Talk:Archer's Signet

The only use I can see is to neutralise the HUGE cost of Concussion Shot.--Spawn 12:01, 23 May 2006 (CDT)
 * consider a bow spike build with four spikes, at 10 expertese, you can fire them all off at no energy cost, and then start your normal attack method. provided your not attacking normally for those first few shots, it could be quite powerful in PvP. --Honorable Sarah [[image:Honorable_Icon.gif]] 14:27, 23 June 2006 (CDT)
 * But isn't Punishing Shot a better use of your elite slot in an Rspike build?--Spawn 09:02, 21 July 2006 (CDT)

I don't get this, the only reason you would want this is if you didn't have expertise, but it needs expertise to use it.. Skuld  05:11, 26 May 2006 (CDT)
 * Yes.. its quite underpowered. Rather same story with Stolen Speed elite for mesmer, it speeds up your spell casting(eliminating need for fast casting) but it requires fast casting to work. But that is still more useful than this... Robin of Glory  [[image:Energy_Surge.jpg|20px]] 05:37, 29 July 2006 (CDT)
 * Seriously, They should have just made it marksmanship lol. (Not a fifty five 22:19, 19 September 2006 (CDT))

I need someone to confirm if this skill counts the remaining uses correctly in the Effects Monitor. Seth Crimsionflare 02:13pm, 02 June 2006 (GTM)


 * I just capped it, it doesn't keep track of remaining uses. -- Gordon Ecker 02:43, 11 September 2006 (CDT)

I guess a possible use is for an R/Mo to keep Succors, Mending, Watchful Spirit, or whatever up on 3 other people...and you use the signet for interrupts...for 6 interrupts...every 45 seconds...yeah, I got nothing -_-; --waywrong 23:18, 24 November 2006 (CST)