User talk:Arnout aka The Emperors Angel

User talk:Arnout aka The Emperors Angel/Archive 1

Perhaps it's your use of language, or your long section headers, but welcome to guildwiki.org
Enjoy your time here --  Random Time  22:28, 30 November 2010 (UTC)
 * RRRRRRRRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWWWWWWRRRRRRRRRRRRRRRRRRRRRRRRRRR. Although, the long headers have died out. Shame though. Nobody cares abou the birthday's anymore... Arnout aka The Emperors Angel 22:37, 30 November 2010 (UTC)
 * I care, they were funny --  Random Time  22:38, 30 November 2010 (UTC)
 * fix the birthday template, and I'll try and get back to it. Arnout aka The Emperors Angel 22:40, 30 November 2010 (UTC)

RPG
Any reason you put that action scene completely out of order? :S --El_Nazgir 19:11, 13 February 2011 (UTC)


 * Also: You don't have Dorris' contact information, all you know about him so far is to be there when the week passes.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 19:13, 13 February 2011 (UTC)


 * No. I thought I placed it on the bottom of the page. I'll fix it in a blip.
 * Also, Ill fix that part tonight then. Arnout aka The Emperors Angel 19:14, 13 February 2011 (UTC)

Wauw
Knap filmke. Die regie was echt goed (perfecte lip sync bij overgangen en zo). And no, no habla engolese! --El_Nazgir 18:05, 2 March 2011 (UTC)
 * It wasn't done by a student, bunch of pussies, it was done by a proffesional company. I liked the stone guy, he reminded me of stone elementals in TES:Oblivion. Arnout aka The Emperors Angel 19:13, 2 March 2011 (UTC)

BUGGGGGGGGGGGGG
Check dis: (watch the left corner of the screen)

I have no idea how this happend. I used one tonic, but didn't morph. I hit the myst tonics again, and I morphed into a head, giving me two forms, in the screen, but only showing one form. Don't know if I got points though. Arnout aka The Emperors Angel 20:26, 10 April 2011 (UTC)


 * That's very easy to accomplish; just spam-click the tonic and you'll trigger it a second time before the first use (and thus the limiter) kicks in. Doubles the speed of getting rid of all those tonics :D It's due to lag (highly unlikely to be possible if you were to run GW offline). --Vipermagi 20:42, 10 April 2011 (UTC)
 * When I first clicked the tonic, I was already running towards a Xunlai Chest. The second time I clicked was after I opened my Chest. Lagg? Dunno. Arnout aka The Emperors Angel 20:47, 10 April 2011 (UTC)
 * Dude, I just tried again, and it worked. Two tonic's down, and two forms on my display. Arnout aka The Emperors Angel 05:53, 14 April 2011 (UTC)
 * And you get points for it. Arnout aka The Emperors Angel 05:57, 14 April 2011 (UTC)


 * Yeah, like Viper said, you can do that just by clicking them really fast. I was able to get 3 tonics one time, but I've never been able to replicate that.  (Was probably due to huge lag on my end.)  I have noticed that "action"-ing an NPC tends to do some weird things, and one of them is that item effects get delayed from activating until you reach the NPC.  &mdash;Dr Ishmael Diablo_the_chicken.gif 12:30, 14 April 2011 (UTC)

Jesus Christ
There's a carrot with a condom in your shoe?!

...that one will take some explaining. A F K When Needed 14:24, 28 April 2011 (UTC)
 * A: Why the hell are you bringing that up now?
 * B: What do you know about Sint Nicholaas (or Sinterklaas). That is a Dutch tradition, on wich the American Santa Claus is based (see the name reference?). On the 5th of november, the old man arrives in the Netherlands, by steam(powered)boat. Atop his white horse Amerigo, and aided by his Zwarte Pieten (Black Pete's, wich resemble people of the negroide race), he brings gifts to children who have been "good" for the past year. If they place their shoe under the fireplace, and sing a song, he might come round and leave a gift.
 * You can leave a carrot for the horse, or a drawing for the Sint. In my case, I had left a carrot for the horse with my studievereniging (study accociation, or something). Being perverts, the rolled a condom around my carrot.
 * So, to make a long story short, nothing sexual was implicated, it was just to annoy me. Arnout aka The Emperors Angel 14:34, 28 April 2011 (UTC)
 * A: I only noticed it now.
 * B: Now that is a story. A_F_K_sig_2.jpg A F K When Needed 19:34, 28 April 2011 (UTC)
 * no its not. Well, not really. I fully expected something, but this was a tad overkill, I'll admit that. Arnout aka The Emperors Angel 20:23, 28 April 2011 (UTC)

