Succor

Description
While you maintain this "Enchantment", target other ally gains Health and Energy regeneration of 1, but you lose 1 Energy each time that ally casts a spell.

Acquisition
Skill Quests: Skill Trainers:
 * None
 * Marna (Ice Tooth Cave)
 * Firstwatch Sergio (Lion's Arch)
 * Dakk (Ember Light Camp)

Usage Notes
Succor is the only Energy Regeneration spell that lasts until dropped by the caster or dispelled by a foe.

If possible, the target of Succor should specialize their equipped skills to take better advantage of the increased energy. The use of non-spell skills by the target will bypass the downside of making their benefactor lose 1 point of energy on each cast, so this is useful for warriors and rangers.

Also notable is the fact that Succor is based off of no attribute, so a character with monk as a secondary profession that has not allocated any attribute points into monk attributes may still use this freely to support the party monk.

Succor is a good skill for a R/Mo or W/Mo to use to activate their bonus damage whilst enchanted on their weapon.

Related Skills

 * Peace and Harmony
 * Blood Ritual
 * Blood is Power