User talk:Sleeper/Builds/A E Solo Green Farmer talkarchive1

Rate A Build
Tested:
 * 1) Great build. Farms tons of bosses, and is very fun. I've managed to kill every construct and have gott one Kaolin Accursed Staff, five Kaolin Domination Staves, and two Kaolin Protection Staves. This build works great.
 * 2) This build is awesome. Two Scar Eaters in twenty-five minutes. This is such a good build, and the thread link is very good too. I'm lost for words, seriously, just wow, man. Shadowborn Demon 16:51, 30 September 2006 (CDT)
 * 3) Just got my first Kaolin Protection Staff to prove it works. Solid build, even though I die sometimes. It's alot like the, though. --Mgrinshpon 20:27, 4 October 2006 (CDT)
 * 4) I love this build. Very good in doing it's job. Easy to farm greens with this build and the source is great. Simply wonderful.Nyc Elite 18:47, 4 October 2006 (CDT)
 * 5) Great build. Able to farm alot of different bosses very effectively and efficiently. Gotten several greens just today. Diomedes_29 20:06, 4 October 2006 (CDT)
 * 6) I've even done bosses not on the list. I'll clean up the article a bit and switch it to favored later on. [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 12:57, 8 October 2006 (CDT)
 * 7) Tested this for 2 hours. Found getting to the target to be a bit sketchy at times with no reliable self heal but that wasn't a problem often enough to overpower the positives about this build.  Due to the fail effect of Shadow Form all enemy spell casters repeatedly attempt the same spell until they run out of energy causing a massive spike on whomever Sliver Armor targets.  A great way to quickly farm bosses with a sin (hey who knew, my beloved sin can be good for something! now if only I could convince people in game that sins don’t suck :P)&mdash; [[Image:Azroth sig.png||builds]] Azroth  [[Image:Azroth sig2.png||talk]]  18:07, 8 October 2006 (CDT)
 * 8) I found that Shadow Form and Deaths Charge are useful tools for running as well as farming the boss. [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 18:18, 8 October 2006 (CDT)
 * 9) I've used an Assassin running build with Death's Charge and Shadow Form to explore most of cantha and all of tyria (minus the run to the lower shiverpeaks, tried it, gor stripped, died).  So I have a lot of running experience with these two skills.  DC is great for running and can be used to cover distance quickly, get up/down a cliff, of get uncornered, but SF is not.  Dont get me wrong, I loved it in a dedicated running build, but to properly use it to run you need to be able to Quickly regain all your health and keep going as patrols constantly move and your little safe spot wont stay that way for long.  So without a good quick heal, SF should not be used to run unless you have an area that you know will be safe for a very long time.&mdash; [[Image:Azroth sig.png||builds]] Azroth  [[Image:Azroth sig2.png||talk]]  18:35, 8 October 2006 (CDT)
 * 10) I have successfully used this build (with Obsidian Flame instead of knockdown spell) to farm Xuekao. Success was spotty depending on how many Am Fah Healers to Am Fah Assassins spawned/survived the Jade Brotherhood attack.  I seemed to need 1 more assassin than healer and it usually took a few tries to get enough focus fire.  Also I use Shadow of Haste instead of Dash for a safe split second getaway to a neaby clear location for multiple tries.  Since Shadow Arts is high you can use SoH perpetually and Dark Escape is used as a cancel stance. --BladeSlip 14:05, 16 October 2006 (CDT)
 * 11) Great farming. Takes alot of practice but when you get it right it only takes a few seconds to take down a boss.--Coloneh RIP[[Image:Coloneh.png]] 21:54, 20 November 2006 (CST)
 * 12) Still very random, but the best solo-build I've found for farming bosses quickly and efficiently. — Jyro X [[Image:Darkgrin.jpg|25px]] 12:34, 8 December 2006 (CST)

