Piercing damage

General
All piercing damage is physical damage. Most piercing-type damage is caused by daggers, spears, and arrows fired from bows. The ranger skills Barbed Trap and Spike Trap and the pets Black Widows, Dune Lizards, Phoenixes and Crocodiles cause piercing damage as well.

Necromancers Bonelace Armor has +15 Armor against Piercing Damage. Most bows start out with piercing damage, but can be modified with strings for different types of damage, i.e. an icy bowstring for cold damage, etc.

Although the term "piercing" suggests that the damage *pierces* enemy armor, this should not be confused with armor penetration, which actually ignores a portion of the target's armor when calculating damage.

Effect of Piercing Damage on Creatures
The following creatures are known to be resistant to piercing damage:
 * Skeleton Mesmer
 * Skeleton Monk
 * Skeleton Ranger
 * Skeleton Sorcerer

Protection against piercing damage
Skills
 * "Shields Up!"

Items
 * Geoffer's Bulwark

Inscription
 * "Though Thick and Thin" - Armor +10 (vs piercing damage)