User:Avatarian 86/Farm Map Idea

Testing page for my idea on a new format for the maps in the guildwiki...

Link here: Link

Link back to my user page: ~Avatarian 86

Edit: Vwoot!!! Success! And Matt triumphs over his own lack of knowledge AGAIN!!!

Ok, the basic idea is to keep it almost the same format, but change the map around so that it shows the placement and movement of the enemy mobs/bosses, and edit the different enemies on the monster list so that it shows any notable items that they drop, as well as any skills they use that might hamper a solo or dual farming build. I'm going to test this out on the Pongmei Valley.

Original Pongmei Valley Locations entry for reference:

Description
 is a explorable area that is the passage point from Kaineng City to the Jade Sea and Echovald Forest.



Towns

 * Northwest: Maatu Keep[[image:FactionsOutpostIcon_sml.png]]
 * South-West: Tanglewood Copse[[image:FactionsOutpostIcon_sml.png]]
 * South-East: Boreas Seabed (Location)[[image:FactionsCoopMissionIcon_sml.png]]

Bosses

 * 28 Arrahhsh Mountainclub (Battle Rage) - Yeti
 * Arrahhsh's Aegis (Unique)


 * 24 Meynsang the Sadistic (Spike Trap) - Am Fah
 * Meynsang's Longbow (Unique)


 * 24 Xuekao, the Deceptive (Assassin's Promise) - Am Fah
 * Daggers of Xuekao (Unique)


 * 24 The Afflicted Hakaru (Weapon of Quickening) - Afflicted

Monsters

 * Afflicted
 * 20 Afflicted Ranger


 * 20 Afflicted Necromancer
 * 20 Afflicted Elementalist
 * 20 Afflicted Assassin
 * Am Fah
 * 20 Am Fah Marksman
 * 20 Am Fah Healer
 * 20 Am Fah Necromancer
 * 20 Am Fah Assassin
 * Jade Brotherhood
 * 20 Jade Brotherhood Knight
 * 20 Jade Brotherhood Mesmer
 * 20 Jade Brotherhood Mage
 * 20 Jade Brotherhood Ritualist
 * Kirin
 * 23 Stone Scale Kirin
 * Plants
 * 23 Undergrowth
 * 28 Island Guardian
 * Wallows
 * 24 Rot Wallow
 * Wardens
 * 19 Warden of the Leaf
 * Yeti:
 * 24 Yeti
 * 24 Yeti
 * 24 Yeti