GuildWiki talk:Style and formatting

Content Organization Meeting
I think we should find a time to all get together and spend an hour or so in TS going over our wiki structure. With the additional content and accompanying paradigm difference from the other wiki, I think it would be a good idea. I'd personally like to talk about developing standards and priorities. Adam


 * Yeah, this is a really good idea. TS would be fine by me, or IRC, or anything really :) would be good to sort things out! My Guild's IRC channel is #ltd-gw on irc.quakenet.org, #ltd-gw. My bouncer is always connected, but sometimes I'm not there. If my name is BAXTER then I'm offline, if it's baxter then I am online. If I'm offline the people in there are usually pleasant ;) LordBiro.

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 * I'd love to participate as well. The earliest I can do so would be Sunday (international flights and the accompanying lack of sleep will keep me out until then).
 * &mdash;Tanaric 20:23, 20 May 2005 (EST)

Plurality of Item Names
I noticed that the articles for items have pluralized names. Is there a reason behind it? I tend to use the singular form, because then I can type Stone Summit Badge or Stone Summit Badges and both work. The current form requires Stone Summit Badge to get the singular form, and I'm lazy. --Tanaric 20:56, 20 May 2005 (EST)


 * I think Tanaric has a good point. And I'd rather address the issue now (in the formative stages of the wiki, while we're still setting standards) rather than after much more content is added.  Any content pages we rename will have redirects created for them as well, so the migration should be fairly painless.  What's important, though, is that we're all on the same page. Adam


 * I don't know where but I'm sure someone spoke about using plural forms (it could well have been me, i really can't remember, lol :P). I think if we stick to plurals we can just use redirects on the singular pages. - LordBiro 02:33, 21 May 2005 (EST)

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 * I've been thinking about this and had a bit of a u-turn, I think it will really be best to use exactly the same name as any singular item in the game. This means most things would be singular, but some things such as 'Bones', 'Scales' and 'Shells' would remain in plural form, because that's how the game refers to them... Does that make sense...? - LordBiro/Talk 22:09, 21 May 2005 (EST)

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 * I agree, except for the Bones and Scales bit. If you manage to acquire only a single Bone or Scale, they are in fact referred to as singular.
 * &mdash;Tanaric 02:57, 22 May 2005 (EST)

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 * I'm still not sure on this one. I'm still leaning towards singular. Mainly because this is how a proper encyclopedia or reference book would do it. Gravewit 03:07, 22 May 2005 (EST)

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 * It looks like singular is winning. Are there any good arguments for plurality, or should singular become policy?
 * &mdash;Tanaric 05:17, 22 May 2005 (EST)

Number Ranges
What should the format for number ranges be?

I've been using (#...#) for a single number that varies (for example, the minimum damage of a sword). I've been using #–# for a range. Thus, weapons' damage all look like this: (MinMinDamage...MaxMinDamage)–(MinMaxDamage...MaxMaxDamage). This fits with the in-game notation for skills with damage based on skills. Any thoughts? &mdash;Tanaric 23:01, 20 May 2005 (EST)


 * I don't mind either way with item names, I had been using plural, but that is no big deal, as long as plural redirects to singular or singular redirects to plural then they can both be used. As for using post-Searing or Post-Searing, I'm fairly certain the game uses upper case Pre and Post which while incorrect (according to websters at least) I think we should reflect.


 * Tanaric, I'm not sure if the use of the notation "(1...3)-(8...12)" is very elegant... I see why you are doing it and it does make sense; we do use the notation (X-Y) to describe the amount of damage done by skills, but I dont think your suggestion is very intuitive. Perhaps a better way would be to simply say:


 * Min Damage: (1-3)
 * Max Damage: (12-17)


 * I would feel a lot more comfortable reading that anyway.


 * I'm not even sure if this information should be documented in this way. My reasoning behind this is best explained through an example. If someone sees that the best hammer they can possibly get in guild wars does 50 damage then they will want to get that hammer. More than anything they will want to know how to get that hammer, e.g. who drops it or who sells it. If the information is displayed in using either your notation or my notation then it is not very straightforward to point the user to a place where they can find that SPECIFIC hammer.


 * Perhaps a better way of documenting this is having an article for a specific hammer, say it is the "Hammer of Biro", and then saying who drops which specific instance of that hammer, e.g. we can say "Charr Ashen Claw drops 12-20" and "Lightning Drake drops 18-30 with +20 Health" or something.


 * Sorry about the ridiculously long post!
 * -LordBiro 09:06, 21 May 2005 (EST)

Hey, stop editing my speaking :P lol - LordBiro/Talk

I'm trying to make this slightly more readable. Is this better? &mdash;Tanaric