Talk:Armor

I'm a little unclear. For something such as Acolyte's Armor which is +10 armor while enchanted, is it per piece global, per piece area, or one piece at all? So -- if you're wearing the four pieces of acolyte's, do you have +40 armor no matter where you're hit? Do you have +10 for the one spot? Or do you have +10 no matter where you're hit? --Tinarto 01:32, 22 May 2006 (CDT)
 * Per piece local, unless otherwise specified. - 01:38, 22 May 2006 (CDT)

"Head - 12.5% of physical attacks (this goes up if the enemy is on higher ground than you.)"

Thats the first time I've ever heard that, has this been confirmed, and how? --69.107.125.202 04:57, 15 June 2006 (CDT)

It says that all direct damage spells hit the Chest area but then says it is a common misconception that all spells hit a specific location (such as the Chest). I don't understand how you can have these two statements together. If a spell does not do direct damage, then it ignores armor in the first place and doesn't matter where it "hits". But if the spell does direct damage, say from a Lightning Hammer, then does it always hit the Chest like it said or what? Seems very confusing. - Stexe
 * Blah, that part of the theory is a mess. Right now it is known that Lightning Orb *never* hits hands, but does hit foot and head and ohter body parts.  We might need to do a systematic study of skills to be sure. - 12:53, 12 July 2006 (CDT)

Hit location research
Each location is tested separately by removing that piece of armor.

- 13:44, 12 July 2006 (CDT)
 * Lightning Orb - in 100 trials, no orb hit hands. Head, Chest, Legs, Feet all got hit within 10 trials.
 * Lightning Javelin - in 100 trials, none hit hands. Head, Chest, Legs, Feet all got hit within 10 trials.
 * Eruption - in 100 trials (20 casts), none hit hands. Head, Chest, Legs, Feet all got hit within 5 trials (1 casting).
 * Stone Daggers - in 100 trials (50 casts), none hit hands. Head, Chest, Legs, Feet all got hit within 6 trials (3 castings).