Necromancer armor

{| Basic Necromancer armor provides +10 energy, +2 energy regeneration, and up to 60 armor.
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Necromancer armor function types

 * Bonelace || Armor +15 (vs. Piercing damage)
 * Tormentor's || Armor +10 Light damage increased by 6 (chest armor) Light damage increased by 4 (on leg armor) Light damage increased by 2 (other armor)
 * Bloodstained Boots || Reduces casting time of spells that exploit corpses 25% (Non-stacking)
 * Blighter's || Armor +20 (while affected by a Hex Spell)
 * Minion Master's || Armor +5 (while controlling 1 or more minions) Armor +5 (while controlling 3 or more minions) Armor +5 (while controlling 5 or more minions)
 * Undertaker's || Armor +5 (while Health is below 80%) Armor +5 (while Health is below 60%) Armor +5 (while Health is below 40%) Armor +5 (while Health is below 20%)
 * Attribute Headgears|| Attribute +1 Free insignia slot
 * }
 * Minion Master's || Armor +5 (while controlling 1 or more minions) Armor +5 (while controlling 3 or more minions) Armor +5 (while controlling 5 or more minions)
 * Undertaker's || Armor +5 (while Health is below 80%) Armor +5 (while Health is below 60%) Armor +5 (while Health is below 40%) Armor +5 (while Health is below 20%)
 * Attribute Headgears|| Attribute +1 Free insignia slot
 * }
 * Attribute Headgears|| Attribute +1 Free insignia slot
 * }
 * }