Talk:Celestial Horror

Things to test

 * Verata's Sacrifice/Blood of the Master. I assume they would work, but nothing explicitly says Celestial Horror are undead allies (they just have health decay and look identical to flesh golems).
 * Blood of the Master does heal the Celestial Horror
 * Signet of Creation - instead of being animated or created, Celestial Horror are "summoned". I wouldn't be surprised at either outcome.

-PanSola 16:30, 9 May 2006 (CDT)


 * Do they become neutral and aggressive like regular minions when they die?
 * Do they count towards the minion limit?
 * Whereabouts are they summoned, assuming no corpse is needed to summon?
 * They are summoned and appear from directly under the caster.
 * Unlike other minions, the Celestial Horror does not follow the caster, but can move from battle to battle if it's close enough. How close is close enough?
 * Close enough is about 3/4 of a radar close, IIRC. And since when do regular minions become 'neutral and agressive' when they die?


 * Um, regular minions have ALWAYS turn neutral and aggressive when the Master dies. - PanSola who cannot save stuff while logged in.
 * I was recently running this place with 2 hero Jagged MMs, rit and henchies...and ended up with a Celestial Horror somehow? However, the party did NOT appear to gain the bonuses from it.


 * I noticed that sometimes this creatures gets assigned to another party member who may not have a necromancer primary or secondary. My guess is that if you have the maximum number of minions (lets say you have 10) then you summon a Celestial Horror, that will be assigned to another member of the party. --Jasminethetender 15:39, 19 March 2007 (CDT)

Disparency?
Under Celestial Servant it says that only one servent may be summoned at a time, like the Flesh Golem. But under Celestial Horror it says if your runnning a curses build, you may only be able to summon 2 or 3. Can you summon more than one?


 * I think the intent of that note was to remind you that, if for some reason, you're running minion skills with a non-death stat build, don't forget it counts against the limit. And I think you meant "discrepancy".


 * No rank in Death magic means that you can "support" less minions. If your read the discrition of death magic you would read something like "For each 2 ranks in death magic you can control 1 more minion". So with an basic of 2 (with 0 death magic) to a max of 10 (with 16 death magic) minions at a time. But since you can only control 1 Celestial Horror at a time (summoning another will kill the present one) There is no nead to get any rank in death magic but if you want to control more minions you have to raise the ranks in Death Magic. --OMEGA-ThundeR 07:49, 15 March 2007 (CDT)

Health
What is the amount health gained? in the first lines there stands +25 health and a few lines under it 24 health. Wich one is it? --Sig mA   10:12, 18 March 2007 (CDT)