Disease

Effect: Diseased characters become infected with a contagion that reduces health over time. Afflicted characters suffer -4 Health degeneration for the duration of the skills used against him/her. The disease is contagious, and will infect any other creature that comes close as long as that creature is "of the same kind". Visually, a diseased character is easily recognised via the swirling green gases and flies surrounding the character.

Disease causing Skills:
 * [[image:Necromancer-icon.png|15px]] Virulence
 * [[image:Necromancer-icon.png|15px]] Rotting Flesh
 * [[image:Necromancer-icon.png|15px]] Tainted Flesh

Condition Removing Skills:


 * [[image:Necromancer-icon.png|15px]] Tainted Flesh (make ally immune)
 * [[image:Ranger-icon.png|15px]] Antidote Signet (remove from self)

Condition transfering Skills: