User:Pl4Gue

=Currently testing=

Skills

 * Power Drain is very effective to kill the Dying Nightmares
 * Sympathetic Visage pulls of all adrenalin and 3 energy per attack, but has the folowing disadvatages:
 * a recharge of 30 seconds
 * can be easily interrupted
 * Shield of Judgment is very slow in bringing down Bladed Aatxes. The reload time is also much too high.

Fazit: I managed to kill nightmares pretty easy with this build, but several subsequent interrupts from Aatxes lead to death. In fact I didn't even kill one single Aatxe in 3 runs.

Variations
Maybe I should try the following:

Skills
Note: The problem with this build is that it might not deal enough damage.

Variations

 * Symbol of Wrath and/or Kirin's Wrath (5/2/30) For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second.
 * Balthazar's Aura (25/2/25) For 10 seconds, foes adjacent to target ally take 10...22 holy damage each second.

Usage

 * Start with all 3 enchantments onm the left, and wait until youre has filled up again.
 * Cast Protective Spirit, Healing Breeze and pull the first group.
 * Wait until your energy has reloaded, but not too long to make sure that HP and PS doe s not run out.
 * Cast Glyph of Concentration and Zealot's Fire
 * Allways cast Glyph of Concentration before any other spell.

Variations

 * Blessed Signet instead of Balthazar's Spirit

Mo/W
-

Application

 * Mesmers
 * Monks
 * Mages

Variations

 * Healing Signet instead of Ether Feast

Usage

 * Use Sprint and Balanced Stance to reach your opponents group
 * Use a bow, body pull, Sprint and Balanced Stance to pull the boss out of the group
 * Once the boss is separated use in that order: Bonetti's Defense, Gladiator's Defense, Ether Feast and Spirit Shackles
 * if you have enough reserves also cast Standing Slash] and/or [[Sever Artery
 * Make sure that you always have enough adrenaline for Bonetti's Defense

=Favorite Builds= =Favorite Items=
 * Mo/E 55hp Solo UW
 * N/Mo 55hp Solo Necromancer
 * Mo/any 55hp Solo Monk
 * Invincible Monk
 * Team - 55/SS FoW

Sword

 * Kaolin Blade

Staff

 * The Stonereaper for Curses
 * Ghial's Staff for Death Magic

I do not think you need anything special for Blood Magic. Decreasing CT/SR will probably just influence you to sacrifice you to death.

Wand

 * Wayward Wand with Curses/Death Magic +1 (20%), HSR (20%), +5 Energy (while Health above 50%)

Unfortunately Bortak's green Items do not decrease SR, so I am not a big fan of them. Although it is important to use a corps before an enemy can do that, I believe that HSR is better than HCT. Probably both is the best compromise. That's why I think the following weapons are optimal (in many situations, and as long as max energy is no problem):


 * Wailing Wand and Bone Spiral Rod from Gertrud both with HCT (20%) and HSR (20%) of Curses/Death Magic spells

The trade-off for those weapons is that the skin is not so nice.