User talk:Quizzical/Hero Builds

May I give a word of advice? Kick healing breeze from Dunkoro, it's Bad. And I suggest giving tahlkora some sort of energy management. -- - talk 10:11, 19 May 2008 (UTC)

You should probably organize this by profession instead of by hero name. People might think you're saying, for example, that Pyre sucks compared to Margrid and Jin and no one should ever bother recruiting Pyre, when all you're really saying is that you've only got two builds for a ranger hero. &mdash;Dr Ishmael 15:04, 19 May 2008 (UTC)


 * But the heroes are sorted by profession. :p
 * Though really, this is just to show what I personally use. Take a skill bar with exactly the same skills but arranged in a different order on the bar and it will often look "wrong" to me.  Likewise, swap elements on the elementalists and it looks "wrong" to me.  Obviously, such changes have no bearing on gameplay.
 * Regarding healing breeze in particular, yeah, I have to ditch it when mobs can strip enchantments, but otherwise, it works pretty well. It's over 30 HP healed per energy (counting the divine favor bonus), which is quite good energy efficiency, and really shines at healing damage when one character is taking damage over an extended period of time.  Should Dunkoro get too low on energy, he'll skip using it and stick to Word of Healing.
 * As far as energy management for Tahlkora, monks don't get much of it. I've sometimes used castigation signet, I guess.  I do tweak monk builds quite a lot, to the degree that I hesitated to put one particular build on the page.  Quizzical 20:51, 19 May 2008 (UTC)


 * Give em Signets, 10e skills and GoLE and they miraculously heal proficient :P --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage 20:55, 19 May 2008 (UTC)

Unused heroes, mixing species
Isn't Pyre strictly better than the other two ranger heroes, Ogden better than the monk heroes, etc., due to their non-human status reducing damage from Disease? 70.235.87.151 14:58, 19 June 2008 (UTC)


 * Short answer: yes. --[[Image:Progr.jpg]] - talk 15:02, 19 June 2008 (UTC)
 * And, God forbid you ever find yourself in a situation where this may matter, Edge of Extinction. [[Image:Felix_Omni_Signature.png]] 15:38, 19 June 2008 (UTC)


 * As far as Pyre goes, he's big and bulky enough to block your view somewhat, which is a disadvantage. That's not a major factor, but neither is disease or edge of extinction.  For me, Margrid having a level 20 pet and Pyre not having a pet at all is a big factor, and while I could level a pet for Pyre, it takes a while.
 * In most cases of comparing Nightfall and GWEN heroes, the Nightfall heroes have the advantage of being required for use in particular missions, while the GWEN heroes don't need to ever be used. Historically, I tended to use Nightfall heroes over GWEN heroes because I got the Nightfall ones first, and runed them to what I thought would be most useful.  The GWEN heroes I runed to something else, to avoid duplication.  Quizzical 19:06, 19 June 2008 (UTC)


 * pets are the least of my worries; Heroes can't make em avoid combat when needed and they're not worth a bunch. 2 slots for pathetic damage and generally little aggro control. No thanks. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  19:16, 19 June 2008 (UTC)
 * "I Will Avenge You!" Lord of all tyria 19:54, 19 June 2008 (UTC)


 * Hero pets can be leashed just like player pets can be--and unlike minions. Pets also take far more of a beating to kill than minions (other than flesh golem), even to the degree that they're tougher than most henchmen and many heroes.  Once I start vanquishing, I'm planning on trying loading up a bunch of heroes with pets and letting pets fill the role that some players use a minion master for.  It might turn out to be a complete disaster, but it should be fun to try.  Quizzical 20:45, 19 June 2008 (UTC)