User:RavynousHunter/Berserker

Description
A Berserker is a fighter akin to a Warrior, however, whereas a Warrior is a tactically-minded, heavily-armored fighter, the Berserker fights with pure rage, wears only medium armor at best, and fights with simple weapons.

Attributes

 *  Fury: (Primary Attribute)
 * For each rank in Fury, you gain +2% more adrenaline whenever you gain adrenaline. Skills that affect adrenaline gain, attack and movement speed become more effective with higher Fury.


 *  Control:
 * No inherent effect. Skills that grant defensive bonuses become more effective with higher Control.


 *  Passion:
 * No inherent effect. Skills that grant offensive bonuses become more effective with higher Passion.


 *  Greatclub Mastery:
 * Affects the damage and critical hit rate of Greatclubs. Affects the overall effectiveness of Greatclub attacks.


 *  Greataxe Mastery:
 * Affects the damage and critical hit rate of Greataxes. Affects the overall effectiveness of Greataxe attacks.

Weapons
The two weapons of a Berserker are Greatclubs and Greataxes. A Greatclub has a maximum damage range of 21-39, and swings once every 1.5 seconds. A Greataxe has a maximum damage range of 13-26, and swings once every 1.33 seconds. Greatclubs specialize in Knock Down and the infliction of Weakness, whereas Greataxes specialize in Bleeding, Deep Wound, and Cracked Armor.

Armor

 * Berserker armor has the same protection range as Ranger, Assassin, and Dervish armor.
 * Berserker armor grants the wearer +1 energy regeneration and +5 energy. So a starting Berserker can expect to have 25 energy and +3 energy regeneration.

Skills
List of Berserker Skills

Trivia

 * The Control and Passion attributes are a reference to the Gargoyle Virtues as seen in the Ultima Series.