Projectile

Projectiles are the energy/arrows from long ranged weapons and some long-ranged spells. It is important to know that players can dodge projectiles with proper timing and running. Projectiles can be blocked by terrain obstructing the line of sight, but they do not require a clear flight path, so low ceilings will not interfere with high-arcing projectiles.

Attacks

 * arrows from Bows
 * Spears
 * magical projectile attacks
 * attacks from Staves
 * attacks from Rods
 * attacks from Truncheons
 * attacks from Deadly Cestas
 * attacks from Canes
 * attacks from Wands
 * attacks from bone fiends, as well as the projectiles fired by monsters using regular attacks or ranged attack skills.

Spells

 * Elementalist Spells
 * Flare
 * Fireball
 * Ice Spear
 * Lightning Javelin
 * Lightning Orb
 * Phoenix
 * Stone Daggers
 * Stoning
 * Shard Storm
 * Water Trident
 * Monk Spells
 * Spear of Light
 * Assassin Spells
 * Crippling Dagger
 * Disrupting Dagger
 * Dancing Daggers
 * Monster Spells
 * Wurm Siege

Skills that affect Projectiles
Note: These only affect projectile attacks, not projectile spells.
 * Lightning Reflexes
 * "Shields Up!"
 * Whirling Defense
 * Swirling Aura