Talk:Shatter Storm

To verify: how does it combine with Serpent's Quickness.
 * It should work normally. Say you remove 3 enchantments, it would be disabled for 21 seconds. Serpent's would drop that to 14 seconds. LordKestrel 03:02, 25 April 2006 (CDT)
 * I haven't played with it, but if it works anything like any of the other skills with 'additional recharge's, then it doesn't synergize at all. Look at Arcane Mimicry, Arcane Echo, Echo, Inspired Hex, Inspired Enchantment, Word of Censure, and so on for examples. 19:38, 24 May 2006 (CDT)
 * Exactly. As far as Serpent's Quickness knows, the spell recharges instantly.  Note that disabled is not the same thing as recharge. --Pyro05x 08:46, 27 June 2006 (CDT)

For a skill that is named Storm, I would've expected some Timed aoe effect. Something like "Create a Shatter Storm at target foe's location. For x seconds, foes adjacent to this location lose one enchantment each second. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds." The adjacent AoE (copied from Chaos Storm) and the one removal at a time will make it not over-powered (especially with the additional recharge still in there). -PanSola 04:04, 17 May 2006 (CDT)

^ well of the profane and chilblains have AOE enchantment removal. that's not what this skill is for.


 * Well, it does sound kinda cool, I think the storm is, instead of an actual storm, more to describe enchantments being torn away by a storm, in which case if it's an elite enchantment with "target loses one enchantment per second" or something, that'd be kinda cool... but that's just talk, of course.Silk Weaker 11:29, 8 July 2006 (CDT)
 * It's an awesome Elite Skill with a cool name. Why argue about how "stormy" it is, when you could be using it to ruin a monk's day?193.61.111.50 05:12, 7 September 2006 (CDT)