Secondary professions for a Mesmer

Mesmers use the power of a foe against it, and have builds to counter almost every class, however, focused skills make them highly situational, and often are useless in areas they are not prepared for.

Always remember, when choosing secondary skills, that native skills often have better synergy with the profession's purpose, interact better with the profession's other skills, and benefit from runes.

Mesmer/Warrior

 * Illusionary Weaponry with some combination of the IAS Warrior skills to provides ample pressure damage. However, the Mesmer/Dervish combination works better for this purpose.

Mesmer/Ranger

 * This profession combination provides very little benefit for a Mesmer primary.

Mesmer/Monk

 * Because Mesmers have many skills that affect Signets, they can accelerate damage using Smiting Prayers Signets.
 * Re-usable resurrection spells are often beneficial in PvE.

Mesmer/Necromancer

 * The N/Me combination generally works better than the Me/N combination.

Mesmer/Elementalist

 * Fast Casting can be used to take advantage of some of the longer casting skills in the elementalist attribute.
 * Rodgort's Invocation can work well when used with Auspicious Incantation, to regain energy quickly.
 * Glyph of Lesser Energy can be used to reduce costly spells.

Mesmer/Assassin

 * Feigned Neutrality and/or Dark Escape can be used while attacking with Illusionary Weaponry, as your attacks never hit. However, the lack of an IAS significantly reduces damage capability, and the double strike chance of daggers is insignificant without investing points in Dagger Mastery.

Mesmer/Ritualist

 * Fast Casting can be combined with damage skills from the Channeling line to provide damage
 * Repeatable resurrection spells are often beneficial in PvE.

Mesmer/Paragon

 * This profession combination provides little benefit for a Mesmer primary.

Mesmer/Dervish

 * Illusionary Weaponry can be used with defensive skills and cover enchantments from the Earth Prayers attribute. An axe or sword can be used for a faster attack speed, while a scythe can be used to strike multiple targets.