Talk:Heal

Healing implies health gain, but I wasn't sure if health gain implies healing (for purposes of skills like Aura of Faith) so I made the 2 lists separate. From the skill descriptions I wager they are different, which means the health gain list should be moved to somewhere like Health. --64.186.172.227 09:52, 17 Sep 2005 (EST)


 * This should be testable with skills like Vampiric Touch. Btw, I find your description somewhat unclear, I do not fully get what you want to say without reading the talk page. --Xeeron 08:39, 20 October 2005 (EST)


 * Damage and health loss (due to health steal, for example), at least, aren't the same. --Fyren 08:53, 20 October 2005 (EST)


 * Also, damage implies it is coming from the enemy, not self-inflicted. This is important to note. So, for example, Mark of Protection will NOT protect a character from killing himself with Empathy, Insidious Parasite or Spiteful Spirit. --Karlos 09:47, 20 October 2005 (EST)


 * Er, have you tested that? I think it would work against them all, besides insidious (which steals).  --Fyren 09:55, 20 October 2005 (EST)


 * Indidious I tested last night, but I guess that's not self inflicted. I'll try to get my warrior killed a few more times tonight and see what transpires. --Karlos 10:03, 20 October 2005 (EST)