User talk:Yamagawa16855

Aw, you're talk page is so lonely with no one on it. :(--Gigathrash 00:42, 5 August 2007 (CDT)
 * But now its 2 people on the talk page, and s/he'll be supah-mega happy :P The Imperialist
 * Oooooh, I wanna be number three! Yay! I win! [[Image:Glimmer_of_Light.jpg|20px]] The Paintballer (T/C)

A point: The page wasn't lonely while it didn't exist, as that which does not exist cannot be lonely, sad, or even happy. Now you have created this page, so it can be happy, sad, together, or alone. Please, treat it well and raise it to be a kind page, like all pages should be. Yamagawa 12:03, 5 August 2007 (CDT)

Oh :O Well, now its happy. It just needs a post a-day to keep the Archive away ;D The Imperialist

Jormungand
In your picture you uploaded of Jormungand, he can be seen towering over from frost wurms. My question is whether or not those frost wurms are the typical Southern Shiverpeak Frost wurms or the size of the Far Shiverpeaks Frost wurms? If it's the latter then I believe he is by far the largest wurm in game (exceeding even the other EotN boss wurms) --Blue.rellik 03:10, 7 October 2007 (UTC)

He is larger than the other worms. As for those other worms, I haven't taken out a tape measure or anything. I suspect his size is near that of Maw, where you pick up Feast of Corruption. Yamagawa 08:07, 27 October 2007 (UTC)

Aggro Guide
Extremely impressive! I'll look forward to correcting your spelling/typos later. ;D 18:41, 4 October 2008 (UTC)

armor images
Your additions to the image guide are of teh sort that makes poele go "why didn't I think of that", so kudos to you. I also liked the way you took care to clarify what "improving" an armor image means for you. -- ◄mendel► 23:56, 8 February 2009 (UTC)
 * Thanks. When you involve more than just one or two people in a project, it is better to have some guidelines for people to work with.  I can work without guidelines (I'll just make my own), but I don't expect the same of John Q Public. Yamagawa 00:37, 9 February 2009 (UTC)
 * Just wanted to add: you have some very nicely done pictures, but one thing does bug me a little. In Assassin Elite Exotic armor/Male, the camera view is looking top down on the character, making his head huge, and his feet tiny, reminding me of those creepy toys... ^_^; I see you getting more involved with armor galleries, which makes me happy XD, just make sure you put the camera at about face/chest level, not from above. RoseOfKali [[Image:RoseOfKaliSIG.png]] 04:06, 19 May 2009 (UTC)
 * With how I take the screenies, using 2 computers, angle is not something I have much control over. It's from the PoV of the account taking the pictures.  If I'm taking a picture of some tall profession (paragon, warrior, etc) set to max height, it's not as much of a problem, but if it's of a short profession (and I had opted at creation to make my sin as short as allowed) it becomes more prominent.   The thing to do would be to find a location/angle where the picture taker can stand below the one taking the picture.  I've noted, tonics/special effects that shrink the character do bad things to your choice of angles, and sitting is of no benefit as my character stands p as soon as I zoom in far enough to remove the 2nd account from the screenshot.  Am I happy with the angle?  No.  Do I see a way to fix it without losing a significant portion of the resolution?  Other than by using a midget female monk for the screenshots, no.  Suggestions are welcome. Yamagawa 21:52, 19 July 2009 (UTC)
 * Don't know how much it would help, but you can try to use terrain and stand your model on a little higher ground, and your photographer lower. There are some hills and dips on that beach that you can use to get a slight improvement while still keeping the sea in the background.  The mini monk is probably the best option if you have a PvP slot you can use for that.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:47, 19 July 2009 (UTC)
 * Oh, and yeah, is there a reason you use 2 accounts? I don't seem to have any problems taking screenshots on the model's account, was just wondering what the advantage is and if it can be sacrificed for your shorty characters to make them look more normal in the screenshots.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:50, 19 July 2009 (UTC)
 * Advantage: Screenies, after cropping, in the 800-1100 pixel tall range. Yamagawa 00:25, 20 July 2009 (UTC)
 * I see. Well, mine usually come up about 500px tall, and that's plenty.  I wouldn't sacrifice look for exaggerated resolution.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 02:14, 20 July 2009 (UTC)


