Talk:Leader's Zeal

I'm thinking I should get this skill on my elementalist. It's betetr than Glyph of lesser energy other than the fact that its linked.--Life Infusion 13:03, 14 August 2006 (CDT)
 * I don't know if I would say this is definitely better than the glyph. Being forced to have P as a secondary means no echo nuking. And, with a 12/12/3 base attribute distribution (element, energy storage, motivation), you'll only gain a net four energy instead of glyph's ten. --Thervold 13:58, 14 August 2006 (CDT)
 * Im not convinced of the usefulness on an Ele, but consider the recharge of Glyph, and the fact that it has an activation time (can be interupted). If you use this skill constantly, and constantly hit 5+ people with it, at 3 inspiration you will break even with Glyph of Lesser Energy. Ubermancer 00:59, 5 September 2006 (CDT)
 * Two words. Minion Master. Trigger this near their Bone Fiends and you're sure to get the bonus. Plus remember that WY! and other cheap shouts can do the same job for a primary Paragon due to Leadership.Labmonkey 09:53, 18 September 2006 (CDT)
 * 1.25 pips of energy regen equivalent at 6 points in motivation. That's pretty top notch for a non-elite that requires so few points.  Glyph of Lesser Energy, for comparison, grants about .97 pips.  Both have their conditional effects.  This needs you to be near allies, while GoLE needs you to have 15+ energy spells to cast with it.  If you're not using your secondary, and you can meet the condition easily, I'd go for it. Merengue 12:58, 29 September 2006 (CDT)

Meh, I wouldn't use this unless it turns into "in the area". Honestly, unless you're using wards or, as stated above, using minions, I'd prolly get a net loss with this skill. (Not a fifty five 20:52, 20 October 2006 (CDT))
 * IIRC, believe it or not, it was buffed to earshot range during the WPE. I didn't edit the Wiki because I wasn't 100% certain and no one would believe it. We'll know for sure in 7 days. --Zinger314 20:56, 20 October 2006 (CDT)
 * O.O WOW. heh, this one's getting glued to my skillbar. (Not a fifty five 21:15, 20 October 2006 (CDT))
 * Hmm, I was playing with this skill almost to the end, and I didn't see that. Anyway, this is also mega good with Binding Rituals. Possible energy management with spirit spam? Shido 00:11, 27 October 2006 (CDT)

I'm not sure if this constitutes as a bug or if it was purposely done, but MINIPETS actually count as nearby allies for this skill. I went out to test this and while on my own I - of course - received only 2 energy. Then I took my minipet out in the exact same spot and I received 4 energy. Thus, the efficiency of this skill would be increased if you're working in a small group; in a 3-man group, the energy return would typically be 6. However, if all three party members bring minipets, the energy return is 12 (granted all party members and their minipets are "nearby"). But this skill is still a gamble - I use it for my Mo/P because I wanted a quick energy boost skill that doesn't take up my elite slot like OoB or MoR do. In the typical party of 8 I can quite often get the full energy boost, but there still are times (like when the party is spread out) when I just break about even with the energy cost for this skill (4 or 6 energy gain), so it's not as reliable. But what can you expect from a non-elite, right? -Wang 00:06, 30 December 2006 (CST)

this has a remarkably similar icon to Energizing Finale, (btw, wish they spelt it english rather than american)  :: Soqed Hozi :: 


 * English rather than American? What's the difference? -Wang 19:44, 10 January 2007 (CST)

z's instead of s's, for example, use a word processing software (no names) and use a spell checker, english (us) and english (uk) are different.  :: Soqed Hozi :: 
 * Wouldn't of changed this skill. Zeal =/= Seal. 71.120.66.247 18:08, 26 April 2007 (CDT)