User:Entropy/test

No Critical Strikes Assassin
Mark of Rodgort Conjure Flame Aura of Restoration Black Lotus Strike Black Mantis Strike Black Skull Strike Moebius Strike Jungle Strike

Twin Hammer Twin Moon
Currently pondering a W/D using Twin Moon Sweep for nice spike damage.

Rapta says:


 * Precast Guiding Hands before your spike. Devastating and Crushing are unblockable, finish off with Twin Moon. Tiger Stance for IAS (switchable with Frenzy or Flail), Rush for speed boost (switchable with ECharge or Sprint). Switch Guiding Hands for Lyssa's Haste and swap out Rush if you want, or swap out Guiding Hands for any other 5 energy ench a Derv can have.

Hammer Mastery 12 + 1 + 3 Strength 12 + 1 Earth Prayers 3 OR Scythe Mastery 3


 * Energy Cost - 5 + 5 + 5 + 5 + 5 = 25, need Gladiator's Armor
 * Adrenal Cost - 5 + 1 - 6 + 1 + 2 + 1 = 4, just enough for Rush

Precast Armor of Sanctity as you're closing in, and hope no one disenchants you. First hit with Prot Strike for possible spike damage. Activate Tiger Stance and hammer away until Forceful Blow is ready, followup with Heavy Blow for a knockdown, and then Crushing Blow for Deep Wound. Twin Moon Sweep, and Rush to the next target.


 * needs to be done in 10 seconds or less for Twin Moon
 * cutting it close on Energy, perhaps Zealous hammer?
 * Lower Attack speed, Cripple, Blind, Weakness