Talk:Unyielding Aura

i've written just about everything i can think of about this spell, and the only thing missing is the skill icon, which should be uploaded soon enough(many thanks to our uploaders). Nuble 16:58, 10 Jun 2005 (EST)

My what a good looking article :D 07:47, 6 Jul 2005 (EST)

oh yea, while we're at it, can someone do more tests on this skill? everything i wrote was true at time of writing, and that was some months ago. i'm afraid i haven't gotten much chance to get online lately, so some of the more obscure effects might've been changed or removed during recent updates. Nuble 04:36, 4 Aug 2005 (EST)

Hmm, I've heard that Divine Intervention will be able to stop the death from this (as well as from Vengeance). This may have been recently patched or something, so I will test this when I get the chance (unless someone gets to it first). Spectrus
 * Divine Intervention won't do a thing to prevent Unyielding Aura/Vengeance-related deaths. Read DI's description more carefully; it only prevents fatal damage, and neither UA or Vengeance cause damage, just outright kills the involved person when either spell is removed or fades. Xiu Kuro 17:39, 9 July 2006 (CDT)
 * That comment was from September of last year. DI used to prevent deaths due to UA and vengeance.  --68.142.14.86 18:16, 9 July 2006 (CDT)

Could this be useful for killing difficult bosses? Bring a Monk/Necro with this skill and send the person in to suicide, cast (Death Nova) before they die, rezz them using this, and repeat. Wuld this be effective? I was thinking, for 2 man Rotscale...Frvwfr2 12:14, 12 July 2006 (CDT)
 * Uhh, 100 damage every 15 seconds? There are much better ways of damaging stuff &mdash; Skuld  12:30, 12 July 2006 (CDT)
 * True, but a 2 man build not relying on enchantments to keep team members alive could work on Rotscale. You could throw Dwayna's sorrow on the kamikaze as well, or run a 2 man Minion Factory, and use Death nova on the minions from his corpse too. N/Mo could do that better. With no DP, a PBAOE ele would just unleash Flame Burst or whatever, then die and allow a Death nova spike.193.61.111.50 07:07, 4 September 2006 (CDT)
 * Holding Cruel Was Daoshen? :D &mdash; Skuld 07:10, 4 September 2006 (CDT)

Is this mildly useful in PvP, where you don't have a morale boost? Even mildly? I mean, like, a GvG bonder could bring this and blessed signet and all that fun stuff. --Mgrinshpon 12:28, 15 October 2006 (CDT)

Gave this a try the other day in Thunderhead Keep with my Life Bonder. Honestly, this is incredibly underrated skill. The ability to rez to full life and in 3 second while protecting against further death penalty can't be understated. Basically allows a killed character to instantly rush into a potentially suicidal situation, possibly over and over, for a mere 5 energy every 15 seconds (and pip of regen which goes away when he dies). Of course, fully expect people to be freaked the hell out by your suicide rez :) --Infusco 13:22, 24 October 2006 (CDT)

This skill is great for Warriors at 60% DP. They have 12 (instead of 20) energy and can't hardly tank against Elemental damage (Less HP). While maintained, you could send in a Warrior to tank the 1st skills, if he/she dies just res again and repeat. Used with boon and blessed signet can help gain small amounts of energy.