Barrage

Description
All your "Preparations" are removed. Shoot arrows at up to 6 foes near your target. These arrows strike for +1...13 damage if they hit. This is an elite skill.

Acquisition

 * Iron Mines of Moladune (Mission): Signet of Capture, Markis (must kill Markis and capture skill before finishing off the Jade Armors hiding behind him)
 * Abaddon's Mouth (Mission): Signet of Capture, Snyk the Hundred Tongue

Usage Notes

 * One of the best Ranger PvE skills in the game. A must-have for every ranger heading into an explorable area.  It can fire at 6 enemies at once, which is extremely helpful against the large groups of enemies late in the game.
 * There are a few frequently used tactics by barrage rangers - one involves using an elemental bow string, and the associated Conjure enchantment (Fiery String & Conjure Flame, for instance). Another is to use Judge's Insight to turn your damage to Holy (double damage vs undead) and give you 20% armor penetration (the equivalent of +23.11% damage vs a base armor level of 60). The other is to use a Zealous String, which allows you to recoup the energy spent on barrage, since each enemy hit gives you 1 energy. The best way to use barrage is to combine it with a vampiric bow string. +13 damage + 5 health drain on 6 targets. Note that all preparations are removed.
 * To add even more damage to each arrow fired from Barrage, think about using spirits such as Favorable Winds and/or Winnowing.
 * Be very careful that you are not hexed with a "damage on attack" hex (such as Spiteful Spirit or Empathy or Insidious Parasite) when you use this skill, as the recieved damage does stack, and may be quickly fatal. Attacking multiple monks (especially Azure Shadows) that have enchantments that deal damage to the attacker with Barrage can kill you very quickly.