Deep Wound



Effect:

A Deep Wound is a condition that reduces the maximum health of a player by 20%. It also reduces healing used on that player by 20%. Currently there is no visual indicator for this condition.

Sources:
 * Eviscerate (for 5...17 seconds)
 * Dismember (for 5...17 seconds)
 * Desperation Blow (for 20 seconds) (chance of 25%)
 * Swift Chop (for 5...17 seconds ?) (only if foe blocked)
 * Gash (for 5...17 seconds) (only if foe is bleeding)
 * Crushing Blow (for 5...17 seconds) (only if foe is knocked down)
 * Phantom Pain (for 5...17 sseconds) (on self)

Condition Removing Skills:


 * Phantom Pain (removes temporarily only)

Condition transfering Skills:

Skills that profit from Deep wound:
 * Axe Rake (more damage and causes crippled)
 * Axe Twist (more damage and causes weakness)