Talk:Inscription/Archive1

Please, Let me know if this post is against copy rights or not, the information was posted in a magazine, so is of public domain, but I ignore if it a summary of it is against any international copy rights.

Thank You.


 * Well, if you used your own words to summarize this (assuming you didn't cut and paste that sentence) and the entire article wasn't about this change, it's fair use. But I think the wiki decided to not use info from magazines anyway?  --Fyren 15:08, 5 October 2006 (CDT)

Big Deal with a capital B
This is huge. One will be able to buy a max staff in Kaineng, salvage the inscription, and put it on any skin they fancy. No more exorbitant costs for perfect zodiac staves. Or, you could craft a perfect Katana in the end-game of Factions, and put the +5 energy on any sword. This may be one of the hugest things to hit the player economy. --Tisiphone 14:26, 21 October 2006 (CDT)
 * The whole reason behind this is because Anet themselves are trying to make a game based of skill, not how much you play or how much money you have. This will certainly lower the price of perfect weapons. This will bring it more to a level of "Ok, our gear is the same, now, lets see who's better". The price of rare skins will still be expensive, but not near as expensive as they are now. I see this as a good thing because, lets say someone just started playing GW, they find a max dmg weapon, a non-max damage wep with a 20/20 sundering, and a non-max with 15^50. Instead of possibly losing the 20/20 sundering, and having to pay 25K+(which they wont have cause there new), they will be able to put the sundering on the max weapon. Same goes for the 15^50, they dont need to buy a max dmg weapon with 15^50(which can be expensive depending on the weapon). They can simply make their own max dmg 15^50 20/20 sundering, instead of having to pay 50K+ that they dont have. This mainly affects us who have been here for awhile because it means all the stuff we paid good money for are now nearly worthless. Though when we make new characters, we will get equivilent weapons for no more than 10K or so. Besides, I wouldnt want to buy 80K+ worth of upgrades to give my hero's decent weapons. --Mwpeck 11:00, 22 October 2006 (CDT)
 * Actually they mentioned that PVE inscriptions are not all that common, didnt they? -Anooneemiss 22:32, 26 October 2006 (CDT)

"To the Pain!"
There's been plenty of The Princess Bride references. I love it. --Armond Warblade (talk) 00:28, 26 October 2006 (CDT)

Use
Can inscriptions be applied to any non-green weapon or offhand item of the appropriate type? The update notes mentioned blank inscription slots. If they can only be applied to slotted items, does salvageing an incsiption without destroying an item free up the slot? Are inherent mods on existing weapons considered inscriptions? -- Gordon Ecker 04:12, 26 October 2006 (CDT)
 * An item needs to have a blank inscription slot in order to have an inscription applied to it. Salvaging an inscription from an item does indeed open up a free slot for another inscription.  The inherent mods on Tyrian and Canthan items are not considered inscriptions.  Only items from Elona will be inscribable, and as far as I understand, the inherent mod isn't always an inscription. Perceptes 10:33, 28 October 2006 (CDT)

Now Avaliable
Inscriptions are now avaliable to attack to new weapons and such for your pvp chars!!! Press J to open up pvp screen

"I Can See Clearly Now"
that the rain is gooonneee... --Mgrinshpon 09:15, 27 October 2006 (CDT)

Inscriptions duplcates
Inscriptions is also at Weapon upgrade, they both have lists but only one should do this. Xeon 09:16, 27 October 2006 (CDT)

"Leaf on the Wind"
lol, just found this one today Armor +x vs Cold Damage. its a reference to Serenety the movie (based on the show Firefly). The pilot of the ship would say that whenever things got difficult. I just watched it last night, then got the drop this morning lol.

Range or Max?
Do we want to list the maximum value for each inscription, or the range of values it can carry? - Lord Ehzed 18:59, 28 October 2006 (CDT)