Talk:Lacerate

Has anyone found a use for this yet?
 * Sort of. Using an Invicimonk with SOJ it makes farming wardens quicker.  (They cast Brambles and Lacerate then I knock them down). HaHaHa. But I don't think that's quite what you were after. - JP 05:02, 10 September 2006 (CDT)


 * I guess people haven't gotten around to it yet, but you can envision a few scenarios. Even fighting the Wardens, you get the idea of an annoying Brambles, Lacerate + knockdown build. You can also throw in some Virulence and Fragility/Epidemic to make everyone's life miserable. --Karlos 05:59, 10 September 2006 (CDT)


 * A long time ago, before Nightfall, My guild ran a build revolving around this in HA. We got around 35 fame and beat a rank 7 guild. Made it to halls a few times, but never won it. Though Toxicity makes this skill so useless, and now more people bring condition removal, so it doesn't work in pvp. Anet should really buff this up, maybe to like +4 degen. Or make it non-elite, something to get it out of the wastebin of skills. Morrock 23:05, 18 February 2007 (CST)

Used this in HA during the event weekend, Worked out quite nicely to add a bunch of pressure.-Onlyashadow 11:35, 13 September 2006 (CDT)
 * Huh, you took this instead of a tainted necro? :/ &mdash; Skuld 11:45, 13 September 2006 (CDT)

Ummm yea, no taint maybe I'll try to remember the build and post it :D as I said it worked during the 6v6 event and it can probably be modified to 8v8.-Onlyashadow 11:49, 13 September 2006 (CDT)

One word: Toxicity -Thomas 14:50, 23 September 2006 (CDT)

If you recast it after the 30 seconds instead of waiting for it to end, I think it would cause bleeding from the first spirit dieing and put on 5 degeneration to all enemies... and allies. So it's an underpowered elite. Oops.--Devils Apprentice 21:27, 5 February 2007 (CST)
 * If they're under 90%, yes, but I'd say that makes this better, not worse. --Fyren 23:01, 5 February 2007 (CST)

Icon looks like one of those iPod advertisements, with the wire and the dancing and what have you :p 82.17.103.240 12:00, 16 February 2007 (CST)

Not tried it yet but i was doing trapping in Elona Reach and wanted to speed it up so i thought bring a hero to trap to but they dont stand next to you so im going to try bringing a hero who lays down some spirits like this one with toxicity gives you 10 degen not that bad is it. Necromantic Biscuit 05:39, 15 April 2007 (CDT)

I HAVE FOUND A USE FOR THIS RITUAL
It adds a point to your elite skill track. Honestly, though. Worst. Elite. Ever.

Needs a Lame tag?
Elite status, owned by toxicity, 15 Energy, I'm open to counter-arguments though Phalmatticus 17:16, 8 May 2007 (CDT)Phalmatticus


 * It's not beast mastery? --Deathwing 17:26, 8 May 2007 (CDT)
 * Thought it was...guess i was wrong : / --Deathwing 17:47, 8 May 2007 (CDT)


 * Actually, it is. Anyway...


 * Its primary use, i.e. +2 degen, is atrocious. I agree completely.  Bleeding is harder to spam then poison, and as we learned from Seeping Wound, conditional degen is ftl.  Now, I want to know if anybody can come up with a good use for the secondary effect, i.e. AoE Bleeding.  For example, if you blow it up by recasting it, you give everything Within its range -5 degen.  Spirit range is huge.  Anybody wanna go think up a spirit bomber build using this and EoE? It also might have some minor use in HA Pressure builds, since these days everybody runs RC and nobody runs Extinguish, and with LoD getting people under 90% health is easy, it's 80% that's hard. Just take Rupture Soul to destroy it at the right time. --[[image:rollerzerris.jpg|50x19px]]    17:40, 8 May 2007 (CDT)


 * I second the LAME tag. Possible solutions

M s4 17:44, 8 May 2007 (CDT)
 * Increase degen, possibly 4 degen. even so, 2 extra pips of degen is 4 extra DPS which isn't that great..
 * Increase spammability, less energy, recharge, and cast time to provide at least SOME decent pressure.
 * Strip elite status.


 * The rupture soul idea actually isn't too bad, if enough foes are affected and the spirit is quickly replaced, it can create some headaches for the monks, but it really does need the tag. If anyone knows how to, please add one, unless there is a procedure for something like this (Wiki noob here) Phalmatticus 22:58, 8 May 2007 (CDT)Phalmatticus
 * It's not an official tag and as such the procedure is:


 * 1) Decide the skill is bad.
 * 2) Find the Tag. (It's Here, btw)
 * 3) Insert tag, with reasons.
 * 4) If you feel it would help, insert the Improvement Template. (Found Here)
 * 5) If you feel like it, tell Entropy. She is nice, and friendly.  Most of the time.  --[[image:rollerzerris.jpg|50x19px]]    23:16, 8 May 2007 (CDT)


 * Thanks Zerris, I'll be sure to keep that in mind Phalmatticus 15:33, 9 May 2007 (CDT)Phalmatticus