Talk:Song of the Mists

How exactly is this skill a shout? -- Gordon Ecker 21:29, 30 August 2006 (CDT)
 * Changed to skill. Also changed "on the order of" to "about" because we're not actually talking about orders of magnitude.  --Fyren 05:32, 31 August 2006 (CDT)
 * And it turns out that it is, in fact, a shout. -- Gordon Ecker 06:25, 6 October 2006 (CDT)

I do not understand this skill. Is it compensating for lack of energy management? And why steal 20 health? So the player knows it ends? -Anooneemiss 00:55, 23 October 2006 (CDT)
 * It can be a pretty nasty damage source if you're fighting ten of them. &mdash; 130.58 (talk) 16:27, 26 October 2006 (CDT)
 * I think it was so a 55 can't tank them, seeing as life steal guts 55ers. It's only a theory. Alt F Four 05:32, 2 November 2006 (CST)
 * Most likely. All other 55 counters are laughable to other classes. For example, if a full party of eight balanced players go into the Underworld, the dying nightmares are a joke. Same here; no one really cares about 20 life steal unless you're a 55, so that's the only real kind of character it affects. DancingZombies [[Image:Aura_of_the_Lich.jpg|24px]] 14:04, 30 December 2006 (CST)
 * Doesn't bother a 55hp that much though, I'm chest running as a solo with same build as a 55, just getting health around 85~105, and mystic regen as a dervich secondary. Had around 20 mobs around me and still able to run to a chest, take the (gold :)) item that dropped, then stuck and died, but it's still manageable. For chest running at least. Wonder how you could farm there anyway with hexes as Diversion and Arcane Languor or skills as Debilitating Shot ;-) -- Fexghadi 12:19, 7 April 2007 (CDT)