Hunted!

Overview
Summary
 * 1) Ask Zudash Dejarin about a place for the Sunspears to hide.
 * 2) Journey to Ronjok and ask Elder Jonah about a sanctuary for the sundered Sunspears.
 * 3) Speak with Guardsman Bahsi to gain access to the underground complex.
 * 4) Clear the area of monsters and establish a Sunspear Command Post.
 * 5) See Lonai for your reward.

Obtained from
 * Sunspear Modiki in Yohlon Haven

Requirements
 * Consulate Docks (Mission)

Reward
 * 2,500 XP
 * 200 Gold
 * 100 Sunspear Promotion Points

Dialogue
 * "Our assault on Gandara was thwarted by Varesh Ossa and that demon army she somehow conjured. But, all is not lost. We are regrouping. First, we must establish a base of operations here in Kourna. So, pull yourself together. You can't afford to grieve over the loss of Koss and the others yet. There will be time for that later. The sunspears need your leadership now.


 * Zudash Dejarin, a local merchant, may know a suitable place we can use as a command post. Can you consult with him while I tend to the other survivors?"


 * Accept: "Koss would want us to kick Varesh's butt for him. Yeah!"
 * Reject: "I'm going to hide under a rock for now."
 * When asked about quest: n/a

Intermediate Dialogue 1 (Zudash Dejarin)
 * "Sunspears, eh? I heard about your debacle at Gandara. Varesh smashed your forces pretty good, and now you're scattered throughout Kourna. Poor, idealistic fools! You bring nothing but misfortune to all around you.


 * It would be best for us all if you were elsewhere. Let me think. I have an old comrade, Elder Jonah, who may be able to help you. He's in Ronjok. Go be his headache!"

Intermediate Dialogue 2 (Elder Jonah)
 * "So you are the Sunspears who challenged Varesh? I'm not surprised Zudah  [sic] fobbed you off on me. He's been bitter about Sunspears for years. But I'm afraid you cannot stay here, either. I put my village at risk simply by talking to you. Unless... Yes. I think I know the perfect place. There are some caverns behind the village. They were part of a temple complex once and flowed with sweet water, but they've since become overrun with vile creatures. Cleanse that place of its current inhabitants, and it will serve as a sanctuary for your group. Talk to Guardsman Bahsi. He will direct you on your way."

Intermediate Dialogue 3 (Guardsman Bahsi)
 * "Tread carefully. As Elder Jonah always says, we have more to lose than our hides if we don't do what is right."

Cinematic Dialogue

In Sunspear Sanctuary:
 * Melonni: "Praise Melandru! The purity of the water is restored!"
 *  : "And with it we gain a base of operations."
 * Tahlkora: "A place to rest."
 * Dunkoro: "A place to plan."
 * Melonni: "A place from which to strike back against Varesh!"

In Jahai:
 * Bayel: "General Morgahn."
 * Morgahn: "General Bayel. How goes the search for survivors?"
 * Bayel: "Those traitorous Sunspear dogs are scattered across Kourna! We are picking them off one by one!"
 * Morgahn: "Do you need any reinforcements from Jahai?"
 * Bayel: "Reinforcements? They are broken. No threat at all."
 * Morgahn: "No threat? I have always found the Sunspears to be very resourceful."
 * Bayel: "Don't worry, General. They have no place to hide, unless the ground itself swallows them up!"

Reward Dialogue
 * "This place isn't a palace, but at least we're safely hidden from Varesh's forces. We've set up a Command Post in the northern end where you can confer with your allies. With all of the events of the past few days, Kormir missing, and now being hunted by the Kournans, we'll need a strong new leader to guide us. It is only natural that you've ascended to this position.  We must tend to the wounded now, but I've heard Nerashi has returned with word of Koss's fate. So much to do..."

Followup
 * The Great Escape

Walkthrough
After talking to Zudash Dejarin, head to Marga Coast and follow the quest marker to the village of Ronjok, Melonni's birthplace. There, talk to Elder Jonah, who will direct you to Guardsman Bahsi. Guardsman Bahsi will offer a dialogue option that will teleport you to an explorable version of the Sunspear Sanctuary where you must defeat 5 groups of insects. They are easy to defeat for most groups, although be wary that one of the groups contains the boss Eshau Longspear. The group that contains the boss actually has no Veldt Beetle Queen to heal its members, so it should be an easy win like the others. There are also several Bladed Veldt Termite patrols, which you do not need to kill to complete the quest.