Heal

Healing: A player gets an amount health points, unless they are already at full health. Healer and Healed player see blue numbers that show how much they (get) heal(ed). Blue numbers are shown even when no HP are actually gained.

This is distinguished from health regeneration, which gives a player health points over time.

Skills that cause Healing

 * [[image:Ranger-icon.png|15px]] Comfort Animal, Healing Spring
 * [[image:Monk-icon.png|15px]] Divine Favor: Contemplation of Purity, Divine Boon, Divine Healing, Divine Intervention, Signet of Devotion, Watchful Spirit
 * [[image:Monk-icon.png|15px]] Healing Prayers: Dwayna's Kiss, Heal Area, Heal Other, Heal Party, Healing Hands, Healing Seed, Healing Touch, Orison of Healing, Infuse Health, Live Vicariously, Vigorous Spirit, Word of Healing
 * [[image:Monk-icon.png|15px]] Protection Prayers: Draw Conditions, Mark of Protection, Mend Ailment, Mend Condition, Restore Condition
 * [[image:Necromancer-icon.png|15px]] Aura of the Lich, Blood of the Master, Parasitic Bond
 * [[image:Mesmer-icon.png|15px]] Ether Feast
 * [[image:Elementalist-icon.png|15px]] Aura of Restoration
 * also see Skills that cause health gain
 * also see Skills that cause health regeneration

Skills that impact or trigger off Healing

 * [[image:Ranger-icon.png|15px]] Predatory Season
 * [[image:Monk-icon.png|15px]] Aura of Faith, Life Attunement, Scourge Healing
 * [[image:Necromancer-icon.png|15px]] Aura of the Lich, Defile Flesh, Lingering Curse, Malign Intervention