User talk:Dazra/buildarchive/Build:W/A Shove Hammer Spiker/Archive 1

Rate-a-build
Tested: Unfavoured:
 * 1) (your vote)
 * 1) Inferior, unweildy &mdash; Skuld 00:53, 7 August 2006 (CDT)
 * 2) Bad choice of skills. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 14:16, 23 August 2006 (CDT)
 * 3) A warrior who jumps around the map randomly instead of actually fighting is really pointless. In PVP, being poisoned in worth it if it enables your target to safely run away. &mdash; 130.58 (talk) 12:39, 8 October 2006 (CDT)

Discussion
And drawing all aggro. &mdash; Skuld 02:02, 25 July 2006 (CDT)

i c no deaths charge... Frvwfr2 22:01, 25 July 2006 (CDT)

yeah i know i forgot to edit the build when i took out deaths charge for iron palm--M3atwad 23:32, 25 July 2006 (CDT)

Sorry to be critical but, Deaths Charge just seems hands down better than heart of shadow or vipers. You don't need to be teleporting away from people everytime you get hit if you are trying to spike or build adrenaline. You aren't an assassin and have real armour, no need to be so worried about escaping. I just thinking this is a poor replacement for an adrenaline spike w/e with shock or a w/a that only uses deaths charge to step for the spike once you are charged up. &mdash;The preceding unsigned comment was added by Gericault &bull; contribs) 02:17, 26 July 2006.

Split Article
Can we split this into two articles, one for PvP and one for PvE? A build for one won't work in the other. --Vindexus 22:04, 25 July 2006 (CDT)
 * That's why we have Variants. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 01:20, 26 July 2006 (CDT)

I actually have made a pve character similar to the tele tanks which uses deaths charge, and vipers defence, and some sword attacks. I'll put it in later if thats ok?