Talk:Blades of Steel

&mdash; Skuld  10:06, 1 June 2006 (CDT)
 * I *REALLY* don't think they're referencing anything with this skill.
 * I have that game. hahaha--Coloneh [[Image:Coloneh.png]] 17:03, 15 October 2006 (CDT)

Does anyone know if Blades of Steel counts itself as a recharging skill when doing its damage calculations? - Midnight08 12:09, 19 July 2006 (EST)
 * Most likely, as every other skill that requires recharging skills counts itself as one. Detraya fullvear
 * Just tested. Crits did 38 vs 60 AL target, and if BoS would NOT have included its own recharge would have had only +45 damage. I observed 88 damage on crits with BoS though. Ubermancer 12:23, 14 August 2006 (CDT)

Temporary update
This skill is leathal... oh so leathal now, stick it on a burst sin for a final 200+ damage combo on a 60-70 al target Wyvern Afini 14:36, 20 January 2007 (CST)
 * Yeah it's ridiculous how fast they can take out a caster. Overpowered, imo, but then again I like to play casters. -- Guttersnipe 22:20, 11 February 2007 (CST)

The beauty of this skill (or most assassin attacks) is that, since it's mostly bonus damage and not base damage, the difference between using this skill on a cloth wearer and on a warrior is only about 15 points or so. Zaq 22:29, 11 February 2007 (CST)

Actually my first comment was back when the damage was maximum +80, you can still strike for 200+, but now you need things to go smoothly such as getting criticals or hitting high with daggers during those two strikes Wyvern Afini 14:52, 14 February 2007 (CST)

The high damage is balanced in such a way that this skill has no utility besides it's high damage. Horns of the Ox for example have a very powerful side effect that can make it on par with this skill in the right situation, Twisting Fangs.. Well I don't think I really need to explain the utility on that one. --Esqu 01:40, 25 February 2007 (CST)

This is powerful but you need a reasonably long attack chain to do max damage. It's hard enough to pull of a combo without being distracting shot'd at the last second. The Hobo 02:31, 27 February 2007 (CST)

This skill makes me hate sins -_- P A R A S I T I C 22:24, 5 March 2007 (CST)

hits twice
I've noticed that this skill shows damage up twice above a foes head, and when i've had it used against me has shown up twice on my damage monitor, am sure critical hit chance for each hit is seperate tho, seing as they someth=imes do different amounts of damage, but both are high so it's not like one is the normal strike and the other is the bonus damage...  ~ Soqed Hozi ~  11:11, 10 March 2007 (CST)
 * This DUAL attack, like all dual attacks, always hits twice. [[Image:ShidoSig_moebius.gif]] 11:21, 10 March 2007 (CST)

ICON
OMG! Someone cut off my hands and replaced them with sharp blades! --74.171.70.24 03:17, 4 August 2007 (CDT)
 * Yeah, how 'bout that? Just like one of those huge, disfigured cyclopian beings in...ZOMG ANOTHER "300" REFERENCE!!oneone!! No seriously though, I always thought the icon was weird too. Like Edward Scissorhands but with knives... [[Image:Entropy Sig.jpg]] (T/C) 03:20, 4 August 2007 (CDT)
 * Looks a lot like Carnage from Spider-Man to me. Capcom 03:21, 4 August 2007 (CDT)
 * Looks like a red, bandaged lunatic with daggers. The Hobo 05:28, 4 August 2007 (CDT)
 * Mantis Hunter. -- Xeon 07:25, 4 August 2007 (CDT)
 * The icon has hair, and you can make out hands holding the daggers. It isn't a mantis. The Hobo 07:33, 4 August 2007 (CDT)
 * A little late in the discussion, but indeed: [[image:Ichigo724-bos.jpg]] –Ichigo724[[Image:Ichigo-signature.jpg]] 13:58, 16 September 2007 (CDT)
 * Somehow I always thought the forehead was a toothy grin.. 201.150.78.112 23:46, 25 November 2007 (UTC)

trivia note

 * This skill bears the same name as the ice hockey game by Konami.
 * Apart from sharing its name does it have any other relationship? It could very easily be a coincidence. -- Xeon 07:29, 4 August 2007 (CDT)


 * The blades on the hands are curved sort of like ice skates... --Gimmethegepgun 07:30, 4 August 2007 (CDT)
 * That fails 67.162.10.70 08:44, 4 August 2007 (CDT)
 * I think if other skills like Primal Rage have similar notes it's worth it for this one to as well, but in a similar "This skill's name may be a reference to..." format. Perrsun 13:17, 4 August 2007 (CDT)
 * Primal Rage, Double Dragon, Breath of Fire, etc. are actually well-known games though. How many people have heard of that ice hockey game? o.O The only thing that makes me think it might well be a reference is the fact the phrase sounds somewhat awkward on its own. Capcom 14:47, 4 August 2007 (CDT)
 * Yeah, added note already. [[Image:Glimmer_of_Light.jpg|20px]] The Paintballer (T/C)
 * I really don't think this "trivia" has any relationship to the name of the skill. We might as well create a "coincidences" topic on every skill page and list any game, movie, song, etc. that has the same name as all GW skills.68.189.248.104 19:53, 4 December 2007 (UTC)

