User:Duncan Dragoon

My Solo Troll Farming technique.

PvP Dagger Warrior.

PvP Durable Assassin

My favorite: Illusionary Warrior.

Experimental Spearhead Peak Runner

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Team Ownage Build
Overview: I know what you are going to say... "ZOMF this looks like another healing ball crap thingy!" You are kind of right, but not really. Why is this going to hold the Hall of heroes? Because every single party member is going to have at least 120 armor, and evade/block attacks 95% of the time. Ward Against Harm+Greater Conflagration=GG IGAY.

You can play this build in one of two ways: 1. Bum rush the enemy as a group and take them down in a hail of meteors and burning flesh. This is recommended against Spike Groups. Every meteor cast in this group casts instantly. Four of the eight party members have Meteor Shower. Get the enemy at choke points and slow them down with ward against foes/grasping earth/Frozen Burst and Cast multiple Meteors and Beds of Coals. Most will have no idea what's happening as they are slowed to 50% and knocked down+set afire.

2. Go defensive and wait for the enemy to attack you. This is recommended for any teams that have lots of melee or short range builds. This build will TOP ALL OTHERS for holding altar matches. Noone will be able to touch you. As long as all the wards are up, and everyone does their said duty, no amount of damage will be able to take down this build. Position the Area Healer, BiP necro, and Warder in the middle of the altar next to the Ghostly Hero. have the Four other elementalists stand slightly away, but still in adjacent range of the three in the middle. Whenever someone tries to attack you, Glyph of Sacrifice+Meteor Shower them. Wait untill you have more than a few people assaulting your altar and all of the Meteor Showers and Bed of Coals are charged. Stay in the wards at all times. The Conflag Ele needs to lay greater Conflagration next to the area healer and BiP necro, so that Heal Area will keep it alive. Anyone attacking the four eles is going to get a face full of Sliver Armor and will most likely back off. Rinse and Repeat the spirit and wards. The BiP's primary energy targets are going to be the area healer and the Warder. Keep these people full on energy as much as you possibly can.

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