User:Entropy/characters

Small note of explanation: "Retired" means I no longer play with that character for practical purposes; I may take them out to test something or buy stuff at Droks, but not really play with them. "On Hold" means the character is active and I'm playing with them, however they aren't the current character I'm working on. "Active" is the one character I am specifically playing with at the moment. When my Active character reaches L20, gets all Heroes to L20, and reaches some point near Ascension in one of the campaigns, I call it quits and go to an On Hold character. Once they are all at that point I'll just be switching between them as I feel like it.

Lana Irving

 * W/any, preference to W/R archer or W/N Plague Touch
 * Name origins: Related to Lloyd Irving from Tales of Symphonia
 * Personality: "aggressive"
 * Pet: Persian, L20 Heary Lynx
 * Armor(s): Gladiator's set, Knight's set, Stonefist Gauntlets, one of each weapon mastery helm
 * Weapons: (purple) 16V50 Barbed Long Sword of Fortitude (Long Sword skin), Crippling Katana of Shelter, Cruel Battle Axe and Heavy War Hammer, Victo's Blade; Icy Ascalon Longbow/Shortbow
 * Status: Retired, mule

Tall red-headed Warrior who has achieved Protector of Tyria, capped all Warrior elites plus others (Prophecies + Core), and has 92.6% of Tyria mapped out. Lana specializes in partying with henchmen and has finished every mission and bonus using all-hench parties. She is proficient in all types of Warrior weaponry, knowing that certain situations call for certain weapons. Lana is currently working trying to acquire every skill in the game...done so far with Warrior, close with Mesmer and Ranger. She has completed To Sorrow's Furnace and Defend Droknar's Forge; the other Sorrow's Furnace and Titan quests will probably be done with Heroes.

Lana has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Elena Gracewood

 * R/any, typically R/W (no reason) or R/Me for interrupts
 * Name origins: Sounded Ranger-like
 * Personality: "mysterious"
 * Pet: Coeurl, L20 Hearty Stalker
 * Armor(s): Druid's set, Expertise and Wilderness Survival headgears
 * Weapons: Drago's Flatbow, 14% to Hexed Sundering (20%) Mursaat Hornbow of Marksmanship (18%), (gold) Fiery Composite Bow, Shocking Ascalon Shortbow, Barbed Long Sword, Heavy War Hammer, Cruel Battle Axe, Victo's Blade
 * Status: Converted back to Retired Mule, no time for FoW etc.

Tiny brunette Ranger who has achieved Protector of Tyria and completed To Sorrow's Furnace and Defend Droknar's Forge. Final Assault and the other Titan quests will need Hero assistance. Elena is a good example of why rangers can completely Pwn the PvE scene - in one sitting, she finished mission+bonus Hell's Precipice, Defend Droknar's Forge, Summit Slaves, Kilroy Stonekin, and Unspeakable, Unknowable - all within less than three tries each. Elena has all Ranger and Warrior skills in Prophecies + Core, including the elites. Elena likes to use Drago's Flatbow because it is even bigger than she is; though it is not the best bow for Barrage, perhaps the best ranger skill in existance - except for Punishing Shot, which is simply wonderful.

Elena has recently taken to farming for collectable drops as a Trapper/Wilderness Survival soloist, using the R/any Solo Desert Trapper build. Unfortunately, due to inventory constraints on other mules, Elena has had to give this up for a while in favor of holding weapon mods and other things...

Elena has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Rayne Brunel

 * E/any, preference to E/Me for shutdown and Energy Storage Mesmer; occasionally E/N
 * Name origins: Related to Colette Brunel from Tales of Symphonia
 * Personality: "hapless"
 * Pet: Chocobo, L20 Hearty Strider
 * Armor(s): Aeromancer's set, 1 of each attribute Headgear
 * Weapons: all max staves for Fire, Earth, Water, Air, Domination, Blood, Curses; Vokur's Staff; Morgriff's Staff; Fiery Ascalon Recurve Bow; HCT/HSR Healing staff for spamming Heal Party
 * Status: Retired, mule; used for Faction farming (Balthazar)

Medium purple-haired Elementalist and wannabe Minion Master who has completed Protector of Tyria, To Sorrow's Furnace, and Defend Droknar's Forge. Rayne specializes in making stupid mistakes and generally causing accidents to happen. She prefers to use Air magic, but also enjoys being a Life Stealer or an Energy Storage Mesmer. She is a big fan of Energy Surge and Wastrel's Worry. Rayne is currently trying to earn more Skill Points due to an unfortunate accident...see Skills and Attributes Window for more information.

