Talk:Item Spell

Vote: Renaming
7 day vote. -PanSola 22:45, 15 February 2006 (CST)

The Ballot

 * Option 1: Keep as "Ash Ritual"
 * Option 2: Rename to "Ash Spell"
 * Option 3: Delete this article. All skills under this category should simply be moved to Category:Spells
 * Option 4: Other (Please Specify)

Short Reason for Each Ballot Option

 * Option 1: These skills share a common and unique characteristic, thus deserve a category. "Ashes Ritual" because they involve the spirits of the dead.
 * Option 2: These skills share a common and unique characteristic, thus deserve a category. "Ash Spell" because they are all spells, and involve ashes.
 * Option 3: In the game their skill type is Spell, and we go by what is in the game.

The Votes

 * Option 1: Tetris L (Ashes Ritual), Stabber (Ash Ritual, no es)
 * Option 2: PanSola, LoginError, 130.58, FireFox
 * Option 3: Ravious

Discussion
If option 2 gets the least votes then I transfer my vote to option 3. I am strongly against calling these skills "rituals". -PanSola 22:26, 15 February 2006 (CST)

"Ashes Spell" would be okay, I think. "Ash Spell" sound too weird. With that in mind, even though "ashes ritual" sounds really cool, I vote for "Ashes Spell". I think you should keep this page as a redirect, though, as it seems the term "ashes ritual" does have some traction (i.e. popular use) already. --130.58 06:27, 17 February 2006 (CST)

It sounds cool, Ash Ritual and Ash Spell, but unless we are going to uncanonically always do so for all types of skills, I say we just categorize them as A.Net does. If Option 2 is the winner, I hope the skills will be both in the Spell Category and Ash Spell Category. --Ravious 00:08, 18 February 2006 (CST)
 * If option 2 wins, Ash Spell will be in the Spells category, and the skills will only be placed in the Ash Spells category and not the grandparent category. At least that's what we usually do, this case could be argued for a special treatment. -PanSola 00:24, 18 February 2006 (CST)


 * My rationale behind "Ashes Ritual":
 * I picked the name "Ashes Ritual" because it is performed by a Ritualist and because the spell obviously involves the spirit of a ghost, even if you can't see it. "Ritual" felt like a good name for conjuring a ghost to me. Who defined that every ritual must spawn a visible spirit?
 * I created a separate article, because these spells/rituals share a common and unique characteristic. This is comparable to Wards, which are simply spells too, according to the game mechanics. I created Category:Ashes Rituals (as a sub-category of Category:Spells, but I pointed out in the category description that according to the game mechanics Ashes Rituals are spells. I see very little room for misunderstanding.
 * In summary, I vote for Option 1, i.e. keep the old name. (I assume Ash Ritual is an error, as the current name is Ashes Ritual. -- 00:26, 18 February 2006 (CST)


 * As we don't have a Category:Wards, so should we not have a Category:Ashes Rituals. Additionally, "Ashes Foo" irritates my North American English speaker biases with regard to how apposition should work with nouns. I prefer "Ash Foo", perhaps even "Ash-Foo". The article itself, suitably renamed, is OK by me; no reason that a ritual can't be a spell, especially considering that ritualists are spellcasters. 00:36, 18 February 2006 (CST)


 * Ashes to ashes, dust to dust. What is your grammerical rational for "Ash X" over "Ashes X"?  It seems to me that these skills involve specific ashes, not ash.  You don't say, "Grandpa's ash is in the urn over the fireplace."  You say, "Grandpa's ashes are in the urn over the fireplace."  As for what we call them, ritual or spell, it makes no difference to me, but IMO it should be ashes, not ash.  --Rainith 00:46, 18 February 2006 (CST)


 * As I noted, it's a bias. You are asking me to be rational about a bias. Anyway, here's my attempt at a rationale: when I say "Ash Foo", I mean that "Foo" is imbued with the concept of ashes, rather than the actual ashes themselves. This is why I would call a golem made of ashes an "ash golem", a mudfight in an ashpit an "ash fight", a large gaping void in the burning embers of a post-apocalyptic scenario an "ash hole", and so on. 00:54, 18 February 2006 (CST)