Talk:Web of Disruption

Does it interupt if it's remove before the 10 sec?&mdash; ├ A ratak  ┤  09:49, 22 September 2006 (CDT)

I'm guessing it does, it says it interrupts when it ends. :P - [Entheos Geon 15:50, 22 September 2006 (CDT)]
 * wastrel worry says end and dont do dmg when end premeturely. :p &mdash; ├ A ratak  ┤  20:46, 22 September 2006 (CDT)
 * Wastrel's Worry specifically states that it deals the damage after 3 seconds. Based on the skill description, this will interrupt if it is ended prematurely. 220.233.103.77 20:53, 22 September 2006 (CDT)
 * It will. I've been using it all morning. Alt F Four 06:47, 23 September 2006 (CDT)
 * Shatter Delusions? -- Dashface [[Image:Dashface.png]] 09:41, 26 September 2006 (CDT)
 * If the skill is self-removed then it shouldn't do anything (Terra Xin 09:53, 6 October 2006 (CDT))

Hex application
Is the hexing contingient on the initial interrupt? That is, if you fail to interrupt your opponent, is the hex still placed? I didn't get a chance to test this one. Tarinoc 00:43, 28 September 2006 (CDT)

The wording is ambiguous. Since the interrupt and hex clauses are two seperate sentences, I would've thought they'd be independant, but then it goes on to say interrupted "again", which makes it sound like the first one succeeding was essential. Arshay Duskbrow 01:12, 28 September 2006 (CDT)
 * Not so, there is such a thing as a failed interrupt, i.e. an interrupt that didn't interrupt anything, but that's not saying the interrupt didnt happen.(Terra Xin 09:52, 6 October 2006 (CDT))


 * Also from the wording, this seems to interrupt Actions, so you're very unlikely to miss the first interrupt unless you hit someone running. --Theeth (talk)   20:44, 29 September 2006 (CDT)