Talk:Game updates/Archive13

20/03/08
Assassins and Warrios nerfed again, Necros slightly buffed again......what a surprise? I actually enjoyed Mokele Smash....and Magehunter's was 1 adren too high to begin with, now it won't see any use again. G FUCKIN G ANet. Yet another huge screwup. Izzy probably needed more energy to spam Angorodons. -- Taki Fujiko  21:17, 20 March 2008 (UTC)
 * Hardly a buff. Jam[[Image:Jamster Sig.gif|19px]]ster 21:20, 20 March 2008 (UTC)
 * Nah, angorodons was nerfed pretty much. And was anything actually buffed in this update? Seems like many abilities that weren't even that great just go nerfed. Mr IP 21:22, 20 March 2008 (UTC)
 * Some people might consider the change to Angorodon's Gaze a buff. [[Image:Felix_Omni_Signature.png]] 21:23, 20 March 2008 (UTC)
 * Considering that no one seriously ran it without the conditional energy gain, the cost was and is 3 energy. The reduction in life stealing is a nerf to b-spike. In other news - YAY no more turret rangers. Tain 21:29, 20 March 2008 (UTC)
 * I don't even think that only "some" people think it's a buff. It actually returns energy now instead of costing 3 and can be used as energy management when you are <15 Energy. --[[Image:Takisig.jpg]] Taki Fujiko  21:42, 20 March 2008 (UTC)
 * I have been watching actively GvG and HoH this week. And all I see is a pwnage by the A/D dervish spike because of Fox's Promise which totally impeach from protecting the spiked target. I've first seen it with [HoH] Professionnal Athletes, and they have pwned a lot of guilds with this configuration. Good nerf then, because metagame was going to be boring stiff... The same applies to Full-Ranger Teams because of the buff of sundering skills, or Full-necro team, spiking with Angorodon as the second spike. The only thing I see in this udpate is that "Izzy" ( don't really who is he, only thing I understand is that he is in charge of skill balance ) is striving not to make the metagame becoming stalefish, with GvG,HoH and I even saw turret rangers in TA growing boring. As for the others update ( Warrior and mesmers ) once again the only thing I empirically see is that those skills have become overused and a little variety could be good to refresh GvG and HoH( but here mostly GvG) Topinambour 06:14, 21 March 2008 (UTC) ( for any complaints about my language, Talk!)
 * Definitely been lots of Bloodspikers out there abusing Angorodon's. I'm glad to see it's being given some attention, at least.- Am er  ic  an  Wr  ath // Ta  lk  06:31, 21 March 2008 (UTC)

F**K YOU IZZY
Are you on fucking crack or WUT, u fucking epic failing mofo, u should get fired@!Roxas XIII 21:24, 20 March 2008 (UTC)
 * Someone's angry, might want to chill out a bit. Mr IP 21:25, 20 March 2008 (UTC)
 * GW:NPA --[[Image:OrgXSignature.jpg]] 21:25, 20 March 2008 (UTC)
 * Well he didn't attack any *person* now, did he? I start believing this...thing...isn't human. And "he" doesn't read our oh-so-unofficial wiki anymore anyways. --[[Image:Takisig.jpg]] Taki Fujiko  21:27, 20 March 2008 (UTC)
 * I still vote to remove Roxa's comments, they're just hate spam. Zulu Inuoe 21:28, 20 March 2008 (UTC)
 * Why are you discriminating the non-humans? --[[Image:OrgXSignature.jpg]] 21:31, 20 March 2008 (UTC)
 * I'm in love with a demon myself.. Zulu Inuoe 21:31, 20 March 2008 (UTC)
 * That's nice, but we don't censor people here- not on talk pages, at least. [[Image:Felix_Omni_Signature.png]] 21:33, 20 March 2008 (UTC)
 * Can we atleast switch the U and C with *'s? I don't much like the vulgar words, and I doubt anyone else honestly does either. Zulu Inuoe 21:34, 20 March 2008 (UTC)
 * IIRC we can censor extreme cases on talk pages. Mr IP 21:35, 20 March 2008 (UTC)
 * IIRC? Zulu Inuoe 21:36, 20 March 2008 (UTC)
 * If I Recall Correctly. If just seeing the word causes you physical pain, then go for it. [[Image:Felix_Omni_Signature.png]] 21:37, 20 March 2008 (UTC)


 * Guild Wars: serious business. Yikey ∞  21:58, 20 March 2008 (UTC)
 * This wiki is o-so more useful then his brother. --[[Image:Lann-sf2.jpg|19px]] Lann 22:01, 20 March 2008 (UTC)

