Talk:Feigned Neutrality

+80 Armor?! Somehow, I don't think this Assassins will be the only class who uses this. --Zinger314 15:54, 23 September 2006 (CDT)
 * But ends when you use a skill or attack. It's good, but with drawbacks like that... --Theeth (talk)   16:11, 23 September 2006 (CDT)

IW just has been boosted into the heavens :O Because you never "hit" with an attack you allways have the full power of this skill... (Forsees HUGE NERF)
 * Illusionary Weaponry + Feigned Neutrality + Deadly Paradox = fun. :D --Dirigible 08:31, 24 September 2006 (CDT)
 * Actually, I think Deadly Paradox would come before Neutrality, but yeah, that looks amazing. O_o; DancingZombies 09:53, 24 September 2006 (CDT)
 * That's 10 energy every 10 or so seconds though, costy. And you can't cover Feigned Neutrality (not yourself anyway). --Theeth (talk)   10:32, 24 September 2006 (CDT)
 * Channeling perhaps? Lightblade 15:12, 25 September 2006 (CDT)
 * Channeling requires casting, which you wouldn't want to do while under Feigned Neutrality. --Theeth (talk)   20:32, 28 September 2006 (CDT)
 * Something tells me the nerf would change "when you successfully hit with an attack" to "when you attack". >> Trace 19:40, 24 September 2006 (CDT)

More likely to be used for running in teams (with charge on a teammate)...