User:InsomniacViper

Thoughts
http://d3db.com/pc

Blizzcon 2010 skills. Pretty neat.

KD -> Renewing x4 -> KD -> Renewing x4 -> etc.

Ridiculous DPS and good crowd control. Warwick approves.

Obviously, Tiger has a pretty noticable drawback; you may not miss or it ends. Last slots: * = Icy vs Shock vs. Fiery vs. Blunt vs. Piercing (Colossal Pick). I carry around an Icy, Fiery and a Zeal (blunt).
 * Being drunk and taking Drunken Master saves a good amount of energy and gives you IMS as well. The best almost by definition.
 * If you are super manly and have 25+ energy, Never Rampage Alone is an option.
 * I hate Fail, but it's an alternative. Good against Dungeon bosses with 10k health.
 * Dead team members/pests/etc. fuel your IWAY nature (EHarmony is cool).
 * Drop Strength for 10-12 Wind and take Whirling Charge. Make sure you have plenty enchantments & high-ish Dwarven for DStab.
 * At 12 Wind, Attacker's Insight is interesting as well. Ruins your Str %AP, but makes it a cheaper alternative.
 * Onslaught is pretty cool as well, but elite. 12 Wind + Enchanting hammer for permanent 25% IAS/IMS. Lowers crowd control notably.
 * I usually have Whirlwind. No need to build first, PBAoE, low cost, low recharge, 3/4 cast.
 * Secondary Ele opens Conjures as well*.
 * Warwick had Bull's Strike for a while.
 * Belly Smash is cool and fast. Your backline will appreciate the Blind.
 * Fierce Blow for Deep Wound.
 * Staggering Blow, or Withering Aura/Enfeebling Blood on a hero.
 * Devastating Hammer is also a good alternative alongside Fierce. Damage vs. Crowd control.
 * For the AoE freaks, there's Crude Swing and/or WWA. Crude helps build Adrenaline if you can't KD instantly.
 * Mokele Smash gives bonus adrenaline.
 * Lion's Comfort yields health and adrenaline.
 * "By Ural's Hammer!" nets you a lot of DPSes.
 * Counter Blow is a low cost KD without drawbacks, but requires brains.
 * Overbearing Smash. KD two or more casters (ES), toss Overbearing on one, start wailing on the other. Also good if you have Onslaught because you can't KD lock as well.
 * Warrior's Cunning is pricy (10e), but makes you unblockable. That is awesome. Recharge is still huge, though :<

PvX has a really crappy version as well.

Backbreaker might sound interesting, but it's usually overkill, charges slower, and doesn't KD half a group.

Random stuff.