User talk:Rainith/Title boxes

Oooh, pretty. Are you going to do any other titles like that? I just happily beat factions and was about to work on my user page tonight... --Crazytreeboy 23:09, 24 October 2006 (CDT)
 * Damn, you got this here before I even finished putting the note on the test page. :)  That is my end goal, to create one for each title track.  I've wanted to do this for a while, but never got around to it.  These first 2 were the easy ones as I just used the normal Kurzick/Luxon boxes with minor changes.  I have some basic ideas for the others, but nothing firm (this is as far as I'm going to go tonight I think).  --Rainith 23:16, 24 October 2006 (CDT)
 * Well, this page is totally watched now. I'd love to help, but... I have NO idea how templates work at this point. But I'll keep an eye out and comment on colors/designs ETC.  Thanks! --Crazytreeboy 23:20, 24 October 2006 (CDT)
 * For some odd reason Rainith's test page has been on my watchlist for ages, unlike now he must have had something interesting on it then :P No seriously this is all cool but I'd recommend changing the wikified text colour on the Gladiator Box. --Xasxas256
 * You don't like the idea of being able to see it in 3-D (with the appropriate 3-D glasses)? Yeah I was thinking the same thing, but I was going to sleep on it.  Guess not anymore.  As for it being on your watch list, it could have been anything.  I start all my new projects here, so you were probably watching one of those.  --Rainith 23:44, 26 October 2006 (CDT)
 * Watching or stalking definitions are blurry sometimes! Althought I must say using your voodoo admin powers to delete the page each time does make it harder to stalk keep track of what's going on ;) --Xasxas256 00:19, 27 October 2006 (CDT)

Just letting ya know... your Unlucky box template thingy (the one with the black cat, adorable by the way) has a typo: This user has achieved the title Test by loosing 123,456 games of chance. Bolded should be losing. - Aeothan "We're almost there..." 12:24, 30 November 2006 (CST)
 * Heh, I suppose I could try to claim that it was a reference to Street Fighter II, but really it was just an error on my part, I'll get it fixed. --Rainith 17:11, 5 December 2006 (CST)

Great idea - I'm watching for these to migrate to the general template space. On the icons for the ones in development, I think a compass would be easier to recognise vs. a map at the icon size. The only proposed icon that bothers me is a res sig for the survivor title track - anyone on that track would never need a res (although the rest of the team may, as they tend to bail if/when the going gets tough), so just seems backwards to use that icon. The red cross is a better option - not sure what else may work. --- Barek (talk • contribs) - 17:31, 5 December 2006 (CST)
 * Thanks for the suggestions. I really am still working on these, I know it isn't going very quickly.  I've had very little luck in finding a good compass icon (and have no skills with which to make one myself).  I have one that I will use (probably in the next couple of days), but I don't think it is very good.  As for the Survivor one, my only concern about using a red cross, is that The Red Cross has the trademark to that and has been threatening to sue game companies that use it (to designate health packs, etc...) in their games.  Maybe I'll take a page from Penny Arcade's book and change the colors on it.  --Rainith 17:53, 5 December 2006 (CST)
 * I hadn't thought about the lawsuits - thanks for reminding me. If a color change doesn't work, then I suppose the icon could just be a skill icon such as the one for Healing Breeze or even Orison of Healing. --- Barek (talk • contribs) - 17:58, 5 December 2006 (CST)