User:NieA7/Build:N/any Dedicated Minion Master

A Minion Master is a very useful part of most PvE teams, where they can fulfil either an aggressive role, building an army to cause as much damage as possible, or a defensive one, creating a "wall of flesh" between the enemy and the rest of their team.

Equipment

 * Minion Master's Armor with Bloodstained Boots
 * Ghial's Staff is a good choice, or a 20/20 Death Magic focus with a +15/-1 energy Death Magic wand (the Bone Spiral Rod from Honglei Sun is ideal)

Usage

 * Cast Rotting Flesh as soon as you can to allow disease to spread among the enemy, then use Deathly Swarm as often as possible.
 * Cast Animate Flesh Golem as soon as a corpse becomes available, then follow it up with Animate Bone Fiend as more creatures die. Keep Dark Bond up at all times.
 * Use Well of Suffering when the enemy are bunched together.
 * For a more hit and run style of play replace Deathly Swarm with Rising Bile. Cast both this and Rotting Flesh then move out of aggro range - this gives a long period of health degeneration followed by a large damage spike.

Equipment

 * Minion Master's Armor with Bloodstained Boots
 * A 20/20 Death Magic focus and a Death Magic wand that reduces skill recharge (the Bone Spiral Rods from Telamon or Gertrud are ideal)

Usage

 * Hang back while the rest of your team secures the kills - remember that you have no directly offensive skills to use.
 * As soon as a corpse becomes available cast Animate Flesh Golem, followed by Dark Bond (which should be kept up continually). As other corpses are created cast Animate Vampiric Horror, or, if Animate Vampiric Horror is recharging, Animate Bone Horror. Keep Dark Bond up at all times.
 * Cast Death Nova on any minion, pet or team mate who seems close to death, but don't allow this to distract you from raising and maintaining minions.

Variants

 * For a more resilient minion wall at the expense of the powerful Golem, replace Animate Flesh Golem with Aura of the Lich - this will mitigate sacrifice costs, allowing you to spam Blood of the Master more frequently.
 * In an area where conditions are common it can be very useful to bring Infuse Condition.
 * If you're a secondary Monk Rebirth is a better choice than a Resurrection Signet.