Attribute rank

A players Atribute rank sets how good that player is in that atribute.

0 to 12
Without any equipment the atribute rank for eath attribute goes from 0 to 12, and each rank costs attribute points.

Atribute Sum = total Attribute points you have to spend in that attribute to reach that attribute Rank

Atribute More = more Attribute points you have to spend/refund in that attribute to reach the next/previous attribute Rank

Fibonacci more = You might see the fibonacci nubers here (in attribute more), but they are increased by "fibonacci more".

more than 12
With superior runes and a headgear you can reach 16. With +1 atribute items you can reach 18 (with a chance of 20% to reach 17 with one item OR 40% to reach 17 and 4% to reach 18 with two items) Some skills (all elementarist skills, Blood and Curses) can reach 20 (using a special skill before AND with a chance of 20% to reach 19 OR 40% to reach 19 and 4% to reach 20)