The Rift

The Rift is the present abode and dwelling place of the Gods of Tyria. It is a location that is not in the world of Tyria, but in some parallel world. The Rift is also the final resting place of all souls after death according to the theology of most intelligent races in Tyria.

Upon the creation of life in Tyria, nearly 3000 years ago, the Gods sent the Forgotten Ones, upright walking serpent creatures, to Tyria as guardians and shepherds while they themselves dwelt in the city of Arah. Soon after the creation of humans and the introduction of magic great strife ensued, the Gods interfered one last time and then left in the event known as the Exodus of the Gods. The Gods then went to dwell in the Rift.

Besides the abodes of the Gods, the Rift is known to contain the following realms:
 * The Hall of Heroes: Where mortal champions fight in gladiator-style before the Gods themselves to compete for their Favor.
 * The Great Forge: The final resting place for the souls of dead Dwarves.
 * The Mists: The abode of human souls after death.

While the Realms of the Gods are are not completely under the control of the Gods of Tyria, it is known that the Underworld is a part of the rift.

Nowadays there are Four known portals into the Rift:
 * From the Tomb of the Primeval Kings players can travel to the Hall of Heroes.
 * The Tombs of Drascir also have a portal to the Hall of Heroes, but they are out of reach for players at the moment. Lord Odran was the first human to enter the Rift in the year 851 AE using these tombs.
 * From the Temple of the Ages you can acess both the Fissure of Woe and the Underworld for a 1k fee.