Template talk:Condition Removing

It would be very nice if we could find a way to use this template on the condition page as well. The condition page, lists a couple skills this one does not. Crystal Wave removes conditions from foes, and Illusion of Haste temporarilly suspends crippling. Neither of these are included in the template. My suggestion is to dump illusion of haste from the list as it's not really what people mean when they think of condition removal. Crystal wave has condition removal from a foe as a side affect, so I could see adding it for completeness, but it's not absolutely necessary. Once those decisions were made for certain, we could insert this template and clean up the condition page. Something similar could be done for condition transfer since it also has a template. --Squeg 02:24, 20 October 2005 (EST)
 * Done and done... and I added Cont of Purity to the template. Illusion of Haste should count for the list (on the condition page), I think, since it does cure you of crippled... even if it will cripple you again in 10 seconds. Also, Illusion isn't in the template for the same reason Antidote Sig isn't - they don't work on all conditons, and have to be added manualy to each page they do affect. As for Crystal Wave... I don't know if it belongs in the template, since condition removing seems like it should apply to allies, but I could see the utility in adding it for completeness sake. --Kiiron 03:04, 20 October 2005 (EST)

Removal vs Transferal
Should a condition transferal be counted as a removal? There is no condition transferal reference. What is the definition of "removal"? The way I see it is to "subtract", though apparently many see it as to mean "destroy; eradicate." Really, transferal does remove the condition from the caster, even if you plague touch someone who also has plague touch (which is very unlikely) you remove that condition from yourself until they plague touch it back to you.

Skills like Martyr strip conditions, remove them. Shouldn't that be counted as condition removal? Its just as useful as destroying the condition and has the same affect. --Sagius Truthbarron 09:03, 10 May 2006 (CDT)

General vs. Specific
Since this template is used in several different condition pages(i.e. Bleeding, Poison), I think this template should just list skills that can remove any condition, then make new templates for each condition that have this template included plus those skills that are specifically used to remove a particular set of conditions, ie. Tainted Flesh or Antidote Signet. Any thoughts? --Chrono traveller 17:54, 23 May 2006 (CDT)
 * Agree. It was designed to be that way. - 20:18, 23 May 2006 (CDT)