User:Samurai JM

''' This user page is currently UNDER CONSTRUCTION. '''

-Samurai-JM - --  Hard Mode is here! Are you ready for it?

I've been called by some a master strategist in PvE gameplay, and by others a formidable opponent in PvP. I fight mainly as an Assassin, but I know much of the other professions as well. If you ever need a bit of help, feel free to send me a PM.


 * The good side of being a sin: Sins are total unrelenting pwnmonsters.
 * The bad side of being a sin: No one else thinks so...
 * ''...That is until the group that rejected you from a mission party meets up with you in the next area...
 * ...a full twenty minutes after you finished it.''

My Characters
Behold the characters of my account. Each has their own accomplishments and goals, as well as titles and equipment listed. This section is currently under construction, but it's coming along. Current Character Boxes inspired by Kaya, thanks!

-PvE

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-PvP

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My Heros
These are the little guys and girls that got me through most of the game when no pugs would dare allow a sin to help out.


 * Zhed Shadowhoof and Acolyte Souske - The B00Mstick Brothers. (even though they are completely different species)


 * ''The limitless energy and amazing interupts provided by these two are only the start of the chaos they cause. With Searing Flames and Meteor Shower, they devastate any and all enemies in their path. You've never seen a room of level 28s clear out faster than with these guys behind you. Zhed usually carries a disabled Rebirth just in case.


 * Olias - Overlord of Undead and Spreader of Plagues.


 * ''Inspired by the '|Dr. Olias goes to Hell' post on GWG. He quickly maxes out his army of horrors and then procedes to decimate the enemy with conditions. He is by far the best body blocker I've seen, so my nukers can hammer away while he leads his minions and spreads his deadly conditions.


 * Dunkoro - God of Protection and Keeper of our Lives.


 * The best Monk bar I've seen on a hero, he always upkeeps his energy with GoLE and keeps us alive with the rest of his skillbar. I never see a hex on myself for more than the second it takes to cast Reverse Hex, and I rarely have to self heal. He is the main reason I've been able to hench as much as I have!


 * The Henchies - Filling in the gaps and supporting the big guys.
 * The henchmen I use vary depending on area and campaign, but they usually follow this pattern:
 * Two Heal/Prot Monk Henchmen - The backbone of the team, without these guys/girls I wouldn't be going anywhere fast.
 * One Support Caster - Ranging anywhere from interupters to motivators, this is what buffs the team and nerfs the bad guys.
 * One Random Person - Everybody needs to feel special sometimes right?


 * Anyway, that is my normal party setup for when I go adventuring in the world of Guild Wars. I have currently been able to hench areas such as Sorrow's Furnace, Glint's Lair, the Eternal Grove, Unwaking Waters, Raisu Palace, the Gate of Madness, even Abaddon and Shiro themselves fall prey to these almighty NPCs. All of the above were completed with Masters, and two protector titles are currently held as awards for this.

My Builds
For farming bosses that deal physical damage, or just general PvE gaming, check out:
 * A/any Chkkr Farmer - Favored - The farming build capable of soloing Shiro Tagachi himself. Heres the Video.


 * Not only does this easily defeat any physical boss(melee or ranger), it works to great effect in general PvE.
 * This build page also contains a full tutorial on how to farm each of the 4 "Chkkr" bosses.

A powerful team spike build with many variants for nearly any situation:
 * R/Rt Armed Assault - Favored - A very versatile ranger that uses Ritualist Weapons to allow more strategic builds.


 * This build works nearly anywhere, and the splinter variant is amazing in PvE or Fort Aspenwood.
 * The elite skill of this build is variable, thus making many different styles of play available.

A PvE take on the old SPBoA build, this is a quick and powerful mob killer and loads of fun.
 * A/R Relentless Spiker - Favored - Using a new idea of Lightning Reflexes combined with Assassin's Promise and spikes.


 * Think the basic BoA assassin, now add 20 of them and put them 1 on 1 with every monster in an area. Then you get this build.
 * This build owns. Why? Because I say so. Why should you believe me? Because I own. Why do I own? Because I use this build.

A great farming build that I believe surpasses the D/A InvinciBomb:.
 * D/A Shadowstorm Tank - Unfavored - Uses Shadow form and healing Enchantments to achieve full health after SF ends, as well as powerful scythe attacks to kill bosses.


 * This build can easily kill many bosses in PvE, as well as people in PvE, as long as there is no enchantment removal.
 * This build is one of the few that can fully negate the damage of Shadow Form while still maintaining damage.

My Sandbox
A page linking to whatever I feel like needed linking to.