User:Entropy3927

=About Me=

=Userboxes that don't fit=

"Entropy is defined as random molecular motion, or as we know it, heat."


 * Kudos to Iluth (iirc) for his cute "I'm a Tiger" gif. Someday I'll make a cleaner, easier to read version.


 * Link to Blastedt's user page
 * Sandbox - enter at your own risk
 * My templates - feel free to browse

=Welcome= Welcome to the User page of Entropy. I started playing Guild Wars in 2006, over the summer vacation from high school. Apparently I have a knack for the game, though, and I have made some rapid progress in the PvE world. Now that I have Factions and Nightfall as well as Prophecies, I have more characters and campaigns than I know what to do with, and there's always "something to do".

Thanks in part to this Wiki, I have a large general knowledge of almost all aspects of Guild Wars, though mostly about Prophecies still. It saddens me that more people don't come here to answer their questions instead of spamming them to the general in-game population. Nearly every question I have ever had was answered after looking it up here.

What I do on GuildWiki
I like to roam the Wiki's Recent Changes and edit articles of interest. I also revert vandalism and fix typos when I find them. Basically, I'm a maintenance worker :P. I also use the Wiki as a reference, of course. The Wiki is also home to this userpage, which I like having.

Hm what else? I also give opinions on things, maybe I comment on an article or critique a mission strategy. I also try to help out a bit with research and stuff. And whenever I find bugs or anomalies in the game I try to document them here.

Recently I have also taken to using the Ban and Delete templates. Power to the People(tm).

Lastly I use the Wiki to have fun. Templates for example are a lot of fun. Coding FTW.

Out of Game Info

 * Nickname: Vili
 * Age: 16
 * Ethnic: Chinese American
 * Language: English native; some French
 * Locale: California, USA
 * Gaming background: All things Nintendo; heavy SSBM and FF player
 * Other online games: Icesus, a Finnish MUD (username: Allanon)




 * I look something like this. No, really! :)

Guild Wars Info

 * Guild: Tyrian Marauders [TM]
 * Guild Status: Not recruiting yet, PvE-only so far
 * Guild Hall: Frozen Isle (Icy Ground FTW)
 * Guild Services: Xunlai Agent
 * Current funds level: 100 plat and dropping :(
 * Number of Black Dye / Superior Vigor Runes found so far: 10 / 3
 * Number of Fellblades found so far: 7
 * Number of Miniatures: 2 (Devourer, Turtle)
 * Campaigns: Prophecies, Factions, Nightfall
 * Number of times I've paid for a run: 0 (Zero)

Green Items
I've picked up the following "Unique" items, just by random (no farming, didn't buy):
 * 2x Kepkhet's Refuge
 * Galigord's Rod
 * Bortak's Bone Cesta
 * Morgriff's Scepter
 * The Rockmolder
 * Drago's Flatbow
 * Flint's Artifact
 * 2x Vokur's Staff
 * Wroth's Icon
 * Morgriff's Staff
 * Hanjuu's Bludgeoner (Shing Jea)

Miscellaneous achievements

 * I made it to the Second Floor of Tombs using just the Zaishem henchmen! Would have cleared that floor, too, if not for massive overaggro and accidental mob spawns! Grr!
 * Went through Prophecies with my first character as a W/Me, possibly one of the worst profession combinations in the game!
 * Beat Doppleganger on the first try; 10 seconds on second attempt.
 * Reached Team Arenas.
 * Obtained copies of max collector weapons for every linked attribute (bows and staves).
 * Solo-farmed Spiny Seeds, Dessicated Hydra Claws, Bleached Shells, etc.
 * Collected many, many Fiery Dragon Swords, seemingly at random. (15+, probably)
 * Salvaged a perfect Vampiric Sword Hilt (3/1).
 * Salvaged a perfect Axe Grip of Axe Mastery (20%).
 * Salvaged a perfect Hammer Grip of Enchanting (20%).
 * Salvaged a perfect Vampiric Bow String (5/1).
 * Salvaged a perfect "Guided by Fate" inscription (Damage +15% while Enchanted).
 * Salvaged a perfect Zealous Spear Head (1/1).
 * Salvaged a perfect Focus Core of Aptitude (20%).
 * Salvaged a perfect Zealous Bow String (1/1).

