User talk:71.213.45.102

reguarding your changes to Effective warrior guide: --Honorable Sarah 23:43, 20 June 2006 (CDT)
 * 1) this is a PvE focused guild, there are plenty of PvE warrior pointers
 * 2) why remove cyclone axe? it's very powerful and not elite.
 * 3) frenzy = bad, double damage = twice the healing energy spent on you. i've personally cursed more then a few warriors for using frenzy. use flurry.
 * Actually, I completely agree with the changes debated above. Here is why:
 * I think you meant "guide". And calling a guide "effective" whilst ignoring PvP in Guild Wars is just ignorant.
 * In trying to achieve the maximung damage and adrenaline possible, Cyclone Axe tempts warriors to rush into large groups instead of one-mob pulls. Mobs also tend to split up once they are successfully pulled, resulting in rarely more than two being "adjacent". Also high-level mobs rarely include more than four mobs total. See my point? The use of this skill should be based on the circumstances like all skills do, thus its value as argument for "axes vs. swords" is really really minor.
 * Like I already told you before (even on your talk page), Frenzy is an arguable point in PvE, but it is worth its risk in the hands of a skilled warrior and that's what the guide is meant to achieve, right?
 * --Nilles 05:42, 21 June 2006 (CDT)


 * In view of Nilles opinion I'd have to agree with what he has said, As for Frenzy, ANet has put thought into every skill in the game, Frenzy has its uses so it should not be shunned. --Jamie [[Image:Jamie.jpg|24px|Here me ROOOARRR!!! (Talk Page)]] 05:48, 21 June 2006 (CDT)