Games
Might and Magic VI or VII. Wizardry VIII. Wizards and Warriors. (I still enjoy taking those out for a spin now and again.) — Tennessee Ernie Ford ( TEF ) 20:09, 9 May 2011 (UTC)
 * Finished both MaM games. Don't know about the others. RT had adviced Homeworld already. Not sure if I like it, though. "Barrowed" Crysis from my little bro. Arnout aka The Emperors Angel 20:24, 9 May 2011 (UTC)


 * You carried Crysis in a barrow?
 * I am currently enjoying Two Worlds 1, myself. Awkward but occasionally hilarious VA, 'quirky' game mechanics, big world, fairly unique sense of balance (read; you cannot take more than three hits, or you can take over 150), crazy damage/health scaling. Ultimately, I'd say it's a bad game, but it's horridly entrancing all the same. If I weren't broke, I might even get the sequel...
 * Also working on finishing Alpha Protocol, which I am thoroughly enjoying. Unlike TW, I wouldn't call this one bad :P Shooter-RPG with a spy story (read: complex).
 * Mount&Blade:Warband is also pretty great, if you like riding on a horse and punching people off theirs. I like going solo, but the game is actually about leading a Warband (whoda thunk!) of dozens upon dozens.
 * Anomaly Warzone Earth is a twist on TDs I expected to see years ago (you lead a squad of units, and kill towers for moneys), and it works wonderfully. Great cash-quality ratio as well, especially for an indy game. For what I've played of it so far, decent enough storyline. --Vipermagi 20:45, 9 May 2011 (UTC)

(edit conflict)


 * If you liked MM6-7, you should also like the other two. W&W got low marks when first released due to some buggy interface issues, but almost everyone liked the story, environment, and challenges (at least, if you didn't use one of the well-known exploits). The interface issues are completely resolved by the faster machines released in the last 6 years. (IIRC, there's also was an update released to fix them, but I only ever played on v1.0.)


 * Oh: I forgot to mention "The Witcher." That too had some interface issues (resolved by the same updates that took away the notable exploits). I almost never like games that emphasize step functions and 1000s of recipes (of which only a few are useful), but the story was really interesting, the gameplay was fun and challenging, and it definitely was not a copy of anything else around. It's loosely based on a series of stories, which I since have read. The game is more fun.


 * I also think it compares to Dragon's Age in several dimensions, but I think The Witcher is superior in all but mebbe the ability to control your allies. In other words, if you liked DA:O, I believe that you would like Witcher more. — Tennessee Ernie Ford ( TEF ) 20:50, 9 May 2011 (UTC)
 * The Witcher, Two Worlds, are RPG's I expect to like, because, well, they're RPGs.
 * I finished the MaM games, but the last one certainly got boring very fast.
 * I read about Alpha Protocol. From the makers of ME right? I might just get into that.
 * I just hope my laptop can run DA:O, because I own it, but I never played it.
 * In short, thank you, gentlemen, for your time, and effort. And Viper, STFU! ;-) Arnout aka The Emperors Angel 21:22, 9 May 2011 (UTC)
 * I actually hated The Witcher. The problems for me are that the combat is clunky and is just straight up annoying during boss fights.  The story focuses too much on the details and non main quest related things.  The entire point behind the story is that your angry at this guy who killed this other guy.  You know, the guy you met 10 minutes ago and can't even remember the name of, because you have amnesia?  Yah, that one.  Don't worry, you'll forget why your there after the first boss kills you about 10 times before you realize that there is one tactic that works against him.  A tactic that was admittedly introduced, just useless in actual gameplay.  Another thing is that the game is very juvenile.  A perfect example of this is the very first dialogue tree you go through with your female companion.  I was just playing around, trying to be a nice guy with amnesia, and suddenly the main character whips his dick out and they get it on.  There was no lead up at all.  And this happens a lot.  In fact, in the second staging area, you do this to two girls.  It just comes out of nowhere.  That is my main complaint of the game, even though it sounds minor.  It just ruins the game for me entirely.  Also:  There are many, MANY cases of lost forever.  I have an interesting relationship with DA:O, part of the time I love it, part of the time I hate it.  It's really a tossup.--Łô√ë [[Image:Gigathrash_sig_G.jpg]]îğá†ħŕášħ  23:24, 9 May 2011 (UTC)

