Drunk

Your character can become drunk by consuming any kind of alcohol. While drunk, your character's vision will be blurred, and they may act erratically by shouting random phrasing or performing emotes. Drunkenness cannot be removed except by waiting for the effect to wear off. Drinking enough alcohol will make the character famous for being a Drunkard.

Levels of drunkenness
The default state of a character is level 0 drunkenness (i.e. completely sober). By consuming alcohol, the character's drunkenness is raised by the potency of the drink consumed, up to the maximum of level 5 drunkenness.


 * Drinking is cumulative: drinking three level 1 drinks quickly takes your character to level 3 drunkenness.
 * At levels 4 and 5, the character will shout random phrases and perform random emotes (listed below).
 * Every 60 seconds after consuming the first drink, the character will lose 1 level of drunkenness, i.e. "sober up."
 * This timer does not reset until the character is completely sober again &mdash; it is not affected by other drinks until the character becomes completely sober again.

Visual
At all drunkenness levels above level 0, the screen will be distorted and/or discolored. The exact effects depend only on the last drink consumed.

Note: Post-process effects (in the Graphics options) must be enabled to see these effects.

Quotes and emotes
Characters at level 4 or 5 drunkenness will randomly shout phrases or perform emotes from the following lists.


 * Drinking a Bottle of Grog will grant the Yo Ho Ho and a Bottle of Grog effect, which overrides the default list below with a special pirate-themed repertoire.


 * Quotes
 * "Everyone stop shouting!"
 * "I love you, man!"
 * "I think I need to sit down."
 * "I think I'm gonna be sick."
 * "I'm the king of the world!"
 * "It's spinning..."
 * "Oh no, not again."


 * Emotes
 * /bored
 * /kneel
 * /moan
 * /sit
 * /stand

Related skills
The following skills have additional effects if the character is drunk (any level) when activating them.