Talk:Mineral Springs

Concerning neighbors...
Is Iron Mines actually considered a "neighbor" of Mineral Springs? They are close to each other but they are not connected by a zoning. I noticed Iron Mines of Moladune (Location) doesn't note Mineral Springs as a "neighbor". Also, should we use "Connected Zones" or simply "Exits" or something else? (Again in comparison to Iron Mines) --Vortexsam 00:09, 2 August 2006 (CDT)


 * I use "neighbors" for things that are geographically next to each other, but they might not be connected. As for Connected Zones vs Exits, I don't really care much. - 00:15, 2 August 2006 (CDT)

other
added the cartography under the 'other' section. i just finished wall hugging the entire zone so 1.4% is fairly accurate, though im sure you could get as much as 1.5% as there were several patches at the very end that were uncovered by did not count as a full tenth of a percent. --Fatigue 07:41, 26 December 2006 (CST)

Ice Beast Level
As I have never been that far inside Mineral Springs outside of Defend Droknar's Forge, I have never seen the Ice Beast. However I did notice that this page labels it as a level 28 and that its own page says that it is level 24. Which is Right? Killer Revan 16:10, 22 January 2007 (CST)

Mysterious sound
When i came to the ice caves with the imps in the north eastern section i heard some strange noises which seemed to come from some strange cauldrons they looked alot like the cauldrons from the searing, but i dont have a clue as to how they got there. they got wings and flew to the mineral springs. duh what did you expect in a fantasy game

Update
Some of the elites that could only be captured here are now available in EotN, therefore this page needs an update that states that it is one of only 2 possible locations for some of those elites. -- Dean Harper 08:58, 21 September 2007 (CDT)

Those saucers...
I'm making a jump into The Deep by saying this but I think the saucers were space vessels the Seers used to get to Tyria. - Yikey

getting there?
?
 * Go from The Granite Citadel northeast through Tasca's Demise.[[Image:Entrea Sumatae.png|Entrea Sumatae]]Entrea Sumatae  [Talk]  00:14, 14 March 2008 (UTC)

Hard Mode
Most of the Avacara enemies in this area are archers, so the easiest way to dispose of them is to flag heroes and henchmen behind a hill and pull them back to you since the archers need line of sight to deal dmg. The only part of this area that caused me much trouble was the cave full of Ice Imps in the top right corner.Drazi