Talk:Withdraw Hexes

The 4 cast time is ASKING for an interrupt/KD. &mdash;The preceding unsigned comment was added by Life Infusion (contribs) 07:53, 7 April 2006.
 * Fine in PvE, or if the metagame gets hex crazy, with Glyph of Sacrifice or Fast Casting, maybe. Still, the time seems long.  --JoDiamonds 16:53, 1 May 2006 (CDT)
 * The casttime is one second, so it should be very usable in PvP. Dunno whether the info was outdated or plain wrong. -- Lasca 16:31, 6 May 2006 (CDT)
 * skill was changed between beta and production --Honorable Sarah [[image:Honorable_Icon.gif]] 19:48, 13 August 2006 (CDT)
 * The comment was made between the preview and release. I believe Lasca was correct and the wiki was simply wrong at the time.  Especially considering how much the skill sucks with a 1s cast, a 4s cast would have been insane.  --68.142.14.39 20:02, 13 August 2006 (CDT)
 * i see what happened, look at the history. User:Rapta made an unsigned, and i though it was a new comment. Blurred Vision --Honorable Sarah [[image:Honorable_Icon.gif]] 20:06, 13 August 2006 (CDT)

Combining with Arcane echo?
Combining this with arcane echo? 15+15 energy to remove all hexes... that is insane. I dont think any real monk would consider doing this just to remove bunch of hexes.. Why not Glyph of Sacrifice+Convert hexes for faster cast, lesser energy? This makes no sense. (forgot to sign) Amilo Robin   06:44, 23 August 2006 (CDT)
 * You forget that this elite removes hexes "from target ally and all adjacent allies", hence making it more powerful than using Glyph of Sacrifice/Essence followed by Convert Hexes. 220.233.103.77 06:46, 23 August 2006 (CDT)

Oh it isnt THAT bad rly...
When you think about it, this skill and convert hexes allow for a complete wipeout of hexes, making it far easier to remove the more dangerous hexes that lay underneath the usual parasitic bond and malaise. I rly think it should be lowered to 10 energy tho, elites are meant to be gamebreaking almost, and this only is an AoE version of convert hexes: Who the heck wants hex removable AoE? at most 3-4 people will have hexes at any one time, so its doubtful anyone else will be hit if its adjacent. If it remains 15 energy it really should be changed to "in the area" (Not a fifty five 02:15, 4 September 2006 (CDT))
 * You're contridicting yourself :P &mdash; Skuld 02:17, 4 September 2006 (CDT)
 * You're to freakin fast dangit! And yeah I just realised that lol. (Not a fifty five 02:18, 4 September 2006 (CDT))
 * This spell would be great for smite balls BMW 02:25, 4 September 2006 (CDT)
 * :D
 * Why? Smiteballs don't care about hexes (cept rust but no-one uses that) if they have migrain they'll just use healing spring and they're under QZ, NR and TQ anyway &mdash; Skuld 02:38, 4 September 2006 (CDT)
 * Backfire, arcane conundrum, SS, lingering curse, arcane langour, etc silly :P SS on smiteball would hurt dont you agree? almost fatal if echoed rly. (Not a fifty five 03:05, 4 September 2006 (CDT))