Game updates/20060609

Update – Friday, June 9th, 2006

 * Improved the way henchmen choose to use resurrection skills.
 * Fixed bugs and made improvements to the following quests: Cash Crops, A New Escort, Death with Honor, The Egg Hunter, The Drunken Master, In the Army Now [Kurzick], and In the Army Now [Luxon].
 * Fixed the merchants and Avatar of Grenth in Pongmei Valley so that they respond to players.
 * Allowed foreign visitors in Shing Jea Monastery to enter the Shing Jea Arena Outpost.
 * Added visible resurrection countdown timers to the Jade Quarry and Fort Aspenwood competitive missions. The Unyielding Aura and Vengeance skills now work properly in these missions.
 * Fixed a bug with resurrection timers in alliance battles.
 * Fixed a crash bug related to the use of several miniature creatures.
 * Fixed a bug that caused Vizunah Square to appear as though it had been completed with a Master's Reward when, in fact, it had only been completed with a Standard or Expert's Reward. This caused some players to believe incorrectly that they had completed the Protector of Cantha title.
 * Fixed a bug that prevented some players from correctly unlocking the Random Arena outpost.
 * Fixed an exploit related to the use of seeds in the Druid's Isle guild battle map.

GuildWiki notes

 * Spirits, Henchmen, Pets, Minions, the Ghostly Hero and other PvP NPCs now have an aura.
 * Henchmen in PvE will now use their Resurrection Signets in mid-battle to resurrect fallen team members. Prior to this update, henchmen with signets (not reusable resurrection skills) did not resurrect fallen party members unless the healers/monks were down.