Talk:Signet of Shadows

vs. Signet of Toxic Shock
So how does this compare to Signet of Toxic Shock? It seems underpowered. Blind is a lot harder to inflict, and it even does less damage, and yet Toxic Shock has 10s less recharge. Sure, this one does has an unconditional damage part, but not really enough to bother. DeepSearch 07:48, 28 November 2006 (CST)

With 15 Deadly Arts and Deadly Paradox on, you can use Entangling Asp and then use toxic shock every 10 seconds with 1/2 second activation and 100 damage, or something like Apply Poison would work too, I guess. --Spark 21:41, 18 December 2006 (CST)
 * See Build:A/E_Signet_Spiker. DeepSearch 12:44, 20 December 2006 (CST)

I don't get the note about it being good for finishing off runners. Anyone care to explain? --Ufelder 07:57, 24 December 2006 (CST)
 * Meh, some nooby wrote that, just get rid of stupid things like that. (already did for this article) Xeon 08:01, 24 December 2006 (CST)

I think the point in the Notes section is just way too DUH. Anyone agree? 132.203.83.38 15:58, 3 February 2007 (CST)
 * Like this change better? &mdash; 130.58 (talk) 16:05, 3 February 2007 (CST)
 * Much better! 132.203.83.38 22:21, 3 February 2007 (CST)

Well, before Nightfall was out there really wasn't any comparison (obviously). This probably needs a bit of a buff, though...I think Blinding Powder is the only Assassin skill that inflicts Blind, correct me if I'm wrong. For Poison, there's...Entangling Asp, Falling Spider, Viper's Defense, others? Yup, this needs a buff. Entropy 22:27, 3 February 2007 (CST)
 * Temple Strike. But yes, this does need a buff. Shido 23:26, 3 February 2007 (CST)