User:RoseOfKali/talk/Archive5

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Rare mini pricecheck please!
If anyone knows the recent going prices for the purple ultra-rare minis, I'd really like to know. Heard that Grawl was about 100+20 - 100+35. No clue on the other three or if this one is correct... Anyone know? Thx. RoseOfKali 19:22, 11 July 2008 (UTC)
 * Now that I think about it, pricecheck all of these if you can.

If you have a different price than one that's listed, please post your in addition, do not remove the previous. Add your source if you can, like did you see it for sale or just heard a pc or saw someone buying. All undedicated please. Thx much. RoseOfKali 19:28, 11 July 2008 (UTC)
 * Greased Lightning - 1000e pc
 * Polar Bear - 1500-1750e pc
 * Vizu - 450e pc
 * Kanaxai - $5,000 USD on ebay... O_O
 * Ghostly Hero - 1100e for sale... 1500e pc... 1000-1750e pc
 * Shiro'ken Assassin - 800e for sale... 650e pc
 * Zhed Shadowhoof
 * Island Guardian
 * Panda
 * Grawl - 100k+19e bought
 * Longhair Yeti - 130e pc, 150e pc
 * Naga Raincaller - 130e pc, 220e for sale
 * Oni - 200e for sale, 250e pc


 * Don't pin me on it, but I think the prices for naga, oni and yeti are way to low. I think the naga is around ten times as much, but I am not sure. I have neaver seen a polar bear being sold, but I don't do things on e-bay. The rest of the mini's are bound to be very expansive, count on price around 500e - 1200 e.

1 tip though. Go and stand in Kamadan america 1 for a while and ask ppl for prices on these mini's. you'r bound to get some responces. Say so if the things i say here are mad ravings, so i can get my brain straigt. Arnout aka The Emperors Angel 11:43, 10 August 2008 (UTC)
 * I already knew about Kamadan, but I don't feel like wasting time there. Anything up in the list that says "for sale" are prices that I have seen people selling them for, so your price estimate for Naga is either really really wrong, or the seller I saw was an idiot.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 20:18, 10 August 2008 (UTC)
 * Oh, and I wouldn't even conceive the idea of buying a mini on Ebay, the Kanaxai bit was just something I find hilarious. RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 20:23, 10 August 2008 (UTC)
 * I looked and asked around a bit. Greased Lightning 1000e; Ghostly Hero 1000e-1750e; Polar Bear 1500e-1750e. Hope it help. I can't even imagine having more then half a stack of ectos @_@ &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 13:29, 11 August 2008 (UTC)
 * Thanks... O_O *realizes she needs to start ecto farming like there's no tomorrow* RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 17:33, 11 August 2008 (UTC)

Dwarven armor project
I am currently working on improving all the Dwarven armor pages, all the way down to the individual pieces. This includes crafting tables, more standardized formatting, and properly renaming images. If I miss something, please correct it for me, my eyes are starting to burn out staring at all this stuff and it's all looking the same. ^_^ I have completed Necromancer Dwarven armor, Warrior Dwarven armor, and will work on the others once I get around to it. The biggest problem with all these galleries, aside from all-over-the-place formatting, is the terrible image quality or complete absence of the images needed. If anyone would like to help, it will be greatly appreciated. You can help by taking the screenshots and uploading the images yourself or you can try contacting me in-game and I can take the screenshots and format and upload them myself saving you the editorial work. Please keep in mind that I afk a lot, so don't get offended if I don't answer, keep trying. :P Thx. RoseOfKali 05:48, 24 July 2008 (UTC)

More stuff to do (dye charts)
If you're looking for something else to do in the meantime, how about officially initiating the dye chart project starting with dye charts for the necromancer armor you have so painstakingly collected? We only have a few of these so far, with the official wiki having far more. Jennalee 14:48, 30 July 2008 (UTC)
 * Since when are we doing dye charts for armor? And how will it fit into the armor template?  |dye-chart=yes?  Example?  I can do them all for both male and female necro, since male can preview female's armor, but I wanna make sure to do it right the first time due to the sheer number of screenshots involved...  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 19:35, 30 July 2008 (UTC)
 * Because doing this is rather... insane? RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 19:41, 30 July 2008 (UTC)


