Talk:Maps

Section 0
The new maps added (Zaphod) are all in German. I know we have a lot of German contributors here, but I would think this is an English resource (at least this version of the wiki, making more versions with more languages would be cool). Your thoughts? --Karlos 20:26, 16 Sep 2005 (EST)

I think this page is getting a bit too cluttered. Should some of the less useful maps be removed? --Hewus 22:03, 17 Sep 2005 (EST)


 * This page definitely needs organization. If you see less useful ones, please list them here first and explain why they should go. If you hear no opposition in reasonable time, zap them. (That's to save you the headache of removing them, then having some opinionated guy like me put them back in.) :) --Karlos 15:47, 18 Sep 2005 (EST)


 * Ok then, any complaints about removing these?
 * Tyria Map Loads like an interactive map, but it is just a standard picture without any details. Half the maps loaded slowly, while the others froze and didn't load at all.
 * Guild Wars Atlas A collection of small detailed maps of each zone of pre and post searing ascalon only. This isn't even complete.
 * Catacombs 404 not found.
 * Catacombs Pre-Searing Ascalon These are a mess. It looks like they are used as a reference to find NPCs, but if you want to find someone, you can just search GuildWiki. Pre-searing only.
 * Fort Ranik Great Northern Wall These mission maps are guides, which are already provided at Fort Ranik and The Great Northern Wall with their own maps and more detailed walkthrough. Plus, 2 missions doesn't seem like a very complete collection.
 * I am unsure if we should remove the Moomanibe (eg Kryta) and Zaphod (eg Kryta) map collections. The Moomanibe maps are simply one of the big maps split up into small pieces, and don't provide any benefit over using the larger maps, apart from it possibly being easier to use or simply a smaller download. The Zaphod maps are in German like you said, and there is no reason to use these for English users. I don't feel that map guides really need to be listed here, because like I said before, if you wish to look up someone or something, you can just search GuildWiki for it.
 * If these are removed, all that should be left are a few full pre and post searing maps (both interactive and static images), and smaller maps for the areas not located on the world map. --Hewus 00:17, 19 Sep 2005 (EST)
 * My votes (keep/lose):
 * 1: lose (It is interactive, but all nodes except ascalon city say "null"), 2: lose (incomplete, though pretty), 3: lose (broken link), 4: lose (ugly) and 5: lose (shallow content). Also, German pages, lose, "before Ze Germans get here!" :) --Karlos 15:34, 19 Sep 2005 (EST)
 * Don't mention the war, please. --Tetris L 15:44, 19 Sep 2005 (EST)
 * What war? That's a quote from Snatch (tons of profanity). If you've seen the movie, you know it has nothing to do with Germans, if you have not seen the movie, please don't judge the quote. --Karlos 16:02, 19 Sep 2005 (EST)
 * I have removed the suggested maps, and have reorganised the remaining ones into what I beleive is a neater structure. --Hewus 15:56, 22 Sep 2005 (EST)

Creating our OWN maps
How about creating our OWN maps, instead of just linking to somebody elses? To kick off the discussion, I've created a Map of Old Ascalon. I'm not a graphics wizard by any means, so the result looks quite crappy. Nothing fancy. But it does the job, and the numbers are there to identify the locations of NPCs and bosses in the text description of the area. What do you think? If the majority agrees that this is good, I'll go ahead and create more maps, starting from Ascalon. And if we can agree on a common standard for formating, maybe others can create maps for other areas in the meantime. --Tetris L 06:29, 10 Oct 2005 (EST)
 * What are going to do about filesize? Any decently sized decent quality map is over 200kb and that seems to kill the wiki when you try to view it. I have a FPE Luxon map that looks way better than the one we've linked to and one for the Kurzick side coming also. | Chuiu 04:22, 28 March 2006 (CST)
 * I'm not sure it's actually useful to add the comment "These maps are pieced together by fans"? I say this b/c ALL the maps we see are created by fans. I think the note saying the map isn't available on any continental map should be enough. If someone feels strongly enough about it, please revert.Wongba 11:16, 3 July 2006 (CST)

Southern Shiverpeaks
The map for the Southern Shiverpeaks is outdated. I've scouted all the major fansites, however, and it's the same map they're all hosting, so it appears noone has done an update of it since the addition of Grenth's Footprint / SF / War Camp. Doing a scale-and-paste job of onto the main Shiverpeaks one probably wouldn't be too hard, but there are some license/ethics issues that I am not quite sure how to handle. --Bishop 16:37, 9 March 2006 (CST)


