User:Edlittle/sandbox

'Feel free to comment on these builds I've made. Most of them are just variants'

Critical Glass
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GA always kept up, TF,MS,KA,SS. With a nice damage spike, probably ~200 damage? That can be done every 6 seconds. This'll probably be my capping build on my ranger once I get GA.

Marksmanship 14 (12+2) Wilderness Survival 11 (10+1) Expertise 10 (6+1+3) Beast Mastery 7 (6+1)

Critical Pet
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Gotta test this to see if GFTE effects animals too, since they are allies. GFTE works on pets, YAY! This should do ~130 damage every 5 seconds on a 60AL target. Comfort Animal is in there in case by some godly instance, SB + CoP doesn't undo all damage. Take a command attribute shield and any weapon.

I guess it goes:

Expertise 10 (9+1) Wilderness Survival 10 (9+1) Beast Mastery 13 (9+1+3) Command 11 (11)

Warrior's Endurance Attack Spam
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Basically, Sprint into battle, WE, CA, PA, FA, ES. Continue spamming CA and PA, and use ES whn charged. FA is good for someone using blocking stances. Attributes as follows.

Axe Mastery 16 Strength 13 Tactics 4

Useless
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I think I see some farming capabilities in here. Possibly use a scythe to hit more targets? Place qz somewhere safe, then Iw+Sq. Troll for healing, AV/SV for melee foes. Lol, just remembered with +20 enchanting mod, it can be kept up almost indefinitely. I'm keeping this in here as a reminder to not come up with builds while I'm tired.

Restoration Ritualist
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Pretty easy build. I use this on my rit. Maintain WoQ on yourself, keep it up. PS on people taking lots of damage. MBnS is your primary heal. SM is in case MBnS is stil recharging. SL goes well with spirit spammer, or you can swap out PS for Pain. SL can also be used in case of a spike, as it heals ~180 at 16 Restoration. In that case, use SM right after. Pain is used because it is cheap and has a fast recharge, and is communing, which you need for WoQ. WoW on people getting hit by lots of melee foes. GWT for a nice self heal. FoMF is obviously to resurrect.

Communing 10 (9+1) In case of switching PS for Pain, use 13 (12+1) Restoration 16 (12+1+3) Protection 9 (9)

Minion Master
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Just a normal everyday MM. AFG, ABF, ABH when things die. BotM for healing minions, along with HA. Maintain DB, ToD if you wanna kill your minions or need a quick heal.

Infinite Energy ? Spammer
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<BR> Pretty simple builds. Maintain the enchantments, spam the spells, glyph of elemental power for extra uber damage. Substitute GoEP for Glyph of Restoration, then use it with the 25 energy spell, either RI or LH, for ~200 healing.

Attributes <BR>Fire/Earth/Air Magic 16<BR> Energy Storage 13

Arcane Stone
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Someone who would like the words "Arcane" and "Stone" a little too much

PvE RaO Spearchucker
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Pretty simple usage, just use RaO whenever it recharges, spear attacks as they charge. With RaO, mighty throw activates in <2 seconds. Just normal spear attack can do ~35 damage every hit.

Attrbiutes<BR>Beast Mastery 10 (9+1) <BR> Expertise 10 (9+1)<BR> Spear Mastery 12

Killing Abaddon
This is the team that I used for killing Abaddon.

Me: RaO Spearchucker, with barbed spear, wild throw, and blazing spear as my attacks, and I used LB gaze too.

Tahlkora:RC Prot as found on Entropy's builds page. I used Dismiss condition also.

Dunkoro:LoD, Heal Party, and Glyph of Lesser Energy.

Goren:Devastating Hammer Warrior

Henchmen I used were Mhenlo, the other healer, Holy henchman, and Devona

Equipment

 * Survivor armor.
 * Insightful Staff of Fortitude

Usage
When you enter a zone hit SB and CoP. Then, when you near your target, attack. Before your animal gets to the target, hit PB, then EL. Then just spam EL. Normal hits are 95-110 from EL. The animal hits once, then EL recharges, then the cycle repeats. DPS is around 24 per second from your animal. You usually hit 4-5, so that's not much. 100 is a huge spike, normally hitting for 1/5 of a health bar.

Next New Skill Bar
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Skill template for my use.