A Land of Heroes

Overview
Quest Summary:
 * 1) Champion's Dawn must not fall to the corsairs.
 * 2) Speak to Quarrymaster Bohanna when all members of your party are ready to defend Champion's Dawn!
 * 3) Hold off the initial assault against Champion's Dawn.
 * 4) Sieze the corsair landing points.
 * 5) Destroy the corsair chain of command by striking back at their war camps.
 * 6) See Castellan Puuba for your reward.
 * 7) Your party is engaged in a mini-mission. If your party dies during this quest you will not be resurrected at a resurrection shrine.

Obtained from:
 * Quarrymaster Bohanna in Champion's Dawn

Requirements:
 * Securing Champion's Dawn
 * Only Tyrian-born (Prophecies) or Canthan-born (Factions) characters can get this quest

Reward:
 * 2500 XP
 * 300 Sunspear Promotion Points

Dialogue (Quarrymaster Bohanna)
 * "I have lost a lot of good men between the travesty at Fahranur and various monster queen attacks on the quarry, so I can offer little in the way of assistance. What men I do have are attacking the main corsair camps to the west. With luck, they can keep them busy while you push your forces forward from the east. At least, that's how Kormir explained it to me. She is waiting for you on the Cliffs of Dohjok. Are you ready to defend Champion's Dawn?"


 * Accept: "We shouldn't keep her waiting any longer."
 * Reject: "What? I thought she brought me here for a vacation!"

Intermediate Dialogue (Quarrymaster Bohanna)
 * "Your entire party will leave this outpost and be taken to the front line in the battle against the attacking corsair army. Are you ready to defend Champion's Dawn?"


 * Accept: "Ready as ever!"
 * Reject: "Not quite yet..."

Reward Dialogue
 * "Well done, ! From the sound of it, those corsairs won't be coming back any time soon. Now, if you still wish to help our cause, the Sunspears could certainly use your leadership skills in the assault on Gandara. You would do well by helping Kormir raise troop morale before the coming battle."

Follow-up Quest
 * The Time is Nigh

Walkthrough
This quest is a "mini mission". If all party members are killed, you will not respawn at a Resurrection Shrine, but instead you'll be kicked back to Champion's Dawn.

You will have to defend an area outside Champion's Dawn from repeated corsairs attacks. Their levels range from 9-18. After you have defeated the waves of corsairs you will be told to seize the landing sites. This can get quite difficult because there are a lot of level 18 corsairs around.

After clearing all the objectives, you will be transferred to the Sunspear Great Hall.

Bosses

 * 18 Commander Bahreht:"You're All Alone!"
 * 18 Captain Shehnahr : Balthazar's Pendulum
 * 18 Midshipman Beraidun: Reaper's Mark
 * 18 Lieutenant Mahrik: Crippling Anthem
 * 18 Ensign Jahan: Vow of Strength