Melandru's Resilience

Description
For 8...18 seconds, you gain Health regeneration of 2 and Energy regeneration of 1 for each "Condition" and "Hex" you are suffering. This is an elite skill.

Acquisition

 * Dragon's Lair: Signet of Capture, Facet of Nature

Usage Notes

 * Depending on what sort of build you have and what type of foes your going against will determine the usefullness of this skill. If your always the one to be conditioned and hexed big time, such as the case for a Monk/Ranger, this skill will provide a good 10 pips of  for health and energy regeneration for its duration.
 * Some Warrior/Rangers would swear by this skill to keep them alive in PvP because conditions and hexes are the most effective ways to take down a warrior to bypass their high physical resistance.
 * Unlike Troll Ungent and Healing Signet (two conventional ways for a Warrior/Ranger to heal), Melandru's Resilience cannot be interrupted. With that being said, it can be stopped by another warrior using Wild Blow, so beware of that.