Attack

Attack can mean the followng:
 * Attack skills are a sub-class of all Skills. They affect the next Attack or are an Attack by themself (often with a damage or effect bonus).
 * A Combat Attack is an attack performed with the wielded primary weapon.

Attack Skills
Attack Skills are a sub-type of all Skills. When activated, the character will initiate a usual Combat Attack with their current Weapon.

Some Attack skills require wielding a type of weapon, otherwise the skill can't initiate or execute, and the skill button will be greyed out with a red slash across it. For example, Poison Arrow is a Bow Attack and thus requires the attacker to hold a bow while using this skill.

Warriors, Assassins, Rangers, and Monks are the only Professions with attack skills. Monks have only one attack skill (Smite) while Warriors have the most attack skills.


 * Warrior
 * Axe Attack
 * Hammer Attack
 * Melee Attack
 * Sword Attack
 * Assassin
 * Lead Attack
 * Off-Hand Attack
 * Dual Attack
 * Ranger
 * Bow Attack
 * Pet Attack
 * Monk
 * Smite

Combat Attack
Combat Attacks can be categorized into Melee Attacks and Ranged Attacks.

Melee Attack
A Melee Attack is performed when the attacker holds a Sword, an Axe, or a Hammer. An attacker with a melee weapon must be right next to his/her target.

Ranged Attack
A Ranged Attack is performed when the attacker holds a Bow, a Staff or a Wand. Note that a Ranged Attack is always considered ranged, even if the target is in melee range when the attack is preformed. Ranged attacks do more damage if the attacker has the higher ground.

Hit and Damage
To land a successful attack, a few steps take place:
 * 1) An attack is considered attempted or being performed while the melee weapon, staff or wand is being swung, or the bow being drawn.
 * 2) Then an attack has to hit. There is a chance that an attack may miss and there are opponent skills (like Throw Dirt) than can increase the possibility of a miss.
 * 3) If the attack is successful in striking the target, there is still the possibility that the target can Evade or Block it. Some attacks cannot be blocked or evaded or do more damage if they are. For example, Irresistible Blow will knockdown a target that blocks it.
 * 4) Finally, if an attack actually lands on a target, damage is dealt. See Damage for how various factors affect the actual damage done.