Unfavoured:
 * 1) I'm having SERIOUS problems with this build. When I cast sliver armor, it starts out attacking the boss and then it will switch targets. There is a serious flaw. Sorry, but I have to go unfavoured on this one. It works only sometimes. =/ — Jyro X [[Image:Darkgrin.jpg|25px]] 15:32, 25 October 2006 (CDT)
 * 2) Ditto Jyro's comment. Silver Armor makes farming very unreliable, as it will target a monster- then jump to another monster, sometimes completely avoiding the boss. I had high hopes for this build, but a low rate of success makes the build unfavoured. ಠ_ಠ Concerned Citizen 21:20, 20 November 2006 (CST)
 * It takes alot of practice but sliver definatly does target the clocest/highest level. You sometimes cant tell who is clocest because of lag.--Coloneh RIP[[Image:Coloneh.png]] 21:54, 20 November 2006 (CST)
 * That would be all well and fine if it didn't start out on the target you wanted and then automatically jump around to different targets. — Jyro X [[Image:Darkgrin.jpg|25px]] 08:53, 5 December 2006 (CST)
 * 1) This build is very annoying. I spent all my time and money trying to get the skills for this build, and then it doesn't even work. It never targets the boss, and even when it does it can't kill it. I've only tried on the one that is put as "Very easy" and "Good for practice". This is really bad. <>Spark 22:05, 14 January 2007 (CST)
 * That's your fault.


 * 1) Doesn't work.--Eloc jcg 01:15, 4 March 2007 (CST)
 * That's your fault.

Discussion
is it just me or am i the only one who doesnt even have enough time to kill anything with this build????
 * Are you using death's charge?

I've cleaned this up, but I suggest we compile a list of targets before voting &mdash; Skuld 02:24, 26 September 2006 (CDT)

Looks interesting but I think it needs more dmg output. Or not... I've never really used Sliver Armor but maybe now is the time to. --I Follow The Blind 07:21, 27 September 2006 (CDT)

You could do E/A for better sliver armor. A/E seems to work for me for the monk's construct, got me 2 staves already - Aragorn ii 07:40, 27 September 2006 (CDT)

I removed a lot of the "coming soon, check for updates" notes and stuff, guildwiki is neither freewebs nor a forum... &mdash; Skuld 10:25, 1 October 2006 (CDT)

sry
sry its my first post im new to it. i cast SF when im almost deaths charge range, and then i use deaths, then glyph and sliver. once the boss is dead, and he should be targeted 8/10 times with sliver armor..you can recast shadow form. deaths charge is what stacks youre odds to have sliver hit the target.--Tag 19:54, 27 September 2006 (CDT)

hey there....i just changed those skills to daggers..who changed them back? daggers do more damage

hmm, well the weapon isnt very specific, do you mean a one handed weapon like Rajazan's Fervor along with an offhand? Or do you mean +5 energy daggers work just as well?

sucessfully farmed
using a slighty different build I've been able to farm the following with my a/e: monk's construct (2x green, very easy but hard to sell :P), mesmer's construct (didn't drop yet, but easy as well), necromancer's construct (dropped green once, quite difficult to target sliver right), warrior's construct (no drops yet, nasty place to get to plus he moves a lot). Ranger's construct (tough armor plus moves a lot) and ele's construct (too much damage) not able to solo yet. Ghial is very easy to farm, takes me 3 minutes to run from senji to ghial and kill him. Tried Sskai and geoffer, enchantment gets removed plus low damage in the first place. Haven't tested on other bosses yet, have heard of people farming sunreach with this build. I don't think this build will work with bosses like Wing, Threeblade since there isnt enough attacking. It only works effectively with large mobs - Aragorn ii 21:50, 29 September 2006 (CDT)
 * Other bosses this build can sucessfully farm are Xuekao, the Deceptive (get out of there on first aggro so he can fight the jade brotherhood, healers are a bit annoying), and Darkroot Entrop (aggro the wardens near him too), ill try to find out more Wyvern Afini 16:22, 7 October 2006 (CDT)

How about Wing, Three Blade?
 * There are enough attacking bodies (pull the nearby group to help), but the healing ritualists and his high armor make it very difficult. I tried twice, and I've concluded that it might be possible if you take out the rits, but I didn't bother to try it.--Thervold 21:30, 15 October 2006 (CDT)

Read before you ask questions (points to post above yours) I don't think this build will work with bosses like Wing, Threeblade since there isnt enough attacking. It only works effectively with large mobs
 * There should be enough to kill him with when you aggro the group to his side also. [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 09:31, 9 October 2006 (CDT)

