Nahpui Quarter (mission)

Mission Objectives and Rewards
Defeat the Celestial creatures to become Closer to the Stars.
 * Defeat Kaijun Don, the Celestial Kirin.
 * Defeat Kuonghsang, the Celestial Turtle Dragon.
 * Defeat Hai Jii, the Celestial Phoenix.
 * Defeat Tahmu, the Celestial Dragon.

Mission Walkthrough
You will have to defeat the four Celestials:


 * Hai Jii - Phoenix (Mesmer; point 1)
 * Tahmu - Dragon (Elementalist; point 2)
 * Kuonghsang - Turtle (Necromancer; point 3)
 * Kaijun Don - Kirin (Monk; point 4)

The Map Area window indicates the location of the four Celestials using star icons. You can take them in any order. If you want the Master's Reward, go in the order of Kaijun Don&rarr;Kuonghsang&rarr;Tahmu&rarr;Hai Jii.

Each Celestial is guarded by several Star Tengu; furthermore, when a Celestial is defeated, it spawns several Essences all over the area, both before you and behind you. This severely limits your retreat. Slain Essences will respawn if you retreat too far. Depending on your team's makeup, you may want to plan on what you don't want to fight beforehand: Essence of Phoenix, Essence of Turtle, Essence of Dragon, or Essence of Kirin. Do note that these enemies do not leave corpses.

A common mistake made by new teams is to assume that the Kirin spawns will be healers, since they are Monks. This causes a lot of teams to leave Kaijun Don for last. Actually, the Kirin are Smiting Monks, and not very dangerous ones at that. The most dangerous spawns to an average team are the Mesmer spawns of Hai Jii, who use Conjure Phantasm and can quickly out-degen your healers.

Elite Skill Capture

 * [[Image:Monk-icon-small.png]]Kaijun Don - Signet of Judgment
 * [[Image:Necromancer-icon-small.png]]Kuonghsang - Grenth's Balance
 * [[Image:Mesmer-icon-small.png]]Hai Jii - Lyssa's Aura
 * [[Image:Elementalist-icon-small.png]]Tahmu - Lightning Surge

Tips for Masters

 * This mission is considered by many to be one of the more difficult ones to obtain the Master's Reward.
 * It is recommended that one start with the Kirin (location 4) and work towards the Phoenix (location 1), although it is possible to work from the Phoenix to the Kirin.
 * A quick group should be able to defeat the first two bosses in under 8 minutes.
 * Since all of the bosses are casters an anti-caster Mesmer can be extremly useful.
 * If a Minion Master is present in the group, try to kill the turtle essences first because they will exploit the corpses that the MM needs.
 * Notable shortcuts are visible on the attached Map. Take note of the path between locations 3 and 2 as well as the sharp turn to the North at location 2, the dragon. With going north here, up to three minutes can be shaved off of the time as there are less monsters to deal with.
 * At the last boss, it is not necessary to kill all those around him. Simply killing the last boss will complete the mission.