Talk:Avatar of Melandru

Touch Rangers
A perfect counter? How's that? It makes you immune to conditions, not to the sticky hands of touchy-feely R/N-types. --Black Ark 06:16, 28 July 2006 (CDT)
 * If I turn this on and then Draw Conditions someone, will Fragility on me trigger or will the conditions never transfer? Kessel 05:53, 1 August 2006 (CDT)
 * Im quite confident that while this is on any conditions transfered with Draw Conditions will be "lost" on the way to the caster so Fragility would not trigger. 80.186.58.54 16:03, 1 August 2006 (CDT)

Classifications
Are these enchantments, stances, or skills? Can they be removed/ended? --Kay
 * They are "Forms", and no they cannot be ended &mdash; Skuld 19:31, 28 July 2006 (CDT)
 * yet. Foo 19:47, 28 July 2006 (CDT)
 * If a skill "Desecrate Form" comes out I will laugh my arse off. >> Kessel 05:52, 1 August 2006 (CDT)
 * I was thinking a mesmer one named "De-Form." -Auron [[Image:Elit Druin.jpg|||My Talk]] 07:06, 25 August 2006 (CDT)
 * its called "You Are Dead!", that'll remove it. --Amokk 08:42, 25 August 2006 (CDT)

I'm assuming that it wont let you use draw conditions at all. It will proabably to a pop up thing on screen like spell breaker.

New Expensive Casting Cost
Avatar of Melandru was changed to a whopping 25 Energy (and a 10 recharge, the same for all forms) after the 9/22 Update. Is immunity from conditions really that powerful? --Zinger314 09:54, 23 September 2006 (CDT)}
 * while I agree 25 is too much for my taste, being inmune to conditions/some eviromental effects (chasing people in lava, anyone?) and 200 extra hp can turn the tides to some degree. But high energy cost and 2 sec cast time just scream distracting shot as you can lose all you energy in a single shot.Lethal 15:40, 24 September 2006 (CDT)

If they had more energy, it's just asking for abuse -> nerf