User:BlackGeneral/Sandbox

Attributes and Skills

 * Replace Resurrection Signet a hard resurrect, or Recall/Return.
 * Using skills like Wild Blow as the optional skills help against stance users.
 * Other optional skills are Iron Palm or Return.

Equipment

 * 15^50 or 15vs.hexed work well for this build.
 * The energy armor set isn't required but it is what was used to test it.

Equipment

 * Health armor.
 * Low energy set: -5 energy spear of fortitude/defense, shield as below.
 * Standard set: +5 energy spear of fortitude, assortment of shields with +30hp and +10 armour vs specific damage type.
 * Emergency energy set comprised of 2 +15/-1 items. Use for for those emergency Gales etc.

Equipment
A sword is essential for people who use Deadly Riposte, though an axe for Cyclone Axe is used sometimes for PvE. They both have the same attack speed and don't matter aside for those skills and aesthetics. Ideal mods would be Barbed and of Enchanting. This will allow you to lengthen bleeding from Deadly Riposte and to keep up Illusionary Weaponry and any other enchantment longer. The sword itself would ideally be Denravi Sword or a Katana/Cleaver crafted by Shichiroji, which gives +5 energy. Rajazan's Fervor also works, but without the bleeding bonus. Otherwise, damage and damage mods do not matter due to lack of swordsmanship anyway. A cane could be used as backup to deal damage while IW is recharging. If you use a shield you might consider having a + energy offhand to switch in for casting IW when your energy runs out or when you're not being attacked. A scythe can also be used to produce an AoE attack.