Talk:Guide to Aggro

This is rather objective and not factual. It will need a major clean up and a lot of unneeded sentences will be removed. The main space articles are meant to be factual and straight to the point, if you want to write a humourous article, see Humor. Silver Sunlight 23:38, 4 October 2008 (UTC)
 * Who says mainspace articles can't be funny? If it's both informative and entertaining, it's much better than a boring article that says the same thing.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  00:03, 5 October 2008 (UTC)
 * This is just a bit overkill. The guides are generally in a very bad shape and by allowing people to insert something just for the sake of being funny, will make them even worse. Silver Sunlight [[Image:SSunlight.jpg|19px]] 00:11, 5 October 2008 (UTC)
 * I hate to admit it, Silver Sunlight has a point. I'll see about giving it a more professional appearance.  Professional doesn't have to mean no humor, professional does mean about 98% less humor than this has currently.  (Imagine you were drawing up a paper for presentation to customers.  You may include some humor, but as much as is here currently, no.)   Besides, a partial rewrite will do it good.  You are currently looking at the work from 3 sittings of effort, with a final once-over in the 3rd sitting.  I can see I still missed a lot of tpyos and broken grammar, and that concept of aggro radius got left out of where it's most useful.  It's mentioned, just not by name.  Yamagawa 01:33, 5 October 2008 (UTC)
 * Incase you aren't getting the impression, we still appreciate this guide, as it's the content which matters more than the presentation. [[Image:Entropy Sig.jpg]] (T/C) 01:36, 5 October 2008 (UTC)
 * I got that impression. In fact I was hoping for others to tidy up the things I miss, or point out obvious errors on my part.  I'd have even tagged it as 'needs improvement' if I hadn't been interrupted part way in 'publishing' it.  I wasn't going to leave all the remaining work to others, but when it comes to editing my own work, I rate somewhere near imbecile. Yamagawa 03:53, 5 October 2008 (UTC)
 * I'll help you to clean this up when I have a bit of time. The nice thing about Wiki is you can almost always get others to do work for you, if you ask nicely. [[Image:Entropy Sig.jpg]] (T/C) 04:07, 5 October 2008 (UTC)

On corpse camping, this is something that I have seen to occur, I may have presented it in a humorus form, but it does happen -- unless the AI has been changed to remove this behavior. I suppose I'll need to send a party of 7 out make a pull and wipe, leaving one back at the shrine, to see if the pull resets or camps.Yamagawa 03:53, 5 October 2008 (UTC)
 * Some monsters are set up to do this intentionally, where others it may just be bad luck - I know that much for certain. [[Image:Entropy Sig.jpg]] (T/C) 04:07, 5 October 2008 (UTC)


 * Corpse aggro is another form of corpsecamping; You fight a group a bit away from where they normally stand. Some die, and you retreat. The monsters run back ~2 aggro bubbles and /afk again. When you "aggro" a body they made appear, the monsters will rush towards you and defend it with their lives. This can be rather annoying when you have Rez Chant/Restore (Alesia >.>" ), but doesn't affect spell-range skills, since the aggro bubble is smaller than spellcasting range :) --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  09:11, 5 October 2008 (UTC)