uhm, what?
Why Izzy? is this ur view of skill balancing, killing one skill after the other? what is GW to you guys really? instead of buffing the horrible skills u nerf all the others down to their level, when ur done we'll have a complete skill set of Balthazar's Pendulum quality skills... is that how u want GW to be? and still..u kill one class after the other, but cant see no changes to the Eviscerate spike really... its a 2 skills spike that can kill a player alone, even with monk support now that u bashed Guardian as well.. whatever really.. Im getting sick of GW, all that ever happens to it is this never-ending massacre of skills...... --Majnore 21:59, 20 March 2008 (UTC)
 * What skills is everyone so upset about? This doesn't seem major... The Ranger stuff was nerfed because there was an overpowered HA build using it all I believe. Not sure abut the other skills..&mdash;&clubs; Jedi &clubs; Rogue &clubs; 22:02, 20 March 2008 (UTC)
 * I don't think people are especially upset about any of the skills in THIS skill balancing, I think they are upset that Izzy and the GW crew seem to have checked out. The A-net solution to ecerything is to constantly weaken everything. In most circles it is considered better practice to round things out by buffing something else to counteract the problem skill. A-net does not do this, and that means that eventually all the skills will be weakened to the point they are doing the same or similar things. ..... Thats really the only way you can achieve balance if all you ever do is weaken things. 68.14.76.172 23:18, 20 March 2008 (UTC)E V E N H A N D S
 * What about mirrored stance? enduring toxin? seeping wound? wastrel's collapse? all these are forgotten and are in need of a buff --[[Image:Lann-sf2.jpg|19px]] Lann 22:03, 20 March 2008 (UTC)
 * What about the same skills, yeah, but then adjusted for PvE/PvP? We let everything in PvE stay unharmed, and when you enter the serious side of the moon, wham, nerf! Yikey ∞  22:04, 20 March 2008 (UTC)
 * I've been seeing a growing trend where the skill balances are aimed toward discouraging characters from using skills in their second profession, particularly elites. Some are moved to the primary attribute or given conditional weapons clauses, others are made to scale from "1...31." One of the reasons Guild Wars has been successful is because of the variety involved in creating builds. Izzy is destroying that. I'm really surprised no rabid players have found his address and slit his throat yet. [[Image:Felix_Omni_Signature.png]] 22:07, 20 March 2008 (UTC)
 * All the skills i mentioned phail pvp and pve-wise --[[Image:Lann-sf2.jpg|19px]] Lann 22:07, 20 March 2008 (UTC)
 * What?!?! You know his address!?! GIMME GIMME GIMME! --[[Image:Lann-sf2.jpg|19px]] Lann 22:11, 20 March 2008 (UTC)
 * People who disagree with this update are complete and utter fucktards with no idea about game balance. Please be quiet. Lord of all tyria 22:21, 20 March 2008 (UTC)
 * ^^^^Classic^^^^ Retro77

(reset)Haha - you really haven't woken up and smelled the coffee have you? The plan is to make GW as useless and unplayable as possible. Haven't you heard? There's GW2 coming... What possible reason do ANet have for wanting you to stay in GW using up their servers? they want to slowly kill it off.
 * That would be true, but if they fuck up GW more than it is, ppl will have less faith in buying GW2 Lord of all tyria 22:35, 20 March 2008 (UTC)
 * I'm sorry Lord, but no. When they murder half the skills in the game, they are not worthy any more of being defended. What I've always liked about this game is the diversity of the builds. What I'm seeing now is that skills are being practically destroyed, to almost no end. Do you really think people will use SoS with a 3/30 duration to cooldown? It really isn't likely. WY is dead, Enchanters Con. spikers are dead, Lions Comfort is dead, Guiding Hands is all but dead, Angrodon is dead, and rangers suddenly lost sundering/penetrating? In the face of these losses, what do we get? Earth Eles viable in pvp? I honestly don't see how you can be fine here. If they continue as this, then we will not have much left to play around with, leaving this game practically at the level of WoW. {End Rant, and btw, i just got edit conflicted x_X }  Oblivions Heart    [[image:Oblivions_Heart_(D-Dag).jpg|20px]] 22:46, 20 March 2008 (UTC)
 * I'm sorry, but yes. I assume you think the game was more interesting with signet of might making insta kills. Screw balance, I want unblockable, unprotable spikes. Who would want things that require skill, when we can have a multitude of skills that let shit players win? Lord of all tyria 22:49, 20 March 2008 (UTC)
 * You must remember, that 90% of the people that play gw are, as you call it, "shit" players. He is arguing that a majority see these updates as unappealing. Also, your argument is weakened by your aggressive responses. --[[Image:Lann-sf2.jpg|19px]] Lann 23:00, 20 March 2008 (UTC)

I think the problem is to most people, is how many skills they nerfed compared to how many they buffed. I'm still waiting for Izzy to pull his head out of his ass and dust of some skills that have been needing a buff for 2 years now. :/ --68.111.234.189 23:03, 20 March 2008 (UTC)
 * I agree with the IP, loat stop defending anet, they dont deserve it, players, stop attacking anet, they dont deserve it. go flame izzy on gww. &mdash;♥May♥ Wick♥ 23:10, 20 March 2008 (UTC)
 * I will defend a-net when they make intelligent decisions. This update is, primariliy, intelligent. It hurt some OP shit. This is good. Lord of all tyria 23:12, 20 March 2008 (UTC)
 * Oops, i made a typo, stop defending Izzy is what I meant. hes an idiot, tbh- He nerfs things that either dont need nerfing, or nerfs things that do need nerfing into unusability. Why cant he just find a viable medium? The Mystic Regen nerf totally killed the skill, and there are quite a lot of other things I myself am angry at him for, but I dont troll. Anyway, to all you whiners, stop whining here and go troll izzy on his gww talk page. &mdash;♥May♥ Wick♥ 23:14, 20 March 2008 (UTC)
 * Who cares, meta gets nerfed again, its a natural process and will continue as long as sheep keep following the meta, there is no point in complaining.
 * People like the poster of above section just need to go cuss at Izzy somewhere where he reads. --[[Image:AlariSig.jpg]] 23:18, 20 March 2008 (UTC)
 * Does complaining about skill updates ever fix them? I think I can answer that for myself. Thanks. <font color="Orange">Retro77

