Talk:Bull's Charge

I think the game considers "fleeing" to mean moving AND facing away from the attacker. I think the same applies as the requirement for automatic critical (melee?) hits. Anyway, walking backwards away from the attacker and running around him in circles doesn't seem to count as "fleeing." Anyone have any other impressions? --Fyren 20:25, 5 December 2005 (UTC)

Appearently when they are running away from your party as a whole? I'm not sure exactly. Aren't there more skills that target fleeing foes? They aren't linked in the related skills area, if there are. --Sagius Truthbarron 12:01, 28 February 2006 (CST)

The Rogue Bull in pre-searing uses this skill if you run away from it...my new mesmer found out the hard way. Just thought it would be good to put that in a note or something. -only a shadow

"On Your Knees!" and Bull's Charge
I see these two working very well together. - Greven 21:06, 2 June 2006 (CDT)
 * Wow, that's a great idea. Seriously. 213.84.230.131 08:12, 25 July 2006 (CDT)

Pre-searing Rogue Bull
Shouldn't signet of capture be included with the Rogue bull? Though you can't capture it in pre-searing, maybe it should be added? Just a suggestion. Write down what you think. Fable Warlord 10:21, 6 November 2006 (CST)


 * Include a capture location that can't be captured? Something not quite right there :P The bull isn't a boss anyway &mdash; Skuld 11:01, 6 November 2006 (CST)