User:Notrich

Builds I am playing around with... I am Not Rich in game.

New Builds
Test Build One DeMo based build

3 DeMo Mystic Scythe

Heal optional = Word of Comfort, Heal Party, Heal Breeze, Healing Seed

Prot optional = Aegis, Mend Aliment, Reversal of Fortune

optional = Pious Renewel

3 RaWa Vimway/Bow Trappers

Optional = Fav Winds, Concussion Shot, Screaming Shot

Optional Trap = Trip Wire

Optional Prep = Barbed Arrows

Elite Dervish Alt-Build

Pious Dervish

After selecting Faithful Intervention... Hit Enchantments from left to right taking two or three swings between each and then hit Pious so that existing enchantments end for the heal and energy boost.

Faithful Intervention

Balth Rage (20 secs)

take 3 swings

mirage cloak (10secs)

take 1 or 2 (depending on how far you move) swings

pious recall (8secs)

mystic or crip sweep

swing and wait for energy health boost from balth

balth rage again near cloak end damage (88+55)

Test Build Two PaEl based build

Test Build Three combine two above 2 DeMo's, 2 Bow Trappers,2 PaEl's

Hero Team Build
Debating on swapping out ressig - it has been used well by heroes for quick res to turn battle

I am still editing skills here

Your PvP toon I have played this heroes build with an Elmo, DeMo, and an IWAY with some success

Heroes

WaRa

NeMo Aux Protect 

DeMo Aux Heal 

The NeMo DeMo builds can be used to capture and hold a flag early in the match. The combination of life stealing from the NeMo and scythe attacks (and AoE) from the DeMo along with the protection and healing allows them to hold well against 3 or 4 other toons. The other team sometimes spends too much effort trying to defeat these guys - allowing you to cap flags or defeat thier lone flag-capper.

You can use your main toon and other hero to cap. If the Nemodemo team is not getting action - either send them to another flag or have them defend an important flag (bombard flag for example). And of course if you are not getting success captureing flags - call them back to you by hitting the cancel button.

Vimway
Team_-_VIMWAY

Ranger Spike
Team_-_Ranger_Spike

Some variation for HA 4 spikers

Optional = Spirits (Favorable Winds, Frozen Soil, etc.) Also may be worth having one of the 4 be a poison spreader and another to be a bleed spreader. Read the wind instead of kindle arrows...

2 Monks Back

Options for GvG

Full Trapper

VimWar

HA test Balanced Build
W/E_Frenzy_Theory

W/A_Death%27s_Charge_Hammer_Spiker

R/Me_Cripshot_Ranger_%28premade%29 Perhaps modify to add a |Kindle Arrows| spike with |Dual Shot|

N/Me_SS_Nuker or N/Mo_MM_Support

Mo/Me_Boon_Prot_%28premade%29

Mo/Me_SB/Infuser

Heroes Ascent test Semi-Trap build
Gash Trapper

R/W_Gash_Trapper

Poison Axe Trapper

Not sure if the two above should be Poison Axe Trapper and Hammer Trapper - Or if they should just be semi-interrupt poison spreading bows - something along the lines of... 2 Bow Trappers

Predatory Season IWAY Warrior

Wild Blow IWAY Warrior

NeMo Oop Aux Protect 

ElMo Water/Air Aux Heal