User talk:Tetris L

Old Stuff
Old stuff has been moved to the Archive.

Chapter 2 skills
Hi Tetris L, I am trying to help out with this aspect, but I notice you are setting up the categories. I just went through and added the numbers for 0 and 12 critical strikes; here's the info you might want if you need it (http://www.gwonline.net/page.php?p=179) - gwonline has the 0/12 info up for assassins; maybe ths evening I'll have time to do some progressions to help out. --Epinephrine 13:09, 20 January 2006 (UTC)

Skale rewrite
Thanks for fixing that article. It was pretty bad, but I'm such a noob when it comes to Wiki formatting, that I hoped by just making a small change it'd get noticed by someone with some skill, and cleaned up. LordKestrel 22:03, 2 February 2006 (UTC)

Skill box vote
here. As someone who was going to work on a landscape skill box, I figure you might be interested in voting... -PanSola 21:52, 18 February 2006 (CST)
 * Thanks for the heads-up! -- 13:25, 19 February 2006 (CST)

NPC - Style and formatting
Now that you're (almost) done with your NPC crusade, would you write something up and put it here to ensure that the rest of us can keep new entries in sync with what you've done? It doesn't have to be perfect, but something a little more than the one sentance that is there would be helpful, and something that someone else (me probably as I intend to try to flesh out these style and formatting pages a little more soon) can build on. Thanks. --Rainith 02:15, 24 February 2006 (CST)
 * Will do. :) -- 13:37, 24 February 2006 (CST)

Maps
What font did you use for the boss location numbers on the maps you made a while back? I found another boss location in the Eastern Frontier and would like to add it, but I don't want to go through all the fonts in Photoshop and try to match it to yours. :) --Rainith 13:00, 26 February 2006 (CST)
 * Arial, plain and simple, iirc.
 * Add the boss yourself or describe where it is and I'll do it. The map project as a whole is on extended hold, and I'm not going to start any new ones in the near time. But I don't mind making minor changes to the old ones. -- 13:27, 26 February 2006 (CST)
 * I'll let you do it so it matches better. East side, little less than half way up, east of "Dev" and south of "Moa" see attached image: [Image removed]
 * --Rainith 13:32, 26 February 2006 (CST)
 * The font you used seems to be matching just fine. No need to do it again for me. -- 13:53, 26 February 2006 (CST)
 * I'll try it again with Arial, that was Courier New that I used, that is a fixed width font, so the spacing is off from Arial's variable width. --Rainith 13:58, 26 February 2006 (CST)

On User:Warban
Dunno if you noticed this yet, but you should probably move that comment to his talk page from his user page. &mdash; Stabber 19:42, 28 February 2006 (CST)
 * Oooops! Consider it done. -- 19:47, 28 February 2006 (CST)

On Storyline storyline(ch1) (minor issue)
I Seem to have created a small issue with the talk page for http://www.gw.gamewikis.org/wiki/Storyline%28Ch1%29 After moving the Discussion it now opens into edit instead of view. I cannot seem to fix this :S
 * Not for me. Everything seems to be fine. Purge your browser cache, maybe. -- 20:01, 2 March 2006 (CST)

Need some advice
I wanted to create a new category for stubs - something for combat related stuff - but adding the 'combat-' in the stub tag only created a template page. How can I create a new stub category?

A few pages gave me an error 'The document contains no data' when I tried to save changes or preview them. The last edits are all from the same IP adress. I hope this can be fixed. I checked other pages edited by the same IP, but they worked fine. --Gem 21:03, 7 March 2006 (CST)
 * Fissure Necromancer Armor
 * Necrotic Armor
 * Necrotic Armor (15k)


 * The category is coded into the stub template. To create a stub category for combat related stuff you must first create a template for it. For example, have a look at Template:item-stub and hit "Edit" to see the code behind it. Create a new template Template:combat-stub, copy-paste the code from Template:item-stub and modify it to replace everything related to "item" with "combat". That should do the job.
 * As for the second question: I don't know what exactly the problem is. I've never experienced that error. Sorry, can't help here. -- 21:27, 7 March 2006 (CST)


 * Thank you very much! Who should I ask for the problem with the armor pages? --Gem 21:36, 7 March 2006 (CST)


 * Post it on any talk page that is remotely related, for example Talk:Armor types or User questions. All the experienced regular contributors check the recent changes page. I'm sure your question won't be missed and somebody will be able to answer. -- 22:21, 7 March 2006 (CST)


 * Umm... I can't understand how I have missed the User questions page for so long. It seems you can always learn new things. Thank you! --Gem 00:43, 8 March 2006 (CST)


 * Actually, I find it too well hidden. You pretty much have to know where it is to find it. I had to go through the Community Portal myself to look up the link. -- 00:50, 8 March 2006 (CST)

Skill Animation icons
Do you mind if I add to those? - Evil_Greven 14:31, 8 March 2006 (CST)
 * No, not at all. I try to keep mine 90px in height, to have a bit of a uniform standard. Check User:Tetris L/Skill Animation for a "to do list". -- 15:16, 8 March 2006 (CST)

