User talk:Tennessee Ernie Ford/Archive 04

They
For the grammar demons out there: TEF uses they for the missing third person, gender-neutral pronoun. This has wide-acceptance among a number of people, although, afaik, it hasn't really been adopted by the largely white-male dominated krewe that gets to write the rule books. And, to be fair to their point-of-view, there are a good number of herstorian types who eschew its use as well. However, until someone comes up with an acceptable substitute pronoun to use when the person is known, but the gender is not confirmed, I'm stickin' with it.
 * TEF Prefers: I know that Chris is a good person, having spoken to them online many times. However, they have never mentioned their gender to me.
 * TEF Avoids: I know that Chris is a good person, having spoken to him/her online many times. However, he/she has never mentioned his/her gender to me.

&mdash; Tennessee Ernie Ford ( TEF ) 04:07, October 22, 2009 (UTC)

Another archive
Congratulations on your annoying-comment free page, that I've just messed up. I see you don't move your page to archive  Random  Time   09:53, June 10, 2010 (UTC)


 * thanks! (I think) This wiki's official archive recommendation pushes Cut/Paste with equal weight to Move. (Plus, I know I can reliably c/p; not so sure I can manage a move without ruining something.)  &mdash;Tennessee Ernie Ford ( TEF ) 10:08, June 10, 2010 (UTC)


 * Well, it's all pretty simple. I stayed by copy-pasta too at first, but from wiki perspective, moving is a lot interesting. And not much harder. The only problem is that you make a few edits more to get the archive boxes on and stuff.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 11:30, June 10, 2010 (UTC)

So
You back in the world of Tyria, or could you just not stay away from me and my dashing good looks? A F K When Needed 23:15, June 11, 2010 (UTC)


 * A little of both! I'm considering checking out the new quests... and would also review dashing good looks, if only you were @keyboard... &mdash;Tennessee Ernie Ford ( TEF ) 03:44, June 12, 2010 (UTC)


 * The new quests are rather nice. Don't underestimate the peacekeepers though, in HM they rival the Slaver's Stone Summit, and it's worse because they have random skillsets and there will mostly be 1 or 2 people with a res, and you can't know which one until you actually see it being used.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 05:22, June 12, 2010 (UTC)


 * Ouch!! Defeating those dwarven groups in Slavers' was super-PITA (although satisfying). Random skillsets sounds intriguing! sounds like I've missed a lot since January. (Thanks for the tips.) &mdash;Tennessee Ernie Ford ( TEF ) 06:18, June 12, 2010 (UTC)


 * In NM it's ok, as long as you don't aggro too many (although lvl 15 henchies don't help a lot). Also, the white mantle of the war in kryta (in the "mission-like quests") have some seriously effed up skillsets, with mesmers using WoH and rangers using chaos storm (though their entire build was e-denial I think).--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 06:36, June 12, 2010 (UTC)
 * tl;dr: Vanquish in Proph then do WIK A_F_K_sig_2.jpg A F K When Needed 21:16, June 12, 2010 (UTC)


 * Vanquish? Wow...when I began my sabbatical, I think I had VQ'd maybe 2 zones in proph and I doubt I tackled any of the Mantle areas :-(.


 * BTW: the only WIC I know provides nutritious food to Women, Infants, and Children. In GW, I assume it's War in Kryta? &mdash;Tennessee Ernie Ford ( TEF ) 07:25, June 13, 2010 (UTC)


 * He did say WiK (k, not c). War in Kryta yes. And also, yes, vanq difficulty of prophecies just went through the roof.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 07:48, June 13, 2010 (UTC)


 * Hey, if you want to be pedantic, did he really say anything? (Insert favorite John Cusack joke here.) Also: my brain draws little distinction between WIC and WIK, possibly b/c they are misspellings of wick or because I used to think the nutrition program was for Women, Infants, and Kids. Regardless (of my misinterpretation, deliberate or otherwise), thanks for the clarification/confirmation. :-)


