User talk:MasterPatricko/Grawl Bombing

About the Build
I don't see any problem with the way you're running your build. The reason Dodge is used is so that you don't draw aggro to your spirit. And you don't lose aggro because if you lose any with Dodge, you pick them right back up on the way back while using Whirling Defences. Mark of Pain is used twice on DIFFERENT GRAWL. This is so that everytime you block a hit, it does 60 damage to all Grawl surrounding you. By the time the Area of Effect trigger happens, they are already near dead--by the time 2-3 left around you drop, they all die. The build that I submitted has already been tested over the past 7 months (not just by me, but by the original creator, Peligro Puro) and it proves to be the most solid and sure build that can survive any boss. When I originally ran this build, I did the most damage with Whirling Defense, the same as you--but I quickly realized that the major damage is coming from Mark of Pain -- the 68 to each Grawl damage per hit with a projectile. You have to keep in mind that Whirling Defense is simply the trigger for the bomb, which is really Mark of Pain + Edge of Extinction.Jack Valmont 08:18, 7 May 2006 (CDT)