User:Kyuubi no Youko

IN PROGRESS!

In-game
As I have my account divided between me and my sister and I don't want to lose my money unefficiently (and so does she), I am "forced" to have as least in-game characters as possible. But I don't argue &mdash; as I hate doing same things again, I'm OK with one character per campaign. So, I have two PvE characters, sister has two PvE characters (as I'm keeping her privacy, I won't almost talk about them anymore), one character is PvP (for both of us) and the last character is a bit special. {| cellspacing="0" style="border:1px solid #000000;" ! style="width:40px;background:#1db100;text-align:center;font-size:13pt;color:#ccff99" |   K E I R  B H A L T A I R
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Keir Bhaltair ([[image:Assassin-icon-small.png]]/[[image:Ranger-icon-small.png]])
Whenever someone sees or hears "assassin", he's quickly running away to "safety". The worst thing for a party is when they are gathering people for some Vizunah-square-like or Raisu-palace-like mission and you are trying to tell those people that you don't need any more everything-aggroing always-dying-first dagger sins. For assassins, there is almost only one mission, where he doesn't have much big problems to get to the party &mdash; Unwaking Waters &mdash; but that's only because there really isn't big choice of people or henchmen (for small example, when I was doing this mission, I created English District No. 1, because there was noone in it before).

But there is a way how not to be an "everything-aggroing always-dying-first dagger sin": not to be a dagger sin :) . Primary assassins with ranger chosen as your secondary profession have an opportunity to become more playable with Critical Barrager build. A Critical Barrager uses bow (best is longbow) and fires one Barrage after another, making as many criticals as possible and with each critical, he gets Energy, sometimes Health and target foe begins bleeding.

Few facts
Date of birth: 27 April 2006 Place of birth: Shing Jea Island, Cantha (Factions campaign) Level: 20, Weh no Su (not playing Prophecies campaign)  Missions finished  Factions missions, Standard completition: 12/13 (Eternal Grove missing) Factions missions: Expert completition: 7/13 (1. MCE, 6. Arb., 7. BS, 9. GH, 10. UW, 11. RP, 12. IS) Factions missions: Master completition: 5/13 (1. MCE, 6. Arb., 9. GH, 10. UW, 12. IS) Prophecies missions, Standard completition: 0/25 (not playing Prophecies campaign) Prophecies missions, Bonuses: 0/25 (not playing Prophecies campaign)

 Map exploration  Tyria: 0.5% (no title earned; not playing Prophecies campaign) Cantha: 97.3% (Canthan Master Cartographer)
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