I think the problem is that people are now basically forced into the meta-game. There is no longer a "game" outside the meta-game....... There hasn't been since Factions was released. Whats next A-net? Are you gonna allow Ursan into HA ?
 * Meta gets nerfed? How long has Evisc+Execu been meta? Frenzy+Rush? Bull's Strike? None of those have changed. Its the constant nerf to the same professions that everyone is getting frustrated at (no need to point at specific ones) and the ignorance of outdated, unused skills that have not seen the light of day for the past 2 or so years (see my comments above). --[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 00:31, 21 March 2008 (UTC)
 * The worst thing is: was never that good to being with. lol[[Image:Ereanorsign.jpg]]<strong style="color: black;">reanor  02:38, 21 March 2008 (UTC)
 * I tend to agree with LoaT, albeit with not as strong words.. As I have stated before, ANet is trying to have the game as balanced as possible. They nerfed your favorate skill? Why was it your favorate; was it because it was the strongest skill ( Mystic Regeneration ) for that attribute and is used by over 50% of the GW population playin that class? I wander why Izzy thought it needed a nerf... No matter what changes are made, not everyone will be happy; and I personally think they will probably know what skills realy need a nerf and what don't, being the game designers, makers, ect. Try to keep in mind that ANet is more then likely not sitting in their offices, lookin over skills, and trying to figure out how to totally kill them just to ruin GW. Sigh... /end rant Foul Bane 05:19, 21 March 2008 (UTC)
 * Ps, i hate linking things like someones name or skills... I never get it right the first time. Lets blame Wiki administraters for not nerfing the wiki and making its code easier!1 Foul Bane 05:27, 21 March 2008 (UTC)
 * I am going to throw my opinion in here. It seems unfair to blame izzy for nerfing your favorite overpowered skills in the game. I mean I loved Mystic Regen as much as the next guy, that single enchantment could ward away death for quite a wile. However we all knew that nerf was coming. And sure I get upset when anet nerfs a skill in one of my favorite builds and the nerf forces me to go back to the drawing board. However this is how the metagame evolves, anet nerfs builds, players find better builds to abuse, anet nerfs those new build, players find other builds, ect. Wile I doubt every single person will be pleased with skill updates, try to remember that it's not Izzy's fault, it Anet's fault in general for giving us Rits, Sins, Paras, and Dervs. And be thankfull they didn't throw the final fatal wrench into the mangled engine called "pvp" by introducing 2 new proffessions with GWEN. So you can flame Izzy all day and night for nerfing your new "1337 build" but when it boils down to it the blame is not one employee's lack of skill to "fix gw pvp", the blame belongs to anet in general for releasing Factions and Nightfall. Becasue I doubt pvp would be this insane if we still only had prophecies to play.--Godfather XP 06:18, 21 March 2008 (UTC)


 * Guys, I Started this post and I dont use any of these skills, im a Restoration Rit.. Im not flaming cuz they ruined my "1337 overpowered build" im flaming cuz they are as said before pushing everything into meta, soon everything except the current meta will be destroyed. do u want that? Lord of all Tyria does, thats pretty clear from what he says. Do you others want that? I dont.. I like this game becuz u can do loads of builds, or at least could. soon it will be the "3 different speccs" as WoW is.. do we want that??? --Majnore 07:49, 21 March 2008 (UTC)
 * Anet changes everything in relevance to meta. And thus, when meta is changed, they nerf skills until the original meta is back (this goes for the unseen usage for skill buffs, like the pew pew ranger). Now an unused skill becomes an overpowered skill which becomes a nerfed skill which is worse than it originally was. --[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 10:32, 21 March 2008 (UTC)
 * My rant was not aimed directly at you Majnore, I was just pointing out the uselessness to blame izzy for everything. So do not take offense :P --Godfather XP 20:47, 21 March 2008 (UTC)
 * I didnt, did it sound like I did? my bad then =) my point was that ... well u can read above.. farming Destroyer Cores, kinda busy =P --Majnore 21:08, 21 March 2008 (UTC)
 * I've never played PvP in any serious sense, so I won't understand the unbalancedness of some skills, but since the release of the game, Sundering/Penetrating attack were as they were, then they got buffed and abused, not they are weak and useless. Heck, they nerfed one of my PvE Builds that used them. Izzy really needs to get his priorities straight and stop nerfing skills from Godly to useless every other day. Only good thing I can imagine ANet could do would be to split the PvP and PvE skill stats. Make PvE Penetrating Attack deal it's 5...17...19 damage and have it's 20% Armor penetration, but PvP Penetrating attack be what it worthlessly is now. ZanderArch 22:07, 21 March 2008 (UTC)
 * Here we go again. Skill changes keep the game evolving and make us think about new builds, wich is good. But it's not that simple anymore. In the old days, there was a metagame: players came up with good build ideas using the skills at hand, and then other players came up with good counter builds, and then new builds came along to counter the counters, creating a new flavor of the month, and so on. If, and only if, a build became impossible to counter for quite a while, then, and only then, came the nerf. But now, there's no meta: if players come with a good build, it gets nerfed before anyone can even think about countering them. That my fellow GW players, is the real problem now.[[Image:Ereanorsign.jpg]]<strong style="color: black;">reanor 22:25, 23 March 2008 (UTC)
 * Yep, players are far more lazier with their builds then when GW first came out. Mr IP 20:47, 24 March 2008 (UTC)
 * I agree, things get nerfed to the death too fast, except for mystic regen ( I used it and wondered when they would nerf (it was something like a pve superelite)--LaDoncella 21:29, 7 April 2008 (UTC)

