Monk



The Monk is often a support class for a group. Due to the Monk's abilities to heal the party you will most often see a Monk in the role of Healer. This is not all the Monk is capable of, though. The Monk's protection prayers can give buffs to the party to improve their stats, most notably their armor and health, while their smiting prayers allow them to do considerable damage to enemies, especially the undead.

While protection and smiting prayers can be useful in a battle they will often come second place to the Monk's healing prayers, and you can expect to see at least one healing Monk in any large group.

The Primary Monk's base armor provides low protection, +10 Energy and +2 Energy Recovery. A starting Primary Monk can expect to have 30 Maximum Energy and 4 Energy Recovery.

Only a Primary Monk receives the Divine Favor Attribute.

If you stand a monk in water and use te /afk or /sit command, if available the monk's hair will vanish.

Attributes

 * Divine Favor: For each attribute level in Divine Favor, an additional 3.2 health (rounded) is added to an ally each time the Monk casts a Monk spell upon that ally.
 * Divine Favor Skills
 * Healing Prayers: Increases duration and effectiveness of Healing Prayers, allowing the Monk to heal their allies.
 * Healing Prayers Skills
 * Protection Prayers: Increases duration and effectiveness of Protection Prayers, allowing the Monk to protect their allies from harm.
 * Protection Prayers Skills
 * Smiting Prayers: Increases damage and effectiveness of Smiting Prayers, which penetrate armor. Especially effective against the undead.
 * Smiting Prayers Skills
 * General Monk Skills

Profession Combinations

 * Monk Elementalist
 * Monk Mesmer
 * Monk Necromancer
 * Monk Ranger
 * Monk Warrior

Related Articles

 * Monk Skills
 * Monk Armor