Talk:Game updates/20060801

Please update Guild Wiki Notes based on information found here. --  Saintly  03:23, 2 August 2006 (CDT)
 * Nothing to update. See my comment. --[[Image:Gem-icon-sm.png]] (talk) 03:29, 2 August 2006 (CDT)
 * Agree, striked out :). --  Saintly  03:34, 2 August 2006 (CDT)

Phew, boon/prot didn't get nerfed! &mdash; Skuld 06:46, 2 August 2006 (CDT)

Zaishen Medallions
I belive the GuildWiki Note about not getting Zaishen Medallions anymore, is not necessary, since you couldn't get them anymore after the end of PvP event -- weby 15:05, 2 August 2006 (CET)
 * True, they stopped without any update if I recall &mdash; Skuld 08:06, 2 August 2006 (CDT)

Henchmen
I've been away from home for a while and will be, so I can't test this.

"Fixed a bug that caused henchmen and certain NPCs to run incorrectly into the midst of combat."

Does that mean caster hench(mainly monks) will not try to give warriors hugs now while the warriors are on the frontline now absorbing damage or the target of AoE? -Gares 08:27, 2 August 2006 (CDT)


 * We can only hope... unless in the next update "Fixed the bug that stopped Alesia from touching melee characters." -_- --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 08:30, 2 August 2006 (CDT)


 * You conflicted me, I was saying that!! &mdash; Skuld 08:31, 2 August 2006 (CDT)


 * I R teh Quickest skuldnic --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 08:33, 2 August 2006 (CDT)


 * I should hope not, I've come to rely on Alesia as one of my melee-mainstays over the past year or so. Boy, can she fight! Or at the very least she thinks she can... a legend in her own mind, that NPC. --Black Ark 08:48, 2 August 2006 (CDT)


 * Actually, during the weekend I've found my archer and elementalist AND ritualist henchies all like to run up to point-blank range of the enemy I want them to attack. I think this is directed at THAT bug... -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 11:33, 2 August 2006 (CDT)
 * just today i saw some npcs bouncing back and forth between attacking and running to me. "fixed" must be relative. --Honorable Sarah [[image:Honorable_Icon.gif]] 15:21, 2 August 2006 (CDT)
 * They are still hugging the enemy, which makes playing with hench a bit harder. --[[Image:Gem-icon-sm.png]] (talk) 15:56, 2 August 2006 (CDT)


 * Hah, my Ritualist had such a hard time with henchies on noob island. That lame ele kept running up to monsters and dying. :) --Karlos 03:06, 4 August 2006 (CDT)

Fixed henchmen movement
"Fixed a bug that caused henchmen and certain NPCs to run incorrectly into the midst of combat."

Last night I was fighting Tundra Giants after the update had occured and both the Healer & Protector henchman ran as close as they could to them, like they were melee tank healers or something. Shouldn't that have been fixed with this update?
 * I see no improvement in npc behaviour in tyria (tried around sorrow furnace) or cantha (outside marketplace) Robin of Glory [[image:Energy_Surge.jpg|20px]] 06:22, 4 August 2006 (CDT)