Talk:Tomb of the Primeval Kings

Tomb of the Primeval Kings (Location) and The Tomb of Primeval Kings (Mission) both exist. I believe this one has the proper name. The latter is obviously incorrect, at least. --Fyren 19:30, 1 Aug 2005 (EST)


 * I agree. The game calls the arena "Tomb" not "The Tomb" on the map. --Karlos 19:42, 1 Aug 2005 (EST)

Fixing this bowl of Spaghetti
Ok, we need to do the following: Any thing else? --Karlos 14:55, 21 January 2006 (UTC)
 * Move Tomb of the Primeval Kings (Location) to Tomb of the Primeval Kings.
 * Delete Tomb of the Primeval Kings (Location) after fixing links.
 * Keep Tomb of the Primeval Kings (Mission) as a redirect to Hero's Ascent (Mission) at least for a few months.
 * Fix ALL links to Tomb of the Primeval Kings on the wiki since all point to the tournament.
 * And figure out whether that mission is called "Hero's Ascent" or "Heroes' Ascent", or doesn't use a name from the staging area at all. (The staging area is named "Heroes' Ascent" whereas the mission article currently is titled "Hero's Ascent". - PanSola 15:19, 21 January 2006 (UTC)
 * Is anyone on this task? I still see spaghetti. :) Tomb of the Primeval Kings now redirects to Hero's Ascent (Mission) when it should rather have the content of Tomb of the Primeval Kings (Location). I'd fix it, but this requires an admin, because of all the moving and deleting involved.
 * Oh, and the name of the new tournament area is spelled "Heroes' Ascent". -- 08:46, 26 January 2006 (UTC)
 * One day later. Nobody seems to be on the task, so I'll do it, as good as I can, without admin status. -- 08:26, 27 January 2006 (UTC)

strange sound effect
I have noted a strange sound effect in the tombs. It sounds like a hornblow, quite like the sound there is if you use a bow attack skill. Only louder and more clearly. Anyone knows waht is going on there?

Possible chest in the first area?
A guildmate says he saw a Phantom Chest in the first area of the Nightfallen Tombs. He didn't take a screenshot though. If this is true, it's probably a glitch similar to the occasional 3rd chest in the second area. This also brings the maximum number of chests in the Tombs to 5 (1 from the first area, 3 from second, 1 from the final). Has anyone else seen this happen? -- 13:05, 21 March 2007 (UTC)

since recent update
I've noticed a few weird things. Not anything big, just mobs in unusual spots and such. Anyone else? 67.58.158.22 13:40, 6 April 2007 (CDT)

Hard Mode
Any good drops or ideas what happens at the end? 68.101.99.248 22:39, 20 April 2007 (CDT)

about the hard mode the was added, is the tomb a required area to clear? can anyone shed some light on this?--Patch 16:01, 21 April 2007 (CDT)
 * ToPK does not contribute to the Vanquisher title. &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] kyrasantae   23:46, 21 April 2007 (CDT)

Just completed a hard mode run, and The Darknesses dropped: Victo's Maul, Illyana's Staff, Victo's Battle Axe, Kole's Torment, Milus' Pillar, and Victo's Blade. They aldo dropped 4 other non-green items. (death_hawk 07:12, 30 June 2007 (CDT))

Stairs widened.
Has anyone else noticed that the stairs in the last level, the ones that lead down to the "capture point", has been widened? Possibly to make it easier for the monsters to get around the minion wall. Copper Elf 13:09, 3 May 2007 (CDT)
 * I did it the other day for the first time in over a year, and I thought they looked wider than I remembered. RossMM 05:32, 2 June 2007 (CDT)
 * I just did it today, and it does look noticeably wider. I'd estimate it to be almost twice as wide. (death_hawk 07:14, 30 June 2007 (CDT))

It was done to reduce the effectivness of body-blocking in PvP iirc &mdash; Skuld 07:39, 30 June 2007 (CDT)
 * Hmm. I'm almost certain this was done after the Tombs was turned into a PvE area. So that doesn't make sense. But do you mean that they both widened the stairs for the PvP area and the PvE? If so, it makes sense ^^ Copper Elf 10:20, 7 July 2007 (CDT)

NPCs
Since the Sunspear Skills update ([]), I noticed that the merchant has gone, and there is instead a Celestial Sigil trader and Priest of Balthazar. Anyone else see that? - Ayumbhara  00:48, 16 June 2007 (CDT)

no you're not alone and they better fix it because this isn't funny and it's stupid to have it there!J1j2j3 01:20, 16 June 2007 (CDT)


 * Seems like it could be a precursor to turning this back into a pvp area... though I can't quite see why they'd to that. - Fourth Horseman 09:45, 16 June 2007 (CDT)
 * Ditto. -- Nova  [[Image:Neo-NovaSmall.jpg]] --  (contribs) 19:47, 21 June 2007 (CDT)
 * I think they just rolled it back to the old NPCs by mistake. Biscuits [[Image:Biscuit.png]] 19:56, 21 June 2007 (CDT)

it has been many weeks. i suggest somebody just remove the merchant from the page and put in the other two. J1j2j3 12:37, 2 July 2007 (CDT)
 * wait till the next patch. -- Xeon 12:47, 2 July 2007 (CDT)

they finally fixed it! yay!!!!!!!! thank anet!! 24.23.211.7 12:38, 7 July 2007 (CDT)


 * For some weird reason, you can't really get the dialouge open for the Priest of Balthazar nor open the thing where you spend your factions.--Dark Paladin X 07:50, 24 July 2007 (CDT)