Talk:Trapper's Speed

This was broken for a day or so, it was sooo sweet, traps were going down in 3/4 of a second. sad to see it fixed :(-Onlyashadow 08:50, 25 September 2006 (CDT)

Dream skill for trappers. I already dual trap Underworld with qz and ew and aside from the energy benifits of those two (dust trap for 6 energy) this skill is just awsome. Easily better than trappers focus and its not elite so you can use the devistating new smoke trap to cause daze in mid combat. Im sure we'll see alot more combat trappers once people get ahold of this skill.NovaTalon 14:50, 25 September 2006 (CDT)

You know what I'd like to see? A traps counter. As it is, you can hit the trapper, but not if they place in advance. Maybe another easily interruptable skill that removes one nearby trap. I thought it would be neat to have someone frantically try to disarm booby traps.193.61.111.50 08:10, 27 September 2006 (CDT)
 * I don't really see how that would be very easy to work into a build. A skill like that would just be a wildcard.  I am bobo 20:22, 27 September 2006 (CDT)
 * You could always run Avatar of Melandru, I suppose. Immunity to conditions and a greater life buffer to survive multiple layers.  Fleeting Stability to avoid knockdowns so you don't have to get stuck in a dust trap for multiple pulses, and you're set. Merengue 20:52, 28 September 2006 (CDT)


 * Since this is a stance, you can't combine it with Mantra of Resolve, meaning you'll still be just as vulnerable to interrupts. Because of this, Trapper's Speed won't be a dominating PvP skill by any means. Tarinoc 22:56, 28 September 2006 (CDT)

This is meant to be combined with Trapper's Focus. One is a prep, one is a stance, so they can be used together. I can imagine that working well, but of course, no Elite traps. Arshay Duskbrow 02:51, 29 September 2006 (CDT)
 * This would be such a nice combination if only Trapper's Focus lasted longer. Tarinoc 13:11, 5 October 2006 (CDT)