User:Mgrinshpon/Breaking News

That's it. I'm sick of all this "Izzy rules" bullshit that's going on in the d20 system right now. Guild Wars deserves much better than that. Much, much better than that.

I should know what I'm talking about. I myself bought Guild Wars on the black market for 1 Kidney (that's about $100) and have been practicing with it for almost 3 years now. I can even cut slabs of solid steel with my warrior's katana.

Arenanet smiths spend years working on a single game and fumble skill balance up to a million times to produce the finest games known to mankind.

Guild Wars boxes are thrice as sharp as European games and thrice as hard for that matter too. Anything a longsword can cut through, a cardboard korean box can cut through better. I'm pretty sure a piece of paper could easily bisect a knight wearing full plate with a simple vertical slash.

Ever wonder why medieval Europe never bothered conquering Anet? That's right, they were too scared to fight the disciplined Samurai and their Guild Wars collector boxes of destruction. Even in the Korean War, American soldiers targeted the men with the boxes first because their killing power was feared and respected.

So what am I saying? Guild Wars is simply the best game that the world has ever seen, and thus, require better skill balancers in the d20 system. Here is the stat block I propose for Guild Wars:

(One-Handed Exotic Weapon) 1d12 Damage 19-20 x4 Crit +2 to hit and damage Counts as Masterwork

(While in Anet HQ) 2d10 Damage 17-20 x4 Crit +5 to hit and damage Counts as Masterwork

Now that seems a lot more representative of the cutting power of Guild Wars boxes in real life, don't you think?

tl;dr = Guild Wars needs to not suck because of Izzy.