Mind Shock

Description
Target foe suffers 10...42 lightning damage. If you have more energy than target foe, that foe suffers 10...42 additional lightning damage and is knocked down. This spell has 25% armor penetration. This spell causes exhaustion. This is an elite skill.

Usage

 * A good spell to add in your bar if your energy is 75 and above. To use this spell to its fullest potential, energy management is important and keeping your energy as high as possible is piority.


 * This spell is better targeted at low energies (Warriors, primary monks) and should be avoided on elementalists.


 * A great range interrupter, on high damaging spells, ressurection spells and signets and for fleeing foes.


 * Like all "Mind" spells, this is useful in PvP to gauge how much energy your opponent has left. If an enemy Elementalist (for example) is affected by the extra damage well into the fight when your energy is relatively low, you can be reasonably confident that they'll be running out soon, and therefore it may be in your best interest to tell your team's Mesmers to put extra pressure on them with Mind Wrack, Wastrel's Worry, Energy Burn, and similar spells.

Acquisition

 * Snake Dance: Old Red Claw (Griffon)

Related Skills

 * Earthquake
 * Lightning Surge
 * Meteor
 * Meteor Shower
 * Shock
 * Thunderclap
 * Water Trident
 * Whirlwind