User:Iron fist8166

Attributes and Skills

 * Users with Nightfall should replace Return with Death's Retreat for added healing.


 * As this is a PvE build, Rebirth would be a good way to fill the 8th slot but non-Monk secondaries can use the Resurrection Signet just fine.

Attributes and Skills

 * Your optional slot is quite flexible, but there are a few especially good options, most of which will be based on your setting (PvE or AB).
 * Resurrection Signet is obviously an important choice in PvE, but near-useless in AB.
 * Way of Perfection is useful as a long-term heal, and can serve to keep Way of the Assassin active (the downside is the short duration and small heals at lower levels of Shadow Arts).
 * Critical Eye will grant a huge boost to energy-management, not to mention the sizable extra Critical Hit chance.
 * Siphon Speed is a huge boon in AB especially, allowing you to chase down other Assassins and force one-on-one fights (which is an optimal situation for this build in many cases).
 * Expunge Enchantments is a very useful enchantment removal skill, which will serve well in AB (though not so useful in PvE). Especially deadly against Elementalist Tanking builds and 55 Monks.


 * If survival is an issue, you can go A/D and switch Shadow Arts for Earth Prayers (see Variants, below). The A/D variant loses a bit of the original build's flexibility, but more then makes up for it in pure staying power.

Attributes and Skills

 * Signet of Rejuvenation can be used for better energy management
 * A Hex Removal such as Smite Hex can be brought if some or multiple "critical" hexes are being used in the area

Attributes and Skills

 * Consider replacing Vigorous Spirit with Suffering so that you can use it as a cover hex and be able to solo the Smite Crawlers.