Talk:Base Defense

This is not the skill description. It had something with 5 seconds in it. --Karlos 21:47, 25 March 2006 (CST)


 * Yeah, this looks like the right one. --Karlos 06:43, 27 March 2006 (CST)


 * I sence new "base defender killing teams" comming up. Protective Spirit works. --Xeeron 18:11, 27 March 2006 (CST)


 * As does Obsidian spiking. Shandy 20:21, 27 March 2006 (CST)

Prot spirit most definitely does not work, neither does shelter, and although I have not tested it, I doubt Protective Bond would either.
 * It worked during the fpe. It doesn't work now, as anet realized how abusive this could be. LordKestrel 20:46, 15 May 2006 (CDT)

Does anybody know if this attack takes all of your health, or does it just do 999 damage? Because with Defy Pain, Endure Pain, and Vital Blessing, i can easily get far above 999 health. -- 01:33, 27 June 2006 (CST)


 * Not sure if the damage is static, but another way to test this would be a Monk/Ranger with 11 Beast Mastery/10+1 Divine Favor/10+4 Protection Prayers/1+1 Healing Prayers and Fertile Season/Symbiosis/Vital Blessing/Vigorous Spirit/Peace and Harmony/Watchful Spirit/Life Attunement/Divine Intervention. +270hp (Fertile Season), +189hp (Vital Blessing), +702hp (Symbiosis), with Divine Intervention for kicks :) - Greven 14:41, 27 June 2006 (CDT)


 * But then you'd be knocked down, and the defender would use it on you again. Death. Don't you need a warrior for the knockdown prevention? Kessel 08:41, 4 July 2006 (CDT)

From what I have seen, this skill has no recharge time and the activation seems extremely fast. I'm estimating around 1/4-1/2 second to activate.