Death leveling analysis

How to read this table

 * Exp to next level: the amount of experience required for the monster to advance from its current level to its next level
 * Exp gained by monster per player death: The amount of experience the monster of a particular level will get when it kills you.
 * Player deaths to next level: Number of times the monster must kill the player to advance from its current level to the next level.
 * Total deaths: Total number of times the monster killed the player since level 1 or level 8 to attain this level.
 * Min/max exp earned per death: The overall efficiency indicating how much experience you earn every time you die on average when you kill the monster of a particular level. The maximum (best case) represents the efficiency when you kill the monster when it just leveled, and the minimum (worst case) represents the efficiency when you kill the monster when it is just about to get to the next level.