User talk:Dark Morelia

Purge gadget
The clock produced by the UTCLiveClock gadget is a purge link for whatever page you're on. There didn't seem to be a need for a separate gadget to only produce a plain purge link. &mdash;Dr Ishmael 19:27, 25 February 2011 (UTC)
 * Well now I feel like a right git! That's the last place I would've thought to look for a purge button though. Thanks for letting me know about it! :D &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  19:47, 25 February 2011 (UTC)
 * Yeah, maybe a purge tab gadget wouldn't come amiss. --◄mendel► 21:41, 25 February 2011 (UTC)
 * While not really necessary (once you learn about the clock, lol) I can't see how having one would hurt, and it might just prove useful to other blind contributors :) &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  12:44, 26 February 2011 (UTC)

Purity
Wow, thanks for finally getting those done! I just didn't feel like it after typing up 95% of the quest articles the first time and 100% of them this time, and in between chapters I didn't even think about it. &mdash;Dr Ishmael 14:03, 7 October 2011 (UTC)
 * No worries. I was waiting until I finally got one myself to confirm the details. I'm still not actually 100% sure they can't be salvaged, but I'm not volunteering my daggers to test it, lol. I haven't actually started WoC on any of my characters yet, otherwise I'd help with the quests too. &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  00:13, 8 October 2011 (UTC)
 * I'll be on the quests, sooner or later. I was being killed by college the past few weeks, but now I'll finally get round to WoC on my warrior. I have enough of several things to break a few weapons if neccisary. Arnout aka The Emperors Angel 08:42, 9 October 2011 (UTC)

Rollback rights + Movefile
You now have both. Don't abuse them.--Łô√ë îğá†ħŕášħ 07:37, 10 October 2011 (UTC)
 * Ahh great, thanks! I only really wanted to be able to move files I've screwed up the naming on, so don't worry, I'll do ya proud ^^ &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  09:48, 10 October 2011 (UTC)


 * Just be careful when clicking around on RC now - when you click on a "rollback" link, there's no confirmation, it happens immediately, so if you accidentally click on one... oops! &mdash;Dr Ishmael Diablo_the_chicken.gif 14:08, 10 October 2011 (UTC)


 * Yeah I saw those links on RC, but I didn't click any as I wasn't sure exactly how rollback worked yet. Just as well by the sounds of it! But I've read up on it now, so all good. &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]]  Dark Morelia  00:42, 11 October 2011 (UTC)

Thank you?
For changing all those weapons? Or really, it's not a question. Thanks! Arnout aka The Emperors Angel 18:21, 23 October 2011 (UTC)


 * I have no idea if that was a question or a statement, but either way - no worries :)
 * Half of them probably weren't really necessary, but I figured I might as well go the whole hog whilst I was at it. There are still a few more to go, too. &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  11:22, 24 October 2011 (UTC)
 * You made things "better". That makes it worth a thank you in my book. I can't wait till the time I have to filter your name out of Recent Changes again. Those are the good days. Arnout aka The Emperors Angel 11:31, 24 October 2011 (UTC)

Feedback
Hello! I want to thank you for everything you have done for the Guild Wiki. Allow me to introduce myself. I am Tesla, a wiki manager for Curse. The reason I am posting on your talk page is for some feedback. I was hoping you could tell me if there was something you would like to see on the wiki or if you think there is something we could do to help improve the quality of our service to the community. If you have any ideas at all, please feel free to stop by on my talk page and leave me your thoughts. Thank you! Tesla 03:40, 28 October 2011 (UTC)

Images
lol you beat me to it. I took profile and side pictures to upload X-D 72.148.31.114 08:48, 31 October 2011 (UTC)
 * However.... I was going to use the dye preview as a imo better image view than the other. was gonna use my texmod to make / have the background preview white... would you care if I redid these photos? 72.148.31.114 08:51, 31 October 2011 (UTC)


