Talk:Dancing Daggers

I'm not sure about the classification of this Skill. The description says it's a skill, but in the same sentence say's it counts as a lead attack. But currently this is classified as a Spell. Which of these three is correct? --Chi Li 07:54, 8 June 2006 (CDT)
 * Spell last time I checked &mdash; Skuld  08:01, 8 June 2006 (CDT)
 * ok, thanks. I kept it classified as a Spell in the new Template. --Chi Li [[Image:Chi_Li.gif|Chi Li]]
 * Note it says skill not Skill &mdash; Skuld  08:02, 8 June 2006 (CDT)
 * The wording comes from ANet, so you never know :) --Chi Li [[Image:Chi_Li.gif|Chi Li]]
 * The word "skill" could really either mean anything that could be put on your skillbar, or a skilltype. This probably sounds lame, but ANet would be better off clarifying this if they changed the skilltype "skill" to the word "Ability" or something. --Trace 21:25, 23 August 2006 (CDT)
 * Well all other skill types are subtypes of the "Skill" skill type, just like Enchantments, Hexes, Item Spells, Wards and Weapon Spells are all subtypes of the "Spell" skill type. I still think that the "Skill" skill type should be renamed to "Basic Skill". -- Gordon Ecker 04:14, 4 February 2007 (CST)

Skill Quest is wrong
<_< Mr. Mango 22:51, 31 January 2007 (CST)

Sound
Doooooong. I HATES TEH DONNG. D: Shido 19:23, 21 February 2007 (CST)

Sweet!
I'm loving all the buffs to Assassins :) This one's great too! La va Ed ge 324 ++ 19:21, 6 April 2007 (CDT)

overpowered imo. - Y0_ich_halt  contribs 17:31, 4 October 2007 (UTC)

This is Related to Stone Daggers, fo sho!
I think... --Rickyvantof 10:33, 1 May 2007 (CDT)

Thrown Dagger Skills and Crits
I was trying out this skill with a PVP char. I maxed out critical strikes, and used the skill that buffs critical hits for 30 secs (forget the name). I was regularly getting hits for double damage with this and other thrown dagger skills. Is this from critical hits, or something else?


 * Must be something else for 2 reasons: Things that aren't attacks cannot crit, and also the fact that crits give a sqrt(2) multiplier, not double --Gimmethegepgun 19:46, 31 May 2007 (CDT)

OK. This seems to happen when I am fighting the Illusionary Weapon team in the Zaishen Challenge.

IW Mesmers use Healing Signet. Thus explaining the double damage. Readem (talk *contribs ) 22:30, 31 May 2007 (CDT)

I see, Thanks for the info.

Counters
Backfire, anyone? I was unaware until now that BF triggers upon usage. Should that be noted in the main article section? Like, "Watch out for Backfire while using." or "Use Backfire on a PVP sin spamming this to keep his mouth shut". Of course, the wording could be different. Euler278 19:40, 16 June 2007 (CDT)
 * It's a spell, why wouldn't it trigger Backfire? --Kale Ironfist 21:26, 16 June 2007 (CDT)

I was finding that this skill ignores the mesmer skill Distortion- acting more like a spell than attack.
 * Maybe because it is a spell, and not an attack. Sometimes I wonder if people are stupid on purpose. Lord of all tyria 16:45, 30 June 2007 (CDT)

I lol'd at this whole conversation.

I would have laughed as well. Unfortunately, it kinda gets old after awhile. Readem (talk *contribs ) 03:41, 12 July 2007 (CDT)

Needs nerf?
I think this skill needs a nerf. 5 energy 111 earh damage at 16 Deadly arts not to mention the 5 seconds recharg that can be lowerd further with Deadly paradox. The fact that its 3 projectiles doesnt change anything, I havent missed with a singel dagger while using this spell unless the target died, compare this to Stone Daggers. The half castrange only makes this skill better since it secures that all daggers hits.-- ( √ iktor ) 17:30, 23 October 2007 (UTC)
 * i think anet took the halfed range as an excuse, but imo, too, it's overpowered. i mean, look at e.g. stoning (same recharge, same cast time). wth?? - Y0_ich_halt [[Image:Y0_ich_halt_logo.jpg|15px]] contribs 21:46, 23 October 2007 (UTC)
 * They should make the daggers fly 100% - 200% slower to give the target a chance to dodge.--[[Image:vik.PNG]] ( √ iktor ) 22:04, 23 October 2007 (UTC)