User talk:Skuld14148

User:Skuld/Archive 1

your skill boxes...
if you have to use so many different templates, don't they all comeback and make the syntax as complicated as before? o_O""" -PanSola 03:39, 21 February 2006 (CST)
 * You don't have to put them in manually, just a switch: energy? = yes and then how much energy? = 5 or if no energy: energy = no and it won't even appear on the page. Or so I hope, i'll write how it works when its done 03:42, 21 February 2006 (CST)
 * It'll be impressive when you pull it off. The best I can hack the templates to do conditionals is the elite coloring thing, and that was an ugly hack at that d-: -PanSola 03:47, 21 February 2006 (CST)
 * I might have to drop the bit where if the input is "no" it doesn't display the amount, look User:Skuld/Skill_box/index >< you can't pull variables from an included page (User:Skuld/Skill_box/energy_yes) :(
 * Is energy? = no and how much energy? = N/A too much code for a skill that has no energy do you think? 03:54, 21 February 2006 (CST)
 * Yeah all that text, even though it's plain english, still raises the complexity of the syntax (since you have to type it exactly right). But I think I can take the elite coloring hack and come up with soemthing... -PanSola 04:28, 21 February 2006 (CST)
 * Oh good, tell me when you do, my head hurts :p 04:30, 21 February 2006 (CST)
 * Done. Version 3, simple syntax yet combines the flexiblity of my original design.  User:PanSola/Skill chart test, direct application of the elite coloring trick.  I still need to separate the top and the bottom to get columns to align for quick reference lists, and I'm keeping it that way.  -PanSola 04:49, 21 February 2006 (CST)
 * Ah, I meant in plain English. Never mind, your is simpler and I think what I was trying to do was impossible :p 05:15, 21 February 2006 (CST)

I think i've got it :)

can now be done with

activation? = no

or

activation? = yes what activation time? = 5

works just as I want it ^^ 00:06, 2 March 2006 (CST)


 * BTW, double check the GuildWiki talk:Style and formatting/Skills. -PanSola 01:25, 2 March 2006 (CST)

Thanks
Thanks for the correction. I think I can still use the "I'm new" excuse :P
 * Btw, nice find with the Writhing Focus. Thats the first I've seen. --Gares Redstorm 04:24, 1 March 2006 (CST)
 * Your newness excuse time is running out, treasure it bwaha :p np about the focus, i'm trying to get a writhing staff now, then I have had the lot I think :) 04:28, 1 March 2006 (CST)

mmm
hi, you online?--Tizzy 22:56, 1 March 2006 (CST)


 * Not right now, he's not. --Karlos 22:59, 1 March 2006 (CST)


 * I am joking, in case anyone missed it. :) --Karlos 23:01, 1 March 2006 (CST)
 * I didnt miss it, no way you could know =p --Tizzy 23:13, 1 March 2006 (CST)

git outa my talk page you hooligans! 23:14, 1 March 2006 (CST)
 * Its MY talk page! --Tizzy 23:16, 1 March 2006 (CST)

Yes / No templates
Any idea why the "Yes" and "No" templates are not working in the article "Henchman"? When I first looked at it this morning, it was showing just the text from those templates (style=#...) and all of the data was in a single cell. I got it to drop that text and show a colored "Yes" and "No", but they still aren't in their correct columns. I saw that you had made very minor edits to the templates last night that shouldn't have had an effect, but that was aparently the trigger. I'm also not sure if it's just an IE issue, or if it's also a problem in other browsers. --Barek 23:04, 4 March 2006 (CST)
 * there ya go, my linebreak screwed it 23:06, 4 March 2006 (CST)
 * Thanks! That was driving me nuts! --Barek 23:07, 4 March 2006 (CST)

The vs. the
Skuld are you sure that the capitalization for Hilos is The vs the? The only boss that I've seen so far that has had "The" with a capital 'T' is Thul The Bull all others I've run accross have been "the". --Rainith 18:20, 5 March 2006 (CST)
 * I'm not sure! theres about 50/50 links to The/the, I just checked wanted pages. Oops! 18:20, 5 March 2006 (CST)
 * I'd suggest changing most of them to "the" as it seems that Thul is just an abberation.

About User talk:Wesrichards
The guy seems to be itching for a fight. I think it would be wiser to stay out of the fray. Let him do whatever he wants with his user or talk pages. We don't have to respond, after all. 18:12, 7 March 2006 (CST)
 * Ok. I think we need some rules defined regarding user talk pages, they're there so other people can contact you after all, it's not much different to blanking any other talk page. If you want to cut it down it should be moved to an archive sub-page methinks 18:15, 7 March 2006 (CST)
 * I'm looking for NO fights. Please tell me what you read that sounds like itching for fights.  I'm being belittled by the GuildWiki staff and their 'friends'.  I'm sure in the end, you will all have a good time banning me for doing what?  Absolutly nothing.  Tell me when and where I 'itched for fights'.  That is why I request 'someone' contact me outside GuildWiki.--Wes R 18:19, 7 March 2006 (CST)
 * All right, my apologies then. Generally, blanking talk pages is considered to be in poor form. I don't know what the GuildWiki Cabal will do to you (I stopped attending their meetings), but you should know that trying to goad members here into "contacting you" seems, to me at least, as trying to pick a fight. I don't know your history with Karlos and have no intention of digging through the history to find out. Enjoy! 18:36, 7 March 2006 (CST)
 * Well, I thought I'd spare GuildWiki the all of this unnessesary text that it has caused. My attempt at keeping what doesn't belong here out of here failed, and now for some reason I'm the one to be banned.  And please don't try to put words in my mouth.  I never called the staff here a cabal.  I was mearly trying to spare GuildWiki all this crap arguement and failed.  But thanks for all the help.  And please don't accuse me of 'not letting it go' when you guys keep 'not letting it go'.--Wes R 18:44, 7 March 2006 (CST)

status of your skill box template?
Are you going to keep working on it to make it actually plain English, withdrawing it, or entering the ballot as-is? And if the non-plain-Englishness of your current version template defeats the main reason you created it, are there elements of the style you really want to salvage? -PanSola 19:09, 10 March 2006 (CST)

I don't know :( i'd like it if we could use the display:none aspects to hide stuff that isn't needed in the skill and it would be nice to keep the elite flagging bit 21:26, 10 March 2006 (CST)
 * The issue with using display:none is, in the long term, you might have to type 10 different "none" inside the skill template by chapter 10, as the skill mechanics grow, and that simply becomes silly and a chore. This is why in my original revamped vertical design I made that part modular, so we type what needs to be displayed, everything else not entered gets hidden.  With the new horizontal format I decided to favor regularity, and just made 4 slots and ppl type what is to be displayed in the 4 slots of space (which *might* get us into trouble as skill mechanics grow, but I hope not).
 * Basically, if we end up having 10 stuff that isn't needed, I'd rather not type them in the first place as opposed to typing "none" 10 times. But it's still your choice to propose the format.  d-:  -PanSola 03:05, 11 March 2006 (CST)