User talk:Verena

Sockpuppetry
This is made after I stumbled across the closed debate on Sockpuppetry. I read through it all, and basically found that all parties were getting overly worked up. I also came to the conclusion that I'm a rookie. I started using the GuildWiki after Stabber had supposedly left. But I was familiar with finding my way around the Wiki, well sorta, long before I registered and made my first post. But still, the first Talk page that I even saw was my own Ether Prod healer getting blocked.

The point that I raise with this is I'm a sock puppet of Stabber, or am I? I use a business connection that three routers change my IP address. I have multiple Guild Wars Accounts. Is there any way that I, or any other user for that matter, could prove my innocence? I'm just proving a point. Someone yelling at me declaring me a sockpuppet is just the same. I could say that you're a sockpuppet, and demand that you prove yourself different. In what way could you respond to clear your name? I do not claim to know or be involved with any side. I do not know Stabber, Gem, Karlos, or anyone else. I just see the names posted on some Talk Pages that I click random links to, trying to find cool textboxes to plagarise (Before I figured out how to make my own). I'm a little upset at Skuld for some of his comments on my build, and even vandalised my own page over it, but even I've gotten over that.

This is just a point that I felt obliged to make, not that anyone's ever going to see this page.--Verena 13:52, 7 April 2007 (CDT)(Edit: Now I feel stupid. That's the first time I've ever used the Timestamp. I've been typing them out the whole bloody time!)

Current Projects:
1. Getting the hang of using Karei's Healing Circle/Heal Area, to heal allies (other than myself) under Melee, without healing their attackers. Useless, risky, but fun to try.

2. Get my Paragon off of Istan.

3. Convince the world that E/Mo healers can work. A useless attempt, but it's what I WANT to do :P

4. Update this list with more things.

Builds worth keeping:
Healer's Prodigy (This build hasn't been nerfed yet!)

Equipment: Dunshek's Purifier and Chiossen's Wind, Rune of Recovery

Optional Skills: Replace Healing Seed with Extinguish, for Condition removal, and because Heroes can't use Seed properly.

To all you idiots saying a ZB monk is better, or a Mo/E to use GoLE, I laugh to your nerfs! Hah! Should I feel like digging up my others, I'll post them here.

Rant against ArenaNet
Okay, maybe not a rant against ANet's other projects. And I've only got one beef with Eye of the North, it's not standalone. My real things to be upset over are mainly to do with Guild Wars 2.

Many people, myself included, came to Guild Wars not because we were expecting a free World of WarCraft, but because of the things ArenaNet had promised us. The instancing to remove quest (and boss-spawn) lines. The low level-cap to eliminate grinding. A story progression, not just a backstory that doesn't even matter. A single race, so no one gets messed up. (My Elf Warrior isn't as good as an Orc Warrior's stats!) And a balanced PvP.

Okay, so here's my real problems. As far as publicly released information goes, all of the above are as good as gone come the sequel to the franchise. They are going for a "Persistent" world, high (100+?) level limit (if any limit at all), and a broad story that doesn't directly influence your gameplay experience. Not to mention that high (limitless?) level cap plays into the favor of who plugs the most hours in, ruining the casual gamer. Multiple races?

Personally, this just sounds like our favorite game is coming down to a clone of another successful ORPG. We didn't pick Guild Wars to be a "Free WoW/EQ/FFXI/MMORPG 'x'" We picked Guild Wars to be Guild Wars. You've lost a few customers on this one. Quite a few.

In favor of Nerfs
Yes, it's true. I am largely in favor of nerfs. If 80% of the group cries "omfg nerf, my build's useless," the nerf did its job Amazingly. People say "Well that's not fair" but if 80% of you are using that skill/build, then there's a reason behind it, it's overpowered, and think up something else. You think ArenaNet wanted every single Elementalist out there to be running a Searing Flames build at 7 seconds burning duration? No, so it got nerfed, to hopefully bring out some other interesting builds from that.

The hardest hitting nerf, recently, would be the Necromancer's crash upon Soul Reaping. But only two and a half builds got hit by this. The two are the Spiteful Spirit Nuker, and any form of a Minion Master. Oh, and the Spirit Spammer/Power healers. The last one was too powerful, and the other two were too commonly used. People whine and complain that the Necromancer's useless, but it's not. You just can't think to use a character. Blood still works, Curses still work, Death Magic (sans MM) still work wonderfully.

They're to reduce copycats, don't you see? The last nerf my build got was before I even started playing, and that was Ether Prodigy going from 2/energy to 3. Largely unfavored, people hate it, but it does its job. You might not like it, but it works, and because of its unpopularity it'll never be nerfed. It might even get a buff or two.

Don't copy my build. Don't copy anyone's build, make your own. Then laugh at all the people who cry that "their" build got nerfed, even though we all know they got it off of one fan-site or another, and can't come up with their own playstyle.--Verena 11:14, 3 May 2007 (CDT)