Talk:Call to the Torment

Call to the Torment Skill Recharge 20 Skill. Creature kneels for 5 seconds and takes double damage. After 5 seconds, a duplicate of the creature is summoned to this location.

Don't know how to do your layout so Here is the skill from a screenshot I took. ~ Imaginos


 * They only seem to use this when they're below 50% health. Does anyone know if they're consudered summoned creatures for Banish and Banishing Strike? Also, are they summoned temporarily or permanently, and do the summoned versions drop loot? -- Gordon Ecker 00:12, 10 November 2006 (CST)
 * I think they use it whenever they feel like it, not just under 50%. On the gate of pain mission, I always see 2 or 3 copies of each of them after killing off terrorwebs in the group. And, they're always full health. --8765 13:38, 19 November 2006 (CST)
 * For me it seems like they use it when their health is below 40% or 30%, I haven't ever seen this skill used when monsters health is over 40%...I'm going to do some tests and tell more later. And "summoned versions" don't drop loot. --Julenal
 * Nevermind about that, it seems they get healed or something while I'm not looking and make it appear they're above 40% when they use the call. --8765 14:35, 29 November 2006 (CST)

Easily the most annoying skill I have ever encountered in GW. Kessel 10:01, 15 November 2006 (CST)

Has anyone else noticed that different Torment creatures seem to have different thresholds for this? Arms of Insanity, Spears of Torment, and Scythes of Chaos will do it at about 40-50%; Shadows of Fear and Blades of Corruption will do it at about 20-30%; all others will do it at 10-20%. Shido 09:57, 6 December 2006 (CST)

Just did some skill testing. Banish, Banishing Strike, and Signet of Creation do not consider the created creatures as animated. However, when killed the created creatures do not give experience and do not display a 'zero' gain of experience. This experience behaviour mirriors that of minions.--Brother Roland 14:55, 9 December 2006 (CST)