Talk:Spoil Victor

Less health than what? Skuld  05:44, 13 April 2006 (CDT)
 * Less health than the hexed foe, probably. --theeth 05:59, 13 April 2006 (CDT)
 * Does creature mean only spirits, pets, and undead servants, or does this include people?

So this is a crappy Spiteful Spirit? It costs 5 energy less and casts in 1 sec less, but it only affects one foes, has slightly more damage (same armor ignoring as SS), and the nail in the coffin...that foe has to have less health. It is Blood line versus Curses...that might be a minor plus, but I think this Elite is rarely going to be used. Might as well use Soul Leech for caster hate, at least it steals health and is not conditioned. I am pretty disappointed in this Elite. If anybody can show me anything worth taking this skill please do so. --Ravious 17:10, 19 May 2006 (CDT)
 * I personally see this as after Spteful Spirit, another Necromancer line butting into Domination Magic's business with a elite improved version of Empathy. I'm most displeased. - 17:35, 19 May 2006 (CDT)
 * BTW, this skill description doesn't mention "Damage", so I assume normal protection stuff (RoF, Protective Spirit etc) won't trigger at all. - 17:37, 19 May 2006 (CDT)
 * The only time I've seen this used well is stacking with SS against Shiro. Of course, it usually cuts out when you need it the most towards the end of the battle. --Thervold 16:51, 9 June 2006 (CDT)

The description just says "attacks or casts a spell on a creature with less health." Does this mean when enemies target their allies with spells, also? --68.142.14.52 02:52, 20 May 2006 (CDT)
 * That is a VERY good question... - 03:05, 20 May 2006 (CDT)
 * I don't have any guildmates on to test in a scrimmage. The obvious application is to use this enemy monks if it works that way.  --68.142.14.52 03:07, 20 May 2006 (CDT)
 * Finally remembered to test. It does trigger when a monk heals one of their allies with lower health.  --68.142.13.97 14:20, 27 May 2006 (CDT)
 * So this skill is like Blood Leech and Empathy packed into one, save for the lack in health stealing and a few conditions that need to be met? --I am bobo 5:08 9 June, 2006 (EST)

Ok, I will attempt to get this correct:It is a hex that makes the target lose X health whenever they attack or cast a spell on a target that has LESS health THAN THEM. So if you cast this on a warrior with 600 health and he was beating down on a 55, that warrior would lose X life each time he did so. It's actually quite a nice skill: This will level the playing field (in terms of life) between an enemy and his/her target.