User:Badbybirth1126

Working build for Norn Fighting tournament. Mo/N or N/Mo (derived from 55 Hp monk)

Important Notes: - Cynn: interupt Glyph of restoration - Xandra: Do not attack on Vengful weapon - Mhelonni: Interupupt her avatar. - Danika Brutus and sheena: Put Sv on one of the wallows, Use you move like a dwarf on danika when she heals. Keep healing breeze up - Devona: Take out one of her heals, taking down either one will be enough to kill her. - Norgu and Kahmu: Cover protective spirit. - Nika: interupt her Expose Defenses, if you miss it run for your life. - Mhenlo: Leave mending put SV, he will kill himself with 2 wands. - Magni the Bison: Keep his purge signet down, use it enough so when u get knocked down u always have plenty of time before it ends. -Argo: Interupt stoneflesh aura or earth atunement so his mystic regen heals less. - Warmaster Tydus: Watch out for interupts, you might want to knockdown him if u realy need your next skill to go good (eg. healing breeze). Energy can be a problem. -Razah and more oponents that can give u more then 4 hp degen: Keep Healing Breeze up, for the others leave it to save energy. -Old Mac and Joe: If ur good at it dodge broad head arrow wich should be easy, otherwise criple Joe and run to the other side, and SV Mac, when Joe catches up criple him again and switch the side of the arena, if he 's to much in the middle dodging broad head will be easy. You also just can interupt it. -Orion: Or interuupt mark of rotgort or use healing breeze. -The Great Zehtuka: interupt his traps by wanding, if he uses whirling just let him start laying a trap and take a faw steps back, hee 'll eventualy start hitting you with his sword. -The others go down by just putting spoil victor and waiting (i didn 't test the ghostly hero yet Badbybirth 12:49, 26 August 2007 (CDT)