Devourer



Devourers are a race of monsters that look like giant two-tailed scorpions, roughly the same size as a human. They have been known to use melee, ranged and magical attacks (or a combination). Caution should be taken when exploring in devourer-infested regions as these creatures lie dormant underground (i.e. they do not show up on a character's minimap until they emerge) waiting for prey and burrow their way to the surface when their victim comes within close proximity. They typically pop up out of the ground in groups of 3, with such a group consisting of a mix of melee and ranged attackers.

Breeding grounds

 * Ascalon (pre-searing and post-searing)
 * Dry parts of the Maguuma Jungle
 * Crystal Desert

Fighting Tips

 * Devourers generally attack in packs of 2-5, and can be quite dangerous if multiple packs attack simultaneously, or if the party is heavily outnumbered (ie > 4-to-1 odds). This happens frequently if party rushes to an enemy visible on the screen but suddenly devourers emerge to make the odds much worse than they initially were. In Devourer-infested areas, always be sure to approach visible enemies slowly and when attacking them not to stray off into new areas.
 * Whiptail Devourers use evasion a lot. It's important to equip skills that counter evasion or are "unavoidable" when fighting them (such as Irresistible Blow or warriors).

Known sub-classes
For a listing of known types of devourer units see Category:Devourers.