Talk:Willa the Unpleasant

The point is not can, Razorfish, the point is does. Have you tried energy denial with Willa? I have and it does nothing. The guy has like 200 energy or +10 energey regeneration. He never runs out "quickly" as a result of energy denial. If you have done it yourself, then change the language to "does" instead of "can." If you have not, then I will take out the notes because this is not a secion on general spell-caster killing techniques. --Karlos 22:01, 16 Sep 2005 (EST)
 * Yes, I have defeated Willa using an energy denial + degen build (Ranger), and it was undoubtedly the energy denial skills that played a crucial role in "whittling" down Willa relatively quickly (I was running the entire mission with henchies, so you could say that it was an isolated experiment); It wasn't as "fast" as I've experienced with my domination mesmer (that time, Willa just dropped in less than 20 seconds), but it was surprisingly effective (I could tell it was working because Willa's spellcasting was far more spaced out than it normally is and he never cast Aura of Faith again after I started draining him down). And um...what's wrong with Diversion? Works pretty well for stopping Willa from casting Orison. Interrupts can DEFINITELY hit Orison (I've done it before, to my embarassment), but the spell just recharges so quickly (2s) that it's not worth interrupting. Diversion adds 50-something seconds to the recharge time of the next spell cast, so that is a more effective way to stop Willa (or any monk for that matter) from healing.  Meteor Storm doesn't interrupt per-se, but it keeps Willa knocked down and unable to cast for ~2s for each hit. Not terribly effective, but there are worse spells.--Razorfish 07:06, 17 Sep 2005 (EST)
 * I tried Chaos Storm and Energy drain to much less success than yours, but then again, I had humans party members. You know how they are when it comes to hitting the same target. :) I put diversion back. Meteor shower is the great false hope with Willa. It pounds him up good, then it takes WAAAY too long to recharge. :(
 * Interrupting Orison is like trying to catch a fly with your hand when you have a swatter. It's crafty, but pointless. :) Cry of Frustration recharges in 20 seconds, Power spike in like 30, so overall, you'd waste your interrupt while he'd get his Orison back in 2 secs. --Karlos 09:59, 17 Sep 2005 (EST)
 * Yep, my E/Me has dropped 3 Meteor Storms in a row on Willa before and could not kill him that way :( With respect to an energy denial build, some skills that come to mind for a R/Me are: Debilitating Shot (10e), Energy Burn (9e), Power Leak (22e), Guilt (12e), Chaos Storm (6e per spell), Ether Feast (5e), Energy Tap (13e), Oath Shot (for recharging all your energy draining skills immediately). The problem there is mainly finding enough energy to keep invoking all those skills (would probably need a +energy weapon set) :) I used a lesser hybrid, since I wanted to actually do some damage as well, but I am pretty sure I wouldn't have been able to defeat Willa without the energy draining skills (despite having the advantage of henchies who actually follow target calls :)).--Razorfish 10:57, 17 Sep 2005 (EST)

I took out the elaboration of how a emser worth his salt can interrupt orison, not relevant since the sentence before says it doesn't matter. I took out the top about Arcan Thievery as it's pretty random. You MIGHT steal a useful spell, or you might not. Mesmers have a lot more sure fire way than this making this an FYI. This is about the most effective methods, not a possible method. --Karlos 14:44, 6 November 2005 (EST)

Skills confirmed with SoC. --Eightyfour-onesevenfive 03:59, 15 February 2006 (CST)