User:Lojiin/Shaman

Scratch Pad!

Shaman Class
The Shaman!

Description
A naturalist by nature the shaman is in tune with the land and commune with it. Often shrouded with mystery the ways of the shaman are drawn from nature itself both simple and complex. Drawing on nature's powerful forces either for self-defense or for defense of nature itself the shaman is able to great cause harm to its foes.

Attributes
Chanting - Ability fueling ritualisting chants for various purposes including summoning nature (animals, insects etc). Herbalism - Ability to utilize plants and herbs for various purposes. Poisons, cures, delusions (imagine a warrior swinging at an imaginary foe) Talon Mastery - This implies a new weapon type - claws/talons. Naturalism - Affinity to nature, generally increasing effectiveness of nature related spells/forms. (Primary)

Preferred Equipment
Weapons - totems, perhaps staff usage, talonous weapons - bear claws, dragon claws etc. Armor Classifications (with the introduction of insignia in Nightfall this is mostly appearances) - Natural armor - image akin to mistlike shroud, higher priced armor could introduce various elemental colors, alternatively it could be varied by insignia though that might be difficult. Scale/hide mail - this is sort of akin to warrior armor but I think its fitting