Talk:Slavers' Exile

Been there done that ^^. I wonder if I was the first one to beat Duncan the Black-- ( √ iktor ) 16:04, 1 September 2007 (CDT)


 * Not to dis you or anything, but it's unlikely you were first. Not unless you did it within the first 10-12 hours of release. There have been dozens of completion posts about it on Guru today alone, and I know for a fact that it was cleared yesterday before I went to bed. I myself have yet to try it, but from vent chatter it seems that Duncan is the anti-Mallyx: only the suckiest damage output has a chance against him. You might almost die of boredom. A strange design choice, to say the least. BftP 16:21, 1 September 2007 (CDT)

This Article is misnamed - it's Slavers' Exile Alxa 23:31, 1 September 2007 (CDT)


 * Not sure how to mark page for deletion, I've copied all the information here to Slavers' Exile. Alxa 23:38, 1 September 2007 (CDT)

Where???
how do you get there??.. i just beat the game.. and i need more specific instructions

Southeast part out of the Umbral Grotto outpost. What is the best way to beat Duncan? I am jsut getting demolished by they guy. Kill all the spirits seems to be pointless to try since they spawn back up 5 seconds after destroying them and all damage you do to him he does back to you. Gandorf
 * When I did it (took a while like 45 min or so just killing him) I did it on 2 players. Heres a Print of my builds


 * [[Image:Duncan Defeated.jpg|400px]]


 * The most important part of my build is the ritualist she Xandra casts Splinterweapon on the warrior wich has Whilwind Attack, this is a very effective combo that works just about anywhere aslong as the warrior attacks foes in a cluster. At the boss we did a split The warrior made sure that the spirits were out and I (paragon) keept attacking Duncan and applying daze and interuption with Warmongers Weapon. We stayed out of sight of the spirits on the North side. Btw the Necromancer didnt work very well at the boss keept running in the North sides spirits all the time :S--[[Image:vik.PNG]] ( √ iktor ) 02:32, 3 September 2007 (CDT)

I think that may be the problem. Its kinda hard to make a split work with only one human player. Gonna have to find someone else who is at him as well. I killed the other guys and it appears I can leave and go as I want without resetting the quest. Gandorf


 * Yeah thank god for that...if the dungeon reset completely every time you entered this place would be a nightmare. I'm working on Forgewight right now...making my way to him past the dungeon door. If you're still looking for someone to take on Duncan send me an in game pm (Idunna Rae) or leave a message on my talk page.--Thor79•[[Image:User-thor79.png]]•Talk 21:34, 3 September 2007 (CDT)
 * Ok....first try at Duncan...damn...couldn't damage him more than a quarter inch...those spirits are a bitch. That's his entire strategy though...rely on the spirits. I have a feeling something like Gaze of Fury would be effective on him...instantly destroy the spirits and replace them with a spirit of your own. I think as long as you keep the recuperation spirits down you can take him down. Should be able to withstand the attacks of the other spirits. Ritualists may be extremely useful in this one.--Thor79•[[Image:User-thor79.png]]•Talk 23:46, 3 September 2007 (CDT)
 * The key to damaging him is overcoming Recuperation. By my count there are like 4 or 5 of those spirits. So you need to apply massive degen while keeping him interrupted. I sure hope this isn't the only source of Deldrimor Armor Remnants...lame as hell if it is. This guy is more difficult than the Great Destroyer...who was pretty much a pushover. If he was just a spirit spammer with an army of Stone Summit it might not be that bad because you could interrupt the spirits but these auto spawning spirits are a pain.--Thor79•[[Image:User-thor79.png]]•Talk 00:20, 4 September 2007 (CDT)

Bug?
The bug report at the bottom of the page states that the bosses skill actually redirects 200% back, surely that is just double damage from the boss? Crimsonfox 08:27, 4 September 2007 (CDT)

--The actual skill says that 100% of the damage he takes is dealt back to the source. However, since it is consistently dealing 200% damage to the source, this is an error in either the skill description or the skill mechanic.