User:Endamir/Builds/Build:R/any NR/Tranq Trapper

This trapper build is used as part of physical-heavy builds to provide the powerful spirits Nature's Renewal and Tranquility as well as defense in the form of traps.

Equipment

 * Recurve Bow of Fortitude with "I Have the Power!" inscription.
 * Survivor Armor
 * Any staff with a +5 energy Insightful Staff Head, a perfect Hale and Hearty inscription, a +30 health Fortitude Staff Wrapping, and +10 base energy.

Usage

 * Place spirits in suitable locations - within range of combat, but in places where they cannot be attacked easily, such as behind map obstructions.
 * Use Dust Trap at the spirits' location to prevent opposing melee characters from killing them.
 * Place traps in and around the backline if defense is needed, or in opposing lines for offensive purposes.
 * Use Oath Shot to recharge spirits and traps as needed.
 * Activate Whirling Defense when trapping and when placing spirits with interrupting attacks nearby (e.g. Savage Shot, Distracting Blow).

Counters

 * Gale reliably interrupts spirits.
 * Avatar of Melandru dervishes can kill spirits easily, as they are immune to the blinding that Dust Trap applies.

Variants

 * Flame Trap or Troll Unguent can take the place of Distracting Shot.