Health

Health, represented by the red bar in the user interface, is basically the character's life or hit points.

Health capacity
All characters start at level 1 with 100 health, with a gain of 20 health at each level up. This brings the health capacity to 480 at the highest level of 20.

Health from items
Players can increase their health capacity by using certain items, such as:
 * Runes of vigor
 * Certain weapon upgrade components
 * Equipments with own inert health bonus

Health from skills

 * Vital Blessing
 * Endure Pain

Health regeneration
Health regeneration is represented by small arrows or "pips" that appear on the health bar. These pips are called arrows of regeneration. For health, each "pip" gives health regeneration (arrow pointing to the right) or degeneration (arrow pointing to the left) of 2 points per second.

The maximum net regeneration or degeneration is capped at 10 pips before application to a character. An example is if a character is both Poisoned and Burning, they will have a net total of -11 pips, but it will be capped and the player will only suffer from -10 health regeneration. If they then have a Healing Breeze cast upon them that provides +3 regeneration, the net total will now be -8 pips and will not need capping. Note they will not have -7, because capping occurs after summing the regeneration and degeneration on a character. This is very noticable when multiple hexes and conditions are on a character causing so much degeneration that applying regeneration from a single source like Healing Breeze may be useless.

Players gain no health regeneration while in battle, slowly and naturally gain health regeneration pips up to a maximum of 7 while not in battle, can gain health regeneration from certain skill effects, and gain health degeneration while suffering from certain conditions or skill effects.

Health regeneration from conditions

 * Bleeding - health regeneration of -3
 * Poisoned - health regeneration of -4
 * Diseased - health regeneration of -4
 * Burning - health regeneration of -7

Health regeneration from skills

 * Healing Breeze
 * Troll Unguent