User:Ian the flamer/Keeping a guild active

Keeping Your Guild Active
Many guilds have become inactive because of inactive players, or lack of interest by the guild members. There are several things that a Guild Leader can do to help his or her guild last. When creating your guild remember that people are going to have different interests. Some players may want to farm, while others may want to GvG. A guild should make clear to new members what the guild aims to do. These things can be either PvP or PvE, and a few ideas follow.

Fissure of Woe and The Underworld
These two God Realms are a guild activity that is aimed more towards players that are farther along in the game. If most of your Guild members have been accended and your country has the Favor of the Gods, you can visit the Temple of the Ages in Tyria.

Tomb of the Primeval Kings
This too is aimed at players that are farther into the game. Players will have to be ascended to do this activity. This is a good PvE to plan out an attack, slay some monsters and get good drops. You do not need favor to get in to the ToPK.

Farming
Anyone can farm, and this activity will make your guild more active, you also get some nice items or gold. What you farm is going to vary, you must take into consideration your guild members' [level]]s and how far they are in the game. When you guild farm, you should set an item goal then try to reach it, such as "Our Goal is to get 5 ecto's from the UW", or a time goal.

Missions
This is a good guild activity to help out newer members. If most of your guild members have Guild Wars Factions you can also do Challenge Missions like Dragon's Throat, Zos Shivros Channel, and Altrumm Ruins. These missions give you faction and a gold reward.

Exploration
This is also good for everyone, because since the arrival exploration titles, everyone wants to complete them. Set a time and location and try to de-fog as much of the map as you can.