User:XT-8147/R/Mo Totem Axe Farmer

Armor
I use Druid's Armor for the extra energy, but as long as it's max armor I don't think it really matters. I also have a Superior Vigor rune.

Weapon
You want something that can hit a Root Behemoth while it's still out of your aggro circle, to avoid the Life Pods popping up. I use a Drago's Flatbow.

Usage
Start from Ventari's Refuge. Run to Reed Bog and then The Falls, cycling through your speed stances to stay sped up 100% of the time. Once in The Falls, continue running until you reach the area with the Root Behemoths. There will be some Jungle Skales patrolling in this area, the positioning of the Root Behemoth here will either be exactly in their path or out of the way. You should be able to kill the Jungle Skales with Apply Poison, Marauder's Shot and enough hit and run though.

When hitting a Root Behemoth, always make sure to keep it out of your aggro circle. If you don't, the Life Pods around it will pop up and begin healing and removing your poison from the Root Behemoth. Marauder's Shot is here to give you the firepower to take out a Life Pod, but it still takes a while and is harder when you can't fight just one.

Procedure for hitting a Root Behemoth:
 * Use Apply Poison.
 * Hit it with Called Shot. (their Deflect Arrows will be unable to block it)
 * If it can hit you, use Troll Unguent.
 * When the poison wears off, reapply it.

Procedure for hitting a Life Pod:
 * Pull it away from its friends.
 * There are usually three of them, one will usually pull by itself and the other two will both pull when you hit either of them.
 * Apply Poison, then Called Shot.
 * Use Marauder's Shot to take out large chunks of their health.
 * Try to distract their heals with Distracting Shot.
 * Reapply poison when it wears off or is mended.
 * It will take a while but they will fall.

Procedure for hitting a Wind Rider:
 * Apply Poison
 * Called Shot on the closest one
 * Lure them a bit, try to get the number of them you actually have to fight down (you can handle one or two easily)
 * Bait their Cries of Frustration using skills that aren't Apply Poison, Troll Unguent, or Remove Hex.
 * Troll Unguent (You'll have Conjure Phantasm on you by now)
 * Keep baiting Cry of Frustration as necessary
 * Reapply the poison when it wears off.

With any luck and a few runs, you'll be the proud new owner of a Totem Axe. You may end up also getting the green drop off of the Wind Riders as well.

Variants

 * Remove Hex isn't needed if you don't plan on fighting the bulk of the Wind Riders. Swap Called Shot for Crippling Shot, then replace Remove Hex and Escape with Dodge and Zojun's Haste.
 * You could try using Holy Veil for hex removal but in my experience Wind Riders usually shatter it before hexing me.
 * If you're going with a farming group, Marauder's Shot isn't needed and can be replaced with a resurrect spell.