Talk:Dark Aura

when you lose that hp, for dark aura does that count as sacrifising?
 * No. Sacrifices are percentile, not absolute. --130.58 03:03, 3 April 2006 (CDT)
 * well would basically create an endless chain of damage. because whenever you sac, you sac again. but thankfully it doesn't work that way

usage
the usage section claims that vamp spirit can be combined with touch of agony. however, as touch of agony is a skill and not a spell this is not possible and hence incorrect.
 * I rewrote the notes, but you could also have changed them. --68.142.14.39 15:46, 14 August 2006 (CDT)

this should be "and you lose 17...5 Health" not 5...17, sometimes I hate anet for their conservative thinking

that would be totally overpowered, even if not combined with AotL! - [[Image:Feast for the Dead.jpg|19px]]Leader Rat (talk) 04:14, 11 January 2007 (CST)

no it wouldn't.

hmmmm. does stoneflesh reduce the damage?--Coloneh RIP 18:25, 25 February 2007 (CST)
 * I am pretty sure it doesn't since health loss does not qualify as damage. Defiant Elements  (talk ~ contribs)
 * The life loss caused by Dark Aura could perhaps be better described as damage taken, as it is reduced by Life Sheath, Union, and other skills that reduce damage and also triggers effects that occur on taking damage such as energy gain from Balthazar's Spirit. So stoneflesh does reduce that damage? M s4 18:52, 6 June 2007 (CDT)

Use with Contagion
Nevermind saw the note on the Contagion page :P Sefog 14:43, 21 June 2007 (CDT)

Target Ally
Kind of random that this isn't a self enchantment, but one that targets an ally. Has anyone in this history of GW used this on an ally? --Heelz 03:08, 25 July 2007 (CDT)
 * I've seen someone run an amusing build in GvG with two necros using this on two modified touch rangers. The rangers had, I think, touch of agony and its duplicate.  --Fyren 07:32, 25 July 2007 (CDT)

??
why does the damage taken scale upward? It's penalizing you for having a higher attribute. The only other skill that i know does this sort of thing is Headbutt, but that's actually useful to a warrior.-- (Talk) (Contr.) 23:16, 28 August 2007 (CDT)
 * It's because as the damage to yourself increases, so does the damage to your enemies, that's why this is on many bomber necros skill bars, it has high AoE damage when combined with spam sac skills. It would be way overpowered if you lost 4 health at 16.--Gigathrash 23:38, 28 August 2007 (CDT)

imba?
And a Monk with Mark of Protection and/or Healing Seed an u can do 1500dmg/sec because you can spam Death Nova without paying Energy as often as you can press the key per second, because Shadow Walk cancels it every time and you sacrifice health every time and you trigger Dark Aura...
 * Nova has a 2 second activation time.. --[[Image:OrgXSignature.jpg]] 17:29, 21 March 2008 (UTC)
 * Me viper and prog tested this. Its freaking imba. Shadow walk disables the use of Nova, though you still sac. Deals 6000 dmg + in 10 secs SOLO. &mdash;♥May♥ Wick♥ 17:31, 21 March 2008 (UTC)
 * Viper, Prog and I, May :p OrgX, the activation time doesn't come into effect, but the sac still occurs. Waiting for the nerf already. Jam[[Image:Jamster Sig.gif|19px]]ster 17:32, 21 March 2008 (UTC)
 * Meh, disenchant. --[[Image:OrgXSignature.jpg]] 17:33, 21 March 2008 (UTC)
 * How do you stay alive... --Macros 17:35, 21 March 2008 (UTC)
 * Still works freaking well. You say that, but it owns. Methinks somone doesnt like being wrong ^^. Macros, you have a monk using Brot bond, SoA and Helaing Breeze (Prot spirit works as well), and you have 55/105 health. &mdash;♥May♥ Wick♥ 17:36, 21 March 2008 (UTC)
 * Actually it's bugged - when you try casting Death Nova while under the effect of Shadow Walk, it will give a "You are unable to cast any enchantment spells" message while still counting Death Nova as being cast, thus triggering Fervor and Dark Aura. Every other game in the HoH you'll see a team abusing this. It's somewhat resembling the Signet of Ghostly Might bug and I expect this to be fixed within the next few hours. -- Sai Qui 17:37, 21 March 2008 (UTC)
 * Its actually cultists fervor thats bugged, if anything. &mdash;♥May♥ Wick♥ 17:41, 21 March 2008 (UTC)
 * No, I think it's Shadow Walk that's bugged --Gimmethegepgun 18:03, 21 March 2008 (UTC)
 * This shit is crazy. It was ok this morning in TA, maybe only 1-2 teams running it. Now, its crazy. Lord of all tyria 18:05, 21 March 2008 (UTC)
 * Shadow Walk is bugged, ye. It should make it so you cant even start casting enches, so it can never trigger an "on activation" or "on cast" trigger. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 18:21, 21 March 2008 (UTC)
 * Hey guys, just tried something else out. Throw in Dark Bond and Demonic Flesh with Death Nova and spam all 3 with 3 fingers --Gimmethegepgun 19:00, 21 March 2008 (UTC)
 * Still the same, assuming you're not taking damages, spamming differnet numbers doesn't cause you to gain more health, that only helps if you're being bombarded. Lost-Blue 19:02, 21 March 2008 (UTC)


 * You dont have an aftercast delay, so clicking on Deah nova and bashing the Death Nova key is already sick. With 3 skills... O_o --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:05, 21 March 2008 (UTC)
 * Especially since Demonic also sacs --Gimmethegepgun 21:33, 21 March 2008 (UTC)
 * And fixed... :) -- Sai Qui 21:53, 21 March 2008 (UTC)