User talk:Tupu/Build Archive/Build:D/A Dark Silence Runner

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''Please test and vote on new builds. Please do not vote on a build until you have actually tested it.''

Favoured: Unfavoured:
 * 1) Yeh Natures Own has ran this succesfully many times. Atleast 20.  I've seen him many times also.  This build is good and anyone who can run will find good use of it.
 * 2) Works very well very easy to use didnt take long to adjust to and seen it ran by Nature himself.
 * 3) ''Nature has the best dervish running build for droks. He makes runs completely flawless. You can be completely inexperianced and still run this build because of the simplicity.
 * 4) ''I was run by a person with this build and I have to say it is one of the most flawless builds so far.
 * Oh so obviously a proxie as no one puts votes in italics. &mdash;[[Image:BlastedtSigleft.jpg]]Blastedt[[Image:BlastedtSigright.jpg]]&mdash; 20:21, 22 January 2007 (CST)
 * 1) Ok so the guy died a few times, but the build works.  And its becomming popular to run droks and citidel/war camp Divinechancellor 23:46, 15 January 2007 (CST)
 * 2) Haha. You're absolutely correct. Chaos D Falcon was the name of the runner. Giangn626 00:34, 16 January 2007 (CST)
 * 3) I just ran myself to the forge with this build. I've found it to be infinitely easier than other forge running builds I've tried out, so thanks for the great build! Airaxen 01:07, 17 January 2007 (CST)
 * 4) Tried the run and i found it successful. Lol i have also been run by Chaos D Falcon, he had an amazing run and it was for tips hahaha.--Chung 06:37, 18 January 2007 (CST)
 * 5) Natures Own used this build and can run to Droks with great ease.  Highly recommended.
 * Log in to Vote. Solus  [[image:Shield_of_Judgment.jpg|19px]] 05:34, 22 February 2007 (CST)
 * 1) This build works wonders. Not the one on the frontpage, you may unstrike this vote once you added it to the main article - Viktor
 * 2) Got ran by one of these and it works fine.--Eloc jcg 15:59, 14 March 2007 (CDT)
 * 3) Chaos S Falcon ran this build very well. Of course, he died on Lornar's Pass, but I was able to finish the job using this build. Belgianbronco 16:41, 27 March 2007 (CDT)
 * 1) No point, all VoS runners work, the nerf made this build the same as the rest of them. (75.162.248.216 20:19, 9 February 2007 (CST))
 * 2) Nerfed. Solus  [[image:Shield_of_Judgment.jpg|19px]] 05:40, 22 February 2007 (CST)
 * 3) This build allows for a Dervish/Assassin to complete the Droknar's Forge run with a higher success rate than any other build yet. That's a pretty bold statement. Usually I'm modest, but in a sitation like this I have to say my dervish build is better. The attribute spread to use dark escape just isnt worth it, just go a 3-split earth mystc wind and use enchanted haste and harrier's haste. - Skakid9090 01:31, 24 February 2007 (CST)
 * 4) There really is no point to have this build anymore... especially now that there is a D/any ppl can use.~Readem

User's Comments
Character name: Natures Own Scythe      or    Natures Own Light

Discussion Starts here
Im wondering if it would work fine if i use a +1 mysticism hood instead of +1 earth prayers, or would that destroy the build?
 * new rate a build, author please don't use a proxie to rig this time. &mdash;[[Image:BlastedtSigleft.jpg]]Blastedt[[Image:BlastedtSigright.jpg]]&mdash; 06:06, 12 January 2007 (CST)

I just got a run from a guy with a similar build. It worked very well. His build used Deaths charge and Feigned Neutrality tho. I'd have to say it was the best Droks run i've ever gotten. He practically ran without stopping. Giangn626 22:36, 12 January 2007 (CST)

Yeh Chaos D Falcon I bet. His been running it for years.

The votes above are unsigned, therefore the vote does not count. (207.108.179.88 06:02, 14 January 2007 (CST))


 * o rly? &mdash; Skuld 09:05, 14 January 2007 (CST)

Yeh.. O really? - --Natures Own 19:41, 14 January 2007 (CST)Natures Own --Natures Own 19:40, 14 January 2007 (CST)

This will probably work, but I should really create a standard Dervish running build. Like I have said many times before, almost anyone can run Droks w/ VoS. I mean ANYONE can do it. Of course you need a little expierience, but still... Droks is not even a challenge anymore. (Reedem@G-account 19:59, 15 January 2007 (CST))

Of course you can't just run it with Vow of Silence. You need the right build to get you through heavy damage areas and you need a method of such to maintain health and speed while useing these skills.

