Talk:Shiro's Sword

This sword is incredibly lame. :( It would have been awesome if the life stealing was, say, 10:1 at the expense of the high requirement in Swordsmanship. But to make it so high-req just for the skin is retarded, let the item hoarding farmers have it! >:( --Karlos 21:20, 1 May 2006 (CDT)

"(which looks a lot better by the way)" Isn't this an opinion? I've gone ahead and removed it, and personally I like the look of the sword, but the high req is absurd (IMO). --GraceAlone 07:43, 4 May 2006 (CDT)

You mean you people don't have 15/16 Swordsmanship when using a sword? Only problem I see is that /Ws can't use the weapons effectively, which isn't a terrible loss. -Savio 13:02, 4 May 2006 (CDT)

If I'm not mistaken, having a level in an attribute that is over the required amount adds damage. (Such as having 16 swordsmanship instead of just the required 9 for a weapon) That would be one reason why having a requirement of 15 is kind of a bad thing. Regular attacks just wouldn't pack the same punch.
 * I'm not following. Having 16 swords on a req 4 weapon will do the same as having 4 swords won't it? test it (0 strength) Skuld  15:44, 12 May 2006 (CDT)
 * Skuld, see Damage. -PanSola 18:02, 12 May 2006 (CDT)
 * I am correct in thinking that the req 9 sword and req 15 sword do the same amount of damage in the hands of a warrior with 15 Swordsmanship, however, yes? &mdash; 130.58 (talk) ( 02:07, 23 May 2006 (CDT) )
 * Correct. --adeyke 02:19, 23 May 2006 (CDT)