Talk:Jungle Strike

"Must follow a lead attack. If it hits, this attack strikes for +10...22 damage. If it hits a foe that was Crippled, it does +1...25 damage."

Does this mean that the attack does +1...25 damage INSTEAD of +10...22 damage if it hits a crippled foe? 213.84.230.131 08:41, 1 January 2007 (CST)
 * No. Both will be applied. --Ufelder 09:02, 1 January 2007 (CST)

This apply before or after the effects of Harrier's Grasp?--Relyk 03:44, 5 April 2007 (CDT)
 * I think an attack's conditions will always apply before an enchant or preparation. --Fyren 05:18, 5 April 2007 (CDT)

If Anet really wants people to use lead attacks more, I feel that they should shorten the recharge time of this skill to 4-6 seconds, so that it's actually useful with skills like leaping mantis sting and black mantis thrust. --Ckal Ktak 14:00, 7 July 2007 (CDT)

I don't know that +50 damage at 13 Dagger Mastery is pretty enticing. And that 1/2 second activation is hawt xD. Shiverz 02:04, 18 August 2007 (CDT)


 * I've been using this with BMT (after hexing, ofc), and i'm quite pelased iwth the results :P Nice damage, crippled, and can be followed up by Horns of the Ox, Moebius, Blades of Steel, Impale (*drumroll* It's the Moebius Impaler!) 84.24.206.123 05:11, 18 August 2007 (CDT)

When GWEN arrives try: Grenth's grasp, Unsuspecting strike, Jungle Strike, Trampling ox. That's a lot of damage in a very short space of time. --Ckal Ktak 16:53, 18 August 2007 (CDT)

Buff
5 sin dagger spike anyone? I can see it now, Unsuspecting -> Jungle (with Grenths Grasp) 77.98.23.57 11:12, 24 August 2007 (CDT)
 * Melee. &mdash; Skuld 11:14, 24 August 2007 (CDT)