Rayne has given up Ash Running. It's fun but dealing with people while giving away hundreds of items gets rather tiresome. This burden will probably fall on Dunames Dark Witch, who as a Minion Master will probably do it faster and more efficiently anyways. Rogue Doll, who can use the Me/E Flashfire build for better efficiency.

Rayne does some Faction Farming at the Zaishen Challenge at least once a week. 2,000 Balthazar Faction in less than half an hour...or less than 20 minutes? 15? Never bothered to time, but matches go pretty fast, and all victories are flawless. So, (40 x 4) + 50 + 50 = 260 Faction per match, I guess? About 8 matches, each match is maybe 2 minutes tops...yeh, 20 mins or less sounds about right. Of course, sometimes Rayne feels like a challenge and tries other teams like the IWAY Warriors, which can draw things out a bit. This is the build she uses:

The Obsidian Flame Elementalist team really hates Rayne and the Zaishen Healer, Archer, and Mage for pwning them too often.

Rayne has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Sousuke

Astos the Wanderer

 * Mo/any, usually Mo/Me for energy management
 * Name origins: Monks in days of old were travelers and nomadic wanderers
 * Personality: "calm"
 * Pet: Black Fang, L20 Hearty Wolf (from Pre-Searing!)
 * Armor(s): Wanderer's set, Prophet's and Zealot's scalp design
 * Weapons: Kepkhet's Refuge, collector's staves for Healing, Divine Favor, and Smiting; Ascalon Shortbow
 * Status: Retired, mule

Tall black-haired Monk who has achieved Protector of Tyria and completed Defend Droknar's Forge. Astos owns a Kepkhet's Refuge that was randomly acquired by Rayne Brunel in an "accidental" encounter with Kepkhet Marrowfeast while exploring Prophet's Path. But it's Smiting Prayers that Astos specializes in. His favorite skill is Signet of Judgment. Astos is currently working on the Sorrow's Furnace and Titan quests.

Astos has the distinction of being my sole Male character, other than my Mule. Why is that, you ask? ...I blame Alesia. It's pretty self explanatory from there. ><

Astos refuses to exchange his pet to a Melandru's Stalker just to finish the Endangered Species quest. Gnn! >< I would reconsider if you got more than a petty and insulting 100 gold per pet...Perhaps if I can go grab an Elder Wolf from Spearhead Peak, it'll be alright.

Astos looks forward to getting better Monk skills from Factions and Nightfall. It becomes increasingly difficult to be a good Monk outside Prophecies without the power of skills like Signet of Rejuvenation, Healing Whisper, Holy Haste, etc...Even as a Smite monk, skills like Spear of Light and Reversal of Damage are direly needed. Sadly, Astos doesn't have many skillpoints left...spent them all on Ranger secondary skills. D'oh!

Astos has unlocked the following:
 * Access to Cantha
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Rogue Doll

 * Me/W
 * Name origins: Named after a Yu-Gi-Oh! card; good Mesmer name anyways
 * Personality: "brash"
 * Pet: None
 * Armor(s): Rogue's; Imposing Mask
 * Weapons: Max Domination staff, Vokur's Staff
 * Status: New

Tiny blonde Mesmer who just finishe Pre-Searing and is ready to tackle Old Ascalon...Rogue will probably end up as an IW Slasher or a Domination/Illusion Destroyer. Energy Surge still pwns, even after the update.

