User talk:Sleeper/Builds/A any Chkkr Farmer

Shiro Soloing 101
Here it is! A video of my first character ever(Samurai JM) SOLOING Shiro Tagachi. I did have a monk hero on the side occasionally putting prot spirit on(only reason for this was because I messed up while talking to teammates on occasion) but the monk is NOT necessary. Also, the first half was cut off due to size and boringness. The first 30 seconds or so of this video show what the entire first half was like. It really sped up after that 5 minute mark. -Samurai-JM - 19:20, 26 February 2007 (CST)

Here is the NEW VIDEO of me really SOLOing Shiro. No monk required. :) -Samurai-JM - 23:38, 18 March 2007 (CDT)

Rate-a-build
''Please test and vote on [Category:Untested builds]. Please do not vote on a build until you have actually tested it.''

Favored: Unfavored:
 * 1) ''I'll have to say this thing really works the way it is.I now don't doubt its survivability.Great build and sorry that I first posted before i could test it.--Andrew_cyan
 * 2) Just got done testing this on the specified Chkkr bosses. It worked beautifully and simply. Pestilence 22:16, 10 February 2007 (CST)
 * 3) ''Who wouldn't be sceptical for a build that sais it can solo one of the strongest bosses in the game. So I decided to put it to the ultimate test, and took on Shiro in the Imperial Sanctum: echoing banishment didn't trigger, and even without M healing me, Shiro couldn't bring me down to zero HP. I even did enough damage to survive his meditation, even though that did heal him for all the damage I had caused.
 * Bottom line... if a sin can go into stalemate with Shiro in the Imperial Sanctum... you've got a mighty impressive build. It doesn't just work... it owns! -Grace Of Night
 * Yep :D But if you actually want to KILL Shiro, you will need a hero or two to help with damage to get by Mediation. A nuker or two always helps :) -Samurai-JM- 09:54, 19 February 2007 (CST)
 * Actually, you can get through Meditation of the Reaper and not die if you bring an IAS skill, like Flurry or Flail. I successfully solo killed him in Imperial Sanctum using Flurry, Wild Blow, Golden Phoenix, Death Blossom, Moebius, Critical Strike, Critical Defenses, Way of Perfection at Daggers 13, Shadow Arts 11, Critical Strikes 13. Meditation hit me for 200 hp, which was fairly easy to heal back up. -Jin Leifeng
 * 1) --NYC Elite 19:15, 13 February 2007 (CST)
 * 2) I could care less about the chkrr farming really, it's the shiro solo that really amazes me Wyvern Afini 17:42, 25 February 2007 (CST)
 * Eventually im gonna get Hypercam and record it... lol EDIT: Done ^^ -Samurai-JM - 23:11, 25 February 2007 (CST)
 * 1) (your vote here)

Discussion:
Before anything is posted on this page I would like to clear up a few things.
 * This build was not designed as a standard PvE or PvP build where you just go kill everything, it is a farmer designed for several specific enemies; a type of build that has been commonly favored and is no reason at all to unfavor. Because of this, some of the skills have very different uses than they normally would, such as Moebius Strike being used not for the skill recharge, but for quick damage with Death Blossom and Critical Strike. IT works very well in this build, and is no reason to unfavored it. Also the skills Unsuspecting Strike and Wild Strike might be looked down upon, but keep in mind that they will only be used once during the entire fight, and only for a quick, very high damage spike, and to get into the dual attacks/moebius strike combo. These can even be replaced by Golden Pheonix Strike if you want to add another skill and don't want the initial spike. One more thing that often gets builds like this unfavored is the fact that critical defenses is looked down upon. In this build it works perfectly in every way, and even has cover healing for the 25% of the time when it doesn't protect you, so please don't unfavor this build because of that either. One final note is that I am aware that there are other assassin farming builds out there, still that is no reason to unfavor this one. The wiki can never have too many builds, and personally I think we could use a few more pages for people in need of ideas. The only reason I am saying this is because many builds are often unfavored just for reasons like these, even when the build in question works perfectly and in some cases better than previously favored builds. I only ask you to not look at previous assumptions, but test it out and see for yourself how it works. Thank you for your time, and continue voting.
 * It may work on a few bosses, but it has to successfully work on all bosses if you want to have it favored. Just because it is a farming build doesn't make it favored, sure it looks like it works, but it may not work 100% of the time. If this can kill all of the Chkrr bosses without having to retry a million times, then sure, you've got my vote. But if not, it will get unfavored. There have been many successful farming builds, but also many have been unfavored. Also, you have to make sure that it can be updated some how in case an update ruins it, just like how nuking (and farming related) took a hit with the AI update. I agree many people do unfavored a build simply because of a skill, but then they turn and favor another build that may have that exact same skill. Whether or not its because of its proper use, it shouldn't be favored solely on that skill. I do question this build's survivability, especially against caster bosses and the caster mobs, wondering if Shadow Refuge can counter spell damage and degen with the 4 seconds it is up. I'll test it, and so will others. --NYC Elite 19:19, 8 February 2007 (CST)
 * I swear to you on my life that this thing can kill ANY physical damage boss that can be lured away from its mobs. Locust Lord and Thousand Tail are by far the easiest that I have encountered though. It is also entirely possible to alter this to fit against casters as well im sure, maybe switch over to /Me and use the elemental Mantras if your prepared for what type of skill it is.(But this build is centered almost completely on physical damage bosses, I havent tried any casters yet, but it might still work)

