Vanquisher

Vanquisher is a title, that you can display for prestige. It is related to Hard mode.

Vanquisher title track
This title is granted to a character for defeating all of the foes in each explorable area of a campaign while in Hard Mode. A character's progression can be tracked on the World Map: areas that have been vanquished once will have a gold design around the name, while unvanquished areas will be red. Note that if while vanquishing the area your party reaches 60% DP that counts as defeat and you have to restart that area.



! Title1 || Campaign || Explorable Areas Vanquished
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 * Tyrian Vanquisher || Prophecies || 54
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 * Canthan Vanquisher || Factions || 33
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 * Elonian Vanquisher || Nightfall || 34
 * }
 * 1 The titles listed above are all individual and independent title tracks, with only one level each. Each of them currently counts towards the "Kind Of A Big Deal" title track.

A red counter in the effects monitor area of the interface will display how many foes the party has vanquished in the current area. Upon successfully vanquishing an area, the counter will turn to gold, the "mission completed" fanfare will play, and the players will receive a reward of gold and experience. The gold received will be equal to three times the number of creatures defeated, and the experience will be equal to five times the number of creatures defeated.


 * Killing tamable pets will add to the counter for the current area, increasing the gold and XP reward, but they are not required to complete an area.
 * Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
 * Vanquishing of a zone can be repeated as many times as one wishes. It will remain marked in gold on the map, but the counter will be reset each time you enter the zone.
 * Monsters that pop up, such as Plague Devourers, Whiptail Devourers, and Carrion Devourers in Ascalon only count if you make them pop up before you vanquish all other foes.

Known Bug Issues
Defeating the last enemy of an area has caused some players' games to freeze and close. However, the credit for completing that area IS logged in the Vanquisher title track. Also, in Old Ascalon, you may be rewarded completion of the area when one foe still remains. It is not known if this occurs on any other maps.

Number of Foes in Each Area
The actual number of foes in each area is somewhat variable, due to the randomness in the number of creatures that may spawn in a given group and the number of active quests affecting the area. The numbers below reflect the range of foes seen in actual gameplay experience by GuildWiki users.

Ascalon


! Region || Min Foe Count || Max Foe Count || Notes
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 * Ascalon Foothills || 55 || 59 ||
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 * The Breach || 130 || 133 ||
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 * Diessa Lowlands || 375 || 381 || Some enemies may walk into the Flame Temple Corridor, making them impossible to reach.
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 * Dragon's Gullet ||123|| 131 ||
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 * Eastern Frontier || 170 || 210 ||
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 * Flame Temple Corridor || 101 || 101 ||
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 * Old Ascalon || 200 || 285 || A lot of enemies pop out of the ground.
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 * Pockmark Flats || 161 || 230 ||
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 * Regent Valley || 136 || 165 ||
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Northern Shiverpeaks


! Region || Min Foe Count || Max Foe Count || Notes
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 * Anvil Rock || 137 || 248 ||
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 * Deldrimor Bowl || 150 || 184 ||
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 * Griffon's Mouth || 43 || 52 ||
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 * Iron Horse Mine || 182 || 185  ||
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 * Traveler's Vale || 164 || 191  || 191 Foes are found during the quest "The Way is Blocked".
 * }

Kryta


! Region || Min Foe Count || Max Foe Count || Notes
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 * Scoundrel's Rise || 68 || 95 ||
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 * North Kryta Province || 205 || 237 || Enter from nebo terrace, else ettins can be found behind the portal to nebo terrace
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 * Watchtower Coast || 152 || 166 ||
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 * The Black Curtain || 206 || 250 || Clerics can currently be pulled away from their popups, and avoid going into areas that look empty to avoid unnecessary popups.
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 * Talmark Wilderness || 231 || 240 ||
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 * Nebo Terrace || 144 || 157 ||
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 * Stingray Strand || 152 || 168 ||
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 * Tears of the Fallen || 65 || 68 ||
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 * Cursed Lands || 73 || 79 ||
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 * Kessex Peak || 178 || ? ||
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 * Majesty's Rest* || 59 || ? || Kryta side only, never spawned any devourers on Maguuma side. Rotscale takes a long time.
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 * Twin Serpent Lakes || ? || 194 ||
 * }

