User:Gigathrash

Can you guess what time it is About 5ish, why? No you booka, it's time for another Contest! Oh, ok then. Be excited. You haven't even told me what it is. :| Oh yah...

WTF? Another one :|
Yes another one, but this one has a most different theme then my last one. This is no Beauty Pagent, this is a... Card creator contest!

But I don't know anything about MTG!
That's fine, keep reading, because you don't need to.

But I don't have a program to make my own!
Also fine, I will be actually be making them, you just have to provide me with certain... things.

Ok then, so how do I enter?
For now just sign your name

Here

 * 1) Your signature Here
 * 2) Coolguy. 05:57, September 5, 2009 (UTC)
 * 3) [[Image:El Nazgir sig.png|Talkpage]]El_Nazgir  06:20, September 5, 2009 (UTC)
 * 4) [[Image:RHSig.jpg]] rede | beiträge 07:20, September 5, 2009 (UTC)
 * 5)   &mdash; Tennessee Ernie Ford ( TEF ) 08:57, September 5, 2009 (UTC)
 * 6) -- F1Sig.png  † F1 ©   Talk  11:47, September 5, 2009 (UTC)
 * 7) [[Image:Entropy Sig.jpg]] (T/C) 12:15, September 5, 2009 (UTC)
 * 8) --[[Image:Takisig2.png]] 15:51, September 5, 2009 (UTC)
 * 9) &mdash; Balistic  02:22, September 6, 2009 (UTC)
 * 10)  &not; Wizårdbõÿ777  ( talk ) 13:50, September 6, 2009 (UTC)
 * 11) Random Time  14:58, September 6, 2009 (UTC)
 * 12) ◄mendel►
 * 13) Raj4h 19:07, September 6, 2009 (UTC)
 * 14)  Shadowcrest
 * 15) Slypher the executive director 20:07, September 6, 2009 (UTC)

K, I signed, now what?
Choose a skill, creature, outpost, action, mission or just about anything in the entire GW universe, I must be able to obtain a screenshot though either from the wiki or be provided one by you, this means no fictional objects, or backstory. If you need inspiration just hit Random Page until something you like comes up, or do your own character, it can even be another person's character or another guildwikian entirely.

I choose something, now what?
Now sign right here again with what thing you are doing, and say what you want the card to do, you do not need to use official speech. However, you can template it yourself if you know how to do it, you can also create your own image and post it down in the Ok, now what? section. EX:
 * coolguy. - Shiro Tagachi: It is pretty much Shiro with Impossible Odds.
 * El_Nazgir: Lazarus the Dire: Mursaat General with Spectral Agony (if that's realistic to get into MGT :P ) Lazarus the Dire.jpg
 * coolguy. - The Scepter of Orr: using mana as an analog to energy.
 * coolguy. - Prince Rurik: not sure about the rest of it, but definately HAS to attack every turn.
 * El_Nazgir: Undead Lich: He won't stay dead :P Maybe something like "pay XXX if it dies to go back to your hand"? I'll leave it to you. Lich Lord with Scepter of Orr.jpg (He looks so much cooler in that one than the pic on his page imo)
 * RavynousHunter: Kilroy Stonekin: Gotta be a Red, have Haste and possibly First Strike.
 * coolguy. - The Scar Eater's Desire: a reference to the old Odyssey block threshold enchantments.
 * TEF &mdash; Gwen: how is she able to return to Prophecies after only a few years? She should be 10 or 12, not 18 or 24. (Time travel, slow down other players, ?)
 * TEF &mdash; Tapestry Shred, confusion over how to get it and how to use it. (forces player to use card incorrectly? dunno MTG well enuf, so leave to your excellent judgment)
 * TEF &mdash; White Mantle Badge, looks like the White Mantle Emblem but has no collectors (and, as it salvages into cloth, seems fairly useless). Plus, it is by far among the least cool-looking drops in all of the game. So, is there a use for an MTG card that does nothing?
 * EL_Nazgir: Spiteful Spirit: The skill... And maybe throw in something like this in the text thingy (just to do F1 a favor :P).
 * F1: I'm going to make some sort of Charr set with Concept Art images. (Over seen some stuff and already made them and waiting for instructions :P)
 * Taki Fujiko: Spiteful Spirit: Cost 3 black and 2 colorless mana. Black card. Enchantment. Whenever the owner of target creature declares an attack with or uses an ability of target creature, put a -1/-1 token on target creature. If target creature reaches 0/0, destroy it at the end of turn. After 5 enemy turns, Spiteful Spirit is destroyed. (rarity: rare)
 * Taki Fujiko: Dash: Costs 1 Black and 1 Red mana. Instant. Target creature gains haste until the end of turn. Flavor text: "Woooosh!" (rarity: common)
 * Taki Fujiko: Salvage Kit: Costs 1 colorless. Artifact. Salvage Kit comes into play tapped and with 2 tokens.
 * Tap, remove 1 token: Destroy target artifact controlled by you (except for this card) or discard an artifact from your hand to the graveyard to gain any 3 mana. When this card has no more tokens, it is destroyed. (rarity: uncommon)


