Talk:Lion's Comfort

Hm, interesting, even though its a strangth skill, high tactics and low strength is better than high strength and low tactics for this Oljomo 07:16, 23 September 2006 (CDT)
 * Sure it is but this is ment for warriors who go 16 Axe, 13 Strength or 16 Axe 11 Strength and 9 Tactics. Realistically having high both (second attribute distribution) is best because it would provide highest healing. With 16 still in your weapon you max out in healing with 11 tactics and 9 strength at 115 health gained. This would also be great on sword warrriors who run charge. But 50 buck says people will still continue using mending. [[Image:Chuiu Me Icon.png]] (T/C) 10:07, 24 September 2006 (CDT)
 * The only way to get the max possible healing with this is to run a Me/W with 16 illusion... useless tid bit, but strangely I think it's worth mentioning. 12.181.68.234 22:31, 25 September 2006 (CDT)
 * Signet of illusions only works for spells. And then even if it did work for any skill, this is strength, so you'd have 16 illusion = strength and be stuck at 12 tactics, which a warrior can beat. --Fyren 02:06, 26 September 2006 (CDT)

Less frenzy heal sig :D
At least warriors will have less reason to frenzy heal sig while I monk.--Life Infusion 17:53, 28 September 2006 (CDT)

20% +1
I wonder if a 20% +1 tactics shield can improve the healing from this skill. -- Gordon Ecker 06:27, 30 September 2006 (CDT)

prim rangers? ~90hp for 2 nrg... but for wut, 1 skill? idk

you could similtaneously use heal signet with this. as heal signet is about to finish casting u quickly click lions might. *K-BLAMO* a health gain over 250, and whats more, both are decently spammable and cost no energy. :O
 * This has 1 activation, it isn't instant. -Ichigo724 08:28, 17 October 2006 (CDT)
 * *K-BLAMO* --SK [[Image:Monk-icon-small.png]] 08:55, 17 October 2006 (CDT)
 * Don't get me wrong, I like it but R interrupt will still be as annoying though. -Ichigo724 10:33, 17 October 2006 (CDT)
 * * K-BLAMO* --Fyren 10:37, 17 October 2006 (CDT)