Clumsiness

Acquisition
Skill Quests: Skill Trainers who will teach this skill before it is unlocked: Signet of Capture:
 * Advanced Defense Techniques (Shing Jea Monastery)
 * Gammel (Copperhammer Mines)
 * Dakk (Ember Light Camp)
 * Zytka (House zu Heltzer)
 * Chak Hack Schawack (Prophet's Path or The Arid Sea)
 * Sevv Squallfroth (Salt Flats)
 * Seear Windlash (Talus Chute)

Usage Notes
Although Clumsiness disrupts attacks, it causes attack skills to fail rather than actually interrupting them. This means that the disrupted skill does not need to recharge.

Clumsiness is a particularly cruel and effective spell at high levels of Illusion Magic investment. Using it in conjunction with Ineptitude or Echo can be a particularly mean way to punish enemies and protect yourself. Although Clumsiness will often be used on Warriors and Rangers in PvP, consider using it on Pets (who may have low HP) or casters who are attacking between spells.

Consider using Clumsiness several seconds before a melee attacker reaches you. This way, when Clumsiness triggers, it is already halfway done recharging - allowing you to more quickly recast it on your attacker. Although this may seem too overt a tactic, most players will ignore Clumsiness, while others will simply not attack you; both scenarios are in your favor.

Related Skills

 * Ineptitude (Elite)