Divine Favor

Divine Favor is the Monk's primary attribute. Whenever a monk casts a monk spell on an ally, that ally is healed for 3.2 health for each point of divine favor the monk has. Points in divine favor will also make skills linked to divine favor more effective.


 * ri = Relative Increase of this skill
 * ip = Increase Peak of this skill, that is closest to its "ri"
 * oi = "Optimal Increase" = both of the above (or no peak/number at all)
 * % = 50% chance of failure.

Whatever your characters Divine Favour is, you should use skills that have nearly the same oi/ri/ip as your Attribute Skill to optimize the usage of your Attribute points. (-> some skills come in pairs because they have nearly the same relative increase.)

The lower your attribute skill is the less skills of it you should use. If you have ~16 divine favour just use all the lowest skills of the table.

Also note that a high devine favour makes more sense if you use a lot of skills on allies.