Bloodstone

A Bloodstone is one of five stones that control magic in the world of Tyria.

When the Gods of Tyria created the land of Tyria, they culminated their creation by gifting the races of Tyria with the gift of magic. When this gift was misused by the races of Tyria, King Doric made a plea to the Gods in the city of Arah that they intervene.

The Gods gathered all the magic from all the races into one tall stone then smashed it into four parts, each Stone of Magic representing one of these types of magic: Preservation, Destruction, Aggression and Denial. Then they made a fifth stone that can unlock each of the other four. This they called the Keystone. Never again would any one person control all types of magic.

Following that, the Gods sealed the stones with the blood of King Doric (hence the name Bloodstones) and placed him and his dynasty in charge of guarding these stones. The stones were then dropped into the great volcano in the Ring of Fire Islands. Content that the stones were sealed away, the Gods left Tyria that same year which became known as the year of the Exodus.

A hundred years later, however, the volcano errupted spewing forth the Bloodstones back into the world and causing strife and struggle to commence once again.

In the current world of Guild Wars, the locations of the following Bloodstones are known:
 * The Bloodstone at Bloodstone Fen in the Maguuma Jungle which can only be accessed through the mission. This stone is under the control of the White Mantle and is used for their ritual sacrifices of the Chosen.
 * The Bloodstone at the Door of Komalie which is used to power the door and keep it locked.
 * There are rumors that there is a bloodstone in the Southern Shiverpeaks which the White Mantle planned to sacrifice Evennia on.