Talk:The Underworld

Can someone put in a list of the creatures found here and what they drop?


 * Put a link to the category. there you'll find all critters, and in each critter's page you'll find what they drop. --Karlos 02:21, 20 October 2005 (EST)

Rubies & Saphires
"...Rubies, & Sapphires drop here." I think this should be removed, they're random drops anywhere aren't they? 04:38, 11 December 2005 (UTC)

2 Underworlds
Since articles about the (new) underworld are spreading, we should fast decide on how to deal with the issues of 2 areas of the same name, or we will have to clean up more and more articles by the hour. Some possibilities:

--Xeeron 05:18, 20 January 2006 (UTC)
 * disambiguity and Underworld(location1)/Underworld(location2)
 * Not naming the new underworld underworld
 * Treating underworld as a huge area (like surfaceworld) and making articles for each entrence


 * I'd go with "Not naming the new underworld underworld". Since the "new" Underworld is only one small area in a series of challanges (the former PvP maps of the Tombs) I wouldn't link it with the "old" Underworld at all. That PvP-Arena has always been called "Underworld" anyway, only that it isn't a PvP-Arena anymore. I'd rather edit the Tombs article to reflect the changes and describe the "new" areas there. Since it looks like it is going to stay that way anyway (see Talk:Tomb of the Primeval Kings (Location)). --Eightyfour-onesevenfive 05:48, 20 January 2006 (UTC)


 * Damn ANet always mixing up the terms. >:( Underworld, Rift, The Mists, ... Looks like not even the devs themselves have a clear picture. -- 07:00, 20 January 2006 (UTC)

Second Image
Second image was removed because it served no purpose. It's a picture of a Bone Pit, if you check the Bone Pits article you'll see we have a picture there. And if we put that picture in the main Underworld article, then why not the Ice wastes, the Twin Serpent Mountains and the Spawning Pools? --Karlos 13:45, 25 January 2006 (UTC)
 * Sorry about that I didn't even know those things got a name, I just wanted to show diversity of UW. --Neck 14:01, 25 January 2006 (UTC)

Cause of problems?
As a kinda in-depth thing, did anyone think what is actually the reason? The Four Horsemen quest might indicate that it is somehow connected to Dhuum -- Lavvaran 10:25, 7 June 2006 (CDT)

Map Link old
The map link from GWOnline is old and no longer works. It would be good if someone could get a newer one. -- Curse You 14:35, 27 July (EST)

How to go in UW
How can I be able to enter the underworld, if im in a party they say that I'm ascender(or something)
 * You need to be acended. See the article Ascension to know how to do it on the campaign you own.&mdash; ├ A  ratak  ┤  11:16, 7 December 2006 (CST)

Repeatable quests
For some reason the last two quests in the list aren't marked as repeatable. I've never done them, but I suspect that they are repeatable too, so I'm adding the icons. -- (talk) 23:58, 13 August 2006 (CDT)
 * Yeah, I wanted to do this aswell, but thought of checking first. anyway, when I'll check it, I'll add my conformation. Foo 04:27, 14 August 2006 (CDT)

A few questions about the underworld
Most of my guildies at hope are killing time before Nightfall comes out and are interested in trying out the underworld, from what I know it seems the best way to take on the Underworld is through a trapping team, is it possible to effectively fight in the underworld without trappers or a trapping team? I'm guessing the answer is yes but it is very difficult but eh... a few pointers please (on top of the tips section already in this guide) --Jamie  05:34, 1 September 2006 (CDT)
 * There is the 55-ss-nuker plus another monk who can support and 55-bond the first one when needed. if you need any help, I'll be happy to come along. Foo 05:46, 1 September 2006 (CDT)


 * Another Idea I thought of trying, is a flesh-golem factory. you need two necro saccers-healers, around two other necros to maintain 10 golems each, a fast-cast rezmer, and maybe some kind of a monk. could be the mesmer maybe. Foo 05:51, 1 September 2006 (CDT)


 * You can only have one golem per character &mdash; Skuld 05:52, 1 September 2006 (CDT)


 * Oh can I? Foo 05:53, 1 September 2006 (CDT)


 * There was a bug that allowed you more than one, but it has been fixed by now. --Xeeron 05:54, 1 September 2006 (CDT)


 * pfffffffff. if the fact that you can steal other's minions is considered a bug, then the fact that you can manipulate healing and protection skills to make yourself invinsible should be considered one aswell!! Foo 05:59, 1 September 2006 (CDT)


 * http://www.guildwarsguru.com/forum/showthread.php?t=3047783 Balancing issues ;) &mdash; Skuld 06:19, 1 September 2006 (CDT)
 * Haven't tried it, although what if you do not have Flesh Golem with the person using vetra's gaze.

Map
From Guru: * Improved the Mission Map (the window accessed by using the "U" key) so that it works properly in the Catacombs, the Underworld, and Fissure of Woe, where previously it showed only black.

So does anyone have a screen of the map? thatd probably be something good to add and to get rid of the "Areas w/o a map" Link considering this is invalid now.--69.107.109.252 19:21, 14 September 2006 (CDT)


 * Here's a map if you want to add it to the article Image:The Underworld map.jpg --Smurf [[Image:User_Smurf.gif]] 19:34, 14 September 2006 (CDT)

Thinking about Nightfall Lore...
Anyone stopped to think that "The Hall" in the Underworld might not actually be the Hall of Grenth, but it might be Abbadon's Cell, which Kormir talks about during a quest? Think about it, the 5 True Gods imprisoned Abbadon in the Realm of Torment, which I belive is another name for the Underworld, and that imprisonment in a cell, means as in a physical cell, then the massive locked door might not be Grenth's living room, but the cell of Abbadon, and the glow from it might be to trick any foolish adventurer into unleashing him onto the world again. Think about it, yah? *foil hat* - Patch of Celestia 18:08, 30 October 2006 (CST)
 * I think the Realm of Torment is PART of the Underworld (maybe underneath?), but not in the part we can visit.

The last mission takes you into his cell, which doesn't show the other end of that door.


 * The Underworld, The Fissure of Woe, and the Realm of Torment are all separate areas. Their only similarity is that they all reside in the Realm of the Gods. --SLeeVe 00:07, 26 March 2007 (CDT)

Grasps
Is there any way to get past the grasps in UW without tanking them? Is it poissible to run? Sorry, im new to UW... Link To The Future 17:37, 13 December 2006 (CST)

chest at end
Someone said that there is a chest at the end if you clear it all. Is this true?
 * Two thousand health, chests will spawn at each Reaper (except for the one in the labyrinth) upon completion of that Reaper's quest. There is no end to the UW per se... just different areas. --Warwulf 15:41, 31 March 2007 (CDT)

Hard Mode
Seems to me like hard mode UW is only the usual buffs, (speeds), and a few levels higher mobs. (aatxes at 32, dying nightmares 25, darknesses 30...). no new skills. Aatxes are still eliteless. I would suspect this is true for FoW too. point is, hard mode uw is not much harder then usual. Foo 13:41, 20 April 2007 (CDT)