Talk:Reversal of Damage

This would be TOTAL leetsauce if it hadn't been linked to smiting -Thomas 15:41, 26 September 2006 (CDT)
 * I disagree. [[Image:Chuiu Me Icon.png]] (T/C) 15:50, 26 September 2006 (CDT)

This totally rocks for Air of Enchantment-Smiter, another nice spammable spell that even increases damageoutput. Thumbs up by anonymous

Comparison
Vengeful weapon for monks--Life Infusion 19:37, 28 September 2006 (CDT)


 * Not quite, since vengeful heals the ally as well, vengful weapon would more accurately be a combination of both this and RoF together, with the (slight) benefit of not being removable from enchant removal.


 * Also, recharge is way to long. Vengeful is only 3 sec recharge AND it steals life. --GTPoompt 20:12, 8 October 2006 (CDT)


 * However, Vengeful doesn't prevent damage to the user. It may steal life, but it's possible to kill someone with Vengeful Weapon cast on them. VegJed 20:36, 8 October 2006 (CDT)


 * Imagine catching an Axe Spike with this. People go into Frenzy to deliver the spike, so if you catch Eviscerate or Executioner's Strike, you'll easily deal back 160 damage (If you've got smiting maxed out) since those skills typically hit for like 100 damage. Vengeful Weapon, however, won't be doubled by Frenzy because it's life stealing. --Shadowleaf 02:44, 10 October 2006 (CDT)


 * this triggers divine favour, that's a pretty major plus. Try RoF on an x/mo and see what I mean.Phool 03:34, 24 October 2006 (CDT)

8 recharge, ouch. Soa > This. Otherwise, it looks pretty good even with low smiting. Too bad on the recharge.--Silk Weaker 07:14, 16 January 2007 (CST)

The recharge is now 6. Hopefully, this skill will see more use.67.20.226.28 20:46, 5 April 2007 (CDT)