Arcane Mimicry


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 * [[Image:Mesmer-icon.png]] ||Profession:|| Mesmer

Description
For 20 seconds, Arcane Mimicry becomes the Elite skill from target other ally.

Acquisition
Skill Quests: Skill Trainers: Signet of Capture:
 * None
 * Avena (Maguuma Stade)
 * Tengsao (The Amnoon Oasis)
 * Dakk (Ember Light Camp)
 * ... more to be added ...

Usage Notes
Note that other ally must be alive and in range.

Some elements to ponder when trying to use this skill:
 * It is obviously best to use as part of a team and not on an indivdual basis. Randomly casting this spell on allies is probably the worst way to use this skill.
 * Find out what other team members are using and find out which elite would best serve the team as a whole. Imagine having two E/Me who both have the skills Mind Burn and Arcane Mimicry, the latter of which they use to copy each others' Mind Burn.  Four Mind Burns on the target is some pretty hefty damage.
 * Elites that are not linked to any attribute (such as Grenth's Balance or Glyph of Energy) are going to be the most effective. Still, the caster can attune his/her secondary profession attributes to the elite skill's linked attribute for the duration of the mission or quest to make effective use of an elite skill. For example, temporarily increasing Protection Prayers of a Me/Mo to take advantage of a teammate's Mark of Protection.
 * Be mindful of skill cost and recharge time. A spell with a recharge time of more than 15 seconds will probably only be used once for the duration of Arcane Mimicry (unless it's further Echoed or Arcane Echoed).
 * Copied Elite Enchantment Spells like Life Barrier or Unyielding Aura can be maintained, even if Arcane Mimicry already expired.

Related Skills

 * Echo
 * Arcane Echo
 * Arcane Thievery
 * Inspired Enchantment
 * Inspired Hex