Talk:Signet of Stamina

Free 50 hp for IW mesmers: worth a skill slot? &mdash; 130.58 (talk) 15:49, 22 September 2006 (CDT)
 * ... no, of course its not worth it for an IW mesmer. Are you on crack? Ubermancer 11:19, 23 September 2006 (CDT)
 * It's effectively 50 hp on top of your max. For free. That's more than the difference between Major and Superior runes. Unremovable unless you choose to attack while not under the effects of IW (which doesn't do anything for many IW builds, as they don't have points in Swordsmanship). If you do accidentally dispel it once in a while, you get it back in 1/4 sec. Hardly a worthless skill. &mdash; 130.58 (talk) 19:14, 23 September 2006 (CDT)
 * Ubermancer is right...+50 hp doesn't worth the skill slot on IW. Lightblade 17:36, 28 September 2006 (CDT)

Another use is when you get into trouble, you hit this and make a break for it. I ran both this weekend and could say "I have 1116 of 1116 health" in AB's. Unless you get KD'd you should be able to cast it easily.--Amokk 08:58, 25 September 2006 (CDT)
 * If your not under any degen when this ends and are at low life, you'll be put at -health. Your bar reads one, but you have a defecit to pay off before your life starts to refill. --Amokk 09:13, 25 September 2006 (CDT)
 * Signet of Illusions is like sex with this skill. Don't deal damage or attack, simply spam degen. 12.181.68.234 22:33, 25 September 2006 (CDT)
 * Signet of Illusions only works with spells. --Wil 14:53, 26 September 2006 (CDT)

Wait, so how long does this skill last? Forever?
 * Looks like it. It wouldn't be the first, though--see Signet of Illusions and Signet of Strength. --Ufelder 02:28, 27 September 2006 (CDT)
 * Signet of Illusions actually only lasts 15 seconds (even though it doesn't say it), IIRC, like a Glyph. Shido 01:17, 21 November 2006 (CST)
 * I just tested this, and you're wrong, SoI doesn't last 15 seconds. (Terra Xin 03:12, 28 November 2006 (CST))
 * Signet of Illusions activates when a skill is used, not a signet. Shade Griffin 12:12, 10 April 2007 (CDT)

Another skill for runners? Assassinman 23:23, 27 September 2006 (CDT)


 * Runners have a new best friend.. stuff endure pain.. --86.137.79.37 11:51, 10 October 2006 (CDT)
 * Ill vouch for that. This + Endure pain person took on droks run. Got rid of restore conditions. Workd amazing for a test build.

Comparison
Cousins: Endure pain/ defy pain --Life Infusion 17:55, 28 September 2006 (CDT)

Cleaned up the grammar in the note. -Flypaper

Might be used for a litle extra hp for infusers (if they feel they can keep their energy up without being a mesmer or necro secondary).

ummm, where do i get Signet of Stamina in Nightfall? must i do a certain quest, or can i get it from a skills guy??? thx.... Bella Braveheart
 * Either Vabbi or the first outpost in the Realm of Torment, IIRC. &mdash; 130.58 (talk) 03:17, 28 November 2006 (CST)

