User talk:Dark Paladin X/Monsoon

Decent concept, a little weak though. --Deathwing 22:47, 3 April 2007 (CDT)

^^ Agree on that, Recharge is a killer being longer then any elemental spell as well as huge energy cost, Glypth of Renewal would work but after 2-3 spells your done, knock down effect lasts 2 seconds so seposedly they will be stuck in this mansoon untill it ends, how ever at best it will do 155 before all the armour is counted, While Meteor Shower can do allmost that in one hit, besides large foes, and there is plenty of them will run away after 3 seconds. -Biz 03:08, 4 April 2007 (CDT)


 * A monsoon is actually a long period of raining season, mostly encountered in India or Southeast Asia, check up the actual wikipedia to read the article. Also, the skill does make some sense, because during a monsoon you do end up moving slower (the ground would mostly turn to mud). --Dark Paladin X 10:34, 4 April 2007 (CDT)
 * Last I checked....5 seconds =/= "long period". If you want it to resemble a season, make its duration 15 and recharge 45 or 60. Not like it will get put into the game anyway, but it is fun to comment :) --Deathwing 13:11, 4 April 2007 (CDT)

Needs a nerf! :P This plus Sandstorm would completely shut down anyone without an anti-KD (or a monk that actually had Balthazar's Pendulum?). Queen Schmuck 16:44, 4 April 2007 (CDT)
 * It is up 5% of the time, thats shutdown? O.o --Deathwing 17:51, 4 April 2007 (CDT)
 * K, how about "shut down for the duration of Monsoon". Cast Sandstorm, then Monsoon.  Nothing without anti-KD will be able to do anything for 2 seconds at start and 2 seconds at end (besides 1 second in middle, unless you get KD at 3rd second too).  Oh yeah, AoE KD too.  Could be very useful, as I prefer things that can't hurt me, can't heal themselves, and can't run away.  :P  Queen Schmuck 19:31, 4 April 2007 (CDT)


 * There IS a reason why I balanced this spell with a 90 second recharge, high energy, and exhaustion. --Dark Paladin X 22:26, 4 April 2007 (CDT)
 * Earthquake knockdown 100% of the time, almost as much damage, MUCH shorter recharge. But yeah, what is the point of arguing over it :) This has inspired me to create some skills of my own. --Deathwing 22:46, 4 April 2007 (CDT)