User talk:Lann/PoS's

Ìf you feel any Elite PoS is added without it being shit, discuss here. Be bold and add PoS's yourself --- -- (s)talkpage 06:06, 28 December 2007 (UTC)
 * We don't have a BOLD policy. We badly need one though --Gimmethegepgun 06:06, 28 December 2007 (UTC)


 * Uhu --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 06:06, 28 December 2007 (UTC)


 * WHAT!? A Wiki without a BOLD POLICY!?!?! That is the wiki motto!--[[Image:Lann-sf2.jpg|19px]] Lann 06:22, 28 December 2007 (UTC)
 * Go here and voice your opinion then. -- Shadow crest   05:46, 29 December 2007 (UTC)

Done!
Woo, finished! I got most of em --Gimmethegepgun 06:38, 28 December 2007 (UTC)
 * hey. Check this out. http://gw.gamewikis.org/wiki/Elementalist_skills_quick_reference#Water_Magic --[[Image:Lann-sf2.jpg|19px]] Lann 06:48, 28 December 2007 (UTC)

Heh...you have most of the obvious ones, but some of these I can't help but disagree on. Don't feel like bringing up the same old arguments again, though, I've done it too many times :P (T/C) 06:56, 28 December 2007 (UTC)
 * Not all of them added by me. Alot added by other users. Feel free to discuss :D. That is what this talk page is for!--[[Image:Lann-sf2.jpg|19px]] Lann 06:58, 28 December 2007 (UTC)
 * And by "other users", naturally it means me :P --Gimmethegepgun 07:04, 28 December 2007 (UTC)
 * Of course. Gimmethegepgun is the only other user on guildwiki :P--[[Image:Lann-sf2.jpg|19px]] Lann 07:07, 28 December 2007 (UTC)


 * Well, only you, me, and Viper added skills to this (MP did, but it wasn't an elite so I removed it), and I added about half of them --Gimmethegepgun 07:09, 28 December 2007 (UTC)
 * Lol. Poor MP...--[[Image:Lann-sf2.jpg|19px]] Lann 07:10, 28 December 2007 (UTC)
 * :( --[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 07:12, 28 December 2007 (UTC)
 * Let me revise my assessment: This list sucks. You people /fail miserably except for the most obvious bad skills. [[Image:Entropy Sig.jpg]] (T/C) 07:58, 28 December 2007 (UTC)
 * I think you're treating Cruel Spear unfairly. Don't forget it has very high bonus damage for a spear attack, and the Deep Wound is applied even when the attack doesn't hit. [[Image:Felix_Omni_Signature.png]] 08:00, 28 December 2007 (UTC)
 * But what is better. Vicious attack + GftE (which is on most para) or Elite slot. I didn't add it :P--[[Image:Lann-sf2.jpg|19px]] Lann 08:02, 28 December 2007 (UTC)
 * I removed a bunch. Cruel spear needs to become unconditional though :/--[[Image:Lann-sf2.jpg|19px]] Lann 08:04, 28 December 2007 (UTC)
 * If you do not feel a skill needs to be in there, DISCUSS!--[[Image:Lann-sf2.jpg|19px]] Lann 08:06, 28 December 2007 (UTC)
 * But I'd end up writing essays. [[Image:Entropy Sig.jpg]] (T/C) 08:08, 28 December 2007 (UTC)
 * Then do so. It'll be fun. I hope you don't group Mind Blast with the other Mind skills, btw. [[Image:Felix_Omni_Signature.png]] 08:10, 28 December 2007 (UTC)
 * Hell noes lol.--[[Image:Lann-sf2.jpg|19px]] Lann 08:41, 28 December 2007 (UTC)

(RI)Well, Wounding Strike's removal can be discusses, I personally think it belongs here, however why did you remove PnH? --Gimmethegepgun 15:37, 28 December 2007 (UTC)


 * lol, "ends if you blink" --Gimmethegepgun 19:01, 28 December 2007 (UTC)

Hmm
We need to decide what we are going off of. Wounding strike is used in many 5.0 builds on pvx. Ride the lightning has one AB/RA build. Where should we draw the line?-- Lann 19:05, 28 December 2007 (UTC)


 * Wounding Strike = gud. RtL phails :P --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:18, 28 December 2007 (UTC)
 * RtL RA/TA/AB build got a 4.12 :P--[[Image:Lann-sf2.jpg|19px]] Lann 19:24, 28 December 2007 (UTC)


 * Everything works in RA/AB, and TA is lamefest --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:24, 28 December 2007 (UTC)


