Talk:Nine Rings

Standing in the corner be used to get both winning tickets and some losses, for it doesnt matter where you stand odds are the same for winning tickets(middle has 1/9 chance of winning 25 and 4/9 to win 15(4*15=60), thus net 85 ticket won per 90 lost, sides got 1/9 to win 40 and 3/9 to win 15(3*15=45), thus again 85 tickets won per 90 lost and corners got 1/9 to win 55 and 2/9 chances to win 15(2*15=30) thus again 85 tickets won per 90 lost the chances of losing games on corners is 6/9 so per 5 tickets youll have lost 6 times. The 4*4 has a chance of 9/16 of losing 6/16 to earn 3 and 1/16 to earn 12 so per 16 games your expected to win 18+12=30 tickets while having spend 2*16=32 tickets per 16 games youll lose 2 tickets and have lost 9 games. or something.

So there's an average of around 400 loss per hour?

Here are my hourly approximation calculations: 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 2/3 losses/game = 245 losses/hour ==> 20.4 hours for Hapless.

As for tickets/hour 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 85/9 tickets/game = 3473 tickets/hour ==> 14.4 hours to gain Charmed.

And finally, cost/hour 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 5/9 tickets/game * 15 g/ticket = 3064 gold/hour

Of course, being a game of luck, these may be much different than actual results. --Thervold 14:06, 30 June 2006 (CDT)

For those interested in getting both titles with the least amount of money, I worked out the math in the Rings of Fortune talk. The cheapest way to get both titles would be to play Nine Rings for a little over 12.5 hours then switch to Rings of Fortune for another 9.25 hours, costing about 44,900 gold. Again, this is all by pure probility and is likely to differ from actual time requirements. --Thervold 17:03, 30 June 2006 (CDT)

Corner strategy

 * Expected Result for a corner is (-10 tickets) + (1/9*55) + (2/9)*15 (+6/9*0) ==> -10 + 85/9 ==> -4/9 -5/9. You lose four 5 tickets ( 60 75 gold) every nine games.
 * Every nine games, you lose four tickets (net), make +85 tickets progress on the "Lucky" title track, and make +6 progress on the Unlucky" title track.
 * Or, each game you lose 0.44 tickets, +9.44 Lucky, +0.66 Unlucky.
 * First Lucky title is 50,000 / 9.44 => 5296.6 games
 * First Unlucky title is 5,000 / .66 => 7,575.75 games
 * --JoDiamonds 12:36, 30 June 2006 (CDT)
 * -10 + 85/9 = = -90/9 + 85/9 = -5/9 !!! --- Kai Neah Nung
 * Derf, thanks. That makes it a loss of 0.55 tickets each game (or five in nine games).  The rest stands. --JoDiamonds 05:08, 1 July 2006 (CDT)

Perfect Stradegy. I got the Charmed title in 8 hours by sitting in a corner. I even made money because I had more tickets than i started with! 65.24.106.106

Mark of Rodgort
I haven't ever used Mark of Rodgort before, but when I saw someone using it, I noticed it was the same display used when you won nine rings. I don't remember what the losing one was though.

Erm "odds"?
Why is there a listing of how much it would cost to (I assume) buy the amount of tickets equivilant to the title requirement? Last time I checked the title is "Lucky" not "Rich".-Onlyashadow, Top 100 Guild 14:33, 20 October 2006 (CDT) Are those stats based on the average if you stand in one circle? Since it's a game of chance you could probably do it in less/more time if you move around...-Onlyashadow, Top 100 Guild 14:35, 20 October 2006 (CDT)


 * I Read the rest of the thread. Unless you know something about the random number generator or can in some other way increase your chances of picking a winning circle, perhaps noticing a sequence or noticing the circle picked tends to be the one with the least number of players in it, then there isn't any analysis you can do other than the 'average' one done ..err.. I should say you cannot devise a strategy that has a greater chance to win.  This is mathemetically true.  And I offer this compelling evidence: all that gliter in Las Vegas is build by folks who believe otherwise.  If you have a 'strategy' of moving around a lot, then the average stays the same but your advancement towards the titles is modified, but so what.  If you want to share with us some 'strategy' that materially is different than the ones given, then by all means do so. 72.24.49.198 00:39, 23 April 2007 (CDT)


 * Moving around doesn't change anything. The average cost of the title is the same in all rings, though the actual deviation from the theoretical cost increases from middle -> side -> corner.

