General collectors (Kaineng City)

Attendant Nashu
Collecting: 5 Putrid Cysts 

Kengai
NW corner of map, 5 Plague Idols
 * Illusion Focus, max energy, req 9 Illusion, Illusion +1 20%, Health +30
 * Curses Wand, max dmg, req 9 curses, 20% FR Curses, +5 energy<50
 * Earth Wand, max earth dmg, req 9 earth, 20% FR, earth, +5 energy<50
 * Holy Rod, max fire dmg, req 9 divine, 20% FR Healing, +5 energy<50
 * Melon Hammer, max dmg, req 9 hammer, dmg +15%>50
 * Longbow, max dmg, req 9 marks, dmg +20% hexed

Bae Kwon
outside entrance to Xaquang Skyway, 3 Vermin Hides
 * Bag
 * ID kit
 * Salvage kit

Sakai
5 Celestial Essences
 * Dirks, max damage (piercing), req 9 dagger mastery, damage +15% while enchanted
 * Gemstone Staff, max damage (chaos), req 9 domination, 20% FC/FR domination
 * Bleached Skull, max energy, req 9 death, 20% FC/FR death
 * Dadao Sword, max damage (slashing), req 9 sword, damage +15% >50%
 * Shortbow, max damage (piercing), req 9 marksmanship, damage +20% while hexed
 * Spawning Staff, max damage (lightning), req 9 spawning, 20% FC/FR spawning

Ohtah
outside Vizunah Square entrance, 5 Plague Idols
 * Blood Rod, max dmg, req 9 Blood, 20% FR Blood, +5 energy<50
 * Earth Focus, max energy, req 9 Earth, Earth +1 20%, Health +30
 * Smiting Staff, max dmg, req 9 Smiting, 20% FC/FR Smiting
 * Sword, max dmg, req 9 Swords, dmg +20%<50
 * Flatbow, max dmg, req 9 Marks, dmg +15%>50
 * Channeling Staff, max dmg and energy, req 9 Channeling, 20% FC/FR Channeling

Yu Lae
5 vermin hides
 * Bone Idol, max energy, req 9 curses, curses +1 20%, health +30
 * Air Staff, max lightning damage and energy, req 9 air, 20 FC/FR air
 * Holy Rod, max fire damage, req 9 favor, 20% FR favor, energy +5 <50%
 * Melon Hammer, max blunt damage, req 9 hammer, damage +20% <50%
 * Longbow, max piercing damage, req 9 marksmanship, damage +15% while in a stance
 * Ceremonial Cauldron, max energy, req 9 spawning, 20 FC/FR spawning

Claw Tallfeather
NE corner of the map 5 Jade Bracelets
 * Daggers, max dmg, req 9 dagger mast, +20%<50
 * Chakram, +12 En, req 9 Dommination, 20% FC/FR dom
 * Water Staff, max water dmg and energy, req 9 water, 20% FC/FR water
 * Holy Rod, max fire dmg, req 9 Divine, +5 Energy<50
 * Hornbow, max phys dmg, req 9 marks, +20%<50
 * Communing Focus, +12 Energy, req 9 Communing, +15 En/+30 Health/-1 En regen

Adept Bishu
5 Soul Stones
 * Jeweled Chalice, max energy, req 9 inspiration, 20 FC/FR inspiration
 * Bone Staff, max damage (cold) and energy, req 9 death, 20 FC/FR death
 * Storm Artifact, max energy, req 9 air magic, 20% +1 air, health +30
 * Healing Staff, max damage (fire) and energy, req 9 favor, 20/20 FC/FR healing
 * Melon Hammer, max damage, req 9 hammer, damage +15% while in a stance
 * Recurve Bow, max damage (piercing), req 9 marksmanship, damage +15% while in a stance

Dai Waeng
5 pulsating growths
 * Dirks, max damage (piercing), req 9 dagger mastery, damage +20 while hexed
 * Bleached Skull, max energy, req 9 death, 20% +1 death, health +30
 * Fire Wand, max damage (fire), req 9 fire, 20% FR fire, +5 energy <50%
 * Divine Symbol, max energy, req 9 favor, 20% FC/FR favor
 * Cleaver, max damage, req 9 axe, damage +15% >20%
 * Ceremonial Cauldron, max energy, req 9 spawning, 20% +1 spawning, health +30

Jung Zeng
just outside of Maatu Keep 5 jade bracelets
 * Butterfly Knives, max slashing damage, reqs 9 dagger, damage +15% vs hexed foes
 * Jeweled Chalice, max energy, reqs 9 inspiration, inspiration +1 20%, health +30
 * Flame Artifact, max energy, reqs 9 fire, energy +15, energy regen -1, helath +30
 * Protective Staff, max fire damage, max energy, 20 FC/FR procetion prayers
 * Recurve Bow, max piercing damage, reqs 9 marksmanship, damage +15% vs hexed foes
 * Restoration Focus, max energy, req 9 restoration, restoration +1 20%, health +30

Kiishen
southwest corner, by the dwayna shrine and the entrance to Nahpui Quarter 5 plague idols
 * Butterfly Knives, max slashing damage, reqs 9 dagger, damage +15% while in a stance
 * Inscribed Chakram, max energy, reqs 9 domination, domination +1 20%, health +30
 * Pronged Rod, max damage, reqs 9 blood, 20% FC blood, energy +5 <50%
 * Wooden Buckler, max armor, req 9 tactics, helath +45 while in stance, damage -2 while in stance
 * Longbow, max piercing damage, reqs 9 marksmanship, damage +15% >50%
 * Channeling Focus, max energy, req 9 channeling, channeling +1 20%, health +30

Dye Master Franjek
5 Pulsating Growths
 * Dirks, max dmg, req 9 Dagger, dmg +15%>50
 * Illusion Wand, max dmg, req 9 Illuison, 20% FR Illusion, +5 energy<50
 * Blood Staff, max dmg and energy, req 9 Blood, 20% FC/FR Blood
 * Sword, max dmg, req 9 Swords, dmg +15% enchanted
 * Recurve Bow, max dmg, req 9 Marks, dmg +15%>50
 * Spawning Staff, max dmg and energy, req 9 Spawning, 20% FC/FR Restoration

Pongmei Valley
just outside of Boreas Seabed 2 guardian mosses
 * Butterfly Knives, max slashing damage, req 9 dagger, damage +15% >50%
 * Gazing Scepter, max chaos damage, req domination, 20% FR domination, energy +5 >50%
 * Bone Idol, max energy, req curses, curses +1 20%, health +30
 * Wooden Buckler, max armor, req 9 tactics, helath +45 while enchanted, damage -2 while enchanted
 * Shortbow, max piercing damage, req 9 marksmanship, damage +15% vs hexed foes
 * Ritualist Cane, max lightning damage, req 9 channeling, 20% FR channeling, energy +5 <50%