Talk:Trophy

renaming to "Collectable Drop", soliciting final oppositions
As stated in the discussion of Category talk:Collector Items, I want to find a less ambiguous term. Since the name "Collector Item" isn't used by the game, it's non-standard anyways, and I plan to make Collector Item a disambiguation for Collectable Drop vs Collector Reward. Originally I thought about renaming to "Collectable Item", but Rainith brought up another potential case of ambiguity, so I decided to go with "Drop" instead of "Item". If no one speaks up (I already suggested "Collectable Drop" over at Category talk:Collector Items 2 days ago), I'm going to make the change Monday night Pacific time. If you think you have a better name that also avoids ambiguity, post it! --PanSola 19:52, 19 November 2005 (UTC)


 * Ok, I guess I'll mention this before you go to all the work of changing this.
 * Is this necessary? We have our defination of what a Collector Item is, so how much does it matter what other people might call it?  It seems to me that it would be easier (possibly better, that's a matter of opinion) in the long run for us to come up with terms for what other people might confuse with collector items (I would suggest Collector Rewards, Collector Armor, Collector Weapons, etc...) and define them, put those articles in Category:Glossary and move on from there?
 * I'm still not opposed to changing the name, but I think it might be more work than it is worth, when we could solve the problem with a few small articles. --Rainith 12:05, 21 November 2005 (UTC)


 * To me, it matters because the term itself is ambiguous, and people get to the wrong page to find out this is not the article they want (honestly, most people I know (which is admittably a tiny sample set) consider Collector Items to mean the rewards, not the drops). And I feel awkward putting disambiguation notes at the top of real articles blah blah.  If you look at Collector Item Reward Template, you will also notice the original author of that article uses "Collector Item Reward" and "Collector Item" interchangably.  That the term really has ambiguity built into it.  From the way the English language work, it is easy for many people to consider "Items" as a superset of "Armor" and "Weapons".


 * Blah, I guess my point is, we should just have names that not ambiguous to start with, instead of creating ambiguous articles and inside those articles tell people where to find the other thing the article name could've meant. Kind of like why we have Domination Magic vs Domination Magic (Quest), instead of having just naming the attribute one "Domination Magic" and at the top of that article say "If you are looking for the quest named Domination Magic, click this link." -PanSola 16:32, 21 November 2005 (UTC)


 * It is ambiguous, and will probably always be so because the game does not give a specific name to these items (like it does for Domination Magic, both of them). Which is why in the article Collector Item we very specifcally define what it is.  As for the template you talked about, that has lain fallow since it was created, and has (to my knowledge) never actually been used.
 * More to the point, where would people get the confusion from? Would they go to Category:Collector Items and say, "Ooh, where's the collector that will give me the Alpine Seeds?"  Before a large change is made, are you certain that it should be made?  The only confusion I've seen recently has been over what the defination of a Salvage Item is.
 * Note: if any of the above sounds like I'm trying to come down on you, please don't take it that way. I just want to make sure that if a change is made to something that has been around this way for half a year or so, we're sure that it is the right change to make.  --Rainith 16:57, 21 November 2005 (UTC)


 * Well the point about the template was that someone else (not just a random user) also used the term "Collector Item" in the different way, which diversified my sample set of people who used that term in that way. As you agree, the term "Collector Item" is ambiguous, and since the game doesn't use this term, why not just avoid it altogether (that's what I'm trying to do) for this wiki?  We can't help with any game-introduced ambiguity like Domination Magic, but why otherwise perputrate ambiguity when we can call them something else.  BTW yeah I know you are concerned with lots of work w/ little or no benefit, as opposed to coming down on me (-: -PanSola 22:36, 21 November 2005 (UTC)


 * And consider the game has had the precedence of giving out something kinda random like Devourer Egg (which is a quest item) as a collector reward, perhaps someone looking up Alpine Seed (because the player just found a collector who will take alpine seed and reward something the player wants) to find where to get it, saw that not only do Junipter Barks and Pine Souls drop them (and being a mesmer who can never find humans to party with, goes with henchmen who won't trade or give up their invisible drops), but that it's a "Collector Item" (which s/he assumes means "reward")! Given the relative number of Pine Souls and Junipter Barks compared to other mobs in the N. Shiverpeaks, it's possible that the player had stocked up too many Badges and Manes while hardly have any Seeds, so was excited to find a collector who would reward seed (possibly taking Mane or Badges).  And then the player gets disappointed because from Category:Collector Items it became appareant that this wiki use the term "Collector Item" to mean something different.


