Undead

The undead were once living creatures, but upon their natural death, were somehow supernaturally animated. Because these horrifying creatures are not actually living, they find it hard (if not impossible) to regenerate their bodily tissue, thus most undead are seen with the flesh rotting off their bodies and bare bones protruding through their garments. With this in mind, its not hard to understand why some undead creatures are capable of inflicting their victims with disease. Another side-effect of being animated (as opposed to being alive) is that most undead creatures do not have blood flowing through their veins, and as such they cannot be made to bleed. This renders useless certain skills that many warriors and rangers equip.

While the majority of the undead encountered in Guild Wars are humanoid, any once-living creature could be reanimated.

Any party should be careful when adventuring in undead-infested regions such as Lion's Arch as the solitary undead mage which seemed easy pickings suddenly becomes dangerous when numerous previously-unseen cadavors burst forth from the sand to come to its rescue.

Smiting Prayers deal double damage to undead creatures.