Talk:Flourish

Since Warriors/ don't generally have much in the way of energy, what's the sweet spot for Strength as far as Flourish goes? 7? --Nunix 21:56, 12 December 2005 (UTC)
 * I guess as long as you have enough attacks, any of the breakpoints from 7 up would work. --Fyren 03:08, 28 December 2005 (UTC)

Should the note about the Mineral Springs bosses and defend Droknar's be in each skill article or elsewhere? --Fyren 03:08, 28 December 2005 (UTC)

Does the recharge also work for Ranger "attack skills" as well? --Karlos 07:11, 22 March 2006 (CST)
 * I was wondering that too.
 * Can someone test it please :D, I really wanna know--Relyk 03:48, 9 March 2007 (CST)
 * Yes. &mdash; Skuld 03:58, 9 March 2007 (CST)


 * What are some good skills to use with this? I'm thinking of using this in a build, but I want to do it effectivly. Urock 23:04, 1 May 2007 (CDT)

Pet Attacks
Does it also recharge pet attacks? -- Friend of Chaos 16:08, 13 March 2007 (CDT)

For assassins?
Since Flourish is under the Strength attribute, the energy gain for an assassin would be just 1 per recharging skill, what does not seem to me enough relevant as for Flouris to be recomended for assassins as an energy management skill; just the effect of instand recharge for attacks might be usefull. --mariano 03:35, 24 June 2006 (CDT)
 * I think what it meant was that, since the assassin attacks all use energy, they would all be recharged by Flourish. That is why it also mentions Black Lotus Strike as a means to regain energy. In essence, the note meant this:


 * Use combo
 * Use Blades of Steel
 * Use Flourish
 * Hex target and attack with Black Lotus Strike
 * Rinse and repeat

Check out [Build:A/W Flourishing Blades]. Nice assassin Flourish build I made the other day. Banito 07:22, 25 August 2006 (CDT)

Lol, owns Wail of Doom. Not like it was ever used anyway. :D Shido 14:51, 8 January 2007 (CST)
 * More importantly, owns Diversion. --Ufelder 13:43, 13 January 2007 (CST)

interesting...
it DOES recharge pet attacks.. considering you can use pet attacks while doing things like flourish.. might be a worthy build to consider :) probably not now that I try thinking of a build lol. bestial mauling flourish would be nice tho. (Not a fifty five 05:00, 1 April 2007 (CDT))

Btw can anyone find a use for this thing? its kinda of difficult finding high recharge attacks... the best I've found is renewing smash/mokele smash/enraging charge/hammer bash (Not a fifty five 05:34, 1 April 2007 (CDT))

Does anyone think this would be overpowered if it had no activation time? Or at least make it to 1/4? The 1 sec activate time is really annoying....if you wanna repeat a chain of attacks with this, that casttime really messes it up. P A R A S I T I C 20:41, 8 April 2007 (CDT)


 * Yeah. The casting time really sucks which is why it's so unused in PvP, IMO. --Mgrinshpon 22:23, 23 April 2007 (CDT)


 * This skill would be beastly with an instant cast, am i right? M s4 17:38, 7 May 2007 (CDT)


 * Can really annoy Wail of Doom users. &mdash; JediRogue  [[Image:JediRogueSig.jpg]] (talk |contribs) 17:44, 7 May 2007 (CDT)


 * Too bad there's hardly any Wail of Doom users out there :[ P A R A S I T I C 19:22, 28 May 2007 (CDT)
 * More importantly, this skill owns Diversion. The Hobo 16:52, 31 May 2007 (CDT)

Stupid Casting Time
If it wasn't for the casting time this skill could pwn in a run =).Soles16:08, 17 June 2007 (EST)
 * Run? --Blue.rellik 09:25, 11 July 2007 (CDT)
 * He runs with attack skills. Must be a new trend we didn't yet notice. --[[Image:Warrior's_Endurance.jpg|18px]] numma_cway 07:06, 10 August 2007 (CDT)
 * Now I know why I can't do the Droks run. I'm not packing Power Attack! --Blue.rellik 07:09, 10 August 2007 (CDT)
 * But don't forget to bring Frenzy to use Flourish even more efficient. --[[Image:Warrior's_Endurance.jpg|18px]] numma_cway 17:50, 10 August 2007 (CDT)

2 energy minimum ?
Now you get 2 energy from each skill at minimum ... A/W's are gonna enjoy this ... --Aozora 08:58, 10 August 2007 (CDT)

MENTAL fucking buffs
I remember when this has 30 seconds recharge, but EIGHT? This is going to be a major source of IMBA builda IMO. 77.96.223.11 21:22, 29 August 2007 (CDT)
 * 30? I remember this had 10... You may be thinking of Warrior's Endurance. --Kale Ironfist 22:12, 29 August 2007 (CDT)
 * Yeah, it's always been 10.[[Image:Ereanorsign.jpg]]PvEreanor 22:16, 29 August 2007 (CDT)
 * Oh, I'm sure this used to be 30. Certainly wasn't Warrior's Endurance. Strange how I messed that one up. 77.96.223.11 17:38, 30 August 2007 (CDT)
 * As far as my memory goes, this has been a 10 second recharge on release, and wasn't until recently that it was buffed. --Kale Ironfist 20:03, 2 September 2007 (CDT)

And it's still useless because it's not worthwhile to trade a good elite for this.

Well
I can't think why this isn't used in very many builds, as far as I can see its a pretty good elite.. =| &mdash; Warw/Wick 13:22, 6 April 2008 (UTC)
 * Warrior energy skills tend to suck. If you're not a Warrior, you end up gaining minimal energy for an instant recharge, usable every 8 seconds. Also, there aren't that many attack skills with over 8 seconds recharge in one profession for it to be worth using Flourish with, especially when you consider the energy costs. --Kale Ironfist 13:34, 6 April 2008 (UTC)
 * Would see far more use if it had 1/4th cast time Zulu Inuoe 22:23, 9 July 2008 (UTC)