Talk:"Save Yourselves!"

ENDURING HARMONY MUCH, UNLESS THATS ONLY ON PARA SKILLS >.> &mdash;Blastedt 20:18, 15 June 2007 (CDT)
 * For one... it lasts longer. Two, you don't need attribute points in it. Plus... Hard Mode anyone? --Kale Ironfist 20:33, 15 June 2007 (CDT)
 * At least now there's a good reason why armor doesn't stack. Spen 20:35, 15 June 2007 (CDT)

O MY GOD............ Solus  20:36, 15 June 2007 (CDT)
 * CASCADE MUCH >.> &mdash;[[Image:BlastThatT.jpg]]Blastedt 20:50, 15 June 2007 (CDT)

R/W Barrager ftw! --Heelz 20:51, 15 June 2007 (CDT)

This skill is teh bomb. Infurating heat (on a hero) + Barrager = ZOMG Solus   20:52, 15 June 2007 (CDT)

So I'm guessing that now it's feasible for the armour cap? Of course you'll definiently need constant IAS or something to keep this up --Blue.rellik 23:55, 15 June 2007 (CDT)

Armor ignoring damage demand will increase? :/ --ArTy 03:31, 16 June 2007 (CDT)
 * What, PvE monsters are going to bug devs to increase armor ignoring damage? --[[image:Goteki-45.jpg]] Goteki-45  03:47, 16 June 2007 (CDT)
 * Lol - Snow White Tan [[Image:Snow White Tan's Sig.JPG|42.71px|Talk]] 09:20, 16 June 2007 (CDT)

Aquisition
Kinda at a loss for what to put...Adding a notes section, though. Spen 20:56, 15 June 2007 (CDT)
 * It's the Kurzick/Luxon rewards guy. --Kale Ironfist 20:58, 15 June 2007 (CDT)
 * Yeah, but how would you word it? Unlocked for 3,000 faction at Kurzick Bureacrat? Must be rank 1? This is why nobody else has done it, either. Spen 21:13, 15 June 2007 (CDT)
 * Every other skill with an aquisition just has it listed at a skill trainer. You don't need to have that extra except perhaps in the notes or in Allegiance rank. --Kale Ironfist 21:17, 15 June 2007 (CDT)

Survivor's Heaven?
Zomg. --NYC Elite 22:19, 15 June 2007 (CDT)
 * If you got other people to use it, possibly. It affects all other party members, not the user.  Though having your party have a higher chance of staying alive generally increases your chances of staying alive :P --[[image:Goteki-45.jpg]] Goteki-45  23:04, 15 June 2007 (CDT)
 * Ah, missed that part of the description, my bad. At the very least, you'll have casters (Monks xD) with 160 armor, and I can see this on an A/W's bar along with Critical Agility. --NYC Elite 23:08, 15 June 2007 (CDT)
 * Nah, I'd say Focused Anger Paragons with this. --Kale Ironfist 01:05, 16 June 2007 (CDT)
 * Dragon Slasher=owns you. Readem (talk *contribs ) 02:41, 16 June 2007 (CDT)

spear of fury+GFTE+ToF+save yourselves+nothing to fear+aggressive refrain+focused anger+signet of return. Run 6 SF, 1 paragon, 1 rt/monk. Alternatively run a standard b/p with a couple of r/w with this. Hell, a bonder with life bond may be able to use this. Is this really going to survive intact? Phool 03:41, 16 June 2007 (CDT)

No fair! Why couldn't ANet have implemented the +25 stacking cap a day afterwards? I want to try an Eight-Warrior "Save Everyone!" build for PvE. +700AL for everyone, why not. Now let's gank Shiro with all eight of our Storm of Swords active. -- Jioruji Derako.> 05:27, 16 June 2007 (CDT)
 * except one of you would be banished.
 * Oh noes, we've only got +600 armor! *team whites out* --[[image:GEO-logo.png]] Jioruji Derako.> 08:20, 16 June 2007 (CDT)
 * You forgot the armor cap. Sirocco 08:53, 16 June 2007 (CDT)
 * And shouts don't stack. You could chain it though. Sirocco 08:54, 16 June 2007 (CDT)
 * @Sirocco, I believe he was saying that it would be cool if this skill was BEFORE the armor cap. But true, shouts don't stack, so that wouldn't work. Either way, with high adrenaline gain on even one or two people with this skill could make a party very tough to take down. --NYC Elite 10:50, 16 June 2007 (CDT)