Talk:Animal companion

Archive 1

Nice, clean page.Entrea Sumatae  [Talk]  22:55, 22 February 2008 (UTC)

What would happen if I used weapon spells with my pet? Is the damage counted towards Dire?--&mdash; Hyprodimus Prime   07:50, 25 February 2008 (UTC)
 * I'm not sure what you mean about "counted towards dire", but a weapon spell that increases damage would increase damage.. Tain 14:58, 25 February 2008 (UTC)
 * If you used a weapon spell on your pet to increase its damage-dealing capacity, that would probably help it evolve into dire. The easiest way, of course, is to go full beastmaster on HM outside Boreal Station. The lv30 worms have no skills. [[Image:Felix_Omni_Signature.png]] 15:05, 25 February 2008 (UTC)
 * Doh, of course... didn't understand what you were referring to at first. Yes, that would be counted as the pet's damage and thus count towards Dire - if you cast, say, Brutal Weapon on someone else, the damage numbers show up on their screen rather than yours. Tain 03:50, 26 February 2008 (UTC)

+20 armor vs physical damage?
Question; do pets have the same +20 armor versus physical damage as warriors do? I've been trying to find that out, but haven't found any immediate yes or no answers to the question, or has testing for additional bonuses never been done? :o --Relax And Play 22:08, 1 March 2008 (UTC)

Attack
Since when has it been possible to V (NPC) + Space attack uncharmed pets? Not that long, has it? Drag nmn  talk cont  19:06, 19 March 2008 (UTC)


 * Since as long as I've known that hoykey. Wich is long... --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 19:16, 19 March 2008 (UTC)
 * Strange, I don't remember it. I remember having to PBAoE them first to make them hostile... might just be me though... Drag nmn   talk cont  07:35, 20 March 2008 (UTC)

Pet Growth
How much larger are hearty pets, then dire pets? I was once told that hearty pets are only useful for making "giant" pets.
 * Depends on the pet, my dire polar bear has been called giant, but I have yet to see the size of a hearty one. Hearty pets have more hp so they are really only good in PVE for tanking a little.--[[Image:AlariSig.jpg]] 04:12, 1 April 2008 (UTC)
 * I'm pretty sure that the size of the pet is related to it's level, not it's evolution --Gimmethegepgun 04:15, 1 April 2008 (UTC)
 * No, dire are smaller then hearty, at least some pets are.--[[Image:AlariSig.jpg]] 04:17, 1 April 2008 (UTC)
 * Epinephrine answered this question in the archived talk, and said there is no difference in size between elder/dire/hearty (link to his proof ). If you have pictures that show otherwise, please post them. Tain 13:50, 1 April 2008 (UTC)

Pet Healing
The comment on the main page that "pet healing is not believed to affect evolution" is very false. I ran three tests. The first test was with a level one moa bird. I leveled it all the way too level 11 with max points into beast mastery, predators pounce, and call of protection. Needless to say, during his 11 levels (before evolving), he did probably 10 times as much damage as he received in that time. At level 11 I was horrified to see that he was a "playful strider". So I had to start over. I got rid of him, went and found another strider (level 3), and charmed it. This time, I used symbiotic bond AND call of protection and made extra effort make sure my pet did the most damage possible and never got hurt or died. Predators Pounce was still in his skill bar. Needless to say, at level 11, he turned out Playful again. So the THIRD time, a very angry and frustrated ranger got another moa pet, and did the EXACT same thing except took predators pounce out of the skill bar, and NEVER healed the pet. At level 11 I have an agressive pet.

The point of the story is that the reason my first two pets were playful is that everytime I used predators pounce (all the time) they were healed hp, even though they were full. This somehow correlated into making them playful. But when I did the exact same thing, only to remove predators pounce, it came out agressive. Healing obviously DOES directly correlate into making your pet playful/hearty; and if anyone else wants to test this out go right ahead. Please remove that statement from the main page.

lvl 20 aggressive lioness
I just got my pet to level 20 (it started at 12 as agressive) and it is STILL aggresive. In the article it said that sometimes this will happen and you just have to get your pet to 16 if it didnt evolve at 15. Obviously this isn't going to work, so my question is: am i just going to have to get rid of my pet and train another one?
 * The name probably didn't update, type /petname and you will probably see a Dire or Elder pet.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  03:58, 18 July 2008 (UTC)

some research...
So basically, I've been experimenting a lot with death leveling pets over the past week or two, and I've come to notice something. When i use a method in which I die instantly (the pet doesn't kill me - i.e. heroes using resurrect/rebirth when i have 1 hp) the pet tends to turn out elder. However, when I use a method in which the pet actually kills me (i.e. dying at a shrine, hero using flesh of my flesh) the pet always turns out dire. This leads me to believe that pet kills actually do have an effect, and not just damage. The pet actually did even more damage with the resurrect/rebirth methods, because it was attacking the heroes the entire time, but I think that since it didn't score any kills, it turned out elder. Any thoughts? *edit* forgot to sign. *edit again* figured i'd sign it with my account i just made. yay.--Mr Squints 03:54, 18 July 2008 (UTC)
 * It might be kills, but it could also be that it wasn't doing as much damage with the 1 hp deaths. I think that's probably it, because attacking 60 AL henchies all the time deals less damage than a 0 AL you part of the time.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  03:58, 18 July 2008 (UTC)
 * I was using max AL, dumbed down with sup runes, so i don't think that's it--Mr Squints 03:59, 18 July 2008 (UTC)