Dodge (action)

Dodging is a mechanism that allows a character to avoid being struck by some projectiles. If a projectile is not close enough to its target when it lands, it is dodged. This can be used defensively to actively move your character to avoid incoming projectiles (generally spells and arrows).

Whenever a player's projectile is dodged, he or she will briefly see yellow indicator text: "dodge". Note that dodging a projectile is not the same as evading.