Talk:Unwaking Waters (mission)

250 or 200?
It states here that Dark Chain Lightning deals 250 damage, but on the skill page, it states that it does 200 instead. Can someone clarify that?65.93.69.24 19:36, 17 May 2006 (CDT)

Interrupting Kuunavang – Mesmer Skills
I have had difficulty interrupting any of the Dragon skills with my mesmer. I have tried skill based interrupts instead of only spell based. Both Cry of Frustration and Psychic Distraction {Elite} do not seem to interrupt Kuunavang. Based on the description of these skills, they should interrupt him/her.


 * Well, the mission briefing specifically said we'd have problems trying to interrupt Kuunavang. So I'm not surprised.

Bosses
I've seen a couple bosses here, anyone know what they were? Ranger and Monk I *think* near the end. - Greven 12:36, 29 May 2006 (CDT)
 * Nevermind, it appears they're in the Unwaking Waters article (which should be merged with this one). - Greven 14:48, 29 May 2006 (CDT)

Bugged?
Anyone else having problems that having completed this mission, it doesnt show as completed on the world map? My guild and I completed it at Master level and got the xp, but it shows blank on the world map. - Neon 00:31, 6 May 2006 (BST)
 * I think its because there is one on each side (Kurzick and Luxon ally in this one). I'm going to complete the other side and see if they show up then. | Chuiu 19:31, 5 May 2006 (CDT)
 * [[Image:Swords_Showing.jpg]]
 * Bingo. | Chuiu 01:08, 6 May 2006 (CDT)


 * I just completed only the Kurzick side and the master reward shows on my world map. Perhaps it's been fixed since Chuiu's comment.  --68.142.14.12 06:05, 17 May 2006 (CDT)


 * I have tahnnakai temple, boreas seabed and unwaking masters and my count shows 3/13 &mdash; Skuld  10:05, 6 June 2006 (CDT)


 * This happened and is still happening to me. When I first did Unwaking waters and got Masters, it showed on my "Protector of Cantha" title track. Then SOMETHING made it go away. Like a few days later. I had to do it again. By then I had both unlcoked and when I got Masters on the Kurzick side, both of them updates with the three strikes.
 * Now I have this problem with another -unknown- mission. I have masters on 12 missions (on the map) but it says I only have 11/13. :( My guess is that it's Vizunah Square. I think the collaborative missions are the ones messed up. --Karlos 17:57, 6 June 2006 (CDT)
 * Hm...."Note: Mission numbering here represents the missions' order in the plot. Notice that there are two different missions under the number 9, which are both needed for completing the 13 Canthan missions, in order to get the Protector of Cantha title. Unwaking Waters, on the other hand, which has two different starting outposts, is actualy just one mission." taken from the Mission Overviews page. i guess that might be the problem. i heard somewhere that Canthan characters can reach Foreign Quarter somehow, but i'm not sure about that. Heist23

Explorable Area?
consider merge with the Unwaking Waters %28Mission%29 article and creation of an article for the explorable area? The Explorable area seems an important part of factions.. its one of the few places where a party is defeated if they all die.. as opposed to being resurrected.. possible farming location of the future --Techma 17:06, 7 May 2006 (CDT)
 * I was never declared 'defeated' and sent back to town. Both times I was there I just went to the nearest res shrine.  Though the 2nd time I was there the other person was surprised we were ressed and not sent to town so there must be some sort of requirement for ressing.  Possibly being aligned with the side that controls that area.  Chuiu (T/C)  18:12, 8 May 2006 (CDT)
 * This should be merged with the Mission article - all the links in the mission lists point to that. I think this is supposed to be a redirect to that and Explorable / Location should be separate articles again.--MasterPatricko 08:12, 13 May 2006 (CDT)

Weirdness interrupting Kuunavang
The first time I played through this mission, I used my assassin with disrupting stab to interrupt Kuunavang's spores/scales. It worked fine. The second time, I was playing through with a warrior guildmate. I told him to bring an interrupt and it worked fine (I don't know which he took, but it was either savage slash, distracting blow, or both). Then, I played through with my E/Me and found power return wasn't working. I was definitely "hitting" her spells, but they weren't being interrupted. I was pretty confused so I mapped back and swapped in cry of frustration and she still wasn't being interrupted although it was showing the "!@#$" and cry's damage.

