User talk:Coloneh/Vengeful Remedy Necromancer

Personally I'd switch Life for Signet of Sorrow so as to fully utilize Soul Reaping, and gives you a bit more way to help out the team in kills. Life is nice when you've got more allies, Pets and Minions etc; some untyped damage on the side, though, is always good and non conditional. Plus, it means no target for Spiritual Pain and such. Entropy 00:24, 3 January 2007 (CST)
 * sounds good, iv been using this in RA and life isnt very useful. my last team was very impressed with it, but we only got 5 wins because our sin lagged whille we were fighting this godly 3 derv, 1 IW team.--Coloneh RIP[[Image:Coloneh.png]] 01:03, 3 January 2007 (CST)

I don't really see the point of Necromancer primary (unless this is PvE or AB). I would go Ritualist primary and use Renewing Memories with Generous was Tsungrai. Weapon of Shadow seems kind of counteractive, but if you find it helps the keep it. Skaspaakssa 20:16, 4 January 2007 (CST)
 * necro primary for soul reaping, since you dont need any attributes other than restoration magic. weapon of shadow lets you put it on a meleer once and then use wielder's bood when they need healing so you can focus more on other party members. its not a damage build, thats just a perk.--Coloneh RIP[[Image:Coloneh.png]] 21:50, 4 January 2007 (CST)
 * You wouldn't really benefit too much from SR in the Arenas, but N/x healers are godly in PvE and AB. If you went Rt/x you could take Renewing Memories and Attuned was Songkai for a 'dual attunes' kind of effect, letting you spam just about anything. Tycn 18:55, 3 February 2007 (CST)
 * yeah, its more of a PvE build, but i dont have remedy wep. and for the record, i used this before people started using jagged bones in HA.--Coloneh RIP[[Image:Coloneh.png]] 01:10, 4 February 2007 (CST)