User:Kyuubi no Youko

In game
As I have my account divided between me and my sister and I don't want to lose my money unefficiently (and so does she), I am "forced" to have as least in-game characters as possible. But I don't argue &mdash; as I hate doing same things again, I'm OK with one character per campaign. So, I have two PvE characters, sister has two PvE characters (as I'm keeping her privacy, I won't almost talk about them anymore), one character is PvP (for both of us) and the last character is a bit special.

I hate doing things with people &mdash; henchmen, if they do have good mood, are in most cases better and have higher intelligence than most of people you can find in outposts. Because of that I don't like PvP and unhenchable missions &mdash; the only person with who am I able to play together's my older brother. It seems that me and my siblings are the most with-henchmen-playing "omg-stfu-n00b"-leavers-hating people in whole world. {| cellspacing="0" style="border:1px solid #000000;" ! style="width:40px;background:#1db100;text-align:center;font-size:13pt;color:#ccff99" |   K E I R  B H A L T A I R
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Keir Bhaltair (A/R)
An embodiment of not-dancing assassination Whenever someone sees or hears "assassin", he's quickly running away to "safety". The worst thing for a party is when they are gathering people for some Vizunah-square-like or Raisu-palace-like mission and you are trying to tell those people that you don't need any more everything-aggroing always-dying-first dagger sins. For assassins, there is almost only one mission, where he doesn't have much big problems to get to the party &mdash; Unwaking Waters &mdash; but that's only because there really isn't big choice of people or henchmen (for small example, when I was doing this mission, I created English District No. 1, because there was noone in it before).

But there is a way how not to be an "everything-aggroing always-dying-first dagger sin": one of them is not to be a dagger sin. Primary assassins with ranger chosen as your secondary profession have an opportunity to become more playable with Critical Barrager build. A Critical Barrager uses bow (best is longbow) and fires one Barrage after another, making as many criticals as possible and with each critical, he gets Energy, sometimes Health and target foe begins bleeding.

Few facts
Date of birth: 27 April 2006 Place of birth: Shing Jea Island, Cantha (Factions campaign) Level: 20, Weh no Su (not playing Prophecies campaign) Pet: Level 20 Hearty Tiger Cináed (in-game Cinaed)  Missions finished  Factions missions, Standard completition: 12/13 (Eternal Grove missing) Factions missions: Expert completition: 7/13 (1. MCE, 6. Arb., 7. BS, 9. GH, 10. UW, 11. RP, 12. IS) Factions missions: Master completition: 5/13 (1. MCE, 6. Arb., 9. GH, 10. UW, 12. IS)

 Map exploration  Cantha: 98.4% (Canthan Master Cartographer)

Armor: Shrouded Seitung armor with Keen Seitung mask, dyed black; runes according to build + the best Vigor rune you can have (I have major)

Builds used
My weapon: Ironwing Longbow

My build is a bit different from this one: I do not use zealous bow string but a vampiric bow making higher damage. Nearly never happened, that I would lose all my energy, so I don't use that string. For that purpose, Ironwing Longbow from Divine Path is an extremely good weapon, though it looks... very very weird.

Heart of Shadow can be replaced by Signet of Capture, Resurrection Signet or any other skill written here. My weapon: Barbed (Cruel; Zealous) Dragon Fangs of Dagger Mastery (although "of Fortitude" or "of Critical Strikes" would be better &mdash; "of Critical Strikes" is rare and "of Fortitude" isn't so good for another build)

This build works well only on those creatures which do not have too big armor or/and too much health. Almost all how-does-it-work is described here.

You can replace Way of Perfection and/or Shadow Refuge with Res. Signet and/or S. of Capture. If you are secondary ranger, as I am, you can also have Troll Unguent instead of those two assassin's "healing" skills; but you must change Shadow Arts to Wilderness Survival and you won't have rune and the second of those two. My weapon: Barbed (Cruel; Vampiric) Dragon Fangs of Dagger Mastery