Dunames Dark Witch

 * N/any, secondary class rarely used at all
 * Name origins: Named after a Yu-Gi-Oh! card; good Necromancer name
 * Personality: "cold"
 * Pet: None
 * Armor(s): Fanatic's set, Soul Reaping and Death Magic headgear, Bloodstained Boots
 * Weapons: Max Death, Blood, and Curses staves
 * Status: On Hold

Dunames Dark Witch, or DW for short. Tall red-headed Necromancer who has gone everywhere and done everything in Prophecies, or nearly so. Dunames has capped all Prophecies and Core elites, learned all non-Elite Necromancer skills in the game, and completed Protector of Tyria. DW has also finished Defend Droknar's Forge, To Sorrow's Furnace and all its subquests, and Last Day Dawns - without human aid. Skills from Factions and Nightfall are making the trip considerably easier, as well as Heroes. 4-man party for LDD is pretty darn hard.

DW can play as a Blood Spiker, SS Curses disabler, or MM. MM takes the most work out of them all, and is hardest when playing with the AI; but, it is still one of the most rewarding and best overall for PvE.

Dunames capped Feast of Corruption on the last day of March, 2007.

DW is pretty much done for now. The Final Assault, Defend Denravi, and Defend North Kryta Province are proving a bit hard for all-NPC party, so she has decided to perhaps move on to other campaigns...except neither Factions nor Nightfall are quite as much fun as Prophecies.

I chose the palest skin color available, to further encourage staying out of the sunlight. I've always been interested in Minion Masters so I just had to give it a try. And I must admit that Necromancers do look nice, without all the funky hair and really strange facial choices that I usually see. Hmph.

On April Fool's Day, the "gender swith" prank made Dunames a male, at least temporarily. She still looked cool, though!

Dunames' favorite skills are Signet of Lost Souls, Signet of Sorrow, Reaper's Mark, and Blood of the Aggressor. Close seconds are Spiteful Spirit and Blood is Power. Third is Tainted Flesh and Animate Shambling Horror.

Dunames is not happy about the nerf to Soul Reaping.

DW has unlocked the following (all heroes L20):
 * Travel to Cantha
 * Travel to Elona
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin
 * Olias
 * Zenmai

Mila Kitsune

 * A/any, usually A/W
 * Name origins: Mila from an old game = Killer; Kitsune = Magic fox
 * Personality: "bashful"
 * Pet: None
 * Armor(s): Shing Jea Nightstalker set; Bladed mask
 * Weapons: Sai
 * Status: On Hold

I've waited forever for an Assassin! And I'm not disappointed. I love Assassins. :)

Tiny black-haired assassin that looks a lot like Mai, just...shorter. Unlike your typical "evil, sneaky, devious" Assassin, Mila is more along the lines of Kisai. She is shy and modest to a fault, but at the same time is not hesitant to display her skills with the blade. Mila has finished Protector of Tyria and is ready for the Titan and Sorrow's Furnace quests. She is also at Kourna (rescued Koss) and Tahnakai Temple. Mila has decided not to continue Factions or Nightfall until she completely finishes Prophecies...at least as much as my original Prophecies characters have.

Nahpui Quarter is so annoying for Assassins! Star Light use Wailing Weapon to destroy your combos, and Star Sentinel use Lightning Reflexes to block attacks. Not to mention the Celestials, who have KD, Snare, Weakness...

Mila has unlocked the following (all heroes L20):
 * Access to Tyria
 * Access to Elona
 * Olias
 * Zenmai
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin

Vaya Shiis

 * Rt/Mo
 * Name origins: I was aiming for something Egyptian, a female Pharaoh, but failed. Oh well. Now it sounds like one of the Forgotten.
 * Personality: "lordly"
 * Pet: None
 * Armor(s): Shaman's Shing Jea set (max), 1 of each Headgear
 * Weapons: Communing, Channeling, Spawning, and Restoring Staves
 * Status: Active

