User:GW-Ezekiel/Account

=Account=


 * Prophecies + Factions + Nightfall


 * Started playing in May 2005


 * Character slots: 7/8 used


 * (E, N, Mo, R, Rt, W) (Missing Me, A, P)


 * Proud Supporter of the "Get Eccles Drunk" Fund


 * Member of the Guild "Gdv"

Titles in progress

 * Hero (10 fame)


 * Kurzick Supporter (144,000 faction)


 * Unlucky (1391)


 * Gamer (233 gamer points)


 * Lucky (6,010)

Progression of an Elementalist

 * My oldest character is ezekiel, he first stacked aoe spells, Chaos Storm, Fire Storm, Meteor Shower, you know the way it used to be.


 * When he got further in the game he started to Arcane Echo-Meteor Shower, energy was scarse so he changed into using Ether Renewal to fill up with a few casts of flare. Renewal was a fragile build, it relied too heavily on enchantments and gained exhaustion quickly, but it was enough to finish prophecies.


 * I threw together an earth tank to farm hydras with after killing the Coldstones several times and capturing from them. It could last for a few straight minutes of combat before collapsing and gave me the gold I needed.


 * The next change was into glyphs, prompted by exploration into Mineral Springs, they are much harder to interrupt than enchantments and cannot be removed, the cost however is a delay between casts. Glyph of Energy was used to bring the echoed meteor shower down to 5 energy cost and no exhaustion, Glyph of Lesser Energy to fuel the other spells, alternating between Invoc and Fireball.


 * Renewal was hit long after I started glyphs so I didn't have to change for a while. When the aoe AI was added I didn't change my build, there was no need, meteor shower caused kd and with the same skillset I simply echoed Invoc.


 * With lowered demand for nukes I made an air build, dual attunement ( Elemental and air gave constant energy to fuel a series of low cost fast cast spells. A consistant flow of armour penetrating damage that also caused weakness, blind, and interrupted attacks, spiking every few seconds with orb.


 * When I started going for the Skill Hunter title I needed a build that was E/Any and had room for a cap sig. Sometimes I replaced the blind from the air build, othertimes I replaced arcane echo from my glyph build. In the end I made the capturing build listed  here, invoc and meteor shower allow for some high aoe spike while  mark, fireball and a hench with firestorm keeps the enemy burning.


 * The armour "update" has rendered the existing geomancer hydra-farming build almost completely useless. Some initial changes restored it to a portion of its former power, more experimenting will be needed.