User:BCTurk/ArchiviedBuilds

P/W Blazing Sword (Solo Build)
'''Does not work. Build looks good on paper, but the healing from Finale of Restoration doesn't kick in fast enough to counter degen, and ultimatly dies. Oh well, I'll go back to the drawing board'''

Equipment
Captain's Regalia Paragon's Centurion's Armor Noted Runes A Furious or Vampiric or Zealous weapon of choice (Sword for the main build, but can be an axe or spear build as well)

Variants
For the Optional Skill:
 * Natural Temper or "For Great Justice!" for more adrenaline gain
 * Distracting Blow or Savage Slash for an inturrupt
 * Sever Artery or Barbarous Slice for extra conditional pressure
 * Hexbreaker Aria for a hex removal
 * Sprint for a run
 * Glowing Signet or Chorus of Restoration for energy mangement
 * Purifying Finale or Remedy Signet for condition removal

Comments
I will just note what this build gives you...
 * 112 Armor almost all the time (80 Base + 10 (Insignia) + 16 (Shield) + 6 ("Watch Yourself!"))
 * ~+9 Health Regeneration (Finale of Restoration gives almost 60 health every shout ending, "Watch Yourself!" ends every 5 seconds, 60 Health/5 Seconds = 12 Health / Second (6 pips of regen + 3 from Mending Refrain)
 * 44% Damage Reduction
 * ~4.2 Health Degeneration to all Adjacent foes (Blazing Finale gives you burning for 3 seconds every 5 seconds (60%), -7 degen for 60% of the time is roughly -4.2 degen)
 * Solo Build

R/Mo RA Ranger
This build is a RA build meant to be used in RA, when you don't know what you will be facing and when you don't know what you will have for allies. This build packs its own hex and condition removal, so will work against Mesmers, Necros, Rangers, and other hex and condition causing classes. It can also deal a moderate amount of damage with Burning Arrow and puts pressure on monks with Debilitating Shot. It will not be near as effective as other builds in any place where you can guarentee what classes your team has and what kinds of enemies you will be up against.

Equipment
Rangers's Druid Armor / Radiant Insignia Noted Runes as well as the best Vigor rune possible and 2 other Runes of choice. Any bow that fits your needs, but a Sundering Bow of Fortitude or Defense is recommended. (Note that if you use any condition causing attacks, a Bowstring that lengthens that condition will serve you better then a Sundering one will.)

Usage

 * Start off with casting Holy Veil. This is the only time you will be maintaining it.
 * Once the battle starts, find your target, and hit with Burning Arrow and Debilitating Shot
 * If you are attacked by a Warrior, Ranger, Assassin, Dervish, or Paragon, use Throw Dirt on them
 * If you are still being attacked after Throw Dirt wears off, or someone unaffected by it begins attacking you, use Whirling Defense
 * As soon as you can determine if you will be hexed, either terminate Holy Veil or wait until you are hexed, then terminate it.
 * After that, any more hexes that you come under should be removed by casting Holy Veil then terminating it.
 * Contiue to apply pressure with your main attacks, interruping any spirits or long-casting spells with Distracting Shot.
 * Remove any conditions (espically Blind, Burning and Disease) with Mending Touch
 * Rinse and reapeat.

Counters

 * Anti-Melee hexes such as Spiteful Spirit and Spoil Victor can be dangerous if not taken off with Holy Veil
 * Massive degen from multiple hexes and conditions can be overwhelming, but this is the case with most builds.
 * Snaring + Elemental damage can be harmful, but ranger's inate +30 AL vs. Elemental should be enough for you to survive to get away.

Variants

 * Poison Arrow for a different type of damage.
 * Replace Whirling Defense with Escape and change Burning Arrow to a non-elite attack.
 * Replace Throw Dirt or Whirling Defense with either Read the Wind or Disrupting Accuracy and replace Burning Arrow with Prepared Shot
 * Magebane Shot or Savage Shot for a different Interrupt.
 * Antidote Signet instead of Mending Touch for more energy mangement and removal of the 2 most common RA conditions.
 * Replace Burning Arrow with Greater Conflagration, and drop Whirling Defense for another attack. This will give you base 100 AL against all damage.
 * Although unfavored, Needling Shot can take down low health targets very fast.

Equipment
Rangers's Druid Armor / Radiant Insignia Noted Runes as well as the best Vigor rune possible and 2 other Runes of choice. A Sundering Recurve Bow of Fortitude for general use A Crippling Recurve Bow of Fortitude for catching kiters

Variants

 * Replace Called Shot with Crossfire for more damage at the expense of a non-guarenteed hit
 * Replace Burning Arrow with Poison Arrow if you prefer
 * Savage Shot can be replaced with Distracting Shot for a cheaper inturrupt, but it deals less damage
 * You can also replace Savage Shot with any other bow attack you see fit if you don't need the inturrupt

Counters

 * Non-melee sources of damage can hurt, but inturrupting can help alot.