User talk:Dr ishmael/Dungeon rewards 2

Bestiary
etc.

/* Notes */
I like the way you solved the guaranteed item and the HM/NM info.

The width of the columns is needed to have them align at the top, so it needs to be sufficiently wide: currently, there is a window width where the Other golds are aligned below the Exclusive golds because there's no space to fit the polymock piece next to them; but then the rare materials align beside the Other golds because they're so narrow, making this column not be top-aligned. I chose a width that normally would accomodate all data so that if there's space, either any segment will fit, or none. (If you didn't understand that, experiment with different window width on this page; or I can upload a screenshot.)

Of course the chest name is not needed at all now.

I don't like the way the reputation table looks. It seems too massive and cramped for the little info it contains.

-- ◄mendel► 07:24, September 3, 2010 (UTC)

Ok, I took your template, copied it into my "Dungeon Chest 4", adjusted the column widths and the layout as mentioned above, and redesigned the reputation. I feel this looks final; perhaps the text could be tweaked. See User talk:M.mendel/Templates/Dungeon Chest 4.

I like your idea of replacing my "bold + indent" with a proper definition list.

I do prefer to keep calling the title track parameter NM reputation because that is clearer to the person reading the template call; "base" refers to the computation and thus doesn't explain where the value comes from, but rather where it goes; this is of interest only to people who read the template itself. Even then, code like  is more explicit about the rule (HM is 1.5 times NM) than "base" would've been. -- ◄mendel► 07:59, September 3, 2010 (UTC)


 * Yeah, I know the width/floating was a potential problem, which I tried to fix with the min-width property. I think I just chose too small a value - if I change it to what you were using, 16em (using Web Developer), it looks fine.  I think it would be a good idea to use min-width instead of width anyway, since that would avoid any/all text wrapping within the lists.
 * The reputation info is tabular, and I'd personally like to see it in a table to avoid the repeated text. I like the way you broke out the guaranteed/NM/HM line, so maybe now the reputation info could be tabulated (not connected to the other table anymore) and it wouldn't look as "cramped"?
 * I don't care that much about the parameter names, you win there. &mdash;Dr Ishmael Diablo_the_chicken.gif 12:39, September 3, 2010 (UTC)
 * Oh, and putting the chest name into the header was a nice touch. I guess all we're doing now is putting a silver border around the floating dl's, it's not really a table.  It would be great if we could replace the table with a div, for compliancy's sake (I'm pretty sure div's aren't supposed to exist within a table), but since it only contains floats, it will have dimensions of 0x0.  Ah well, it's not like we're ever gonna win any compliancy awards as long as we're on Wikia.  &mdash;Dr Ishmael Diablo_the_chicken.gif 12:45, September 3, 2010 (UTC)
 * Validator.w3.org is fine with that; when I validate my page with monobook for the strict dtd, I get 7 errors, all of which are Wikia's fault.
 * If you choose min-width, then sections that exceed it are still able to mess up the layout. The layout is still tabular, the vertical lines are implied by the left edges of the lists. I know I like the silver border because it helps me when I play around with window widths, but it may be that the unbiased reader prefers it gone. It also sort of implies what the sentence above is referring to.
 * I'm thinking about ways to pack the reputation info on a single line to save more vertical space. I think we'd best try out different schemes and see what works best. -- ◄mendel► 15:04, September 3, 2010 (UTC)


 * Really? I could've sworn div inside a table was baed, but I won't argue with W3.  And I like the border (I only mentioned this because I thought it was baed etc.), so no problems there.
 * Here's a quick idea I had for the reputation:


 * Norn reputation points &mdash; Normal Mode: 3000; Hard Mode: 4500 (half points for repeats)
 * Chest of Burrows &mdash; 1 Lockpick and 1 random item (2 in Hard Mode) from the list below:


 * The only thing I don't like is "half points for repeats" sounds awkward, but I can't come up with anything better at the moment. I need lunch.  &mdash;Dr Ishmael Diablo_the_chicken.gif 17:09, September 3, 2010 (UTC)
 * I've had several ideas, none of which I'm satisfied with. My best so far is


 * Norn reputation: 3000 (4500) points initially, 1500 (2250) points for repeats.
 * Your idea for placing the name of the chest is excellent. I've got the flu and can't think any more. -- ◄mendel► 22:09, September 3, 2010 (UTC)