User:Born to Mes

Introduction, History and Whatnot. Pointless rambling mostly.
I've been playing guild wars since the Beta came out. Although I was in college at the time and the campus network there was so terrible that it took too long to load and the lag was horrendous. As a result of which I also abstained from purchasing the game right away. But I did eventually come to buy it and enjoy it.

I started out with a necromancer and all was well. I named my Necro after a character from a particular game that shall not be named. Soon a Warrior and a Ranger would follow. I didn't really like either of them that much. The only thing I liked about my ranger was his name, so I canned them both after a while. The only thing I regret about that is now somebody else is using that name.

However then it came to be that I realized that the name of my Necro was more befitting of that of a monk. So I killed my Necro and created a Monk and another Necro. Each one had appropriate names for their class and ability, but only if you knew the references, which I shall not share :p

Then I created my first Mesmer and took an instant liking to her. But it wasn't until I was forced to do the Ruins of Surmia mission solo that I came to love being a Mesmer. Interesting story behind that one. I was helping a former guildmate with that mission and some other guy with the help of Alesia. Anyways that other guy left really early in the mission so it was just me and my guildmate and Alesia. However it wasn't long afterwards when my guildmate had to leave. However instead of logging out he just went AFK. Now I know that you may be thinking that so long as Alesia was there than I wasn't solo. Only problem was that he was the party leader and henchies only stay with the leader. So I decided to continue on. The worst that could happen was that I got killed and would have to redo the mission again. Anyways the mission itself isn't all that hard. It could easily be done with just 2 people. Rurik helps you out most of the time anyways. The only problems came from when Rurik wasn't there to help. Also the lack of available skills too doesn't help. Anyways, to make a long story short, I got the job done by myself as a Mesmer. I will occasionally return to that location to mock individuals who look for runners for that mission or offering to run it. Especially if those runners are level 20 and state that there's no charge if they die. If I hear of any level 20 that dies during that mission, that was actually trying to succeed and only in normal mode, I will wet myself laughing in their face. Now as to what level I was at, I try to make it the standard level that I do that mission with every prophesies character that I make at level 13. I know, that isn't exactly low either. I still feel a sense of accomplishment out of it though.

I eventually found a build that was good in PvE that was both good against spell casters and non spell casters and stuck with it throughout most of the campaign. The only deviation from that build came on the Hell's Precipice mission when i used Power Block as my elite as well as a few other interrupts. Boy I tell you, when my internet connection was reliable I used to be really good at interrupting too. With each new campaign however I steadily found my connection getting worse and worse and could no longer interrupt skills at will.

I first beat Prophesies with my Mesmer as well. Although my Monk and Necro were just about done with it as well way before my Mesmer got there. I found that I was having the easiest time with the game as my Mesmer and just stuck with her for the most part. This came especially true once they nerfed the Necro build that I was using. Now I only really use my monk for solo farming too. But my Mesmer is the bomb.

I've tried playing as the other classes but I've found none of them to be as useful as my Mesmer. The reason why I find Mesmers to be the most useful is that with all the other classes is because there are only a certain number of ways in which you can do damage to your opponent. Mesmers have far greater utility with their skills. They have some of the most devastating armor ignoring skills in the game. They can turn the strength of an opponent into their weakness and bring them to their knees. Consequently I still believe that "On You Knees" should be a Mesmer skill instead of a Warrior skill.

The only hard part about being a Mesmer is knowing you're opponent. That's something that's hard to do in PvP, but extremely easy in PvE. Most of the information that is needed is right here. I may go back to my general all purpose Mesmer build the next time I do PvP, with a few modifications of course. That build I used before I got Factions and have since been using a build more specifically against non casters but still works to some degree against spell casters in PvE.

Accomplishments
My Mesmer
 * Elite Enchanter Armor (Can you say sexy?)
 * Protector of Tyria (Took me 5 tries to get bonus in Hell's Precipice and only failed once in helping others beat the mission. Once we had 2 drop out, including one of our monks, and still managed to beat it.  In other words, yes, we only had one monk throughout most of the mission.  No that wasn't the time I finally managed to get the bonus either)
 * Protector of Cantha (Getting to Shiro took longer than killing him)
 * Protector of Elona (Killing Abbadon was the second easiest thing I have done, first was beating Shiro in Factions. Not much of a god really)
 * Tyrian Elite Skill Hunter (Capturing skills in the Mineral Spring was much easier with my Mesmer that it was with my monk)
 * Hatched a Black Moa Chick (Got a Black Dye on the way down to Sorrows Furnace too =^.^=)
 * Still working on skill hunter titles, drunkard title, sweet tooth title, Guardian title and EotN reputation titles as well as Master of the North title track.