RESET INDENT: I'm instigating a new rule: if you utilise skill X in any of your favourite builds, you can not comment when skill X gets nerfed/buffed. This goes especially hard to all you assassins out there. I play all classes, and I'm pretty happy with the nerfs recently. What I'm really looking forward to is some good buffs for the mountains of useless skills. Especially the junk elites. 90.206.12.118 10:23, 25 March 2008 (UTC)
 * afraid that wont happen, Anet doesnt do that kinda stuff, buff skills I mean... why do u think there is a huge amount of pointless skills? yes, becuz Anet like skills that way, thats how they want all the skills to be, like this...--Majnore 12:10, 25 March 2008 (UTC)
 * Don't you mean like this? xD --68.111.234.189 05:09, 1 April 2008 (UTC)
 * I never used exposed defenses, and had fun at asas that where using it, I just simply used blinding flash and they where disabled. But now its a completely useless skill, even rigor mortis (curses 0) is better than exposed (at deadly 16). However mystic regen needed a nerf since nightfall came out, and I always wondered why wasn't nerfed. Paragons are constantly nerfed, because its easy to find full para parties in GvG, like there arent really powerfull anti-shouting skills...
 * What I mean is that nerfing overpowered skills is ok (and a must). But killing overused skills, isn't.--LaDoncella 21:29, 7 April 2008 (UTC)

Hai guyz.
Random page I found a few days ago. Misfate 23:21, 20 March 2008 (UTC)
 * Nice find <font color="Orange">Retro77
 * Yellow sigs.....--[[Image:AlariSig.jpg]] 23:25, 20 March 2008 (UTC)
 * Orange. Misfate  23:26, 20 March 2008 (UTC)
 * Yup, orange. I'll have to search for another, unused, color. <font color="Orange">Retro77
 * Done. <font color="Black">Retro77
 * So much for unused. :P --[[image:GEO-logo.png]]<font color="#237d00"> Jïörüjï Ðērākō.> <font color="#237d00">.cнаt^  10:38, 21 March 2008 (UTC)

What a joke
I'm not actually sore about any particular nerf. In fact I haven't really been playing GW much the past few weeks (only started again the past few days). I'm most certainly not going to be buying GW2.

I'm assuming Izzy is still in charge of skills. For those of you Izzy-fans who think that Izzy is actually balancing the game, the fact that he keeps changing stuff every two weeks or so (sometimes even the same skill) shows to me that he isn't.

If Anet actually wants GW PvP to be taken seriously they should work harder at getting skills actually balanced, rather than flailing about every two or so weeks.

If they kept messing about with Counterstrike weapon strengths and behaviour every week (and forced everyone to endure it) people would have stopped playing Counterstrike, and it would be too much of a joke to play in serious competitions.

Yes, when a game's "gun" is overpowered you reduce the power. That makes sense. But what Anet appears to do is make a gun hardly anyone was complaining about (e.g. fine), overpowered one week, and a water pistol the next. Then after two weeks it's transformed into a boomerang or maybe even a bunny.

It is a bad idea to change reasonably balanced skills to something else "just to reduce staleness". Often some players get fixated on some builds and the other players are too stupid to find counters to them, even if there are valid ones (are useful in other scenarios too). In such a case instead of just changing skills, one could just suggest or hint about the counters to the community if they complain.

Imagine if the people in charge of Professional Lawn Tennis kept changing the standard size (or even shape :) ) of a competition level tennis ball every two weeks. Whether it's because of some complaints by clueless people, or you're trying to "keep the game fresh", or some other stupid reason. 118.100.13.63 20:14, 21 March 2008 (UTC)
 * I agree that some nerfs are unjustified, but if you keep it the same, it's going to be overpowered IWAY for ever <B><font color="Blue">RT </B>| <font color="Black"><B>Talk</B>  20:21, 21 March 2008 (UTC)
 * I never said anything about keeping things the same and not fixing stuff. If Izzy is really fixing stuff why does he have to keep "refixing" them? 118.100.13.63 14:55, 22 March 2008 (UTC)
 * There are too many skills in GW. And izzy is at the mercy of the people that think its possible to have 1000 viable skills. Lord of all tyria 21:12, 21 March 2008 (UTC)


 * On most of the skill tweaks, I don't particularly care one way or the other. Ursan Blessing is conclusive proof that ArenaNet lost interest in play balance sometime around when GWEN was released.  Quizzical 21:13, 21 March 2008 (UTC)
 * I won't bother with GW2 either - because in May we finally get this. Everything GW and GW2 wants to be, but won't be :) 89.243.250.126 21:14, 21 March 2008 (UTC)


 * I'm hoping that Izzy stops nerfing so many skills and actually lets players counter them. People whine when rock beats scissors instead of incorporating some paper into their builds. That is why the meta is so stagnant. Max Steel 21:20, 21 March 2008 (UTC)
 * Yes, but why should people bother to think about and practice countering stuff if two weeks later Anet changes stuff. Fix the most obvious imbalances, stop mucking around for a few _months_ and let people learn to play the frigging game. If Anet is worried about the top players always clobbering the noobs, just have different leagues for different ranked players (with an unlimited league where anyone can try their luck at). It's fairly trivial to have some sort of automatic ranking - even Yahoo chess has that. As for Izzy and the Izzy-fans, I have this to say- how a good a repairman you are is definitely not shown by how often you have to re-fix stuff. I don't expect 1000 viable skills (there are an infinite number of ways to hit a tennis ball, but not all of them are viable for pro play). But Anet shouldn't expect people to treat GW or GW2 seriously if they themselves don't treat GW seriously. 118.100.13.63 14:55, 22 March 2008 (UTC)


 * sorry to be off topic here, but.. why on earth would you be looking forward to Age of Conan? They can't even make a website that doesn't stall out- what makes you think they're can make an online game with viable playability?  Guild wars used to have lag, they mostly got rid of it.  I like what conan is proposing to do, but I really think these guys are trying to ride on the coattails of an epic character.. and they'll end up where everyone else who has tried to do that has ended up. --Blackdog 23:21, 22 March 2008 (UTC)


 * Plus, Age of Conan is supposed to have a similar leveling scheme to WoW. Which is pretty much exactly what Guild Wars is trying NOT to be.

