Enchantment

An Enchantment is a type of spell that can be cast on a target for an extended period of time and typically effects some property of the target, such as their armor level, their maximum health or their energy regeneration. Some enchantments will only be effective for a period of time, such as Reversal of Fortune which is removed once the target is struck, whereas others are maintained at a cost to the caster (usually -1 Energy Regeneration) and can be cancelled at any time by the caster. It is usually easy to tell who has an enchantment cast on them since they have some form of decoration on them, such as orbiting white monk symbols for Balthazar's Spirit.

There are several offensive skills that remove enchantments from foes, like the Mesmer's skill Shatter Enchantment and the Necromancer's Strip Enchantment.

Stances work almost the same way as Enchantments, except they are not counted as Spells, don't have any activation time, and cannot be stacked with one another.