Torchlight is a classic dungeon crawl RPG done extremely well; it's not new, so it only costs 12€; there's a 2-hour demo on their site, but the demo available via steam actually lets you play up to a certain dungeon level, taking as much time as you like. It ought to run well on your laptop. --◄mendel► 00:28, 10 May 2011 (UTC)


 * I enjoyed the Witcher's story* and enviroments (I'd like them more if there was less needless backtracking across vast wastes and empty roads, though), but loathed the repetetive and relatively simple combat. Because there was plenty of combat, I sadly dropped the game after a mere 8-9 hours, leaving Geralt in a murky swamp with fishmen, druids and wolves. The first boss also totally kicked my ass with his dumb 7 second stun, and I retried for an hour or so until I got him down w/o getting stunned (the stun actually had a different name, but it just made me stand there like a lemon, so w/e). So anyways, combat. My main gripe was that it tried to add complexity by giving different weapon types and attack styles, but undermined itself almost entirely by only allowing one weapon+style combination on a given creature. Usually it was pretty obvious what you had to use, and otherwise the game probably told you somewhere. Once that is settled, you just had to time your mouse clicks right like a one-button QTE, and you stunlocked your target and his allies would stand agape until you started hitlocking them. Maybe, hopefully, it ends up being more engaging at some point in the game, but that point was too late for me.
 * *= the surprise sex scenes Giga mentioned didn't quite surprise me because that was spoiled for me. It made them slightly less off-putting :P --84.24.127.220 03:04, 10 May 2011 (UTC)

Ur haev teh novals und comixxx???
* drool* /me jealous.... I love mass effect too (two? that too), but I dun have the money to buy them legally, never mind the novels/comics :( --El_Nazgir 20:29, 24 May 2011 (UTC)
 * Dude, you can pick up a copy from your local game shop for like twenty euro's (thats what I paid, and that was like a year ago), and ME 1 for less. You might even give the normal toy stores a try, in the Netherlands that would be things like: Bart Smit, Free Record Shop, E-Plaza, Intertoys. They *might* have ME2. Tip: Get every last story line related DLC.
 * And the comics are being ordered, by the dude who runs the comic store in the town my parents live (hes a magician). I havent found a proper game or comic store in the city I study now. Yeah, Gamemania, but they dont count.
 * I'm a student too, but I think about every euro I have to spend on non-essentials. I have to divide that between games, comics, booze, going out and other things.. Its hard, but keep track of what money you spend where, and on what. Its a lot of work, but if you always ask reseets (bonnetjes?), and use a Exel sheet, its doable. Arnout aka The Emperors Angel 21:32, 24 May 2011 (UTC)


 * Receipts :P Anyway, I just don't have an income, aside from some occasional pocket money, if I don't forget to ask, so depending on whether I remembered, 20 euros can be much :P That being said, I have been on the lookout for the ME games, and so far I've only seen a PS3 ME2 :S --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 21:51, 24 May 2011 (UTC)


 * They're on Steam as well, but ME1 is 15 friggen euros there. ME2 goes for 20 on Steam, which is reasonable still, but I highly suggest playing the superior ME1 first. --Vipermagi 13:52, 25 May 2011 (UTC)
 * Disagree with the being supperior part. The end, yes. But not the rest. Arnout aka The Emperors Angel 14:47, 25 May 2011 (UTC)
 * I fully agree on the superior part, except for that bloody OVERHEAT BUG! (My first playthrough, I had to fight sovereign at least 4 times at the end just because my weapons kept freezing the moment I let them overheat) Anyway: I prefer to have boxes, something tangible that shows I actually bought it. --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 15:04, 25 May 2011 (UTC)
 * Eerrrr, with whom do you agree, El Naz? And there is a wiki, with a fix for that bug, you know. Arnout aka The Emperors Angel 15:05, 25 May 2011 (UTC)


