Death

Death occurs whenever a character's health drops to zero. The character becomes a corpse and cannot perform any in-game actions (move, fight, trade, etc). They can still use chat features, map travel, and camera control. Being dead also allows a player to switch the camera to other party members' points of view by clicking the corresponding bar on the Party List. This allows a dead member to point out to a living member on his/her radar where to go.

A dead player can be resurrected by a party member. Monsters will still drop items for dead players, and you can be "ran" to another area if you are dead.

In areas with resurrection shrines, the whole party will be resurrected on a wipe (after a short delay). If the resurrection shrine has a priest, then he must be alive for the party to be resurrected. All PvE missions, and several PvP arenas, lack resurrection shrines.

Death incurs a Death Penalty except in the following situations.
 * In the tutorial stage of Pre-Searing Ascalon
 * When Vengeance or Unyielding Aura ends
 * If killed by a crusher in Sorrow's Furnace
 * In "kill count" arenas such as the The Crag and in Alliance Battles

Avoiding death can earn you the Survivor title.