Talk:Primary profession guide

Discussion
Meh. Primary profession guide mostly useless. Even for newbies! What would be much more useful is a primary/secondary profession guide. Kind of like what's linked off the main profession pages, but expanded and centralized. Evan The Cursed (Talk) 12:11, 17 March 2006 (CST)
 * I have no comment to offer. I just cut and pasted it from Roleplaying_character_creation.  See its talk page for more ppl debating about it.  All I care about is removing it from the character creation guide, while others can debate the merit of it.-PanSola 12:46, 17 March 2006 (CST)


 * Oh! I... never even noticed that page.  Oops, my apologies.  ^^  Evan The Cursed (Talk) 12:47, 17 March 2006 (CST)


 * Put update tag on (maybe a bit careless). Anyway, if the 2 new professions change anything for the old professions, it should be noted here. Otherwise remove the tag. --Xeeron 23:15, 3 April 2006 (CDT)

Since when does a warrior have trouble finding parties? They aren't as in demand as monks, but I see plenty of parties wanting a tank...anyone have an opinion? Turk Nagona 23:27, 19 July 2006 (CDT)


 * To me, Warriors are a common pick for unskilled and new players who like to show off their mighty sword to everybody around them. So, why would you pick one over a henchie? &mdash;The preceding unsigned comment was added by 142.167.9.41 (talk &bull; contribs) 10:37, 1 August 2006 (CDT).
 * tanks get boring, i'm keeping mine because i can make money and i get a minipet sometime this week. but in general it's not any fun to play warrior anymore. --Honorable Sarah [[image:Honorable_Icon.gif]] 11:36, 1 August 2006 (CDT)

Update
Updated the guide with accordance to Factions, could do better with someone who specializes with Ritualists and Assassins. --Rapta 14:58, 7 July 2006 (CDT)

Ranger Height Advantage
Really remarkable how much damage is gained through height advantage. The only problem is you need to be at least 2 stories higher or what ANET would consider a clear height advantage. At 1 story the critical hits didnt't change, I delt 46 damage. At 2 stories high, I delt 52 damage, about a 15% damage increase. At about 3 or 4 stories high I delt 61 damage. And at different height ranges critical hits reached different numbers, I got 51 at some height. If anyone would like to see where I was testing I would be glad to show them. But all of the areas and targets were in the Isle of the Nameless and they all had 60AL. (T/C) 15:35, 17 October 2006 (CDT)