Talk:Foe

Since the term IS self-explanatory, and the explanation provided sheds no new light on the subject (on the contrary, offers wrong info, an animal can aggro without you attacking it), I suggest we lose this entry. :) --Karlos 05:23, 6 Sep 2005 (EST)
 * Considering "foe" is a target category and many skill descriptions use the term, I think we should keep it, even though it IS self-explanatory. Off course we should clarify about the animal being friendly. --Tetris L 05:35, 6 Sep 2005 (EST)

Karlos, you made this a candidate for deletion today. I don't think we can simply delete this, even if we move the radar paragraph. Ollj had a point when he suggested the article, even though the term seems self-explanary. But so many skill descriptions use the term as a type of target (in line with Self, Party Member, Ally, Minion, Other Ally, Foe, Creature, Corpse, Fleshy creature, etc.) As usual I'd prefer if we cover all of these target types in ONE article instead of having a separate article for each of them, but I know usually you are in favor of splitting things up. If we delete the article foe, then we need a better solution. Many of the target types seem clear at a glance, but not so clear when you look in detail. For example: Does "Party" include pets and minions? Does "Ally" include friendly NPCs and animal wildlife?

For now, I'd suggest to create an article Target, and then make Foe a redirect to Target. --Tetris L 21:41, 24 October 2005 (EST)