MediaWiki:SkillToolsOptions.js

/* To be used with ../SkillTools.js. Version 0.5alpha, licensed under BY-NC-SA 2.0 only. An alternate GDFL licensed version is available elsewhere. */

var profAttribs = [' No Attribute \n', ' Strength \n' + '	 Axe Mastery \n' + '	 Hammer Mastery \n' + '	 Sword Mastery \n' + '	 Tactics \n', ' Expertise \n' + '	 Beast Mastery \n' + '	 Marksmanship \n' + '	 Wilderness Survival \n', ' Divine Favor \n' + '	 Healing Prayers \n' + '	 Protection Prayers \n' + '	 Smiting Prayers \n', ' Soul Reaping \n' + '	 Blood Magic \n' + '	 Curses \n' + '	 Death Magic \n', ' Fast Casting \n' + '	 Domination Magic \n' + '	 Illusion Magic \n' + '	 Inspiration Magic \n', ' Energy Storage \n' + '	 Air Magic \n' + '	 Earth Magic \n' + '	 Fire Magic \n' + '	 Water Magic \n', ' Critical Strikes \n' + '	 Dagger Mastery \n' + '	 Deadly Arts \n' + '	 Shadow Arts \n', ' Spawning Power \n' + '	 Channeling Magic \n' + '	 Communing \n' + '	 Restoration Magic \n', ' Leadership \n' + '	 Command \n' + '	 Motivation \n' + '	 Spear Mastery \n', ' Mysticism \n' + '	 Earth Prayers \n' + '	 Scythe Mastery \n' + '	 Wind Prayers \n', ' Other \n'];

var commonTypes = ' Skill \n' + '	 Signet \n'; var commonSpellTypes = '	 Spell \n' + '	 Enchantment Spell \n' + '	 Hex Spell \n';

var skillTypes = [commonTypes, commonTypes + '	 Melee Attack \n' + '	 Axe Attack \n' + '	 Hammer Attack \n' + '	 Sword Attack \n' + '	 Shout \n' + '	 Stance \n', commonTypes+ '	 Bow Attack \n' + '	 Pet Attack \n' + '	 Stance \n' + '	 Nature Ritual \n' + '	 Preparation \n' + '	 Trap \n', commonTypes+ commonSpellTypes, commonTypes+ commonSpellTypes + ' Well Spell \n', commonTypes+ commonSpellTypes + ' Stance \n', commonTypes+ commonSpellTypes + ' Ward Spell \n Glyph \n', commonTypes+ '	 Melee Attack \n' + '	 Lead Attack \n' + '	 Off-Hand Attack \n' + '	 Dual Attack \n' + commonSpellTypes + '	 Stance \n', commonTypes+ commonSpellTypes + '	 Item Spell \n' + '	 Weapon Spell \n' + '	 Bindiing Ritual \n', commonTypes+ '	 Form \n' + '	 Melee Attack \n' + '	 Scythe Attack \n' + commonSpellTypes + '	 Stance \n', commonTypes+ '	 Spear Attack \n' + '	 Stance \n' + '	 Shout \n' + '	 Chant \n' + '	 Echo \n', commonTypes];

var effectTypes = '	 Other: \n' + '	 Duration(s) \n' + '	 Damage \n' + '	 Additional Damage \n' + '	 Health Healed \n' + '	 Health Stolen \n' + '	 Health Regeneration \n' + '	 Health Degeneration \n' + '	 Energy Lost \n' + '	 Energy Gained \n' + '	 Energy Stolen \n' + '	 Energy Regeneration \n' + '	 Energy Degeneration \n' + '	 Gain \n' + '	 Loss \n' + '	 More(%) \n' + '	 Less(%) \n' + '';

/* */