Restore Life

Description
Touch the body of a fallen party member. Target party member is returned to life with 20...56% health and 42...80% energy.

Usage Notes
Despite having the short range of a touch spell, Restore Life has a bonus that can be very advantegous in intense battles. With a high level of Healing Prayers, a caster can bring an ally back to life with up to half their health filled and a nearly-filled energy bar.

Since the caster needs to "touch" the fallen ally in order to cast Restore Life, it would usually be a good idea for the rest of the party to pull hostile monsters away from the dead ally before having the monk start the spell.

Progression
{{Progression main|effect=% Health Restored|20|23|26|29|32|35|38|41|44|47|50|53|56|59|62|65|68|?|?|N/A|N/A {{Progression main|effect2=% Energy Restored|42|45|48|52|55|58|61|64|68|71|74|77|80|84|87|90|93|?|?|N/A|N/A}} {{Progression bottom}}

Acquisition
Skill Quests: Skill Trainers:
 * None
 * Taltosh (Grendich Courthouse)
 * Captain Osric (Yak's Bend)
 * Dakk (Ember Light Camp)

Related Skills
Other skills to revive allies:
 * Resurrection Signet
 * Resurrect
 * Unyielding Aura
 * Rebirth
 * Vengeance
 * Light of Dwayna

See Also:
 * Glyph of Sacrifice