Talk:Sorrow's Furnace

This is a good example to bring up this issue. In this area (and others) there are NPCs that only pop up if you are doing a quest. I don't think these should be listed as NPCs in the area because: a) At any other time they won't be there. b) When they are there, you will know because the quest will guide you to them.

In this regard, I think the four guys from To Sorrow's Furnace should be taken out. Because if you just walk into the Furnace, you won't find them.

A trickier issue though, is NPCs that give quests and then go. For example, Cynn and Mhenlo in the Eastern Frontier, if you do the quest, you'll never find them there again. If you don't you'll always find them. Ideas? --Karlos 16:38, 10 Sep 2005 (EST)


 * We could deal with it by putting in a caveat of (only appears during XXX quest) or (appears until the completion of XXX quest) or something to that effect. That's what I've been doing with quest specific monsters (see Worm Queen).  --Rainith 16:52, 10 Sep 2005 (EST)


 * I agree. I've been doing this with some mobs, too. :) --Eightyfour-onesevenfive 18:28, 10 Sep 2005 (EST)

24.85.132.217's edit is amusing. --Fyren 14:38, 12 Sep 2005 (EST)
 * I took it out. It's confusing to a person going there the first time. As a person who has been there a lot, I can read it and understand it, but, quite frankly, I don't need it. I know what's it's tryin to tell me by heart. In return, the map from GameAmp is just far more useful. --Karlos 18:00, 12 Sep 2005 (EST)


 * It's trying to tell you all the known spawn points of over a dozen bosses, I doubt you know all that by heart. Even if you do, there's no way you could've learned it from the 'much more useful' map from GameAmp, which doesn't list a single boss location. The crude ASCII map would be quite useful to anyone looking for a specific boss, and for anyone making a better boss map.