User:Eudas4035

Characters

 * 1) Sangdrax Soulcutter
 * 2) Telamon Soulcutter
 * 3) Hap Soulcutter
 * 4) Eudas Soulcutter
 * 5) Gerian Soulcutter

Skills (Telamon Soulcutter)
Goal: Obtain every single skill on one character (Telamon Soulcutter, Warrior)
 * Obtain enough skill points to purchase every skill. [COMPLETED UP THROUGH CH2]
 * Finish all Canthan missions with Master level for the free skill points. [COMPLETED]
 * Finish all Canthan quests that grant free skill points. [COMPLETED]
 * Gather enough xp to obtain all other needed skill points. [COMPLETED UP THROUGH CH2]

Progress 20060619: All ch1 elites captured. All ch1 Wa skills obtained. All ch1 Mo skills obtained. Other classes are in-progress. Priority is given to ch2 elites for a) title and b) 5000xp per elite bonus feeds further elite captures, making the process more efficient. Necessary xp farming for skill points: estimated approx ~4.5mil remaining; current xp: ~1912k.

Progress 20060626: Updated skills checklist from v6.1 to 8.1; it has all Factions skills and elites on it, so i'm good to go with the ch2 elite skill capping. Obtained some of the freebies from skill switching in Senji's Corner. I have 48 skill points unused at this time, so I calculate that this plus the 5k xp award per elite cap will get me very close to the 90 for the chapter. Necessary xp farming for skill points: estimated approx ~5.5mil remaining; current xp: ~1954k.

Progress 20060628: Finished Missions; some remain to go back for Master's. Begin skill capping; going for low-hanging fruit (caps near outposts/towns) and will go from there. Captured 7 elites today. 53 skill points and 4 Signets of Capture remaining. Finished game on Kurzick side; now going back and doing Luxon quests. Looks like faction farming (2000xp, 400 faction) on repeatable quests is a faster/easier/more profitable way to get xp for levels than troll farming, and you can either contribute to your alliance or get jadeite/amber out of it and sell it for money to boot. Green farming could be fun, too. Current xp: ~2076k.

Progress 20060629: Moving through the Luxon portion of the map; building 10k luxon faction so I can get into Gyala Hatchery. Current xp: ~2150k.

Progress 20060702: 12 skills more and I'll be Skill Hunter (2). Finished the Befriending the Luxons by using PVP mission Fort Aspenwood. Testing out a Wa/Rt build. Current xp: ~2246k xp.

Progress 20060703: Got expert on Gyala Hatchery; Current xp: ~2269k xp.

Progress 20060704: Got through some more quests, some more skill caps; Current xp: ~2337k xp.

Progress 20060706: Explored Silent Surf and Gyala Hatchery; Got to Seafarer's Rest. Current xp: ~2371k xp.

Progress 20060708: Finished skill caps in Tahnnakai Temple and Pongmei Valley. Need to explore Pongmei Valley. Up to 145 elites capped now. Current xp: ~2428k xp.

Progress 20060709: Few more skill caps in missions; sold Amulet of the Mists for 50k to fund future skill/skill cap purchases. Found a Sapphire. Current xp: ~2458k xp.

Progress 20060716: Buncha skill capping. Down to 20 left. Capping in Sunjiang District (Explorable) sucks ASS. If you go to cap there, take a Minion Master or an Echo Nuker, or both. I'm eager to be done with elite capping; then all that remains is basically grinding 400 skill points for the remaining "normal" skills. It's impossible, but the pipe dream is to have it done before ch3 comes out so I'm not continually "falling behind"... Current xp: ~2545k xp.

Progress 20060717: Finished a few more skill caps (all the ones in Melandru's Hope). Ran out of skill caps again... time to buy another batch. Up to 166 elites now. Getting very close... Current xp: ~2578k xp.

Progress 20060717: Finished some more skill caps in the evening. 8 left. Current xp: ~2618k xp.

Progress 20060718: 2 more skill caps completed. 6 left.

Progress 20060719: Finished all elite skill caps. New title: Advanced Skill Hunter (3). Purchased Warrior normal skills; 3 left (ran out of skill points.) Where's my troll farming axe?... 6 skill points per day will get me there in ~60 days, that's well before ch3 release. Current xp: ~2670k xp.

Progress 20060720: Troll farmed a bit for skill points... now I remember why I quit doing that. It's boring as hell. Works well for easy xp, though. Gained 7 SP tonight; finished purchasing warrior normals and some selected monk normals. Hoarding 1 skill point for now for emergency build purchases, but of course the point of getting all skills is not to have to do that (eventually). :) Popped over 90% on Tyrian exploration while helping guildies through Maguuma Jungle. Current xp: ~2748k xp.

