User talk:Ekrin3764

Weekend Event
Hi, please don't edit skills to reflect the skill balance, it's only a weekend event (testing if they're balanced correctly). :) -Ichigo724 20:39, 19 January 2007 (CST)

Sorry I saw the words permenant change and thought that everything was permentant >.< sorry about that. Ekrin 12:19, 21 January 2007 (CST)

template edits
Hi, thanks for your contributions in the skill templates, but please note that the official ANet description in the update notes uses the 0..15 attribute range, and our Template descriptions use the 0..12 range. When editing a skill template, you have to use the value at level 0 for the variable "progression_x_0" and the value at level 15 for the variable "progression_x_15". The template will do the correct calculation for all other values. After you do a preview of your changes, use the calculated value at levels 0 and 12 for the skill description. Thank you. --Roland of Gilead (talk) 20:45, 1 February 2007 (CST)

Guildwiki code says 0=X and 15=Y so Im sure you mean that Guildwiki has you enter the values for 0-15 not 0-12. I used the preview and I thought that ANet would list the values 0-12 which would make the most sense, I failed to see where they noted otherwise. I do understand enough that Guildwiki does the calculations, I simply did not realize that both ANet and Guildwiki use the 0-15. If you check my math I entered the projected values for attrib 15 if the ANet listed value was the one for 12. Sorry about the mistake and I will make a note for the future. Thank you for noting my error quickly and informing me so I don't do the same thing again Ekrin 22:09, 1 February 2007 (CST)