Elementalist



Elementalists are the classical "fireball-and-lightning bolt" spellcasters of the game. Their power lies in their ability to do a large amount of damage in a short time with effective energy management skills. Their spells can deal considerable area-of-effect or spike damage, as well as provide supportive wards to protect allies. Elementalists are one of the most sought-after classes in PUGs (behind Monks) due to the their sheer damage output. It should also be noted that many are biased towards Fire Magic to the point of kicking non-"fire nukers" out of their groups. The patron deity of each Elementalist varies according to their specialization: Dwayna to Aeromancers, Balthazar to Pyromancers, Melandru to Geomancers, and Grenth to Hydromancers.

Glyphs are exclusive to the Elementalist profession. However, perhaps because of this, Elementalists are the only class that have no Signets at their disposal.

The primary Elementalist's base armor provides 60 armor, +10 energy, and +2 energy recovery. A starting primary Elementalist begins with 30 base energy and 4 energy recovery.

Energy Storage is the Elementalist's primary attribute, thus it may only be used by a primary Elementalist. Because of this, primary Elementalists are often paired with another caster class as secondary (Necromancer, Mesmer, or Monk), simply to gain the benefits of Energy Storage.

Attributes

 * Energy Storage (primary attribute): For each rank in Energy Storage, your maximum energy is increased by 3.
 * Energy Storage skills
 * Air Magic: With a spiking skill list, Air Magic increases the effectiveness of spells utilizing armor penetration.
 * Air Magic skills
 * Fire Magic: With arguably the most powerful direct-damage skill list, Fire Magic increases the effectiveness of offensive area-of-effect spells that commonly also cause the burning condition.
 * Fire Magic skills
 * Water Magic: With a hindering skill set, Water Magic increases the effectiveness of spells that impair enemy movement.
 * Water Magic skills
 * Earth Magic: With a diverse skill list, Earth Magic increases the effectiveness of party-supportive spells, including armor enhancements and defensive wards.
 * Earth Magic skills
 * Unlinked Elementalist Skills

Profession Combinations
see Secondary professions for an Elementalist

Related Articles

 * Skills quick reference
 * Skills by category
 * Armor types
 * Armor crafting quick reference
 * Collector armors
 * Collector weapons
 * Crafted weapons
 * Unique items quick reference
 * Effective elementalist guide
 * Elementalist dance information
 * Elementalist quick references (category)
 * Elementalist elite skill locations