Seer

General
The Seers are mysterious humanoid creatures found in the later parts of the Prophecies campaign. They hover a few feet above the ground, are dressed in black, and have very dark skin, large eyes, small mouth, four arms, and a raspy high-pitched discordant voice. Their appearance is reminiscent of aliens from popular culture.

Seers profess an enmity between their kind and the Mursaat, though the reasons for the feud are left unexplained. They are also opposed to the Titans, but it is not clear if this is because of a long-term rivalry or simply a reaction to the obvious general threat the Titans posed. The Seers assist the players by infusing their armor with a ward against Spectral Agony, the racial skill of the Mursaat, by use of the Spectral Essence dropped by the Eidolon and the Ice Beast.

Location
Seers can be found in the following places:
 * Southern Shiverpeaks
 * Iron Mines of Moladune (mission)
 * Mineral Springs (cave in the northeastern corner, protected by many Ice Imps, Azure Shadows and Siege Ice Golem, including Ice Beast, which drops Spectral Essence. The seer is not there during the quest Defend Droknar's Forge)
 * Ring of Fire Islands
 * Ring of Fire (mission)
 * Abaddon's Mouth (mission)
 * Hell's Precipice (mission)