Compass



The compass (aka mini map or radar) helps with navigation of your surroundings as well as shows the locations of targets within the area. Each color dot/triangle represents a different type of target.

Compass components

 * When in Town/Outpost:
 * Light Blue (Dot)  - A player not in a group
 * Dark Blue (Dot)  - A player in a group
 * When in explorable zone or mission area:
 * Green (Dot)  - A player
 * PvE Only:
 * Red (Dot)  - An Enemy NPC (aka mob)
 * PvP Only:
 * Blue (Dot)  - The Blue Team
 * Red (Dot)  - The Red Team
 * Lime Green (Triangle)  - A Friendly NPC
 * Gray (Dot) - A corpse (not all corpses are shown)

The Silver Circle in the center of the mini map represents your Danger Zone. If the enemy enters this circle, they will gain aggro and attack you. Use this circle wisely to judge when you are far away enough from a group of targets so you can slip by them. Very important to know if you plan on being a runner.

The compass also shows the quest marker of an active quest. If it is outside of the compass, it's direction (in a straight line) is marked by a green arrowhead at the border of the compass.

Interacting with the compass
To assist your team mates in combat, you can help direct them by either pinging the compass (single click of the left mouse button) or by drawing lines on the compass (hold down the left mouse button and move). Doing so can help turn the tide in a battle when players are willing to cooperate. Be aware that unnecessary usage of the compass (e.g. drawing smiley faces) can be annoying and disruptive. Also, it's wise to allow only the leader to use the compass to lead his/her team since there is no way of knowing who is pinging/drawing on the compass at any given time.

Note that in some missions the game will automatically ping the locations of important places, items or characters at a set time or interval to ensure that players do not lose track of where those things are.