User:Nrg001/Team - DoA Titan Duo

This build is designed to farm in The Foundry of Failed Creations with a 55 Monk and Famine Ranger in hopes of getting a Titan Gemstone as they go for a large sum of money.

Equipment

 * Any weapon with lengthening 20% enchantment time will work but I recommend Kepkhet’s Refuge for the extra energy given.
 * All pieces of armor must have a superior rune on them bringing your health down to 105hp which is a variation of the 55 Monk build.

Usage
Cast the last 2 enchantments when loaded into the area and take the Anguish Hunt and Quest. Cast Protective Spirit, Spell Breaker, and then Shield of Absorption once Quickening Zephyr is up. Gather all mobs into one central area and stand very close to all spell casters and start on a cycle of casting Ancestor's Visage and Sympathetic Visage. Note that these 2 only work when being hit with melee attacks so do not continue to keep up if there are no melee attacks on you. Maintain Protective Spirit, Spell Breaker, and Shield of Absorption at all times. Stay close to the monks 1º, then spellcasters, necros and mesmers. After finishing them go for the melee enemies. If any non-melee targets manage to stay alive attack them with your wand, wait for their Healing skills (Troll Unguent, Leader's Comfort) and interrupt them using Lightbringer's Gaze or/and ask for the ranger's help with Apply Poison.

Counters and Problems

 * Casting Spell Breaker when Quickening Zephyr is not up will result in it not recharging in time which then can lead to enchantment stripping and death.
 * Not having all the spell casters in adjacent range to be hit by Visages.
 * Healing spikes from Margonite Anur Ki
 * Being interrupted by an Anur Vu's Magehunter's Smash (which only happens if you cast your Visages too late.)
 * Due to Shield of Absorption nerf you now need to spam Shield of Absorption to keep yourself alive

Equipment

 * Radiant Armor with Superior Wilderness Survival rune and runes of attunement for any other slots available is recommended.
 * A Staff with 15 or more energy.
 * Any type of Bow (Longbow or Flatbow is recomended).

Usage
Cast last 2 enchantments on Monk when done loading and take Anguish Hunt and Quest. Use Serpent’s Quickness followed by Quickening Zephyr when Monk is ready. Cast Famine and keep Quickening Zephyr and Famine up at all times. Cast Edge Of Extinction when Margonites are close to death.

Variants

 * Replace Apply Poison with Lightbringer's Gaze (depending on Lightbringer Rank) for different ways to deal with stragglers.
 * Some people like to carry Succor in place of Balthazar's Spirit.
 * Replace Serpent's Quickness with Lightbringer's Gaze. Cast Quickening Zephyr only while under the effects of Quickening Zephyr. The Margonite Anur Tuk will cast the initial one for you.