Talk:Monk Attribute Headgears

Redundant Article?
This article appears redundant to Monk Headgear to me; but I haven't been watching the structure of the armor articles too closely lately, so didn't want to tag it for deletion until others gave their opinions. --- Barek (talk • contribs) - 16:37, 25 June 2006 (CDT)
 * PanSola suggested in Talk:Monk_Headgear that the art and function/crafting of monk headgear be split into separate pages, as is everything else in Monk armor, which seemed resonable to me. -Shattered Self 16:48, 25 June 2006 (CDT)
 * Well, now that the other one is longer linked to (as far as I can tell), I can't really see any reason not to merge the two. --Shattered Self 07:45, 1 December 2006 (CST)
 * Discussion on the main Monk Armor page seems to favor just deleting this one, as stats are covered elsewhere (since the mechanic is more complicated now that insignia exist), and art & acquisition go in the art column. --Shattered Self 02:07, 27 February 2007 (CST)

Images
Would be nice if somebody posted images of the male monk scalp designs (besides the Canthan one); I already did all the female ones, and I'm not deleting a character (or shelling out $10 once ANet finally makes that option available) to make a male monk just to get those images when it's quite obvious to anyone who plays the game that bald male monks probably make up 50% of the monks in the game. -Shattered Self 16:52, 25 June 2006 (CDT)
 * I would help; but I wanted to be different so my male monk actually has hair. Can only see the edges of the scalp art. --- Barek (talk • contribs) - 17:27, 25 June 2006 (CDT)

Do the Istani and Sunspear scalp images look washed out to anybody else? I just uploaded them and they look like they got converted to sepia or something. They look fine when I actually click and view the page for the image, but when shown on this page for me they look weird. If they look wrong to other people I'll take some new screenshots to edit and re-submit. --Shattered Self 02:32, 10 November 2006 (CST)

Location
The location field for each art style is ambiguous for some of the scalp designs. I think we should list the first place a max-AL version of that art style can be crafted. For example, I changed Canthan from Shing Jea Monastery to Kaineng Center, and set Istani to Consulate Docks when I added it to the page. It seems to have previously been based on the first place you could acquire that art style period. Anybody else have an opinion either way? -- Shattered Self 02:37, 10 November 2006 (CST)