Echo

Description
For 20 seconds, Echo is replaced with the next skill you use. Echo acts as this skill for 20 seconds.

Acquisition

 * Perdition Rock: Signet of Capture, Rwek Khawl Mawl

Usage Notes
Echo can be used to:

Specialisating Bonus
Dual Maelstrom, dual Fire Storm, dual Meteor Shower ... "Echo" makes nice AoE-Spikes or spreads them over the whole battlefield.

Tactic Bonus
"Strategy" is what you make before the unholys, "Tactics" comes in the batle. With Echo your build can specialisate in one of your other 7 skills by using that skill twice every now and then. This makes you more flexible/tactical if you have 7 very different skills.

Double Glyph
echo Glyph of Lesser Energy for flexible energy management.

Double Attack
Echo copies Warrior attack Skills with their Adrenaline on them. With Backbreaker, Earth Shaker, Final Thrust, Skull Crack you copy up to 10 adrenaline.

Double Nature Ritual
A save way for spirit spaming is echoing nature rituals, instead of Oath shot, what can be evaded/Blocked. Or you can just Echo Oath shot.

Sustaining an Effect
Most Stances,Enchantments,Preparations and shouts (like Aegis Air Attunement) recharge twice as long as they last, so their effect is only there half the time. With echo you can keep the effect up almost nonstop. You cast the echoed Skill while the other is half recharged.

Echo skills with long Recharge
Skills that Recharge longer than 20-30 Sconds (most preferyably skills that recharge 60 seconds) are usefull with Echo, because the Skill is "only" echoed for 20 seconds and after that Echo recharges for 30 seconds. You dont have to wait for an echoed skill to recharge slowly when Echo itself recharges faster.

Related Skills

 * Arcane Echo
 * Arcane Mimicry
 * Arcane Thievery
 * Inspired Enchantment
 * Inspired Hex