Game updates/20070607

Bug Fixes

 * Fixed a bug in Fort Aspenwood that allowed the Warriors to be lured away from their destination.

Miscellaneous

 * Made additional preparations for the Alliance Battle weekend event.
 * Removed an incorrect +5 Energy Bonus that was added to General Morgahn's Primeval Leggings.

GuildWiki notes

 * Players can no longer enter Hard Mode from Challenge Mission outposts. Fixed in subsequent update.
 * All "health/energy degeneration of x" skills now state "-x health/energy degeneration."
 * A few changes have been made to the in-game text, but actual game mechanics have not been changed. These text changes are:
 * Fast Casting states that it now reduces signet activation time by 3% per rank.
 * Mesmer spell-interrupt skills state that they also interrupt chants.
 * Soul Reaping states: "For each point of Soul Reaping, you gain 1 Energy whenever a creature near you dies. You may only gain Energy this way 3 times every 15 seconds.  You only gain Energy from Spirits you control."
 * Spawning Power states that it increases weapon spell duration by 2% per rank.
 * Arcane Conundrum now reads, "For X seconds, Spells cast by target foe and all adjacent foes take twice as long to cast."
 * Lyssa's Balance text has slightly been changed now allowing enchantment removal on target foe while you share the same number of enchantments.
 * Malaise now correctly states that the caster suffers -1 health degeneration rather than the previously listed -2.