User talk:Honorable Sarah/4

Nightfall Builds
Whats the deal with "candidate for deletion" on Nightfall based builds. Theres no warranting a delete, once the game comes out those builds simply need to be updated with the current content. This would be a totally backwards way to approach thinking ahead of the curve. I'd rather see build ideas that were explored already during the FPE event listed, and then simple updated, rather then deleting all the research the community already put into the product. --Amokk 15:44, 22 August 2006 (CDT)
 * as i explained on Talk:D/N Dwayna's Curse, these builds will be useful for four days over four months, and will undoubtedly require updates at every juction. they should not have been created, but i ignored it. when skuld started placing tags on them i realized that they should have had tags on day one, durring the weekend. --Honorable Sarah [[image:Honorable_Icon.gif]] 15:50, 22 August 2006 (CDT)
 * I think your missing something in your reasoning. Techniqually you should go and delete every Nightfall skill from guild wiki from my understanding of your statement.  If Guild Wiki is ever to properly become oriented with the community, much less the PvP community, it has to keep up with what is happening in said community and the builds that community is designing.  If anything Nightfall based builds should be labeled a "Work In Progress" and allowed to stand until final release of the game unless completely vetted out by the community veterans as rubbish before hand.--Amokk 16:09, 22 August 2006 (CDT)
 * i didn't say anything was rubbish, just that it was not useful. those builds might be the best in the universe, but they cannot be used, tested, or improved until release. as you point out, the skills are certainly going to change, and while skill pages can be updated by simply coping the text out of the game, builds have subtle interactions that will, most likely, need extensive evaluation in the very likely event that the skills are changed. evaluation that could be better used on existing untested builds. "the community" has no way of testing these builds either, unless you are refering to anet's beta community, who assuredly has offical information that is far superior to ours. --Honorable Sarah [[image:Honorable_Icon.gif]] 16:20, 22 August 2006 (CDT)
 * Maybe we should have a different category? Something like "Preview event builds" or "Unreleased expansion builds"?  (I don't really like either name that much, but you get the idea.)  I agree that having them clutter up the other Untested and PvE, HA, AB, RA, etc. builds is undesirable. --Spot 16:30, 22 August 2006 (CDT)
 * you mean something Akin to the unfavored category, where the builds exist only in that category and not in any functional or skill categories? --Honorable Sarah [[image:Honorable_Icon.gif]] 16:33, 22 August 2006 (CDT)
 * Pretty much, yes. But not Unfavored though, preferrably a separate category. --Spot 16:48, 22 August 2006 (CDT)
 * i'm not totally opposed to that. i still think the solution is to simply remove the pages and create new builds when nightfall is released, but at least they would be out of the main builds areas. --Honorable Sarah [[image:Honorable_Icon.gif]] 16:50, 22 August 2006 (CDT)
 * Something along these lines is exceptable. Out of the way, but still excessable to those working on them or willing to give input...Sounds like a good deal.--Amokk 16:54, 22 August 2006 (CDT)
 * I find it silly that people are posting Nightfall builds now, but for different reasons. Any posted outside the weekend are guaranteed to be untested. I like to create builds and create pages for them only after I've ran considerable testing of my own to deem it viable as a build. I wouldn't mind a separate categorty, but it still doesn't touch the issue that builds posted now are untested, untestable, and very likely to use skills that change upon release. --Thervold 19:11, 22 August 2006 (CDT)
 * True, but it doesn't hurt to leave ideas on the table. A great idea thats posted is availible to test and wok with. If its deleted though that leaves room for completely forgetting the concept that made it work in the first place. The wiki buildspace is a place to post builds for the community. I feel that having valad idea for the community to work with is just as viable. Hell, i Will PERSONALLY test every Dervish build when Nightfall is released to test for inneffectiveness due to changes. (because i unlocked all the availible dervish skills during the event) that way we could keep the concepts and remove them when they are no longer valad at all. Isnt teh unfavored section there for exactly the same reason? To allow room for inspiration? --Midnight08 19:34, 22 August 2006 (CDT)


 * GuildWiki shouldn't be a dumping ground for untested theoretical builds, many of which will be forgotten by the time Nightfall is actually released, and will never be updated. If you have theoretical builds that you want to try out once you can try them, track the build in your user space for now.  I see no justification to as actual build articles at this stage. --- Barek (talk • contribs) - 19:49, 22 August 2006 (CDT)