Talk:Aegis (PvP)

dunno. Anti-spike? 76.188.100.220 23:36, 14 May 2009 (UTC)

Non elite spell breaker. For ghostly and for that target ally that just got a hex on them on a spike team. Can't think of anything immediately obvious besides those mentioned situations and spamming it on random people for the heck of it. Cope Land 02:03, 15 May 2009 (UTC)
 * More like "Target Ally gets Shadow Form for 3 seconds", pretty awesome this, although the recharge screws it over a bit. Reminds me of Divine Intervention, recharge wise.TrinityX 05:17, 15 May 2009 (UTC)
 * 4sec with enchant mod, then blessed aura can make 5 (pushing 6) due to math bug of extremely short monk enchant length boostings96.13.38.147 08:43, 15 May 2009 (UTC)
 * And with 50% recharge decrease, that leaves you with a downtime of........9 seconds. 3 with Arcane Echo!!! Add Echo and it's maintainable!!! Entropy [[Image:Entropy Sig 2.jpg]] (C) 10:28, 15 May 2009 (UTC)
 * Not much use for it IMO non elite shadow form that targets other ally, only prevents spikes but for that there is PS and SB, I dont think it will see much use :/ [[Image:FlowSig.png|floWenoL]] (Talk to me)  13:33, 15 May 2009 (UTC)
 * Maybe anet wants eles to start protting Oo... I mean that the skills considered the best prots are 10 energy (well Rof, but not so many ppl use it now when every1 runs the most powered hex removal in gw ever). And now when the ether prism offers invincivility to eles then... We have a imba prot to stop spikes against user (ether prism) and other allies... The divine favor doesn´t offer that much help either, and the only reason to stay as monk is almost just to get pnh in your bar...Not to mention that ether prism provides a energy management as well79.210.194.62 18:54, 15 May 2009 (UTC)


 * This skill is like Smiters Boon (PvP). nerfed to death, it's useless now. Roxas XIII 00:55, 16 May 2009 (UTC)
 * Versus its old effect. Very Yes.--Łô√ë [[Image:Gigathrash_sig_G.jpg|Roar.]]îğá†ħŕášħ  00:57, 16 May 2009 (UTC)
 * I don't know if I agree with Anet's decisions to make skills with the same name very different in PvP vs PvE, it makes bridging between the two very difficult205.250.73.189 07:10, 19 May 2009 (UTC)

"Attacks Fail"?
So... what exactly happens here? I've never heard of a skill causing an attack to fail. Does this just make all attacks miss, like shadow form or blind does? Does it give you an error message and you char just stands still, like pacifism or binding chains does? Or maybe something different entirely? 66.8.184.135 16:46, 17 May 2009 (UTC)


 * Pulverizing Smash used to produce a "Fail" message when not attacking a KDed foe. No error message. Anyways, attacks Miss. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  17:01, 17 May 2009 (UTC)