User:Ayumbhara1042

About Me My birth name is Paul, but my guildies call me Todd. They couldn't pronounce Ayumbhara, so they called me Todd. I recently joined the Brotherhood of Veterans [BRO], featured here. You can find me in-game pretty much any time between 5PM and 2AM Central Time, plus whenever. I'm rather obsessive about Guild Wars, I'm at almost 1000 hours. Here are my in-game characters, one of each type. If you're interested in discussing builds with me, hit me up in-game or on my Talk Page. I've got some interesting ones, especially on my Ranger and Warrior.

If you're interested in my thoughts about my latest stuff, see the Developments page.

Mostly for my own benefit, but you can still check out my Elite Skill collection.

If you want to have some fun, go here.

Update: Just broke 1000 hours. Ayumbhara 19:37, 3 January 2007 (CST)

Another update: I figured out that I've spent over 50 days playing Guild Wars in the past year. Or, one out of every seven days was totally devoted to GW. - Ayumbhara  18:31, 21 May 2007 (CDT)

R/Mo 20 Ardel Venutin


Ardel Venutin is a Tyrian Cartographer. She prefers to use either her Poisonous Nevermore Bow or her Barbed Eternal Bow of Fortitude, though she does occasionally pick up her Celestial Sword of Fortitude and Crimson Carapace Shield to run and explore. Born in Ashford, she has found a new home in the Henge of Denravi. She later departed for Cantha, and again for Elona, but always returns to her new home. Her first birthday gift was a miniature Hydra.

I use Ardel for B/P farming, UW trapping, and general fun in PvE, as well as Brutal Glass Arrows in AB. Probably my favorite character, as she's my oldest (but only by a little bit).

Equipment: Barbed Eternal Bow of Fortitude, Barbed Longbow of Defense, Elswyth's Recurve Bow, Benwah's Recurve Bow, Fiery Grinning Recurve Bow of Marksmanship

Pet: Iggy, lvl 20 Hearty Phoenix

Armor: Druid's Armor dyed green

Title: Tyrian Cartographer

Prophecies: Beaten all

Factions: Beaten all

Nightfall: Beaten all

E/Me 20 Atrella Dendri


Atrella Dendri is a Seeker of Wisdom and Skill Hunter, who has also defeated the Lich Lord and Shiro. Originally an Echo Nuker, the bounty of interesting Earth Magic skills available on the Elonian Continent has caused her to rethink her preferred element. She also is an avid farmer of Hydra outside of Augury Rock. Her parents were traders with the Dwarves, but she returned to her homeland after the Searing to protect her childhood friends. Her first birthday gift was a miniature Jade Armor.

Primarily a PvE char, I use Atrella mostly for burning things up. I occasionally run Air Spike or some Earth Farming builds.

Equipment: 20/+5e enchanted fire wand and and 20/20 flame artifact, Insightful Air Staff of Enchanting, Earth Wayward Wand and +1/30 Earth Scroll, Defensive Water Staff of Water Magic.

Armor: Blessed Canthan Armor dyed Orange

Titles: Seeker of Wisdom, Elonian Skill Hunter

Prophecies: Beaten all

Factions: Beaten all

Nightfall: Beaten all

Mo/Me 20 Mishra Hetun


Mishra Hetun is a Canthan. Born from an affluent Canthan Family that regularly vacationed in Bai Pasu Reach, she saw firsthand the effects of the Kurzick-Luxon conflict. Once she was accepted into the Shing Jea Monastery, she dedicated herself to protecting people. She later traveled to Tyria to help the Ascalon refugees and later assisted in defeating the Mursaat and Lich Lord. She later learned of Shiro's return, and returned home to protect her homeland from its greatest threat.

I use Mishra for monking, obviously. I've found monking to be quite enjoyable. I mostly run B-Light, HB, FoW Bonding, and the occasion ZB or SoR prot build. I've dabbled in Smiting but not really found it effective. Eventually I may get a set of 55 armor.

Equipment: Chidehkir's Deliverance and Stonehart (Healing), Kepkhet's Refuge (Prot), Jayne's Staff (Prot), Smiting Wayward Wand and +1/30 Hallowed Idol (Smiting), Stormray and Soulstone (Bonding).

