War Preparations (Wind and Water)

Overview
Summary
 * 1) Speak with Captain Bolduhr.
 * 2) Defend the sailors as they complete the ceremony.
 * 3) Receive the blessings of the wind and water.
 * 4) See Castellan Puuba for your reward.

Obtained From
 * Castellan Puuba in the Sunspear Great Hall

Requirements:
 * Trial by Fire

Reward
 * 1,500 XP
 * 125 Gold
 * 15 Sunspear Promotion Points

Dialogue
 * We need to stir the winds before our journey. Captain Bohduhr has hired a bunch of local sailors, but before they embark they must perform a ritual of the winds to Dwayna, the godess [sic] of light and air. Otherwise, the passage to Kourna will be a slow and difficult one, if nigh impossible. He is waiting for you in Kodlonu Hamlet. Return with blessings...or don't return at all.

Intermediate Dialogue 1 (Captain Bolduhr)
 * ''The winds are weak this time of year, so we'll need divine assistance if we're to cross the channel in time. We must seek Dwayna's intervention to summon the winds and currents to spirit us to the port of Gandara. My sailors are already preparing for the ceremony in the Mehtani Keys. They will need your protection to complete the ritual.

Intermediate Dialogue 2 (Kinya Kela)
 * May the tides carry you safely, and may the winds fill your sails. The blessings of wind and water are yours.

Reward Dialogue
 * Bohduhr walks with Dwayna...his love of the seas is wide and deep. I only hope Kormir can negotiate for the additional landing craft, or all will be for naught.

Followup
 * The Time is Nigh (after also completing War Preparations (Recruit Training) and War Preparations (Ghost Reconnaissance))

Walkthrough
There will be a group of five Sailors standing by the shrine-like structure just southeast of the entrance to Mehtani Keys. When you approach them, the Sailors will become allied to you, and two waves of three Water Djinn will spawn, with a final one consisting of five. Slay all of the water djinn and Kinya Kela will appear. Speak to Kinya Kela to receive Blessings of Wind and Water into your inventory. Map to Sunspear Great Hall to receive the reward.

Note: As long as at least one Sailor survives, you will not fail the quest.

Trivia
The decline dialog (You want me to "wake" the wind? That's just crazy talk.) is a probably a reference the Nintendo Gamecube game The Legend of Zelda: The Wind Waker.