GuildWiki:Sandbox

Equipment

 * Armor with energy boosts will help.
 * Weapons that give enchantment bonuses, or energy bonuses will make the build better, as it takes a lot of energy

Usage
This build was made for pvp, mainly for AB and HB. In HB, use Avatar of Melandru while in a fight to gain health, as well as ignore potentially dangerous conditions. Use the core damaging skills (Heart of Holy Flame etc.) to inflict conditions and deal damage. Use pious assualt when health is normal, when in need of health, use Vital Boon, and then signet of pious light to gain a decent amount of health. Use zealous renewal when you will be fighting heavily and may run low on energy. Try to keep avatar of melandru up whenever in combat. This will give you great advantage over condition-heavy builds and give you a nice health bonus as well. for AB, use it to take shrines and quickly remove the npc's without much pain inflicted back.

Counters
Energy-shutdowns can potentially render the 25 energy skill Avatar of Melandru useless. As well as make it hard to get a damage causing skill up.

Interrupts can make it hard to get skills up in time. Avatar of Melandru is the most prone to interrupt, though it will only take 10+extra interrupt time to get the skill recharged, instead of the full 120 seconds.

enchantment removal can easily render the build useless, as it won't be able to attack or heal itself efficiently

Variants
To make the build more PVE-friendly, change Avatar of Melandru to Avatar of Balthazar. This change also works well for AB.