Unwaking Waters (explorable)

Description
In the last seconds before the Jade Wind, the Harvest Temple started to sink into the sea, creating a maelstrom around it. Almost immediately afterwords, the sea turned to Jade, freezing the sea around the Temple like this, giving the area an odd, spiraling topography. This area has since become known as Unwaking Waters.

It often lies divided between Luxon and Kurzick control as a result of Alliance Battles. If you are not allied with the side controlling the only resurrection shrine in the area, you can either bribe them with 50 gold to turn them friendly and activate the shrine, or kill them, which also activates it (make sure you kill all of them). Otherwise, you will be returned to Harvest Temple upon your party's death.

If you are allied with the side controlling Harvest Temple, your party can also be resurrected right in front of its portal.

Exits

 * Center: Harvest Temple
 * West: Unwaking Waters (Kurzick)
 * East: Unwaking Waters (Luxon)

NPCs

 * 20 Gatekeeper Dedrick (access to the Kurzick Unwaking Waters outpost after completing Befriending the Kurzicks)
 * 20 Hylas (access to the Luxon Unwaking Waters outpost after completing Befriending the Luxons)

Monsters
Outcasts Shiro'ken Others
 * 22 (26) Outcast Warrior
 * 21 (26) Outcast Deathhand
 * 22 (26) Outcast Assassin
 * 23 (26) Outcast Ritualist
 * 28 (30) Shiro'ken Warrior
 * 28 (30) Shiro'ken Ranger
 * 28 (30) Shiro'ken Assassin
 * 24 (26) Kraken Spawn (Kraken)
 * 24 (26) Saltspray Dragon (Dragon)
 * 22 (26) Creeping Carp (Jade Fish)
 * 28 Oni (Demon)

Bosses

 * 28 Merki The Reaver (Human) with "Charge!"
 * 28 Cultist Rajazan (Human) with Cultist's Fervor
 * 24 Chazek Plague Herder (Human) with Psychic Instability
 * 28 (30) Kunvie Firewing (Dragon) with Ride the Lightning
 * 28 (30) Shrouded Oni (Demon) with Shadow Shroud

Pets

 * 5 Reef Lurker

Shrines and Blessings

 * Balthazar: Center, faction-controlled.