User:Ram0s/buildarchive/b54

This build is variant of the. The advantage of using a dervish is that a dervish can maintain constant health regeneration, which is the bane of the warrior variant.

Equipment

 * Radiant insignias on all armor pieces.
 * Any +5 energy weapon of enchanting such as the Totem Axe and Rajazan's Fervor.
 * An Earth Focus, with +health and +armor while enchanted mods, or a HSR mod, such as Hajok's Prism.
 * For more experienced players, the Aegis of Augh is definitely the way to go.

Usage

 * Keep up constantly Stoneflesh Aura, Armor of Earth, and Mystic Regeneration.
 * Armor of Earth and Obsidian Flesh can be cycled constantly.
 * If facing minor interrupts, cover your spells with Glyph of Concentration.
 * If facing heavy amounts of hard interrupts, cover Glyph of Concentration with Mirage Cloak.

Counters

 * Non-Spell Enchantment removal
 * Interrupts
 * Dazed

Variants

 * If you're doing single areas with minimal knockdown, replace Fleeting Stability.
 * If not doing Ravenheart Gloom, replace Mirage Cloak.
 * If an elementalist is using Deep Freeze, Ward Against Foes may be replaced.
 * For less experienced teams, you can include a Resurrection Signet.
 * Conviction, Vital Boon, Sliver Armor, and Grasping Earth are good variants.
 * Fire Storm can be used to pull the monks in the mobs up to you.