User:PuppetX12475

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WARNING: this page IS going to be edited eventually, as it appears my original rant was written from a monday morning kind of approach, and doesn't reflect my personality on average.

[[Image:Ranger-icon.png]] Jahya Karma

 * Origin: Elona
 * completed Nightfall
 * occasional desert runner
 * occasional Tombs raider
 * has a nice collection of green bows

[[Image:Necromancer-icon.png]] Agatha Aghasti

 * Origin: Tyria
 * completed Prophecies
 * completed Factions
 * completed Nightfall
 * errr... as of Mo feb 11th, finished EoN aswell... Ha!
 * active Tombs raider
 * has elite Cabal armor
 * has elite Kurzick armor

[[Image:Monk-icon.png]] King Krank

 * Origin: Cantha
 * completed Factions
 * occupation: farmer, mainly in Fahranur, the first city.
 * can be found in tombs, but not very often.
 * has attained Spearmarshal title, whilst not having gotten much further than Venta Cemetary :P

[[Image:Dervish-icon.png]] Diva Moonstruck

 * ... Origin: Elona
 * ... completed all campaigns and EoN
 * ... has Vabbi armor dyed white
 * ... those shades serve to prevent whiteout from that very same armor

[[Image:Ritualist-icon.png]] Savyi Madhra Run

 * Origin: Cantha
 * completed Factions
 * completed Nightfall
 * completed Prophecies
 * has a decent collection of green Ritualist weapons, but prefers using her golden ghostly channeling staff instead.
 * has ancient armor, dyed black
 * was the first of the family to attain a complete ascended armor set
 * Summon Spirits ftw ;P
 * not on picture: her elder Black Widow
 * forgot to update that she has done EoN now aswell :P :P

[[Image:Mesmer-icon.png]] Belore Raven

 * Origin: Tyria
 * completed all campaigns, and EoN
 * has elite elegant armor, dyed black. Well, the visible parts are black.
 * completed all campaigns on a nearly unchanged Domination build, but EoN on a nearly unchanged Illusion build. ftw ;P
 * looks especially good with glasses.
 * is one of the most effective characters of the family. Both in PvE as PvP :)
 * her name is pronounced Beh-Loh-Ri Rah-Ven.

[[Image:Warrior-icon.png]] Ghost Of Anon

 * Origin: Tyria
 * was in pre-searing until level 10, but got bored to bits with the lack of decent skills.
 * is now attempting to find a purpose... anywhere.
 * is level 11 for now. and has exactly 0 elites ;P

[[Image:Assassin-icon.png]] Bruce The Bruiser

 * Origin: Cantha
 * completed Factions
 * sometimes serves as Critical Barrager in Tombs
 * enjoyed doing the desert missions which were such a walkthrough it was scary
 * currently learning how to wield a scythe
 * has a identical twin in PvP who DOES know how to wield a scythe.
 * his identical twin is called Brat Baggitman, mainly serving as mule.

[[Image:Necromancer-icon.png]] Gurne Bukruvla

 * Origin: Tyria (March 12th 2007)
 * nvm
 * currently serves as mule and taxi driver to consulate docks
 * oh yeah, he completed prophecies. on a Ranger build.
 * lol
 * little did I know back then
 * has a identical twin in PvP called Nate Nightmayor, who is almost as sad as Gurne is. But has a much fetchier hairdo.
 * was, btw, the second character of the family.

[[Image:Paragon-icon.png]] Dynastic Deborah

 * Origin: Elona
 * completed Nightfall
 * completed Prophecies
 * completed Eye of the North
 * has Norn armor
 * was the first of the family to finish Eye of the North
 * was destined to attain Ancient armor, but Norn just looked better
 * has always had her armor sets dyed the same color as her hair
 * has a set of perfect undead weapons (from the bonus mission pack)
 * was not the first paragon of the family. Her "Mentor" is her PvP counterpart, Gow Gammell, who conquered the Hall of Heroes at one point.
 * completed Factions last weekend. Must have been March 2nd 2008...

