User:Blastedt/Troll Farmer

E/Mo Earth Bond
This build would use earth armor to protect itself from damage while letting that little that does do some more be canceled out by Protective Bond. Attributes are unsure. 55. possible attributes.......

Replace Armor of Earth with Healing Breeze, if needed. Life steal burns.

Equipment
Good earth wand, -50 hp Cesta. Wand should probably have some sort of enchant increase. If you can't get a cesta and or wand, use a good earth staff. Probably +energy and of enchanting. Tempest Armor.

Usage
Cast mending and Protective bond in the beginning. Use Armor of Earth and SFA right before a fight. Cast Kinetic Armor while in the fight. When energy is low cast Ether renewal and spam stone daggers constantly for 16 enegry per dagger. Please, make sure none of your enchants are needing soon recast when using ether renewal.

Course, this isn't set in stone. This is my idea bin so thats why it looks so bad.

&mdash; Blastedt(Talk) 17:22, 18 December 2006 (CST)

Comments?

(need help with attribute spread)

Protective Bond will totally destroy your energy pool. You're a squishy target so most hits will trigger it. At 6 Protection prayers, that's like -5 energy per hit, which hurts. Ether Prodigy would be a better choice of elite, because of its energy regeneration - cast it when you're getting low. Perhaps switch it out for Protective Spirit. Except then you'd need much more Protection Prayers...Another good elite is Obsidian Flesh. Wonderful indeed, combines well with Armor of Earth since you won't be moving. Or, finally, Kinetic Armor. It gives nearly +80 armor as long as you cast a spell within about 7 seconds, repeatedly. Stone Daggers cover that. In fact that's a whole build of its own, known as Stone Dagger spammers. Forgotten Arcanists use a similar build.

Galigord's Rod and Galigord's Stone Staff are nice.

No need for those other elemental attributes, removed.

You're speccing into too many lines, I would just drop Healing Prayers altogether actually, you're only using Mending = 6 health per second at 3 regeneration at 8 Healing Prayers. Healing Breeze also requires a bigger investment than 6 points. If you must use Mending and Healing Breeze, at least bump healing prayers to 8. Aura of Restoration would give more health gain, to be honest.

Earth Magic 12 + 3 + 1 Energy Storage 9 + 1 Protection Prayers 8

I think...I'll test it when I get a chance, not too good with attribute math.

Entropy 05:06, 19 December 2006 (CST)


 * :P, I do have Kinetic armor, it's only using Bond as reassurance. With two maintained, and 7 enchants total, Ether Renewal is awesome, 16 energy per cast of daggers.  Thats around...I dunno...pips.  lol :P, maybe Ether Renewal would work, dunno? &mdash; Blastedt(Talk) 16:33, 19 December 2006 (CST)


 * Yeah, I figured that...but the build just seems so conditional...Rend Enchantments = Pwn'd. Forgot to mention that. Like a 55, real nice when there's no enchant removal or heavy interrupts. Try farming Mountain Trolls with this. :D
 * Remove Mending, put those points into Protection Prayers, and take Shield of Absorption or Shielding Hands for even better damage negation. Entropy 05:41, 20 December 2006 (CST)


 * Seems a bit weird having Protective Bond and 3 Earth armours. Normally you'd use earth armour enchantments with high health, you might find Build:E/W UW Reiko interesting. --Xasxas256 06:09, 20 December 2006 (CST)

I need an Ele/Monk anti-interrupt skill now :'( &mdash; Blastedt(Talk) 19:47, 23 December 2006 (CST)


 * Farming Trolls? Hmmmmm. You could try using Eruption which causes areablind, but it's expensive at 25 Energy and you've no room on the skillbar. Also there is Glyph of Concentration, which works for the next 5 spells iirc. Maybe even stick in Ward Against Melee? All those would be viable I think, but not sure. Also remember that Disrupting Chop require 6 Adrenaline. Trolls use Battle Rage which means it's charged in just 5 hits I think. What you could do is kill one troll, run and wait for their adrenaline to be lost, go in and kill another...don't try to tank them and withstand an endurance battle, coz without anti interrupt you get overwhelmed. Other than that I dunno what you can do. 24.6.147.36 19:55, 23 December 2006 (CST)

Having some success, but I have to run away after about 3/4 of a mob since I wasn't really looking at energy >.> &mdash; Blastedt(Talk) 21:09, 23 December 2006 (CST)

SUCCESS! Will move to userpage build page TOMMOROW! &mdash; Blastedt(Talk) 21:25, 23 December 2006 (CST)