Talk:Frenzied Defense

It doesn't make any sense... Frenzy... but defense... &mdash; Shining 20:09, 21 September 2006 (CDT)
 * Well, 75% chance to block, double damage if the attack goes through means overall 50% less damage from attacks. But as a monk I will still smite any warrior to hell who uses this next to enemy spell casters. --Xeeron 09:08, 22 September 2006 (CDT)
 * Put on Protective Spirit or something and it's not too bad. I still anticipate mostly seeing this skill on monsters, though. &mdash; 130.58 (talk) 15:47, 22 September 2006 (CDT)

Seems like it would combine nicely with Aura of the Lich.--[Entheos Geon 16:48, 22 September 2006 (CDT)]

Not really. If you look at the scale, a few hits will take down anyone with aura, assuming they hit.


 * Double damage already makes this skill seem a little too weak. If the recharge would be equal to or less than how long this skill lasts, it would probably be more usable. >> Trace 21:08, 24 September 2006 (CDT)

Eh.. this would rly just make a person more spikable. If final thrust misses, oh well, if it hits, you're one dead sucker no matter what ya do. (Not a fifty five 14:46, 26 September 2006 (CDT))
 * Exactly. It's just like how I would rather have a lightning orb that missed 9/10s of the time but when it hit it autokilled. --Theonemephisto 15:27, 26 September 2006 (CDT)
 * Tho there is one thing I just thought of, this with prot spirit? >.< One heluva monk defense.


 * This skill is genious. Assassinman 22:08, 27 September 2006 (CDT)