Talk:Trade Winds

Just by how much does one's speed increase? 25% or 33% would seem feasible, as those are the most prevalent running-buffs. I know it may be hard to measure this, but maybe a professional runner who has intimate experience with 25%- and 33%-speed boosts can verify.


 * One way to test it is in the Imperial Guild hall. Since that is the same as the arena used. A player can time himself across the same distance with both Windborn speed and say, Sprint. Then time themselves withthis skill and see. --Karlos 06:33, 3 July 2006 (CDT)


 * The skill is an exact copy of Windborne Speed. Therefore it is 33%.Alekti 16:06, 10 September 2006 (CDT)

Unless that person is utterly lying, why in hell would we link it to Windborne Speed? If He/she is incorrect, I would double check that note Fyren. Talk:Trade Winds Readem (talk *contribs ) 03:27, 4 July 2007 (CDT)
 * What Alekti said above is pure speculation. Why is it an exact duplicate?  How did he test?  Did he look at the code?  --Fyren 03:40, 4 July 2007 (CDT)
 * Not to mention the different activation times. --Heelz 03:41, 4 July 2007 (CDT)
 * So, remove Windborne speed reference entirely? >.> Readem (talk *contribs ) 04:14, 4 July 2007 (CDT)
 * Well, I don't think there's a doubt that this skill is based on WS. It's got the Air Magic animation symbol, and the other Dragon Arena skills are clearly based on Air Magic skills. The 3/4 activation time just serves to prove that this isn't a no energy cost replica of WS. That means we can't assume that the speed buff is the same. --Heelz 04:21, 4 July 2007 (CDT)
 * Being able to dodge projectiles is usually in the 50% range. Somone should truly do some testing however. I am not sure how we can look at this skill and say "Windborne Speed no doubt".... Readem (talk *contribs ) 04:27, 4 July 2007 (CDT)