Talk:Aria of Zeal

Redundance is a good thing with this. Every copy of Aria of Zeal nets your party's caster's 1.4 additional pips of energy regeneration, or the equivalent thereof, anyway. Throw in Energizing Finale, and from this chant alone nets the echo'd allies 2 pips of energy regeneration. Mix in some other shouts and chants, and Blood is Power is pretty much a thing of the past. Merengue 00:24, 29 September 2006 (CDT) Edit: By every copy, I mean across multiple Paragons, in case it somehow wasn't clear.

The skill chart for this + Zealous Anthem are currently wrong, the skills have been nerfed from the reported levels. 220.240.66.104 02:15, 3 November 2006 (CST)

Progression chart
The progression chart is off, and just to make things worse, the reported progression in the description is off. It should be 1...8 (see http://gwshack.us/tools/guildwiki_db_cmp.htm). Unfortunately, I don't have a paragon, so I can't check this. --Armond Warblade (talk) 18:09, 19 November 2006 (CST)
 * The charts on that site are scaled 0-15, like arena-net's charts, so the tables here are correct. [[Image:MyNameIsNotDan.PNG]] 15:19, 23 November 2006 (CST)
 * Well then, one less thing to fix. ^______^ --Armond Warblade (talk) 00:30, 25 November 2006 (CST)

The Note
I removed the note "You will not benefit from Aria of Zeal unless you cast a Spell while still under its effect." What a terrible note. -- Skax459 05:57, 23 November 2007 (UTC)