Healing Burst

Acquisition
Signet of Capture:
 * The Scar Eater (The Eternal Grove (Explorable))
 * Incetol, Devout of Depths (Rhea's Crater)

Usage Notes

 * Like Divine Boon, the energy loss will not make your energy go in the negatives. Thus the healing/energy efficiency greatly improves when you have less than 10 energy total.
 * Using it on anyone other than yourself is almost guaranteed to incur the extra 5 energy loss.
 * If used on yourself in the middle of a group of allies, it will heal much like Heal Area. The main difference is that this skill will only heal allies, and not enemies.
 * Using this spell will NOT trigger the extra healing provided by Divine Boon or Divine Favor.
 * The 5 energy penalty from this skill is applied after the energy gained from Channeling.

Related Skills

 * Star Burst