Ward Spell

Wards are defensive, location based area of effect spells exclusive to Elementalists. Wards are placed at the location of the caster when he/she finishes casting the ward spell. They cannot be moved or removed, and any non-spirit creature located within the ward will be affected by the it. In PvE, the ward is represented by a glowing red circle, as shown below. In PvP, the circle is the color of the team that cast it. Wards affect allies or foes, but not both. Because they cannot be removed once cast, they are far more reliable than hexes or enchantments for stationary battles. Finally, the effects of different, overlapping wards stack on characters and creatures within range.



Wards
see Ward skills quick reference.