Talk:Rodgort's Invocation

Why is this spell's area referring to "in the area" as well as "nearby" - surely it is one or the other? From what I remember of using it it was a bit smaller in reach than Deep Freeze, which truly is "in the area", so it may well be "nearby" range.--Epinephrine 12:37, 2 March 2006 (CST)
 * The description says "in the area" but it's actually "nearby" according to the dummies in the training isle. I guess it should be noted in the notes section rather than the description.  --68.142.13.111 12:52, 2 March 2006 (CST)

I disagree with the note in the article proper about this spell being inferior to MoR when it comes to AoE burning. It's always a case of "It depends", and in this case Invocation causes immediate burning and damage while MoR merely serves as a setup hex and requires something extra to actually do damage and set foes alight. Kessel 11:02, 17 November 2006 (CST)

Why do people like this spell so much? With the changes to MoR, Searing Heat, etc. this spell just seems too expensive. I would think an energy or recharge time reduction is on order. 69.179.188.152 01:42, 12 February 2007 (CST)


 * It's basically Mark of Rodgort plus Fireball in terms of casting cost and cast time. Things is that there is Liquid Flame now which is the same as Fireball except for the condition of attacking or casting enemies, which generally isn't too hard to get. Also Liquid Flame has a much faster cast time and range than Fireball. --BeeD 06:01, 1 March 2007 (CST)

Actually, I'd call it Immolate, but with the area effect. This is not a hex and can't be used to keep people burning. --Lord Carnage 20:24, 8 April 2007 (CDT)

Trainers
This skill is also trained at Copperhammer Mines, and because of the missing info I lost 5k to get a run past the mursaat, im not blaming anyone so I'll just change it so nobody else gets ripped.--67.67.161.12 18:43, 26 July 2007 (CDT)
 * If you already unlocked it, every trainer in Prophecies will sell it to every character you have. --Fyren 17:48, 26 July 2007 (CDT)
 * Not every trainer, I tried the other trainers, and they didn't sell it. But when I went to the trainer in copperhammer(before any of my characters had bought it) sold this skill.--67.67.161.12 18:43, 26 July 2007 (CDT)
 * Are you confusing this with Mark of Rodgort, then? --Fyren 19:39, 26 July 2007 (CDT)
 * no!!!--67.67.161.12 18:33, 30 July 2007 (CDT)


 * I just checked, the trainer does not teach Rodgort's Invocation. Will provide screenie if necessary --Gimmethegepgun 18:43, 30 July 2007 (CDT)


 * Heh, I just took one for him when I saw his response: Image:Gammellist.jpg. --Fyren 18:45, 30 July 2007 (CDT)
 * Well then I got a glitch!!I don't know thats just how it happened!!!--67.67.161.12 19:07, 30 July 2007 (CDT)


 * Hey, I checked on my monk too! Maybe we were both there checking at the same time? lol --Gimmethegepgun 19:36, 30 July 2007 (CDT)

Buff
WAY more usable on my dual attune ele now. The Hobo 22:47, 9 August 2007 (CDT)
 * I agree, it's beautiful. - Ayumbhara [[Image:Ayumsig.jpg]] 23:12, 9 August 2007 (CDT)
 * Sweet! I'm really liking this change, I hope it stays :) Phydeaux 23:13, 9 August 2007 (CDT)
 * Agreed, dual attunment rodgort SPAAAMMM!!!--Gigathrash 23:43, 9 August 2007 (CDT)
 * its like pre-nerf SF, only better. &mdash;The preceding awesome-sauce comment was added by Skakid9090 (contribs). 23:57, 9 August 2007 (CDT)

I dont get it... a net nerfs Rit Spike, but enables an other kind of Spike... wth...Big Bow 00:53, 10 August 2007 (CDT)
 * Eles don't have defensive skills, spirits, and heals, do they? Mirror of Disenchantment would destroy the team anyway. Tycn 03:55, 10 August 2007 (CDT)


 * Ele's have heal... A little: Glyph of Restoration, yeehaw :) And ofcourse the trustowrthy Aura of Restoration.

SF on Crack
With 16 in Fire and 13 in Energy Storage. Each spell causes 133 damage. None are projectiles. Get 5 of these plus a Mo/E flag runner. a ZB, and an RC monk and its go time ;D Is that fun? --The Imperialist