User:Vander/Sandbox

Equipment

 * Fiery_String_and_a_grip_of_any_of_the_three_Defensive_types_or_an_Enchanting_if_you_know_there_is_an_over-60-second_battle_ahead.
 * Any_bow_will_do,_but_I_prefure_horn_for_the_armour_pen.

Use

 * Prepare_with_Conjure_Flame_to_up_your_attack.
 * Use_Mark_of_Rodgort_on_a_group_you_are_going_to_attack.
 * If_there_are_multiple_groups_attacking,_use_Incendiary_Bonds_on_the_group_your_not_attacking.
 * Barrage_the_Mark_of_Rodgort_group_to_set_them_on_fire.
 * Needle_individual_enemies_who_are_below_50%_health_and_are_possing_a_significant_threat.
 * Dual_an_enemy_who_is_not_below_50%_or_is_being_continually_healed.
 * Call_anyone_who_is_blocking.

Weaknesses

 * Swift_Hex_removals_greatly_decreases_effectivness.
 * Enchantment_removal_isn't_as_much_of_a_problem,_but_if_removed_soon_after_cast,_the_long_recharge_can_slow_you_down.
 * Diversion'ing_on_the_attack_skills,_especially_Barrage,_can_slow_down_your_damage-dealing_futher.

Variations

 * Splinter_Shot_instead_of_Called.
 * A_Glimmering_Mark_variant.

Set-Up

 * 1_Rezmer
 * 2_Death_Channeling_Necromancers
 * 2_Smiting_Elementalists
 * 2_Ritmo_Bombs
 * 1_Protection_Monk

Foot_Notes
_=_Untested._(Everything,_for_now._These_are_mostly_what_I_hope_to_try_and_fix_in_future.)