Plague Touch

Usage Notes

 * Plague Touch is excellent condition removal for any Necromancer (primary or secondary) due to the low cost, quick activation, instantaneous recharge, its offensive nature and the fact that it is unlinked.


 * Some Necromancer skills put long lasting negative conditions on the user. This is the simplest way to move those conditions to an enemy.


 * The touch range of the skill is not an issue for W/N or A/N players. As a result, this is a popular way for Warrior and Assassin classes to be able to deal with conditions.


 * Plague touch is the bane of Warriors and Assassins due to the fact that it can give cripples, bleeding, and wounds straight back at them, which is so useful some builds have necromancer as their secondary class just for this skill.


 * Plague_Sending and Plague Signet are related skills.

Acquisition
Skill Quests: Skill Trainers: Signet of Capture:
 * The Undead Hordes (Beetletun)
 * Condition Removal (Shing Jea Monastery)
 * Sorim (Quarrel Falls)
 * Master Scout Kiera (Henge of Denravi)
 * Dakk (Ember Light Camp)