Talk:Anthem of Disruption

nice &mdash; Shady Guy   14:54, 8 August 2007 (CDT)
 * nice --Lann 17:14, 9 August 2007 (CDT)

Needs a nerf, since this is an Anthem in Command rather than Leadership the whole party can chain this easily. Causing interrupt on every Attack skill is just nuts. I mean, I thought Wailing Weapon and Warmonger's Weapon were pretty hax until they were properly balanced... (T/C) 17:37, 9 August 2007 (CDT)


 * They were properly balanced? news to me. I still notice that Warmonger's has a longer duration and a shorter recharge even though it's much more powerful than Wailing could ever dream to be --Gimmethegepgun 17:44, 9 August 2007 (CDT)


 * Wailing kills attackers (mostly Sins), Warmonger's kills casters, one costs more Energy...they don't last too long, unlike Vital Weapon for example. Too Energy-intensive to spam onto the entire party even with Wielder's Zeal or something. Yep, it seems balanced to me. Ritspike doesn't use it either. [[Image:Entropy Sig.jpg]] (T/C) 17:48, 9 August 2007 (CDT)