User:Majnore/Majnore's Skills

here comes a couple of skills I've been thinking about. They all follow a 0-12 table. Most are Ritualist skills since I play almost only with my ritu.

Signet of Spirituality (Spawning Power)

1 second activation, 20 seconds recharge

Elite Signet. Target ally is healing for 30 health for every spirit in earshot (max 30-140) and you gain 2 energy for every spirit within the area (max 2-8)

Renewing Breeze (Spawning Power)

15 energy, 3 seconds activation, 45 seconds recharge

Binding Ritual. Create a level 1...8 Spirit. While this Spirit is alive, all allies within its area move 10% faster and gain 1 energy every 2 second while moving. This Spirit dies after 15...39 seconds.

Exhaust (Communing)

25 energy, 5 seconds activation, 60 seconds recharge

Elite Binding Ritual. Create a lvl 1...8 Spirit that dies after 0...24 seconds. When this spirit dies, all foes in the area lose 1 energy for every second this spirit was alive.

False Luck (Domination Magic)

10 energy, 1 second activation, 20 seconds recharge

Enchantment Spell. Target foe gains 10...5 health regeneration for 10 seconds. If this Skill ends prematurely, that foe takes 10-70 damage.

Eliminate (Death Magic)

25 energy, 2 seconds activation, 30 seconds recharge

Elite Spell. Sacrifice 33% maximum health. Target foe moves 90% slower and cannot use skills for 0...6 seconds.

Ether Blast (Energy Storage)

5 Energy, 1 second activation, 10 seconds recharge

Lose all energy. Target foe takes 2 damage for every point of energy lost (max 8...80).