Talk:Signet of Lost Souls

SR non-elite? :) &mdash; Skuld 21:05, 20 September 2006 (CDT)
 * This looks ridiculously overpowered.--Spawn 13:06, 22 September 2006 (CDT)
 * It looks fine to me. Just compare the level of healing to... well. Healing Signet. Now Soul Reaping is a useful attribute in GvGs. But still, it makes me giggle that people say something like this is way overpowered, but Taste of Pain is reletivly ignored. Alt F Four 15:32, 22 September 2006 (CDT)
 * It's not ridiculously overpowered, but it is quite nice. It'll be a core part of most MM builds as soon as Nightfall comes out. --Shattered Self 22:23, 22 September 2006 (CDT)

Agreed.

sorry but this probably will not cut it for most mm builds, seing as with a good mm energy is not a problem, the energy gain from sr alone is enough. This skill will prob give 6 energy at 10sr (normal mm level). This is weak in comparison to another skill such as another minion or another heal. Its nice and may make sr necros viable, but as an mm skill, i doubt it. |-Soqed Hozi-| 17:50, 23 September 2006 (CDT)
 * I dunno, for people using Animate Bone Fiend and/or Animate Vampiric Horror (which is much more useful now with Order of Undeath), energy can get a little short. And a quick heal to counterbalance a mid-battle Blood of the Master is always nice. And frankly, what else are you going to do with your skill slots? In most end-game areas, minions drop fast enough that during battle your priority should always be healing your minions or making new minions in order to stay at the cap, so it's not like you really need any non-minion spells besides a rez (and possibly Consume Corpse if you're in Urgoz's Warren). In fact, a comparison with Consume Corpse might be in order. --Shattered Self 07:22, 25 September 2006 (CDT)