User:Zerris/Me/Mo Damageless Killer

Currently writing an essay about Guild Wars (sorta for school). Comments welcome, in discussion section. Try not to edit the essay itself. --Zerris

Essay
Guild Wars

 by Zerris 

Guild Wars is an MMORPG (or CORPG) created by ArenaNet. It allows one to explore and experience a wide variety of landscapes while playing an "Avatar" and while interacting with other people's Avatars. This can provide a challenge, requires some skill, and can be a way to make new friends.

Guild Wars promotes skill and style, as seen in this quote from ArenaNet: "The game is designed to reward player skill and teamwork, not time spent playing...". One of the ways this is done is by giving players the freedom to create their own builds and change them whenever they wish. It is also promoted through the use of a Level Cap.

One of the main options in Guild Wars is PvP, or Player versus Player combat. This involves entirely (or nearly entirely) player-controlled characters fighting each other in various locations. Some of the main ones are Heroes' Ascent, Guild versus Guild, and Random Arenas.

Heroes' Ascent is the global tournament of Guild Wars, and is filled with teams of six fighting each other in an attempt to eventually win in the Hall of Heroes, where they can win Favor for their territory. Each map has different goals and it requires skill to co-ordinate a team such that they can focus together to acomplish these goals.

Guild versus Guild...

In Random Arenas, teams of 4 players are picked randomly from the group of people attempting to enter the mission. These teams are then pitted against each other, in fights to the death, with some variants. This type of battle encourages unique builds that might otherwise not see the light of day. Creating these builds such that they will work well with unknown builds requires great skill.