Wow, you really thought I meant you could run it with ONLY VoS, of course you need some healing man, lol. I am just saying that I should make a page that tells how a VoS dervish runner works. For example, if you have even semi-basic droks running skills this will work. For example, this:

Will probably work, and I came up w/ it out of thin air. No thought involved. I don't exactly agree that this build should be tested, speaking that there are three anonymous voters, but Ill leave that for someone else to decide.(Reedem@G-account 02:03, 16 January 2007 (CST))

Well if your saying VoS is the reason people make it. Then why don't you make a page on Shadow Form as well. And Deadly Paradox and Dark Escape make the run twice as easy.

VoS can be recast and has no down time, Shadow Form has recharge time, and leaves you vulnerable at the end. I am not saying Dark Escape does and Deadly Paradox do not making it easier, but I am SURE that many other Bold Forge Runners that use VoS can be equally effective, and if we allowed them all in, then all the tested dervish builds would be runners... I am merely suggesting we make a page that covers them all instead of individual ones such as this. Perhaps a page w/ all the different vairents, including yours on it. However, if you can give me solid proof that yours is better then all the others, then perhaps this page should stay. (Reedem@G-account 21:32, 16 January 2007 (CST))

Well Alot of people use dervish running skills instead of Assassin ones. Obviously if this is the case then my build takes half damage than theirs. Get over it please and test them for your self.

To be quite frank w/ you, I have tested this build, nothing is wrong w/ it per say, but there are so many varients for derv droks running builds. So why this one? (Reedem@G-account 22:08, 17 January 2007 (CST)) P.S. if the anon voters were run by you, why did you not teach them to sign there names? Oh and by the way, dont forget to sign your own.

I checked History and some of the vote are your own lol. And a little advice, if your going to go under different anons, then you might as well not use italics on all 3... (Reedem@G-account 22:13, 17 January 2007 (CST))

Opps, my bad, all 4... (Reedem@G-account 22:15, 17 January 2007 (CST))

Jesus Christ... You don't stop crying until you get your dummy do you. This build is more safer than an you could come up with.

And wdf man. I only ever voted once for my self because I didn't know you couldn't.--144.137.34.190 07:30, 18 January 2007 (CST)

Actually no, I have never once said that this build will not work have I? Never have I once posted an unfavored vote. I am merely stating the I, or someone else should create a droks VoS runner page. And why do you need safety in a droks running build that uses VoS, if they can't target you? Mystic regeneration, VoS, Fleeting Stability are staples to all droks running builds. And sure, all the ppl who voted just all used Italics and did not even sign there names... but maybe I am wrong, and maybe your build is the one, I never once said that there was not the chance... (Reedem@G-account 17:30, 18 January 2007 (CST))

Reedem.......... Get over it man. You have been blabbin on about shit that no one cares about for a week. I'm over it anyway.

why do u need 14 earth prayers??? what a waste of health... can u just explain?

-Xeones ```````````````` first of all 13 gets u plus 4 regen for mystic regen.. it elps alot more than +3. U only need 8 mysticism for vow to work effectively. so its either more attributes on mysticism (pointless) or earth(fleeting- vital boon ect)

wtf??? dont u need 14 mysticism for 10 seconds of vow of silence? this build needs tweaking.

I think you dont read any of my comments nature, none what so ever. This entire time, you have been defending your build against nothing. Please READ next time... ~Readem

wtf??? dont u need 14 mysticism for 10 seconds of vow of silence? this build needs tweaking.

No u have enchantment lenghtening mod like i said. --58.166.253.79 07:14, 24 January 2007 (CST)

Readem.... A build is consisted around the elite skill yes? This runner is consisted around VoS as there is a running build consisted around avatar of balthazar.. The elite is what makes the build what it is.. Other skills are claimed as variables. Meaning this can be th epage for VoS runners with a example build that orks... There can be other varients that are still based around VoS.

