Statue

Statue usually refers to a statue of one of the gods of Tyria. There are five gods, and each has its own statue:


 * Statue of Balthazar
 * Statue of Dwayna
 * Statue of Grenth
 * Statue of Lyssa
 * Statue of Melandru

These statues, while being places of worship for the inhabitants of most of Tyria, are not merely ornamental, but when a territory has the Favor of the Gods, by kneeling in front of a statue, players can summon an avatar of the respective god and interact with it.

In campaigns after Prophecies, each Resurrection Shrine of the explorable areas includes a particular statue. The PvP Resurrection Shrines do not have statues.

''Note: While exploring, players will find murals of the five gods. While beautiful, they are different from statues.''

Favor Appearance
Depending on whether your territory holds the Favor of the Gods the various statues of the gods scattered across Tyria will change in their outward appearance to reflect this. If your territory holds the favor then the statues become active, allowing you to interact with their avatar. Otherwise they are inactive and useless. In addition, if your territory gains or loses favor while you are in a zone containing a statue, the statue shifts from "inactive" to "active" (or vice-versa) with an animation. For example, if your territory gains favor, collapsed statues of Dwayna will be struck by lightning and the pieces will float into place.

Note: ''In explorable areas, the territory is determined by the territory of the district from which the party left. This means that a party leaving an international district will never see an active statue.''

Gods' Avatars
If a statue is "active" (this means if your territory has the Favor of the Gods) you can summon the god's avatar at his statue to interact with it. You do this by walking up to the inscription at the statue base and typing "/kneel" in console.

Depending on where the avatars are, they can offer blessings, quests, access to the Realms of the Gods, or just small talk.