 * It would be overpowered without exhaustion though. I can see it now... Ride the Lightning assassins. 10 second recharge abuse rofl.--[[Image:Lann-sf2.jpg|19px]] Lann 19:25, 28 December 2007 (UTC)


 * Hehehe. It should be: If you are not a Priamry Ele, you suffer from instant energy drain. Period. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:27, 28 December 2007 (UTC)


 * Ok. What is the reasoning?--[[Image:Lann-sf2.jpg|19px]] Lann 19:30, 28 December 2007 (UTC)


 * Not spammable due to exhaustion, not all that much dmg. Ele frontliner? lulz --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:31, 28 December 2007 (UTC)
 * I had an amazing sin build once with Ride the Lightning, Shock, and Gale. I could drop one target... per game. [[Image:Felix_Omni_Signature.png]] 19:32, 28 December 2007 (UTC)
 * I dunno, Kunvie Firewing uses RtL pretty well. --Ruricu [[Image:SoD2.jpg|Shield of Deflection is purty!]] ( Talk • Contribs) 19:35, 28 December 2007 (UTC)
 * Well it's not the best elite out there. But it isn't L.A.M.E., compared to skills like Archer's Signet.--[[Image:Lann-sf2.jpg|19px]] Lann 19:35, 28 December 2007 (UTC)
 * Kunvie has al of about 80 and deals 200 damage with it, no shit sherlock, also he has 10 energy regen and 27 energy storage with full radiant insignias and a +20 staff.--[[Image:Gigathrash_sig_G.jpg]]ìğá†ħŕášħ  Talk^Cont 05:49, 29 December 2007 (UTC)
 * Hax.--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 05:52, 29 December 2007 (UTC)
 * But srsly, Kunvie is strong, but shes a boss. Oni > Saltspray dragon in terms of power. --<font face="vivaldi" size="3"> Shadow crest   05:53, 29 December 2007 (UTC)
 * I lawl at Oni. With H/H the dragons are immensely powerful, but Oni are pathetic --Gimmethegepgun 06:01, 29 December 2007 (UTC)

Improvements
Should we make an improvements section :D-- <font color="#900020">Lann 21:43, 28 December 2007 (UTC)
 * Improvements are based on attributes rank of 0...12...15.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:01, 30 December 2007 (UTC)
 * DISCUSS!!!--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:26, 30 December 2007 (UTC)
 * And let me know if any of these improvements seem unfair/overpowered. Just leave a message.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:27, 30 December 2007 (UTC)

Magehunter's Smash
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:14, 30 December 2007 (UTC)
 * This attack cannot be blocked.
 * 4 Adrenaline cost
 * An unblockable knockdown for 4 adren would be immensely overpowered. Just give it some nice unconditional bonus damage, imo. [[Image:Felix_Omni_Signature.png]] 06:22, 30 December 2007 (UTC)
 * lol what? how about irresistable blow? lol. 6 second recharge! And this is an elite.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:21, 30 December 2007 (UTC)
 * That's doesn't knock down if it's NOT blocked; you can't depend on it at all. [[Image:Felix_Omni_Signature.png]] 06:22, 30 December 2007 (UTC)
 * Nope. But better than its old effect. Good vs Protection monks. It would creat a unique build. This skill is practically unlinked anyway >.>. Most hammer attacks can do without bonus damage (most hammer attacks have none).--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:25, 30 December 2007 (UTC)

Incendiary Arrows
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:19, 30 December 2007 (UTC)
 * Increase duration to 24 seconds.
 * Remove interuption effect, change burn duration to 1...4...5 seconds.
 * I hope you mean to 1...4...5, rather than by 1..4..5. And if you did, this would make Burning Arrow inferior in every way I can think of except with BA you can have another preparation. --<font face="vivaldi" size="3"> Shadow crest   05:33, 30 December 2007 (UTC)
 * Oops :P. Sry, bad wording. At least someone is looking at my work :D. I am trying to make these skills usable, but not overpowered.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 05:58, 30 December 2007 (UTC)

Amity
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:24, 30 December 2007 (UTC)
 * Decrease duration to 5...15...17
 * Change effect to: target foe can not attack.
 * Isn't this the same as Pacifism except with a longer recharge and without the "no damage" clause? --<font face="vivaldi" size="3"> Shadow crest   06:12, 30 December 2007 (UTC)
 * It does not end if they take damage anymore with this effect. Different from binding chains and pacifism.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:20, 30 December 2007 (UTC)

