Talk:Ignite Arrows

Why is Kindle Arrows considered better than this? --Rickyvantof 15:26, 5 April 2007 (CDT)
 * Changes base damage to fire to avoid armor bonuses. - [[Image:Candle.jpg|12px]] Krowman (talk • contribs) 15:28, 5 April 2007 (CDT)
 * But this is better when it comes to PvE. I haven't seen any build using this, I think that's just weird since it's a pretty good prep. --Rickyvantof 13:22, 7 April 2007 (CDT)

well 3...15 dmg isn't much in pve 11 April 2007
 * If you're using the Mark of Rodgort, this does a better job of keeping the burning condition than barrage/fire bow/conjure flame, as Barrage is limited 6 enemies. Less energy needed and opens up a slot for a different bow attack. If you're up against enemies which are heavily armored or block/dodge a lot, you'll definitely want this instead.

The small Explosions cause AoE shatter iirc, Ignite Arrows works quite well vs those MM's @ AB's though --J0ttem™ 06:35, 25 April 2007 (CDT)
 * Yea, but so is Judge's Insight and Barrage..... or any AoE dmg skill for that matter--Idiot 21:58, 7 May 2007 (CDT)

So this is bad cause it causes AoE scatter? *stamps his fire nuking build "BAD"* --Rickyvantof 12:57, 14 May 2007 (CDT)

Reminds me of rambo. --Krin 20:11, 27 May 2007 (CDT)

This skill can be useful using dual shot, especially against crowds, where you can instantly dish out 30+ dmg to several foes. Also, note that this skill doesn't change your damage to fire, wich can often be an advantage. I keep wondering how this would work if barrage didn't remove it... Cumandante 16:52, 5 June 2007 (CDT)

this is the second page i've put a link to AoE on in ranger preparations... something is wrong? :p He Who Likes Arrows 04:49, 29 June 2007 (CDT)

Shame barrage removes preps, otherwise you can blow a crowd to kingdom come.
 * I think thats why it does. Lord of all tyria 06:54, 29 June 2007 (CDT)
 * don't worry, use Volley or, in pve, triple shot^^...oh but wait...volley has the same problem as barrage, this won't work, sry-- [[image:Elixir_Of_Valor.jpg|15x15px]] Zerpha The Improver 10:01, 23 July 2007 (CDT)
 * Or...just don't use ignite at all as it blows. –Ichigo724[[Image:Ichigo-signature.jpg]] 10:06, 23 July 2007 (CDT)

very low damage, I hit warriors for 6-8 dmg, lvl 28 ele & necro boss for 4 dmg .. very bad even with tripple shot

LOL i just thought, why not add splinter weapon to it when you fire your arrows youd be doing so much dmg - Chrisworld 19:30, 20 August 2007 (CDT)

Er, not really. Ignite Arrows was/is/always will be a gimmick skill, not good for much more than Fun With Multishots -type builds. Maybe if it "cause Burning 1 second" or something it would be worth using. Or perhaps longer duration, lower energy cost...Its only real use is in PvE for abusing AI reactions to AoE damage. (T/C) 23:29, 21 August 2007 (CDT)
 * I could imagine using this with 0 Wilderness Survival, the mobs AI would be thinking something like "OH SHT, WE'RE TAKING 1 DAMAGE, SPREAD OUT GUYS, DAMNIT BOB, I DON'T CARE IF THEIR MONK IS ALMOST DEAD, WE NEED TO SPREAD OUT NOW!!" Zulu Inuoe 19:53, 1 October 2007 (UTC)


 * only valuable use for this skill is in like pre searing ascalon where it does its full dmg verse charr casters when u are equal lvl or double when u are lvl 20 in pre and since there is not any aoe scare in pre this skill rocks. Too bad deathly swarm/fire storm are much better though. JRyan--64.33.197.58 18:29, 20 October 2007 (UTC)

Actually, this skill can come in pretty handy - as it doesn't have to hit, it damages through blocking and even Shadow Form. Thus, handy when you couldn't normally damage.