Skill (skill type)

Skill is the root skill type. Similar to how all enchantments are spells, everything in your Skill Bar is a skill. Since "skill" is the most general type, only effects that mention "skills" (as opposed to any other, more specific type) will affect basic skills. Conversely, something that affects things with skill type "skill" will affect any skill.

For a list of all skills of type skill, see Category:Skills (skill type).

The following skills interact with basic skills without any other skill type:
 * increases attack speed and adrenaline gain, ends prematurely if a skill is used
 * blocks attacks, gives energy on successful melee attack blocking, ends on skill use
 * increases movement speed and gives melee attacks a knockdown effect, ends on skill use
 * increases movement spead until next attack, increases damage of next attack, ends on skill use
 * increases armor and blocks attacks, ends on skill use
 * increases armor and blocks attacks, ends on adrenaral skill use
 * increase attack speed, gives hammer attacks an interrupt attack, ends on skill use
 * blocks attack skills, provides adrenaline and energy on successful blocks, ends on skill use
 * inflicts area shadow damage whenever the target uses a skill
 * provides armor and regeneration until the next skill is used
 * If target foe is using a skill, that foe and all foes in the area are interrupted and take damage
 * the next skill used by each ally within earshot cannot be interrupted
 * each ally within earshot gains 4 energy regeneration until that ally uses a skill
 * each party member within earshot loses 1 Condition the next # times they use a skill
 * each party member within earshot is healed the next time they use a skill
 * heals and removes one hex from the user whenever they use a skill
 * See disable skills quick reference and interrupt skills quick reference for details on which skills can interrupt and disable basic skills.