Rebirth

Description
Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target's skills are disabled for 10...4 seconds. This Spell consumes all of your remaining Energy.

Usage Notes
The skill range for Rebirth is the same as any other spell, which is usually big enough to summon a dead ally to your location, away from the aggro range of hostile monsters. While the casting time is shorter than Resurrect and Restore Life by two seconds, Rebirth imposes two huge penalties. First, the spell consumes all the caster's remaining energy upon successful casting, leaving the caster unable to provide even the simplest healing immediately afterwards. Second, all of the resurrected ally's skills are disabled for a set period of time, depending on the caster's level in Protection Prayers. This period is 4 seconds with 12 in said attribute, though getting extra attribute points from armor and runes will lower it even further to 3 seconds.

Just like Resurrect, this spell returns the dead ally to life with a minimal amount of health and no energy. Because of the teleportation effect, it can be used to summon dead allies across cliffs, ledges, rivers, or any other terrain barrier.

Due to the teleporation property, Rebirth is quite useful while doing Missions and Quests as the ultimate disaster recovery tool. If a party bites off more than it can chew or is blind-sided by a mob of monsters, Rebirth allows a single survivor in the party to carefully resurrect his/her fallen comrades without having to engage those monsters. It can also be used to extract a dead player from a hostile environment, such as the area of effect of a Mursaat Tower or lava without exposing the caster to unnecessary danger. As such it is best used post-battle, win or lose, not during(!), especially when recovery from complete party death is not possible, such as in Missions or in the Realms of the Gods. On the flip side, due to the above-mentioned disadvantages, Rebirth is almost useless in PvP.

There is a slight delay between the completion of casting and the teleportation of the target. During that delay, you can move to another location - for example, run further backwards to create more distance between you and any foes guarding the corpse you are raising - and the party member will be teleported to your new location rather than where you cast the spell.

Acquisition
Skill Quests: Skill Trainers: Signet of Capture:
 * Dropping Eaves (Ettin's Back)
 * Tengsao (The Amnoon Oasis)
 * Dakk (Ember Light Camp)
 * ... more to be added ...

Related Skills

 * Light of Dwayna
 * Restore Life
 * Resurrect
 * Resurrection Signet
 * Unyielding Aura
 * Vengeance