Blind

Effect: This condition affects a character's ability to accurately land blows on opponents. While affected, each attack has a 90% chance of missing for the duration of the skills used against him/her. A blind character can easily be spotted due to the black mist that appears in front of their face. Blindness is especially harmful to warriors and rangers who have little other ways of inflicting damage on others except through their weapons.

Sources:
 * [[image:Mesmer-icon.png|15px]] Ineptitude (for 10 seconds) (only if target attacks)
 * [[image:Mesmer-icon.png|15px]] Signet of Midnight (for 15 seconds) (self and target)
 * [[image:Ranger-icon.png|15px]] Throw Dirt (for 3..13 seconds) (touched target and foes adjacent to the target)
 * [[image:Ranger-icon.png|15px]] Dust Trap (for 3..9 seconds)
 * [[image:Warrior-icon.png|15px]] Belly Smash (for 3..9 seconds) (knocked down target and nearby foes)
 * [[image:Elementalist-icon.png|15px]] Eruption (for 10 seconds) (foes in the AOE when the spell ends)
 * [[image:Elementalist-icon.png|15px]] Blinding Flash (for 3..9 seconds)
 * [[image:Elementalist-icon.png|15px]] Glimmering Mark (for 1..13 seconds) (target and target's adjacent foes, when target receives lightning damage under this hex)

Condition transfering Skills:

Removal:


 * [[image:Ranger-icon.png|15px]] Antidote Signet (remove from self)