Talk:Reaper's Mark

At the moment, this skill is relatively overpowered. Necromancers can cause nearly the same degeneration as Mesmer's Conjure Phanatism for double the duration and half the cost. And that's if you don't factor in the awesome secondary effect. --Zinger314 23:13, 22 September 2006 (CDT)
 * I couldnt find any elite primary attribute skills called "Conjure Phantasm" could you please link me to it? Ubermancer 02:42, 23 September 2006 (CDT)
 * Do some reading. This lasts 2-3x as long, costs half the energy, and gives you a ton more energy when your opponent dies. Conjure Phantasm has nothing on this skill and is for mesmers not necromancers. [[Image:Chuiu Me Icon.png]] (T/C) 08:37, 23 September 2006 (CDT)
 * My post was socratic irony. Comparing Conjure Phantasm with a primary attribute elite of another class is, simply, stupid. Ubermancer 23:06, 23 September 2006 (CDT)
 * Wow this is pretty strong, I guess ANET is trying to make up for the lack of good Soul Reaping stuff for so long. [[Image:Chuiu Me Icon.png]] (T/C) 23:55, 22 September 2006 (CDT)
 * Seems like a nice skill for MM's to throw around in AB.. --Terrifi Cani 12:21, 23 September 2006 (CDT)

still this is an elite and the mesmer one is not

My god, 30 seconds? You can smell the nerf coming from a mile away. 88.152.254.106 09:55, 24 September 2006 (CDT)


 * Meh, Assassin's Promise does the same only better. All skills recharged>5 degen -213.84.52.71 15:22, 24 September 2006 (CDT)
 * Assassin's Promise, however, has no effect unless the target dies. 5 Degen on Reaper's Mark is quite an effect, regardless of death. --Zinger314 19:30, 24 September 2006 (CDT)