 * Using the /sit command lowers the camera a bit, afaik. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  11:48, 21 July 2009 (UTC)
 * Quoting Yamagawa from above: and sitting is of no benefit as my character stands p as soon as I zoom in far enough to remove the 2nd account from the screenshot. That's why I didn't say anything about that.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 18:57, 22 July 2009 (UTC)
 * You need to zoom in first and then sit; moving the camera usualyl makes you stand up again. -- ◄mendel► 19:49, 22 July 2009 (UTC)


 * Didn't closely read everything; My bad. Laziness from my part aside: What Mendel stated, basically. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  19:57, 22 July 2009 (UTC)
 * (reset indent) I'll have to give that a shot. Meantime, my time is limited, but I have reason to work on statistics related stuff (shudder), so expect me to neglect armor screenies for the moment, and instead stare at drop rates tables... Yamagawa 05:44, 26 July 2009 (UTC)
 * Better you than me. Never cared for that stuff. :P RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:15, 26 July 2009 (UTC)

Side Project
Arg, trying to install mediawiki on a home PC. Stumped on the mysql configuration, seems it needs a user root, and I deleted that after I gave another user full(?) privs. Only, those full(?) privs are not quite complete... Of course, I could just re-add root, but then giving root root privileges is currently beyond me... Yamagawa 18:29, October 26, 2010 (UTC)
 * Sorted and solved. Turns out the PC has a second SQL engine preinstalled on it that mediawiki can use.  Now, what was this about extensions... First, I must learn the tools, then I can create real magic.  Yamagawa 20:11, October 26, 2010 (UTC)

Images Question
Is it by using two computers the only way to get lovely image pictures like yours? And how do you compress them so that they can be seen in a higher resolution? BladeHanover2 16:23, 15 January 2011 (UTC)

Looking more recently at one of the ATI features for combining monitors into a single logical monitor, I think you can get same quality images using a single computer/account that way as you can with 2 PCs... with the advantage that the perspective will match the single account screenshots. While my new PC's current video card supports this, it's a piece of junk (black bars appearing at random on my monitors, garbage in the game if I run it as a full-size window, and white dots on the newer models in the game, FPS down towards 10 in parts of GW for SINGLE monitor display, etc), so I'll be looking at this again if GW2 comes out. As for images: I start with the high quality BMPs, crop to suit, then convert to JPG with high quality settings. Paint won't have those settings, but I've used both Thumbs Plus and GIMP with good results (GIMP is free and about a million times more versatile, Thumbs Plus is easier to use, and perfectly suited for cropping/conversion). Yamagawa 16:51, 15 January 2011 (UTC)

I should add that early on I'd had a graphics card+drivers that would let me run the video at arbitrary resolutions that were unsupported by my display, while still leaving the display working at the lower resolution. My early screenshots were done this way (Image:Vekk_Armor_Brotherhood_Front.jpg) however that video card has since melted, and I've not seen anything of the sort except for an intel chipset used on laptops that achieves something similar. Yamagawa 18:59, 15 January 2011 (UTC)

another math project suggestion
If you ever get bored of drop rates, the page Heal efficiency is so out of date that half a year ago, TEF had the templates deleted that did the maths. Do you think it's worth putting some computations back in, or just delete the stuff? --◄mendel► 23:00, 10 February 2011 (UTC)


 * Looks like a potential challenge. Give me a few days to think on it.  I've got some ideas, but they should percolate first. Yamagawa 03:17, 11 February 2011 (UTC)


 * (-: --◄mendel► 12:37, 11 February 2011 (UTC)