Talk:Devastating Hammer

It can also be captured from the Jade Armor Warrior Boss (my warrior char captured it from him 2 months ago) in the Iron Mines of Moladune mission. I'll do it tonight so perhaps I'll meet him. :) --Karlos 08:25, 3 Aug 2005 (EST)
 * Perfected Armor is listed on Xennon's page as a boss with devastating hammer. --Fyren 08:36, 3 Aug 2005 (EST)
 * Well, if I confirm it tonight, then we can put the info and honestly claim it as ours. When I cap'ed it from him I did not use any info from Xennon's site. I seem to recall he was Cairn the Annoying or something. :) --Karlos 08:44, 3 Aug 2005 (EST)

You're doing Iron Mines tonight? Maybe I can tag along, I have some armor I need to get infused. :) --Midk 08:28, 3 Aug 2005 (EST) My question is: does the knockdown have to happen for the weakness condition to be generated on the target? For instance, if the mob is immune to knockdown, does he still get weakness? --Queen of Spades 08:55, 21 November 2006 (CST)
 * As far as I've seen, I'm pretty sure the Weakness is separate from the knockdown. Ayumbhara 16:59, 22 December 2006 (CST)

Factions Boss
The Factions boss that carries this is nicknamed "The Jade Maul"? I like that! Clever reference. --Valentein 20:39, 19 November 2006 (CST)

Uncondtional
Exactly HOW unconditional is it? ie. does it need to hit to knockdown? namnatulco 11:33, 11 February 2007 (CST)
 * Unconditional in the sense that it does not require a target that's affected by weakness, or a hex, or something in order to knock down. Still gotta hit em.--Fourth Horseman 12:23, 11 February 2007 (CST)
 * Ah, I thought so. I'd prefer Hammer Bash over this, then. namnatulco 09:49, 12 February 2007 (CST)
 * Hammer bash makes you lose adrenaline. This will still make you use for example "on your knees!".

It's basically Hammer Bash + Staggering Blow, without losing all your Adrenaline. Adrenal costs 4 + 6 = 10, but this costs 7 so it's more economical. Devastating Hammer is one of the hammer techniques I'd call "godly powerful". Consider the following bar.

Crazy damage right there, two knockdowns, Deep Wound, IAS, speed buff. Yow. There is also Forceful Blow which is nice, however it doesn't KD unconditionally and knocks you down if it's blocked, which is annoying. However it deals a lot more damage. Nevertheless, Devastating Hammer was the first (Prophecies) and it's still pretty darn good. Entropy 09:06, 13 February 2007 (CST)
 * Looks good. Adrenaline always confuses me... I always think gaining it takes long. I think its one hit gives 25 "points" to all skills, rather than 1 skill, am I right? namnatulco 09:57, 13 February 2007 (CST)
 * Right, though there's only a loose correlation between adrenaline points and strikes (the cost shown). There's info at adrenaline, though I don't know if the values for post-Prophecies skills were verified.  --Fyren 10:11, 13 February 2007 (CST)