Talk:Vengeance

In Competition/Team Arena, the volcanic stage where winning is determined by the total number of kills does not count vengeance-related deaths as points. I'm having trouble saying that clearly; is there any agreed-upon name for the volcanic stage? --Kenthar 02:04, 3 Oct 2005 (EST)


 * It's called the Crag. Perhaps "The Crag."  --Fyren 02:09, 3 Oct 2005 (EST)


 * Works for me --Kenthar 03:07, 3 Oct 2005 (EST)

Does Divine Intervention still keep players on Vengeance alive? I have tried this multiple times recently, but it didn't work for me, and I'm not sure what went wrong. --Hewus 15:51, 14 Oct 2005 (EST)


 * I tried it too, it doesn't work, when Divine Intervention is active and Vengeance ends. -- Nemren 23:19, 19 October 2005 (EST)


 * I suppose they "fixed" it. I tested, too.  It did work before.  --Fyren 05:04, 20 October 2005 (EST)

Used for Minion Factory???
I don't see why Vengeance is useful for Minion Factory. Even with Echo, you can only rez two person per minute. If you arcane echo it you can bump the number to 3 rez per minute. Compare that Resurrect, which you can spam at least 5 times per minute WITHOUT echo. Am I missing somehting obvious here? I am assuming the saccers can kill themselves under 10 sec, which I think is reasonable after their first death, so you don't need vengence's removal to kill them. -SolaPan 13:09, 20 March 2006 (CST)
 * Vengeance ressurects at full health so it was needed to move the saccers around the map &mdash; Skuld  05:05, 5 June 2006 (CDT)

The perfect combo?
Quick! Use Contemplation of Purity! --Mgrinshpon 12:27, 6 October 2006 (CDT)