User talk:Khazad Guard

Hey nubbie!--Gigathrash 17:57, 30 September 2007 (UTC)
 * Blatalant violation of GW:NPA !! (lol 2 edit conflicts:P) &mdash; S h  a  d  y  G  u  y  18:02, 30 September 2007 (UTC)
 * Why my first comment :P. Why thank you! Khazad Guard 18:01, 30 September 2007 (UTC)

Thanks for fixing my rubberbanding image. Valkor the Confused 17:56, 1 December 2007 (UTC)

Page Layout
I'm glad you like my page and you can use it if u wish - i'll get right onto fixing it for you (if I can). Fusco  (T/C) 19:41, 1 October 2007 (UTC)
 * Done if it's not how you expected it to turn out just give me a shout. Fusco  [[Image:FuscoSig.jpg|19px]] (T/C) 19:56, 1 October 2007 (UTC)

Tengu Staff
I KNEW there was something missing from that article, I just couldn't figure out what :P --Macros 04:10, 2 December 2007 (UTC)
 * Well I'm a veyr picky person, so I had to do it :P

Dye charts
Heya, you asked about dye chart quality. If you want to get rid of some of the artifacts and immprove the quality you start with before you compress, run the -BMP Command line switch to save all your screenshots in bitmap. This will eliminate the artifacts that GWs jpeg starts with already and which further compression adds to. I save them at the end at 90% quality usually (this is about 8 or high in photoshop I think). Also, you should probably use a fully expanded dye window (I forgot the first time >_<). Other graphics settings for screenshots in general are all settings to max but with post-processing effects off (generally obscured detail) with anti-aliasing set to max and using the highest full screen resolution you can get.

As for which objects to make dye charts for, I personally wouldn't do them for objects which have very little which actually dyes but that's up to you. I'd also name them to _dye_chart.jpg when uploading here for the sake of some general naming consistency <_<.

Anyhow, keep up the good work, and thank User:Bexor for many of those tips which helped me ^_^ Jennalee 03:08, 3 December 2007 (UTC)