User:Jahuteskye/sandbox

This build aspires to make effective use of both critical strikes and marksmanship to create an interrupter who can also deliver significant damage to a single target.

Attributes and Skills

 * Assassin's Remedy can be freely replaced by Sharpen Daggers for some extra damage, Critical Defenses for some extra (though unreliable) survivability. With the addition of some Shadow Arts, Way of Perfection can also be used to provide some healing.


 * "Generic resurrect" works like an Optional slot. Replace it if necessary. In AB, where ressurect skills are less valuable, consider a second enchantment for this slot, such as Critical Defenses or Way of Perfection.

Equipment

 * Armor: Any armor will work, energy armor is suggested.
 * Weapons: Shortbows are preferable because of their relatively high rate of fire.  Usefull mods include Vampiric, Zealous, and Fortitude.

Usage
Throw on Critical Eye and Assassin's Remedy (or any other enchantment(s) you may choose to use). Once these are in place, Disrupting Accuracy and throw on Way of the Assassin before engaging your opponent. Use Keen Arrow for damage and Dual Shot for a damage boost as well as a near-garunteed critical. Savage Shot should be used in cases where the interrupt is too important to hope for a crit.

Counters
Since Assassin's Remedy cannot effectively remove blindness, it is a counter to this build. Also, Hexes such as Empathy,Spiteful Spirit and Spoil Victor can be problems. Make sure your monk has condition and hex removal, and make sure to let them know if you need their assistance.