Talk:Foul Feast

looks like a orc eating marshmallows with a bbq fork user: citrus maximus


 * Heh, you're right! --Gimmethegepgun 10:34, 2 August 2007 (CDT)
 * Holy crap that's hilarious--Cursed Condemner 18:47, 2 August 2007 (CDT)

N/Mo with Martyr ?? Jahora 21:38, 4 August 2007 (CDT)

People rarely use Matyr could be interesting with Shadow Sanctuary on a N/A

This skill sucks and useless. No reason to use this when Angorodon's Gaze is there. P A R A S I T I C 06:50, 30 November 2007 (UTC)

is there any attribute point data available? Metalmiser 19:09, 7 August 2007 (CDT)


 * I don't know how to edit it and if there's a 'official' editing policy for skills, but below is the progression from 0 to 16. Wesley 11:40, 12 September 2007 (CDT)
 * Yay, though seriously true. --[[Image:Warwick sig.JPG]] Warwick (Talk)/(Contr. ) 19:56, 4 February 2008 (UTC)

Progression
This is rubbish u need loads of conditions on u for good steal but with angrodons u only need 1 for a better attack.
 * I agree...this skill is somehow inferior to angorodon's... — [[Image:Zerpha_Elixir_Of_Valor.jpg]] Zerpha The Improver  23:09, 24 November 2007 (UTC)
 * Yeah, this badly needs a LAME tag in comparison to Angorodon's. Let's see... needs many conditions on self to get high steal, max steal isn't far below Angorodon's normal steal, Angorodon's costs less if they have a condition, and has half the recharge too. Yup. This skill phails --Gimmethegepgun 04:44, 25 November 2007 (UTC)
 * Needs to be moar like Blood Drinker imo. [[Image:Entropy Sig.jpg]] (T/C) 23:38, 2 December 2007 (UTC)
 * Personally, I don't like Blood Drinker's 2s cast and prefer signet of agony for a self bleed skill.  If it were 1/4 or 1/2 I could see a 10s recharge, but Foul Feast is clearly inferior to Angorodon's Gaze in every way except low energy conditions (AG req. 15 energy to cast, even if only net 3) since that skill does max damage at a cheaper cost with 1 condition and is usable with none (and twice as often), this requires 1 to be used at all and 3 for max damage.  The other comparable skill, Vampiric Gaze, takes more energy and does less damage, but is unconditional and recharges twice as fast.

I'll add the LAME tag - we have a pretty good consensus here. --Falseprophet 21:00, 7 February 2008 (UTC)

Buffed up!
decreased casting time to .25 seconds; this skill has been moved to the Soul Reaping attribute; changed functionality to: "All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..3 Energy." So its like a non elite Martyr that heals you and lets you gain energy? Wow this is actually kinda good now...I think.. - Kalle Damos
 * More like a better version of Draw Conditions. [[Image:Jamster Sig.jpg|19px]] ---Jamster--- 20:32, 6 March 2008 (UTC)


 * Not if you look at the Rech. But I need this on my Necro now... Contagion already was a lot of fun, but now I get Energy Management too. Yeah. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 20:33, 6 March 2008 (UTC)


 * Elite version of Draw Condition Big Bow 20:38, 6 March 2008 (UTC)
 * Except its not elite..So its like the Non elite Elite draw conditions
 * I can see this being used on most team-oriented Necro bars. It'll become one of the best condition removal (well, transfer) skills out there, and with the changes to the Necromancer's plague skills, you can transfer them to you foes for free or with a net gain of energy (depending on the number of conditions). They've really improved the necromancer's skill line in the past month.
 * And I thought necros were already a superior profession... -- Fexghadi 00:49, 7 March 2008 (UTC)