Vaya Shiis is my only dark-skinned character, and I must admit it looks good on a Rit. It seemed fitting for an aspiring Ritual Lord, in any case. Having gone to Prophecies for skill-point and hero-training purposes, Vaya has reached The Dragon's Lair. But, suddenly Factions and Nightfall quests seemed important, so she headed to Cantha and ended up at Sunjiang District with 35 Imperial Commendations...and Venta Cemetery after exploring every explorable area in Kourna, with the exception of Gandara and some of Barbarous Shore. With all the money and skillpoints, Vaya capped a few elites and bought a massive number of new Monk skills, like Deny Hexes. From poor to rich and back to poor again - Vaya has seen prosperous times, and Vaya has seen hard times. Other than Prophecies, she is farther in any campaign than any other character. Vaya is ready to head out for Cavalon after getting Expert's in Sunjiang District. She will be the first to reach Alliance territory, and the character who will make the Tyrian Marauders a Luxon guild. As to what Alliance to join...

Hands down, Vaya's favorite skill of all time is Spirit Rift, followed closely by Lamentation. Even if it was nerfed. They aren't really a Spirit Lord sort of thing, but in Prophecies they just pwn. As to Elites, none so far are that great, but Weapon of Fury is nice even if awkward to use. Spirit Channeling is a good energy recovery skill after spamming Spirit Rift, and -5 regen is easily countered by +200 or more Health gain at the end.

Vaya has unlocked the following (all heroes L20):
 * Access to Tyria
 * Access to Elona
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Jin
 * Olias
 * Zenmai

Crusader Karah

 * D/any, usually D/W
 * Name origins: Generic Dervish, but it actually has a nice ring to it. I like.
 * Personality: "zealous"
 * Pet: None
 * Armor(s): Mixed Istani/Elonian armor; Scythe Mastery hood
 * Weapons: Suntouched Scythe
 * Status: On Hold

Tall black-haired Dervish who thinks wearing hoods is pretty cool. Karah is Lana's Elonian counterpart, basically. I'm quite enjoying the Dervish class and especially Scythes. That snik-snak sound and the whole "Watch as I twirl this thing and hit three people" is just too much. :) Karah's main focus is on Scythe mastery attacks. Specifically, Chilling Victory and Eremite's Attack are quite deadly. Karah has reached Venta Cemetery. However as usual, travel to Cantha and Tyria are serving as good distractions and currently, Karah is hacking her way through the Maguuma Jungle. Good ole Prophecies...


 * Note: it's fun to give Level 2 Koss Backbreaker! Finally, all those Prophecies skill unlocks are getting some good usage. I love Heroes already!

Karah has unlocked the following (all heroes L20):
 * Travel to Tyria
 * Travel to Cantha
 * Koss, Dunkoro, Melonni, Tahlkora
 * Acolyte Sousuke
 * Olias
 * Zenmai

Ki Aza

 * P
 * Name origins: Same name as Nightfall beta weekend event. Ki = life/energy
 * Personality: "Mean"
 * Pet: None
 * Armor(s): Starter
 * Weapons: Suntouched Spear
 * Status: New

Cheers, the name was actually reserved on my Beta Weekend account! Phew.

Ki Aza is a tiny blonde Paragon. But don't let looks deceive you; she is a master of the spear and is not hesitant to lance people for looking at her the wrong way. Ki Aza is a reincarnated character, having been a Beta Weekend character in a former life. She hopes to live up to the standards of her former self; so far things look good.

On a side note, I really wish Paragons got true boots and not sandals. Look fine on a Dervish, what with their generally Eremite-like dress, but on a Paragon? Meh...especially on male Paragons...they just don't look right.

Ki has unlocked the following:
 * Koss

Mule Was Entropy

 * Rt
 * Name origins: Inspired by "Elitist Was Auron"
 * Personality: "passive"
 * Pet: none
 * Armor(s): Starter
 * Weapons: Starter
 * Status: Official Mule - constantly "active"

I finally made a Mule. I use him to hold excess Crafting Materials and "collectibles" like Sugary Blue Drinks, Shamrock Ale, and Golden Eggs, so that some of my other characters can be a bit more free...Mule Was Entropy probably won't move past Shing Jea Monastary, though I might reconsider if I get bored. If he does, then he will naturally specialize in Item spells. He is a Mule, after all, made to "hold" things. ;)

Mule Was Entropy also holds onto any very rare mods or Green items I wish to keep.