Flesh Golem (minion)

Description
Flesh Golems are Minions created by the Elite Necromancer Skill Animate Flesh Golem. They can be encountered as enemies (raised by opposing necromancers, or in the Prophecies explorable area Perdition Rock) or allies.

Damage

 * Flesh Golems are melee fighters.
 * Flesh Golems deal blunt damage.
 * Against a 60 Armor Level foe, level 26 Flesh Golems do 58-135 damage, including both critical and non-critical hits. The critical hit rate and specific critical and non-critical damage ranges are currently unknown.

Armor

 * Flesh Golems have roughly level*3.75 + 5 armor (only verified against Cold damage), the Health calculation for Flesh Golems is unknown, however they are suspected to use the standard Health calculation of level*20 + 80.
 * A level 26 Flesh Golem has roughly 103 armor (only verified against Cold damage), and is suspected to have 600 Health.
 * Like all undead, Flesh Golems do take double damage from Holy damage

Attack speed
Flesh Golems attack roughly 1 attack per 3.17 seconds (30 attacks in 95 seconds).

Decomposing rate

 * Without Healing or Damage, a level 26 Animated Flesh Golem's life expectancy is 1 minute 40 seconds.

Behavior

 * They are known to sit and pause for a moment when the Minion Master stops but they take a while to catch up to the rest of the group