User:YesUrasismin

My build is derived from extensive research of other monk builds so first off I would like to thank all those who took the time to contribute to these builds. ANy many many many thanks to our GUild Wars Clan Leader Cytheria Lea Maithe for her outstanding support of the build and leadership of the guild. The Daoine Sidhe Guild Wars division is an awesome group of players!!!

Our story takes place on a small island in the Luxon territory. A lonely name Yes Urasismin sits waiting patiently for someone to invite him to their party. After all he’s shouting “6 Pack Monk LFG”, It’s a party right, why not have a 6 pack to go with it. Finally after 30 mins of shouting someone asks “What’s a 6 Pack?” Urasismin takes a deep breath knowing that when he tells the leader that he’s a damage dealer everyone will think he’s a 55 monk. The monk says “A 6 Pack Monk is the most sought after of all monk builds. Far surpassing the now noobish 55 monk build in both damage and maintainability.” The leader of the AB group is intrigued and asks the Urasismin to show his skillbar. Urasismin declines the request saying that it’s a build in progress and he’s not ready to share the build. Surprisingly the leader respects Urasismin’s decision and they start the the AB mission. As they enter the mission and are waiting for the timer the other alliance members say “WTF, noob monk going 55 in AB.” Urasismin sighs and tells the other alliance members “A wise man once said chaos breeds success. I’ve honed this build for about 2 months. It’s not 55 as you will see when I solo the Necro shrine.” The alliance members doubted Urasismin, thinking he was still 55. Camped out on the left side the timer counts to 0 and the AB alliance runs into battle. After capping the first shrine the other alliance members see Urasismin heading toward the Necro shrine. Before they get there they have a Monk, Assasin, Warrior, and Elementalist. Urasismin scans the Kurz team carefully ensuring he knows who to take out first. Seeing the monk he knew he would have his work cut out for him. At first he teases the Kurz tanks into thinking he was a lowly 55 monk and the rush the attack. Urasismin puts up Vigorous Spirit and breeze targets the monk and heads into the battle. “What a noob, the other alliance members proclaim.” “Fine stand and watch for you have much to learn” said Urasismin. The kurz tanks engage Urasismin he he blows past them heading straight for the monk. He knows if he can spike the monk he can shut down the rest of the team. Urasismin’s first hit lands for 34 damage, the second, for 37 and the Assasin and Warrior are pounding away on him keeping his adrenaile up. 17, 23, 29 the next three swings land and the Kurz maintains health. Ura unleashes seer artery and the monk begins bleeding for 17 seconds. At this point the Sin and War have Ura down to half health. The alliance members say “LMAO so much for the 6 Pack monk, LMFAO” “Looks like he needs help”  “Urasismin says BACKOFF” Ura uses Healing Hands and the other alliance members watch in amazement as Ura gets the monks health below 50% and uses Final Thrust which lands for 76. Before the monk has time to react she is lying on the ground dead. Meanwhile Ura now has full health and turns to the Nuker and within 5 secs has the nuker down. At this point the fight is easy. He knows without heals the Assasin and tanks will eventually go down. Twelve hits and sever artery, gash, and Final Thrust and the Sin is on the ground. One of the alliance members does a double take and shouts in the All chat window “HOLY SHIT THIS MONK JUST TOOK OUT YOUR NUKER, MONK, TANK, AND ASSASIN ON HIS OWN. KURZ THE 6 PACK MONK IS HERE.” As Ura takes down the tank one of the alliance members kneels to Ura out of respect. The move on to the Necro shrine and the alliance wants to see him take them down. Ura knows there is going to be much degen so he puts up Vigorous Spirit and Healing Breeze and rushes the necros. With 3 seconds the necros have Ura to half health with degen and spites. Ura casts Healing Hands and is now up to 100% health. The first necro goes down. Ura knows after the first one the other 2 are easy. He tells the other alliance member to help him as they need to cap. After they cap the necro shrine Ura says “Now that proves I am not a 55. A 55 would be dead at that shrine. The alliance moves there way to the monk shrine they are met by 2 nukers, 1 ranger, the 2 cap monks for the Kurz, and a tank. Ura tells the alliance to let him agro the mob and they can spike the monks. As Ura rushes in the Ranger shoots poison and his 6 pip health generation drops to 0 pips. Immediately Ura puts up breeze and rushes the Nukers and the other Kurz members rush him. It takes them 4 secs to drop Ura below 50% health. At about ¼ Ura uses Healing hands and vigorous spirit and his health is at 100% in 3 second from the melee attacks. The other alliance members take down the two cap monks while the Kurz party watches in horror as both there Nukers drop. The ranger starts running and Ura using severe artery knowning the other party members will finish him off. The Warrior is hitting hard and using knock downs. Ura sees that he is using only one knockdown skills and times his adrenaline skills so the Tank will use the interrupts on them instead of Vig Spirit, Breeze, or Healing hands. One of the alliance members yells out in all chat “SOME MONK, TO TAKE YOU DOWN.” Ura knows if he could emote blushing he would. With the Resurrect shrine captured they move to the Mesmer shrine. Still non believing that the monk could take down mesmers, they ask him to solo it. Ura knows they will remove enchants and he knows healind hands and breeze will be his saving grace. Immediately the mesmers remove his breeze and watchful spirit. Ura puts up healing hands and launches breeze and takes the first Mesmer down hitting for over 30-40 damage per swing. He gets up mending again and vigorous spirit hits for a couple of times and then breeze. Within 12 secs the shrine is capped. All the alliance members are cheering. As the move to the Warrior shrine they all share in the kill knowing that they’ve already seen him tank sins and other warriors. The alliance would end up winning the battle, not because of Ura but because all the teams were capping. This build will allow you to cap all shrines but nukers. The best way to take out the nuker shrine is to act as a meat shield for 10 secs to allow other members to take them out. One Handed: PvP Sword Inscription: DMG+15% When Enchanted Sword Hit: Armopr Pen + 20% (Chance: 20%) Sword Pommel: Fortitude (Health +30) Off Hand: PvP Healing Ank (Energy+12) Focus Cores: Devotion (Health + 45 while enchanted) Inscription: "Faith is my Shield" (Armor+5 when Enchanted) Head: PvP Healer Scalp Design (Armor: 60 Healing Prayers+1 (stacking)) Insignias: Blessed Insignia (Armor+10 when Enchanted) Runes: Minor Healing + 1 Chest: PvP Ascetic Chest Armor (Energy + 5 Armor: 60) Insignias: Blessed Insignia (Armor+10 when Enchanted) Runes: Vitae (Health + 10) Hands: PvP Ascetic Arm Armor (Energy + 5 Armor: 60) Insignias: Blessed Insignia (Armor+10 when Enchanted) Runes: Vitae (Health + 10) Legs: PvP Ascetic Leg Armor (Energy Recovery + 1 Armor: 60) Insignias: Blessed Insignia (Armor+10 when Enchanted) Runes: Vitae (Health + 10) Feet: PvP Ascetic Foot Armor (Energy Recovery + 1 Armor: 60) Insignias: Blessed Insignia (Armor+10 when Enchanted) Runes: Superior Vigor (Health + 50)

