User:GW-Hiji

Henchway
The henchway build can be run several different ways. You can run 4/4 (4 humans, 4 henchmen), 5/3, 6/2, or 1/7.

4/4

4/4 is the only build which can be run in both guild battles and the tombs if you so desire. You simply grab 4 henchmen, and 4 human players, and your set. The upside to a 4/4 build is that you are really only worrying about 4 players, since the henchmen will attack whoever the human players attack. If your team has a lack of Teamspeak or Ventrillo, Henchway might be a good choice to consider.

5/3, 6/2, 1/7

These can only be run in the tombs. To run this build: First, fill up the team with 4 henchmen. Then aquire players who are willing to leave after you defeat the ghosts and before the countdown starts. If you are looking to run a 1/7, have all the players except you leave after you defeat the ghosts, and the next round you will aquire 3 more henchmen.

If you run it right, your finished product might look like this: