Psychic Distraction

Acquisition
Signet of Capture:
 * Mesmer's Construct (Sunjiang District (Mission), (Explorable))

Usage Notes

 * Psychic Distraction disables all other skills, but itself recharges in 2 seconds. This allows the caster, energy permitting, to spam interrupts at the expense of all other skills.
 * Note that the interrupt from this skill is basically unstoppable (assuming the skill is allowed to execute on the target). Even if the target has interruption prevention skill on (like Mantra of Resolve or Glyph of Concentration), the target skill will be disabled for the amount of time specified above. This means that the foe's skill will keep casting normally, but fail at the very end of activation with a message that says Skill is recharging. this effect is Similar to Blackout.
 * The 8 second disable for all other skills is reset each time Psychic Distraction is cast.
 * Use in conjunction with a long-term energy-management skill, such as Channeling. Cast Channeling before beginning to spam Psychic Distraction to counter the disabling of all other skills.