User:Immora8054

Temple of the Ages to Sanctum Cay

My build archive was here

=Quest skills=

Prophecies quests

 * Blackout
 * Spirit Shackles

Unavailable to non-Tyrian: have to buy

 * Channeling
 * Distortion
 * Guilt
 * Phantom Pain
 * Power Leak
 * Shatter Delusions

=Bonuses remaining=

Prophecies bonuses left to complete with necromancer

 * Divinity Coast
 * Elona Reach
 * Dunes of Despair
 * The Dragon's Lair
 * Ice Caves of Sorrow
 * Iron Mines of Moladune
 * Abaddon's Mouth
 * Hell's Precipice

Factions bonuses left to complete with monk

 * Nahpui Quarter
 * Tahnnakai Temple
 * The Eternal Grove
 * Boreas Seabed
 * Gyala Hatchery
 * Raisu Palace

Nightfall bonuses left to complete with dervish

 * Moddok Crevice
 * Dzagonur Bastion
 * Grand Court of Sebelkeh
 * Gate of Desolation
 * Ruins of Morah

=Mesmer Greens/rares of interest=

Alitta's Focus
Alitta Guilebloom in Arbor Bay - 2-5k
 * Energy +12 (req. 9 Illusion Magic)
 * Halves skill recharge of Illusion Magic spells (Chance: 20%)
 * Health +30

Bogroot Rod
Bogroot Chest in the Bogroot Growths dungeon - 2-10k
 * BOUGHT FOR 2K
 * Chaos Dmg: 11-22 (req. 9 Inspiration Magic)
 * Halves casting time of Inspiration Magic spells (Chance: 20%)
 * Halves skill recharge of Inspiration Magic spells (Chance: 20%)

Chichor's Conundrum/Yammiron's Focus
Captain Chichor in the Arkjok Ward - 1-4k/Yammiron, Ether Lord in The Mirror of Lyss - 1-5k
 * Energy +12 (req. 9 Domination Magic)
 * Domination Magic +1 (20% chance while using skills)
 * Halves casting time of Domination Magic spells (Chance: 20%)

Garbok's Chalice
Garbok Handsmasher in Sorrow's Furnace - 1-2k
 * Unreplicable
 * Energy +12 (req. 9 Inspiration Magic)
 * Inspiration Magic +1 (20% chance while using skills)
 * Halves skill recharge of Inspiration Magic spells (Chance: 20%)

Hanaku's Focus
Focus of Hanaku in Rhea's Crater, just outside of Seafarer's Rest - 3-8k
 * ACQUIRED
 * Energy +12 (Requires 9 Domination Magic)
 * Halves casting time of Domination Magic spells (Chance 20%)
 * Halves skill recharge of Domination Magic spells (Chance 20%)

Korrub's Vision
Korrub, Flame of Dreams in the Wilderness of Bahdza - 5-15k
 * Energy +12 (Requires 9 Domination Magic)
 * Domination Magic +1 (Chance: 20%)
 * Health +30

Korvald's Cane
Korvald Willcrusher in Sorrow's Furnace - 1k
 * Chaos damage 11-22 (req. 9 Domination Magic)
 * Halves skill recharge of Domination Magic spells (Chance: 20%)
 * Energy +5 (while Health is above 50%)

Korvald's Chakram
Korvald Willcrusher in Sorrow's Furnace - 2-7k
 * Note: Collector duplicable
 * Energy +12 (req. 9 Domination Magic)
 * Domination Magic +1 (20% chance while using skills)
 * Health +30

Morolah's Staff
Midshipman Morolah in Barbarous Shore - 5-15k
 * Energy +10
 * Chaos Dmg: 11-22 (req. 9 Domination Magic)
 * Halves skill recharge of spells (Chance: 20%)
 * Halves casting time of Domination Magic spells (Chance: 20%)
 * Halves casting time of Domination Magic spells (Chance: 20%)
 * Health +30

Neoli's Contagion
Neoli the Contagious in the Marga Coast - 1-5k
 * BOUGHT 1.5k
 * Note: Crafter's replicable including skin
 * Energy +12 (Requires 9 Inspiration Magic)
 * Inspiration Magic +1 (Chance: 20%)
 * Health +30

Olunoss' Focus
Olunoss Windwalker in Turai's Procession - 1-2k
 * Energy +12 (req. 9 Fast Casting)
 * Fast Casting +1 (Chance: 20%)
 * Health +30

The Magekiller
Faze Magekiller on the first level of the Cathedral of Flames - 1-2k
 * BOUGHT 5k
 * Energy +10
 * Chaos Dmg: 11-22 (req. 9 Domination Magic)
 * Halves casting time of Domination Magic spells (Chance: 20%)
 * Halves skill recharge of spells (Chance: 20%)
 * Health +60

The Mindstealer
Hojanukun Mindstealer in the Garden of Seborhin - 3-6k
 * Energy +10
 * Chaos damage: 11-22 (Req. 9 Illusion Magic)
 * Halves skill recharge of spells (Chance: 20%)
 * Energy +5 (while Health is above 50%)
 * Health +60

The Skullflayer
Waray Skullflayer in Sparkfly Swamp - 3-8k
 * Energy +15
 * Chaos damage: 11-22 (req. 9 Illusion Magic)
 * Halves skill recharge of spells (Chance: 20%)
 * Halves casting time of Illusion Magic spells (Chance: 20%)
 * Health +30

