Lion's Arch to Sanctum Cay

Running to the Hot Springs
Hazards: →    →,      →

Running to Temple of the Ages
Hazards: →    →

Running to Sanctum Cay
Hazards: →  →  →, This is one of the easiest runs in the game as long as you don't tempt the Bog Scales into spamming Chilblains by loading yourself up with needless Enchants before running through them. Likewise; If you rush or try to get there too quickly, and don't stop where you can to regen or cleanse hexes, you'll just be tempting Fate. There are also Forest Minotaurs patrolling the second area that can prove problematic unless you lure them out of the tight bottlenecking areas they typically guard before running through them. But the only real dangers in this run are the hexes. You only suffer -3 health degen and some occasional burning from Fire Imps, but the overall damage you'll receive may increase exponentially if you don't remove all their hexes before running through the next group.

While some builds always have condition removal in them, you shouldn't need it for this run as the only condition you're likely to encounter other than brief Burning is the Barbed Trap of a single Oakheart in Singray strand which is also easily avoided.


 * This run takes about 15-20 minutes, depending on the skill level of the runner.