Knockdown

Effect: A knocked down target will fall down and quickly get up missing one round of attacks (with the exception of Backbreaker which knocks down foes for 4 seconds). Knockdowns interrupt the target's current action. A knocked-down character cannot move, attack or cast most spells though they can still activate some skills such as stances. Like weakness, knockdowns are combined with other attacks for lethal effects.

Sources: Many Warrior skills espcially Hammer attacks as well as some Air Magic, Earth Magic and Smiting Prayers.

Removal: Cannot be removed. May be prevented by Balanced Stance and Dolyak Signet.