Bloodstone Fen (mission)

Bonus
Do the mission as normal until you reach the seeds. Grab all of them, and then go BACK the way you came. It is not far, just at the gray, swamplike area; hug the south wall, and on the southern side of the path you should notice a path leading up to a gray platform with a blue rune on it. Drop one of the seeds on it.

A druid will appear and ask for your aid in awakening the Great Druid. You will need to free 3 more druids by dropping seeds on their platform. These druids and the original will then move up to a large platform and awaken the Great Druid. However, while doing this you will be attacked by guardians. These large tree-creatures throw boulders at you. What's more, the druids don't want you to attack them. Luckily they don't follow you much. Once the Great Druid is summoned, speak to him and the guardians become non-hostile and you complete the mission. You do not have to go all the way back to the main path luckily, but instead can continue on past the guardians to get back to the main mission.

There is a minor bug with this quest. The first druid has a tendancy to get stuck on the first pair of guardians. It is often necessary to get them to move out of the way by enticing them forwards to attack you. It is also worth noticing that you can kill the guardians and still complete the quest, however when you kill a guarding a group of powerful shade creatures spawn (they have great drops though. A party I was with had to kill a guardian that was blocking a druid, and we got three rares killing the shade creatues).

tip: You can do the bonus by yourself if need be, especially if you have some sort of regeneration or healing. If not, you can always take along Alesia. I did so, and the whole time she only healed me. If you stay on the move, she shouldn't have any time to poke things with her wand.