Talk:Guild Wars 2

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Nice and fresh. -- Warwick (Talk ) (Contr. ) 21:47, 3 December 2007 (UTC)
 * Post link to archive RT | Talk 21:48, 3 December 2007 (UTC)


 * Oh come on, a show/hide box? --- [[Image:VipermagiSig.JPG]] -- (s)talkpage 22:01, 3 December 2007 (UTC)

Persistent..
Sigh thats what I hate about other games.. where maps are shared by everyone. "whats that, you're waiting for a quest monter? TOO BAD BWAHAH!" Everyones waiting for the same boss, waiting for the same monsters to spawn. It just gets over crowded and boring... ANet better hope they can do a good job of these persistent areas.
 * They say the'll be able to open new ones at will, and that you'll be able to switch. Moar instancing plz RT | Talk  14:15, 27 December 2007 (UTC)
 * It would be awesome if like you could invite people to join in on an instance which you have already started or a public button so everyone can joinHapsta 19:44, 28 December 2007 (UTC)

system reqs
heres my system: 2 gigs of RAM, 8600 GeForce, 2.2 ghz will my comp handle gw2?
 * we can't answer specific questions about the requirements of guild wars or guild wars 2. Anet will surely release specs when the box hits stores, but that expected to be late 08. --Honorable Sarah [[image:Honorable_Icon.gif]] 09:07, 2 January 2008 (UTC)

Yes your comp will be able to handle it, since its driven by directx 10
 * You can't say yet. And it dosn't need DX10 (thank goodness, vista ftl) RT | Talk</B>  15:24, 2 January 2008 (UTC)