 * Or, another player (player2) told this first player (who doesn't know aboug GuildWiki) that a reputable Guild Wars fansite has listed "Alpine Seed" as a "Collector Item" (and he uses the term to mean "reward" too, not reading enough GuildWiki articles of category "Collector Items" to realize it meant something else here), though player2 was too lazy to go back and look up where the collector who rewards Alpine Seed was, leaving player1 running around the Shiverpeaks looking for a collector who doesn't exist. So the player would get confusion from those actual articles.  Sure, my examples are a little bit stretched (takes a bit of coincedence for the ignorance), but I know if I have 20 Stone Summit badges and 15 Shiverpeak Manes that I don't know what to do with, really want to upgrade my boots at Yak's Bend, then I would really be willing to trade at a 5-to-1 ratio to obtain Alpine Seeds.  AND the history of having Quest rewards as a collector reward really makes it possible that Anet might put in traders who take 2~5 collectable drops of one type and reward one of a different type.  When people are inclined to believe in something, it's not too hard to mislead them even if that something isn't true. -PanSola 23:00, 21 November 2005 (UTC)

Whoa, no need to write me a novel, you have your userpage fanfiction for that ;) I just wanted to make sure you were certain that this was the best way to go.  As I've stated before, I'm not against this, I think there are easier ways to reduce confusion, and I don't see that there is much confusion here, but if you do than please make the changes.  --Rainith 23:23, 21 November 2005 (UTC)

Another Renaming to "Trophies" in order?
It seems that there is an official name for this on the GuildWars.com website: It's called Trophies. Everyone feel free to verify this for yourself here: http://www.guildwars.com/gameplay/combat/inventory/

Now for the hard part: should this section be renamed or would a simple Redirect from Trophies to this secition be sufficient?


 * Yeah I noticed it not too long ago. Personally I think a redirect from Trophy (singular) would be sufficient.  Reason: 1. the actual word "Trophy" doesn't appear in the game, so like Ascended Armor, it doesn't bind the choice of what we call it. 2. I still don't see a relatively unified naming scheme among the players, no particular name choise appear to be popular.  The reason I insisted on the prior rename from "Collector Item" is because of the ambiguity of that term.  *IF* there is something else that can also be called Collectable Drop, causing this term to be ambiguous also, then I would support another removing to Trophy.  But I don't think that is the case, and considering the amount of work needed involved in rename, I say have Trophy redirect here for now. -PanSola 22:32, 14 February 2006 (CST)
 * Not worth the effort, in my opinion. If the term has no actual traction with players, the only thing that matters is that a redirect exist to get a user who's seen the term on the website to the right place on the wiki (which would be Collectable Drop). Based on common usage patterns in the game, I doubt you'll see the word "trophy" being typed into the search box more than once a month, at best.--130.58 19:45, 2 March 2006 (CST)


 * I agree, this is the same as "Obsidian Armor" which only ANet uses. Too late for that now. I also like the fact that "Collectable Drops" ties in to "Collectors." We can make a redirect in case Gaile Gray comes searching for info about Trophy, but the rest of the world does not use this. Try it, stand in Lion's Arch and ask if anyone knows what to do with Trophies. then measure how many people give you the answer, vs how many people PM you asking "where do you get trophies?" --Karlos 20:12, 2 March 2006 (CST)

Re: Drop List
Since this section is frequented much more than the Category page which actually lists the items, I'd like to point you all to here if possible. 69.124.143.230 01:45, 18 February 2006 (CST)

naming... HELP brainstorm!!!
So, with Factions, we get quest rewards that can be traded to collectors. They never drop, so collectable drop is a bad name. And personally I think they belong to a separate category.

What's worse, it makes even "Collectable rewards" and "Collector rewards" ambiguous terms. Brainstorm time. Ideas? -PanSola 19:19, 11 May 2006 (CDT)

Proposition 1: vs -PanSola 19:23, 11 May 2006 (CDT)
 * Collectable item
 * Collectable trophy (a section and a redirect to collectable item, but has own category)
 * Collectable quest item (a section and a redirect to collectable item, but has own category)
 * Collector reward (what you get from collectors)

Bump. I don't necessarily like my own propositions, but I think it's better than what we have right now. Anyone got a better naming scheme?


