Talk:Shatterstone

If ended prematurely, does this skill still cause the second damage? Shandy 20:34, 24 March 2006 (CST)
 * I'm guessing it does, like Wastrel's Worry --Life Infusion 12:20, 9 April 2006 (CDT)
 * Eh? Removing WW early doesn't cause the damage. In fact, WW's desc is clearly different from the "when it ends, X" template used for hexes like Phantom Pain that do trigger their effect on premature removal.&mdash; Stabber (talk) 12:32, 9 April 2006 (CDT)

Ok, 15 energy, 2 second cast time, 10 second recharge, a total of less than 100 damage (at 12), that not even at once: Am I missing something or why is this spell elite?? --Xeeron 17:26, 17 May 2006 (CDT)
 * No, it's just a bad elite. 213.84.230.131 08:09, 18 May 2006 (CDT)
 * It can work as a temporary cover hex if you're working with a Mesmer or Necro and you know the enemy'll try to remove the first Hex ASAP. Using Shatterstone'll make him think twice. -- Xiu Kuro 10:26, 9 August 2006 (CDT)

I guess it's an elite because of the slight benefit it could give to water spikers? Also it's a water magic hex, which is a condition for some skills. But yeah - I'm also bemused. Shandy 03:33, 19 May 2006 (CDT)

multicast
If you cast this on a target, then another Ele casts another Shatterstone before the one you cast ends, what happens? Are there only 2 hits of dmg or 3 followed by one more 3 seconds later? --Vortexsam 03:49, 13 July 2006 (CDT)
 * Difficult to say prior to testing, especially due to the peculiarity of the skill dealing damage even if removed (which I just added). Ubermancer 01:58, 22 August 2006 (CDT)