 * So, it looks like I'll never VQ prophecies... the rewards seem so weak relative to the effort. Sigh. &mdash;Tennessee Ernie Ford ( TEF ) 07:58, June 13, 2010 (UTC)


 * Alas we meet again, my nemesis, The Typo! (all adventures of Nazgir the Great vs The Typo are now available in the better comic book shop in hardback. Subscribe to the Nazgir weekly now and receive 10% off on all of the comics!)--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 08:34, June 13, 2010 (UTC)


 * Do it for the challenge, not the reward :P Also, I think you can team up with someone who hasn't started the war yet and "lose out" on the Peakeepers. --- [[Image:VipermagiSig.JPG]] -- (contribs) &emsp;(talk)  09:19, June 13, 2010 (UTC)


 * Completing Prophecies/EotN (the initial requirement for WiK) will trigger some Peacekeeper spawns in Kryta, but once you visit the Shining Blade Camp, that triggers a lot more of them. And they really aren't all that hard if you've got a good team build.  It's the new White Mantle that are really difficult, and I don't think they spawn at all until after you visit the SBC.  So if you do decide to vanquish Kryta, do Talmark Wilderness last.  &mdash;Dr Ishmael Diablo_the_chicken.gif 14:40, June 13, 2010 (UTC)

I found the mantle to be a lot easier than the peacekeepers. Only wiped once in Riverside assassination (and that was due to the fecking Mursaat Tower), and wiped a lot throughout Kryta when hunting the bounties.--El_Nazgir 14:46, June 13, 2010 (UTC)
 * Oh, the Ether seal. The burden of caster-heavy groups everywhere.  Random  Time   16:51, June 13, 2010 (UTC)


 * No, the Mursaat Tower, burden of any non-warrior/paragon. I'm a dervish myself and they too much health regen for me + 7 wandings and initial spells to kill, if there are still other dudes around attacking. --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir meant to sign this previous edit on 08:59, 13 June 2010, but was blasted by a towering Meerkat before he could place the tildes


 * Wow! I really missed out on a lot. So, lots of non-contradictory advice! (A rarity here on GuildWiki &mdash; awesome!)
 * VQ Talmark Wilds last
 * Team up with s/o who hasn't started with Women/Infants/Kids
 * be cautious visiting the SBC (or the SEC, for that matter...although that's more of a real-life issue, I suppose)
 * read EN's new graphic novel
 * give Peas (sic) a chance, but give the Peakeepers (sic) an inch and they'll take all your veges.
 * Anything else? &mdash;Tennessee Ernie Ford ( TEF ) 21:46, June 13, 2010 (UTC)


 * Well, never eat yellow snow, and don't wake up sleeping dragons (oh wait, we did that at the end of EotN anyway...).--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 11:00, June 14, 2010 (UTC)


 * If TEF didn't wake the dragon, he wouldn't be bothered by these darn pea thieves in the first place. Why are you always so late with your useful advice, Naz :P (another thing to consider is looking at the recent Mesmer changes and exploit the fork out of it. Nearby range AoE-KD Psychic Instability omg wtf. Also, Pianc) --- [[Image:VipermagiSig.JPG]] -- (contribs) &emsp;(talk)  15:00, June 14, 2010 (UTC)


 * Yeah, nowadays, discordway is gone from my dervish. I always have a panic mesmer with me now (and an SoS rit with splinter weapon, which is awesome on a scythe ^.^). I guess I could try Psych instability too once in a while, though not on my own mesmer, who is currently also in Panic-mode, because my interrupt-reflexes suck balls.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 17:54, June 14, 2010 (UTC)

You don't have a choice.
Hi.

