Talk:Feigned Neutrality

+80 Armor?! Somehow, I don't think this Assassins will be the only class who uses this. --Zinger314 15:54, 23 September 2006 (CDT)
 * But ends when you use a skill or attack. It's good, but with drawbacks like that... --Theeth (talk)   16:11, 23 September 2006 (CDT)
 * It actualy reads when a skill or attack hits, so only offensive skills remove it. ~ Zero rogue x

IW just has been boosted into the heavens :O Because you never "hit" with an attack you allways have the full power of this skill... (Forsees HUGE NERF)
 * Illusionary Weaponry + Feigned Neutrality + Deadly Paradox = fun. :D --Dirigible 08:31, 24 September 2006 (CDT)
 * Actually, I think Deadly Paradox would come before Neutrality, but yeah, that looks amazing. O_o; DancingZombies 09:53, 24 September 2006 (CDT)
 * That's 10 energy every 10 or so seconds though, costy. And you can't cover Feigned Neutrality (not yourself anyway). --Theeth (talk)   10:32, 24 September 2006 (CDT)
 * Channeling perhaps? Lightblade 15:12, 25 September 2006 (CDT)
 * Channeling requires casting, which you wouldn't want to do while under Feigned Neutrality. --Theeth (talk)   20:32, 28 September 2006 (CDT)
 * Something tells me the nerf would change "when you successfully hit with an attack" to "when you attack". >> Trace 19:40, 24 September 2006 (CDT)

Just think of how it can boost normal assassins. Death's Return and this will pull you away from combat, heal you then protect while you regen and re-enter combat with 150 AL until you hit.Labmonkey 07:45, 29 September 2006 (CDT)

More likely to be used for running in teams (with charge on a teammate)...

Is it possible to survive better after shadow form using this? Assassinman 14:11, 5 October 2006 (CDT)

This skill also seems to be pretty useful for farming - when combined with "passive" damage skills like Vengeful Was Khanhei. You would have to be careful not to break FN, though. 24.11.175.161 16:19, 7 October 2006 (CDT)

Holy crap! IW would so pwn on this. 150AL and +7regen, not to mention if kept up endlessly with deadly paradox. Damn, that would pwn so bad, now all we need is a cripple and you got a badass meelee sin. As an added plus, daggers have a chance to double strike, increasing the dps. ~ Melton 23:49, 24 October 2006 (CDT)

"However, Illusionary Weaponry would not effect Feigned Neutrality due to the fact that it is a Enchantment spell."..Enchantments are still skills..They're on your skill bar. Deleting.. Entheos Geon ‎ 21:23, 26 October 2006 (CDT)