Marksman's Wager

Description
For 12 seconds, you gain 5...9 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.

Usage
Marksman's Wager is effective when very low on energy, or when you're spending energy rapidly. Under these circumstances, the penalty for missing will not usually be as great, as you are already below 10 energy. Incredibly handy for characters relying on many bow attacks, as when coupled with Druids armour, and the inherent benefit from a high level of Expertise, it will usually allow you to do a constant barrage of attacks without ever running out of energy.

Acquisition
Signet of Capture:
 * Custodian Jenus (Elona Reach)
 * Custodian Kora (Dunes of Despair)
 * Custodian Phebus (Thirsty River)