Talk:Game updates/20070809

Favor of the Gods
I do not like this new system ONE bit... And I don't even PvP. ~  Gold  Dean   - 20:01, 9 August 2007 (CDT)
 * I also hope they know what they're doing, like, are there enough people per hour attaining a relevant max rank. Either way, it's a dramatic shift away from PvP towards PvE, as is the trend with GW in general. --[[Image:Roland_icon.png]]Roland of Gilead (talk) 20:06, 9 August 2007 (CDT)
 * Yea, I doubt this will work for too long.-- Thelordofblah 20:16, 9 August 2007 (CDT)
 * I don't really understand how they're doing it, too. I mean... If 6 people get a maxed-out title at 10:30 PM, the world will have favor for 18 minutes at 11 PM? That just seems dumb, really. I mean, what happens when no one maxes out a title for two weeks? Not to mention, if it displays who maxed out a title, that person is going to get bombarded with harassment for at least 4 hours. ~  Gold [[Image:DeanIcon.png]] Dean   - 20:17, 9 August 2007 (CDT)
 * I think they need to up the time for each title earned while we already have favor. I have to disagree with you about getting bombarded... Nobody doing HA got bombarded, and what reason would they have to do so? "GET MOAR TITLES PL0X!1"?-- Thelordofblah 20:30, 9 August 2007 (CDT)
 * It doesn't show any of the names of the people who won HoH. --Curse You 20:32, 9 August 2007 (CDT)
 * Observer mode. This really separates PvE from PvP. I think it's odd, though. Working off of maxed titles? I don't think this will work very well or very long. Cutsman 20:38, 9 August 2007 (CDT)
 * It does show the leader's name if he/she isn't in a guild or the HA team doesn't contain a majority amount of people belonging to one guild. And I don't understand it much either; does someone need to *reach* the max title in order to cause a favor shift? If that's true, people with already maxed titles have even less to do.


 * On a different matter, goodbye SP sins. You will not be missed. At least, I won't. Channeling and spirit rits really got the shaft, though...--Xiu Kuro 20:42, 9 August 2007 (CDT)
 * It's easy. If the players don't have favor, there is a countdown of 20 max titles. As soon as those 20 titles have been maxed across all players (within a minute, an hour, a week), all territories get favor for 60 minutes. If a player maxes a title while we have favor, the duration will be extended by 3 minutes. So theoretically, if the average time to the next max title is less than 3 minutes, it's permanent favor for all territories. --[[Image:Roland_icon.png]]Roland of Gilead (talk) 20:42, 9 August 2007 (CDT)
 * It was asked if they knew what they were doing... unlike a skill balance where the results aren't fully known, knowing often people get maxed titles is something Anet can actually measure. You don't think they put this idea into use without watching the rate that people max titles do you? This isn't an experiment, it will likely have expected results. — RabiesTurtle (contribs) 20:56, 9 August 2007 (CDT)
 * Good job Anet. Take away the last entertaining PvP thing.  Now there is no reason to play in HA.  There better be the chest at the end still.  Do they ex[ect all the HA'ers to just AB or something?  I got GW for the PvP.  I downloaded Vent, TS, and Teambuilder for PvP.  But now all PvP people need to PvE to get favor.  >:| U phail ANET 76.170.11.100
 * That makes zero sense. Why would you care about favor. Underworld and FoW are PvE. Antiarchangel 21:29, 9 August 2007 (CDT)
 * What I'm not entirely sure about is why they did this right after they had that big HA weekend.Riveted 21:30, 9 August 2007 (CDT)
 * Just because it affects PvE things doesn't mean HA isn't fun. But now HA has no purpose.  The whole reason I (and probably lots of other people) played HA was to affect PvE play.  But now, the only reason to HA is to get the prizes at the end. The Imperialist

Buff to Guardian
Goodbye Pensive Guardian, we hardly knew ye. Discuss. --Kale Ironfist 20:43, 9 August 2007 (CDT)
 * like people even used Pensive in the first place :P We don't have an overflow of Dervs anymore, and with the change to Aegis I doubt wars/sins/rangers will be enchanted for very long. --Xiu Kuro 20:48, 9 August 2007 (CDT)

Skill Changes
Wow. Reading through that list, I just started seeing in my head all the builds that are getting nerfed, and a lot that will need to be reworked to be somewhat effective again.Riveted 21:29, 9 August 2007 (CDT)