If you use a signature template, Wikia will automatically add SUBST: in your signature line, and will continue to do so. The only way around this is to use two signature pages. So, basically, unless you go out of your way to avoid it, you will be substing your signature. A F K When Needed 13:33, June 17, 2010 (UTC)


 * Is that new? I first noticed peeps such as this guy using a non-subst'd sig in Jan/Feb (and it seemed common among frequent contributors at the DA wiki). Or are we talking apples and oranges here? (Or, I suppose OSx and WinOS...apples and microsoft.) Either way, thanks for the tip. &mdash;Tennessee Ernie Ford ( TEF ) 19:43, June 17, 2010 (UTC)
 * I've no idea, but I tried yesterday and Wikia... ah, insisted. A_F_K_sig_2.jpg A F K When Needed 20:28, June 17, 2010 (UTC)
 * Interesting! That's very new; it appears wikia is inserting SUBST: into the beginning of a template, if it's not already in the first 6 chars. It certainly wasn't doing that when I was active on Dragon Age. (there's all kinds of talk pages there using dozens of transcluded sigs). Good for wikia &mdash; doing something actually useful and without harming users. &mdash;Tennessee Ernie Ford ( TEF ) 20:36, June 17, 2010 (UTC)

watching
If you find yourself on a (media)wiki with no "watch" links, you can append  or   to a page URL to watch or unwatch it. (Use "&" instead of "?" if the URI already has a "?" in it, and edit the action= if it's already got one, but you know that.) -- ◄mendel► 22:35, June 25, 2010 (UTC)
 * cool! - I should have thunk of that. (Easier than manually editing my watchlist.)
 * I suppose partly I wanted admins to see it might be useful to have a watch button. (Not everyone is going to have a friend who suggests some simple wikifu, as above). Thanks for the tip! &mdash;Tennessee Ernie Ford ( TEF ) 22:41, June 25, 2010 (UTC)
 * We've been discussing that on irc just a short while ago, I think AFK wouldn't mind making one. It has to be a "dumb" button though, because it won't know whether you're already watching the page or not. -- ◄mendel► 22:52, June 25, 2010 (UTC)


 * So, the encyclopedic wikis can has watch buttons (that know whether you are/are not watching), but others (e.g. Answer sites) cannot? Is this a wikia not understanding what they are offering issue? or something more fundamental? somewhat rhetorical question - just seems odd to me &mdash;Tennessee Ernie Ford ( TEF ) 23:05, June 25, 2010 (UTC)
 * Wiki thought it was a good idea to cut the "page bar" from the Monaco version they run on "answers" type wikis. I have no idea why. -- ◄mendel► 23:22, June 25, 2010 (UTC)

Polling data
I continue to play Guild Wars... Weekly or more often Several times a month What game?

Validation
Verification of sampling community I visit TEF's talk page b/c His User/talk page is on my watchlist I patrol RC I lurk everywhere I don't visit TEF's talk page.

Not A Poll
I consider you a friend, don't use a watchlist.

Havn't voted on the second one, want me to go with the "watchlist" option or leave it? A F K When Needed 22:26, July 4, 2010 (UTC)


 * eh, they are both more silly than serious intent, so... either; feel free to use "watchlist" (spiritually true, if not technically). I suppose, "I lurk everywhere" is also correct (patrolling RC would count, with a liberal definition of "everywhere")


 * Regardless, thanks for participating! I am sorta curious how many of us what hang out @GWiki still play. &mdash;Tennessee Ernie Ford ( TEF ) 00:27, July 5, 2010 (UTC)
 * I stopped playing in any way actively for a long time, but in the recent months have made an effort at God Walking Amongst Mere Mortals. When that's over with I would imagine I'll only log on once in a blue moon to add something to my HoM.
 * For the love of God I hope ArenaNet release a date (and stick to it) soon. While the new info is great, without a date being released - forget the date being near - it's largely trivial imo. A_F_K_sig_2.jpg A F K When Needed 12:41, July 5, 2010 (UTC)

de jure
I noticed that, but I wasn't going to go into it. I'm also fairly certain that people without mathematical training are going to misunderstand "Expected" (as opposed to average), but maybe you want to give a confidence interval? ;) -- ◄mendel► 05:57, July 5, 2010 (UTC)


 * I think ppls without statistics training will grok "expected," so it's mostly for pedantry's sake (in the vernacular, I'm sure "expected" = " average" = "slightly less than what I should get"). De jure is the opposite; it's a $5 phrase where a nickel word will do. Mebbe "average" should remain, but we can surely do better than de jure.


