Miss

The term miss refers to an attack that fails to hit its target due to blindness or a skill that explicitly causes misses. Characters that are blind have a 90% chance to miss with attacks. Skills that cause misses will state a percentage chance of missing (or that all attacks will miss). Also, when using an off-hand attack or dual attack that you have not met the usage requirements for, that attack will always "fail".

Whenever a player's attack misses, he or she will briefly see a yellow indicator text "miss."

Evading, blocking, failing, and dodging are not the same as missing, although players may use the term "miss" to simply mean "did not hit."

Related skills
These skills directly cause misses:
 * Price of Failure (25%, hexed foe)
 * Reckless Haste (15...45%, hexed foe and adjacent foes)
 * Spirit of Failure (25%, hexed foe)
 * Blurred Vision (50%, hexed foe and adjacent foes)
 * Shadow Form (attacks targeting the enchanted character always miss)