User talk:Marksmen of Hell/Shutdown Team Build

stubbed the build, nowhere even close to be completed...--Manbeast15 16:18, 23 April 2007 (CDT)

Discussion
I'll try my best to answer any questions you guys have, just shoot. Marksmen of Hell 13:04, 24 April 2007 (CDT)

This build would be destroyed by any competent team. No good splitter on the team, only hex removal is shut down easily by humility, crappy monks, crappy shutdown (draw conditions/purge sig >>>>>> this build). Basically, one problem that I've seen very often is that people design builds assuming that everything they do is going to work out perfectly. Let me tell you, that isn't the case. You should design a build with a central theme, but with a lot of strong, versatile characters that can change tactics when the enemy screws up your plans. --Theonemephisto 16:24, 24 April 2007 (CDT)