Talk:Sanctum Cay (mission)

Hmmm... Exploits.. Do we want to go there? --Karlos 17:03, 26 Sep 2005 (EST)


 * This seems fairly benign. --Fyren 18:21, 26 Sep 2005 (EST)

rofl look at this 01:15, 6 November 2005 (EST)


 * A little explanation would help. --Karlos 13:04, 6 November 2005 (EST)
 * Thats the bonus guy's name, but its a hellhound 03:13, 6 March 2006 (CST)

bonus issue
Today I'm doing the mission with my warrior. Coudln't find the restless spirit behind teh rock. Could it be that the spirit's spawn position was too close to the draks and got killed? -PanSola 06:04, 29 December 2005 (UTC)

I bet today's "minor update to Sanctum Cay" was to remove the exploit. Anyone feel like trying it out? LordKestrel 14:49, 27 January 2006 (UTC)


 * The exploit is still there. The only changes I have noticed is they seem to have added more mobs, and the restless spirit seems to properly follow the party, after giving the scepter to the Vizier, and the Vizier vanishes.  Anyone who has done the bonus for this mission, knows how difficult it was to get the restless spirit to recognize the Vizier (even when standing next to him) or to follow the party to the beach.  The update may have fixed that.  But this needs to be confirmed.

Exploits
The rest of party does not have to die after the cutscene. Although, having the party do so, will prevent the more ambitious players from venturing too close to the beach area and triggering the mobs.

This exploit has now been fixed (see http://www.guildwars.com/aboutgw/gameupdates/default.php)

Though more difficult to do now, this mission can still be exploited or run. The runner merely needs to survive or tank the dock battle while the Vizier rises the ship. --DaveBaggins 23:51, May 4 2006 (CST)

Another bug


He spawns holding it and asks for it... 01:55, 9 March 2006 (CST)
 * I don't think that one is new, I seem to recall hearing about that bug before. I've never run into it though.  --Rainith 02:05, 9 March 2006 (CST)
 * Never run into it? I've never seen him spawn without it.  I always assumed that the scepter he was holding was something weaker or whatever. | Chuiu 02:10, 9 March 2006 (CST)

ending cutscene transcript request
I am looking for the specific part where Ascension is mentioned/referenced. Thanks. - 19:11, 3 August 2006 (CDT)

Restless Spirit
The spirit may follow whoever has the scepter, but once you give the scepter to Khilbron the spirit seems to behave like the Eye of Janthir: it takes the positions of all the party members and averages it out, then moves towards that point. I was doing the mission and bonus together today, and while one warrior stayed back to defend Khilbron, the rest of us had a hell of a time trying to get the spirit to go to the grave. At first he kept getting stuck behind walls, but when we finally managed to get him to go uphill and have a clear path to the grave, he still wouldn't go all the way up to it. It was only when the warrior actually killed all of the Mantle and came to join us that the spirit finally moved forward and allowed us to finish the bonus. 404notfound 20:32, 15 August 2006 (CDT)

Shortcut
"Some players take a short cut, as explained below, from the Temple of the Ages (see Temple article for map). By doing this, they omit the Maguuma Jungle towns and missions. This is not recommended for first-time players, as they will miss significant parts of the story as well as some useful quests."

But it then continues, and doesn't actually explain what the shortcut is, Does someone want to either put the shortcut in (i have no idea what it is? - is it via droks?) or remove this line as it makes no sense --Djsmiley2k 04:21, 21 August 2006 (CDT)

Spirit pathing...
Anyone else have problems getting the spirit to the grave? Even after killing all the attackers and with the whole party going to the grave, he constantly got stuck on places, even with the whole party doing just about everything to get him around them.