 * Imo, ME1 is superior because it doesn't railroad you into the main plot (once you find Legion, you are forced onto the main plot after two missions or so), it lays a stronger emphasis on the RPG aspect (the ME2 leveling system is a joke), and you have more than two friggen weapons per type. On top of that, ME2 doesn't progress the plot at all.
 * ME2 is a better shooter, but imo not a better Space Opera RPG, which is what I expected after having played ME1. --Vipermagi 15:24, 25 May 2011 (UTC)
 * Agreed, but there is more to ME2 than being a better shooter. It is more carefully thought about; Biotics, Armor, Shields, Weapons, Storyline, Relations, Enviroment. I find it more pleasant to play. Where ME1 can result in you just completly "emptying" your guns at your opponents, cause the amount of health and shields they have, ME2 is more structured.
 * I have to admit, the side quests stories in ME1 are better, yet they all fall in to the same pattern. Land on a planet, drive way to much in the rover, enter a base, and kill everyone inside. ME2 is not THAT much different, but there is more variation.
 * I dissagree on your oppinion about the space opera. I find ME2 to "feel" much bigger. Arnout aka The Emperors Angel 18:52, 25 May 2011 (UTC)


 * I thought my comment was clear enough, as I continued talking about ME1 (which is better). ME 2 caters more to shooter people than to RPG people, and where the biotic in ME 1 had to use its abilities very tactically, the ME2 was just "spam spam spammerdy spam". The sidequests were better in ME2, but only because the mako was terrible, and so was the terrain you had to manoeuvre on some planets. And the levelling was indeed a joke in ME2. You basically had a set level you'd have at the end of it. If you're a completionist anyway... The weapons also were a lot better in ME1, because you had tons of choice, and switchable upgrades. I loved seeing the enemies ragdoll after shooting my sniper rifle gaus cannon with the lvl 7-8 upgrade that increased force by 400% or something (but meant instant overheat on snipers). Which is exactly why I hate that overheat bug. Also: the reason they give for using clips in ME2 is bollocks and can be refuted easily.
 * About the space opera part, I have to (again) agree with viper. The whole struggle in ME1 gives the epic feel of saving the entire galaxy, while ME2 feels more like a spy novel than a space opera imo.
 * All in all, both have their flaws, so I hope ME3 combines the 2 into perfection. Which I doubt will actually happen, but boy it'll be damn close, no matter what they do :P Here's me rooting they get back ME1 levelling and weapons.--[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 19:30, 25 May 2011 (UTC)


 * If you had to pump a lot of bullets into every enemy on ME1, it's not the game's fault. Aside from Krogan having the three-second immunity shield (or something similar anyways), most died just fine to me. Protip: use the weapon upgrades. There's both armor- and shield-piercing upgrades, and they are really good. The fact you only need two bullets on ME2 is because it's a cover based shooter with limited ammo, rather than an RPG with a shooter attached. On that note, ammo clips are still a really horrid retcon that was handled terribly. It makes no sense in the story (why switch to an inferior system?), the mechanics fall flat (your weapons don't cool off at all any more), they are said to be universal, but they are in fact per-weapon, and apparently guns from before your time also used heat clips.
 * Correct on the side missions. The one thing Mass Effect 2 did good RPG-wise, were the Loyalty missions. Most were brilliant. Too bad the main story is retarded :( --Vipermagi 20:37, 25 May 2011 (UTC)
 * Insert random wall of text here. First things first: Viper, I finished ME1 at least 5 times, mebbe more. I know what upgrades are, and I used them.
 * Why are you complaining about ME2 being a better shooter? Duh, there where no swords involved, even in ME1. That gave it a better playing experience. As before, there was also more variation in the shooting, wich ads to playability too.
 * Weapons: yeah, I had to spend 15 min after every mission cycling weapons, to make sure my squad always had the best outfit. Yeah, that was really cool. I prefer the ME 2 system, but hope to see a few more weapons. Leveling was indeed a joke in ME2, it was better in ME1, and even that was a joke in RPG land.
 * Dont care about the overheat system. And Viper, weapons had to be MODIFIED, to use thermal clips. Its in the codex, so it must be true ;-)
 * Arnout aka The Emperors Angel 08:20, 26 May 2011 (UTC)


