Talk:Bloodstone Caves

i'm not sure the quest listed is right. i completed this dungeon with the Crystal Method quest (same quest giver). Sadie2k 15:34, 3 September 2007 (CDT)

I don't understand the wording of "Completing this dungeon requires three linked quests, all given by Saerin in Gadd's Encampment" because it would seem to me that you don't need the quests to complete the dungeon. However, I haven't been to the dungeon and I may be mistaken. Anyone care to clarify? 67.177.72.179 21:42, 3 September 2007 (CDT)
 * In dungeons in which you haven't taken the associated quest, you will find you are unable to go past a certain point. You need the quest to go past that point. --Kale Ironfist 21:45, 3 September 2007 (CDT)
 * After doin all 3 quests, only the crystal method is repeatable...so no they shouldnt all be required to complete the dungeon, what makes more sense is each one allows another lvl to be accessed, BUT doing just Crystal Method is still possible without doing the other two, since for me crystal method works and seems to be the only repeatable onedunno how to sign sry

After i kill the ettin, the scythes dont dissapear. Mtv22 14:10, 4 September 2007 (CDT)

When I completed this dungeon, killing forge masters, etc. removed all the linked Enchanted Shields but not the Scythes... was this just me or is the note incorrect? Kops 17:39, 4 September 2007 (CDT) Uh... edit: missed the comment above... given that I'm going to fix the page.

Having done many runs, the Shields have always vanished when the FM was killed, and the Scythes have never vanished when the FM was killed. Just my experience.

I have also done many runs.... and this is what i noticed. All of the Forge Masters are only in groups with enchanted shields. Nearby enchanted scythes are not part of the Forge Masters' mobs. At the end of the dungeon the 'First Inscribed' are the only ettin-type creatures who have enchanted scythes with them in their mob, and when they are killed the scythes also disappear along with the shields. The Black Leach 23:45, 31 October 2007 (UTC)

Another too easy Dungeon?
I thought i'd clean my quest log from quests, and found Crystal Method. So I thought I'd just had to go to the first level. Cleared it all, noticed I had a diffrent quest as completed, so I moved on, with only 1 death (400 dmg per hit on Eve ftl). After finnaly getting to the Eldritch Ettin, I recognized the background, it's the end of the frikken cave! So, in the end I had 1 wipe, and a few random deaths, it was just so easy O_o. Anyone else find the dungeons rather dissapointing from time to time? --84.24.206.123 09:42, 6 September 2007 (CDT)
 * Just did it in under 20 minutes making this the shortest and probably one of the easiest dungeons. Think the possible rewards from the chests are always the same (except for greenies) and there are alot of hidden treasures making this one of the more rewarding dungeons I guess Shai Meliamne 13:58, 16 September 2007 (CDT)

It may be easy, but a sythe just did 500+ dmg to me...yeah, I died. I've never played a dervish so not sure what skill was used, but it wiped me and two others of my group. And, why is there a spawn of around 18 at a rez shrine? I dorked up a pull and got a wipe from the sythes -- again, one swipe was doing over 400 dmg -- and when we rez BAM!! this huge mob just popped up. Yeah, I read the note, but did not realize the spawn was ON the shrine. The group never made it off the shrine. Rez - die - rez - die.


 * Are you sure you didn't run around naked, frenzyhealsigging? I never got hit hard, except by the bosses. And those didn't even oneshotpwned me. --[[Image:VipermagiSig.JPG]] -- (s)talkpage 18:49, 7 November 2007 (UTC)

Why are gemstones a chest drop
do the gemstone from DoA realy drop in this because i think someone should fix that

Hidden Treasures
The note about the hidden treasures is incorrect. The ghosts seem to be always on the same place but the treasures are not. Also I have the feeling that the three treasures at the beginning of level 2 are not always there. At the beginning they seem to be there and I get a ping on the radar but when I walk up there they sometimes disappeared. Anybody knows how that is possible? Shai Meliamne 03:57, 17 September 2007 (CDT)

Bloodstone
Is this a bloodstone? If it is, how many bloodstones are yet discovered? &mdash; S h  a  d  y  G  u  y  13:05, 23 September 2007 (CDT)
 * Depends on how many you already know about. ;)  You might want to read up on Bloodstones. --68.187.144.197 20:24, 17 November 2007 (UTC)

Bug?
A misc user posted this bug.

Anyone else believe that he/she just did not have the required quest(s) active? I just tried to do the dungeon alone and got stuck at the first door. (I've done it with a friend who runs into the dungeon over 10 times) and i looked on wiki and saw the bug .... and i was like "well WTF" until reading about how quests are necessary to continue and it worked fine.

Think its safe to say that it was just someone making a mistake?

On lvl 2, approaching the second Beacon, in a mob with an Ettin, I encountered a level 28 albino rat. I was not a pet. It was a warrior. I took note of it just as it died casting an elite. Anyone else ever seen this? It's not listed as an expected foe.
 * It's a known bug where the server screws up the naming conventions and gives a name to something else --Gimmethegepgun 18:52, 21 November 2007 (UTC)
 * Maybe just a bug I've never seen in game, but it really was a rat.--Head Kays
 * It is a bug, comes up all the time. Like wolves in shiverpeaks casting spectral agony, dune lizards with enchanted skills, etc. Lord of all tyria 19:03, 21 November 2007 (UTC)