Aidan

Aidan is a wise and experienced ranger who is a member of the Heroes of Ascalon group. His family lived in Kryta but moved to Ascalon. His mother had died giving birth to him in the Northern Shiverpeaks. He and his father continued on to Ascalon, where Aidan grew up in the wild countryside, becoming an excellent hunter.

Lore
Lore from the official website:
 * Nation: Ascalon
 * Birthplace: Borlis Pass
 * Age: 32


 * The son of a huntsman, Aidan grew up with a quiver of arrows on his back. His mother died giving birth to him while his family was on a wagon train from Kryta to Ascalon. As soon as the boy was old enough to hold a bow in one hand, Aidan's father packed up just the good steel heads of their tools and the two men headed off into the wild. They found a spot in the middle of a forest clearing, refitted their tools with hand-carved handles, and built their own home from scratch.


 * Aidan is a survivor. Nothing is out of the question if it means he and his companions will live for another day. He thinks fast and acts even faster. His inner calm—a sort of simple confidence—has a way of infecting everyone around him. Being the oldest member of the party, he has the wisdom of years his younger counterparts lack, though he never feels the need to lord it over them. But he does feel a certain amount of responsibility to keep the group informed and out of trouble if at all possible. From time to time, he takes on the role of group patriarch, but only if there is a meltdown, and he sees the need for his cooler head to prevail.

Aidan, NPC
In the Prophecies Campaign, he is first encountered at an unnamed fishing village in Wizard's Folly before the Searing. After this, he makes numerous appearances in the journey from Ascalon through the Shiverpeaks and into Kryta.

The Factions Campaign showed that Aidan, together with Devona, Eve, and Cynn, had gone with Mhenlo to Cantha when the latter received a request for aid from Master Togo. They would later travel to the Echovald Forest to seek the Kurzicks' aid.

In the Nightfall Campaign, Aidan and his friends have answered Kormir's call for help. They aided the Sunspears as they sought to avert an apocalyse.

Location

 * 1 in a fishing village towards the southeast
 * 2 only during the Stone Summit Beastmasters quest
 * 3 for non-Prophecies characters only
 * 4 only during The Ascalon Settlement quest, right outside Lion's Arch
 * 5 only during Into the Unknown quest
 * 6 only during Welcome to Cantha quest
 * 7 for non-Factions characters only

Aidan, Archer Henchman
Profession: Ranger Armament: Ivory Bow

Aidan is a Ranger henchman for hire in many locations across all campaigns.

Location

 * A located in all towns and outposts

Evaluation
Aidan is a moderately good attacker and can take a decent amount of damage. He does not have any interrupt skills outside of Prophecies. In terms of behavior, he is similar to Reyna, another ranger henchmen in the Prophecies Campaign.

Pros:
 * Low priority as a target, since he is usually far away and has relatively good armor.
 * Fairly resilient due to armor.
 * Consistent moderate damage.
 * In GWEN, Aidan is even more resilient thanks to Whirling Defense and Antidote Signet. His ability to damage multiple targets with several arrows gives players some good possibility for synergy - for example, casting Splinter Weapon on Aidan makes him a force to be reckoned with.

Cons:
 * Poor selection and use of skills. One of the most effective ranger tactics is to be a menace for enemy spell casters, but he is not.
 * Moderate damage less suited for combat-heavy areas.
 * In GWEN, Aidan uses Debilitating Shot frequently, even though energy denial is almost useless in PvE.
 * Carries no interrupts outside of Prophecies, unlike Zho.

Trivia

 * Aidan is one of only four Prophecies characters to have an official write-up on guildwars.com.
 * Seen in the Guild Wars Prophecies opening cinematic.
 * Of his group of friends, only Aidan and Devona do not appear on the box art for Guild Wars Prophecies.
 * Aidan is a name of Celtic origin with the meaning "of fire" or "fiery".
 * "One arrow, one kill." is a refrence to the "Sniper's motto", "One shot, one kill."