User talk:Nwash/Lyssa's Prism

This might be on the border between balanced an overpowered. Are the odds of 2 targets being hit the same as those for 6? (20% chance for each number of additional foes) Or do the odds decrease as it targets more creatures? If it is the latter, perhaps listing the odds for each number of targets (in a table or something) would be nice. The first one is too strong. Take for example Searing Flames. It would turn a single SF caster into ~3 (considering damage only), as each cast that triggers Lyssa's prism will most likely hit the target several times.--El_Nazgir 15:32, October 1, 2009 (UTC)
 * It seems like every time I think about this skill, I find a reason to nerf it again. Searing Flames is indeed another good reason.  Decreasing odds seems like a good idea, but I'll have to decide how to word it or whether just to mention it in the notes.  Or maybe elites can have a higher attribute/title nerf... I shall have to look some of the more powerful ones over.  Nwash 16:03, October 1, 2009 (UTC)


 * The problem with nerfing the multihit, is that it becomes useless for Flare (just a bad example of a single-target Spell).
 * Regardless, ItA is god darn freaking huge, and always imba. Fact. --- [[Image:VipermagiSig.JPG]] -- (contribs) &emsp;(talk)  16:11, October 1, 2009 (UTC)


 * I think it's just too complicated for one skill, too much stuff going on at the same time. RoseOfKali [[Image:RoseOfKaliSIG.png]] 20:54, October 4, 2009 (UTC)
 * Significantly simplified now, and I think this avoids imba issues. Can't spread Pain Inverter all over, can't use it to trigger Searing Flames several times... etc., etc.  Just lets you turn single-target spells into AoE bombs for a while.  Nwash 08:03, October 5, 2009 (UTC)
 * That's much better. I don't know if the mechanic of affecting only single-target spells is possible in GW (separating elites, hexes and enchants when they are cast is already possible from skills like Humility, Hex Breaker and Blessed Aura).  Also, attributes can be reduced (e.g. Weakness), but I don't know if it's possible to reduce the title rank for the skill.  But I do like the idea. Now only to think of an OP use for it. Flare spam? XD RoseOfKali [[Image:RoseOfKaliSIG.png]] 09:39, October 5, 2009 (UTC)
 * Possibly not by a simple if spell affects more than one target check, but I wouldn't be surprised if it would be possible to generate a internal whitelist of spells it does affect. With all of the varied effects of skills in GW, I half suspect there's a scripting language involved (or possibly hardcoding), and either offers a lot of flexibility.  Nwash 10:08, October 5, 2009 (UTC)
 * Yeah, I don't think it would be hard to implement, but so far I can't think of any skills that use something like this, so it might not exist just yet. RoseOfKali [[Image:RoseOfKaliSIG.png]] 12:37, October 5, 2009 (UTC)
 * I wouldn't use this with the attribute/title reduction. It's just bad right now. Elite skills are SUPPOSED to be powerful. [[Image:Felix_Omni_Signature.png]] 21:45, October 5, 2009 (UTC)
 * Adjusted. Just spamming Flare with this now could get you 336 damage on no less than 3 foes, assuming there are two foes next to your target.  Less than Searing Flames damage, but then, this has far more utility:  Lyssa's Prism + Blinding Flash/Enervating Charge/Gale/Lightning Javelin/well, about half of the Air Magic skill list, anyway/Ebon Hawk/Glowstone/Stoning/Slippery Ground/any spell-based interrupt/Angorodon's Gaze and other single-target life-stealers/Enfeeble/Rip Enchantment/Fetid Ground/Rotting Flesh/healing spells.  Personally, I think balance demands some degree of nerf.  It's plenty powerful.  Nwash 13:08, October 6, 2009 (UTC)