Cover condition

A cover condition, in analogy to cover enchantments and cover hexes, is an easily and repeatably inflictable condition used to protect other, more valuable conditions from being removed. Dazed, deep wound, and blind, in this order, are widely considered to be the most potent and most difficult to apply conditions.

Skills used to apply cover conditions
Especially for physically attacking professions, there are many skills that can apply a certain condition repeatedly or multiple conditions at once. Most prominent examples include:


 * Crippling Slash
 * Sever Artery
 * "You're All Alone!"
 * Apply Poison
 * Barbed Arrows
 * Burning Arrow
 * Crippling Shot
 * Incendiary Arrows
 * Melandru's Arrows
 * Poison Arrow
 * Enfeeble
 * Enfeebling Blood
 * Virulence
 * Enervating Charge
 * Immolate
 * Mark of Rodgort
 * Crippling Dagger
 * Jagged Strike
 * Sharpen Daggers
 * Twisting Fangs
 * Shadowsong
 * Barbed Spear
 * Aura of Thorns
 * Ebon Dust Aura
 * Grenth's Grasp
 * Wounding Strike

Related articles

 * Inflict bleeding skills
 * Inflict crippled skills
 * Inflict poison skills
 * Inflict weakness skills