User:Electrohell3789

Characters
/ LvL 20 Raluin Nightstrike / LvL 20 Neluin Nightstrike / LvL 20 Seluin Holyarmor / LvL 20 Seluin Thunderstruk / LvL 20 Envoy Of The Divine / LvL 20 Envoy Of The Fallen / LvL 20 Ral Of Health / Lvl 20 Deluin Sunarrow / Lvl 20 Thunder Asunder / LvL 20 Cerit Itchizaki / LvL 20 Sillaneal Nightmare / LvL 20 Yurei Onryo
 * Current Armor :Vabbian dyed white
 * Current Weapon : Zealous Steel Daggers of Fortitude (Energy +5, Customized), Shiro's Blades (Customized)
 * Has Beaten: Prophecies, Factions, Nightfall
 * Birth Location: Unknown
 * Current Armor: Elite Kurzick dyed black
 * Current Weapon : Vampiric Steel Daggers of Fortitude, Everthorn's Chakrams
 * Has Beaten: Factions, Nightfall
 * Birth Location: Unknown
 * Current Armor: Mix of Elite Kurzick and Basic Kurzick dyed Silver
 * Current Weapon : Zealous Fellblade of Fortitude, Icy Dragon Sword of Fortitude, Forgotten Sword, Sundering Dead Sword of Fortitude. Exalted Aegis
 * Has Beaten: Prophecies, Factions, Nightfall
 * Birth Location: Kaineng Center
 * Current Armor: Elite Templar Dyed Red
 * Current Weapon : Icy Gemstone Axe of Fortitude/Shield of the Lion
 * Has Beaten:Prophecies, Factions, Nightfall
 * Birth Location: Ascalon City
 * Current Armor: Primeval Dyed Red
 * Current Weapon : Sundering Nightmare Scythe of Fortitude
 * Has Beaten: Factions, Nightfall
 * Birth Location: Fort Ranik
 * Current Armor: Basic Kurzick Dyed Red
 * Current Weapon : Kaolin Accursed Staff
 * Has Beaten: Factions, Nightfall
 * Birth Location: Fort Ranik
 * Current Armor: Basic Kurzick Dyed Silver
 * Current Weapon : The Scar Eater, Jayne's Staff
 * Has Beaten: Factions
 * Birth Location: Unknown
 * Current Armor: Basic Kurzick Dyed Blue
 * Current Weapon : Shocking Zodiac Longbow of Fortitude, Sundering Celetial Longbow of Fortitude, Ironwing Flatbow, Ironwing Longbow
 * Has Beaten: Factions
 * Birth Location: Ashford Abbey
 * Current Armor: Basic Sunspear Dyed Red and Orange
 * Current Weapon : Hale Fire Staff of Fire Magic
 * Has Beaten: Factions, Nightfall
 * Birth Location: Shing Jea Monastery
 * Current Armor: Basic Elonian Dyed Red
 * Current Weapon : Prayer of the Forgotten/ Arneh's Fury
 * Has Beaten: Nightfall
 * Birth Location: Kodash Bazaar
 * Current Armor: Basic Sunspear dyed Red
 * Current Weapon : Hourglass Staff
 * Has Beaten: None
 * Birth Location: Tsumei Village
 * Current Armor: Mix of Basic Seitung Chest, Shing Jea Leggings and mask, and Exotic Gloves and boots
 * Current Weapon : Hourglass Staff
 * Has Beaten: None
 * Birth Location: Kaineng City Slums

Other Information
I am the guild leader of Clan Holyarmor [HoLy], We are a Small Guild looking for more people! We have a good set of Core players and we focus on PvE, We plan to do tomb runs, Anguish, and also hold contests within our own guild, If you are interested contact me

Guild Website:http://www.freewebs.com/clanholyarmor/

Forums: http://holy.activeboard.com/

My Miniatures
Varesh Shiro Pig Asura Charr Shaman Jade Armor Hydra

Problems with GW In My Opinion
NOTE: these are all from a PvE Viewpoint but I have heard friends complain about the PvP aspects

Assassin They need to be a little more reworked, right now we have 1 Shining build in PvP and maybe 2 in PvE. Also attempt to make Lead>offhand>Dual chain better..right now its just Hex>offhand>dual>offhand>dual. Assassins Also don't have any armor Vs. Elemental damage so if going up against a high damage elementalist its pretty much game over.

Dervish Avatar of Melandru needs to be brought in line with the others.Grenth requires you to hit the target to get the enchantment removal and Dwayna require you to use a skill to get her Hex removal and heal to activate, while Melandru is just flat out immune

Elementalist When you think of fire you think of massive destruction right? not in GW because we have maybe 3 good elites..Searing Flames (has been nerfed 3 times since its release) Savanah Heat (if you can get them to stand still that is) and Mind Blast (relitivly weak damage but semi-spammable and has energy return).

Mesmer As it stands its real hard for them to get into a party in PvE because the NPC Mesmers intrupt better then a player..and thats understandable but they need to be tweaked with a bit to make them more PvE friendly.

Monk Make the Healing line of spells heal, and the protection line of spells protect and prevent harmful conditions and curses. Also the Smite line is just BEGGING to be buffed..it has a ton of potential just need to find it.

Necromancer As it stands, its obvious that Anet is trying to push them more into PvP with the curses, not many people want an SS necro in PvE anymore outside of farming, much rather prefer a MM. Also for the Players still complaining about the nerf to soul reaping, just look at Signet of Lost Souls, works well in PvE.

Paragon They have been hit with the nerf hammer so many times its a wonder why they arn't unconsious. The Motivation line is almost usless, No Shields are linked to Leadership so you have to spilt your attribute points 3 ways, and any good skill was nerfed to near uselessness

Ranger Touch rangers are annoying, cheap, and require NO SKILL what-so-ever to use. besides that they seem pretty balenced

Ritualist With the recent nerf of rits, making most of the good spells cause exaustion, they are mainly back to playing as support. i've read some changes on the Official wiki and people would like to have Life sac instead of exaustion and that makes sence.

Warrior As far as I can tell, they seem to be pretty balenced

Heroes Their Ai is kind of goofy, if you could somehow assign the way the skills are supposed to be used (like somehow telling Zhed or Souske to only use Glyph of sacrifice with Meteor shower) it would be more fun

Domain of Anguish It would be nice to find a party that is more focused about trying to teach others how to do this, instead of "We Only want Rank 7-8 LB all of you others go away!" I would love to be able to do DoA but as it stands it isnt worth getting a rank 7-8 just to even attempt to get a PuG for it