Secondary professions for a Dervish

Dervishes have powerful attacks and strong self-preservation skills, making them effective front line attackers.

When choosing secondary skills, always remember that native skills often have better synergy with the profession's purpose, interact better with the profession's other skills, and benefit from runes.

Dervish/Warrior

 * Desperation Blow and Drunken Blow can be used to inflict conditions on up to three targets.
 * Distracting Blow is a useful interrupt.
 * Rush can be used as a speed buff. Dervish speed buffs are generally weak.
 * Skull Crack can daze up to three foes if you are lucky.
 * Wild Blow is also very useful, as its drawbacks are easy to avoid, and critical hits are more powerful with a Scythe.

Dervish/Ranger

 * It is very tempting to consider using a scythe to spread poison with Apply Poison. However, the health degeneration of poison alone is not worth the skill slot (compared to other Dervish skills that deal damage), even with no attribute points diverted away to Wilderness Survival.

Dervish/Monk

 * Dervishes can benefit from Mending Touch.
 * Repeatable resurrection spells are often beneficial in PvE.
 * Monk Healing and Protection Prayers, are vastly inferior to Earth Prayers as a self-heal, for a Dervish primary.

Dervish/Necromancer

 * Necromancer Orders work well with Mysticism.

Dervish/Mesmer

 * There is little synergy between the Dervish and Mesmer skillsets.
 * Channeling is an effective energy management skill for spell-heavy Dervish builds.
 * Illusionary Weaponry works well with a scythe.
 * Signet of Midnight synergises well with Sand Shards

Dervish/Elementalist

 * The defensive enchantments of the Earth Magic line, such as Armor of Earth, Stoneflesh Aura and Obsidian Flesh, allow exceptional Tanking in the more difficult areas of the Nightfall campaign, such as the Domain of Anguish.
 * While wielding a fiery, icy or shocking scythe, you could use Conjure Flame, Conjure Frost or Conjure Lightning to add additional damage.

Dervish/Assassin

 * Shadow stepping Skills such as Shadow Walk are useful for coordinated spikes.
 * Dash can be used as a no-attribute speed boost.
 * Disrupting Dagger is a useful interrupt.

Dervish/Ritualist

 * Sight Beyond Sight can be paired with Extend Enchantments for immunity to blindness.
 * Splinter Weapon can cause tremendous pressure in areas of PvP such as Heroes' Ascent. However, it is recommended that you have a different party member bring it.
 * Repeatable resurrection spells are often beneficial in PvE.

Dervish/Paragon

 * This profession combination provides little benefit for a Dervish primary. Dervish and Paragon skills have very little synergy.