Guide to Item of the Week Farming

Background
Every week, Nicholas the Traveler requests a different item in exchange for Gifts of the Traveler. These items of the week end up being very valuable for a short period, since the gifts can usually be sold for – (and opening the gifts yields valuable items). Veteran players usually have no trouble farming the item using advanced (although standard) builds and they have access to the ideal farming locations. This guide, however, is designed to help the relatively new player, who has fewer skills and might need to unlock the farming area.

Solo farming builds
These are the most common solo farming builds referenced in the guides below. The links go to the build articles on PvX Wiki.


 * 55 monk
 * Terra tank
 * Spirit spammer
 * 130 dervish

Summary

 * Item: Intricate Grawl Necklaces
 * Dropped by: Grawls
 * Found in: Southern Shiverpeaks

Farming locations

 * Suggested Farm #1: Team up with a friend and run any/Rt and any/R in the center of Witman's Folly northeast of Port Sledge.

Threats & recommended skills

 * Threats: Enchantment removal and condition return are abundant, so relying on either won't work.


 * Tactics: The /Rt runs in with some tanking skills up and pulls the 4-6 mobs in the center of the area, the /R runs behind him without aggroing the central mobs and drops Edge of Extinction (EoE) and Quickening Zephyr (QZ). Chain Vengeful Was Khanhei (VWK) forever due to QZ and kill everything with an EoE bomb. This takes about 1 min.


 * Recommended skills: As /Rt you will need anti-KD and some way to take less than 29 damage a hit so that you get healed from VWK. So you have to bring a tanking skill from your main profession coupled with IAU or some other anti-KD. As /R you need some run skills to break aggro if there are mobs in your way while running to the spot.

Solo farming

 * The /Rt with VWK can work without the /R but it's a lot slower.

Summary

 * Item: Massive Jawbones
 * Dropped by: Sand Giants
 * Found in: Crystal Desert

Farming locations



 * Suggested farm #1: Vulture Drifts just outside the southern portal to The Arid Sea (use this portal to rezone).
 * There are 6 groups nearby &mdash; 2 groups immediately outside the portal, 2 more at the north end of the jelly-bean-shaped rock, and 2 more on the west side of the arrow-shaped rock.
 * Each group consists of either 3 Sand Giants or 2 Sand Giants and 1 pop-up Rockshot Devourer for a total of 12–18 giants per run.
 * One group in each pair will start walking as soon as they enter your radar, the other group a little later. If a group contains a devourer, the giants will stop about an aggro bubble away from their spawn point, since the devourer can't follow.

Threats & recommended skills

 * Threats: general threats like hex, condition, environmental effects etc.


 * Tactics: important tactics, for example pulling, choke points etc


 * Recommended skills: skills like anti-kd, hex removal etc

Solo farming

 * Suggest builds that work well here