Energy Storage



Energy Storage is the Elementalist primary attribute, meaning that only a character with Elementalist as their primary profession can put points into this attribute.

Guild Wars description
"For each rank of Energy Storage, your maximum energy increases by 3. Several skills, related to gaining Health or Energy, become more effective with a higher Energy Storage."

General description
Through Energy Storage, Elementalists are able to have double or even triple the total energy capacity of other casters. This energy regenerates at the same rate as a Monk's, Necromancer's, Mesmer's, Assassin's, Ritualist's, or Dervish's, which tends to lead to long recharging breaks. Like most primary attributes, having at least a few points in this attribute is highly recommended. Note that, unlike most other energy bonuses, extra energy from Energy Storage is calculated before the effects of Morale Boost and death penalty.

Maximum Energy
As of the release of Eye of the North, the greatest possible maximum energy a character can have is 221. This is only possible with a primary Elementalist character with a Dervish secondary for Avatar of Lyssa, and involves a combination of many different effects, including the Energy Storage attribute, runes, insignia, inscriptions, and blessings. 1 Includes +1 from All-Seeing Eye, +3 from Rune of Superior Energy Storage, and three of the following: Disciple of Energy, Lunar Blessing, Golden Egg, or Candy Corn.

2 The bonus from Morale Boost is calculated off of the base energy plus the bonus from Energy Storage, so in this case it would be 10% of 80, which is 8.

3 +3 for chest, +2 for legs, +1 each for feet, hands, and head.

4 At maxed Asura title (Not Too Shabby).

Associated skills
This attribute includes a number of Energy management skills, as well as the Elementalist's three healing skills: Aura of Restoration, Ether Renewal and Glyph of Restoration.