User talk:Rickyvantof/Mantra of Clarity

Overpowered...&mdash; Cheese Slaya  ( Talk ) 18:35, 2 May 2007 (CDT)
 * Vy the wya, great ona n RC, don't need the lod or HB to carry draw.&mdash;[[Image:Cheese.jpg|50x19px]] Cheese Slaya  ( Talk ) 18:35, 2 May 2007 (CDT)
 * Ouch, this should either be Elite, or cut the Energy gain. Hex Breaker isn't elite and has such a low cost + long duration because it only stops one hex...Conditions occur even more often than Hexes (well, usually) so therefore a Mantra of Clarity either needs to cost more, not infinitely maintainable, shorter duration, etc...It's just fine with 5 energy and 30 secs, or even 10 Energy, but if you actually gain back all that energy it is too overpowered...it's a condition management and free condition removal all in one...Well, maybe if you made it cost 15 energy. Or make it an Enchantment and not a Stance. [[Image:Entropy Sig.jpg]] (T/C) 18:44, 2 May 2007 (CDT)
 * Should it be mentioned this stance ends of you suffer from a condition? It only negates One condition, which is pretty much not good enough to survive, say, a burning arrow ranger. I basicly came up with this to be used along with Weaying Strike/Spear Cautery Signet and stuff like that. It's also a decent counter for Searing Flames or Dazed, but once the condition has been removed you can't use it for another X seconds. True, it can be kept up indefinately, but name one condition with a recharge of 20? I think I'll lower the energy gain a slight bit, or increase the cost. (BTW, that fact that conditions occur more often than hexes means it's even more useless as it only negates one condition)--Rickyvantof 18:49, 3 May 2007 (CDT)