Player versus player

Overview
Playing Guild Wars can generally be split into two more or less separate parts: PvE and PvP.

While in PvE human players fight cooperative together against computer-controlled foes, PvP is a competitive game mode where human players fight against each other in teams. Only in PvP can faction, fame and rank be gained.

There are three different PvP modes:


 * Arena battles
 * The Tournament in the Tomb of the Primeval Kings
 * Guild vs Guild battles

PvP Characters
Every PvE character can take part in PvP matches, given he has already reached the location where the battle takes place. However there is another way to participate in PvP matches: Creating a PvP Character. These Characters are level 20 with competitive customized armor and weapons. They can take part in all PvP matches (except the low level arenas), even when no PvE character on that account has reached the starting place yet.

PvP Characters start with standard armor, items and skills. Unlocking enhancements such as elite skills, runes and upgrades can be done either through a PvE character, or earning Faction and spending it at a Priest of Balthazar.

Arena Battles
Arena battles pit two teams or 4 human players against each other. The winning objective is killing each member of the opposing team. The losing team drops out, while the winning team stays in the battle and awaits the next opposing team.

Arena battles can be divided into two sub-categories:
 * Competitive Arena battles
 * Team Arena battles

Tournament Battles
These are only accessible through the Tomb of the Primeval kings. They require a team of 8 players. Players are pitted against teams from other territories in the world. Winning battles in the Hall of Heroes affects the PvE world as it decides who has the Favor of the Gods.

Guild vs Guild Battles
See the article: Guild vs Guild.