Talk:Dungeon

I certainly hope that the Dungeons in Guild Wars is not the standard time-sink elements of other conventional MMOs (read WOW). Though we'll have to see it after the expansion is released. - Lundfoci

Ah, someone removed it, well, here is unofical dungeon list: Grima.worm@seznam.cz 07:02, 8 August 2007 (CDT)
 * Cathedral of Flames - 3 levels
 * Catacombs of Kathandrax - 3 levels
 * Rragar's Menagerie - 3 levels
 * Jelly Den - 2 levels
 * Oola's Lab - 3 levels
 * Shards of Orr - 3 levels
 * Arachni's Haunt - 2 levels
 * Vloxen Excavations - 3 levels
 * Heart of the Shiverpeaks - 3 levels
 * Bloodstone Caves - 3 levels
 * Bogroot Growths - 2 levels
 * Raven's Point - 3 levels
 * Battledepths - 3 levels
 * Sepulchre of Dragrimmar - 2 levels
 * Frostmaw's Burrows - 5 levels
 * Darkrime Delves - 3 levels


 * That mention of "Bloodstone Caves" makes me very excited. :D --Valentein 07:58, 8 August 2007 (CDT)

Confirmation needed:
 * Do dungeons reset the prize chest to be reusable? As in: Can you do Frostmaw's burrows and receive the final chest reward 2x?

thank you Mister Muscolo  03:42, 27 August 2007 (CDT)
 * You can repeat the dungeon quests as many times as you like, meaning, you can get the end of dungeon chest as many times as you like 195.7.34.253 04:47, 27 August 2007 (CDT)

You are missing OOZE PIT, and the one wher Kilroy takes you to get at some summit dwarf. They are both in the 18 positions handbook received from herald at EoTN.

doesnt the Tomb of the Primeval Kings also count as a dungeon, technically? Twiggie 09:00, 29 August 2007 (CDT)
 * Officially, dungeons are introduced with EotN. The Tomb isn't called a dungeon (that designation did not exist in the GW context until recently), but yes, technically it is very similar to a dungeon. --84-175 (talk) 09:32, 29 August 2007 (CDT)
 * I think it's a good idea to have these "Dungeons" (pre GW:EN or not) listed together in a single page for easy read. Also, I've noticed that "Sorrow's Furnace" and "Tombs of Primeval Kings" are already added. How about "Underworld" and "Fissure of Woe"? --Lundfoci 21:22, 2 September 2007 (CDT)

Remove all non-EotN areas(except ToPK)
In the article, it clearly states that "dungeons" are "chained instances". Only the Eye of the North dungeons and Tomb of the Primeval Kings are more than 1 instance. DoA may also be on the list because it is more than 1 area and you can go inbetween them without hitting a city. But the rest of the stuff on the list is just areas that you don't have a map for until you explore it. I really don't understand why those areas are there. And they don't behave in similiar ways. The only thing similiar is that they don't have a map. Dungeons have rewards at the end, including ToPK, DoA, and all of the EotN ones. Please respond. Thanks. Nilator 10:44, 3 September 2007 (CDT)
 * Glint's Lair is in essence a chained instance as well, and also off the exploration map. But I agree that it doesn't seem appropriate to list everything here as a "dungeon" - perhaps as some higher level category of instance not counting toward exploration, with dungeons asa sub-category of that.  --[[image:Epinephrine.jpg]] ~ Epinephrine 13:30, 4 September 2007 (CDT)

Repeating
Is it possible to do a dungeon again after taking the quest reward, or did I just screw my monk out of ever doing Vloxen Excavitions again? 69.109.161.67 13:41, 3 September 2007 (CDT)
 * Dungeon quests are repeatable. -arual 12:28, 4 September 2007 (CDT)

Chests???
Does every dungeon have a chest at the end? if not.. can we list the ones that do?
 * I believe every dungeon with an associated dungeon-quest for it has a similar chest at the end. --Mafaraxas 17:47, 4 September 2007 (CDT)