Game updates/20080124

Victory or Death

 * Fixed a bug that prevents the Guild Lord in GvG from charging into melee range when fighting the opposing Guild Lord.

Elementalist

 * Fixed a bug that caused the Elementalist skill Unsteady Ground to fail if its target died before the casting time completed.

Mesmer

 * Fixed an incorrect error message for the Mesmer skill Simple Thievery.
 * Fixed a bug that prevented the Mesmer skill Signet of Illusions from applying the user's Illusion attribute to certain spell effects.

Monk

 * Fixed a bug that prevented the Monk skill Patient Spirit from displaying its healed amount to the caster.

Armor

 * Fixed a bug that caused a visible gap at the elbow when Obsidian Armor (Necromancer male) was worn with certain combinations of other armor.

Quest

 * Fixed a bug in the quest named A New Guide that caused the quest log to show an incorrect location for Curator Ruras.

UI

 * Fixed a bug that sometimes caused the character-select screen to display the selected character's home campaign incorrectly, and to falsely state that the character could not be used.
 * Fixed a bug that caused distant Heroes to incorrectly display a change in Health instead of Energy when under the effects of some skills. For example, a Hero using Storm Djinn's Haste while beyond compass range would appear to lose approximately 10 Health per second instead of the actual 1 Energy per second.

Miscellaneous

 * Made preparations for the Bonus Mission Pack to be sold via the in-game store.