Talk:Clamor of Souls

Does team mates count as "Allies" ? Would be neat ^^ - Arashi

teammates, i think, does count as allies. i know that spirits count as allies but does Minnions count as allies?? if it is this thing is an instant kill --Paulrennan 18:23, 13 May 2006 (CDT)

hmm.. does this do X damage to one foe for every ally.. or does this do: for every nearby ally, the same number of foes are struck? --Paulrennan 18:23, 13 May 2006 (CDT)


 * The first option I believe. I.e. If you have Y allies it will do X damage for upto Y enemies (can't strike the same enemy more than once).  Though I don't know if this ignores armor like gaze from beyond does.  Does anyone know? --Chrono traveller 23:31, 19 May 2006 (CDT)
 * It's one for per ally near you and its lightning damage. [[Image:Chuiu Me Icon.png]] (T/C) 00:13, 20 May 2006 (CDT)
 * Chuiu, when you say it is lightning damage, are you implying that it does take into account armor? Gaze from beyond has lightning damage as well, yet it ignores armor. --128.8.120.187 17:53, 20 May 2006 (CDT)
 * Then Gaze from Beyond is bugged. [[Image:Chuiu Me Icon.png]] (T/C) 20:22, 20 May 2006 (CDT)
 * Are you sure? If so, I'll put in the article.--68.48.125.63 21:41, 20 May 2006 (CDT)

It is most likely bugged. For elite spell, it does little less damage than Flame Burst, has -5 energy cost, 7 seconds longer recharge and 1/4 longer cast time. While Flame Burst strikes all enemies in range, Clamor of Souls has restriction Chrono traveller mentioned.
 * I don't see why this is elite. It's on roughly the same power level as Ancestors' Rage, with Ancestors' Rage having the advantages of versitility and a faster recharge time, and Clamor of Souls having the advantages of slightly higher damage and a larger area, as well as significant drawbacks. -- Gordon Ecker 18:43, 18 September 2006 (CDT)

Related skills: Mystic Twister, but weaker and more widespread. Kamahl the Fist 18:49, 4 December 2006 (CST)

Is this for every ally near the target or every ally near the caster? -- PurpleXVI
 * Its untargeted so it should be allies near the caster. IceNutz 22:21, 13 December 2006 (CST)

DWG really makes this pointless - shorter recharge, same energy cost, larger range, and only slightly less damage. Tycn 03:30, 26 January 2007 (CST)

breaking the standard
I think the Acquisition note should be left there, i didnt know there was a second one when i was looking for this boss as the note about this was in the notes section and i didn't read it, which is what most people will do when they are getting all the skills. It was a real pain in the ass going back. Xeon 08:42, 24 December 2006 (CST)

Nerf through Neglect
This is a sad example of a skill which has been "nerfed through neglect;" skills which it was once better than have been buffed while it has been left alone, to the point where there is nearly no reason to use this skill anymore. Most specifically I'm speaking with regard to CwD; CwD now has the same damage, the same cast time, the same range, no restrictions over how many foes it can it, and a smaller recharge, for only 5 more energy, AND it's not elite. Ancestors' Rage has been similarly (though not nearly so drastically) buffed, and the very presence of DwG makes this even sadder. Can we get the Less Able to Make Effective tag out here? If poor CoS here is going to be so useless, we might as well give it the t-shirt, so to speak. Zaq 05:18, 9 February 2007 (CST)