Player versus environment

Player versus Environment, or PvE, is a type of play common to RPGs in general. This is where the character engages in combat with computerized opponents. In Guild Wars, PvE content is only available to RP characters. In PvE gameplay, your primary purpose (aside from fun, obviously) is to grow your character. This growth is achived through the gaining of experience points, either through quests or the defeat of enemies. Experience points can also be gained by RP characters in PvP combat, where your character will gain experience for (a) winning a match and (b) killing an opponent.

PvE is a gameplay distinction, constrasted with Player versus Player gameplay.