I have used this build a lot and have even farmed a few bosses not listed on the page. Rual the Overbearing, Reaper of Agony, Chimor the Lightblooded, Fahralon the Zealous, Yammiron, Ether Lord, Rual Mindstealer and Mahto Sharptooth have all fallen to this build. With slight modifications based on boss and area. My primary variant has been to drop a point from Shadow Arts and put 6 in Air, then use Gale and Shock for successive knockdowns. I use only Dark Escape as a running skill when I do this, but it hasn't hampered my efforts in the slightest. In the case of Fahralon the Zealous, Dark Escape is essential to surviving long enough for Sliver Armor to kill him. This build is amazing! GhostBear 08:18, 8 December 2006 (CST)

Name
Framer != Farmer. Kessel 22:35, 10 October 2006 (CDT)
 * Good catch. Just moved it. --Mgrinshpon 14:39, 11 October 2006 (CDT)

Problems Farming
Ive been atempting to farm Monk's Construct useing this build. From what ive tried It seems almost impossible, either you get too many melee enemies attacking you to properly target Sliver Armor or not enough attackers to deal enough damage to the boss. ~ Zero rogue x 18:24, 11 October 2006 (CDT)

It took me many tries before I successfully farmed the monk's construct. % enchantment is vital to this build. For any monk bosses farmed with this build (i.e. ScarEater and Monk's construct), a knockdown to disrupt its casting is very important. Against these types of bosses I've found that switching shock with gale and aftershock with obsidian flame to be the best. You'll have 3secs knockdown and a high armor-ignoring attack, both with only 5secs recharge. Being such a short recharge allows you to use it twice before Sliver wears off, unlike shock+shockwave (10secs recharge) which can only be used once during the entire sequence. It relies on quite a bit of luck for Sliver to target the boss that you want, and if you realize that it's not the boss that's being targetted, run away to safety and retry. As to the monk's construct I find it was necessary to involve at least another mob in order to take him down. Don't worry it took me approx 12 tries to get it right. --Ryken 19:18, 11 October 2006 (CDT)


 * My biggest problem (still current!) is that I can't get Sliver Armor to hit my target! It doesn't matter how close I am to the boss compared to other enemies, it seems to target weaker things first. I have noticed that when the boss is clearly by himself I can usually activate it on him, but those situations are even more rare than the drops themselves. [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 20:35, 11 October 2006 (CDT)


 * Yes I believe Sliver requires a bit of luck to hit the correct target. Sometimes when I step in, there are a few warriors who are obviously closer to me than the boss, yet somehow my Sliver remains targetted correctly. Try the E/A version, I seem to be having more luck with targetting using my ele. What's more, E/A does kill faster than the assassin version. Only problem is when your reduced shadowform gets you into trouble if you have to run through an extra unavoidable mob before reaching the boss.--Ryken 23:24, 11 October 2006 (CDT)


 * Ok I tried Ryken's suggestion of swiching to gale and flame and it helped greatly. In fact I may just keep it that way seems alot more effective (Btw i got my Kaolin Protection Staff) ~ Zero rogue x

I use E/A on Monk's Consruc wich doesnt work cause when get there i need to rush trough the first group before him adn the cast shadow form otherwise it will be ou beforei m there, if i do that i will die in the group before him. Merry 05:35, 14 October 2006 (CDT)
 * Okay I get what you're saying. For the monk's construct you have to be patient. The first mob before the boss moves very slowly, but they do. Wait and watch as they slowly walk down the slope and right into the greenish liquid. That's when you activate Shadow Form, get through them then Death Charge. This applies for both A/E and E/A, particularly more so if you're E/A because Shadow Form doesn't last long. Every boss stated here in this article is possible to solo (tested all of them myself, and more), and even more bosses if you tried experimenting. The strategy for every boss is almost always different too. The skillsets I use for some bosses are tailored to my playstyle. You'll have to experiment and find what suits you the best. No one's going to spoonfeed you information. And most of all, be patient. Watch how mobs move around, take note of how some enemies around those bosses can hurt you in Shadow Form (Kyril is a prime example), and nail him when he's isolated to get your highest chances of Sliver targetting success.--Ryken 08:43, 14 October 2006 (CDT)

