User talk:Sleeper/Builds/D Me Dervish Solo FoW Farmer

Rate-a-build
''Please test and vote on. Please do not vote on a build until you have actually tested it.''

Favoured:
 * 1) Works nice now that I know what to do. I bring EDA instead of the avatar though, i dont like the downtime.  Skakid9090 20:16, 20 January 2007 (CST)
 * 2) Works very well, except I change around the avatar to melandru or dwayna depending on how im feeling :P. Very nice build, just be careful of scale aggro (you can speed boost to lose them EASY) and keep your enchants up vs spiders. Raj Ironheart 15:37, 21 January 2007 (CST)
 * 3) It works as well if not better than the Warrior version. Teutonic Paladin 15:59, 21 January 2007 (CST)
 * 4) Works great, i love it Solus 19:59, 21 January 2007 (CST)
 * 5) Haven't run it yet personally, (going to when GW servers let me log in) but it works. --[[Image:Gem-icon-sm.png]] (talk) 19:59, 11 March 2007 (CDT)
 * 6) i love it, i got ganged by driftwood b4 i finished the dryder and then another dryder as i was attacking the driftwood but hey, practice makes perfect right?--Shale 22:47, 21 March 2007 (CDT)
 * just did my first sucessful run in which i killed ALL the spiders, made 11k, i love you

Unfavoured:
 * 1) Tested again, the instructions are too vague. I cant kill anything on the beach without aggroing skales. Skakid9090 23:44, 20 January 2007 (CST)
 * If you can't kill anything on the beach its probably you, and not the build that's at fault. I've got through some horrendous spawns, you activate a speed boost and run away. I'm still failing with the spiders but just because I'm useless doesn't mean I'm going to vote unfavoured. Lord of all tyria 15:32, 21 January 2007 (CST)
 * This is kind of BS because people have been doing this run for months, just because this guy can't do the run it doesn't mena the build does not work. Teutonic Paladin 15:59, 21 January 2007 (CST)
 * I voted unfavored because after following the instruction on the page i couldn't accomplish the builds purpose after several tries. Am i supposed to run to right in front of the cave or what? It's unclear how to do it Skakid9090 15:52, 22 January 2007 (CST)
 * Please read the instruction on Build:W/any Fissure Spider Farmer. i think it cover most of trouble you can accounter.  You shoudn't have any trouble.  Just watch the skale movement.  There is only 2 place that mostof the time you have to run away from skale, its a the begining of the beach and in the middle just befor the ghost there.  Just watch the skale movement and you will find zone where they don't patrol, just run there and try to pull the driftwood and dryder there.  If you have to much trouble jsut contact me in game, Aratak Truesorrows and I will give you a tour.&mdash; ├ A ratak ┤  16:10, 22 January 2007 (CST)
 * I've tried that, but i need to be in melee range to kill the dryders, and since they don't come to me I have to go to them and usually end up aggroing skales. I'll give it another shot when we get favor again (HAH) Skakid9090 16:55, 22 January 2007 (CST)
 * Comment Removed Teutonic Paladin 21:46, 22 January 2007 (CST)
 * Ouch. &mdash; Azaya 08:00, 23 January 2007 (CST)
 * Yeah, it couldn't be the fact that they had detailed info how to do it and I didn't. But what do I know? Skakid9090 14:54, 24 January 2007 (CST)
 * Moved to untested, placed a cleanup tag on it. No build written badly should be vetted. Move it back immediately when things are tidied up. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 15:51, 25 January 2007 (CST)

Comments
What's the point of Rending Sweep without a hex? --Ufelder 06:27, 2 January 2007 (CST)
 * I am not sure but since it is a FoW farmer you may assume that you have teammembers. Only one of those will have to bring a hex for the skill to work. DamadmOO 06:30, 2 January 2007 (CST)
 * The whole point of a solo cave farmer is to well, solo. 86.129.2.86 06:33, 2 January 2007 (CST)
 * Ok i missed the last line of the article. Further it sais nothing about solo farming (So imo this build has a bad name). Further the thing i said before is ofc bs if this is for solo farming. DamadmOO 06:38, 2 January 2007 (CST)

