Talk:Spear Swipe

huh? wth is this skill abetter wersion of skull crack or a stupidly overpowered thing to daze with.. seems so random.--80.42.238.86 13:44, 12 August 2007 (CDT)
 * Yeah, this skill pwns skull crack. It does require a para to go melee range, but 100AL for a reason. [[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] frvwfr2  (talk)(contributions) 13:50, 12 August 2007 (CDT)
 * 10 energy and 20 recharge ftl. 86.83.15.245 14:26, 12 August 2007 (CDT)
 * Erm, Para has 80AL base or 96AL with a Shield, you'd only ever reach 100+ with Insignia (conditional) or other buffs...Anyways. Skull Crack is not weapon specific and is Unlinked to boot, and it uses Adrenaline rather than Energy. So in some cases it is miles better. Spear Swipe will be good, I'm guessing, for those R/P builds or maybe W/P. A primary Paragon can sometimes use Awe...Melee range for a Paragon is a meh thing since it moves your Support or Ranged Damage unit to the frontlines, and then they either must retreat back after Dazing or the whole party has to shift formation. Would be most noticable when fighting on sloped terrain, since then you can be within weapon range but out of Earshot. [[Image:Entropy Sig.jpg]] (T/C) 23:03, 12 August 2007 (CDT)
 * Nah, it has to be in Melee range so no "Where The F did that come from?" dazed.--Gigathrash 23:07, 12 August 2007 (CDT)
 * But that already happens with Concussion Shot. BHA, people can hear that and move out of the way easily...predictable. Concussion Shot zooms out of nowhere at 1/2 second skill speed and WHAM! You're Dazed! Even Headbutt or Quivering Blade are easy to avoid once you see the Elite used once. This skill would get to be about as predictable as seeing a Ranger using Throw Dirt. They deal ranged damage but you see them running up to you! Just like Enchanted Bow in PvE...I mean, only other time a Ranger would run up to you is R/N Toucher. [[Image:Entropy Sig.jpg]] (T/C) 23:10, 12 August 2007 (CDT)
 * Doesn't make it any less dangerous. After all, BHA at point-blank range in GvG! --Kale Ironfist 23:14, 12 August 2007 (CDT)
 * Again, Ranger with a Bow running up to Point-Blank range. If that doesn't alert you something is amiss then you need to work on Total Battle Awareness before you PvP more. :p [[Image:Entropy Sig.jpg]] (T/C) 23:15, 12 August 2007 (CDT)
 * (Edit Conflict SPAMMMM) Anyway, thats why when I'm using my R/W Slice and Dicer (It's my own build, you don't get to see it) I always run up with A Blood tied staff to first gain adreniline, then to confuse them. --Gigathrash 23:18, 12 August 2007 (CDT)
 * Yep, the old "Warrior with a Wand" trick with variation. That's a pretty advanced PvP thing when you think about it. So simple and yet so effective! Of course since BHA and whatever are weapon specific it's kinda moot :0 [[Image:Entropy Sig.jpg]] (T/C) 23:22, 12 August 2007 (CDT)
 * (resetting indent) It's not so much battlefield awareness Entropy, but NATURAL STRIDE. Have a look at PvP forums and you'll see that it was whacked back when the meta was an RC monk. Now that that monk is running Shield of Deflection, it's not used as often, but hey, Shadow Walk+Dash! --Kale Ironfist 23:28, 12 August 2007 (CDT)
 * Last time I saw a Natural Stride Ranger, he was Cripshot. What's your point? Use NS to run to point-blank, shoot BHA, then run away? Still seems like you should be able to see it coming from miles away. [[Image:Entropy Sig.jpg]] (T/C) 23:32, 12 August 2007 (CDT)
 * Or you could use Pin Down+Natural Stride. Maybe thats overkill just for BHA...--Gigathrash 23:34, 12 August 2007 (CDT)
 * Pin Down was, is, and always will be trash until its cost gets lowered to 10 Energy or the recharge improves. Sucks in PvE, in PvP you'd run Cripshot or something else. [[Image:Entropy Sig.jpg]] (T/C) 23:38, 12 August 2007 (CDT)
 * Yah, but Crip shot is elite. So is BHA, R/Me?--Gigathrash 23:39, 12 August 2007 (CDT)
 * So long as it hit (and at point-blank, it pretty much will hit) their prot monk was out of commission. When you're playing against it for the first time, you'd be confused as well as wtf the Ranger is doing. If it hits, your entire team falls on the prot monk, or at least pressures the entire team to the point that they cannot prot or heal effectively. If it doesn't, wait out the fairly short recharge to do it again. Unlike BHA though, this skill isn't elite and Paragons have high armor to withstand attacks. They also do better damage than a Ranger would. Plus, there's always feinting :D.--Kale Ironfist 23:41, 12 August 2007 (CDT)
 * Well then, BHA = not in experienced PvP. 'Nuff said. >.> Ranger spreads degen to damage anyways... [[Image:Entropy Sig.jpg]] (T/C) 23:45, 12 August 2007 (CDT)
 * BHA was used in high ranked GvG... I haven't heard people using them since the cripshot buff and change in meta to SoD prot monks though. --Kale Ironfist 23:56, 12 August 2007 (CDT)
 * That's what I mean. If you mention BHA and PvP together now, people automatically assume you are meaning in RA or something. [[Image:Entropy Sig.jpg]] (T/C) 23:58, 12 August 2007 (CDT)

