Talk:Damage conversion skills quick reference

Missing skills ?
Shouldn't bond skills (Life, Symbiotic, Angelic) be included here too? They do convert damage received damage when redirected. Also, what about nightmare weapon, it purporse is to convert part of dealt damage to life stealing after all... Grima.worm@seznam.cz 07:33, 4 February 2007 (CST)
 * All of those dont convert the damage to a usable damage type, for example as opposed to ones that convert to cold, they could be easily used with something like Mantra of Frost, this is the main reason why i removed them off the table. -- Xeon 07:37, 4 February 2007 (CST)
 * True that players cant activelly use that to their advantage, but sometimes not-recieving certain damage type can be usefull too ... most notable is propably playing bonder in drought mission there having redirected damage from bonds not earth is clear advantage. also, player needs to know it converts damage so that some skills wont be wasted (good old essence bond on bonder not working :) ) longshot examples are damage-type triggered hexes that would make hexed bonder huge liability to party if they worked but they are avoided thanks to bond converting damage (imagine thunderclap ...) Grima.worm@seznam.cz 07:55, 4 February 2007 (CST)
 * I would like someone elses input on this. Heh, im a bit tired atm -- Xeon 08:13, 4 February 2007 (CST)
 * After much meditation i will be adding them, im still reluctant to add them but technically grima is correct. -- Xeon 02:56, 21 March 2007 (CDT)
 * i was a bit surprised to see the bond skills on this page, as they are not "damage conversion" skills in the classical sense. they should be removed. --Honorable Sarah [[image:Honorable_Icon.gif]] 02:09, 5 April 2007 (CDT)