Warrior Charr Hide armor

Description
This is a set of armor for Warriors.

While Ascalon Armor provides a reduced AL bonus against physical damage than base warrior armor, it also provide damage absorption in the same manner as Warrior Runes of Absorption. Pre-Droknar's Ascalon armor provides -1 damage absorption, while Droknar's Forge Armor, 15k Armor, and Fissure Armor provide -2 damage absorption.

Just like Warrior Runes of Absorption, the damage absorption from Ascalon Armor is universal (independent of the hit location) and does NOT stack. This means, for example, wearing a complete set of Pre-Droknar's Ascalon Armor will only provide -1 damage absorption, NOT -5. As a result, it is common to only wear a single piece of Ascalon Armor (usually boots to allow for gauntlet switching) as the damage absorption will reduce damage regardless of hit location.

As a bit of trivia, the helm is the head of a Charr.

Ascalon armor (Cuirass, Boots, Gauntlets and Leggings) purchased in Droknar's Forge is identical in stats to Knight's Armor.

Customization
Droknar's Forge, 15k, or Fissure Ascalon Boots with a Rune of Superior Absorption is common for most warriors. This provides the maximum (universal) armor-based damage absorption (-5) possible for the character. A shield could add additional damage absorbtion, however, damage absorbed by a shield is location-specific.

It is rumored that they may change this gear from global to local!!!