Look at all the other droks running builds in Untested man. All of them use VoS. ~Readem

Like I said ... there should be a original tested build (mine was first)... other builds useing VoS should come under its varients. Actually, yours and all the others should go into a droks derv running page like I SAID!!! ~Readem

Why the fuck would there be an entire derv running page? You fucking shnitch.

There should also be a entire ranger running page and an entire warrior running page the way ur asking for it.

Wow, I cant imagine a person more immature... in game lingo we would say: noob.~ (U know who)

is it just me or has death's charge been put in for vital boon? is this for the better? now the build has no straight heal...

You don't really need vital boon. Deaths charge i more useful. Mystic regen combined with faithfl intervention = healing

New Nerf and Consequenses Thereof
Ok, as you all may know, Deadly Paradox recently got the nerf stick. The modification made was a "bug" being fixed that allowed it to effect other Assassin stances, meaning that you can, in effect, no longer maintain Dark Escape indefinitely (provided you use Dash), which makes this build, imho, quite useless. Admitedly, variations can still work, but the concept of a "Dark Silence Runner" is pretty much moot at this point. I, personally, use a more wind-prayers based build that uses Harrier's Haste and Enchanted Haste with wind prayers at 10, then Vital Boon for a cover enchantment for Fleeting Stability when facing Grawl Crones and wurms/other knockdowns. Basically What I'm trying to say is this: this build needs either a serious overhaul or to be deleted. The overhaul option sounds better to me since, as a basic Dervish Droks running build, this build is actually pretty good if tweaked correctly.--69.143.6.8 20:50, 1 February 2007 (CST)

What are you on about???? You only ever have to use Deadly Paradox before dark escape.... u use dash after dark escape then repeat... I dunno what crack you have been on..


 * Please don't insult other users. If you read what he said, then you'd get the point - Deadly Paradox no longer shortens the recharge of Dark Escape. Entropy 00:42, 2 February 2007 (CST)

Yeh I kno that now since i just logged on... It's a load of crap... Guildwars should bring it back..

What am I on about? Ok, so maybe I should've phrased it a little differently. Still, as Entropy said (and as I said before), Deadly Paradox no longer effects assassin stances (In this case Dark Escape) and therefore renders the idea behind this build specifically (Dark Silence Runner taking half damage due to Dark Escape) pretty much moot. However, if you read, I also said that, though this specific build no longer works, it is still a GREAT basic build for any D/Any Droks Running build (skill setup-wise) --69.143.6.8 16:30, 5 February 2007 (CST)

New Build
OK, i changed the attributes and skills. this one does not have to use a superior rune and it runs smooth as can be. 13 earth prayers for +4 regen from mystic regeneration and 22 seconds of fleeting stability. 11 mysticism for a 118 heal from faithful intervention and also VoS lasts 9 seconds, 11 seconds with enchant mod, making it able to be reapplied without risking anything. 11 wind prayers for 48hp/enchantment heal from dwayna's touch, 12 second harrier's haste, and 16 seconds of enchanted haste. Dash for a spammable run to make run faster, this can be replaced with any skill. i tried it 5 times, made it 5 times. ~Xeones

Cough.... Attention this is maker of build...  Do Not Change my main page..... if anything add ur build as a varient... dont change wat i already had.

Lets see ur faults.Death's charge is a great healing skill and helps alot for getting through troll cave.. especially for people who lag. Dark escape is a very good skill that should be used in heavy bulks of tundra giants.

also this build is faster than yours.

lololololol.... ok here we go: 1-if ur lagging, dont run droks. 2-dwayna's touch is a much more spammabele and effective heal than deaths charge. 3-ur build is not faster. 4-if ur at all good at running, u would pull the trolls away from the openeing, then dash through. but of course u want to waste a skill to just shadow step there. 5-dark escape may be OK, but deadly paradox is now nerfed, and u shouldnt invest so much in shadow arts for this to be effective...

~Xeones

LMAO  XEONES...... my IGN: Natures Own Scythe....you wana see a fast run!!!! Come watch... It's faster than the other builds. Dark Escape is worth investing attribute points into. Death's Charge helps enormously for clearing ground in snake dance. Helps for taking less hits off tundra giants, especially large mobs. You a noob, nooblet and noobster all in 1. - natures own


 * GW:NPA, GW:SIGN –Ichigo724[[Image:Ichigo-signature.jpg]] 12:41, 24 February 2007 (CST)

Ok, Mr. "Maker of this build", quick thing... Under the window where you make your build, edit the talk page, etc, it says something I REALLY think you need to read: Please note: If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it. Read and learn.

