Talk:Blacktide Den (mission)

When you fight General Kahyet does he sound like the foutune teller from factions?
 * Well, SHE is an old lady, just like the fortune teller. Maybe they used the same voice actress, or just gave the same acting directions to two different VAs. "Sound OLD for this character." Mujaki 18:05, 21 November 2006 (CST)

It's crucial to keep Captain Besuz alive til team gets to General Kahyet or the game will not allow the group to finish.--Bane of Worlds 16:36, 5 November 2006 (CST)


 * And lamely enough, it's not even necessary to kill him to finish the mission. Only Kahyet must go, Besuz and the Grasps can remain alive. >< That's the hardest part of the mission imo, remembering where in blazes Besuz has run off to... 24.6.147.36 22:01, 31 January 2007 (CST)


 * But... the enemies don't attack Besuz. I've tried to kill him off before and they just walk right past him.  So I'm wondering why anyone would have trouble with him dying before the end...?  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] (talk|contribs) 23:22, 31 January 2007 (CST)

The bonus text indicates the map has a 'blue path' on it. Who's got the map with the blue and yellow path?


 * What happened is someone updated the map without updating the text. You can go ahead and update the text to match the map.  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] (talk|contribs) 13:14, 17 March 2007 (CDT)

Hmm
I think if you stand way back and pull the grasps and the other guy, Khayet doesn't even get involved in the final battle. Then again maybe it was just a glitch or something.

GW:1RV ><
Mr. 142.59.188.81, your note is meaningless and pointless and does not belong in the article. As you can clearly see, the exact same information can be found under the Bonus heading, but it is worded much better, is in the correct place, and actually conforms to the rules of English grammar. Do not keep adding your note if it gets reverted. Entropy 19:43, 20 January 2007 (CST)

Skale Stampede
I bet the skale stampede will hurt in Hard Mode... Yaki 16:11, 23 April 2007 (CDT)
 * Just make sure you aren't in their path. Watch them kill the Corsairs and then lure them with a longbow. This stampede consists of 3 groups afair. -Khan Reaper Kerensky 16:47, 23 April 2007 (CDT)
 * That was... like awesome. I managed to be in their way... They went east, where I was hiding. Waited for them to focus on the corsairs, then I let Sousuke unleash his MS + SF. Ah, I Love wathcing those yellow numbers raise from their corpses (Heart of holy flame + chilling victory + mystic sweep) coupled with the red zeros (AoB + Stoneflash + Mystic Reg (and backup...)). Yaki 11:05, 7 May 2007 (CDT)
 * I just took them right on. One or two heroes died, nothing to worry about as the rest of the mission is so easy even in hard mode. --[[Image:Gem-icon-sm.png]] (gem / talk) 19:36, 7 May 2007 (CDT)
 * Yeah, it's really a joke compared to Jokanur Diggings >< Yaki 10:43, 8 May 2007 (CDT)
 * Normal Mode: Hehe, a single Flame Trap wiped them all, except the boss. Yaki 10:15, 16 June 2007 (CDT)
 * Another trick I did was go round the back of them to clear out the whole path after getting the bonus. You can pull them all in groups without any risk of them actually stampeding that way. --Leandriell Illaran 04:14, 19 June 2007 (CDT)

Ironfists Envoy
in the beginning of the hard mode mission I killed the Envoy and his group. The Corsair Wizard accompanying him used mainly mesmer skills, but also Vampiric Touch multiple times. Need to check him again after completing the mission. -- (gem / talk) 18:29, 24 April 2007 (CDT)
 * They use Simple Thievery in hard mode. steals my AoB all the time.Yaki 02:53, 25 April 2007 (CDT)
 * Call me stupid. *hides under the bed* --[[Image:Gem-icon-sm.png]] (gem / talk) 06:20, 25 April 2007 (CDT)
 * You're so stupid Gem. ;) Someone like you should have known you made a mistake even before you clicked the Save Page-button. And btw, get out of there! Haven't you heard of the big, green, slimy, man-eating monsters hiding in the shadows under your bed? :S Yaki 06:35, 25 April 2007 (CDT)
 * xD See User talk:Gem. --[[Image:Gem-icon-sm.png]] (gem / talk) 12:14, 25 April 2007 (CDT)

Drunk
Have added a line to explain that the scren effect of drunkard can be ignored by disabling post-processing effects. ~ Shamayim Araboth D/Mo20

Ridiculous bonus
Anyone else think that the bonus here is ridiculous? You're trying to imitate corsairs and the bonus is to run away from your guide for no good reason, twice, making yourself even later than before. The bonus should have been "acting in character" or something like that, including drinking rum and choosing the right opinions in conversation to speak like a pirate. Could have been great. :) Issa Dabir 11:15, 6 June 2007 (CDT)