Talk:Rodgort's Invocation

Why is this spell's area referring to "in the area" as well as "nearby" - surely it is one or the other? From what I remember of using it it was a bit smaller in reach than Deep Freeze, which truly is "in the area", so it may well be "nearby" range.--Epinephrine 12:37, 2 March 2006 (CST)
 * The description says "in the area" but it's actually "nearby" according to the dummies in the training isle. I guess it should be noted in the notes section rather than the description.  --68.142.13.111 12:52, 2 March 2006 (CST)

I disagree with the note in the article proper about this spell being inferior to MoR when it comes to AoE burning. It's always a case of "It depends", and in this case Invocation causes immediate burning and damage while MoR merely serves as a setup hex and requires something extra to actually do damage and set foes alight. Kessel 11:02, 17 November 2006 (CST)

Why do people like this spell so much? With the changes to MoR, Searing Heat, etc. this spell just seems too expensive. I would think an energy or recharge time reduction is on order. 69.179.188.152 01:42, 12 February 2007 (CST)


 * It's basically Mark of Rodgort plus Fireball in terms of casting cost and cast time. Things is that there is Liquid Flame now which is the same as Fireball except for the condition of attacking or casting enemies, which generally isn't too hard to get. Also Liquid Flame has a much faster cast time and range than Fireball. --BeeD 06:01, 1 March 2007 (CST)

Actually, I'd call it Immolate, but with the area effect. This is not a hex and can't be used to keep people burning. --Lord Carnage 20:24, 8 April 2007 (CDT)