Blacktide Den (mission)

Mission Objectives and Rewards
Tahlkora must be in your party.

Objectives
Find General Kahyet. Prevent her from striking a deal with Ironfist, the corsair captain.


 * ADDED Eliminate Ironfist's envoy and crew.
 * ADDED Steal the corsair garb.
 * ADDED Pass through the Kournan check point.
 * ADDED Follow Captain Besuz to the meeting with Kahyet.
 * ADDED Assassinate General Kahyet.
 * BONUS Clear Lahtenda Bog of Rinkhal Monitors.

Primary
The primary objective is to eliminate Ironfist's Envoy, and steal their garb. After this you will be disguised as Ironfists envoy, and you will be able to follow Captain Besuz to the meeting with General Kahyet. You will encounter a number of groups of Skale along the way, including a relatively large "stampede" - most of the skale in this group are low-level, though, so it shouldn't pose a problem. Captain Besuz will stop before engaging each group and command you to kill them; once the group is dead, he will advance. As you approach the temple in the southwest, you will encounter a couple groups of Skree Harpies.

When you meet General Kahyet she and Captain Besuz will become hostile. You must kill Kahyet in order to complete the mission. Watch out here, Kahyet is level 18 and Captain Besuz is level 15 (although if you prefer to do as many side quests as possible before you take on missions, you could be level 17 or higher by this point in the game). Try to round up Kahyet's minions together with Captain Besuz and kill them with AOE attacks. Then have a Warrior tank Kahyet as she hits hard. Degen is very effective to help finish her.


 * Note: It is not required to kill Captain Besuz to complete the mission. If you run past General Kahyet before they start their dialogue only General Kahyet will aggro to your postion while Captain Besuz remains where they had their talk. Keep in mind though, if any of your henchmen/heroes get close enough to Captain Besuz he will be aggroed.

Bonus
The bonus objective is to kill all the Rinkhal Monitors in the swamp, marked by the numbers 1 through 5 on the map. You will encounter the first Monitor shortly after disposing of Ironfist's Envoy, before meeting Captain Besuz. There are two more to the east of the first Monitor, and two more to the west.

Unfortunately, there are neutral Kournan Guards blocking many of the paths through the swamp, including the shortest routes to the remaining Monitors, so you will have to take the alternate paths marked in blue on the map. Captain Besuz will not follow you off the yellow path, but since he is an NPC and not an Ally, he will not be attacked while you are away.

NPCs

 * 15 One-Eyed Rugger
 * 17 Congu the Red
 * 15 Ironhook Hube
 * 15 Captain Besuz

Monsters

 * Corsairs
 * 15 Corsair Ranger
 * 15 Corsair Bosun
 * 15 Captain Besuz
 * 16 Corsair Cook
 * 16 Ironfist's Envoy
 * Great Beast
 * 13 Rinkhal Monitor
 * Harpies
 * 12 Skree Talon
 * 11 Skree Hunter
 * 14 Skree Griffon
 * 13 Skree Warbler
 * Skale
 * 13 Ridgeback Skale
 * 4, 13 Skale Blighter
 * 14 Frigid Skale
 * 2, 15 Skale Lasher

Bosses

 * Humans
 * 18 General Kahyet


 * Skale
 * 17 Boklon Blackwater
 * 17 Glug Klugg

Follow-up

 * Upon completion of the mission players will find themselves in: Sunspear Great Hall
 * To continue the storyline, take on the following Primary Quest: The Iron Truth