Talk:Spiteful Spirit

I have NEVER found Nighh SpineChill south of Camp Rankor. A little south and a bit further east, yes, but never directly south.
 * Actually just found him south of Rankor last night. Or maybe the night before. In any case, exit Camp Rankor and follow the only available path -- and there he was with his Azure Shadow buddies. --Nkuvu 09:41, 30 December 2005 (UTC)
 * I found him just outside Rankor many times, as the first boss along the path. You can zone out of Rankor, run down the path a little holding down CTRL until you see a boss. If it's not Nighh SpineChill, zone back into Rankor and repeat. This way it took me max 4-5 times of zoning in and out until I had him. -- 00:13, 15 February 2006 (CST)

Coverup Hex
And a coverup hex is...? Just any hex added later? --Nkuvu 14:46, 28 December 2005 (UTC)
 * Yes, generally. Though the term usually implies cheap, fast-casting, fast-recharging, or area-effect stuff - something that is cost-effective to use as a buffer against dispelling even if the effect itself is worthless (Parasitic Bond is a great example). See the article linked to from this page. 141.161.54.59 06:33, 30 December 2005 (UTC)
 * I should note that when I put my comment into the Talk page, that article did not yet exist. But thanks. --Nkuvu 09:41, 30 December 2005 (UTC)

The Shadow Lord in the FoW uses this skill. I assume it can be capped off of it, but I've never brought a signet in to the FoW. Anyone want to check and see if this can be capped off of the Shadow Lord, and if so update the Acquisition section? LordKestrel 05:33, 30 December 2005 (UTC)


 * He's not a boss. Neither shadow lords down there are bosses. I have never gone down with a sig of cap to prove it, but they have no aura, their bodies do not stay forever and they don't give morale boosts. The only boss is the Priest of Menzies. --Karlos 05:43, 30 December 2005 (UTC)

Level 10 ice golems
That should have been checked more times, as a troll/giant farmer in talus chute I can safely say that the level 10 golem and summit crusher can spawn anywhere, and they're usually killed as soon as you see them by a passing group, I don't know if they are there by mistake, or an easter egg :) I'm removing the bit about the golem anyway. 23:18, 14 February 2006 (CST)

Assassin Nightmare
I loved Spiteful Spirit before the Factions release, but using this skill on Assassins has totally amped my love for this spell ten-fold. With the assassin chance at double-striking, the damage is usually done so fast that your prey is usually dead before they even have the chance to see that you've cast it on them. And if they happen to be near a group of more prey, well, that's just a bonus. I must admit that in PvP, I've actually gotten to the point that I save this spell specifically for assassins that try to shadowstep to me in an attempt to take down my minion production. Even with a mere 10 points spent in curses, this spell is very effective.--Xis10al 13:32, 25 May 2006 (CDT)
 * Don't forget about Reckless Haste. [[Image:Chuiu Me Icon.png]] (T/C) 13:53, 25 May 2006 (CDT)
 * I haven't tried this skill out yet as a cover, but have had it recommended to me a couple of times now. Might have to give it a serious look, thanks.--Xis10al 14:57, 25 May 2006 (CDT)
 * It is no good as a cover. 25 seconds recharge means you cannot reapply it if removed, and a 2 second cast time means that it can be interrupted, especially if they figure out that you are using it to cover. It is hard to beat Parasitic Bond for effectiveness as a cover hex. Koyashi 15:40, 25 May 2006 (CDT)
 * It shouldn't be ment as a cover either. I throw it on before SS and then I throw on parasitic bond after SS. Sometimes Defile Flesh or Malign Intervention also. [[Image:Chuiu Me Icon.png]] (T/C)  22:21, 25 May 2006 (CDT)

Most popular skill article (16:27, 27 May 2006 (CDT))
As of when I just checked, Spiteful Spirit is the most popular skill article, ranked 99 overall with 56,242 views. Barely closing in are a group of elites in the 46,000 views range. That's quite some lead I must say. - 16:27, 27 May 2006 (CDT)

Reckless Haste
I think someone needs to add into the build the part about reckless haste because i found that with the other skills much more effective than those skills alone.

related?
how are Arcane Echo and Awaken the Blood related? just because they're used together doesn't mean they are related. are "Charge!" and shock related because of W/E Charge Sword? --Honorable Sarah 17:02, 10 August 2006 (CDT)

AoE-ness of Spiteful Spirit
I made the edit to the page that reflected monsters fleeing if hurt by this skill too many times, but I had no hard evidence. I had heard about everyone saying the same thing, and generally if a N/Me tells me his curse has been nerfed, I'd believe him. But... the fact remains, I can't find it in the official release, or in the GuildWiki Notes. If anyone can confirm/disprove the "nerf," your edit would be greatly appreciated. -Auron  15:12, 26 October 2006 (CDT)
 * Well first you have to understand that the entire "AoE system/Monster AI" has been redone. Monsters no longer run from AoE if they have alot of health. SS has been thrown into the same category as fire storm and malestrom but monsters react differently to them now. If mobs have low health and you are healthy they will run away from SS and anything else.--Coloneh [[Image:Coloneh.png]] 22:16, 27 October 2006 (CDT)

So pretty much its been nerfed, but not enough to render this build useless in pve, as it will work on taking groups health down to 50% causing them to flee, but be picked apart by your teamates. Although it will never die in PvP too many bonehead sins don't pay attention and fall easy prey.

Also though, i find the AI does not always react to SS as the way it does to firestorm lots of the times. Ive made so many npcs kill themselves still, its not even funny.Also this is a great anti melee killer combined with Insidious Parasite and empathyKill Allman 19:12, 30 November 2006

I'll show anyone who would like to see that this doesn't trigger AoE panic. Atleast, not in the 2 days it took me to tear through NF switching between SS and MM, and all of the stuff I've done since then. And if it does trigger AoE panic, they must die so fast for me that the point is moot. Even throwing in Desecrate Enchantments doesn't make them run around like crazy. Cutsman 03:14, 7 December 2006 (CST)

It's not handled the same way as DoT spells like Fire Storm. The update that people claim made it that way simply changed the monster AI for what to do when taking damage while not being a 'direct' target. Empathy and other similar skills can cause the same behaviour ;) Zdain 03:58, 8 December 2006 (CST)

Prophecies?
Hi, one question do i HAVE to have GW prophecies to get that skill???!?!?!

plz answer to : bokaj_san@hotmail.com


 * Yes.. &mdash; Skuld 12:52, 19 November 2006 (CST)

Attacks and attack skills
if a warrior/ranger/sin/dervish(or any other) uses an attack skill (eg. gash) will they take the damage twice from the attack and the skill they used. Bloobird 15:51, 27 November 2006 (CST)
 * No. Unless the attack skill actually causes you to make two separate attacks (e.g. Dual Shot or Sun and Moon Slash). &mdash; 130.58 (talk) 15:53, 27 November 2006 (CST)

Can anyone test if SS strikes more than once on a scythe-wielder? -- (-Da*Man-) 19:14, 28 November 2006 (CST)
 * I dont see any reason that it would.Its 1 attack. the hits dont matter, all dervish attacks work like a short range barrage.--Coloneh RIP[[Image:Coloneh.png]] 17:31, 5 December 2006 (CST)