Talk:Palm Strike

Does this have to follow a lead attack? --JoDiamonds 01:47, 25 March 2006 (CST)
 * Nope. That's what makes it elite. &mdash; 130.58 (talk) ( 22:51, 30 April 2006 (CDT) )

How do you get a 19 dagger mastery? The most I can figure out would be 18 (sup + head + shrine + weapon(20%) ) --Phelios
 * Looking at the history, I think Stabbot just invented it. -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 04:40, 26 May 2006 (CDT)
 * Theoretically, there could be a +1 Critical Strikes shield out there somewhere. Palm Touch would then be possible at 17, due to the fact it is a touch "Skill" rather than a Daggers Attack (unlike many of the other Critical Strikes skills). - Greven 08:01, 26 May 2006 (CDT)

Even if, theoretically, someone found a shield with +1 DM, you could not use it with daggers, and it is impossible to have any weapons but dagger with a +1 DM

Golden Eggs Give + 1 attibute for five minutes Big Bow 00:26, 9 May 2007 (CDT)

12+1+3 (headgear + sup rune) + blessing from lunar fortune + golden egg + weapon 1 = 19 dagger mastery, but palm strike is critical stikes skill. --WertyG 05:04, 17 May 2007 (CDT)


 * Except lunar fortunes and golden eggs didn't exist in May 2006. --Fyren 05:07, 17 May 2007 (CDT)


 * They exist now, that's what matters. The Hobo 23:55, 24 May 2007 (CDT)


 * Not when you're replying to messages about maximum attribute levels from a year ago. --Fyren 13:22, 25 May 2007 (CDT)


 * Oh? The Hobo 00:34, 26 May 2007 (CDT)

Whoaa, 5 energy now, niiice. :D Entheos Geon  ‎ 06:19, 17 August 2007 (CDT)


 * I was using it way back since Faction came out on my PvE'sin even with 10 energy. Pretty good skill considering the damage is armor ignoring.--Cosmitz 16:06, 19 August 2007 (CDT)

I think they should make this skill inflict cracked armor because there hasnt really been any big buff other than 5 nrg activation (not big buff really) and also whats the point of introducing a new condition with only a few skills to cause it and adding cracked armor infliction on this skill wouldnt be that overpowered and would be a good addition to one of the few skills to inflict cracked armor IMO ImpulseDestiny 05:01, 10 January 2008 (UTC)

Related Skills
Why is this considered related to Iron Palm, other than the word palm, which doesn't mean anything, really--Daniel Rendat 01:52, 15 June 2007 (CDT)
 * Touch skill, deals damage, considered part of a combo. Need anything more? --Kale Ironfist 02:28, 15 June 2007 (CDT)

*Sigh *
I don't want to start a revert war, so i'll just post my reasons for beleiving Iron Palm to be a related skill here. Then, when nobody reads this, i'll just quietly add it back at a time when the wiki is inactive and nobody will notice. No policies broken :-)

The reasons why these skills are related are as follows: --Cobalt | Talk  20:31, 14 March 2008 (UTC)
 * They are both Touch Skills
 * They are both touch skills that deal non-descript damage
 * They are both touch skills that deal non-descript damage and count as part of an assasin attack chain
 * They both have the word 'palm' in the name (no shit)
 * Both skill icons feature Disembodied red hands (true story)
 * Surely the fact that their both touch skills from the same prof that deal non-descript damage and count as part of an attack chain is reason enough...i've seen far more tenous links approved for counting as 'related'.

My favorite Assassin elite. Combine with Blinding Powder and Unseen Fury for unblockable onslaught.Kaze

Update
Seems imba now. AnOriginalConcept 03:10, 12 December 2008 (UTC)
 * MASSIVELY imba. Nerf imminent --Gimmethegepgun 04:03, 12 December 2008 (UTC)
 * It's so good, lol [[Image:Felix_Omni_Signature.png]] 04:05, 12 December 2008 (UTC)
 * So lovely that buff ;D Weird that it is a PvP buff too --Birchwooda Treehug 05:31, 12 December 2008 (UTC)
 * Now my PvE assassin is even more imba, not that he needed it.--Łô√ë [[Image:Gigathrash_sig_G.jpg|Ho ho ho.]]îğá †ħŕášħ 05:32, 12 December 2008 (UTC)
 * Playing with this in pvp now... lolz. Cress Arvein [[Image:Cress sig.JPG]] 05:39, 12 December 2008 (UTC)
 * There's no way this won't be nerfed O_O I hope they don't over nerf it though... Silver Sunlight [[Image:SSunlight.jpg|18px]] (T/C) 13:40, 12 December 2008 (UTC)
 * Yup, cripple should be 8-10 seconds at 13 crit strikes, and damage a little lower, like 55 or something. Then it's good but not OP. --[[Image:Takisig.jpg]] Taki Fujiko  16:06, 12 December 2008 (UTC)
 * Why would a PvE sin use this? PvE sins use Shadow Form, Moebius with DB, or Flashing Blades --Gimmethegepgun 20:56, 12 December 2008 (UTC)
 * They'll reduce cripple duration and increase recharge. My sin uses Assassin's Promise in pve btw. [[Image:Felix_Omni_Signature.png]] 20:57, 12 December 2008 (UTC)