Talk:Defile Defenses

Sounds like it'd be quite tasty with Swift Chop on a foe that likes to block.

Those naga that use escape in the Jade sea, and kournans that use whirling defense, are doomed. Metasynaptic 20:54, 31 July 2007 (CDT)


 * Would be funny to use this on a warrior with Frenzied Defense, muahahahaha! SavageX 00:17, 5 August 2007 (CDT)

Oh man, Sins with critical defenses are soooo dead especially if they keep refreshing it --BeeD 01:15, 6 August 2007 (CDT)

yay an effective way to combat whirling defense. woot J1j2j3 23:32, 12 August 2007 (CDT)
 * Not really, Wild Blow or Wild Throw win there. This will be useful in warrior heavy pressure builds. The Hobo 23:40, 12 August 2007 (CDT)

This is interesting. Curses is a very versatile line now. You can force them not to block, make them take damage when they do, and even punish them for not using the stance defensively. (T/C) 23:35, 12 August 2007 (CDT)

You know... I'm thinking, lets say you have a bunch of minions knocking on a ranger with one of his defensive stances up. Considering how many hits are flying, I'd say this could take a ranger down before he knows what hit him.
 * Nah, it only works once, it says next time.--Gigathrash 17:45, 21 August 2007 (CDT)
 * True, but at 5 recharge its semi-spammable, and if you have a HRT weapon, even better. Resolver12 18:16, 27 August 2007 (CDT)

Does this end after the first damage is done or does it continue to do damage each time they block? I guess that would make it a bit too powerful though... Vainity And Sorrow 23:00, 31 August 2007 (CDT)
 * "Next time". That means it ends the first time it does damage. ~  Gold [[Image:DeanIcon.png]] Dean   - 23:02, 31 August 2007 (CDT)