Talk:Enchanted Haste

why would anyone use this instead of Harrier's Haste or Featherfoot grace?-- &middot;&middot;&middot;&raquo; Life Infusion &middot;&middot;&middot; 19:27, 25 November 2006 (CST)


 * well Harrier's Haste expires faster, and Featherfoot Grace has a higher energy cost. . . that's really the only reason i could think of.. --Doomy 12:39, 26 November 2006 (CST)
 * This is more conditional though. -- &middot;&middot;&middot;&raquo; Life Infusion &middot;&middot;&middot; 10:18, 24 December 2006 (CST)
 * Well i suppose having to be enchanted balances out with the low energy cost/recharge time ---Doomy 12:31, 24 December 2006 (CST)
 * What do you mean balances recharge time? Compared to some other dervish stances, which can easily be constantly maintained, this is a horrible skill.
 * Yeah, this really is bad. Needs to have a 33% speed boost and a duration of like 8 + Attribute Rank before I'd ever want to take it over Featherfoot Grace or Harrier's Haste. Zuranthium 13:10, 6 September 2007 (CDT)

A shame this skill can't be maintained constantly without the help of another skill... that'd make it somewhat viable. --67.170.232.253 23:47, 16 May 2007 (CDT)
 * Your prayers were answered! - Ayumbhara [[Image:Ayumsig.jpg]] 23:45, 9 August 2007 (CDT)

Faithful Intervention + Enchanted Haste + Shadow Form + Dash + Deadly Paradox
For Dervs and Sins out there...

12 Wind Prayers 12 Shadow Arts Keep Faithful Intervention up. Enchanted Haste. Reapply as necessary. Deadly Paradox THEN Shadow Form when you need to. Since Enchanted Haste will have been taken over, Dash for 3 seconds of 150% movement speed. Hopefully, Enchanted Haste will be back soon. That got me, I'd say, 90% of all my cartography.


 * I've got a better idea: Instead of Enchanted Haste and Dash, use Signet of Mystic Speed. Tosses the 2 skills into 1 and you can use some other stance for whatever reason --Gimmethegepgun 18:46, 27 September 2007 (UTC)