User talk:Entropy/skills/Short Circuit

Yay, mending finds a use =D--Gigathrash 00:53, 4 August 2007 (CDT)


 * Well, you'd need Blessed Signet to maintain Mending on the entire party, but yeah...I was thinking also Troll Unguent would work nicely, and of course Mystic Regeneration. These "Circuitbreaker" mosnters I am thinking of, would not actually attack you, but rather they just use this Skill while other monsters in the area finish you off from 1 Health. As you can see that obviously makes them weak on their own, so careful pulling would be necessary. Encourages Smart Players (ESP). [[Image:Entropy Sig.jpg]] (T/C) 00:58, 4 August 2007 (CDT)
 * Yah, and very attentive compass watching.<--Inspired by me getting ambushed by a patrol of 12 Giants while capping Feast of Corruption.--Gigathrash 01:02, 4 August 2007 (CDT)

Piccy
Aah, now it looks purdy!--Gigathrash 01:25, 4 August 2007 (CDT)
 * What, you like [[Image:Lightning_Strike.jpg]] better? I can edit that one too... >.> [[Image:Entropy Sig.jpg]] (T/C) 01:29, 4 August 2007 (CDT)
 * Do what you want, its your skill.--Gigathrash 01:30, 4 August 2007 (CDT)
 * "The Customer Is Always Right" or so they say. I'll make two Icons. :) [[Image:Entropy Sig.jpg]] (T/C) 01:49, 4 August 2007 (CDT)


 * Love what you did with that Lightning Surge icon. You're a pro with Paint (or is it Photoshop?) --Gimmethegepgun 01:43, 4 August 2007 (CDT)


 * Thank you, I use both. I use Photoshop for re-tooling large areas and Paint for those few pesky, key pixels, such as border colors or "aura"-type effects. [[Image:Entropy Sig.jpg]] (T/C) 01:49, 4 August 2007 (CDT)

Anti-Circuitbreaker skill
Given that this is such a dangerous skill, I propose the creation of a PvE skill to help deal with the Circuitbreakers who use it!

Disassemble
 * Skill. Target robotic foe loses all their health.

HOWEVER! Level 5 Circuitbreakers would of course have this skill:

Input
 * Skill. No Disassemble.

Capcom 02:01, 4 August 2007 (CDT)

Well, when you consider that Circuitbreakers are all Level 24 (28 in Hard Mode), give Morale boosts, and are about as strong as an Ether Seal in terms of Health, Armor, natural regeneration, etc. I think that would be too strong of a skill. You know Disarm Trap? That is fair and balanced considering the nature of Sentry Trap - easy to avoid, AoE damage is strong but predictable, not a "Foe" to kill and doesn't move. A Circuitbreaker, on the other hand, is an actual foe like an Ether Seal. Just like the "Mursaat Towers", Circuitbreakers guard defunct Asuran devices like their long-range Portals and stuff. You'd need to destroy them to restore power to these devices...it would make the missions/quests too easy to have an insta-kill Skill.

Anyways...Circuitbreakers are immune to Lightning damage but weak to Fire damage. Throwing water also works wonders. Perhaps I should create an actual page for these proposed new Monsters of mine. :) (T/C) 02:09, 4 August 2007 (CDT)
 * But... mah reference. ;_; Capcom 02:17, 4 August 2007 (CDT)
 * Sorry, you lost me there...What reference :? [[Image:Entropy Sig.jpg]] (T/C) 02:25, 4 August 2007 (CDT)