Talk:Twin Moon Sweep

A scythe version of sun and moon slash. Could be useful. Assassinman 02:18, 28 September 2006 (CDT)

I wish the recharge was less, but it looks good for a spike if you combine with Mirage Cloak. Arshay Duskbrow 02:40, 28 September 2006 (CDT)
 * I start off every battle with heart of holy flame and then this (unless im killing undead)--Coloneh RIP[[Image:Coloneh.png]] 01:22, 26 November 2006 (CST)

Between this and Eremite's Attack, Avatar of Lyssa can deal some serious well-timed damage. Especially on a healing signet. --Crazytreeboy 02:00, 26 November 2006 (CST)

Healing...
I've tested this out. While I was trying out a TMS IW build, I noticed that I did not gain health from TMS. In that case, I hereby state that TMS only does damage on hit. Oh, and I've added a Notes section to include that. LavaEdge324 17:53, 18 December 2006 (CST)
 * My test has shown that while blinded the healing still takes place.The heal takes place at the end of ending the enchantment just like the double strike not if you make contact. I will test and comfirm the rest of the note before editing it.--Omega fury 11:24, 5 March 2007 (CST)

with another weapon?
it is described as a melee attack. could it be used with, for instance, a hammer (just for the 2x strike, not for health)?--Zamanee 12:34, 17 January 2007 (CST)
 * Any of the dervish skills which are melee attacks could be used with any melee weapon. Most of them won't be very useful since they're all tied to scythe mastery.  --Fyren 12:38, 17 January 2007 (CST)
 * This one isn't useful because it requires an enchant and costs 10 energy. But 2 hits with a hammer could be a pretty good way to end a spike if you can get a monk to guardian you.  --67.169.91.223 13:08, 20 January 2007 (CST)
 * Not really, devastating -> crushing is already pretty slow, the only thing you really have a chance for is prot strike if you're lucky &mdash; Skuld 13:30, 20 January 2007 (CST)

Hm... well, not that AoD is used anymore, but... AoD --> Attack Chain --> Twin Moon Sweep? Just an idea. It seems like a good way to end a spike, and it removes the awkward un-maintaining (er?) of AoD once you need to get out. LavaEdge324 00:15, 27 January 2007 (CST)
 * Just to go with the Assassin thread, if you are using daggers, is it possible to strike four times with one move? Does each attack from TMS have a chance to double strike? Ocelot never 03:43, 8 February 2007 (CST)
 * You can't double strike when using a skill. --Fyren 04:02, 8 February 2007 (CST)
 * Ok thanks, I don't use assassins Ocelot never 03:43, 9 February 2007 (CST)

Before or After?
Just a quick question, does the lose enchantment happen right before you attack or after? Sorry if it's a noob question. I don't have time right now to play and check it out, and probably won't in the next few days 'cause of school, so hope this gets answered sooned.--Whizkidos 19:13, 28 January 2007 (CST)
 * Read the description? >.> &mdash; Skuld 19:25, 28 January 2007 (CST)


 * Before, tested with Eternal Aura, and it instantly recharged. 84.9.237.104 07:32, 13 July 2007 (CDT)

AoG
When using this with Avatar of Grenth, does it remove 1 or 2 enchantments? -X H K
 * I would guess one. It says "every time you use an attack skill", not "every time you hit an opponent". La va Ed ge 324 ++[[Image:Conjure_Flame.jpg|20px]] 23:04, 4 May 2007 (CDT)

97% Critical A/D
I wonder. If i have critical defense up (using A/D Critical Scythe Derv with a 97% critical rate) will it cancel and reapply it at the same time. Any1 care to test this out? i would if my Gaming comp wuznt full of s***. Tensaryu 11:37, 11 January 2008 (UTC)


 * No. The enchantment is removed before the attack hits --Gimmethegepgun 02:19, 11 January 2008 (UTC)