User:Joshie0808/buildsarchive/E/Me Echoed Invoker

E/Me Echoed Invoker The Echoed Invoker is designed to deal major damage to close targets quickly while making it harder for the monk to heal everyone injured.

Attributes and Skills

 * Glyph of Lesser Energy can be replaced with Aura of Restoration if entering an area with many Enchantment removing enemies although higher energy management is required - consider asking a Necromancer to bring Blood Ritual.
 * Switch Resurrection Signet for Blinding Flash when going into AB to blind your attackers.

Equipment

 * Radiant Armor is needed for a larger energy pool.
 * An Insightful Air Staff with HSR 20% and HCT Air 20% is preferred. An of Fortitude mod works well. Amadis' Air Staff and The Skybringer are also good choices.

Usage

 * Cast Air Attunement before you enter the battle.
 * Use your Glyph then cast Arcane Echo.
 * Choose a target close to two others for optimal damage and cast Invoke Lightning then cast the Echoed version.
 * Use Chain Lightning.
 * Cast Lightning Hammer to finish the enemy off.
 * Use Enervating Charge on warriors to decrease their damage output. (And Blinding Flash in AB.)

Counters

 * Enchantment Removal hampers the energy management - consider taking Aura of Restoration instead of the Glyph.
 * Spike countering heals slow this build down.

Variants

 * Aura of Restoration can be taken instead of the Glyph as a cover enchantment.
 * For AB swap res for Blinding Flash.