Eye of the North (outpost)

Description
''The origin of the Eye of the North is so ancient it has been lost to even the wisest skaald, the cultural storytellers of the Norn. Currently, the massive structure has become a base of operations for a group of Ascalonian expatriates known as the Ebon Vanguard, who plan to execute raids against the Charr from within the safety of walls.''

Getting there
The quest Against the Destroyers leads through here, otherwise head northwest from Boreal Station through the Ice Cliff Chasms.

Exits

 * Ice Cliff Chasms (east)
 * Hall of Monuments (west)

NPCs

 * Gedrel of Ascalon (Vanguard Herald)
 * Artificer Mullenix


 * Crafters:
 * Brett (Armor crafter)
 * Jonathan Blunt (Weaponsmith)
 * Henchmen (level 20):
 * Talon Silverwing (Guardian)
 * Devona (Fighter)
 * Aidan (Archer)
 * Zho (Archer)
 * Mhenlo (Healer)
 * Lina (Protector)
 * Eve (Blood)
 * Lo Sha (Enchanter)
 * Cynn (Fire)
 * Herta (Earth)
 * Herta (Earth)


 * Merchants and Traders:
 * Maryann (Merchant)
 * Amy (Dye Trader)
 * Ida (Material Trader)
 * Roland (Rare Material Trader)
 * Staci Magicalsen (Rune Trader)
 * Edwin (Consumables)
 * Storage:
 * Xunlai Agent (Storage)
 * Trainers:
 * Micah Fergson (Skill Trainer)

Trivia

 * The Eye of the North was a town instead of an outpost during the preview weekend.
 * The Eye of the North is marked with a town insignia instead of as an outpost on the paper map that comes with Eye of the North.
 * While within this outpost, looking straight up will reveal the great "eye" that this location is named after.
 * This is one of the few outposts in Guild Wars with a setup similar to a town in that it has Armor Crafters and the like.