My Monk
 * Umm, I have Kurzich Armor for her that's dyed Black (Almost looks like a Japanese school uniform, Sexy)
 * Actually Managed to keep a character long enough to get a Birthday Present (Still have her too, even though I dont use her that often)

Ranger 1 (Well, one of my still active rangers)
 * Survivor (Died right after getting it)

Ranger 2
 * Have a pet Black Moa (Named Eye Fetish)

My Paragon
 * Likes to dance without chest armor while wearing a Stylish Yule Cap (As if the male paragon dance wasn't bad enough as it was)

My Dervish
 * Her name makes people laugh (Mystic Baby Shaker)

My Ele
 * Another name that gets attention (Homicidal Pacifist. I admit, the name would go better on an Assassin)

My Assassin
 * Yet another name that gets attention. (But I wont tell you what it is :p)

All my other characters have yet to accomplish anything of any value

Things I like and dont like in game
Things I dont Like
 * Beggars (By the time somebody gives you the amount of money that you want, you could have farmed 10 times that amount)
 * People who use the words mission and quest synonymously (Huge difference between the two)
 * People who give money to beggars (Alright, I dont really know who you guys are but you need to stop reinforcing negative behaviors)
 * Spammers (Not as much of a problem as it once was, but it's still annoying as hell)
 * People who dont appreciate having a good Mesmer in their group (Bloody peasants)
 * People who complain (This was especially true in times when groups of individuals I was with though it a good idea to take on the Mursaat without infused armor and then yell at the monks for not being able to heal. This was of course after repeated warnings about doing such)
 * Pugs (Especially if there is inadequate monk support or a total lack of them)
 * People who dont understand the concept of pulling (This is why I often find it easier to use heroes and henchies most of the time. This is especially true after the update that allowed you to flag them somewhere)
 * People who dont listen to you when you tell them that you know where to go on the mission (I find it annoying as hell when this happens. It happens mostly on the Divinity Coast mission when you're trying to find the Chosen.  I tell people that I know where they all are and then they insist on checking out every citizen along the way.  Even though updates have made finding the chosen significantly easier, people still sometimes make it a point to go check out every citizen)
 * My ability to maintain a good connection with the server (This seems to have gotten worse with each new campaign)
 * When they nerf skills that I like to use. (Had to kill of one of my characters after a major nerf to the build that I was using. It was one of my name fits the skills being used characters)
 * People who dont understand how certain effects on them work. (This is really only bad if that individual is on your team, otherwise it's fine)
 * People who dont understand how certain effects on an opponent works (If you see somebody using mark of protection and then their health suddenly starts going up as you hit them, that means stop hitting them. Again, this is only really bad if those individuals are on your team)
 * Scammers (Only got scammed once, but I still bloody hate them)
 * Anybody who references Runescape (Unless they are making fun of it. Although I will admit to having played it while in college when my internet connection there prevented me from playing Guild Wars.  Biggest waste of my life that was)
 * People who dont understand the Standard Order of Priority when killing things (Sure it's a term that I made up, but the SOP is Healers - Major Annoyances - Spikers - Anything else left standing. There may be cases where the SOP can be broken, it all depends on the case.  There is also some overlap between each priority group depending on builds.  Wherever there is overlap they usually take precedence.  And there is a reason why I have it set up the way it is as well.  Healers are first because they are the most annoying, they have the tenancy to heal what you're trying to kill.  Also keep in mind anything that can resurrect.  Major annoyances are there to try to prevent you from doing your job as well, they like to interrupt you during vital functions, put annoying conditions on you that can also interfere with what you're doing, these are mostly Mesmers and Rangers, although some of the other classes can be annoying as well.  It all depends on individual builds.  Spikers come next because you can now freely kill them without too much trouble and your monk could use the break that comes from their demise.  Anything left after that should be easy)
 * People with builds that just dont work very well (Now I can understand with testing builds out, but in some cases it should be obvious. Have you ever seen a monk bring Blessed Signet along when they dont have any maintainable enchantments in their skill bar?  I have.  Got into an argument with them about it too.  Monk wouldn't listen.  I held my head in shame for even having a conversation with them.

Things I like
 * My Mesmer (Obviously)
 * Well put together groups (Another obvious)
 * Despite all the things that I dont like in the game I still find it fun and enjoyable most of the time.