Talk:Nolani Academy (mission)

A wierd bug
I just went to power level Koss in this, and on my 3rd or 4th run, the charr ran away from the door when I opened it. Totally messed my run, but I'll see if it happens again. --Blastedt(Talk) 11:07, 9 December 2006 (CST)

Just happened again, except a little less ran away, about half. They do tend to run back if you get back in compass range of them. --Blastedt(Talk)
 * I've seen it a couple of times too. Sometimes they also just don't come in. I open the gate and nothing comes in :S -- Nova  [[Image:NovaSmall.PNG]] --  (contribs) 21:53, 20 March 2007 (CDT)

Do Charr actually weaken?
I don't know if this happens or not, but I coulda swore that after Rurik used the Stormbringer thing and caused the rain, I started doing 30-50 with my Icy Dragon Sword, but earlier on the same group I was doing 10-30. Can anyone confirm this? -Polantaris
 * No, they don't lose armor, but they do lose 100 maximum health. See Stormcaller (Skill) --220.233.103.77 08:03, 11 January 2007 (CST)

Small change
I don't know which update changed it, but now after clearing out the Charr and "liberating" the Academy, Rurik will take the two Flaming Scepter Mages outside with him, instead of leaving them inside to rot on the useless Obelisks. It has always bothered me, because he says "Bring the mages. Their homecoming is long overdue.", and yet they have always in the past refused to leave. Now they do, so...yay. ^^ This means you could potentially have three Flaming Scepter Mages, two Lost Soldiers, Warmaster Casana, and two Ascalon Rangers fighting alongside you as NPCs...in addition to the Prince. A small travelling army. ^^ (T/C) 07:32, 21 February 2007 (CST)