Sword

A right hand weapon that causes Slashing damage, there are a variety of sword styles in Guild Wars. The Warrior's Swordsmanship attribute improves and is sometimes a requirement for this weapon type. Skills from this attribute can only be performed when equiped with a sword.

Swords tend to have a narrower range of damage than axes, however the average damage output is comparable (e.g. a sword may do 5-7 damage, whereas an axe of the same quality would do 3-9). The maximum damage range for swords is 15-22.

Swords swing every 1.33 seconds.

Swords may have have their hilts and/or pommels upgraded to add extra bonuses to the weapon.

"A weapon consisting typically of a long, straight or slightly curved, pointed blade having one or two cutting edges and set into a hilt (handle)" - [].

For a list of all swords in the game, see Category:Swords.