Drunk

You can get drunk by drinking any kind of alcohol. While drunk, your vision will be blurred and/or off-color depending on what kind of alcohol, and how much of it, you drink. Your character may act erratically by randomly saying things like, "I love you, man!" "I'm the king of the world!," or performing emotes like sitting down or dancing. You can remove drunkenness just by waiting a few minutes. Death will not remove drunkenness, nor will going through a portal. Being drunk long enough will eventually get you the Drunkard title.

Durations
There are two classes of alcohol in Guild Wars: 1-minute-alcohol and 3-minute-alcohol. The following table lists the intoxicants in both groups.

That does not mean, that you get one or three minutes towards your Drunkard title (see section below).

Levels of drunkenness
There are 6 levels of drunkenness distinguishable when dealing with intoxicants.


 * When you do not drink any kind of alcohol, you are at level 0.
 * For each used drink you ascend by as many levels as the respective alcohol endures (see table above) until you reach the highest level. After that level, drinking alcohol has no effect other than the waste of money.
 * Every minute above level 0, you will automatically descend one level until you reach level 0.
 * Descending from level 5 to 4, level 4 to 3, and level 3 to 2 will EACH earn 1 minute towards the Drunkard title.
 * Descending from level 2 to 1 and level 1 to 0 will NOT earn any minutes towards the Drunkard title.

As you can see, it is most efficient to stay at least at level 3 to gain the Drunkard title. For example, you could drink 5 ales in a row then wait for 3 minutes so that you drop to level 2. Then you have to drink another 3 ales to get back to level 5 and so on.

Vision for each level depending on drink
The kind of image distortion and coloring depends on the last drink you took. So it is irrelevant if you drink 4 Vials of Absinthe and then 1 Witch's Brew or 5 Witch's Brews. Both combinations will result in level 5 Witch's Brew-drunkenness.