User:LordAbyss/Warrior Builds

This build is a Warrior/Necromancer designed to solo Sskai, Dragon's Birth.

Equipment
Any armor can be used. Weapon choice does not matter, as long as you have a sword and a long-range bow (meaning a longbow or flatbow). It is recommended to use an energy +5 sword with zealous upgrade.

Getting to Sskai
Start outside Zos Shivros Channel. Run forward and stay to the far right of the grounded ship, being careful not to pull aggro. Once you have made it past the mob, head towards the lone Kraken Spawn. Do not engage it. Attempt to squeeze between it and the large group of enemies on your left, while heading towards the area Sskai occupies. Make sure to not trigger the Oni spawn to the north. At this point, you should be by a wall opposite Sskai and his mob. Take note on to which side of the mob he is on. Also you might want to dispose of the kraken spawn on the way to him since that could get in your way.

Pulling Sskai
Equip your bow and head to either the left or right of the wall depending on where Sskai is. If he is to the right of the wall, be careful not to go too far right and trigger the Oni spawn. Attack him with your bow and quickly run back around the wall the way you came. If all goes well, aggro will trigger for Sskai, but not the rest of the group. Lure him to a point where other interference is unlikely. [NOTE] If you wish to eliminate the Kraken Spawn aggro it and lead it southwest to a fighting group of Outcasts and Naga. Run straight through the group, then turn back the way you came (the two groups are fighting each other and will ignore you, but are more than eager to kill the Kraken Spawn). Should you take any damage target nearest enemy and use Grenths Balance. Eliminating the Spawn will clear a large area to draw Sskai to and will also make it possible to pull him easily from either side.

Fighting Sskai
Spam Riposte, Deadly Riposte and Dolyak Signet. When your health drops to about 100, use Grenth's Balance, followed by ripostes. Repeat this until Sskai's health gets to about one-quarter of its maximum. Do not use Grenth's Balance if your health is higher than his, as it will swap effects, he will heal and you will take that damage. When Sskai's health is too low for you to use Grenth's Balance, you may need to use Healing Signet (cover with Bonetti's). You may also need to use Endure Pain to give yourself a bigger margin for error, This should give you enough time to Riposte him to death. Use Final Thrust when Deadly Riposte is charged: you will need the cover time to charge Riposte.

Note
It is worth noting that you only need Riposte, Deadly Riposte, Dolyak Signet, Grenth's Balance, and Endure Pain for this build.

This build will also work on:
 * Geoffer Pain Bringer (Boreas Seabed (Explorable))
 * Jacqui The Reaver (Gyala Hatchery (Explorable))
 * Reefclaw Ragebound (Gyala Hatchery (Explorable))
 * Chkkr Locust Lord (Melandru's Hope)
 * Mahto Sharptooth (Sunward Marches)
 * and also the desert griffons in the crystal desert
 * When fighting Geoffer Pain Bringer it may be necessary to help him kill the nearby Naga.  A useful technique is to lure him back near the Zos Shivros exit where there is a monk that will heal you as you fight him.
 * When going after Jacqui The Reaver you will need to wait until most of his escort is dead from fighting other monsters.
 * You do not need to use Grenth's Balance on Reefclaw Ragebound. Auspicious Parry is a much better choice for elite skill.
 * When fighting Chkkr Locust Lord its better to use Gladiator's Defense when around 200-250 health use bonneti defense and healing signet to keep your health up. Just keep Gladiator defense as much up as you can.
 * When fighting Mahto Sharptooth its better to use "Shields Up!" to avoid taking some of the damage from the Blood Cowl Heket.

Variants

 * Final Thrust can be replaced with Gash for its Deep Wound effect.
 * Final Thrust can also be replaced with Shield Bash to help defend yourself.
 * Final Thrust can also be replaced with Distracting Blow to interrupt his Healing Signet
 * Proper use of your defensive skills should mean that Healing Signet is not needed, and its armor penalty can often mean that it does not net you health. Replacing Healing Signet and Final Thrust with Gash and Galrath Slash allows a quick, devastating series of Deadly Riposte, Gash, Galrath Slash, Riposte to deal the last 250 or so damage after the final Grenth's Balance.

