User talk:Tycn/Mantra of Alacrity

Icon looks... random, but I have no idea what it should look like. Tycn 06:25, 17 April 2007 (CDT)

It looks a little overpowered to me... maybe a longer disabled time, or your attributes go down for a while? @v 18:28, 17 April 2007 (CDT)

Yes, the fact that you can maintain it indefinitely (barring enchant removal) seems kind of unfair. Maybe cause Exhaustion or inflict Weakness...or lower your attributes by -4 when it ends... (T/C) 00:41, 18 April 2007 (CDT)

You're right, I'll reduce the duration and increase the recharge. Tycn 03:19, 18 April 2007 (CDT)

Using this with GoEP is way overpowered, seeing you can have 20 (!!!) Fire/Air magic with fast casting! And the drawback isn't even that hard, only three seconds doesn't hurt much. perhaps lower the attribute bonus to 0...2. --Rickyvantof 07:55, 18 April 2007 (CDT)

OK, rebalanced a bit. Tycn 20:07, 18 April 2007 (CDT)

Got a better idea, and it even sort of fits the icon! Tycn 05:10, 24 April 2007 (CDT)

No Aftercast Delay? I think I can now kill Mallyx before he can even touch me. Solo. That is how amazingly freakishly overpowered no aftercast delay is. Example build:

Attributes and Skills
Use Arcane Mimicry on two heroes, then have them suicide. One has Healer's Boon, the other has Healer's Covenant. Then cast your spells in order to get ready. Pull enemies, then spam Live Vicariously once every .25 seconds. The AoE will make them run every time, so you won't have to worry about the energy cost of Prot Bond. Vigorous Spirit will give you infinite Health. Channeling will give you infinite energy. Zealot's Fire will do near infinite AoE damage. This is why Aftercast exists. :p --   22:35, 24 April 2007 (CDT)

--   22:35, 24 April 2007 (CDT)