User:Entropy/NFT

=Post Your Successful Build= There are many builds that work against Magni, however, because the other foes are randomized not every build is 100% guaranteed to win. Because of this, if you post a winning build, please also try to note the other foes you fought on the way.

Since this is a 1v1 battle (most times), remember that skills like Ebon Dust Aura, Broad Head Arrow, "You're All Alone!", Iron Mist, etc. become much more viable and useful. Also, see Doppleganger. While that battle is a bit different, the concept of 1v1 is the same. Many strategies that work well there, work well here too.

=Know Thine Enemy=


 * Magni the Bison

L28 W Hammer Warrior

Strategy: Blind, Cripple + degen. Has no self-heal and breaks aggro fairly easily, exploit this.

Notes: Deals extremely high damage even on normal hits, possibly counts as a Boss? Maybe because of Bear Form?


 * Alesia

L20 Mo/W

Strategy: None needed, pathetic melee-monk build...

Notes: Alesia is finally "Tank Girl", lol?


 * Argo

L20 E/D Terra-Tank

Strategy: Make sure to interrupt the Cry at all costs; otherwise, Stoneflesh Aura is your only real threat. Low overall damage output, fragile without buffs, shouldn't be too hard. Daze works great.

Notes: Argo is a Fire Nuker as a hench or NPC.


 * Cynn

L20 E PBAoE Fire Nuker

Strategy: Snare or Cripple, since Cynn must get to close range. Or Daze.


 * Danika, Brutus, and Sheena

L20 Mo Healer, L10 N Necromancers

Strategy: Take out Danika and ignore her Wallows; they are no threat at Level 10 and defeating Danika ends the match anyways. Note, she will automatically advance to the center of the ring even if not aggroed, so be cautious.


 * Devona

L20 W/A Defensive Hammer

Strategy: Most typical anti-melee stuff works fine, but the addition of the Assassin secondary skills makes Devona a bit more resilient than usual. Watch out for Backbreaker if you're playing a DPS or degen build...otherwise, she is usually dead before gaining 10 Adrenaline.


 * Eve

L20 N/Me SS Necromancer

Strategy:

Notes: She's set up as anti-melee for the most part, and will completely decimate anyone with a high attack speed and lack of hex removal. Her hexes do minimal damage and degeneration on their own though, so any caster should have little trouble. Waiting until she runs low on energy can work as well, if melee is your main source of damage.


 * Ghostly Hero

L20 ?/? Unknown

Strategy:

Notes: Have yet to encounter in combat, don't know build. He is non-fleshy, and unaffected by Bleeding and Poison. Is he "Undead" or affected by "Deathbane" mod?


 * Gwen

L20 Me/? Unknown

Strategy:

Notes: Have yet to encounter in combat, don't know build.


 * Palawa Joko and 2 Joko's minions

L20 N/? Unknown, L10 ?/? Unknown

Strategy: As with Danika, ignore the minions and take out Joko first.

Notes: Have yet to encounter in combat, don't know build.


 * Headmaster Vhang

L20 E/? Aeromancer

Strategy: If you use a weapon, bring some way to counter Blind as you'll probably not be able to interrupt Blinding Flash without Daze or similar. Otherwise, no challenge at all.

Notes: Seems to be identical build to Kisai except for Elite, needs confirmation


 * Kahmu

L20 D/? Avatar of Balthazar

Strategy: He's pretty vulnerable without his Form and it is easy to Interrupt. If for some reason you can't take an Interrupt, then take anti-melee. He has no serious self-heal so you can do degen and stuff too.

Notes: Kahmu will be automatically recruited as a Hero if you beat him.


 * Kilroy

L20 W/? Unknown

Strategy:

Notes: Have yet to encounter in combat, don't know build.


 * Kisai

L20 E/? Aeromancer

Strategy: The only skill that is a bit dangerous is Glimmering Mark for weapons-users, make sure to bring a Hex removal or Interrupt it. Daze and anti-caster works fine.

Notes: Seems identical to Headmaster Vhang except for Elite, needs confirmation


 * Koss

L20 W/? Unknown

Strategy:

Notes: Encountered in combat but killed with a Trapper, so didn't see skills...


