Talk:Ranger headgear

Why do we need two
Why do we need two articles on this ... Ranger Attribute Headgears and Ranger Headgear. To match the other professions, the only page existing should be Attribute Headgears. So it has to be merged in some way. Everyone agree? --MasterPatricko 13:41, 4 October 2006 (CDT)
 * No, absolutely not. The attribute headgear articles is focused on function, not art. These includes both. Merge would be ok, but not to remove these. This is alot of inofrmation not always kept in any other place. I generally dislike the atttribute headgear pages. &mdash; Stylva  14:12, 4 October 2006 (CDT)
 * Btw, it's not necessary to post exactly the same post on alot of talk pages. And, you say, to fit with the other profession, though almost all the other professions have these special headgear articles. Then, to match the other, we should make new ones for the ones missing... &mdash; Stylva  14:14, 4 October 2006 (CDT)

Quick question about headgear
I noticed few updates back that my ranger now has 33 energy where as before I had 32. I'm wondering which piece of armor anet changed. Did they add +1 energy for the headgear or has that always been there?

nm, got my question answered in game.


 * To give an answer here anyway, after Nightfall came out, Anet added +1 energy bonuses to all max armor Prophecies and Factions headgears, in the spirit of parity. This is the equivalent of a Radiant Insignia on Nightfall headgears. Arshay Duskbrow 02:50, 2 December 2006 (CST)