Talk:Siphon Speed

anyone know if the speed boosts form this stack? &mdash;The preceding unsigned comment was added by 86.138.90.157 (talk &bull; contribs) 18:08, 8 July 2006 (CDT).
 * They do, but it's pointless to try to get a boost from more than two foes IMO &mdash;The preceding unsigned comment was added by 201.67.168.199 (talk &bull; contribs) 18:44, 19 August 2006 (CDT).
 * movement speed does not stack beyond 25% --Honorable Sarah [[image:Honorable_Icon.gif]] 18:51, 19 August 2006 (CDT)
 * 33%, I think. It's definitely higher than 25%.  --68.142.14.32 19:58, 19 August 2006 (CDT) dash....
 * i was sure they issued an update to the movement speed stacking cap, but i can't locate it now. current research is 33%. --Honorable Sarah [[image:Honorable_Icon.gif]] 20:12, 19 August 2006 (CDT)
 * This really has to be one of the best snaring skills in the game, especially as a non-elite. Now after the upgrade from 25 to 33%, it's just amazing. Even the half cast reange is no big deal. Tarinoc 18:14, 14 September 2006 (CDT)
 * it seems that they do stack, even bypassing the cap, (possibly because the boosts come from the same "source") allowing you to zip along VERY fast Oljomo 09:28, 19 September 2006 (CDT)
 * This does stack? can someone pleas verify that? if it does stack then this could be a pretty awesome skill 205.188.116.6 21:22, 11 October 2006 (CDT)

i am testing Oljomo's claim now 205.188.116.6 21:38, 11 October 2006 (CDT)
 * It does stack, but stacking is pointless. And, movement speed buff is capped at 50% I believe (most notable in Dash). While movement debuff is capped at 90% I believe (cripple is 50% and most water hexes debuff 66% except for Mind Freeze which slows 90%). --Nyc Elite 12:10, 3 January 2007 (CST)
 * We're talking about stacking caps here, not the fastest buff/debuff skills. While Dash is 50%, sprint and windborne speed only get you 33% or so. Even throw in a Storm Djinn's Haste and you won't be moving faster at all. Ditto with the snares. &mdash; Nova  [[Image:Neo-NovaSmall.jpg]] --  (contribs) 15:27, 17 August 2007 (CDT)
 * It DOES matter that it stacks though. I remember one occasion where I was crippled and yet I was moving faster than normal because I had multiple copies of this thrown around --Gimmethegepgun 15:30, 17 August 2007 (CDT)

can this be used as a running skill, or does it end when you get outta range?
 * Not that I know of. Olmec 10:58, 20 February 2007 (CST)
 * As long as the hex remains on your opponent, you keep the speed boost. However, it's pointless for a run skill, as that means you need to get within a dangerous range just to get a speed boost. There are far better pure run skills than this. --8765 16:56, 13 March 2007 (CDT)

I nominate this skill for Best Snare Ever & Best/Most Useful Assassin Hex Evar!1 - Insidious420 20:50, 29 November 2007 (UTC)

Stupidest fuckin recharge ever..--67.164.57.79 18:25, 9 February 2008 (UTC)

Fyrens' Revert
Funny thing was their maths was incorrect. You'd be moving twice as fast compared to the hex foe. Or maybe it's just me. --Kale Ironfist 23:26, 29 May 2007 (CDT)

well the one debuffed wil run 67% of their speed. and the caster will run 133% of their speed. 133/67 = 1,98 .. 86.91.128.247 15:03, 29 November 2007 (UTC)