User:InfestedHydralisk/Build:Team - The 3 Minds

This build uses the Mind elites from Elementalist to give foes a spike. With help of the SS Sin to get rid of enchantments and not letting any enchantments get casted. This team also makes use of the LoD Infuse and the ZB Prot builds. Since this is a spike team build TS or Vent is required.

The team excists of:
 * MS Ele
 * MB Ele
 * MF Ele
 * SS Sin
 * LoD Infuser
 * ZB Prot

The Team
MS Ele

Equipment
 * A hale Air Staff of Mastery with have faith inscription.
 * Wand and Off-Hand +15 energy mods.
 * Armor with energy boost.

MB Ele

Equipment
 * A hale Fire Staff of Mastery with have faith inscription.
 * Wand and Off-Hand +15 energy mods.
 * Armor with energy boost.

MF Ele

Equipment
 * A hale Water Staff of Mastery with have faith inscription.
 * Wand and Off-Hand +15 energy mods.
 * Armor with energy boost.

SS Sin


 * In Optional slot: Mark of Death or Feigned Neutrality.

Equipment
 * A Hale Domination Staff of Fortitude with Have Faith inscription.
 * Armor with energy boost.

LoD Infuser

ZB Prot

Usage

 * The Minds need to put on there Attunements.
 * The SS Sin should target a foe (preferably ZB users first, because of there strong heal with ZB).
 * In meanwhile the Minds should cast Arcane Echo.
 * Then the SS Sin should use the skills shown above in order (from Deadly Paradox till Expunge Enchantments).
 * NOTE: If you know your target has something such as Hex Breaker, use Augury of Death first then Shadow Shroud.
 * When the SS Sin is finished he should call via TS or Vent:aaaaaaaand....go!, at this moment the Minds should cast:
 * For MS: Mind Shock --> Arc Lightning.
 * For MB: Mind Burn --> Glowing Gaze.
 * For MF: Mind Freeze --> Steam.
 * The foe should be dead (seeing it as 60AL).
 * Then the SS Sin should cast the Echo'ed version of Shadow Shroud on the other monk (as there are normally 2 monks) and Shatter Enchantment afterwards.
 * Now the Minds cast there Echo'ed version of there Elite and there 2 second casting time spell on him/her (do this in a spike like saying: 3, 2, 1, go!).
 * Keep doing this until the monks are gone, so you can target other foes.
 * The MS can blind foes with Blinding Flash.
 * The MB can burn foes with Immolate.
 * The MF can slow movement speed of foes with Ice Spikes.
 * For the monks look at See also for there usage.