Talk:Refund point

I hope I'm not implying any bias by being the article's creator, but this reason for deletion ("We track the game as it is, not as it was") seems a little silly. If items or skills began disappearing and were accordingly removed from the wiki, new players using the wiki might not know or believe that the items/skills ever existed. I checked the policies and I don't believe this is listed as a reason for deletion anywhere; moreover, is Guildwiki not meant to be a repository of knowledge for all things Guild Wars? Pardon the clichéd term, but to say that something doesn't belong in the wiki just because it is no longer in the game but once was seems almost a little Orwellian to me.

P.S. If this is an acceptable reason for deletion, then the Denravi Sword article should be reviewed as well. 404notfound 19:38, 13 August 2006 (CDT)
 * the denravi sword still exists in the game, my monk has one. no one has any refund points. this point has been argued quite a bit. i, personally, agree that we should track the historics, but with a historic tag like the unfavored tags, but the community doesn't agree. --Honorable Sarah [[image:Honorable_Icon.gif]] 19:41, 13 August 2006 (CDT)


 * Items and skills have disappeared from the game and they have been removed from the wiki, hasn't seemed to cause much confusion. --Rainith 19:45, 13 August 2006 (CDT)


 * None of which changes the fact that the very narrow criteria in criteria for deletion do not include one word about things no longer in the game. If the admins want a different deletion policy, they can either discuss it among themselves or allow a public vote, and then update criteria for deletion to conform to the new criteria. -- Gordon Ecker 00:47, 14 August 2006 (CDT)


 * See Talk:Frozen Chest and Template talk:Legacy. --Rainith 02:09, 14 August 2006 (CDT)


 * I do agree that if we are going to say "historical content should not be kept" then it should be codified in GW:DEL. However, I do not feel as strongly now as I once did about deleting historical data. I do wonder if it makes sense, in some cases, to keep certain information. Let me clarify my point:


 * I do not believe we should include information in skill articles about how a skill used to work. This applies to articles on items or missions or anything else in the game.
 * I'm not certain whether we should keep articles that explain a term that may be available on the internet that relates to Guild Wars but is no longer in use. For example, if Kurzick/Luxon faction was removed then I'm not necessarily opposed to the article Faction (Kurzick) or Faction (Luxon) remaining.


 *  &lt;LordBiro&gt;/&lt;Talk&gt; 03:54, 14 August 2006 (CDT)


 * I'd also throw in an exception to the updated policy for any obsolete information that has relevance with regards to plot, lore or backstory such as removed quests, the Luxon and Kurzick settlements and various holiday events. -- Gordon Ecker 06:20, 14 August 2006 (CDT)


 * Couldn't hurt, could it? Guild Wars has its own lore with Stuff That Used To Be. Might be interesting, just give it a bit tag screaming "This article refers to items/events/NPCs that have since been removed from the game; this information is no longer accurate, and only serves for posterity" or something like that. Got your bases covered that way. Of course, I'm contradicting my own "just because it's interesting doesn't mean it's relevant"-theory there, but I forgive me. --Black Ark 06:39, 14 August 2006 (CDT)