Armor: Undyed Radiant 15k Luxon, Ascetic's Canthan Armor dyed purple (55 set)

Title: Canthan Explorer

Prophecies: Beaten all

Factions: Beaten all

Nightfall: Beaten all

A/D 20 Beidra Trall


Bedra Trall is a Kurzick assassin. Her parents were advisors to Count zu Heltzer and frequently traveled throughout the Echovald Forest. She was fascinated by the multitudes of small corners she found, and made it a habit to explore every corner of Cantha, becoming a Canthan Trailblazer. She eagerly awaits the mysteries in the southern Jade Sea as well as the massive amounts of unexplored land on both sections of the Tyrian supercontinent. She wields both daggers and bows, usually either her Barbed Celestial Daggers of Dagger Mastery, Barbed Shadow Bow of Marksmanship, or Ironwing Flatbow. She has discovered a knack for taking down the hardest enemies in Cantha, and wields a Totem Axe and Earth Scroll to do so. For her first birthday, she recieved a miniature Fungal Wallow.

I have a cycle with Beidra: sometimes I play her a bunch, other times I don't at all for a while. Sins are easy to make farming builds with, and I've collected a number listed below. But I really like using a Scythe or Bow.

Equipment: Hand of the Forgotten, Barbed Suntouched Scythe of Defense, Zealous Kris Daggers of Enchanting, Barbed Shadow Bow of Marksmanship, several other lesser-used ones

Armor: Shrouded Seitung Armor dyed green

Pet: Lenore, Lvl 20 Elder Black Moa

Title: Canthan Cartographer

Prophecies: Thunderhead Keep

Factions: Beaten all

Nightfall: Gate of Pain

N/Mo 20 Menthar Tulen


Menthar Tulen's parents were both killed in the Searing, along with many of her friends when Vizier Khilbron sunk the Kingdom of Orr beneath the sea. Afterwards, she secretly sought vengeance against the man who had destroyed her life. When the Shining Blade allied with him to defeat the White Mantle, she was devastated and sensed the treachery. In protest, she left Tyria for Cantha, where she hoped to learn more powerful magics to defeat him. She focused her rage on Shiro Tagachi, eventually defeating him. Feeling ready, she returned to Tyria and aided the Dwarven forces in reclaiming their land, and left for the Ring of Fire. After Vizier Khilbron was exposed as the Lich Lord and defeated, she set out to Elona, where she sought the death of yet another betrayer. For her first Birthday she received a miniature Necrid Horseman.

I use Menthar for many, many things. I started her out as MM, like most necros, but discovered that SS and FoC were more fun than MM. Lately, I've been using a blood build with Reaper's Mark, as well as run battery/support as well as Orders.

Equipment: Knock-off Ghial's Staff, Curses Wayward Wand with 20/20 Bone Idol, Kyril's Fervor (love that thing)

Armor: Cabalist's Shing Jea Armor dyed red

Pet: Lvl 15 Unnamed Dire Flamingo (used to test a build or something)

Prophecies: Hell's Precipice

Factions: Beaten all

Nightfall: Gate of Pain

W/E 20 Jaylen Trun


Jaylen Trun is a Canthan from a poor part of Sunjiang District. Her only guide was a prophecy a passing woman had when she was born, predicting a woman of great strength. Though she never saw that woman again, she took the prophecy to heart. She spent years training with her parents' Fiery Cleaver of Enchanting and Vampiric Break Hammer of Fortitude, as well as Thorgall's Stone Smasher which she bought from a Tyrian Trader. She has continually sought greatness, leaving for both Tyria and Elona to fight the evils there.

I never expected or desired to make a Warrior, but finally I relented when I realized I'm too lazy to find a buyer for my Vampiric Break Hammer of Fortitude. It's actually been a lot of fun, I got Jaylen to lvl 20 in 11 hours. I have more weapons on her than I can count, as well as my only Ascended armor.

Equipment: Thorgall's Stone Smasher, Vampiric Break Hammer of Fortitude, Fiery Cleaver of Enchanting, FDS, IDS of Enchanting, Sundering Chaos Axe of Axe Mastery, Razorstone, Victo's Blade, Robah's Axe, Ironclaw, Sundering Rusty Machete of Fortitude, Tactics Exalted Aegis

Armor: Ancient Armor (various upgrades) undyed

Title: Canthan Explorer

Prophecies: Beaten all

Factions: Beaten all

Nightfall: Gate of Pain

D/N 20 Yarina Narul


Yarina Narul is the daughter of a Vabbian Trader and a Kournan bureaucrat. Her parents initially settled in Kodonur Crossroads, but left for Istan when her learned of disturbing actions that Kourna's warmarshal was taking. They retired to Kamadan, and raised their daughter to be a Sunspear. When she was accepted into the Order as a Dervish, her parents were glad to see that their daughter would be taking a stand against Varesh Ossa.

