User talk:Utter Havoc/Horgsons Curse

I'm a little curious as to how you got your inspiration. 15:31, 23 April 2008 (UTC)
 * Me too, really. I just looked for something users want. They'e been howling for sex changes since last years April Fools. So I put a twist on it to make it a useful skill, and ran with it...Utter Havoc 16:04, 23 April 2008 (UTC)
 * Problematically, this skill is fairly overpowered. When Daze is applied it interrupts, and as a mesmer skill this should normally be cast in roughly 1⁄2s or less. It will also interrupt again when it ends. It also doesn't require melee range (Spear Swipe, Temple Strike) or line of sight and a fairly stationary target (Broad Head Arrow, Stunning Strike), nor is it conditional at all (Skull Crack, Concussion Shot). So what we have here is an unconditional, non-elite spell which can easily be combined with Echo to shut down a spellcaster for a VERY long period of time. How to fix it? I dunno. :o [[Image:Felix_Omni_Signature.png]] 16:17, 23 April 2008 (UTC)
 * Still 15 energy+45 sec recharge is fairly costly--[[Image:Cobalt6.jpg|50x19px]] - (Talk /Contribs ) 16:20, 23 April 2008 (UTC)
 * Glyph of Renewal and Auspicious Incantation. It would be totally rape. [[Image:Felix_Omni_Signature.png]] 16:22, 23 April 2008 (UTC)


 * I guarantee whatever spellcaster you target will not cast again. Silencing +5e Spear for extra lols. [[Image:Felix_Omni_Signature.png]] 16:26, 23 April 2008 (UTC)


 * Hmm...good point. I'd say change attribute to Fast Casting so only mesmer primaries can make any use of it, and change skill type to skill so its not affected by glyph. Also increase energy cost or make elite. That way its essentially a better but more costly version of Web of Disruption--[[Image:Cobalt6.jpg|50x19px]] - (Talk /Contribs ) 16:29, 23 April 2008 (UTC)
 * Actually, Spear Swipe is also non-conditional and non-elite, being limited only in range. It does attack damage plus bonus damage, and can be used twice in less time than this skills recharge, inflicting a total of 28 to 54 damage plus 34 bonus damage at 12 Leadership, and causing dazed twice for a total of 12 seconds each, which can also be increased to 16 seconds per use, or 32 seconds total, with a silencing weapon. This spell is really not that powerful, since one of the two hex conditions can be removed by removing the hex, and both can be removed by removing the conditions. I think the game needs something like this.  Warriors are constantly being shut down through blindness and blocking; casters have too long been free of these considerations when designing their builds... Utter Havoc 17:01, 23 April 2008 (UTC)