 * Ok, I uploaded a full map of the southern Shiverpeak, courtesy of my exploring elementalist. The file is: Image:Map_Southern_Shiverpeaks.jpg. Someone needs to write the area names and outline the entrances and so forth. Volunteers welcome. :) I am having problems viewing it though. Try downloading it or something. --Karlos 17:23, 9 March 2006 (CST)


 * Uh oh, wiki breakage. When I attempt to view your map, I get Fatal error: Allowed memory size of 12582912 bytes exhausted (tried to allocate 7028 bytes) in /usr/home/guildwiki/public_html/includes/Image.php on line 1071. Probably not so good. --Bishop 21:44, 9 March 2006 (CST)


 * I had the same error trying to upload it once (it's 1.3 MB) and I get it now everytime I try to see it. :( --Karlos 04:36, 10 March 2006 (CST)


 * Hmmm. Looks like the wiki software is having problems with images that are beyond the recommended file size limits. It will let you upload files larger than the recommended but it won't display them. This is probably fixed in a MediaWiki update. Oh, and I reduced the size of the image down to about 730k -- Image:Map_Southern_Shiverpeaks_%28optimized%29.jpg. It still crashes the wiki. -- James Sumners 04:55, 10 March 2006 (CST)


 * I don't know if this will help, but if you remove color from the image it will reduce file size.

Cartographing
Hey folks. I got 4 maps from Inde over at GuildWarsGuru. He sent me raw maps of the Fissure of Woe, The Underworld, Battle Isles and the Isle of the nameless. The Realms maps are excellent, just like the GW Online maps only clear and raw. I plan on working on the two Realms maps since I have wanted to do it for so long and I have so much info to put there. The Battle Isles one is no different than the ones you get from your M screen (in fact, I think my ele's map is more complete), but the Isle of the Nameless one is blown up nicely. Anyone interested in doing those two? --Karlos 03:19, 16 March 2006 (CST)

Campaign based Labels
Should there be campaign based labels? Like "Prophecies Campaign Maps" and "Factions Campaign Maps"?


 * I think it's a moot point until there are substantial maps to fill up a Factions section. --aCynicalPie 12:11, 5 April 2006 (CDT)


 * I went ahead and changed it over, per Community Portal request. --AlexMax 09:45, 2 May 2006 (CDT)


 * And I went ahead and reverted that. There is not enough content to justify the split. Even if the Factions side was filled with as many maps as the Prophecies side, I'd still favor one nice article for all maps, there are just not that many. --Karlos 09:48, 2 May 2006 (CDT)


 * Edit conflict >< What he said :p Skuld  09:49, 2 May 2006 (CDT)


 * If that is the case, it might be a good idea to take out the "Convert to Prophecies" request for the maps in Community Portal. My apologies, I didn't mean to go over anyone's head, I was just trying to contribute. :) --AlexMax 10:08, 2 May 2006 (CDT)

Tyria Map
The Tyria world and region maps linked in the article are pretty outdated. They don't include the Grenth's Footprint area, and additionally with one of the recent updates in-game labels were added for the individual areas. It seems like it would be a good time to upgrade. --aCynicalPie 00:54, 29 April 2006 (CDT)
 * As none of those maps are ours (all are links to other sites), it is kinda hard to update them. If you know of other maps that are more up to date, feel free to add the links to the page.  --Rainith 00:57, 29 April 2006 (CDT)
 * I suppose I was more referring to creating new ones specifically for Guild Wiki, rather than linking someone else's (as Tetris suggested above). I would actually do a world map myself, but I don't have anywhere near the needed amount of exploration to do such a thing. --aCynicalPie 12:34, 29 April 2006 (CDT)
 * I've been mapping on my warrior character and am up to 99.8% on Tyria. Once I reach 100% I'm going to try to create a community map for GuildWiki. I've always had a beef with the 'Moomanibe' maps; much of the areas on his maps are only partially revealed, he uses varying text sizes, and they're outdated. A perfectionist's nightmare. --Ayhoe, May 25th, 2006
 * If you create and upload one here that is fine, but please keep it under 200K in size, see Image use policy for info. --Rainith 16:09, 25 May 2006 (CDT)
 * I might be able to find hosting for them somewhere else. I'll cross that bridge when I come to it. :) In other news, I reached 100% today (Grandmaster Cartographer! Yay!) but I plan on doing some finishing touches before starting on the big maps. --Ayhoe
 * I recently completed and uploaded a map of the Ring of Fire, which has replaced the outbound link on the maps page. More regions will come later. I expect to do the Southern Shiverpeaks next. --Ayhoe

