Talk:Golem Fire Shield

This is BY FAR the worst programmed thing in the whole game! This thing gets stuck, stops moving or move independently from the golem. Also, your H/H team will follow you and you don't wanna bodyblock the golem so the back of your team stands in the fire. Proper flagging for the win... most stupid idea ever... Fleshcrawler  Soban  14:54, November 9, 2009 (UTC)


 * Actually, you want to stand far enough in front of the golem (or rather, the center of the fire shield) that your henchmen and heroes body block the golem, as that way, your entire party will barely take any unprotected fire darts. But yeah, it's buggy.  Quizzical 15:05, November 9, 2009 (UTC)
 * Body blocking the golem is actually beneficial - it gives you time to kill the various enemies without getting left behind. I think this is so buggy because there's very few effects in the game that behave like this, so Anet had to do a quick and dirty hack to make it work. --Macros 18:18, November 9, 2009 (UTC)
 * Aura of the Juggernaut is quite similar, not exact, but close. RoseOfKali [[Image:RoseOfKaliSIG.png]] 19:55, November 9, 2009 (UTC)
 * Ok so I've used it wrong XD but still, when you lose the aura of the jug, you don't get raped by fire darts. Next time I'll stand before the golem and see what happens then:) I still won't be liking it though...You do have a problem when they begin to move independently by your body-blocking, because then the shield will move on without you being able to stop it.. Fleshcrawler   Soban  22:20, November 9, 2009 (UTC)
 * The shield moves on its own when you lose sync with the server, and your end thinks you body blocked the golem, but the server thinks he's still moving, so it moves the shield to where it thinks the golem is. RoseOfKali [[Image:RoseOfKaliSIG.png]] 01:25, November 10, 2009 (UTC)
 * Far too complicated XD anyway, someone uploaded the concise description ^^ no need for me to do that anymore :) Fleshcrawler   Soban  18:20, November 10, 2009 (UTC)