 * Re: confidence interval. I almost re-wrote that section; it rubs me the wrong way that we say, "equal chance of winning on each circle" and then later say, "but in the center circle, you can last longer without restocking." (That has the air of a contradiction.) But I couldn't figure out any way to express that without statistical justification (and beyond the scope of the article). So, even though you were joking about it, ... it's not a crazy idea to convey variance or, despite the equivalent odds, that there are good reasons to sit on each circle, depending on what you want to achieve, how long you play, etc.


 * However, the article should be tl;dr, which it mostly is: all circles same for lucky, outer circles good for unlucky, longer lasting in center. &mdash;Tennessee Ernie Ford ( TEF ) 06:37, July 5, 2010 (UTC)
 * They aren't longer lasting in the center. The chance is just lower that you'll get a short run right away (but the chance that you get a long run is also higher?) Mmmmh, I should run some monte-carlo on that ... -- ◄mendel► 14:07, July 5, 2010 (UTC)
 * Right, the third (implied) bullet is that standing center, with limited tickets (= 250*# of slots down to just a stack), you are more likely to suffer a bad run during which you are losing far more than 1 ticket out of 18. Of course, you are also less likely to enjoy a bonus streak, in which you are losing less than 1:18.


 * The problem I have with the "longer lasting" or "less likely ...bad streak" text is that the implication is: stand in the center, play longer (on average), → therefore play more games, → therefore earn more lucky points, contradicting one of the other main points (it doesn't matter where you stand for Lucky).


 * So, if you can easily run Monte Carlos, it would be useful (and game changing) to know the extent to which bad/good streaks plague/benefit the player. I would imagine that for N=1 ticket stack, it matters little. But perhaps for N=20+, center is 80% likely to give you X rounds while corner might be only 50% likely (well, I'm sure it's not nearly that extreme). (Also, probably also useful to run a simulation for indeterminate tickets, over 72 hours.)


 * If that's true, that would mean that the center/corners have the same expectation for winning lucky points. However, except for the theoretical player who nine rings for 1000s of hours, the rest of us might be better off in the center. (Well, except for my main toon, who, until this weekend, was growing the Unlucky title about 3x faster than Lucky, due to a faulty lockpick supplier.)


 * In the meantime, I'm leaving the text alone. &mdash;Tennessee Ernie Ford ( TEF ) 16:51, July 5, 2010 (UTC)

No, the expectations don't change. (And the center/corner do have the same expectation re:lucky, as that's based on the number of tickets won.) Imagine you have ten tokens left, and play one round. So if you're lucky, you last a lot longer in the corner; but it's also more likely for your game to be over. If you start with 15 tokens, the numbers change to corner: 6 and 2 and center: 3 and 2 rounds; if you sum them up, you get So when your tickets run low, and you're not going to buy more, the advice is to stand in the center if you have 15-19, and to stand in the corner and hope you strike it rich if you have 10-14 tickets.
 * On the corner, you get 11% for getting enough tokens to play 5 more rounds, 22% for playing one more round, and 67% for game over.
 * In the center, you get 11% for playing 2 more rounds, 44% for playing 1 more round, and 44% for game over.