When you find a suitable target, which isn't adjacent to any allies, start with Aura of Displacement. Afterwards, make your combo: Golden Lotus Strike – you'll get your energy from using of AoD back, because you are enchanted with it; Golden Phoenix Strike – because you are enchanted with Aura of Displacement, you'll do a good damage; Horns of the Ox – this is the key skill, because it must knock-down your target for you to continue - because of this fact, your target mustn't be adjacent to any allies, so beast masters or similar builds, or just groups of people, aren't good targets; Falling Spider – if the previous attack (HotO) knocked-down your target, this one will poison your target and help you in killing the opponent with making you able to use Twisting Fangs – a best attack possible for finishing your target - not just that it does good damage, but it also causes Bleeding and Deep Wound. Under this damage caused in almost no time, bleeding, poison and deep wound, it is higly likely that your target dies (before that happens, if there is some time, you can use Signet of Malice). Stop maintaining Aura of Displacement, wait for Energy, Aura of Displacement to recharge, use Troll Unguent if needed, find another victim, and start again. My weapon: Barbed Dragon Fangs of Dagger Mastery

This is my least favourite build, though it isn't bad for those who begin their distressful way of the merciless assassin, though there is one elite skill ungettable until you have finished Eternal Grove mission. But, because there are so many dagger sins who refuse being ranged or something like that, so I managed to give it here. WARNING: This build was created by playing &mdash; what skills appeared, I chose some good etc. &mdash; this isn't any well-thoughtout build!

Before you aggro all mobs around for an even bigger chaos than is this build itself, start with Sharpen Daggers and Critical Eye. Critical Eye will be useful for damage and needed for Energy, Sharpen Daggers will be useful for bleeding and needed for Golden Phoenix Strike. Continue with Way of the Lotus on target foe, which you'll need for Energy. Get to the foe and start from left to right (1,2..5): Unsuspecting Strike, Golden Phoenix Strike (your Sharpen Daggers shouldn't end yet), Death Blossom, Moebius Strike and finally Critical Strike making dual-critical with higher damage.

If you are low on Energy, skip Unsuspecting Strike in the beginning of combo or bring and use Golden Lotus Strike instead of it. For better use of this "build", wear Shrouded armor. You can also bring zealous dagger tang. {| cellspacing="0" style="border:1px solid #000000;" ! style="width:40px;background:#9d6000;text-align:center;font-size:13pt;color:#ebcea0" |  or   L O K I  S I N D R I
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Loki Sindri (D/E or D/W)
Elegant scythe-wielder, who has your life in his hands. This is my Nightfall dervish, sometimes secondary elementalist (with Conjure Frost), sometimes warrior (with Wild Blow). As soon as I have some free time, much free time, respectively, I could write more info, couldn't I? :)

Few facts
Month of birth: October 2006 Place of birth: Istan; Elona (Nightfall campaign) Level: 20, Wurm Master {| cellspacing="0" style="border:1px solid #000000;" ! style="width:40px;background:#ffde00;text-align:center;font-size:13pt;color:#ff8a00" |   K Y U U B I  N O  Y O U K O
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Kyuubi no Youko (W/N)
My first character: Armored warlock "I... hate... warriors! I... have... a warrior! Why do I have a warrior?!" I ask this silly question often and I often try to answer it: Before I bought Guild Wars (now Prophecies), I saw some of the hard tyrian areas with my brother's Ranger. As I knew from all other (MMO)RPG's I played or saw playing anyone other, Warriors, Knights, Crusaders, Paladins or any other ways how are they called, there were always strong. I do not want to be very very strong, strongiest of all, "mightiest of mighty, braviest of the brave" an so on... you know that, I bet. I hate these people, who "pwn" and "own" everyone, whose W/Mo "rulezzzz (ovr oll)" and the last "words" in their very limited vocabulary is "omg", "stfu" and "n00b(z)" (and if, thanks to some totally incomprehensible luck, they know any other words, they know them only in CAPITALS); they nearly always finish their show with a well-timed leave. I just didn't want to have problems &mdash; I wanted to relax with this game when I came from school. So that's the reason of my warrior...

Though, when I decided: Warrior (first, I wanted R/N or E/Mo (/Me)), I totally refused a Wammo, so I told myself: "I wanted R/N first, what about W/N for Plague Touch?" Plague Touch won, although I do not use it now.

Also, I really hate blunt weapons - especially hammers. Axes have too big damage range for me. So I am a sword-type W/N.

Few facts
Month of birth: November 2005 Place of birth: Ascalon, still before Searing; Tyria (Prophecies campaign) Level: 20, Ascended, Infused (not playing Factions campaign)  Missions finished  Prophecies missions, Standard completition: 25/25 Prophecies missions, Bonuses: 11/25 (1. tGNW, 2. FR, 3. RoS, 4. NA, 5. BP, 6. tFG, 7. GoK, 8. d'AS, 16. TR, 18. AR, 25. HP) I also totally refuse doing bonus in Dragon's Lair &mdash; poor Glint!

