User:Razor of Death

hello all,

The charter I play the most is the Necromancer, I feel to be most versitile, and out of the class I perfer the MM (minnion master) the most.

I run 3 diffrent MM class 'builds' with secondary in either monk, rit, or messmer, yeah even use that one for the archane echo for a odd and lastest build.

My Main or 'pure' MM is Necro/Monk. skills I use left to right

Golem, Vamp Hor.,Bone fiend, Bone Hor. yes I run 4. the golem is only used when he dies so yoru constanly casting the other 3, I dont care so much just riase the one that is recharged. I keep riasing if Im the ONLY MM in the group, I do not let the Foe have a body, they beat me when they make pools but if he is a MM I will steal as many bodies and mine being replaced with the oldest ones. Other 4 skills used, Blood of the master, Dark Bond, Infusse Condition and Healing breeze. This only use when Im doing BoM 2 times real fast, you can hit HB and hit BoM2 times before HB runs out. Ill have my HB at +6 ,5 is okbut like at least 6.

if you have 3-5 Vamps up, giving you 20 hp per second you can even run BoM during the fight, just to keep them going a little longer.

that is my Pure MM.

now for a build I use to help out when only have one monk in the group is the rit secondary. Carry the ashes that when dropped give like 200+ hp thats for when your doing BoM. then to help I will drop a spirit that gives group +2 or +3, this is helping the monk out some, isnt as much as a HB, but basicly is giving everyone a Mend type condition without having to lose a pip of eng, he needs his eng as everyone knows.

last is one Im still working on.

Is a necro/Mes. skill used is archane echo and Virulence. is in Death if you can belive that. it has a 15 second recharge so I will echo this one, put on a monk then whatever, maybe 2 monks. This one skill puts 3 conditions on them, Des,Posion and Weakness, weakness is nice for a necro, low armor and this makes him do 66% less damage to you, so is nice.

Other 6 skills all MM Vamp, Fiend, Horor, BoM, Dark Bond and Infusse condition.

this build relies heavy on the vamp for heal, but if keep dark bond and infusse spamed you will be fine.