Talk:Chilling Victory (PvP)

Changing functionality of skills so there's a PvP and a PvE variant...okay i can dig it, but changing the attribute is a bit strange :s - Nytemyre 02:44, 11 July 2008 (UTC)
 * Dev notes says that it was done to limit the spiking potential of the dervish. This was just too punishing at the end of a chain. &mdash; Powersurge360 Violencia  02:48, 11 July 2008 (UTC)
 * I can see that it can make sense, as cold damage is typically more tied to wind prayers line... but this is the first case of them doing a PvP variant that changes attributes. It is very strange to me as well.  It could have been worse, they could have just nerfed the damage ability to hell on it.  At least they left the damage capability alone, and just moved its attribute. -- [[Image:Isk8.png]]   I~sk8   (T/C) 02:57, 11 July 2008 (UTC)


 * So then this brings up an important question: what do we do with the QRs and stuff now? --Gimmethegepgun 03:02, 11 July 2008 (UTC)

Huge nerf. This skill was widely used, it was a powerful skill. This nerf makes it very difficult if dervishs are using Earth prayers-not sure about GvG.Gorbachev116 04:18, 11 July 2008 (UTC)

ffs...Roxas XIII 11:15, 11 July 2008 (UTC)

The nerf didn't affect much, quite a few dervishes are still using this skill and it still feels obscenely overpowered, especially on Avatar of Lyssa using dervishes. Personally just got hit by it about fifty times, and each time the total damage taken from the skill was above 75, with the highest at 140 X_X -- IGN: Angelo Silverwolf