Mark of Protection

Description
For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6...49. All your Protection Prayers are disabled for 10 seconds. This is an elite skill.

Acquisition

 * Thunderhead Keep (Mission): Signet of Capture, Bolis Hillshaker
 * Iron Mines of Moladune (Mission): Signet of Capture, Lokar Icemender
 * Grenth's Footprint: Signet of Capture, Wroth Yakslapper

Usage:
Note that Mark of Protection nullifies any kind of damage and heals you for the amount of taken damage (up to a maximum), but unlike Reversal of Fortune, more than just once. Therefore even long lasting damage dealing skills like Edge of Extinction, Ether Prodigy, Backfire, Empathy, Panic, Wastrel's Worry, Fragility and Mind Wrack become healing skills if you have them cast on you.

The disabling of all equipped Protection Prayers skills makes this skill undesirable for players with a high rank in Protection Prayers.

This skill is basically a timeout for the monk who casts it: It takes 2-3 hits to notice a target has mark of protection on it and to stop attacking, normally the Monk gets healed for 5-10 attacks before all foes will just stop attacking the target for some time.

This skill does not reverse the 'damage' incurred when a skill that increases maximum health ends.

Builds:
A possible build with this elite skill is a 11 10 10 build with 11+2 Protection Prayers that uses Reversal of Fortune and Protective Spirit. With 10+4 Protection Prayers you can add Mend Ailment, Mend Condition, Life Bond or Protective Bond.