GoogleMaps API Map
is a great interactive map of both Cantha and Tyria making use of the google maps api. Neon 12:46, 18 May 2006 (CDT)
 * Cool, guru used to have a google maps one that I used all the time, but it went down and never up again Skuld  15:48, 25 May 2006 (CDT)

100% Explored Canthan Map for Canthan and Tyrian Born's
Does one exist? I still don't think it's possible for tyrians to get 100% due to the fact there seems to be no way to access the Shing Jea Arena or that little area outside of Shing Jea Monastery that Cathan born characters first start out in. Right now i'm at 97.5% Canthan Map completion on my Tyrian Born. Anyone have more info on this? --The King Tarosian 21:58, 4 June 2006 (CDT)


 * See Talk:Title. --Rainith 22:05, 4 June 2006 (CDT)


 * I have seen 3 people in game now with Canthan Grandmaster Cartographer all of whom were Tyrian born (including TC Fish). So, yes, it's possible. --Karlos 11:12, 14 June 2006 (CDT)


 * 100% in both areas became possible when ANet opened the "locked" missions to outsiders, e.g. Minister Cho's Estate in Cantha and The Great Northern Wall in Tyria. --Gares Redstorm 11:23, 14 June 2006 (CDT)

Perhaps notes should be added to the maps detailing what percentage of exploration they show? This would allow someone to know what they're getting before they get the often sizeable download. RossMM 06:05, 20 August 2006 (CDT)


 * My version is beyond 100%, if I'm going to have the best estimate I can give, it's 103% more or less. My map version is a merge of a Foreigner and Canthan GrandMaster Cartographer.  --- Laibcoms (talk | Contribs) 03:17, 14 September 2006 (CDT)

Two new maps
The two new maps posted by Frost Babe (in the Factions Retail Maps section) are great maps; but the site used to host those maps is attrocious. I'm torn in this case; I like keeping links to the maps, but because the site they are on spends such a huge percentage of the screen trying to sell storage space, I'm tempted to revert the links. Any other opinions on these? Keep, ditch, or add a disclaimer/warning next to the links? --- Barek (talk &bull; contribs) - 21:42, 13 June 2006 (CDT)
 * I'm not going to check the links right now as I'm at work, but from what you say I think a disclaimer/warning next to them would be the least we should do. --Rainith 11:01, 14 June 2006 (CDT)

Credits
I can understand placing credits where we link to outside sources; but the recent map posting by Void Alliance then results in a link to their guild's website, which goes against past practice re: Guild links from the wiki (at least, links outside of user pages).

Personally, I would like to see on of two solutions; either set a policy here where the credit link can be either: The third option is to remain as we are now with links in the article to guild sites, which I don't favor, but would accept of course if the community supports it. --- Barek (talk • contribs) - 07:26, 23 June 2006 (CDT)
 * no link, just mention the name,
 * to a site listed by ArenaNet as a fansite, or to an internal user page (who could then link to their guild if they so chose from their user page)


 * The map is nice with the things around it. However, the map is no way complete, although it might be 100%. I will compile my map soon and post it here instead of this so we get rid of the link to the guild AND a better map. (And I'll leave out all of the extra stuff around the map so it loads faster.) --[[Image:Gem-icon-sm.png]] 07:38, 23 June 2006 (CDT)
 * Ah, he hasn't even got 100%, but 95%. --[[Image:Gem-icon-sm.png]] 07:48, 23 June 2006 (CDT)
 * There are already other maps as well, so technically his isn't even needed. However, I would like community agreement in how to handle credits within the maps section, as I'm certain this will come up again at some point.  Next time the person may even have 100% explored. --- Barek (talk • contribs) - 07:54, 23 June 2006 (CDT)
 * Oh good, a vote it is then? --Jamie [[Image:Jamie.jpg|24px|(Talk Page)]] 08:02, 23 June 2006 (CDT)
 * ACK! Another vote? I was hoping to reach a concensus in discussion, but if a vote is needed, then we can do one. --- Barek (talk • contribs) - 08:07, 23 June 2006 (CDT)
 * I like to have credit notes and I know other people want them too. I don't mind crediting the one who made the maps and that person DOES take credit in the maps themselves. The link to the guilds page is just an advertisement. I'm removing them for now. --[[Image:Gem-icon-sm.png]] 09:53, 23 June 2006 (CDT)
 * Personally, credits other than the 'compiler' should remain in the map itself. The map compiler should be the only name posted publicly here in the wiki.  --- Laibcoms (Contribs) - July 15, 2006 Saturday, 3:15PM Philippine Time.

