Guild Wars Nightfall

Guild Wars Nightfall (Campaign Three) is an upcoming stand-alone product ("Campaign") of the Guild Wars game series, a follow-up of Guild Wars Factions (Campaign Two).

Content
Not much is known about a theme or new content so far.

Previews provided at E3 2006 suggest the use of North African/Middle Eastern settings. (see External Links E3 coverage)

According to Gaile Gray on her recent post on guildwarsguru, "There are things about Nightfall that will warm the heart of the PvE player. Novel things. Things you've not experienced in Guild Wars or, I believe, in any other game."


 * Professions
 * Dervish - "a scythe-wielding holy warrior"
 * Paragon - "guardian angel of the Elonian people"

Release Date
A release date has not been officially announced.

Only dates that are officially announced by ArenaNet will be posted here!

However, for estimation of the release date, the following facts may be of help:
 * According to Jeff Strain Campaign III has been in development since November 2005 (source) and the development time for each campaign is roughly 1 year.
 * ArenaNet has stated that the plan is to release two campaigns per year, released on staggered six month cycles. Factions (campaign 2) was released April 28, 2006.

Events

 * July 28 – 31, 2006 - Guild Wars Nightfall PvP Preview Event

From official sites

 * GuildWars.com: Press: Releases: July 18, 2006

From other sites

 * Gamespot - Preview with focus on the two new professions (July 18, 2006)
 * Adrenaline Vault - Interview with Jeff Strain, mostly about Factions, just a minor note confirming the North-African look of C3 (June 13, 2006)
 * E3 Electronic Entertainment Expo 2006 coverage:
 * Tom's Hardware Guide
 * 1UP.com "Guild Wars Keeps Expanding"
 * IGN Guild Wars Campaign 3
 * GameSpy Guild Wars -- Campaign 3
 * GW C3 (some coments)
 * Guild Wars C3 concept art  (7th on page)
 * EXE Guild Wars C3 observations (just a glance)
 * Chapter 3 to be shown at E3 (April 10, 2006)
 * Confirmation of Chapter 3 on TVG (February 24, 2006)
 * Q&A with Jeff Strain on gamesindustry.biz (February 24, 2006)