I beg for a nerf. every wammo and his pet cat can run with this skill.--Coloneh RIP 22:53, 7 January 2007 (CST)
 * It has little impact in pvp, so I don't see why it should. PvErs can only benefit. --Ufelder 04:17, 8 January 2007 (CST)
 * It has almost no impact on PvP but its killing running in PvE. it is supposed to be difficullt to run through high level areas.--Coloneh RIP[[Image:Coloneh.png]] 17:00, 8 January 2007 (CST)
 * And so the problem with making running easier is...? As I said, it has little impact. There are other skills with more significant issues than a niche health-boosting signet. --Ufelder 03:43, 9 January 2007 (CST)
 * the probllem with this is like i said before, every wammo and his pet cat can run. and i really dont want to see wammos be able to do anything. yes other skills need to die, but so does this.--Coloneh RIP[[Image:Coloneh.png]] 17:05, 9 January 2007 (CST)
 * And how does a wammo get a pet? BURN Echo ftw 17:09, 11 January 2007 (CST)
 * 1) its a warrior skill, not a monk skill, so why do you keep saying wammos? 2) this skill several uses beyond running, ie tanking. 3) running is pointless outside of tyria. 4) noone gives a $%&# how easy it is to run, it always has been and probably always will be. 5) if you think this skill is soooo overpowered for runners, go cry over in the talks for charge, sprint, and every other speed buff too. oh, and all the self heal skills. &mdash;[[Image:Damnreds.png]] 17:30, 9 January 2007 (CST)
 * other skills are balanced. this is way to powerful for its cast time/cost.--Coloneh RIP[[Image:Coloneh.png]] 19:36, 9 January 2007 (CST)
 * its hardly overpowered. compare sig of stamina and endure pain.  they do basically the same thing, but each with trade offs.  endure pain gives slightly more health and allows you to attack, where as sig of stamina lasts indefinitely with no energy cost.  each has its place, and neither is overpowered.  also, if you think sig of stamina is so overpowered, do you believe that anet should have made it an elite instead?  if not (and i certainly hope you dont, it would be laughable), i dont see how you could think its overpowered. &mdash;[[Image:Damnreds.png]] 01:01, 10 January 2007 (CST)
 * why would you attack with endure pain? thats a bad idea. endure pain is like your "o #%$&! RUN!!!" skill. but, whatever you really arent speaking from any experience. have you seen a droks run lately?--Coloneh RIP[[Image:Coloneh.png]] 21:33, 10 January 2007 (CST)
 * again, who gives a shit how easy it is to run droks? it always was easy, it just got easier.  and speaking from experience?  you obviously havnt tried to tank any high level areas.  your problem is that you try to relegate a skill to just 1 realm of gw use, just about every skill in the game can be used to achieve multiple ends.  anyway, im stopping here, because there is no point in arguing with you- anet isnt going to nerf this skill, and if they were they wouldnt listen to you or me for that decision. &mdash;[[Image:Damnreds.png]] 22:41, 10 January 2007 (CST)

It is not easy to run droks w/ a warrior even w/ this. Actually, its like a one in 43 chance you will make it. (207.108.179.88 20:22, 13 January 2007 (CST))VoS Pwns...

1 in 43? You've clearly done a large amount of scientific study on the matter :) The Hobo 07:26, 24 January 2007 (CST)

I agree, this skill needs to be nerfed. Seriously it stinks that more people can run droks now. In fact, they should nerf every skill that makes a single aspect of the game easier.


 * I can tell that's sarcasm, so that's good. This skill is not overpowered at all, only ever useful if you don't attack...made exclusively for runners and tanks. Entropy 20:32, 29 January 2007 (CST)

Wow to many people think this skill is wacked. Guess what. Look at what it does. Only works so long as you don't attack. No importance in PvP? Try running away with an extra 250 HP and tell me it doesn't help. Flag runners, in HA and GvG could see this skill useful. Any retreating team would see this as useful. People this skill isn't that powerful, and it isn't that useless. Cortista 01:59, 1 February 2007 (CST)
 * Amen. Finally someone who isn't all like "p0mgz nerf pl0xx" or "0mgz usel3ss zk33l". I salute you! [[Image:Warrior%27s_Endurance.jpg|20px]]S ora267 [[Image:Spiteful_Spirit.jpg|20px]] 21:11, 7 March 2007 (CST)

Signet of Capture before the Gate of Torment
Is it possible to capture this skill before the Gate of Torment? I hate to spend the time going through near the entire NF campeign just to get a skill one on of my characters when it's available sooner. Enraged Charge is available as early as Istan via Signet of Capture. Does anybody know if this is the same? Right now I'm searching through the list of warrior bosses to see if any of them have it, but no luck so far.--Knux 03:58, 31 March 2007 (CDT)


 * Unlock it with Balthazar faction. That's how I got Stoneflesh Aura and Mystic Regeneration. --Armond Warblade (talk) 14:43, 5 April 2007 (CDT)