User:Khoross/Shatterspike

Shatterspike
Shatterspike is an adapted form of Team - Shatter Delusions Spike (which I can no longer find to correct the name of). It has undergone no testing at all. Ever. And probably wont work at all.

It consists of 2 W/Mo Holy Hammer with very slight alterations, 3 mesmers and 3 Monks. I suggest standard RC and 2 Boon Prots for the monks.

Usage
The Mesmer with the two Rituals should try and keep them up all the time, recasting them when they recharge if we're not attempting a spike at that point.

In a battle, the warriors pick a target and start attacking to build adrenaline, triggering Berserker Stance to get ready faster. When the warriors have full adrenaline, they move to attack the person nearest the target of the spike, and the mesmers cast their first hex on them (this being number 3 on the skill bar if they are set up as shown here).

The Mesmer Necros then cast Languor on 2 of the enemy monks, covering it with Parasitic Bond, and praying that the last monk (if there is one) doesn't have a decent hex remover.

Finally, the mesmers begin casting their hex in slot four on the spike target, and the warriors run to that target, one activating Backbreaker. The other warrior should wait slightly before starting to attack, and beginning with Crushing Blow, followd by the smiting skills, while the other begins casting the two smiting skills, ignoring Crushing Blow. The mesmers, once they finish their hex should cast Shatter Delusions and Overload as fast as possible. Both warriors should activate "On Your Knees!" while they are casting the smiting strikes, to recharge Berserker Stance and make them ready to prepare for the next spike.

Ye gods that's an ugly usage