Ruins of Morah (mission)

Mission Objectives and Rewards
General Morgahn must be in your party to enter this mission.

Objectives

 * Kill Varesh.

Walkthrough
The mission consists of 2 parts:

Part 1
Varesh will spawn as Prophet Varesh, Dervish on Level 29 with 3 Margonite Clerics.

Varesh possesses 3 powerful skills:


 * Earth Vortex: Varesh will use this skill frequently. It deals 15 earth damage every second to everyone in the area around Varesh for 30 seconds and will knock down foes using skills.
 * You can use Attack skills and Stances freely, for you will not be knocked down. There must be a mistake in the description.

You can't inerrupt this skill with soft interrupts, for it is an Attack. Use Clumsiness or Spinal Shivers to interrupt it.


 * Frost Vortex: Varesh will use this skill frequently. It deals 50 cold damage every 3 seconds to foes around Varesh and will slow down moving characters by 90% for 10 seconds during the 30 seconds it lasts.
 * You can't interrupt this skill with soft interrupts, for it is an Attack. Use Clumsiness or Spinal Shivers to interrupt it.


 * Enchantment Collapse: Varesh will cast this Hex Spell on characters with Enchantments on them. When the target loses one Enchantment, it will lose every Enchantment.
 * Tip: Because this is a Monster Skill, Inspired Hex (or Revealed Hex) will not function normally when used to remove it. Instead of being replaced by Enchantment Collapse, Revealed Hex will instantly recharge instead, allowing one to strip her hexes off of many people very quickly, and for nearly free even with no attribute points in Inspiration Magic.

Note: Currently, Varash spawns at the top of the cave, right where the characters spawn. She will start attacking as they load. This is probably bugged. The same wisdom applies as before: Kill the clerics, kill Varesh, then run to the back of the area and take on the spawns individualy.

Kill the clerics first, then take down Varesh.

Part 2
Varesh will respawn as Commander Varesh, Paragon at level 30 with some other enemies. There will be additional spawns after the first ones.

Varesh's skills will be:
 * Call of Sacrifice: Target foe loses 20% health every second for 20 seconds or until the target is at 20% health.


 * Enemies Must Die!: All mobs target one player.

After you have killed Varesh the first time, pull back to the point where you spawned. It is possible to pull the spawns one or two at a time without getting aggro from varesh. Proceed to kill the spawns and the additional spawns which arrive, till only Varesh is left. Without the other mobs, Varesh is not difficult to kill.

Alternative 1: Move to the far side opposite of the point that you spawned once you kill the first incarnation of Varesh. If you move to your original spawn point the mobs will immediately wander towards your location then agro your party, possibly overwhelming you. Moving to the location opposite your spawn point will keep you out of the direct path of the mobs that pop up. If you are using heroes & Henchmen, be sure to lock their position at the top of the hill so that they do not wander down to far and agro more mobs than you can handle. Take your time to clear this side of the caldera of wandering parties of mobs. Once you have cleared the area move your party location flag closer to the bottom of the caldera and pull Varesh towards your party. There will be a group of mobs camped out on the map near your original spawn point but as long as you pull Varesh towards you they will not aggro.

A faster, but more dangerous variation is to move forward instead of pulling back and attack varesh first. With many damage dealers in the party it is possible to kill her before your party gets overwhelmed. This tactic makes a master reward more likely, however you risk a complete wipe.

Another method for beating Varesh is to remain in place and bring multiple uses of Shields Up! As all of Varesh's minions, including Varesh herself, deal ranged piercing-type damage, Shields Up! will make you virtually immune to damage from attacks. Using this method, it is easy to stand your ground even under massive aggro and simply kill Varesh first.

Alternative 2: As of late, both stages of Varesh often have the tendency to aggro a group at the starting gate, or a few steps in front of it. Thus, it is possible to pull her away from the clerics at the beginning and kill her, then place all players directly against the starting gate. Then you can pull the torment creature spawns in the area, hopefully without aggroing Varesh, and then move approximately halfway down from the gate, where she will aggro again and can be easily defeated. Using this method it is possible to beat Varesh within six minutes, well in the bounds of a masters, even with a party of heroes and henchmen.

Note: ''Lightbringer's Gaze now works on Prophet Varesh. Going in with a party using this skill will make the chances of getting Master's Reward much easier.''

See video for Masters (Blurry and not much use.)

Monsters

 * Demons
 * Margonites
 * 24 Margonite Cleric
 * 29 Prophet Varesh
 * 30 Commander Varesh
 * Torment creatures
 * 28 Arm of Insanity
 * 28 Shadow of Fear
 * 28 Herald of Nightmares
 * 28 Spear of Torment

Follow-up

 * Upon completion of the mission players will find themselves in: Gate of Torment.
 * To continue the storyline, take on the following Primary Quest: Uncharted Territory.