20/03/08 v2
What?! They nerfed the N/a spike thing? it wasn't even used! 193.91.164.176 22:08, 21 March 2008 (UTC)
 * What's your point? It was overpowered and they nerfed.. nothing strange to me -{[ <font color="Black">PUL ]}- 00:06, 22 March 2008 (UTC)
 * I had no point.. Besides, it wasn't owerpowered it was bugged.. 193.91.164.176 12:46, 22 March 2008 (UTC)

wow way to go anet - nerfbat out again.... i havnt played much in the last month or so but what exactly was the point in nerfing some pretty much already nerfed skills anyway? And what was with penetrating/sundering shot? agreed u could spam em but it required alot of e-manage... well done again on a unjustified nerf anet--XisdedOne 01:50, 23 March 2008 (UTC)
 * Wow that comment is in the wrong section... --Gimmethegepgun 03:18, 23 March 2008 (UTC)

Sad but True
Do a search on the page for "decreased damage". Then do a search for "increased damage". NUFF SAID!--Slic 03:17, 23 March 2008 (UTC)
 * Nightfall power creep being toned down imo. Mr. Mango 19:39, 23 March 2008 (UTC)
 * Not "NUFF SAID!"... O_o I don't get it... RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 08:29, 26 March 2008 (UTC)
 * The number of skills getting damage reductions outnumbers the number of skills getting damage increases. More nerfs then buffs, simply put. --[[image:GEO-logo.png]]<font color="#237d00"> Jïörüjï Ðērākō.> <font color="#237d00">.cнаt^  08:39, 26 March 2008 (UTC)

Atleast look on the bright side, they are atleast making an attempt to fix the game and their mistakes, imagine if nothing had changed since prophecies came out, IWAY ftw! lol--Beties Bro 00:28, 27 March 2008 (UTC)
 * And technically, we've gotten a lot of buffs before, so if you count them all up, it actually breaks out more evenly. it's just painful when an update has no buffs and multiple nerfs. --[[image:GEO-logo.png]]<font color="#237d00"> Jïörüjï Ðērākō.> <font color="#237d00">.cнаt^  01:35, 27 March 2008 (UTC)
 * Technically, nerfing one skill is like buffing all other skills, because it's all relative. By nerfing an over-powered build, you basically make lots of other alternatives more viable. Alaris 14:14, 28 March 2008 (UTC)
 * It's not all relative. Making skills lame doesn't make me more likely to use any of the other lame skills. It just reduces the number of nonlame skills left to play with. Once things become too lame, people will just play something else. I'm not asking for stupid buffs. I'm asking for less _lameness_ and for broken stuff to be fixed. By making GW crappier, Anet basically makes lots of other alternatives more viable (like playing Minesweeper or going to see the dentist). 118.100.21.50 18:00, 28 March 2008 (UTC)
 * Look, just stop bickering already. We all know that Anet is trying to clear up the servers before GW2, and nobody's bitching is gonna change that.  Just let it be and deal with it.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 20:20, 28 March 2008 (UTC)
 * But the thing is - alot of people are getting annoyed at what is going on - including the banning of innocent people due to the real money trading - lol b4 too long we will be all banned anyways ^^ - dunno if i will bother with GW2--XisdedOne 02:45, 29 March 2008 (UTC)
 * Keep seeing this and thinking of the song but its just conspiracy theories bout anet.--[[Image:AlariSig.jpg]] 03:24, 29 March 2008 (UTC)
 * We all know that? People like Lord of Tyria seem to "know differently". I'm sure lots of people have put in lots of time and money into GW. There are far better and more professional ways to clear the servers. If Anet prefer to use underhanded ways as you imply, then I think the more bad rep about GW = less people buying GW2 and getting the same treatment. So how about you stop bickering about our bickering already, all your bitching about our bitching isn't going to change that. Just let it be and deal with it. ;) 118.100.21.50 03:27, 29 March 2008 (UTC)
 * Epic anon fail at a clever reply. [[Image:Entropy Sig.jpg]] (T/C) 06:18, 29 March 2008 (UTC)
 * Hence the anonymous IP. ^_^ It was a rather sarcastic comment on my part, and all I was trying to say was that these complaints aren't gonna change what Anet is doing with skill balancing, which seems to not make sense to most players, and the "end effect" will be clearing up the servers, whether Anet intended it or not.  I'm just glad that GW is level enough with the skills variety to prevent the "Meteorbs" running around looking for Stormshields scenario...  And FYI, to those "defending" the "serious" players with lots of investment, I have all 4 chapters of GW, 10 fully-developed characters, a few K hours in this game, and all intentions to get GW2 CE.  I can't say I enjoyed the nerfing of Soul Reaping back in the day (necro is still my fav class), or other "epic" class nerfs that have happened (not that many, when you really think about it), but it just forces you to use more brain in your skill selection instead of looking up a cookie-cutter build and being set for life.  It keeps the game unpredictable and more entertaining.  Look on the bright side, Angorodons aren't as good at instant-wiping your party in HM anymore.  But the last-year's buff to Word of Healing has made some monk bosses even harder to kill than they already were, so don't ask for buffs with hidden consequences.  All in all, no nerf so far has had a big enough effect on any aspect of the game as to making it unplayable or otherwise "horrible" to justify the furious reactions to each skill update.  People are just getting upset that their favorite build has to be changed, but come on, do you really think you'd play the same build for months and not get bored of it?  (P.S.  Haven't heard about any innocent people getting banned for RMT, but yeah, Anet needs to tread carefully on that one.) RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 07:23, 29 March 2008 (UTC)
 * And what does your reply add to the discussion? I have used the same IP to comment in this discussion, and I think I have made valid points. If the resulting replies are all people with accounts can manage as a rebuttal, I rest my case. 118.100.21.50 10:52, 30 March 2008 (UTC)

