Forum:Guild Wars 2 trailer

Use this page to discuss thoughts and speculate about the Guild Wars 2 trailer

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I officially declare the trailer epic
You can quote me on that, I withhold judgment on the game itself though. Discuss.--Łô√ë îğá†ħŕášħ 06:03, 21 August 2009 (UTC)
 * It almost brings a tear to your eye, don't it? [[Image:RHSig.jpg]] rede | beiträge 09:55, 21 August 2009 (UTC)
 * I cried my brains out... Why... Why must we wait sooo long! -- F1Sig.png  † F1 ©  Talk  10:47, 21 August 2009 (UTC)
 * Well, it was certainly kick-ass enough to drag me back onto the Wiki. Oh man, that looks cool. It's still noticeably Guild Wars, but so much more epic.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  03:03, 22 August 2009 (UTC)

End of trailer


Whats up with that part on the end of the trailer. A Charr or maybe a Norn bear (Like the Savage Nornbear) that becomes a Destroyer like creature... hmm... --   † F1 ©  Talk  10:47, 21 August 2009 (UTC)
 * Some sorta Charr-Destroyer hybrid, maybe? [[Image:RHSig.jpg]] rede | beiträge 13:49, 21 August 2009 (UTC)


 * I think that one of the Charr Shamans finally got some recognition of there new god Primordus -- F1Sig.png  † F1 ©  Talk  14:04, 21 August 2009 (UTC)
 * Charr Effigy, at least thats what I thought Lยкץ๒๏ץ talk  09:27, 22 August 2009 (UTC)
 * I remember reading someone (Regina? I've read too many things, can't remember who said what) saying that the Charr have abandoned their false gods and Shamans, but the Shamans didn't just go away. I'm expecting to see them as some kind of antagonist force driven by Primordus, as TF1 suggested.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 17:20, 22 August 2009 (UTC)

The Stone dwarfs really are back

 * Dwarves* and no supprises Random Time  18:18, 21 August 2009 (UTC)

It's a Norn Polar Bear now

 * Yeah, that seemed odd for me too, more than one bear form with different buffs perhaps 18:18, 21 August 2009 (UTC)
 * It was said in an interview that Norn can shapeshift into "beasts," which implies it may not be just the bear, and I'm sooo totally going Snow Leopard! Also, the original intention in the EotN was for them to shift into a wolf, raven and owl also (people even dug up the skill icons for them in the dat file, maybe just owl and wolf, but the owl looked like ORLY owl :P), but the idea was abandoned due to technical problems, and they kept just the bear.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 17:13, 22 August 2009 (UTC)

There are nights and huge lands

 * I loved the night sweep, I wouldn't be surprised if there was a Day/Night cycle (similar to EQ2), or it could just be Night Zones. Incidentally, the night and the moon looked beautiful Random Time  18:18, 21 August 2009 (UTC)
 * I think in one of the interviews they did say that GW2 will have day/night cycles, at least they intend to, hence the little "hint" in the trailer. We already have a few perma-night time zones and even outposts in GW1.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 17:16, 22 August 2009 (UTC)

Sylvari seems to be Woman only

 * Meh, female characters look better (female Asura looked weird though) Random Time  18:18, 21 August 2009 (UTC)


 * RT describing the difference between Sexism and Sexy :P --- [[Image:VipermagiSig.JPG]] -- (contribs) &emsp;(talk)  18:38, 21 August 2009 (UTC)

A huge ass city! In Kryta maybe?

 * I'm guessing Lion's arch for this one, it's asupposidly the "free city of Lion's Arch" now, and fits the description Random Time  18:15, 21 August 2009 (UTC)


 * Similar pic, showing the nearby village, too. Anyhow, if it's human, it's not LA. Humans have nothing of the Shiverpeaks and Ascalon (Norn and Charr respectively) anymore, and LA was destroyed when Zhaitan rose along with a whole damn city :P It's probably Divinity's Reach. Source (page 2 linked). --- [[Image:VipermagiSig.JPG]] -- (contribs) &emsp;(talk)  18:38, 21 August 2009 (UTC)
 * This is the last human settlement in Ascalon, Ebonhawke Damien Hellchaser 19:01, 22 August 2009 (UTC)
 * What? No isn't that a place just like Ascalon City? A place were the Charr are steal the main source of sorrow. Were the lands burn and stuff? A few proud people who fight to the end? -- F1Sig.png  † F1 ©  Talk  20:22, 22 August 2009 (UTC)
 * It's divinity's reach, broskis. &mdash;[[Image:MaySig.png]] Warw/Wick 20:50, 22 August 2009 (UTC)
 * Ebonhawke looks like http://wiki.guildwars2.com/wiki/File:Ebonhawke.jpg anyways. &mdash; Balistic

