Shadow step

Used in Guild Wars Factions, shadow step refers to the the assassin's ability to move instantanously. It also once referred to a specific skill available in the FPE named Shadow Step, but that skill has been renamed to Shadow of Haste.

Shadow step skills

 * Ride the Lightning (Factions) (Elite)
 * Augury of Death (Nightfall)
 * Aura of Displacement (Factions) (Elite)
 * Beguiling Haze (Factions) (Elite)
 * Dark Prison (Factions)
 * Death's Charge (Factions)
 * Death's Retreat (Nightfall)
 * Heart of Shadow (Factions)
 * Recall (Factions)
 * Return (Factions)
 * Scorpion Wire (Factions)
 * Shadow of Haste (Factions)
 * Shadow Meld (Nightfall) (Elite)
 * Shadow Prison (Nightfall) (Elite)
 * Shadow Walk (Nightfall)
 * Spirit Walk (Factions)
 * Swap (Nightfall)
 * Viper's Defense (Factions)

Special event shadow steps:
 * Side Step (Core) snow fighting skill for Wintersday 2006

Limitations and restrictions

 * If a user shadow steps while holding an item, the user will automatically drop the item before shadow stepping.
 * Users may not shadow step to locations that they cannot normally walk to. For example, users may not shadow step past closed gates to enemies. This differs from regular teleportation.
 * The maximum distance coverable by a shadow step is the radius of the radar. This is only relevant for skills such as Recall or Shadow of Haste for which the end point of the shadow step can be further than spell-casting range. You will move this maximum amount even if out of range, but may not make it all the way to the destination.
 * Also, if you shadow step while casting a spell (using a stance such as Shadow Walk), the spell will fail but the shadow step will still occur