=The Henchmen Hall of Fame= I have cleared every mission and bonus in the Prophecies campaign using parties of just henchmen. The one I need human help for is Dunes of Despair (bonus) - I missed the bonus by only a few seconds using henchmen, which was frustrating. Especially after many many attempts. The mission has been hit hard with the nerfbat and most of the old strategies no longer work - Dunes of Despair was special case though: See the mission's talk page for more info. It can be done! It's just incredibly long and frustrating.

In an effort to illuminate others' understanding of the usefulness of henchmen as compared to (most) PUGs, I present the following list of "hall of fame moments".

Prophecies (General)

 * Completed Gain Olias with four characters using an all-hench party. Henchmen are Level 10 at Lion's Arch. Margonites are Level 24. Pwn't. (Hard for a Monk though)
 * Completed Sunspears in Kryta with three characters, using all-hench party.

Cantha

 * Got Zenmai on five characters using Hench parties.
 * Completed Sunspears in Cantha with two characters, using all-hench party.
 * Did The Captured Son with an all-hench party.
 * Did Quimang's Last Stand and related quests with an all-hench party.

Elona

 * Took out an Evil Mime at level 8!
 * Cleared all the "Difficulty: Master" quests on Istan using only henchmen.
 * Killed all the Corsairs in "What do you do With a Drunken Shauben?"

1st time Prophecies - Prior to Ascension

 * Cleared Nolani Academy by opening the front gates; all-hench party. (fun)
 * Saved Benji Malaka in D'Alessio Seaboard with an all-hench party. (frustrating)
 * Rescued all the Chosen in Divinity Coast with an all-hench party.
 * Completed all Crystal Desert missions and bonuses with an all-hench party. (easy...mostly)

1st time Prophecies - After Ascension

 * !Killed Glint with an all-hench party, on the very first try too! Thank you, Wild Blow...Ele changed to Mesmer secondary and beat it on second try; Ranger finished without any special build.
 * Slew the Mursaat in Ice Caves of Sorrow without being Infused, in an all-hench party.
 * Fought my way to the Seer in Iron Mines of Moladune to get Infused, using all henchmen.
 * !!Finished Thunderhead Keep Mission and Bonus using only Henchmen, Twice!! (proud of myself)
 * Cleared Ring of Fire, Abaddon's Mouth, and Hell's Precipice (mission+bonus foreach) using only henchmen. Lich Lord was rather easy.
 * Finished Defend Droknar's Forge with only henchmen. So much easier as a Fire Elementalist...
 * Capped all Warrior elites, Martyr, Echo, and more using just henchmen.
 * Finished all parts of To Sorrow's Furnace quest with an all hench party: Summit Slaves, Kilroy Stonekin, Unspeakable, Unknowable, Noble Intentions, and Noble Intentions Plan B. Really long, really hard, but definitely worth it.
 * Cleared every Zaishen Challenge with the Zaishen henchmen.
 * Cleared three rounds of Zaishen Elite with the Zaishen henchmen.
 * Explored over 90% of Tyria with just henchmen - including high-end areas like Mineral Springs and Snake Dance.

=Builds= See this page for builds I use on my characters.

=Characters=

Lana Irving

 * W/any, preference to W/R archer or W/N Plague Touch
 * Name origins: Related to Lloyd Irving from Tales of Symphonia
 * Personality: "aggressive"
 * Pet: Persian, L20 Heary Lynx
 * Armor(s): Gladiator's set, Platemail set minus helm, Stonefist Gauntlets, one of each weapon mastery helm
 * Weapons: (purple) Barbed Long Sword of Fortitude (Long Sword skin), (purple) Crippling Katana of Shelter, Droks-crafted Cruel Battle Axe and Droks-crafted Heavy War Hammer, Victo's Blade; Collector's Icy Ascalon Longbow/Shortbow
 * Status: Retired, mule

Tall red-headed Warrior who has achieved Protector of Tyria, capped all Warrior elites plus others (Prophecies + Core), and has 91.6% of Tyria mapped out. Lana specializes in partying with henchmen and has finished every mission and bonus using all-hench parties. She is proficient in all types of Warrior weaponry, knowing that certain situations call for certain weapons. Lana is currently working trying to acquire every skill in the game...done so far with Warrior, close with Mesmer and Ranger. She has completed To Sorrow's Furnace and Defend Droknar's Forge; the other Sorrow's Furnace and Titan quests will probably be done with Heroes.