Strike as One
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:24, 30 December 2007 (UTC)
 * Change it to a preparation.
 * Change duration to 24 seconds.
 * Change effect to: you and your pet's attacks deal +4...9...10 damage.
 * If this skill was a preparation it would need a cast time, and it would also disallow other preparations. That's not much of an improvement. [[Image:Felix_Omni_Signature.png]] 06:14, 30 December 2007 (UTC)
 * Well, its a prep in beast mastery, and all preps have 2 second cast (I thought that was common sense). Allows for a unique build. If you both have an ias, it would deal alot of pressure damage, but not exactly spike damage (Never Rampage Alone comes to mind). At least it's better than its old effect.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:24, 30 December 2007 (UTC)

Balthazar's Pendulum
I have no clue how this skill should be improved O.o

I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:29, 30 December 2007 (UTC)
 * Change effect to: Next time target ally would be knocked down by a foe, that foe is knocked down instead and takes 30...150...180 damage.
 * Increase recharge to 8 seconds.

Healer's Covenant
This is way outclassed by Healer's Boon. I think the following improvements should be made to this skill: or or -- <font color="#900020">Lann 05:38, 30 December 2007 (UTC)
 * Remove "your healing Spells heal for 25% less Health" effect.
 * Allow Heroes to maintain this on their own.
 * Change upkeep to: For 10...46...55 seconds, your healing Spells heal for 25% less Health, but cost -1...3...3 Energy.
 * Allow heroes to maintain this on their own.
 * Change effect to: Your healing Spells heal for 25% less Health, but cost -1...3...3 Energy and recharge 25% faster.
 * Allow Heroes to maintain this on their own.
 * Heroes can't maintain ANYTHING on their own, but it is quite easy to make them. Its easier to disable their skill thhan rework their AI. [[Image:Entrea Sumatae.png|Entrea Sumatae]]<font color="#4682b4">Entrea Sumatae  <font color="#4682b4">[Talk]  06:05, 30 December 2007 (UTC)
 * They do maintain a few skills by themselves, and I believe Healer's Boon used to be one of those. Also, I don't really think that should count as an improvement to make it less suckish, but just something ANet should fix because its stupid and almost a bug-worthy mechanic imo. --<font face="vivaldi" size="3"> Shadow crest   06:08, 30 December 2007 (UTC)

Martyr
Outclassed by Cautery Signet and Draw Conditions

I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:53, 30 December 2007 (UTC)
 * Change skill from Unlinked to Protection Prayers.
 * Change cast time to 1/4 second.
 * Change effect to: Transfer all Conditions and their remaining durations from your allies to you. For each condition acquired, you gain 6...22...26 health. (Maximum duration of conditions 10 seconds).

Cruel Spear
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 05:57, 30 December 2007 (UTC)
 * Increase adrenal cost to 8.
 * Remove "If it hits a non-moving target" effect.
 * So essentially, you'd like it to be Eviscerate with a spear. I say Cruel Spear is an excellent skill; the ability to deal deep wound through blind or block is extremely useful, it has good bonus damage, and it's 7 adren. [[Image:Felix_Omni_Signature.png]] 06:11, 30 December 2007 (UTC)

Gust
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 06:03, 30 December 2007 (UTC)
 * Change effect to: Target foe is struck for 10...54...65 cold damage and is knocked down for 2 seconds.

"The Power Is Yours!"
I think the following improvements should be made to this skill: -- <font color="#900020">Lann 06:07, 30 December 2007 (UTC)
 * Reduce recharge to 10 seconds.
 * Change effect to: For 10 seconds, all party members within earshot gain +1...3...3 Energy regeneration and you suffer from -12 Energy degeneration.
 * Song of Power > that. How about changing the effect to "Lose all energy. All allies gain 0...1...2 energy for each point of energy you lost." [[Image:Felix_Omni_Signature.png]] 06:17, 30 December 2007 (UTC)
 * Well they can use skills with this. Hmm.--[[Image:Lann-sf2.jpg|19px]] <font color="#900020">Lann 06:19, 30 December 2007 (UTC)
 * This also can technically be used 3 times as often as Song of Power.

Avatar of Grenth
I have no clue how this skill should be improved O.o

I think the following improvements should be made to this skill: -- <font color="#900020">Lann 06:16, 30 December 2007 (UTC)
 * Increase energy cost to 25.
 * Increase duration to 10...58...70 seconds.
 * Change effect to: Your attacks steal 3...13...16 health from foes and whenever you lose an enchantment, all adjacent foes lose 1 enchantment.