Talk:Whirling Charge

Awesome. Not completely sustainable, but the downtime is very low considering the huge benefits. This will see very frequent use. Arshay Duskbrow 19:51, 27 September 2006 (CDT)

This is really, really good with Aura of Displacement on an Assassin, with Golden Lotus Strike to recover the energy you paid. Shido 23:14, 26 October 2006 (CDT)

10 energy, low duration... might as well use the 2 Furys. Tycn 17:41, 20 January 2007 (CST)

My bad, didn't see the movement speed increase. Much better than i thought due to its dual functions. Tycn 02:47, 3 February 2007 (CST)

Animation
Did anyone else notice that this has no activation animation what-so-ever? There is nothing to tell wether it's activated besides the icon popping up, I wonder if this is a bug (client-side or not) or if this is intentional... Vadigor 11:39, 29 December 2006 (CST)
 * Well...it IS a stance after all. And i don't usually notice the animation of stances. I do notice the yellow glow on my sin everytime i use him to run somewhere but that's about all i know. Trace 13:48, 6 January 2007 (CST)
 * I don't see a yellow glow. Do you mean WC? Wiking 15:03, 19 February 2007 (CST)

Theory exposed
Have'nt you noticed how expensive this skill is for such a conditional use ? Compared to other stances in the game - specially some ranger stances like Natural Stride the cost seems quite high.

My theory about this high cost is that this skill, along with some others along the Wind Prayers lines, where intended to be used on D/Rs or R/Ds.

Before the Expertise nerf this stance would benefit from activation energy reduction from expertise and thus be cheaper but since the NF release and the nerf there has been no change in the activation cost of tis skill. Seems like A.Net forgot it :'(
 * This increases both movement speed and attack speed. It is necessarily some combination of expensive and unmaintainable so that not every warrior and dervish in the game uses it.  --Fyren 21:39, 16 July 2007 (CDT)