Talk:Grenth's Balance

Does this work on current health or max health? I guess current health. 01:48, 8 Jul 2005 (EST)


 * Yes, it's current health. --84.175.97.94 03:49, 8 Jul 2005 (EST)


 * I'm not sure about that any more. After some experiments with Demonic Flesh and Grenth's Balance it looks like it actually compares max health. That combination would've been pretty powerful... --84.175.123.80 02:59, 10 Jul 2005 (EST)


 * OK, this skill now officially confuses me. It seems to take both actual and max health in account. It definitely doesn't just compare either of both. When using Demonic Flesh (lowers actual health, but increases max health) I lose health when using Grenth's balance and the mob is healed. But when Using Grenth's Balance on the same kind of mob, without Demonic Flesh just after taking some damage I gain health and the mob is damaged. --84.175.123.80 08:11, 10 Jul 2005 (EST)

I cleared this up.

Last night I cast this spell on some lowly critter by mistake and got a nice jolt: -173 HP (Grenth's Balance) was floating over my head. :) --Karlos 09:53, 20 October 2005 (EST)

Does this count as Damage?
My hunch is it doesn't, which means it behaves like lifestealing (though could be "donating" as well).

The two cases (target lose health vs caster lose health) should both be tested. -PanSola 23:34, 8 December 2005 (UTC)


 * Pretty sure it's not damage. I remember seeing it go through a prot spirit before, that was some random PvP match a long time ago.   --Fyren 08:48, 10 December 2005 (UTC)

Could this work on % instead of numbers?
Lately I've been playing around with this skill, and I've found that at times it almost looks like the life percentages are equalized (and yes I tried this with levels other than my own) - can anyone confirm this? --hellochar 16:21, 23 June 2006 (MT)
 * No, this works as the description describes (besides the one or two caveats mentioned in the notes). --68.142.14.40 16:30, 23 June 2006 (CDT)