Guild

Guilds are the primary community connection of Guild Wars. They're used in the Guild versus Guild GvG battles in the War of Worlds.

You don't need any members to create a guild, and being part of a guild isn't at all necessary to fully enjoy the world of Guild Wars. However, being a part of an active guild can add another element of teamwork to the game, and climbing the ladder to being the top guild in Guild Wars will bring you a measure of acclaim inside the world.

Creating A Guild
To create your guild, you must speak to Baron Egan in Ascalon City (Post-Searing). It costs 100 gold. The Baron will ask you for a guild name, and a 4 character abbreviation that will appear next to your name. For example, the founder of this site, Gravewit, has a character named 'Rojhaz Gravewit', and he is the leader of the guild named, 'Corpse Corps', whose abbreviation is 'CC'. His name appears as 'Rojhaz Gravewit [CC]'.

Once your guild is created, you can start inviting members. A guild can also be created for the same cost in Ascalon City (Pre-Searing).

Adding, Removing, and Promoting Members


You must be an Officer or Leader of the guild to kick, promote, or add a member.

Adding Members & Removing
Inviting a member to your guild is as simple as opening your Guild Menu, by pressing G on your keyboard. The Guild Menu shows the guild's roster of officers and members, as well as their online/offline status, and an approximate time they were last online.

From there, simply type in the name of the person you wish to invite. If they are offline, it will send the invitation as soon as they log in. If they accept, they will show up in the guild roster as a member.

If you should want to kick someone out of the guild for any reason, click on the icon to the left of their name in the Guild Menu. From there, you can select 'Kick [player name] out of guild.', and it's done.

As of September 2005, with the Sorrow's Furnace Update, it now costs 100 Gold to issue an invitation to your guild. This was likely done to cut down on recruitment spamming, especially in Pre-Searing Ascalon. Honorable Guilds do NOT make the new recruit pay the invitation fee.

If your guild owns a Guild Hall you can also issue a "guest" invitation (also 100g) to allow that person access to your hall.

Promoting & Demoting
Guild membership has three tiers. There's a Leader (usually the guild founder), then officers, and then members. An officer has the ability to add or remove members from the guild, a leader has the ability to promote members to officer, or demote them to a common member, or designate another member to the Leader position.

To promote a member, simply click on the icon next to their name in the Guild Menu. Then select, 'Designate [player name] as Leader' or 'Promote [player name] to Officer'.

Similarly, to demote an officer to the rank of common member, click the icon next to their name and select 'Demote [player name] to Member'.

Getting A Cape
Your guild's cape is the symbol of your guild throughout the world of Guild Wars (and they look really cool). Creating a cape isn't a simple task for newer players, or for guilds with few members. The cost of a guild cape is 2000 gold; however, it is well worth the price to show your guild's solidarity.

Being that the cost is so high, and that EVERY member of your guild wears the cape, it is suggested that your consult with your guild's members as to what the design will be like.

Designing the Cape
To start designing your cape, you must talk to a Guild Emblemer. You can find a Guild Emblemer in all cities around Tyria, for example Nolan in Ascalon City (Post-Searing).

You can play with the cape design tool free of charge, so that's a good time to take screen shots (pressing the Print Screen key on your keyboard) of some designs, to show the members of your guild. As you'll see the cape creation tool is quite robust. You can select four primary areas to customize your guild's cape: The fringe, Emblem, Detail, and Background.

There are 84 total Emblems from which to choose. Selecting the Emblem checkbox in the tool, and clicking on any of the Emblems at the bottom of the screen will show you how it will look on your cape. While Emblem is selected, clicking on any of the colors, and adjusting it's opacity with the slider beneath the color tool, will preview the Emblem with that color.

To change the Detail, click on the two single arrows beneath the preview of your character's cape. Changing colors is the same as changing the colors for the Emblem.

The Background color is changed by selecting the Background color checkbox, and manipulating the sliders in the same way as the Emblem or Detail.

The two double arrows beneath the preview will change the fringe of your cape.

Once a design has been finalised, simply pressing 'Accept' will take your money, and instantly place the cape on your characters.

Quitting or Disbanding A Guild
Quitting your guild is a tough choice to make. However, if you must get out, simply press G to bring up your Guild Menu, click on the icon next to your name, and choose Leave Guild.

If you are the Guild Leader, you must first promote an officer or member to the postion of Guild Leader before you're allowed to quit.

If, as Guild Leader, you wish to disband your guild entirely, you first have to kick out every member individually by clicking the icons next to their names, and selecting 'Kick [player name] out of guild'. Once all members are gone, you can then click the icon next to your name, and select Disband Guild.

Getting a Guild Hall
To get your own Guild Hall you need to speak to the Canthan Ferry Captain in Lion's Arch. He will show you around potential Guild Halls, which you can purchase if you posess a Celestial Sigil. Inside each Guild Hall you visit is a Sigil Trader from which you can buy a Celestial Sigil if you do not have one.

Once you have purchased a Guild Hall you can have Guild Battles. In order to do this a member of your guild ranked Officer or higher can invite other members into their party. The leader can then click the Guild Battle button in order to start a battle with another Guild.