Lana has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Elena Gracewood

 * R/any, typically Warrior (no reason)
 * Name origins: Sounded Ranger-like
 * Personality: "mysterious"
 * Pet: Coeurl, L20 Hearty Stalker
 * Armor(s): Druid's set, Expertise and Wilderness Survival headgears
 * Weapons: Drago's Flatbow, Collector's Sundering Ascalon Hornbow, (gold) Fiery Composite Bow, Collector's Shocking Ascalon Shortbow, Barbed Long Sword, Heavy War Hammer, Cruel Battle Axe, Victo's Blade
 * Status: Retired, mule; utility character used for helping friends

Tiny brunette Ranger who has achieved Protector of Tyria and completed To Sorrow's Furnace and Defend Droknar's Forge. Final Assault and the other Titan quests will need Hero assistance. Elena is a good example of why rangers can completely Pwn the PvE scene - in one sitting, she finished mission+bonus Hell's Precipice, Defend Droknar's Forge, Summit Slaves, Kilroy Stonekin, and Unspeakable, Unknowable - all within less than three tries each. Elena has all Ranger and Warrior skills in Prophecies + Core, including the elites. Elena likes to use Drago's Flatbow because it is even bigger than she is; though it is not the best bow for Barrage, perhaps the best ranger skill in existance - except for Punishing Shot, which is simply wonderful.

Elena has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Rayne Brunel

 * E/any, preference to E/Me for shutdown
 * Name origins: Related to Colette Brunel from Tales of Symphonia
 * Personality: "hapless"
 * Pet: Chocobo, L17 Hearty Strider
 * Armor(s): Aeromancer's set, 1 of each attribute Headgear
 * Weapons: all Collector's staves for Fire, Earth, Water, Air, Domination, Death, Blood, Curses; Vokur's Staff; Ascalon Recurve Bow; HCT/HSR Healing staff for spamming Heal Party
 * Status: retired mule

Medium purple-haired Elementalist and wannabe Minion Master who has completed Protector of Tyria, To Sorrow's Furnace, and Defend Droknar's Forge. Rayne specializes in making stupid mistakes and generally causing accidents to happen. She prefers to use Air magic, but also enjoys being a Life Stealer or an Energy Storage Mesmer. She is a big fan of Energy Surge and Wastrel's Worry. Rayne is currently trying to earn more Skill Points due to an unfortunate accident...see Skills and Attributes Window for more information.

Rayne has given up Ash Running. It's fun but dealing with people while giving away hundreds of items gets rather tiresome. This burden will probably fall on Dunames Dark Witch, who as a Minion Master will probably do it faster and more efficiently anyways.

Rayne has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Sousuke

Astos the Wanderer

 * Mo/any, usually Mo/Me
 * Name origins: Monks in days of old were travelers and nomadic wanderers
 * Personality: "calm"
 * Pet: Black Fang, L20 Hearty Wolf (from Pre-Searing!)
 * Armor(s): Wanderer's set, Prophet's and Zealot's scalp design
 * Weapons: Kepkhet's Refuge, collector's staves for Healing, Divine Favor, and Smiting; Ascalon Shortbow
 * Status: semi retired, used to buy stuff :S

Tall black-haired Monk who has achieved Protector of Tyria. Astos owns a Kepkhet's Refuge that was randomly acquired by Rayne Brunel in an "accidental" encounter with Kepkhet Marrowfeast while exploring Prophet's Path. But it's Smiting Prayers that Astos specializes in. His favorite skill is Signet of Judgment. Astos is currently working on the Sorrow's Furnace and Titan quests.

Astos has the distinction of being my sole Male character. Why is that, you ask? ...I blame Alesia. It's pretty self explanatory from there. ><

Astos has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Rogue Doll

 * Me
 * Name origins: Yu-Gi-Oh! again; good Mesmer name anyways
 * Personality: "brash"
 * Pet: None
 * Armor(s): Starter
 * Weapons: Luminescent Scepter, Serrated Shield
 * Status: New

Tiny blonde Mesmer who is speeding through Pre-Searing at the moment...Rogue will probably end up as an IW Slasher or a Domination/Illusion Destroyer. Energy Surge still pwns, even after the update.