(Reset indent) look, I don't really mind the recent updates, and I would like to see some more skills made viable in future updates, but I've been getting a little annoyed at faulty logic. So here's some things.
 * Kali's reply adds an opinion on the matter, you can agree or disagree, you can even try to persuade them to think otherwise, but you can't just dismiss it as not adding anything because you'd be arguing that they posted nothing (which we can all see is false).
 * Using the same IP, irrelevant, you were referred to as anon because it was unambiguous and shorter than typing the IP.
 * As to whether you've made "valid points" in your second post you misinterpreted sarcasm and criticised a position that no-one has advocated. Your first is fine and states your opinion, but there's not a point there unless you mean about relativity, which you are wrong about, but that's a longer explanation which I'd rather start a new area about if you want it explained to you.
 * Since you in fact have no points there's nothing to answer, your case can be firmly shut, because it's empty. (This is overly mean, but I'll take it back with the next)
 * If you have some questions or points you want answered, name them explicitly and I'll reply. (provided you don't waste my time with spammed useless questions to spite my offer) <font color=#555>Ezekiel <font color=#AAA> [Talk]  11:42, 30 March 2008 (UTC)
 * If you notice the indentation, I was replying to Entropy. Not Kali. As for your kind offer, I won't waste your time and my time. 118.100.22.27 13:39, 4 April 2008 (UTC)

Ah it's just the natural cycle of life in GW something gets changed and suddenly people are up in arms going "lyk ANET totally phails!!!111!" then everything returns to normal like nothing happened (except a few bitter farmers) until the next balance occurs, these just make people have to try and be more versatile.Big B 10:40, 29 March 2008 (UTC)

Not to anyone in particular, but I don't see how making one or two builds viable is encouraging people to think outside the box. The other problem is that these balances are not aimed to balance the whole game- just the part. That is a massive problem, since by "balancing" these skills for areas that require insane coordination, you COMPLETELY unbalance them for all other areas. AB, RA, etc. have seen a massive influx of WoH monks, since it is extremely difficult to kill them unless the build is designed to do that to the exclusion of all else. Your options are daze (Lots of ways to do that, of course...), knocklock (and hope for enough damage), 4 person spike (I've seen them survive two sins using a golden pheonix-twisting-Black spider-BoS spike with one WoH, for example), or now, potentially, Wail of Doom. AB, for example, makes them nearly invincible. There is rarely enough coordination to actually take them down, and they can shrug off insane amounts of damage. Unless you have a build specifically designed for shutdown, and therefore useless for capping where you need to kill, they don't die. By making the skill "viable" for high level pvp, they have massively unbalanced lower level pvp. Basically, those of us who enjoy the "lower" levels of pvp don't matter. If anet doesn't start taking into account the effects of buffs like this, the game could easily lose players as they become frustrated with the pvp they can actually do without dedicating their lives to it. (Sorry about the wall of text) --Kalas Silvern 06:13, 11 April 2008 (UTC)
 * Agreed. Fought a WoH boss/mob in PvE HM recently? >_< RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 06:52, 11 April 2008 (UTC)

April's Fool Day
Note the slimliness of our new looks... This is very distracting in battles... they should keep it for outposts only really. Losing ABs cause people talk more about their stick-figure looks than the fight >.< Not that I don't like it! -Flameseeker Mage 07:28, 1 April 2008 (UTC)
 * It's just stupid, no capes, no armor, no way to identify people cept by their armor or directly targeting them... Keep it in the towns....--[[Image:AlariSig.jpg]] 07:44, 1 April 2008 (UTC)
 * Is it just me, or are all non-lvl-20 chars normal? Vazde 11:07, 1 April 2008 (UTC)

I noticed that all my characters dance like a ranger, regardless of profession. Shadowlance 12:11, 1 April 2008 (UTC)
 * Seems like the game is treating characters as rangers outright... minus the skills and attributes, of course. Try to create new PvP armour on a character that's not a ranger, for example (when I did this on my dervish it tried making it as ranger armour and failed; can't make PvP armour for him now).

