User:Defiant Elements

While I am not retiring from GuildWiki, I am severely cutting back on my actual Guild Wars playing.



Favored Builds

 * Build:A/Mo Spirit Bond Assassin -- Deleted Due to Spirit Bond Nerf
 * Build:R/Me Condition Spreader -- Merged with Build:R/Me Feverish Archer
 * Build:P/Mo Angelic Bonder
 * Build:N/Mo Supportive Minion Master
 * Build:Mo/Me Elona's Bonder
 * Build:Mo/D Mystic Protection

Current Untested Builds

 * User talk:Defiant Elements           -- 3 Favored, 0 Unfavored, 4 Delete
 * Build:E/Mo Solo Farmer/Tank          -- 0 Favored, 1 Unfavored
 * Build:Me/Mo Power Block Farmer       -- 0 Favored, 0 Unfavored
 * Build:Team - SB/RI                   -- 0 Favored, 0 Unfavored
 * Build:Rt/any Alternative Restorer    -- 1 Favored, 1 Unfavored
 * Build:Team - CoS Spike               -- 0 Favored, 0 Unfavored

Current Build Stubs

 * Build:Team - Frustrating Interruption
 * Build:D/any Reaper's Test
 * Build:Me/N Visions of Pain
 * Build:Rt/any Devouring Restorer
 * Build:W/N Grenth's Balance Spiker

Unfavored Builds

 * Build:Me/A Tease Imp
 * Build:A/Me Total Lock Down
 * Build:A/R Critical Threat

Theoretical Build: Indefinite Displacement UW Farming?
The idea is to use a Ritualist whose only purpose is keeping a Distortion Spirit alive in order to deflect all attacks made against the damage dealer (in this case a Dervish). The Spirit can withstand about 11 or 12 attacks before it needs to be replaced which is the reason for Arcane Echo and Soul Twisting.

The Dervish shown here is really just an example. However, the damage dealer must have access to either VoS, Obsidian Flesh, Spell Breaker, etc, because Displacement will only evade attacks. Vow of Silence was chosen since it can be maintained, but an Elementalist may produce higher damage.

My Titles

 * Champion
 * Fierce Gladiator
 * Vanquishing Hero
 * Friend of the Luxons
 * Charmed
 * Survivor
 * Drunkard
 * Skill Hunter
 * Collector of Wisdom
 * Protector of Tyria, Cantha, and Elona
 * Cartographer of Tyria, Cantha, and Elona
 * Mighty Lightbringer
 * Sunspear Castellan

Guilds

 * Ultimate Genesis [Gen]
 * Team Quitter [QQ]
 * And Then And Then And [Then]
 * Time Is Running [Out]

Goals

 * Garner Enough Support for an Admin Nomination.
 * Help Cleanup/Vote On All Untested Builds/Build Stubs.
 * Try To Always Offer Constructive Criticism (Whenever Possible) As Opposed To Just Criticism.
 * Get Rid of all Terrible Vetted Builds.

Contact Me

 * Leave A Message On My Talk Page
 * Contact Me In Game On One Of My Various IGNS. You are best off contacting me at Shield of the Dawn or Tribal Seer since those are currently my two most active characters.
 * Email Me At BTA258@Gmail.com

Credits
I have borrowed many, many ideas from various other user pages. Unfortunately, since I looked at so many, I cannot give credit where credit is due. I do however apologize in advance for any ideas I have borrowed. Anyone who sees that I have borrowed something is free to contact me on my user page so that they can get credit.

Build Idea (Based on Update)
Since Wither and Malaise now cause damage when they end, they can be combined with Mind Wrack for potent damage while shutting down the caster and Wastrel's Worry for additional damage. Depravity is also being considered for the elite slot. Power Leak and Shame are also nice skills to use.

Project
Create a guide which contains a core Preservation Healer, core Weapon of Remedy Healer, core Attuned Was Songkai Healer, and possibly more, for effective Ritualist Healing.

Attuned Was Songkai Healer:

Weapon of Remedy Healer):

Preservation Healer: