Talk:Cold as Ice

Warrior Strategies
Precast Balthazar's. Wait for him to come down. Activate glads as soon as he finishes his first spirit. Knock him down when Glad's is running out and follow it with OYK to reactivate glads. Alternate between Riposte and Deadly Riposte, keeping Glad's up at all times. Use Healing Signet if you need health but only when you have Glad's on. Disrupt his Shadowsong so you can always gain adrenaline. ~  Gold  Dean   - 20:44, 25 August 2007 (CDT)

Dwarven Battle Stance and Dwarven Stability. (T/C) 01:01, 5 October 2007 (UTC)

Thx this build worked great. BTW I dint have club of a thousand bears so I used brawling headbutt instead, works great.

willing to sacrifice..
lol http://www.lyricsfreak.com/f/foreigner/cold+as+ice_20054885.html &mdash; Skuld 19:34, 25 August 2007 (CDT)

Bug
The Griffon sometimes gets trapped between trees and other objects (including his spirits). Making this quest very easy for casters.
 * Meh forgot to sign--Spider osiris 08:25, 26 August 2007 (CDT)


 * With patient, I took advantage of the bug, it took my like 20 minutes but I manage to stuck him and I stood behind a hill to cover from the annoying spirits, casting fire as much as I could, specially burning him to death.--66.98.85.41 22:34, 26 August 2007 (CDT)

Monk
How to do this with monk? 88.115.243.115 08:38, 26 August 2007 (CDT)Force


 * Go with a 600 hp Spirit Bond build and use a PBAoE build (Flame Burst, Inferno, Star Burst) or Sliver Armor.

doesn't matter the profession just have a Rt. weather it is Rt primary or secondary. all you need is the elite skill consume soul. i did it with my warr; it worked well.

He doesent attack enough :( i didnt get any heal from spirit bond and died. with rit he hit me too much88.115.243.115 13:09, 26 August 2007 (CDT)Force

NvM.. got it... used Mo/Me degen... cast and run 88.115.243.115 13:27, 26 August 2007 (CDT)Force


 * Also, as with the tournament, spirit spamming works very well against him. Especially Wanderlust, as it'll kock him down, interrupting most of his rituals. —[ Adul ] 18:03, 26 August 2007 (CDT)


 * As per the front page, MM works nicely. Mo/N, Flesh Golem and Bone Minions, get yourself an army of about eight creatures then just keep 'em alive till they do the damage. Having tried a couple of things, I can recommend this was as working very well. Paulatpingu 16:22, 13 October 2007 (UTC)

Necro
Fyi, the 55 Boss Farmer (SV build) works very well. Just back away from the spitits if your health drops too fast. Ichimaru 20:34 (CET) 26 August 2007

I had good luck with a death/curses build - rotting flesh, putrid bile, vile miasma, grenth's balance, toxicity, "you move like a dwarf", power drain, and signet of lost souls Xylia 06:01, 12 September 2007 (CDT)

Your death/curses build (above) has 3 different professions in it O.o

Paragon's Nightmater
I tried all the build with paragon but it just wont work, Ebon Dust, Burnin refrain + long bow, Crippling etc Kullwarrior


 * Try this: Longbw + Apply Poison. Shoot and run, eventually he'll lock himself up. Then whittle away at his health, keeping your own health up against a random spirit-attack. Should be no problem once he's locked :) Can be done with ANY proff, btw --84.24.206.123 04:27, 1 September 2007 (CDT)

Glitches fixed? Verifiers needed
I just heard from an alliance mate that the griffon no longer glitches in corners. I can't confirm it myself just now because I only have one char in EotN so far, but others who are at this point can please verify and confirm. I'll leave the bug notice in for now. BftP 16:25, 1 September 2007 (CDT)

I made it a few minutes ago, he get stuck in the decor. So there is still a bug.

He just glitched for me Mundungus 13:44, 6 September 2007 (CDT)

Universal Any/R build
I managed to come up with an effective build that only requires a ranger secondary. It should work for all professions as long as you don't spam skills.

Shoot from the hills along the side to increase your range and damage. Simply use a Longbow to keep out of range of the spirits and keep the Griffon poisoned. Always Interrupt Shadowsong to be safe, though it's not a big deal if you don't.

