Talk:Nine Rings

Standing in the corner be used to get both winning tickets and some losses, for it doesnt matter where you stand odds are the same for winning tickets(middle has 1/9 chance of winning 25 and 4/9 to win 15(4*15=60), thus net 85 ticket won per 90 lost, sides got 1/9 to win 40 and 3/9 to win 15(3*15=45), thus again 85 tickets won per 90 lost and corners got 1/9 to win 55 and 2/9 chances to win 15(2*15=30) thus again 85 tickets won per 90 lost the chances of losing games on corners is 6/9 so per 5 tickets youll have lost 6 times. The 4*4 has a chance of 9/16 of losing 6/16 to earn 3 and 1/16 to earn 12 so per 16 games your expected to win 18+12=30 tickets while having spend 2*16=32 tickets per 16 games youll lose 2 tickets and have lost 9 games. or something.

So there's an average of around 400 loss per hour?

Here are my hourly approximation calculations: 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 2/3 losses/game = 245 losses/hour ==> 20.4 hours for Hapless.

As for tickets/hour 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 85/9 tickets/game = 3473 tickets/hour ==> 14.4 hours to gain Charmed.

And finally, cost/hour 3600 sec/hour / 186 sec/cycle * 19 games/cycle * 5/9 tickets/game * 15 g/ticket = 3064 gold/hour

Of course, being a game of luck, these may be much different than actual results. --Thervold 14:06, 30 June 2006 (CDT)

For those interested in getting both titles with the least amount of money, I worked out the math in the Rings of Fortune talk. The cheapest way to get both titles would be to play Nine Rings for a little over 12.5 hours then switch to Rings of Fortune for another 9.25 hours, costing about 44,900 gold. Again, this is all by pure probility and is likely to differ from actual time requirements. --Thervold 17:03, 30 June 2006 (CDT)

Corner strategy

 * Expected Result for a corner is (-10 tickets) + (1/9*55) + (2/9)*15 (+6/9*0) ==> -10 + 85/9 ==> -4/9 -5/9. You lose four 5 tickets ( 60 75 gold) every nine games.
 * Every nine games, you lose four tickets (net), make +85 tickets progress on the "Lucky" title track, and make +6 progress on the Unlucky" title track.
 * Or, each game you lose 0.44 tickets, +9.44 Lucky, +0.66 Unlucky.
 * First Lucky title is 50,000 / 9.44 => 5296.6 games
 * First Unlucky title is 5,000 / .66 => 7,575.75 games
 * --JoDiamonds 12:36, 30 June 2006 (CDT)
 * -10 + 85/9 = = -90/9 + 85/9 = -5/9 !!! --- Kai Neah Nung
 * Derf, thanks. That makes it a loss of 0.55 tickets each game (or five in nine games).  The rest stands. --JoDiamonds 05:08, 1 July 2006 (CDT)

Mark of Rodgort
I haven't ever used Mark of Rodgort before, but when I saw someone using it, I noticed it was the same display used when you won nine rings. I don't remember what the losing one was though.

Erm "odds"?
Why is there a listing of how much it would cost to (I assume) buy the amount of tickets equivilant to the title requirement? Last time I checked the title is "Lucky" not "Rich".-Onlyashadow, Top 100 Guild 14:33, 20 October 2006 (CDT) Are those stats based on the average if you stand in one circle? Since it's a game of chance you could probably do it in less/more time if you move around...-Onlyashadow, Top 100 Guild 14:35, 20 October 2006 (CDT)


 * Moving around doesn't change anything. The average cost of the title is the same in all rings, though the actual deviation from the theoretical cost increases from middle -> side -> corner.

Merge
I tend to disagree with the merge request. Since the game is also linked from Dragon Festival 2006 it would be easier to keep the rules of the game as a seperate article. At least if you don't plan a major rewrite of Dragon Festival 2006 as well. Further, since Nine Rings is a term of the game it deserves at least a redirect page. It is likely that visitors will come up with the term in the search bar, so they should find something. --MRA 01:25, 21 October 2006 (CDT)
 * /disagree with merge for the above reasons also. - BeXoR [[Image:Bexor.png]] 09:36, 21 October 2006 (CDT)