Before you ask, the numbers are lower than the average return because I haven't figured the return on the rounds you are now able to play. -- ◄mendel► 19:37, July 5, 2010 (UTC)


 * what happens simulating the very large numbers that players typically have going during AFK weekends? e.g. 3, 20, and 40 stacks? &mdash;Tennessee Ernie Ford ( TEF ) 21:17, July 5, 2010 (UTC)
 * I've went as far as coding a Python function that simulates the game with a given number of tickets on any position, but haven't written the part where this is done repeatedly and the results tallied.
 * I would predict that for large numbers (e.g. 750 or 10000 tickets) there's no visible difference. It might be interesting to find out how much empty space you should have in your inventory to not lose any winning tickets, though. -- ◄mendel► 22:57, July 5, 2010 (UTC)

Just want you to know
This made my day. You won the Greatest Edit Summary of July 5th Contest, ed. 2010. Your prize has hereby been granted. --- -- (contribs)  &emsp;(talk)  17:03, July 5, 2010 (UTC)
 * I agree, best summary of the day. 5 points --  Random  Time   17:09, July 5, 2010 (UTC)


 * Aw, shucks. Ty.  &mdash;Tennessee Ernie Ford ( TEF ) 17:45, July 5, 2010 (UTC)


 * /agree.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 18:28, July 5, 2010 (UTC)

Rewording
Explaining anything has always been my weakest part. Many thanks for rewording that mess I made, it was barely readable. Your wording skills continue to amaze me :)  ***EAGLEMUT***   T  A  L K 18:24, July 11, 2010 (UTC)
 * Why thank you. (Of course, it's much easier to reword than to word, so I am but a short person standing on the shoulders of giants.) &mdash;Tennessee Ernie Ford ( TEF ) 19:04, July 11, 2010 (UTC)

non-chaotic alignment
I'd like to remind you that your personal .css aligns table headers left. To edit an article to effect a hard centering via  would be adding clutter to the page that the general editor does not profit from, not to mention alienating people who may like their headers left-aligned (not sure if there are any, but I'm talking hypothetically here anyway). However, susbt'ing the wherever you run across it is beneficial. If you wanted table headers that span multiple columns always centered, you could add the line .stdt th[colspan] { text-align:center; } to your [ monaco.css]. Of course you could do analogously for, if you so desired. -- ◄mendel► 22:04, July 11, 2010 (UTC)
 * argh! I completely forgot about the alignment in the css; I meant that as temporary rather than perm. Whoops. I'll fix that momentarily.


 * Also, does this wiki support the other wikimedia coolnesses of "wikitable" and other classes? I don't think we have a demo (or link to a demo) that helps illustrate. (Obviously, non-standard tables should get something other than "standard table" classes.)


 * Thanks for the re-alignment! &mdash;Tennessee Ernie Ford ( TEF ) 00:27, July 12, 2010 (UTC)


 * BTW: I hadn't seen a reliable way to force-center wiki table headers before; thanks for that tip, too. &mdash;Tennessee Ernie Ford ( TEF ) 00:32, July 12, 2010 (UTC)

Effective editor guide
Wow, that's a large edit to the Mesmer guide. Good job. --  Random  Time   22:51, July 13, 2010 (UTC)


 * Thank you! (It needs at least another (big?) revision (not including the obvious gap in PvP). I'm hoping someone else will be inspired to update it.) &mdash;Tennessee Ernie Ford ( TEF ) 23:20, July 13, 2010 (UTC)


 * My only complaint is that you need to follow GW:ULC on the section titles. &mdash;Dr Ishmael Diablo_the_chicken.gif 00:05, July 14, 2010 (UTC)
 * And that is one small complaint.
 * I plan to soon start work on a Mesmer to try out one or two things and the newly updated guide might now assist me with that. Thankies. A_F_K_sig_2.jpg A F K When Needed 22:43, July 14, 2010 (UTC)


 * My pleasure. I hope that you take note of the many things that what needs fixing. I think the two easiest elites to start with are Keystone Signet and Panic. KS allows the Mez to avoid energy management and still nuke/interrupt/hex. Panic + Wastrel's Worry pretty much nerfs any clumps of foes. (Get a tank to ball them up and they are damned if they use skills, damned if they don't.)


 * Thanks for the compliment. &mdash;Tennessee Ernie Ford ( TEF ) 23:25, July 14, 2010 (UTC)