User:GW-Shagz

A/W Knockdown Build
Options:
 * Dual attack after Falling Spider could include Death Blossom, Twisting Fangs or Horns of the Ox (If using Horns, try and wait for Spider to recharge first to create a loop)
 * Wild Blow could be used to remove any stances that are preventing you from hitting your target
 * Swap Dark Escape for Return or Shadow of Haste (allows escape even though Shove disables it)
 * Potential use of Signet of Malice to remove conditions (Use Caltrops before hand)

W/N Vampiric Blocking Warrior
Notes: Swap Auspicious Parry for Quivering Blade for more pure damage, but less adrenaline.

Options: Warrior:
 * "Watch Yourself!" - good armor
 * Healing Signet - cast after putting up block skills
 * Distracting Blow
 * Galrath Slash

Options: Blood:
 * Life Siphon - good for initial hex, overtime regen
 * Shadow Strike - good for initial spike
 * Vampiric Gaze - general damage/health
 * Signet of Agony - pairs good with Plague Touch (bleeding) but sac health

W/N Cursing Warrior
Notes: Barbs (and Flurry) should be used on bosses-only, or carried by another necro; takes too long to cast, most enemies are dead by the time it powers up.

Options: Curses:
 * Enfeebling Touch - use if going against a number of Melees; not as much damage as Blood Drinker though, so use that if you're trying to acheive pure dmg
 * Barbs - use with Flurry
 * Defile Enchantments
 * Shadow of Fear

Options: Sword and Tactics:
 * Healing Signet
 * Riposte
 * Deadly Riposte
 * Flurry - use with Barbs

A/? Loop-de-loop
OR

Spam Death Blossom as target reaches 50% health, and use Moebius as last attack so you're recharged for next attack

Options:
 * Critical Eye for energy management from the spam