User:FR0z3n.S0u1

First and foremost: a stress-meter.



Now, for all the rest.

1. This user has actually PROVEN that every single mission in GW is doable as a team of TWO people with SIX heroes. Yes, that DOES include Hard Mode.

2. This user has MISERABLY FAILED to prove that only professions needed in PvE are: Mesmer, Necromancer, Elementalist and Monk (including secondaries). Reason: Using of a Ritualist is sometimes absolutely inevitable...

What's done so far:

Completed Guardian of Cantha title with mentioned party. This includes:
 * Unwaking Waters
 * Eternal Grove (created 2 semi-independent groups)
 * Vizunah Square
 * Tahnnakai Temple
 * Raisu Palace

Completed Guardian of Elona title with mentioned party. This includes: PHailures:
 * Garden of Seborhin
 * Dzagonur Bastion (same party as for Eternal Grove)
 * Jennur's Horde
 * Gate of Madness
 * Pogahn Passage: had to use Ritualist (hero) to defend from a huge mob at the stairs.
 * Gate of Desolation: had to use Ritualist (hero) to defend against Awakened Dune Carvers.

Skill idea. I REALLY want to see this.

Nosebleed (Necromancer, Curses, Elite Hex Spell).

For 1..10 seconds target is hexed with Nosebleed and suffers -1 Health degeneration. When Nosebleed ends, target is Dazed 1 second for each second Nosebleed was in effect.