User talk:Defiant Elements/Skill Design Contest

VOTE ON REALISTIC SKILL WINNERS
The following people are finalists in the realistic skills competition. Please vote on your favorite submission. Skills will recieve an additional 5 points for each vote they recieve. You may not vote on your own submission. The finalists are listed in alphabetical order.


 * Emelend with Telekinesis
 * Entropy with Hari-Kari Ritual
 * Damasus with Well of Corrosion
 * Honorable Sarah with Disbelief
 * Tycn with Disarm

Vote for Emelend

 * (your vote here)

Vote for Entropy

 * (your vote here)

Vote for Damasus

 * (your vote here)

Vote for Honorable Sarah

 * (your vote here)

Vote for Tycn

 * (your vote here)

Honorable Mentions for the Realistic Skills Contest
The following people were awarded honorable mentions in the Realistic Skills Contest:


 * Solus with Energy Languor
 * Nog64 with Lets Do This
 * Viktor with Price of Renewal

JOKE SKILL WINNERS!!!!
And the winners are:
 * First Place: Entropy &mdash; Russian Reversal
 * Second Place: Honorable Sarah &mdash;"Hey You Kids! Turn That Music Down!"
 * Third Place: Solus &mdash; Rank

And, the honorable mentions are:
 * Wizardboy777 &mdash; "Look! Mursaat!"
 * Rickyvantof &mdash; Animate Evil Baby

Judging
Alright, here is how judging it going to work for this competition. In the case of the Joke skills, I am just going to straight up decide the winner as well as second and third place finishers and a pair of honorable mentions.

In the case of the serious skills, I am going to pick 5 skills and allow people to vote on which one they think is the best. Each vote will count as 5 bonus points to the score of the skill.

New Contest
Hmm, a contest. I'll have to put in the idea from my user talk page... -Samurai-JM - 21:26, 11 April 2007 (CDT)

So many shouts I wanna do, can we do more than one entry? Apparently so.--Nog64Talk 21:39, 11 April 2007 (CDT)
 * ya, how's the multiple entrants thing? i've a whole collection. --Honorable Sarah [[image:Honorable_Icon.gif]] 21:58, 11 April 2007 (CDT)
 * You can have as many as you want, just realize that I may just stop looking at your submissions or take points away if you flood the page. Quality over quantity.  Also, @Nog64, you need individual pages for all of those skills as if you were writing an article about each.  The more complete the page, the higher you will score for that section of the rubric (note that the rubric is not yet finished).  [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  22:46, 11 April 2007 (CDT)
 * all done. --Honorable Sarah [[image:Honorable_Icon.gif]] 00:46, 12 April 2007 (CDT)

Changed the contest to meet standards. What's about the max you'll take, out of curiosity?--Nog64Talk 21:29, 13 April 2007 (CDT)
 * Not sure... depends on how good they are. Certainly no more than 10.  [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  22:59, 13 April 2007 (CDT)
 * Oh no, does this mean I have to pull some of mine? Or do you mean 10 for each category? [[Image:Entropy Sig.jpg]] (T/C) 16:33, 14 April 2007 (CDT)
 * 10 for each category. [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  16:33, 14 April 2007 (CDT)
 * That's good, now I can go and make...7+2+9 = 18 more! [[Image:Entropy Sig.jpg]] (T/C) 16:42, 14 April 2007 (CDT)
 * Withdrawing entries are we Entropy? [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  17:02, 14 April 2007 (CDT)
 * Only tentatively, I need to shape them up some more to fit the rubric imho. The ones that show now are ones that I am definitely entering...the commented out ones I may or may not withdraw, depends if I can fix them up or not. Don't get your hopes up though :) [[Image:Entropy Sig.jpg]] (T/C) 17:32, 14 April 2007 (CDT)

End Time?
When is the contest closed to submissions and when do you start "grading"? Eronth 18:38, 12 April 2007 (CDT)
 * Not sure yet. Depends how many submissions I get and how soon they come in.  I want at least 20 for each category to have a good pool to choose from.  [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  21:55, 12 April 2007 (CDT)

Uhh
I would love to enter but... it involves being...creative. Well, GL to all entering! Readem (talk *contribs ) 18:41, 12 April 2007 (CDT)

Other
Not sure you'll need to judge that third catagory. I don't see anybody about to compete with that contribution. --   23:40, 13 April 2007 (CDT)
 * Not even sure how you would judge the third category lol...Readem (talk *contribs ) 23:41, 13 April 2007 (CDT)
 * don't chicken out, throw up an environmental effect, monster skill, or usable item. i'd like to see something like Signet Polish --Honorable Sarah [[image:Honorable_Icon.gif]] 23:51, 13 April 2007 (CDT)
 * I would, but im not sure if ill get my submission done on time Eronth 00:11, 14 April 2007 (CDT)
 * Well, you will have at least a month or so. [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  13:13, 14 April 2007 (CDT)
 * Alright then, am i allowed to change something that already exsists, (specifically, i may plan on remove all "no inherent effect"s and make them useful)
 * I'm in. Can we make skills for our made-up proffesions?&mdash;[[Image:Cheese.jpg|50x19px]] Cheese Slaya  ( Talk ) 19:06, 16 April 2007 (CDT)
 * Well, you can, but I am not sure I will accept them.... [[Image:DE Sig Test 2.jpg|50x19px]] *Defiant Elements*   +talk  21:54, 16 April 2007 (CDT)

I didn't see the competition until it was over...
... and all I left was this lousy comment. -- Dashface  22:34, 25 April 2007 (CDT)

Joke Skill Grading Rubric
DO NOT EDIT

Category (pts)

 * Creativity (30) -- How creative is your skill?
 * Hilarity (30) -- How funny is your skill?
 * Image/Skill Page (20) -- What else on the page adds to how funny the skill is?
 * Style (10) -- How cool is your skill?
 * Total Possible (100)

Realistic Skill Rubric
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Category (pts)

 * Creativity (30) -- How creative is your skill?
 * Realism (30) -- How realistic is your skill?
 * Viability (20) -- How many people would actually use your skill?
 * Style (10) -- How cool is your skill?
 * Total Possible (100)