User:GW-Marand

Nothing here except for a couple builds I made.

Dervish Vow of Strength build
4 Beast Mastery, 9 (7+1+1) Mysticism, 12 (10+2) Scythe Mastery, 14 (12+2) Earth Prayers.

Replace Mystic Vigor with the skill or res of your choice. for PVE, the Kurzick/Luxon Dervish skill would be great.

Paragon Hero Vanquishing Group
This is the hero group I use for vanquishing, either with other players/heroes or with henchmen. If using henchmen to fill out the group, it's best to take two more healers and two ranged damage dealers for the final four. So far, it's been very effective and requires very little maintenance on my part - the only control I exert over the heroes is flagging and occasionally locking Morghan or Margrid on a boss.

Tarea Avataris (paragon)
12 Leadership, 14 Spear Mastery, and 9 command. Using Prayer of the Forgotten as a weapon. When fighting enemies that use dodging/blocking stances (Lightning Reflexes, Whirling Defense), build adrenaline on a different enemy and use Wild Throw to disrupt the offending stance.

If extra defense is needed, "Save Yourselves!" is a good replacement for one of the attack skills.

General Morgahn
12 Spear Mastery, 12 Leadership, 9 Command, 8 Earth Prayers. Spreads blindness and covers it with bleed, burn, and deep wound. Lock him onto melee bosses and other high-damage targets that are affected by blindness. Requires an ebon spearhead, of course.

Special note: Morgahn can't use Aggressive Refrain effectively without player intervention. You'll have to keep it refreshing by using shouts of your own, or by manually casting Anthem of Flame. If you're playing a paragon, you probably won't even notice this problem.

Margrid the Sly
13 Expertise, 3 Wilderness Survival, 15 Marksmanship. Interrupts and dazes casters, deals decent damage. Provides additional degen/cover for daze and blindness with poison. Lock her onto important casters such as bosses, high-damage elementalists, and monks.

Tahlkora
7 Earth Magic, 12 Healing Prayers, 11 Protection Prayers, 10 Divine Favor. Tweak this one as necessary. Survives well in Hard Mode, but there's probably room for improvement.