Talk:Flame Geyser

Anyone know the type of damage? Someone with a high level ranger could test it then I can compare with my high level warrior...

Wouldn't it be nearly impossible to determine the type beyond labelling it as physical or elemental? You'd have to have either a Mantra or something that triggers on a certain damage type, and none of those exist in presearing. Silver40596 20:58, 29 October 2007 (UTC)
 * no. insignia's can be found in pre-searing and salvaged off with a charr salvage kit, placed on armor, and used to determine the type of damage done.--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 21:03, 29 October 2007 (UTC)

Ok, but it would be awfully hard to find all 4 types of elemental insignia in presearing...still, I have always wondered whether it was REALLY fire damage. Silver40596 21:08, 29 October 2007 (UTC)
 * awfully hard!=impossible--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 21:09, 29 October 2007 (UTC)

Then why did you suggest it? Silver40596
 * ?? I suggested it because you asked if it would be impossible to test for the type of damage!--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 21:13, 29 October 2007 (UTC)

I did...and now you are saying that it is impossible. Silver40596
 * Umm, read it again^^. I said that awfully hard != impossible (!= means "not equal")--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 21:18, 29 October 2007 (UTC)

Oh sorry...I'm used to =/= meaning impossible. I thought you just got carried away with how difficult it was. Haha. Silver40596

Amount of damage? Survivability?
This page currently claims 500 damage, which is not survivable by any non-LDoA candidate. The official site claims that  a little armor rating and a couple hundred health  is all you need to survive. As far as I can tell, no one has posted on either wiki any evidence supporting either claim. My L8 ranger walked into one and suffered 241 damage with 30 Armor (surviving with 4 hp). The pet survived a different geyser with 239/240 damage. (And, incidentally, in both cases, it triggered well outside the visible range of the trap.) The Necromancer's Novice quest was not active.

So, does this mean the geysers do far less than 500 damage? Or is the damage calibrated (in part) by profession? (It seems an odd coincidence to survive with barely enough HPs.) Has anyone done explicit testing to determine the amt of damage? Thanks. &mdash; Tennessee Ernie Ford ( TEF ) 08:35, 15 March 2009 (UTC)


 * Well, I haven't got a clue about most stuff, but a ranger has +30 armor vs elemental damage, so if this thing deals fire damage (well, it would be logical), you actually had 60 AL against it.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 09:01, 15 March 2009 (UTC)
 * Plus the 500 damage probably could not be tested with a 60 al character seeing as those don't exist in presearing, so the 500 damage was probably from 0 al.--Łô√ë [[Image:Gigathrash_sig_G.jpg|Roar.]]îğá†ħŕášħ 09:14, 15 March 2009 (UTC)


 * Hmmn. I thought (per our own armor rating article) that Armor 60 meant 100% base damage. Assuming the formula holds, 240 damage results from 500 damage only for AC=102 or so. My results imply:
 * 241 damage to L8 ranger at AC ~42 -> base damage = 177 (assuming the geyser delivers some type of elem damage and ignoring that head gear is AC40 not 42)
 * 239 damage to L8 pet at AC 44 (= 3*8 + 20) -> base damage = 181
 * Alternatively, the longstanding defense adjustment formula is now wrong, adjustment != 2^((60-armor)/40)


 * So, I think the note needs updating. I would argue that the base damage is probably 180 and that survivability requirements are L19, L17, L12 for casters/others/warriors w/base armor; drop one level for PRE collector armor, drop to L8 for rangers (w/30 vs elem damage). However, I would love to see more data before putting in specifics. Anyone visiting the cats for farming, can you toast yourself on a geyser and post armor and damage? (esp if you have vs elem or not) Thanks!  &mdash; Tennessee Ernie Ford ( TEF ) 17:04, 15 March 2009 (UTC)


 * 60 AL is 100% base damage when both sides are lv20, iirc. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  17:57, 15 March 2009 (UTC)


 * If it is, the various pages (damage calc, armor rating, ... on various sites) don't suggest that &mdash; they all say Effective Damage = (Effective Attack Damage) x (Defensive Adjustment). Effective Attack Damage depends on attacker level or attack rating (plus other things), but defensive adjustment depends strictly on AC. You can lower armor with penetration or armor-ignoring skills.


 * You are correct, though, to approximate 100% damage for L20 vs L20, which takes both armor and attacker level/rating into account. So, it's usually safe to say that you do 100% damage against opponents of same level (all other things equal). (Charles Ensign says that almost explicitly on his guru page.)


 * Let me know if you think I'm drawing mistaken conclusions from the various articles. And, I'd still like to understand how 500 base results in less than half that to low AC, low level ranger, pet.  &mdash; Tennessee Ernie Ford ( TEF ) 18:31, 15 March 2009 (UTC)


 * The 500 may come from the skill's actul desciption in the damage monitor, but either way it's blatantly wrong as I can vouch it never does anywhere near 500 damage.
 * Level does not matter at all except for spellcasters, iitc. [[Image:Entropy Sig.jpg]] (T/C) 18:44, 15 March 2009 (UTC)
 * then it must not be a spellcaster, but an attack Roland Cyerni 21:20, 15 March 2009 (UTC)