GuildWiki talk:Style and formatting/NPCs

template brainstorm
There are several types of npc:
 * Merchant
 * Crafter
 * Collector (further into Armor, and Weapon/Item)
 * Skill trainer
 * Quest-giver
 * Mission guy/gal (the one who stands there in middle of mission "staging" zone)
 * Henchman
 * Story

In general, anyone not in a city or outpost will need a map; story NPCs and henchmen should all have nice screenshot images (and honestly, user-contributed sketches might be kind of cool too!).

What else should be added to each page? Is there a good taxonomy box idea out there? Nunix 16:20, 20 Jun 2005 (EST)

Confused
The guidelines for NPCs need to be expanded alot more. I was pretty confused about all the categories until I drew out the trees and noted the problems. It just a couple of inconsistencies that need to be cleaned up. I've actually drafted up an expanded guidelines but got stuck on several points. Basically, as already mentioned, each NPC page must have a Type, Location, and Species categories, while Nationality and Organization are optional. This is all fine and easy, especially the last three types, where it's usually at most 1 will apply. The problem comes when attempting to assign a type and location.

For location, it's fine for the majority of NPCs who appear only in one place. For certain types of NPCs, such as henchmen, they appear in multiple places. Take the Factions henchmen for example, say Sister Tai, or Mai. They appear in ALOT of places, including town areas, explorable areas, and mission areas. Do we add one category for each place they appear in? How do we handle this?

It's the same problem for type. One type each isn't enough for certain NPCs like Devona and Master Togo. They would need all of Quest Givers, Quest NPCs, Mission NPCs, and (for Devona) Henchmen. Same thing with merchants, traders, and trainers who are also Quest Givers and/or Quest NPCs, like Captain Osric and Gelsan the Outfitter.

In effect, each NPC will have at least 3 categories (which is likely rare) and all the way up to potentially 2 dozen categories for henchmen like Devona, Mhenlo, and Cynn who are also NPCs at certain points of both the Prophecies and Factions storylines.

How does everyone feel about having so many categories? I'm thinking the way to reduce the location categories would be just list the first one or two locations they appear in and put the rest under a section called "See Also", or "Also appears in", or "Other locations". --Ab.Er.Rant 23:45, 21 June 2006 (CDT)


 * A creatures locations will always be listed under  ==Locations==  in their page even if the categories do not list all locations. You do have a point. What do we do with something like Dragon Moss that's in 7 or 8 different places or someone like Sister Tai? I personally don't think it's a problem if we do not categorize their location in this case. --Karlos 23:54, 21 June 2006 (CDT)