Maguuma Jungle


! Region || Min Foe Count || Max Foe Count || Notes
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 * Ettin's Back || 200 || 216 || There are alot of popups here, also look out for patrols
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 * Mamnoon Lagoon || 57 || 58 ||
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 * Dry Top || 56 || 61 ||
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 * Reed Bog || 67 || 90 ||
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 * Sage Lands || 254 || 274 ||
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 * Silverwood || 199 ||208 ||
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 * Tangle Root || 227 || ? ||
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 * The Falls || ? || 303 ||
 * }

Crystal Desert


! Region || Min Foe Count || Max Foe Count || Notes
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 * The Arid Sea || ? || 114 ||
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 * Diviner's Ascent || ? || 154 ||
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 * Skyward Reach || 167 || 167 ||
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 * The Scar || ? || 254 ||
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 * Prophet's Path || ? || 303 ||            Very slow, mobs spread out and a lot of patrols
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 * Salt Flats || ? || ? ||
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 * Vulture Drifts || ? || ? ||
 * }

Southern Shiverpeaks


! Region || Min Foe Count || Max Foe Count || Notes
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 * Witman's Folly || 95 || 112 || Look for Azure Shadow pop-ups in the eastern section.
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 * Tasca's Demise || 82 || 105 || Some Avicara may wait "outside" the portal to Mineral Springs.
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 * Grenth's Footprint || 238 || 243 ||
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 * Snake Dance || ? || 377 ||
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 * Dreadnought's Drift || 119 || 119 ||
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 * Frozen Forest || ? || ? ||
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 * Ice Floe || 206 || 211 ||
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 * Icedome || 120 || 140 ||
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 * Lornar's Pass || 290 || 290 ||
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 * Mineral Springs || ? || 204 || Watchout for Azure Shadow pop-ups beside the ice beast for huge spike
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 * Spearhead Peak || ? || 221 ||
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 * Talus Chute || 391 || 405 ||
 * }

Ring of Fire Island Chain


! Region || Min Foe Count || Max Foe Count || Notes
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 * Perdition Rock || 223 || 244 ||
 * }

Shing Jea Island


! Region || Min Foe Count || Max Foe Count || Notes
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 * Sunqua Vale || 129 || 147 ||
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 * Panjiang Peninsula || 184 || 200 ||
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 * Kinya Province || 124 || 140 ||
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 * Saoshang Trail || 28 || 37 ||
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 * Zen Daijun || 162 || 164 || 0 Foes if An Unwelcome Guest is complete. Kill an untamed pet to get reward.
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 * Minister Cho's Estate || 213 || 218 ||
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 * Jaya Bluffs || 182 || 190 ||
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 * Haiju Lagoon || 161 || 183 ||
 * }

Kaineng City


! Region || Min Foe Count || Max Foe Count || Notes
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 * Shadow's Passage ||8|| 22 ||
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 * Pongmei Valley ||140 ||162 ||
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 * Xaquang Skyway || 162|| ? ||
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 * Bukdek Byway || 6|| ? ||6 while Doing Chasing Zenmai Quest
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 * Nahpui Quarter || ? || ? ||
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 * Raisu Palace ||255 ||255 ||
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 * Shenzun Tunnels || ? || ? ||
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 * Sunjiang District || ? || ? ||
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 * Tahnnakai Temple || ? || 128 ||
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 * Wajjun Bazaar || ? || 125 ||
 * }

Echovald Forest


! Region || Min Foe Count || Max Foe Count || Notes
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 * Ferndale || 247|| 320 ||
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 * Drazach Thicket ||?|| 224 ||
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 * Melandru's Hope || 114 || 221 || 221 was the result of activating all spawns plus the quest Securing Echovald Forest
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 * The Eternal Grove ||?|| 239 ||
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 * Mourning Veil Falls ||?|| 214 ||
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 * Arborstone ||?|| 322||
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 * Morostav Trail ||?|| 305||
 * }

