Animal companion

Having an animal companion, or pet, is a Ranger-specific ability. Both primary and secondary Rangers have the ability to charm any animal in the game.

Once you've charmed an animal, any time you leave an outpost or city with Charm Animal equipped, your animal companion will accompany you. It's also a good idea to bring along some other pet-related skills, such as Comfort Animal (to heal your pet), or any of the various pet attacks.

While accompanying its owner, a pet will also acquire Experience points and eventually level up. In the beginning this will go very fast, until the pet reaches its owners level. From then on it, stays close behind him. When a pet's level increases, it will also grow slightly in size. If a pet isn't renamed (see below), its name may change when leveling up (i.e. a Melandru's Stalker will become a Playful Stalker). The maximum level for pets is 20.

In combat a pet will attack the same opponent its owner targets (sometimes with a delay). When a pet dies it can be resurrected with Comfort Animal or Revive Animal. While pets can be healed with Monk skills, they do not work for resurrection. Upon a pet's death and it's resurrection all of its owners skills are disabled for 8 seconds.

It is not possible to charm a new animal while one already has a pet. The only way to get rid of a pet is to speak with a Tamer NPCs (like Jarrel the Tamer just outside post searing Ascalon City, or the tamer next to ranger Nente in pre-searing Regent Valley). The tamer may give a small amount of gold in exchange for an experienced pet (100 gold pieces for a level 20 pet). Giving up a pet at a tamer is final; there is no way to get it back.

A pet can be given an individual name with the command "/namepet ". A pet's name can be up to 12 characters long. Note that an individual name will also carry over to a new pet.