User:Endamir/Builds/Build:N/E Tainted Warder

The applies degeneration pressure while protecting the party with wards.

Equipment

 * Scar Chest(Radiant Insignia), Scar Arm, Scar Leg, Bloodstained Boots
 * +5 Energy +30 Health Axe/Sword
 * +5 Energy 20% Enchanting Axe/Sword
 * 20% Recharge +30 Health Earth Scroll

Usage

 * Start Tainting your whole party, including any pets, at around 12 seconds before the start of the match.
 * Drop your wards, starting with Foes, at the front of your backline.
 * Use Well of the Profane as corpses fall.
 * Use Putrid Explosion if your well is recharging and if there are enemies within range of the corpse.
 * Consume the corpse if no enemies are within Putrid range.
 * Re-Taint periodically or when you see disease spreading through your team.
 * Re-cast your wards as soon as they come up while in heavy battle.
 * Cast wards at the edges of existing wards to give your backline greater freedom to kite in.
 * Use Ward Against Foes to aid your frontline if your backline is not under melee pressure.

Counters

 * Interruption
 * Dazed
 * Corpse-denial

Variants

 * Putrid Explosion, Ward of Stability or Well of the Profane may be substituted with
 * Well of Suffering
 * Glyph of Sacrifice
 * Soul Feast