User talk:Azroth/Archive

Completley Random
Sup. I'm new here, so any advice or pointers are welcome, but please be gentle. Thx.Azroth 00:50, 21 August 2006 (CDT)
 * Welcome to the wiki!

&mdash; Galil  21:29, 23 August 2006 (CDT)
 * Pointers:
 * Community Portal
 * Style and formatting
 * GW:YOU
 * GW:ULC
 * Advices:
 * Follow guidelines.
 * sign your comments.
 * Don't let the wiki disturb your eating or sleeping habits.
 * People see your messages a whole lot easier if you put them on your userpage instead of talk, since this is where we put messages to you. ;)


 * Thanks a lot for the advice :) I love your user page. Would you mind if I used it as a template for my own?Thx again--Azroth 21:48, 23 August 2006 (CDT)


 * No problem. Although another advice is, always reply at the same spot you got the message. ;) About my page though, I'm terribly sorry but it took me so horribly long to do, and I like the outcome alot. You may of course use something similar, but I'd prefer if you didn't use the same layout. :( &mdash; Galil  21:58, 23 August 2006 (CDT)


 * Ok, thanks anyway. I can relate. I guess I'll just ask around for another template. Shame though, yours is realy nice.--Azroth 22:06, 23 August 2006 (CDT) P.S.-I'll post this in both locations.  Thx for all the advice.

Help! In Dire Straits
Hey, if anyone reads this, please lend me some help with my A/W Critical Flash build. The build got 2 unfavored votes before there was ever any discussion, which leads me to wonder if it was really tested. If anyone gets a chance could you please test it and give me some real feedback, and please don’t give it a third unfavored vote or delete it without giving me a chance to fix/defend it? If you like it, please give it a favorable vote. Thanks a lot.--Azroth 19:14, 23 August 2006 (CDT)

WTF!! This has to be a record. My build got moved to unfavored with almost no discussion in 2 days!! I mean, there were only 3 posts that weren't mine, 1 commenting on their own skill set up, and 2 saying it looked good! I looked around the unfavored section for a while and found builds with contradictions in them that lasted longer and got more discussion. And even on ones with skills that COULDN'T be used or more than 200 attribute points used, the builds got more of a reason for the unfavored votes than mine. Can anyone help me out here?--Azroth 20:46, 23 August 2006 (CDT)
 * most of the comments were on similarity to existing articles, not the quality of your build. uniqueness and quality are different questions. --Honorable Sarah [[image:Honorable_Icon.gif]] 23:23, 23 August 2006 (CDT)
 * Sorry, I was kind of in a crappy mood when I wrote that last one and was in a demi-rant. So I guess its time to clarify.  what I meant was that it was annoying to get placed into the unfavored section so fast, because it seemed that people just LOOKED at the build and voted it down because it LOOKED like the Critical Mastery build, where as (in my opinion) it PLAYS very differently (or at least as differently as a melee build can from another melee build) from the Crit. Mas. build.  That was what I meant, but I guess it never came out in my rant.--Azroth 00:44, 24 August 2006 (CDT)
 * With five out of eight key skills identical, most people will assume that they builds operate in the same manner. They have the same idea centered around hitting with criticals to keep up Critical Defenses. In that sense, they do play similar enough that it would be better to place your ideas in the varients of the existing build rather than create a new build. I honestly don't see how they play as differently as you suggest, as you combined the lead and offhand into GPS, switched a defensive skill for another ("Watch Yourself" to Flashing Blades) and filled in the free spot with a self heal. However, all those skills are superfulous to the key idea of the build, and thus you see the results with unfavored votes. I'm not trying to critisise you as much as help you recognize why you are getting unfavored votes. It happens. One of my favorite RA builds (the E/W Hammer Spike) was thrown into the unfavored bin. I felt it was fun and worked well enough, but others didn't agree. Just be ready to accept that it will happen as you open your build up to the public. --Thervold 12:31, 24 August 2006 (CDT)
 * Ah, I see what you're saying. Ok, thanks a lot.  When put that way I can see where people are coming from when they say the two are similar.  I just wish that someone could have given me an indepth explanation like this earlier and saved me all the confusion.  thanks again.--Azroth 13:21, 24 August 2006 (CDT)

Seems Odd
Does anyone else think its odd that Anet never changed the Monster Skill Fingers of Chaos so that it affected Assassins and Ritualists? I mean, it has horrible affects for other profs, so why not include the new ones?Azroth 23:24, 22 August 2006 (CDT)
 * programmer laziness. --Honorable Sarah [[image:Honorable_Icon.gif]] 00:11, 23 August 2006 (CDT)
 * yeah, I guess so. lol.Azroth 00:25, 23 August 2006 (CDT)
 * Or even Mesmers for that matter. --Theeth (talk)   19:58, 23 August 2006 (CDT)
 * Or maybe a because a hand only has 5 fingers? --Crazytreeboy 20:16, 23 August 2006 (CDT)
 * You may have something there Crazy, but I still think laziness was atleast half of the equation.--Azroth 20:27, 23 August 2006 (CDT)
 * Or because it's a Prophecies-only area? :P &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 11:58, 24 August 2006 (CDT)
 * You're probably right, but it just seems odd that they didnt update the effect for the Dragon Festival.--Azroth 12:07, 24 August 2006 (CDT)
 * It's because they like Assasins, Mesmers, and Ritualists more! >^_^< -[[Image:Vulpes_Foxnik.png]]Vulpes Foxnik 22:07, 28 August 2006 (CDT)

Archive
I moved your talk archive into your user space and updated the link at the top of this page. --Fyren 01:05, 29 August 2006 (CDT)
 * Thanks a lot :)--Azroth 18:03, 29 August 2006 (CDT)