Talk:Energy Storage

Regarding Maximum Energy
My calculations indicate that the maximum energy an elementalist can ever have is 135. 20 (base) +2 (morale) +10 (armour) +15 (wand with +15/-1) +12 (focus) +15 (focus with +15/-1) +10 (Lyssa's 50 gold power) +51 (17 Energy Storage)

How did 207.81.213.37 achieve 140?


 * 20 (base)
 * +10 (armour)
 * +15 (wand with +15/-1)
 * +27 (focus with +15/-1)
 * +10 (Lyssa's 50 gold power)
 * +51 (17 Energy Storage)
 * +10% (morale)

146~ there &mdash; Skuld  08:34, 16 June 2006 (CDT)


 * Morale ALWAYS affects BASE health and energy. Base energy is ALWAYS 20, therefore, Morale can ONLY boost energy by +2 and no higher. That is why I wrote +2 for Morale instead of 10%. Hence, the maximum energy is 135.
 * I tested this and energy storage appears to affect base energy in calculating the moral boost increase. With no armor/weapons equipped, my ele's energy is 56 (20 + 12*3), and that jumps to 62 with a 10% moral boost (56 * 1.1 = 61.6). As such I think the correct maximum is 140; (20 base + 17*3 nrg storage)*1.1 + 10 armor + 15 wand + 27 focus + 10 lyssa bonus = 140

1k for +1 energy storage
that sounds way high [underscores how kick butt +10e for 50g is] I don't think this is correct

Achieving giant amounts of Energy
With the Elementalist's Energy Storage attribute, some weapons and some statues, you can have a giant amount of energy. Let's see the basic calculation: You have a base of 20 energy. On to that, we apply a 16-point Energy Storage attribute, which gives us 48 energy. Together, this makes 68, and that is the value that the morale bonus can modify. With a bonus of 10%, we have 74.8, rounded down to 74. On top of that we add a focus with +12 energy and +15 energy/-1 energy regeneration modification on it, as well as a weapon with +5 energy(while health is above 50%) with a +15 energy/-1 energy regeneration modification on as well. Then, we put on our armor which adds 20 more energy. This now brings us to a total of 141 energy. After that, we pray to Lyssa to grant us an additional 10 energy, as well as a bonus of +1 Energy Storage attribute. With this, the 68 modified by morale becomes 71, and the 74.8 becomes 78. The energy total is 155. &mdash;The preceding unsigned comment was added by 83.131.103.42 (talk &bull; contribs) 13:19, 16 August 2006 (CDT).
 * No elementalist armor offers an energy bonus other than 10. --68.142.14.61 17:40, 16 August 2006 (CDT)
 * adjusted main page accordingly --Honorable Sarah [[image:Honorable_Icon.gif]] 17:45, 16 August 2006 (CDT)

Omigod what a brain fart! Never realised I misprinted that number, and I summed it as written... dang...

Is it posible for a +5^50 AND a +15/-1 mod on the same offhand?!!--Hyprodimus Prime 02:19, 3 October 2006 (CDT)