Talk:Dragon Festival 2006

Merge/rename
Merge w/Dragon Festival and rename to Factions Dragon Festival 2006 to go along with our other holiday events? --Rainith 16:56, 23 June 2006 (CDT)
 * Well this event has a complete official name... But I need to hear more ppl's voices before even imagining I can be objective on this issue. - 17:03, 23 June 2006 (CDT)
 * Dang ANet for comming up with an official name now hehe. However no matter the name for this one, I am against the merge: Dragon Festival should be an descriptive article on lore, this one the article for the event. --Xeeron 05:53, 25 June 2006 (CDT)

merge it with both dragon festival and factions dragon festival 2006 &mdash;The preceding unsigned comment was added by 70.48.71.65 (talk &bull; contribs) 10:19, 26 June 2006 (CDT).


 * I think we need to separate the persistent lore from the annual hoopla. i.e. The lore of the Dragon Festival/Wintersday and so forth should be placed in an article that does not change with the years as more and more hoopla is devised annually. I think this is the right idea. Dragon Festival should be the persistent lore, and then Dragon Festival 2006 should have the hoopla for this year. --Karlos 19:32, 26 June 2006 (CDT)

Translation of the Taiwanese site
URL is http://guildwars.nctaiwan.com/event/globeEvent/SFirework/event.asp. Translation is rough since I didn't have the time to sit down and work the nuances of each sentence. I was aiming for information, not literature.

Summer is finally here! The Summer Festival is here! Just as in previous years... (talks about hawkers and wine and people hugging each other and putting battle fatigue and the Shiro threat aside; flavour text) Next line mentions that you can get a Dragon Mask from the emperor at the closing ceremony if you collect 250 jade wind orbs. (Fireworks, everyone celebrating together etc.) The festival and the noise cover a sense of unease. Perhaps... besides Shiro, another nameless threat arises...

The next section describes the games to be played. First up is some kind of worm plucking game that costs 1 ticket to play. Every 10 minutes, 8 people max, whoever grabs the most worms wins. Prizes are tickets and orbs. Second is a betting game costing 2 tickets. Once every minute, 16 players max, players will each choose a circle from a grid of 4 by 4. One circle will be the grand prize, netting 12 tickets. Circles in the same horizontal or vertical line will net the second prize - 3 tickets. The rest, well, too bad. Third costs 10 tickets to play. Once a minute with a maximum of 9 players. They bet on a 3 by 3 grid. If the winning coin is a corner, winner takes 50 tickets. Centre, 20 tickets. Side, 35 tickets. In all cases, choices adjacent to the winning circle pick up 15 tickets and everyone else goes home with nothing.

Special activities - Dragon's Gate special PvP arena where winners take home orbs - 5th July fireworks festival and closing ceremony where Dragon Masks will be handed out - Special quests starting in Shing Jea Monastery, with rewards of experience, gold, orbs...

Items! - Rice wine. Gets you drunk. - Black sugar red bean buns. Can be eaten in towns. Gives the player a speed boost. (I'm not kidding.) - Tickets. Exchange for presents and festival goodies.

That's it. Sorry it couldn't be neater. If someone wants to add this information into the page itself go ahead. Kessel 09:02, 29 June 2006 (CDT)