User talk:Yamagawa16855

Aw, you're talk page is so lonely with no one on it. :(--Gigathrash 00:42, 5 August 2007 (CDT)
 * But now its 2 people on the talk page, and s/he'll be supah-mega happy :P The Imperialist
 * Oooooh, I wanna be number three! Yay! I win! [[Image:Glimmer_of_Light.jpg|20px]] The Paintballer (T/C)

A point: The page wasn't lonely while it didn't exist, as that which does not exist cannot be lonely, sad, or even happy. Now you have created this page, so it can be happy, sad, together, or alone. Please, treat it well and raise it to be a kind page, like all pages should be. Yamagawa 12:03, 5 August 2007 (CDT)

Oh :O Well, now its happy. It just needs a post a-day to keep the Archive away ;D The Imperialist

Jormungand
In your picture you uploaded of Jormungand, he can be seen towering over from frost wurms. My question is whether or not those frost wurms are the typical Southern Shiverpeak Frost wurms or the size of the Far Shiverpeaks Frost wurms? If it's the latter then I believe he is by far the largest wurm in game (exceeding even the other EotN boss wurms) --Blue.rellik 03:10, 7 October 2007 (UTC)

He is larger than the other worms. As for those other worms, I haven't taken out a tape measure or anything. I suspect his size is near that of Maw, where you pick up Feast of Corruption. Yamagawa 08:07, 27 October 2007 (UTC)

Aggro Guide
Extremely impressive! I'll look forward to correcting your spelling/typos later. ;D 18:41, 4 October 2008 (UTC)

armor images
Your additions to the image guide are of teh sort that makes poele go "why didn't I think of that", so kudos to you. I also liked the way you took care to clarify what "improving" an armor image means for you. -- ◄mendel► 23:56, 8 February 2009 (UTC)
 * Thanks. When you involve more than just one or two people in a project, it is better to have some guidelines for people to work with.  I can work without guidelines (I'll just make my own), but I don't expect the same of John Q Public. Yamagawa 00:37, 9 February 2009 (UTC)
 * Just wanted to add: you have some very nicely done pictures, but one thing does bug me a little. In Assassin Elite Exotic armor/Male, the camera view is looking top down on the character, making his head huge, and his feet tiny, reminding me of those creepy toys... ^_^; I see you getting more involved with armor galleries, which makes me happy XD, just make sure you put the camera at about face/chest level, not from above. RoseOfKali [[Image:RoseOfKaliSIG.png]] 04:06, 19 May 2009 (UTC)
 * With how I take the screenies, using 2 computers, angle is not something I have much control over. It's from the PoV of the account taking the pictures.  If I'm taking a picture of some tall profession (paragon, warrior, etc) set to max height, it's not as much of a problem, but if it's of a short profession (and I had opted at creation to make my sin as short as allowed) it becomes more prominent.   The thing to do would be to find a location/angle where the picture taker can stand below the one taking the picture.  I've noted, tonics/special effects that shrink the character do bad things to your choice of angles, and sitting is of no benefit as my character stands p as soon as I zoom in far enough to remove the 2nd account from the screenshot.  Am I happy with the angle?  No.  Do I see a way to fix it without losing a significant portion of the resolution?  Other than by using a midget female monk for the screenshots, no.  Suggestions are welcome. Yamagawa 21:52, 19 July 2009 (UTC)
 * Don't know how much it would help, but you can try to use terrain and stand your model on a little higher ground, and your photographer lower. There are some hills and dips on that beach that you can use to get a slight improvement while still keeping the sea in the background.  The mini monk is probably the best option if you have a PvP slot you can use for that.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:47, 19 July 2009 (UTC)
 * Oh, and yeah, is there a reason you use 2 accounts? I don't seem to have any problems taking screenshots on the model's account, was just wondering what the advantage is and if it can be sacrificed for your shorty characters to make them look more normal in the screenshots.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:50, 19 July 2009 (UTC)
 * Advantage: Screenies, after cropping, in the 800-1100 pixel tall range. Yamagawa 00:25, 20 July 2009 (UTC)
 * I see. Well, mine usually come up about 500px tall, and that's plenty.  I wouldn't sacrifice look for exaggerated resolution.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 02:14, 20 July 2009 (UTC)


 * Using the /sit command lowers the camera a bit, afaik. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  11:48, 21 July 2009 (UTC)
 * Quoting Yamagawa from above: and sitting is of no benefit as my character stands p as soon as I zoom in far enough to remove the 2nd account from the screenshot. That's why I didn't say anything about that.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 18:57, 22 July 2009 (UTC)
 * You need to zoom in first and then sit; moving the camera usualyl makes you stand up again. -- ◄mendel► 19:49, 22 July 2009 (UTC)


 * Didn't closely read everything; My bad. Laziness from my part aside: What Mendel stated, basically. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  19:57, 22 July 2009 (UTC)
 * (reset indent) I'll have to give that a shot. Meantime, my time is limited, but I have reason to work on statistics related stuff (shudder), so expect me to neglect armor screenies for the moment, and instead stare at drop rates tables... Yamagawa 05:44, 26 July 2009 (UTC)