Talk:Mad King's Guard

You know, I really hate candy corn, but these guys aren't bad henchmen. And they're 2 levels above the other henches in LA. --Rainith 17:45, 29 October 2005 (EST)

How did you get them to stand up? The have always been piled on the ground when I saw them. --Synapse001 14:49, 29 October 2005 (EST)


 * They're henchmen. Click on the piles and add them to your group. You take them outside of the city; they're candy corn elementals. And unlike a lot of people, I do like candy corn ;). As henchmen, I cleaned up quite a few enemies with just them and me. - Lunarbunny 05:47, 30 October 2005 (EST)

Just to let you know, some people might not know what candy corn is...--Sami 06:29, 22 May 2006 (CDT)
 * Threw in a WP link. --68.142.14.9 06:38, 22 May 2006 (CDT)

Hard Mode?
They could be useful, right? Mr. Mango 05:19, 31 October 2007 (UTC)

Henchmen+Minions = Fail
What was ANet thinking? They make a ton of minions and then they all die... and well there goes all the wasted Energy used to make those minions! 76.232.48.94 09:04, 26 October 2008 (UTC)
 * SR, Death Nova--[[Image:Gigathrash_sig_G.jpg]]îğá†ħŕášħ 09:09, 26 October 2008 (UTC)
 * You'd need Death Nova on a Hero, and that kind of defeats the purpose because you may as well make THEM the MM. Taking just one Mad Guard doesn't do too badly, though, since no other hench use corpse exploitation and they can deal good damage for their level (when conditions are right). Normally at this point you'd use Alesia, Orion, Stefan, Little Thom, and maybe Claude; Mad King's Guard makes a good replacement for Claude though, since you don't quite need Blood Ritual yet.
 * But yes, in Hard Mode these guys just fail. [[Image:Entropy Sig.jpg]] (T/C) 10:02, 26 October 2008 (UTC)