Nomad's Isle

The Nomad's Isle is a Guild Hall found in Guild Wars Prophecies.

Layout
The Nomad's Isle is a large desert map. Defenders start in the northeast area, attackers start in the southeast near the water. The center of the map is filled with quicksand. The flag stand is on a raised area east of the quicksand pit. There are two basic paths through the map: out the gate and across the quicksand, or the longer path (aka the gank path) around the quicksand accessed via teleporters at the end of each base.

Features

 * Desert theme, looks like the Crystal Desert
 * two pairs of teleporters
 * Quicksand at flag stand near the map's center, causing slowdown (for 15%) and an energy loss of 1 for each attack or skill use.

NPCs
Both teams start with several NPCs.

Strategy

 * There are no strategy hints given yet. You can help by contributing strategic advise.