User:Rickyvantof/Me/N Shared Burden

This build is used in AB. It will speed up allies and slow down enemies. This will make it very easy for you and your allies to kite and very hard for your opponents to chase and/or run. This is not a complete team build, but it will only require these two character builds in order to work. Team up with two other random allies. This build is competing in Defiant Elements' build contest

Slowing Mesmer
Equipment
 * Radiant Insignia's
 * Additional Energy would be nice. Faster Casting mods will also work.

Usage
 * Make sure to always have Mantra of Persistence on.
 * When there are opponents bunched up (most likely to be at shrines) cast Shared Burden to a target, surrounded by a lot of other foes.
 * Use Suffering to cover up the hex.
 * If there are any Warriors, use Soothing Images. If there are any paragons, though, cast it on them, since they will be much more likely to be using adrenal skills.
 * Use Phantom Pain and spread it around to deal damage.
 * Use Drain Enchantment and Power Drain to regain energy.
 * When under fire, try kiting (which will be very easy).
 * Use Ether Feast in order to regain some Health.

Variants
 * Phantom Pain can be replaced with Conjure Phantasm or Accumulated Pain.
 * Soothing Images can be replaced by some more defensive skills, such as Distortion or Illusion of Weakness.
 * Other energy-management skills can be used.
 * Ethereal Burden or Imagined Burden can be used as a more specifik Snare.

Counters
 * Large scale anti-hex.
 * Heavy Snaring.

Speeding Ritualist
Equipment
 * Radiant Insignia's
 * Weapons don't really matter, since an Item Spell will be up most of the time. A Tactics shield would be nice when under heavy fire, in order to run away safely.

Usage
 * Keep Vocal was Sogolon up as much as possible.
 * Use "Charge!" to provide allies an irremovable speed buff.
 * Use "Shields Up!" to provide some additional defense to your allies.
 * Apply Wielder's Remedy and Renewing Memories.
 * Scan through the allies to see who needs healing and/or protection. If they're Hexed use Resilient Weapon if they aren't use Weapon of Warding. Use Soothing Memories to provide additional healing.
 * Be careful with spamming skills. "Charge!" and Vocal was Sogolon are your main skills. When spamming the healing skills, the energy will be drained rather fast.

Variants
 * Wielder's Remedy can be raplced by Empowerment, which synergizes with Mend Body and Soul.
 * Wielder's Boon can be used.
 * "Retreat!" as an additional speed buff (however, it only affects the party, not all allies within earshot)

Note
Both characters using these builds should stick together as much as possible. If one dies, the other retuns to the resurrection shrine. Even though, the builds alone will work, together they will be devastating against the opponent's team.