Talk:Essence of Celerity

Makes the Grail of Might look rather lousy. Together with the Powerstone as ultimate DP remover the best of the 4 consumables. I do not like these legal cheat items.


 * Why? Because it makes PvE too easy? [[Image:Entropy Sig.jpg]] (T/C) 18:12, 8 September 2007 (CDT)


 * Personally, if the burning, Southeast portion of Sacnoth Valley insists on being a mindblower that relies on Searing Flames, burning, and Glowing Gaze to rape parties, I'll take any advantage I can get.--Kajex Firedrake 03:16, 14 September 2007 (CDT)
 * Cry of Frustration and Diversion are your friends. Breath of the Great Dwarf, too.  Oh, and pulling groups so you don't get overwhelmed.
 * Why would one complain about overpowered consumables, but think overpowered PvE only skills are OK? --Mooseyfate 18:01, 9 March 2008 (UTC)

Runners new best friend! &mdash; S h  a  d  y  G  u  y  12:57, 29 September 2007 (UTC)

I'm going to remove the part about it being named after a latin word. I'm doing this because celerity is a word in the dictionary that means quickness and I don't think we need to know the origin of every word in the game. 71.239.36.67 22:27, 28 October 2007 (UTC)
 * More info is better the no info... --Soulflame 08:16, 9 December 2007 (UTC)
 * Celerity is just a word in the English language, granted one with a very obvious Latin component, do we need a breakdown of the origins of the words "Essence" or "Of" as well? --85.62.18.3 17:21, 9 January 2008 (UTC)
 * Note: Essence of Celerities are blue! 65.30.20.38 01:37, 23 December 2007 (UTC)
 * Wrong Suh. Note: Essence of Celerities are purple68.50.167.100 01:36, 14 June 2008 (UTC)

New description
Double-click to make your party members a Hard Mode monster for the next 30 minutes. This item cannot be used in PvP. --Macros 02:30, 16 November 2007 (UTC)
 * Ha, perfect description Macros :) --Mooseyfate 18:06, 9 March 2008 (UTC)
 * Better description: Double-click to give you and your...  screw it, it's a win button.--[[Image:Gigathrash_sig_G.jpg]]igathrash  Talk^Cont 08:46, 9 December 2007 (UTC)


 * Other Description: Double-click to start the cheesefest. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 17:45, 9 January 2008 (UTC)
 * Its not a win button, lol remember the staples commercial,...its an Easy Button! --Patch 04:02, 12 January 2008 (UTC)--
 * It certainly fits. I also call the Powerstone a 'reset button'. SarielV 22:01, 28 January 2008 (UTC)
 * Heh, I call a powerstone an "Easy button" ICY  F IFT Y FIVE  05:47, 9 June 2008 (UTC)

Effects stack?
If I use the essence and a running skill, do the effects stack? And generally is there a way to stack speed buffs? (PvE) The Masquerader 11:37, 7 July 2008 (UTC)


 * It will stack up to 33%. The only way to exceed this cap, is by using Dash, an Assassin skill. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  11:40, 7 July 2008 (UTC)


 * Don't forget Burning Speed. But yeah, no matter how many separate buffs you have, you can never go above 33% faster running speed unless an individual skill like the ones mentioned go above 33% by themself.-- franc likes tacos 11:44, 7 July 2008 (UTC)
 * The skill activation and recharge buffs will stack, however. [[Image:Felix_Omni_Signature.png]] 15:44, 7 July 2008 (UTC)


 * This link holds a table for effect stacking. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  15:53, 7 July 2008 (UTC)

Junundu
This will sound strange, but I've just used the essence while inside a Junundu (during the Remains of Sahlahja Challenge Mission). I'm not sure it worked, but I've managed to explore the whole area of the Dynastic Tombs, so at least it brought good luck :). The Masquerader 09:39, 8 July 2008 (UTC)

Attack skills with activation times
will they be reduced by the reduced activation effects? If so, attack skills with activation times will be hellishly fast. XD  ــѕт.  мıкε  18:30, 20 August 2008 (UTC)

Energy Management
I think it is not fair for necros compared to some other primaries. Energy return per second is limited with soul reaping. For example an assassin get more benefit using this consumable. With clerity they hit more frequently and get more energy in return. That means passive energy management with +regen, or soul reaping will be not be beneficial compared to other e-management methods. &mdash;The preceding unsigned comment was added by 193.134.254.115 (contribs).
 * So instead of just being gods of energy management they are now simply minor deities? --JonTheMon 13:57, 21 October 2008 (UTC)
 * Sins should be taking Critical Agility, anyway, so I don't see what you mean. =/ ــѕт.  мıкε  19:37, 21 October 2008 (UTC)
 * I think its not fair for classes other than a necro to not have infinite energy. But thats just me.


 * Assassin's dont have infinite Energy. Try healing with one, or spamming SF (yes, it sucks, but hey, you say they have infinite Energy >.>") It's far and wide from that. Besides, the crit strike chance is <50% without any buff, and lowered as you fight higher level enemies (a bit). --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  18:21, 22 October 2008 (UTC)

so i herd this was nerfed
Finally. --Alf&#39;s Hitman 11:45, 7 November 2008 (UTC)
 * Not by much... It's still imba :-/ Silver Sunlight [[Image:SSunlight.jpg|19px]] 12:03, 7 November 2008 (UTC)
 * Well, lots of people are complaining that one "UWSC" build wars nerfed into oblivion because of this 5% change. I don't know what UWSC is, but I lol'd at the fact their build was destroyed because of something so pathetic :) --Macros 12:05, 7 November 2008 (UTC)
 * Source. There's more of that on the official wiki somewhere. --Macros 12:07, 7 November 2008 (UTC)
 * That made me laugh. You know why? Because... "to make time, you must kill time!" Ahh, haven't got to use that quote for way too long. [[Image:Entropy Sig.jpg]] (T/C) 12:17, 7 November 2008 (UTC)
 * Also, click. "Underworld Speed Clear" team build. Pvx is your friend. [[Image:Entropy Sig.jpg]] (T/C) 12:19, 7 November 2008 (UTC)
 * Ahh edit conflict. I was going to say that :P Silver Sunlight [[Image:SSunlight.jpg|19px]] 12:24, 7 November 2008 (UTC)

Description 25% > 20%
Reverted because not seen any info saying the bug has been fixed. Revert if really is 20% on the DESCRIPTION of the item, not the description on the effect. Supervillain-ToX 16:01, 12 November 2008 (UTC)


 * Still 25% in the description as of 16:32, 12 November 2008 (UTC). --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  16:32, 12 November 2008 (UTC)


 * Post update 13 November 2008, mine now say 20%. --GW-Blackdog 02:20, 15 November 2008 (UTC)