Dzagonur Bastion (mission)

To defeat the four attacking generals, first order the Whispers to guard two of the three gates, while you take the third gate. The Whispers themselves are generally incompetent at stopping the generals advances, so after you finish a battle, you have to quickly run back and provide reinforcements. If the margonite generals get too close to capture points, gates, or bombards, they themselves can capture and disable it.

Bosses

 * unknown (Margonite): Magehunter's Smash
 * unknown (Margonite): Spell Breaker
 * unknown (Margonite): Invoke Lightning
 * unknown (Margonite): Anthem of Guidance

Follow-Up
You arrive in The Kodash Bazaar. Speak to Zerai the Learner to gain the Primary Quest: Pledge of the Merchant Princes.