Talk:List of hidden objects

Aren't these... random? Just like the Facets locations? &mdash; Poki#3, 14:22, 5 September 2007 (CDT)
 * Don't know. I will check when I visit the dungeon a second time. Or maybe you can say? --[[Image:Roland_icon.png]]Roland of Gilead (talk) 14:56, 5 September 2007 (CDT)
 * Well some things can't be random for sure. Oola's Lab has a hidden room on levels 2 and 3 :P &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 15:44, 5 September 2007 (CDT)
 * The first two levels of Raven's Point are not random. Tested them. --Sir Franz 23:05, 5 September 2007 (CDT)
 * That means location and reward, i.e., Ghost Dwarves? --[[Image:Roland_icon.png]]Roland of Gilead (talk) 02:22, 6 September 2007 (CDT)
 * The locations for the ghosts. the hidden treasure's seem to move. When I fist tested they were in the spots indicated, but they move the second time I tested.--Sir Franz 12:02, 6 September 2007 (CDT)

Arachni's Haunt Secret Room
My god... Look at this!. In the room with the fireplace there's a switch that opened this place. It's probably bigger then the actual dungeon. Most of it is a direct copy of the Cathedral of Flames and there's only 1 Dwarf at the beginning, and nothing else inside. No mobs, no secrets... well, there's an "End of the world" :P I don't know what to think about it... why was it placed there? An oversight? Some garbage from development? Easter Egg? &mdash; Poki#3, 02:17, 6 September 2007 (CDT)
 * As I suspected on Talk:Raven's Point, these areas were downsized at some point because they were simply too large to be of game value. You have these areas in pretty much ever dungeon, I just don't know if all are accessible with Light of Deldrimor. --[[Image:Roland_icon.png]]Roland of Gilead (talk) 02:21, 6 September 2007 (CDT)