Light damage

In the May 25th, 2007 update, all references to light damage were changed to holy damage, effectively removing light damage from the game.


 * Light damage was a damage type that could be found on monk wands and staves linked to Smiting Prayers.
 * Light damage did not ignore armor, but nothing protected specifically against light damage.
 * Light damage was neither physical nor elemental damage.
 * Light damage used to deal double damage to undead creatures, such as minions.
 * The necromancer's Tormentor's insignia used to take additional damage from light damage.
 * There were never any skills that caused light damage. Some monk and dervish skills cause holy damage, which is functionally the same.

Previously Caused by

 * Many monk weapons.