User:Shogankiller/builds

Equipment

 * Any max AL armor, Geomancer's insignias are prefered.
 * Any weapon with a +20% increase in enchantment duration, Galigord's Stone Staff is ideal.

Usage

 * Enter Glint's Challenge.
 * Position yourself somewhere between the two doorways and wait.
 * When the first wave of destroyers are about to reach you (~60secs on the timer) start maintaining Mantra of Earth, Stone Striker, Stoneflesh Aura and Obsidian Flesh
 * Chain Glyph of Swiftness with Obsidian flesh in order to keep it up constantly.
 * When the timer reaches aprox. 3 minutes, the last group of destroyers should come.
 * Start moving towards the eastern group and position yourself in range for sliver armor to act.
 * Cast Arcane Echo -> Sliver Armor -> Alkar's Alchemical Acid -> Echoed Sliver Armor.
 * When you're done with the eastern mob, move to the northern one and repeat the above skill chain.

Counters

 * Vengeful Weapon can do some large amounts of damage so be careful how you use Alkar's Alchemical Acid.
 * Failure to maintain Obsidian Flesh due to enchantment removal.

Equipment

 * Any Max Armor
 * Any Of Enchanting Weapon

Usage
When the mission starts, cast Mending and Balthazar's Spirit. Walk straight ahead until you can go left trough a wooden fence. You will see Oink. Go through the other wooden fence, and walk behind the house. When you walk down, you will see a Hellhound. When the Hellhound notices you, Grasping Ghouls will spawn. Now cast Sliver Armor and Stoneflesh Aura. Use Shockwave and Aftershock. After you killed the Hellhound, even more Undeads will spawn. Maintain Stoneflesh Aura. When your health is reaching low use Healing Breeze. When you killed them all, collect your loot.

Video

 * You can see the build here: http://www.youtube.com/watch?v=UMPUOacUJtE

Variants
This build is for HM with a continuous Sliver Armor.

Equipment

 * Standard 55 equipment (see Invincible Monk).
 * Obviously, you must use a caster sword (instead of a caster axe). A furious mod is optional, but helpful.

Usage

 * This can be used only in Normal Mode, as it's impossible to kill safely a Nightmare in Hard Mode.
 * After getting to UW, cast Balthazar's Spirit and Mending. Approach Aatxes slowly, cast Protective Spirit and wait until it recharges. Aggro them. If a Dying Nightmare will pop out, run away, when he strips your enchantments cast Protective Spirit again and run behind a spirit. Nightmare should be dead, if he isn't, wand to death. Recast your enchantments and approach Aatxes.
 * Remember to pre-cast Protective Spirit!
 * Start attacking one of them to gain adrenaline. Use both ripostes as soon as possible, same goes for Gladiator's Defense.
 * They should fall rather quickly. If you begin to run out of energy, cast Bonetti's Defense.
 * After clearing the Chamber get quest from Lost Soul.
 * Kill Grasping Nightmares. Because of their e-denial and high attack speed, you can and should use Bonetti's Defense whenever you are below 15 energy.
 * Get to the Ice Wastes, killing any Aatxes and Nightmares along the way.
 * Attack a Smite (ignore Elementalists) and use ripostes as normal. When you get knocked off, stop attacking, as one of them casted Shield of Judgment. Wait few seconds, recasting your enchantments. If you have Gladiator's Defense, you are rather safe. When it runs out, BE IN BONETTI'S DEFENSE ALL THE TIME! Smite's have really, really big damage output that can kill you very fast.