Death

Death occurs whenever a character's health drops to zero. The character becomes a corpse and cannot perform most actions (move, fight, trade, etc), but can still use chat features, map travel, and camera control. Being dead also allows a player to switch the camera to other party members' points of view by clicking the corresponding bar on the party list.

A dead player can be resurrected if a suitable skill is performed by a party member.

If all members of the party die in PvE, the whole party will be resurrected at a resurrection shrine, except on missions, where the whole party will be sent back to the location where the mission started. There the mission can be restarted.

Note that once you leave Pre-Searing you will suffer a 15% death penalty after each death.