"Victory Is Mine!"

Description
You gain 10...56 Health and 5 Energy for each Condition suffered by foes in the area.

Acquisition
Signet of Capture:
 * Jono Yawpyawl (Spearhead Peak/Talus Chute)
 * Sakalo Yawpyawl (Witman's Folly)

Usage Notes

 * Useful for a Ranger/Warrior trapper who does not have the Spike Trap elite skill(or as part of a trapper team, where Spike Trap can be brought by another team member) as Dust Trap causes Blindness, Barbed Trap causes Bleeding and Crippled, and Flame Trap causes Burning. If the Ranger uses Apply Poison as well that's a potential 5 conditions on nearby foes. Even with a level 4 tactics that's 125 life/25 energy per foe.
 * This skill could possibly be good for Rangers who have warrior as secondary profession in general, due to the number of ranger skills that cause conditions. Note, however, that the enemy must be fairly close by for "Victory is Mine!" to have an effect.
 * The skill counts each instance of each condition on each enemy; "Victory is Mine!" will give 15 energy and 168 Health if you're surrounded by three enemies with Weakness; with two suffering from Weakness and one Crippled; or with one suffering Weakness, one Crippled, and one Bleeding. This can therefore be a great skill when there's a Necromancer on the team who can create area-effect conditions with skills like Enfeebling Blood and Plague Sending, even if the shout user doesn't have many condition-causing skills himself.
 * This skill is a popular elite for warrior builds that rely on Apply Poison or Epidemic to quickly spread conditions to multiple foes.
 * For a more comprehensive list of condition-causing skills, see the Condition article.

Other Notes
This is often cited as the same declaration as "Victory is Mine!" of Stewie Griffin in the cartoon series Family Guy.