User:Rupsie/Team Builds

This team build is based on discord. The team spread conditions and hexes. Afther that they finish off a monster 1 by 1. This build is designed for 2 real life persons with heroes (war + nec 1 = human). This build is able to run all missions in all campagns nm and hm. It is also able to vanquish everything. And it is able to do tomb of primeval king in 30 minuts (normal mode).

Team Composition
Frontliner

/ Necromancer 1 me / Necromancer 2 olias (rit healer) / Necromancer 3 splinter boomer / Necromancer 4 healer/ blood healer / Necromancer 5 necro wards / Monk 1

/ monk 2

Attributes and Skills
[build prof=W/E Axe=12+1+1 Str=8+1 Airmag=10][Eviscerate][Executioner's strike][disrupting chop][Conjure Lightning][Bull's Strike][Frenzy][Rush][res sig][/build]

Equipment

 * Stonefist insgnia on head, Survivor insignias on rest.
 * Superior Vigor and 2 Vitae runes.
 * Sundering/Zealous/Shocking(main weapon when conjure's up) Axe of Fortitude with "I Have the Power" inscription.
 * Insightful Air Staff of Enchanting with "Aptitude not Attitude" inscription for casting conjure.
 * A selection of Strength shields of Fortitude.

Usage

 * Do big DPS.
 * Be brave, kill stuff.

Attributes and Skills
[build prof=W/E sword=12+1+1 Str=8+1 Water=10][Crippling Slash][Gash][Sun and Moon Slash][Bull's Strike][Frenzy][Rush][Conjure Frost][res sig][/build]

Equipment

 * Stonefist insgnia on head, Survivor insignias on rest.
 * Superior Vigor and Vitae runes.
 * Vampiric/Zealous/Icy Sword(main weapon when conjure's up) of Fortitude with "I Have the Power" inscription.
 * Insightful Water Staff of Enchanting with "Aptitude not Attitude" inscription for casting conjure.
 * A selection of Strength shields of Fortitude.

Usage

 * Cripple and train targets.
 * Do big damage

Attributes and Skills
[build prof=R/Mo Expert=12+1+1 Mark=9+1 Wilderness=9+1 prot=3][Crippling shot][Distracting shot][Savage shot][Apply Poison][Troll Unguent][Mending touch][Natural Stride][Res sig][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae/Attunement runes.
 * Crippling/Poisonous Recurve Bow of Fortitude with "Strength and Honor" inscription.
 * Vampiric Horbow of Fortitude with "Strength and Honor" inscription.
 * Crippling Longbow of Fortitude with "Strength and Honor" inscription.
 * Spear of Fortitude with a selection of Shields of Fortitude.

Usage

 * Cripple foes with Crippling shot.
 * Interupt key skills
 * Maintain Apply Posion to spread poison.
 * Troll Ungeunt as a self heal between archer's when ganking.
 * Mending Touch to remove conditions from self and nearby allies.
 * Natural Stride as an IMS, and to reduce chance of interuption when casting Apply Poison/Troll Unguent.
 * Resurrect when required.

Attributes and Skills
[build prof=Me/Mo InspirationMagic=10+1+1 FastCasting=10+1 Smiting=11 Healing=1][Signet of Removal][bane signet][Signet of Rage][Signet of Humility][mirror of disenchantment][Mantra of inscriptions][Strength of Honor][resurrection chant][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae/Attunement runes.
 * Spear of Fortitude with a selection of Shields of Fortitude.
 * 40/40 Smiting and Domination wand/offhand set.
 * Defensive set.
 * +30/-2 Smiting wand/offhand set.
 * 40/40 Healing set, in inventory.

Usage

 * At the start of the match, cast and maintain Strength of Honor on your 3 frontliners.
 * Maintain Mantra of Inscriptions to reduce recharge on signets.
 * Signet of Removal to keep your frontline clean.
 * Bane Signet to kd opponents melee for a minor defense
 * Signet of Rage on enemy frenzying Warriors to deal big damage
 * Signet of Humility on enemy monks/B-surge eles to prevent healing/blinding your frontline.
 * Resurrect when required.

Attributes and Skills
[build prof=Mo/e Heal=12+1+1 Prot=10+1 Divine=8+1][patient spirit][WoH][infuse health][Protective spirit][Draw Condition][Holy Veil][Aegis][GoLE][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae/Attunement runes.
 * Spear of Enchanting with a selection of Shields of Fortitude.
 * Hale Healing Staff of Enchanting with "Aptitude not Attitude" inscription
 * Hale Portection Staff of Enchanting with "Aptitude not Attitude" inscription(for casting Aegis).
 * Spear of Enchanting with a 20/20 Healing offhand.

Usage

 * Catch spikes with WoH.
 * Patient Spirit when targets >50% health.
 * Infuse Health as emergency to catch spikes.
 * Protective Spirit for a long therm damage reducement, or before a spike.
 * Draw conditions to remove conditons from allies, mainly blind or conditions from Rc.
 * Holy Veil to remove powerful hexes like Diversion.
 * GoLE + Aegis for passive defense.
 * GoLE as energy management.

Attributes and Skills
[build prof=Mo/e prot=12+1+1 divine=12+1][RoF][Aura of Stability][RC][guardian][Spirit Bond][Holy Veil][Aegis][GoLE][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae/Attunement runes.
 * Spear of Enchanting with a selection of Shields of Fortitude.
 * Hale Protection Staff of Enchanting with "Aptitude not Attitude" inscription.
 * Spear of Enchanting with a 20/20 Healing offhand.
 * 30/-2 Protection wand/offhand set.

Usage

 * RoF as a cheap and reliable prot
 * RC to remove conditions.
 * Guardian to block.
 * Spirit Bond on possible spike target.
 * Aura of Stability to prevent knockdowns, mainly from your WoH monk.
 * Holy Veil to remove powerful hexes like Diversion.
 * GoLE + Aegis as passive defense.
 * GoLE as energy management.

Attributes and Skills
[build prof=Rt/a resto=12+1 Channeling=12+1+1 shadow=3][Ancestor's Rage][Splinter weapon][Weapon of Remedy][Weapon of Warding][Wielder's Boon][PwK][Dark Escape][Dash][/build]

Equipment

 * Full Survivor Insignias.
 * Superior Vigor and Vitae/Attunement runes.
 * Spear of Fortitude with a selection of Shields of Fortitude.
 * 40/40 Restoration/Channeling wand/offhand set.
 * Spear of Fortitude with a 20/20 SRestoration/Channeling offhand.

Usage

 * Run flag with Dash. Dark Escape when near to the flagstand to prevent being spiked down.
 * Spike with Ancestor's Rage.
 * Splinter Weapon on allied frontlines to cause AoE damage.
 * WoR as a powerful heal and condition removal.
 * Weapon of Warding to block
 * Wielder's Boon on allies under the affect of Weapon of Warding for a powerful heal.
 * Protective was Kaolai as a party wide heal.