Talk:Game updates/20060831

Preview pack? 62.56.100.85 12:27, 31 August 2006 (CDT)

I think this is probably going to allow the "Skill Packs" previously discussed with the update before this one Suplyndmnd
 * As in "pay to get extra skills"? Foo 12:35, 31 August 2006 (CDT)
 * More likely UAS (maybe one pack per class?) for PvP -- ChaoticCoyote 12:37, 31 August 2006 (CDT)
 * "Unlock eASly"? Foo 12:40, 31 August 2006 (CDT)
 * It's an accronym for unlocked all skills 62.56.100.85 13:13, 31 August 2006 (CDT)
 * Possibly, factions owners could buy all prophecies monk skills maybe 62.56.100.85 12:39, 31 August 2006 (CDT)
 * That doesn't match the balanced game stance GW has always taken, I don't know about "skill packs" --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 12:40, 31 August 2006 (CDT)

I'd have more of a hardon if they would merge my two account's for a small fee --SK  13:00, 31 August 2006 (CDT)

"Guild Wars, not based on hours played, but on money spent!" Foo 13:28, 31 August 2006 (CDT)

The store now officially has PvP unlock packs for prophecies skills only. $9.99 per profession, or $39.99 for all 6.--Sykoone 15:19, 31 August 2006 (CDT)

ermm, why is the dollor euro and pound sign behind the price?

Guild Wars just became crap. The only thing left to do I can now just purchase. Stupid stupid stupid and I may very well be done with Guild Wars period. Stupid... just f'ing stupid.Suplyndmnd
 * I don't know about gw becoming "crap" because of 1 update, but a.net has clearly shown they are more profit-seeking, than customer-satistifaction-seeking (if that's makes sense). In the slippery slope situation, it won't be long before a.net starts selling gold in the online store, then follows unique items, then titles... --8765 22:39, 31 August 2006 (CDT)
 * Wtf? You dont unlock those skills, they just come available so you can play 50 hours to get them.