Talk:PvE skill

Why are the numbers for GWEN pve-only skills (as in, deals 20...50 damage) given with attributes 0 and 15 as the endpoints, while all other skills (including pvp-useable skills) are given with attributes 0 and 12 as the endpoints? With the exception of a few special skills like the lightbringer ones and Sunspear Rebirth Signet, 0 and 15 are what the game uses internally, and everything else is rounded from these (including the attribute corresponding to a title track rank). Using 12 as the top number listed can perhaps be justified since that will be a more typical attribute level than 15, but if that's to be done most of the time, why not all of the time? Quizzical 04:19, 21 July 2008 (UTC)


 * When you unlock a skill, the tooltip says the 0...12 range, and so that's what we use. As for the PvE skills, they don't even go to 15, they only go to 10 in GWEN, and they're irregular progressions anyway --Gimmethegepgun 05:00, 21 July 2008 (UTC)


 * Looks like they use the same progression as the older PvE skills, as described at Talk:Title skills. --65.13.59.67 06:28, 21 July 2008 (UTC)