User:Merlin 0525

Real life

 * Name: Alex
 * Sex: Male
 * Age: 17
 * Location: Virginia, USA

Game Stuff

 * /Stuff on Sale

Character List
Yes, Flame And Void is from Robert Jordan's The Wheel of Time, and Emrys and Ohnyalei Eopia are from T.A. Barron's The Great Tree of Avalon.
 * Ajt Merlin
 * Flame And Void
 * Paeon Monk
 * Emrys Eopia
 * Ohnyalei Eopia

Preferred Character Skill Setups
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/ Ajt Merlin Fire Nuker
Attributes:
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 * 16(12+1+3) Energy Storage
 * 13(12+1) Fire Magic
 * 3 Protection Prayers
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/ Flame And Void Barrage Ranger
Attributes:
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 * 16(12+1+3) Marksmanship
 * 13(12+1) Expertise
 * 4(3+1) Wilderness Survival
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/ Paeon Monk P+H Monk
Attributes:
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 * 16(12+1+3) Divine Favor
 * 13(12+1) Healing Prayers
 * 4(3+1) Protection Prayers
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/ Emrys Eopia SoH Assassin
Attributes:
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 * 16(12+1+3) Dagger Mastery
 * 13(12+1) Critical Strikes
 * 4(3+1) Shadow Arts
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/ Ohnyalei Eopia Restoration Rit/Minion Bomber

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Attributes: Attributes:
 * 16(12+1+3) Spawning Power
 * 13(12+1) Restoration Magic
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 * 16(12+1+3) Spawning Power
 * 12 Death Magic
 * 4(3+1) Restoration Magic
 * }

Wizard's Rules
Wizard's First Rule
 * "People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it’s true, or because they are afraid it might be true."

Wizard's Second Rule
 * "The greatest harm can result from the best intentions."

Wizard's Third Rule
 * "Passion rules reason."

Wizard's Fourth Rule
 * "There is magic in forgiveness: magic to heal. In forgiveness you grant, and more so in the forgiveness you receive."

Wizard's Fifth Rule
 * "Mind what people do, not only what they say, for deeds will betray a lie."

Wizard's Sixth Rule
 * "The only sovereign you can allow to rule you is reason."

Wizard's Seventh Rule
 * "Life is the future, not the past."

Wizard's Eighth Rule
 * "Talga vassternich. Deserve victory." (Translated from High D'Haran).

Wizard's Ninth Rule
 * "A contradiction cannot exist in reality. Not in part, nor in whole."

Wizard's Tenth Rule
 * "Willfully turning aside from the truth is treason to one's self."