Talk:Barbed Arrows

Apply Poison
Owns this. Hands down. Why not use Apply Poison + Screaming shot? Recharge is the only thing, but aside from that, Poison arrow is a crap elite. End of story. It's an elite that causes -4 degen, compared to a normal preperation with 24 duration that can degen the whole team. Apply poison is also much better thant this, and the only good thing is that it STACKS with apply poison, and as such it should only be used of there are two players using degen, in which case one would use Apply Poison and the other Barbed Arrows, much like a Melandru's Ranger. This will free you an elite for magebane shot, crippling shot, or whatever elite you use. Guildwars is a team game, use your team to do it if you want maxed out degen. Tainted Warder, Barbed, and Apply Poison or something. This though, is a stupid idea. For a meager +3 degen that does not stack with many current skills like Sever, Barbed Spear, and Barbed Trap, you sacrifice an elite, a lot of energy from spamming poison arrows, interruptable preperation, and shorter duration. How the hell does that work? --Silk Weaker 08:00, 25 September 2006 (CDT)

Id agree guild wars is a team game. But in a team people have roles. This skill is obviously to be used with Poison arrow and Toxicity to easily stack a -10 degen at range. With this a single ranger can apply huge preasure. Wile others apply more dot with conditional damage hexes like SS, Empaty, Ineptitude ect.. So in the end your point that poison arrow is a crap elite (wich it is on its own) is mute compared to what can be done here this is a good skill and i think they made it easily interuptable to to find some balance in rangers who evade most interuption easily.NovaTalon 14:40, 25 September 2006 (CDT)


 * Firstly, almost noone uses Empathy, SS, and Ineptitude in top games.


 * Secondly, -10 or -7 is close enough. It's not worth an ELITE to get -3 at the expense of interruptability and shorter duration. Remember, a cripshot spreads -4 (-7 with dual) degen WHILE interrupting, snaring, and assist spikes with blackout, which, I suppose is what you are trying to say other players are supposed to do. Basically, 2 rangers, each using one degen and various interrupts is far more effective than one ranger with both degens, and another player with other skills.


 * Toxicity, I doubt works, but whatever. Spirits will go down pretty quick, and can easily backfire. What are the chances that the opponent won't have a cripshot or tainted necro? 60 recharge? You must be kidding me. One easy knockdown, savage or distracting shot and your skill slot is wasted. --Silk Weaker 14:54, 25 September 2006 (CDT)

Very much agreed, although I do find Poison Arrow a fun Elite, even if it's not the most useful. :P Arshay Duskbrow 18:20, 25 September 2006 (CDT)


 * I will cede ground on the fact that Apply Poison is extremely expensive takes time to prepare, and Poison Arrow comes whenever you want it. In the long run, and when used effectively, it's much better, especially since you can use it in conjunction with other elites, but Poison Arrow is pretty fun, yes. Press one to poison target using 2 energy? Sure why not? --Silk Weaker 09:04, 27 September 2006 (CDT)

I've seen some decent GvG battles during the event use 2 rangers: one with Poison arrow + Barbed Arrows, and another with Tox + Traps (to defend the flag stand and spirit) + Oath shot (to refresh the traps and spirits). Seemed to work rather well - especially with a Necro using Tainted Flesh (since Tox boosts disease damage, too). 24.11.175.161 11:38, 29 September 2006 (CDT)
 * Shh, don't tell anyone that! The general consesus here is that Apply Poison > Barbed Arrows and theres nothing you would want to do with this skill in a build! Rawr. [[Image:Chuiu Me Icon.png]] (T/C) 14:40, 5 October 2006 (CDT)
 * Shh, it's alright, you and me can stick to Barbed Arrows + Poison Arrow and it won't be FOTM enough to be countered kthx. Kessel 08:57, 9 October 2006 (CDT)
 * Count me in as well. After being sceptical I've tried it and it worked great for me. Of course, the stuff about interrupting is true, but then again, there is VIM where interrupt should be an even bigger issue but isn't because, to point out the obvious, interrupt can be handled so that it stops crippling a build. Here's a build similar to what I ran during the preview: User:RolandOfGilead/R/D Toxic Spammer. Lame name maybe, but whatever :) RolandOfGilead 18:41, 11 October 2006 (CDT)
 * Well everyone here says it's good with poison arrows, then I'll try, but I haven't heard anywhere else. I definetly would consider using it with 2 rangers, and maybe a tainted, but really. By the way, I interrupt trappers with cripshot --Silk Weaker
 * Almost all builds function better if geared towards team play, but that's pretty much a given, isn't it? What's so good about PA/BA as opposed to screaming/apply is ease of use. You get full range and a totally painless 2 energy/1 second recharge per shot, while SS is ca. half range (which you even have to estimate), 5 energy and 8 seconds (which limits bleeding to 4 foes max), which in combination can be quite difficult to time for maximum efficiency. The end result, the enemy team having -7 degen, is the same, but geting there is a lot less painful with PA/BA. Therefore, you have more time to think where and when you best recast that barbed arrows/toxicity. Is all that worth the Elite slot? Depends on your play style I guess, but for me, it worked. RolandOfGilead 20:00, 11 October 2006 (CDT)

"Unlike Apply poison, this skill is not Apply Poison."


 * Toxicity + This + Apply Poison = win in RA. No monk can keep up with that and people are generally too stupid to destroy the spirits in RA. [[Image:Glimmer_of_Light.jpg|20px|Shiny :o]] Finrod 09:23, 29 October 2006 (CST)