Barrage

Description
All your "Preparations" are removed. Shoot arrows at up to 6 foes near your target. These arrows strike for +1...13 damage if they hit. This is an elite skill.

Acquisition

 * Iron Mines of Moladune (Mission): Signet of Capture, Markis (must kill Markis and capture skill before finishing off the Jade Armors hiding behind him)
 * Abaddon's Mouth (Mission): Signet of Capture, Snyk the Hundred Tongue

Usage Notes

 * One of the best Ranger PvE skills in the game. A must-have for every ranger heading into an explorable area.  It can fire at 6 enemies at once, which is extremely helpful against the large groups of enemies late in the game.
 * There are a few frequently used tactics by barrage rangers - one involves using an elemental bow string, and the associated Conjure enchantment (Fiery String & Conjure Flame, for instance). Another is to use Judge's Insight to turn your damage to Holy (double damage vs undead) and give you 20% armor penetration (the equivalent of +23.11% damage vs a base armor level of 60). The other is to use a Zealous String, which allows you to recoup the energy spent on barrage, since each enemy hit gives you 1 energy. The best way to use barrage is to combine it with a vampiric bow string. +13 damage + 5 health drain on 6 targets. Note that all preparations are removed.
 * To add even more damage to each arrow fired from Barrage, think about using spirits such as Favorable Winds and/or Winnowing.
 * Be very careful that you are not hexed with a "damage on attack" hex (such as Spiteful Spirit or Empathy or Insidious Parasite) when you use this skill, as the recieved damage does stack, and may be quickly fatal.