User:Jimbo321/forKate

=Stuff for Kate=


 * Kate's Armor Gallery -->
 * Elementalist Builds -->
 * Hero and Team Builds -->
 * Skill Quests

Runes and Insignia worth salvaging
Always sell to the Rune Trader - normal merchants only give 25g/each for runes and insignia

Common

 * Radiant Insignia (bonus energy) - Salvage and sell.
 * Stalwart Insignia (bonus vs physical damage) - Good for Ranger heroes. They already get a boost to armor vs. elemental, so nice synergy.
 * Survivor Insignia (bonus health) - Should be salvaged and kept. Good for spellcasting heroes, adds a total of 40 health when all 5 pieces of armor have been ungraded with them. (Might be good for you too)
 * Rune of Attunement - Adds 2 energy and they stack with each other. Sometimes good for heroes, otherwise salvage and sell.
 * Runes of Vigor (Minor, Major, Superior) - Worth a decent amount of cash (up to 15k or so for Superior), but you should keep them. They add 30, 41, and 50 health respectively, so they're very useful for you and your heroes.
 * Rune of Vitae - Add 10 health. They stack with each other and vigor runes, so they're keepers.

Warrior

 * Dreadnaught Insignia (bonus vs elemental damage) - Good for warrior heroes, since they already get a bonus vs physical.
 * Sentinel's Insignia (same as Dreadnaught, but better) - Salvage and sell. Usually worth 1.5k or so.
 * Stonefist Insignia (bonus knockdown) - Salvage and sell.
 * Profession runes worth salvaging - minor strength, minor axe mastery, minor hammer mastery, minor swordsmanship

Ranger

 * No insignia worth salvaging
 * Profession runes worth salvaging - minor expertise, minor markmanship

Monk

 * No insignia worth salvaging
 * Profession runes worth salvaging - minor healing prayers, minor protection prayers, minor divine favor, superior smiting prayers, superior protection prayers

Necromancer

 * Bloodstained insignia (bonus casting time for minion masters) - Good for Minion Master heroes (you just need one - usually on the gloves or boots), but well worth selling if you don't need it.
 * Profession runes worth salvaging - minor death magic, minor soul reaping, superior death magic

Mesmer

 * No insignia worth salvaging
 * No profession runes worth salvaging

Elementalist

 * No insignia worth salvaging
 * Profession runes worth salvaging - minor energy storage, minor fire magic, superior fire magic

Assassin

 * Nightstalker's Insignia - Assassin heroes are lame, so salvage and sell.
 * Profession runes worth salvaging - minor critical strikes, minor dagger mastery, superior shadow arts

Ritualist

 * No insignia worth salvaging
 * No profession runes worth salvaging

Paragon

 * Centurion's Insignia - Keep for Paragon Heroes if you have any. Otherwise, salvage and sell.
 * No profession runes worth salvaging

Dervish

 * Windwalker Insignia - Keep for Dervish heroes.
 * Profession runes worth salvaging - minor mysticism, minor scythe mastery