Talk:Polymock

Did someone from Anet say specifically say it's chess like? Sirocco 21:37, 26 June 2007 (CDT)
 * Talk:Guild Wars Eye of the North&mdash; ♥ Jedi ♥ Rogue ♥ 21:55, 26 June 2007 (CDT)

"Polymocks are creatures that change into another creature and are involved in a chess-like minigame" - I really don't see where someone got that idea. As far as I know, Polymock is the name of the game, and a recent report stated it involves the player transforming into creatures and using their skills to battle. Changing this for now because all evidence shows Polymock being the name. (Also will add the new information.) Capcom 12:35, 13 July 2007 (CDT)
 * Don't remember where exactly, but in one of the interviews it was stated as being-chesslike, maybe one of the developer diaries.
 * polymorph Polymorph which sounds a lot like Polymock was a skill from Warcraft II, and it continued into Warcraft III and WoW. judging by the name, you're going to be mocking some sort of reference, if you turn into sheep or pigs, you're mocking Warcraft, no doubt about that(since Gw was made by defected Blizzard employees) if you turn into a small yellow mouse, then it's mocking pokemon, we'll have to wait and see though. I think Polymorph should be added to trivia for this.--Darksyde Never Again 01:03, 6 August 2007 (CDT)
 * The term 'Polymorph' is older than Warcraft, and the videos shown have you choose three pieces, each giving you a set of skills, and you fight one on one to the death. The first piece supposedly chooses your form. --Kale Ironfist 01:34, 6 August 2007 (CDT)
 * For those of you old enough to remember, the term Polymorph is in fact the name of an episode from an old old series called Red Dwarf, season 1 I believe it was. The polymorph was an alien life form that transformed into anything including inanimate objects, such as shrinking underwear. --BeeD 23:24, 12 August 2007 (CDT)
 * OH ma goodness! I remember that show xD--Gigathrash 23:41, 12 August 2007 (CDT)

I think Polymorph means "to change" in latin or sumthing... =) Majnore 14:32, 15 August 2007 (CDT)
 * Poly = many, morph = shape. Many shapes. Easy one. 75.42.151.26 00:43, 17 August 2007 (CDT)

From the information i gathered....i looked into it cus i'm realy looking forward to this...you basically break the laws of the game as we know it. You have no regeneration, and have up to 3 professions worth of skills(as of the photo i saw, might be more). I am also assuming that with 3+ professions, the game also breaks the 200 attribute point limit(if it even uses that system) or all the skills are redone to not need them at all. In this photo(http://www.flickr.com/photo_zoom.gne?id=1048832924&size=l), "Watch Yourself!" is an enchantment, and seems to not need adrenalin. Of the other 2 or so skills we know already, they too have been altered from there actual form, so i think this game follows no limitations to current game play, and could basically create it's own skills instead of using real ones(like dwarven boxing), but i think the creators wanted to make it feel similar to a strategic form of normal play. ....I'm done Serpent615 17:28, 22 August 2007

polymock pieces
You can actually get polymock pieces apparently (rare drop though) see: [] and [] aparently it drops in the frostmaw dungeon for those who want....PheNaxKian 18:08, 25 August 2007 (CDT)
 * I got one in Darkrime Delves. Strangely, it was a Naga Shaman too. --Macros 10:43, 26 August 2007 (CDT)

I also got a naga shaman polymock piece from darkrime delves.

Ditto --Roland of Gilead (talk) 19:26, 26 August 2007 (CDT)

I met a guy in game who said there's a different piece for each dungeon. I found the Naga in Darmrime, but I bought a Wind Rider and have no clue where it came from. That means theres still 2 more to find. --Macros 22:53, 26 August 2007 (CDT)

well it keeps on saying to get your starter pieces at 'rata sum'

anyone been there yet?


 * yup, here's a pick i've marked on where it is (zoomed out) if you can't see then well frankly your blind. []PheNaxKian 17:42, 31 August 2007 (CDT)

No more quests?
i just beat the necro guy and the other guy [solo master] quests for polymock and got the rewards. are there any more quets? If not.. how do i get a gold creature. i thought there was a quest to get one????

I'm at the same point too.I know theres a guy you can play in the vanguard area,but he says I'm not experienced enough to play him even tho I've played everyone else in the quests lol - SlapMeSilly


 * When i finished GW:EN i went back and i could do the quests just fine

Worked it out if you visit where the Necro guy is (sorry can't remember the name but he's in a Vanguard outpost) then go back to rata sum and find hoff he has another quest active to play this necro guy.Once you've defeated him you can go back to Hoff,claim your reward then face Hoff.Once beaten you can then go back to all Polymock NPC's and play them again but with Tournament rules.Think the problem around this are because of the people like myself who we're more interested About getting to play polymock than going further in the game (i.e.) doing Vanguard/Norn area after Asuran- SlapMeSilly


