Master of Whispers

The Master of Whispers is one of the Heroes available in Guild Wars Nightfall. He is is leader of the Order of Whispers.

Lore
From the official website and the manual:
 * Cryptic Spymaster
 * "Of course I know who you are. It's my job to know."


 * Origin: Unknown
 * Age: Unknown
 * Profession: Necromancer


 * Dare not speak the name of the Master of Whispers–not unless you have a good reason for doing so. This cryptic figure is so mysterious that he's hidden his real name; instead, he's always addressed by his title. The Master of Whispers has unquestioned command of an efficient organization, although many debate what form his authority actually takes. One rumor holds that he's the province's spymaster, keeping a job where he serves as a central collector of information from spies across the nation (and perhaps beyond). Others believe he deals with supernatural threats, training his agents as ghost seekers and demon hunters. Whatever the truth may be, he often finds reason for traveling with adventurers exploring Elona (and perhaps beyond). His reasons for doing so are strictly on a need-to-know basis. You're just not ready to learn that yet.

His real name is Jurah, as revealed in the game's storyline.

Recruitment
Complete the primary quest To Kill a Demon, which is the follow-up quest to Secrets in the Shadow. Secrets in the Shadow is offered right after completion of the Mysterious Message quest, together with a mutually exclusive primary quest For a Price. The latter quest leads to the recruitment of Margrid the Sly. As such, accepting Secrets in the Shadow will prevent the recruitment of Margrid the Sly until after the completion of the Nightfall campaign for that character.

Missions and Quests

 * R indicates that the Master of Whispers must be in the party

Missions Involved In

 * Rilohn Refuge R
 * Dzagonur Bastion R

Quests Given

 * Secrets in the Shadow
 * To Kill a Demon
 * Gain Master of Whispers

Quests Involved In

 * Centaur Blackmail
 * Mysterious Message
 * Calling the Order R
 * Data Mining R
 * To the Rescue R
 * Coffer of Joko R
 * Puzzling Parchment R

Location

 * Kourna
 * Dejarin Estate (during quest Secrets in the Shadow)
 * Jahai Bluffs (during quest Centaur Blackmail and Secrets in the Shadow)
 * The Floodplain of Mahnkelon (during quest To Kill a Demon)

Armor
The Master of Whispers starts out with Mysterious Armor, an armor art type unique to him. You may choose to change the appearance of the Master of Whispers's armor to Ancient armor using Ancient Armor Remnants (found in the Remains of Sahlahja Challenge Mission) or to Primeval armor using Primeval Armor Remnants (found in the Gate of Anguish).

Dialogue
In Jahai Bluffs and Dejarin Estate:
 * "No need to introduce yourself. I know exactly who you are and what you're capable of. Half the people you've met in Istan work for me, whether they realize it or not. My name? That is unimportant. All you need know is that I am an ally, and I that know as much about our enemies as I do about you."

In Throne of Secrets:
 * "The Order of Whispers is indebted to you for all that you have done. Elona does not know the full extent of your actions. We do."

Idle Quotes
A hero's idle quote changes as the player progresses along the primary quests and missions:

Rilohn Refuge:
 * "You have taken your first step. Now it is the time to learn how to run. Meet me in the Rilohn Refuge and we will finish this."

All's Well That Ends Well:
 * "Vaughn the Venerable. Actually, his name is Punkett, and he's as venerable as day-old bread. But where did he get the money to host the show in the first place."

Idle quotes that do not depend on storyline progression:
 * "War is inevitable. It rises and falls like the tide. Battle is the moon that draws the water close, and death sends it out to sea once more."

Battle Quotes

 * "Death, come now!"
 * "Everyone needs a hobby. Let me guess... yours is failure?"
 * "Get used to defeat."
 * "Let me whisper my name to you as you die..."
 * "May peace find you quickly."
 * "The battle must be swift. There are more nearby."
 * "Victory does not go to the loudest, but to the most effective."
 * "You do not have eyes in the back of your head. Pity."