Spike healing

Spike healing is a type of healing that heals a large amount of health over a short period of time. Spike healing skills include Infuse Health, Heal Area and Heal Other. The opposite of a spike heal is a heal-over-time, which can be provided by skills such as Healing Breeze and Troll Unguent. Spike healing is best used to counter a spike damage attack, or simply to recover a nearly dead ally. It is less effective against health degeneration skills and conditions such as Conjure Phantasm and bleeding respectively, as the spike heals must be used repeatedly, wasting energy.