Unyielding Aura

Description
Elite Enchantment Spell. Bring target dead ally back to life at full health and full energy. If you stop maintaining this enchantment, or if this enchantment is removed, that ally dies. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor attribute 4 or less)

Usage Notes
The only resurrection spell that's actually an enchantment. Has the usual -1 energy regeneration upkeep, so the caster is able to "kill" the resurrected ally member at will by turning the enchantment off. The ally is immediately killed (as opposed to receiving damage), so even Protection Prayers spells like Protective Bond or Protective Spirit are not able to prevent this death. Dying while being enchanted by Unyielding Aura, whether by the caster or by taking external damage does not incur any death penalty.

Skills that remove enchantment from the resurrected ally will kill him if Unyielding Aura is removed.

If the caster maintaining the enchantment dies, resurrected allies will lose the enchantment. However they will not die, and stay alive as if were resurrected by a normal resurrection skill. This may or may not have been intentional by the development team, and future updates may or may not change this

This skill can be useful in PvP play since it has a relatively low energy cost and casting time. The downside is that, being an enchantment, it can be removed by the opposing team and it has an upkeep cost, so the same player can't easily keep multiple allies alive.

Acquisition

 * Witman's Folly: Capture, Ipillo Wupwup
 * Spearhead Peak: Capture, Kaia Wupwup

Related Skills

 * Resurrection Signet
 * Resurrect
 * Restore Life
 * Rebirth
 * Vengeance
 * Light of Dwayna