Progress 20060723: Down to 9 normal Monk skills left to purchase. Got Master's for Raisu Palace. Got Protector of Cantha title. Now just mapping titles are left. Current xp: ~2808k xp.

Progress 20060727: Falling behind on skill point acquisition. Going to try to finish Sorrow's Furnace and the Titan Quests soon. Current SP: 1. Current xp: ~2849k xp.

Progress 20060729: Farming Vermin for fun and profit. XP isnt so good, but the loot is profitable. Submitted a build: W/Me Titan Killer. Current SP/XP: 6/2931k.

Progress 20060802: Finished purchasing all ch2 Mo skills, so I have ch1/ch2 Wa and ch1/ch2 Mo finished. Working on skill points to get another class.

Progress 20060803: Still falling behind on skill point acquisition, but at least got a few Skill points today. SP: 7, XP: 3081k.

Progress 20060820: Had some problems with my computer, so I've been absent from GW. Submitted another build: W/N Plague Knight. SP: 8, XP: 3136k.

Progress 20060821: Made some decent progress. Troll farmed around a dozen skill points or so today, for a total purchase of 21 new skills. According to my spreadsheet, only 4.8mil xp to go. Then I get to do it all over again for Nightfall... SP: 0, XP: 3319k.

Progress 20060822: Not much done today. Some mapping (a whopping 0.4%). SP: 4, XP: 3382k xp.

Progress 20060824: Some add'l SP gained. SP: 3, XP: 3496k. Remaining: 4.6mil.

Progress 20060827: Made some good forward progress this week... probably a total of 40 new skills purchased. I'm down to 299 skills remaining, but I'm out of SP. I'm getting very good at using Rampager Scrolls while troll farming, though, so XP gain is up from 294xp ea to 336xp ea. Still, by my calculations, around 896 troll runs left... Used Necrotic Traversal to map The Great Northern Wall and Dunes of Despair... great fun. Dunes is huge! :/ SP:0, XP:3621k xp.

Progress 20060828: Made my first Fissure of Woe run to compare the XP to troll running. Troll runs seem faster XP but FoW runs are more profitable. Experimented with rare scrolls for even faster XP on troll runs; works very nicely (~550xp per troll with a Slayer's scroll up) but costs alot. I'll probably throw 'em in as troll runs enable me to afford it. Made about 10 SP today; Release date for Nightfall is Oct 27, so if i make about 100k xp per day I'll be on schedule to finish all Core, Ch1 and Ch2 skills before official release. I may even be able to get ahead and build up some skill points for Ch3... imagine that. Finished out Domination and Fast Casting skill purchases today. 289 skills remaining to purchase and 4.3mil xp remaining to obtain. SP:0, XP:3784k.

Progress 20060829: Used Rampager scrolls as normal on troll runs until I'd sold enough junk to the merchant to afford the Berserker scroll; it helps out quite a bit. Made 11 SP today, and finished out the Illusion skills. Only Inspiration is left for that class, which I will probably do tomorrow. SP: 0, XP: 3951k.

Progress 20060830: Finished off the Inspiration skills; that's 3 classes completed (Wa,Mo,Me). I may start on either El or Ne next; I'm not sure. SP: 0, XP: 4149k.

Progress 20060904: Earned a ton of SP today using Berserker scrolls on troll runs (15 sp!). I think I'll finish Necromancer next. SP: 15, XP: 4379k.

Progress 20060907: Finished Sorrow's Furnace, picked up The Final Assault. SP: 9, XP: 4550k.

Progress 20060908: SP: 10, XP: 4572k.

Progress 20060909: Finished farming enough SP to buy all of the 18 remaining Death Magic skills. 227 skills remaining. SP: 0, XP: 4688k.

Progress 20060911: Finished farming enough SP to buy all of the remaining 19 Blood Magic skills. 208 skills remaining. SP: 0, XP: 4969k.

Progress 20060914: SP: 8, XP; 5099k.

Progress 20060917: Vermin farming provides lots of steel and cash for XP scrolls to use on Troll runs. This time I'm going to hoard SP until I can purchase the entire class all at once (in this case, 48 SP for remaining Elementalist skills.) SP: 21, XP: 5287k.

Progress 20060919: Mostly troll farming, using gold reserves to avoid the lower-xp vermin farming. SP: 36, XP: 5516k.

Progress 20060920: Finished Elementalist. Ranger will probably be next, followed by Assassin and then Ritualist. Getting tired of trolls, but there's nothing faster for powerleveling. SP: 0, XP: 5692k.

