User talk:Kyuubi no Youko

Mmm.. 9-tailed demon fox? &mdash; Skuld  04:40, 2 June 2006 (CDT) or just demon
 * Oh, yeah, I like that nine-tailed demon fox, he's from japanese myth :) Kyuubi No Youko is even name of my in-game character. &mdash; Kyuubi no Youko 06:25, 2 June 2006 (CDT)

0-12, not 0-15
Actually, we use the older 0...12 instead of 0...15 that ANet has started using recently. The former is still listed when you first unlock a skill, while the latter was a change on ANet's documentation. - Greven 04:05, 2 June 2006 (CDT)
 * OK, but there were updates about those skills :) &mdash; Kyuubi no Youko 06:30, 2 June 2006 (CDT)
 * You replaced correct values with incorrect values. The skills were already updated before you edited them. You should check the history first. &mdash; Stabber &#x270d; 09:45, 2 June 2006 (CDT)
 * Ok, sorry. Now I will look at history ;) &mdash; Kyuubi no Youko 03:55, 3 June 2006 (CDT)

Nine Tail Strike
Could you do anything with the notes on Nine Tail Strike? Thats just what i've picked up from wikipedia's confusing notes, but i'm thinking you know it first hand? thanks :) &mdash; Skuld  11:24, 7 June 2006 (CDT)
 * Sorry for that I didn't reply for a long time &mdash; I was torn away from Internet ;) I hope this will be good enough for no future edits... but who knows &mdash; maybe it's too long ;) &mdash; Kyuubi no Youko 03:50, 22 July 2006 (CDT)
 * Thats great ^^ &mdash; Skuld  06:23, 22 July 2006 (CDT)

Nightfall info
As I found out, it's not much safe to provide many information about new chapters on their pages when there is no evidence for them to be official. Though, law isn't everywhere &mdash; some people "risked" giving Dervish and Paragon on Professions page when there was nothing more known about them but those sentences &mdash; "a scythe-wielding holy warrior" for Dervish and "guardian angel of the Elonian people" for Paragon, although there was a warning (it has already disappeared, of course) about not providing any info about new professions in Nightfall until there is more known about it.

So I risked it too, I wrote few new features which were said to be told by Gaile Gray in-game, but Barek and Tetris cought me. But before that, there was a little "interview" :)

The beginning of the chit-chat was, when Barek found a change few seconds after it was written. First simultaneously, afterwards it continued here on Nightfall talk page.

About Dagger Sins
I don't really agree with you on what you said about "not being a dagger-sin". For me, I've been trying to make the Assassin as a class that will be accepted regardless of what build they use. In my situation, I've been on top of the A/Mo_Vigor_Assassin Build... I have 2 Favors and 0 Unfavors on it. Have a peep at it and try it out :-). Maybe it might change your point of view on dagger sins. --Sairier 22:10, 7 August 2006 (CDT)
 * Ok, I just want to rest after Warrior and before my planned Dervish from melee a bit. :) I don't say I don't like all melee assassins, they can be quite good &mdash; there is one big problem: it is not that people don't like and take assassins to their parties because they are useless, but because most of assassins don't how to play with them and those people are useless ;). But if it sounds as that I don't like all dagger assassins and the only way how to be useful assassin is not be a dagger-type, I will change the main article (just ;) a bit. &mdash; Kyuubi no Youko 08:18, 20 August 2006 (CDT)
 * P.S.: I don't like Anything/Mo profession combination, it's so lame (though I hate that word ;), but I will maybe try that build out. ;))