GuildWiki:Sandbox

Build:A/any Promise of Impailment

Attributes and Skills
Dagger Mastery: | 9 + 1 (Helm) Deadly Arts: | 11 Shadow Arts: | 8 Critical Strikes: | 8

1 | Assassin's Promise (Hex) {E} 2 | Black Spider Strike (Offhand Attack) 3 | Twisting Fangs (Dual Attack) 4 | Impale (Requires Dual Attack) 5 | Signet of Toxic Shock (Requires Poison) 6 | Deaths Charge 7 | Shadow Refuge 8 | Resurrection Skill

The Plan: Be careful, this build doesn't turn you into a tank. Call your target (This helps, as other people attacking you target will ensure you stay effective) and cast Assassin's Promise. Black Spider Strike is an offhand attack, but only requires a hex to chain. Follow up with Twisting Fangs, and then Impale. Follow that with Signet of Toxic Shock for a spike of over 150 damage. For this build to remain effective, you MUST kill the target, or have another party member hexing enemies. When you kill the target, Assassin's Promise recharges all your skills, and it's on to the next target.

The Equipment: I use Shredders Talons (Those darn Ninja Turtles) and any armor will work.

sandbox ftw sandbox ftw?

Build:Team - Critical Crew