GuildWiki talk:Style and formatting/Armor/Art gallery

Size of image
I find that 150 px is a little big, I'm thinking of resizing to 125px maybe even lower. With 2 full gallery with headgear it gets a really big.&mdash; ├ A ratak ┤  16:27, 25 January 2007 (CST)
 * I'm not against this idea. Users can always click on the images to see a bigger view. If you change it I'll keep an eye out for ones that aren't on template. - BeXoR  [[Image:Bexor.png]] 22:50, 25 January 2007 (CST)
 * If you look at my sandbox you will see a exemple of each size. I find 100px to be nice but was wondering if people find it to small.&mdash; ├ A ratak ┤  10:10, 26 January 2007 (CST)
 * That actually looks much better. Hopefully other people will share their opinions too! - BeXoR  [[Image:Bexor.png]] 10:26, 26 January 2007 (CST)
 * 100px looks okay to me. :) --Glynnis   18:05, 26 January 2007 (CST)

Vabbian Paragon F
It's checked off as green, but no earring shot. Do the earrings change color, and is there a need to switch it to ? Craw   14:11, 3 February 2007 (CST)
 * I don't consider earring to be that important. They are only there for completness.  So in my opinion it should be consider done.&mdash; ├ A ratak ┤  15:27, 3 February 2007 (CST)

Armor Poses
There's been a recent tendency to take screenshots of armor in some "at attention" pose. While this does take a lot of work to do and it does create uniformity, please consider the following. In a clothing store, they often pose the clothing on a mannequin to create a loose, fashionable feel. It's true that if the poses were stiff and uptight, it wouldn't appeal to the eye as much. Every piece of armor that is posed in this "/attention" emote is suddenly rendered dry and undesirable.

I'm all for uniformity, but it is my opinion that, if we are to start posing the armors the same, we could probably choose a better pose. And that's just my personal opinion. I'd be more than willing to help on the alternative to this. --Cyann 17:07, 15 February 2007 (CST)