Ward Spell

Wards are defensive, location based area of effect spells exclusive to Elementalists. Wards are placed at the location of the caster when they finish casting the ward spell. They cannot be moved or removed, and any non-spirit creature located within the ward will be affected by it. In PvE, the ward is represented by a glowing red circle, as shown in the image. In PvP, the circle is the color of the team that cast it. Wards affect allies or foes, but not both. Because they cannot be removed once cast, they are far more reliable than hexes or enchantments for stationary battles. Finally, the effects of different, overlapping wards stack on characters and creatures within range.

With the release of Guild Wars Eye of the North, wards are no longer exclusive to Elementalists. There are now three wards in the Ebon Vanguard Title Track and one in the Asura Title Track.

Related articles

 * Ward skills quick reference