 * Taki Fujiko: Whirling Wisp: Costs 1 Blue, 1 Green, 1 colorless. Gold card. Creature - Djinn. 2/2. Trample. Whirling Wisp cannot be the target of spells or enchantments. (rarity: uncommon)
 * Taki Fujiko: Suffering: Costs 2 Black and 1 colorless. black card. sorcery. Up to 3 creatures have -0/-1 until the end of turn. (rarity: common)
 * Taki Fujiko: Faintheartedness: Costs 2 Black and 2 colorless. black card. enchantment. Target creature has -0/-1 and loses First Strike. Whenever target creature attacks, it remains tapped during the next untap phase of its owner. Faintheartedness is destroyed after 4 enemy turns. (rarity: uncommon)
 * Taki Fujiko: Flare: Costs 1 red. Red card. Sorcery. Deal 1 damage to target creature or player. 2 red: Return Flare to your hand. (rarity: common)
 * Taki Fujiko: Signet of Stamina: Costs 1 colorless. Artifact - Equipment. Equipped creature gets: "This creature has -9/+4. If you declare an attack with this creature, Signet of Stamina is Destroyed." Equip: 0 Can't target walls.(rarity: common)
 * Taki Fujiko: Critical Agility: Costs 1 black 1 blue. Enchantment. Target creature gains First Strike. Target creature must attack every turn or Critical Agility is destroyed. (rarity: uncommon)
 * Taki Fujiko: Undead Maul: Costs 4 colorless. Legendary Artifact - Equipment. Equipped creature gets: "Whenever this creature is blocked by another creature, that creature will not untap during its owner's next untap phase." Equip: 1 black (rarity: rare)
 * Taki Fujiko: "You're All Alone!": Costs 1 white. white card. Instant. Only play this card when your opponent declares the first attack in their battle phase. Target creature's attack is negated. Target creature remains untapped but cannot attack or use abilities again during this turn. Target creature gains -3/-0 until the end of your next turn. (rarity: uncommon) [the "cripple" will first negate their attack, then the "weakness" will cause their attack to be low until the end of your next turn]
 * Taki Fujiko: Blood is Power: Costs 1 black. Sorcery. Must target a black creature you control. Target creature gets -0/-3 until the end of your next turn. Then, untap a creature that was tapped by the use of an ability.
 * Taki Fujiko: Sword of Symbolic Striking. (skin) Costs 2 colorless. Artifact. Sword of Symbolic Striking comes into play with 2 tokens.
 * Tap, remove 1 token: Target creature gains +1/+0 for every artifact you control (Maximum: +5/+0) until the end of turn.
 * If Sword of Symbolic Striking has no tokens left at the end of your turn, it is destroyed. (rarity: rare)


