Bonus items

The so-called Bonus Items are special items exclusive to the Guild Wars '06 Edition in Europe.

Bonus Items are similar to the "Pre-Oder Items" or the "Collector's Edition Items" in that they come customized "out of the box" and can not be traded or transferred between accounts in any way.


 * 1) Tiger's Roar (Elementalist Focus Item)
 * 2) Nevermore Flatbow (Ranger Bow)
 * 3) Rhino's Charge (Warrior Hammer)
 * 4) Serrated Shield (Warrior Shield)
 * 5) Wolf’s Favor (Monk Focus Item)
 * 6) Luminescent Scepter (Mesmer Wand)
 * 7) Soul Shrieker (Necromancer Staff)

Tiger's Roar
Elementalist Focus Item
 * Energy +12 (req. Energy Storage 9)
 * Halves casting speed of Fire Magic spells (Chance: 20%)
 * Halves casting speed of Air Magic spells (Chance: 20%)

Nevermore Flatbow
Ranger Bow
 * Piercing damage 15-28 (req. Marksmanship 9)
 * Lengthens poison duration on foes by 33%
 * Damage +15% (when health >50%)
 * Damage +20% (customized)

Rhino's Charge
Warrior Hammer
 * Blunt damage 19-35 (req. Hammer Mastery 9)
 * Damage +15% (when Health >50%)
 * Armor penetration +10% (Chance: 10%)
 * Damage +20% (customized)

Serrated Shield
Warrior Shield
 * Armor +16 (req. Tactics 9)
 * Damage received -1 (while in Stance)
 * Health +30

Wolf’s Favor
Monk Focus Item
 * Energy +12 (req. Divine Favor 9)
 * Halves casting speed of Healing Prayers spells (Chance: 20%)
 * Halves casting speed of Protection Prayers spells (Chance: 20%)

Luminescent Scepter
Mesmer Wand
 * Chaos damage 11-22 (req. Domination Magic 9)
 * Halves casting speed of Illusion Magic spells (Chance: 20%)
 * Energy +3 (while Health >50%)
 * Damage +20% (customized)

Soul Shrieker
Necromancer Staff
 * Energy +10
 * Dark damage 11-22 (req. Curses 9)
 * Halves casting speed of Death Magic spells (Chance: 20%)
 * Halves casting speed of Blood Magic spells (Chance: 20%)
 * Energy +5
 * Damage +20% (customized)