6 Levels of Armor Upgrades 590 Health (635 Enchanted) 6 Pips of Extra Healing 6 Health upgrades Thus the very foundation of the 6 Pack Monk is not just a name it carefully represents the entire build to the fullest extent. Never in my life did I ever think I would take the time to put something like this together. When I do things I like the challenge of making things work when people say they are nerfed. I dig and dig and dig. The high DMG output is from the DMG+15% While Enchanted, Armor Pen + 20%, and Damagae+20% and also the following attributes are key: Healing Prayers: 14 Divine Favor: 3 Swordmansship: 12 (This is key) I've seen my normal swing hit for 30-40 per swing on players with poor armor and as much as 75-100 on cap shrines with Final Thrust. With that said Here is the build: Healing Breeze Sever Artery Gash FInal Thrust Healing Hands (This is they very key to this build) Mending (Should give you 4 pips) Watchful Spirit (Should give you 2 pips) Vigorous Spirit (19 Health per swing) I'm able to cap every shrine with this build except for the Elementals: The strat here if to put up Vigorous Spirit, Breeze and act as a meat shield for 5 secs while others take them out. Put up healing hands, one more breeze and run and let the rest of the tea finish them off. If youhave another nuker you shouldn't have to run. The nuker should be able to take them out quickly. Enjoy! I must say this is a fun build Noob Sins, Dervs, War mark you as an easy target. I've found most of the time I've been able to pwn them. Ok, now the fun stuff. The easiest way to defeat this build is obvious. Enchant remove, deprivation of energy, and knockdowns. It takes cunning, skill and timing of when to use Healing Hands. If you are in a bind and getting low on health cast skills in the following order: Healing Hands to help foe melee give you some health. Breeze goes up next to help you regen health. If you have enough energy left get up Vigorous Spirit to ensure when you start hitting you gane extrat health. That's my strat behing the 6 Pack Monk. This is the 6 Pack Tank. Until next time. /kneel and again thanks to everyone who has contributed to the great awesome monk builds of the past. I SALUTE YOU!!!!