Caravan vanquishing

Also known as "marathon vanquishing" this is a term used to vanquish areas with more than the established party size limit in close-by outposts. The "caravan" term means you may be traveling large distances to get to areas without ever stopping in any town or outpost, just as a nomadic caravan would do in the deserts of Africa.

You must fight or run your way in Hard Mode to vanquish the desired area, or complete certain missions/quests. Some caravan vanquishing spots go across different campaigns, so you may have to have more than one campaign on your account to perform some caravan vanquishing. You cannot enter a town or outpost at all, otherwise you may reduce your party size. Make sure you have a lot of room on your character if you are going to open several locked chests. Also make sure you have plenty of death penalty removal items as well, because if everyone is at -60% death penalty when they all die, you will be warped back to where you started.

Prophecies

 * Vanquishing areas of Ascalon up to and including the Eastern Frontier with 6 party members starting from Yak's Bend or 8 party members starting from Temple of the Ages.
 * Vanquishing areas of the Northern Shiverpeaks or Kryta with 8 party members starting from the Temple of the Ages.
 * Vanquishing areas in the Maguuma Jungle with 8 party members starting from Temple of the Ages.
 * Vanquishing the Crystal Desert with 8 party members starting from The Mouth of Torment going to Crystal Overlook and then starting from The Arid Sea. (Requires Nightfall on your account)
 * Vanquishing areas with 8 party members up to and including Lornar's Pass starting from Camp Rankor or Deldrimor War Camp

Factions

 * Vanquishing Saoshang Trail from Seitung Harbor will let you have 6 people rather than 4 from Shing Jea Monastery. (This is technically not caravan vanquishing since you aren't travelling from a far distant town, but is worth noting.)

Nightfall

 * Vanquishing Plains of Jarin after completing the mission Blacktide Den and having the 4 extra henchmen in your party.
 * Vanquishing Plains of Jarin after completing the mission Venta Cemetary and having the 4 extra henchmen in your party.
 * Note: These above two missions can be completed on Normal Mode if you only wish to vanquish the Plains of Jarin and not do the missions for the Guardian Title.
 * Vanquishing Zehlon Reach starting from Beknur Harbor or other areas with parties of 8 in Istan.

Eye of the North

 * Vanquishing Sacnoth Valley after Dalada Uplands from Doomlore Shrine.

Trivia

 * "Caravaning" first became popular long before the release of Hard Mode, when the Titan Quests were first introduced in 2005. The four-person limit in Ascalon was bypassed by caravaning a 6-person party from Yak's Bend or an 8-man party from the Temple of the Ages