Forced death

Forced deaths occur whenever damage or health degeneration are not the cause of a character's health reaching zero. These deaths do not count towards the /death command count. In the past, a few of these (especially the cinematic deaths) were bugged and did count, but they have been fixed.

Examples

 * Full-party deaths:
 * Failing a Cooperative Mission (an allied NPC dying or a timer running out, etc.).
 * The entire party using the /resign command.
 * The entire party being "killed" during cinematics such as at the end of the Vizunah Square mission.
 * The Resurrection Shrine demonstration during the tutorial quests (Mantid Hatchlings for Canthan characters and Rally the Recruits (Tutorial) for Elonian characters).
 * Being "served" by Abaddon by dancing during the Abaddon's Gate misison.


 * Deaths from Environmental Effects:
 * The crushers in Sorrow's Furnace and Fahranur, The First City.
 * The firespitter environmental hazard in the Consulate Docks mission.
 * The Sulfurous Haze environmental effect in The Desolation.


 * Deaths in outposts:
 * Being killed by Mad King Thorn during the Halloween finale events.
 * Being killed by a Grentch during Wintersday.
 * Being caught by a Lesser Grasp while carrying a Celestial Charge in Shing Jea Monastery during the Dragon Festival finale events.
 * Being killed by the Mursaat that invaded Maguuma Stade during the Mursaat Rally.


 * Other:
 * Dying due to the death of an ally you resurrected with Death Pact Signet.
 * Dying while under the effect of Vengeance or Unyielding Aura (PvP).
 * Dying in the Dragon Arena during the Dragon Festival.