I made a Dervish because I had NF and figured, why not? I had the slot. It's been pretty fun, though it takes some getting used to.

Equipment: Barbed Suntouched Sythe of Fortitude, Bubahl's Grasp, Lyssa's Bedlam, +5e Suntouched Sythe

Armor: Sunspear Armor dyed orange

Title: Elonian Explorer

Prophecies: Sanctum Cay

Factions: Eternal Grove

Nightfall: Ruins of Morah

Rt/R 20 Talor Vinoda


Talor Vinoda lived in the shadow of Shing Jea Monastery for years. When she was accepted into the Monastery, her parents were ecstatic. She trained as a Ritualist, seeking to maximize her potential. For her first birthday, she received a miniature Fungal Wallow.

Playing Rit is always different from other things. I like it because it really lets you command the battle if you know what to do. I stopped playing rit for a while, but found and made some fun builds.

Equipment: 20/+5e<50 Bone Spiral Staff and +1/30 Ceremonial Cauldron (MM, so much more fun on a Rit than Necro), Brightclaw and +1/30 Resto Focus, Spirigarden's Repose, Alem's Remedy, Insightful Channeling Staff of Channeling Magic, Ritualist Wand and Pain Eater (PB fun)

Armor: Halcyon's Canthan Armor dyed purple

Title: Canthan Explorer

Prophecies: Ring of Fire

Factions: Beaten all

Nightfall: Beaten all

Me/W 20 Aezra Dairo


Aezra Dairo was an orphan raised by Acolytes at the Temple of Ages. Early on, she felt an affinity to the goddess Lyssa. When she was accepted to the Academy, she set out to prove herself.

Mesmer is weird, I'm just going to say it. Right now I'm working on a hybrid Arcane Conundrum/Frustration/Overload build or something. The multitude of options is simultaneously fascinating and confusing.

Equipment: Milefaun's Staff, Illyana's Staff, Luminescent Scepter and 20/20 Jeweled Chakram.

Armor: Rogue's Shing Jea armor dyed silver and green

Prophecies: Abaddon's Mouth

Factions: Eternal Grove

Nightfall: Ruins of Morah

P/W 20 Myla Tune


Myla Tune's father was a high-ranked Lieutenant in the Kournan military. When she grew suspicious of Warmarshal Ossa's plans, her father disowned her and she fled to Istan, where she dedicated herself to learning the truth of what the Warmarshal is doing. She is a great supporter of Grenth during Wintersday, and dresses as a "Wintersday Paragon" to show her liking of the holiday.

I honestly love Paragon. I don't know why, but the combination of support and damage is fun for me.

Equipment: Eshau's Spear, Prayer of the Forgotten, Tactics Exalted Aegis, Candy Cane Spear and Shield

Armor: Centurion's Elonian Armor dyed red

Prophecies: Crystal Desert Missions

Factions: Eternal Grove

Nightfall: Beaten all

=Favorite Skills/Combos=

I have a few favorite skills and combos that are cool.

Apply Poison + Screaming Shot, Burning Arrow
Causes massive degen, does damage. Fun stuff

Marauder's Shot, Precision Shot
Lotsa damage. Precision Shot is easily interruptable, but can't be blocked or evaded. Yay

Concussion Shot, Broad Head Arrow, Smoke Trap
Dazed is great

Oath Shot + Traps
I'm not much of a trapper, but Oath Shot makes it that much more fun

Glass Arrows + Needling Shot
Great for spiking foes below 50% health. Glass Arrows adds to Needling Shot, so you do 30+ DPS. Great for finishing. And if they block it, they bleed

Devastating Hammer + Crushing Blow + Fierce Blow
Knockdown + Weakness + Deep Wound + lotsa damage = dead anything

Conjure Flame + Fiery Axe Haft + Cyclone Axe or Triple Chop
Spreading extra fire damage is fun

Auspicious Parry
Great way to build up adrenaline if you're tanking. Just throw it up whenever it's charged

Backbreaker
Anything that knocks someone down for 4 seconds is great

Tiger Stance
+33% attack speed is great, even if is a little short. Great for building up adrenaline for hammer combos

Glowstone, Glowing Gaze, Mind Blast, Second Wind, Energy Boon
It's about damn time Eles got energy management skills that aren't labeled Ether, Attunement, or Glyph

