Talk:Zealous Vow

Hmmm...sounds promising if each scythe hit when you are surrounded counts as the bonus energy - one could quickly refill their bar of energy with this. But im sure most dervishes will be using avatars as elites because of their uberness. Khan 11:42, 24 September 2006 (CDT)
 * This is way more uber, except I'll be using Illusionary Weaponry. --Mgrinshpon 06:09, 29 September 2006 (CDT)
 * Except swords attack faster... --Silk Weaker 06:12, 29 September 2006 (CDT)

It's zealous mod times 4! Lightblade 11:52, 28 September 2006 (CDT)


 * so basically, with Zealous on this has the potential to give the user 15 Energy whenever hey hit with a scythe attack? (3 targets 4+1 energy per hit) Could also be extremely effective energy management for an assassin. --Midnight08 14:05, 30 September 2006 (CDT)

Energy boost
Consider this on a monk with a sword, you get energy faster than with regen, and this skill is spammable. New boon prot perhaps after Mantra of Recall got the nerf? Slvrwolf 13:08, 18 November 2006 (CST)

Another option is on an Assassin, lowers the need to use points in Critical Strikes, as you gain energy with each hit, and not approx every third. Slvrwolf 13:08, 18 November 2006 (CST)

Option 3: Cyclone Axe farmer with enough energy to apam out Derv enchants whenever you want.172.206.21.9 20:44, 17 November 2006 (CST)

My comment was deleted?... -.- ...anyway, does this work with wands, i assume wanding counts as 'attacking' so as ^^ Angelo says, this could be great energy gain on a monk, until you hit energy degen/denial (and THAT, is when you use CoP :D) 12:18, 18 November 2006 (CST)
 * I just went to test whether it works with wands and staffs, and the result: YES! It works!! Slvrwolf 13:08, 18 November 2006 (CST)

This is gonna put a whole new face on energy management, I think. Oh, and this MAJORLY outdoes avatar skills. Avatars are fairly limited in the fact that they can only remain active roughly 60% of the time. This is easily maintainable. And for a Dervish primary, 14 Wind would be doable, with a zealous weapon on top of it, you'd be gaining 6 energy per hit.. up to 18 energy per hit if you struck 3 targets. Even striking a single target, you would have the equivalent of 11 energy regen (hit twice in 3 seconds, for 6 energy per, while losing 1 E to zealous). Hm, now, the best outlet for that energy.. spam scythe attacks, or point blank AoEs? Need suggestions --Rydrogan 16:02, 20 November 2006 (CST)