Progress 20060923: SP: 5, XP: 5764k.

Progress 20060924: SP: 8, XP: 5817k.

Progress 20060926: Somewhere in this time period I purchased all remaining skills in Expertise. SP: 4, XP: 5959k.

Progress 20060929: Purchased all remaining skills in Marksmanship and Wilderness Survival. SP: 0, XP: 6217k.

Progress 20060930: SP: 2, XP: 6251k.

Progress 20061004: SP: 20, XP: 6521k.

Progress 20061005: Finished purchasing Beast Mastery skills, started in on Assassin skills. Many of my friends/guild mates like to Faction Farm, so I've been using that for part of my daily xp (in between massive scroll abuse after I've built up 10-20). The advantage is that while the xp is slightly slower, there's more conversation, you get good $, and you can get amber/alliance faction as well. SP: 0, XP: 6633k.

Progress 20061008: SP: 9, XP: 6769k.

Progress 20061013: SP: 8, XP: 6891k.

Progress 20061017: SP: 18, XP: 7039k.

Progress 20061023: SP: 6, XP: 7229k.

Progress 20061025: Completed Assassin skills. 51 Ritualist skills remaining. SP: 10, XP: 7482k.

Progress 20061122: Still building up skill points for the final purchases of ch2 Ritualist skills; a few more missions in ch3 and it'll be done. The elimination of troll farming as an efficient xp gain method will most likely derail me from continuing to keep *all* skills on one character as a goal; however, I actually think that this is relieving, as it was a pretty insane goal to start with. The fact that I nearly accomplished it before ch3 came out simply shows that I am, in fact, insane. Most likely, my goals will change to simply maintaining all Warrior skills on Telamon. SP: 37, XP: 7743k.

Progress 20061125: Purchased Channeling and Spawning Power skills for Ritualist; need some more platinum before I am able to purchase the rest. SP: 29, XP: 7824k.

Progress 20061201: Finished purchasing all Ch2 skills; Telamon now has all ch1 and ch2 skills. I am no longer going to go through all the work to keep all skills on 1 character; Telamon will maintain only Warrior skills, Elites, and whatever he needs for builds.

Titles (Telamon Soulcutter)

 * 1) Hero Title Track: 1
 * 2) Tyrian Cartographer: 93.2
 * 3) Canthan Cartographer: 95.1
 * 4) Friend of the Kurzicks: 65k
 * 5) Drunkard: 10
 * 6) Skill Hunter: 180
 * 7) Kind of A Big Deal: 2
 * 8) Treasure Hunter: 209
 * 9) Wisdom: 235
 * 10) Protector of Tyria: 25/25 [COMPLETED]
 * 11) Protector of Cantha: 13/13 [COMPLETED]
 * 12) Sunspear General: 4272
 * 13) Exploration of Elona: 33.9
 * 14) Elona Mission Completion: 6/20

Builds to be Examined/Playtested

 * Mo/Me Boon Prot (Hap Soulcutter) [TESTED]: A truly innovative, clever, and elegantly designed build. A pity that it's not so suitable for PvE play, but one can usually stand to sacrifice CoP for a resurrect spell in that environment.
 * Mo/any 55hp Solo Monk (aka the Invincimonk) (Hap Soulcutter)
 * Obtain runes
 * Obtain second set of armor
 * Mo/E Divine Spirit Spammer (Hap Soulcutter) [TESTED]: I love the innovation on energy management, but it's a real pain in the arse to continually monitor, and it doesn't perform the healing output that the Boon Prot does, nor does it contain a resurrection skill to adapt for PvE play.
 * W/Mo Endurance Warrior (Telamon Soulcutter) [TESTED]: This build has a nice damage output, and skills are continually cycling into readiness.
 * W/Rt Resilient Tank (Telamon Soulcutter) [TESTED]: A very nice, resilient build. Its one major weakness is its mana expenditure; however, in a team environment, this is not as significant a problem as one might think.
 * W/Mo Full Vigor Paladin (Telamon Soulcutter) [TESTED]: Nice build, good increase in DPS and Vigorous Spirit is a nice touch, but a modified premade Paladin build (-mending +healing breeze -sever +distracting blow -gash +silverwing slash -sprint +berserker stance) is more versatile and is usually harder to kill. This build is good for a team-based environment, and as such, serves its purpose of constraining the Leeroys a little bit closer to their party.
 * R/E_Fire_Barrage_Ranger (Eudas Soulcutter) [TESTED]: I liked this build a lot; good damage, but not too slow.
 * R/Mo_Vigorous_Barrager (Eudas Soulcutter) [TESTED]: I didn't like this build. It may have been the bow I was using, but it just seemed really *slow*.
 * R/any_General_PvE_Barrage_Ranger (Eudas Soulcutter) [TESTED]: A reasonably decent build, but I prefer the Elementalist barrager.
 * R/any_Quick_Needler (Eudas Soulcutter) [TESTED]: I love this build. It's quick, it's fast, it's easy, and it deals a lot of damage.
 * Me/W Illusion Slasher (Sangdrax Soulcutter) [IN TESTING]
 * R/N Touch Ranger (Eudas Soulcutter) [IN TESTING]
 * W/E Rodgort's Knight (Telamon Soulcutter) [IN TESTING]
 * W/Me Whirling Resistance (Telamon Soulcutter) [IN TESTING]
 * W/A Armored Assassin (Telamon Soulcutter) [IN TESTING]

