Storyline

Prologue
The story begins with King Adelbern calling on his scribe to recruit the greatest heroes of Ascalon. Although confident that the Great Northern Wall will hold, the recent Charr attacks have been making him uneasy. This is where you come in.

You begin in Ascalon City, in an idyllic setting. You learn the ropes, train, and within a few hours watch the fall of Ascalon as you knew it. The Charr north of the wall had been preparing an extremely powerful spell, and once unleashed, rained monstrous crystals like meteors over all of Ascalon, an event that has come to be known as the Searing.

Returning after two years of service in Old Ascalon, you find yourself in a post-apocalyptic world of suffering, madness, and death. Heading back into a now ruined Ascalon City, you make your way to the first mission, The Great Northern Wall

The Great Northern Wall
Information has been gathered that suggests the Charr, led by Bonfaaz Burntfur, are amassing an army north of the wall. You have been sent out to find this army and report back to Captain Calhaan about their activities. As you get to the overlook above their gathering, Bonfaaz spots you and immediately orders his army to attack. You run back to the wall with the Charr hot on your heels, and report back to Calhaan. Realizing that the soldiers are overmatched, Calhaan calls for a retreat to Fort Ranik.

Fort Ranik
Having retreated to the relative safety of the fort, it is time to reorganize and begin your own offensive against the Charr to retake the wall. You push your way north, slaughtering the Charr. Defeating the boss in the breach of the wall, you make your way to the top of a tower near the wall upon which Prince Rurik is standing. He makes a valiant speech, and proclaims that we will "take the fight to our enemies!" Having said this, an Ascalon Guard comes running to report that many wounded soldiers have been taken prisoner during the Charr retreat. Rurik announces that his incursion will happen before the day is over.

Frontier Gate
Before proceeding to your next mission, a short stop is made at the Frontier Gate. Exiting to the East, you head through an open door in the wall to make the short journey to the Ruins of Surmia. On the way, you run into quite a few Grawl. Some decide to run for it, some wait patiently for openings, and some battle their way to the outpost.