First of all this is my first post on wiki ...so don't be rude :P.I don't want this build to go straight to unfavored but i doubt its survivability.I worked with the other build for farming the Locus Lord and sometimes you'll die cause with his combo he gets trough the 75% of the critical defenses sometimes:its only a matter of chance.I suggest adding blind in this build it will be far more efficient.You may also consider dropping Moebious Strike for Flashing Blades and adding a another fast recharge combo. A variant is switchingunsuspecting strike with jagged strike and for more damage also switch death blossom with twisted strike.This was what i wanted to say and i hope i brought something useful and constructive.--Andrew_cyan 12:25 AM ,10 Feb 2007 (CST)
 * Welcome to guildwiki :D I have tried most of those, like adding blind was great, but I found the build I posted to be the most effecient. If you really find them to hit through the defenses too much you can add flashing or even shroud of distress or something though. Its a versatile build and many of the skills can be changed around. Twisting Fangs wont really work though just because its too slow, and the degen isn't really needed. Thanks for comments though. -Samurai-JM-
 * EDIT: I did add a few variants using parts of your suggestions, thanks! -Samurai-JM- 20:30, 10 February 2007 (CST)

[Build:E/A_Solo_Green_Farmer|This] and [Build:A/E_Solo_Green_Farmer|this] are better than this build. Shido 17:28, 10 February 2007 (CST)
 * Not really imo, alot of people I know and myself as well usually find that build tough to use. In fact one of the reasons that I posted this build is as an effective substitute for that build. Instead of having to get lucky against several bosses, it works 100% of the time on certain bosses. I just think its time for a change, and one more working build is always nice to have for people that might not have all of those skills. Also, those are both the same build, one is just changed a bit for an elementalist. -Samurai-JM- 20:30, 10 February 2007 (CST)
 * Don't worry about his comments. He's Shido, he's an old guildie of mine (but left). Any build HE uses, he claims is the best. << And rellevent to this: It isn't fair to compare a build of completely different profession (E/A to A/any?? Riiight). That's just idiotic. That's like saying "This Bloodspiker pales in comparison to this Fire Nuker." The A/E farmer is MUCH more difficult to use than this and often relies on luck just to kill a boss (Sliver Armor). = / EDIT: (Forgot to sign in)Pestilence 22:16, 10 February 2007 (CST)
 * Don't minimalize my contributions. GW:YOU. Anyhow, I can make any comparisons I wish to, thank you very much. Shido 18:41, 12 February 2007 (CST)
 * Sure, compare whatever you want. But that won't make it valid. Comparing an E/A to an A/any is like the above or saying "This WoH monk sucks in damage compared to this Shadow Prison assassin." Or apples and oranges. Its just not a valid comparison. I understand same profession ones, but come on. Your A/E example was more valid, and that build, although it works, works on luck of Sliver Armor. --NYC Elite 19:15, 13 February 2007 (CST)
 * I was just comparing solo green farmers, and I believe that the other ones are better. This is a good build, though, for example fighting Shiro (and subbing in Wild Blow for Dark Escape). Shido 22:56, 13 February 2007 (CST)
 * Anyways, in variants, should different elites be tested as well? I've soloed all the vermin including Shreader and some Chkkr bosses with:

Possibly changing out Unsuspecting Strike for Jagged Strike. And with minor tweaks, it can be more suited for PvE missions/quests. Even if its keeping the same general idea of farming Chkrr bosses, maybe another elite can somehow fit in here. Not really needed, just a thought. --NYC Elite 18:56, 14 February 2007 (CST)

General PvE Testing
Ive been using this build for a while now in general pve, and it still works great. I even go on FoW trips with 2 friends and 7 heros, and we still clear the entire area! I havent died more than 10 times with this build since the new updates, so that tells me that its pretty good :) You guys can all test it out and if you like it for just plain PvEing I might add the General tab to this build! -Samurai-JM- 22:36, 10 February 2007 (CST)

is anyone having trouble getting past the three spawns of dragon moss to get to thousand tail? i go through and am dead by the time i get half way there, the spawns just dont patroll in a pattern that makes this possible Old Lady Killer 16:44, 24 February 2007 (CST)Old Lady Killer
 * Drop your quests, there should just be a group of Wardens there normally, and you can either DE straight through them to lose aggro, or wait until they move to the left and run by. -Samurai-JM - 12:21, 25 February 2007 (CST)

I use a very similar build for pve and ab, and a build like this has no problem farming Xuekao, I've done that many times. :) Martian Kyo 10:10, 28 March 2007 (CDT)

ironclaw
quote: "that can be lured away from its mobs" i am trying for over an hour now the lure chkkr ironclaw away from his mob and he just wont stick to me >_< its getting annoying oris rhy 09:56, 19 March 2007 (CDT) edit: or his mob sticks to him -_-
 * Yea.. its near impossible, but it IS possible. Took me a few hours just to figure it out lol. -Samurai-JM - 17:24, 26 March 2007 (CDT)