Talk:Shell Shock

Tell me nobody saw this coming. Shock Axers have a new best friend, right?

14 Axe, 13 Str? Haha, Now that I look at it, it looks like total crap. There's gotta be some way to incorporate Shell Shock/Body Blow into a shock axer. The Paintballer (T/C)
 * I doubt it, and that bar looks really really bad. Go ahead and telegraph the spike several seconds in advance, your enchantment removal/shutdown had better be good. No speed boost either. It's better to use Shell Shock on your ele as part of the spike. --Kale Ironfist 04:55, 7 August 2007 (CDT)
 * Why would a shocker axer like it? --Blue.rellik 05:10, 7 August 2007 (CDT)
 * I was saying because it's air and its an ele skill and its Cracked Armor. But as I said above, it was a completely crap idea, at least on my bar. =D > sux@bilds > [[Image:PaintballerSig.jpg]] The Paintballer (T/C) 09:15, 13 August 2007 (CDT)
 * I'm not a PvP expert but I thought the shock axers job was to target the squishes, AKA the people that would not be affected by cracked armour 95% of the time --Blue.rellik 00:56, 14 August 2007 (CDT)
 * And they use a shield with +10 armor vs X inscription, raising their armor by 18 at the very least, 80% of the time. --Kale Ironfist 01:28, 14 August 2007 (CDT)


 * Or use conviction, Armor of earth, empathy, inepitude ect ect. I find cracked armor to be useless unless used on warriors or the always plentiful "wham"mos. Paragons never seem to be very good, they've been hit 10/20 times in the head with a nerfbat. Flechette 01:39, 14 August 2007 (CDT)
 * And the funny thing Kale, is that they'll stop using those if Cracked Armour really is any good so they'll go back to being real squishes. This skill was clearly intended for warriors and paragons --Blue.rellik 02:00, 14 August 2007 (CDT)
 * Why would it? They'll switch out while under its effects, but switch back when not. While it has more effect on tankier stuff, the squishies will have it harder since most of their +armor will be negated, Basically, if it ever becomes popular (and considering the skills that cause it), it's just reducing the heavy defense metagame and making it more 'active play'. As for Paragons, they've always been powerful, why do you think they get nerfed? --Kale Ironfist 02:17, 14 August 2007 (CDT)