Treasure

A treasure is a special type of chest found only in Elona. Every treasure contains some gold and one purple item, gold item, or one gem (a ruby, sapphire, or diamond). The amount of gold and the quality of the item vary depending on the area where the treasure was found (from around 500 for treasures on Istan to greater than 3 for treasures in the Realm of Torment) and whether the item received was a gem, a gold item, or a purple item (purple items only come with about 2/3 the amount of gold). Altogether, a character can collect around 20 by opening all of the treasures available.

Some advocate the theory that better riches are to be had from opening treasures in hard mode, though this has been proven to be untrue.

Unlike normal chests, treasures need no key to open and any gold received from it will automatically appear in the player's inventory. However, a character cannot re-open a given treasure until it resets for that character. ArenaNet has not stated the criteria for the resets. Some presume treasures can be re-opened after waiting a month, however some reportedly cannot open chests even after a month has passed. Although, if you don't wait long enough, you will find reduced amounts of money, and the types of items found in treasure may be purple instead of the coveted gold. For instance, the treasure found in Issnur Isles will sometimes only yields about 200-300g and gives you a purple weapon instead of a gold weapon. At the chest in Arkjok Ward, the buried treasure, after a little over a month "recharge wait," yielded over 500g, but still only contained a purple item. The buried treasure in The Mirror of Lyss contained over 800g and a purple item as well. Please note, that gold amounts are still random. It simply appears that the range of gold you can obtain in chests and buried treasures has drastically been reduced of you don't wait long enough to hunt for them again. Another specific example of said drastic reduction is the "do not touch" treasure in Bahdok Caverns, one of the more time-consuming treasure hunts, once yielded only 281g and a purple barbed axe.

There are three types of objects that are considered to be treasure:
 * Treasure Chest
 * Buried Treasure
 * Do Not Touch

"Do Not Touch" objects are guarded by monsters, and activating them will spawn an item, gold, and either Immolated Djinn or Ruby Djinn. Due to the often confined spaces, it is not a good idea for the whole party to stand together when the "Do Not Touch" objects are activated. Both varieties of Djinn are known to use either Savannah Heat or Searing Flames. The Djinn type and the elite skill used appear to be random.

Check List
Link to print: Treasure Hunt Check List