If you are truely lucky, you could buy a minimal amount of tickets and win the "lucky" title by moving from winning square to winning square.-Onlyashadow, Top 100 Guild 08:14, 23 October 2006 (CDT)


 * It says "average" in the article. Moving around does not change the average.  --Fyren 08:16, 23 October 2006 (CDT)

If I went from winning ring to winning ring my ticket/time average would be higher than the one on the article.-Onlyashadow, Top 100 Guild 08:40, 23 October 2006 (CDT)


 * That would be something completely different. Rest assured that the math is correct even if you don't understand it.  --Fyren 08:52, 23 October 2006 (CDT)

I'm sure the math is correct for the conditions that it is describing, but it's not correct for ALL situations and should be labled as such. Use your brain ffs.-Onlyashadow, Top 100 Guild 09:00, 23 October 2006 (CDT)


 * The article accurately describes the average. If you don't understand probability or what "average" means, then don't take it out on me.  --Fyren 09:03, 23 October 2006 (CDT)

Merge
I tend to disagree with the merge request. Since the game is also linked from Dragon Festival 2006 it would be easier to keep the rules of the game as a seperate article. At least if you don't plan a major rewrite of Dragon Festival 2006 as well. Further, since Nine Rings is a term of the game it deserves at least a redirect page. It is likely that visitors will come up with the term in the search bar, so they should find something. --MRA 01:25, 21 October 2006 (CDT)
 * /disagree with merge for the above reasons also. - BeXoR [[Image:Bexor.png]] 09:36, 21 October 2006 (CDT)
 * I also disagree with the merge, if it wasn't merged when it initially came out as a part of the Dragon Festival, I can't see why we should do so now. --[[Image:SmallMapleLeaf.jpg|User:ImbrilShadowfire]] Imbril Shadowfire  14:20, 21 October 2006 (CDT)
 * /disagreed Just the fact that this game has showed up in two different places (Dragon Festival and Boardwalk, which technically aren't the same thing) leads me to think that it may be used in more events or even made a permanent feature in Nightfall or some other future chapter. Jinkas 19:32, 23 October 2006 (CDT)

Odds
Regarding this line:
 * "This equates to 3572 tickets gained per hour (at a cost of 228 tickets forever lost per hour), which means that on average, it requires 14 hours (and 12.8 stacks of tickets lost) to earn 50,000 tickets towards each title"

Does the "12.8 stacks of tickets lost" refer to the "228 tickets forever lost per hour"? If that's the case, then it'd be an easier read to simply state that 2918.4 tickets lost per hour, thus netting +635.6 tickets per hour. --theSpectator talk 13:31, 24 February 2007 (CST)
 * I was a little confused at the start since when I read the rules it appeared as though the player would grandually win tickets over time (but no, you don't get anything for being diagonally adjacent). But the odds are stuck at slowing losing tickets, just like Las Vegas: if you play a slot until you lose your original $100, you can expect to have won perhaps 5,000 during the session.  I think it should read something like '3572 tickets WON <'gained' is misleading> per hour, 3800 lost per hour, for a COST of 228 tickets per hour'.72.24.49.198 00:47, 23 April 2007 (CDT)

EDIT: I also removed the note about only achieving "Favored" rank due to only 120 hours of gametime, since the Boardwalk games were opened again for just before Nightfall release and for Gamer Weekend. --theSpectator talk 13:38, 24 February 2007 (CST)