Talk:Celestial Horror

Things to test

 * Verata's Sacrifice/Blood of the Master. I assume they would work, but nothing explicitly says Celestial Horror are undead allies (they just have health decay and look identical to flesh golems).
 * Blood of the Master does heal the Celestial Horror
 * Signet of Creation - instead of being animated or created, Celestial Horror are "summoned". I wouldn't be surprised at either outcome.

-PanSola 16:30, 9 May 2006 (CDT)


 * Do they become neutral and aggressive like regular minions when they die?
 * Do they count towards the minion limit?
 * Whereabouts are they summoned, assuming no corpse is needed to summon?
 * They are summoned and appear from directly under the caster.
 * Unlike other minions, the Celestial Horror does not follow the caster, but can move from battle to battle if it's close enough. How close is close enough?
 * Close enough is about 3/4 of a radar close, IIRC. And since when do regular minions become 'neutral and agressive' when they die?


 * Um, regular minions have ALWAYS turn neutral and aggressive when the Master dies. - PanSola who cannot save stuff while logged in.
 * I was recently running this place with 2 hero Jagged MMs, rit and henchies...and ended up with a Celestial Horror somehow? However, the party did NOT appear to gain the bonuses from it.

Disparency?
Under Celestial Servant it says that only one servent may be summoned at a time, like the Flesh Golem. But under Celestial Horror it says if your runnning a curses build, you may only be able to summon 2 or 3. Can you summon more than one?


 * I think the intent of that note was to remind you that, if for some reason, you're running minion skills with a non-death stat build, don't forget it counts against the limit. And I think you meant "discrepancy".