Healing reduction

Healing Reduction refers to effects that are placed on a target which cause all healing for that target to be reduced by a certain percentage. For example, a creature suffering from Deep Wound will receive 20% less benefit from any direct healing (not health regeneration) they get.

Cummulative Healing Reduction is capped at 40%. This means that no combination of effects can cause healing reduction below 40%, however, it will not prevent a single effect from surpassing that cap, such as the skill Lingering Curse.

For more information on health, healing and health regeneration, see the article Health.

Effects that cause Healing Reduction
Conditions:
 * Deep Wound: 20% less healing benefit.

Skills:
 * Defile Flesh: 33% less healing benefit.
 * Lingering Curse: 50% less healing benefit.
 * Malign Intervention: 20% less healing benefit.
 * Mark of Death: 33% less healing benefit.

Environment Effects:
 * Aspect of Death: 20% less healing benefit.