The Ancestral Lands

Ancestral Lands is a location where an Alliance Battle takes place.

The Luxons and the Kurzicks are at war. If the alliance battle has reached the Ancestral Lands, then the Luxons have driven the Kurzicks back to their holdout position. Extra defenses and familiarity give the Kurzicks a definite strategic advantage here, no matter how the greater war is going. Each side in the alliance battle consists of three teams of four players (all three teams must be from the same faction) to create two squads of 12. The goal is to gain command of seven control points and by so doing, outscore your opponents. For further details regarding gameplay see the Alliance Battle page.

Players may not enter the opposing teams base as they are guarded by a invulnerable, stationary NPC named Base Defender.

When this map is being played in Alliance Battles, the Kurzick-Luxon border has passed over 4 or more Echovald Forest outposts.

Control Points

 * 1) Gate defenders do not respawn.