Psychic Distraction

Acquisition
Signet of Capture:
 * Mesmer's Construct (Sunjiang District (Mission), (Explorable))

Usage Notes

 * Take note that Psychic Distraction interrupts skills and not just spells, unlike most other Mesmer's interrupt spells.
 * Psychic Distraction disables all other skills, but itself recharges in 2 seconds. This allows the caster, energy permitting, to spam interrupts at the expense of all other skills.
 * Similar to Blackout, this skill will work against foes who would normally be uninterruptable due to effects such as Mantra of Resolve or Glyph of Concentration. This is because when the skill is done being cast, it is already disabled and therefore fails.
 * The 8 second disable for all other skills is reset each time Psychic Distraction is cast.
 * Use in conjunction with a long-term energy-management skill, such as Channeling. Cast Channeling before beginning to spam Psychic Distraction to counter the disabling of all other skills.