Shock

Acquisition
Skill Quests: Skill Trainers:
 * None
 * Mazzim (Fishermen's Haven)
 * Tengsao (The Amnoon Oasis)
 * Dakk (Ember Light Camp)

Usage & Notes

 * For very low energy cost, this skill does moderately high damage as well a knockdown. The knockdowns can useful for interrupting a Warrior's Healing Signet, a Resurrection Signet or a critical spell for a healing monk.
 * Note that this is not a spell but a skill/ability. Hence Shutdown Mesmer techniques such as Backfire and most interrupt skills will not work on it. Also, the ranger primary Expertise will decrease the energy cost. On the downside, Glyph of Energy is not a viable skill to remove the exhaustion caused by shock, as it is not a spell.
 * An obvious disadvantage for its cheap cost is that it causes exhaustion. There is always a danger with cheap, fast casting/recharging skills of quickly filling the exhaustion bar.
 * This skill is perfect for combining with skills that deal extra damage to knocked down foes. Unlike regular attacks, this skill will always hit and requires no adrenaline. Examples include Aftershock, Crushing Blow and Falling Spider.
 * Use Shock to snare your foe, freeze them in place with Frozen Burst then follow up with Lightning Touch.

Related Skills

 * Lightning Surge
 * Meteor
 * Water Trident
 * Whirlwind
 * Backbreaker (Warrior)
 * Devastating Hammer (Warrior)
 * Hammer Bash (Warrior)