Resurrection Shrine

Resurrection Shrines exist in explorable areas. If you experience a Total Party Wipeout (TPW) in an explorable area, your entire party will be resurrected at the nearest resurrection shrine. In some cases it is better to experience a TPW than to teleport once your group has been killed because you will still be in the same instance and not have to fight your way back to the place you got killed at. However, every time you die you will recieve a Death Penalty of 15%.

There usually is a resurrection shrine close to every area boundary, but in some areas they can also be found scattered throuout the map. A party will usually be resurrected at the closest shrine, some shrines have to be activated first (by walking close to them), though. An active resurrection shrine will have a bright white light floating in mid-air above it.

Resurrection Shrines also exist in Guild vs Guild battles and some of the Tomb of the Primeval Kings tournament maps. These Resurrection Shrines ressurect all dead party members every 2 minutes. If they are attended by a priest, they only work as long as the priest is alive.

You do not have the advantage of resurrection shrines during a mission - that is, if you experience a Total Party Wipeout (TPW), you must restart the entire mission.