Talk:Game updates/20070405

Random Discussion
This update is fricking huge. Took me a while to even load up the client with all those files that needed downloading. Then I log in and I need to download another 1,000+ files! Sirocco 17:01, 5 April 2007 (CDT)

Anyone else having performance (framerate) issues with this update? I suspect it's something in the new audio code, and how Vista doesn't like EAX, but I'm not sure. More testing is needed. --Phydeaux 17:03, 5 April 2007 (CDT)
 * Ok, more testing, and their new audio stuff is DEFINITELY the problem. I can't log in without my game crashing - unless I turn all my sound off. Then I can log in just fine. --Phydeaux 17:54, 5 April 2007 (CDT)
 * Update again: This update REALLY doesn't like Vista. Or creative sound cards with EAX not working. Not sure which, yet. --Phydeaux 18:59, 5 April 2007 (CDT)

Ugh, hero battles.. &mdash; Skuld 17:08, 5 April 2007 (CDT)

I'm fine with performance, and my ping got back to normal values after 3 days of extreme lag spikes. --87.10.160.102 17:08, 5 April 2007 (CDT)

Damn this, it keeps giving me err 40, i guess no hope for gaile today... --Geon Arcan 17:09, 5 April 2007 (CDT)

I'm done updating this page. Someone else do it now :P (PS: 60 Mb at 51%. Looks like a 120 meg update or aprox). &mdash; Poki#3, 17:10, 5 April 2007 (CDT)
 * 132MB. I watched o.O  &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] kyrasantae   17:25, 5 April 2007 (CDT)

Too many great updates and bug fixes to mention and praise them all. Great job, one of the best updates we've seen in a long time! -- (gem / talk) 17:27, 5 April 2007 (CDT)

My monk took a pretty big hit with this one. GoLE... - Krowman (talk • contribs)  17:31, 5 April 2007 (CDT)
 * A.net is killing off all the dual class synergy. I think it's intentional. --8765 17:33, 5 April 2007 (CDT)
 * GoLE for non-Eles is still better than it used to be before it affected two spells, so I'm not too unhappy about that. But for a primary Elementalist, it seems bit silly to save 18 energy...maybe even 20 at very high rank? Because at that level of Energy Storage you've already got so much max energy it wouldn't seem to help much. If they introduce new spells that cost more than 25, or cost 25 with a really short recharge (like Lightning Hammer) then I could see the point. Otherwise though... [[Image:Entropy Sig.jpg]] (T/C) 17:48, 5 April 2007 (CDT)
 * GolE was better than Offering of Blood, Mantra of Recall, Energy Drain -- all these skills are elites, and yet an unlinked skill is better. See why it had to go? &mdash; Skuld 17:54, 5 April 2007 (CDT)
 * OoB was nerfed from 10% to 20% Health sac, Energy Drain was also nerfed, don't remember how much. Seems like they should have improved these sorry elites instead of nerfing GoLE. [[Image:Entropy Sig.jpg]] (T/C) 17:58, 5 April 2007 (CDT)
 * Again, that's the reason why we call them a.nerf, not a.buff. -.- --8765 18:50, 5 April 2007 (CDT)
 * Okay, you got me there. -.- I wish ANet would realize that, even if it looks good on paper, balancing skills via nerfs instead of buffs is not good for the psychological health of the players, or PR. [[Image:Entropy Sig.jpg]] (T/C) 19:02, 5 April 2007 (CDT)
 * Not sure if you've seen it, but my Nerf/Buff list is friendly on buffs (still some nerfs, but easily out-weighted). --8765 19:17, 5 April 2007 (CDT)

Necromancer
After this nerf... why? Why would anyone consider the following builds on a Necro primary :MM / BiP. Worst idea ever in my oppion.--68.102.128.17 18:04, 5 April 2007 (CDT)
 * What other primary would you use for a MM? MMs still get the 10 instead of 8 minion cap... for BiP, I guess it makes sense, but still. (At 13 Blood Magic BiP is +6, 12 it's +5) --Phydeaux 18:09, 5 April 2007 (CDT)
 * SS anyone? Seriously, the change to soul reaping is nowhere near as bad as you think.  I was still able to clear the Heart of Abaddon with my necromancer (+heroes and hench). --Curse You 20:10, 5 April 2007 (CDT)

Pet Bug?
Since this update I've noticed my pet behaving very strangely. If I allow a mini-pet to wonder round in an explorable area my hearty pet wolf starts running around it. It looks like it's gone mad just running over it none-stop. Backwards and forwards, backwards and forwards. Should this be happening? By the way I'm loving the new pet window :) ! -- Zoidberg  18:13, 5 April 2007 (CDT)
 * Pets are now attracted to miniatures. Joining a Pet/Barrage team with a mini would be funny for starters. ;P --[[Image:Gem-icon-sm.png]] (gem / talk) 19:06, 5 April 2007 (CDT)

Misnamed Article?
Shouldn't this be Game updates/20070405 or am I mistaken? Can an admin fix this or should I do it myself? — RabiesTurtle (contribs) 19:02, 5 April 2007 (CDT)

New Error
Has anyone lagged out from a new kind of error? --Malec 19:03, 5 April 2007 (CDT)
 * There are all sorts of new errors in this build - I'm predicting a rollback or a fix within a day or two, as it's unplayable on some people's comps, and some key features are broken. Chests, to start... --Phydeaux 19:08, 5 April 2007 (CDT)

8 Man UW/FOW Required?
I'm hearing a strange rumor from guildies that UW and FOW now require 8 Party Members to enter? Can anyone confirm or deny this firsthand?Tknorris 19:45, 5 April 2007 (CDT)


 * Likely is false, but there was a bug in the Razah quest before the bug fix update (dont know if it fixed it) where it wouldnt let you into the Heart of abbadon if you had human players in your party. Weird. Means you HAD to Hero/hench it. - Former Ruling 19:49, 5 April 2007 (CDT)


 * No, I think it was something to do with too many people in the district. Me and a friend were trying to get into the zone in district 1 but it didn't work. We went to district 3 and the problem didn't occur. Sirocco 19:53, 5 April 2007 (CDT)


 * I can deny this,I went solo to UW some time ago,had no problem getting there.I don't know about FoW but it is likely that you can still go with less than 8 people there.-Leader of Armys 23:22, 5 April 2007 (CDT)

Deep Wound
Call your health and it will be different than the ammount on your health bar. Dont know which is right but it could get anoying...-- Thelordofblah 20:44, 5 April 2007 (CDT)

Chests
I removed the note about not being able to open chests due to no Yes/No buttons. There are Yes AND No buttons.


 * 1) Sign your comments, 2) Don't REMOVE the notes, add to them telling that the bug was fixed. - Former Ruling 23:57, 5 April 2007 (CDT)