User:Warwick/Rants/Anet General Failure at the game

Anet fail at the game. Seriously, do they even bother to playtest it? It's either so totally broken that it's stupidly easy, or it's impossible to do.

Consider this: My friend and I were bored, so we decided to go do some stuff on our Rangers. So, we're in The Eternal Grove, and since we've both already finished it Normal Mode, I suggest we try it on Hard Mode, since hey, it was really pretty easy on our Warriors. My backline was Ogden as a healing prot hybrid, Livia as a backline support/partial damage, and Master of Whispers as a MM. He had the same. We were both running the same builds (Mind, this was a while ago- pre nerf IA), and we're both running the staple IA build. So, we're doing pretty well, up to the afflicted mobs (he's taking the side where the bosses spawn first), and I take down my side pretty quickly, and he's doing fine, his heroes are on about full health, and then suddenly, they're all dead. I run back, wondering "wtf?", and I find.. There are no enemies left. The afflicted soul explosion just smashed the whole party down :\. We res up, thinking it was just a fluke, wipe the mobs, etc etc, and I have to take on the bosses. Livia dies, and he comes over and helps, we finish them off pretty carefully. We're on the last mob, and we check around to make sure there are no enemies left (because on our warriors, we'd ended up getting masters stolen because an afflicted warrior had somehow gotten stuck behind, and as we went to take on the last mob, it had ran in through the back and killed a tree hugger singer. So, we make sure there are none, and then we take down the boss' mob. Then, the little blue bar that shows the tree hugger's health starts to drop. I hit Natural Stride and run back, and.. There's nothing. No corpse, no enemy, just a tree singer on about 50% health.. and it was still taking damage. Somehow, it'd been hexed. :|. And so, we kill the mob, and woo, we win. That's an example of a "Hard" part.

Meanwhile, you have Arborstone. My friend and I were on our warriors doing this, and it takes us no less than 4 tries to get the damn mission done. The first was because we couldn't outdamage 3 healers that'd spawned together (I heard Auron had the same problem :|), the second time Danika got stuck at the entrance, "No worries, no worries" he says "we still have like, 5 mins left". I /age. We're at 27 mins. He runs back to get Danika, whilst I check Wiki. "Oh shit" I say "We only have 3 mins left" (We'd previously thought it was 35 mins for masters- it was 30 mins), and so we get danika, but we don't manage masters. :<. We try again, and the same thing happens (Danika gets stuck at the start). Luckily, I realised and went back for her. For some obscure reason, (I heard this happened to Auron too), she decides to go down the left passage, rather than the nicely semi-cleared out center passage. Strange, and so we restart the retarded mission. We make it all the way to the door, making sure Danika remains within aggro radius of us, we kill the stone judge, and.. She refuses to use blood of zu heltzer. We're getting a bit pissed off, but we try again, and lo behold, we finally manage to complete the mission. Totally fine. No deaths whatsoever. That is an example of a "Stupid" part.

A bit before that, we're doing Tahnakai Temple. We breeze through running R/D Wounding Strikegay (Call me a hypocrite, it works and I still hate it), and finish the whole mission in about 13 minutes. That is an example of a "Stupidly Easy" part. :\.

Remembering all of said missions were in Hard Mode.

Will write more tommorow. Tired.