Nahpui Quarter (mission)

Mission Objectives
Defeat the celestial creatures to become Closer to the Stars.
 * Defeat Kaijun Don, the Celestial Kirin.
 * Defeat Kuonghsang, the Celestial Turtle Dragon.
 * Defeat Hai Jii, the Celestial Phoenix.
 * Defeat Tahmu, the Celestial Dragon.

Expert Objective
Complete the mission objectives before 30 minutes (believed correct, verification needed).

Master Objective
Complete the mission objectives before 25 minutes (believed correct, verification needed).

Elite Skill Capture
This boss will be fight, but the mission ends, before his skill can be captured:
 * [[Image:Elementalist-icon-small.png]]Tahmu - Lightning Surge
 * [[Image:Mesmer-icon-small.png]]Hai Jii - Lyssa's Aura
 * [[Image:Necromancer-icon-small.png]]Kuonghsang - Grenth's Balance
 * [[Image:Monk-icon-small.png]]Kaijun Don - Signet of Judgement

Mission Walktrough
This quest requires that you defeat 4 of the constellations in Canthan lore in order to attain Weh no Su (Closer to the Stars), an 'Ascended'-type state in which one can change his/her secondary profession.


 * Tahmu - Dragon (Elementalist) (Lightning Surge)
 * Hai Jii - Phoenix (Mesmer) (Lyssa's Aura)
 * Kuonghsang - Turtle (Necromancer) (Grenth's Balance)
 * Kaijun Don - Kirin (Monk) (Signet of Judgement)

There are a number of ways to complete this quest, but it is suggested that the monk constellation be taken last. After each constellation is defeated, essences of the beaten constellation spawn randomly across the map. (i.e. beat Hai Jii, and there will be random phoenix essences mixed in with the regular mobs). Beating the monk-boss last will ensure that each group of mobs won't have the monk-essence in it.

Note that previously killed essences will re-spawn upon the party doubling back along the path.

Note: The minimap activated by pressing the U key will mark bosses with star icons. Each portal faces the direction of one of these star icons.

In order to to keep the time limit for Expert's/Master's Rewards you have to kill the bosses in the right order. Probably the easiest way for balanced groups is to start north with Kaijun Don/kirin (Monk) then walk south-east to Kuonghsang/turtle (Necromancer) then head south-west to Tahmu/dragon (Elementarist) and finally end up with Hai Jii/phoenix (Mesmer) in the west.

For those unconcerned with finishing quickly, an almost surefire method is: Begin near Kaijun Don/kirin (Monk) and kill off all of the tengu, leaving the boss alive. Proceed to Kuonghsang/turtle (Necromancer), then Tahmu/dragon (Elementarist), and finally Hai Jii/phoenix (Mesmer), killing the tengu, but not the bosses. Once the tengu surrounding Hai Jii/phoenix (Mesmer) are killed, kill the boss. Now, retrace your steps fighting only bosses and their essences. In this manner, the size of the mobs you will have to face can be kept to a managable size, even if your team is full of henchmen.