A few things, why not change Harrier's Haste to Pious Haste. You can drop wind prayers and although it will remove an Intervention or Regeneration, they can be reapplied. As for Eremites Sweep, it seems a bit out of place. It will be strong in some areas but the spike of damage you get from it doesn't really matter in PvP. I think Victorious Sweep would be superior. Also, for a weapon wouldn't a Zealous Mod work best? Your defenses cost lots of energy (Most are 10, some are 5) and your goal should be to use your attack skills as often as possible.204.52.179.199 10:56, 12 January 2007 (CST)
 * Trying out Victorious Sweep and Pious Haste, and i got Suli's Scyte (zealous). Let's see if it makes a difference :) Virtual Q 07:49, 6 January 2007 (CST)
 * I assume it worked well? (The page was changed)204.52.179.199 10:56, 12 January 2007 (CST)

Yes, it works perfectly on doubters and snarlings, however the cave spiders is the tricky part and you got to work well with the mystic regen to stay alive from the poisen, also you can not attack more then 3 spiders at a time. Virtual Q 06:25, 13 January 2007 (CST)
 * [EDIT] cave spiders are easy, added new guide on how to kill them Virtual Q 12:06, 16 January 2007 (CST)

Changes
You guys are completely right, in the article i didn't mention once the word "solo". I changed the Rending Sweep skill as i can clearly see your point, and I changed the name to Dervish Solo FOW Farmer to make it clearer what we are talking about :).

Runes
You probaly should include where the runes(the ones that you use) need to go, on earth prayers you have 7 points in it but the cut off is at 8 for +3 Regen and I assume you meant to boost it up to 8. -- Sefre  11:21, 2 January 2007 (CST)


 *  Why not switch your mysticism hood into a scythe, put on the +3 Sup Scythe Mastery on it and put on a minor Earth rune? You'd get an extra point in scythe mastery - if you can ignore the money for the hood. Raj Ironheart 20:32, 19 January 2007 (CST)

Changes 2
Ok, as this was my first post on any wiki, I had to get used to the layout etc.etc. I now changed the layout a bit. I put the attribute points right (thanx for noticing Sefre) and updated the equipment part of the article.
 * By using a scythe headpiece and superior rune and a minor rune for mysticism you will have 16 attribute points left while having the same levels in each attribute. With those 16 attribute points you can higher earth prayers by 1 so you get the +3 regen instead of the +2 you get right now. With the 5 points you have left you can higher inspiration magic by 1. This will make the mesmer skill stay on longer so you can spend more energy on healing/attacking. DamadmOO 21:47, 2 January 2007 (CST)

well earth prayers is already at 8 so +3 regen is already there, I will have a look at some other combinations, thanks for noticing :)Virtual Q 07:23, 3 January 2007 (CST)
 * To be honest i didn't check all the skills itself. I just noticed that with switching around the runes and headgear you would have 16 points left. Then i did read the post above with the +2 going into +3 and did add that without checking it. Sorry for that. Next time i will check all the things i am saying :) -- DamadmOO 08:03, 3 January 2007 (CST)

Stances
Ok well since no one else has brought it up i will. umm how can u spam harriers haste with physical resistance. they are both stances. also u dont attack faster with harriers haste u only move faster and deal more dmg to foes that are moving.