Boss categories?
I hope I don't come off sounding like a spoilsport, but I don't get this. What possible use could anyone have of all those boss-categories, where many will contain maybe 1 or 2 articles? I always figured categories were for making things more easily findable, but I can't seem to see how this will do that. Can you explain? --Bishop 22:28, 9 March 2006 (CST)


 * Are you questioning the bureaucracy? If so, you should restate your question using form 21-A, supplement XI, and file it with the desk clerk between the hours of 3:00 and 4:00 am on a Wednesday. Don't forget the filing fees of $0.23 (our machine only accepts dimes and nickels). Have a nice day! &mdash; Stabber 22:36, 9 March 2006 (CST)


 * Right, well, uh, I withdraw the question. I think I have some paperwork to do. --Bishop 22:41, 9 March 2006 (CST)


 * Bishop:Good question, that applies to all kinds of categories, not just boss categories.
 * The key question is: What are categories supposed to achieve? Are they for searching? Are they for cataloging?
 * Previously you had a list of almost 400 bosses, without subcategories. What is that list good for? If you're looking for a boss and you know the name, you'd be better off doing a search. If you do not know the name, the list doesn't help a bit. But even if you do not know the name you'll probably remember the profession, the species or the location. Now the category tree will make it much easier for you to search.
 * Lets see how Wikipedia handle this. (I know, I know, their policies are not automatically our policies.) Featured on their Main Page today is Milan Babić. He is categorized under "Croatian politicians". That is a sub-category of "Croatian people by occupation" and "Politicians of European nations". This way you can search through the categories by multiple ways. I think this is a good way to handle it.
 * Anyway ... I suggested the subcategories in Category talk:Bosses. That would be a good place to discuss the matter, if you disagree with the change. -- 23:16, 9 March 2006 (CST)

Category Discussion
On User talk:Stabber, &mdash; Stabber said: ''Tetris, have you finished writing your grand polemic yet? &mdash; Stabber 12:49, 11 March 2006 (CST)''


 * So yeah, I was wondering the same thing. Since the information is now available through the game, I think it's important that we integrate it into the Wiki ASAP.  Evan The Cursed (Talk) 03:57, 13 March 2006 (CST)


 * See here. -- 04:07, 13 March 2006 (CST)

Talk:Version
See Talk:Version. -SolaPan 18:45, 24 March 2006 (CST)

Suggestion, sort of
I noticed in a certain talk page, which I am deliberately leaving unlinked, you wrote (a long time ago) that the problem with redirects is that they can't be categorized. Is there any issue with creating a page for that term such as "Synonym. See: [link to other page] "? Or is it done and I haven't seen it? :) It seems like it would solve your problem with synonym-things, especially in slang/for definitions, and the fact that auto-redirects don't categorize... assuming that that's a problem on more than one definition page. 'Course, it wouldn't be automatic, but then you would have both terms look-uppable. Which would be a good thing. Seems like it would have also averted an argument, haha. Anyway. Just thought I'd mention it. --Tinarto 15:04, 10 April 2006 (CDT)
 * I'm not sure what the original discussion was about but I'm guessing that it is probably old as we discovered that redirects can be categorized. simply put the category after the redirect on the same line:

#REDIRECT Article
 * --Rainith 15:17, 10 April 2006 (CDT)
 * Whoops, I posted this on the wrong user's page anyways. My mistake. Meant to put it on Tetris L's page. Sorry! :) Now the big question, move this over there or just forward him a link to this heading? --Tinarto 15:22, 10 April 2006 (CDT)
 * Hehe, Rainith already answered the question, and I don't have much to add. :) --Tetris L [[Image:TurningL sml.gif]]  13:44, 11 April 2006 (CDT)

Welcome back
Been a while since I've seen your name pop up in the recent changes. How's your new life? &mdash; Stabber &#x270d; 06:49, 27 April 2006 (CDT)
 * I'm settled again, and everything's fine, but my new job doesn't allow me to spend much time browsing the internet during work (unless I want to get fired ;)), so for the time being I'll pop in only occasionally. --Tetris L [[Image:TurningL sml.gif]]  06:53, 27 April 2006 (CDT)

Kinya Province
Thanks for adding those quests, I'd have never gotten around to that. As soon as I get more time, I'll add in more monsters/bosses, and maybe a pic. -Auron of Neon 06:08, 2 May 2006 (CDT)
 * Never mind, no need to thank. :) That's the way it works on a wiki: One person starts with a draft, and everybody is aware that it is probably incomplete. Then the others fill in anything that's missing. You don't expect an article to be perfect at first issue. :) --Tetris L [[Image:TurningL sml.gif]]  06:16, 2 May 2006 (CDT)

