Movement speed

Movement speed defines how fast a character can run/walk from one point to another. It does not affect, nor is affected by, attack speed or activation time. Teleportation does not count for movement speed.

Due to a lack of standardized in-game distance or time measurement system, it is hard to meaningfully test movement speed objectively, especially with respect to skills or effects that affect movement speed for a short duration of time. Rough measurements indicate that strafe (sideways walk) speed is 3/4 forward speed, and backward walk speed is 2/3 forward speed. Diagonal forward-strafe speed is identical to forward speed; its direction is displaced roughly 30 degrees from forward. Diagonal backward-strafe speed is identical to backward speed; its direction is displaced 45 degrees from backward.

Related articles

 * Movement speed skills quick reference