User talk:Entropy/skills/Stun

Ouch. I hope this condition is as rare as Dazed or Disease. --Emelend 03:38, 19 April 2007 (CDT)
 * Not as rare as disease, I hope. Tycn 03:43, 19 April 2007 (CDT)
 * Well, by rare I meant... Hard to cause.  I hope the number of skills that would cause this condition are few. o.o; --Emelend 15:13, 19 April 2007 (CDT)
 * Yes, probably limited to Elites and things either in: Air Magic (lightning), Strength (brute force trauma), PvE Monster skills and Environmental effects, and very very rarely some other class Elites...like Assassins, "Lightning Wire", an Elite Touch skill that deals X Lightning damage and Interrupt; if they are Enchanted, causes KD instead of interrupt; if Hexed, causes Stun instead of Interrupt (only one effect total). It is the penultimate Condition, at least in terms of how much it can screw you over. Of course, just like constant KD, any good Monk on the team can always just Heal you etc. It'll be rarer than Dazed, which (when you think about it) actually has more than a few possible sources. Skull Crack, Concussion Shot, Beguiling Haze, Temple Strike, Headbutt, Bestial Mauling, Broad Head Arrow, Quivering Blade...more? Disease I would say, really is "rarer" in that it has less total skills that can cause it, but it usually has low or none requirements, like Rotting Flesh. [[Image:Entropy Sig.jpg]] (T/C) 21:45, 19 April 2007 (CDT)

Attack?
This is missing from the condition description. As it is read now, a stunned character would still be able to attack using normal attacks only.

This condition could work as long as the duration was short (similar durations to burning skills). -Io 13:18, 2 June 2007 (CDT)


 * o_O Zomg, thanks for pointing that out, heh...Yeah, the duration is short and it is an uncommon condition, just like Burning (mostly). [[Image:Entropy Sig.jpg]] (T/C) 19:31, 3 June 2007 (CDT)