User:GW-Amokk

=Team Builds in Testing - Templates=

E-Denial - Enraged Smash 2.0
2x Mesmer | Monk

Runner
 * Cry of Frustration...
 * Chaos Storm...be nice with a Deep Freeze Water Ele...
 * 2 Monks/Mes = Sympathetic Visage with a boon prot on AoE? Spirit Shackles?  More control...Pacifism - Amity ( wont work with aoe Deep Freeze, Chaos Storm, Frozen Burst, have to watch out for the trapper...bring a Air Ele Runner instead of Water Ele...)

Test

D/N
=Individual Builds in Testing=

D/Me
==Enraged Smash - Templates==

Primal Rage - Templates
W/Any Primal Warrior

Deadly Arts - Primal Rage

 * Expose Defenses lasts nearly as long as Warrior’s Cunning, but has a much shorter recharge. The skill is also removable and still expensive for a Warrior, so use sparingly.
 * Sub in “I will avenge you!” if Enduring toxin proves ineffective.
 * Recall?
 * Shadow Arts has equivalent skills, but the most beneficial skills have larger casting costs or longer recharge times. Also, Shadow Arts lacks a speed buff like Siphon Speed.
 * Shadow Arts equivalent skills include Caltrops, Shadowy Burden, Way of Perfection, Shroud of Distress, and Way of the Lotus.

Earth – Primal Rage

 * A secondary weapon set with a Elemental Damage mod is needed if using Grasping Earth.
 * A supporting teammate with judge’s insight will default your damage to holy, allowing you to cast grasping earth and deal bonus damage do to additional armor penetration.
 * Sprint is listed, but any run skill will suffice.
 * Protector’s strike - most opponents will attempt to flee wards and movement hexes, and the attack skill increases damage per second without the use of an IAS skill.

Elemental - Axe - Primal Rage

 * Icy Hilt is Required for Water Magic’s Conjure Frost. Combines well with Shivers of Dread brought by a Necro Teammate.
 * Cast your Speed Buff just before engaging your target and activating Primal Rage to ensure as long a Speed Buff as possible.
 * Conjures do not synergize with Judge’s Insight.
 * Axes are used for conjure builds. The faster attack rate optimize their use of both Signet of Strength and the Conjure Spell.
 * A secondary weapon set with a +20% enchant and energy bonuses.
 * Fire Magic: Use Burning Speed and Conjure Flame with a fiery hilt.
 * Air Magic: Use Windborne Speed and Conjure Lightning with a lightning hilt.