Game updates/20101209

Skill Balance
For more information on these changes, please see the Developer Updates page.

Assassin

 * Assault Enchantments: increased recharge to 8 seconds.
 * Fox Fangs: split for PvP; retains original functionality.
 * Fox Fangs (PvP): increased recharge to 6 seconds.
 * Shadow Walk: removed existing restriction on enchantments; added the following functionality: "Your stances and enchantments are disabled for 10 seconds."
 * Wild Strike: split for PvP; retains original functionality.
 * Wild Strike (PvP): increased recharge to 6 seconds.

Elementalist

 * Chain Lightning: decreased recharge to 6 seconds.
 * Freezing Gust: decreased duration to 1...5 seconds; increased recharge to 7 seconds.
 * Invoke Lightning: decreased activation time to 1 second; decreased recharge to 8 seconds.

Monk

 * Aegis (PvP): removed existing failure effect for spells; added the following functionality: "Target other party member cannot be the target of hostile spells."
 * Draw Conditions: increased recharge to 4 seconds.
 * Healing Burst: increased target healing to 10...160.
 * Patient Spirit: added the following functionality: "No effect if ends early."

Necromancer

 * Angorodon's Gaze: changed attribute to Soul Reaping; increased Energy gain to 5...15; increased Health stealing to 10...50.
 * Foul Feast: decreased Energy gain to 0...2 per condition; decreased recharge to 4; added the following functionality: "This skill recharges twice as fast if you remove Disease from your target."
 * Strip Enchantment: decreased number of enchantments removed to 0...2; increased recharge to 20 seconds.

Ranger

 * Crippling Shot: increased recharge to 4 seconds; increased Cripple duration to 1...11 seconds.
 * Melandru's Shot: decreased recharge to 10 seconds.

Ritualist

 * Weapon of Shadow: added the following functionality: "The next 0...3 times that ally hits with an attack, his target is Blinded for 5 seconds."

NPC Updates

 * Fuu Rin [Assassin Henchman] no longer uses Fox Fangs; she now use Fox Fangs (PvP).

Bug Fixes

 * Fixed a text bug where Cracked Armor was omitted from the skill description for Mend Condition.
 * Fixed a text bug where Cracked Armor was omitted from the skill description for Purge Conditions.

Automated Tournaments

 * Updated the 2010 Automated Tournament Series Trophy in the Great Temple of Balthazar.
 * Updated the Automated Tournament map rotation.

GuildWiki notes

 * Weapon of Shadow: Spell duration was decreased to 1...7.