 * Actually, I would care. Not because of any sense of one-upmanship, but because the image quality offered by the dye preview window is generally poorer than Isle of the Nameless. The lighting is completely flat in the preview window, and IMO, doesn't give a true representation of the item. This is why almost all screenshots are taken in the Isle, as per Style and formatting/Images. &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  09:19, 31 October 2011 (UTC)
 * "Generally"... I have taken images on here of the same things via dye preview, just the same as isle. The only difference is the program to use and the file formatting. If you're so 'particular', You'd have "many" images to replace. Isles as per your link, is a recommendation and not a requirement. Now, I'm gonna finish my movie (only times I can watch a movie) and go to bed. I will be taking my own images and uploading them tomorrow. Not because of anything Poor, but because of which I plan to do this, will be taking away both usual backgrounds and be a "clear" background of which to show these items. It, imo, would look better, because it would not have a poor background effect that imo, as currently stands, takes away the default colors of these two particular items. No offense, but allow one to try before "knocking" it away. 72.148.31.114 09:59, 31 October 2011 (UTC)


 * 1. Look, I don't know what brought that tirade on, but you asked if I'd care, and it just so happens that I do. I even went so far as to clarify why I'd care. Don't have a tantrum just because you didn't get the answer you were expecting.
 * 2. Yes, I am that particular. That's why I've been updating any images I can which don't conform to the style and formatting guidelines.
 * 3. What on earth are you talking about with default colours? the default colours are red and brown, the background can't take those away.
 * 4. I've already seen what dye preview window screenshots look like. Have a look at GWW:Tricorne or GWW:Reaper's Hood to see how they compare with Isle of the Nameless shots. Preview window shots do not show the items as they appear when worn ingame, which is the whole point of these images in the first place.
 * 5. It sounds to me like you're miffed that someone else uploaded the images before you did, even after you'd gone to the trouble of taking them. If that's the case, then please, grow up. There have been several instances where I've had screenshots all lined up ready to upload, and somebody else has done so in the meantime. You don't see me carrying on about my screenshots being better on their talk pages.
 * You're welcome to upload your images, nobody can stop you. I was simply advising against replacing mine because yours will not conform to the guidelines that have been decided by the users of this wiki to be the preferred style and formatting for images of ingame items. &rarr; [[Image:Dark.Morelia.sig.jpg|link=User_talk:Dark Morelia]] Dark Morelia  10:43, 31 October 2011 (UTC)


 * I have to agree with Morelia.
 * The Dye Preview shows the character at a fixed zoom level based on the part of clothing that is being dyed, which means it is impossible to achieve the same level of zoom that you can with the normal camera. (Granted, for headgear this is a small difference, but it is noticeable, cf. File:Tricorne gray front.jpg vs. GWW:File:Tricorne front.jpg.)
 * As Morelia pointed out, the preview window has completely flat lighting, which means you get absolutely no indication of how the item's material will interact with the "sunlight" that is common to most game areas, you get no sense of realism from the dye preview.
 * The "background effect" that you refer to again adds a sense of realism by way of providing a bit of perspective and scale. Your brain will unconsciously compare the background between the front/back/side views which allows it to conceptualize the "volume" of the object.  Having a flat white background means you can only conceptualize the object's volume from the object itself, which is inherently more difficult.
 * The S&F guidelines grew into their current form out of multiple exhaustive discussions of these issues. Please don't buck tradition simply for the sake of bucking tradition.  &mdash;Dr Ishmael Diablo_the_chicken.gif 14:06, 31 October 2011 (UTC)
 * Then you two have many images in the armor gallery to fix. Good luck trying to get some images 'perfect'. 72.148.31.114 15:13, 31 October 2011 (UTC)


 * You've missed the point of my argument if you think it's about getting everything "perfect". &mdash;Dr Ishmael Diablo_the_chicken.gif 15:44, 31 October 2011 (UTC)