Death-leveling animal companions



For already high level players, taming a new animal companion can begin a long, tedious, slow, and painful process of leveling that pet up to 20 for the maximum potency of Beast Mastery. Death-leveling is a fabulous technique used primarily in pre-searing to obtain the Defender of Ascalon title, but is certainly valid elsewhere.

The Technique
By limiting health and armor values and allowing enemies to continuously kill him at a rez shrine where he will ressurect and be killed numerous times, it is possible for a character to level-up one or more foes.

If an untamed pet is agro'd to the rez shrine and kills that player repeatedly, it can be leveled effeciently to 20 before being charmed. This can save the character acres of time lost where the low level pet is insufficient for beast mastery builds and can be successfully done while AFK, so long as one respects the limits of the ungodly err 59.

Limitations

 * Some tamable animals are not likely to spawn close enough to an existing ressurection shrine to be death-leveled efficiently.
 * Also, some pets will run away from the shrine, depending on spawn locations, while you are rezzing, limiting the reality of death-leveling while AFK.
 * Solo-builds in high level areas (even with a dead pet) can yield greater efficiency if the player has the access, the skill, or the time.

Other Uses
This method can be used not only by characters higher level than their pets, but also for characters in pre-searing. Characters in pre-searing can quite easily death-level Striders to 6 levels their elder (up to a maximum, of course, of 20). Indeed, this is a valid way to amplify your potentcy in pre-searing by a great factor.