Talk:Dying Nightmare

Blood is Power
Damn you Karlos! I woke up at 3AM to write down that they used BiP :P Is this new? Or is it just that somehow we both saw them near Coldfires for the first time? 01:45, 1 February 2006 (UTC)

I've seen them use BiP on the Aatxes.


 * Wow, this is a bit late, but yes, if the necro uses SV on you, you'll see them kill themself with BiP on the cows/squids. --Karlos 19:00, 3 October 2006 (CDT)

Damage type weakness
Does anyone know what type of damgage is most effective against Nightmares (specifically the Dying Nightmare's of the UW), I presume it should be light or holy damage but I'm not sure.... arual 06:53, 23 July 2006 (CDT)


 * Please don't add stuff under completely unrelated headers :/ you can add a new one by typing . Or click the little "+" on top of the page next to edit &mdash; Skuld   07:12, 23 July 2006 (CDT)


 * To answer your question, I would assume ele or physical damage, because it scales up with low armor. So, if you're asking about wands, don't use a wand that does Chaos, Dark or Holy damage I think. --Karlos 19:02, 3 October 2006 (CDT)


 * But wands do light damage, and they also scale up with armor, as does chaos and dark, unlike untyped or shadow damage. I think he meant more like how ice golems are weak against fire and fire impsa gainst water. --Silk Weaker


 * Hmm, didn't know that about Chaos, light and dark. --Karlos 20:21, 3 October 2006 (CDT)


 * I gathered some data on Cold and Dark damage when I was in the Underworld recently (~40 points for each damage type) and came up with some average values. For cold damage, Villnar's Claw uncustomized did 46.6 damage on average. For dark damage, The Stonereaper uncustomized did 46.2 damage. I think that amount of variance is probably due to my small amount of data points, and I'll update this when I get some more. But for now, my conclusion is the Necro's weapon damage type doesn't really matter, as long as it's customized. It would be interesting if we could get some data from monks on holy and light damage though. --Slocketman 00:30, 20 October 2006 (GMT-5)