Talk:Curse of the Nornbear

Talk
Repeatable TrapY 06:25, 25 August 2007 (CDT)
 * What's with the banner and all that, is that like a mission or something? I don't really get it. --Rotfl Mao 16:29, 25 August 2007 (CDT)


 * Banner? You mean the ad at the bottom? --Gimmethegepgun 16:32, 25 August 2007 (CDT)
 * No, i mean that to the west of Silhalla ther's that banner thingy, when you do the quest there's a banner showing at the end, just like you would finish a mission, and then there's a small banner on the world map... confusing explanation ^^ --Rotfl Mao 16:35, 25 August 2007 (CDT)


 * Do you mean the weird... T shape stuck in a ball of, well, rocks or snow maybe? It's right about the "Curse of the Nornbear" on the map. If that's what you mean by banner, I was wondering about it too. :/ --Marintha
 * Yeah that's exactly what i mean, when i finished this quest i've got an animation af a banner hanging from that. Like a mission or something... --Rotfl Mao 01:21, 26 August 2007 (CDT)
 * It's to show that you've done it. --Kale Ironfist 01:24, 26 August 2007 (CDT)
 * it's a mission, that's why the banner is there after you complete it, and why you get 5 points towards master of the north for completing it. 80.132.98.127 21:34, 26 August 2007 (CDT)

To complete the quest, you do not have to get the Vulfen Blessing, you simply have to know where the Nornbear spawns each time. ~ Remeard

Mission or Quest?
Need to clarify this, are these considered as regular Quests or more as Cooperative Missions? I had just yesterday formatted up this article as a quest, and yet now we seem to have others adding information as like a mission. Before proceeding with any more cleaning up of these, think it would be of benefit if there was a clear decision if these form missions (ie, when that little "flag icon" is involved, it's a mission vs a quest).

Discuss... --Wolfie (talk|contribs) 19:19, 28 August 2007 (CDT)


 * Even though they don't have a dedicated "mission outpost" from which they must be started, they do seem to play out like missions - they take place in a specialized instance of an explorable area, they have a major reward at the end, they have cutscenes (some quests do, but very few), they are repeateable, they count towards a campaign-specific completion title like Protector, and they actually leave proof on the map that you completed it (like the swords on a mission outpost, you get the little banner icon for these). Maybe they could be "Mission-like Quests" (a la "Boss-like Foes")?  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 00:11, 29 August 2007 (CDT)
 * It's a 1 level dungeon in my opinion. The other "missions" have a little flag where it says the "mission" name. Missions have shields with the bonus/master rewards, the GWEN dungeons don't. All/nearly all "missions" will be dungeons IMHO. Flechette 02:24, 29 August 2007 (CDT)
 * I'd consider both dungeons and these "mini-missions" to be different sub-types of true missions. As you noted, they don't have bonus/master level rewards, but as I noted, there is a special notation on the map to show they've been completed.
 * As for mini-missions vs. dungeons, dungeons have a number of special features that make them different - *all* of them take place underground, no exceptions; they have Level Maps and a special reward chest at the end; and they have a different type of icon on the map. Also, when you restart a mini-mission, you don't get a regular Quest Dialogue box, you simply get thrown straight into the mini-mission, whereas you *do* go through a Quest Dialogue to restart a dungeon quest.  In my opinion, those are enough differences to keep them separated.  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 10:54, 29 August 2007 (CDT)