Lornar's Pass

General Information
Area Name: Lornar's Pass Region: Shiverpeak Mountains

General Description: It is an explorable area bridging the Northern Shiverpeaks with the Southern Shiverpeaks. It is the first area passed through in the Droknar Run. This area is unique in a few ways. Most noticeably, it is the only explorable area that offers access to the Realms of the Gods (see statue information below).

Lornar's Pass is also one of the most difficult (or perhaps time consuming) places to capture skills in the game. This is because the 6 player parties that enter from Beacon's Perch are at a disadvantage versus the large mobs, while starting from Camp Rankor or Deldrimor War Camp requires a treacherous journey through Snake Dance and Dreadnought's Drift. Also, all of the elites available here can be found in the Frozen Forest, further into the southern Shiverpeaks. This area has been made more difficult a number of times in various updates in an attempt to curb the number of runners performing the Droknar Run, noticably by introducing Ice Imps and enemies which cast Muddy Terrain to try and slow runners down without making the journey too difficult for those wishing to fight their way through.

Exits / Neighbour Areas

 * South: Dreadnought's Drift

Outposts
 * North: Beacon's Perch[[image:OutpostIcon_sml.png]]

Monsters

 * Avicara
 * Frost Wurm
 * Grawl
 * Ice Golem
 * Ice Imp
 * Pinesoul
 * Stone Summit
 * Siege Ice Golem

Bosses

 * Clobberhusk (Defy Pain)
 * Poisonbough
 * Quickroot (Life Barrier)
 * Tonfor Copperblood (Offering of Blood)
 * Erzek Runebreaker (Crippling Anguish)
 * Chunk Clumpfoot (Water Trident)

NPCs
Collectors:
 * Nord Stonegrimm

Animals

 * Snow Wolf (northern end near Beacon's Perch
 * Black Bear (just south of the northern bottleneck)

Grenth's Statue
Lornar's Pass is host to a Statue of Grenth that allows access to the Underworld. This is the only known way to access a Realm of a God from outside the Temple of the Ages, Zin Ku Corridor or Chantry of Secrets.

All the restrictions for entering the Underworld apply (see the Underworld article itself), however, you can get a morale boost before heading into the UW, which is not possible from the Temple of the Ages.

Note that you should not take any henchmen in your group because the avatar will refuse to transfer you into the Underworld if someone in your party is not Ascended. Even henchmen from the Southern Shiverpeaks are not allowed to enter.

The entrance structure suggests it is a temple of Grenth. Another "temple" can be found in The Falls This type of structure can only be found in one other place: Heroes' Ascent on The Battle Isles.