Physical damage

Physical damage is any type of damage that relies on physical impact. In Guild Wars, this refers specifically to three types of damage: Blunt damage, Slashing damage and Piercing damage.

These types of damage are caused by Axes, Hammers, Swords, Arrows, Daggers, Scythes, Spears, and Necromancer Minions.

Absorption effects are a way of mitigating health loss from physical damage.

Related Skills

 * Greater Conflagration converts physical damage to fire damage.
 * Symbiotic Bond redirects physical damage from your animal companion to you
 * Winnowing does extra damage whenever a creature takes physical damage.
 * Essence Bond grants the caster energy whenever a target ally takes physical damage.
 * Barbs does extra damage whenever a target foe takes physical damage.
 * Mark of Pain does extra damage to adjacent foes whenever a target foe takes physical damage.
 * Order of Pain does extra damage whenever a party member deals physical damage.
 * Order of the Vampire causes health steal whenever a party member deals physical damage.
 * Weaken Armor reduces a foe's armor against physical damage.
 * Elemental Resistance reduces caster armor against physical damage.
 * Physical Resistance increases caster armor against physical damage.
 * Armor of Frost increases caster armor against physical damage.
 * Grasping Earth increases foes' armor against physical damage.

Effect of Physical Damage to Creatures
The following creatures are known to be resistant to physical damage:
 * Brrrl
 * Crystal Guardian
 * Crystal Spider
 * Frost Golem
 * Ice Golem
 * Jade Armor
 * Jade Bow
 * Siege Ice Golem
 * Tower Golem

See also: Damage type