Also, the reasons for you still defending this build are beyond me... this build is null and void at this point, as deadly paradox got nerfed...Timeoffire45 13:28, 26 February 2007 (CST)

Yet Another Variant
OK, i just got run by a dervish and he had a build that i thought at first glance would be garbage, but it turned out to be even better than the one here. heres the skillbar:

attributes:

EP - 12 + 1 Mys - 12 + 1 + 1 SA - 3

looks sucky, huh? thats what i thought too. but this is what he does. he activates faithful at start, duh. when he faces the imps/golems he does: fleeting, mys regen, THEN vital. and lastly, he uses VoS. VoS lasts 12 seconds with enchantment mod at 14 mys. after VoS, he uses dash, which lasts 3 seconds. 9 seconds left in VoS. then he uses pious haste, lasting 10 sec at 14 mysticism. when it ends, vos has already ended, and then vital boon ends, healing him for a nice 197hp, when he is well out of aggro. i really like it, how bout u guys? Xeones  18:52, 27 February 2007 (CST)
 * It looks great not sucky, however Mys 12 + 1 + 2 would be better... to get 5 instead of 4 energy back from enchants. Whith the recent buff of Pious Haste to 33% increased move speed makes this one of the fastest builds out there. Although Pious Haste can be tricky to use at first but once you get used to it, its one of the best skills a runner can have equipped. - Viktor 08:52, 28 February 2007 (CST)
 * actually, i made a mistake. here was hi actual skill bar, sorry. he didnt use faithful intervention cuz that would be waste cuz of pious haste. but he did use harrier's haste, but ill put that as optional. also, he did use 15 mys sorry 4 that. is this a "new" idea? worth making an article?


 * For all those that read this take a look in history and compair this version to the one made before Natures Owns edits 6 Marsh. Just so we are clear Im in favor of the build Xeones originally posted - Viktor 11:03, 6 Marsh 2007 (CST)
 * I reverted the edits made to Xeones post. --[[Image:Gem-icon-sm.png]] (talk) 06:50, 6 March 2007 (CST)
 * LOL, Nature, what's up with you? I'm just trying to create a better build, you don't have to be whiny about it. -- Xeones [[image:Xeones.jpg]] 08:01, 6 March 2007 (CST)

hey at least mine doesnt start with 385 health =P -- Xeones  21:13, 6 March 2007 (CST)

Real Build
attributes-

mysticism - 12 + 2 + 1

earth prayers - 12 + 1

shadow arts - 3

weapon-

insightful staff of enchanting +20 energy while enchanted hsr 20%

usage-

1 - to get through areas without snaring foes, spam dash and pious haste.

2 - for golems and imps, use fleeting FIRST, THEN mystic regen, THEN vital boon, THEN VoS. for speed, use dash>pious haste. VoS and vital will end giving you 10 energy and about 200hp.

3 - for areas when regen IS needed, such as tundras, use fleeting, mystic regen, then vital. then use dash. when dash ends, use pious haste. this will end vital, healing you 4 a lot. at this point, you should be outta aggro. if ur not reapply vital and use dash>pious again.

variants-

the guy i got this build from actually used harriers haste and invested 8 att. pts. into wind prayers, making his attributes: 12+1 EP\\\ 10+1+1 MYS\\\ 8+1 WP\\\ 2 SA

question

should i make a new article for this build? thanks Xeones   16:25, 28 February 2007 (CST)

Answer No. --SBR 16:26, 28 February 2007 (CST)

question

New vote? - Viktor 22:33, 7 Marsh 2007 (CST)

Limme Tell You People Something
A good runner does not need to heal anymore than mystic regen and deaths charge. A good runner does not need cover ups for grawl because a good runner will avoid grawl. It is very simple to avoid grawl once you know their aggro patterns. - Natures Own

I have even moved on from this build and now use a faster less safe build... I will say again speed is the best form of safety you can have for this run.

Nature you need to chill out, if your such a great runner then why are you looking at builds off wiki in the first place?

idiot.... i wrote this build. - natures own


 * GW:NPA. –Ichigo724[[Image:Ichigo-signature.jpg]] 08:00, 22 April 2007 (CDT)