Talk:Natural Temper

Hell, who neads leadership anyway? With the +33% gain, you can maintain this as a primary warrior. And it isn't even a stance. --Ineluki 13:29, 5 October 2006 (CDT)

Let me run a bit of math for you. With or without Natural Temper active you need 3 attacks(4 sec with sword or axe which is exactly duration of this with 0 leadership) to charge 3 adrenaline. Thus you reactivate this skill every 3 hits. Activating the skill decreases other skills' adrenaline pool by 1. And 1 adrenaline is exactly how much bonus (3 x 33%) you've gained in those 3 hits. So if you keep activating this, you are just breaking even as the 1 adrenaline drain on all skills eats up all your gain. --Spura 19:17, 5 October 2006 (CDT)

Here's some more math, you don't need to use it every 3 strikes -.-, it lasts 8+ seconds usually (Not a fifty five 03:37, 7 October 2006 (CDT))
 * Not with 0 leadership as Ineluki planned. --Spura 04:52, 7 October 2006 (CDT)
 * Ah warrior primary missed that part. Yeah its kinda useless at 0 leadership :(. (Not a fifty five 10:21, 7 October 2006 (CDT))
 * You forgot about barrage. See: P/R Battery Discharge Sir On The Edge 17:57, 31 October 2006 (CST)
 * Unless you were using energy skills to charge adrenaline? Or AE skills, hundred blades/Cyclone Axe/Triple Chop/AE Hammer skill.  Then at least three enemies would give you a return of 1+ charge of adrenaline.  Waywrong