User talk:LavaEdge324

Block bug
Since you were able to post on Biro's talk page, it was a bug and not a real block. --Fyren 20:12, 24 October 2006 (CDT)

Oh, okay... Hm. Thanks for posting, I lagged out and coudn't get back in. Lousy internet connection :p LavaEdge324 15:47, 17 December 2006 (CST)

Sig Test
La va Ed ge 324 +-+ 16:11, 30 January 2007 (CST)
 * Not as nice as my sig! -- S i  g  m  A  [[image:Aura_of_Faith.jpg|19px|||My Talk]] 12:38, 6 February 2007 (CST)
 * Ha, but mine has (warning:Bad SSBM Reference ahead) t3H ph1R3!! La va Ed ge 324 ++[[Image:Conjure_Flame.jpg|20px]] 20:44, 7 February 2007 (CST)

Unused Elite Contest
This build takes advantage of the elite skill Hidden Caltrops and the skill Shameful Fear to create a powerful snare/lockdown.

Equipment

 * Weapon
 * Any Insightful Staff of Fortitude.
 * Armor
 * Any set with Radiant Insignias.
 * Runes
 * Superior Vigor
 * Major Shadow Arts
 * Major Deadly Arts
 * 2 Runes of Attunement

Usage

 * This assassin's main purpose is to prevent targets from kiting, so that the rest of your team can take it down.
 * Start by using Deadly Paradox. Then cast all 3 hexes on your target.
 * If the target realizes what is happening and doesn't move, spam the Dagger attacks until they start to kite. Alternatively, someone else can attack the target to force it to move.
 * If you are under heavy fire, be sure Deadly Paradox is active and use Feigned Neutrality.

Counters

 * Anti-caster spells, i.e. Backfire.
 * High Armor-Ignoring damage.
 * Mass Hex/Condition Removal.

Touch Rangers
I agree with you... Touch Rangers are noob people and finding another person that thinks this was so hard... --Glenn 13:24, 18 April 2007 (CDT)
 * Feel free to use the userbox on your page lol La va Ed ge 324 ++[[Image:Conjure_Flame.jpg|20px]] 17:29, 18 April 2007 (CDT)

Template:skill bar

Twin Moon Sweep
You mentioned on the TWS talk page that you could use the skill to end an attack chain and cancel Aura of Displacement at the same time. Have you tested this before? The grammar from the skill description suggests that you would lose the enchantment first, then attack twice. If that is not the case, that is something I would be quite interested to know. Thanks in advance. - Krowman (talk • contribs)  01:33, 25 April 2007 (CDT)
 * Yes, I have tested this. TMS removes an enchantment on hit. This is known by the fact that it completely finishes before being cancelled (if the enchantment were removed first, TMS would be cancelled before the hits.). As a side note, though the concept is sound, it doesn't work as well as other sin builds. La <font color="#FF8200">va <font color="#FFA000">Ed <font color="#FFB600">ge <font color="#FFD400">324 ++[[Image:Conjure_Flame.jpg|20px]] 16:36, 25 April 2007 (CDT)

Naruto
Could I suggest another Naruto character skill bar?

Naruto Uzumaki
-- <font color="Orange">GlennThePaladin (Talk,Contrib) 10:59, 25 April 2007 (CDT)
 * Although I would personally use Tease for the Sexy Jutsu, I'll add that. It needs Gamabunta, thouh >_< <font color="#FF6B00">La <font color="#FF8200">va <font color="#FFA000">Ed <font color="#FFB600">ge <font color="#FFD400">324 ++[[Image:Conjure_Flame.jpg|20px]] 16:39, 25 April 2007 (CDT)