Template:Dungeon chest contents/Requirements

Critical
These requirements must be met.
 * Chest name is prominent.
 * Non-chest rewards (rep/xp/cash) appear distinct from chest contents.
 * Contents
 * Distinctly show golds and uniques exclusive to the relevant chest
 * Distinctly show rate mats and other likely items (e.g. polymock pieces)
 * Distinctly show guaranteed drops; distinguish random from guaranteed.
 * Discretely remind players that NM always offer 1 random item and HM offers 2.
 * Template must allow for transclusion to other pages, since we have decided if it will appear more than once.

Strongly preferred
These requirements should be met, unless they get in the way of critical requirements or would slow down implementation.


 * Template should be re-usable for other reward chests for non-dungeon areas (e.g. Urgoz's).
 * Use some shading to make things easier to read; avoid over-colorization.
 * Enable auto-catting (obviously distinguishing to where it's transcluded)

Nice to have
These requirements would be nice to have; they should be implemented only if easy and they do not interfere with implementation.


 * Link to drop-rate research.
 * Rename to one of the following:
 * to allow inclusion of quest rewards (reputation, xp, cash).
 * to allow use for other areas (e.g. Urgoz's) and also because players can lose access to the contents of the reward chest, but they cannot lose access to the rep/xp/cash (even if the party wipes).