Vampiric

Definition
A weapon with a "" name prefix is equipped with a weapon upgrade of the same name:


 * Axe Haft
 * Bow String
 * Dagger Tang
 * Hammer Haft
 * Scythe Snathe
 * Spearhead
 * Sword Hilt

For more details, see: weapon upgrade

Effect
A vampiric weapon upgrade adds the following two effects to a weapon:


 * Life stealing: 1-3 (axes, swords, daggers, spears), 1-5 (hammers, bows, scythes)
 * Health degeneration -1

Every time a vampiric weapon hits a foe, the attacker will gain the specified amount of health, and the target will lose that amount of health. The life stealing effect against enemies is prized for its additional life steal on top of the normal attack damage. A maximum vampiric upgrade will add more to attacks than a maximum sundering upgrade.

To balance the life stealing, vampiric weapons always come with health degeneration -1 (-2 health per second), which continues as long as you have the weapon equipped. When not in combat it is advisable to switch to another Weapon Set.

Net health gain per second


! Rowspan= 2 | Weapon type ! Rowspan= 2 | seconds/hit ! Colspan=4 | Life stealing: ! Colspan=4 | With 33% IAS ! 1 !! 3 !! 4 !! 5 !! 1 !! 3 !! 4 !! 5
 * Sword, Axe|| 1.33 || -1.25 || 0.25 || || || -0.88 || 1.38 || ||
 * Daggers (0 Dagger Mastery) || 1.311 || -1.24 || 0.30 || || || -0.85 || 1.44 || ||
 * Daggers (12 Dagger Mastery) || 1.061 || -1.06 || 0.84 || || || -0.58 || 2.25 || ||
 * Spear || 1.50 || -1.33 || 0.00 || || || -1.00 || 1.00 || ||
 * Hammer, Scythe2 || 1.75 ||-1.43 || || 0.29 || 0.86 || -1.14 || || 1.43 || 2.29
 * Shortbow, Flatbow || 2.00 || -1.50 || || 0.00 || 0.50 || -1.25 || || 1.00 || 1.75
 * Longbow, Recurve Bow || 2.40 || -1.58 || || -0.33 || 0.08 || -1.38 || || 0.50 || 1.13
 * Hornbow || 2.70 || -1.63 || || -0.52 || -0.15 || -1.44 || || 0.22 || 0.78
 * }
 * 1 The seconds/hit numbers for daggers take into account the effect of double strikes.
 * 2 Calculations for scythes assume only one enemy is struck.
 * Shortbow, Flatbow || 2.00 || -1.50 || || 0.00 || 0.50 || -1.25 || || 1.00 || 1.75
 * Longbow, Recurve Bow || 2.40 || -1.58 || || -0.33 || 0.08 || -1.38 || || 0.50 || 1.13
 * Hornbow || 2.70 || -1.63 || || -0.52 || -0.15 || -1.44 || || 0.22 || 0.78
 * }
 * 1 The seconds/hit numbers for daggers take into account the effect of double strikes.
 * 2 Calculations for scythes assume only one enemy is struck.
 * 1 The seconds/hit numbers for daggers take into account the effect of double strikes.
 * 2 Calculations for scythes assume only one enemy is struck.