User:**The Falling One**/BOB! BOB! BOB!/Bob Skills

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Bob Skills
Dr Ishmael
 * Bob's Aura - All hostile animated Bobs in the area become bound to you. Bob's Aura ends after 120...264 seconds. When Bob's Aura ends, you lose your bond with any Bobs bound to you. (50% failure chance with Bob Magic 4 or less.)
 * Aura of Bob - All Bobs within earshot are exploited and you animate a level 1...14 Bob plus one for each Bob exploited in this way. For 5...37 seconds, your Bob Magic attribute is increased by +1.
 * Strike as Bob - Your Bob instantly moves to target Bob and causes Bleeding for 5...13 seconds with its next attack. The next time you hit with an attack, target Bob is Crippled for 5...13 seconds.


 * Bob. Send out a Bob that strikes target Bob for 20...56 Bob damage if it hits. Obobby.



  † The Falling Bob© 
 * Blood Bob Enchantment Bob. For 5...17 seconds, target other Bob gains +1...5 Bob regeneration and you suffer -3 Bob degeneration.
 * Awaken the Bob Enchantment Bob. For 20...39 seconds, you gain +2 Bob Magic and +2 Bob, but whenever you sacrifice Bob, you sacrifice 50% more Bob than normal.

--El_Nazgir 13:31, 20 January 2009 (UTC)
 * Bob's Signet Elite Signet. For 0...19 seconds, bobs you apply while wielding a bob last 100% longer.
 * Bob Focus Preparation. For 24 seconds, your bob attacks cost 1...2 less bob and deal 1...8 extra bob.
 * Bob's Focus Elite Bobberation. For 12...22 seconds, your bob skills are not easily Bobtible and your Bob Survival attribute is increased by 0...2.
 * Bobbing Reflexes Stance. For 5...10 seconds, you have a 75% chance to bob melee and projectile bobs, and you bob 33% faster.
 * Point Bob Shot Bob Attack. Shoot a bob that has half the normal range, but strikes for +10...34 bob.
 * Bob's Speed Stance. For 5...25 seconds, your Bobs recharge 25% faster and activate 25% faster. This stance ends if you successfully hit with a Bob.