Template:ItemInfo/doc

Input parameters:


 * name : Optional, default: .  Specify only if necessary, such as when the page name contains a disambiguation, like Bone Charm (trophy).
 * icon : Optional, default: .  Specify only when the icon's filename does not match the article name.
 * type : Required. Sets the item's type.
 * rarity : Optional, default: .  Sets the item's rarity.
 * skill : Optional. Specifies the effect that the item grants when used.
 * value : Optional, default: .  Specifies the item's merchant value.  If the item does not have a static merchant value, set to.
 * stackable : Optional, default: .  Specifies whether the item is stackable or not.
 * campaign : Optional, default: .  Specifies which campaign the item can be acquired in.  Can accept a comma-separated list.
 * uses : Optional. Specifies the number of uses a consumable or kit has.
 * potency : Optional. Specifies the potency of an alcoholic beverage.  Valid values are 1 or 5.
 * sweetness : Optional. Specifies the sweetness of a sweet.  Valid values are 1, 2, 3, 5, or 7.
 * festiveness : Optional. Specifies the festiveness of a party favor.  Valid values are 1, 2, 3, 5, or 7.
 * quest : Optional. Specifies the quest(s) that the item is associated with.
 * profitable : Optional, default: .  Specifies whether a trophy is worth more when traded to a collector than when sold directly to a merchant.
 * commonsalvage : Optional. Specifies the common crafting material(s) that an item can salvage into.  Can accept a comma-separated list; sets a "contains material" property for each item in the list.
 * raresalvage : Optional. Specifies the rare crafting material(s) that an item can salvage into.  Can accept a comma-separated list; sets a "contains material" property for each item in the list.