Evade

Evasion allows characters to avoid being struck by most attacks. It is only accessible through certain skills.

Whenever a player's attack is evaded, he or she will briefly see yellow indicator text: "evade".

Other ways of avoiding attacks include blocking skills as well as manually dodging (moving a character with the mouse or keyboard) projectiles.

Multiple sources of evasion will stack multiplicatively.

Related Skills
These skills cause evasion:
 * Defensive Stance (75% against melee and arrows)
 * Dodge (27...65% against arrows)
 * Zojun's Haste (27...65% against arrows)
 * Dryder's Defenses (75% against attacks)
 * Escape (Elite) (75% against attacks)
 * Lightning Reflexes (75% against attacks)
 * Shield of Deflection (Elite) (50...70% against attacks)
 * Distortion (75% against attacks)
 * Ward Against Melee (50% against melee)
 * Shroud of Distress (15...63% against attacks if below 50% health)
 * Displacement (100% against attacks)

These skills ignore evasion:
 * Irresistible Blow
 * Pure Strike
 * Jaizhenju Strike
 * Swift Chop
 * Wild Blow
 * Called Shot
 * Crippling Shot (Elite)
 * Precision Shot
 * Fox Fangs
 * Nine Tail Strike

These skills nullify evasion:
 * Warrior's Cunning
 * Seeking Arrows
 * Rigor Mortis
 * Illusionary Weaponry (Elite)
 * Expose Defenses
 * Way of the Fox
 * Guided Weapon
 * Guiding Hands

These skills are triggered by evasion:
 * Griffon's Sweep
 * Leviathan's Sweep
 * Seeking Blade
 * Furious Axe
 * Forceful Blow