Talk:"Help Me!"

Can anyone think of a use for this thing? Cutting down on those 1 sec and less spells of monks seems ridiculous waste of a slot. --193.95.217.236 06:45, 25 September 2006 (CDT)


 * I was going to say orders but they're untargeted :( Don't forget the other class that can heal &mdash; Skuld 09:56, 25 September 2006 (CDT)


 * Too bad the effect won't last when you're dead, or you could be ressed pretty fast :S OH! I can think of a use. Air of enchant smiting, Pew pew pew.  I hate aftercast, otherwise this would work so damned great for that(Not a fifty five 14:23, 26 September 2006 (CDT))
 * Cos of aftercast this would mostly help 2 sec cast time or more skills rather than spammage. And I can count the amount of ally targeted 2 sec or more spells I would need to get on me fast on the fingers of one hand. Healing seed.--195.210.233.205 14:29, 26 September 2006 (CDT)
 * This reminds me of a joke shout I thought of one time for W/mo that causes your monks to target and heal you.. Actually, I think I called it "H34L M3h!" or something like that. --Sagius Truthbarron 08:32, 5 October 2006 (CDT)
 * Well unless they actually make this skill to switch allies' targets to you this isn't helpful vs spike. And there is no use for this skill at all. Even ritualist healing spells have rather short cast times, 1 sec or less. --Spura 07:09, 17 October 2006 (CDT)


 * Judging from the discription, this skill also effects self. So consider an elementist that uses PBAoE can cast spells 41% faster, or monks that can cast healings on themselves 41% faster.  It really helps you know.  Lightblade 17:34, 25 October 2006 (CDT)
 * Pbaoe spells aren't targeted, so they aren't affected by this. Also Pbaoe spells have 1.75 sec aftercast, which becomes a major factor, so that even if the spell itself casts 41% faster, the chain as a whole casts about 10% faster. I should say would, because it doesn't work on Pbaoe spell. As for monk spells, there are practically no monk spells with cast time over 1 sec that aren't maintained enchantmants, and with revitalize all heals become 0.5 sec or shorter. Once again, 50% faster on a 0.5 sec spell isn't much when after cast is 0.75 sec. --Spura 12:52, 26 October 2006 (CDT)