User:Khold Phoenix

This page contains various builds. My favorite profession is Assassin, and this page will show those who like to find as many uses for their characters as possible some very useful builds. Speaking of builds, you rangers out there might want to check out my friend's user page. Good stuff. http://gw.gamewikis.org/wiki/User:Crenel

The following builds are of my own creation, but some may be very similar to other builds out there. I try not to do this, but remember that these are builds that I personally tweaked so they could perform at their best. I encourage further tweaking if you want to. Whatever works best for you.

Equipment

 * Nightstalker's Armor, mixed with Shrouded
 * Any daggers work here, but because of the high dagger mastery the build requires, Shiro's Blades are my favorite to use with this build.

Usage
This build is for getting in, hurting someone very bad, (poison, blinding, bleeding, deep wound) and getting out before they realize what has happened. Not like those builds that start several short combos, this build is for using a very long combo, stretching the limits of what an Assassin can do to a person before their energy runs out and they have to retreat. Shadowstep in using aura of displacement, use skills 2-6 in order (3 or 5 might be able to be skipped if you needed to for some reason) then release aura of displacement. If enemies are still following you, use dark escape to get away.

Counters
As usual blinding works wonders to destroy the performance of this build, but stances also work. If golden lotus strike hits, however, the combo is likely to be finished.

Variants
I'm pretty sure this is unique, but correct me if I'm wrong.

Equipment

 * Nightstalker's Armor
 * Zealous (any sword) of enchanting (20%) ... either 15^50 or 15% while enchanted works here. Another possible weapon is Rajazan's Fervor.
 * Any offhand focus (doesn't really matter) but i prefer my Grim Cesta with +45 health and +5 armor while enchanted, with +6 energy (req 5 soul reaping, so i get 3 energy, but who cares?) I think it was a collector item from outside Fort Ranik...looks cool anyways...PH34R T3H CL4W!

Usage
This build is for taking on as many players as possible and coming out on top. It works best with warriors and rangers because of their reliance on stances, but also works well against assassins (before they run away), paragons, and is also somewhat good against dervishes. I also killed a couple stupid elementalists one on one with this build, but casters are not recommended targets. Simply use critical defenses and spam all of your sword attacks. Wild blow takes first priority; use wild blow as much as possible to ensure you keep your defenses up. If you are secure enough while using this build, also use viper's defense from time to time, or to open the fight. This is one of the only tanking assassin builds, so its actually alright to charge headlong into a mob of warriors, rangers, assassins, and paragons, and expect to come out on top. But add one caster to the mix and you will be feeling an entirely new kind of pain. All of this, the good and the bad, is from personal experience.

Counters
As usual blinding works wonders to destroy the performance of this build. Enchantment removal sucks too, but if you put up critical defenses and then quickly shadow refuge, you should be alright. Note that this is a physical damage tank... do NOT fight any casters if you can help it.

Variants
Variants...let's see...jeez there's so many...basically any build that uses critical defenses in conjunction with wild blow. Posers. All of them.

Equipment

 * Nightstalker's Armor. Shrouded armor helps too, but you wont need it if you're thrifty with energy.
 * Zealous (any bow) of enchanting (20%) ... either 15^50 or 15% while enchanted works here...I guess... I'm too lazy to find one so I've just been using the nevermore flatbow.

Usage
This is the amazing thing about this build... 76.4% of all your attacks will be critical, and they will interrupt your target provided they hit. It's possible to go after tanks too, but if they throw up a stance it could ruin your fun. Just use the first 4 skills when you see a target and are ready to engage... use called shot and needling shot...use critical defenses if you need too...spam needling shot especially on targets under 50% health...blah...blah...blah...

Counters
As usual blinding works wonders to destroy the performance of this build. Enchantment removal sucks. ...it just does... deal with it. If you want to stay alive shoot them before they shoot you.

Variants
oooo i actually have a link for this section! http://gw.gamewikis.org/wiki/Build:A/R_Disrupting_Arrow