User:Read/PvE Ranger Spiker

This is a derivative from Build:Team - Ranger Spike, adapted for going through Prophecies campaign from the very start in post-searing Ascalon.

Equipment

 * Druid's Armor or Radiant Insignias
 * Perfect Longbow: 20/20, 15^50, +30
 * Perfect Short Bow

Usage

 * Summon Spirit of Favorable Winds not for from possible battle field.
 * Activate Read the Wind.
 * Select a suitable spike target. Good choices are casters. If you are playing in PUG, select what someone else has selected.
 * Attack it without using skills, waiting for the right moment for a spike. It is ether when its health level will drop enough, when team spike are called, when your Mage Henchmen has cast Fire Storm, or something else.
 * Activate Lightning Reflexes and unload your spike: Dual Shot, Called Shot, Savage Shot. Alternatively start it with Savage Shot if your target is being casting something.
 * Use Troll Unguent to keep your life at maximum.

Counters

 * Spiteful Spirit, Empathy and other attack shutdown hexes.
 * Protection Prayers and Binding Rituals.
 * Obstacles

Variants
Called Shot slot or resurrect slot can be used to customize the build.
 * After reaching Snake Dance replace Called Shot with Punishing Shot.
 * Distracting Shot
 * Pin Down
 * Antidote Signet
 * Whirling Defense
 * Frozen Soil against those who widely use resurrection skills, like Roaring Ether