Talk:Stolen Speed

Does it stack if you cast it on multiple enemies?


 * No. The caster's speed seems to be bounded above at 125%. However, all the hexed foes will cast at 75% speed. A guildmate and I cast it on each other and timed Diversion a few times, and the composition of the speedup and slowdown seems to be multiplicative, as expected. 217.172.183.219 10:01, 21 May 2006 (CDT)

In reference to the above question. NO. I'm not sure if it's an update, or whatnot, but it says "targeting that foe." I'm unsure if any hexes can stack on a foe over and over and over... (Bearing the same name that is.) -Daedric Avenger (Aka Kamahl)

Stacking with FC
Removed "it seems to be counterproductive with Fast Casting- Stolen Speed is calculated in the casting time equation before Fast Casting. In other words, Stolen Speed reduces the casting time of the caster's spells by 25% and then Fast Casting reduces the remainder", since that doesn't make any sense. There's no difference between reducing first by 25% for Stolen Speed and then by 40% (or whatever) for FC, or first by 40% and then by 25%. Rounding excepted, and if that's an issue, I'd like to see the test data, please. If someone knows what was meant by that, please explain. 134.130.4.46 22:08, 18 September 2006 (CDT)
 * They might just mean that the effect gives diminishing returns with higher fast casting. Instead of an additive of 75% cast time reduction (25+50 @15), it grants a 62.5% cast time reduction, only 12.5% faster than without it. Merengue 09:28, 30 November 2006 (CST)