Talk:Dunes of Despair (mission)

Locations
I just did this and all 3 generals were near point 1 on the map and there wasn't even a boss at point 2. Is this random or did the original writer just get confused?--Cloak of Letters 12:36, 14 Aug 2005 (EST)
 * I just did the mission with a group last week and we killed all three at point 1 and we didn't get the bonus. Even thought the few times I did the bonus, we did find them all at position 1. I am not sure what is going on. --Karlos 17:37, 14 Aug 2005 (EST)
 * Did you get the nonbosses too?--Cloak of Letters 21:52, 14 Aug 2005 (EST)

Exploit
This is an exploit, not an alternative method, and recently, I went with two groups who tried it and both failed to find a single corpse (you can't use the Enchanteds for Necrotic Traversals and they seem to have moved the Jade Scarabs to the other side of the bridge). Are you sure this still works? Have you tried it recently? --Karlos 17:37, 14 Aug 2005 (EST)
 * I did it just before posting. I didn't see it come out of the ground but there was a scarab running around in range. I guess you just need to get lucky.--Cloak of Letters 21:52, 14 Aug 2005 (EST)
 * A couple of weeks ago, a group I was in tried the approach of not bringing ghost to the altar and trying to kill/lure monsters at the southern raised drawbridge. In a half dozen times, we could only find one within range of a caster or bowman once or twice, and they didn't 'pull', they only scurried off. User Queen of Spades 128.252.10.27 05:11, 11 Oct 2005 (EST)
 * I just tried this tonight with a group and couldn't find any spawns within range. This must just be a lucky spawn. - SilentVex
 * This was previously possible, but not anymore. It was changed a long time ago. Now they only rarely spawn in range and will run away if attacked. I'll update the artcile when I have the bosses explored. --Gem [[Image:Gem-icon-sm.png]] 09:10, 20 April 2006 (CDT)
 * Its now again possible to kill the first boss before lowering the bridge. Dunno when it was broken again. --Gem [[Image:Gem-icon-sm.png]] 10:17, 20 April 2006 (CDT)

"Could someone confirm this"
I just removed the "Could someone confirm this" note from the Bonus objective. I recently did the mission and I hereby confirm that the Bonus objective is right.

Goss Aleesh
The Bosses and Elite Skills section should be updated. Instead of Ayassah Hess, I found Goss Aleesh. --DaveBaggins 09:54, Feb 12 2006 (CST)

Staff of slow
not exactly sure where, but there is an object in this mission called the staff of slow You can pick it up and hold it (you get the drop item button)

when dropped, it radiates as slow area spell any mob entering the circle wil move very slow

We did the mission pretty easy that way :)
 * It's already in the article -- it's called the Slow Totem. --Bishop 19:05, 2 March 2006 (CST)

location of generals for bonus
The map is wrong: all 3 generals are in the southern fort. you only need to head south, not east and west --
 * The numbers on the map do not represent the locations of the generals. They are mearly reference points.  Read the walkthrough of the bonus, as it clarifies the information. --161.88.255.140 15:32, 18 April 2006 (CDT)
 * That clears it up! I always thought the generals were in the 3 forts.. didn't read the text that well. I still think the image is incorrect though because it suggests that the green path is the bonus path and the 3 points are the 3 generals. What do the points represent if they do not represent the generals? Only point 2 is referenced in the text. This is a hard mission and I think this image only confuses people... --82.73.178.173 05:55, 19 April 2006 (CDT)


 * The image should be updated. I uploaded the original (back then I thought the generals were there), I'll see if I can get around to uploading another, but don't hesitate to do your own one. --Karlos 06:00, 19 April 2006 (CDT)

Missing bosses
There are some bosses missing. There is atleast a warrior boss at the south fort. --Gem 04:43, 20 April 2006 (CDT)


 * The nature of the mission makes it hard to explore fully.. You can't go out and explore the bosses and leave the ghost with henchies, so you'll need to get other players with you. I agree there is a warrior boss, and judging by the other 2 desert missions, there has to be a ranger in the southeast fort. --Karlos 05:13, 20 April 2006 (CDT)


 * I am arranging an exploration group with Kalomeli and 2 other friends to reveal the mysteries of the bosses. This will need a few tries to get all of the bosses and SoC confirmations. (And to be sure of the spawn locations) I will create a new map for the mission at the same time. The current one is very misleading. --Gem [[Image:Gem-icon-sm.png]] 05:35, 20 April 2006 (CDT)


 * First try, everything went well. Killed the first mesmer boss ofcourse, then the elementalist which was too close to the centre before we took the hero to the altar, then the ranger which attacks to the Hero and then the warr and necro at the southern base. --Gem [[Image:Gem-icon-sm.png]] 10:17, 20 April 2006 (CDT)


 * Locations are rotating. The warrior boss often attacks in the missions I played while the ranger dude is found just outside the bonus fortress (where the exploit used to be). --Karlos 21:00, 20 April 2006 (CDT)