 Map exploration  Tyria: 84.4% (Tyrian Trailblazer)

Armor: Knight's armor (Knight's art) with Knight's helm, dyed blue+silver; runes according to build + the best Vigor and Absorption runes you can have (I have both major)

Build used
My weapon: Barbed Fellblade of Swordsmanship My shield: Thorgall's Shield (although I don't have any enchantments myself, henchmen sometimes do and I do not have any better shield)
 * Slashing damage 15-22 (req. 13 Swordsmanship)
 * Damage +13% (while in a Stance)
 * Swordsmanship +1 (19% chance while using skills)
 * Lengthens Bleeding duration on foes by 33%
 * Damage +20% (Customized for Kyuubi no Youko)

This is a not-bad build for PvE; for PvP is horrible, because the Disease Virulence makes spreads between the same species &mdash; humans are all one species &mdash; so you and all nearby allies get Diseased too.

This "build", as it is Warrior's, doesn't have any big preparations. Just get to the foe and when you are adjacent to him, use Tiger Stance (use it always, when it reloads). Start with Power Attack and Desperation Blow and whenever they are reloaded, use them again. When adrenaline fills up, use Sever Artery and afterwards Gash. When target foe already suffered from your Desperation Blow or Sever Artery or someone other made him suffer from condition (brown triangle pointing down), use Virulence. Whenever somewhere around is a corpse and you ran out of Energy or you need quick heal, consume that corpse for your own profit.

As you maybe won't have a sword with additional damage while in a stance, you can, of course, bring Res. S. or S. of Capture. But Plague Touch would have a good use too. Another skill, which wouldn't go to waste, is Signet of Strength. {| cellspacing="0" style="border:1px solid #000000;" ! style="width:40px;background:#0060ff;text-align:center;font-size:13pt;color:#00e4ff" |   K E T O  A I O L O S
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Keto Aiolos (Rt/N)
Helping out the Xunlai guild: "the fourth vault" First, I wanted to try an embodiment of entire spiritualism &mdash; combination of Ritualist and Necromancer. I had even already found the build for him &mdash; Explosive Creation. As I like both of these two professions (proof is here), I thought I might like them together too. Not that I was wrong, but as I said in the beginning, I hate doing same things again. No, I'm not talking about the fact, that this would be my second secondary necromancer, but that Keir Bhaltair was born earlier and he already almost finished Shiro off.

But even if he's just on level 11 and completed just the 1st mission, he had 45 free slots Xunlai agents lack. As we are two people on one account, we need more space (because we are two, we play the game twice as long time, thus we have twice as many things, thus we need twice as much space). These two facts put together another fact, scilicet we will use Kétó Aiolos as another Xunlai.
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Victory!
In the end, I have an image I'd like to share with you. Sometimes, I take a PvP character to Fort Aspenwood or Alliance Battles. And when I was once in Alliance Battles, this thing happened. Afterwards, when I saw Karlos' Chronicles of Lamees and his "Ownage" image, I got an idea to show even bigger "ownage". And here it is. :)

In reality
I do not live only in game, better said &mdash; I do not live in game. Born in Czech republic, in its capital &mdash; Prague, I live a life not-in-game, although the life was short yet: I study on a high school and I am only... ehm... is it safe to tell it? Let's say, I am not adult yet. I study English and French at school.

Likes and dislikes

 * Favourite country (but CR): Japan
 * Favourite anime: Mushishi, Haibane Renmei
 * Favourite manga: Naruto
 * Favourite animated characters: Ginko (Mushishi), Kyuubi no Youko (Naruto), Hatake Kakashi (Naruto), Howl (Howl's Moving Castle), Reki (Haibane Renmei)
 * Favourite music band: if I have to choose someone, then Linkin Park, Chumbawamba, Manu Chao and Manau
 * Favourite colors: Black, jade, green-yellow, azure, lemon

Which Guild Wars character fits you most?
You scored as Assassin. Where the Necromancer is the master of death magic, you are the master of death itself. Your target's life lies in your hands, and you alone decide when it ends.

1. Assassin – 63% 2. Ranger – 63% 3. Elementalist – 50% 4. Monk – 44% 5. Necromancer – 38% 6. Ritualist – 38% 7. Warrior – 31% 8. Mesmer – 25%

If you also want to know what in-game class you are most and what least, the test for it is here. Good luck for being what you wanted most. :)