Talk:Muddy Terrain

Hmm, anyone know about the iron mist note? --Fyren 00:49, 2 January 2006 (UTC)
 * I'm pretty certain that was changed in one of the updates, it only effects speed boosts, and not speed debuffs. I could be wrong of course, it wouldn't be the first time :/ LordKestrel 03:17, 2 January 2006 (UTC)

I tested Crippling Shot with Muddy Terrain and Muddy Terrain does not remove the slowdown caused by cripple.--Selflove 17:50, 21 March 2006 (CST)


 * does that mean your target moves 60% slower? or 55%?  Interesting, Cripple does mention it doesn't stack with other speed debuffs. -SolaPan 17:50, 21 March 2006 (CST)


 * Speed debuffs never stack beneath 50%, and neither do speed buffs over 33%. Ifer 12:05, 12 September 2006 (CDT)

Possibly useful in hard mode for countering mobs' natural IMS. Phool 13:16, 20 April 2007 (CDT)
 * If this is true, it should be noticed in the main article.


 * it appears to be true, have now tested somewhat - at least, in the splinter weapon+barrage hit-and-run solo farm, as used for battle of turai's procession and dead sword farming among others, muddy terrain is a perfectly viable alternative to speed boosts. I haven't really used it in general pve, I think it would be justified - would help caster heroes kite without simply giving enemies autocrits significently. Needs further testing. Phool 15:05, 10 May 2007 (CDT)


 * added. Rewording would be welcome, I don't know how globally known the idiom used is though it's a pretty self-explanatory one. Phool 08:39, 20 May 2007 (CDT)

Is the movement speed increase hard mode monsters get considered a "speed bost" that will be effected by this spirit? I'm doubtful, but I dont have this skill to say otherwise.-- Thelordofblah 02:02, 30 May 2007 (CDT)