Talk:Magni the Bison

Paragon tactics
Any tactics on killing it with a paragon ? I am P/R but have any other secondairy proffesion. I get to the end with no trouble, but when i am at bison i kinde am dead in 2 strikes :). 230 DMG from the first blow and then some more from is melee attack. Any tips ?
 * I defeated him at Norn rank 4 using "You Move Like a Dwarf!", Barbed Spear, Nonsensical Spear and Vampirism. Vampirism was taken mainly for healing in earlier rounds, it's also useful as a distraction, but it's not necessary. -- Gordon Ecker 07:27, 26 August 2007 (CDT)

I was P/Me and had: barbed spear, nonsenical spear, you move like a dwarf, awe(aweeesome), focused anger, dwarven headbutt (dunno the exact name), signet of midnight and signet of remedy. i could daze, knockdown and and blind all the time. i just crippled magni and ran away from him :) easy--84.179.82.140 13:35, 27 August 2007 (CDT) didnt login ><--Klossi 13:45, 27 August 2007 (CDT)

Trivia
Possibly a nod to Street Fighter 2's boss, M. Bison. I think so.--Ninjatek 19:10, 24 August 2007 (CDT)

Most likely. There's also a "Round X Fight!" between rounds ;).

It also says 'Championship Edition' against Bison, the second SF 2 title was 'Champion Edition'. --RedFeather 18:02, 25 August 2007 (CDT)

bison stuff
How the heck am I supposed to do this with a warrior that hasn't done squat but prophecies? Seriously, gayness ahoy. –Ichigo724 19:42, 24 August 2007 (CDT)

You go get Grenth's Balance from the Facet of Darkness, set yourself up for as much health as possible and then thrash the ever-loving bloody hell out of him. 69.248.24.164 09:27, 25 August 2007 (CDT)

A riposte/Grenth's Balance tank should work. That build was built to take out hard hitting melee guys --Blue.rellik

Ranger??
i have a ranger and a pet.. with a burning arrow build.. he wont stop to attack my pet.. and goes straight for me. I die in 2 hits.. how do i kill him???

any tips?

Spirit Spammer on Rit Secondary
This build is a build that requires Ritualist secondary...doesn't need rit runes. This build has worked on all opponents I've faced so far including Bison. Basic strategy is plant your spirits just outside agro range then hit the target with painful bond and starting attack them (use a ranged weapon)...the spirits will do most of the work. This should work for Ranger (which is what I used this on) or any high energy primary profession. With Vampirism Channeling Magic 12, Communing 10

The build only works on High Energy Professions. Ya need high energy to put down all the spirits, using a staff for extra energy might work. I used in on a ranger by putting the rest of the attribute points into Expertise since it will affect the binding rituals (spirits). You can play around with it and substitute some skills if you don't have Nightfall or don't have high Sunspear Rank (for Vampirism). Basically...lots of damage dealing spirits...combined with painful bond = quick death for most opponents. The only opponents that will give you trouble are those that heal themselves quickly or have a ton of health (Magni). This hasn't been tested on absolutely all of the opponents but it's worked on Alesia, Cynn, Devona, Eve, Gwen, Kahmu, Kilroy, Kisai, Little Thom, Lo Sha, Lukas, Magni, Mhenlo, Norgu, Orion, Panaku, Razah (gave the most trouble initially...need to be JUST outside agro range but within your spirit's attack range), Sologon, Vekk, Warmaster Tydus, and Xandra.--Thor79••Talk 15:15, 25 August 2007 (CDT)
 * I don't understand what "outside aggro range" means in this context. They start coming at you as soon as you go through the door, but spirits can't attack through the door, so you can't put them behind it. I tried placing the spirits in front of the door despite them coming at me, but when you've got someone like Cynn hitting you with powerful spells while you're casting 5-second binding rituals, it's hopeless. Can you elaborate on what you mean about outside aggro range? -- bcstingg (talk • contribs) 14:28, 31 August 2007 (CDT)

I've been using Wanderlust with this same idea and the only problem is Danika. She has 2 companions that make it impossible to stay outside of aggro. 24.165.55.113 16:20, 25 August 2007 (CDT)

This doesn't work agains Magni. He still kills you quickly while the spirits are still attacking him. He also kills the spirits quickly if you try to stand behind him. Furthermore, he removes Painful Bond easily.

Use Wanderlust instead of Bloodsong and it should work. KD makes the difference!

It helps to make 3 different piles of spirits instead of one so that he's being attacked from multiple directions. Just make sure to keep moving and stay out of his way. Since he does use purge sig, make sure to bring Shadowsong. He'll use it quickly to remove the blindness and then cast painful bond on him. He dies before he gets the opportunity to use purge sig again. 24.165.55.113 00:58, 26 August 2007 (CDT)

Although spirit spammer is ridiculously overpowered for the Norn Arena...
I thought I'd post the build I'd been using that actually took a tiny bit of thinking:

Basically shut them down and degen to death. Ironically (and logically), the only troubles I ever had were with Magni. Even if you can divert the purge signet in the beginning and interrupt it later, the hits he gets through blind and through the 3/4 non-blind window are too big for ether feast to heal. --Mafaraxas 08:21, 26 August 2007 (CDT)


 * this also works:


 * GL, HF :P --84.24.206.123 12:42, 26 August 2007 (CDT)

Spoil Victor 55 necro FTW

he hits hard
He 1-hit me several times on my necro, over 460 damage anyone have a suggestion for a necro build that can beat him? (and the 6 enemies before him of course)
 * Enfeeble? --Gimmethegepgun 14:30, 31 August 2007 (CDT)

Spectator Healer
There is a spectator (perhaps more) in most audiences who will heal you if you stand near enough to him when you engage in the fight. It might be a dwarven monk casting Heal Other, or a human rit with Soothing Memories. Each heal is for 180 health. The audiences seem to vary randomly, and sometimes I have seen my opponents getting healed instead of myself, and times where there seems to be no healer at all. But if you can locate your healer and stand near him/her while you fight (they might be carrying a staff), he/she will spam this skill to keep you alive. It will not be enough to overcome Magni hitting a spellcaster for over 300 hp each time, but with Protective Spirit or some other protection, it can be enough for you to engage in a fairly ordinary--if lengthy--fight with him until he gives up. The healers also appear in the first five matches from time to time, and it appeared that, though the audiences vary each time you go into the tournament, they seem to stay the same for each whole series you play. So if you can locate your healer near the beginning of the series, he/she should be in the same place by the time you meet Magni the Bison. 71.59.167.87 20:48, 31 August 2007 (CDT)