Talk:The Last Day Dawns

Sorry, this quest is extremely doable with 4, easy as cake with 6, there is aboslutely no way to drag a party of 8 all the way from the Temple of the Ages all the way across Tyria just to do that quest. We have to draw the line somewhere and this is has to be where. :) --Karlos 08:37, 23 November 2005 (UTC)


 * Hey Karlos, I don't know if you ever noticed, but there's a little "edit" link above each article that you can use to change the text if it isn't to your liking. :) &mdash; Deldda Kcarc 09:13, 23 November 2005 (UTC)


 * Really? Where is it? I don't think I have it in my browser. Can you show it to me, please? --Karlos 11:28, 23 November 2005 (UTC)

Reqest to add bad guy data
Could this quest walkthrough be modified to include the typical list of monster professions and skills encountered? I looked in the page for the Eastern Frontier location, and it doesn't list the monsters from the Glint quest, either. --Queen of Spades 19:05, 15 February 2006 (CST)

Bugged Quest
Erm... is this quest bugged or IS THIS QUEST BUGGED!!---65.93.70.201 13:19, 27 March 2006 (CST)
 * or is this quest not bugged? what exactlly did you experience? -SolaPan 13:48, 27 March 2006 (CST)

I just remembered...
If you created a new Roleplaying character, the opening cinematics begins with "The last day dawns on the Kingdom of Ascalon..." -SolaPan 02:59, 4 April 2006 (CDT)

The Importance of Winter
I cannot stress the importance of Winter. On my elementalist I was able to do this quest easily after many many tries only after a ranger helped. The fact is air magic + winter = much damage and also mark of rodgort will NOT be activated, which is the main damage that will occur. Each ranger brought a conjure element and traps and/or barrage. This was in a 2 ranger, one elementalist (me, being air with water hexes), and one monk group BTW. I had tried many, many groups, with necros, warriors, and monks. All of them failed. That is because winter was not brought.


 * I have completed this quest 4 times, none with Winter. I am not saying it's not useful, I am countering your point that it is essential or vital to success in the mission. I finished it twice as Air Spiker and twice as tank. In both instances the team format was 1 monk, 1 ele, 1 tank and 1 other (one time necro, one time tank, ...). --Karlos 19:52, 18 April 2006 (CDT)
 * Maybe it is just me then :P Because every time the warrior died.--Life Infusion 14:38, 19 April 2006 (CDT)

In my own experience Titans are more resist to Water then to air. - anon &mdash;The preceding unsigned comment was added by 220.237.86.50 (talk &bull; contribs) 11:39, 23 July 2006 (CDT).
 * This mission is actually very easily done if party members just let the NPC's die except the King, and stay out of aggro range until the King grabs all of the aggro, and focus healing on the king. I've completed this mission many times this way. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 12:02, 23 July 2006 (CDT)