Talk:Spotless Mind

Question, would this work at low levels of Healing Prayers and they lose one hex immediately and then one every five seconds? Or do you actually have to get it to 5 second breaking point wherever that may be.--Cursed Condemner 18:42, 2 August 2007 (CDT)
 * The first 4 seconds nothing happens, then a hex is removed, then 4 seconds of nothingness, etc etc etc. So at low attrib. levels, this does nothing.

Sounds like a Eternal Sunshine of the Spotless Mind reference. --Mooseyfate 09:41, 7 August 2007 (CDT)


 * probably, never heard the phrase anywhere else personally. As to the skill, a nice concept but not quite good enough. good cast time wasted on this skill, my suggestion would be to remove that advantage and make it decent to compensate. Phool 21:10, 7 August 2007 (CDT)
 * Just like you never heard "rampage as one" before. It's just the skill's name, it makes sense with how it works and that's it, there's no reference.[[Image:Ereanorsign.jpg]]PvEreanor 10:42, 13 August 2007 (CDT)
 * Seeing as there is a Spotless Soul, I very much doubt that this skill is a reference to that movie. - Anon
 * It's anti-hex pressure, really, since there are plenty of spot hex removals and making it every 3-4 seconds is quite a big leap in efficiency. --Kale Ironfist 21:43, 7 August 2007 (CDT)
 * Stripping 2 pbs or a pb+ior isn't much better than one. Many bars can get 2 removals straight with deny in which case it's almost certainly better (though this does have some advantages such as the ability to pseudo-pre-veil). Not unusuable but there's no way this is better against a hex pressure team than a purge or, if it's a good option, deny. Phool 21:58, 7 August 2007 (CDT)
 * I didn't actually say it was good, just that that was the purpose of the skill. There aren't many ways to make it better without intruding on the mechanics of another hex removal. I'm not envisioning this being used in PvP much, if at all. --Kale Ironfist 22:05, 7 August 2007 (CDT)

Why in the hell it's in Healing section instead of Prot?? fR0z3n.S0u1 23:39, 7 August 2007 (CDT)
 * HP needed a freaking hex removal [[Image:Glimmer_of_Light.jpg|20px]] The Paintballer (T/C)
 * no it didn't. now more ra monks will still use healing 67.162.10.70 10:44, 13 August 2007 (CDT)

A weak spell at best.

It could work like Holy Veil and then some. Monk casts this then moves into battle, hexes are removed in intervals. Edit: Ugh, I just saw its target other ally :P Shiverz 03:11, 20 August 2007 (CDT)

This could work in uw with a 55 monk and protection monk to solo pretty well.Fire Tock 20:38, 24 August 2007 (CDT)

this is very useful. In a hex heavy areas, cast remove hex to remove the "initial" hex, then cast this. Ive added this skill do my divert hexes bar, and quite frankly, im loving it.--75.189.71.19 12:31, 1 September 2007 (CDT)