User:Feedmenow/builds/Team - Dual UW Smite

Team - Dual UW Smite
This Dual Monk build using a 600 Tank and a Smiter. Spirit Bonding is not nerfed, this build proves it.

=600 Monk=

Attributes and Skills

 * Inexperienced players are advised to take Blessed Signet for energy management.
 * More experienced players are advised to take Frenzy (Warrior Secondary).

Equipment

 * Armor with lowest possible AL and a Vigor Rune
 * Any weapon set with 20% longer enchantment mod and additional health

Usage

 * Cast Blessed Aura, Balthazar's Spirit and Essence Bond and maintain them.
 * Use Blessed Signet whenever energy is needed, energy should be around 35 before attempting to engage any monsters.
 * Before entering into battle cast Spell Breaker, Protective Spirit, Spirit Bond and Shield of Absorption. Always keep Protective Spirit and Frenzy (if taking Warrior secondary) on. A second before SoA ends cast Spirit Bond, followed by SoA after another second (to avoid interruption). Repeat cycle until monsters have died.
 * When facing coldfires, only use Protective Spirit and SoA as Spirit Bond will not give you any extra health. It is also recommended to keep spell breaker on as much as possible.

Attributes and Skills

 * The first choice for the optional slot is Blessed Signet.
 * The second choice for the optional slot is Signet of Rage.
 * This build works just as well with Signet of Judgment replacing Shield of Judgment. Since it is a Signet and not a Spell, you can use it with 0 energy, and it will deal damage to multiple targets.

Equipment

 * Any Armor
 * Any weapon set

Usage

 * Cast Vital Blessing, Life Attunement, Holy Wrath and Retribution on 600 monk. Stay back and let the monk do the rest.
 * When facing coldfire nights with 1st optional skills, remove Holy Wrath, use Blessed Signet until there is sufficient energy to cast Shield of Judgment on the teammate. Use Blessed Signet to cast holy wrath again on the tank. Once Shield of Judgment has finished repeat cycle until they are dead.
 * When facing coldfire nights with 2nd optional skills, spam the 3 smiting signets until they are dead.
 * Dying whilst using this build is highly unlikely when properly executed; the smiter should always remain half a minimap distance or more away from the 600 Monk. The 600 Monk should have no problems tanking, but just in case, Rebirth is handy incase any problems should arise.

Hero Variant
This build works well with a Smiter Hero. Usage, armor and skills are identical to the above. Here are some tips:
 * Keep your Hero in Avoid Combat mode at all times.
 * Disable all the hero's enchantments, so they will be maintained.
 * Cast all of the enchantments on yourself, always keep the hero a good distance away from the fight because of monsters who run and heal for a bit. But remember keep within distance of enchantments.
 * When fighting against coldfire nights, keep the hero in Avoid Combat and carry out the cycle chosen above. It can be tricky to control your enchantments and your hero's position.