She was still being interrupted sometimes, just not by me. I had a full compliment of 15 henchmen both goes with my E/Me, but I didn't really pay attention to who I had. I think my selected henchmen were Gai, Danika, Karl, Cynn, Aidan, Erys, Sheena, and Brutus and the henchman team was Aeson, Tai, Zho, Kai, Talon, and perhaps Hala and Argo. I don't recall who the last one was at all (Gita?), but I don't think it was Daeman since they had Zho. Only Erys and Hala have interrupts, but since mine failed I was thinking that for some reason spell interrupts weren't working. None of the henchman articles list interrupts for the others besides Daeman (and I think they don't have any), so I have no idea what was going on. --68.142.14.9 17:58, 23 May 2006 (CDT)


 * I just tried it again with my assassin to try to figure out what was going on. I tried it on the Kurzick side again and the Luxon henchmen I got were Zho, Daemen, Aurora, Aeson, Tai, Talon, Kai and... someone else.  Disrupting stab did not work this time, but when she was dazed by one of the rangers, she was actually easily interruptible.  So, is this a change or did my henchmen always keep her dazed through the last part before?  Hmm.  --68.142.14.9 20:27, 23 May 2006 (CDT)


 * I've found that you need to interupt her three times with mesmer skills for it to work - specifically Power Spike, Psychic Distraciton, and once more with Psychic Distraction. On my ranger Concussion Shot worked like a charm, but perhaps that's due to the Dazed feature and more attacks were poured in, interupting her.--Dragonaxe 17:58, 7 June 2006 (CDT)

Agree with merge
It's rather unusual to not have this particular article information merged with Unwaking Waters (Mission) as that seems to be more of the standard naming convention. - Greven 18:19, 2 June 2006 (CDT)

Added Walkthough
Added walkthough. People seem to have a lot of trouble with this mission. Hope it helps.

2 party mission?
Why is this listed as a 2 party mission is the Factions mission list? I didn't see a second party and there is no mention in the article of a second party. -- (talk) 03:19, 25 July 2006 (CDT)
 * There are two Parties of 8 for this mission one group from luxon side and one group from Kurzicks. ~ Zero rogue x 03:25, 25 July 2006 (CDT)
 * Where is the other party then? I only saw my own party (Kurzicks) which had me, Kalomeli and 6 hench. --[[Image:Gem-icon-sm.png]] (talk) 03:29, 25 July 2006 (CDT)
 * Added notes. The original author did mention 15 henchmen, though. By the way, you comment is a good example showing why the two-party system is very badly designed: you didn't even notice the other party (possibly all hench). -- Ledrug 03:40, 25 July 2006 (CDT)
 * Lol. I knew I am poor at watching my surroundings, but I couldn't have missed a whole party, could I? --[[Image:Gem-icon-sm.png]] (talk) 03:41, 25 July 2006 (CDT)
 * Well I don't know about you, but first time I tried the mission the other party happened to be all henchmen, and I only noticed their existence after they were fully wiped out. On the other hand, this mission is fully doable with one party anyhow. -- Ledrug 03:46, 25 July 2006 (CDT)


 * If the other team is full henchmen, they don't spawn until the mission start timer hits zero. --68.142.14.19 05:01, 25 July 2006 (CDT)
 * Okay, they might hae spawned behind me and died soon in the first battle. Or something. :D We still did it with masters reward on first try and one party only. --[[Image:Gem-icon-sm.png]] (talk) 07:46, 25 July 2006 (CDT)