 * ur completely right again, and i don't why I put hariers in the attack bit, it doesn't matter though because it's main function was to give an extra sprint boost for when you are in trouble. I deleted the description in the killing part, thanx again! Virtual Q 08:23, 4 January 2007 (CST)

Some ideas of mine
(Reposting from foo's talk page)

would they be any use? &mdash; Skuld 08:16, 5 January 2007 (CST)


 * Conviction and Mystic Vigor could come in handy, maybe you could swap Harrier's Haste with Conviction and one of the attack skills with Mystic Vigor. Please, feel free to post other solutions to try and make the best build out of it :). Virtual Q 13:11, 5 January 2007 (CST)


 * I can't get the build to work... but since you have point in earth prayers and you're usually taking on 3 enemies at a time wouldnt EDA be good? I've done the run to the shore with only pious haste. Skakid9090 21:35, 22 January 2007 (CST)

New Builds + Equipment
Ok, I made some major improvements thanks to the help of some people here, yesterday did 1 complete run without difficulties. I will post the newer version of the build today. Virtual Q 07:52, 6 January 2007 (CST)

Finished Build
After 1 week of testing, I posted this final version of the build, it works perfectly and I enjoy it very much. Now how does a build eventually get into to the tested category? and I would like people to rate this build. I cleaned up the guide,added more information and cleared any errors. I hope you all will enjoy this build as much as I do.

Greetings, Virtual Q 09:59, 10 January 2007 (CST)


 * Not loving the 55/130 sec avatar :-/ &mdash; Skuld 10:05, 10 January 2007 (CST)

I use the avatar mainly for running the first part. Then when you attack 6 Driftwoods at a time I also use it, but it isn't necesary for killing 3 at a time or when attacking the doubters. When I attack the three Driftwoods I only use physical resistance. So basicly avatar of Balthazar is only crucial to run through the mobs and comes in handy when escaping because of the 55 sec of sprinting. Ofcoarse if you like you could change the atrributes a bit to increase the time. But as stated before it isn't necesary...Virtual Q 12:20, 10 January 2007 (CST)

You know I would have thought you would use Avatar of Melendru to avoid the degen from the spiders. --Apathy 04:47, 13 January 2007 (CST)


 * I tried them both, but as avatar of melandru is also around 60 seconds and you require 25 energy and running past the skales is way much easier with avatar of balthazar, i decided to still use avatar of balthazar because even with melandru is quite tough to defeat the spiders, thus not worth of taking it with you instead of balth, however if you can prove melandru works much better (wich I didn't notice) please post it. But I think this is the better way to go... Virtual Q 06:29, 13 January 2007 (CST)

[EDIT] See new guide on how to easily kill the cave spiders Virtual Q 12:09, 16 January 2007 (CST)


 * Extend+HH sounds like a nice idea, you'd have to find another form of Armor Boosting I think, spiders are weak but come in good sized mobs.--Llednar 20:40, 15 January 2007 (CST)

Movie
Ok, the build that is now is the build that works perfect for Snarlings, Doubters and Cave Spiders. I made a video showing you how fast and easy it is to make this run and will post it this week. This build can not be improved more as i have tried allot of different builds and this is by far the best one out there. It beats the warrior and so it is the fastest way to clear beach at this moment, enjoy! Virtual Q 11:07, 16 January 2007 (CST)
 * Ok, added the movies, enjoy! Virtual Q 09:22, 17 January 2007 (CST)

Pretty nice idea
Congrats, look nice. One question, with a warrior you can pull all the spiders in front of the cave and kill them all togheter under 1 min. Was wondering if you tried with more then one group. I will tried it as soon as I can but since I only have prophecies on my account on europe and that we rarely have favor on the hours that I play in america that could take a while.&mdash; ├ A ratak ┤  09:35, 17 January 2007 (CST)
 * Mmm, I will try it tonight, never thought of it though, and to be honest i dont think it will work with the armor I have now, I will try messing around with runes and see if that is possible. The snarlings and doubters are faster to kill with a dervish, but the cave spiders mmm I dno, will try and think of something new ;)


 * I need to level my derv =/ This seems decent, you could easily be killing 3 Spiders at once with the AoE from the scythe. Alas I cannot favor because I have no actually tested it myself.--Llednar 21:55, 19 January 2007 (CST)

Thanks!
Thanks for everyone who voted for and tested the build with me, hope you all enjoy this build and c u @ my next build hehe ;)Virtual Q 16:21, 23 January 2007 (CST)

