User talk:Auron of Neon

Ahhh....
...Like the fresh snowfall of the first day of winter. A pristine landscape of unmarred whiteness... nobody post! You'll just mess it up! -- Jïörüjï Ðērākō.> .cнаt^  04:04, 10 November 2007 (UTC)
 * mwahaha. - Y0_ich_halt [[Image:Y0_ich_halt_logo.jpg|15px]] contribs 14:57, 10 November 2007 (UTC)
 * Oh, Auron's going to be pissed now. Look what you did. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  01:36, 11 November 2007 (UTC)
 * RAAAAAAA!!! - Auron 02:31, 11 November 2007 (UTC)
 * Oh no it is the wrath of the great Auron!!!!1111` &mdash; Nova  [[Image:Neo-NovaSmall.jpg]] &mdash;  (contribs) 14:56, 11 November 2007 (UTC)

Wrathful Was Auron: ''Elite Item Spell, 15 2 30. Hold Auron's ashes for 10...85 seconds. While you hold his ashes, you cannot deal or receive damage by any means. When you drop Auron's ashes, you shout "RA!"..."RAAAAAAA!!!" and a Level 3...13 Spirit of Mudkipz is summoned at your location. Spirit of Mudkipz's attacks destroy vandals instantly.''

(T/C) 03:37, 12 November 2007 (UTC)

o_O
Can we fix this, preferably quickly..? http://gw.gamewikis.org/wiki/Image:Assassin_Ancient_Armor_M_dyed_side.jpg
 * I'm missing what's broken. - Auron 11:56, 12 November 2007 (UTC)
 * Some vandal replaced that image with some shock/horror porn image (like goatsce) but Entropy fixed it --Blue.rellik 12:24, 12 November 2007 (UTC)

WoH
So what do you think of the WoH superbuff? --Shadowcrest 00:54, 13 November 2007 (UTC)
 * It's overpowered. But it's passable, because offenses have been overpowered ever since Nightfail release. - Auron 03:14, 13 November 2007 (UTC)
 * I personally don't see how offense can be overpowered in a game where the goal is to kill your foes... just my opinion. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  05:01, 13 November 2007 (UTC)
 * When it becomes so overpowered that protecting yourself from dying becomes too hard --Blue.rellik 05:21, 13 November 2007 (UTC)
 * Exactly. This isn't a first-person shooter. Things aren't supposed to drop dead in three seconds.
 * Melee was, traditionally, the only thing that posed a damage threat. Even e-surge wasn't that big of a deal. Then they added extra damage shit to Mesmers, real damage capability to elementalists in addition to powerful warrior skills and the entire Dervish class, on top of paragons being a DPS threat merely by wanding... Yeah, ever wonder why LoD was standard on every build ever? It was the only way to survive. - Auron 06:31, 13 November 2007 (UTC)
 * Yea was fucking gay in HA today. Was able to catch all the gay Sf-spikes, but was unable to recover from all the burning =(. QQ. Readem 06:49, 13 November 2007 (UTC)
 * I understand what you mean... I personally still prefer my own method of defense, which is killing the guy that's trying to kill me. Primitive thinking perhaps, but works. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  08:01, 13 November 2007 (UTC)
 * That isn't defense unless your offense is patently imba (like Searing Flames spike with a deadly arts para). If you're running a balanced build, you cannot possibly rely on the entire enemy offense being dead, because the enemy team has people like Bsurges whose entire goal is to make your damage not kill any of their damage; and if your only defense to begin with was hoping that their offense would die immediately, you'd lose the match within minutes. - Auron 08:14, 13 November 2007 (UTC)