Talk:Droknar's Forge run

How about Thunderhead Keep/Fort Ranik to Bloodstone Fen? Now THAT's what I'd call a mission. Wonder if anyone's ever run this far in one go. Kidburla 08:11, 11 January 2006 (UTC)

"The entire journey is rather long and perilous due to deadly combinations and high concentrations of foes along the way, designed for groups of eight level 20 adventurers." How can the "entire journey" be designed for "eight level 20 adventurers," if you can't have 8 members in a party from Beacons? -Auron of Neon 04:34, 3 May 2006 (CDT)
 * You can have eight travelling north into the run, rather than south from Beacon's. -- Dashface 09:00, 20 May 2006 (CDT)
 * In other words, the area is designed/balanced to be journeyed from South to North. - 09:47, 20 May 2006 (CDT)
 * The article infers 8 North to South, as that is the direction of the Droknar Run. No one needs a run from Droknar to Beacons. Should say 6 in my opinion, although I have explored in a Northern direction once. Joseph C 19:40, 10 November 2006 (CST)

Other builds?
The article refers to the W/Mo Bold Forge Runner, but this is only one of many builds that can do the run, should other builds be included? --mer 09:10, 28 November 2006 (CST)

Current Prices
I recently got a run to Drok's with two of my characters. The prices used to be 2-3k for a run, but lately it's been 5k (if you're lucky) all the way up to 20k. And yes, I have seen a 20k team fill up VERY quickly. Average is 8-10k.

Impossibility of a Droknar Run
It is my understanding that the Droknar's Forge run from Beacon's Perch is now impossible to run alone. Those that dual run it are also having incredible difficulty, and while it can be done, is now seen as a waste of effort and time. Those who can run it, should charge a minimum of 8k (8,000 gold) for a successful run, demanding half at Grenth's Footprints.