Talk:Song and Stone

Ok, is it me or is this quest seriously messed up? First off, there are more then 8 stonesingers, I counted 10. But that doesnt help, as there are luxon groups spawning out of nowhere attacking the stone singers, while you are not near, and another Luxon group that massacers a full 3 of them when you get into radar range, without the slightest possibility of stopping them. And while you try to preempt where the next group will spawn, you have to clear a ton of patrol points at the same time. Maybe this is a quest for the pro Quake gamers: Memorize the spawns and be there the second they happen to pick up the ... err to kill the luxons. --Xeeron 15:50, 8 May 2006 (CDT)

For me it was messed up too, but in a good way. No Luxons appeared at all! We basically just moved from one Stone Singer to the next, killing the random mob of local mobs in the way. Once we were done with that quest (the log said "go back to XXX for your reward"), Luxons started to appear randomly in our path. Weird, but ain't complaining. :) --Dirigible 12:51, 11 May 2006 (CDT)

Its actually possible. you just have to ignore the quest markers somewhat. ill explain it more late.r --Morimoto 02:18, 17 May 2006

I think that quest was made with "team play" in mind. I mean, a full team of humains dividing in group that warn each other.. But I'm going to try the path whown on the article now.

TulipVorlax 23:36, 20 May 2006 (CDT)


 * I tried the path shown in the article, didnt do the trick for me, but once I went back to the start, I got the quest. --Xeeron 05:34, 21 May 2006 (CDT)

I thouroughly tried using the walkthrough that was here previously and became convinced it was wrong, so I uploaded a new map that I made that I followed and works perfectly, and posted a new walkthrough and FAQ page based on problems I've heard others having with the quest. I do hope it helps the rest of you.--Scorpinox 05:21, 21 May 2006 (CDT)