 * Little Thom

L20 W/E Hamstorm

Strategy: Little Thom always seems to start off fights with GoLE -> BoF -> FS. Hamstorm is a weak build in all cases so there should be no problems. Does not seem to have a self-heal either.

Notes: It would at first seem that Little Thom was running the old W/E Shock Axe, since he's usually an Axe-user and Shock for Hamstorm is unusual...


 * Lo Sha

L20 Me/? Unknown


 * Lukas

L20 W/? Tanker

Strategy: Lukas is slightly annoying with all his Blocking skills, but lacks raw damage output or strong self-heal.

Notes: Killed with a Trapper, didn't see other skills...


 * Melonni

L20 D/? Avatar of Dwayna

Strategy: Extremely resilient with the Avatar and AoS+VoT combo. Make sure to interrupt at least one of these or you're unlikely to win. Alternatively, use Lifesteal.

Notes: Probably has the same skills as Kahmu but with the different Avatar, could not confirm because she killed me...stupid Armor of Sanctity reducing Trap damage to 0...


 * Mhenlo

L20 Mo/W 55

Strategy: Facing a 55 in solo combat is a daunting task for the unprepared. You could try E-Denial, Enchant stripping, or some other build that doesn't need to attack Mhenlo and thus won't let him 55 effectively.

Notes: Haven't actually encountered in combat, dunno rest of skills...


 * Morgahn

L20 P/R Degen

Strategy: None really needed, Morgahn seems to be trying for an Unrelenting Degen build but ends up dealing meh damage overall. Doesn't seem to have a self-heal. Any build should work.


 * Nika

L20 A/? Unknown


 * Norgu

L20 Me/? Generic Mesmer

Strategy: Most of Norgu's damage comes from Empathy, and his self-heal is rather weak. If you use weapons, you are still okay - if you brought any sort of self-heal you can sit there and out-heal him. Just interrupt Empathy, or use Daze, or...something.


 * Old Mac and Joe

Unknown


 * Orion

L20 E/? Fire DPS

Strategy: None needed. Even a DPS/degen build should be able to out-damage Orion, since he has no self-heal. Since he spams Flare continuously, Backfire and such works fine.


 * Panaku

L20 A/?

Notes: Doesn't seem to have Beguiling Haze like he usually does


 * Razah

L20 Rt/? Spirit Spammer

Strategy: None needed. Razah doesn't start summoning his Spirits until you actually get into aggro range. This leaves him extremely vulnerable to just about anything.

Notes: Probably has more Spirits, but very dangerous to stick around and check for them.


 * Sogolon

L20 P/W Defensive Spear

Strategy: Paras and Rangers should beware of Shields Up, otherwise, not a challenge.

Notes: Has more skills but can't remember.


 * Talon Silverwing

L20 W/? Unknown


 * The Great Zehtuka

L20 R/Me Fragility Trapper

Strategy: Just attack him for an easy kill...even a Wanding Monk could kill Zehtuka.


 * Vekk

L20 E/? Unknown


 * Warmaster Tydus

L20 R/? Burning Arrow

Strategy: Tydus hits fairly hard and interrupts like mad. However, any sort of defensive Stance or stuff should cripple his offense, and Troll Unguent alone shouldn't be able to out-heal you. Tydus doesn't use a Shortbow, so his Screaming Shot won't cause Bleeding sometimes.

Notes: In Pre-Searing Tydus was a Warrior; in Post-Searing Ascalon City, he seems to be a Ranger. This is confirmation of a profession switch, but he does not seem to be W/R or even R/W.


 * Xandra

L20 Rt/?

Notes: Xandra uses a basic Channeling Magic build. Xandra will be recruited as a Hero after you defeat her.


 * Zho and Onyx

L20 R/W Thumper

Strategy: None needed, Onyx (a Black Moa) deals low damage. Ignore the pet and go after Zho. She doesn't seem to have a selfheal and also doesn't seem to have much in terms of either offense or defense. Shouldn't be much trouble. Probably has more skills, though I did not see any since she died so fast.

Notes: It's ironic that Onyx is a Black Moa, since Zho lost her eye to a Black Moa.