Dervish



The Dervish will be a profession available in the upcoming chapter, Guild Wars Nightfall. So far the class has been described as "a scythe-wielding holy warrior". Little more is known currently.

General
The Dervish armor will consist of robes, which include bracers for the hands and hoods which symbolize their humility to the gods.

From what was seen during the PvP preview, the Dervish will be a close range fighter weilding a scythe capable of hitting multiple opponents and utilizing enchantments to deal damage, cause conditions, and protect and heal itself. Many of it's abilities strike multiple foes, allowing it to be a fierce combatant on the battle field.

The Dervish will also have the ability to temporarily transform into 'the physical embodiment of a god'. These consist of 5 Elite Form skills, each referring to one of the five Gods of Tyria.

Attack Weapon: Scythe
The nice thing about the Dervish is they're weapon: The Scythe, which has a farther range than other melee weapons. Instead of just hitting one foe, it hits your target and up to 3 adjacent foes. Not much besides that is known so far.

Attributes

 * Mysticism (Primary) : Whenever an Enchantment ends, you gain 3 Health for each rank of Mysticism and 1 Energy for every 2 ranks of Mysticism.
 * Mysticism skills
 * Scythe Mastery : Scythe Mastery increases the damage you do with scythes and your chance to inflict a critical hit when using a scythe. Many skills, especially scythe attack skills, become more effective with higher Scythe Mastery.
 * Scythe Mastery skills
 * Wind Prayers: No inherent effect. Many Dervish Spells, especially those dealing with movement or cold damage, become more effective with higher Wind Prayers.
 * Wind Prayers skills
 * Earth Prayers: No inherent effect. Many Dervish Spells, especially those dealing with defense or Earth damage, become more effective with higher Earth Prayers.
 * Earth Prayers skills

Profession Combinations

 * Core
 * Dervish Warrior
 * Dervish Ranger
 * Dervish Monk
 * Dervish Necromancer
 * Dervish Mesmer
 * Dervish Elementalist
 * Factions
 * Dervish Assassin
 * Dervish Ritualist
 * Nightfall
 * Dervish Paragon



! Rowspan=2 | Secondary (by campaign) -> Primary || colspan=6 | Core (Prophecies) || colspan=2 | Factions || colspan = 2 | Nightfall
 * - align="center" valign="top"
 * - align="center" valign="bottom"
 * Warrior || Ranger ||  Monk ||  Necrom. ||  Mesmer ||  Elem. ||  Assassin ||  Ritualist ||  Paragon ||  Dervish
 * - align="center" valign="bottom"
 * Dervish || D/W || D/R || D/Mo || D/N || D/Me || D/E || D/A || D/Rt || D/P || -
 * }

Related Articles

 * Skills quick reference
 * Skills by category
 * Armor types
 * Armor crafting quick reference
 * Collector armors
 * Collector weapons
 * Unique items quick reference
 * Scythe
 * Form
 * effective dervish guide

Trivia
The Dervish may be inspired by Sufi Muslim ascetic orders, roughly equivalent to monks, better known by the Persian name Darvish. For more information, see the Wikipedia article Dervish.

Much like 'druid', 'monk', 'knight' and 'paladin', the word 'dervish' has acquired certain connotations in the context of roleplaying games that have diverged from the word's original meaning; more specifically, RPG dervishes are generally agile warriors.