Talk:Codex Arena

Take that, PvX dickheads.--Darksyde  04:34, October 23, 2009 (UTC)


 * This article needs reformatting.
 * Interestingly, with the limited skill pool, it takes about 1-2 hours before everyone is running the same builds anyway Azaze Llo 11:55, October 23, 2009 (UTC)
 * Oh the irony Random Time  12:00, October 23, 2009 (UTC)
 * I was quite excited about this for the first couple hours. Log on today and find that the days team build is already established, with some debate about whether the second midline should be e/me or condition ranger. Over it now. Definitely aimed more toward people who enjoy playing with set builds rather than those who enjoy creating effective ones. So far, the limited skill pool really reduces the viable options to about 4-6 builds, at least 2 of which are required in your team of 4. Not seeing a vast difference between this and HB tbh. Rather than a soft restriction on which builds are viable, determined by the shrine capping nature of HB, you simply have a hard restriction Azaze Llo 14:43, October 23, 2009 (UTC)

Seems like a nice way to undo all the other games and expansions, and slow down balancing. --98.213.157.175 12:19, October 23, 2009 (UTC)
 * Also, a nice way to pretend they are caring about GW players whilst working on GW2. If you're going to rush out a game which is essentially an advert for GW2 (eye) - at least let it have enough content to win us over until you eventually release the game Random Time  12:23, October 23, 2009 (UTC)

Pfft, it's only the same builds if the morons don't touch their secondary, or don't think outside the box. This arena will reward creative people. I never saw anyone running the same thing as me. I'm hoping to get the title by the end of November, though. Glad5 can wait.--Darksyde  16:49, October 23, 2009 (UTC)
 * Oh and if you ask me they should add the old HB maps to the rotation for this. Like they did with RA awhile back. I think I was the only one who loved the HB maps in RA.--Darksyde  16:50, October 23, 2009 (UTC)

Skill set
Is anyone trying to document the daily skill sets, maybe with an eye to establishing predictions and/or the exact extent of the pool? Or even just to know what opponents could be using? -- ◄mendel► 16:58, October 23, 2009 (UTC)


 * I've tried it out a bit, but I didn't really think of writing the skills down or anything. I do know that it's gonna be a pain for ele's to be able to puzzle decent builds (you'll always need to go hybrid).--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 17:31, October 23, 2009 (UTC)
 * As it well SHOULD be. But they made the various lines too damn powerful for you to actually need to hybrid (MS + water snare?) --Gimmethegepgun 17:33, October 23, 2009 (UTC)
 * It would be nice to have a daily list of available skills from all classes in one place, so that there won't be a need to switch/create new characters just to see the various skills which are available, especially the elites76.11.116.176 19:06, October 23, 2009 (UTC)
 * That's what I meant. -- ◄mendel► 19:43, October 23, 2009 (UTC)

Rofl, I already love this: Order of Undeath+Feast for the Dead and not a single minion skill... RoseOfKali 19:29, October 23, 2009 (UTC)
 * Wow... Add Dark Bond to that. >_< RoseOfKali [[Image:RoseOfKaliSIG.png]] 19:45, October 23, 2009 (UTC)