User:Dark-Angelus/buildarchive/Build:Team - 55IW/Famine


 * This build is specified to clear bigger parts of the Underworld.
 * It's much like the standard Famine/55 build but easier and less stressful for the tank.
 * It also gives you the opportunity to duofarm more then just the Aatxes and the Smite Crawlers.
 * There were too much changes to add it to the variants so I started a new article.

Build Concept

 * Compared with the regular 55/Famine team build this is more relaxed.
 * This build makes Fighting Obsidian Behemoths, Terrorweb Dryders and Coldfire Nights Possible.
 * It's handy if you want to clear more of Underworld then just the Crawlers.
 * The idea of using a Mesmer as tank is the advantage of Fast Casting so you can cast inbetween the Maelstroms and Meteor Showers.

= Tanking/Fighting Mesmer =

Attributes and Skills

 * Optional is Images of Remorse. Good to take out the Coldfire Nights.
 * Another option is Persistence of Memory to counter the interrupts.
 * Another option is Shield of Absorption if you plan to tank a lot of mobs at once!

Equipment

 * Any Armorset with Superior Runes to take your HP down to 105.
 * An extra (unruned) armorset to puzzle with. If you die two or three times in a row, you'll have insufficient hp to go on. That's why you need to take another piece of armor.
 * A melee weapon with +5 energy bonus and an enchantment mod(Assassin daggers attack the fastest per second so they are good with IW even if you aren't an Assassin).
 * A wand to wand Dying Nightmares to death.
 * The -50HP Cesta

Usage

 * Before engaging into combat cast Prot Spirit and Sympathetic Visage.
 * If fighting Coldfire Nights or Obsidian Behemoths, cast Illusionary Weaponry.
 * When a Dying Nightmare pops up. Use Power Return if it casts Rend Enchantments and kill it with your wand.
 * When fighting a lot of mobs at once use Healing Breeze.

= Bond Monk =

Attributes and Skills

 * You could switch Choking Gas for Savage Shot if you feel more comfortable with that.

Equipment

 * Any monk armor. Radiant Insignia Preferred.
 * A Longbow. Preferred Req. 8 so you can change Wilderness Survival to 12.

Usage

 * When entering UW, cast Mending, Succor, Watchful Spirit and Essence Bond on the tank.
 * From the moment the tank engages into combat, stay in a safe zone.
 * Use Famine. Put it at 66% of radar distance from the tank. If you put it too close, the mobs will attack it when they scatter. If you put it too far, it won't work at all.
 * When meeting Coldfire Nights, Terrorweb Dryders or Obsidian Behemoths, use Savage Shot/Choking Gas to interrupt respectively Maelstrom, Healing Spring or Meteor Shower.
 * For the rest. Have a glass of whiskey on the rocks.

Counters

 * Dying Nightmares (if more than two).