Talk:Blackout

Will this interrupt someone from using a skill if they're casting it while you finish casting Blackout first?


 * I just tried it out on the Mahgo Hydras, I believe it does, I was able to interrupt them a few times, I did have henchment with me. Does aidan have some kind of interrupting shot, because I know the others cannot interrupt right off the bat (Devona can knockdown). --Karlos 21:07, 30 October 2005 (EST)


 * Definitely yes. (right now, it's also on the article page: "By disabling skills, Blackout also causes a skill in use to fail, much like an interrupt") 134.130.4.46 15:52, 4 May 2006 (CDT)
 * The interrupt is caculated at the end of the spells cast. So if an enemy is casting a 6 second duration (migrane holy viel on his target, res spell etc) spell and you black him out for 3, if the enemy is no longer 'blacked out' at the end of the cast he will complete the spell. --Draygo Korvan 15:56, 4 May 2006 (CDT)

Wondering if this stops glyphs from working too?
I heard somewhere that glyphs cannot be interrupted, but does this interrupt glyphs too?
 * Yes, it does "interrupt" them, since it's not interruption in the game sense of the word. But a skill that is disabled at the end of its activation time fails. See Interrupt and Skill. 134.130.4.46 21:27, 28 June 2006 (CDT)

Stance
Tested today, game build 17,894 None of them end when I cast Blackout on Doppleganger. None of them gets removed when Doppleganger cast Blackout on me. I am going to assume that Blackout in general does not end stances, and any stance ended by Blackout should be pointed out as a special case. - 01:48, 29 June 2006 (CDT)
 * Storm Chaser
 * Physical Resistance
 * Mantra of Flame
 * Whirling Defense