Talk:Prophecies campaign checklist

I think we should a checklist for each Campaign and the Battle Isles. The checklist, IMO, should include all Missions, Areas, and Unlockables. I am not sure what to do with Quests...so any thoughts on that would help. Quests are a little more complicated because 1) there are so many, 2) some are repeatable, and 3) some are only available for certain Professions. Anyway, the reason I got this idea was from the Factions Chapter having areas only available when certain things are done. I would want some way of knowing that I had been there, apart from a cleared map (assuming that is even available), because, for instance, one of the supposed Faction reward areas is a balcony overlooking the massive city in Cantha. --Ravious 00:06, 11 February 2006 (CST)
 * Is there any way we can get the or whatever it is in here? 03:47, 12 February 2006 (CST)
 * Um, what you're doing now might work on some browsers/character sets, but I'm getting 2 parallel, vertical lines with a slash through them now instead of an empty box. --Rainith 04:08, 12 February 2006 (CST)
 * Ok, I will fix this, maybe add a box image instead. --Ravious 23:50, 17 February 2006 (CST)

Not needed
As it stand now, this is like an indx to the site. If a user wants to do every mission, quest and grab every skill for the Prophecies campaign, they merely need to click on those things on the Main Page and they'll have them. Once Factions is added, it should be added in a way that will make clear what can be acquired in Ch1 and wha can be acquired in Ch2. this is not needed and not practical in my opinion. --Karlos 05:19, 12 February 2006 (CST)
 * And how will they know what they have done? Where they have been? A checklist is by definition an index of things that can be done offered in a way where things done (or to be done) can be easily remembered. The GuildWiki does not offer this at the moment without this article. --Ravious 23:49, 17 February 2006 (CST)

I agree with Karlos. The complete list of every obtainable goal in the game is a moving target. Who has the time to keep up with it? We barely have enough manpower to keep the rest of the wiki in sync with the current state of the game. Are you volunteering to keep this checklist updated in perpetuity, Ravious? 00:04, 18 February 2006 (CST)
 * Yes. I made this page because I definitely want one for Factions. If GuildWiki doesn't want to have this page then I will submit the Checklist to gamefaqs.com. I would prefer to have it here because I believe this site is superior to all others in terms of game information. --Ravious 03:23, 18 February 2006 (CST)
 * I entirely agree with you about the superiority of this site to all other sites about GW. Well, you seem determined. Congratulations! You have just volunteered for a Sisyphean task. Happy syncing! 04:45, 18 February 2006 (CST)
 * Haven't we all. :) --Ravious 04:58, 18 February 2006 (CST)


 * Mission overviews
 * Runes
 * all the explorable areas are available in categories
 * 00:16, 18 February 2006 (CST)
 * I am not disputing that there aren't lists elsewhere. However, my goal is to make a comprehensive one in a nice printable form. So rather than running to the Priest of Balth every time he wants to check which next Skill to purchase, or whether to spend Faction to get to a certain area that he is unsure of whether he has been there. He can look at his handy-dandy GuildWiki Checklist. I must say I am very surprised at the wiki-culture's resistance to this simple, usable page. --Ravious 03:23, 18 February 2006 (CST)


 * Checking in a bit late, I have to say this is great, and I don't know why anyone would be against the existence of this page per say. The goal is very clear, to provide a "paper" checklist so players can record they've done everything.  Obviously, it is some work, but there's been enough work done here that I can't imagine why it would be deleted at this point.  Maybe most people don't care, but that's true about GuildWars.  ;)  --JoDiamonds 06:50, 28 March 2006 (CST)


 * It looks a lot nicer now and makes a lot more sense. I am no longer opposed to this page. --Karlos 12:29, 28 March 2006 (CST)

Core vs. Prophecies
Why are there checkboxes for core skills and prophies skills? They're the same thing, aren't they? Starlight 11:22, 28 March 2006 (CST)
 * No. Core skills are skills which come with every campaign. If you buy only Factions, you will still have these skills. You get Prophecies skills only by buying Prophecies. 06:53, 28 March 2006 (CST)
 * That makes sense. Thanks. Starlight 11:22, 28 March 2006 (CST)