Changing
I've now tried this build several times, both with and without +% enchantment. It seems that Sliver armor first targets the boss, but it keeps changing targets throughout the 12 second duration(with + enchantment)... Does any of you know anything about this/experienced it yourself? 03:59, 14 October 2006 (CDT)
 * You must stand closest to the boss.. &mdash; Skuld 04:00, 14 October 2006 (CDT)


 * That's what im doing... SF, DC, try to get closer, Ele Power, Sliver... it targets the boss, but then after like 2 secs it changes... 04:09, 14 October 2006 (CDT)


 * Then move to it, use shock to get the very clostest, use a sword etc &mdash; Skuld 04:54, 14 October 2006 (CDT)
 * Well, thats what im doing, every single time...


 * If you observe closely, whenever there's a target change it's always because of a new enemy entering your vicinity. I don't believe this 12sec myth exists. What I think is that an approaching warrior has moved 'closer' or moved into a position to trigger Sliver's targetting to it. It has something to do with enemy positioning.--Ryken 08:31, 14 October 2006 (CDT)
 * But how can that be when im sure that im as close as possible to the boss? and 1 other thing: i think its because it targets the highest lvl enemy, which isnt always the boss... 08:40, 14 October 2006 (CDT)
 * Okay I'm not going to explain further. Believe in what you will. Only through careful observation will you be able to learn how this build works. To me, it's just luck + lag which causes enemies not to appear where they truly are. All the bosses I've tested are the highest level in the mob they are in.--Ryken 08:48, 14 October 2006 (CDT)


 * Yeah I dont buy it either. I've noticed when farming Sunreach that when Wallows get to melee range it switches to them. Thats it though. [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 22:56, 17 October 2006 (CDT)

Changing
yes i have seen that, boss is half dead and he stops taking dmg with silver still on. And i havent seen any of the enemies move.
 * yeah, thats what happening to me too.... 05:15, 14 October 2006 (CDT)
 * I do have a question about farming the constructs, how are you supposed to get to them, there are usually big mobbs in the way of you getting there and making you out of range for DC. And activating SF to get by the first group doesnt last long enough to kill the construct. (Im mainly refering to the monk construct). Am i doing anything wrong here?
 * I have been farming the constructs all last weekend. If you wnat to farm the other constructs just acivate shadow form just as you hit your first group of aflicted from Zu Ku then use the running skills to run down the path and towards the center area. theres a ramp directly south of the monks' consruct. that is a safe area of sorts. as long as your not aggroed you shouldnt have any problems standing there. Alow shadow form to recharge there. and from there head to the next consruct useing shadow form and continueing.~ Zero rogue x 21:58, 17 October 2006 (CDT)

Add a Section?
I've been farming very successfully with this build, but I have not been using Shock. As I have beaten Factions on four characters and have barely any inventory space due to all of the unsold greens I've accumulated, I've decided to have a Prophecies adventure to get Shock. Using a map of Tyria, I can kindof see where to go to get Shock from Fisherman's Haven, but can any of you outline the order of which areas I should be traveling through and in what order I should do them? I only use Tyria for armor and skills as of right now, so I get a little lost at times. Also, I'll be using the Critical Barrager build lest somebody suggest otherwise.

Well if you have some spare baltazar faction buy it from one or the priests (guild hall or temple of baltazar) then you can buy it from the lions arch trainer.--Blade 08:00, 22 October 2006 (CDT)

Downside
Only downside is you only get one shot at killing the boss, which means you'd have to make sure you got enough aggro before attacking the boss. I haven't gotten the chance to test the build yet, but can't wait. Looking forward to it. — Jyro X 17:56, 23 October 2006 (CDT)

Shadow of Haste
it is way better imo to take shadow of hast instead of dark escape in this build since it allows you to fall back using dash when you fail to kill the boss. Neck 09:38, 25 October 2006 (CDT)
 * But its faster to go back in the town than wait for shadow form to recharge &mdash; Skuld 09:52, 25 October 2006 (CDT)