Elemental Attunement

Usage Notes

 * The 50% regain effect occurs at the end of the casting time, so you must still pay the full cost of casting upfront, and if your spell is interrupted or cancelled, you will receive no benefit from Elemental Attunement.
 * Regaining 50% of the energy used to cast elemental spells is very effective energy management, especially with the high cost of many elementalist skills. This skill can provide any elementalist with significant stamina.
 * Elemental Attunement will stack with other attunement spells such as Water Attunement to refund a total of 80% of the energy cost for a particular element.
 * When Elemental Attunement is combined with a "basic" attunement, the two attunements will work separately. For example, if you cast a spell with an energy cost of 5, you will not gain 4 energy (80%), but will instead gain 3 energy: 2 energy from Elemental Attunement (50% rounded down) and 1 energy from the "basic" attunement (30% rounded down).
 * When using this skill for energy management, remember that it is an enchantment and therefore vulnerable to removal. Its long recharge time limits your chance to recast.
 * When casting spells while enchanted with both applicable attunements, it is possible to actually gain energy during the time it takes to cast spells like Meteor Shower. This allows the caster to use extremely high cost spells repeatedly.
 * The effect is determined from the 'base' cost of the spell. For example, if you use Glyph of Lesser Energy, followed by Fire Storm, you use 0 energy to cast Fire Storm. However, Elemental Attunement will give 7 energy (50% of the 'base' cost of 15, rounded down)

Acquisition
Signet of Capture:
 * Tyria
 * Geckokaru Earthwind (Perdition Rock)
 * Cantha
 * Chung, the Attuned (Bukdek Byway, The Undercity)

Related Skills

 * Air, Earth, Fire, Water Attunement