Runes Question
What do you need the Major Scythe Mastery rune in the Armor section for? I doesn't show up in your attribute chart. And the Sup Scythe Rune overrides it anyway or am I completely wrong? Wiking 08:06, 29 January 2007 (CET)

Tip
Just a very simple tip for fighting snarlings. You only need to cast enchantments once because by the time they end it shouldnt take long before Victorious Sweep starts getting health for you. When fighting a mob of three this is more than enough to keep you alive. It is also easy to solo 2 dryders because after you kill the first one your health should be back to full because of Victorious Sweep --Cool name 14:35, 30 January 2007 (CST)

Instructions?
The instructions were very vague update them throw in a map of where you need to start and bang you got a good build description.- Keith lecher

Try the run once or twice and you'll see the instructions are dead on.

Category Question?
Why is this build under the "Nightfall Builds" category? The definition for that category is as follows: "Builds that only use Nightfall and core skills."

Last I checked, Physical Resistance is not a Nightfall skill.

Hohum 12:20, 8 February 2007 (CST)

Eremite's Sweep
Been using this build for a while and I've come to realize that Eremite's Sweep deals more damage than Mystic's Sweep in almost all cases encountered during this run. Also, Avatar of Balthazar can be replaced by Reaper's Sweep to make the run a bit faster since Pious Haste is all you need to run anywhere. - XvArchonvX 03:45, 9 February 2007 (CST)

Video request
Could someone make a video of to get past the first mobs to the driftwood part, call it E-ADHD on my part. --198.254.16.201 14:15, 15 February 2007 (CST) Eighty_Five

Ya a video would help but I need it more to figure out how to get past the ancient skales after you kill the first Doubter's Dryders, Thank you.

Variation to Physical Resistance
Just wondering, but like said above, Physical Resistance is not a Nightfall skill. I only have Nightfall so would there be another alternative to this skill, as it seems thats its extremely important to solo farming? I would really like to try this build out, but I need to know that it's possible for me to acquire all the skills. 01:15, 16 February 2007 (CST)
 * Any reason this build can't use Conviction? You could save 5 points from Inspiration Magic and also have a nice +3 health regen during running. If you want to be picky its also +4 more armour than Physical Resistance, thats all types of damage also instead of just physical, only 5 energy instead of 10 and makes the build a D/x build. --SK [[Image:Warrior-icon-small.png]]  02:19, 16 February 2007 (CST)
 * Switching to Conviction will mean 24 armour, not 40 in case of Resistance, since you are enchanted most of the time there will be no health regeneration.Biz 02:38, 25 February 2007 (CST)

My take
Good build. Biggest problems I found was the low armor and Savage Shots but I made it through the spider cave on my second try. (The first time I died because of a horrible beach spawn; 70 AL doesn't cut it against skale wandshots.) I used Natural Healing instead of Avatar of Balthazar for an out-of-battle direct heal, which is handy as a panic button if too many spiders aggro. ~Seef II 03:24, 16 February 2007 (CST)

Vow of silence
I have replaced the Avatar by vow of silence and it works pretty good. one time i`ve even killed a skale^^.

I've been using VoS also to good effect. It makes the run to the beach a piece of cake(put all your enchants under VoS, run), since elems, mesmers and necros can only wand you. Also, it lets you kill groups of skales that are in perfect formation. Put all the enchants on, cast VoS, then just wail on them keeping VoS up at all times(I use earth 8 for the +3/myst regen and mysticism 11 for complete VoS coverage with a +20% enchant mod). The other enchants will run out, but by then you have more life than the skales, and Vic sweep keeps your life full. The lack of +40 armor does make it harder to kill spiders in bigger groups, but you're not supposed to aggro that many anyway =D

VoS made the beach a LOT easier. Killing Skale is also possible with VoS provided you had withered their health lower than yours so that you dont have to rely on the enchantments anymore. However, the middle of the cave became un-doable as the damage was still too high to maintain.

Avatar of Dwaina
I have replaced the Avatar of Balthazar by Dwaina, for better protection against ancient skales.Johnydiogo 08:22, 12 March 2007 (CDT)