User talk:Quizzical/Normal Mode

"This being the Internet with so many people unable to type in complete sentences, surely length matters if a word is to be typed." QFT. I see too many people with plain lacking typing skills. Anyways, I always call it "normal" mode when I talk to random people. But when I talk to someone I know that has even just a bit of HM knowlegde, it's easy mode. For me, it really depends on who I'm talking to. And sometimes HM is even beyond HM. Until you change your build and steamroll everything. I like this ^^ --- -- (s)talkpage 10:49, 8 February 2008 (UTC)

On most other games, Difficulty "Easy" is manageable for bright 6-year-olds. Guildwars has no "easy" mode, else there'd be no taxis, ferries, rushes or runs in that mode. The mode you start the game in is correctly called "default mode" since it has no name. "Standard mode" would also be acceptable. "Normal" is a fairly reasonable synonym for both of these words that is at the same time easy to spell and internationally understood. mendel 00:16, 1 June 2008 (UTC)


 * You greatly underestimate how much some players like to get runs. I've seen someone asking for a run through Chahbek Village easy mode, as well as people asking for runs through places that, even if you wish to fight your way through, there aren't any mobs on the path to fight.  And then, of course, there are the people who want runs from Lion's Arch to Ascalon City, even though by the time you naturally get to Kaineng Center or Consulate Docks in another campaign, you're much higher level (and have cleared much harder content) than the content up to Lion's Arch in Prophecies.  Quizzical 00:21, 1 June 2008 (UTC)
 * The reason it was called normal mode in the first place because it was what was before the introduction of HM.--[[Image:Gigathrash_sig_G.jpg]]ìğá†ħŕášħ 02:12, 1 June 2008 (UTC)


 * Before the introduction of hard mode, easy mode wasn't called anything in particular, as there was no need to classify it. Quizzical 02:32, 1 June 2008 (UTC)


 * No, I don't underestimate that greatly. Most runs are for either difficult or time-consuming tasks, and the first category supports my point. mendel 08:47, 1 June 2008 (UTC)

Normal Mode is Normal Mode, and not Easy Mode. This whole rant reeks of wanna-be elitism. The very idea of trying to use logic to support calling it something other than the accepted norm is rediculous. Language is based upon common usage of words. 217.234.226.161 17:38, 3 July 2008 (UTC)


 * I also called it "easy mode" back when I exclusively played easy mode and hadn't tried hard mode yet, at least after hard mode had been introduced so that it made sense to refer to the different modes. Quizzical 17:16, 22 July 2008 (UTC)

TBH
What the hell does it matter? Normal Mode, as it is called is the normal game play method, hard mode is something they added to make the game harder for those who wish to play it. Your entire rant on the naming of normal mode is really silly, and not worth the time I spent reading it, not meaning to be a ass but you have to admit how silly it is to complain about the topic.-- 09:44, 1 June 2008 (UTC)
 * I heard that opinions are legal - b.r // talk  10:18, 1 June 2008 (UTC)
 * Legal opinions are expensive, though. mendel 11:07, 1 June 2008 (UTC)
 * i like nm initials because I played diablo 2 :< you don't call normal level anything there anyways--Relyk 08:22, 8 March 2009 (UTC)

It's called Normal Mode because...
...it's the same as what it was before Hard Mode was introduced. Imagine one who logs on one day and finds that they have two choices- easy and hard. They want to know what they were playing on before- the Normal Mode! AnOriginalConcept 02:12, 2 April 2009 (UTC)


 * You could call it Old Mode and New Mode. But by now, that is merely a historical detail, not a reason to call it that today.  Quizzical 03:22, 2 April 2009 (UTC)

Not easy mode
I have a rant I bring out often about not being able to get a small drink at Starbucks (all 3 sizes are words meaning or implying, Big: Vente, Grande, Large). I used to make a point of asking for "your smallest size" or "your largest size" (now, it's habit, so I find myself doing it at other coffee houses that actually still use small/medium/large). I'll grant you that Hard is both opposite to and apposite with Easy. However, we're not talking small vs. large here. We're talking about where the game puts you by default and where you can put yourself by choice. Default = Normal works; Default = Easy, not so much for me. I think the analogy breaks down here.

Besides, why pick on Normal? Why not rename Hard Mode, since that came later. Perhaps NM and Abnormal Mode. Normal and Beyond Normal.

Also, GW already has an easy mode; it's called, pre-Searing Ascalon. And even that isn't necessarily easy to those playing the game for the first time. Still, even a lot of perma-PREs will grant that Charr hunting is easy mode (as it allows you to accumulate morale bonuses but doesn't hit you with Death Penalty).

By the way, I play with a lot of people who don't have NF or EotN...and so HM for them is something different than it is for you or I. I also play with some people who, heroes or not, changing builds or not, getting good advice or bad, still find NM very hard. On the whole, these are good, responsible gamers who haven't quite got the hang of one thing or another in GW (maybe it's being overwhelmed by 200 skills per prof or keeping track of the difference between Hexes and conditions or ...). They don't have a problem that they aren't going to master all aspects of the game. They don't expect to hit Sorrows Furnace or Hard Mode. They have a hard enough time in NM. Should we rub their ego's nose in it by telling them they can't master easy mode? &mdash; Tennessee Ernie Ford ( TEF ) 07:08, 13 August 2009 (UTC)