Profession changer differences

= Who to use for your Core Classes Secondary Profession Changers =

Use this page to determine what profession changer to initially use. The only difference is if you take a profession changing quest, or pay for the profession change. You can take the profession changing quest, then take the profession change for free after switching secondaries, and get all associated skills. Senji, Zuwarah, and the Great Temple of Balthazar Profession Changers are all the same (and the only ones who offer profession changes to non-core classes). However, they differ from the Prophecies Profession Changers (Agastos the Brave, Cembrien, Eulenias, Nausuan, Telius, and Zratha Kor). These charts assume you take all available skill quests.

Prophecies Characters
Skills available from one changer, but not available from the other (nor through skill quests).
 * Eventually each skill will cost 15,000 XP and 1,000
 * Bold skills are available for free as skill quests, but you must choose between that secondary profession's skill reward and another.
 * Italic skills are also available through hero skill trainers.
 * Requires Guild Wars Prophecies
 * Must not have completed Helping the Dwarves before changing.
 * Must not have completed Casualty Report before changing to Necromancer.

Factions Characters
Skills available from one changer, but not available from the other (nor through skill quests).
 * Eventually each skill will cost 15,000 XP and 1,000
 * Italic skills are also available through hero skill trainers.
 * Requires Guild Wars Prophecies
 * Requires Guild Wars Factions
 * Must not have completed Insignia quest before changing.

Nightfall Characters
Skills available from one changer, but not available from the other (nor through skill quests).
 * Eventually each skill will cost 15,000 XP and 1,000
 * Italic skills are also available through hero skill trainers.
 * Requires Guild Wars Prophecies
 * Requires Guild Wars Nightfall