Video
Sskai Solo Video

This is a W/Mo build for solo-farming the Vermin in Xaquang Skyway. The core skills of this build include: Dolyak Signet, Triple Chop, Cyclone Axe, and Vigorous Spirit.

This build is very easy for any beginning farmer to understand and use. It is not recommended for farming anything else, but can be easily modified to farm numerous other melee-based mobs.

Attributes and Skills
This is one of many possible variations. Many people have many different preferences and this farm can be done with a weapon other than axe, but this is the general consensus as to the most widely-used build. The skills may not be exactly the same for most people with the exception of only a couple (Dolyak Signet, Cyclone Axe, Vigorous Spirit) and many different types of variation are definitely possible.


 * The optional slot is for an energy management skill such as Bonetti's Defense or Balthazar's Spirit if you choose not to bring a zealous weapon. If you choose to bring a zealous weapon, this skill slot can be used for pretty much anything (Bringing Balanced Stance or Flail is very effective).

Equipment

 * Gladiator's Armor (suggested but not required). Knight's Armor is another good choice, as you will only lose health through degen.
 * Best Vigor Rune available.
 * Superior Absorption.
 * Zealous Axe (Wing's Axe works wonderfully) suggested, however isn't necessary. Any kind of axe will do.
 * If you decide to go without a zealous weapon, the Totem Axe, Victo's Battle Axe and Chaklin's Axe are also very good choices.


 * Onwan's Aegis is a great shield for this build.
 * Any shield that gives you health while enchanted is also a good idea.

Usage
The whole backbone of this build is Dolyak Signet, Vigorous Spirit, Triple Chop, and Cyclone Axe. The rest is almost all just noise. To start a fight, aggro as many vermin as you think you can round up. Once you have them all aggro'd, throw on Dolyak Signet, hit Vigorous Spirit, and start spamming Cyclone Axe and Triple Chop when all the mobs move in close enough. If you're using a zealous axe, you shouldn't have any problems whatsoever with energy management. If you don't normally like to use zealous weapons, fear not. Bonetti's Defense and Balthazar's Spirit are there for you. If using Bonetti's, when Dolyak Signet goes down and your energy reserves are a little low, hit Cyclone Axe (if you have enough energy) and then hit Bonetti's. This should instantly resupply all your energy (keep in mind that Bonetti's Defense ends as soon as you use a skill). Refresh Dolyak Signet as soon as it recharges and Vigorous Spirit whenever necessary.

Fighting Shreader Sharptongue's Group'''
When you get to this assassin boss, make sure you target him first. Make sure all your attacks hit him and try to kill him first. DO NOT kill all the other Vermin before him. Doing so will result in you not having enough healing power to keep yourself alive in the final fight with him. During the process of fighting him, you will aggro a HUGE group of vermin. This will help keep you alive. After this boss and his group, there is another group across the bridge behind his area that contains three more spawns of vermin.

After those final spawns, it is the end of the farming run. Simply warp to Senji's Corner, sell, restock, and repeat. OR, you can walk through the portal to Wajjun Bazaar and then back again into Xaquang Skyway and do the run backwards before warping back to Senji's Corner.

Variants

 * Replace Triple Chop with either Hundred Blades (if using a sword) or Gladiator's Defense (if you decide to put points into Tactics).
 * Gladiator's Defense is unadvised though as it will cause the vermin to run away more often making it take longer to kill groups.
 * Replace Dismember and Executioner's Strike with different weapon skills if you decide to use a weapon other than axe.
 * If deciding to take an elementalist secondary, Sliver Armor could also be an option if you're only interested in killing Shreader Sharptongue.
 * If you have access to the Nightfall campaign, you may wish to use the skill Flail in the optional slot, the increased attack speed will help keep your health up while waiting for Cyclone Axe and Triple Chop to recharge.
 * Balthazar's Spirit can be used for energy management.