Fireball
Yay for spam, especially with Arcane Echo

Kinetic Armor, Armor of Earth
For being nearly invincible

Ineptitude
Easy way to shut down stupid warriors

Migraine, Arcane Conundrum
Great for interrupting

Power Block
Nothing like shutting down a whole line of skills with one shot

Every single Mantra and Stance that they use
The last thing you'd expect on a caster is a whole group of stances that actually do something

Echo, Arcane Echo
These skills sell themselves

Arcane Thievery, Arcane Larceny, Inspired Enchantment, Inspired Hex, Revealed Enchantment, Revealed Hex, Arcane Mimicry, Simple Thievery
Getting new skills is always fun

Signet of Illusions
So that you can actually use those skills

Blessed Light
Great for just about anything

Zealous Benediction, Scribe's Insight
Looks like ANet finally realized that Monks need energy management

Ray of Judgment
Great for slaughtering MM armies

Martyr
Does its job

Unyielding Aura, Vengeance
Resurrection enchantments

Life Barrier, Life Bond
Bonders are awesome

Resurrection Chant
Best rez skill ever. Unless the mobs have interrupts

Healing Touch
Great self-heal or for casters

Any Blood Spike skills
Because B-Spike owns you

Life Transfer, Life Siphon
Woot degen

Blood is Power, Well of Power, Blood Ritual, Well of Blood
Anybody that says that batteries suck never went to the FoW as a nuker with one

Soul Barbs + Recurring Insecurity + any other hex
Crazy fun degen and damage

Feast of Corruption + Suffering
Spiking from the Curses line

Viper's Defense
Great for when a warrior thinks they've got you cornered

Critical Eye + Sharpen Daggers, Way of Perfection, Critical Defenses
Don't even have to worry about getting hit

Jagged Strike or Twisting Fangs + Barbed Daggers + Seeping Wound
Bleeding is great. Extra degen is better. And if someone (Warden maybe?) happens to cast Lacerate, even better

Beguiling Haze, Temple Strike
Dazed again

Ritual Lord or Weapon of Quickening + Binding Rituals + Boon of Creation + Explosive Growth
Woot

Heart of Holy Flame, Aura of Thorns, Dust Cloak
Conditions are great

Pious Assault + Enchantments of all sorts (especially the ones above)
Quick way to do a great deal of damage

All the Forms
Because they look cool. And do damage. Especially Lyssa and Balthazar

Vital Boon + Chilling Victory
SS for Dervishes (kinda)

Mending Refrain + Anthem of Flame
Easy way to help out the healers

Anthem of Flame + "They're on Fire!"
Simple way to keep your buddies alive

=Rants and Raves=


 * Paragon elites suck. I'm probably gonna end up using "Charge!" or something because there's so little of value


 * Monks need their own energy management. Nobody likes having to pump up a secondary profession attribute so that they can be useful


 * Paragons are awesome, even if their elites suck


 * Why is Soothing Images core? It's annoying enough already. That, and no one uses it in PVP


 * Female Elementalist armor needs to stop being so skanky. Male Mesmer armor needs to be not so queer. Paragon Armor styles should look different from one another


 * Why is it that you have to do nothing to get to Tyria or Cantha, but you have to fight a whole freaking horde of Abbadon creatures to get to Elona?


 * Tahlkora is annoying. So is Zhed, but to a lesser extent. Jin and Dunkoro are cool.


 * The Xunlai Agency is the most amoral and insane organization ever to exist. They put agents everywhere, no matter who runs the place. And they send them to the brink of hell. And how did they get into Imperial Sanctum?

=Green Collection=


 * Eshau's Spear - Random drop for Myla Tune


 * Stormray - Random drop


 * Wayward Wands for Smiting Prayers, Earth Magic, Curses - Traded for Amulet of the Mists


 * Strongroot's Shelter - Random drop for Beidra Trall


 * Ssaresh's Kris Daggers - Random drop for Atrella Dendri


 * Woe Spreader - Farmed by Beidra Trall


 * The Scar Eater - Farmed by Beidra Trall


 * Totem Axe - Random drop for Ardel Venutin


 * Thorgall's Stone Smasher - Bought from player


 * The Soulstone - Random drop for Menthar Tulen


 * Ironwing Flatbow - Traded for Amulet of the Mists


 * Kepkhet's Refuge - Bought from player


 * Kyril's Fervor - Farmed by Beidra Trall


 * Exalted Aegis Tactics and Strength Requirement - Traded for Amulet of the Mists


