Talk:Profession

Content missing
Just noticing from the edit history of this talk page, it appears that a vandal at some point had moved this page to Talk:Professions from hell, but that content was never restored to here - appears to have been deleted under the new name. --- Barek (talk • contribs) - 16:02, 3 December 2007 (UTC)
 * Interesting.. Can you get the file back so we can put the talk page back? or are you no longer an admin? or shall we just opt to leave it blank? --[[Image:Warwick sig.JPG]] Warwick (Talk ) (Contr. ) 16:11, 3 December 2007 (UTC)


 * People really hate this page... --- [[Image:VipermagiSig.JPG]] -- (s)talkpage 17:07, 3 December 2007 (UTC)


 * I resigned a few months back due to being too busy in the real world - gave up my admin rights. So, it'll take an active admin to restore it.  --- Barek (talk • contribs) - 05:38, 7 December 2007 (UTC)


 * Regardless, this page needs protection due to the large number of vandals on it. Cress Arvein(Talk) 19:38, 13 December 2007 (UTC)

Secondary Profession Paradox
I've noticed that to create a character with a secondary profession from a later product is not initially possible. For instance, If you want to play a Monk/Dervish immediately, you have to create the character in Nightfall. Their are no Dervish trainers in Prophecies or Factions. To create a Mo/D otherwise you have to change your secondary profession after Ascending (or equivalent), I think. Could someone who knows this info post a comment or update? This is something that should really be a part of the main section of the article since it affects all campaigns. -- Sabardeyn 09:21, 5 February 2008 (UTC)

you can change secundary profession to dervish/paragon at the Great Temple of Balthazar Profession Changer (NPC) or after completing the Hunted! quest in Kournam at the The Command Post no need to worry its pretty impossible to screw a character in this game =) (LDoA and Survivor aside) 201.95.104.206 17:40, 9 March 2008 (UTC)

Profession images
It'd be nice to have a more consistent set of images for each professions. The Warrior and Ranger images are excellent as official art, but the rest seem to lack appropriate pictures of the same fashion. Perhaps reverting both back to the previous ones with both male and female. Likewise, the Assassin and Ritualist pages could use more "official" pics. The Paragon and Dervish ones just need to be PSed together - but then again, I'm probably being too picky. Just a thought. Azasuke 04:23, 15 April 2008 (UTC)

Water/air and speed buffs
Firstly, I don't think the note in water should be there at all. Armor of Mist is hardly enough to constitute a summary of water magic including self speed buffs. As for air, Storm Djinn's (self) is far more common than Windborne, so if the note must stay there, I suggest the part about self/ally part is removed. --Shadowcrest 01:10, 16 April 2008 (UTC)
 * Agree on water. For air, "ally" spells include yourself.. I think it's valid. Tain 03:34, 16 April 2008 (UTC)
 * It does, but some people when they see ally they might think not self. What I'm suggesting is the line saying "...which deal damage or provide a movement speed boost." --Shadowcrest  16:52, 16 April 2008 (UTC)
 * Works for me. For water, I think we should put something along the lines of "Increases the damage and effectiveness of water skills, which deal damage with multiple AoE spells which commonly snare enemies, and can provide defensive bonuses for the caster." Tain 22:55, 16 April 2008 (UTC)