[[Image:Ranger-icon.png]] Kilmore Tyme

 * Origin: Tyria
 * completed Prophecies
 * regular Tombs raider
 * has a wolf named Higgis, who accompanies him since pre-searing.
 * was a secondary elementalist for a long time, at some point even carrying Meteor Shower.
 * has half of his armor being collector's armor from the desert. Dyed green.
 * there are no plans to upgrade his current armor set.
 * prefers splinter barraging.
 * Kilmore is the third character of the family.
 * Jahya and Kilmore have completely different play styles, because they use completely different builds, and...

[[Image:Warrior-icon.png]] Teasa The Trickster

 * Origin: Cantha
 * completed Factions
 * compelted Nightfall
 * has dyed white armor pieces... Tyria armor! Because it looks so dam good!
 * has a req 9 Icy Greater Highlander of Enchanting (20%), dyed white aswell
 * uses Conjure Frost with that awesome blade.
 * has 30 energy.
 * is looking forward to getting her ancient armor. To be dyed white.
 * update: now has ancient armor; with a custom 4-component color on all pieces. Much better than mere white!

[[Image:Elementalist-icon.png]] Savvy Sunshine

 * Origin: Elona
 * completed Nightfall
 * completed Prophecies
 * has many armor pieces to suit her many different builds
 * can make many different builds based on all elemental disciplines.
 * can use her skills to farm difficult bosses. but I don't really care to, haha.
 * was the first Elonian character of the family.
 * has a identical twin whom she met at the Gate of Pain, and has been playing in GW with her on a very regular basis
 * her identical twin has become a fellow guildie co-officer, eventually

[[Image:Ritualist-icon.png]] Bonsai the Binder

 * Origin: Cantha
 * promising recently started ritualist, still figuring out what carreer path to take
 * dreams of weapons spells and tanking
 * no longer kicking around LOL. Made place for PvP Ele Bonsai the Bomber who is going to get whacked soon too.
 * Keeping this image because apart from the hairdo, his PvP duplicate is Gary Ghostwhacker.

[[Image:Warrior-icon.png]] Anura Run

 * Origin: Tyria (March 10th 2007)
 * finished Prophecies
 * occupation: Gladiator's Defense farmer - enjoyable way of making a quick buck
 * very very first character of the family
 * has Elite Gladiator's Armor
 * has a fine collection of swords, shields and hammers
 * started life out as secondary mesmer. An inspiring experience indeed...

[[Image:Elementalist-icon.png]] Ashley Cinderella

 * Origin: Tyria
 * promising young elementalist primarily carrying Glyph of Immolation around.
 * destined to attain Elite Flameforged armor.
 * inherited Exoro's Will from the late Hamish the Flamish, who just couldn't cope with hard mode. LMAO
 * is shown here with Hamish other former weapon, A perfect Hale Lotus Staff of Enchanting, 20HCT fire- and 20HRT all spells.
 * will focus on the Prophecies/Eye of North/Core skills only, for laughs.
 * will attempt to make do with Eye of North heroes only. It's a self imposed silly challenge... But hey.

[[Image:Monk-icon.png]] Wendolyn The Wiccan

 * Origin: Elona
 * Authentic experimental smiting healer according to the family vision of working builds.
 * Very Effective
 * takes her time to do dungeons in Eye of the North, and isn't set to finishing anything early.
 * the family Hippy, obviously
 * has many plans... but so little time...

PvP

 * Soft Spot Slicer, dervish
 * Brat Baggitman, assassin
 * Hapless Hawk, monk
 * Gary Ghostwhacker, ritualist
 * Nate Nightmayor, necromancer
 * Gow Gammell, paragon
 * Sue The Stalker, ranger
 * one empty slot, for whatever feels appropriate.

There ya go :)

= What I Think Of Guild Wars =

Basically I'm going to write what I think about this whole game, in general and per specific feature of the game.

PvE
As you can read earlier on this page, I have many PvE characters, of which my main ones have done all campaigns.

Storyline
Anyway, I think the storylines are shakey at best, the cinematics are poorly acted and extremely dodgy, but you gotta love it. They actually make me laugh especially when minions are ruining the scenes completely. I hope Anet will never fix the problems with the cinematics as they are one of the things that make the game unique in it's entertainment value.

Missions
Missions are well balanced in Guild Wars, except that one mission where you have to capt the rifts from the Blasphemy in Nightfall. That one seems to be severely bugged with rifts not closing down, or spontenously opening by themselves while their bars haven't completely re-filled yet... It's really annoying, and can be very frustrating.

