Ice Elemental

Description
roam the mountains of Wizard's Folly around the wizard's tower. Ice Elementals, as do all elementals, do not leave corpses and can't bleed.

The Ice Elementals in the Ice Wastes are different, however; these are servants of the Grenth and were granted "Icy Immortality". In the quest Servants of Grenth, these special elementals were not evil and helped to defend the Hall of Judgment against the Terrorweb Dryders.

Note: Ice Elementals are weak against fire-based skills, such as Flare and Ignite Arrows. Naturally, they are tougher against cold-based attacks.

Their poor defenses against fire can be quite problematic for the Underworld ones, especially since their King must survive or the party will be ejected. The Terrorwebs you must defend them against are fire elementalists. Try using Winter to mitigate the damage they take.

Location

 * Pre-Searing Ascalon
 * Wizard's Folly

Skills Used
The Pre-searing Ice Elementals use:

The Underworld Ice Elementals use:

Items Dropped

 * Granite Slab
 * Icy Lodestone

Note

 * The Ice Elementals in Pre-Searing don't use physical attacks, while they still attack like a Hulking Stone Elemental.
 * The Pre-Searing Ice Elementals have a Water Magic attribute of 0.