User talk:The Gates Assassin/Balance

Suggestion: Shadow Refuge and Feigned Neutrality swap cast times, Shadow Refuge's end heal increased slightly. Because come on. A 1 second cast heal that is basically worthless if not attacking when it ends? Please. And FN needs something to make it not be impossibly uber like it's always been (regen and QUARTERED damage on self with a 1⁄4 cast? gay) --Gimmethegepgun 01:23, 1 December 2007 (UTC)
 * Idk I've always thought of Shadow refuge as something to keep you up, and fiegned as an "oh shit i'm being spiked" skill. Switching them kind of defeats the purpose of both. --[[Image:Assassin-icon.png|20px]] The Gates Assassin[[Image:Assassin-icon.png|20px]] 03:09, 1 December 2007 (UTC)


 * Feigned is used as an escape tool, since after you use it you are unable to contribute to a fight any more. Shadow Refuge is meant to be a combat heal, as, at least before the duration increase, literally half of the health gain was the ending effect, so if you weren't attacking when it finished the heal was pathetic. However, a 1 second cast in the middle of fighting, when you're supposed to be using an attack chain, completely fries the attack chain. And if Feigned was for spike prevention, WHY does it last so long, and why does it give regen? If it was spike prevention, it might be +100 armor for a few seconds with a shorter recharge than now, and without any regen at all --Gimmethegepgun 17:46, 1 December 2007 (UTC)