In other news I would love to see the animation for this skill. Is it the generic "Touch" skill animation, or do we Paras actually get to whack people on the head? :) (T/C) 23:06, 12 August 2007 (CDT)
 * BOOM! HEAD SHOT!--Gigathrash 23:10, 12 August 2007 (CDT)
 * It's a spear attack, so throw a spear at point-blank range. --Kale Ironfist 23:14, 12 August 2007 (CDT)

I thought Paras had 100 vs phys like warrs, but ya get my point... -- frvwfr2  (talk)(contributions) 23:08, 12 August 2007 (CDT)

"Despite being classified a support character, the Paragon is the only other class apart from the Warrior whose base armor rating goes up to 80; they are also the only other class to naturally equip shields. However, Warriors are still better armored thanks to their usual +20 bonus against physical attacks." -Paragon article, common misconception so you're forvigen :) (T/C) 23:12, 12 August 2007 (CDT)


 * Yeah, I went and looked myself... Cant believe I never noticed. --[[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] frvwfr2  (talk)(contributions) 23:14, 12 August 2007 (CDT)

Shadow Walk -> Spear Swipe -> Dash? --68.111.79.166 23:19, 12 August 2007 (CDT)

And then Return or Shadow Meld, yeah. This seems fun, you go in as a Paragon and Daze and then Poof you are gone like a Sin. Confusion :) (T/C) 23:22, 12 August 2007 (CDT)

Return isnt needed. Its recall in non maintained stance form. -- frvwfr2  (talk)(contributions) 23:32, 12 August 2007 (CDT)


 * Well okay, Recall then. Though you'd be running out of Energy quick as a Para remember...with this (10), Recall (10), and Shadow Walk (5), you have about 5 Energy left plus whatever two pips of regen gives in the time. And that is three skillslots taken, P/A which has minimal synergy too...You'd start being hard pressed for Energy I am guessing. Run three-way-split or Spear + Leadership only... meh... [[Image:Entropy Sig.jpg]] (T/C) 23:38, 12 August 2007 (CDT)
 * Leadership. Energy is usually the least of your worries. --Kale Ironfist 23:41, 12 August 2007 (CDT)
 * I know about Leadership, but like I just said. You only have 5 more skillslots to use, and that's without a rez. This is Spear Mastery, and for any decent daze you'd want at least 9 ranks in it. What else can you run, eh? [[Image:Entropy Sig.jpg]] (T/C) 23:45, 12 August 2007 (CDT)
 * WTB glasses for Entropy. This is in Leadership. --Kale Ironfist 23:56, 12 August 2007 (CDT)
 * Bah, pwn't. Now I've been embarrassed by skim reading. You're contagious Kale. [[Image:Entropy Sig.jpg]] (T/C) 23:58, 12 August 2007 (CDT)
 * So I'm a frog now? Entropy ist so mean! :D --Kale Ironfist 00:04, 13 August 2007 (CDT)
 * No, you're a trend-setter. :p [[Image:Entropy Sig.jpg]] (T/C) 00:08, 13 August 2007 (CDT)
 * Because pirates are totally in fashion. --Kale Ironfist 00:13, 13 August 2007 (CDT)
 * But everyone knows that gentlemen like the Corsairs prefer to slap their enemies. Boxing with "iron fists" is so unsophisticated. [[Image:Entropy Sig.jpg]] (T/C) 00:16, 13 August 2007 (CDT)
 * Pfft, they don't slap, they pimp slap their enemies. --Kale Ironfist 00:19, 13 August 2007 (CDT)