Area boundary

These mark where you can move from one explorable area to another, or enter and leave a city. An area boundary is represented by a glimmering curtain of white light through which you can see the adjacent area. Walking through this curtain results in the next explorable area being loaded. If one party member passes through the area boundary, all members of the party will be transported with him, regardless of where they were. This can be useful to reunite lost or dead party members (the dead will be resurrected), although going back and forth between areas is usually not the preferred method of resurrection. When you re-enter an explorable area, all mobs the party encountered will also be resurrected, and reset to their initial positions.

On the world map, area boundaries are marked as small white/bluish vortexes.

Most area boundaries have a Resurrection Shrine nearby.