 * Taki Fujiko: Energy Surge: Costs 3 blue. Blue card. Sorcery. Target creature and up to 2 other creatures take X damage, where X is the converted mana cost of target creature (Maximum damage: 4). (rarity: uncommon)
 * Taki Fujiko: Earth Shaker: Costs 3 white and 1 colorless. Sorcery. Pay up to 4 colorless mana extra. For each additional mana paid, tap one creature. These creatures do not untap during their owner's next untap phase. (rarity: rare)
 * Taki Fujiko: Backbreaker: Costs 5 white. White card. Sorcery. Target creature takes 1 damage and becomes tapped. It does not untap during its owner's next 2 untap phases and cannot be untapped by any means until the effect wears off. (rarity: rare)
 * Taki Fujiko: Power Block: Costs 2 Blue 2 colorless. Blue card. Instant. Counter target non-creature spell. Your opponent cannot play spells of the same color again until the end of their turn. (rarity: uncommon) [afaiR, "summoning" creatures was a spell too]
 * Taki Fujiko: Signet of Midnight Costs 3 colorless. Legendary artifact. Tap, 2 colorless: You must choose one untapped creature controlled by you and one creature controlled by your opponent. These creatures cannot attack and their power becomes zero until the end of your opponent's next turn. (rarity: rare) [clauses are put in a way that targetted creatures can still be used to block, but won't cause damage (due to "blindness")]
 * Taki Fujiko: Troll Unguent Costs 1 green. Green card. Enchantment. Prevent up to 1 damage done to enchanted creature every turn. This enchantment is destroyed after preventing 3 damage total. (rarity: common)
 * Taki Fujiko: Shadow Form Costs 3 black/blue. Sorcery. Target creature has -1/-0, Shadow and cannot be the target of hostile Spells. At the end of turn, it is destroyed. (rarity: uncommon) [no Shroud, because it's only for hostile spells.]
 * Taki Fujiko: Soul Binder (skin) Costs 2 black and 3 colorless. Creature - Spirit. 1/1. Protection from White. Protection from Green. Whenever your opponent plays a white or green card targetting a creature, you may deal up to 2 damage to your opponent's life points. (rarity: rare)
 * Taki Fujiko: Ruby Djinn Costs 2 red and 1 colorless. Red card. Creature - Djinn. 1/1. Tap: Place a heat token on target creature and Ruby Djinn deals 1 damage to target creature for every heat token it has. (rarity: uncommon)
 * Taki Fujiko: Wammo, Survivor of many Assaults. (something like this) Costs 4 white/green. Creature - Legendary Warrior. 0/4. Echo 1 colorless. Mending 1 (You can prevent up to 1 damage done to this creature every turn). Wammo may block any number of creatures. (rarity: common)
 * Balistic Pve: Abaddon (this pic black card) - i dunno come up with a decrip (rarity: uncommon)
 * Balistic Pve: Abaddon (this black card) same as above.
 * Balistic Pve: Balthazar (this red card) same as above.
 * Balistic Pve: Lyssa (this) same as above.
 * Balistic Pve: Melandru (this green card) same as above.
 * Balistic Pve: Charr with Gun (this red card) ^
 * Wizardboy: Aura of the Lich. Enchant a creature, every time another creature dies, create a 2/2 minion token. If the enchanted creature dies, the minion tokens do too.
 * Wizardboy: Panic. Instant. Tap 2 of target player's lands. For the rest of this turn, whenever any creatures that player controls use an ability that does not cost mana, that player takes damage.
 * Wizardboy: Energy Surge. Destroy target Land. The player that controlled that land and all creatures controlled by that player take 1 damage.
 * Wizardboy: Equinox. While Equinox is in play, both players may only untap half of their tapped lands each turn.
 * Randomtime: The searing. Destroy all humans, no humans may come into play, if you or your opponent draws a human, discard and draw again (or something like that)
 * Mendel: I have no idea what these should do, except that these are kickass concept arts that deserve cards (feel free to not do all of them):
 * Piranha.jpg ‎ (EotN concept art by BlindMan)
 * JungleFace.jpg ‎ (EotN concept art by BlindMan)
 * Fishfort.jpg ‎ (Factions concept art by Daniel Dociu)
 * Canal.jpg ‎ (Factions concept art by Daniel Dociu)


