User talk:Skuld14148

User:Skuld/Archive 1

your skill boxes...
if you have to use so many different templates, don't they all comeback and make the syntax as complicated as before? o_O""" -PanSola 03:39, 21 February 2006 (CST)
 * You don't have to put them in manually, just a switch: energy? = yes and then how much energy? = 5 or if no energy: energy = no and it won't even appear on the page. Or so I hope, i'll write how it works when its done 03:42, 21 February 2006 (CST)
 * It'll be impressive when you pull it off. The best I can hack the templates to do conditionals is the elite coloring thing, and that was an ugly hack at that d-: -PanSola 03:47, 21 February 2006 (CST)
 * I might have to drop the bit where if the input is "no" it doesn't display the amount, look User:Skuld/Skill_box/index >< you can't pull variables from an included page (User:Skuld/Skill_box/energy_yes) :(
 * Is energy? = no and how much energy? = N/A too much code for a skill that has no energy do you think? 03:54, 21 February 2006 (CST)
 * Yeah all that text, even though it's plain english, still raises the complexity of the syntax (since you have to type it exactly right). But I think I can take the elite coloring hack and come up with soemthing... -PanSola 04:28, 21 February 2006 (CST)
 * Oh good, tell me when you do, my head hurts :p 04:30, 21 February 2006 (CST)
 * Done. Version 3, simple syntax yet combines the flexiblity of my original design.  User:PanSola/Skill chart test, direct application of the elite coloring trick.  I still need to separate the top and the bottom to get columns to align for quick reference lists, and I'm keeping it that way.  -PanSola 04:49, 21 February 2006 (CST)
 * Ah, I meant in plain English. Never mind, your is simpler and I think what I was trying to do was impossible :p 05:15, 21 February 2006 (CST)

I think i've got it :)

can now be done with

activation? = no

or

activation? = yes what activation time? = 5

works just as I want it ^^ 00:06, 2 March 2006 (CST)


 * BTW, double check the GuildWiki talk:Style and formatting/Skills. -PanSola 01:25, 2 March 2006 (CST)

Thanks
Thanks for the correction. I think I can still use the "I'm new" excuse :P
 * Btw, nice find with the Writhing Focus. Thats the first I've seen. --Gares Redstorm 04:24, 1 March 2006 (CST)
 * Your newness excuse time is running out, treasure it bwaha :p np about the focus, i'm trying to get a writhing staff now, then I have had the lot I think :) 04:28, 1 March 2006 (CST)

mmm
hi, you online?--Tizzy 22:56, 1 March 2006 (CST)


 * Not right now, he's not. --Karlos 22:59, 1 March 2006 (CST)


 * I am joking, in case anyone missed it. :) --Karlos 23:01, 1 March 2006 (CST)
 * I didnt miss it, no way you could know =p --Tizzy 23:13, 1 March 2006 (CST)

git outa my talk page you hooligans! 23:14, 1 March 2006 (CST)
 * Its MY talk page! --Tizzy 23:16, 1 March 2006 (CST)

Yes / No templates
Any idea why the "Yes" and "No" templates are not working in the article "Henchman"? When I first looked at it this morning, it was showing just the text from those templates (style=#...) and all of the data was in a single cell. I got it to drop that text and show a colored "Yes" and "No", but they still aren't in their correct columns. I saw that you had made very minor edits to the templates last night that shouldn't have had an effect, but that was aparently the trigger. I'm also not sure if it's just an IE issue, or if it's also a problem in other browsers. --Barek 23:04, 4 March 2006 (CST)
 * there ya go, my linebreak screwed it 23:06, 4 March 2006 (CST)
 * Thanks! That was driving me nuts! --Barek 23:07, 4 March 2006 (CST)