General collectors (Kaineng City)

Attendant Nashu
5 Putrid Cysts
 * Dirks, max damage (piercitf), req 9 dagger, +20% damage while hexed
 * Hypnotic Staff, max damage (chaos) and energy, req 9 illusion, 20 FC/FR illusion
 * Blood Knife, max energy, 20% +1 blood, health +30
 * Fire Staff, max damage (fire) and energy, req 9 fire, 20% FC/FR fire
 * Healing Rod, max damage (fire), req 9 favor, 20% FR healing, +5 energy <50%
 * Dadao Sword, max damage (slashing), req 9 sword, damage +15% enchanted
 * Shortbow, max damage (piercing), req 9 marksmanship, damage +15% >50%
 * Restoration Focus, max energy, req 9 restoration, armor +5 while enchanted, health +45 while enchanted

Sakai
5 Celestial Essences
 * Dirks, max damage (piercing), req 9 dagger mastery, damage +15% while enchanted
 * Gemstone Staff, max damage (chaos), req 9 domination, 20% FC/FR domination
 * Bleached Skull, max energy, req 9 death, 20% FC/FR death
 * Dadao Sword, max damage (slashing), req 9 sword, damage +15% >50%
 * Shortbow, max damage (piercing), req 9 marksmanship, damage +20% while hexed
 * Spawning Staff, max damage (lightning), req 9 spawning, 20% FC/FR spawning

Yu Lae
5 vermin hides
 * Bone Idol, max energy, req 9 curses, curses +1 20%, health +30
 * Air Staff, max lightning damage and energy, req 9 air, 20 FC/FR air
 * Holy Rod, max fire damage, req 9 favor, 20% FR favor, energy +5 <50%
 * Melon Hammer, max blunt damage, req 9 hammer, damage +20% <50%
 * Longbow, max piercing damage, req 9 marksmanship, damage +15% while in a stance
 * Ceremonial Cauldron, max energy, req 9 spawning, 20 FC/FR spawning

Adept Bishu
5 Soul Stones
 * Jeweled Chalice, max energy, req 9 inspiration, 20 FC/FR inspiration
 * Bone Staff, max damage (cold) and energy, req 9 death, 20 FC/FR death
 * Storm Artifact, max energy, req 9 air magic, 20% +1 air, health +30
 * Healing Staff, max damage (fire) and energy, req 9 favor, 20/20 FC/FR healing
 * Melon Hammer, max damage, req 9 hammer, damage +15% while in a stance
 * Recurve Bow, max damage (piercing), req 9 marksmanship, damage +15% while in a stance

Dae Waeng
5 pulsating growths
 * Dirks, max damage (piercing), req 9 dagger mastery, damage +20 while hexed
 * Bleached Skull, max energy, req 9 death, 20% +1 death, health +30
 * Fire Wand, max damage (fire), req 9 fire, 20% FR fire, +5 energy <50%
 * Divine Symbol, max energy, req 9 favor, 20% FC/FR favor
 * Cleaver, max damage, req 9 axe, damage +15% >20%
 * Ceremonial Cauldron, max energy, req 9 spawning, 20% +1 spawning, health +30

Jung Zeng
just outside of Maatu Keep 5 jade bracelets
 * Butterfly Knives, max slashing damage, reqs 9 dagger, damage +15% vs hexed foes
 * Jeweled Chalice, max energy, reqs 9 inspiration, inspiration +1 20%, health +30
 * Flame Artifact, max energy, reqs 9 fire, energy +15, energy regen -1, helath +30
 * Protective Staff, max fire damage, max energy, 20 FC/FR procetion prayers
 * Recurve Bow, max piercing damage, reqs 9 marksmanship, damage +15% vs hexed foes
 * Restoration Focus, max energy, req 9 restoration, restoration +1 20%, health +30

Kiishen
southwest corner, by the dwayna shrine and the entrance to Nahpui Quarter 5 plague idols
 * Butterfly Knives, max slashing damage, reqs 9 dagger, damage +15% while in a stance
 * Inscribed Chakram, max energy, reqs 9 domination, domination +1 20%, health +30
 * Pronged Rod, max damage, reqs 9 blood, 20% FC blood, energy +5 <50%
 * Wooden Buckler, max armor, req 9 tactics, helath +45 while in stance, damage -2 while in stance
 * Longbow, max piercing damage, reqs 9 marksmanship, damage +15% >50%
 * Channeling Focus, max energy, req 9 channeling, channeling +1 20%, health +30

Pongmei Valley
just outside of Boreas Seabed 2 guardian mosses
 * Butterfly Knives, max slashing damage, req 9 dagger, damage +15% >50%
 * Gazing Scepter, max chaos damage, req domination, 20% FR domination, energy +5 >50%
 * Bone Idol, max energy, req curses, curses +1 20%, health +30
 * Wooden Buckler, max armor, req 9 tactics, helath +45 while enchanted, damage -2 while enchanted
 * Shortbow, max piercing damage, req 9 marksmanship, damage +15% vs hexed foes
 * Ritualist Cane, max lightning damage, req 9 channeling, 20% FR channeling, energy +5 <50%