Attribute point spending

Countless permutations of attribute levels are possible. The table to the right lists all the ways to allocate 200 attribute points (the maximum possible) under these restrictions:
 * no attributes below 4
 * at most one attribute below 6
 * at most two attributes below 8
 * no other way is strictly better within these restrictions

Notes:
 * Extra points are not "dead points", though they're not enough to increase the core attributes further. They are still useful for raising other attributes (up to level 3 at most).
 * The possibilities are sorted from least total levels (very specialized, efficient skills) to most total levels (very diverse, improved flexibility). In general, a good allocation choice would reflect the same specialization/diversity as attributes represented in the skill bar.
 * When considering highly specialized builds, another key factor to keep in mind is their vulnerability to Power Block.