Spider



Spiders are a class of monster, i.e. a species in the bestiary of Guild Wars.

Spiders in Guild Wars are the traditional Giant Spiders found in the fairytales and myths of many cultures. They resemble a real spider except that they are larger than a human.

Characteristics
All the enemy Spiders in the game right now are rangers.

They have the nasty habbit of hiding on trees or cave ceilings, so they do not show up on the compass. When prey steps close they drop down and attack from range, often with poison.

On one hand bringing skills/items that remove or shorten the poison condition is nice, but on the other hand spiders usually re-inflict the condition so quickly, that it doesn't make much sense to remove it. Instead, better be prepared to be constantly poisoned while fighting spiders and use healing to counter it. Ironically, spiders are susceptible to poison themselves, which allows a necromancer to use the "return to sender, address unknown" method with Plague Touch, Plague Sending or Plague Signet.

Another nasty habbit of spiders is the use of Pin Down, which makes it hard to run through spider-infested areas.

On the weakness side, keep in mind that Spiders ...
 * are fleshy creatures.
 * are susceptible to all conditions, incl. bleeding, poison and disease.
 * leave a corpse behind.
 * are not undead.
 * can be knocked down.

Items dropped
s may drop the following loot (besides gold and various weapons and items):

Known Sub-Types
For an alphabetic list of all Spiders, including bosses, see also: Category:Spiders