Talk:Mark of Pain

Probably one of my favourite skills in the game, I love this thing. Its use in PVP is questionable, but it shines in PVE. It works best when it's paired with a lot of melee allies; that means, primarily, Warriors, bone zombies, and ranger pets. Since it does its damage based on every melee hit, if you have four allies up there and your skill is currently ranked at 34 damage.. doing 136 damage to everything near the target in half a second isn't unreasonable. Repeat every 2-3 seconds! Nunix

Physicality.. Physicality!
Are we sure Physical damage here is not interpreted as physical damage in Essence Bond? --Karlos 05:16, 21 November 2005 (UTC)

only works with physical damage?
I use this skill with deathly chill all the time. I don't think it's only for melee attacks.

D/N
mark of pain in the preview event would hit foes with massive dmaage because it would add about 36 damage hit ontop of what the scythe already hit the foe for

Mark of Pain Shield
Unless they've fixed it, which I'm not sure is feasible, there's a funny thing you can do with Mark of Pain, that isn't necessarily practical. Create a minion, as strong and resilient as you can get, and then end Verata's Aura on yourself to lose control of it. Hex it with Mark of Pain while it's masterless. Then either run and let it go on a rampage, or regain control of it, and it will remain hexed. When enemies strike it with physical damage in melee, it triggers Mark of Pain, causing the attackers to take damage. Once again, it's impractical, but really funny. It inspired a smiting skill suggestion from me, even. Merengue 15:11, 26 September 2006 (CDT)