User talk:Kessel/E/Me Quintuple Nightmare

Rate-a-build
Favoured
 * 1) (your vote here)

Needs work
 * 1) (your vote here)

Unfavoured
 * 1) Phantasm + Remorse is more effective and doesn't require as many skills to maintain or as much energy. [[Image:Chuiu Me Icon.png]] (T/C) 12:24, 1 October 2006 (CDT)

Discussion
This build is designed to create mass panic. Constructive criticism please. Designing the Echo-AI chain was confusing at best so if anyone can come up with a better cast order please suggest it. Kessel 11:10, 1 October 2006 (CDT)
 * I'd suggest using AI on one of the echoed Nightmare, it'd give you back much more energy that way. --Theeth (talk)   11:52, 1 October 2006 (CDT)
 * Tested your suggestion and it resulted in the ability to cast FIVE Nightmares in a row. Build edited to reflect superior cast order. Kessel 12:09, 1 October 2006 (CDT)
 * Meh, I got my mes primary to do something like that, I could cast it around 5 times using Glyph of Lesser energy, arcane echo, and auspicious incantation. After playing with it a while I realized just using Phantasm + Remorse was cheaper and better at the job since I only spend 15 mana instead of 25 to get 8 degen on people. [[Image:Chuiu Me Icon.png]] (T/C) 12:24, 1 October 2006 (CDT)
 * I guess everything in GW is a tradeoff. As it stands, the reason the elementalist primary was chosen for this build was because of its high energy reserves. It's definitely faster in terms of cast time to use this build to lay 8 degen on four or five different people and an echo chain can't be built on two degen skills instead of one - that's what trades off for the extra 10 energy. I've been running this build using Glyph of Energy in place of Echo now, since you mostly don't have five different targets to consecutively lay Nightmares on, and I find that between Glyph and Auspicious Incantation, energy management is solid and the rest of the skills on the bar can be put to use diverting and disrupting your opponents. Kessel here, can't log in for some reason. 203.116.59.24 23:58, 1 October 2006 (CDT)