Talk:Murakai's Storm of Souls

wtf

Oh come on, isn't that bad, think of what we could do with it - Plague Signet+ Fragility, or simply Restore Condition
 * heh...I was thinking more along the lines of Contagion + Dark Aura. Suicide bomb! The Canadian 20:29, 2 September 2007 (CDT)

And it's only 10 seconds... Good lord, not the conditions are bad, but armor-ignoring damage along with heavy degen. But one Cautery Signet and it's out. Except for burning paragon, but that's just one dismiss condition. &mdash; Abedeus   04:38, 2 September 2007 (CDT)


 * It doesn't seem to have a recharge &mdash; Skuld 04:39, 2 September 2007 (CDT)

Restore Condition? RC Removes all condition from target ALLY not allies, its no good here.

Im afraid that this skill is going to drain the monks energy very fast, because she kd everyone the conditions will stay on at least 2-3 seconds (from the kd) and +2 second from Extinguish (1 sec*2 from daze), that means the conditions will stay (if the monk ins't interupted!) 5 secs that means that the party will take a minimum of: 100(pure dmg) +10*4 (cap of the degen * per health lost each sec) =140, and that's without taking in acount other monster like her and her servants!

I'm thinking cautery sig + plague touch = 9 conditions off of 8 allies = a 72 second burn = 14 dps for 72 sec = 1008 damage. Yamagawa 12:13, 2 September 2007 (CDT)
 * There are 10 conditions, so in effect it gives 80 second burn. --Spura 10:12, 8 September 2007 (CDT)


 * = a 30sec cap on Condition duration met? :) Anyways, 30sec is also waiii leet --84.24.206.123 12:14, 2 September 2007 (CDT)
 * really isnt too bad unless your party has heavy DP, I pretty much outhealed it with LOD.--67.164.57.110 14:52, 2 September 2007 (CDT)

Bring the interrupt hench and focus on her! it's a spell daze will work Jaimes Laig Romarto 04:31, 4 September 2007 (CDT)

Can we get something in the notes about her requiring a full "power meter" before she uses this? I'm pretty sure that's how it works. --Loonsbury 05:21, 4 September 2007 (CDT)

If you're a ritualist or a warrior you can just bring Resilient Was Xiko or 'I Will Survive' to tank through the damage.


 * You're all forgetting that the reason this is super dangerous is because her servants put Fragility on everyone. Sirocco 17:24, 5 September 2007 (CDT)


 * There's a few good ways to deal with this, either Paragon or Mesmer / Ranger. Mesmers and Rangers can interrupt like crazy; she rarely gets even the first spell off, thus never charging it. Paragons can use "Brace Yourself!" and the aforementioned Cautery Signet + Plague Touch trick for some nice burning. I use an Assassin whenever I'm fighting through the dungeon; Scythe 'Sin. Aura of Holy Might is a must; there's an overload of undead, so the Holy damage shreds through everything. By the end, you just need two or three characters pinning Murakai to the wall. Whenever she summons her minions, they get hit by holy Scythe AoE and die almost instantly, which is a rather effective way of shutting down their Ignorance spell. As long as she's pinned to the wall, her minions pop up right on top of her, and they'll be pinned too; as long as she's pinned, interrupters or paragons can handle everything else, even if she shoots this off (she always aims for the casters, so the melee guys pinning her down will survive her AoE attacks). --[[image:GEO-logo.png]] Ĵĩôřũĵĩ Đēŗāķō.> .cнаt^  00:19, 9 September 2007 (CDT)


 * In addition to everything already mentioned: Avatar of Melandru, Featherfoot Grace, Recovery, Pure Was Li Ming, Purifying Veil... [[Image:Entropy Sig.jpg]] (T/C) 01:22, 9 September 2007 (CDT)

The note that this spell is only used near 100% power is inacurate. A hero with high fast casting and a bar of mostly interrupts locked on Murakai will interrupt almost every spell she casts, preventing her from raising her power meter. Some other factor beyond just the power meter also controls this spell. after some time she begins to attempt to cast it, with the power meter as low as about 1/5 full. Perhaps the skill or her ai is on a timer, and the higher her power the more often she will attempt this? (speculation only, have not tested) I was a bit busy to get screenshots, but might try to capture some if i ever decide to hench her again. Be a hard screenshot to capture though, i don't have norgu's reflexes and as the only human little attention to spare.70.109.0.222 19:15, 9 September 2007 (CDT)


 * You could always have a monk with Martyr and then a Necro with Draw Conditions and Plague Signet to send all the conditions back to her :D

Or you could bring a hero interrupt and Zho and just see how many skills she gets off!(none) Blaargh 12:50, 10 October 2007 (UTC)
 * Considering how bad heroes are at interrupts it wouldn't surprise me to see couple get off even with 2 on her.
 * Heroes... bad interrupters? So long as it is feasible to interrupt, they will interrupt everything that comes out. --Kale Ironfist 05:54, 24 October 2007 (UTC)
 * OMG, Kale is right. Just load a hero with interrupts and set Murakai as his target and watch her stumble on every skill until your hero runs out or she casts something with like a 1/4 sec cast time. Make sure to put a fast-firing type of bow on your ranger hero and invest into fast casting on your mesmer. RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 06:03, 24 October 2007 (UTC)
 * Pre-nerf Mantra of Recovery+Power Return for awesome fastcast interrupt spammage. Those two alone drained energy so fast I had to take ~3 energy management skills to maintain Gwens' energy. --Kale Ironfist 23:54, 24 October 2007 (UTC)