User talk:Xeeron16725

Have you tried that strategy you proposed in the Flame Djinn article. I have seen groups try it with catastrophic results. It requires a crafty monk and 99% of the monks in the game are not crafty :) --Karlos 10:10, 20 Sep 2005 (EST)

I did. It was in a group doing the last SF mission (where you have to defeat 3 Djinns at the end). We had one very good healing monk, one half monk and me as protection monk. After getting to the end without big problems, we tried to form a healing ball there, but with only one heal area, we did not succeed. So we racked up DP, till we all were close to or at -60%. Then we switched to the tanking tactic. The Djinn does aggro on the first person approaching him and does not change targets, if the other party members do not get close. I cast Aegis, Shielding Hands and Protective Spirit on the warrior, who then began to tank. After that, I spammed Reversal on him (and renewed prot spirit from time to time), while the healing monk spammed healing breeze. Most of the time the attack would remove something apart from reversal, in which case the warrior took no damage, a few times reversal was removed, then the warrior took 10% damage. Since the Djinn did not get a lot of HP back from his attack, our casters could kill him in <30 seconds. The only reasons I see for this tactic not to work is either not enough enchantments spammed on the tank or party members getting to close and taking over the aggro from the tank. - Xeeron


 * Excellent. That's all I needed to hear. Often times people put "rumored strategies" and "pop culture tactics." I just wanted to know this is something that was tried. --Karlos 08:32, 21 Sep 2005 (EST)

Heh, just to note, you CREATED "Template:Ollj" when you added the delete tag to it. It once existed but had already been deleted. --Fyren 09:40, 29 Sep 2005 (EST)
 * Yes noticed that too, to my dismay. Wanted to delete the talk page which I set up for deletion later =) --Xeeron 09:41, 29 Sep 2005 (EST)

Also, check the bottom of User Questions if you haven't already. --Fyren 09:43, 29 Sep 2005 (EST)

Hey Xeeron, In responce to your question to me, yes I did write the ODIN article. I will add a comments section to the article so that users can share their expirence with the build. --AeSiR_oDiN 01:27, 22 Nov 2005 (EST)
 * Ahh thx. I'll put in yourself as a person recommending the build on the talk page. Once a build has been recommended by 2-3 people, it should be moved to Category:Builds instead of Category:Build stubs --Xeeron 13:29, 22 November 2005 (UTC)

Profession combinations in titles
This isn't nessescary, that info can be included in the page! AFAIK stuff like that is only put in if there is an overlap in page names e.g. Domination Magic (Quest) 09:05, 5 January 2006 (UTC)
 * 2 purposes:
 * First, the builds will be automatically ordered by Profession
 * Second, some titles are not informative at all (do you know what class ODIN will turn out to be??)
 * --Xeeron 09:37, 5 January 2006 (UTC)


 * Didn't notice you reverted my moves, stopped moving now.


 * For the reasons of moving, also check Category_talk:Build_stubs. Especially the Build stubs category is very confusing, some ordering according to profession would help in my opinion. But as I see that you disagree, lets have a quick vote instead of reverts please =) --Xeeron 09:54, 5 January 2006 (UTC)


 * I have to say I agree with Xeeron. Having professions in the title helps to sort out messes and identify what a build really is. --Kiiron 10:04, 5 January 2006 (UTC)

Reasoning behind my vote: It seems more appropriate and better suited to develop the profession info through subcategories instead. --Rezyk 14:51, 17 January 2006 (UTC)

Vote
1.) Profession in title: Xeeron, Kiiron, betaman, Kidburla

2.) Titles stay as they are: Rezyk

3.) Other: