Talk:Avarr the Fallen

Well gee, now there's no challenge at all to cap Jagged Bones. Poor Master of Misery! Too bad it got nerfed >.> (T/C) 09:04, 26 August 2007 (CDT)
 * And to think that's the only reason I took my necro thru NF. --Franzwald 15:08, 26 August 2007 (CDT)

Jagged bones isn't worth capping anyway now. even hundred blades is more useful than jagged bones. 82.17.91.141 06:19, 28 August 2007 (CDT)


 * Jagged Bones is still a good spell, before it was overpowered now it's good. It was very well on Olias in his minion bombing build --Blue.rellik 09:24, 7 October 2007 (UTC)

named after avarre?
liek yanman wants his own boss as well
 * Moar english less engrish plz. --Macros 08:01, 29 August 2007 (CDT)

Skill confirmation post-EotN release
Just fought him for the quest. I wass able to confirm that he used Strip Enchantment, Jagged Bones, and Animate Bone Fiend, and he still has special Bone Fiends with no natural health degen guarding the passage up to him. OK to take off the prerelease template now or no? - Tigress Dragonblade 08:59, 31 August 2007 (CDT)

wow
they barely finished the area behind him...there's like only a peek and the rest is supposed to be snow???

yeah I have also noticed that. Looks weird indeed. --83.11.142.237 14:24, 28 September 2007 (UTC)

Automatic Spawn?
Ok I don't have eotn,so i don't have the specific details,but why does anet not consider it overpowered if a lvl 28 necromancer boss gets automatic minions with no degen but overpowered if a lvl 20 necromancer gets automatic minions with no degen?
 * cuz it's 8 on 1?--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 03:02, 14 October 2007 (UTC)

Technically its 8 on 11,remember,he gets 10 automatic bone fiends,i really hate it when games have npcs or enemies that have powers that you can never have,it takes the realism out,i'm not saying we should have the same strength as abaddon does but doesn't it seem a little unfair when a human necromancer can't do what a norn necromancer can do?