Animal

Animals, in the narrow sense, are most often characterized by the ability of Rangers to charm them into becoming Animal companions. Animal is a type of creature according to the effects Edge of Extinction. They can usually be recognized as being inherently neutral, though attackable, to players. They become hostile when attacked and when being the target of the Charm Animal skill during its activation time. The wolf and Black bear in pre-searing are the only aggresive animals in the game. Their post-searing counterparts are not aggresive.

The following skills affect uncharmed animals and animal companions (though the effects are not identical):
 * Charm Animal
 * Otyugh's Cry

The following skills only affect animal companions:
 * Bestial Pounce
 * Brutal Strike
 * Call of Haste
 * Call of Protection
 * Comfort Animal
 * Disrupting Lunge
 * Feral Lunge
 * Ferocious Strike
 * Maiming Strike
 * Melandru's Assault
 * Predator's Pounce
 * Revive Animal
 * Scavenger Strike
 * Symbiosis
 * Symbiotic Bond

For a list of all animals, see Category:Animals.