Talk:Automaton Summoning Stone

Double-click to summon a Golem Ally of your level that lasts 30 minutes or until slain in combat. Summoning Stones may only be used once every 60 minutes and only 1 summoned ally can be present in an instance at a time. This item can only be used in explorable areas.

Acquisition
So this is an expendable and you get ten of them for a moderately hard, non-repeatable quest. Which means the only way to get more is to make and level a new character, or to trade. Thus, price likely to rise once the initial stock is used up ... --Wet Wet Wetter 11:04, 7 September 2008 (UTC)


 * I doubt they'll be worth a damn. It's not that good, really. And the quest isn't hard, just takes a while, imo. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  12:18, 7 September 2008 (UTC)


 * Not much good is being polite. Only three skills, Conviction gives benefit for being enchanted but "Golem Ally" has no enchantments. Reap Impurities self heals if foe is suffering a condition but "Golem Ally" has no condition causing skills. Victorious Sweep self heals if foe has less health but "Golem Ally" has no effective opening damage spike to to ensure this effect triggers. If you use the "N.O.X" mission in Elona as the "difficulty bar" (to gauge the circumstances in which someone may use a "Stone") this "Golem Ally" wouldn't survive 60 seconds let alone 30 minutes, is incapable of contributing a useful amount of damage in that time, leaving you with summoning sickness for 59 minutes. Being as Summoning stones activate at your toons level, Automaton Summoning Stone's are only useful for farming in low level areas as they don't get drops, but (with the exception of the ghostly hero from a Zaishen stone) I suspect this is the most useless stone. The "Merchant" is one murderous bastard compared to the "golem ally" :P