Out
Actually, that quest is with a capital "O" for out. I haven't checked the others yet, but I know for a fact that that one was correct (which is why I moved it in the first place). --Rainith 13:58, 8 May 2006 (CDT)
 * I should at least let you know that I'm talking about Seek Out Headmaster Zhan I guess. :P  That's the problem when you're in a rush, I tend to leave things like that out.  :)  --Rainith 14:17, 8 May 2006 (CDT)
 * Hehe, I got it. We should verify if:
 * all "Seek out ..." quest are spelled with capital O by ANet, i.e. we misspelled all of them (except the warrior quest) wrong on Guildwiki.
 * ANet's spelling is inconsistent, i.e. the Warrior quest is spelled with capital O while all others are with lowercase o.
 * Can anybody with a free slot please create a new Factions character and check?! --Tetris L [[Image:TurningL sml.gif]]  14:26, 8 May 2006 (CDT)
 * That is my eventual plan, I'm slowly going thru Shing Jea right now with a primary Warrior, to pick up all the quests and flesh out/complete them. If I have time tonight, I'll make up a test character and check all the professions for that series of quests.  (I don't know if I'll have time or not tho, so if anyone beats me to it, more power to them.)  --Rainith 15:14, 8 May 2006 (CDT)
 * Ok, the people who created these quest pages on the wiki got the names wrong on all of them:
 * [[Image:Out Zhan.jpg]]
 * [[Image:Out Greico.jpg]]
 * [[Image:Out Amara.jpg]]
 * [[Image:Out Kuju.jpg]]
 * [[Image:Out Kaa.jpg]]
 * [[Image:Out Vhang.jpg]]
 * [[Image:Out Lee.jpg]]
 * [[Image:Out Quin.jpg]]
 * I'm moving the pages. --Rainith 22:33, 8 May 2006 (CDT)

Tetris rocks!!!
Indeed it does! I haven't played it in so long but I must buy Tetris DS --Jamie 08:36, 16 May 2006 (CDT)
 * Heh. The ironic thing is, despite my nickname I haven't played any Tetris in ages. Off course I've played it (who hasn't?), but I'm not a big fan. The story behind my nickname is a long one, but it has little to do with the game Tetris. It goes back to this. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 09:00, 16 May 2006 (CDT)

Kappa moves
Are you going to break up Kappa (level 6) into 3 different articles? I think it makes more sense to keep the articles by region and have the 3 levels of kappa share the same article, then splitting the kappas by level. Region conveys a more meaningful context. - 03:06, 19 May 2006 (CDT)
 * See Talk:Kappa (level 23) --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 03:08, 19 May 2006 (CDT)

Do not split Blessings like that..
Please stop. Do not split blessings like collector info. There is like 20 of them and they are displayed in like 7-10 articles, it's not worth it. Please keep things simple. --Karlos 04:05, 23 May 2006 (CDT)


 * Hehe, I put things on hold after the first blessing, because I guessed that you'd object. :)
 * As for "split blessings like collector info", do you mean the category or the article? --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 04:43, 23 May 2006 (CDT)
 * I thought we agreed to split them by Gods, as opposed to splitting into individual blessings. - 05:32, 23 May 2006 (CDT)
 * Well, I entend to do both, kinda, without causing redundancy. Let me explain how I intend to proceed:
 * There will be one "module" for each blessing (for example Dwayna/Blessings/Aura of Light). Each module will have a direct link for convenient editing. The code won't be too confusing for newbies. (Well, it's a table, and table code is always a bit confusing for newbies.)
 * These modules will be used in the following articles:
 * One article for each Blessing, for example Aura of Light
 * One summary module of all blessings for one god, for example Dwayna/Blessings. These summary module will again be used in two places:
 * Each in the article about the respective god, for example Dwayna
 * All in the article about Blessing.
 * This means the info about Aura of Light will be accessible in 3 places (Aura of Light, Dwayna and Blessing), without actual redundancy. I think this is a good way to handle this. As for the work being "worth it", I'm willing to do it, so let that be my problem. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 05:45, 23 May 2006 (CDT)
 * Remember a column for Campaign, assuming the new blessings aren't available in Prophecies. - 05:55, 23 May 2006 (CDT)
 * That shouldn't be necessary, considering the "old" blessings aren't blessings per definition. So a general note that blessings are not available in the prophecies camapign should do.
 * In any case I'll give Karlos a chance to reply before I proceed. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 06:37, 23 May 2006 (CDT)
 * Think for the future, what if chapter 3 has additional blessings Skuld  07:25, 23 May 2006 (CDT)
 * I don't expect that C3 will have different blessings. I'd rather not make provisions for potential changes that we don't have any indication for yet. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 07:43, 23 May 2006 (CDT)
 * As an alternative, I could do this slightly more simple: I could skip the module and reformat the blessing articles such that I can include them directly. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 09:28, 23 May 2006 (CDT)


 * The design is fine EXCEPT for the modules. Do not use modules, it's unnecessary. The list of blessings will show up in 2 places. Not a big deal. Modularization IS a big deal. So:
 * Article for each blessing.
 * List them all under blessings.
 * List the specific ones of each god under the God's page.
 * Simple. --Karlos 21:26, 23 May 2006 (CDT)