Talk:Order of the Vampire

19th attribute
this seems to be a running problem with blood skills. is the 19th point guessed or was it observed? same problem with Order of Pain --Honorable Sarah 00:21, 23 March 2006 (CST)
 * Don't understand 00:39, 23 March 2006 (CST)


 * My understanding is that there isn't an item that gives +1 Blood, making 18 the theoretical maximum. My suspicion is that either (1) someone is extrapolating and filling in data for 19 Blood, or (2) there is a +1 Blood item that GuildWiki doesn't have listed.   I am not generally well informed about this, but that's my understanding of the "19 Blood attribute" issue.  --JoDiamonds 02:52, 23 March 2006 (CST)


 * A +1 Blood Scar, a +3 Superior Blood Rune, max 12 attrib, Awaken the Blood, Gordac's Hook Blood = Blood Attribute = 19 20% of the time. --Gares Redstorm 03:04, 23 March 2006 (CST)

Yeah, there are +1 blood items both at a crafter and as a green drop. I don't even know why anyone would care what it is up to 19, though. You are sacraficing almost half your life when using the skill for only a couple more life stealing. | Chuiu 03:46, 23 March 2006 (CST)
 * 1) Why des every1 forget the avatar effects... Grenth adds +1 to all necro abils.


 * 2) Um, 17% is nowhere near 1/2 life... its actually less than 1/5. This is a team buff, and the life steal that a team can deal using this skill has been very effective so far. --Midnight08 08:32, 11 August 2006 (CDT)
 * dude, that comment was 5 months ago. prior to factions release. +1 blessings were not available. --Honorable Sarah [[image:Honorable_Icon.gif]] 09:47, 11 August 2006 (CDT)


 * they were talking about 1/2 life because awaken the blood = twice sacrifice


 * Which means 1/3 life, not 1/2 =P A relatively poor skill next to OoP imo Ubermancer 23:41, 2 September 2006 (CDT)


 * Too bad that AtB does no longer double the sac, only 50% more, so it's barely 1/4 life.