User:Tempest mizer/buildarchive/Build:E/R Sanctum Cay Runner

This build is used to run the Sanctum Cay Mission. Stoneflesh Aura and Troll Unguent keep you alive while Storm Djinn's Haste boosts your speed. It may be used for a source of income or simply running friends.

Equipment

 * Any maximum AL armor will do.
 * Have a 20% Enchantments last longer staff.

Running To The End

 * Take the Scepter of Orr from Evennia.
 * Use Stoneflesh Aura and Storm Djinn's Haste to run past the first set of imps.
 * When you get to a safe(r) spot, use Troll Unguent
 * Don't be afraid of energy loss as the Scepter of Orr will provide another pip of regen, helping to counter Storm Djinn's Haste. Energy is not a problem at all.
 * When you see Bone Dragons you will need to use Glyph of Concentration every time you use Stoneflesh Aura as they will use Choking Gas to Interrupt you.
 * Continue the path using the previous steps until you reach the gate lock.
 * Upon opening it, you will find Hill Giants who will knock you down.
 * Set up Ward of Stability and wait for all of the Giant Stomps to pass.
 * Continue running up the hill to the left, and you will see Vizier Khilbron.
 * Give him the Scepter of Orr and skip the cinematic.
 * Continue running the route until you have to protect the Vizier.

Defending The Vizier

 * When you are ready to defend the Vizier, "pop" him by coming close to the dock.
 * Move back as far as possible as your back it to the hill. This is to ensure that the mobs attack you which allows the Vizier to do his job.
 * Cast Serpent's Quickness before Obsidian Flesh
 * Use Glyph of Concentration every time you use Stoneflesh Aura
 * Upon Burning use Troll Unguent
 * After the first Obsidian Flesh ends, cast it again. And remember to keep Stoneflesh Aura up too.
 * This is also the time where you might want to farm, cast Sliver Armor (if energy permits) and let it do its job.
 * Before the next Obsidian Flesh runs out, use Serpent's Quickness before Obsidian Flesh, which repeats the process.
 * Once the Vizier is finished, get on the boat and you are done.
 * Note that this is the only part where energy can be a problem, if you start to lose energy on Sliver Armor or you have to recast another skill because it got Interrupted, try and keep it to the bare bones of Serpent's Quickness, Obsidian Flesh, Glyph of Concentration and Stoneflesh Aura.

Counters

 * Knockdowns without Ward of Stability and Interrupts without Glyph of Concentration will stop you from recasting your enchantments.
 * If you don’t get the Obsidian Flesh cycle right, you may run into your Stoneflesh Aura getting stripped. In this case, cover it with Storm Djinn's Haste ASAP.

Credits
Original author: Hyprodimus Prime Additional contributions by: Barek, Ruse, Peej, Trevor3443, Defiant Elements, Alesain, BarGamer, Warwulf, 69.157.113.130