF skill stack your talking about requires at least 2 - 3 skills to become reliable and maintainable. This is just all by it's lonesome. So it's solid. Not underwealming. Would be a good degen hit for a soul barbs build. Now is the the 10 seconds a multiple or would it just be 7 degen for 10 seconds, or 7 degen for 70 seconds? 71.164.167.166 00:14, 16 June 2007 (CDT)
 * It'd be either 7 degen for 10 seconds or 1 degen for 70 seconds, the way I'm reading it. - Auron 00:16, 16 June 2007 (CDT)
 * I think it's 7 degen for 10 seconds. --Kale Ironfist 01:08, 16 June 2007 (CDT)

E-Denial is usless in PVE but... degen is not, SF does do the same degen but it is elite and it does require you to be an elementalist and have high fire magic. The best thing about this skill is that its in the area and it a hex which can synergise with other spells like well of darkness. basicly its not as good as some of the other new skills but i can definatly see the uses for it. 124.190.3.146 02:48, 16 June 2007 (CDT)

Me != E. (almost) None of you people can seem to get that through your heads. You can count the number of damage skills that deal damage 'in the area' on your hands. Though I agree e-denial is useless for most of PvE, this + Cry of Pain (the sunspear PvE mesmer skill) + Energy Surge/Mistrust/Arcane Echo/Echo/etc can make for a very potent mesmer AoE spike against balanced PvE groups. And unlike SF, this is all armor-ignoring. Very potent for DoA/HM (which I assume is where these skills were designed for).--Mafaraxas 03:10, 16 June 2007 (CDT)

Hexes are also significantly more of a pain in the ass to remove than conditions. &mdash;Aranth 08:55, 16 June 2007 (CDT)
 * Conditions are easier to reapply. Many AI monks carry hex removal anyway. The Hobo 16:40, 16 June 2007 (CDT)
 * As far as I remember, it's the Mesmers that do, not AI Monks. Either that, or those said Monks died too quickly to remove any hexes. --Kale Ironfist 05:51, 17 June 2007 (CDT)
 * Not sure about mesmers but Convert Hexes is used by a lot of AI monks. This isn't as bad as I've tried to make it out to be but I still think it's mediocre. The extra degen is nice but it's more effective to do direct damage most of the time, 20 hp a second can't compare to simply blasting them with e-surge, mistrust, CoF or spiritual pain. The Hobo 15:52, 17 June 2007 (CDT)

With Signet of Illusions
I have an idea, what would happen if you used signet of Illusions with this? it could show the correlation between rank and attribute, but I don't have a PvE mesmer so could someone test this?--Lowcatalina 12:40, 17 June 2007 (CDT)

I tested it - it makes the sunspear skill behave as if you were rank 10 (max) on the spell. Not bad eh? :) NightAngel 19:24, 17 June 2007 (CDT)

I tested it too, because your wording confused me, did you test it with Illusion maxed, or did it do that whatever you Illusion attribute was? And I found that they lose 4 energy when you have 0 Illusion attributes points, and they lose 7 when you have 12. Evidently, 0 attributes=rank 1, and 12 attributes=rank 8. Not able to test with runes, as I do not have a PvE primary mesmer, so can someone else find wat 16 would equal? Not that it matters my curiosity is aroused though  Marin  Blood  bane  09:03, 19 June 2007 (CDT)

Oh. right, i tested it with illusion 16 and a sunspear skill. Apparently it scales according to your illusion attribute, the precise numbers would need to be tested. i think someone is talking about it on signet's talk page. NightAngel 17:14, 19 June 2007 (CDT)
 * of course it scales according to illu. you're using sig of illusions here, it makes your next skill use your illu attrib. >.> - Y0_ich_halt [[Image:Y0_ich_halt_logo.jpg|15px]] contribs 12:57, 20 June 2007 (CDT)
 * I think he's talking about the way it scales indirectly (ie 16 illusion doesn't equal 16 in sunspear skills -an impossibility- but instead equals something slightly over r10). 76.102.172.202 02:40, 26 June 2007 (CDT)

This + Famine
Anyone know the Synergy between these two. I know that Famine is used in farming in Foundry, but this could potentially buff that to an extreme.
 * No synergy at all. -7 energy every 25s is less than 1 pip edegen, to a single monster. And if you're farming Foundry and draining with visage, it's 1 Famine trigger every 25s and you won't cause any noticeable AoE (life-)degen because the target most likely only had 1 or so energy. 134.130.4.46 20:18, 18 June 2007 (CDT)

Progression
Added r12 (8 energy) Xaphan67 07:10, 19 June 2007 (CDT)

Skill combo
This would combine well with Signet of Corruption on a SS build for DoA O.O--Mike The Psycho 11:58, 22 June 2007 (CDT)