Jennur's Horde (mission)

Objectives
Defeat the Harbinger of Nightfall before it summons enough demons to destroy Sebhorin.
 * Protect the spirits of Sebhoring from the onslaugh of torment demons.
 * The Light of Seborhim is the only thing that can harm the Harbringers. Drop the Light of Seborhim when you are close enough to an enemy to release it's energy.
 * Horticulturist Hinon must survive.


 * BONUS Defeat the additional Harbingers.
 * You have defeated 0 of 2 additional Harbingers.

Primary
Work your way East through the Garden. Use the Light of Seborhim to destroy each Harbinger, there are 5 on the way to the Harbinger of Nightfall. As you work your way through the Gardens, you will meet with additional Margonite troops and reinforcements.

Bonus
The bonus will trigger when you start climbing the stairs on either the North or South wall toward the additional harbingers. Destroying each of these will secure you with an additional level of the bonus. [11/1/06 - As of right now, killing additional Harbingers may not necessarily update the bonus count thus making it impossible to obtain Expert or Master rewards]

Tips and strategy
Mission mechanics:


 * To destroy a harbinger, drop the Light of Seborhim at the harbingers feet.
 * Everytime the Light is successfully used to destroy a demon, a spirit of Seborhim will be summoned, which will create additional "Light of Seborhim" bundles.
 * Periodically, groups of Margonites (1 each of Cleric, Sorcerer, Warlock, Reaper, and Executioner) will spawn and head to attack Hinon, they will attack any Spirits of Seborhim they encounter.

Beating mission:


 * You need to do a lots of damage in short time, a Minion Master is recommended, and there are enough corpses for two.

Obtain the first Light of Seborhim and use it to destroy the first harbinger. Wait for a second orb to be summoned and head to next demon. Destroy him and kill nearby Margonites. Wait for a patrol to arrive, kill them, and head for the next demon.

A recommended strategy from this point is to wait for patrols to reach you whilst you are stood by a Spirit, clear the patrol, and then take down a single stationary group. This should give the party enough time to recover between patrols. Additionally the three harbingers must be destroyed to advance in the mission.

Once you reach the Harbinger of Nightfall, you will need to use 3 orbs of light to destroy him.

Allies

 * 20 Horticulturist Hinon

Monsters
Margonite
 * 24 Margonite Reaper
 * 24 Margonite Sorcerer
 * 24 Margonite Warlock
 * 24 Margonite Executioner
 * 24 Margonite Cleric
 * 24 Margonite Seer
 * 24 Margonite Ascendant
 * 24 Margonite Bowmaster
 * Harbinger