 * Balistic - Crab Fort what mendel said.
 * TEF &mdash; general note: feel free to ignore my suggested text since (1) you know MTG (and I don't) and (2) you are more creative than I anyhow :-) Also, feel free to drop my worst ideas in favor of those that are more fun to create.
 * TEF &mdash; Game Update: all veteran players (players with lots of cards? with special cards?) lose two turns complaining about this card; all n00bs lose 1 turn wondering what the fuss is about.
 * TEF &mdash; Pain Inverter: players with less than 3 cards remaining: remove opponent card with highest damage rating. Players with >3 cards: same, and lose one turn (handicap for using Title skill)
 * TEF &mdash; Ursan Blessing: all players win. No one loses. No one has any fun anymore.
 * TEF &mdash; Last Defender of Ascalon: player leaves room. Opponents replace each of their current cards with more valuable ones of same color. If player wins round, they get to use the replacement cards in subsequent rounds.
 * TEF &mdash; Nicholas the Traveler: each player turns in 3 low-value cards and draws 1 new card.
 * Slypher: The Greater Darkness: 6/6, 10 black 5 colorless with "when this creature dies, put 6 2/2 Greater Demon token into play into play that have "when this creature dies, put 6 1/1 demon tokens into play""
 * Slypher: Lord Jadoth : 5/5, 6 black 4 colorless with "tap, destroy 3 opposing creatures, or counter taget spell and deal 5 damage to target player"
 * Slypher: Dreadspawn Maw : 10/10, 10 black 5 colorless with "tap, this creature gains -5/-5, create 6 8/2 "Smothering Tendrils" creature tokens and 10 2/2 "Stygian" creature tokens"
 * Slypher: The Fury : 8/8 6 black, 4 colorless with "4 red, deal 6 damage to all opposing creatures and 4 damage to target player" and "tap, destroy 2 opposing creatures"
 * Slypher: Mallyx the Unyielding : 20/20, double strike, haste, trample, 15 black, 25 colorless with "Destroy all hostile enchantments and artifacts: For each enchantment destroyed, target opponent discards 1 card from his hand. For each artifact destroyed, this creature gains +10/+10 until end of turn", "1 black, destroy target land and gain 5 life", "tap: Move all friendly creatures from your graveyard to your library", "Whenever this creature deals damage, destroy one target permanent for each point of damage done", "tap, the next attack by this creature deals damage to all opposing creatures equal to the damage it does to its target", and "If you control the Greater Darkness, Lord Jadoth, Dreadspawn Maw and The Fury, Mallyx the Unyielding costs nothing to play."
 * Randomtime: Warwick Destroy one of your cards in play, the resulting drama means neither you nor your opponent can attack this turn.
 * Slypher: Edit Conflict: Your opponent sacrifices everything they have played over the course of the entire game, and then draws a new hand. All of your creatures cannot move or use abilities this turn because they're too busy laughing at your opponent. Instead of going into the graveyard, this card is torn up by your frustrated opponent.
 * Entropy: Grawl Pheromones. Green Artifact/Equipment. X Green Mana to equip. Equip effect: If equipped creature attacks, destroy Grawl Hormones immediately. Tap Grawl Pheromones: Choose X Grawl in play; they are now under your control. You may select Grawl already under your control. While Grawl Pheromones remains tapped, these Grawl have +2/+2. Grawl Pheromones does not untap during its controller's untap phase. Untap Grawl Pheromones: Assign these Grawl to players at random and put a +1/+1 counter on each. Destroy Grawl Pheromones: Select X Grawl from your library and add them to your hand. Shuffle your library. Pay an additional X: Put these Grawl into play immediately. The equipped creature dies. [[Image:Grawl Pheromones.png|25px]]
 * Entropy: The Hub of Time. Divine Mystery. 0 cost, Indestructible. You may only have one of this card in your deck. The Hub of Time is put into play as soon as it enters your hand. Once per turn, at any time, you may pay X Mana of color Y: Put X Y Mana Token(s) on The Hub of Time. Tap The Hub of Time, remove Z Mana Token(s): Add Z Y Mana to your Mana Pool. Remove at least one B, G, U, R, W Mana Token: Flip a coin for each token removed. If at least five heads: All players shuffle all of their cards together and start the match over. Immediately remove The Hub of Time from the game. OR Roll a die until the running total exceeds the number of tokens removed. For each die rolled, you may go back one turn of the game. Immediately remove The Hub of Time from the game. [[Image:The Hub of Time.png|25px]]

