Recuperation

Acquisition
Skill Trainers:
 * Xu Fengxia (Ran Musu Gardens)
 * Akane (Senji's Corner)
 * Michiko (Kaineng Center)

Usage Notes
At a glance, a maximum of +3 health regeneration doesn't sound like a lot, but consider that this effect affects all allies within range. That includes non-party-members such as allied NPCs (Master Togo, Mhenlo, etc.), minions, animal companions and, in case of two-party-cooperative-missions, members of the other party.

At level 12 Recuperation causes +3 health regen for 39 seconds, that means a maximum of 234 points of healing per affected ally. With only 2 allies affected that's already an energy efficiency of 30+ health per energy. For comparison: The avergage monk healing spell has an energy efficiency of around 20. The efficiency increases further with more allies affected. With a full party affected, plus a few NPCs, minions, pets or even an allied party, the energy efficiency can reach values that beat any monk healing spell!

This makes Recuperation a most effective way of healing especially for missions like Vizunah Square, Gyala Hatchery or The Eternal Grove.