Talk:Game updates/20080821

Smiter's Boon PVP Update
The changes to Smiter's Boon (PvP) look like an April Fool's joke. 90 second recharge, 25 energy cost, and 5 second duration?? Is anyone going to have this as part of their PVP skillset now? Ninjatek 21:04, 21 August 2008 (UTC)
 * that was the point, to remove it from use. Read the dev updates Axel Zinfandel 21:54, 21 August 2008 (UTC)
 * Why would they do this? Why not just balance it out, or change the function? As far as i know, they haven't done this to any other skill...--GerrOh!    02:03, 24 August 2008 (UTC)
 * They were either too lazy to balance it, or it was too big of a problem to leave alone until they could balance it properly. Judging from the dev update, probably the latter.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  02:08, 24 August 2008 (UTC)

Passive hero AI
I have notices that, since this update, my heroes are much less willing (unwilling?) to use skills outside of combat. Has anyone else observed similar behaviour? --heurist 20:50, 22 August 2008 (UTC)
 * Elementalist heroes will not apply Attunements or Aura of Restoration between fights.
 * Minion Master heroes will not create minions after the fighting has stopped.
 * See Talk:Game updates &mdash; Powersurge360  21:09, 22 August 2008 (UTC)
 * I see that, I should have looked there but it was late and I was tired... at least they claim to have fixed it now. --heurist 03:33, 23 August 2008 (UTC)