Talk:Death penalty

Ollj, a Death Penalty is not considered a condition. Therefore a merge with the Conditions article would be wrong. A condition is something that effects your character for a limited time, and can be cured by any spell that cures a condition (like Purge Conditions). A Death Penalty is neither of these, and is therefore not a condition. I'm removing your request to merge. - Roofle


 * A condition is something that effects your character for a limited time, and can be cured by any spell that cures a condition (like Purge Conditions). is knock down a condition then? you don't get a status icon when you are knocked down, and nothing can cure you of knock down as far as i know. Nuble 02:16, 4 Aug 2005 (EST)
 * There is a discussion about this on the conditions [now Category talk:Conditions -Fyren] talk page. It was vaguely agreed that since things that get rid of conditions do not get rid of the "knocked down" state, it is not a condition.--Jackel 02:28, 4 Aug 2005 (EST)

I think the recent edit by Karlos is wrong. DP will never cause your max health to drop below 0; it will stay at 1. However, using any resurrect but a signet or restore life with >12 healing means you get resurrected with less than 50% health, which I think is getting rounded to zero. To test, I used my armor and -50 focus from UW farming, so my modified max health was 55. With 0% DP, if I died, I could be resurrected by either a signet or a shrine and I'd have 1 max health. If I was instead resurrected by, say, resurrect, then I would immediately die. At the moment I'm unable to test restore with enough healing but I'm fairly confident that it will work. --Fyren 00:38, 15 Oct 2005 (EST)