The gender switching last year was better, in my opinion. At least you could see what your armor would look like on the opposite gender. ~Jink
 * I disliked the part where my Ele was turned into a female with an ugly-ass face, but aside from that, last year was awesome. =P --[[image:GEO-logo.png]]<font color="#237d00"> Jïörüjï Ðērākō.> <font color="#237d00">.cнаt^  12:56, 1 April 2008 (UTC)
 * yeah, IMO, I think it was bad, I am not saying that I don't like the stick figure, but whats unfair is that only lvl 20s has it, Others are normal. Also, I can't create armor for a non-ranger profession in pvp, which annoys me a bit. I cant see my cape and thus, I cant show others my cape. I also feel that last years April fools day was better. Anet fails this year to impress us about April fools day Timir222 14:26, 1 April 2008 (UTC)

they should have just made it PvE-/outpost-only. Solves all the problems 77.248.246.63 15:29, 1 April 2008 (UTC)
 * I <3 it, even if they did copy this <B><font color="Blue">RT </B>| <font color="Black"><B>Talk</B>  15:35, 1 April 2008 (UTC)
 * Dervish Forms don't change your appearance from the stick figure model.

This is sooooooo much fun to watch with Kilroy's Boxing stuff. xD --68.111.234.189 18:08, 1 April 2008 (UTC)

Try entering a Junundru :D 76.84.1.234 18:10, 1 April 2008 (UTC)

Whine... whine... WHINE!!! All you guys do is whine! Have fun for once. You only live as many times as you are resurrected! 151.213.187.204 18:25, 1 April 2008 (UTC)
 * /agree <font color="Black">Retro77

The stickies fucked up pvp for today... Please keep this out of pvp next time.. This sucks :(.. Fun for outposts but fucks it up for the rest... Syarco 19:14, 1 April 2008 (UTC)
 * Wow, did someone poop in your Cheerios today? <font color="Black">Retro77

It's only for 24 hours. Quit Whining so much. &mdash;The preceding unsigned comment was added by ??? (contribs).

The reason for having only Lvl20s get it is that it spares new buyers of the game who don't know what the avatars are supposed to look like. Imagine startingGW for teh first time and being greeted by stick figures in the tutorial! I'd guess that'd be quite the turnoff. For PvP, if there hadn't been sticks in PvP, bet there'd be a lot of PvP players whining that they didn't get to participate in the joke... (mendel 84.128.201.15 04:50, 2 April 2008 (UTC))

Equip Bug
Fixed it, no longer just ranger equip on non-ranger characters.- 69.115.13.91 20:24, 1 April 2008 (UTC)
 * Thank God, it was the lousiest bug/joke/whatever ever. --[[Image:Progr.png]] -- talkpage 20:26, 1 April 2008 (UTC)

New update
Not sure how to add it, but there is a new update. Drag <font color="FF5500">nmn  talk cont  20:54, 1 April 2008 (UTC)
 * Don't you think that they're taking April Fool's Day just a little too far by messing w/ game updates?--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 21:00, 1 April 2008 (UTC)
 * I like the pre-searing option...lol <font color="Black">Retro77
 * Oh no, izzy finally cracked under his own idiocy.--[[Image:AlariSig.jpg]] 21:02, 1 April 2008 (UTC)
 * Wahahahahaha epic! --[[Image:Progr.png]] -- talkpage 21:03, 1 April 2008 (UTC)
 * Meh, too obvious. --[[Image:OrgXSignature.jpg]] 21:08, 1 April 2008 (UTC)
 * They should have just make it look like they implement re-pre-searing, and claim it a joke the next day. --[[Image:OrgXSignature.jpg]] 21:09, 1 April 2008 (UTC)
 * It would be funny if it zoned you to a town that looked like pre-searing <font color="Black">Retro77
 * I'd like to see it. Put Ursan in PVP and everyone will stop whining about the other skills.... Utter Havoc 21:24, 1 April 2008 (UTC)

hehe, ursan in pvp 74.36.96.200 21:29, 1 April 2008 (UTC)Palin Oni
 * lol dang that was a good prank....wow..:P...well i gg anet lol--Patch 21:31, 1 April 2008 (UTC)

ITs all april fools. They changes arent in game.--68.39.177.58 21:45, 1 April 2008 (UTC)
 * Really?! lol...did you verify everyone of them? <font color="Black">Retro77
 * I did :p --[[Image:Progr.png]] -- talkpage 21:51, 1 April 2008 (UTC)
 * Level 20's are stick figures in port cities today. Poor noobs don't change, though.[[Image:Entrea Sumatae.png|Entrea Sumatae]]<font color="#4682b4">Entrea Sumatae  <font color="#4682b4">[Talk]  21:52, 1 April 2008 (UTC)
 * Sorry I forgot the /sarcasm option <font color="Black">Retro77
 * Level 20s are stick figures everywhere as far as I can tell.--[[Image:Gigathrash_sig_G.jpg]]<font color="Black">ìğá†ħŕášħ Talk 21:58, 1 April 2008 (UTC)
 * Really? Sweet.[[Image:Entrea Sumatae.png|Entrea Sumatae]]<font color="#4682b4">Entrea Sumatae  <font color="#4682b4">[Talk]  21:59, 1 April 2008 (UTC)

Hahaha, I can't believe some of you guys actually think this was an update and not a April fools prank. Some of these updates are ridiculous. Paragon armor 100?, LOL.64.173.73.250 22:05, 1 April 2008 (UTC)
 * No, we're all fully aware its a joke. it says it right on the page, for crying out loud.[[Image:Entrea Sumatae.png|Entrea Sumatae]]<font color="#4682b4">Entrea Sumatae  <font color="#4682b4">[Talk]  22:07, 1 April 2008 (UTC)
 * Holy crap that scared the bajesus outta me for a few seconds...Animate Bone Fiends 5 sec cast time would've made me quit GW for sure, haha -Link.sea 23:01, 1 April 2008 (UTC)
 * So we don't get infinite Shadow Form (without any other effects, and at high Shadow Arts)? I almost cried when I saw this. Too bad Peace and Harmony still sucks. Besides, Monk wandage pwns u. -Mike 00:07, 2 April 2008 (UTC)
 * Not true, Entrea... There are plenty of people who are taking it seriously, and I lol every time Tain 02:20, 2 April 2008 (UTC)
 * Many of the updates are believable given the sort of stuff Anet has come up with in the past. 118.100.22.27 13:45, 4 April 2008 (UTC)

