User:Eudas4035

Characters

 * 1) Sangdrax Soulcutter
 * 2) Telamon Soulcutter
 * 3) Hap Soulcutter
 * 4) Eudas Soulcutter

Skills (Telamon Soulcutter)
Goal: Obtain every single skill on one character (Telamon Soulcutter, Warrior)
 * Obtain enough skill points to purchase every skill.
 * Finish all Canthan missions with Master level for the free skill points. [COMPLETED]
 * Finish all Canthan quests that grant free skill points. [COMPLETED]
 * Gather enough xp to obtain all other needed skill points.

Progress 20060619: All ch1 elites captured. All ch1 Wa skills obtained. All ch1 Mo skills obtained. Other classes are in-progress. Priority is given to ch2 elites for a) title and b) 5000xp per elite bonus feeds further elite captures, making the process more efficient. Necessary xp farming for skill points: estimated approx ~4.5mil remaining; current xp: ~1912k.

Progress 20060626: Updated skills checklist from v6.1 to 8.1; it has all Factions skills and elites on it, so i'm good to go with the ch2 elite skill capping. Obtained some of the freebies from skill switching in Senji's Corner. I have 48 skill points unused at this time, so I calculate that this plus the 5k xp award per elite cap will get me very close to the 90 for the chapter. Necessary xp farming for skill points: estimated approx ~5.5mil remaining; current xp: ~1954k.

Progress 20060628: Finished Missions; some remain to go back for Master's. Begin skill capping; going for low-hanging fruit (caps near outposts/towns) and will go from there. Captured 7 elites today. 53 skill points and 4 Signets of Capture remaining. Finished game on Kurzick side; now going back and doing Luxon quests. Looks like faction farming (2000xp, 400 faction) on repeatable quests is a faster/easier/more profitable way to get xp for levels than troll farming, and you can either contribute to your alliance or get jadeite/amber out of it and sell it for money to boot. Green farming could be fun, too. Current xp: ~2076k.

Progress 20060629: Moving through the Luxon portion of the map; building 10k luxon faction so I can get into Gyala Hatchery. Current xp: ~2150k.

Progress 20060702: 12 skills more and I'll be skill hunter (2). Finished the Befriending the Luxons by using PVP mission Fort Aspenwood. Testing out a Wa/Rt build. Current xp: ~2246k xp.

Progress 20060703: Got expert on Gyala Hatchery; Current xp: ~2269k xp.

Progress 20060704: Got through some more quests, some more skill caps; Current xp: ~2337k xp.

Progress 20060706: Explored Silent Surf and Gyala Hatchery; Got to Seafarer's Rest. Current xp: ~2371k xp.

Progress 20060708: Finished skill caps in Tahnnakai Temple and Pongmei Valley. Need to explore Pongmei Valley. Up to 145 elites capped now. Current xp: ~2428k xp.

Progress 20060709: Few more skill caps in missions; sold Amulet of the Mists for 50k to fund future skill/skill cap purchases. Found a Sapphire. Current xp: ~2458k xp.

Progress 20060716: Buncha skill capping. Down to 20 left. Capping in Sunjiang District (Explorable) sucks ASS. Eager to be done with elite capping; then all that remains is basically grinding 400 skill points for the remaining "normal" skills. It's impossible, but the pipe dream is to have it done before ch3 comes out so I'm not continually "falling behind"... Current xp: ~2545k xp.

Progress 20060717: Finished a few more skill caps (all the ones in Melandru's Hope). Ran out of skill caps again... time to buy another batch. Up to 166 elites now. Getting very close... Current xp: ~2578k xp.

Progress 20060717: Finished some more skill caps in the evening. 8 left. Current xp: ~2618k xp.

Progress 20060718: 2 more skill caps completed. 6 left.

Progress 20060719: Finished all elite skill caps. New title: Advanced Skill Hunter (3). Purchased Warrior normal skills; 3 left (ran out of skill points.) Where's my troll farming axe?... 6 skill points per day will get me there in ~60 days, that's well before ch3 release. Current xp: ~2670k xp.

Progress 20060720: Troll farmed a bit for skill points... now I remember why I quit doing that. It's boring as hell. Works well for easy xp, though. Gained 7 SP tonight; finished purchasing warrior normals and some selected monk normals. Hoarding 1 skill point for now for emergency build purchases, but of course the point of getting all skills is not to have to do that (eventually). :) Popped over 90% on Tyrian exploration while helping guildies through Maguuma Jungle. Current xp: ~2748k xp.

Progress 20060723: Down to 9 normal Monk skills left to purchase. Got Master's forRaisu Palace. Got Protector of Cantha. Now just mapping titles are left. Current xp: ~2808k xp.

Progress 20060727: Falling behind on skill point acquisition. Going to try to finish Sorrow's Furnace and the Titan quests soon. Current SP: 1. Current xp: ~2849k xp.

Progress 20060729: Farming Vermin for fun and profit. XP isnt so good, but the loot is profitable. Submitted a build: W/Me Titan Killer. Current SP/XP: 6/2931k.

Progress 20060802: Finished purchasing all ch2 Mo skills, so I have ch1/ch2 Wa and ch1/ch2 Mo finished. Working on skill points to get another class.

Progress 20060803: Still falling behind on skill point acquisition, but at least got a few Skill points today. SP: 7, XP: 3081k.

Titles (Telamon Soulcutter)

 * 1) Tyrian Cartographer: 90.4
 * 2) Canthan Cartographer: 89.5
 * 3) Drunkard: 6
 * 4) Skill Hunter: 180 [TEMPORARILY COMPLETED]
 * 5) Kind of A Big Deal: 2
 * 6) Treasure Hunter: 47
 * 7) Wisdom: 73
 * 8) Protector of Tyria: 25 [COMPLETED]
 * 9) Protector of Cantha: 13 [COMPLETED]

Builds to be Examined/Playtested

 * Mo/Me Boon Prot (Hap Soulcutter) [TESTED]
 * Mo/any 55hp Solo Monk (aka the Invincimonk) (Hap Soulcutter)
 * Obtain runes
 * W/Mo Endurance Warrior (Telamon Soulcutter) [TESTED]: This build has a nice damage output, and skills are continually cycling into readiness.
 * W/Rt Resilient Tank (Telamon Soulcutter) [TESTED]: A very nice, resilient build. Its one major weakness is its mana expenditure; however, in a team environment, this is not as significant a problem as one might think.
 * W/Mo Full Vigor Paladin (Telamon Soulcutter) [TESTED]: This build has a weakness in that it is not as versatile as the original premade paladin. When I say this, I mean that the original paladin (with Healing Hands and Mending) could be used as a runner (not the best running build, but still functional enough) better than the Full Vigor Paladin can. The FVP seems like it was built to not only use better skills, but also to force the "newbies" into a more constrained behaviour pattern. In this, it is successful; they can't run off as much, because as a solo build, it's a weaker build than the original premade. But, as a team build, it's a better build overall.