Shiro, in Factions, can be a pain aswell when you're with two players and you're the only one being banished again again right away when you get back to the playing field. However, he is not particulary hard to kill, so that makes up for a lot. Abaddon is a push over really, the mission before Abaddon is much more difficult where you have to capt the portals while groups of demons spawn all around you. Or, killing Varesh, of which the only really hard part is getting and then keeping her aggro, which is generally more difficult than killing Abaddon where the only hard part is coping with the frustration of knockdowns, having to party heal and slower progress than what you want all the time (still ending with masters reward ofcourse).

I don't give a thing about worms. Really. The worm parts are as tedious as they are boring, and they undoubtly have a very nasty odor on the inside.

Prophecies is pretty doable. Highlights are the doppelganger, dragon's lair and the final mission. Ofcourse, pre searing is really unique, but the lack of skills caused me to not being able to stay there. That dragon's lair has something magical, it's hard to say... I like going through that mission, the monsters, area effects and "bosses" make for a really well-balanced feel. It's a cool place to do with a group of all humans...

Elite Areas
... Which brings me to the Tomb of Primeval Kings. Adjacent to the Dragon's Lair it sure is a cool place to get into with a group of humans. I've done it many times, and still enjoy it. Barrage/pet team, sometimes with Ritualist support or another off character. Too bad the pet nerf caused a huge amount of players to quit playing Tombs... Even our esteemed guildie Sheeta, responsible of tutoring many in the art of Barrage/pet teams (including yours truly, in fact she was responsible for me joining the guild) has moved away from Tombs and started playing WoW.... Too bad, really...

I went into Sorrows Furnace once, but I just don't like Stone Summit. I've never been a dwarf lover, not in any rpg I ever played, so angry dwarves are something I truly detest having to deal with at all. Let them keep their stinking mountains.... ... Good thing the dwarves turned to stone at the end of EoN, so we are likely to have gotten rid of them for the entire line of sequels to this silly game.

Urgoz.. Been there once. Apparently most of the team was yapping on voice chat but couldn't be bothered to tell me how to work with Ventrilo other than giving me a server address. I downloaded the program but where to put in the address? I asked several times via the in game chat but no single one responded. Even at that point I stayed with the team, which ended up failing an otherwise easy battle. I had gotten a zodiac staff dropped, and never went back again.

The Deep. Never been there, not intending to either.

Realm of Anguish. Been there once, it's worse than the Realm of Torment. The team I was in failed against Mallyx unfortunately, and Ive never been back... Couldn't find a team! ANd I couldn't be bothered either. Also, at some point every aspect of the game became Ursanified especially in the elite missions, and me not being able to enter EoN because of a failing graphics card couldn't even GET the Ursan Skill. I think it's highly overrated anyway ffs, and I've outgrown the teddybear stage a long time ago, so my affiliation with bears limits itself to a faint childhood memory and I really can't be asked to play one of my main hobbies with a rigid build that I did not choose myself. Even though it may be effective. I'm glad it got nerfed.

Underworld: did it once. I was a obsidian tank ele, had to buy skills especially for the run. I did my job well, we finished without too many problems, and having seen it once, it was like a mediocre movie I wouldn't have to see again so I don't intend on going back there again. And so far, I haven't. If it were a free ride then perhaps, but it costs a platinum to get in; no thanks :)

Fissure of Woe: been there a few times. I like it better than the underworld, but still it's hard to find a team that isn't nitpicky on builds and I'm really too old to play with 13 year olds. Kids need to learn to wash their own socks first before I can allow them in my teams :P

EoN dungeons: tedious, long and non rewarding. I've done some but ... Not my thing.

PvP
I do PvP when I got nothing better to do. Which is not very often, however I'm currently on a project to get my Kurzick rank up one level :)

Low Level Arenas
... Is being ruined by character classes from different campaigns. Keep Dervishes and Assassins out of Tyria arenas! It just doesn't work.

Anyway, all my characters have outgrown these areas though I've had quite some fun in them when I first started playing the game.

