GuildWiki talk:Tip of the day

So I guess everyone start populating the tips before we can do something useful with them. :) RoseOfKali 21:11, 16 February 2009 (UTC)

How long?
How long should these be? The ones suggested right now are suited to have a box of their own (main page?). However, I thought of them in terms of short one-liners that can be placed in a small space. Here's how mine'd go (same topics): The idea is to strategically place links in the tip that lead the reader to the articles that explain the information in depth. -- ◄mendel► 00:16, 17 February 2009 (UTC)
 * Use the "Leave Guild Hall" button on the Guild Roster to directly return to where you were before.
 * You can take advantage of the Signet of Capture earlier than usual if your Guild Hall has a skill trainer.
 * Use the Signet of Capture to acquire a non-elite skill before you can buy it.
 * When underground, use the World Map to quickly see a large version of the Mission Map.
 * Identifying any item always raises its merchant price and often pays for itself.
 * You can learn any skill that is unlock on your account with a Skill Tome.
 * Every skill trainer offers all non-elite for his campaign that is unlocked on your account.
 * I second this notion, although I cannot think of a single tip at the moment. Less is more. [[Image:Entropy Sig.jpg]] (T/C) 00:22, 17 February 2009 (UTC)
 * Well, starting this article was kind of like brainstorming, really, since we didn't have anything specific in mind. I like your one-liners, and most tips so far can be broken down into several of those.  The only thing is that they may not make sense to someone who is not already familiar with the topic, but it may entice them to do research on it.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 03:50, 17 February 2009 (UTC)
 * Yeah, that's the idea, get the readers to dig deeper into the wiki. It is ok to keep adding long tips to the page, we can shorten them later. -- ◄mendel► 11:13, 17 February 2009 (UTC)
 * How about GuildWiki talk:Tip of the day/Condensed for the shortened versions? RoseOfKali [[Image:RoseOfKaliSIG.png]] 19:52, 17 February 2009 (UTC)
 * Let's keep them on one page for now; we can break it up later when we know how we want to implement this. -- ◄mendel► 02:09, 18 February 2009 (UTC)
 * Sure, it just seemed kind of funny having both versions on the same page. RoseOfKali [[Image:RoseOfKaliSIG.png]] 03:13, 18 February 2009 (UTC)

Tips widget
There's a tips widget for the Monaco skin sidebar, and its tips are at MediaWiki:Tips. PanSola has already added the ones listed above, it seems. -- ◄mendel► 02:48, 17 February 2009 (UTC)
 * The widget is also embeddable into regular wiki pages, from where we can style it using CSS. -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 02:50, 17 February 2009 (UTC)

Tips -User:PanSola (talk to the ) 00:42, 17 February 2009 (UTC)
 * It doesn't show up in monobook, and clicking "next" fails in ?useskin=monaco . -- ◄mendel► 02:57, 17 February 2009 (UTC)
 * It was showing up for me earlier when using ?useskin=monobook. Now it's just not showing up at all in monaco either o_O -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 03:13, 17 February 2009 (UTC)
 * Nvmind, it came back. I was having problems with Next/Previous too, but I thought it was my slow internet connection... -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 03:14, 17 February 2009 (UTC)
 * I see it in Monobook fine (this time changing my prefs instead of only doing ?useskin). It just lacks widget styling so it's not in a box. -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 03:17, 17 February 2009 (UTC)
 * actually, I randomly see it in Monobook and not see it. -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 03:19, 17 February 2009 (UTC)
 * Same as Pan for me, and the buttons don't work.--Łô√ë [[Image:Gigathrash_sig_G.jpg|Roar.]]îğá†ħŕášħ 03:20, 17 February 2009 (UTC)

Current theory: it's not supposed to show in Monobook, but when viewing in Monaco, the cached result may carry over to Monobook. On the other hand, Monobook's lack of widget can also cache and carry over to the next time the page gets viewed in Monaco. Resulting in Monaco viewers see it most of the time (but not always), and Monobook viewers don't see it most of the time. -User:PanSola (talk to the ) 03:24, 17 February 2009 (UTC)

Dead already?
I think so... RoseOfKali 20:59, 25 March 2009 (UTC)
 * Nah, it just needs a little push. Do you think 12 tips is enough to put this at the top of the mainpage? Where else should this be? Make soemthing so people could put it on their user pages? -- ◄mendel► 23:35, 25 March 2009 (UTC)
 * Both would be nice, but at least one should be worked on. I think if it's implemented, more users will actually see and use it and will be inclined to add more tips.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 01:38, 26 March 2009 (UTC)

Resign spawn
Would the /resign spawn trick be worth putting on the project page? Or is that not what you're looking for? Khazad Guard 10:09, 26 April 2009 (UTC)


 * What is the /resign spawn trick? I've never heard of it.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 10:17, 26 April 2009 (UTC)


 * The only thing that pops in my mind is being in a party with 2 (or more, but that's harder to do), and the first one to connect resigns before the other joins the game. I pulled that trick on Prog a few times. But I don't think that's a "Tip of the Day", as it's only annoying :P --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  11:40, 26 April 2009 (UTC)
 * Well basically you use it when you will be running (farming, chest running, etc.) the same area over and over. Say Raptors, Red Iris Flowers, Chest Running Ice Cliff Chasm. Basically spawns you at the closest spawn point to the portal.
 * 1) Find the town that will act as your staging area
 * 2) Form your team, change your build, swap your equipment, get your lockpicks and do whatever you would do normally
 * 3) Enter the portal that you are running/farming/etc
 * 4) Once you have loaded in the explorable (must be neighbours with a town/outpost) go back through the portal, back into the town
 * 5) Once you have loaded in the town go back through the portal you just came from
 * 6) Now whenever you "/resign" and choose "Return to Outpost" option, you will be taken back to the town and spawn at the closest spawn point to the explorable's portal
 * Note: There's no need to do this everytime, just do it the first time during your session and it will work until you change districts, towns or log out.


 * Example: Jane Doe is looking to farm some Raptor Nestlings in Riven Earth.
 * 1) Jane Doe zones to Rata Sum (the staging area for Riven Earth)
 * 2) Jane Doe clears her inventory, changes to her Raptor Farming build, swaps her weapons and is ready
 * 3) Jane Doe [currently in Rata Sum] enters the portal to Riven Earth
 * 4) Jane Doe [currently in Riven Earth] enters the portal to Rata Sum
 * 5) Jane Doe [currently in Rata Sum] enters the portal to Riven Earth
 * 6) Jane Doe farms the Raptor Nestlings, then after she is done she /resign, and clicks the "Returns to Outpost". Jane Doe now spawns in Rata Sum at the closest spawn point to Riven Earth (right infront of the portal)
 * 7)Jane Doe repeats steps 5 and 6 until she is happy
 * Hope that is easy to understand...Just give it a try and you'll see ;)Khazad Guard 14:11, 26 April 2009 (UTC)
 * Hmm, how about "When you /resign in PvE, you'll map to the last outpost you were in, near the gate you last entered it from" ? -- ◄mendel► 20:03, 26 April 2009 (UTC)