PVP Maps
I'm curious as to why there are no links to pvp maps such as arenas, HA, and the like. --Wongba 17:20, 25 June 2006 (CDT)
 * Probably because none are found to be linked to. - 20:16, 25 June 2006 (CDT)
 * I was just checking to see if there wasn't some map section I wasn't finding so that if I did post some links, they wouldn't be already found in another area. --Wongba 20:00, 25 June 2006 (CDT)


 * Please go ahead and post them. Thanks. --Karlos 21:14, 25 June 2006 (CDT)
 * well, I know that pvp maps exist on team-iq.net. but of course, as i am writing this the site is down. apparently they'll be back up monday night. --Wongba 13:38, 26 June 2006 (CDT)

Catacombs
Hope nobody minds, but I added a link to one of the maps of the Catacombs, as was suggested that I do after I updated the The_Catacombs entry with them. If you like, I can post a copy that lists the location of key items/quests/NPCs ...it'll just take me a short time to make. I'm always open to suggestions. ~ J.Kougar 05:57, 30 July 2006 (CDT)


 * Actualy, I'll add that in now. :)  J.Kougar 07:35, 30 July 2006 (CDT)

Ingame Map
Found this gem yesterday while (heh) mapping: http://www.evilgreven.net/images/ingame_map.jpg - Greven 00:07, 27 August 2006 (CDT)
 * Hmmm, looks a lot like this map ;-D --- Barek (talk • contribs) - 00:13, 27 August 2006 (CDT)
 * Aha, I thought I'd seen that before! - Greven 00:16, 27 August 2006 (CDT)
 * this looks very similar to Anet's world map, translated to tyrian, instead of english. --Honorable Sarah [[image:Honorable_Icon.gif]] 00:48, 27 August 2006 (CDT)

Need the old Canthan map.
does anyone have a link to the old canthan map compiled during the preview? i could really use it right now(plz dont ask why)-- Samurai snack 18:51, 27 August 2006 (CDT)

Elona Maps
I added a section for Elona Maps for encouraging people to submit and compile their own. The Nightfall Open World Preview Event is a week from now. Just a heads up and for order's sake. --- Laibcoms (talk | Contribs) 03:21, 14 September 2006 (CDT)


 * Like I said in the preview event discussion page, I compiled a map of the preview area, it's not entirely complete but I believe it has every town and most areas on it. I won't put it up myself since I'm not sure if it meets the standards, but if someone thinks it works they're welcome to put it up.  Edit:  Quick note, should have said that this is the map up to the 'end' of the preview, showing the steps to the last mission.  I'm working at filling in all the areas and southern towns.Zephyr 20:46, 22 September 2006 (CDT)


 * You're missing quite a lot on that map. I've done all the missions (got the cinematic saying "Thanks for playing! [etc]") and there are three missing outposts (one of which is a mission). To get them I'm afraid you'll need to do more of the primary quests, as they're protected by locked gates. RossMM 18:12, 23 September 2006 (CDT)
 * I've seen your map on the Maps page and that one has all the outposts and areas (although not 100%), but the one you linked to doesn't. Therefore ignore my above post RossMM 18:22, 23 September 2006 (CDT)


 * Added a link to my Elona map. It's 100%, and done by a Tyrian.  I was curious, though, if there would be any call for a map with all the collector and shrine info on it (what the collectors want, and the blessing at the shrine). Would anyone actually use it? Silentvex 03:27, 31 October 2006 (CST)

If 161.73.43.173 would like to show me which areas of my map are entirely unexplored, I will show you a screenshot of my Elonian GMC title.Silentvex 21:51, 18 November 2006 (CST)

Elona Region Maps
I have added a section for Elona region maps. I have also added both Istan and Kourna region maps I have made, with 100% explored (Scanned poster), and outlined the zones like in the Tyria maps. Within the next 2-3 days I will have the Vabbi, and Desolation, maps in.

I will add newer up-to-date maps (IE, in-game maps) once I have them 100% explored.

PS: Sorry for the 5.24mb Kourna map. Soon I'll upload a compressed version to my server. Darkicon 11:32, 30 October 2006 (CST)


 * Uploaded new Kourna map. New size is 862KB. No noticeable quality loss. Also removed paper creases in water, but not land. Darkicon 11:32, 30 October 2006 (CST)

Resolution Question
Perhaps someone with a better monitor can help me out with this question. I noticed that if I play GW in a window and shrink it down, at the high-level zoom the outpost icons get smaller. As I approach full screen size (1280x1024 for me), they stay pretty constant. Is there a maximum display size for the graphics, or do they continue to get bigger so a "zoomed in" screen always shows approximately the same amount of land? - Lord Ehzed 09:52, 21 November 2006 (CST)