Some of the "changes" need to become real changes. Moush 02:48, 2 April 2008 (UTC)

Anybody have a screenshot of the stick figures? I cant play this week and im missing it T.T 68.187.16.3 03:28, 2 April 2008 (UTC) Gabe
 * You can probably look at PvP that took place that day; PvP observer of games that were not April 1st still have regular armor, so I guess that armor models get saved with the game "video". (mendel 84.128.201.15 04:44, 2 April 2008 (UTC))
 * Confirmed: As oft his writing, some of the "Top Guild Battles" still show the stickery. (mendel 84.128.201.15 08:58, 2 April 2008 (UTC))

Funny to see all the random Shadow form sins in PvP, who found out update was joke in middle of game. - 69.115.13.91 04:03, 2 April 2008 (UTC)
 * The update to Tanned Hide Squares was my personal favorite, actually. [[Image:Felix_Omni_Signature.png]] 08:24, 2 April 2008 (UTC)
 * A screen shot here: April Fools' Day 2008 - the joke update about Ursan being non-PvE made me chuckle. Shadowlance 19:59, 2 April 2008 (UTC)

New Skins
more skins!!! O.O goody!! check the DAW page on wiki and didn't see any new skins, anyone got any screens yet? 24.197.223.104 01:26, 4 April 2008 (UTC)
 * Nothing yet; you can check Special:Newpages to see if any new articles have been created, it might save you some trouble. 216.125.168.2 01:26, 4 April 2008 (UTC)
 * Ty mate 24.197.223.104 11:56, 4 April 2008 (UTC)
 * The market price for Amulet of the Mists has definitely gone up. Folks snagging some of the new items.  Shadowlance 18:57, 4 April 2008 (UTC)

Taiwan
Which Taiwanese law are they talking about? And why can't Taiwanese players drop items on the ground anymore? What happened? 118.100.22.27 13:59, 4 April 2008 (UTC)
 * Please see Gaile's statement: http://wiki.guildwars.com/wiki/Gaile_News/20080331 &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] <font color=#000080>kyrasantae   14:20, 4 April 2008 (UTC)
 * Makes me wonder why the Taiwanese government even cares. Seems to me that type of thing shouldn't even be a role of government.  Game companies need to be free to manage their games as they see fit.  Shadowlance 19:00, 4 April 2008 (UTC)
 * Taiwan supports cheaters?--[[Image:AlariSig.jpg]] 19:57, 4 April 2008 (UTC)
 * It's all politics. The world out there is pretty different from the US/Europe, live with it. -- [[Image:User Gem sig.png|Gem]] (gem / talk) 20:58, 4 April 2008 (UTC)
 * I just find it hilarious that a government actually deals with a video game, and helping cheaters form that game to.--[[Image:AlariSig.jpg]] 21:02, 4 April 2008 (UTC)
 * How many politicians do you think could say something intelligent about gold farmers in online games? Most likely, someone told them that people were being wrongly banned from games they had paid for, and they changed the law to try to deal with it, but didn't really know what they were doing.  Or at least that's how a lot of laws happen.  Quizzical 21:16, 4 April 2008 (UTC)
 * ooouuuuccchhhhhhhh, reminds me of the time pakistan f*cked up youtube for the entire world when trying to ban it for just their country 24.197.223.104 22:52, 4 April 2008 (UTC)

Whoah... O_o Now that's just weird, why da hell would they do that? RoseOfKali 23:04, 5 April 2008 (UTC)


 * Anet closed the Taiwan servers and migrated the Taiwan users to US servers. Now they have to sign the American TOS.  That was holy-crap brilliant.  To make them "American players" living in Taiwan.  HAHAHAHAHAHA
 * ...no. Get your facts straight before writing things like that. &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 16:50, 10 April 2008 (UTC)

yesterday
there was an update yesterday but there are no notes for it that i know of. But I'm sure it was there because all the raptor farmers were afraid they nerfed raptor farming and when I went to my GH no one could see me until I restarted and got that new build. SHall we make a note of it or what? &mdash;<font color=#ff44aa>♥ Jedi ♥ Rogue ♥ 00:21, 7 April 2008 (UTC)
 * Only if you can find how they nerfed raptor farming.[[Image:Entrea Sumatae.png|Entrea Sumatae]]<font color="#4682b4">Entrea Sumatae  <font color="#4682b4">[Talk]  00:25, 7 April 2008 (UTC)
 * I was wondering about that update also. Curious what it did, but surprised the notes were never posted for it. O_o RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 04:53, 7 April 2008 (UTC)
 * http://wiki.guildwars.com/wiki/Game_updates/20080405 78.52.74.202 06:15, 7 April 2008 (UTC)
 * Read the date on which he posted. Sunday's update. Not Saturday.--Shadow Sin 00:02, 8 April 2008 (UTC)
 * Or JediRogue couldn't've logged in on Saturday, and got it Sunday :0 64.229.18.225 01:15, 10 April 2008 (UTC)
 * There was a stealth update during the weekend, so I think he is referring to that one. -- [[Image:User Gem sig.png|Gem]] (gem / talk) 20:37, 10 April 2008 (UTC)