User:Mgrinshpon/Design-a-race contest

Critters are a class of monster, i.e. a species in the bestiary of Guild Wars.

General Description
Critters are brutish, burrowing, and extremely quick-moving creatures who resemble a mixture of insect and arachnid, with an exoskeleton. Critters are blind but can sense movement. Moving close enough can cause them to unburrow from their underground nests as they can sense vibrations. Their legs have sharp edges to protect their vulnerable sides from being penetrated by predators and human weapons. On either side of a critter's head is a vent where the eyes would be on most animals. These vents function as ears when in battle to hear where the enemy is.

Critters encountered by the player are hostile to all humans. They are divided into tribes, with critters on one side of a zone possibly being hostile to critters on another side. Humans generally try to avoid lands populated by critters due to their ferocity and enormous numbers.

A few critters are actually tamable as pets. These Critter Larva come at level 5 and are statistically identical as all pets with no discernable different except look. At level 12, it is renamed to a Critter Adult and at level 15, a Critter Elder. Their attacks deal slashing damage.

The only known boss of critters is Ronkor Strongarm, a powerful warrior with the elite hammer skill Ronkor Smash.

Characteristics
Critters...
 * are fleshy creatures.
 * are susceptible to all conditions except Deep Wound.
 * leave a corpse behind.
 * are not undead.
 * cannot be knocked down.
 * have extremely high resistances to Earth Magic (120AL).

Items dropped
Critters may drop the following loot (besides gold and various weapons and items):