 * I've just kinda lost interest suddenly, sure it's nice completing the quests and the run-up to tournament (as well as unlocking those summon skills), but... I'm kinda left wondering... why bother, at 10 points for a relatively easy battle, or 50 points for a hard one, takes mabie 5 minutes, in that time you can score far more than that, espically if you've been in an area for a while and have built up you rewards 2-3k points/hour farming, vs 60-200 points/hour in polymock, now if you could enter a tournament each day and win a prize like the dungeons... that'd give it some life. --Nela 18:20, 8 September 2007 (CDT)


 * Why bother? Because its fun. GW shouldn't be about farming as many points as quickly as possible, it should be about having as much fun as possible. Dont forget that. DeathWeasel 11:11, 9 September 2007 (CDT)

Fun?? I hate this crappy game; it's more about reflexes than brains. I just want the summoning spells. If I could have gotten them some other way I would have. If I wanted to play Yu-gi-oh, I would buy the stupid game. sjj668 08:47, 15 September 2007 (CDT)

Possible bug
The main article says that your weapons and armor don't affect anything. However, if you're wielding a Vampiric weapon, it causes -10 health degen and probably will cause you to lose the match. This is especially puzzling if it's your first time playing Polymock... Krenn 00:31, 1 September 2007 (CDT)

Double KO bug
when you achieve a double KO, that means last skill used by eachother is lethal to both, you transform back to human character, but game says you won. This results in being stuck in human form (you still get full dmg from skills), you can't loose, as you get auto-rezzed (like quest npc's), though DP still works. This means you can wand any enemy to death and achieve a glorious and time consuming victory.--Kielus 09:01, 1 September 2007 (CDT)
 * Yeah, don't forget monsters have skills that deal 800 damage per hit. Good luck winning that. Don't even suggest prot spirit, as if you did, I would laugh at you. And you don't want me to laugh at you. I'm just that important. My laughter kills children. I've been indicted in the past because of this.. -Omigawa
 * Rethink your statement mr. important. had BHA loaded so just lucky. I gave idea, time consuming but still idea. and you wish not to be treated by my laughter. I'm that important that i sometimes am afraid to laugh not to cause armageddon. -Kielus
 * i like to sometime pretend im cool enough to try to sound cool on the internett User:Androidgeoff

The worst bug affecting me is just that sometimes I kill one of his pieces, and the next one never spawns, I'm just stuck as my polymock piece, sitting there till I zone myself back out of the area... Happened to me the only time I beat Blarp, and several times since when I've been doing well. I swear he cheats. He heals himself too. (EDIT: Now it happens EVERY time I kill his second piece,. The game breaks and his third one NEVER spawns.) -- Sunyavadin 03:48, 3 September 2007 (BST)


 * Yes the same thing happens to me i had his second one beat and the third never spawned then i tried again... and i failed miserably and trying to beat the third piece if only on the first time the third would have spawned after the second was defeated! Nowayman 00:27, 3 September 2007 (CDT)
 * I've experience it several times. It appears to be an error loading the health value of the opponent's polymock piece. I've taken out a full-health Kappa with a 600 damage Fire Imp fireball, leaving me stranded with the bug. --Scottie theNerd 05:43, 3 September 2007 (CDT)
 * Guru seems to have found the bug. It's apparently when you kill the polymock piece, but a hex or your final attack continues and hits the asura while he is choosing a new piece, killing him. You end up facing an empty podium. Solution? never use rising bile or a slow moving projectile when they have low health. Hopefully Anet will fix this soon. --Sunyavadin 13:13, 3 September 2007 (BST)

Ive had a bug which stated i had not enough energy for polymock lightning orb, while my energy was at 25 or somthing using polymock ether signet wouldnt help much... 86.80.108.137 17:03, 6 September 2007 (CDT)

I had that energy bug too, apparently you keep casting the 1 mana attack till you actually run out of mana(but it still will say 25), then use the signet. It still works but you won't know how much mana you have.---DK

Blarp
I cant beat blarp, please help me =( --84.112.37.174 07:59, 5 September 2007 (CDT)
 * Just try different pieces... &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 13:32, 5 September 2007 (CDT)
 * try kappa, gargoyle, fire imp
 * A guildie gave me some great advice: don't focus on damaging him, focus instead on losing as little health as possible by countering his major attacks skills :) Liselle Morrow 17:19, 7 September 2007 (CDT)
 * IDK about you guys, but Skale, then Kappa, then the Gargoyle worked for me first time i tried... idk why it was taken out of the article - Fikusan 19:01, 7 September 2007 (CDT)
 * I think it's really just down to finding your own style and playing the pieces you're most comfortable with once you've got the basics down. I find that in general I like starting off with the Gargoyle, as most of the times I can defeat any opponents first polymock piece with it and still have over 600hp left, giving me the advantage of being able to use Glyph of Power to deal a large amount of damage to the second piece without having to fear dying at the first spell. After that it's usually either Fire Elemental, Earth Elemental, Kappa or Fire Imp, depending on which pieces are unlocked Liselle Morrow 07:30, 8 September 2007 (CDT)
 * I always lead with the Gold Gaki piece. It has a high damage skill to use after the opponent uses glyphs that can do 900-1100 damage if you use it right, and another 300 damage skill that's a 1/4 cast interrupt on it. I almost always kill the first piece with 3500 hp left, and the second with 400-700 left against any opponent under tournament rules. Then I use the earth elemental to finish the 3rd one.-69.3.253.209 22:44, 8 September 2007 (CDT)

gaki
I have screens for gaki both icons and descreption if anyone wanna add ign- Vexy Powa

