Talk:Impale

I think that this skill refers not to dual aracks but to dual atack skills. I've tested it a few times and the extra dmg is applayed only when i hit with a dual atack skill. If this is so it should be added to the notes on the skill.
 * The game refers to "double striking" as the extra potential hits an assassin does. "Dual attacks" are always skills of the type "dual attack."  --68.142.14.37 10:35, 21 June 2006 (CDT)

is it possible to have someone start casting and activates on foe between the 2 hits of said dual attack to spike for up to 116 dmg in a sing dual attack. having a assassin mesmer using echo would be interesting to add that extra spike more often.
 * I suppose so, but I don't actually want to go test, heh. --68.142.14.19 23:39, 22 July 2006 (CDT)
 * Do you mean 2 sins dual attacking simultaneously? Impale will only work with the first dual attack skill, and even if it's not simultaneous, timing it right so that your assasin ally hits with a dual attack right when you cast it is too difficult, even with teamspeak or Vent. Trace 21:17, 23 August 2006 (CDT)
 * The skill has a 1/4 casting time, you can time it without TS or Vent (just watch other assasin for a dual attack skill). 84.86.189.142 11:45, 10 September 2006 (CDT)

It dosen't mention this but once a dual attack has been made it ends so you cannot trigger it twice and although it's hard to see from what I can make out it triggers AFTER the first hit from the dual is made but before the second part of the dual. I find this makes it VERY dangerous when combined with twisting fangs (Deals the damage as soon as deep wound is applied) Ansi 18:13, 30 September 2006 (CDT)