Cold damage

Description
Cold damage is caused by any attack involving cold or ice. It is caused by Water Magic spells, any weapon with a cold damage upgrade, and most Necromantic spells and hex damage. This type of damage is often overlooked in PvP (with fire damage and lightning damage being more feared), so its proper use can surprise an opponent. When the Afflicted explode after death, the damage is cold damage as well.

Weapon Bonuses that cause cold damage:

 * Icy Axe Haft, Hammer Haft, Staff head, Sword Hilt and Bow string.
 * Water Wand, Deadly Cesta, and Icy Dragon Sword

Weapon Bonuses against cold damage:

 * Axe Grip, Hammer Grip, Sword Pommel and Bow grip Of Warding give +4-7 Armor against elemental damage.
 * Focus Items and Shields can have +4-8 Armor against cold damage.
 * Additional weapon modifiers give +4-8 Armor against cold damage.

Armor against cold damage:

 * Elementalist Hydromancer's Armor gives +10 armor against cold damage and +10 armor against Elemental damage.
 * Ranger Fur-lined Armor give +15 armor against cold damage.
 * Monk Sacred Armor/Saintly Armor and Wanderer's Armor/(15k) give +10 armor against Elemental damage.
 * All Ranger armor gives +30 armor against Elemental damage.

When to use Cold
Cold damage is bound to skills that slow down movement.

Ice Prison and Teinai's Prison end if the hexed foe takes fire damage. A ranger can prevent early termination of this hex by using Winter.

Related Skills
These skills cause cold damage:
 * Bitter Chill, Chilblains, Deathly Chill, Deathly Swarm, Fetid Ground, Toxic Chill


 * Chilling Winds, Conjure Frost, Deep Freeze, Freezing Gust, Frozen Burst, Gust, Ice Spear, Ice Spikes, Icy Prism, Maelstrom, Mind Freeze, Shard Storm, Shatterstone, Steam, Teinai's Wind, Vapor Blade, Water Trident, Whirlwind, Celestial Storm


 * Chilling Victory, Grenth's Fingers, Mystic Twister, Test of Faith,

These skills involve cold damage in other ways:
 * Winter turns all elemental damage into cold damage.
 * Spinal Shivers and Shivers of Dread are hexes that cause a foe to be interrupted when they receive cold damage.
 * Mantra of Frost is a stance that causes energy gain on receiving and reduces cold damage.
 * Skills related to elemental damage

Effect of Cold Damage to Creatures
The following creatures are known to have a natural resistance to cold damage:
 * Ice Elemental
 * Ice Imp
 * Sapphire Djinn

The following creatures are known to be susceptible to cold damage:
 * Burning Titan
 * Fist of the Titans
 * Flame Djinn
 * Hand of the Titans
 * Ruby Djinn