Talk:Stance

Are stances considered skills?
I'm curious, do abilities like Feigned Neutrality end when you activate a Stance?
 * if some thing is on your Skill bar it is a skill --SBR 09:14, 6 March 2007 (CST)

OK i dont really think stances are anything at all like enchantments :P --Crusty 17:42, 16 October 2005 (EST)


 * Given the definition of an enchantment (something that gives a boost), everything looks like an enchantment. :) --Karlos 19:33, 16 October 2005 (EST)


 * If we're going to say they're like anything, it would be preparations. --Fyren 23:30, 16 October 2005 (EST)


 * Not really. There's one stark difference... Prepearations ALWAYS affect your coming attacks. Stances don't. Stances COULD affect your next attack, or simply protect you from an attack or just increase yoru armor and not affect any of your skills. --Karlos 08:39, 17 October 2005 (EST)


 * I did say "if." Enchantments do varying things.  The similarity with preparations is the mutual exclusiveness within the type.  --Fyren 09:06, 17 October 2005 (EST)


 * I think the issue though is that when I wrote (or edited) that line (can't remember), I read as though Stances were being likened to "enchantments" in general as a term familiar to game players, not to the specific Guild Ward enchantment spell type. That's why I find Crutsy's detailed differentiation rather pointless. Because, as you said, why not compare them to Preparations and nature rituals and shouts as well? But I was thinking of the general "boost" definition of enchantments. I think I'll rewrite this or take it out. --Karlos 15:02, 17 October 2005 (EST)

Assassin Stance increasing attack speed?
Is there any? I dont think so... -- Sai Qui 03:45, 29 August 2006 (CDT)
 * No, dagger mastery increases the attack speed of daggers. --[[Image:Kitty1.jpg|24px|]] (Talk) (Cont) (Cool) [[Image:Soft2.jpg|24px|]] 03:48, 29 August 2006 (CDT)
 * Double striking isn't synonomous with IAS.M s4 00:09, 28 April 2007 (CDT)

casting at the speed of stances
Talk:Glimmer of Light go to the bottom

Errors
There are various errors and confusing segments in this article, like what stances Block the next attack against you? I will clean this up a little bit so some of it is more understandable and less false information <>Spark 16:06, 24 January 2007 (CST)
 * Auspicious Parry. &mdash; 130.58 (talk) 16:23, 24 January 2007 (CST)

Dwarven Stability
The text claims it is a stance, but it is actually an Enchantment. It wouldn't make sense for it to be a stance, since it would be canceled out by the very next stance used. 76.69.61.172 17:00, 1 November 2008 (UTC)

icons
What's the icon I should use for adding PvE-only skills to the list? I want to add Dwarven Stability as a skill for making stances last longer, but I haven't noticed a Dwarf/Asura/Ebon/Norn icon to put in front of it --Xiu Kuro 02:12, 12 September 2007 (CDT)

Mesmer Movement Speed
Illusion of Haste. 69.133.105.149 21:30, 11 December 2007 (UTC)
 * Huh? RT | Talk  21:30, 11 December 2007 (UTC)


 * Ench, not Stance, sorry --- [[Image:VipermagiSig.JPG]] -- (s)talkpage 21:33, 11 December 2007 (UTC)
 * Oh, right. /stupidme RT | Talk  21:35, 11 December 2007 (UTC)

Redundancy
Skill types was added first (going through history) then changed by wolfie June 2008. The template re-added the Skill type using the include only. I just placed it back on actual page... when i removed the include only. So the redundancy was already there. Just wanted to point this out here, that calling redundancy on something - without checking history or even what links here as well... is not a good thing to do. Just saying removing an unneeded cat. would have been better. I thought to bring this here, because it's more so only related to the page and not people involved. Ariyen 20:56, 13 February 2011 (UTC)
 * As far as I can see, no template is involved in categories here. What Dr Ishmael meant to say was that Category:Skill types is itself in Category:Game mechanics, so once you classify this page there, it doesn't need to be in Category:Game mechanics any longer. The redundancy lies in it being in Category:Game mechanics directly and via its subcategory (you could say it is in the same part of the category tree twice). --◄mendel► 21:36, 13 February 2011 (UTC)
 * I understand that, but I wasn't the one who added in category game mechanics, and I don't think it should have ever been there when the template was tagged with the category skill types. You will come across issues like this, if you don't categorize pages yourself and expect a template to do it. You will have people adding in categories when they go to edit, not seeing any... Cause the template will only add them on the page and if people miss that, they will add them as well. It could either be categorized wrong or a redundant category as I have seen with a few. It's yet another reason that I feel went way over people's heads and why it seems some want to trust templates. I don't mind things categorizing, but when you deal with the public - always expect and "have it" to where people won't do such. I've seen this issue not only on wikia, but wikipedia, media wiki, shoutwiki, wizardpro (their wiki really is far one of the worse), and any other type wiki. I know for some - they solved it by inserting the categories individually and keep up with things better... Sure it's easier to let the templates and or boxes do it, but it's a lazy way and if a lot of edits... It can be missed if someone edits adding in a category. Just look at all the things that one can do in a short time editing a lot of pages adding in what's needed. Imagine if that was trippled and add in a page or two that gets missed with either a wrong category added or a duplicate category added. Ariyen 00:17, 14 February 2011 (UTC)
 * There is no template on this page other than profession icon templates. Category: Skill types just wasn't on it before you added it (unless I'm missing something), and since you were the one who added it, you might've checked the other categories and then removed the game mechanics category for the abovementioned reason. Wolfie added the "game mechanics" category, and it wasn't tagged at all when he did that, I believe. --◄mendel► 00:41, 14 February 2011 (UTC)