User:Supernick530

This build was designed as a specific counter to interrupt skills.

Attributes and Skills
And by "Optional" I mean nothing. If you really have to take something, make sure that under any circumstances you don't use the skill, as there is a chance it might get interrupted.

Equipment

 * Armour - It is best to wear nothing, as it will lull your opponent into a false sense of security.
 * Weapons - It is reccomended you don't use anything, as it might result in your attacks missing, or failing.

Usage

 * In an ideal scenario, wait until your opponent resigns. They should get bored after they realise they have no hope of interrupting you, and find something more productive to do with their time.
 * Dying is simply an inconvinience. Even if this does occur, you will not be interrupted.

Counters

 * Accidently using skills you shouldn't have brought along.

Variants

 * Not playing Guild Wars (You can't be interrupted if you're not there in the first place)