Bleeding

Effect: Bleeding is an ongoing Condition, with an afflicted character losing health over time. While affected, the character suffers -3 health degeneration for the duration of the skills used against him/her. Immediately after being affected by bleeding a character will spurt blood onto the ground for a few seconds. Most Bleeding skills won't affect non-"flesh" enemies such as golems or most undead.

Sources: Sever Artery, Desperation Blow, Hunter's Shot, Barbed Trap, Melandru's Arrows, Signet of Agony (self-imposed).

Removal: Mend Condition, Restore Condition, Plague Touch, Plague Sending, Infuse Condition