Assassin

General Description
The Assassin is a new profession introduced with the Guild Wars expansion Guild Wars: Factions (Chapter Two).

It uses a Ninja theme rather than that of the arab Hashshashin (origin of the name "assassin").

Like the Ninjas in common myth, the assassin uses a combination of stealth, quickness, acrobatics and weapons to become a deadly killer.

For defense and stealth the Assassin is able to teleport around and to slow down foes with caltrops.

Ingame screenshots of assassins can be found on IGN and GameSpy.

Chained Dual Dagger Attacks
Unlike all other professions, the Assassin is able to wield dual weapons: a dagger both in his right hand and his left hand ("offhand").

However, to make use of both daggers, the Assassin must perform his attacks in a certain sequence: If the Assassin doesn't follow this sequence, Off-Hand Attacks and/or Dual Attack will remain "locked" and can't be used..
 * 1) He must start the attack sequence with a Lead Attack (with his right hand).
 * 2) After that, he may perform an Off-Hand Attack (with his left hand).
 * 3) After that, he may perform a powerful Dual Attack (with both hands).



Attributes

 * Critical Strikes (Primary Attribute): Increased chance for critical hits and gain energy in return.
 * Critical Strikes Skills
 * Dagger Mastery: Increases the damage for Daggers and linked skills
 * Dagger Mastery Skills
 * Deadly Arts: Attack and hex skills
 * Deadly Arts Skills
 * Shadow Arts: Defensive stealth and teleportation skills
 * Shadow Arts Skills

Profession Combinations

 * Assassin Warrior
 * Assassin Elementalist
 * Assassin Necromancer
 * Assassin Monk
 * Assassin Ranger
 * Assassin Mesmer
 * Assassin Ritualist

Related Articles

 * Assassin Skills
 * Assassin Skills Quick Reference
 * Assassin Armor
 * Dagger