Talk:Siege Turtle

Does anyone know if players can knock these down, or whether only juggernaughts can do it? I think its olny juggernay=ughts, but am not 100% sure
 * Pretty sure I've seen various knockdowns interrupt turtles, so yes. But it's been a long time since I've done Fort Aspenwood or anywhere else with turtles.  --68.142.14.60 14:20, 7 July 2006 (CDT)
 * Only Jugernaughts can knock them down(At least in Fort apsenwood mission, havent tried in eternal grove). They can be interupted but skills like distracting shot will interupt but not disable it for the 20 seconds.-Sefre 17:18, 29 August 2006 (CDT)

The ones in Aspenwood appear to be immune to snares, and the siege turtle attack is actually a skill and not an attack. I have also heard that they are immune to diversion. Has anyone figured out how much hp they have exactly?


 * Maybe it's because their base speed is already fairly slow, I suspect that Binding Chains and Mind Freeze might work. -- Gordon Ecker 21:55, 11 October 2006 (CDT)

I just had one drop a monsterous claw is it worth adding?

i added the claw. hHave an ss too if u want proof. Blade_Falcon
 * Since they drop a kappa shield they probally would drop loot similar to kappas, monsterous claw being one--Sefre 00:28, 7 October 2006 (CDT)

Is it me or do they not use Carrier's Defense in Gyala Hatchery and The Eternal Grove. -- Gordon Ecker 21:55, 11 October 2006 (CDT)

Another referance?
Some demo for the PS3 and the announcer says Flip it over for MASSIVE DAMAGE! I don't remember exactly but it might have been a turtle/turtle like creature. And the juggernaught DO flip over the turtles...maybe they take extra damage then...anyone wanna go check?-Onlyashadow, Top 100 14:17, 17 October 2006 (CDT)
 * They do seem to take significantly more damage when the Juggernauts flip them onto their sides. -- Gordon Ecker 21:21, 24 October 2006 (CDT)