Energy Storage



Energy Storage is the Elementalist primary attribute, meaning that only a character with Elementalist as their primary profession can put points into this attribute.

Guild Wars Description
"For each rank of Energy Storage, your maximum energy increases by 3. Several skills, related to gaining Health or Energy, become more effective with a higher Energy Storage."

General Description
Through Energy Storage, Elementalists are able to have double or even triple the total energy capacity of other casters. This energy regenerates at the same rate as a Mesmer's, Necromancer's, Ritualist's or Assassin's, which tends to lead to long recharging breaks. Like most primary attributes, having at least a few points in this attribute is highly recommended.

This attribute includes an Elementalist's only two healing skills: Aura of Restoration and Ether Renewal.

With the Elementalist's Energy Storage attribute, some weapons and some statues, you can have a giant amount of energy. Let's see the basic calculation: You have a base of 20 energy. On to that, we apply a 16-point Energy Storage attribute, which gives us 48 energy. Together, this makes 68, and that is the value that the morale bonus can modify. With a bonus of 10%, we have 74.8, rounded down to 74. On top of that we add a focus with +12 energy and +15 energy/-1 energy regeneration modification on it, as well as a weapon with +5 energy(while health is above 50%) with a +15 energy/-1 energy regeneration modification on as well. Then, we put on our armor which adds 20 more energy. This now brings us to a total of 141 energy. After that, we pray to Lyssa to grant us an additional 10 energy, as well as a bonus of +1 Energy Storage attribute. With this, the 68 modified by morale becomes 71, and the 74.8 becomes 78. The energy total is 155.