Talk:Shadow Walk

Does somebody know what happens if you use this skill after using 'shadow of haste'?
 * Since Shadow of Haste ends before the activation of this stance (technically), you would probably shadow step back to your original location (or as far away as it can get) then shadow step back to the target (or as near as you can get). >> Trace 19:49, 24 September 2006 (CDT)

Thsi is nice because you can cancel the stance to jump back.--Life Infusion 21:10, 28 September 2006 (CDT)

tested the other way during event. Activated this, I teleport to the target then i SoH and teleport back, then when i hit another stance i end up where i was when i activated soh... allows for some confusing shadow stepping and usually gets chasers to quit trying. I tried the other way too but don't remember exactly how it worked --Midnight08 08:06, 29 September 2006 (CDT) Wow this looks great for /A's that don't like the 45 recharge on death's charge.-Onlyashadow, Top 100 Guild 09:45, 30 October 2006 (CST)
 * Been using this for some time. The short recharge is great, and you can just cancel with Dash, which is useful as a general speed boost also. What really gets on my nerves from time to time though is it's activitation (being a Stance). If the target is out of range, you don't just automatically move towards it until you are close enough, but the skill fails, showing an error message. Sometimes, this is really annoying. DeepSearch 15:03, 20 November 2006 (CST)
 * The most annoying thing is that if you're running (by holding W or tapping R) as you hit the stance, you'll keep running right past the foe after the teleport. Ew! &mdash; 130.58 (talk) 15:12, 20 November 2006 (CST)

Advantage
I didn't like it much at first, but I realized that it has a huge advantage over AoD and Shadow Prison, aside from it being non Elite that is.

It has no after cast.--Silk Weaker

Interaction
Duped in Talk:Mirrored Stance - has anyone seen how these two skills interact? Kessel 23:47, 4 December 2006 (CST)