Talk:The Battle for Lion's Arch

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I did this with 3 people (a Curses Nec, a Monk, and a Barrage ranger) and 3 heroes (a Searing Flames elementalist, another Curses Nec, and a restoration Nec/Ritualist). We died once. Both curses necs had SS and Mark of Pain. The Nec/Ritualist had Splinter Weapon. I also carried Blood Ritual to keep the Monk in power. The mobs bunch up on the stairs so we spent our time on the hill overlooking the stairs. &mdash;The preceding unsigned comment was added by HSJ (contribs) 05:01, July 10, 2010.

This is it?
It's an ok mission with some tough fights- tho at a certain point some minions bridged the mob outside the doors and made them wipe LA within half a minute...Apart from that, Anet obviously hasnt learned from any experience in the past when it comes to large scale battles: At least a third of the mission is stop and go / slowmotion at its best.

And what about the great opportunity to turn this whole "War in Kryta" story into a great Prophecies revival? The battle for Lions Arch shouldnt be the end, but the start of the war against the White Mantle: Princess Salma should order a counter offensive and chase the White Mantle thru the Red Desert, The Wilds (all those abandoned missions, outposts and maps noone really bothers with anymore)...we could even fight our way from Beacons Perch down into the Southern Shiverpeaks, follo the Mursaat thru Ice Floe right into their portal at Thunderhead Keep...and where else should and could they be defeated but on their own home turf: The Ring of Fire Isles!!! (not to mention that all this wouldve been perfectly fitting into the story, as it links the Seer and the Bloodstone as well).

But obviously this is just another episode in Disappointment Wars. This. Is. It.


 * Eh, I think Anet is using their game designers for Guild Wars 2 right now, not creating practically a whole new prophecies....... I actually enjoyed the battle, it was difficult yet still fun. WGreg


 * I think you missed some stuff at the end, thackeray and langmar are missing and have you seen Evennia? This isn't it. Gaia [[Image:Gaia sig.png]] 07:41, July 11, 2010 (UTC)

I still can't stand and understand the people who complain about the War. It was a great mini-campaign, with an epic mass confrontation at the end, as well as leaving very obvious openings for more bonus content. (Not to mention it was free like the rest of the game) I guess there's no satisfying the whole fanbase, eh? Kaze 15:41, July 12, 2010 (UTC)

I agree with above--except the fact we (who don't always team up with other humans) had to depend on Alesia again, who continues to be the Worst. Henchman. Ever. (Why can't ANET do something about her, like give her some hex/condition removal, make her stay back, or if she is going to go aggro, give her a sword with 25-50 dmg?). Also, note Thackery is gone from the Eye, too, after this battle; it is, indeed not over yet. I do think they should add more content to this game while also pursuing GW II. GW-Susan 14:10, July 13, 2010 (UTC)

I Love this quest!
Dont you? i mean how often do you get huge battles like this in GW Without having to go through the Deep an urgoz. Tyseyh talk  18:17, July 12, 2010 (UTC)
 * Ummm... not so much. First of all the strategy - lets open the door and let all those mobs in is a bit like the captain of the titanic saying "Coo... lets have a closer look at that iceberg then". The fact that I've spent weeks earning medals and then discover my only chance of getting anything for them is to bring my monk out of storage because I'm not really a group player but hey monks are popular again. So lets all go and re-do the whole shining blade storyline because it's impossible with hero's & henchies??? (level 10 ffs???). Hmmm the ego-bashing of half a dozen 12 year olds shouting "Monk heal!!!" because they don't know any better... now I remember why I changed characters in the first place. Cyberhythm 21:19, July 12, 2010 (UTC)
 * Well I, for one, enjoyed this quest. I went with my warrior and another warrior with 2 heroes each. We wiped a couple times during the mission but I had a blast being able to let fly with a Scythe and Splinter Weapon. The choke points made it easier to bunch up a lot of mobs with minions and AoE them to death.Jayemji 07:06, July 13, 2010 (UTC)