 * So someone went around the entire galaxy, checking every nook and cranny for weapons, updated them all with heatsinks, and then stashed them in locked containers/a derelict reaper... No. It's still bullshit. It's still an inferior system. They should have just admitted they retconned ammo into the game, rather than trying to work around it by calling them heat sinks. They made Reapers look like bumbling fools, but I don't mind even that as much as I mind this ammo crap.
 * I'm not complaining that ME2 is a better shooter. I am admitting it. The spell biotic casting is leagues better in ME2 (semi-steerable missiles are great), and if you are looking for a cover-based shooter with textwalls rather than an RPG with shooter-gameplay, ME2 is your man. I just don't like it, since it's completely different from ME1, which I loved to death. I liked being able to actually take a bullet (provided you were skilled in Armor; hey look, an RPG-like mechanic) without having to crouch down and wait for the veins to disappear from my pupils (hey BioWare, the pupil is a hole. There are no veins in your pupils!) . I liked having to actually improve my skill with a weapon to use it. I liked sifting through the loot for the desired bonuses (quantity of drops was too high, though, which was pretty annoying). ME2 offered pretty much nothing in that regard; you can't take much damage, there is no weapon-skill, there is no loot. That's why I feel ME1 is the superior game. --Vipermagi 11:03, 26 May 2011 (UTC)

Stop that.
* Slaps your hands away from the keyboard* You, don't piss people off for the sake of calling them out.--Łô√ë îğá†ħŕášħ  11:03, 2 June 2011 (UTC)
 * What? Did I offend you? If thats the matter, I didn't mean it. And, eeeuuuhhh, with what did I offend you? Arnout aka The Emperors Angel 11:25, 2 June 2011 (UTC)
 * That got a bit out of context, and was originally supposed to be posted alongside the notes to Ish, mendel, Ari, and Scythe. It was referring to your edit on mendel's talk, currently the top discussion.  However, you aren't in the hot seat, so don't worry.--Łô√ë [[Image:Gigathrash_sig_G.jpg]]îğá†ħŕášħ  14:02, 2 June 2011 (UTC)
 * Ow, ok. I posted that to avoid drama with THIS wiki. As it turns out, it wasn't. I was trying to prevent drama discussions about what is a vandal, on this wiki. Mendel was looking for something completly else.
 * He and I had a lengthy discussion on IRC last night about it, and when I woke up in the morning the shit storm was already over. He knows I think he should have done it differently, I just wanted to rub in that I was right.
 * Besides, with all that NPA crap flying around, I figured a bit of sarcasm to lighten up the mood was a good idea. It would seem you dissagree, and I regret that. Arnout aka The Emperors Angel 15:18, 2 June 2011 (UTC)
 * On the spectrum of humor, sarcasm is not close to the light-hearted end. Try puns next time. [[Image:Felix_Omni_Signature.png|link=User:Felix Omni]] 15:20, 2 June 2011 (UTC)
 * I suck at puns. And thats just in Dutch, nevermind English. But I'll ask my brother for a few good ones, or refrain from rubbing salt in wounds. Also, I did make a reference... Doesn't that count? Arnout aka The Emperors Angel 15:22, 2 June 2011 (UTC)

GW:QDV
Please don't swear at vandals when you revert them. no matter how much they deserve it. 09:45, 16 June 2011 (UTC)
 * Ok, I wont do it again. Second policy warning in less than a month. WTF is happening to me? Arnout aka The Emperors Angel 09:48, 16 June 2011 (UTC)

I probably should've pointed this out sooner, before you used it on a hundred different edit summaries, but...
...the correct spelling is "dyslexic". &mdash;Dr Ishmael 14:24, 12 July 2011 (UTC)
 * Well, I kinda figured that out, after, like three summeries, but by than I was too lazy to change em. Thanks, though. Arnout aka The Emperors Angel 14:26, 12 July 2011 (UTC)

Heh
thanks for catching that. I had been copypasting the pages and changing the profession around and was tired, I guess I missed one. Anyway, thanks again for seeing that. ∵Scythe∵ 15:03, 12 July 2011 (UTC)
 * Lol, np ;-) I needed ppl to check my edits, so it's not a strange thing you need ppl for checking yours. Arnout aka The Emperors Angel 15:09, 12 July 2011 (UTC)
 * {section title} ∵Scythe∵ 16:09, 12 July 2011 (UTC)