The Time Eater (focus)
The Time Eater in The Eternal Grove (explorable) - 1k
 * BOUGHT FOR 2K
 * Energy +12 (req. 9 Fast Casting)
 * Halves skill recharge of spells (Chance: 10%)
 * Health +30

Wieshur's Inspiration
Wieshur the Inspiring in the Domain of Secrets - 1-5k
 * Chaos damage: 11-22 (req. 9 Inspiration Magic)
 * Halves skill recharge of Inspiration Magic spells (Chance: 20%)
 * Energy +5 (while Health is above 50%)

Gwen's Flute (Unique)
Then and Now, Here and There - 1k
 * Energy +12 (req. 9 Inspiration Magic)
 * Halves skill recharge of spells (Chance: 10%)
 * Health +30

=Monk Greens/rares of interest=

Brohn's Holy Rod
Brohn Stonehart in Sorrow's Furnace - 1k
 * uses the Healing Rod skin, but ones bought from Cantha do not dye. Bought ones require healing and deal holy damage.
 * Fire Damage 11-22 (req. 9 Divine Favor)
 * Halves skill recharge of Healing Prayers spells (Chance: 20%)
 * Halves casting time of spells (Chance: 10%)

Caykitt's Focus
Kaykitt Hidemender in the Verdant Cascades - 5-12k
 * Note: Collector replicable including skin
 * Energy +12 (req. 9 Healing Prayers)
 * Halves casting time of Healing Prayers spells (Chance: 20%)
 * Halves skill recharge of Healing Prayers spells (Chance: 20%)

Chiossen's Wind
Chiossen, Soothing Breeze in Turai's Procession - 4-8k
 * Energy +12 (req. 9 Healing Prayers)
 * Healing Prayers +1 (Chance: 20%)
 * Halves casting time of Healing Prayers spells (Chance: 20%)

Dunshek's Purifier
Dunshek the Purifier in The Shattered Ravines - 3-8k
 * Holy Dmg: 11-22 (req. 9 Healing Prayers)
 * Halves skill recharge of Healing Prayers spells (Chance: 20%)
 * Halves casting time of Healing Prayers spells (Chance: 20%)

Flannuss' Rod
Flannuss Broadwing in Arbor Bay, just outside of Vlox's Falls - 3-10k
 * Holy Dmg: 11-22 (req. 9 Protection Prayers)
 * Halves casting time of Protection Prayers spells (Chance: 20%)
 * Halves skill recharge of Protection Prayers spells (Chance: 20%)

Incetol's Focus
Incetol, Devout of Depths in Rhea's Crater - 5-12k
 * Unreplicable
 * Energy +12 (req. 9 Healing Prayers)
 * Halves casting time of Healing Prayers spells (Chance: 20%)
 * Health +30

Rien's Sacrifice
Rien, the Martyr in the Shenzun Tunnels explorable area and Am Fah Leader (Monk boss) in "Capturing the Orrian Tome" - 1-3k
 * Collector replicable
 * Energy +12 (req. 9 Healing Prayers)
 * Healing Prayers +1 (20% chance while using skills)
 * Health +30

Stormray
KaySey Stormray in the Archipelagos explorable area, just outside of Cavalon - 3-7k
 * Unreplicable
 * Holy damage: 11-22 (Requires 9 Divine Favor)
 * Halves casting time of Healing Prayers spells (Chance: 20%)
 * Energy +5 (while Health is above 50%)

=Dervish Greens/rares of interest=

Clockwork Scythe
Eye of the North Expansion
 * Dungeon - reward chest
 * Oola's Lab
 * Oola's Chest
 * Rragar's Menagerie
 * Hidesplitter's Chest

Grenth's Grasp (unique item)
Acolyte of Grenth in Arkjok Ward - 5-15k or more
 * Cold Dmg 9-41 (req. 9 Scythe Mastery)
 * Damage +15% (while Health is above 50%)
 * Health +30

Lyssa's Bedlam
Acolyte of Lyssa in Sunward Marches - 4-10k or more
 * Slashing damage 9-41 (req. 9 Scythe Mastery)
 * Damage +15% (while Health is above 50%)
 * Armor penetration 20% (Chance: 20%)
 * Scythe Mastery +1 (20% chance while using skills)

Melandru's Grip
Acolyte of Melandru in Marga Coast - 1-3k
 * Slashing damage 9-41 (req. 9 Scythe Mastery)
 * Damage +15% (while Health is above 50%)
 * Lengthens Poison duration on foes by 33% (Stacking)
 * Armor +7 vs. Elemental Damage

Dwayna's Grace
Acolyte of Dwayna in Dejarin Estate - 5-20k
 * Slashing damage: 9-41 (req 9 Scythe Mastery)
 * Damage +15% (while enchanted)
 * Armor penetration +20% (Chance: 20%)
 * Enchantments last 20% longer

Fahralon's Scythe
Fahralon the Zealous in the Domain of Pain - 2-5k
 * Slashing Dmg: 9-41 (req. 9 Scythe Mastery)
 * Damage +15% (while enchanted)
 * Armor penetration +20% (Chance: 20%)
 * Health +30

Shezel's Reaper
Shezel Slowreaper in The Mirror of Lyss - 3-7k
 * Slashing damage 9-41 (req. 9 Scythe Mastery)
 * Damage +15% (while Health is above 50%)
 * Lengthens duration of Cripple on foes by 33%.
 * Health +30