attack animations
Do all/most of the assassin attack skills have their own unique animation?, when i first saw blades of steel in action, i was like wow! id never seen this animation before...82.36.244.186 05:08, 16 August 2007 (CDT)
 * Was it like this: Your arms turn into swords and you slice your enemy in parts? &mdash; Shady Guy  [[Image:shadyguysig.gif|19px]] 05:49, 16 August 2007 (CDT)
 * ..., i didnt need that82.36.244.186 13:46, 16 August 2007 (CDT)
 * Anyways, I believe some are unique and some share animations. Nine Tail Strike has a very similar animation to Jungle Strike. The Hobo 16:18, 16 August 2007 (CDT)

Error in table
I might just be stupid, but it seems there is some discrepancy in the table showing how many more dagger attacks are needed to get the full damage. According to the scale, with 13 dagger mastery you deal 15 damage for each recharging dagger attack, which is exactly the same as if you had 14 mastery. however, the table below says that you need 4 recharging dagger attacks (for 13 mastery), besides Blades of Steel itself, to reach maximum damage. This is clearly incorrect. However I do not know exactly where this is incorrect, so i thought i'd just point it out and let another more experienced editor take it from there.07:55, 30 August 2007 (CDT)

Melee Attacks?
I have recently found out that Malicious Strike (which is a melee attack) counts for the purpose of Blades of Steel’s bonus damage, contrary to its description (which requires a dagger attack). I didn’t test other melee attacks though. Do other melee attacks count for the bonus damage as well or does Malicious Strike only count because it is from the Assassin line? Or maybe it’s bugged? --Hatch 21:07, 19 November 2007 (UTC)


 * Sounds like a bug. The skill's description is pretty clear in that it should only gain bonus damage from dagger attacks; if Malicious Strike gives a bonus, there's a bug in one of the skills.  It's worth looking into other melee attacks used with Blades of Steel to determine which one it is; if it does, Blades of Steel is bugged.  If they don't, Malicious Strike is bugged.  I may test this soon.68.189.248.104 20:02, 4 December 2007 (UTC)


 * Just tested this and confirmed, Blades of Steel is bugged. Good catch, Hatch.  My results at 12 Dagger Mastery, 0 Critical Strikes, and with a plain set of max damage daggers vs. a practice target:



^^Blades of Steel's damage with two recharging dagger skills. Criticals exempt, ~54 damage.



^^Blades of Steel's damage with two recharging dagger skills and Malicious Strike also recharging. Criticals exempt, ~70 damage.



^^Blades of Steel's damage with two recharging dagger skills and Wild Blow also recharging. Same damage as when I used it while Malicious Strike was recharging.

There was an obvious increase in damage while Malicious Strike, a melee attack, was recharging. I tested this using Wild Strike and, again, Blades of Steel received a damage increase while it was recharging. Blades of Steel is bugged and does receive bonuses from recharging melee attacks. Vehemoth 20:33, 4 December 2007 (UTC)
 * Also, I'm going to go ahead and add a note about this on the article. Vehemoth 20:34, 4 December 2007 (UTC)

Most Powerful Skill in the game?
Wouldn't this be the most powerful skill in the game? 120 Damage armor ignoring, with extra damage from crits and dagger attacks in themselves would equal out to about 150 damage on AVERAGE!!!69.159.200.89 19:24, 24 February 2008 (UTC)
 * Blinding Surge and Blinding Flash would beat it. And besides, it needs a whole chain to be use, that's where its weakness lies. [[Image:Jamster Sig.jpg|19px]] ---Jamster--- 19:26, 24 February 2008 (UTC)
 * He's talking about merely power output, in which case I think it would be. Zulu Inuoe 20:03, 24 February 2008 (UTC)
 * Meteor shower. Lord of all tyria 20:05, 24 February 2008 (UTC)


 * Shatterstone, aneurysm, grenths balance, sandstorm, searing flames, tenais heat, spiteful spirit, price of failiure, visions of regret, meteor shower, empathy, lava font, deathly swarm, savannah heat, whirlwind, insidious parasite, spoil victor, breath of fire, maelstrom, clamour of souls, rupture soul, agony, mystic sandstorm, mystic twister and many many many more skills all do, or can do depending on various factors, far more damage. So, if by "power-output" you mean damage, then he is still wrong --Cobalt | Talk  20:15, 24 February 2008 (UTC)
 * Don't have to be upity about it. It's 120 AL ignoring damage and hardly conditional, it's pretty powerful. Zulu Inuoe 17:46, 25 February 2008 (UTC)
 * Not if you're against someone smart enough to blind/KD/interrupt/block it. D shot > Assassin chains--D N A 18:03, 25 February 2008 (UTC)


 * Or use anti melee hexes...which will trigger twice on this it being a dual attack --Cobalt | Talk  18:59, 25 February 2008 (UTC)