Talk:Game updates/20070307

Comments
Dunno if it was an eilier update but in the skill descriptions when you hover over them the (attrib:Shadow Arts) part is greyed out and yay for spirit spike nerf ^.^--Blade (talk|contribs) 19:03, 7 March 2007 (CST)

BoA
Well there goes BoA spikes Haha!!--Stevo101
 * Ten less damage max isn't much of a difference. If you don't run a superior dagger, it won't even lower your damage.  --Fyren 19:20, 7 March 2007 (CST)
 * Just tested...still as lethal as ever.--Chronicinability 19:38, 7 March 2007 (CST)
 * Hexbreaker= Dead BoA nowStevo101 19:43, 7 March 2007 (CST)
 * It always did :p--Blade [[Image:smallscout.png]] (talk|contribs) 19:45, 7 March 2007 (CST)
 * Hardly a nerf, it means nothing since you're using BLotus Strike anyways to regain energy, which would provide more than enough for your combo. Furthermore, you'll wait 20sec until the next spike, so 5 more energy is not a big deal. But really other sin elites could use a buff. --8765 20:06, 7 March 2007 (CST)

Game Updates
I've noticed that at the end of skill descriptions when you hover your mouse over them it shows the attribute they're linked too. It didn't display like this before did it?

Nope Just addition, already pointed out Stevo101 19:23, 7 March 2007 (CST)

I didn't see the talk for this update, sorry about that. Also forgot to sign last comment. Pjstaab 19:59, 7 March 2007 (CST)

Wastrel's Demise?
What was wrong with Wastrel's Demise? It didn't seem like it was being abused (unless there was some new spike team floating around, haven't been on Observer lately), and now it makes absolutely no sense. How can you aim to hit an opponent who isn't casting if you have a long-casting spell? This wasn't even a major update, so there MUST have been something objectionable about it, but it seems like a total overreaction to whatever it was... any insights, anyone? Zaq 20:06, 7 March 2007 (CST)
 * yep i just took Wastrel's out of my mes build. I wasnt using it very often but it was a nice little skill to finish people off with. Now it seems altogether pointless, since you have to start casting and hope that they dont start casting before you finish. --Chronicinability 20:08, 7 March 2007 (CST)
 * Demise was easy armor-ignoring, followup dmg. I think increasing the cd rather than the cast time would be a more appropiate nerf. Besides, fast cast reduces to almost 1/2 anyways. --8765 20:29, 7 March 2007 (CST)