List of Pieces?
Do you think we should make a list of pieces for on the page and where you got them?

Solution with the normal set
It took me over 3 hours to figure out what was wrong... with me. I didn't have a strategy when playing polymock. I just didn't know what to do, and was expecting to play without any plan. Here is what I came up with and I finally won all of them. Feel free to drop me a thx message in game if this strategy helps you.

START
 * 1) your nrg>??: Polymock Power Drain + Shield + Glyph of concentration + most powerful spell
 * 2) your nrg=3: Polymock Power Drain + Shield + Glyph of concentration + Polymock Ether Signet + most powerful spell
 * 3) your nrg=2: SHIELD+Polymock Ether Signet
 * 4) your nrg=1: Glyph of concentration+Polymock Ether Signet+powerfull spell
 * 5) your nrg=0: Ether Signet

STOP AND WAIT TO SEE WHAT HE IS DOING IF: IF NOT:
 * 1) If he use a signet and it looks a powerful spell, interrupt.
 * 2) If he use a shield, and it looks a powerful spell, use the shield
 * 1) Use the cheap damage skill non stop

During the battle:
 * 1) your nrg=3: SHIELD+Glyph of concentration+Polymock Ether Signet+powerfull spell
 * 2) your nrg=2: SHIELD+Polymock Ether Signet
 * 3) your nrg=1: Glyph of concentration+Polymock Ether Signet+powerfull spell
 * 4) your nrg=0: Ether Signet

Edit: and do NOT move.

wtf does nrg mean?

Icyangel Strawberry 05:40, 13 September 2007 (CDT)
 * Energy, of course. Try saying the letters aloud. :) &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] kyrasantae   22:40, 17 September 2007 (CDT)

you can't use polymock power drain in step 2 because it is still recharging from step 1.

PVP
u guys think this should be made into pvp too?


 * It would be funny if they put a button, like the Trade one, that lets players to challenge in Polymock. Fei 16:56, 15 September 2007 (CDT)

Polymock for Survivors
Is Polymock a thing survivors should generally avoid (at least before reaching Legendary Survivor) - does the death of your polymock piece increase your character's death counter?

Razbaz 17:34, 14 September 2007 (GMT)


 * I would avoid Polymock until Legendary Survivor if I were you. The death of a Polymock piece doesn't count as a player death, HOWEVER: you can die in this game. One way to do it is to lose one of your pieces while you have a degen effect on you. This will carry over to your character between playing pieces and could kill you if you don't pay attention.
 * I can also dimly remember someone talking about losing his Survivor to a bug (of course, degen carrying over is almost certainly a bug too), but can't recall just how that happened. I wouldn't take any chances anyway.


 * Ailar 02:00, 16 September 2007 (CDT)
 * On the other hand, go and play some Boxing. I hear that doesn't give you deaths even if you "die", and the dungeon is a repeatable quest. &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 02:09, 16 September 2007 (CDT)
 * According to the latest edit, you DO get a death if you are KO'd a certain number of times, so I dunno about that. [[Image:Entropy Sig.jpg]] (T/C) 02:10, 16 September 2007 (CDT)

When pvp
Is polymock going to be pvp? gaily dont said about that, have you any news?
 * You can play some human polymock with some guildmates if you have enough for 3v3,4v4 ect. Just get a build and have 1v1 fights, once a person dies, the next person moves in. I've played this with my alliance, then wont stop bugging me to play it now.~Piro~ 20:20, 17 September 2007 (CDT)

a dumb question
Is this turn based or not, I don't have EOTN so I don't know. &mdash; S h  a  d  y  G  u  y  13:29, 20 September 2007 (CDT)
 * Real time, just like any other battle. Oh, and your sig looks like it's too long (code wise). GW:SIGN. &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 17:21, 20 September 2007 (CDT)
 * Actually it does seem to be short enough for GW:SIGN to make it legal (254 characters if you don't count T/D) and not quite 3 lines on 800x600, but it's still really long... --Gimmethegepgun 17:53, 20 September 2007 (CDT)
 * Err, wait, I'm not on 800x600, I'm on 1024x768 :/ Well, someone else should check that one, but the character length is permitted --Gimmethegepgun 17:54, 20 September 2007 (CDT)