Talk:Infuriating Heat

This could be devistating with mesmers using the Visage spells to shut down enemy adrenalin. One good ranger a few paragons and worrios and a echoing Visage mesmer could really let out alot of damage.NovaTalon 15:01, 25 September 2006 (CDT)


 * I wish they would take nature spirits out of the game... I hate them. :( --Karlos 15:08, 25 September 2006 (CDT)
 * I just hate unexpected Frozen Soil spirits in RA, when you don't know your teammate has it, and he puts it up when you're *losing*193.61.111.50 08:04, 27 September 2006 (CDT)

Looks scary with Dragon Slash, the factions skill, based on the usage notes. Instead of a random 10% chance of it filling up your adrenaline instantly, you get 10 adrenaline every use of Dragon Slash... Which is enough to reuse it again and again and again, freeing up skill slots to use with other things. I smell a new flavour of the month on the horizon. Edit: Now that I've gotten a chance to check it out, it does not work with Dragon Slash. It's still an insanely scary skill to put in the game, don't get me wrong. Just not in the way I had planned. Merengue 22:06, 26 September 2006 (CDT)
 * Hmm well you could drop Soothing as well and keep adrenaline normal for your opponents. Would work quite well in PVE if you could organize it. In PVP I'm sure when a team sees a bunch of warriors and this ritual down they'll take it out fast. --GTPoompt 18:00, 27 September 2006 (CDT)
 * That is true, Poom, but it allows for quite a bit of fun in RA/TA, where you can spam 3 screens with 'KILL THE SPIRIT' and nobody will touch it.

I better sell my Sskai's quick!--Coloneh  20:51, 16 October 2006 (CDT)

Did the name change? Hasty rv 1:0 confused anon &mdash; Skuld 11:54, 27 October 2006 (CDT)
 * Yes, it's now called 'Infuriating Heat' 84.69.32.65 12:03, 27 October 2006 (CDT)


 * It's now an elite called Infuriating Heat. --Karlos 21:25, 27 October 2006 (CDT)

This + an Orders necro + a bunch of warriors with 16 Swordsmanship spamming Dragon Slash every hit = awesome? Just got to make sure you keep the spirit alive. . . --Son of Urza 22:58, 2 November 2006 (CST)

I did an experiment with my guild, use this + a warrior with "For Great Justice!", Battle Rage and Hammer Bash, and you can literally keep a foe on his arse permenantly.

Notes - Signet of Aggression
Could that be because it is a fixed 1 strike, rather than the gain when you hit? I dunno &mdash; Skuld 14:49, 1 December 2006 (CST)

Extra Notes
Does this double adrenaline strikes and adrenaline points. Or just strikes? Maybe some kinda Riposte spammer charcter could be made. Infuriating Heat + For Great Justice+ Balthazar's Spirit in a dual party?| --Spcypnts
 * Strikes are adrenaline points, gw just gave 25 adrealine points a name, which is called a strike. Xeon 09:41, 20 December 2006 (CST)
 * By Strikes or points, I believe he is asking about gaining points upon hits only, or ALL methods of gaining adrenaline. I think the answer is that indeed it does not work with other methods, because enraging charge and dragon slash (just two examples) are not doubled.--204.112.146.167 20:50, 18 January 2007 (CST)

Skill Pic
Why is the skill pic an archer, with a bow, looking like he is burning furious? Archers have no adrenaline skills.-- Windjammer 05:18, 13 January 2007 (CST)
 * It's, uhh, too hot for him? And it's ironic because he was the one that summoned it? 209.249.182.230 14:01, 14 January 2007 (CST)

With Paragons?
This would be kind of sick with a team of paragons who spam GftE and Finale of Restoration, with IAS and attack skills.