The Cipher of Kormir

Overview
Summary
 * 1) Use the Divination to locate the Facet of Spirit.
 * 2) You are currently carrying the Divination.
 * 3) Defeat the Facet of Spirit to obtain its cipher.
 * 4) See Kerrsh for your reward.

Obtained from
 * Kerrsh in Tarnished Haven

Requirements
 * The Cipher of Balthazar
 * The Cipher of Dwayna
 * The Cipher of Grenth
 * The Cipher of Lyssa
 * Strangely, the above quests only have to be completed, but not turned in to acquire this quest.

Reward
 * 100 Asura reputation points
 * Skills
 * Pain Inverter
 * Star of Transference

Dialogue
 * "The stories of your god Kormir fascinate me most. To think that a mortal... a human, no less... could transcend into something greater. Was it all part of the Eternal Alchemy? Was there some hidden design that preordained it would happen that way? Or does a power exist that can go against the schemes of fate?


 * These questions rend at me sharper than any claw. This is it. Only her cipher remains. Take the Divination. Go to Arbor Bay. The Facet of Spirit will be there."


 * Accept: "We've come this far. I'll see it through."
 * Reject: "Haven't I done enough already?"
 * When asked about quest: "The last cipher awaits in Arbor Bay. Use the Divination to find the Facet of Spirit."

Reward Dialogue
 * "Inconceivable! I suspected as much, but to be proven right... The ciphers of these signatures, to put it in simple, human terms, are giving us coordinates. There is a place that we must go. The answers must be there."

Followup
 * The Path to Revelations

Walkthrough
The location the Divination leads you to is different each time you zone into Arbor Bay. The proximity indicator will fill to indicate you are on the right track, initially blue, and turning to red as you get close. Once the indicator fills completely, the Facet of Spirit will spawn. See the Facet of Spirit section for possible spawning locations. Note that it is possible to get an indicator filled around 90% when entering Arbor Bay from Vlox's Falls. The boss should not be much of a challenge provided you don't accidentally aggro a nearby group.