Talk:Elemental Attunement

Elemental Attunement does indeed stack with other attunements - however, does the stacking give 80% of the energy cost back (50% + 30%), or 65%? Just curious. Shandy 09:33, 5 December 2005 (UTC)

Yup it does 80%, its scary, made me sober suddenly. --Dragon Highlord Sky

-"This spell is meant for elementalists who uses multiple elements (One major element and a side element)."- Its a very useful enchantment for a single element Elementalist as well.
 * Agreed. Rewrote notes.  --Fyren 08:35, 10 December 2005 (UTC)

They have just completly nerfed the Mes Snare Build by changing this to Energy Storage. :( - Mo
 * Come on, before the update it was fixed to 45 seconds (for every class), now it's fixed to 30 seconds for every class except Elementalist. How can you call that minor change a complete nerf. If you get into trouble having to re-cast Elemental Attunement after 30 secs (+20%) instead of 40 (+20%) your energy schedule must be really tight. --Si Tacuisses 05:31, 14 July 2006 (CDT)
 * yes they nerfed that build a bit.. but they strengthened the Attunemnet Nuker build. ~ Zero rogue x 05:36, 14 July 2006 (CDT)
 * Definitely not a huge nerf at all. I can see FC Air spike still working through this, it just isnt sustainable anymore. On a side note, do we need that Note down there? I thought the philosophy of the site is to inform people to what the current situation is, no one will care that this was nerfed on such and such a date in a couple months. Origin415 12:08, 14 July 2006 (CDT)


 * This skill is definitely better than when I capped it and was using it heavily as a water-air dual-caster in PvP (long before disenchant became a necessity, and back when lightning was incredibly powerful). Originally, it had a fixed 45 second use time AND a 60 second recharge.  Now recharge time is 45 seconds, so it can essentially be kept up forever if not disenchanted.

Could someone tell me if this works with Earth and Wind Prayers? The description says "magic associated with any of these elements", which those skills are. Could need updating, or could be aimed to combine with them.193.61.111.50 07:20, 25 September 2006 (CDT)
 * I dont think so since the elementalist attribute is Air and not wind spells and the wording is different too (spells vs prayers)

I read the article and started wondering: 50% (elemental attunement) of 5 energy=2 (rounded down) 1+30% (fire, air, water, earth attunement)=1+1 (rounded down)=2 2+2=4... I think that the attunement was updated with Nightfall, instead of +30% it became +1+30%. Example: In game I don't have elemental attunement yet, but with only fire attunement I get 2/5 energy back for Flare...That's not right according to the calculations in the article. Has a mistake been made? Speedylunar 05:00, 4 November 2006 (CST)
 * The note was added before Nightfall, with Nightfall, they made attunements give back 1 energy + 30%. So instead of it giving 50% + 30%(which would be 2 and + 1) it now gives 50%(2) + 30%(1) + 1, which would be 4 energy. I would edit the notes, but I dont know a good way to reword it. --Mwpeck 14:50, 9 November 2006 (CST)

The article states that, when stacking with other attunements, the 50% + 30% + 1 equals 80%. Maybe I'm not understanding the math, but wouldn't it be 90% for spells that have an energy cost of 10? If it costs 10, you get 50% from Ele.Attunement (which is 5), then 30% + 1 from the other Attunement (which is 3 + 1 = 4) - giving a total of 9 energy back. Or am I missing something? 66.142.214.95 21:48, 25 November 2006 (CST)

Also (if I get the math correctly here), if you have Ele.Attunement and Fire Attunement up together, you can cast Immolate with Glowing Gaze and have a net energy GAIN of 5 or more. With high enough Fire Magic, that seems like a pretty decent way to spike every 5 seconds and never run out of energy. (Don't tell Anet - they'll nerf it) 66.142.214.95 00:20, 26 November 2006 (CST)