User:Tanaric/Glossary

The terms used in Guild Wars are often obscure. This article exists to index all terms that a player might encounter in-game.

Numeric

 * 1: Commonly used in party chat to indicate readiness.
 * 1.5k armor: Refers to armor that usually costs 1500 gold to craft that has the best possible stats.
 * 12v12: 12 vs. 12 player-vs.-player Alliance Battles in Factions.
 * 15k armor: Refers to Ascended Armor and Obsidian Armor that usually costs 15 platinum to craft.
 * 55: Refers to the Invincible Monk build, which is unique in that the monk has only 55 HP at level 20.

A

 * AI: Short for "artificial intelligence." Generally refers to the actions of henchmen and monsters.
 * Account: The account you use to connect to Guild Wars.
 * Active prot: A monk that uses Protection Prayers but not maintained enchantments.
 * Adept: NPCs involved with the Oracle of the Mists in Factions.
 * Adjacent: Skill range that requires you to be right next to your target.
 * Aeromancer: Elementalist dedicated to Air Magic.
 * Aftercast delay: The time after using a skill in which your character cannot move or use skills.
 * Aggro: When monsters switch from passive to aggresive. Can be used as a noun or a verb.
 * Allegiance: Refers to joining either the Luxons or the Kurzicks.
 * Alliance: A group of guilds banded together, usually under a faction.
 * Alliance Faction: The amount of Kurzick or Luxon faction held by an alliance, used to control outposts.
 * Ally: Anything that isn't trying to kill you.
 * Alpha: An early stage of testing for upcoming Guild Wars chapters.
 * Annihilation: An arena and challenge game type, in which you must completely destroy the other team.
 * Archer: Ranger specializing in marksmanship.
 * Area boundary: "Portals" from one area to another.
 * Area of Effect: Skills that effect more than a single target. Abbreviated AoEs.
 * Arena Guard: NPCs that teleport you to arenas.
 * Armor penetration: The extent to which damage ignores an enemy's armor.
 * Artisan: Crafter that combines common crafting materials to make rare crafting materials.
 * Ascended Armor: Armor that looks better than standard level 20 armor. Generally considered a status symbol.
 * Ascension: Attaining legendary heroic status, which allows you to survive fights with certain enemies.
 * Attribute Point: Used to raise attributes.
 * Attribute quest: Quest that rewards 15 Attribute Points.
 * Attuned: Being under the effect of an attunement spell so as to lower your energy costs.
 * Avatar: Representative of the Gods of Tyria. Players only ever interact with avatars, never with the gods directly.