Melandru's Hope

Description
Melandru's Hope is an explorable area in the area of the Echovald Forest, Cantha continent.

Neighbour Cities, Missions, Outposts

 * West: Lutgardis Conservatory [[image:FactionsOutpostIcon_sml.png]]
 * South-west: Brauer Academy [[image:FactionsOutpostIcon_sml.png]]
 * North-east: Jade Flats (Kurzick) [[image:FactionsOutpostIcon_sml.png]]

Monsters

 * Blood Drinkers
 * 20 Rhythm Drinker (only during Rhythm Drinker Drum)
 * Dredge
 * 24 (26) Dredge Guardian
 * 24 (26) Dredge Gatherer
 * 24 (26) Dredge Gardener
 * 24 (26) Dredge Gutter
 * 24 Sly Dredge (Only during quest Artistic Endeavors)
 * Gaki
 * 22 (26) Pain Hungry Gaki
 * 22 (26) Skill Hungry Gaki
 * Plants
 * 23 (26) Undergrowth
 * 24 (26) Dragon Moss
 * Mantises
 * 24 (26) Mantis Mender
 * 24 (26) Mantis Dreamweaver
 * 23 (26) Mantis Stormcaller
 * 24 (26) Mantis Hunter
 * Oni
 * 28 (30) Oni
 * Kirin
 * 23 (26) Stone Scale Kirin
 * Wallows
 * 24 (26) Fungal Wallow
 * Wardens
 * 21 (26) Warden of the Tree
 * 24 (26) Warden of Forests
 * 21 (26) Warden of the Branch
 * 24 (26) Warden of Earth
 * 20 (26) Warden of the Summer
 * 24 (26) Warden of Seasons
 * Luxons (only during the quest Securing Echovald Forest)
 * 20 (26) Luxon Warrior
 * 20 (26) Luxon Ranger
 * 20 (26) Luxon Monk
 * 20 (26) Luxon Necromancer
 * 20 (26) Luxon Mesmer
 * 20 (26) Luxon Elementalist
 * 20 (26) Luxon Assassin
 * 20 (26) Luxon Ritualist

Animals

 * 5 White Tiger
 * 15 Elder White Tiger near Salke Fur Friend

Bosses

 * 28 (30) Nundak The Archer (Archer's Signet) (Dredge)
 * 28 (30) Salke Fur Friend (Heal as One) (Warden)
 * 24 (30) Byzzr Wingmender (Empathic Removal) (Mantis)
 * 24 (30) Chkkr Locust Lord (Locust's Fury) (Mantis)
 * 24 (30) Chkkr Brightclaw (Spirit Light Weapon) (Mantis)
 * 28 (30) Rot Foulbelly (Weaken Knees) (Wallow)

NPCs

 * Scoutmaster Arne
 * Erik Lutgardis

Shrines and Blessings

 * Balthazar: Southwest, by Brauer Academy1; northeast, by Jade Flats (Kurzick)1.
 * Dwayna: East2.
 * Melandru: West, by Lutgardis Conservatory1.
 * 1) Faction-controlled shrine.
 * 2) Unoccupied shrine.