Dishonorable Combatant System

Dishonorable is a Hex Spell generated automatically and only by an ArenaNet given server to one player's account for violating the game's standards of conduct and etiquette (see PvP). It works like any other hex, causing a negative effect for a period of time. It is only visible and effective in PvP outposts and Guild Halls.

An account may be given dishonor points for leaving a PvP match prematurely, for being reported by team mates, or for reporting teammates for leeching. Dishonor points affect game types that have randomly formed teams such as Random Arenas, Alliance Battles, and Competitive Missions.

Impact of Dishonorable Status
If you accumulate 10 or more dishonor points, your account changes status to Dishonorable, with the following effects:
 * All characters on your account are hexed; the hex displays as a buff icon on the screen.
 * None of the account's characters may enter PvP.
 * The hex remains in effect for 1 minute per point (minimum of 10 minutes). The dishonorable points take longer to expire (see above).
 * The account will be hexed again if additional points are acquired after the initial hex expires but before all the accumulated points have been cleared.