Category talk:Duplicate skills

Shouldn't we hold this? None of this is final :s 22:36, 27 March 2006 (CST)
 * Seems easy to revert, and the fact that Gaile stated that it was purposeful, and chosen to allow duplicating skills on the skillbar would support the intent to keep them. I think it's actually a pathetic rationalization, as the skills selectedvary from really handy to have a duplicate of in a build to never needing to be duplicated, and that they simply want to boost the number of skills in game (Now with over 600 skills!).  Tiger's Fury?  Why would anyone run two copies of Tiger's Fury?  Gimme a break - it's an attempt to pad the skill list - the problem is that some of the skills are abusively good, and worth having copies of, while others are horrid, or will simply never be used as the originals aren't even used (Searing Heat post AoE nerf?).--Epinephrine 00:44, 28 March 2006 (CST)
 * The NPC AI in the competitive missions is screwed up enough that skills like Searing Heat are extremely effective. I struggled with the Jade Quarry mission with my R/A, but waltzed to victory with my E/R. This might change by release time, though, unless they specifically wanted the "old style" of AI for the guard NPCs. 00:56, 28 March 2006 (CST)

Dasmnit, I'm trying to sort out a table showing the duplicates but I can't do tables fotr the life of me. Can anyone help? --82.3.50.60 00:42, 28 March 2006 (CST)
 * There, I put in a basic table for you - I assume you'll populate it with something like:


 * Inspired Hex = Revealed Hex
 * --Epinephrine 00:51, 28 March 2006 (CST)


 * By the way, there should be 60 in this list - I'm fairly certain the last pair of ranger skills is Bestial Pounce/Savage Pounce (the knockdown on spell casting pair), but haven't addressed the warrior list yet.--Epinephrine 01:00, 28 March 2006 (CST)