Armor types

Note: Energy and Energy Regeneration modifications are summed over the body, leg, hand, and foot pieces of armor in the same set (the pieces contribute unequally), whereas AL bonuses are for each piece of armor locally and do not stack (unless otherwise noted).

Armor Sets (Core Professions)
* This bonus has been tested and verified by players as being global, meaning only one piece of armor is needed for the bonus to be applied to the whole body. Equipping more than one piece will not increase the bonus effect.

Special Events Armor

 * Pumpkin Crown (Headgear) - Halloween 2005
 * Yule Cap (Headgear) - Christmas 2005
 * Horns of Grenth (Headgear) - Christmas 2005

Armors During FPE
During the FPE, the PvE armors saw a separation of functionality and art. All armor crafted in the same city for the same profession, regardless of the bonuses and names, have the same look. They correspond to different art works for the PvP armor. It is currently unknown whether this is due to additional art work being incomplete (or intentionally hidden) at the time of the FPE, or if PvE armor art designs are really being separated from functionality.

PvE armor crafted in Cavalon:
 * Warrior Luxon armor = PvP Berserker's armor (+health) + unknown helm
 * Ranger Luxon armor = PvP Scout's armor (while using preparation) + unknown mask
 * Monk Luxon armor = PvP Acolyte's armor (while enchanted) + unknown tatoo
 * Necromancer Luxon armor = PvP Minion Master's armor (while 3+ minion) + unkonwn scar
 * Mesmer Luxon armor = PvP Charlatan's armor (while enchanted) + unknown mask
 * Elementalist Luxon armor = PvP Tempest armor (while enchanted) + unknown Aura
 * Assassin Luxon armor = PvP Valkyrie's armor (+health) + PvP mask type 2
 * Ritualist Luxon armor = PvP Halcyon's armor (+energy) + PvP Headwrap type 1

PvE armor crafted in House zu Heltzer:
 * Warrior Kurzick armor = PvP Sentinel's armor (while strength is over 13) + PvP Sentinel's helm
 * Ranger Kurzick armor = PvP Sentry's armor (while in a stance) + unknown mask
 * Monk Kurzick armor = PvP Disciple's armor (while suffering from a condition) + unknown scalp design
 * Mesmer Kurzick armor = PvP Savant's armor (while in a stance) + unknown mask
 * Elementalist Kurzick armor = PvP Battlemage's armor (+vs physical) + unknown aura
 * Assassin Kurzick armor = PvP Nightstalker's armor (while attacking) + PvP mask type ?
 * Ritualist Kurzick armor = PvP Mystic's armor (while activating skills) + PvP Headwrap type ?

The PvE armor available after the The Eternal Grove, Gyala Hatchery are considered 15k armor, and uses unique art not found in the PvP armor. Likewise, the starter armor for the FPE, which offers no bonuses beyond each profession's standard stats, are uses art not found in the PvP armor.

Discontinued Sets
These armor sets can be found at some fansites, but they have been discontinued. They are listed here for historical purposes, and to eliminate confusion when comparing this list to those on other sites. Most were either only around during the beta, or are the orginal names of some of the current armors.
 * Adept's Armor (Elementalist)
 * Regal Armor (Mesmer)
 * Silk Armor (Monk)
 * Blasphemer's Armor (Necromancer)
 * Pagan Armor (Necromancer)