Talk:Assassin unique items quick reference

Someone should go through this table and make all the descriptions adhere to a universal format. For example, Onata's Shards have "Damage +15 vs hexed foes" as a base mod while Pei's Blades have "Damage +15% vs hexed foes"; a very subtle difference indeed but some of these differences are rather major.

I edited it so it's more standardized. Still confused over if we should word out the prefix and suffix, or use the name used in the weapon name (if it was not a unique weapon). As it is now, prefix uses the name and suffix uses the description. One more thing. Should we include non-max greens in this table? Currently, there is only one. -- Stylva 18:23, 5 July 2006 (CDT)


 * I suggest no for non-max. Link to the Shing Jea list instead.  As for using naming or description, this is a quick reference so I say use whichever is shorter, which might lead to inconsistency (some mods have shorter names, others have shorter desriptons), but don't worry too much about enforcing them.  But yeah, the "Damage +15" definitely has to be fixed to 15%.  - 18:29, 5 July 2006 (CDT)

I went through and standardized the mods so they give both the name of the mod and the effect, with links to any relevant pages. I realize that this makes the quick reference a little bulkier and even cluttered at a few points, but it makes the list distinguishably easier to use for people such as myself, who do not have the mods' effects memorized. I plan to do the same to the other unique quick references. -- Hashmir
 * I suggest put a legend on top for common elements, so the quick reference remains quick for people who know the mods, and still easily look-up-able for people who aren't familiar. Like Mesmer unique items.  - 23:16, 19 July 2006 (CDT)