Talk:Aura of the Lich

Ollj, if you wander why I reverted this. It'sbecause your text did not add any info and it had some typos also. And if you would like to add something about this skill, add it in the Usage section. --Geeman 07:38, 23 Aug 2005 (EST)

Health regeneration is not healing and degeneration is not damage. The game is consistent on that matter. The description is not wrong. --Fyren 21:10, 23 Aug 2005 (EST)

Ollj, are you sure that also regular healing like Orison of Healing gives full healing instead of half when it is given by an ally? Have you tested this? any proof? --Geeman 03:12, 24 Aug 2005 (EST)

Sure enough. tested. We actually have a grat build with 2 melee necros, they are great fun because they are better offensives than smiting and the better the more foes are nearby and they are a LOT of DoT without exhaustion.

of course not all healing skills and enchantments. --Ollj 03:22, 24 Aug 2005 (EST)

I edited the 'usage' section to point out that 'sacrifice' is no the same as 'damage.' The game treats these two classes of HP loss differently, and specifically by name when referring to one or the other.

Whoever changed the progression table, I think that Death Magic can't go over 17...
 * The template goes to 19 (instead of having four times as many progression templates for a variable max of 16-19). If you notice questionmarks where it's not possible, fill in "N/A" instead.  --Fyren 22:39, 28 November 2005 (UTC)