Message #2 for today
within 1 minute the "ninja wiki-fu finga's award goes to you! ∵Scythe∵ 18:39, 12 July 2011 (UTC)
 * Thanks, Scythe. Just bored, and spamming F5 on RC, I guess. Arnout aka The Emperors Angel 18:41, 12 July 2011 (UTC)
 * ^__^ ∵Scythe∵ 18:45, 12 July 2011 (UTC)

. Does 2 minutes count? Arnout aka The Emperors Angel 20:56, 19 July 2011 (UTC)

I just wanted to say
Set Your Controls, because next is the High Moon. ∵Scythe∵ 18:47, 15 July 2011 (UTC)
 * I'd pretend to understand, but I really can't be bothered: WHAT? Arnout aka The Emperors Angel 10:00, 16 July 2011 (UTC)
 * Damnit, I thought you knew Star One :( I guess this should be @Vipermagi then. ∵Scythe∵ 15:56, 16 July 2011 (UTC)
 * That's an anime, right? And to answer the question, no, I do not get the reference. Arnout aka The Emperors Angel 18:08, 16 July 2011 (UTC)
 * No it's an album composed by Arjen Anthony Lucassen. ∵Scythe∵ 19:20, 16 July 2011 (UTC)


 * Anime? That sure is something I would know, having seen absolutely no animes at all :P
 * Also, do give Star One a listen. It has quite a unique style. Sand Rider, High Moon, Digital Rain.. Many good songs on but two albums. --Vipermagi 20:00, 16 July 2011 (UTC)
 * Stop being so obscure guys, seriously. There are good things about being mainstraim, really! (Well, really, the chicks and the booze are the only things I can come up with though...) Arnout aka The Emperors Angel 20:28, 16 July 2011 (UTC)
 * Pfft, I'll have you know that guilt machine (another of arjen's projects) sold over 1,000 albums!!! and 1000 obviously makes you accessible and mainstream! ∵Scythe∵ 20:35, 16 July 2011 (UTC)
 * You so mainstraim bro. Srs. Arnout aka The Emperors Angel 09:17, 17 July 2011 (UTC)

I love you
Just got a r9 VS from FoWsc, sold for 45e (sucky mods, otherwise I might have been able to get more for it). ARIGATOU GOZAIMASU! --El_Nazgir 13:10, 16 August 2011 (UTC)


 * And for 47e I got 60zkeys through which I got my ztitle rank 3. Now read the header again, because I am too lazy to type it again. What do you mean it would have cost me less effort? Preposterous! :P --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 13:46, 16 August 2011 (UTC)
 * I hate you. The best I ever got out of a SC was magma shield I sold for 80K. I had to work for my HoM points, you know?! Arnout aka The Emperors Angel 14:03, 16 August 2011 (UTC)


 * I had to work for it, too, because I did it before SCs had ever been conceived. I farmed smites with a Vengeful Warrior for ectos, and I farmed spiders with a Silent Dervish for obsidian.  Hours and hours and hours I had to farm to get my obsidian armor.
 * .....And then you go on a SC and get half of the ectos you need from a single lucky drop. I hate you too.  &mdash;Dr Ishmael Diablo_the_chicken.gif 14:26, 16 August 2011 (UTC)
 * Ish, if it makes you feel any better, I had to work for my obby armour too. It took me a whole summer to farm the ecto's, and much longer to get the shards. Arnout aka The Emperors Angel 14:33, 16 August 2011 (UTC)


 * Yes, a brother in arms! I can't even share this pain with my wife - she decided to get her armor after I already had mine, and while she didn't do SCs, she still got a good chunk of materials paid for by a lucky drop. (Dungeon-chest exclusive skin, think it was a Bone Dragon Staff that she got ~30e for, can't remember for sure.)  So Naz isn't the only one I'm bitter at. :P  &mdash;Dr Ishmael Diablo_the_chicken.gif 14:43, 16 August 2011 (UTC)


 * This is the first ever drop I get that's worth over 8k (that previous drop being ecto at that time). And I used it on my ztitle, I'll still have hours of FoWsc grinding to get my weapons, and after that even more for my obsidian armour. --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 15:59, 16 August 2011 (UTC)


