Talk:Healing Signet

whats the point of the second note? it isnt an enchant.
 * Agreed. removed. Foo 01:26, 12 July 2006 (CDT)

need nf & factions trainer
This skill needs the factions & NF skill trainer. Xeon 05:10, 11 December 2006 (CST)


 * Comes with profession change or character make. No need. -- B  a  r  r  a  g  e

Does this actually affect armor?
I have noticed that spells that ignore armor, such as Obsidian Flame do double damage to foes activating Healing Signet. This fact puts into question the claimed -40 armor. It seems as though all damage is doubled, with no change in armor. Can anyone confirm/disprove this? --Emelend 14:41, 9 April 2007 (CDT)


 * Were they under Frenzy at the same time prehaps? &mdash; Skuld 14:47, 9 April 2007 (CDT)


 * Hmm, perhaps. I will perform further testing with a guildie, and post the results if no one else has.  --Emelend 15:29, 9 April 2007 (CDT)


 * Frenzy Healsig, a lethal combination. –Ichigo724[[Image:Ichigo-signature.jpg]] 18:28, 9 April 2007 (CDT)


 * Whatever it was that caused the double damage wasn't healing signet. My first guess would have been frenzy as Skuld suggested.  --Fyren 06:38, 10 April 2007 (CDT)
 * Yes, after further testing, it definitely was not Healing Signet. Sorry for the false alarm. --Emelend 00:16, 15 April 2007 (CDT)

Double Damage note
I dislike that note because Healsig will only double damage if you are a warrior using standard 80AL armor with no armor buffs (such as "Watch Yourself") or debuffs (such as Weaken armor). For example, if you are using Sentinels Insignia, you will take double damage from all physical damage but not from all Elemental damage. Anyone else feel like it should be removed?-- Thelordofblah 19:05, 15 April 2007 (CDT)