The build uses all core or EotN skills. Only Apply Poison has to be purchased. An alternaterative to "I Am The Strongest!" is "You Move Like a Dwarf!". --Curse You 15:40, 4 September 2007 (CDT)


 * I'm not having any luck at all with this. The Griffon just keeps running around like a frikkin maniac unless I let it close to melee with me, and Troll Unguent isn't enough to keep me alive in that scenario.  There's no way I can get it below 50% health.  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 22:29, 16 September 2007 (CDT)


 * You need a longbow. Troll Unguent isn't for out-healing damage, it's for healing if you get too close to the spirits (after you run out of their range). It doesn't matter how much the Griffon runs around, as long as you keep it poisoned. --Curse You 19:13, 18 September 2007 (CDT)

A similar strategy worked very well for my warrior. I used Poison Tip Signet rather than Apply Poison to save energy, along with a poisonous flatbow. I used Healing Signet instead of Troll Unguent, though I didn't need much healing, just a little patience. Drunken Master boosted my speed and attack rate. I cast Ebon Vanguard Assassin Support to annoy him when he didn't want to come out to play. My Deldrimor and Vanguard ranks were both 3. This worked on the first try. Thank you for posting this idea. Dixon, 22 September 2007

Well, here's a little explination to what I did for me warrior, which can work for Any/R. What I did was grabbed a sundering longbow (any longbow at least) and had 12 into Marksmanship and Wilderness Survival. Skills are Apply Poison, Distracting Shot, Troll Unguent, any IAS skill, and any IMS (Increase Movement Speed) skill (I used Drunken Master with a Deldrimor rank of 5). What you do is get up on that hill to the right of where you spawn so you'll have higher ground which will get you out of ranger of his spirits and you'll be able to attack him safely. Now, assuming you have 20 energy with +2 energy regen, cast apply poison and begin attacking, let him raise his spirits and back up a little if you need to up the hill. Now cast your IAS and IMS skill and begin the cat and mouse game of attacking him, then running up the hill, then going back to attacking when he runs down. Now, you only want to interrupt him if he casts a spirit on YOUR HILL but if he's casting down where he spawned don't waste the precious energy. Wait till you get your energy back up to 20 before using apply poison again, rinse and repeat. If you need a better explanation, just ask a question and I'll try to answer ^^; Also you don't NEED an IAS skill, but it's welcomed :P 71.114.36.55 18:45, 28 September 2007 (UTC)
 * Forgot to log in -_- MasterSaji 18:46, 28 September 2007 (UTC)

My variant on the previous paragraph. My build: * Favorable Winds (arrows fly twice as fast, less likely he will dodge/stray) * Kindle Arrows (extra damage) * Pin Down (to cripple him so you can get away) * Poison Arrow (Elite, to do the actual damage) * Distracting Shot (incase he gets too close and you need to interrupt summons) * Antidote signet (incase you get blinded) * Troll ungent (just incase) * Whatever 8th skill you want (I tossed in a damage attack) * 12 Wild Survival, 11 Marksmanship, Longbow of any sort

Simply run to the hill immediately to your right from where you start. Try to keep Favorable Winds / Kindle arrows on as much as possible (but Pin Down and Poison arrow are far more important so don't cast the former two at the expense of the latter two). As soon as you hit him with poison, start counting (eg. you will want to hit him again with another poison arrow before 17 seconds to keep up continuous degen) and run up the hill. With the griff crippled, he won't get far chasing you before he gives up and won't even get near the hill so all his summons will be in the center of the area, far away from being able to hit you. It'll take a little while to poison him to death, but it will be the easiest fight in the game. -Mo (never signed up for an account :-p)

Incendiary Arrows under IAS works nice too. (T/C) 01:01, 5 October 2007 (UTC)

/* Warrior Strategies */
I used Grenith's Balance, took him down with no trouble and minimal effort. 70.119.163.67 04:04, 9 September 2007 (CDT)

What did you use to finish him off? 85.210.184.148 21:00, 18 November 2007 (UTC)

Assassin Strategies
Even if Sins don't get any problem with that kind of quests, I write here a build to use.

Forget to sign. Ascendance

(T/C) 01:01, 5 October 2007 (UTC)

Elementalist Strategies
You need leet e-mangement skills.

Note:Not easy to run. There are probably easier ways to do it than use this build though. Misfate 17:02, 30 September 2007 (UTC)
 * The corpses gave me the idea to bring along some Minion spells, so I switched to E/N, took Animate Vampiric Horror, two other minion spells, Order of Undeath, Glyph of Lesser Energy and Mark of Rodgort. As hoped, the Griffon got tied up with the minions; Order gave me a little extra damage while I wanded the griffon to keep Mark burning. He did last quite a while, but he was dead all the same when the mission ended. SarielV 15:20, 2 October 2007 (UTC)

I beat him with this:

...using Milthuran's Staff, Blood Magic 12, Water Magic 11 (superior rune on +1 headgear), Air Magic 3 (minor rune), and Energy Storage 9 (minor rune).

