Talk:Game updates/20080123

That's just awesome. They ruined the coolest (and arguably one of the best in certain circumstances) shouts. -77.248.147.210 19:45, 23 January 2008 (UTC)


 * And they nerfed Zergway. A shitload of energy denial ftl. And the Fear Me Flurry Sin died :( --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:46, 23 January 2008 (UTC)


 * Don't really care about Zergway, but Fear Me is so bad now even sins with it died, indeed. It was awesome. R.I.P. sweet, sweet prince. D': -77.248.147.210 19:48, 23 January 2008 (UTC)
 * /Agree with anet on killing fear me. Might be just until they figure out the underlying problems of zerg and how to sort those. Doubt it, but I can hope. Lord of all tyria 20:51, 23 January 2008 (UTC)


 * A 2 or 3 sec recharge would still be nice. But this is just,,, THAT! --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 20:53, 23 January 2008 (UTC)
 * 2 or 3 sec is still a bit too fast, IMO. I tried steady stance once, was spamming "Fear me!" so much that the monks died more of e-denial than dmg/conditions.--99.225.4.255 21:26, 23 January 2008 (UTC)
 * Zerg probably still works actually, 6 sec on fear me mirrors 6 sec on SS. Lord of all tyria 16:20, 24 January 2008 (UTC)

"The Guild Lord will now use his axe when combating other Guild Lords."
Brilliant plan!--Carmine 20:46, 23 January 2008 (UTC)
 * What the hell did he use before? His spiky helmet thingy? [[Image:Jamster Sig.jpg|19px]] ---Jamster--- 20:47, 23 January 2008 (UTC)


 * Probably ended up being an archery contest between the 2 --Gimmethegepgun 20:49, 23 January 2008 (UTC)
 * Imagine the new possibilities of "guild NPC ganking". - Yikey 20:50, 23 January 2008 (UTC)
 * If only you could use Great Dwarf Weapon, or apply VoS to someone else...ah well, there's still Strength of Honor, if anyone has the balls to use that in GvG for some reason.--Carmine 22:18, 23 January 2008 (UTC)
 * *coughRt/MobuffingfrontlinerswithSoHcough*. Also, NPCs ganking other NPCs, or even better, players, would be awesome. -77.248.147.210 14:55, 24 January 2008 (UTC)
 * Rt/Mo? I've heard of Me/Mo smite support, focusing on a few signets and a couple key energy skills.  I can't see much reason to run Rt/Mo with a maintained smite enchant.--Carmine 15:36, 24 January 2008 (UTC)
 * Like this: . And it's also pretty viable on Me/Mo or Mo/Me with Signet of Removal and stuff. -77.248.147.210 16:18, 24 January 2008 (UTC)