O Brave New World

Overview
Summary
 * 1) Meet Erff in Arbor Bay.
 * 2) Guide Erff to a potential settlement location in Arbor Bay.
 * 3) Help Erff scout out another potential settlement location.
 * 4) Speak with Erff.
 * 5) Defend the work krewe from the invading Destroyers.
 * 6) See Blorf for your reward.

Obtained from
 * Blorf in Vlox's Falls

Requirements
 * The Elusive Golemancer

Reward
 * 100 Asura reputation points
 * Skills
 * Mindbender
 * Essence of Celerity

Dialogue
 * "[Difficulty: Master] The surface resettlement effort is moving along, but the Destroyer threat has deepened considerably. Now they threaten to delay my schedule, and that I just cannot abide. My chief location scout, Erff, is so frightened about Destroyers bubbling up in Arbor Bay that he hasn't even picked out the new settlement site yet. My krewe needs to get started as soon as possible, but Erff refuses to scout out the location without a bodyguard. You look big and beefy; are you interested?"


 * Accept: "All right, if you promise to never call me "beefy" again."
 * Reject: "I am not a meat shield."

Intermediate Dialogue 1
 * Erff: "So Blorf finally got some sense knocked into his head, eh? I'm a builder, not a fighter. You lead the way and take care of anything big and nasty. I'll stop you when I see something of interest."

Intermediate Dialogue 2
 * Erff: "If we're going to live above ground, this is a fine spot. At least it won't smell like mold."
 * Erff: "Although, it's a bit too sunny and hardly defensible at all. I worry about all this water. Should there be a sudden downpour, a flood would be sure to follow."
 * Erff: "Nope, no good. Onward!"

Intermediate Dialogue 3
 * Erff: "Quaint and certainly homey, but it would require much excavation. I wonder though, perhaps it will be worth the effort. These structures even look salvageable."
 * Erff: "Yes, I'm quite sure this will do. We will start construction immediately."

Intermediate Dialogue 4
 * Erff: "Blorf will be pleased. Now he can get back on schedule. Wait... did you hear that? That shriek, I know it. Destroyers. They're here! But this is such a perfect site. I'm tired of running from these creatures. We must defend it! And by we, I mean you."

Reward Dialogue
 * "Excellent work, bookah. It constantly surprises me to see how handy you humans can be in a pinch. I might just have to get a few more."

Walkthrough
Erff is standing just outside Vlox's Falls with four Artisans (rangers). They continue with you, but cannot be attacked. After talking to him, proceed to the location marked on your map (near the river). Erff doesn't like this spot, so continue with him to the next. This spot is next to a large structure with extremely steep walls, but Erff runs straight up to the top. Talk to him, and he approves. Now prepare to defend against Destroyers.

There are many waves of Destroyers. approximately 50-55 Destroyers total, with each wave having 2-8 Destroyers. They will come from two directions - down the root and from the path next to the resurrection shrine. They head directly toward the tower. If close enough, Erff and the Artisans will attack with their bows. The artisans will take damage and die; however, Erff appears to be invincible, as he will bounce back to 25% health from 0 health as many unkillable NPCs do.

The final wave has a Ritualist boss, the Shock of Destruction. Killing him and his group will complete the quest. Map travel back to Vlox's Falls and talk to Blorf for your reward.

Trivia

 * The name of this quest comes from Miranda's dialogue in Shakespere's "The Tempest". The novel "Brave New World", by Aldous Huxley, is titled in reference to one of the characters therein also quoting Shakespeare.
 * The Reject option may be a reference to the portrayal of Warriors as "tanks" whose only purpose is to absorb damage for the rest of the group.