Talk:Phantom Pain

Combination removal
Wow, Purge Signet works differently than CoP -- good catch there -- anyone know which way Blessed Light goes?

Also, I moved this back to the top of the notes since, IMO, mechanics (objective) should go before suggestions on usage (subjective).

-- 66.92.33.187 11:09, 16 June 2006 (CDT)


 * Think of things as a stack of actions. 1. Skill removes of Phantom Pain -> 2. Phantom Pain removal causes deep wound -> 3. after-effect of skill that removed phantom pain.  CoP removes the deep wound as an after effect (3).  Purge Signet removes conditions at 1, and do nothing at 3.  I expect Blessed Light to work like Purge Signet and not removing hte deep wound. - 11:14, 16 June 2006 (CDT)


 * It works the other way around though :P -- CoP does not remove the DW, while Purge Sig does. It's difficult to come up with a model for how this works, maybe more data will help. Other skills that could also be tested: Empathic Removal, and CoP w/ more than 1 enchantment -- 66.92.33.187 11:30, 16 June 2006 (CDT)

Scrimmage Testing request
Tester 1: Monk with Purge Signet

Tester 2: Mesmer with Fevered Dreams, Fragility and Phantom Pain

Tester 3: Party member with Monk

Procedure:
 * 1) Tester 3 stand next to Monk
 * 2) Mesmer cast Fevered Dreams
 * 3) Mesmer cast Fragility
 * 4) Mesmer cast Phantom Pain
 * 5) Before any of the hex expires, Monk cast Purge Signet

Things to check:
 * 1) if Monk takes damage due to Fragility.
 * 2) if Tester 3 suffers Deep Wound

Repeat the test by reversing hte order of the hexes.

- 11:45, 16 June 2006 (CDT)