Dunames Dark Witch

 * N/Mo
 * Name origins: Named after a Yu-Gi-Oh! card
 * Personality: "dark" -> "neutral evil"
 * Pet: None
 * Armor(s): Bonelace set, Death Magic headgear
 * Weapons: Insightful Soul Shrieker
 * Status: Semi Active

Dunames Dark Witch, or DW for short. Tall red-headed Necromancer who is rampaging through Post Searing Ascalon at the moment. I chose the palest skin color available, to further encourage staying out of the sunlight. I've always been interested in Minion Masters so I just had to give it a try. And I must admit that Necromancers do look nice, without all the funky hair and really strange facial choices that I usually see. Hmph.

Mila Kitsune

 * A/W
 * Name origins: Mila from an old game = Killer; Kitsune = Magic fox
 * Personality: "bashful"
 * Pet: None
 * Armor(s): Shing Jea Nightstalker set; Bladed mask
 * Weapons: Sai
 * Status: Active!

I've waited forever for an Assassin! And I'm not disappointed. I love Assassins. :)

Tiny black-haired assassin that looks a lot like Mai, just...shorter. Unlike your typical "evil, sneaky, devious" Assassin, Mila is more along the lines of Kisai. She is shy and modest to a fault, but at the same time is not hesitant to display her skills with the blade. Mila is currently at Dragon's Lair, having just Ascended. Oddly, she has decided to work on the Prophecies missions before the Canthan ones.

Mila has unlocked the following (all heroes L20):
 * Access to Tyria
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Vaya Shiis

 * Rt
 * Name origins: I was aiming for something Egyptian, a female Pharaoh, but failed. Oh well. Now it sounds like one of the Forgotten.
 * Personality: "lordly"
 * Pet: None
 * Armor(s): Starter
 * Weapons: Communing staff
 * Status: New

Vaya Shiis is my only dark-skinned character, and I must admit it looks good on a Rit. It seemed fitting for an aspiring Ritual Lord, in any case.

Crusader Karah

 * D/W
 * Name origins: Generic Dervish, but it actually has a nice ring to it. I like.
 * Personality: "zealous"
 * Pet: None
 * Armor(s): Mixed Istani/Elonian armor, currently AL65 or so; Scythe Mastery hood
 * Weapons: Suntouched Scythe, 7-31, req7
 * Status: Active

Tall black-haired Dervish who thinks wearing hoods is pretty cool. Karah is Lana's Elonian counterpart, basically. I'm quite enjoying the Dervish class and especially Scythes. That snik-snak sound and the whole "Watch as I twirl this thing and hit three people" is just too much. :) Karah's main focus is on Scythe mastery attacks. Specifically, Chilling Victory and Eremite's Attack are quite deadly. Karah has reached the Sunspear Sanctuary in Kourna. However as usual, travel to Cantha and Tyria are serving as good distractions and currently, Karah is hacking her way back to Ascalon City. Good ole Prophecies...


 * Note: it's fun to give Level 2 Koss Backbreaker! Finally, all those Prophecies skill unlocks are getting some good usage. I love Heroes already!

Karah has unlocked the following:
 * Travel to Tyria
 * Travel to Cantha
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Sousuke
 * Olias
 * Zenmai

Ki Aza

 * P
 * Name origins: Same name as Nightfall beta weekend event. Ki = life/energy
 * Personality: "Mean"
 * Pet: None
 * Armor(s): Starter
 * Weapons: Suntouched Spear
 * Status: New

Cheers, the name was actually reserved on my Beta Weekend account! Phew.

Ki Aza is a tiny blonde Paragon. But don't let looks deceive you; she is a master of the spear and is not hesitant to lance people for looking at her the wrong way. Ki Aza is a reincarnated character, having been a Beta Weekend character in a former life. She hopes to live up to the standards of her former self; so far things look good.

On a side note, I really wish Paragons got true boots and not sandals. Look fine on a Dervish, what with their generally Eremite-like dress, but on a Paragon? Meh...especially on male Paragons...they just don't look right.

