Dance

This page gives a brief explanation of the various dances which can be performed by the /dance emote.


 * In PvP it is possible to hold any item while dancing (such as a Flag)
 * It is possible to enter a stance, or use any skills with no casting time (such as Ritual Lord), while dancing.
 * You can remain dancing while Shadow steping with the skill Recall, or when you stop maintaining Aura of Displacement.

Male

 * This dance is a mixture of various dances John Travolta has done in his movies, including Saturday Night Fever and Pulp Fiction.

Female

 * This dance is Uma Thurman's dance from the movie Pulp Fiction.
 * One loop of this dance lasts 16.2 seconds.

Male

 * The male ranger dance is a form of breakdancing.

Female

 * One loop of this dance lasts 13.5 seconds.

Male

 * The male monk dance is very graceful, resembling tai-chi or other fluid exercise.

Female

 * The female monk dance is a short section from the Chinese Wushu Chang quan. Which means Long fist.
 * One loop of this dance lasts 17.5 seconds.

Male

 * The male elementalist starts out slowly, shifting his weight from side to side, then eventually becoming more and more absorbed into the "music," so to speak, eventually doing the "Dry Heave" from Seinfeld: sticking out his thumbs, leaning backwards, and snapping his head around while making little kicks similar to the Rumba train (like in the movie The Mask).
 * The male elementalist dance is unique in that the dance doesn't fully repeat. The beginning sequence of the dance happens once, and then there's a very short section at the end that cycles.

Female

 * The female elementalist dance is a Belly Dance, a Western name for a style of dance developed in the Middle East. In Europe, it is sometimes called an oriental dance.
 * One loop of this dance lasts 11.2 seconds.

Male

 * The male mesmer holds his arms stiff and dances with his feet alone, similar to the style of Riverdance or traditional Irish step dancing.

Female

 * The female mesmer dance is almost exactly like the male mesmer dance. She holds her upper body in a slightly different position but nonetheless keeps it stiff, dancing with her legs alone.
 * One loop of this dance lasts 8.7 seconds.

Male

 * The male necromancer's dance is better described as "rocking out" than actual dancing.
 * This dance is unique in that the Necromancer is able to hold any weapon or PvE item (such as a gear) while dancing outside an outpost.

Female

 * This dance is the same as Michael Jackson's Thriller.
 * One loop of this dance lasts 21 seconds.

Male

 * The Robot, complete with "strings" if you have the factions CE.
 * One loop of this dance lasts 26.6 seconds.

Female

 * This dance begins with Skanking, then ends with a high-flying backflip.
 * One loop of this dance lasts 17.4 seconds.

Male

 * This dance resembles the odd Napoleon Dynamite dance in the movie by the same name.
 * One loop of this dance lasts 29.6 seconds.

Female

 * Dance is more of a mix of Yoga, including some portions of the Sun Salute
 * One loop of this dance lasts 30.5 seconds.

Male

 * Michael Jackson's dance from the final dance sequence of the Beat it video.

Female
This dance is still widely under debate, but it strongly resembles the "Danse Sauvage" of Josephine Baker, which she presented in the 1920's throughout France. There has also been mention of a more recent link to Beyonce Knowles' "Deja Vu" which, itself, was inspired by the style of Josephine Baker.

Male

 * Inspired heavily by Christopher Walken's dance in Fatboy Slim's Weapon of Choice music video.

Female

 * Traditional whirling dervish dance combined with elements of ballet.

Note

 * To access the special dance emotes packaged with the Collector's Edition of Factions, use the /dancenew emote.
 * The /dancenew command is available to all characters and classes; Prophecies and Factions, with or without the Collector's Edition, however non-assassin or -ritualist characters will resort to their usual /dance routine, and non-Collector's Edition assassins and ritualists will run through their /dancenew routines without the shadow/spirit backing dancers. It is therefore possible to synchronise /dancenew routines even across classes and indeed different Guild Wars products with /dancenew *. /dance * and /dancenew * will not sync.
 * For assassins and ritualists, the /dancenew routine has certain differences to their usual /dance routines, including the "summoning" animation at the start and a few minor in-dance variations. For instance, during the male assassin dance there's a part where the dancer is pulled upright like a puppet on strings and is then "cut" from those strings - In the /dance, the assassin does this himself with his own hands, while in the /dancenew he allows the two shadows to do this; one pulling and one cutting.