FFF

Fast faction farming is to quickly gain faction by completing a quest, unlike Balthazar Faction Farming or waiting for extended periods of time in Alliance Battles.

Run Description
A run takes at least 5 players, 4 runners go to certain places, one waiting by portal. It is recommended to take more people if possible and have them accompany runners to harder spots. If making 5 man run, it is recomended that runners each bring (with exception of the one that has easiest run) a Warrior hero with such skills as "Charge!" and "Shields Up!" to assist with run and distract enemies.

The 4 runners run to the needed location and then die there, the one at the portal (known as a door) then takes the Securing Echovald Forest quest and dies. The entire party respawn at the res shrine and collect the reward.

Reward
 * 400 Kurzick faction
 * 150 gold
 * 2,000 experience points

Builds
Each runner uses an Assassin as a primary or secondary class so that they can use Shadow Form to spell. The Monk enchantment Spell Breaker and Dervish enchantment Vow of Silence are also used by those with respective primary classes because Divine Favor and Mysticism attributes are primary.

Map
Map with run destinations and possible paths:




 * Marked red dot for "shore" destination
 * Marked green dot for "stairs"
 * Marked blue dot for "murshroom"
 * Marked yellow dot for "bridge"

Slang
Each runner has a specific location they must run to and each has an abbreviation. Here is a list of all abbreviations use in FFFing.
 * Shore = sh
 * Stairs = st
 * Mushroom = mu
 * Bridge = br
 * Failed = f (after any run area, example shf)
 * sacrifice = sac
 * door = dr/do
 * Finished = d (after any run area, example shd)