Mission overviews (Nightfall)

This is a listing of missions in the Nightfall campaign.

In total, there are 50 primary quests and 20 missions in Nightfall; however, because the storyline branches at multiple points, you are not required to do all of them to finish the main story arc.
 * Elonian characters must complete 41 quests and 17 missions.
 * Non-Elonian characters must complete 26 quests and 14 missions.
 * All 20 missions must be completed with Master's Reward in order to earn the Protector of Elona title.

Plot Missions
Note for foreign characters: Characters created in other campaigns will join the plot before the fourth mission, Consulate Docks, with the alternate primary quest chain noted below. In order to earn the Protector/Guardian of Elona titles, however, foreign characters will need to go back and complete the first three missions.

Istan

 * Rally the Recruits (Tutorial) or Take the Shortcut (Skip Tutorial) &rarr; Into Chahbek Village


 * 1. Chahbek Village
 * Honing your Skills &rarr; Secondary Training &rarr; Choose Your Secondary Profession &rarr; Leaving a Legacy &rarr; The Honorable General &rarr; Signs and Portents


 * 2. Jokanur Diggings
 * Isle of the Dead &rarr; Bad Tide Rising &rarr; Special Delivery &rarr; Big News, Small Package &rarr; Following the Trail


 * 3. Blacktide Den
 * The Iron Truth &rarr; Trial by Fire &rarr; War Preparations (Ghost Reconnaissance), War Preparations (Recruit Training) and War Preparations (Wind and Water) &rarr; The Time is Nigh


 * Characters from other campaigns will begin here and follow this quest chain:
 * Battle Preparations &rarr; Securing Champion's Dawn &rarr; A Land of Heroes &rarr; The Time is Nigh


 * 4. Consulate Docks

Kourna

 * Hunted! &rarr; The Great Escape &rarr; And a Hero Shall Lead Them


 * 5. Venta Cemetery


 * The Council is Called &rarr; To Vabbi! &rarr; Centaur Blackmail


 * '''6. Kodonur Crossroads


 * Mysterious Message &rarr;


 *  *** The storyline forks at this point. You must choose to follow either Master of Whispers or Margrid the Sly; you cannot follow both.1


 * EITHER


 * (Master of Whispers) Secrets in the Shadow &rarr; To Kill a Demon


 * 7a. Rilohn Refuge


 * OR


 * (Margrid the Sly) For a Price &rarr; No Me, No Kormir


 * '''7b. Pogahn Passage


 * Storyline rejoins for...


 * '''8. Moddok Crevice

Vabbi

 * Rally The Princes


 * 9. Tihark Orchard


 * All's Well That Ends Well &rarr; Warning Kehanni &rarr;


 *  *** The storyline forks at this point. Your choice at the first fork above will determine which path is open to you here.2


 * EITHER


 * (Master of Whispers) Calling the Order


 * 10a. Dzagonur Bastion


 * OR


 * (Margrid the Sly) Greed and Regret


 * 10b. Dasha Vestibule


 * Storyline rejoins for...


 * Pledge of the Merchant Princes


 * 11. Grand Court of Sebelkeh


 * Attack at the Kodash


 *  *** The storyline forks at this point. Both paths will be available to all characters, but you need only complete one path to continue.3


 * EITHER


 * Heart or Mind: Garden in Danger


 * 12a. Jennur's Horde


 * OR


 * Heart or Mind: Ronjok in Danger


 * 12b. Nundu Bay


 * Storyline rejoins for...


 * Crossing the Desolation

The Desolation

 * 13. Gate of Desolation


 * A Deal's a Deal &rarr; Horde of Darkness &rarr;


 * 14. Ruins of Morah

Realm of Torment

 * Uncharted Territory
 * 15. Gate of Pain


 * Kormir's Crusade &rarr; All Alone in the Darkness


 * 16. Gate of Madness


 * 17. Abaddon's Gate

Kourna

 * Dajkah Inlet

The Desolation

 * Remains of Sahlahja

Realm of Torment

 * The Shadow Nexus

Elite Mission

 * Domain of Anguish