User talk:Entropy/GW RTS

I thought about the abilities or upgrades and thought of some of my own:
 * U-238 shells(a.k.a Uranium Shells) -> Weapon switching!
 * Vehicle Plating -> 15k armor/insignias
 * Cloaking -> Shadow Arts
 * Speed movement upgrades -> Stances/Windborne Speed
 * Sight upgrades -> Asura Spectacles
 * Recall ->....Recall
 * Stasis Field -> Iron Mist
 * Energy upgrades -> Radiant Armor
 * Damage Upgrades ->Race's equivalent of 5-15 platinum weapons. If they don't have one, can be generically called "stolen or cosair 15k weapons"
 * Disruption Web -> Web of Disruption, Snaring Webs, Deep Freeze
 * Mind Control -> Unyielding Aura, looted equipment
 * Thats all I can think of right now. Damn power surge prevented me from posting this around an hour ago. Flechette 07:37, 3 October 2007 (UTC)

If I remember correctly, defensive matrix would be more similar to Life Sheath --Gimmethegepgun 10:50, 3 October 2007 (UTC)


 * You can still take damage under Defensive Matrix, and it ends based on time rather than amount of life lost. Tbh it's more like Life Barrier. [[Image:Entropy Sig.jpg]] (T/C) 13:31, 3 October 2007 (UTC)


 * I thought that if you pounded it enough it would end, but yeah I remember it's a percentage thing or something --Gimmethegepgun 00:07, 4 October 2007 (UTC)

Siege Tank-> siege turtles?
 * death nova minion-> sucidial terran (i forget name)--Ryudo 00:11, 4 October 2007 (UTC)


 * Infested Terran. Also, I'd think more along the lines of a Hopping Vampire --Gimmethegepgun 00:13, 4 October 2007 (UTC)


 * What would protoss shields be? Prot spirit or on the lines of SoA? Flechette 00:42, 4 October 2007 (UTC)
 * Hmm not really like any of those...actually reminds me more of life sheath, but thats already in use...shielding hands maybe?--Ryudo 00:44, 4 October 2007 (UTC)


 * Prot spirit seems to be good as it reduces damage by a certain precentage. If it was shielding hands, something like a seige turtle attack would be reduce by like 15 or something and take the rest damage, instantly killing the object with shielding. Maybe guardian would be good, it mitigrates damage but can damage still occur, and it does it more straightforward plus it sounds suitable. Flechette 00:50, 4 October 2007 (UTC)
 * Protoss shields arent really damage reduction, more like another hp bar...kinda like life sheath, lmfao. once the shield is down, then the hp goes down. Once life sheath is down, then your hp goes down.--Ryudo 00:53, 4 October 2007 (UTC)

Also, I'd say EMP Pulse (is that what it's called?) would be more like a non-hex version of Air of Disenchantment, or maybe Mirror. It fries all the useful stuff on them (Matrix, shields (life sheath), etc.) --Gimmethegepgun 01:01, 4 October 2007 (UTC)


 * Can't Irradiate penetrate the shield? Flechette 01:04, 4 October 2007 (UTC)
 * Irradiate would be life stealing I suppose...or maybe hp degen.--Ryudo 01:07, 4 October 2007 (UTC)

Protoss shields are Life Sheath. They are like Health and end when enough damage is taken. It can be recharged (Shield Battery) or over time. Shielding Hands...hmm...well, Defensive Matrix is like an uber Shielding Hands. Defensive Matrix does not protect from Plague or Irradiate, since you still take damage, but it is reduced to very low levels. EMP Shockwave thing is like Shatter Storm...or maybe Chilblains. (T/C) 02:53, 4 October 2007 (UTC)


 * Actually, I think Defensive Matrix like adds armor to them or something, and the armor in SC can't reduce damage below 0.5 damage if I remember correctly, so I'd say it's more like a targetted Turtle Shell --Gimmethegepgun 00:28, 5 October 2007 (UTC)
 * Oh, Call of Protection works. [[Image:Entropy Sig.jpg]] (T/C) 00:32, 5 October 2007 (UTC)

Conversions
Marines -> Warriors Warriors are the bread and butter of melee, and don't have range. I'm pretty sure that these guys would be Rangers (or at least crappy ones).