 * Old thread, but still. Now that's insane. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  21:27, 30 July 2008 (UTC)


 * Any opinions on whether the content is safe to copy to the wiki? or whether DarkSaber could be reached? --◄mendel► 22:09, 30 July 2008 (UTC) By displaying or publishing ("posting") any Content on or through the Photobucket Services, you hereby grant to Photobucket and other users a non-exclusive, fully paid and royalty-free, worldwide, limited license to use, modify, delete from, add to, publicly perform, publicly display, reproduce and translate such Content, including without limitation distributing part or all of the Site in any media formats through any media channels, except Content marked "private" will not be distributed outside the Photobucket Services.


 * I would have thought an appropriately sized dye chart image under the dyed views would be nice with just one component, 5x2 or 6x2 (depending on if you want to include a mix or not), in the same kind of box as the other armor images. You'd need more though if the different pieces dye differently, such as ele vabbian female... IMO, the endeavor isn't that insane if you can find a way to semi-automate the layout of a dye chart like how Birchwooda seems to show in the way they make theirs - the screens you take for a chart should all be in one place so will drop from the same area, all you'd need to do is to take the right number of them for each color and have the program copy the way you cropped it repeated the same way for all the shots and then autoformat in the way your first did it... Jennalee 22:28, 30 July 2008 (UTC)


 * IMO, as long as you pick a good standard name for them all, you can start them now and templating could come later and be modified without needing to reupload anything Jennalee 22:30, 30 July 2008 (UTC)

Ok, well, I guess I'll just have to whip something up and put it up for evaluation. As far as Dwarven armor names go, it will be pretty much impossible to keep all the names consistent before the existence of the template, the main task is to get the images first, but it someone wants to write a separate template (please, for god's sake, don't try to integrate it into the current armor template), good luck. There are 10 main galleries and 35 sub-galleries... Gotta keep both categories in mind, the main page and the piece sub-pages. As far as naming goes, make the main page gray/dyed overviews consistent with all other armor galleries, as in Necromancer Dwarven Armor F gray front, and for the subpages replace Profession Art Armor with the name of the piece and keep the rest the same, as in Gloomcrest Tunic F gray front. RoseOfKali 23:57, 30 July 2008 (UTC)
 * (Screams in fear) Noooooooooooooooo......!!!! &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 10:37, 31 July 2008 (UTC)
 * O_o? RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 15:56, 31 July 2008 (UTC)
 * (After calming down) No armor dye charts, please, the armor galleries are difficult enough to keep in order as is, this would be hell. &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 22:32, 31 July 2008 (UTC)
 * Why not? Having something like this at the bottom doesn't seem so bad... Jennalee 01:15, 1 August 2008 (UTC)
 * Not until you're the one that has to make and edit it. Not to mention different body parts and color combinations... &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 02:02, 1 August 2008 (UTC)
 * If the armor pieces in a set all dye the same way, then all you'd need is to show dye for one piece since colorable areas section should show which parts dye (most likely chest). At the most, you'd show one color mix for a basic dye chart - nobody's been crazy enough to do a full dye combination mix chart before and it's not expected. Also, it doesn't have to be a redlink if added to the template - it could autohide like earrings if an image is missing. Nobody's forcing you to make it. They do, however, take a while to do if you're really pedantic with your cropping and general compulsion to make it look nice. I did get the impression though that you could batch the cropping and autopasting to a layout with some programs, taking a lot of the work out of it since you will always be cropping from the same place in an image, the same size, etc if you didn't move the dye window when taking the shots (I haven't figured it out yet tho so all manual here ._.) Jennalee 09:25, 1 August 2008 (UTC)

