User talk:Sigm@/Ulfsark

Are these single or double handed? If single I really want a +5 energy one for a caster...Lord of all tyria 14:01, 16 April 2007 (CDT)
 * Two-handed. they are about.. twice the lenght of a spear, you can;t carry it in one hand. &mdash;[[User:Sigm@|Sig mA

]] 14:03, 16 April 2007 (CDT)
 * But my ele defies physics all the time, oh well who needs a focus really? Lord of all tyria 14:03, 16 April 2007 (CDT)
 * Not someone with 10 energy standard. &mdash;[[User:Sigm@|Sig mA

]] 14:05, 16 April 2007 (CDT)

Barbarians shouldn't have heavy armor, that sort of defies the point of barbarians. Tycn 22:20, 16 April 2007 (CDT)
 * I agree, they should have really high health, low armor, and then damage reduction as an added mechanic. [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  22:21, 16 April 2007 (CDT)

Barabian seems just to general, you should try and give them a Norse name (considering GWEN is most likely based on them). Ulfsark match your description. Solus  02:36, 17 April 2007 (CDT)

This is Warrior II... --Rickyvantof 10:49, 17 April 2007 (CDT)
 * I'll change the name to Ulfsark, Armor about 65 AL? or is that too low? What is the basic health of a normal profession? 600? &mdash;[[User:Sigm@|Sig mA

]] 05:43, 19 April 2007 (CDT)

Normal proffesion hp is 480. Ulfsark were fierce warriors who wore little armor but attacked with great speed and feriosity. So 65 is a good amount, I'd imagine a meleer couldn't probaly have lower. Solus  05:53, 19 April 2007 (CDT)
 * I changed a bit here and there, better now. &mdash;[[User:Sigm@|Sig mA

]] 06:02, 19 April 2007 (CDT)

1000hp :) Drop armor to 60 then and give them around 650hp, hat seems more realistic. Solus   06:10, 19 April 2007 (CDT)
 * Still too much, ~550 would be more reasonable. Tycn 04:23, 22 April 2007 (CDT)