Game updates/20090205

Updated Zaishen Rewards

 * Updated Zaishen Chest drops to replace Cerebral Tonic with a new tonic for the month of February. More information on Zaishen Rewards can be found here.

Automated Tournaments

 * Updated Automated Tournament map rotations.

PvE and PvP
Assassin Mesmer Necromancer Ritualist Warrior
 * Mark of Insecurity: now disables your non-Assassin skills for 10 seconds.
 * Signet of Humility: now disables your non-Mesmer skills for 10 seconds.
 * Faintheartedness: reduced Health degeneration to 0..3.
 * Lingering Curse: reduced Health degeneration to 0..3.
 * Suffering: reduced Health degeneration to 0..3.
 * Protective Was Kaolai: reduced armor bonus to 10.
 * Primal Rage: reduced movement speed boost to 25%.

Guild Battles

 * Removed the additional Health bonus Guild Lords received from morale boosts.
 * Amulet of Protection: increased the rate at which the Amulet of Protection buff reaches maximum damage. It will now reach maximum damage around 12 minutes instead of at 22 minutes.

Bug Fixes

 * Fixed a bug that caused Pulverizing Smash to fail when used on a foe who wasn't knocked down.
 * Fixed a bug that required players to equip a hammer when activating Dwarven Battle Stance.
 * Fixed a bug that caused Protector's Defense effects to linger after the skill user died.
 * Fixed a bug that caused Dancing Daggers to count as a lead attack when daggers missed their target.
 * Fixed a bug that caused Restoration and Lively Was Naomei to be disregarded when determining whether or not a party had remaining resurrection skills.
 * Fixed a bug that prevented Symbols of Inspiration from copying avatar forms.

Miscellaneous

 * Xunlai Tournament Agents now offer prizes for the January tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
 * The description for Frozen Soil now clarifies that creatures cannot activate resurrection skills within its range.
 * The description for Rend Enchantments now clarifies that the skill causes Health loss, not damage.
 * The description for Strike as One now clarifies that the target needn't be a foe.
 * The description for Mistrust has been reworded for clarity.
 * The description for Psychic Distraction now clarifies that targeted skills will be disabled for a few seconds in addition to the skill's standard recharge.
 * The description for Agnar's Rage now clarifies that the skill affects foes within earshot.