User:Skekzyz/Necromancer collector weapons redotemp

Collector weapons from all campaigns with perfect stats and two modifiers (the most possible) are listed in this article. All wands are 11-22; staves are Energy +10, 11-22; and foci are Energy +12. All wands and staves inflict cold damage except those tied to Blood Magic, which inflict dark damage instead.

For non-perfect collector weapons (or doesn't have two modifiers), please refer to the campaign you are interested in: Prophecies | Factions | Nightfall

Blood Magic-enhancing
This is a list of max-damage weapons and foci that specifically enhances the use of Blood Magic.

All Blood Magic-enhancing weapons listed require 9 Blood Magic.

Staves

 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Cruel Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Intricate Grawl Necklaces || 1.Witman's Folly &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Cruel Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Topaz Crests || 1.Skyward Reach &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Evil Eye Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Pulsating Growths || 2.Maatu Keep &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Evil Eye Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Rot Wallow Tusks || 2.Boreas Seabed &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Evil Eye Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Black Pearls || 2.Gyala Hatchery &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Evil Eye Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Dragon Roots || 2.Vasburg Armory &rArr; || 9 Blood
 * - class="BloodMagic Staff" bgcolor=lightgreen
 * Lotus Staff || Dark || HSR 20% || HCT Blood 20% || (upgrade slot) || (upgrade slot) || 5 Dredge Incisors || 2.Saint Anjeka's Shrine &rArr; || 9 Blood
 * }

Wands

 * - class="BloodMagic Wand" bgcolor=lightblue
 * Wayward Wand || Dark || - || En +5 (HP>50%) || - || HSR Blood 20% || 1 Amulet of the Mists || 2.Divine Path &rArr; || 9 Blood
 * - class="BloodMagic Wand" bgcolor=lightblue
 * Pronged Rod || Dark || - || En +5 (HP<50%) || - || HSR Blood 20% || 5 Plague Idols || 2.Shenzun Tunnels &rArr; || 9 Blood
 * - class="BloodMagic Wand" bgcolor=lightblue
 * Pronged Rod || Dark || - || En +5 (HP<50%) || - || HSR Blood 20% || 5 Kirin Horns || 2.Silent Surf &rArr; || 9 Blood
 * - class="BloodMagic Wand" bgcolor=lightblue
 * Pronged Rod || Dark || - || Dmg +15% (Enchanted) || - || HSR Blood 20% || 5 Heket Tongues || 3.Dejarin Estate &rArr; || 9 Blood
 * - class="BloodMagic Wand" bgcolor=lightblue
 * Pronged Rod || Dark || - || En +5 (Enchanted) || - || HSR Blood 20% || 5 Geodes || 3.Resplendent Makuun &rArr; || 9 Blood
 * - class="BloodMagic Wand" bgcolor=lightblue
 * Pronged Rod || Dark || - || Dmg +15% (HP>50%) || - || HSR Blood 20% || 5 Dusty Insect Carapaces || 3.The Shattered Ravines &rArr; || 9 Blood
 * }

Foci

 * - class="BloodMagic Focus" bgcolor=lightyellow
 * Idol || - || - || HSR Blood 20% || - || HCT Blood 20% || 5 Feathered Avicara Scalps || 1.Talus Chute &rArr; || 9 Blood
 * - class="BloodMagic Focus" bgcolor=lightyellow
 * Straw Effigy || - || - || HSR Blood 20% || - || HP +30 || 1 Amulet of the Mists || 2.Divine Path &rArr; || 9 Blood
 * - class="BloodMagic Focus" bgcolor=lightyellow
 * Blood Knife || - || - || Blood +1 20% || - || HP +30 || 5 Putrid Cysts || 2.The Marketplace &rArr; || 9 Blood
 * - class="BloodMagic Focus" bgcolor=lightyellow
 * Blood Knife || - || - || Blood +1 20% || - || HP +30 || 5 Black Pearls || 2.Rhea's Crater &rArr; || 9 Blood
 * - class="BloodMagic Focus" bgcolor=lightyellow
 * Blood Knife || - || - || HSR Blood 20% || - || HCT Blood 20% || 5 Bone Charms || 2.The Aurios Mines &rArr; || 9 Blood
 * }

Curses-enhancing
This is a list of max-damage weapons and foci that specifically enhances the use of Curses.

All Curses-enhancing weapons listed require 9 Curses.