Firebats -> Elementalist Eles aren't meant to be melee, and Warriors do deal high damage. Should be Warriors.

Ghost -> Ebon Vanguard Ebon Vanguard consist of practically every profession. With the skills used by ghosts (cloak, lockdown, nuke strike), I'm pretty sure these guys are a cross between Rangers and Assassins. I'd go with Assassin if it had to come down to one choice.

Goliath -> Stone Summit Beastmaster Goliaths have ranged attacks, and are better against flying units. I have no idea what the conversion should be, but I'm not liking beastmaster.

Dropship No clue wtf it would be.

Nuclear Strike Should be the old school Siege Attack by Siege Wurms. Meteor Shower if you really want it.

EMP Shockwave should be Shatter Storm! How the heck could it be Energy Surge?

everything else looks good, though I'm a bit iffy on Vulture -> Ranger (but can't think of anything else). --Kale Ironfist 01:13, 5 October 2007 (UTC)

Firebat = Star Burst and other PBAoE Ele; Ghost = Ebon Vanguard because they're, you know, Special Ops and Secret Agent and all that. Make it Vael. Goliath...ehh...they are a "Heavy Armor" unit, yet have ranged attacks. Paragons? Siege Attack < Junundu Siege in terms of damage. Although Devourer Siege is cooler. EMP Shockwave is Shatter Storm, or at least that's what I meant to write. >.> Vulture = Ranger because of Traps (Spider Mines) and slow ranged attacks with meh damage. But, they're fast and good for hit-and-run. So, Ranger. (T/C) 01:21, 5 October 2007 (UTC)
 * So obviously Ghosts should be Ebon Vanguard (Ranger/Assassin). They can't just be Ebon Vanguard, since they consist of everything. I don't like Firebat being the ele with pbaoe. It so obviously should be a Starburst Warrior!! Now THAT is win. --Kale Ironfist 01:29, 5 October 2007 (UTC)
 * Lol! No, really, it should be Vael. Star Burst War? Well that makes the Firebat seem like a piece of crap doesn't it? At least from GW terms. In StarCraft, the Firebat is most effective at taking out large clumps of weaker units like Zergling and Zealots, and completely inefficient versus higher armor targets. That seems to fit best with the PBAoE Fire Ele...On the other hand, the Firebat has a +1 armor over the Marine and more HP. And, Stim Paks help them too...Hm. Actually I have an idea. They are the Dervish with a Scythe. Slightly better unconditional armor than a Ranger (Wind Walker insignia), does AoE, mostly useful against clumped groups, etc. [[Image:Entropy Sig.jpg]] (T/C) 01:33, 5 October 2007 (UTC)
 * Frenzy Derv!! Besides, Vael is only one, and you can have many Ghosts. Ultralisks should be Destroyer of Bones :p. --Kale Ironfist 01:51, 5 October 2007 (UTC)
 * Vael resurrects permanently for no DP and he shows up as the Ebon Vanguard Assassin Support! Anyway - Ultralisk has teh highest Armor of any single unit, at Rank 5. This makes them the Defy Pain Warriors, melee masters who take a huge beating and deal consistent damage. Fast, too, with their movement speed upgrade, aka. Enraging Charge or something. [[Image:Entropy Sig.jpg]] (T/C) 01:55, 5 October 2007 (UTC)
 * Butbut, youu said Zerg should be teh evil races! (misspellings intentional) Besides, I don't recall any Defy Pain Warriors except for that one boss, and his offensive capabilities suck. --Kale Ironfist 01:59, 5 October 2007 (UTC)
 * White Mantle anyone? It's taking slight artistic license, but give a White Mantle Justiciar Defy Pain, and that works. Ultralisk has moderate offensive power, but because of unit crowding and attack speed the Zergling is even more pressure. [[Image:Entropy Sig.jpg]] (T/C) 02:02, 5 October 2007 (UTC)