Well, whatcha think? Needless to mention, that thing takes a while...  61 to go for Necromancer alone... *develops and allergic reaction to the sight of a computer* RoseOfKali 03:23, 1 August 2008 (UTC)
 * Looks real nice and certainly doesn't look out of place IMO. Personally, i'd do a dye mix with silver + a strong color to show how silver lightens in a dye mix since it's often used that way... Jennalee 09:25, 1 August 2008 (UTC)
 * Yeah silver+blue often looks good. I liked my pink though. :P  I figured a single mix is better than a gray cell.  These aren't too exciting to make, so don't expect me to stamp these out like a printer, but I'll do my best as I find time, and I'll try to edit the armor art template to include a dye chart as an option.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 16:34, 1 August 2008 (UTC)
 * Mm, would that type of silver + blue depend on the armor's base color though? Since all the GW:EN armors have a bright red base color, they should turn out the same as the necro deld but the rest of the campaigns will all be different... Jennalee 16:09, 2 August 2008 (UTC)
 * Where did you get that EOTN armor has a base color? O_o I think dye shades are primarily dependent on the "texture" of the armor, like is it cloth (Prophecies ranger), leather (Factions necro), metal (paragon), etc.  And even within each profession, different sets will dye differently.  Ranger Canthan armor has very different dye effects from Ranger Obsidian armor, though looking at them, you would think they'd turn out the same (cloth).  Elementalist Krytan armor turns bright white when you dye it silver, but that's not at all the case for Elementalist Elite Stormforged armor, even though, they use the same skin.  Armor just dyes how it dyes (or not at all), and that's that.  There's no formula or pattern to it.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 17:17, 2 August 2008 (UTC)
 * Well, if you look at the renders done on GWW and some of the explanations of why they aren't done gray, they say that each armor has a default base color which it used to come with when crafted before the dye update. This was different for each profession, until they decided to use red for all armors from GW:EN, which is why all the renders for the GW:EN armors are red. Jennalee 06:58, 3 August 2008 (UTC)
 * Interesting... Still, the base color has nothing to do with how the dyes turn out on different armor, since even the base red looks different depending on the armor set. RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 07:16, 3 August 2008 (UTC)
 * I thought dye just modified the base color, added to it etc so the base would affect how it turns out.. Jennalee 08:09, 3 August 2008 (UTC)
 * On the contrary. If that was the case, then EOTN armor would be impossible to dye blue or green with a base color of red, and NO armor would ever dye white...  How different dyes turn out is affected by the armor texture, some armors darken the colors (Elementalist Canthan armor)), some lighten them (Ranger Canthan armor), some take on deep hues (Necromancer Asuran armor), others look bland and diluted, some (rarely) add other hues (Warrior Luxon armor - adds blue base, but wait, Warrior base was normally yellow ^_^).  Texture effects on color are best seen in Elementalist Vabbian armor/Female and Dervish Primeval armor:  both of these dye differently depending on the part of the armor.  Vabbian ele dyes lighter on top and darkens as you go down, and Primeval derv is the reverse. RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 17:36, 3 August 2008 (UTC)

Screenies
don't think you might be able to get on gw within the next 15 mins? have about 20mins until i have to leave the computer. enough time to finish the necro vabbian. Kurtan 19:09, 31 July 2008 (UTC)
 * Sorry I missed ya, didn't see this message for a while. I'll just keep watching your name in my friends list and bug you when I see you online. :)  See you in game.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 21:15, 31 July 2008 (UTC)

