Talk:Sunjiang District (mission)

Fairly straightforward mission. Your party needs to go in and destroy the portal spirits that are guarding the portals Shiro is creating to the spirit world. These portals are surrounded by large groups of Afflicted and also located near some environmental hazards - spike plates that cause cripple and bleeding, vents that cause dazed, poisoned water - so it's a tough but direct fight.

The real tricky part is what happens after the portals are closed. There's a cut scene and you'll be fighting four Construct bosses. These bosses have useful elite skills, but unfortunately spawn randomly. So, you need to fight through the whole mission to see if the bosses are the ones you're looking for. Fortunately, the mission isn't too hard but it'll take a lot of re-running it to see just what exactly is in there.

Elites used by the respective random end bosses:
 * Warrior's Construct (Hundred Blades)
 * Ranger's Construct (Equinox)
 * Monk's Construct (Life Sheath)
 * Necromancer's Construct (Soul Bind)
 * Mesmer's Construct (Psychic Distraction)
 * Elemental's Construct (Mirror of Ice)
 * Assassin's Construct (Temple Strike)
 * Ritualist's Construct (Soul Twisting)

Fixed a rather atrocious spelling of the word "bridge" --Vena Maransdatter 21:19, 28 May 2006 (CDT)

A party with 3 necros, in particular SS and 2 MMs can breeze through the mission easily. Done that today, 13:55. We used henchie monks. You know, 2 MMs with Flesh Golem do the trick all the time. And they give the Constructs a nasty surprise :) - Lavvaran 15:28, 25 June 2006 (CDT)

Not really that important but I was able to cap at the last second when they killed the boss I needed last.The trick is to use cap sig before it dies and have it activated right when it dies. Then choose elite and cap quickly. 70.107.34.222 08:46, 12 July 2006 (CDT)