User:J Striker/Jenovan Blessing

Sephiroth Skills
While under the aspect of one-winged angel, your normal skill bar will be replaced with Sephiroth skills:

Pale Horse
 * Hex Spell. Target foe takes 100...150 damage. If target is not under the effects of an enchantment, target foe is turned into a frog and cannot use any skills for 5...20 seconds.

Break
 * Spell. Target foe takes 150...250 earth damage. That foe and all adjacent foes are knocked down for 5 seconds.

Shadow Flare
 * Spell. Target foe and all adjacent foes take 100...300 shadow damage.

Wall
 * Enchantment Spell. You gain 60 armor against next 2...10 attacks or spells.

Fallen Angel
 * Elite Hex Spell. After 3 seconds, target foe loses all energy and all health.

Super Nova
 * Spell. All other nearby planets are destroyed by an enormous comet, which clashes with the sun, causing it to explode. All foes are set on fire, dazed and blinded for 15 seconds and lose 74...75% of their maximum health. This skill only recharges when you gain a morale boost.

Meteor
 * Spell. If you're currently possessing Black Materia, summon a gigantic Meteor from the darkness of the universe. This Meteor does lethal damage to whole planet, causing it to release 50000..77777 points of Lifestream energy to heal itself. You gain 1 additional maximum health and 1 additional maximum energy for each point of Lifestream energy absorbed in this way, unless Holy magic is present.

Totem of Man
 * Skill. You lose all energy. Your aspect and Skills return to normal.

Acquisition
Signet of Capture
 * Safer Sephiroth (Northern Crater)