User talk:Yebbanator16876

This build is designed to take out an enemy monk within seconds of engagement with armor ignoring damage while being able to cause interruptions to any attack foe.

Equipment

 * Judge's Armor or any armor with +10 armor versus physical damage.
 * Smiting staff of your choice. Energy is not a major worry with this build and all casting times are within one second except Scourge Healing.

Usage
Identify an enemy monk to engage. Cast Shield of Judgment if there are melee or rangers between you and the target. When you reach the monk, cast Scourge Healing to disable self-heals. Then follow with the 4 to 5 hit combo which will cause two knockdowns and poison. The fifth attack, Spear of Light, is not always needed but is there for a finisher.

Counters

 * Massive degeneration can take you down fairly quickly.
 * Stripping enchantments can make you more vulnerable to melee attack without Shield of Judgment up.

Variants
All variants welcome.