Talk:Gates of Kryta (mission)

In the Additional Notes there's a back way mentioned. I think I found it (beginning right behind the place where you find Oink), but it seems to be blocked by a tree and some woodwork now. Nevertheless reaching that tree involves fighting an awful lot of Hellhounds and their companions. Can anyone confirm that this back way is blocked or did I just miss the path? --Si Tacuisses 03:13, 23 November 2005 (UTC)


 * Huh. Just checked, and apparently you're right, that way is blocked. When did this change happen? &mdash; Deldda Kcarc 03:51, 23 November 2005 (UTC)

Not only that, but if you reach this point and your party members with ranged capability kill some of the baddies on the other side of the block - DO NOT attempt to retrieve any of the drops beyond the block. Evidently there is a bug that will allow you to get to the drop, and then you'll be "stuck" on the back side of the debris with no way out! Porscheracer 11:42, 12 September 2006 (CDT)

This has been fixed. The back way now leads onto the main mission path again. Though it's hardly worth it, have to go through so many undead. >< Entropy 20:04, 4 February 2007 (CST)

Big Gate before Point A
How do you get it open? Are there certain monsters you have to kill for it to open? I ran down there and i can't get the damn thing to budge.--The King Tarosian 21:41, 16 August 2006 (CDT)

I figured it out, all the nearby groups must be destroyed, then the gate automatically opens. --The King Tarosian 21:44, 16 August 2006 (CDT)

Objectives
Oddly, you do not actually have to talk to Justicar Hablion at all (and perhaps not even Justicar Tomiko or whatever his name is, in town). As long as you clear out the Undead from the swamps at the end, the mission will be complete. Of course, it's hard for first time players to tackle so many undead at once, so it's not worth mentioning in the article really. The extra White Mantle help is often necessary. >< 24.6.147.36 19:18, 1 February 2007 (CST)