Talk:Tolkano

I don't know if anyone else is having this problem, but I can't set my account name using this service. When I go to type "Accept Name.", the interface won't let me type a period and thus I cannot complete the process. Ideas? 68.43.237.249 13:12, 8 April 2007 (CDT) Darkfoxx
 * You need to type the character/account name. 134.130.4.46 02:54, 12 April 2007 (CDT)

Various Armor/Weapon Skins
Are these NEW weapon skins or plain old weapon skins? -- (talk)


 * The update notes and dev discussions said they're the PvE skins, and their cost is weighted by "rarity." So nothing new :/ -- JadeWarrior 11:43, 25 May 2007 (CDT)
 * AWESOME! MUST TRY THIS! But I was saving my faction for getting uax... oh well, ive unlocked anything GOOD.... &mdash; JediRogue  [[Image:JediRogueSig.jpg]] 11:47, 25 May 2007 (CDT)
 * This isn't done on faction.. this is done on ATs.. &mdash; Skuld 11:57, 25 May 2007 (CDT)
 * Note: 'Sephis Sword' o.O --Fatigue 06:14, 26 May 2007 (CDT)
 * Yeah... after you mentioned that, I looked at the rewards list and noticed lots of red articles. I don't know if these are all just fancy names for green item skins, uber super sekrit items no one has documented, or if they ninja'ed a fast one on us in this update... -- JadeWarrior 23:19, 28 May 2007 (CDT)

Lol
3 months of particpiating and winning in every hero battle tourny will net you 1 set of 15k armour (not an unlock - just a set of 15k armour for one char, which you will lose if you reroll). Awesome! Won't be deleting my PvE chars any time soon ;o &mdash; Skuld 11:57, 25 May 2007 (CDT)
 * Where will be posted full info about what skins you get and the cost? Also, are you sure? no unlocks for your PvP characters? why? is a bug?--NeHoMaR 14:27, 25 May 2007 (CDT)
 * Haha, I believe'em. "Unlocking" skins would have required an update of the PvP item creation screens, additional changes to their account database, and I am so not surprised they took the ghetto way out. -- JadeWarrior 22:17, 25 May 2007 (CDT)
 * Well, there's a simple way through this: make reward points not "spendable" but just a requirement to access the rewards. This way they will count as actual unlocking without having to hassle with GUI changes.