 * Ssyn's Staff - Random drop for Beidra Trall


 * Churrta's Maul - Random drop


 * Vanahk's Staff - Random drop


 * Riktund's Maul - Random drop


 * Spiritgarden's Repose - Random drop for Talor Vinoda


 * Chidehkir's Deliverance - Random drop for Talor Vinoda


 * Chehbaba's Longbow - Random drop for Talor Vinoda


 * Jayne's Staff - Random drop for Talor Vinoda


 * The Pain Eater - Random drop for Jaylen Trun


 * Urgoz's Shortbow - Random drop for Ardel Venutin


 * Lou's Karambits - Received free from other player


 * Alem's Remedy - Bought from player


 * Bubahl's Grasp - Bought from player, random drop for Aezra Dairo


 * Makdeh's Focus - Random drop for Aezra Dairo


 * Benwah's Recurve Bow - Random drop for Aezra Dairo


 * Illyana's Staff - Random drop for Ardel Venutin


 * Victo's Blade - Given by another player


 * Milefaun's Staff - Random drop for Jaylen Trun


 * Brightclaw - Farmed by Beidra Trall


 * The Stonehart - Bought from Guildie


 * Lyssa's Bedlam - Bought from Guildie


 * Prayer of the Forgotten - Traded for Book of Secrets


 * Golden Boar Scepters for Communing and Channeling Magic - Traded for Book of Secrets


 * Bazzr's Wail - Random drop for Jaylen Trun


 * Shreader's Talons (x2) - Random drop for Jaylen Trun


 * Claw of the Forgotten - Traded for Book of Secrets


 * Hand of the Forgotten - Traded for Book of Secrets

=Minipets=


 * Charr Shaman


 * Jungle Troll


 * Asura


 * Pig


 * Jade Armor(x2)


 * Whiptail Devourer


 * Temple Guardian


 * Hydra


 * Necrid Horseman

=Desires=


 * Some sort of auction house. I know, everyone wants it, but it would be incredibly efficient. Also, I'm too lazy to stand around LA or Kamadan.


 * Good elites for Paragons. "There's Nothing to Fear!" is better than "Incoming!", and that's sad.


 * Good direct Smiting skills. Mo/any Smiters mostly suck.


 * Minipet battles.


 * The ability to automatically equip your heroes with runes/insignia/weapons once they hit lvl 20 for free, like in PvP. Mostly because then they are incredibly useful and I'm incredibly cheap.


 * In-game Voice Chat with identifiers so players know who's talking in-game.

=Various Todd/Ayumbhara Quotes=


 * Dwarven Battle Stance? That's not a Dwarf! - In Old Ascalon in Hard Mode, when an elemental used DBS.


 * Imagined Burden: Like Flail, but without the IAS - Same place as Warrior with Flail fighting the Gargoyles.


 * Ok, let's go cap Duluth now - Slappy (guildie), while discussing builds.


 * I'm out of range and suddenly, Mending! - Me in UW with Slappy on a 55 (him)/SS (Me) run.


 * Well La-Dee-Da Mr. D2 Me to Slappy meeting in ToA.


 * A War Axe! I would hate to get a Peace Axe, that would just suck. - Slappy after getting a War Axe drop.


 * She's gonna die! - Slappy No she's not, 'cuz she's F---ing Margid the Sly, not Margrid the Dead - Me, while helping Slappy cap Avatar of Dwayna.


 * Avatar of Dana! There's a new god! - Me, same time.

=Things I hope to never see again=


 * 55 Warrior


 * Rit with Rit Lord and only 1 ritual


 * B/P Ranger with Fertile Season


 * Master of Magic Builds with only one element and nothing from the secondary


 * Builds that recommend follow-ups to Decapitate


 * Rangers that use Fiery Bowstrings with Kindle Arrows


 * Rangers that bring Charm Animal without Comfort Animal


 * E/N Fire Magic/MM hybrids


 * Exuro's Will


 * Dragon Slash/Final Thrust warriors


 * R/E Nukers


 * Bonder without Blessed Signet


 * Hamstorm

=Awesome Accomplishments=


 * Completed Gate of Madness, full Master's, with only a Me/Mo healing


 * Completed all Forgemaster quests except Tower of Courage after healer left with a Bonder


 * Killing Ranger Doppleganger in HM in under 20 seconds


 * Hero/Henching Master's on:
 * Nahpui Quarter on Myla Tune
 * Abaddon's Gate on Ardel Venutin and Atrella Dendri

=More to Come=

Eventually