Talk:Amatz Basin (mission)

Areas with out a map - all challenge missions save Dragon Throat have a map, and count for cartographer --Sami 06:05, 18 July 2006 (CDT)
 * Shouldn't we have a map? I thought all mish areas had one --[[Image:Warwick sig.JPG]] Warwick (Talk)/(Contr. ) 18:44, 2 February 2008 (UTC)
 * Add a note that perma sins can be used to distract much of the spawns--Relyk 01:05, 15 November 2008 (UTC)
 * Any stategy that does not depend on perma sins, i.e., for the rest of us? And that might involve only heroes and henchies?  GW-Susan 14:48, 14 December 2008 (UTC) -- tried again with another human.  Two MMs, even used my Oni summoning stone, had no deaths, and still no way.  And, even worse with recent updates as now the warriors have a much better self heal, as do the Earth Wardens.  We never got over 91.  And, also, we got in bottom third of scores three times, and never once did we enter the records.  WTF is that?  This is by far the worst mission, since it apparently depends on a very stupid gimmick build. GW-Susan 21:13, 29 March 2009 (UTC)
 * Agreed. That's the only thing missing from my Kurzick faction cap, other than max title rank, and I've given up on it.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 00:51, 30 March 2009 (UTC)
 * I'm willing to perma for anyone that needs it. I'm honestly not sure how else one is supposed to do this, there are just way too many mobs. Maybe you could do it with lolminions back in the day, but the change to Consume Soul says gg to that. Wardens bunch up and are susceptible to AoE and stuff, and you only need two lanes of refugees to break 100. But even with four humans in two lanes - a tank, a healer, two nukers - you'd get overwhelmed I think. And if you don't have that many people you're out of luck. Even with one perma, it's not a guaranteed win... eventually you have so many Wardens bunched on the perma that the refugees get bodyblocked and then they die. So once in a while you need the other team to come and nuke them. But since you can't "assign heroes to other human's control" it's risky. You're leaving some AI to defend themselves in the right lane while four nukers come defenseless to help you. If you time it wrong, someone will die, one way or another. And it's very hard to grab people for rez here because there are so many mobs. [[Image:Entropy Sig.jpg]] (T/C) 20:07, 30 March 2009 (UTC)
 * Yeah... what she said... RoseOfKali [[Image:RoseOfKaliSIG.png]] 20:55, 30 March 2009 (UTC)
 * With a lot of micro, you can use Zenmai and Anton as permas to hold 2 of the lanes--had a friend hold the 3rd lane with heroes for as long as possible and got a decent score. The Goron  23:25, 18 April 2009 (UTC)

ya, would be good, i tried it with a m8, heroway, the biggest score was 90...the req should be at 75...or 65, all the others can be soloed with h/h..(wuhy)89.134.135.215 17:05, 31 December 2008 (UTC)


 * Well, 100 pts with H/H is friggin unreal in this place... >_< RoseOfKali [[Image:RoseOfKaliSIG.png]] 04:48, 26 January 2009 (UTC)

Maybe it should be noted that when you reach 100 points you can store more kurzick faction. Seems pretty relevant to me.82.72.233.33 15:12, 22 March 2009 (UTC)