Model
You sure you don't want me to model for these armor galleries? The Paragon Deldrimor Gallery is still running rings round me. I was precise about the cropping size, and yet it still appears on the page smaller to larger, and I must admit, i'm getting annoyed now :(. The offer is still available for me to model for you.  }{ Ipo™ }{  20:10, 8 August 2008 (UTC)
 * Sure. ^_^  I see that you cropped the images around you character pretty closely, but, you probably moved your chamera around from shot to shot, because, when you look at the PIXEL size of the images, they are still different.  I guess just add me to friends and catch me online sometime.  I afk a lot, but you'll get me eventually.  Thanks for not giving up entirely. ;)  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 00:12, 9 August 2008 (UTC)
 * Maybe the template ought to be changed to scale by height and not by width, the variations wouldn't be as noticeable then. That means replacing 135px with x400px and 125px with x300px . Since most galleries don't line up vertically, slight changes in width will go unnoticed and not create white areas. I am not doing it because it would affect all galleries that use the templates, and I can't judge if the change might create problems (though I see none). --◄mendel► 10:33, 9 August 2008 (UTC)
 * If scaled by height, the widths between a Female Assassin gallery and a male Monk or Warrior gallery would vary quite drastically. The overview, which has 4 images in one row, may becore too wide for some browser windows and even require side-scrolling to view the fourth image.  It's much more natural to scroll down then sideways.  Besides, as stated in the armor galleries project, we're supposed to strive for perfection when tagging a gallery as "complete."  It really isn't that difficult to crop a set of images to the same pixel size.  This hasn't really been an issue before, Ipo is just new to this, but now I think he knows how it works.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 17:36, 9 August 2008 (UTC)
 * @ Ipo: Since you have to move the character and rotate the camera between shots, you need to find a way to easily compare the screenshots you took in order to get them all a consistent size. Try, say, using an image viewer such as infranview and opening each screenshot you want to compare in separate windows and quickly going between them and seeing if the soles of your feet are about the same place in the next screenshot you took. If not, adjust the camera slightly and take another screenshot until you are satisfied they are about the same. If it helps, you can delete the ones you aren't satisfied with to save some confusion. You should be able to crop all of these the same size and have them all fit. Also, it's much harder to get all the screenshots to be a consistent size and viewing angle is you are another person trying to take the screens while you're modeling, although this can get you much larger images. Jennalee 13:56, 11 August 2008 (UTC)
 * If you don't change the camera distance, couldn't you make a mark (or maybe a sticker) on your screen (or rather, its frame) where the horizon/seashore is and line those up for each shot? --◄mendel► 14:13, 11 August 2008 (UTC)
 * It's rather hard not to have the camera change distance since it will move of its own accord it you rotate your character just a little too far and it will them come to face your back, for example. You could possibly mark the horizon but not the seashore since the shore isn't usually level Jennalee 14:23, 11 August 2008 (UTC)

I just align the bottom of the feet with the bottom of my screen, or an object (like the skillbar) just before the bottom of the screen. Ctrl+Shift+H is a neat trick to clean up the interface. (I use more trickery with my vertical skillbar to get it perfect, but aligning feet should be enough, generally. :P I'm more of a perfectionist than I need to be. ^_^)  RoseOfKali  17:30, 11 August 2008 (UTC)

Quick question
Does Rose of Kali SS in the underworld, if so, can you give me some tips on how to do it right?--ìğá†ħŕášħ 21:58, 9 August 2008 (UTC)


 * Don't go HM, for one (things won't stick beyond 3 per person, and the loot isn't much better (if good at all). Second: Wait untill agrro is settled, cast 2 SSs and gtfo far and wide.
 * That's how I used to SS in UW. Dunno if much has changed, though, so might be a bit off? --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  22:02, 9 August 2008 (UTC)

I have SS'd in UW before, both with teams and 2-man. I'm far from pro on this, I don't farm much, but there really isn't much to it for the SS. For an SS/55 duo you need to have:

Echo SS and speed it up with Reckless, step away... The Visages are cast on the monk when you kill the Smite Crawlers so they can't heal themselves, good for Grasping Darknesses too to stop their interrupts/daze on the monk. For the Optionals I like to take Enfeebling Blood and Insidious Parasite, they have saved my butt the few times when I accidentally agroed something and had to run. A few hits do make a big difference with these spells on. Last, but not least, pick a monk that doesn't suck. :P RoseOfKali  23:14, 9 August 2008 (UTC)
 * Spirit of Failure is a nice skill to use with Reckless. I used to take that before ursan invaded ToA :P.  }{ Ipo™ }{  23:43, 9 August 2008 (UTC)
 * Well, I'd prefer Signet of Lost Souls over that. But energy shouldn't really be a problem if you play it right.  RoseOfKali [[Image:RoseOfKaliSIG.jpg]] 00:45, 10 August 2008 (UTC)