Jade Sea


! Region || Min Foe Count || Max Foe Count || Notes
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 * Archipelagos ||?||?||
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 * Boreas Seabed ||?||?||
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 * Gyala Hatchery||?||197||
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 * Maishang Hills||?||?||
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 * Mount Qinkai||140||190||
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 * Rhea's Crater||271||271||
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 * Silent Surf||244||283|| Number of enemies vanquished will vary wildly, as mobs of Outcast will fight everything in the Silent Surf.
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 * Unwaking Waters||?||145||
 * }

Istan


! Region || Min Foe Count || Max Foe Count || Notes
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 * Plains of Jarin || 189 || 217 || Can be done with 8-person party by first beating Blacktide Den on Normal Mode with Kihm, Herta, Sogolon, and Gehraz as Henchmen.
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 * Cliffs of Dohjok || 114 || 147 ||
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 * Zehlon Reach || 232 || 262 || Can be done with 8-person party starting from Blacktide Den or Beknur Harbor, then crossing the Cliffs of Dohjok.
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 * Fahranur, The First City || 196 || 199 ||
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 * Issnur Isles || 339 || 351 ||
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 * Mehtani Keys || 224 || 273 ||
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 * Lahtenda Bog || 394 || 430 ||
 * }

Kourna


! Region || Min Foe Count || Max Foe Count || Notes
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 * Arkjok Ward || 335 || 362 || There are many pop-ups that have to be dealt with, plus a quest that causes the number of monsters to increase to 362
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 * Bahdok Caverns || 289 || 289 ||
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 * Barbarous Shore ||181 || 201 ||
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 * Dejarin Estate ||239 || 241 ||
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 * The Floodplain of Mahnkelon ||217 || 245 ||
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 * Gandara, the Moon Fortress || 65 || 123 || Complete A Thorn in Varesh's Side in Normal Mode first.
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 * Jahai Bluffs ||? || 292 ||
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 * Marga Coast || 254 || 300 ||
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 * Sunward Marches || 289 || 315 ||
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 * Turai's Procession ||163 || 163 || Be mindful that the many quests that must be completed in this area can cause monster spawns that must be dealt with; see Troubled Lands.
 * }

Vabbi


! Region || Min Foe Count || Max Foe Count || Notes
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 * Forum Highlands ||291|| 331 || With the Desperate Measures quest enabled.
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 * Garden of Seborhin || 231 || 231 ||
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 * Holdings of Chokhin || 247 || 248 ||
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 * Resplendent Makuun ||158|| 159 ||
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 * The Hidden City of Ahdashim || 211 || 233 || Before accepting the reward for Gift of the Djinn, but while it is available. Number dependant on pop ups disturbed.
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 * The Mirror of Lyss || 159 || 170 || The Madness of Prophecy and The Search for Survivors increase the number of foes.
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 * Vehjin Mines ||178|| 188 ||
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 * Vehtendi Valley || 254 || ? ||
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 * Wilderness of Bahdza ||?|| 171 ||
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 * Yatendi Canyons || 193 || 193 ||
 * }

The Desolation


! Region || Min Foe Count || Max Foe Count || Notes
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 * The Sulfurous Wastes || 243 || 297 ||  A Show of Force can bring the total over 400. Several groups are reachable only by knocking down a pillar using Junundu Smash.
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 * The Alkali Pan || 288 || 307 || 320 with Under New Management active.
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 * Crystal Overlook ||197 || 201 ||
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 * The Ruptured Heart ||238|| 241 ||
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 * The Shattered Ravines || 297 || 305 ||
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 * Joko's Domain ||432 ||438 || With Return of the Undead King quest Active.
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 * Poisoned Outcrops || ? || ? ||
 * }

Realm of Torment

 * Does not count towards the Vanquisher Title.