Ok, now what?
I post the created card down in this section here, if you don't like the effect you can request for me to do it differently, until I get it right or you give up.
 * coolguy's Card Shiro Tagachi: [[Image:Shiro_MTG_Card.jpg|19px]]
 * coolguy's Card Scepter of Orr: [[Image:Scepter_of_Orr_MTG_card.jpg|19px]]
 * El_Nazgir's Card Lazarus the Dire: [[Image:Naz's Lazarus the Dire Magic Card.jpg|19px]]
 * coolguy's Card Prince Rurik: [[Image:Prince_Rurik_MTG_card.jpg|19px]]
 * coolguy's Card The Scar Eater's Desire: [[Image:The Scar Eater's Desire.jpg|19px]]
 * coolguy's Card Northlands Gate: [[Image:Northlands_Gate_MTG_card.jpg|19px]]
 * Taki Fujiko's Spiteful Spirit: [[Image:Taki's Spiteful Spirit Magic Card.jpg|19px]]
 * El_Nazgir's Spiteful Spirit: [[Image:Naz's Spiteful Spirit Magic Card.jpg|19px]]
 * Taki Fujiko's Suffering: [[Image:Taki's Suffering Magic Card.jpg|19px]]
 * El_Nazgir's Undead Lich: [[Image:Naz's Undead Lich Magic Card.jpg|19px]]
 * RavynousHunter's Killroy Stonekin: [[Image:RavH's Killroy Stonekin Magic Card.jpg|19px]]
 * Taki Fujiko's Dash: [[Image:Taki's Dash Magic Card.jpg|19px]]
 * Taki Fujiko's Whirling Wisp: [[Image:Taki's Whirling Wisp Magic Card.jpg|19px]]
 * Taki Fujiko's Salvage Kit: [[Image:Taki's Salvage Kit Magic Card.jpg|19px]]
 * TEF's White Mantle Badge: [[Image:TEF's White Mantle Badge Magic Card.jpg|19px]]
 * Taki Fujiko's Flare: [[Image:Taki's Flare Magic Card.jpg|19px]]
 * coolguy's Echo Mending: [[Image:Echo_Mending.jpg|19px]]
 * coolguy's Black Dye: [[Image:Black_Dye_MTG_card.jpg|19px]]
 * coolguy's Protective Spirit: [[Image:Protective_Spirit_MTG_card.jpg|19px]]
 * Taki Fujiko's Critical Agility: [[Image:Taki's Critical Agility Magic Card.jpg|19px]]
 * Taki Fujiko's Faintheartedness: [[Image:Taki's Faintheartedness Magic Card.jpg|19px]]
 * Taki Fujiko's Signet of Stamina: [[Image:Taki's Signet of Stamina Magic Card.jpg|19px]]
 * TEF's Tapestry Shred: [[Image:TEF's Tapestry Shred Magic Card.jpg|19px]]
 * Randomtime's The Searing: [[Image:RT's The Searing Magic Card.jpg|19px]]
 * mendel's Shrine of Zhaitan: [[Image:mendel's Shrine of Zhaitan Magic Card.jpg|19px]]
 * mendel's The Undercity: [[Image:mendels The Undercity Magic Card.jpg|19px]]
 * mendel's Kagi'i, the Walking City: [[Image:mendel's Kagi'i, the Walking City Magic Card.jpg|19px]]
 * Balistic's Chrushun of the Crab: [[Image:Balistic's Chrushun of the Crab.jpg|19px]]
 * Phillium's Rata Sum: [[Image:MTG Rata Sum.jpg|19px]]
 * Phillium's Raptor Nestling: [[Image:MTG Raptor Nestling.jpg|19px]]
 * Phillium's Raptor: [[Image:MTG Raptor.jpg|19px]]
 * Phillium's Stocking Stuffer: [[Image:MTG Stocking Stuffer.jpg|19px]]
 * Phillium's Royal Servitude: [[Image:Royal Servitude.jpg|19px]]
 * F1's Charr "Deck": F1_MTG_Charr_Homeland.jpg F1_MTG_Charr_Hierophant.jpg F1 MTG Elite Charr Warrior.jpg F1 MTG Charr Shadowblade.jpg F1 MTG Charr Ember Bearer.jpg F1 MTG Charr Warrior.jpg F1 MTG Charr Effigy.jpg F1 MTG Flame of the False Gods.jpg F1 MTG Fiery Charr Sword.jpg F1 MTG Fahrar Camp.jpg
 * F1's Curse of Lazarus the Dire: F1 MTG Curse of the Mursaat.jpg
 * F1's Ophil Nahualli: F1 MTG Ophil Nahualli.jpg
 * Phillium's Bloodstone: MTG The Bloodstone.jpg
 * Phillium's MAX: MTG Massive Account Hax.jpg
 * Phillium's Zinn's Secret Underground Lair: MTG Zinn's Lair.jpg
 * Phillium's Raptor Farm: MTG Raptor Farm.jpg

K.
You can enter as many card designs as you want, and each will be attributed as a separate entity.

And if I win...?
Best Card design gets a White Rabbit minipet, undedicated. Second Place gets a conest, third place gets 10k. Honorable mentions each get 5 mysterious summoning stones.

You never said how I would actually win
The contest starts now, and ends on then 18th, this gives you two weeks to get your card ideas in. The judging will begin on the 20th so I have time to make any last mock ups. The winners will be announced on the 25th.

Anything else?
Yes, the cards will be attributed to you and posted on User:Gigathrash/MTG Cards. You can do as you like with them.

Special Thanks

 * Phillium for posing for Spiteful Spirit.
 * F1 for posing for Suffering.
 * Entropy for posing for Faintheartedness.