Talk:The Elusive Golemancer

Mark against Ip is probally needed. --Lann 14:44, 31 August 2007 (CDT)

My good, I laughed SO hard when i saw it hit 1337 Damage. lol! At least we know a-nets up-to-date with the community =p 81.156.117.35 11:47, 1 September 2007 (CDT)
 * Perhaps It's the asura trying to drop a hint that th3y 1s 1337 ;-p 81.156.117.35 11:50, 1 September 2007 (CDT)

i need help, when i am at the entrance in the first level i go to the golem, he then becomes my ally. Then we get attacked by Sentry. I kill the Sentrys(they Respawn) and then he just stands there.. i select him and he says; Invalid Command. No other worker golem respons? bug? Billyjb 14:33, 1 September 2007 (CDT)

The Golem Disabling Lever just spells out: Do Not Pull, so you pull. You don't need Asuran brains to figure that out. Funny though. Dr ag nm n  talk  14:48, 1 September 2007 (CDT)
 * in the beginning before the first door.. anyway got past that ^^ just resigned and appeared outside with blimm. got past that now anyway ^^ Billyjb 14:50, 1 September 2007 (CDT)

Familiar much?
Is it just me or is the final level highly familiar? I can't remember what mission it was, but I spawned in the same place and had to kill Zombies and Skeletons... Theonecynic 08:03, 2 September 2007 (CDT)

At the crystalline key...
It's not necessary to kill the sentry golems. You can just run past them to the next keyholder. Once you place the key in the holder they will cease to be hostile.

also i learned this the hard way, they actually keep spawning so you can never really defeat them. J1j2j3 14:19, 2 September 2007 (CDT)

Frigid Armor
when you're going through the part with the flaming darts, you guys think Frigid Armor would work to keep you from burning? just a thought J1j2j3 14:18, 2 September 2007 (CDT)