Talk:Natural resistance

What skills is the "notes" section of this article referring to? DavimusK 18:20, 6 June 2006 (CDT)
 * Like the article says, hexes that trigger upon removal. With half hex duration, those things will trigger earlier.  --68.142.14.92 18:30, 6 June 2006 (CDT)

I've also noticed that most bosses hav a natural health regeneration...is this natural resistence? Or is it something else
 * I believe it's something else. - 12:28, 10 June 2006 (CDT)

With Incendiary Bonds
Actually, in this case Natural Resistance pretty much breaks even. The hex ends faster and thus the base damage will occur quicker. But, the burning caused by the skill will also suffer from a 1/2 duration, which lowers damage output. End story: if the boss is in a group, it can be a good thing because you're more likely to hit other foes at the right time; if the boss is by itself, Natural Resistance really doesn't benefit Incendiary Bonds. Just my 2 cents after using this on many bosses. 24.6.147.36 01:08, 24 December 2006 (CST)

Nightfall Bosses
I was just testing and conditions atleast do not last half as long on Nightfall bosses, I'm not sure about hexes though. 210.84.61.31 20:56, 5 January 2007 (CST)
 * They always used to do it to me...you have any proof? - [[Image:Smoke_Trap.jpg|19px]] Entice789  (Talk | Contributions) 01:43, 6 January 2007 (CST)

I agree. NF bosses do NOT have nat resistance. In testing, hexes last full duration. This is clearly an error, and should be changed