User:130.58

Formerly known as anonymous user 130.58.235.187.

Guild
The Seven Seas Socialist Pirates are a tiny guild created by a group of friends at Swarthmore College.

Generally, we've focused on exploration and farming so far, with rather disorganized individual forays into the world of PVP. Our dream is to one day play a bunch of Guild Battles, but membership makes this impossible without henchmen, so we're trying to get good in the 4-man arenas first.

Our other dream is to do generally piratical things, such as dancing jigs, saying "Yarrr!" a lot, keel hauling Charr, and doing our "Pirates Rock!" musical number in towns. We are much further along on this one.

Characters
In order of creation...

(Coming soon: pictures and builds.)



Akasha The Shadow /
History: Akasha has had many forms since I first created her for the public alpha preview, where she explored the world a lot and managed to scrape together enough materials to make myself some fancy boots, then spent the last hour of the game PVPing, where Akasha, two Rangers, and a Warrior racked up 37 consecutive victories in the random arena (I played a healer with lots of Soul Reaping). I did pretty much the same thing during the beta previews, pretty much. When the game was actually released, I focused on Blood Magic with some secondary healing. I soon got tired of just manipulating hit point totals, however, and decided to create a Necromancer/Mesmer instead. I tended to use Illusion Magic heavily through most of the game, but really fell in love with Curses and Inspiration as I went through the campaign.

Akasha specializes in Curses, using them for both direct damage and weakening the enemy. I use Spiteful Spirit for most PVE situations (it's part of my MM build as well), but tend to focus on Feast of Corruption in PVP. I use high Soul Reaping and Inspiration Magic for energy management on pretty much all of my builds.



Amelyssan The Shade /
Amelyssan is my warrior. Her build originally used Mark of Pain for damage and Parasitic Bond for healing, but I've since switched to mostly running a pure warrior with Plague Touch, since so many Tactics skills are just too great to pass up. I still use Virulence or Life Transfer in PVP sometimes, however.

I'm currently a bit disappointed with the armor sets available for warriors; getting Amelyssan some nice shiny armor with good stats will be one of my first goals in Factions.



Aeryss The Serpent /
I primarily use Barrage and Judge's Insight with Aeryss, though I often run trapping builds with her as well. I created Aeryss mainly because I like the feeling of power one gets from having a very long-range bow, wanted a second character who could lay down a perpetual storm of area-effect damage, and wanted to blow 100k on some really fancy armor (that's her, looking awesome).

PVP character /
The name varies, but is often comical. I tend to make short, ugly-looking people and name them Popeye (my girlfriend has claimed all the good silly PVP names we've come up with for herself, despite the fact that she seldom plays). Generally, this character is male, like me in real life. The only true constant here, however, is his stylish pirate cape.

Planned Factions characters /, /
I want a primary monk, so I'm going to make a Mo/Rt or a Mo/E to unlock some skills for a profession I haven't much yet played yet. I'll probably swith my secondary to Mesmer (for energy management) once I complete the game.

My other character is probably going to be an Assassin/Warrior. I have a nice idea for an axe build.

Things in this namespace:
 * sandbox