Ki has unlocked the following:
 * Koss

Misc Slot

 * Any/any
 * Name origins: Self-explanatory
 * Personality: "miscellaneous"
 * Pet: any
 * Armor(s): any
 * Weapons: any
 * Status: Any

This is a miscellaneous slot. I might make it a PvP slot, a Mule, or a Perma-Pre Defender of Ascalon. I'm still undecided. Probably it will be a Mule at first, since I really, really need one. Once I finally get around to selling everything that's clogging up my inventories, I will probably make a PvP slot to take advantage of all my Unlocks...almost all Prophecies skills, most runes, upgrades, and insignias, and all Inscriptions. However I don't like PvP. I do love Pre-Searing, but since it takes hundreds of hours to make a Defender of Ascalon...I dunno. So for now this slot is Blank.

=Henchmen and Heroes: My Personal Notes= Notice: this section is under construction at the moment. Disregard any red links.

There is a page here at GuildWiki about henchmen, which is certainly decent. However, having used henchmen for just about everything, and having gotten through all the Prophecies missions and nearly every quest four times with just henchmen, I feel I have a unique perspective, or at least different opinions. Typical PUGs hate henchmen because they don't understand how they work, why they do this or that, etc. In fact they get blamed very often for things that are not their fault. In any case, I'm a fan of henchmen. They deserve more credit than is given to them.

My favorite henchmen based on campaign:
 * Prophecies: Dunham or Little Thom. The best quotes, the best outfits, and they don't make wimpy noises when they die/get hurt. Gotta love Little Thom's mustache.
 * Factions: Any of the Assassin henchmen, or Zho. I love the Assassin class; gotta love the Black Moa/eyepatch thing too. I like Kisai as well; she is a modest Elementalist. Is that a contradiction or what?! Plus she has Lightning Orb, one of my favorite spells.
 * Nightfall: Gehraz. No explanation necessary - he's simply cool. Kihm is nice, too, but she makes the same stupid sounds Alesia does, which brings back bad memories from Prophecies. At least she has some attitude, though, which is nice for a change. Plus she has all of two Healing Prayers skills. Timera is also good - unique armor, cheerful personality, good things for a Warrior - but unfortunately she is too similar to Stefan. At least she packs a bit more punch.

Sexiest henchman: Eve. No other has received as much remodel/makeover/fine detail design as her, and it really shows. She makes me want to have a Necromancer primary. I succumbed to the pressure and made an aspiring Minion Master. So far it's been quite fun.

Henchmen I hate:
 * Headmaster Vhang, Lukas Vasburg . Too arrogant. Lukas is actually cool, a much better tank than Stefan ever could be. He's like a pre-Nightfall Koss.
 * Danika zu Helter. Ugly. With a big U. What happened to her face?
 * Lo Sha. Frighteningly ugly. Scares children. Maybe without the clown outfit...The lame thing is that he is not horrible as a hench.
 * Sogolon: Ugly. Off his rocker. Hypocritical. Sadly, like Lo Sha, he's actually a good Henchman and is good supplementary healing. I use him all the time now. ><

NPCs that should be Henchmen:
 * Evennia. She has Heal Area!
 * Ghostly Hero. Dual profession, interrupts, Cyclone Axe, and +3 natural health regeneration. And he can open doors for you.
 * High Priest Alkar. Gotta love the hat, and the huge AL for a Monk.
 * The Ritual Priests of Elona. Their damage rivals that of Cynn, and they're not squishy.
 * Rornak Stonesledge. He could at least repay you with something useful.
 * Joe. Who wouldn't want a Devourer fighting by their side?
 * Warmaster Casana. He has no other purpose in the game, really.
 * Vanyi. 15 attribute points doesn't cut it, lady.
 * King Jalis Ironhammer. Best accent in the world.
 * Benji Makala. Such a pain to rescue...and for what?
 * Oink. He's invincible. 'Nuff said.

My typical henchmen party stays the same, regardless of which character I play. This is because I want the henchmen to be able to function by themselves, without my assistance, if necessary. It's an important concept that I always keep in mind.

For a more in-depth analysis, check out the following pages:

TBA:
 * Henchmen in Prophecies
 * Henchmen in Factions
 * Henchmen in Nightfall
 * Heroes across all campaigns

=Prophecies Character Quiz= This is from quizfarm.com, search under "guild wars". Thanks User:Phoenix.

90%    Monk     85%     Mesmer     80%     Ranger     70%     Warrior     60%     Elementalist     40%