Secondary professions for a Ritualist

Ritualist Warrior

 * Defensive stances combined with defensive Item Spells can offer protection.
 * The elite skill Spirit's Strength makes a Ritualist melee attacker much more threatening, but take care with the Ritualist's light armor.

Ritualist Ranger

 * The Ritualist's primary attribute, Spawning Power can be used to reinforce nature spirits.
 * Serpent's Quickness and Quickening Zephyr can reduce the lengthy recharge times on Binding Rituals.
 * A Ritualist Primary can generally out pace a ranger when using Weapon Spells. The higher energy regeneration and larger energy pool allows easier upkeep.
 * A Ritualist can use skills such as Splinter Weapon or Warmonger's Weapon along with Barrage to create deadly AoE damage or in

Ritualist Elementalist

 * Glyph of Renewal can be used to speed weapon and item spells, although this does not work on binding rituals.
 * Several knockdown skills like Earthquake and Meteor Shower benefit greatly from Earthbind.
 * An Elementalist's wards can reinforce a defensive spirit wall, although most wards do not affect spirits.

Ritualist Mesmer

 * Mantra of Concentration and Mantra of Resolve can protect against interrupts.
 * Arcane Echo can be used to increase the damage potential of channeling builds and Ritualist farming with Vengeful Was Khanhei.
 * The Mesmer skill Signet of Midnight can blind yourself indefinitely, taking advantage of Resilient Weapon, Resilient Was Xiko and Sight Beyond Sight.
 * Physical Resistance for melee protection.

Ritualist Monk

 * Ritualists lack hex removal skills, and can benefit from the expanded condition removal from monk skills.
 * Most Healing Prayers skills do not heal well without Divine Favor, and most Protection Prayers are outpaced by protective Spirits.

Ritualist Necromancer

 * Spawning Power makes undead allies less threatening compared to a primary Necromancer, but with good survivability due to high health.
 * Explosive Growth is a useful way to add damage when summoning minions, particularly with Animate Bone Minions.
 * Spirit's Gift is also good to use while summoning minions as it will help keep your team alive as well as your minions.
 * Boon of Creation assists greatly with energy management, and with Animate Bone Minions it can turn a profit in energy.

Ritualist Assassin

 * The Ritualist/Assassin can use skills from the Shadow Arts line in evading and escaping from attacks.
 * The Assassin skill Spirit Walk allows efficient travel between spirits.
 * A player may not Shadow Step while holding an item. In this way a Ritualist can bomb targets by using a recall skill and forcing the item they are holding to automatically drop.

Ritualist Paragon

 * Vocal was Sogolon combines well with paragon shouts, as it makes them last longer.

Ritualist Dervish

 * This profession combination provides little benefit for a Ritualist primary.