Talk:Shield of Judgement

Taxonomy box colors
For skills, I was using the boss colors. For example, Monk bosses are colored blue, so monk skills would be blue. Mesmer are purple, so they would be purple. Adam

I think really we should color taxonomy's by type. i.e. skills are green, monsters are red, locations are blue or something. I think it's a bit over the top, and over specific to have skills colored by type. LordBiro/Talk 22:59, 27 May 2005 (EST)


 * I suppose I was thinking that since we used different templates for each taxonomy type, they were already readily distinguished from one another. Doesn't matter too much to me either way; whatever you decide Adam


 * I've been thinking about this and maybe we should have some visual aid as to what profession a box refers. I'm going to try and produce some sort of icon for each profession based on the symbols they use in the manual. This might help, if not we could explore using different colors. - LordBiro/Talk 00:54, 29 May 2005 (EST)


 * What icons where? I don't see anything particularly identifiable as such in either the paper or online sections on Professions.. I agree that a little icon in the taxonomy box would be just fine, and preferrable to me over color-coding each profession (since that frees up the colors for things like Gear Box, Beast Box, etc). If there -aren't- official icon-reps.. should be pretty easy to come up with our own. What size (pixel x pixel) are we thinking? Nunix


 * On the profession pages of the manual Nunix ;) just about the same size as I made the other little icons, I can't remember the exact size, or be bothered to check right now as I'm heading out :P LordBiro/Talk 03:31, 29 May 2005 (EST)