Talk:Disarm

That icon happens to not be the real icon. It was already there when I made this page. Antiarchangel 22:46, 26 July 2007 (CDT)
 * This is the Weapon of Remedy-icon... Ironboot 15:44, 27 July 2007 (CDT)
 * Are we allowed to legally use the real icons? --66.45.173.98 20:09, 30 July 2007 (CDT)
 * . I say we delete Tycn's image or at least rename since actual skills (future or current) obviously take priority. 67.162.10.70 20:14, 30 July 2007 (CDT)
 * No they don't! This is teh pwn sauce icon!!one1! (jk) PaintballerOWNZ 20:17, 30 July 2007 (CDT)
 * Fixed. - Auron 20:24, 30 July 2007 (CDT)

Why is this the only GWEN skill icon we have?--Gigathrash 20:56, 1 August 2007 (CDT)

strong?
from what i see this skill has some real potential imagine disableing a warrior final thrust mid swing and making them waste all that time wouldnt it be so much fun?
 * Exactly, it's for linebacking. At the very least it was nerfed to ensure that non-Warriors couldn't use it to disable adrenaline spikes. --Kale Ironfist 10:03, 2 August 2007 (CDT)
 * I'm loving the 1/2 second activation time, too. Great followup to a spike on any Warrior, Assassin, Ranger, Dervish...etc. You can even use it along with Prot Strike because there's no "aftercast delay" between two 1/2 second melee attacks. [[Image:Entropy Sig.jpg]] (T/C) 01:32, 5 August 2007 (CDT)

This'd seriously screw up a sin with all their chains. mmmm --BeeD 00:41, 6 August 2007 (CDT)
 * It hurts Warriors much more since they have to rebuild their adrenaline. --Kale Ironfist 01:38, 6 August 2007 (CDT)

I know it sounds kind of stupid, but the description doesn't actually say anything about it being a melee attack. this would be totally whacked if you could use a wand to disarm them. I know it doesnt do much as a Non W/ but it may just work as a interuption. Flechette 01:42, 6 August 2007 (CDT)
 * Very likely it's a melee attack. After all, it was once in Swordsmanship. --Kale Ironfist 01:57, 6 August 2007 (CDT)