User:The Gates Assassin/Fury

Profession Specifics
Furies are very quick and strong creatures. They have the ability to dish out damage and conditions like nothing.

They can easily throw out Deep wounds and bleeding via their claws. Their skills do a lot more damage than Assassins and bowmens. Their weakness though is their low armor while attacking, making them easy targets of attacks. They also have much less energy than other classes and have no access to spells.

Rage is their primary attribute, and for each point in rage, you jump 2% faster. A jump is very much like a shadow step. It cannot go over obstacles just like a shadow step only you do not instantly appear there. You instead jump in the area, ignoring all players in the way, at a default speed of 50% faster. With 16 in Rage you can jump up to 82% faster. These are much more free of use than shadow steps, simple because you can see it coming much easier.

Base
70

Extra
-20 while attacking

Health
500

Weapon
Claws (23-45)

Rage

 * Anger - Stance. For 2..10 seconds, you attack 33% faster, but have -20 armor. (5e, 8r, 0c)



Strength

 * Rip - Strength Attack. If this attack hits, target foe suffers from a deep wound. (10e, 12r, 1.33c)


 * Gut - Elite Strength Attack. If target foe was moving, this attack misses. If that foe was not moving, target foe takes +10..30 damage and suffers from a deep wound. (10e, 12r, 1.33c)

Jumping

 * Leap Jump. Jump to target foe's location. When you land, all adjecent foes take 10..50 damage. (5e, 20r, 0c)