Talk:Locations (Nightfall)

We now know that "Monolith" is Fahranur, and "Bayou" the outpost upon finishing the mission (Blacktide Den? That area is unfogged on the convention screenshots.). The screenshots of the cinematic from the Games Convention report are consistent with this. &mdash; kyrasantae   17:53, 24 September 2006 (CDT)


 * Yep, Bayou is Blacktide Den, it has the same bridge and three boats as one of Wolfgaming.net's Bayou screenshot. -- Gordon Ecker 03:49, 18 October 2006 (CDT)

Cyclone Palace
What exactly is the Cyclone Palace, and where it is? I don't recall seeing a Cyclone Palace on my map? Nalee Everborn 21:45, 28 September 2006 (CDT)


 * It's the large building in the southeast corner of Mehtani Keys. It's named in a quest (The Cyclone Palace), where you have to fight an army of Skales outside of it. You can't actually enter the palace though. -- Gordon Ecker 03:49, 18 October 2006 (CDT)

Chinese map
According to this map, which PanSola has been translating, there's another mission in Istan, which appears to be Consulate Docks, as well as an area with a unique rectangular symbol which I'm assuming is the Hero Arena. -- Gordon Ecker 18:00, 22 October 2006 (CDT)
 * The Consulate Docks location was briefly visible in the preview, as it was where the preview ended...with a cutscene, as appropriate to entering a mission location (à la Factions). Indeed, the key on the map indicates that the red diamond symbol is for an arena, and the label for the one on Istan says "Sunspear Arena". The kite-shaped symbol is a challenge mission, and there appears to be two of those on the mainland.
 * And hey, look, there's actually a translated name for "Island of Shehkah" (it was labelled "Chahbek Village" on the Chinese map for the preview - see the link to it on my userpage in the 'Map Work' section).
 * According to this full Chinese map, the 'Consulate' area was also mislabelled during the preview (I probably would have noticed this earlier if I had actually bothered to attempt to read the Chinese labels). It bore the name of the Challenge Mission that lies just across the channel on the mainland.  &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] kyrasantae   18:37, 22 October 2006 (CDT)

Correct names
Replaced all the translated names with the correct names from the official english map. Veldrik 03:06, 24 October 2006 (CDT) have fun people - it's up to you all to add the data for whats in the towns now :) nb: this is the spelling that is off the released map, ie the USA English spelling - although annoying as it is, its the spelling we are stuck with, so dont go changing it because they cant spell the world Honour :) Veldrik 03:06, 24 October 2006 (CDT)
 * Naw, I think they meant 'Honur' (i.e. 'Ho-nur') as a proper noun, not the adjective. :) Perhaps you can also fill in the English names for the stuff in the timeline at History of Tyria using the lore in the manual? &mdash; [[Image:Fin_sig.gif|User:Kyrasantae]] kyrasantae   22:40, 24 October 2006 (CDT)

Areas with uncertain regions
Vehjin Mines was moved to Vabbi intentionallly. According to this map scan Vahjin Mines has exits to Jennur's Horde and Holdings of Chohkin, which are part of Vabbi, and Basalt Grotto, which could be part of either Vabbi or Desolation. Furthermore, the Vehjin Mines area has a river, grass and what appears to be trees. Chantry of Secrets, Wehhan Terraces, Yatendi Canyons and Bahdok Coverns could be part of either Kourna or Vabbi, although if they are part of Vabbi that would give Kourna only one town and two non-mission outposts. -- Gordon Ecker 23:21, 24 October 2006 (CDT)