User:Trevor3443

=some stuff About Me=

Favorite profession's: Monks and Ele's

Faorite thing to do in GuildWars: solo farm

Food: anything

Hobby: Guild Wars

Armor

 * Any max armor will do, but +10 AL while enchanted is recomended.

Weapon

 * any staff, axe, sword, wand, that adds +20% Enchantments longer is needed. Energy is a bonus.

Usage

 * Walk to Vermin group number 1, but, before aggroing them, cast Earth Attunement and Stoneflesh and walk to Vermin group number 2.




 * When you aggro the other group, cast Fleeting Stability followed by Mystic Regeneration. Quickly select a target, cast Glyph of Lesser Energy, Sandstorm, Earthquake, and Aftershock. Make sure that they are in that order, and right after one another (a good idea is to cast the next spell while the other one is still casting, this will cause it to cast right after one another. Make sure that the first spell is half-way completed before doing this).


 * Continue down the stairs, and you will see another set of Vermins. Follow the same rules as above, casting Earth Attunement and Stoneflesh before aggroing vermins. Picture:




 * Now that you have cleared the first 4 sets of vermin, now you must take on the major mob. This build lacks the power to farm the boss among the vermins, so it is best to wait for him to pass. Wait on the bridge until he progreses on.(Note: Vermins travel around in a loop counter-clockwise)




 * When the boss has passes, cast all 4 enchantments, and run clockwise aggroing all of the vermins. You will need to maintain your enchantments during this time until they are all aggroed. Make Fleeting Stability your main concern followed by StoneFlesh, Mystic Regeneration, then Earth Attunement. Your last mob of vermins should include the boss. Select a Vermin, make sure your enchantments are up, and cast your skills (Glyph, Sandstorm, Earthquake, AfterShock). This will leave you with dead vermins, a lot of loot, and a boss. You may choose to pick up the loot now, or flee away from the boss, loose aggro, and come back.


 * After completing the large mob, there are a few more vermin (3 groups) to the north. After killing these, there is a nearby portal that you may like to zone out of, come back in, and start all over.

Counters

 * The boss
 * Failing to maintain Enchantments.
 * Vermin Shadow Stepping (rare occurance)

Friends And Business Associates
Friends:
 * Armond

Business-People:


 * Trevor3443 - lol

Builds Written

 * Build:Mo/any SoA Monk - Vetted


 * Build:Mo/E SoA Sliver - Vetted

Contact Me

 * trevor3443@gmail.com