Talk:Adrenaline

I think the skill descriptions need that additional info: Most 4 strike skills actually cost 80 adrenaline 'points', with the exception of... Sever Artery and Counter Blow which cost you 100. 5 strike skills cost 120, 6 strike skills cost 140, 7 strike skills are 160, 8 strike skills 200, 10 strike skills cost you 240 adrenaline 'points'.

This interesting info, but I think it is enough that the info is here. We don't need to add this info to all adrenaline based skills. --Geeman 08:20, 23 Aug 2005 (EST)


 * I think we should place a note that guides readers here in the skills that have SPECIAL Adrenaline usage like Sever Artery.


 * Now, does nayone know anything about Adrenaline "expenditure"? How Adrenaline gets spent? For example, if I have my adrenaline fully charged for my Earth Shaker and then I use "Mighty Blow" I LOSE a bit of adenaline. (which I regain if the hit is successful or have to make up if the hit misses.) Any clue what's going on here? I think there is an adrenaline LOSS when using adrenaline skills (other than the obvious "lose all adrenaline"). --Karlos 09:32, 23 Aug 2005 (EST)


 * The thread Ollj linked says you lose a strike of adrenaline off all skills when you use one (and that a skill will not "hold" more adrenaline than it takes to use it). --Fyren 09:41, 23 Aug 2005 (EST)


 * Where? What thread? :) --Karlos 09:48, 23 Aug 2005 (EST)


 * Geeman removed the link. Look at Ollj's version.  I'll ask Ensign (the thread starter) if he minds us using the info here, since he's an acquaintance in game.  --Fyren 09:59, 23 Aug 2005 (EST)


 * Mmmmm, good stuff. :) --Karlos 10:19, 23 Aug 2005 (EST)