Resurrection Shrine

Resurrection Shrines exist in nearly all explorable areas and a few other locations. When all party members die, the entire party resurrects at the last activated Resurrection Shrine. Some portals have invisible resurrection shrines in front of them which only show up on the map. Resurrection Shrines can only be used if they are activated, which is indicated by a ball of light in front of them, Resurrection Shrines in missions are non-functional. All Resurrection Shrines in Factions campaign explorable areas also have a god's statue, as do the Resurrection Shrines in all Nightfall campaign explorable areas except for Nightfallen Garden and the Realm of Torment.

Most Resurrection Shrines are close to an area boundary, but can also be found scattered across some maps. Parties usually resurrect at the closest shrine, though some shrines must be activated first by walking near them. Active Resurrection Shrines have bright white lights floating above them.

Resurrection Shrines also exist in all Guild vs Guild battles, some Tournament, Team Arena, and Random Arena maps. If attended by a priest, these Resurrection Shrines resurrect all dead party members every two minutes (at 2:00, 4:00, 6:00, etc.) The Resurrection Shrine stops working if the priest is killed. It is usually nessecary to kill the enemy priest as well as your foes for a battle to be won.

Missions never have usable Resurrection Shrines for human players. If the party dies during a mission, the entire mission needs to be replayed. Some missions that share maps with explorable areas have non-functional resurrection shrines which will not have icons on the mission map.