Secondary professions for a Monk

This article provides a quick overview of secondary professions for a monk, listing some of the advantages of each.

Healing and protection Monks often use their secondary profession to benefit from energy management or self-defense skills.

Monk/Warrior

 * During PvP many monks wield Tactics shields for an addition 16 armor. Consider the skill Shield Bash when using this tactic.
 * Balanced Stance is useful to protect against various Knockdowns.

Monk/Ranger

 * A Monk/Ranger is also one of the best running combinations for the Southern Shiverpeaks. Ice Imps and Ice Golems pose no threat when using Spell Breaker, which can be held up most of the time by using Serpent's Quickness. The ranger speed boosts ensure that running past the enemy is swift and harmless.

Monk/Elementalist

 * Glyph of Lesser Energy offers energy management for the monk.
 * Storm Djinn's Haste or Flame Djinn's Haste is used in GvG matches to run flags.
 * Though not nearly as useful as say Return is on a Mo/A, a Mo/E often use the skill Grasping Earth in order to easily kite away from his enemies.

Monk/Mesmer

 * Monks often have difficulty with energy management. The Inspiration Magic line provides a variety of skills to solve this problem. Channeling is often used in Heroes' Ascent, in combination with spammable 5 energy cost skills. Inspired Hex not only removes a hex from a target ally, but it also gives the player energy. Other skills give enchantment removal with energy bonuses. Ether Signet is an alternative choice that gives you a small boost of energy when you are close to 0, however this is hampered by a very long recharge.
 * Hex Breaker is useful to protect against Diversion in PvP.

Monk/Necromancer

 * The only found purpose of a Mo/N, is its use in the Domain of Anguish. This Monk uses the skill Consume Corpse, to surpass usually impossible barriers, and escape peril in a dire situation.

Monk/Assassin

 * Shadow Arts skills such as Dark Escape or Viper's Defense for protection from melee damage dealers. Especially useful is the shadow step skill Return which cripples enemies while teleporting you towards an ally.

Monk/Ritualist

 * This profession combination provides little benefit for a Monk primary. Most protective and healing effects provided by Ritualist skills can be better replicated by Monk skills.

Monk/Paragon

 * A Mo/P often will be seen using skills such as "Brace Yourself!", "Make Haste!", or Energizing Finale to buff Party members. Though not as commonly seen, Mo/P's usually come in pairs to buff each other.

Monk/Dervish

 * Skills such as Conviction and Vital Boon help to keep the Monk alive in a PvP.