User talk:Honorable Sarah/Disarm

pointless question: Suppose you have a dual hand weapon, such as daggers, and a sheild equipped(although not shown or functioning). does the sheild show itself when you are disarmed?

thats my pointless question of the day Eronth 23:15, 13 April 2007 (CDT)
 * no points for offhands unless you actually remove the dual handed weapon. we're not actually removing the weapon, just nulling it out. --Honorable Sarah [[image:Honorable_Icon.gif]] 23:38, 13 April 2007 (CDT)

Noooo, you made a decent icon! Tycn 23:30, 13 April 2007 (CDT)

But different concept. Tycn 23:32, 13 April 2007 (CDT)

Where did u make that icon? I MUST know! @v 15:55, 15 April 2007 (CDT)
 * The Gimp is my friend. the background is Weakness, the hand is Mending Touch and the sword is a Gothic Sword --Honorable Sarah [[image:Honorable_Icon.gif]] 17:00, 15 April 2007 (CDT)

So, what does this give that Blind wouldn't? &mdash; Skuld 17:02, 15 April 2007 (CDT)
 * loose +5 energy from denravi swords, loose armor bonuses from weapons, and you can still attack, though at a very low damage level. --Honorable Sarah [[image:Honorable_Icon.gif]] 17:13, 15 April 2007 (CDT)
 * weakness is already blind's shitty cousin, don't need any more melee debuffs &mdash; Skuld 19:55, 15 April 2007 (CDT)
 * I agree. Better off making a less usefull Dazed (That would be its shitty cousin).--Rickyvantof 08:12, 18 April 2007 (CDT)
 * I'd say Disarm as a point as it would remoove the energy bonus from casters' staves and it's cool too :D -- J&#39;eBofu 04:49, 26 April 2007 (CDT)
 * Bofu is right I could see this ruining some farmers who rely on their totem axe in PvE. Bonuses won't apply. The downside is it doesn't last long at all. 1...4? Really Sarah, be nice to us dreamers :[  Marin Bloodbane  ( Talk ) 17:35, 28 April 2007 (CDT)
 * because it is a near total debuff for melee, and a medium sized caster burr, i wanted to make sure it was expensive to hold on a character, but easy to replace. short durations with counters and fast reapply makes it easy to apply repeatedly.
 * surprisingly, assassins would be least harmed by this, as they generally do not do that much autoattack damage, and many of their attacks are +bonus damage. i'm considering removing the weapon skill clause to ease the pain for martial classes. --Honorable Sarah [[image:Honorable_Icon.gif]] 23:00, 28 April 2007 (CDT)

Weapon of Revolt mentions a hex and a weapon spell, which one is it? Tycn 23:17, 28 April 2007 (CDT)
 * weapon spell, fixed. i copied some text from other skills.--Honorable Sarah [[image:Honorable_Icon.gif]] 04:42, 29 April 2007 (CDT)

slight reballance
call me Isaiah. --Honorable Sarah 23:13, 28 April 2007 (CDT)