User talk:HarshLanguage/Build:Spirit Firing Squad

I've been on the receiving end of something close to this. Boy it sure is annoying. >< As you already know, though, as soon as the Rit's gone the whole thing falls to pieces, since spirits won't move much. Those same experiences also taught me that Binding Rituals are not affected by Dazed! Sigh. Ah well, in any case, if you wanted a vote on the build I'd be Favored, and I like the name much. Gg. Entropy 01:38, 31 December 2006 (CST)
 * Thanks for the comment. I need to test it more, I've been neglecting my Rit recently. And even then, I usually run with a defensive RitLord-style build which can be such a team-saver it's hard NOT to use. — HarshLanguage [[Image:qswearing_small.png|HarshLanguage]] 01:42, 31 December 2006 (CST)

I need Guns, lots of Guns...
First, well done for doing this: A lot of rt already do this sort of thing, but without realising: Now, ths makes them ponder. NOw, I thought maybe you could experiment with Gaze of Fury to add more "Guns" to your "Firing Squad".

Enjoy, and I hope it helps a little. --Carnival King 06:23, 1 February 2007 (CST)
 * That is interesting, thanks for pointing it out. I'm eager (and somewhat dreading) seeing whether the change of Bloodsong to Channeling happens permanently. I don't think Bloodsong should be moved, unless they want to move all other offensive spirits too. But that would leave Communing with no offensive options. I guess I'd prefer a clear line of distinction -- spirits (offensive and defensive) in Communing, with direct-damage and damage-enhancing spells in Channeling. That would make working in Gaze easier, too. Dare to dream, eh? — HarshLanguage [[Image:qswearing_small.png|HarshLanguage]] 06:29, 1 February 2007 (CST)