Burning Isle



See: Guild Hall.

The map is O-shaped with a huge hole in the middle. Defenders start southwest. Attackers start northeast. The Flag stand is northwest behind a lava pond. There is a direct way from the bases to the flag stand trough lava ponds and a zig-zag way over bridges. The souteast ambush-path leads trough big lava ponds guarded by neutral Flame Cursed Sentinels (they have the appearence of Flesh Golems) that do not move but have a very high damage ranged attack. You can kill them and they drop items.