Kodonur Crossroads (mission)

Objectives

 * Zhed Shadowhoof must be a party member in order to enter this mission.

Rescue Mirza Veldrunner from the Kournans.


 * ADDED Defeat Kournan Taskmasters to get cell keys.
 * ADDED Your party has [...] cell keys. Use a cell key to open a cell.
 * ADDED Free additional Veldrunner Centaurs to build a resistance force. You have [...] more cells to unlock.
 * ADDED Defeat Overseer Boktek and Overseer Haubeh.
 * BONUS Defeat the cruel Taskmasters.
 * ADDED You have [3..0] of 3 cruel Taskmasters remaining.

Primary
You start off in a cell, with a Kournan Guard and Kournan Taskmaster chatting outside. After a few minutes they move off, and Haroj Firemane frees you from the cell. Haroj will follow you for the remainder of the mission, but will not fight. The next objective is to obtain Cell Keys from the Kournan Taskmasters in the area. One is located near each of the white squares on the map. Use those keys to free the imprisoned Veldrunner Centaurs from the cells marked on your mini map. Five of the Veldrunners are level 20 rangers, and the sixth is a level 24 ranger boss.

Your opponents in this mission are primarily groups of four to six Kournans. Some stay in fixed locations, usually guarding imprisoned centaurs. Others will wander very long distances, and will chase unusually far once engaged in combat. Be careful when pulling to avoid fighting more than one group at a time.

After freeing all the Veldrunners, you are ready to assault the Kournan fort to the south. There are three separate groups of Kournans in the fort, and they can be pulled apart somewhat. Killing the group that includes Overseer Boktek and Overseer Haubeh will complete the mission. You need not to kill all of the other Kournans, though it may be easier to do so, since the other groups are in front.

Bonus
The bonus consists of killing three cruel taskmasters, each of which is near the edge of the map, in areas that you need not go for mere mission completion. The locations of the cruel Taskmasters are marked by yellow dots on the map above. They are each accompanied by three Kournan Elite soldiers, who must also be killed in order to fulfill the bonus. Even if uninterested in the bonus, it may be useful to kill a taskmaster for the morale boost.


 * Taskmaster Sadi-Belai is located by the northernmost of the eastern bridges.


 * Taskmaster Vanahk is on the small island that lies between the eastern bridges.


 * Taskmaster Suli can be found to the south of the fortification where Mirza Veldrunner is being held. The path around the fort is wide enough that you shouldn't have to worry about aggroing the foes inside.

Allies

 * 20 Veldrunner Centaur
 * 24 Veldrunner Centaur (Boss)
 * 20 Mirza Veldrunner (passive non-combatant)

Monsters
Demons Kournan military
 * 28 The Hunger (only during the cinematic)
 * 16, 20 Kournan Guard
 * 22 Kournan Elite Guard
 * 24 Kournan Taskmaster
 * 16, 20 Kournan Bowman
 * 20 Kournan Priest
 * 20 Kournan Oppressor
 * 16, 20 Kournan Seer
 * 20 Kournan Scribe
 * 22 Kournan Elite Scribe
 * 16, 20 Kournan Phalanx
 * 22 Kournan Elite Spear
 * 16, 20 Kournan Zealot
 * 22 Kournan Elite Zealot

Bosses

 * 24 Taskmaster Sadi-Belai: Zealous Benediction
 * 24 Overseer Haubeh: Blood is Power
 * 24 Taskmaster Vanahk: Blood is Power
 * 24 Overseer Boktek: Cautery Signet
 * 24 Taskmaster Suli: Pious Renewal

Follow-up

 * Upon completion of the mission players will find themselves in: Sunspear Sanctuary
 * To continue the storyline, take on the following Primary Quest: Mysterious Message (Nightfall)