Talk:What Must Be Done

Should add that completing this quest grants access to the quest Watch it Jiggle which allows access to the entirety of the Ooze Pit dungeon--Lt. Smokin 17:21, 1 September 2007 (CDT)
 * That would go into the Watch it Jiggle article. Anyway, this quest is dirt easy, I lagged when it started, I did nothing and my henchies and heroes beat them without me doing anything.--[[Image:Gigathrash's sig.gif]] 22:55, 11 September 2007 (CDT)
 * It's like that in most of PvE --Blue.rellik 09:29, 3 December 2007 (UTC)

Requirements
Are you sure that there are no requirements? Bonwor doesn't show the quest for me
 * I think you need some mish compleate, not sure RT | Talk - The Whacking editor 07:01, 10 December 2007 (UTC)
 * Good chance to comprehensively test and see if you can determine if/what quest triggers this quest becoming available. Be sure to grab screenies along the way, in case someone wants to dispute your findings (no need to upload to GuildWiki, just keep em handy for a while), but go for it. --Wolfie [[Image:Wolfie_sig.jpg|19px]] (talk|contribs) 07:06, 10 December 2007 (UTC)
 * That would be helpful! RT | Talk - The Whacking editor 07:07, 10 December 2007 (UTC)

It requires Warband of Brothers. Sorry, but no screenies, only found your help after I completed Warband and found out it triggers this
 * Sounds about right anyway, so will add to the article. --Wolfie [[Image:Wolfie_sig.jpg|19px]] (talk|contribs) 08:44, 10 December 2007 (UTC)

300
I'm surprised no ones been screaming this yet, but that line about how the formation is only as strong as its weakest link seems awfully similar to the line said to the hunchback freak in 300 --Gimmethegepgun 23:59, 6 February 2008 (UTC)

oddity
The Siege Devourer which follows you around usually doesn't get attacked by foes. I did this again today, and it was ignored by the Mantids, but when I reached the Charr patrol they attacked and killed it. (Because it moves slowly it was lagging way behind my party.) However, after I manually took out all the Charr, the Siege Devourer revived, much like Vael does. I thought it was interesting. (T/C) 21:03, 26 September 2008 (UTC)

molotov rocktail
This "can destroy your party in seconds" boss is pure cake in Normal mode. Haven't tried hard yet. Sure, it hits reasonably hard (86's and 125's on my rit) but that's nothing major... Had the other devourer in siege mode, I was on the ridable one, and he went down really quick. (Also an interupt hero) --121.44.130.220
 * It's talking about his Devourer Siege, not his auto attacks. --Macros 01:50, April 15, 2010 (UTC)
 * Indeed. 150 * 2 (2 projectiles) * 2 (boss) = 600 damage, then multiply that by whatever the hell number it uses for the level difference, and you get char-broiled casters, sins, and dervs, and nearly dead rangers, paragons, and warriors. In half a second. And that's NM --Gimmethegepgun 03:20, April 15, 2010 (UTC)