Random Arenas
A nice passtime for when ya bored, however there's always over fanatic 13-year olds who start calling everyone noob when they're not doing what the 13-year olds should be doing themselves. They might want to learn to wash their own socks first before considering a high-risk-of-unsuccesfulness-type-of-gameplay area such as Random (word says it) Arenas.

When with a decent team it can be fairly enjoyable. However, Hate mongerers are a big NO IMO and make me leave the team. If I read the "n" word once, I'm outta there, and I always say why. Learn To Wash Your Own Socks...

Team Arenas
Voice chat helps. It might be enjoyable but I never found a really good team. I got lucky once I suppose, ... We did get a cool winning streak as a Random Arena team surviving 15 rounds of Team Arenas. That was fun. Thanks Soft Spot Slicer, my most favorite Arena PvP character.

Hero's Ascent
Been there, done it as my PvP Paragon. I took the lead and washed into victory... But only once. Most attempts ended at the first real fight, as voice chat is really necessary to make this thing work. In my regard this place is for the more fanatic PvP'ers who don't have dayjobs and tight schedules to keep. As I have another time consuming hobby aswell (namely music), I had to let this one go.

Guild vs Guild
Did it twice, but the lack of voice chat ruins the fun if you're up against a team who does have it. And that would usually be the case! Our guild is too small at this point to do any GvG and to be honest I'm not so much of for it.

Alliance Battles
I actually enjoy AB's but only in balanced teams. My Rt build supports atleast one melee character, I'd feel crippled without one. Im still working on a Rt damage-dealing "tank" but so far I'm not too content with the results. A (well played) melee in my team has proved our team to be near invincible (I exxagerate ofcourse) but atleast highly survivable, fast-capping damage dealers. My Rt deals damage aswell as supportive and spike heals.

As Mesmer I would enjoy a bit of melee or minion support even though I regard MM's overrated in PvP. When I melee myself I simple walk around minions and focus fire on either their master or any other squishy target around. Hum, Diva, my dervish, whacks any minion in no time with Vow of Strength holyfied via Judge's Insight. Still, mesmering in AB's rocks with my specialized (home brewn) build around Signet of Illusions. Put glyph of immolation and steam in there to blind melee (can recast before blind runs out), and backfire to annoy casters (with conjure nightmare as cover hex lol). Signet of illusions makes ether feast and energy tap mighty effective for the build aswell. Not to mention Flame Djinn Haste. Muahhaha.

Anyway, I'm closing in on rank 6 Kurz. AB is by far my favorite type of PvP even though it can be frustrating when the others seem to have no clue what they're doing.

Favored AB characters: Belore Raven, Gary Ghostwhacker.


 * Hell yeah, I made it to level 6 kurz :) I should mention I did the final rounds of AB with Diva Moonstruck. Pretty slick!

Scrimmage
Can be fun for testing builds. Would be nice if more guildies were interested... But alas.

About Me
Hey, I really don't feel like writing an elaborate profile for myself, but I can't keep this page empty at all.

First off I'm a casual player, started in may 2007 and I have the three campaigns and EoN.

I mostly do PvE but enjoy the occasional PvP - mostly in the form of AB's and sometimes RA if I get bored enough. My experiences with RA tell me that you can't possibly prepare for what you're up against so winning or losing is mostly a matter of luck - you can play your build really well, but there's always the possibility that somehow the opposing team pack the perfect counters to anything your team has... Turn this around and you have a winning streak of a few matches and then you die. It's fun while it lasts.

I have a lot of various characters - atleast one of each profession and some duplicates (for instance, a ranger started in prophecies, another in nightfall - and a PvP ranger aswell). This does mean I have a lot of character slots, of which 6 are PvP/mule characters. I have no real favorite character, I tend to play in "projects", when I grow tired of playing one character I move on to the next, so to prevent boredom. This is also why I won't be caught doing anything resembling tedious grinding (such as worm farming) it's too boring and not worth the time. We're still playing a game here - titles don't mean much to me (my rank 4 Kurz was coz I was farming faction to get amber for armor, and I did this in the enjoyable fashion of AB, not FFF which I don't care about at all).

Anyway, I have a dayjob. So I take things easy. And I've said enough for now - who knows, see you in game.

PuppetX 21:02, 24 March 2008 (UTC)