Talk:Shelter

Negation or Reduction
Does this negate all damage if you get hit about 10 percent, or just reduce the damage done to What 10 percent of your health is?


 * "You can't lose more than 10% max health from any single attack/spell." It's like putting Protective Spirit on everyone in range. If something is supposed to hit for 100, and your max health is 480, then you get hit for 48. --Vortexsam 23:36, 8 August 2006 (CDT)

Big nerf..
As many skills gets positive or negative rebalanced, this skills gets hit quite hard. 25 energy cost and increased health loss.. looks like spirit spammers will have much harder time with energy management now.. Amilo Robin  09:34, 14 September 2006 (CDT) Bah, this skill was a bit too overpowered before especially when combined with displacement and union. Whenever I did rit lord shelter never went down on it's own it was always up until I recast it.-Onlyashadow 09:36, 14 September 2006 (CDT)

Sweet mother, 25 energy? Kessel 09:39, 14 September 2006 (CDT)

Yes... a *full* three days after I got my Rit Lord up and running, the nerf hit. Thanks, guys, that's twice now... once for D2, and once for GW. And... just because shelter is still up after displacement and union drop doesn't mean it's overpowered... Hell, they nerfed union and displacement just the same. -Auron  14:30, 14 September 2006 (CDT)

Yes, Ritual Lord got a big nerf up their butt. Its time for people to create a new build now. Spirit spammer is still viable, for offensive one tho. -- Cwingnam2000 14:34, 14 September 2006 (CDT)
 * I think I'll agree on that one...may have to go offensive. I'm finding that it's not so much the time, but the energy cost that's making the build hard to use now. -Kanga 16:05, 15 September 2006 (CDT)