Disease

Character inflicted with disease suffer 4 health degeneration (8 health each second). Disease is contagious and will infect other adjacent creatures of the same type. Visually, a diseased character is easily recognised via the swirling green gases and flies surrounding him. Disease turns the target's health bar green, however poison and certain environmental effects cause the same effect. In PvE, disease will spread only amongst the enemies of the originator. In PvP, all characters and NPCs aside from pets are considered to be the same type of creature. Disease can only affect fleshy creatures.

Condition removing skills

 * Tainted Flesh (removal and provides immunity)