Talk:Quickening Zephyr

How does the extra 30% work with Expertise? Is it applied before or after calculations?
 * Primal Echoes: signets cost me 6 energy under that (don't know how to phrase before after), could be the same &mdash; Skuld 11:59, 30 July 2006 (CDT)
 * See Talk:Expertise. --68.142.14.19 13:10, 30 July 2006 (CDT)

This skill is very annoying as a spellcaster, shouldn't there be a note about that? I sometimes run a monk and I get very annoyed whenever someone brings QZ, sure it helps them because they have expertise, but I run out of energy fast while casting heals. -209.193.50.58
 * I consider this a griefing skill (as a monk) ;) -Scyfer

Before or After? or both?
does this skill speed up skills that have already been activated? or only after? or both? ( Trevor3443 ) 11:48, 13 January 2007 (CST)
 * Nothing alters recharges for skills that are already activating (besides things that auto-recharge). --Fyren 13:52, 13 January 2007 (CST)

Nerf
Not sure when it was done, but this skill has been nerfed, now reads

"... 30% more of the base energy to cast..."

editing the article to reflect this.

and all before I got my VIM trapper build together too. :( Of The Wojek 19:23, 12 December 2006 (CST)

lvl 13 spirit
As seen used in hard mode, 55 seconds. System Of A Guild 16:22, 2 June 2007 (CDT)

Upon moving to the edit section of the main page I realized I know nothing about the templating on gwiki yet.... so I'll leave it for somone else to do and/or explain to me... Of The Wojek 19:25, 12 December 2006 (CST)
 * Head on over to Template:Quickening Zephyr. Everything is listed in there.  --Crazytreeboy 19:27, 12 December 2006 (CST)

Aha! thank you very much! It's all so clear to me now. Of The Wojek 00:50, 13 December 2006 (CST)

Triva
In Greek Myth, Zephyr was the greek god of the west wind.Killer of good 12:26, 27 December 2006 (CST)

Itself
Deos this skill half its own recharge--Blade (talk|contribs) 14:30, 16 January 2007 (CST)
 * Not unless there's one already down. --Fyren 14:44, 16 January 2007 (CST)

Faster Recharge!?
Why does Zephyr + Deadly Paradox not make Shadow Form Recharge even faster? It's half + half and they're different sources of recharge! I was inches away from a more efficient SF BUILD!?
 * Recharge is capped at 50%. Lord of all tyria 15:26, 6 June 2007 (CDT)