Location

A location is a broad and generic term used by this wiki to describe a named place or area within the Guild Wars world.

Types of location
Guild Wars and Guild Wiki use location similar to how it is used in English: it can be used to describe a large area (e.g. zone), a spot on the map (e.g. outpost), or a point of reference (e.g. Landmark).

Lists of locations
The following pages list locations according to the campaign they belong to:
 * By campaign
 * Core, locations common to all campaigns.
 * Prophecies.
 * Factions.
 * Nightfall.
 * Eye of the North.


 * By other points of view
 * By type


 * Sortable table view


 * Maps

Taxonomy
Locations are listed in order from largest to smallest (with some overlapping); if a location type is indented, it also belongs to the unindented type above it. For example, a Guild Hall is a type of Staging Area. From this, it follows that all the types listed below are locations.


 * Location
 * World — Tyria
 * Continent — made of regions, corresponds to one or more campaign
 * Region — usually encompasses several zones
 * Zone — displays a loading screen when you enter
 * Staging area — allows party formation, does not allow player character combat, can have districts
 * Town
 * Port — has access to intercontinental travel
 * Outpost
 * Alliance Battle outpost — allows access to an Alliance Battle
 * Mission outpost — allows access to a mission
 * Guild Hall — doesn't have districts
 * Combat area — has instances, allows combat
 * Explorable area
 * Dungeon — underground area with one or more levels
 * Elite Dungeon
 * Mini-mission
 * Mission / Mission explorable
 * Challenge Mission
 * Elite Mission
 * Arena
 * Challenge
 * Landmark — usually located within a zone, usually not named on the map