Talk:Shroud of Distress

I've verified the progression bar up to attribute level 20 10. can be removed if this is enough indication that the bar is accurate. --Delia Rashesh (talk) 19:46, 6 May 2006 (CDT)

Anyone ever thought of using this with critical eye, way of perfection, and critical defenses? all attacks against you will have a really high probability of missing you. Superman5311 22:40, December 16 2006
 * Being an avid PvE and PvP sin player, i often find that its not the attacks against you that actually destroy a sin. Its the spells and blinding and all sorts of annoying hexes and evade/block stances (that the enemy uses) that really shuts you down. I don't doubt all the skills you have mentioned, they're great but an assassin is supposed to deal tons of damage to a single target then escape, not stay there and get hit. Trace 20:40, 15 January 2007 (CST)
 * And Rangers are supposed to stay in the backline and pluck away with their arrows but you see bunny thumpers don't you? The Hobo 22:52, 30 January 2007 (CST)
 * Bunny thumping relies on certain specific builds and skills, but assassins have a much wider variety of skills to choose from and still be effective. I see your point, but I don't think it's a very valid comparison. The longer the 'sin stays in the fight, the shorter their life expectancy is. Bunny thumpers can at least rely on things like Lightning Reflexes and Whirling Defense to keep them alive. FlameoutAlchemist 10:56, 10 February 2007 (CST)
 * I wasn't trying to present a good comparison, I just felt like posting something >_> The Hobo 22:20, 13 February 2007 (CST)

mo/a 4v4. You saw it here first ;) Phool 15:00, 2 February 2007 (CST)

This is abit overpowered now me thinks =/ P A R A S I T I C 16:03, 3 March 2007 (CST)


 * Not really. If something is below 50% health then you can caster-blast it ;p Critical Defenses, which also got a buff, is the better skill. &mdash; Skuld 16:10, 3 March 2007 (CST)