Talk:Quest

Why hasn't this been done long before? Kathryn Maulhammer

Well, that's a silly question :P lol, things only get done when someone does them. If you notice something isn't there then you do it. Up until a couple of weeks ago there was nothing here, people just do things as they find them. 20:26, 20 Jun 2005 (EST)

In fact I don't agree that this should be a redirect. This page should probably explain what quests are, since defeinitions should generally use the singular. 20:27, 20 Jun 2005 (EST)

Is there anyone who would find this site without first knowing what a quest was? Even the RPG version of quest is fairly common knowledge now. Kathryn Maulhammer

Conceivably, yes. This is an encyclopedia, just because something is common knowledge I don't think that means we should exclude it. 19:33, 21 Jun 2005 (EST)


 * Agreed and implemented. &mdash;Tanaric 20:50, 21 Jun 2005 (EST)
 * Looks good. I guess this does make sense. Kathryn Maulhammer

I thought that in general skills obtained from quests are generally available before the trainers who can sell them. That is the biggest advantage of doing skill quests.. You don't pay money, and you don't lose skill points AND you get it earlier. I like to do all the quests, and so generally, when I get to a trainer, he'd have few new skills to offer me. The only exception is the Southern Shiverpeaks. Has anyone expereinced differently? --Karlos 21:24, 7 Sep 2005 (EST)


 * The quest is always available before the trainer, assuming you go through the game "in order." --Fyren 00:46, 8 Sep 2005 (EST)


 * Yes, but some skills are not available as quest rewards. Some are only available from trainers (directly or via SoC). That includes some skills available from the rainer in Grendich Courthouse and Ice Tooth Cave. That's why I removed the sentence stating that quests are the only way to learn skills before you get to Lion's Arch. --Tetris L 02:21, 8 Sep 2005 (EST)

"Quissions"
What about a section about quests that are more like a mix of a quest and a mission (I like to call them "quission".) I'm talking about most of then quests in SF/UW/FoW. They are quests, but you can repeat them as often as you want and if the party is "defeated" you're sent back to the starting point. Those are characteristics of a mission, not a quest. --Tetris L 19:20, 14 Sep 2005 (EST)


 * Beign "repeatable" and being a "quission" are not related. For example, some of the Titan quests are "quissions" (where if the party is wiped out quest fails) but they are all non-repeatable. In addition, a mission is not repeatable. You can do it 300 times, but you will only get the reward once.
 * Finall, I don't even think that's a relevant attribute to display on the list. We already list "repeatable" (which is very relevant for XP and DP) but to list the quests that cause you to go to the nearest outpost if you fail is... quite frankly... useless. This is pointed out in the quest's page. --Karlos 06:28, 15 Sep 2005 (EST)