Talk:Campaign

According to http://en.wikipedia.org/wiki/Guild_Wars_Nightfall, the 3rd chapter is called "Nightfall". &mdash;The preceding unsigned comment was added by Yes4me (talk &bull; contribs) 01:24, 8 June 2006 (CDT).
 * That is pure speculation. See: Guild Wars Nightfall and Talk: Campaign Three --[[Image:TurningL sml.gif|Tetris L]] 01:37, 8 June 2006 (CDT)

Temporarally adding Campaigns?
What happens if you apply a trial key for a campaign you don't have to your account, buy a bunch of skills, capture a bunch of elites, create two new characters, etc... and then have the key run out of time? Can you still play your new characters; can you still use your new skills? –Korolen 17:55, 1 February 2007 (CST)
 * Any skills you unlocked that were campaign specific would just be inaccessable. The characters would remain, but would be unplayable without a valid key.--Sykoone 18:00, 1 February 2007 (CST)
 * Would the skills still be unlocked, i.e. usable on a Hero? Wait, you can just unlock skills outside of your campaign like that with faction, right? –216.9.22.62 17:21, 2 February 2007 (CST)

Campaign Zero
Why is "Core" listed as a campaign? It's not a campaign, it's just shared content. Also, why the reference to the patch? UW and FoW existed before that patch. --- Barek (talk • contribs) - 20:32, 22 March 2007 (CDT)


 * Basically most of the "core" content was rolled out with the original release of Prophecies (back then, was known simply as "Guild Wars"), then during a major update (aka, patch) on January 19, 2006 much of the PvP content, guild halls were moved over to the newly added "Battle Isles" (read the Game Update article linked for the details), also the core professions (W, Ra, Me, Mo, N and E) were "moved over" to belonging to the "core" etc. So it's kind of an awkward situation, technincally never sold as "Campaign Zero", indeed is not a "buyable" product, but ArenaNet changed their "core design" to separate the basic / core parts away from being directly tied to "Guild Wars" (was around this time, that the name "Prophecies" started floating about too), had to place all the associated wiki articles under some sort of "container".  Was all done in preparation for Factions and future chapters (which also around this time, started to be referred to as "campaigns").  So it's a way of dealing with a significant change to the game, and I guess makes the most logically sense for alot of people for denoting this "shared by all" content. --Wolfie [[Image:Wolfie_sig.jpg|19px]] (talk|contribs) 21:37, 22 March 2007 (CDT)
 * I understand all that, I was here at the time. However, the article lists "Core" as a campaign.  It is not a campaign, and should not be listed as such.  Doing so is misleading.  It implies to new users who may be unfamiliar with the series that there exists another campaign called "Campaign Zero".  I have no problem with a seperate section mentioning that there exists core locations common to all campaigns - but as it's displayed now in the article, it's misleading.
 * I also disagree with the mention of the patch - at the very least it needs to be reworded. As it is now, it implies that the patch introduced core content.  The patch moved the location/entrance for some content, but didn't introduce it. (okay, it created some content - but for the most part it was just a relocation). --- Barek (talk • contribs) - 14:14, 25 March 2007 (CDT)