User:Alreajk/favored builds

These are all builds I really like, or ones that i would like for future reference and inspiration. Please notify me if you feel that I am breaking any policies or rules by doing so.

Savannah Heat, originally by Sds6065
Below is the original content of this build.

This build uses Savannah Heat, and 2 other AoE fire spells to apply pressure to the other team and keep them moving, and possibly off a certain target. Also, if a monk is trying to run out of the AoE spells, they are not healing which gives your team a big chance to get a few kills.

Equipment

 * Radiant Insignias and Attunement/Vitae Runes.
 * Insightful PvP Fire Staff of Enchanting.
 * OPTIONAL * 20/20 Wand or Off Hand for better recharge/casting time on the long recharge times of the AoE spells.

Usage
Before you start the fight, cast Fire Attunement, followed by Arcane Echo, Savannah Heat, Gale, and Another Savannah Heat. Use the other two AoE spells when Savannah Heat is recharging. For relic matches in HA, use Flame Djinn's Haste to run the relic.

Counters
Interruption Ward of Stability Diversion Daze skills like Awe And all other standard anti-caster tactics

(Original Content ends after following line)

My own variant:
The same attributes as the one above. This one is much better in my opinion, giving more energy management and more versatility. It can be easily modified to fit other modes of PvP, such as Hero Battles. It's great against casters, but can be countered easily too.

A new variant:
Slightly more defensive, especially against the same build. Not tested though. Change the Air Magic stats to Inspiration Magic.