Avatar

Avatars are representatives of the Gods of Tyria that interact with players in the game. They are summoned by approaching a god's statue and issuing an emote command. The most frequently used is kneeling, and would be keyed as:


 * /kneel

If your territory currently has the Favor of the Gods, an avatar should appear. Clicking on them (as with any other NPC) will bring up a dialogue box, which may or may not have further options.

These are the gods' avatars available in the game right now:
 * Balthazar: Champion of Balthazar (a Ghost Knight)
 * Dwayna: Avatar of Dwayna (NPC) (an angelic apparition resembling Dwayna's statues)
 * Grenth: Voice of Grenth (a specter)
 * Melandru: Melandru's Watcher (a Druid)
 * Lyssa: Lyssa's Muse (a face in a wreath)

If you talk to a god's avatar, he may offer you special tasks and services:
 * Avatars of Grenth and Balthazar in Temple of the Ages and Lornar's Pass offer access to the Realms of the Gods.
 * Avatars of Dwayna in other outposts sometimes offer quests.
 * Avatars in explorable areas offer blessings.

Avatar Quests
This is a list of quests given by gods' avatars in the game right now:
 * Family Ties (given by Avatar of Dwayna (NPC) in Sardelac Sanitarium)
 * Wisdom of the Druids (given by Avatar of Dwayna (NPC) in Druid's Overlook)

Dervish Avatars
Dervish have elite skills that allow them to change into the form of any of the gods. These skills give the user a unique appearance depending on the god the skill is for. Each avatar form for the Dervish comes with its own unique attributes.
 * Avatar of Balthazar
 * Avatar of Dwayna
 * Avatar of Grenth
 * Avatar of Lyssa
 * Avatar of Melandru

Elementalist Avatars
The term Avatar also applies loosely to any Elementalist who uses a combination of skills from 3 or 4 different Elements. Such as one character using skills from Earth Magic, Water Magic, Air Magic, and Fire Magic all in combination.