User:Read/My Hero Team Builds

This page is a sandbox, where Read writes his thoughts about the game for possible posting to the wiki.

Below the team build of three heroes is placed. It is aimed for general playing in PvE places where no special builds are needed. Good examples of usage of this build are lightbringer points farming, Kurzick duel of houses farming, treasure chest hunting, helping others in middle-game missions. Examples of bad usage are: challenge missions, end-game missions, Heroes Arena, etc.

The idea of the build is three heroes, working to synergy each other. Each hero has skills ether to affect all party members or to damage many foes at once.

Attributes and Skills
Hero #1. Tank. It is a warrior with as high defense and as many party protection skills as possible.

Hero #2. Nuker. Elementalist, designed for constant casting high damage AoE spells.

Hero #3. Battery Minion Master. Necromancer, designed for keeping Blood Ritual on the Nuker and providing additional defense and damage through minions.

Equipment
Important equipment for the build is:
 * Survivor Insignias for tank and Radiant for others.
 * Right attribute runes according to attribute points sections above.
 * Rune of Superior Absorption for tank.
 * Runes of Superior Vigor if possible. If not — major vigor, minor vigor or vitae runes.
 * Strength-linked Bronze Shield crafted by Manzo for tank.
 * Any +30 health weapon for tank.
 * 20/20 fire wand and 20/20 fire off-hand weapon for nuker, for example crafted by Gertrud or Telamon.
 * +20 energy +30 health death staff for MM. Ether Staff of the Forgotten or Insightful Death Staff of Fortitude with "Hale and Hearty" inscription.

Other items are minor, bring anything that suits you.

Usage
If it is possible try to add henchmen or ask you teammate to bring heroes so that your 8-men party would have in total:
 * 1) Tank
 * 2) Nuker
 * 3) Battery Minion Master
 * 4) Healing Monk
 * 5) Protection Monk, or Ritualist, or Paragon
 * 6) Interrupting Mesmer or Ranger
 * 7) Another nuker or Assassin
 * 8) Another tank or Dervish.

Typical scenario of attacking a group of enemies should be like that:
 * Stop in about 1,5 aggro circle range from the closest foe.
 * Send your tank to aggro and pull back the group using flags.
 * Keeping your tank in Attack and other heroes in Guard Mode try to maneuver around so that the foes would be attacking your tanks, wile the rest of the team are killing them.
 * Don't forget to recharge all energy and skills for everyone before attacking the next group. Although, keep in mind health degeneration of your minions.

Counters

 * Massive armor-ignoring damage or degeneration hexes.
 * Corpse exploring.

Variants
If you are going to the area, where monsters don’t leave corpses, it is important to replace Minion Master with. If you can configure Olias as SS and Master of Whispers as MM and switch them respectively, if not — just load deferent profiles to Olias, choose mixed Death/Curses equipment in this case.

Consider using Heal Area yourself to help MM keep his minions alive. If you are not primary monk think about getting Monk secondary if possible. Rebirth is another good skill to take in this case.