Holy damage

Usage:

 * Holy Damage ignores armor, which means any foe is treated like if he had armor base value (60), regardless of his actual armor. &#x2081;
 * Holy Damage deals double damage to undead creatures like minions. &#x2081;
 * Holy Damage is neither physical nor elemental damage.
 * Holy Damage combines with knock down or AoE Damage over a short time.
 * Aura of the Lich halves the damage from Holy damage.
 * Iron Mist protects a foe from Holy damage.
 * The Necromancer's Tormentor's Armor and Necrotic Armor have weakness against holy damage.&#x2081;

&#x2081;Holy damage (and all armor ignoring skills) can be seen as a damage type that every armor has only 60AL to and the necromancers and minions armor have only 20AL to regardless of what their real armor is. Judges Insight still adds armor penetration to this armor.

Caused by Weapons

 * None
 * Note: Monks' Smiting Rods and Smiting Staffs inflict Light damage, which is slightly different to holy damage. It does not ignore armor, its just neither physical nor elemental damage.

Caused/Changed by Skills

 * Scourge Healing
 * Balthazar's Aura
 * Symbol of Wrath
 * Bane Signet
 * Signet of Judgement
 * Holy Strike
 * Smite
 * Banish
 * Judge's Insight