Talk:Death penalty

Ollj, a Death Penalty is not considered a condition. Therefore a merge with the Conditions article would be wrong. A condition is something that effects your character for a limited time, and can be cured by any spell that cures a condition (like Purge Conditions). A Death Penalty is neither of these, and is therefore not a condition. I'm removing your request to merge. - Roofle


 * A condition is something that effects your character for a limited time, and can be cured by any spell that cures a condition (like Purge Conditions). is knock down a condition then? you don't get a status icon when you are knocked down, and nothing can cure you of knock down as far as i know. Nuble 02:16, 4 Aug 2005 (EST)
 * There is a discussion about this on the conditions [now Category talk:Conditions -Fyren] talk page. It was vaguely agreed that since things that get rid of conditions do not get rid of the "knocked down" state, it is not a condition.--Jackel 02:28, 4 Aug 2005 (EST)

I think the recent edit by Karlos is wrong. DP will never cause your max health to drop below 0; it will stay at 1. However, using any resurrect but a signet or restore life with >12 healing means you get resurrected with less than 50% health, which I think is getting rounded to zero. To test, I used my armor and -50 focus from UW farming, so my modified max health was 55. With 0% DP, if I died, I could be resurrected by either a signet or a shrine and I'd have 1 max health. If I was instead resurrected by, say, resurrect, then I would immediately die. At the moment I'm unable to test restore with enough healing but I'm fairly confident that it will work. --Fyren 00:38, 15 Oct 2005 (EST)

DP affects the base health, before modifications; is this also the case for energy? Seems odd, as much of your "base" energy is actually bonuses from your armour pieces - only the first 20 energy are truly "base". DOes anyone know? --Epinephrine 21:34, 14 February 2006 (CST)
 * While I have not confirmed it in game, I am pretty sure it only affects the base 20 energy. -60% on 20 energy is 8 energy, so a normal caster would have 28 energy. -60% on 40 energy is 16 energy, I don't think my caster has ever been dropped to 16 energy. So I believe affecting base is correct. --Ravious 21:40, 14 February 2006 (CST)
 * Should be very easy to find out. Unequip all +energy items (foci, staves or armor pieces). Get yourself killed until you have -60DP. Reequip the +energy items and check if you get the full amount of energy bonus or only 40%. I'm in the office right now, so I can't check myself, but I'll do so tonight, unless somebody else has done it by that time. -- 21:53, 14 February 2006 (CST)