User:Tycn/Builds

Builds I'm currently using
I do AB and CM a lot, so I usually don't have a rez. In HA, I use basically all the cookie cutters. And PvE, well, the ugly jumble of skills that I have.

N/Me Toxic Necro

Pretty simple. Cast Rising Bile, cover, then use Deathly Chill, Toxic Chill, Vile Miasma. Wait a few seconds, use Deathly Chill and Toxic Chill again, then your target should be just about dead. Use Web of Disruption to interrupt any self heals.

Me/E Psychic Interrupter

Cast Psychic Instability and Frustration on your target. If they're a melee, spam Lightning Javelin and Signet of Clumsiness. If they're a spellcaster, spam Power Return. Signet of Disruption to take out Troll Unguents and Healing Signets. Power Drain for energy management.

Rt/X Spirit's Strength _______

The dagger combo does massive damage (usually 100AL targets die in one go!) but is conditional and energy intensive. Spears don't seem like a good choice due to lack of IAS, but it works well, soft targets are down in under 10 seconds, and it's fun to see Spear of Lightning hit for 100+ damage. Warrior version works all right, but Flurry burns a lot of energy.

Mo/A Shadow Smiter

Inspired by Build:Mo/A Strike Assassin. You can spike for 300+ damage every 10 seconds, but energy is really hard to manage. Just activate Deadly Paradox and use skills 1-6. Not recommended for anything serious.

Hero builds
N/Rt

The AI monks run out of energy very quickly, but with this build Master of Whispers seems to be much more efficient. Plus, the life steal is handy for high AL enemies.

D/W

Pretty standard Dervish bar.

R/Mo

AI reflexes go very well with interrupts. I would use Magebane Shot, but I haven't unlocked it yet.