Talk:Feedback

Did this skill get a buff recently or something? &mdash;The preceding unsigned comment was added by 70.141.11.177 (contribs).
 * No. BigAstro 17:42, 19 August 2007 (CDT)

If the recharge was 15 or the recharge was 20 with a 5e cost this skill would get on my skilbar but its kinda sucky :/ (edit) OR making it 5 energy 1 sec cast and 15 sec recharge and maybe slightly increase energy lost and make it an elite then it would pwn :D Lost-Blue 04:06, 8 March 2008 (UTC)

Much stronger enchantment removals are out there. Perhaps this could fit in a build that is centered around e-denial, but a 2s spell is never good! Either make it something like 1s cast and leave the rest or make it gain some energy as well (like drain enchantment). It's currently just to expensive and risky to use. 62.194.247.18 13:43, 22 January 2009 (UTC)
 * I think it's main drawback is the long recharge. Make it 20 and it would see some use imo. And casting time? You're a mesmer. Oh, and umm... Diversion. 3 sec cast and one of the most used Mesmer skills.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 14:12, 22 January 2009 (UTC)
 * This just sucks tbh. Recharge of like 15 and then maybe... (e-denial is useless in PvE, and questionable in PvP unless it comes in huge amounts) [[Image:Entropy Sig.jpg]] (T/C) 05:49, 31 January 2009 (UTC)
 * I reckon it should be "5e, 1 0R 2sec cast, 20recharcge. Remove an enchantment from target foe. If an enchantment was removed, you steal 4...10 enrgy."(skill progression used was 0...15) Now THAT would see use. Although if it's energy steal, maybe it should be 10e, although not if it was 2sec cast.Konradishes 22:45, 14 March 2009 (UTC)