Talk:Survivor title guide

i mean no disrespect to the editors who put effort into this, but is it really usefull? couldn't we say "survivor guide: run from fights" and be done with it? --Honorable Sarah 10:43, 25 August 2006 (CDT)

It was true that the previous article was pretty useless. So I woudl like to add useful info to this article. Obtaining the survivor title has the highest chance of succeding when you do not engage in battle. This would mean you need to have friends/guildies/ect help you gain the exp while you sit back and reap the benifits. Not so much running from battle as not engaging yourself in the battle.

I would liek to add/change to what I wrote. Staying out of battle should be done if you feel it is too dangerous or know you are weak and suseptable to being killed. Until you feel safe i woudl saty outta battle. I did this until i go tmy max armor and then i started engaging in battle and doing quests.


 * and the delta is? the ghandi tactic carries no weight with grasps. --Honorable Sarah [[image:Honorable_Icon.gif]] 15:18, 25 August 2006 (CDT)
 * I wrote this while working on the title with my necromancer almost always using henchmen. Staying out of the battle, while safe, is quite boring and imho makes the title less rewarding. I wanted the challenge of reaching the title without standing aside and with minimal if any farming, and I startes the guide to help others with a similar goal. So far, I've broken 1 million xp by doing every quest I've logged in Cantha and Tyria with henchmen, and I still have a few more to go, so I don't think it's impossible. If nobody feels the info is useful, I don't care if it gets deleted. Just trying to help. --Thervold 18:03, 28 August 2006 (CDT)

Also if you are worried about dying during a cutscene you can always exit out of guildwars after you have complete the mission. When you log back in you will not be in the next area but that area will be unlocked for you to travel to. i did this during my run through Sanctum Cay when i noticed my character was being attacked by the Mantle and it worked fine.

Pre Searing
I died during the PvP event you must go through while going "Over the wall". Would this effect the title? Or is it EVERY death which counts? I read/heard somewhere only some deaths count :S --Turaak 17:19, 4 September 2006 (CDT)


 * It's more like, some deaths do not count. PvP deaths in general will make you lose the title. I am not sure if this applies to the Over the Wall PvP part. That may be an exception (I wouldn't expect it, though). You can, however, test it easily with the /deaths command. --84-175 (talk) 19:00, 4 September 2006 (CDT)


 * Well, you can skip that by leaving, and will make you go striaght to the PVE part with henchies. Still, this may be bad manners and I am not sure how hard PVE is with henchies... Asmodeus 08:49, 9 September 2006 (CDT)

i woudl just liek to save some peopel out there alot of time and effort because of somehtign reall ygay taht just happened to me. I was about to die, i had 200hp left and didn't want to risk losing my title so i quit gw. When i logged back in i had died and i can't belive that it happened, I think i am goign to quit lol. So basically using hte exit GW button DOES NOT exit you at the same time.


 * That's why all Survivor seekers MAP out if they are going to die, and why you should NEVER pve group with somebody who has or is going for Survivor titles. IMO this title is like a giant red flag that says "DO NOT GROUP WITH ME, I ONLY CARE ABOUT MYSELF!"

Players that has a survivor title going are IMO better than the average player, it is true that they will quit if they get too damaged but they generally have more survival skills than the average partymember. If a party fails its probably not because of the player playing for survivor title rather the other party members that lacks teamwork and pulls too many groups of enemies. Viktor 14:17, October 15 2006 (UTC)


 * I partially agree with you, Viktor. One skill that many players lack is self-preservation. It is also true that survivors have to be better at this. But, there are different ways they can do it. On one hand they can play smart, kite, not aggro more than necessary and mitigate damage through good skill usage. On the other hand they can stay out of the fights almost entirely and that causes them not to contribute to whatever the party is doing. --Wil 11:51, 15 October 2006 (CDT)


 * Its true that Survivors can stay behind and Leech in a misson, but whats the point of not playing the game? For people that take the title that way I want to say, wheres the prestige in that? There is none! It is like cheating twoards oneself titles are ment to be somthing that one is proud of I wouldnt have been proud of wearing my survivor title If I had played missons that way...	 Viktor 05:47, 16 October 2006 (UTC)


 * The people I know that are going for Survivor I know utilize tactics, actively participate in battles, and rarely have to map out. If you join a mission group and simply leech, you're not going to get xp from monster kills, reduce the chance of getting a time bonus (as the team is one player down), and if it does fail, you'll be hard pressed to find a group. There probably are some who choose to leech their way to the title, but I believe the majority are simply good players who know how to fight with minimal risk of death. --Thervold 13:25, 16 October 2006 (CDT)

New idea - hero bonder
I have a new idea - hero bonder. Just give him/her some skills, tell him/her to use them on you, and then put the flag at the beginning of area - so that he/she will be safe. It is possible for hero to mantain enchancements (I tried). Of course you get only 1/2 exp, but I think it can help a little... ?Archeont 02:07, 5 November 2006 (CST)\
 * This would work fantastically well except for the fact that there's a maximum distance over which enchantments can be maintained. Something like twice the aggro circle diameter.  Try it.  Drop your hero somewhere, maintain an enchantment on it, then run away until the enchantment drops.  --DaveK 01:08, 18 Novemeber 2006 (GMT)
 * Well, it may sounds funny, but I can't test the hero bonder - I simply don't have Prophecies and a vital skill called "life barrier" if I remember. But when I try to get a 'survivor', I always use Life bond. BTW: I had 400k exp and died because of hekets - they spiked me with corpse bombs or something like that :|. I just have a bat mood... My dervish died... Archeont 12:34, 19 November 2006 (CST)

Ascension for Nightfall characters
I just ascended my survivor paragon and got only 2100 XP for the effort (mission, bonus and kill) despite not having done Nahpui Quarter in Cantha. It might be the case that requirements have been changed or then some Nightfall quest makes characters ineligible for the 50k bonus. My first guess would be  the Building the Base: Prisoners of War quest that my paragon had done. --Tmakinen 05:29, 30 November 2006 (CST)

To deal with Senji District
Rather then have unbound minnons kill you. Could you just close Guild Wars?


 * Senji's Corner? Sunjiang District? The problem of unbound minions during a cutscene happens at the end of Vizunah Square because of the forced death and subsequent resurrection of all party members. When my survivor went through that mission and I saw a bone horror hitting her during the cutscene, I logged out and back in, and although she ended back in Vizunah, the next outpost was unlocked and I could continue from there. So yes, a survivor may want to bail out during the cutscene, just to be sure. --193.166.223.5 02:32, 1 December 2006 (CST)