Talk:Storyline (Prophecies)

Who dares to write a summary of the storyline, "The GuildWars Story in a Nutshell"? --Tetris L 02:58, 4 November 2005 (EST)


 * I might dare, but somebody else would probably do it faster. I wouldn't mind trying, though. How about 3 spoiler warning tags or something...this would be the absolute killer. I have plenty of time today though. - Lunarbunny 03:06, 4 November 2005 (EST)


 * Spoiler Warning would be a given, off course.
 * The Mission overviews page basically already gives a summary of the storyline. But it is not very pleasant and entertaining to read. --Tetris L 03:16, 4 November 2005 (EST)


 * Alright, if you don't mind, I'll try writing this page. - Lunarbunny 03:43, 4 November 2005 (EST)


 * This is something that greatly interests me. So, be forewarned, I'll either come up with it one day or mercilessly edit yours when it is up. :) --Karlos 05:48, 4 November 2005 (EST)

I've started it (just editing in Notepad), and I don't know if I'm being too thorough. Should I upload an example .txt to my FTP account and link it to get some criticism? - Lunarbunny 05:59, 4 November 2005 (EST)


 * By all means, please put it right into the article. Comment here on what you feel needs to be added/changed. Also mark the article with the appropriate tags (cleanup, stub, delete even) :) and get the ball rolling. Something (relevant) is always better than nothing.
 * If I may suggest, I was going to do multiple sotrylines. i.e. The storyline of Tyira and humans on Tyria, this is the big picture, the one that follows the Mouvelian calendar closely. Then there is the story of the players in the game. This is the one that follows the mission sequence. Just keep that in mind as the two stories intersect at times, but are not the same. --Karlos 06:19, 4 November 2005 (EST)


 * I believe it should be the storyline of tyria and humans on tyria. the Mission overviews article covers the "mission storyline" --Crusty 10:42, 4 November 2005 (EST)


 * So wait...is this one going to be both or multiple articles? I'm working on the player/mission storyline. - Lunarbunny 06:22, 4 November 2005 (EST)


 * Ignore me. :) Just submit your work. I'll worry about my expectations. :) --Karlos 06:26, 4 November 2005 (EST)


 * Alright then. I'll submit what I have so far in a minute or two to see what you all have to say about it. - Lunarbunny 06:36, 4 November 2005 (EST)


 * My thoughts so far: 1) Don't place the story in the missions (don't make the missions your chapters), but into overall chapters. 2) I don't like the "You" language. --Karlos 07:33, 4 November 2005 (EST)


 * I agree --Crusty 10:38, 4 November 2005 (EST)


 * Ok, I figured the "you" might not pass. I don't know what you want other than the mission chapters...maybe an example? Would you like it to be organized by country? - Lunarbunny 07:45, 4 November 2005 (EST)


 * what i would imagine the storyline would be is a chronological list of events that lead up to however the game ends (not that ive actually done that yet, so my p.o.v. might not be valid). something along the lines of "guild wars stopped by charr invasion, charrs stopped by wall, wall destroyed by searing" blah blah blah. skip over the finer details like what is actually done in the missions unless you cant progress the storyline without mentioning it. you should be able to read this article and know how the major factions (eg the white mantle, the charr, the lich lord, the mursaat, the shining blade etc) fit together, without getting bogged down by details like how the sceptor of orr got from point a to b. --Crusty 10:38, 4 November 2005 (EST)


 * Pretty much what Crusty said. The story takes general shifts from region to region. In Ascalon it's a kingdom's suvival against an invading horde, in the Northern Shiverpeaks, it is somewhat a continuation, the struggle of immigrants from Ascalon to Kryta, the death of Rurik, the sub-plot of the Summit vs Deldrimor. In Kryta, we put closure on that with the settlement and then switch to Undead vs White Mantle and the Lich Lord seeking the scepter. Then the chosen get kidnapped and we enter Maguuma with a new theme, the Mantle vs the Blade, this takes us through the Jungle and Southern Kryta where we come out supporters of the Blade after we entered supporters of the Mantle, in the meantime, said Scepter shows up again, though now we took it from the Mantle and gave it to the Vizier. In the desert, it is the story of Ascension, this unplugs us from the Mantle and plugs us into the history of fallen nations like Elona. We come out back into Glint who reconnectes us back to the Mantle and the Blade chase and introduces the Mursaat. Southern Shiverpeaks follow with the story gradually shifting from player vs Mantle to player vs Mursaat. By the time we get to the Ring of Fire Islands, it's all about stopping the nefarious Mursaat. Then of course there's the big trick at Abaddon's that reconnects the scepter, the Lich Lord and Glint.
 * The loose ends include the fate of Ascalon, which we know did NOT fall to the Charr. Just left there on the brink. Also, the fate of the Stone Summit. After their defeat at Thunderhead, what happened? The Mursaat vs the seers, what's that all about? --Karlos 12:02, 4 November 2005 (EST)

Ok, enough subtopics :). I thought I might have been too detailed. You have a much better idea than I Karlos, just write the basics and we can all mutilate it. Maybe I can set up my own bullets on important parts (off of the wiki, that is), and the combination will be much more powerful. Just don't kill me. - Lunarbunny 15:08, 4 November 2005 (EST)


 * Is anybody currently working on this? Karlos? Lunarbunny? I've written a draft with a different structure, covering both the background story / lore as well as the mission storyline. See my drafter under User:Tetris L/Storyline. This is to be elaborated. If we have a general agreement about the basic structure I'll copy this over to the Storyline article, and everybody can start filling in the sections. --Tetris L 00:55, 8 November 2005 (EST)