Imperial Isle

The Imperial Isle is a Guild Hall found in Guild Wars Factions.

Layout
The Imperial Isle is based on the looks of the Kaineng City. This look is imperial red and paved. There are several blossoming trees.

It features two teleporters which teleport to each other. The flag stand is situated in between the two bases and the teleporters are sandwiching the flag in. The base also includes a corridor with Acid Traps.

Features

 * Imperial palace theme, looks like Kaineng City
 * Two teleporters
 * Features Acid Traps within the side corridors where the flag spawns

NPCs
The base features the Guild Lord which sells NPCs for your Guild Hall. It also features henchmen and (if your guild has an alliance) alliance battle NPCs and faction transfer NPCs.

Strategy
The map's main area, the centre, is where the hardest battle will be. It is about gaining terriotory and slowing moving forward. You can attempt a "run-by" by running ahead and going staright for the Guild Lord, but if they have any Damage-Doers, Or assasins equiped with Shadow step, then this is not reccomended.

The Morale Boost is extremely hard to get with there being no-way to hide it, but if chance can come, do so.

Once up to the two side be sure to tackle both at the same time. Having two healers is important here. If one side is open, they can flank you, send a group after your lord, and even stop you form retreating.

The trick overall with this map is to prevent people getting past you, while constantly putting them under pressure.