User:Dazra/buildarchive/Build:W/any Fierce Hammer

This is a fairly versatile hammer warrior build. Easily suited to pressure or spike playing. Pairs well with another sword or axe warrior in GvG.

Equipment

 * Use full Gladiator's Armor with Stoneskin Gauntlets.
 * If using a PvP character, use a Vampiric or Zealous PvP Hammer of Fortitude and an Ebon PvP Hammer of Fortitude. If using a PvE character, use all three of the above with a wand/shield combo.

Usage

 * Upon entering battle, begin building adrenaline. When you and any other warriors on your team have adrenaline, organize a spike on a suitable target.
 * Try to spike down low health targets.
 * Don't stay on a target if he gets enchanted by skills like Protective Spirit.
 * Spam Irresistible Blow on targets that are blocking for knockdowns and extra damage.
 * Use Frenzy to build adrenaline faster and to speed up your spikes.
 * Use Rush to catch kiting targets and to cancel Frenzy if you come under focused fire.
 * Use Healing Signet to keep your health up and to ease pressure off of your monks. Don't use it when under focused fire.
 * Use your Ebon weapon to bypass enemy warriors' resistance to physical damage.
 * Of course, use Resurrection Signet to resurrect dead party members.

Counters
All the usual warrior counters apply, such as snares, blind, weakness, Empathy, Faintheartedness, etc.

Variants

 * You can replace Irresistable Blow with Hammer Bash or, to utilize the Weakness condition from Devastating Blow, Heavy Blow.
 * NOTE: If you are doing this, it is advisable to replace Rush with Sprint, since both Hammer Bash and Heavy Blow cause you to lose all adrenaline.
 * If you don't have the Factions campaign, Mighty Blow can replace Fierce Blow with only a few points of damage loss.
 * Rush can be replaced with Enraging Charge for quicker adrenaline gain.
 * Healing Signet can be replaced with another utility skill such as "To the Limit!", Plague Touch, Distracting Blow, or Bull's Strike.
 * You can replace a skill with Way of the Fox to ensure your spike hitting.
 * You can replace Fierce Blow with Heavy Blow for an additional knockdown.
 * You can replace Irresistable Blow with Death's Charge to get to your target quicker, but it has a long recharge time.
 * With a Dervish secondary, you can replace Rush with Pious Haste for a quick recharging cancel stance. As well, W/D allows you to make use of Rending Touch.