Charr seem to be in the industrial age now

 * Are you sure it's the Charr? I thought it was an Asuran city. The Charr don't strike me as the kind of race that would care about technological advancement that much. Kamiya 16:33, 22 August 2009 (UTC)
 * Someone somewhere at Anet said that the Charr have abandoned their false gods and embraced the technology of war or something along those lines. They're also the ones with guns, so this fits them the most.  Asura have the magical gates and giant floating energy cube thingamabobbers.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 17:05, 22 August 2009 (UTC)
 * Where did this information about guns come from? I've never seen it, and would like to. --Macros 04:04, 23 August 2009 (UTC)

And last but not least: A huge flying thing at the Norn City


Hmm thats a lot of stuff and a lot of Questions... --  <font face="Comic Sans MS" color="darkred"> † F1 ©  Talk  14:43, 21 August 2009 (UTC)

The fierce and awsome Charr


Ah the Fierce Charr. They will be So freaking co.. Hot.. and do you people recognise that sword?

From RT's blog
Incase you missed it, GW2 now has a trailer. It's about 5 mins long, and I'm going to give some opinions. It was mostly concept art, but there were a few awesome things:

Things that looked awesome

 * The day/night sweep, I may speculate that GW2 will have day/night, but I can't be certain that this is the case, anyway - night looks much better than night in EQ2, and in Oblivion, the moon effect was beautiful (<3).
 * Some of the Asuran tech looked immense
 * Water effects and underwater environments are top class
 * Running animations (for what seemed to be charr)
 * Environments in general are top class
 * The music, a redux of the GW:EN overture was probably the best thing about the trailer.

Observations

 * Looks like there won't be a good/evil race split (something to rolplay only, perhaps). Mentions races allying
 * Some of the gameplay footage looked like GW1 footage, nothing too new
 * Keep in mind the final trailer for GW1, which used artistic license up the wazoo.

Comments most welcome <font color="Orange">Random <font color="Black">Time  18:40, 21 August 2009 (UTC)

F1's blogy (sort of in the make thingy)
I don't there will be a good/evil split but the Charr still rule over most parts of Ascalon so they won't be that close to them. And ofcourse the Charr them self aren't a really friendly and warm people. So it will be a fun group of "people" :D

Also I think that they keep in mind that most people will chose a different race instead of the humans. As they are killed in the wars. So there will be a lot less humans.

I sure hope that you just can walk because the Charr run is great. But I get crazy if I walk like that forever --  <font face="Comic Sans MS" color="darkred"> † F1 ©  Talk  20:58, 21 August 2009 (UTC)

I don't get it
What exactly is so great about this trailer? I hear everyone else fawning over how ut;s cikk omg omg omg <3~ but I'm not really impressed. Of course the graphics are nice: GW has one of the nicer graphics engines right now, and the one thing they never disappoint on is the art department. I would naturally expect GW2 to be better, and if this is what the gameplay will eventually look like, then yeah it's a bit better. Good job. But...so what? :\ (T/C) 06:47, 22 August 2009 (UTC)
 * /agree with that, prehaps it's because we're in a desert as far as GW2 news is concerned, and any news is water, which the community flocks around because there's so little. That said, the underwater locations were spectacular. <font color="Orange">Random <font color="Black">Time  08:51, 22 August 2009 (UTC)
 * I'm just really excited that my feet aren't going to be glued to the ground anymore. The first thing I'm going to do when I make a character in GW2 is jump into the water and swim away, enjoying every second of it. Kamiya 16:29, 22 August 2009 (UTC)
 * Heh, next thing you know you'll have to tame the naga to swim like the wurms in the Desolation now (I think that's what's gonna happen, based on the trailer), and it'll be halfway into the game. :P RoseOfKali [[Image:RoseOfKaliSIG.png]] 17:08, 22 August 2009 (UTC)
 * If that's right I'll be so pissed I might just kill someone. Kamiya 17:53, 22 August 2009 (UTC)
 * Well, in one of the interviews they said that they don't want to make swimming like in some other games where you constantly have to worry about running out of air and feel constrained in what you can do underwater/for how long. This implies that rather than wearing giant bubble heads, we will have some means of transportation underwater to allow for carefree exploration, and still make sense as to why the heck we haven't suffocated yet.  Sulfurous haze immediately comes to mind, and we did see those giant nagas swimming underwater in the trailer.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 18:21, 22 August 2009 (UTC)

Who
Was the narrator? Cuz I would totally tap that based on voice alone. <3 09:57, 22 August 2009 (UTC)
 * Lol... The voice reminds me of Gwen though...idk why. It could be the voice of some main character or just a random voice for narration though -Varon Searer 22:47, 22 August 2009 (UTC)
 * Thats what I thought Varon. I bet its like Gwen's great^7 grand-daughter... I just hope her name isnt something like Gwendolen. N_Segick_Sig.jpg Segick 03:32, 23 August 2009 (UTC)