Run

In the world of GuildWars the term "running" means to cross an area as quickly as possible and avoid any fights along the way. Because in GuildWars most foes are just as fast or even faster than a player character, once you've aggro'ed them, you can not shake them off by simply continuing to run. The foes would keep chasing you and eventually hunt you down and force you to fight back or heal yourself. Hence you can only do a successful run if you either slow down chasing foes or speed up your character. The latter is much more common, usually done with the skills Rush or "Charge!". Since these are Warrior skills runers are typically warriors.

An other common use of the term "run" is "to run a person from location A to location B". To do this, one person (the runner) will run from A to B, as described above. During this time the person that is being run sits in a safe location, typically right be the entry portal of the area that's being crossed. Now as soon as the runner has crossed the area and enters the next portal the whole party (i.e. the other person) will be teleported to his location, making the other person cross the area without actually having to run or do a single fight. This is considered cheesy by some players, considered a legit tactic by others.

The most common use of running is the infamous run from Beacon's Perch over Lornar's Pass all the way to Droknar's Forge, because this run allows a player to bypass much of the storyline and gain early access to the advanced skills and armor in the Southern Shiverpeaks. You will often find runners in Beacon's Perch offering this run for money. Watch out for Scammers.