Talk:Well of Darkness

Shadow of Fear always was a great skill. (T/C) 12:49, 22 September 2006 (CDT)
 * You know, Ward Against Melee is a pretty nice one too. Alt F Four 17:19, 23 September 2006 (CDT)
 * No shit, but this also lasts 5x longer. [[Image:Chuiu Me Icon.png]] (T/C) 20:49, 23 September 2006 (CDT)
 * And this stacks with it too. Acually, 18s compared to 41s is more like 1 2x difference.193.61.111.50 09:21, 27 September 2006 (CDT)
 * Ward can be negated by using some "can not be blocked/evaded" skills, Well of Darkness can't. -- Sai Qui 08:54, 24 September 2006 (CDT)
 * And this requires a corpse... --[[Image:Kitty1.jpg|24px|]] (Talk) (Cont) (Cool) [[Image:Soft2.jpg|24px|]] 09:02, 24 September 2006 (CDT)
 * Something IWAY doesn't lack. --Theeth (talk)   09:23, 24 September 2006 (CDT)


 * And unless I read this wrong, it only works on hexed foes, the ward doesn't require that. Assassinman 22:50, 27 September 2006 (CDT)
 * I was saying using them in tandem for a almost complete Melee-null zone, not comparing them. Alt F Four 01:05, 28 September 2006 (CDT)

Half the time wells pop up where you don't want them anyway, at least when I use them. You'd have to be really lucky to get a good placement for this one. Ward Vs Melee FTW! ~Avatarian 86 10:03, 30 September 2006 (CDT)
 * Wells use the corpse closest to you. So just stand where you want to have it when casting. --Parabellum 05:17, 5 October 2006 (CDT)