I didn't wind up using Chilling Winds much and could possibly replaced with another damage skill. The tactic was simply to apply the Nec hexes until he got close enough to hit (and away from his spirits), freeze him with Ice Prison, then run away and recuperate, running back to apply hexes again as energy and recharges permitted. Glyph of Concentration was invaluable in stopping the frequent spirit interrupts. Took about 15 minutes. --Kyr One 19:45, 21 October 2007 (UTC)

My Defeat of the Griffon, Finally W/N
Woot, I finally did it. Skills are Sever Artery, Gash, Riposte, Deadly Riposte, Shield Stance Lions Comfort, Grenths Balance (necro no attribute elite from Dragon's Lair) and Signet of Stamina. Using my longbow, I pulled the griffon away from the spirits, took a few shots, then after it got to me, I hit Shield stance, then Riposte, deadly Riposte after first hit, Sever Artery, followed by Gash, by then it pounded me a bit, so I broke attack, and hit Grenths Balance, and hit Signet of Stamina if health was still low and ran away from the newly spawned spirits at my location, got to another spot and repeated the process. When his health gets low, it will be a matter of just spamming ripostes Sever artery and gash and running away as GB will no longer have an affect. Watch carefully as you are running away, be sure to hit Sig of Stamina when necessary. I started out by running up the hill directly to the right and then alternated the other 2 hills to give me the height advantage over the spirits for range with my longbow. Takes some practice, I did it 4 times with this build before I got him. Totaly, I made 46 efforts at this guy. For my gear, I have my ancient armor, Sup vigor, minor strength, and minor tactics all radiant insigs for extra energy, and helm is Sup sword. I used Victos Bulwark -2 damage in a stancehealth +30 and my Sskai's sword, 10% furious, max damage, +30 health any longbow will do, but I used the Sundering one ya get by typing Bonus if ya had the preview code or preorder for GWEN.

http://www.guilduniverse.com/guildfiles/17000/17695/GuildImages/Defeating%20The%20Glacial%20Griffon.jpg DartTheEternal 15:03, 12 October 2007 (UTC)

this build worked on my second try http://img210.imageshack.us/img210/7363/gw002th0.jpg

1 hp finish 75.34.66.252 11:45, 13 November 2007 (UTC)

Any/Rit Easy way to beat the Griffon
So you can easily beat the griffon with a rit secondary by laying down a bunch of spirits right when you enter the area and using Painful bond, Ebon Vanguard Assassin Support, and YMLaD!



So yeah... just use the spirits in order on your bar and then painful bond him and he'll run over. Use the assassin and YMLaD! as often as possible and as long as you keep his agro, you're out of his spirits range and he'll be constantly blind and crippled alot while taking mass damage.

(P.S. This also works great for the norn fighting tournament!)(Lord of trumpets 06:43, 25 October 2007 (UTC))

I have a similar build, replacing dissonance with Wanderlust and YMLAD with Summon Spirits. This way, the foe will hardly get time to use healing or protection skills but you have to use summon spirits when you can, wanderlust dies fast. this shines on rangers Flechette 06:58, 25 October 2007 (UTC)

Ranger V.2
Right, so I tried the abovementioned "Universal Ranger Strategy" and it failed miserably. I don't know what this is about the Griffon glitching, but that never happened for me...shoot him, he charges at you or retreats behind his Spirits. Interrupting them doesn't help at all since he's got several. To be more specific, Savage Shot alone isn't enough.

I also tried my own advice, using Incendiary Arrows under IAS. That was good, and interrupted all his Rituals. But, then he just came to melee range and killed me.

A Trapper build gets the Griffon down to about half health, but it's inefficient because he won't come at you right away; he stands around casting Spirits for several seconds and so it's harder to time effectively when to initiate the aggro. Spirits break concentration for Traps too. And after the Trap pile is done and he's at half health, you can't do much to do more damage. I tried Poison Arrow + Traps and that almost got him, but in the end I ran out of space because he cornered me with Rituals.

Running out of options, I tried Dragon Slash and Quivering Blade R/W-based Builds. They would have worked except that the Spirits give him a numbers advantage and he just kills you too fast.

So finally I fell back on R/Rt Cripshot, which worked but was a lot of work...

Marksmanship 11, Expertise 12, Wilderness Survival 11

This is slow and takes a lot of running around, but it works. Vampirism is to annoy the Griffon while he runs around casting Rituals, and Gaze of Fury gets rid of annoying Shadowsong. Savage and Distracting aren't for shutdown, just to prevent some spirits when possible and damage. The Griffon charges after laying down all Spirits, and even with a Flatbow at least one can usually attack. I found that rather than running up the hill, I had to use the open area near the tree for retreating. The Griffon would come about that far and then turn back. After several minutes degen killed him. It was a close call, though... (T/C) 14:38, 25 October 2007 (UTC)