Talk:The Eternal Grove (mission)

Did they dumb this down since the FPE? I've now completed it with three characters using henchies only and it was only hard with the monk because I couldn't interrupt the siege attacks. In the FPE this mission gave me serious trouble and I had to do it with a human team... &mdash; Stabber &#x270d; 19:23, 30 April 2006 (CDT)
 * I found this mission to be easier then I expected, however it is a lot harder to obtain master ranking with a team of henchies. Alxa 09:08, 2 May 2006 (CDT)
 * In the FPE, I did this mission with a full henchies team on the first attempt. Didn't find it that hard, to be honest. Just another version of THK. I had only two singers surviving, though. :) I'm not there yet with my new char. --84-175 (talk) 04:14, 5 May 2006 (CDT)
 * I know there are bosses in this mission, but none are listed here? - Greven 23:57, 21 May 2006 (CDT)
 * I think at the end there's always an afflicted assassin and afflicted ritualist, but I may have just always happened to get the same two and they're actually random. They had the normal afflicted elites.  --68.142.14.9 00:44, 22 May 2006 (CDT)


 * Every time I have done it (since FPE, about 10+ times), it has been the warrior first (The Afflicted Maka) then the Ritualist and Assassin together. I thin they are level 28 though, not level 24 like in the city, but that maybe a faulty memory. --Karlos 02:33, 22 May 2006 (CDT)

I know I saw a ritualist and an assassin boss, though I forgot to bring my signet :( and I didn't get to see what skills they used. Also, it seemed that Danika and Mhenlo never ventured out beyond the gates.  Has anyone seen them do this? --Chrono traveller 09:31, 23 May 2006 (CDT)


 * The Afflicted Maaka (Enraged Smash)
 * The Afflicted Xenxo (Weapon of Quickening)
 * The Affliced ? (Shadow Form)

Those are the ones that appeared for me, i think they warrior one was prolly a random spawn, but the A and Rt are big bosses at the end Skuld  11:19, 27 May 2006 (CDT)

They say mm's help
But id say trappers can be put to great use here as well cuz the path enemies take is fixed, you trap stairs and turtle spots.

Any character that works well vs. large groups of enemies work well. (Such as nukers and barragers). However, the minions can also absorb some damage and block up entrances more, and Minions can be constantly summoned from corpses, while other characters may run into recharge problems and are more easily killed.

Trappers do help but the problem is they have to expose themself to enemy fire and soul explosions, and with only 70 AL it's hard to keep up