Zealot's Fire

Description
For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to your target are struck for 5...29 fire damage.

Acquisition
Skill Quests: Skill Trainers: Signet of Capture:
 * Into the Unknown (Augury Rock)
 * Skill Chaining (Shing Jea Monastery)
 * Bartoch (Droknar's Forge)
 * Dakk (Ember Light Camp)
 * ... more to be added ...

Usage Notes

 * This can be a useful skill for any Healing or Protection monk who has some spare points to go on Smiting Prayers. Since Zealot's Fire will do damage to any foes adjacent to your target it's often best to concentrate on healing warriors and pets, since they will most likely be closest to your foes.
 * To trigger Zealot's Fire rapidly, use skills such as Reversal of Fortune and Draw Conditions that have short activation and recharge times.
 * A drawback of this spell is that, unlike most other Smiting Prayers, it does fire damage instead of the armor-ignoring Holy damage.
 * Monsters will flee the damage caused by Zealot's Fire, but only if the damage is triggered by spells cast in succession.