Guard Rescue

Overview
Summary
 * 1) Travel to the eastern side of Resplendent Makuun. Explore the last known position of the raiding party.
 * 2) Find the captured guard captain and assess the situation.
 * 3) Escort the freed guards from the heket lair.
 * 4) Hand over the freed guards to the rescue party.
 * 5) See Prince Ahmtur the Mighty for your reward.

Obtained from
 * Prince Ahmtur the Mighty in the Citadel of Dzagon

Requirements
 * Population Control

Reward
 * 2000 XP
 * 250 gold
 * Trade Contract

Dialogue
 * "You're just in time, . While you were off dispatching the harpy commanders, one of my patrols was lost. I do not know if they were killed in action, captured, or otherwise. I don't have the manpower to spare, but I am willing to pay a fair price to anyone with the gumption to form a search party."

Intermediate Dialogue 1 (Guard Captain)
 * "The prince is a man of his word. I knew he would send a rescue team for us. Please, get us out of here!"

Intermediate Dialogue 2 (Guard Captain)
 * "Thank Dwayna Prince Ahmtur sent for our rescue. You've no doubt passed through the carnage from our last stand, yes? The smell of death is overpowering. Let us leave this place before any more of us expire!"

Intermediate Dialogue 3 (Captain Portir)
 * "The prince was right putting his confidence in you, . Fine job."

Intermediate Dialogue 4 (Captain Portir)
 * "Ho, ! Prince Ahmtur the Mighty send us to aid you in the rescure. He sends his warmest regards and wishes you a safe trip back to the Citadel of Dzagon where he will reward you justly for your services. We'll take these men the rest of the way home."

Reward Dialogue
 * "You are a sight for sore eyes, . I trust that the reinforcements met you in the field? I hope the casualties weren't as bad as I feared. I have lost too many to those foul winged parasites. Take this. You've earned every last bit."

Followup
 * Extinction

Walkthrough
The quickest way to reach the first quest marker is to leave from Honur Hill and keep along the North wall till you reach split off points. You will first encounter a group of 4 Behemoth Gravebranes which are easy to dispatch, carrying on a short distance away there is a group of 3 Roaring Ethers and a Ruby Djinn. Each of the Roaring Ethers will have a resurrection signet and with the Dijnn can quickly take down the health of your group so be careful not to rush everyone in. Not dieing at this point can be slightly difficult but it may be worthwhile restarting if you do as death penalty so early on will seriously hamper you later. A little further on there is a group of of creatures which are again easy to defeat, at this point there is 2 ways you can choose to go, going right is a slightly longer way but is alot easier, you avoid fighting a huge number of Hekets, Djinns and Roaring Ethers in a very small area and instead fight 2 or 3 small groups of creatures which are easy to defeat. If you go left its a simply path continuing forward through the mobs, if right again just follow the path until your marker takes you left at the turning point. Here you will fight a large number of Hekets in a close area, however despite being lvl 26s they are reletivly easy to dispose off without to much difficulty. Ahead there will be one more group of Hekets before reaching the final group that are surrounding the guard. The final group is almost 3x the size of the ones just fought so when fighting them be aware of how close you are to nearby groups to avoid being mobbed. If lucky you should be able to lure one group away from the other, however you dont need to talk to the guard to move to the next part of the quest so if you can get close enough to see the guard clearly without provoking the Hekets this would be alot easier. The next part of the quest will lead you to fight another small group of Hekets before reaching the guard, at this point if you wait till the larger group of Hekets regroups by the wall you will be able to talk to the guard and lead him away without even needing to attack the group. Lead the guard through the passage following your quest marker and speak to Captain Portir to complete the last part of the quest. Go speak to the Prince for your reward.