Talk:Ruins of Surmia (mission)

link to map?

Yes, feel free to add one. 06:16, 17 Jun 2005 (EST)

What's the "really easy follow-up quest"?

I linked it and fixed up the article a little, but I think it still needs work. --Fyren 06:12, 1 Jul 2005 (EST)

Near Breena Stavinson (1 on the map) there is another closed gate through which I can see a Char boss, however out of range for bow/spels. Any idea if it is possible to enter this gate?


 * What's the boss' name?


 * I can not figure out a way to get past the gate by Breena Stavinson. The boss that is behind it (not always the same) is too far back to attack.  Upon bonus activation, the ember bearers appear outside the gate, which means hoping in there when they come out is not possible (from what I saw, gate never opened).  There appears to be a large area to explore back there, but I can't get to it.  Queen Schmuck 19:04, 20 January 2007 (CST)
 * Hmm, where is this on the map (screenshot please)? Been through this mission many times and I'm not sure what gate/boss you're referring to. Entropy 19:07, 20 January 2007 (CST)
 * Let the bearers walk to a gate far away. You will have to follow them for 1 or 2 minutes.--CrisDias 20:40, 20 January 2007 (CST)
 * Okay, I've found it now and I see the problem. Funny I never noticed that place before. In any case, it does not look to be explorable as the gate does not open no matter what, there are no Necrotic Traversal exploits, and the only other probable path (going upriver) is intentionally blocked off by fallen logs. I'll have to check with a Master Cartography map, but I'm guessing this area is either bugged or not intended to be explored. Or perhaps it can only be explored at the very end of the mission - I wasn't up to walking aaaaaalllll the way back just to find out. Entropy 02:14, 24 January 2007 (CST)
 * Added picture of this bug in Notes section. I can see people wasting lots of time on this one. --Erszebet 06:08, 26 February 2007 (CST)

Bug ?
I've heard the bonus can be bugged. When the Flame wielders are nearing the gate to the Flame Temple, the gate wont open and you can't complete the bonus. Anyone who can confirm this ? Z4nd 12:27, 20 February 2007 (CST)


 * No, every time I played the mission I've never seen this happening. On another note: I could swear that at the end of the mission when you free the mages, they used to take place on the obelisks in the courtyard. The last 3 times I tried they just followed me around. (Sry 'bout altering your post - looked a bit...spacey :p ) --Erszebet 12:54, 20 February 2007 (CST)

Allright, it could be a very rare bug. I've seen that thing with the mages too, they don't use the obelisks and just standing there and beeing ineffective and that's pretty annoying if you're got a weak team 85.24.44.146 17:18, 25 February 2007 (CST)

The new edit, about the boss that can't be reached. However i never tried, doesn't that door open when you activate the bonus ? The way to find that out is to stand in front of the gate and then flip the switch. But it has no value, since it has no elites.
 * That would've made sense if there was a switch to flip :) You must open Breena's prison by killing the Charr guarding her, but the other gate doesn't open that way. Killing the ember bearers prematurely doesn't either. --Erszebet 07:10, 26 February 2007 (CST)