Talk:Signet of Spirits

PvE Version?
I'm assuming every post on this page is talking about the PvP version of this spell (making this discussion in the wrong place). I was wondering if the "health gain" of 50-170 is a heal or a maximum health increase. I would guess that it is a heal, but I have not captured it yet. I may answer my own question in a couple of weeks.--Srinivassa 00:04, 24 February 2009 (UTC)
 * All the posts here were made before the split happened. -- Shadowcrest  00:53, 24 February 2009 (UTC)
 * Health gain is neither healing nor maximum health increase. It's health gain. See health gain. [[Image:Felix_Omni_Signature.png]] 04:02, 24 February 2009 (UTC)
 * Ok, thanks. That helps.  I suppose it is splitting hairs if I understand it correctly.  Health gain is the same thing as a heal except it is not affected by anything that would normally reduce the amount.  Still, if you tend your spirits a lot in PvE, this could be a good helper.--Srinivassa 21:10, 3 March 2009 (UTC)
 * I'd rather use Summon Spirits, Signet of Creation, or even Spirit Boon Strike if I really needed to heal spirits. There are so much better elites to use than this... Unless it is one of those spirits which takes damage over time, such as Agony or Wanderlust, it's really rather pointless trying to heal spirits, let alone waste an elite for it. Mostly because if they ever actually get attacked by like...anything...they will almost certainly die. And no amount of healing will really save that from happening. [[Image:Entropy Sig.jpg]] (T/C) 21:58, 3 March 2009 (UTC)
 * I also use Summon Spirits but always think of Fire Magic AoE skills when I do so. And personally when running around with a (nearly) all spirit build, Communing and Channeling come first for attribute points... Spawning usually just gets the 3 left over if even that so I'd never waste my time trying to save Agony... --> Suicidal Tendencie [[Image:Suicidal_Tendencie_Sig.jpg]] 22:02, 3 March 2009 (UTC)