 * Didn't you say (or someone said) that there was an official name for these items, Trophies or something? We could just change them to that.  --Rainith 11:06, 15 May 2006 (CDT)
 * Well it's from the official site, home of many errors. They use "Trophy".  Now that you mentioned it, I'm not even sure if Trophy applies to just Collectable item or specifically teh ones dropped by monsters.  The site is from pre-factions area. -PanSola 20:10, 15 May 2006 (CDT)
 * Ok, just checked official site again (so hard to find info there), looks like Trophy wording is specifically for the monster drops, so there would be proposal 2:

Proposition 2: vs -PanSola 20:15, 15 May 2006 (CDT)
 * Collectable item
 * Trophy (a section and a redirect to collectable item, but has own category)
 * Collectable quest item (a section and a redirect to collectable item, but has own category)
 * Collector reward (what you get from collectors)
 * Looks good. LordKestrel 20:44, 15 May 2006 (CDT)

Ok, between proposition 1 and 2 the only difference is "Collectable trophy" vs "Trophy". Voice your opinions now before I make up my mind to change things. - 04:23, 14 June 2006 (CDT)


 * Why tie Collectable Drops with the quest reward thingies? I don't understand. --Karlos 07:23, 14 June 2006 (CDT)
 * Because they are all collectable items. Splitting them would either result in 2 articles containing highly redundent info, or 3 very small articles, two of which don't really work well stand alone w/o the third. - 07:43, 14 June 2006 (CDT)

Can they be modified?
can "collector" items from faction be modified or improved with upgrades? &mdash;The preceding unsigned comment was added by Yes4me (talk &bull; contribs) 22:48, 14 May 2006 (CDT).


 * I have not specifically tested for Factions. But in Prophecies they could be upgraded, though not salvaged.  Intiution tells me the same goes for Factions. -PanSola 00:35, 15 May 2006 (CDT)


 * Yes, they are upgradable. I just got one and upgraded it. --Karlos 04:34, 8 June 2006 (CDT)

Recent edits by User:83.7.51.175
I don't think those links are very helpful. I think it is obvious what trade and stuff means :p &mdash; Skuld 13:46, 5 December 2006 (CST)

Locations for farming
Is it worth adding a section to the various collectable item articles about a good place to farm for a particular item?

For example, Plague Idol lists the things that drop that item, which are all various professions of Am Fah, each with very non-specific locations.

We could add a line that said "A good place to farm for Plague Idols is along the corridor on the East side of Wajjun Bazaar. Leave from the The Marketplace or Nahpui Quarter" and/or add a map showing the route.Eerie Moss 04:51, 23 April 2007 (CDT)


 * I have edited Plague Idol and Mantis Pincer accordingly. Eerie Moss 10:22, 8 May 2007 (CDT)
 * It would be redundant to add a general description of where they can be farmed to the collectable page when the locations of the creatures are listed on their own page. Each collectable page links to what creature can drop it. -- Xeon 00:41, 9 May 2007 (CDT)
 * Infact i support your idea, i was looking for collectables for a few weapons and finding a good farming spot was difficult, may i propose an idea with the title Collectable drops guide. Seperate each farming location by the name of the collectable drop. If you get this going i will help you find locations. -- Xeon 01:02, 9 May 2007 (CDT)


 * I think it'd be simpler to stay with the collectable drop's article. -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 06:33, 9 May 2007 (CDT)
 * I don't mean this to sound like an excuse for laziness, but I wouldn't even know where to start if I were to create a guide. Is there a template you'd recommend starting with? The creation of a guide would be more useful to new players who may not even know that these collectors exist and need a guide to using them, so that might be better in the long run. Then again, there is already a Collectable drop article with that kind of information and just a mention that farming locations can be found on the individual articles might be better. Eerie Moss 12:15, 9 May 2007 (CDT)
 * To add, the reason I'd prefer to keep this particular location info on the item's article (rather than relying on the creatures) is that not all classes necessarily show up in every location, so someone might click on Mantis Dreamweaver and see different locations from what is necessarily the "best" place to actually farm good numbers of Mantises. These articles are also very non-specific and getting any more specific on them would inevitably introduce duplication. Eerie Moss 12:18, 9 May 2007 (CDT)