User:Tarutaru/Builds

= Necros of Norath =

Attributes

 * Death Magic: 16 (12+3+1)
 * Soul Reaping: 13 (12+1)
 * Healing Prayers: 3

Equipment

 * 15k Minion Master's Armor
 * Bloodstained Boots

Instructions
Using this build is pretty straightforward, as at its heart it is a run-of-the-mill minion master build. However, due to Factions' nerf of MM's, I took it upon myself to return the build to its former glory.

Now, one should now know that at 16 Death Magic, a maximum of 10 minions may be controlled by any one player. So, the problem becomes, how does one get the most out of those ten minions? One look at the new MM elite, Animate Flesh Golem, makes for some intriguing concepts. However, its one catch is it states you can only have one Flesh Golem animated at one time. Interesting enough, though, is that the skill does not function as it is written. One can have multiple Flesh Golems controlled at once. How so?...

Here's how the build functions. First, have one Golem animated already. Cast Verata's Aura. When both the Animate Flesh Golem and Verata's Aura skills are recharged, immediately cast CoP. This will remove the Aura, removing all minions from your control. Now quickly Animate a Flesh Golem, and immediately cast Verata's Aura. Bam! Rinse, wash, and repeat, and before you know it you'll have 4-5 Golems out at one time.

Other notes: Blood of the Master is broken atm. It doesn't only heal your own minions, but ALL minions under allied control in the radar. Take great caution if there are more than one MM in the groups, as you can easily completely sacrifice all your health away if you don't pay attention. Also, I am in the process of testing whether or not a CoP/V.Aura combo allows you to control more than 10 minions at on time. More on that research to be added later...

Attributes

 * Blood Magic: 16 (12+3+1)
 * Soul Reaping: 13 (12+1)

Instructions
Mostly a PvE build, but can also be used in PvP for 10-second kills. Relatively straight-forward, you can spread Transfer and Siphon around for maximum health regen, whenever a corpse drops use Well of Blood, and the other skills are spammable for finishing kills. Only use Vamp Touch when the enemy itself gets close enough to you.

Attributes

 * Blood Magic: 16 (12+3+1)
 * Soul Reaping: 9 (8+1)
 * Axe Mastery: 8
 * Tactics: 7

Equipment

 * 15k Bonelance Armor
 * Superior Vigor Rune in Chest

Instructions
A PvP build at heart, this build can also be used in PvE if there is a lack of warrior tanks (which has never once happened in my career). Please note though that this build was designed for PvP.

Essentially, this build was created out of response to the huge flux of Warriors and/or Assassins on every opposing team faced in Random/Team Arenas. In Random, it can be almost guarenteed that the other team will have at least one, most likely 2 or more, classes with either a warrior or assassin primary.

Hence, it would follow that if a build on your team could counter-act that, you could win a lot easier. There are two approaches to this: shutdown, and destruction. The former relies on making the opposing character useless. For builds utilizing this method see the Hex Hammer build or the User:Tarutaru/Builds build.

This build, though, relies on the later of the two concepts to counter the metagame. In essence, as a Blood Tank, feel free to ignore your usual tendencies to stick away from the melee classes because of your squishy armor, and instead dive right in to combat. Cast Life Transfer when charging in, and use Shadow Strike/Vamp Gaze/Vamp Touch trios to dish out heavy damage, while attacking all along the way. When Bonetti's charges, unleash it, and watch as your energy shoots up to full.

With this build, you can usually handle 1, maybe even 2 warriors on you at once. Try and lure some into a false sense of security, and then teach them a lesson to never think that necros are weak again...

Attributes

 * Curses Magic: 16 (12+3+1)
 * Healing Prayers: 9
 * Protective Prayers: 8
 * '''Soul Reaping: 4" (3+1)

Equipment

 * Lion's Arch Scar Pattern Armor
 * 5 Total Superior Runes in Armor, each with health decreases
 * -50hp Bone Cesta, rewarded by the Ruins of Ascalon quest

Instructions
There are plenty of instructions on this site and around the 'net on how to use 55hp solo builds. I'm not going to let you think that I know any better than the geniuses that created this build. They can explain it a lot better than I ever could.

Attributes

 * Curses Magic: 16 (12+3+1)
 * Domination Magic: 9
 * Illusion Magic: 8
 * Soul Reaping: 4 (3+1)

Instructions
More to be added in the near future...

GvG Assassin-Counter
{{Skill bar|Open Slot|Open Slot|Open Slot|Open Slot|Open Slot|Open Slot|Open Slot|Resurrection Signet}

Attributes

 * Curses Magic: 16 (12+3+1)
 * Sword Mastery: 9
 * Tactics: 8

Equipment

 * Sword with an Icy Hilt (for Cold Damage to activate Spinal Shivers)

Instructions
More to be added in the near future...

Attributes

 * Curses Magic: 16 (12+3+1)

AotL Dark Bomber
{{Skill bar|Aura of the Lich|Dark Aura|Blood Renewal|Touch of Agony|Wallow's Bite|Dark Pact|Contemplation of Purity|Resurrection Chant}

Attributes

 * Death Magic: 16 (12+3+1)
 * Blood Magic: 12 (11+1)
 * Soul Reaping: 5 (4+1)

Instructions
More to be added in the near future...

= Spawn of Eden =

Instructions
= Wrath of all Angels =

Instructions
= Mishras Factory =


 * No builds as of yet, more to be added in the near future...

= Forces of the Wilds =


 * No builds as of yet, more to be added in the near future...

= Illusion of Grandur =