Infusion

Mursaat are nearly untouchable when you first encounter them. Not because you can't damage them, but because you can't live long enough to touch them! Their Spectral Agony attack can bring down the toughest of heroes in seconds. Fortunately, there is a method to protect you from this devastating skill: Infusion.

Infusion is the process of imbuing a piece of armor with magic that shields against Spectral Agony. An armor with this magic is said to be "infused." All armor can be infused. When a Mursaat's Spectral Agony attack strikes a piece of infused armor, the damage is greatly reduced (click on Spectral Agony above for details).

To get your armor infused, you must seek out a Seer and give it the Spectral Essence of an Eidolon. This is first explained in the Iron Mines of Moladune mission. The Seer will ifnorm you about the location of the Eidolon and ask you to slay it and bring back its essence. But this is the same process in any other location (see below). The Seer, given the essence, will then infuse the currently-worn armor of everyone in the party.

Note: Because the Spectral Essence is an item a party member has to carry in their hands (and not in the inventory), it cannot be transported from one place to another. So, everytime you want to get infused you will have to find a Seer and an Eidolon to kill.

Tips

 * 1) Infuse every piece of armor you want to wear! Aside from the missions, there are Mursaat in almost every explorable area from here on.
 * 2) If you keep multiple sets of armor, or if you change your armor later in the game, you must come back and infuse the new set to survive against the Mursaat. No armor in the game is pre-infused not even the most expensive ones.

Other infusion locations

 * There is a seer in the north-easternmost section of Mineral Springs that will infuse your armor.
 * There is a seer in the Ring of Fire (Mission) that will infuse your armor, see mission for details.
 * There is a seer in the Abaddon's Mouth (Mission) that will infuse your armor.