Talk:"Save Yourselves!"

JESUS FUCKING CHRIST...ENDURING HARMONY MUCH, UNLESS THATS ONLY ON PARA SKILLS >.> &mdash;Blastedt 20:18, 15 June 2007 (CDT)
 * For one... it lasts longer. Two, you don't need attribute points in it. Plus... Hard Mode anyone? --Kale Ironfist 20:33, 15 June 2007 (CDT)
 * At least now there's a good reason why armor doesn't stack. Spen 20:35, 15 June 2007 (CDT)

O MY GOD............ Solus  20:36, 15 June 2007 (CDT)
 * CASCADE MUCH >.> &mdash;[[Image:BlastThatT.jpg]]Blastedt 20:50, 15 June 2007 (CDT)

R/W Barrager ftw! --Heelz 20:51, 15 June 2007 (CDT)

This skill is teh bomb. Infurating heat (on a hero) + Barrager = ZOMG Solus   20:52, 15 June 2007 (CDT)

So I'm guessing that now it's feasible for the armour cap? Of course you'll definiently need constant IAS or something to keep this up --Blue.rellik 23:55, 15 June 2007 (CDT)

Aquisition
Kinda at a loss for what to put...Adding a notes section, though. Spen 20:56, 15 June 2007 (CDT)
 * It's the Kurzick/Luxon rewards guy. --Kale Ironfist 20:58, 15 June 2007 (CDT)
 * Yeah, but how would you word it? Unlocked for 3,000 faction at Kurzick Bureacrat? Must be rank 1? This is why nobody else has done it, either. Spen 21:13, 15 June 2007 (CDT)
 * Every other skill with an aquisition just has it listed at a skill trainer. You don't need to have that extra except perhaps in the notes or in Allegiance rank. --Kale Ironfist 21:17, 15 June 2007 (CDT)

Survivor's Heaven?
Zomg. --NYC Elite 22:19, 15 June 2007 (CDT)
 * If you got other people to use it, possibly. It affects all other party members, not the user.  Though having your party have a higher chance of staying alive generally increases your chances of staying alive :P --[[image:Goteki-45.jpg]] Goteki-45  23:04, 15 June 2007 (CDT)
 * Ah, missed that part of the description, my bad. At the very least, you'll have casters (Monks xD) with 160 armor, and I can see this on an A/W's bar along with Critical Agility. --NYC Elite 23:08, 15 June 2007 (CDT)