Talk:Antidote Signet

Apparently this cures more than the 3 listed, anyone want to check? &mdash; Skuld  04:14, 18 June 2006 (CDT)
 * It doesn't. I just tested.  --68.142.13.99 04:55, 18 June 2006 (CDT)

Old, but: Antidote Signet: Fixed a bug causing this Signet to remove Conditions other than Blind, Disease, and Poison. &mdash; Skuld 07:13, 30 August 2006 (CDT)

Remove the note on removing blind fairly quickly please. 2 seconds is not quickly.-Thomas

An update recently changed it to 1 second. Duncan Dragoon 18:54, 8 March 2007 (CST)

The April 5th update makes this skill look like a better and more reliable way to remove blind than the Signet of Malice --GodofJur 20:28, 5 April 2007 (CDT)

Mending Touch still pwns this imho. (T/C) 20:31, 5 April 2007 (CDT)

Why'sat? This skill pwns blindbots now. You could have blind, bleeding, poison and deep wound on you and it would still get the blind underneath it all and remove poison to boot. Although Mend Touch is 3/4 cast time and heals a tiny bit, but this is FREE. That's an important thing for a warrior who has to remove blind every 4 seconds. Duncan Dragoon 14:13, 6 April 2007 (CDT)


 * W/R is a dead class in PvP though. :\ [[Image:Entropy Sig.jpg]] (T/C) 23:55, 7 April 2007 (CDT)

Ah, ANet and its baby steps...this is the second buff Antidote Signet has received in recent months, but they still haven't made it do what it needs to do most to be a viable skill: REMOVE WEAKNESS. Arshay Duskbrow 20:45, 6 April 2007 (CDT)

I don't have nightfall yet so I don't have access to mending touch but until then, I consider antidote signet to be the best way to remove blind when dealing with eles that blind a lot. As said earlier, this skill is the most reliable at removing blind since condition stack order doesn't effect it. Now that it has a cast time of 1s and a cool down of 4s, it's very easy to remove blind when fighting an air spiking ele. --SavageX 19:39, 13 April 2007 (CDT)