Talk:Tank

I find Elementalists are often equally good as a tank as a Warrior. --Tetris L 19:18, 16 Sep 2005 (EST)

How is that? Elementalist armor is made of toilet paper, it's completely useless! :) There is no defense that the elementalist can conjure that the warrior cannot, in return, the warrior has an edge (+25 AL and a shield) that the ele cannot make up. --Karlos 20:31, 16 Sep 2005 (EST)


 * Elem Armor is weaker than warriors', but they can compensate some of that with some nice defensive spells (especially earth magic) and with the MASSIVE melee damage output they can deal. The trick is to kill all adjacent foes before they kill you. Granted, if foes use ranged attacks you're f*cked. But that goes for warriors too. :) --Tetris L 20:42, 16 Sep 2005 (EST)


 * Like I said, nothing the ele can conjure that the warrior cannot. Ward against melee gives a 50% chance to evade, Defensive Stance gives a 75% chance. Try tanking the Dredge Brutes or the Bladed Aataxe and you'll see that an else is the worst option. Tanking is not about leading the charge to wipe out the enemy, tanking is about damage absorption. And a warrior is the bane of rangers, not the other way around. Warriors are the reason rangers have all those dirty tricks like Throw Dirt, Escape, Flee and Run for your life! :) --Karlos 21:13, 16 Sep 2005 (EST)


 * I don't question that Warriors are the best tanks. I'm just saying that they are not the only tanks. For me damage absorption isn't the definition of tanking. For me a tank is somebody who is suited to engage the enemy in melee, Kilroy Stonekin style, front row, to protect the other party members that use ranged attacks or spellcasting from the second row. And warriors are definetly not the only ones who are suited for melee attacking. --Tetris L 21:28, 16 Sep 2005 (EST)


 * I agree, as far as defensive tanking (keeping melee units focus on you) goes, a geomancer can go a long way with with Armor of Earth, Kinetic Armor, Obsidian Flesh, Ward Against Melee, Ward Against Foes (to stop them from reaching soft targets), Aura of Restoration, a spammable spell (like Stone Daggers to keep Kinetic Armor running and feed Restoration. Toss Crystal Wave or Aftershock some PBAOE damage and you're all set. --theeth 17:28, 19 November 2005 (UTC)


 * heh heh.. Then you go to the Fissure of Woe and get your behind handed to you in a platter by something called Abyssals and you learn, the very hard way, that tanking should strictly be for warriors. :) I was with a PBAoE Geomancer yesterday. Poor thing died 4 times before we even got to the forgemaster. She was totally distracting the monks and we ended up asking her to just stay back (where she only had one spell she can hurt people with). Abyssals got her two times, Skeletal Berserkers got her once and the big bad Dragon Lich another. Tanking Geomancers, in my opinion, are a gimmick... They can be totally cool and surprise your foes in certain situations, but it's not something you can use everyday. Kinda like a running quarter back.. Useful and surprising every now and then. Disastrous if used repeatedly. :) --Karlos 17:36, 19 November 2005 (UTC)
 * Regardless who's tanking, if you have a me/n or n/me to cast Sympathetic Visage, Enfeebling Blood and Shadow of Fear on top, normal damage output is a reduced to a nicely manageable 16.5% with approximately no chance of addrenaline-based attack. Another exemple of why teams need to be well balanced and stay out of the 3 warriors, 2 nukers, 2 monks and one whatever pattern. --theeth 18:12, 19 November 2005 (UTC)