User:Joshie0808/buildsarchive/N/Mo Supportive Minion Master

The N/Mo Supportive Minion Master is designed to play two roles. On the one hand, it is capable of creating and sustaining an army of minions as well as spreading Poison and Disease. However, it is also capable of providing a party-wide heal by using Dwayna's Sorrow, and by combining Infuse Condition with Draw Conditions, this build can remove the entire teams conditions. This build is mainly intended for PvE, but with some changes, it may be viable for AB.

Attributes and Skills

 * Generic Resurrection can be replaced by Blood of the Master
 * For AB, consider replacing the Generic Resurrection with a skill to boost survivability, like Dark Bond.

Equipment

 * Scar Pattern Armor is nice for the additional energy. Alternatively, Minion Master's Armor is nice for the additional armor.  Bloodstained Boots may also be nice to lower the rather long casting time of Animate Bone Minions.
 * The Nightbringer, Ghial's Staff, or a similar staff.

Usage

 * Build up an army of minions using Animate Bone Minions and cast Dwayna's Sorrow on one of your minions
 * Cast Putrid Flesh to spread disease and to activate Dwayna's Sorrow
 * Try to cast Death Nova immediately before Putrid Flesh to cause Poison and deal damage.
 * Cast Animate Flesh Golem to create a more powerful minion which even if sacrificed can be immediately raised again.
 * Cast Infuse Condition on yourself, and use Draw Conditions as necessary

Counters

 * See the Opposing forces section of the General minion mastery guide.

Variants
Skills to Consider:
 * Heal Area
 * Taste of Death
 * Animate Shambling Horror
 * Dark Bond
 * Signet of Lost Souls
 * Jagged Bones
 * Martyr - Note, in AB, this skill will draw off conditions from all allies. Not just limited to your party.
 * Verata's Aura - Note, this skill is only useful in AB and should be used in place of Generic resurrect.