User:Jasminethetender/weapons

Maximum Weapon Damage

 * Hammer 19-35. Damage type is blunt damage.
 * Axe 6-28. Damage type is either slashing damage or piercing damage.
 * Sword 15-22. Damage type is slashing damage.
 * Bow 15-28. Damage type is piercing damage.
 * Staves and Wands  11-22.
 * Dagger 7-17. Damage type is piercing damage or slashing damage.
 * Scythe 9-41. Damage type is slashing damage.
 * Spear 14-27. Damage type is piercing damage.
 * Ref: Maximum damage article.

Bow Data
1 Range is approximated in the radius of the aggro circle measured on approximately flat ground. 2Flight Time is for a target at Shortbow range distance.
 * Being at a higher elevation than your target increases the range your arrows can go, and at a lower elevation your range is shortened.

Martial Weapons
1You can know when an unidentified weapon has one of the four elemental prefix upgrades by checking the weapon's Damage type. If the word "Dmg" appears with no other word before it, then the item has an elemental prefix. 2This will also lengthen the duration of Poisoning on yourself if you use Chilblains. 3Vampiric upgrades with "Life stealing: 1" are currently only available as unlocks from a Priest of Balthazar. Previously, vampiric upgrades were available on items of any rarity, allowing for nonperfect vampiric upgrades.

Martial weapons and staves
1While these armor bonuses refer to attacks, they actually protect against any damage of that type. 2Aside from staves, weapons have +1  modifiers only for their required attribute, i.e. an axe will only have a +1 Axe Mastery upgrade. Staves can have +1  for any caster attribute. Currently the following upgrades are confirmed to exist for staves:


 * Monk - Divine Favor, Healing Prayers, Protection Prayers, Smiting Prayers
 * Necromancer - Blood Magic, Curses, Death Magic, Soul Reaping
 * Mesmer - Domination Magic, Illusion Magic, Inspiration Magic
 * Elementalist - Air Magic, Earth Magic, Fire Magic, Water Magic
 * Ritualist - Channeling Magic, Communing, Restoration Magic

Any Attribute can now have an attribute +1 with a staff of the type wanted and a Staff Wrapping of Mastery. 3 slaying modifiers: 4Staff +1  upgrades (excluding Staff Wrapping of Mastery) and species-slaying upgrades cannot be unlocked for PvP characters. In the Nightfall update Staff Wrappings of Mastery are already unlocked for PvP. 5It is possible to salvage +25% Charrslaying mods from the weapons from collector Louise Haup in Piken Square.

Focus items
http://gw.gamewikis.org/wiki/Inscription