User talk:Eightyfour-onesevenfive

Good work on Kyla! PvE people, unite!! :) --Karlos 05:18, 3 Aug 2005 (EST)


 * Hey 84-175, when I first saw your name I thought Ollj was creating some new, oddly named pages! :D Nice to have you on board! 06:31, 3 Aug 2005 (EST)

Weapon Images
Hey, Agent No. 84-175, :) Is there any chance we can develop a standard on weapon imagery? I don't like the idea of catupring the picture of a whole person just to show the weapon. Can we just show the weapon, or perhaps screen cap the weapon on the ground? My point being, i'd like the miage of the weapon to be immediately clear to the user. If we capture the image of the character carrying the weapon, we will either have to put a big picture in the article, or thumbnail it. What do you think? --Karlos 08:33, 3 Aug 2005 (EST)


 * Yes, I thought about that, too. I'm not absolutely content with the images myself, but it's the best I could think of. This is why I deceided against shots of items on the ground:
 * They stick in the ground, you can't see the tip.
 * They are surrounded by sparks.
 * They are shown in an unusual perspective. Most people would be interested how a sword looks in the hand of their character, not on the ground.
 * I also experienced severe graphic glitches with some of them (Fiery Dragon Sword and Chaos Axe).
 * Some of those points only apply to when the item is dropped by a player (they drop differently from mobs) and some are disputable. Of course the images could be cropped so that only the weapon is shown and not the whole guy carrying it. But in my eye that would just look weird. Another alternative would be to capture an image of how the item looks in the inventory. That would be very small, though. Of all those alternatives, I'd personally like thumbnails best. --Eightyfour-onesevenfive 09:33, 3 Aug 2005 (EST)