Talk:Ferocious Strike

Has anyone ever found out the exact adrenaline gain? 69.124.143.230 11:55, 23 February 2006 (CST)

Anyone found out where this is in Cantha? It's listed as a core skill, so it should be obtainable in either game, right? --Kit Engel 00:10, 14 May 2006 (CDT)

I'm also interested to the whereabouts, can't be bothered going up that horrible ice imp den again Skuld  16:05, 28 May 2006 (CDT)

Seems they put Heal as One, Assassin's Promise and Whirling Axe and think its ok not to have this in :| it might be cappable in tyria but why should I? =( &mdash; Skuld  11:55, 1 June 2006 (CDT)

Please keep your eyes open for this skill in Nightfall. I'm sure many people would like to know where to cap it. It is probably mid-way or further through the campaign.--Zev 18:15, 2 November 2006 (CST)

Outdated over opinionated overstatment?
"This skill is incredibly useful when used by a W/R or R/W using a melee weapon along with Tiger's Fury. You easily can reap the rewards of all 3 benefits of the skill in this way, gaining adrenaline faster, dealing more damage (through your pet), and keeping energy up."

On it's own, this skill provides just 4 energy and 1 adrenaline and a really average pet attack every 8s.

If you want Charm Animal and you don't have expertise, then this skill will help with the (fairly) high cost pet attacks, the same way Melandru's Shot helps Marksmen with the high cost of bow attacks.

How about that? "If you want to use Charm Animal and you don't have expertise, then this skill will help with the (fairly) high cost pet attacks and give you an occasional free point of adrenaline." -  jzf.  02:31, 31 March 2007 (CDT)

only just one trike?
they should make it dependant on BM attribute imo --Rickyvantof 07:17, 9 April 2007 (CDT)


 * and put tiger's fury back to 33%! &mdash; Skuld 07:18, 9 April 2007 (CDT)