Talk:Holy Veil

Am I missing something here? "Any hexes cast on target foe take twice as long to cast" (ingame description, here it's "target creature").. so basically you're causing any members of your party to take longer to cast hexes on a target foe/creature? Wow, how useful. :) Can anyone clarify? --Midk 16:22, 25 Sep 2005 (EST)


 * Wow! You just discovered a bug in the game!! :) Ok, it's in the text only. :) I tested it just now with my W/Mo, I cast it on a Grawl and the spell was cast, but on me. So, it's "target ally" --Karlos 17:01, 25 Sep 2005 (EST)


 * And the picture was changed from the veiled woman to something else.. --Karlos 17:02, 25 Sep 2005 (EST)


 * Ah, k. :) When I first read it, I wondered if maybe "foe" was a typo of "ally"... that's the only really logical explanation.. unless some monks like giving mesmers a hard time ;) --Midk 18:20, 25 Sep 2005 (EST)


 * I think the icon's always been different since the retail release. The official icon set is old and contains skills that were removed.  I mailed the "community relations" (or whatever) address provided about providing an updated correct/complete icon set but never got a response.  It's probably been a month now... --Fyren 22:10, 25 Sep 2005 (EST)

Question, can you get a hex removed by recasting this on someone you are already maintaining this enchantment on? i.e. I have holy veil on myself and then i get hit with 2 hexes. If I recast on myself do i lose one of the hexes and still keep this enchant on myself? As in I would then only have one hex left on me plus i would have holy veil still on me? I know that sort of idea works with other enchants.


 * I just checked on this myself and found that it doesnt cancel one hex if you cast it on yourself and are already maintining holy veil on yourself. I'm assuming it is the same deal if you maintain it on an ally. That is a bit weak since the only difference is that you have to do a lot more clicking with the mouse to remove the hex and then recast it. Adding the desired effect I described only gets rid of the erroneous clicking. They should fix that.

One amusing thing I've seen with Holy Veil is when Mesmers first Hex you and then Shatter Enchantment the Holy Veil, removing their own hex. Of course, humans would probably do it too, since they don't know you have Holy Veil, necessarily. --JoDiamonds 05:12, 10 March 2006 (CST)


 * They'll know when their hex takes twice as long to cast. --68.142.14.96 12:40, 10 March 2006 (CST)
 * With fast casting? maybe not.

Now, if someone starts casting a hex on you, and you move out of their spellcasting range, the spell resolves normally, doesn't it? i mean, this won't keep people from casting hexes on you, just make it take longer? ~Avatarian 86 18:34, 27 September 2006 (CDT)
 * Correct. Unless they die while on the second half of casting, or unless they're interrupted due to the longer cast... moving out of range won't help. &mdash;Aranth 23:58, 3 October 2006 (CDT)
 * I suppose it does have it's value in PvE. I see this skill being used a lot in running builds. I suppose that it limits the number of hexes total cast on you by upping the cast time. Plus, you'll probably be out of range once their first hex resolves. ~Avatarian 86 13:05, 5 October 2006 (CDT)