GuildWiki:Role guide project

'''Note: This list is a work in progress primarily designed to give users a sense of the implementation as well as to get a general sense for the policy. Feel free to propose new archetypes on the discussion page.'''

The purpose of this project is to get a general sense of what the common archetypes are. This does NOT preclude someone from making a guide about a different role, it is merely a starting point that will hopefully get expanded.

Here is(/will be) a list of all the roles we can think of for each profession. The goals of this list are:
 * to see how balanced the list is (which may not matter)
 * to work out how to define what is a role and what is a build variant
 * to figure out just how many roles we're talking about (5 is a lot different than 15, if they're all listed in one page)

Warrior

 * 1) Sword Warrior
 * 2) Axe Warrior
 * 3) Hammer Warrior
 * 4) Tank
 * 5) Farmer
 * 6) Runner

Ranger

 * 1) B/P Ranger
 * 2) Interrupter
 * 3) Ranger Spike
 * 4) Trapper
 * 5) Touch Ranger
 * 6) Beastmaster
 * 7) Stance Ranger
 * 8) Condition Spam
 * 9) Runner

Monk

 * 1) Healer
 * 2) Boon Healer
 * 3) Protection
 * 4) Boon Prot
 * 5) Bonder
 * 6) Smiter
 * 7) 55 Monk

Necromancer

 * 1) Spiteful Spirit
 * 2) Minion Master
 * 3) Degen
 * 4) Battery

Mesmer

 * 1) Interrupter
 * 2) Denial
 * 3) Punishment
 * IW
 * 1) Degen

Elementalist

 * 1) Nuker
 * 2) Spiker
 * 3) Water/Fire
 * 4) Earth/Air
 * 5) Air/Water
 * 6) Farmer

Assassin

 * 1) Spiker
 * 2) DPS Assassin

Ritualist

 * 1) Restoration
 * 2) Spirit Wrangler
 * 3) Spirit Spammer
 * 4) Minion Bomber
 * 5) Channeling Ritualist
 * 6) 55 Ritualist

Paragon

 * 1) Spear Spammer
 * 2) Party Buffer

Dervish

 * 1) Pseudo-Tank
 * 2) DPS Dervish
 * 3) Farmer
 * 4) Runner