User talk:PanSola

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 * Past mistakes are moved into the User talk:PanSola/MistakeArchive
 * Other closed issues are moved to User talk:PanSola/Archive

Spirit Area-of-Effect
Hey PanSola, I'm gathering you don't agree with my adding a more obvious link to the Spirit AoEs on thier articles? What's your objection? --Rain Over Pebbles 10:20, 10 April 2006 (CDT)

OK, I missed that you also made a link out of "range" on the pages. I'd still argue that something additional needs to be done- it's not obvious that clicking on "range" will take the user to information about that specific spirit's range, whereas with links like "nearby" or "in the area" it is. --Rain Over Pebbles 10:24, 10 April 2006 (CDT)


 * How about wikify "its range" and link to range, would that be better? -PanSola 10:26, 10 April 2006 (CDT)


 * See responce to that above :) Sorry, did two edits quickly. --Rain Over Pebbles 10:28, 10 April 2006 (CDT)
 * Um, the second edit doesn't answer the question of whether wikifying its range to link to range would be clearer. -PanSola 10:29, 10 April 2006 (CDT)


 * You're right; that'll teach me to get ahead of myself in responding. Sorry about that. *ponder* It's definately better. It's not quite as explicitly spelled out as I'd like.. "its range" isn't quite as direct as "nearby", but I suppose it does the job. If someone down the line disagrees, I guess they'll try to edit it and the issue can be readdressed. I can fix it if ya like. --Rain Over Pebbles 10:39, 10 April 2006 (CDT)
 * Up to you (-: -PanSola 10:40, 10 April 2006 (CDT)


 * Ok, I'll clean it up, then :) Just linking "its range" definately has more finesse, I'll grant that. Thanks PanSola. --Rain Over Pebbles 10:43, 10 April 2006 (CDT)

Image redirects
Heh, I noticed that image redirect thing also. I'm waiting for all the skill icons to be loaded before I let Stabbot redirect all the skill icons to the skill pages. &mdash; Stabber (talk) 17:41, 10 April 2006 (CDT)
 * Hehe, all this after I found the hack to make images clicable d-: -PanSola 17:42, 10 April 2006 (CDT)

Skill cats
Please let me finish my round of edits first! We will be stepping on each other's toes otherwise. &mdash; Stabber (talk) 20:24, 10 April 2006 (CDT)
 * I'm just testing something. Only going to be playing with top level and not removing anyhing. -PanSola 20:25, 10 April 2006 (CDT)

New Progression
What's going on with the new progression templates? I thought we were moving away from the "lots of little templates" and towards the "all encompassing templates". The new Progression Top/Main/Bottom (especially Bottom) seems to be going back towards the old way of doing things (old beast boxes/item boxes/skill boxes/etc...). --Rainith 14:42, 11 April 2006 (CDT)
 * I didn't realize we were moving away from the "lots of little templates", and I don't consider 3 as being a lot. The old beast box etc were EXCESSIVE amoutns of little templates, as opposed to simply being little templates.  Anyways, my main motivation for splitting up the progression into 3 parts is because unlike Template:Progression, I can't easily upgrade the Template:Progression2,Progression3,Progression4,Progression5,Progression6,Progression7,Progression8,Progression9 and Progression10 to scale from 0 to 20 w/o editing individual articles that use them.  So since we will have to edit the articles to scale to 20 anyways, might as well switch to a more modularized system which could potentially save us some long-term trouble.
 * I am against excessive use of lots of little templates. However, when modularization makes sense, I support its use, especially if it avoids "lots of all encompassing templates". -PanSola 14:46, 11 April 2006 (CDT)