User:GW-Norroar

This build is designed for PvP and uses high damage Signets and other ranged attacks, that allows for high-damage attacks while keeping the user in a safe distance from the middle of battle. That, in combination with the Assassin's high AL allows for a sturdy caster that can handle pressure more effectively than many other spellcasters usually can.

Equipment

 * Shrouded or Radiant Armor
 * Insightful Airstaff of Enchanting with a 5^50 energy inscription

Usage

 * Before entering aggro activate Deadly Paradox.
 * Keep Deadly Paradox up at all times.
 * When attacking the enemy, cast Dancing Daggers, Entangling Asp and Ash Blast. Before the conditions are removed, activate Signet of Shadows and Signet of Toxic Shock.
 * Spam Dancing Daggers until the enemy is dead or reuse the combo as the recharge times allow.
 * If you start to die, cast Deadly Paradox then Feigned Neutrality in that order.
 * At the specified attribute distribution (and maximum efficiency), the full combo will deal 358 damage (111+41+100+106), not counting armor penetration, plus 111 more damage for each additional casting of Dancing Daggers.

Counters

 * Excessive condition removal.
 * Avatar of Melandru ignores the degeneration (it doesn't give you immunity specifically, they just don't cause you to suffer the effects of the condition(s))
 * Ignorance shuts down the main offense of this build.
 * Mending Touch will remove the two applied conditions, and it's spamming capability will ruin your spike.

Variants

 * Replace Resurrection Signet with Dark Escape for AB.
 * Signet of Malice can be used for condition removal.