User:Aiekron/Team Cursory

Summary
Hexes are the center of this driving team. Unlike physical or elemental ddamage, hexes are much harder to prevent, and even remove. Each foe who is bombarded by this onslaught of degens and damages will surely die, even with monks at their back. Like all major teams, teamwork is key. Because of the heavy set towards non-physical damages, this group is weakest against tanks and combo-damage dealers.

N/Me: Spiteful Curse
As given by the obvious Spiteful Spirit, your job is to spam the skill on little groups and problematic areas. After each cast, you should cover-up your hexes with Parasitic Bond to delay removal. The insidious Parasite should only be used on those who are attacking the group, rather than the background action. And be warned, Envenom Enchantments is a powerful skill, which should be used tactfully to remove the enemies' most valuble enchantments. Work in extensive connection with the Lingering Curse and Bloodlust build, because together you three can be undefeated in hexes, but as individuals, you are weaker than a noob assassin.

N/Me: Lingering Curse
Lingering Curse is by far the most powerful hex available in this team, which means all the more precaution and precision. It should be used as the devastating blow to an enemy who is somehow getting healed by an annoying Monk, or like an enchantment-heavy Dervish. Remember to cover-up your hexes with the others to prevent removal. Using Malaise as a cover is an excelent option as well, but should be used with more care against the stong casters. Work in great detail with the Spiteful Curse and the Bloodlust players because they are what bring out the best in the 3-build combo of hexes.

N/Mo: Bloodlust
This is actually a classic form of a common build. The only difference here is the fact that you have two other hewxes to support you as a group. Do not stray from the other Necromancers; period. There cannot be enough stress on that point. Remember to have variety in some of your targets, as you are only as strong as the hexes you can maintain active. Be warnewd of the Mesmer and the Ranger, as they will have the most negative effect on your build.

Me/?: Keystoned Inscriptions
A peculiar build to say the least. There is no difinitive strategy in this Mesmer other than to say that you are to spam as many of your skills on as many targets as possible. From interruptions to energy denials, speed is everything.

E/?: Flagrunner
You are the flagrunner.