Builds
I created this build to try to finish some Titan quests... I still haven't finished them, but not because the build's ineffective. It's a nice build for general PVE play, as well. The build has been pretty much panned by wiki users, but I still think that it's a decent enough build. It is a tad slow, though. It may need some reworking.
 * W/Me Elemental Fighter

Variant:

Variant:

I created this build because there is such a dearth of W/N builds, and because I remembered reading something on this site a long time ago about Virulence being a semi-classic combo for W/N to use. It works reasonably well, and there are some optional tweaks that could be made, but it was shot down in the builds section despite its being clearly marked as a PVE build and not a PVP build. It could probably use some reworking, such as Taste of Pain instead of Soul Feast. One could probably drop Gash for Tiger Stance, but I kind of like the extra damage one gets from the Deep Wound. It's debatable.
 * W/N Plague Knight

Had some thoughts for a Variant:

Or perhaps even:

The W/Mo Troll Farmer is a well-known build; this is simply the choices for optional skills that I use. I prefer to do the damage continually rather than wait for Gladiator's Defense to recharge to do it for me.
 * W/Mo Troll Farmer

The Vermin Farmer is a simple variant on the Troll Farmer build; however, Dolyak signet here not only reduces damage, but more importantly, cancels the knockdown skill that the assassin Vermin use. Bonetti's is used not so much to avoid damage, since the Vermin do little damage, but is used to regain mana. And Executioner's Strike is used to kill Shreader Sharptongue; Cyclone Axe and Triple Chop charge it up, and one continually Executioner chops Shreader. Without other Vermin around to provide the fast Adrenaline recharge for this skill, you'll not be able to kill Shreader.
 * W/Mo Vermin Farmer

I'd made a Me/W once before, but found it rather suboptimal. I decided to remake the character as a Me/E, which I found much more useful. This is the build I wound up with in the end, basing it off of the E/Me Triple Echo Nuker type of build. This build can only manage 2 Meteor Showers, but with Fire Attunement and Mantra of Recall up, it can follow it up with Incendiary Bonds and a couple of Fireballs before being completely tapped out. One can also use Arcane Echo to copy Fireball or Incendiary Bonds and spread the joy that way as well. And, with Fast Casting at 15, all spells require only 50% of their activation time, so one can spread joy *very quickly*. I used Incendiary Bonds instead of Rodgort's Invocation, because I consider the +10 mana/+1sec activation time difference not worth it for only 30 extra damage on the spell. The Me/E doesn't have the mana pool to waste like the E/Me, so Incendiary Bonds is a better option.
 * Me/E Speed Nuker

I've only recently created this one, but I've enjoyed it *immensely*. It quickly charges up adrenaline with Tiger Stance, then begins a continual cycle unleashing it through the four attack skills. Dragon Slash recharges the others, and Tiger Stance provides extra adrenaline through faster attacks, and speeds up the damage output. Healing Breeze can be used as a self-heal or to mitigate/cancel degen damage. Sprint can catch kiters or move faster to capture shrines (with a team *or* solo), and Hamstring can prevent your targets from getting away from your vicious strikes.
 * W/Mo Tiger Dragon Edition (AB variant)

This is the PVE variant of the Tiger Dragon Edition build; it's only a few simple changes. Sprint is removed and replaced with Resurrection Chant, and Hamstring is removed and replaced with Distracting Blow. If one chose to make this a W/any build, you could simply take out the 9 Healing Prayers, put them into Tactics, replace Healing Breeze with Healing Signet, and replace Resurrection Chant with Resurrection Signet.
 * W/Mo Tiger Dragon Edition (PVE variant)