User:Deldda Kcarc

I started playing Guild Wars from the day after its release. For the last five months I have spent more time on it than any other game. The madness is only now receeding somewhat.

PvE
I find regular Guild Wars PvE with the common professional combos too easy, so for the last few months I've been plumbing the depths of comparitively rarer combinations, such as Me/W or R/Me. My first three characters to finish the PvE game were (in order) a mesmer, a necromancer, and a ranger. I have since tried to play the other three classes, but find them awfully boring. Give me interruption or point-blank trapping over sit-back nuking or click-click healing any day.

PvP
The only class I'm somewhat competent with in PvP is curse necros in CA/TA. I've been to the HoH a couple of times, but I find the whole elitist tombs experience too frustrating these days. TA and GvG are, in my opinion, rather more fun. Still, I think PvP in this game needs more variation. I hope chapter 2 brings out more interesting PvP scenarios like sieges, free for all battlegrounds, 1x1 gladiatorial tournaments, etc., etc.

Calling all photography enthusiasts
The following creatures lack snapshots.


 * Goss Aleesh and Rysaa Hisst (Dunes of Despair bonus)
 * Scale Fleshrend (TSL)
 * Zeki Lament (Riverside)
 * Perfected Cloak and Perfected Armor (THK)
 * Pleoh the Ugly (Bloodstone Fen)
 * Feodor the Baneful (Iron Mines)
 * Digo Murkstalker (S. Camp Rankor)
 * Sarlic the Judge (Abaddon's)
 * Drug Gorefang (Great Northern Wall)
 * Elsa Alston

Infobox wankery
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