 * Oh you lucky people with your speedclears. My warrior had to Triple/Cyclone farm for an age to get all those shards D: Glad I gave up on getting more Stuff after my second set of Vabbian *brag* --Vipermagi 16:16, 16 August 2011 (UTC)
 * I ended up getting most of my ecto from SF farming, but yeah, it took quite a while. I think i also took advantage of the Zkeys when trading for ectos, but still a lot of work... --JonTheMon 17:17, 16 August 2011 (UTC)


 * I'm not that happy with speed clears anyway they don't really give that much money at all... I used to run SoO, and that was 28-40k in half an hour... that's how I could afford my EL mursaat tonic not long after it was introduced. Of course, now that's only worth a fraction of it's price anymore, so I can't exactly sell that one to get back my money (72 ectos, back when they were 4k). --[[Image:El Nazgir sig.png|Talkpage]]El_Nazgir 19:14, 16 August 2011 (UTC)

"I havn't seen one of your long section headers in a long long long long long time." -- Dr. Cox


Also: Scrubs reference. <span style="color:#FFFFFF; text-shadow: 0 0 10px #000000, 0 0 20px #000000, 0 0 30px #000000, 0 0 40px #000000, 0 0 70px #000000, 0 0 80px #000000, 0 0 100px #000000, 0 0 150px #000000;">A F K When Needed 20:29, 10 September 2011 (UTC)
 * I share your sentiment. There have been no recent "Important" birthdays to do this, and general activity seems to be on a all time low. So there is hardly any reason to spam pps with long talkpage headers. And besides, they wouldn't be as good, I can't have my laptop on during lectures anymore when I'm bored. And when I do, its generaly because I need to work on something. Sorry. Arnout aka The Emperors Angel 12:47, 11 September 2011 (UTC)

Feedback
Hello! I want to thank you for everything you have done for the Guild Wiki. Allow me to introduce myself. I am Tesla, a wiki manager for Curse. The reason I am posting on your talk page is for some feedback. I was hoping you could tell me if there was something you would like to see on the wiki or if you think there is something we could do to help improve the quality of our service to the community. If you have any ideas at all, please feel free to stop by on my talk page and leave me your thoughts. Thank you! Tesla 03:40, 28 October 2011 (UTC)
 * Yeah, I'd like to know how you picked the people on who's talkpage you left a message. Arnout aka The Emperors Angel 09:04, 28 October 2011 (UTC)
 * More importantly, WHY THE FUCK DID I NOT GET A MESSAGE? ∵Scythe∵ 19:48, 28 October 2011 (UTC)
 * I did wonder that as well... I'm thinking Sysop/roll back/Widget list? 72.148.31.114 21:28, 28 October 2011 (UTC)
 * No sysop, no widged edits, no roll back. Lol, mebby active users? Also, Aryen, log in, for heavens sake. Arnout aka The Emperors Angel 17:07, 29 October 2011 (UTC)


 * Amount of contribs factors in as well, I'd imagine. --Vipermagi 17:14, 29 October 2011 (UTC)
 * AFK and F1 also got messages. WTF? Arnout aka The Emperors Angel 17:17, 29 October 2011 (UTC)
 * Okay, I'll login, when I can. My only other thought is maybe... recent edited users? I just find it odd at the selections. Ariyen 19:34, 29 October 2011 (UTC)
 * Yeah, well, there where names on the list that didn't make any sense to me. I didn't even know em, and I've been around for about 3 years. Then post it on all off the admin/beercrats' pages. And take the most active contributiors. Arnout aka The Emperors Angel 19:36, 29 October 2011 (UTC)

Ok guys. As to how I picked the people I left the message to. I picked them based on first off - Admins of the wiki. They were the first to receive that message. Then I sent the message to active users/members of the wiki. However, I mainly only sent it to the ones that have done something to help the growth of information on the wiki. So if they had 39 edits in 91 days, but 20 of those were to their private user page, then they would not have received the message. However if someone did like 50 edits in 91 days and a good 60% of those were to help the wiki, then they did get the message left on their talk page. I'm sorry if its hard for you to understand but I am doing what my boss asked of me. So basically, Admins - Active users (based on contribs) is who got that message. If you feel that you should have been asked your feedback on the wiki but did not get a message from me, I apologize. You are welcome to go leave me your feed back on my talk page. Sorry again for any possible misunderstandings. Tesla 00:59, 30 October 2011 (UTC)