Arcane Thievery

Acquisition
Skill Quests: The following Skill Trainers will teach this skill even if it has not been unlocked: Signet of Capture:
 * The Price of Steel (Silverwood)
 * Tengsao (The Amnoon Oasis)
 * Dakk (Ember Light Camp)
 * ... more to be added ...

Usage

 * The powerful part of Arcane Thievery is generally in disabling enemy skills, rather than using them yourself.
 * Be aware that the stolen spell is linked to your attribute and not the opponent's, so you probably can't effectively utilize the spell.
 * Best used with other skills that disable opponent's skills, such as Signet of Humility, Power Block, and Diversion, or with Arcane Echo or Echo, so you can shut down multiple skills and increase the chance of hitting an important enemy spell.
 * Arcane Thievery is sometimes used to disable Gale on warrior/elementalists who use the "gale lock" strategy to take down overextended foes or stop flag runners. This is effective because these "Gale Warriors" generally do not carry any other spells, and is generally useful against enemies who you suspect may be using a single important spell.

Related Skills

 * Echo
 * Arcane Echo
 * Arcane Mimicry
 * Inspired Enchantment
 * Inspired Hex