Hex

A Hex is a spell that places an enemy target at a disadvantage. Some Hexes can reduce an enemy's armor level, their energy regeneration or their movement speed while the Hex is in effect; other hexes will inflict damage on on an enemy if they do certain acts, like Empathy that damages those who attack; and some hexes will simply causes damage, like Wastrel's Worry.

Many hexes are available to Mesmers and Necromancers and a few are available to Elementalists and Monks.

When an ally has a Hex cast on them a purple down arrow will appear on their health bar in the party window. If the player suffers health degeneration as a result of a Hex, then his entire health bar will turn purple and begin to decrease.

For a list of hexes, see Category:Hex Spell.

Skills that can remove hexes

 * Mesmer Skills:
 * Shatter Hex (from ally)
 * Inspired Hex (from ally)
 * Shatter Delusions (from foe)
 * Monk Skills:
 * Contemplation of Purity (from self)
 * Convert Hexes (from other ally)
 * Purge Signet (from ally)
 * Remove Hex (from ally)
 * Smite Hex (from ally)

Skills that directly involve hexes in other ways

 * Ranger Skills:
 * Melandru's Resilience
 * Nature's Renewal
 * Monk Skills:
 * Dwayna's Kiss
 * Holy Veil
 * Mesmer Skills:
 * Hex Breaker
 * Mantra of Persistence
 * Necromancer Skills:
 * Feast of Corruption
 * Soul Barbs
 * Elementalist Skills:
 * Lightning Touch