Talk:The Troubled Keeper

How is there not more discussion on this quest? I've done every mission and quest in NF & Prophecies, and I can't finish this one. No tips, strategies or suggestions out there?

&mdash;The preceding unsigned comment was added by 24.225.32.247 (contribs) May 6, 2007.

I too, have tried this quest with every combo of heroes/henchmen/flags with no luck so far. "you need a human healer in the party whose main job is to keep Keeper Jinyssa alive." Time to make it a "group project", I suppose...^-^--Mllepandora 07:16, 6 June 2007 (CDT)

I've successfully run this mission with a human partner running 3 heroes each. Our build was as follows:
 * Player 1 : N/Rt running SS Curses spiker w/LifeBombs and backup healing, with LB7
 * Olias running Jagged Bones MM Bomber with Blood of the Master
 * Sousuke running SF Nuker
 * Tahlkora running ZB Prot
 * Player 2 : Mo/Me running LoD, with LB6
 * Olias running Jagged Bones MM Bomber with Verata's Sacrifice
 * Sousuke running SF Nuker
 * Margrid running Interrupts


 * Each of us took a side, just ahead of the caster NPCs, to try and keep them alive as long as possible. This allowed us to bottle up the enemies in the entrances to the central plaza and let Sousuke have his way nuking them.  I believe the NPCs survived until about halfway through the 2nd wave.  The western half of wave 2 is particularly troublesome here, with 5 AoE nukers.  Minions were generally used sacrificially, to draw aggro and leave the bulk of the killing to the SF nukers. As the NPC allies died, we ended up pulling back to either side of Keeper Jinyssa to support one another a bit better.  Keeping Life spirits up helps greatly with Olias' maintaining a large complement of minions. --iglam 10:00 28 Jun 2007, PDT

I'd like to make another attempt at this mission with 4 Ranger trappers on each side, similar to the Zaishen Elite mission strategy. I doubt Heroes could pull this off. I have had some success with trapping this mission, although during these attempts, the final Eastern wave with 3 Words of generally pwned the group. --iglam 10:11 28 Jun 2007, PDT

I just finished this with a group of henchmen and heroes. This was my setup. Me: Ranger (16 Wilderness Survival, 13 Expertise, 4 Beast Mastery) - Spike Trap, Barbed Trap, Flame Trap, Dust Trap, Quickening Zephyr, Energizing Wind, Lightbringer's Gaze, Healing Spring Acolyte Sousuke & Zhed Shadowhoof: Searing Flames build Olias: Minion Master build Mhenlo, Khim, Devona, Sogolon

I flagged all of the henchmen and heroes to one side while I trap spammed on the other. As the enemy drew close, I would lay more traps on my retreat to the Keeper. The traps delayed the demons long enough for the henchmen/heroes to clear their side and then come help me. I repeated this for each wave. Dust Traps and Healing Springs around the Keeper kept him alive.

Now I just have to figure out how to do this for my other 3 characters. - Anarion Fallenstar