Hero's Handbook

The Hero's Handbook is an item you carry around in your inventory. Completing primary quests will add an entry to the Handbook. Upon completion of all 16 Primary Quests you may turn it in to Tyr the Skaald (Norn), Kodan (Deldrimor), Lexx (Asura), or Gedrel of Ascalon (Ebon Vanguard). You will recieve 2,500 points towards the title track of the race your turn the book into. You may then start a new book and redo all primary quests again.
 * Note, completing primary quests without the Handbook in your inventory (e.g. during the sneak peek weekend) will not add them to the Handbook.

Entries

 * 1) The Beginning of the End
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 * 2) The Missing Vanguard
 * Gwen is a refugee from Ascalon and a former prisoner of the Charr. Fleeint north after her escape, she joined up with an Ascalonian unit called the Ebon Vanguard, led by Captain Langmar. The bulk of the unit has been patrolling the Charr homelands in the east. They've been raiding the Charr nar echelon and tying up forces that would otherwise be in Ascalon. Their return is long overdue, and Gwen fears the worst. Impatient and angry at the Charr, Gwen wants us to find the Ebon Vanguard. If we don't, I fear that she may go after them by herself.
 * 1) * Added after completing The Missing Vanguard
 * 2) Unknown
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 * 2) Unknown
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 * 2) Assault on the Stronghold
 * Hierophant's Stronghold has fallen and Hierophant Burntsoul is dad, and the survivors of the Ebon Vanguard have been rescued. Pyre's warband and their knowledge of Charr tactics proved valuable in defeating the shamans. Instead of surrendering, Burntsoul chose to unleash the Destroyers upon us. As for Gwen, she seems better. She still hates the Charr, but she no longer lets that hatred control her. Perhaps this is what Pyre Fierceshot saw in her. The Charr view fear and anger as natural emotions, but they believe those feelings are only dangerous when they are out of control. Gwen seems in control of her fears and anger now, though I doubt she will thank Fierceshot for the lesson.
 * 1) * Added after completing Assault on the Stronghold
 * 2) Northern Allies
 * Ogden feels our best course for survival is allying against the Destroyers. After being chased from the Depths, I can see his point. Precious few Dwarves and humans live in this land, and the few who do aren't here to hunt monsters. The largest group of natives in the mountains are the Norn, a proud, independent race of huge, shapechanging warriors. The first Norn we met, Jora, was friendlier than most, but she has lost her ability to 'become the bear.' Because she can't change her shape, she has little status among her people, but she may be our bbest hope for convincing the Norn that the Destroyers are a threat. Ogden certainly hopes so.
 * 1) * Added after completing Northern Allies
 * 2) Curse of the Nornbear
 * Jora was cursed when she entered a taboo area. She lost her shapechanging ability when her brother transformed into the monstrous Nornbear. With our aid, Jora confronted and defeated her brother. To show her gratitude, she has joined our group. Ogden is now searching for Olaf Olafson and other powerful Norn who can aid us in our quest. Jora must seek out Egil Fireteller, an elder Norn, who can teach her hou to regain her honor. I think we can do both, though Ogden grows more frustrated by the day.
 * 1) * Added after completing Curse of the Nornbear
 * 2) A Gate Too Far
 * Olaf Olafson is a typical Norn. He's willing to discuss things rationally, but he's always ready to fight to get his point across. He deigned to meet with us, but our "discussion" was interrupted by a large group of Destroyers attacking Raven's Point. Olaf traveled with us as we sought the source of this corruption. We soon discovered, as Vekk surmisd, that a functioning Asura gate lies beneath a nearby shrine. Olaf is now committed to fighting the Destroyers, though he doesn't seem to care that they desecrated the shrine. He's more concerned with finding "worhwhile prey." Still, he has proven a valuable ally. Olaf also contacted the Dwarven king, Jalis Ironhammer, and the battle against the Destroyers will continue.
 * 1) * Added after completing A Gate Too Far
 * 2) Blood Washes Blood
 * Under Egil's guidance, Jora sought to redeem her honor and her name by retakin her hearthstead. Jora's family home had been overrun by meandering Charr from the south, who left it destroyed and abandoned. We dealt with the Charr through the blessing of the bear spirit, a holy guardian of Jora's people. Despute this, Ogden is sorely disappointed. He had hoped that by helping Jora, we would recruit other Norn to our cause, but evidently, that is not the Norn way. Jora will speak to her fellow warriors, but they will all make their own decisions.
 * 1) * Added after completing Blood Washes Blood
 * 2) The Knowledgeable Asura
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 * 2) Oola's Laboratory
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 * 2) Finding the Bloodstone
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 * 2) Genius Operated Living Enchanted Manifestation
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 * 2) Against the Destroyers
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 * 2) Destruction's Depths
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 * 2) A Time for Heroes
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 * 1) * Added after completing A Time for Heroes

Trivia
While a little bit of a stretch compared to the Master Dungeon Guide, the Hero's Handbook may possibly be a reference to the Player's Handbook of Dungeons & Dragons fame, from which Eye of the North has apparently borrowed somewhat. As well as having a similar name, the primary colour of the book icon is close to that of the real book.