Talk:Xunlai Agent (male)

I bought the upgrade on a Canthan character. I then logged in on a Tyrian character to put some more stuff into it, but couldn't access it. Went back to Kaineng and had to buy access! Is this a bug or does the upgrade need to be added on a per character basis? --221.84.170.134 05:30, 14 July 2006 (CDT)


 * Sounds like a bug... one I am sure they will fix in the next update if that's the case. storage is global to an account. --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 05:31, 14 July 2006 (CDT)


 * The upgrade is per character Just as the regular vault was ~ Zero rogue x 05:38, 14 July 2006 (CDT)


 * Yeah, Tyrian characters need to get to LA and then take a boat to Kaineng before they can access it. -- Gordon Ecker 06:10, 14 July 2006 (CDT)


 * But not every char get's an individual copy of the Material Tab like with the main storage vault, right? --Si Tacuisses 06:33, 14 July 2006 (CDT)


 * It's just like the normal xunlai vault. Same vault for everyone, but it costs 50g per character to get access. And it isn't accessible without Factions. --[[Image:Gem-icon-sm.png]] (talk) 07:06, 14 July 2006 (CDT)


 * ugh... what was I thinking... /doh... --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 07:09, 14 July 2006 (CDT)

Family resemblance?
It looks like they saved some developer time on the skins by using the same for Imperial Supply Master Kagno and the Xunlai Representatives. I don't think it's worth mentioning in the articles, but it made me chuckle. --- Barek (talk • contribs) - 08:12, 14 July 2006 (CDT)


 * By your reckoning it looks like all colonies in guild wars are related internally, serious case of in-breeding... --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 08:17, 14 July 2006 (CDT)


 * That's what really killed off the Elonians. --Valentein 17:16, 14 July 2006 (CDT)

Possible future expansion?
Looks to me like this system of upgrades allows for another storage upgrade or two. Ideas on a postcard. I think the next upgrade should be...Dyes or Greens &mdash;The preceding unsigned comment was added by 81.76.50.74 (talk &bull; contribs) 10:05, 16 July 2006 (CDT).
 * I can see dyes happening, but not greens - too many of `em around, they don't stack, there's bound to be more later on. Think in stacks. Maybe (hopefully!) Anet will makes runes stackable; I could definitely see the usefulness in that. --Black Ark 08:39, 17 July 2006 (CDT)
 * I agree with Blackart. It would save a lot a place but would not make much sens, the large number of them and why green over normal gold weapon and armor, I thing weapon and armor  should stay in the normal storage.  They should keep the new one for thing that stacks and that every char need, like keys and dyes.-- ├ A  ratak  ┤  08:46, 17 July 2006 (CDT)
 * Butcherings of my name aside, you make a good point with the keys as well. Think there ought to be some kind of... misc-tab for all merchant-bought items? Keys, scrolls, dyes, alcohol, perhaps even things along the lines of salvage/ID-kits (that brings me to another thing: I'd really like it if, when dragging one salvage-kit onto another, it'd just get bunched together into a new stack; although that's neither here nor there. Gaile, if you're reading this, how `bout it? And don't forget stacking runes!). This, however, would be something that should be accessible to players of all campaigns; though it could well be "sold" at high-level areas. How high? Think "high level chest"-areas. Alright, I'm done brainfarting for now, you can take it from here if you like. --Black Ark 09:08, 17 July 2006 (CDT)
 * heh, I should've posted my speculations over here instead of on User_talk:Xeeron. I had guessed (in decreasing order of likelihood): a Dye vault, Keys vault, Collectable drop vault, Armor vault, Green item vault. --- Barek (talk • contribs) - 09:12, 17 July 2006 (CDT)
 * xunlai post --Honorable Sarah [[image:Honorable_Icon.gif]] 09:22, 17 July 2006 (CDT)

Inaccurate Info Due To Update
I placed this in because of the new update allowing all Guild Wars accouts access to material storage http://www.guildwars.com/support/gameupdates/ Steelhammer 19:28, 30 October 2006 (CST)