Talk:Secondary professions for a Paragon

Info?
Where exactly is all this information coming from? Is this personal opinion (calculations) or from a site that has had a sneak peak? Sorry, this just really throws me for a loop. Nalee Everborn 02:37, 20 September 2006 (CDT)
 * I've removed most of it, except Mantra of Inscriptions + elite signet and WY! &mdash; Skuld 02:46, 20 September 2006 (CDT)

Non-warrior secondaries
Has anyone tried out any non-warrior seconadries besides inscriptions? it would seem a major balance issue if all paragons ended up using "Watch Yourself" with no other seconadries. (though naturally I will have one of these. :)  )  Minionman  8:01 PM central U.S. time, 8th October, 2006
 * Spirits count as allies, so ritualist spirits will give energy back from shouts and chants. IN addition, Anthem of Flame WILL cause spirits like Pain to set foes on fire. Dunno how useful it'll be, but it's certainly interesting for team setups.  --Crazytreeboy 15:02, 28 October 2006 (CDT)
 * Also, necromancer minions count as allies, and get benefits from shouts and chants. I'm not totally sure how well it'll work out, but I'm testing a minion mastery paragon build right now, focusing on Leadership (primarily to reduce shout and chant cost), Motivation, and Death Magic. Anyone have any thoughts? Troglodyte 22:51, 31 October 2006 (CST)