To Sorrow's Furnace

Overview
Summary
 * 1) Help Galen Trask complete his mission inside Sorrow's Furnace.
 * 2) Help Kilroy Stonekin complete his mission inside Sorrow's Furnace.
 * 3) Help High Priest Alkar complete his mission inside Sorrow's Furnace.
 * 4) Help Orozar Highstone complete his mission inside Sorrow's Furnace.
 * 5) See Dwarven Prospector for your reward.

Obtained from
 * Dwarven Prospector in Grenth's Footprint

Reward
 * 10,000 XP

Dialogue
 * "Grenth's Footprint is a dangerous place. Many's the traveler to these lands who left his bones by the wayside and his family wondering what became of him. There are three Dwarves and a human here who could use a well-armed escort. Will ye go and seek them out?"


 * Accept: "I'll look for them on the road."
 * Reject: "I'd rather go it alone."

Intermediate Dialogue (Dwarven Prospector) (Optional, sets quest marker to selected NPC to aid finding them)
 * "Who are you interested in finding?"


 * Option 1: "Galen Trask"
 * Option 2: "Kilroy Stonekin"
 * Option 3: "High Priest Alkar"
 * Option 4: "Orozar Highstone"

Reward Dialogue
 * "Ye made it there and back, eh? Excellent."

Followup
 * The Final Assault

Walkthrough
This quest is meant as a primer for players on Sorrow's Furnace. You do not need any of these quests to go into the Furnace, but it is recommended that you give them a shot before going there on your own. Doing them in the order they are listed is best. Galen's quest will give you the "guided tour". Kilroy's quest will introduce you to the monsters in easy battles. Then the final two will pose greater challenges.

If you don't already have Deldrimor War Camp on your map, you should head for there first, as this is the closest outpost and the ideal staging post for the sub-quests. If you cannot find any of the four, speak to any Dwarven Prospector and ask him about the people who need help, choose the one you are looking for and your quest marker will point the way.

You can only help one NPC at a time, simply speak to them and they will begin to follow you. If you change your mind, speak to the one following and he will stop, then speak to the other you want to accompany you. Once have the required NPC, enter Sorrow's Furance.

Each NPC will have a quest (or a sequence of quests) you're required to complete prior to exiting in order to have their "mission" crossed off this quest's objectives list. These are:
 * Galen Trask: Summit Slaves, then all these: Cold One, Fire in the Hole, Gathering Resources, Unruly Slaves, Wrenches in the Gears
 * Kilroy Stonekin: Kilroy Stonekin (quest)
 * High Priest Alkar: Unspeakable, Unknowable
 * Orozar Highstone: Noble Intentions, followed by Noble Intentions Plan B

At the completion of a NPC's required tasks, the team can either use the /resign chat command to return to DWC, continue exploring or exit out the portal into Grenth's Footprint.