Staves

 * - class="Curses Staff" bgcolor=lightgreen
 * Wicked Staff || Dark || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Dessicated Hydra Claws || 1.Skyward Reach &rArr; || 9 Curse
 * - class="Curses Staff" bgcolor=lightgreen
 * Wicked Staff || Dark || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Azure Remains || 1.Snake Dance &rArr; || 9 Curse
 * - class="Curses Staff" bgcolor=lightgreen
 * Wicked Staff || Cold || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Rot Wallow Tusks || 2.Maishang Hills &rArr; || 9 Curse
 * - class="Curses Staff" bgcolor=lightgreen
 * Wicked Staff || Cold || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Moon Shells || 2.Zos Shivros Channel &rArr; || 9 Curse
 * - class="Curses Staff" bgcolor=lightgreen
 * Wicked Staff || Cold || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Mantis Pincers || 2.Durheim Archives &rArr; || 9 Curse
 * - class="Curses Staff" bgcolor=lightgreen
 * Lotus Staff || Cold || HSR 20% || HCT Curse 20% || (upgrade slot) || (upgrade slot) || 5 Dredge Incisors || 2.Saint Anjeka's Shrine &rArr; || 9 Curse
 * }

Wands

 * - class="Curses Wand" bgcolor=lightblue
 * Wayward Wand || Cold || - || En +5 (HP>50%) || - || HSR Curse 20% || 1 Amulet of the Mists || 2.Divine Path &rArr; || 9 Curse
 * - class="Curses Wand" bgcolor=lightblue
 * Wailing Wand || Cold || - || En +5 (HP<50%) || - || HSR Curse 20% || 5 Plague Idols || 2.Wajjun Bazaar &rArr; || 9 Curse
 * - class="Curses Wand" bgcolor=lightblue
 * Wailing Wand || Cold || - || En +5 (HP<50%) || - || HSR Curse 20% || 5 Archaic Kappa Shells || 2.Archipelagos &rArr; || 9 Curse
 * - class="Curses Wand" bgcolor=lightblue
 * Wailing Wand || Cold || - || En +5 (HP<50%) || - || HSR Curse 20% || 3 Skull Jujus || 2.Saint Anjeka's Shrine &rArr; || 9 Curse


 * - class="Curses Wand" bgcolor=lightblue
 * Wailing Wand || Cold || - || En +5 (Enchanted) || - || HSR Curse 20% || 2 Bull Trainer Giant Jawbones || 3.Wilderness of Bahdza &rArr; || 9 Curse
 * - class="Curses Wand" bgcolor=lightblue
 * Wailing Wand || Cold || - || Dmg +15% (HP>50%) || - || HSR Curse 20% || 5 Margonite Masks || 3.The Shattered Ravines &rArr; || 9 Curse
 * }

Foci

 * - class="Curses Focus" bgcolor=lightyellow
 * Accursed Icon || - || - || HSR Curse 20% || - || HCT Curse 20% || 5 Bleached Carapaces || 1.Diviner's Ascent &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Accursed Icon || - || - || HSR Curse 20% || - || HCT Curse 20% || 5 Feathered Avicara Scalps || 1.Mineral Springs &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Straw Effigy || - || - || HSR Curse 20% || - || HP +30 || 1 Amulet of the Mists || 2.Divine Path &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Bone Idol || - || - || HSR Curse 20% || - || HCT Curse 20% || 5 Warden Horns || 2.Altrumm Ruins &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Bone Idol || - || - || Curse +1 20% || - || HP +30 || 5 Vermin Hides || 2.Xaquang Skyway &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Bone Idol || - || - || Curse +1 20% || - || HP +30 || 2 Guardian Moss || 2.Pongmei Valley &rArr; || 9 Curse
 * - class="Curses Focus" bgcolor=lightyellow
 * Bone Idol || - || - || Curse +1 20% || - || HP +30 || 5 Stone Horns || 2.Vasburg Armory &rArr; || 9 Curse
 * }

Blood Magic
All the weapons in the table below require 9 Blood Magic.

Curses
All the weapons in the table below require 9 Curses.

Death Magic
All the weapons in the table below require 9 Death Magic.

Soul Reaping
All the weapons in the table below require 9 Soul Reaping.

Blood Magic
All the weapons in the table below require 9 Blood Magic.

Curses
All the weapons in the table below require 9 Curses.

Death Magic
All the weapons in the table below require 9 Death Magic.

Soul Reaping
All the weapons in the table below require 9 Soul Reaping.