Talk:Upkeep

max upkeep
due to this thread http://www.guildwarsguru.com/forum/showthread.php?t=10068615, it shows that the max ammount of enchantments is 12, so i changed it.--Thelordofblah 01:32, 29 October 2006 (CDT)
 * Reverted since I don't think you actually read the sentence in the article you changed. --Fyren 04:44, 29 October 2006 (CST)

I can verify that 12 enchantments is not the max that can be held. I can hold 14 (the actual max if u dont get extra pips from Blood ritual or something) with my super secret bonder build (i have a screen shot on my userpage). Sure takes a lot of work to fight off 10 degeneration And deal with monsters. Baron Will Scarlett 00:24, 28 November 2006 (CST)


 * it's fairly easy to make a pvp ele, max out energy storage and abuse the "energy gained in exaustion isn't actually lost except if you use a skill that costs energy" bug

requires The Second Wind(factions skill),glyph of lesser, and some monk enchantments--Eerr 14:12, 16 April 2007 (CDT)

68.148.21.117
Sorry, I mostly reverted your edit, since you changed that paragraph from "there is this-and-this hard cap on maintaining enchants" to "you can maintain lots of enchants like so-and-so", and I feel the former is an essential part of the article and the latter is best covered elsewhere. I see how you probably got the impression the article was saying "The maximum number of enchantments you can maintain simultaneously is 10" (missing the "plus regeneration" part) and felt the need to correct that. I hope it's clearer now. 134.130.4.46 06:25, 7 December 2006 (CST)

Losing Enchantments
On the note of losing maintained enchantments when the energy degen causes the energy to reach zero, it doesn't seem to always cause the last-cast enchants to drop; rather, it seems almost random as to how they come off. Sakkaku Kaikou 16:01, 31 January 2007 (CST)