User:Avatarian 86/Farm Map Idea

Testing page for my idea on a new format for the maps in the guildwiki...

Reference: Link here: Link Link back to my user page: ~Avatarian 86

The Premise: Ok, the basic idea is to keep it almost the same format, but change the map around so that it shows the placement and movement of the enemy mobs/bosses, and edit the different enemies on the monster list so that it shows any notable items that they drop, as well as any skills they use that might hamper a solo or dual farming build. I'm going to test this out on the Pongmei Valley. If anyone has any further ideas/suggestions, here's the Talk Page

Edited Pongmei Valley Locations entry:

Description
 is a explorable area that is the passage point from Kaineng City to the Jade Sea and Echovald Forest.



Towns

 * Northwest: Maatu Keep[[image:FactionsOutpostIcon_sml.png]]
 * South-West: Tanglewood Copse[[image:FactionsOutpostIcon_sml.png]]
 * South-East: Boreas Seabed (Location)[[image:FactionsCoopMissionIcon_sml.png]]

Bosses

 * 28 Arrahhsh Mountainclub (Battle Rage) - Yeti
 * Arrahhsh's Aegis (Unique)


 * 24 Meynsang the Sadistic (Spike Trap) - Am Fah
 * Meynsang's Longbow (Unique)


 * 24 Xuekao, the Deceptive (Assassin's Promise) - Am Fah
 * Daggers of Xuekao (Unique)


 * 24 The Afflicted Hakaru (Weapon of Quickening) - Afflicted

Monsters

 * Afflicted
 * 20 Afflicted Ranger
 * 20 Afflicted Necromancer
 * 20 Afflicted Elementalist
 * 20 Afflicted Assassin
 * Am Fah
 * 20 Am Fah Marksman
 * 20 Am Fah Healer
 * 20 Am Fah Necromancer
 * 20 Am Fah Assassin
 * Jade Brotherhood
 * 20 Jade Brotherhood Knight
 * 20 Jade Brotherhood Mesmer
 * 20 Jade Brotherhood Mage
 * 20 Jade Brotherhood Ritualist
 * Kirin
 * 23 Stone Scale Kirin
 * Plants
 * 23 Undergrowth
 * 28 Island Guardian
 * Wallows
 * 24 Rot Wallow
 * Wardens
 * 19 Warden of the Leaf
 * Yeti:
 * 24 Yeti
 * 24 Yeti
 * 24 Yeti
 * Wallows
 * 24 Rot Wallow
 * Wardens
 * 19 Warden of the Leaf
 * Yeti:
 * 24 Yeti
 * 24 Yeti
 * 24 Yeti