Henchman

Henchmen are computer-controlled characters that you may elect to enlist in your party once you've left Pre-Searing Ascalon. Their skills and attributes grow with their levels as you progress through the game.


 * Henchmen take a share of the loot that is dropped.
 * Henchmen will generally attack whatever the party leader is attacking.
 * Each henchman has at least a Signet of Resurrection and can use it on players although they typically will not revive anyone while engaged.

the Ascalon Four

 * Stefan - the Fighter
 * Alesia - the walking Band-Aid
 * Orion - Mage o' Fire
 * Reyna - the Archer

the Other Guys

 * Little Thom - the.. other fighter!
 * Claude - cult of (dead) personalities
 * Dunham - fancypants!
 * Lina - protection monk

Henchmen Progression
What follows is an outline of henchman level progression through the game.


 * Level 3 Ascalon City Sardelac Sanitarium The Great Northern Wall Fort Ranik
 * Level 6 Frontier Gate Piken Square Ruins of Surmia Serenity Temple
 * Level 8 Nolani Academy Grendich Courthouse
 * Level 8 (6 member party from now on) Yak's Bend Borlis Pass The Frost Gate Ice Tooth Cave
 * Level 10 Beacon's Perch Gates of Kryta Lion's Arch D'Alessio Seabord
 * Level 12 Bergen Hot Springs Beetletun Divinity Coast Druid's Overlook The Wilds
 * Level 15 Quarrel Falls Bloodstone Fen Ventari's Refuge Aurora Glade Maguuma Stade Henge of Denravi Riverside Province Sanctum Cay Fisherman's Haven
 * Level 15 (8 man party) Temple of the Ages
 * Level 17 (6 man party) All Crystal Desert Locations
 * Level 20 *** Not been here yet !!! ***