User talk:Ezekiel/Builds/Air Build

Lightning Orb causes cracked armor, so there is no need for shell shock. Renegade Shinobi 12:26, 18 November 2008 (UTC)
 * Not in PvP. Random comment: Since you are running Dual Attunements, take Lightning Hammer. It's not line of sight. I'd recommend dropping Lightning Javelin because it's a projectile and because random interrupts and mediocre damage aren't really worth it, no matter where you are. [[Image:Entropy Sig.jpg]] (T/C) 12:40, 18 November 2008 (UTC)
 * Yeah I can see the use of hammer. Especially with the heal from aura. I haven't actually used that build in a long time though. In pve javelin was nice because when you got hit by e-denial, enchant strips or interrupts the 5 cost was useful, especially as that's when you can't maintain blind it can really help to stop even a single hit (I used this to do eotn, HM destroyers hurt a lot). In pvp it's only use really is for sins.
 * Hammer is less efficient when it comes to weapon bonuses, compared to the 50dmg 1s cast spells and since the damage output is the same you're really swapping; a slight weapon bonus, and an interrupt, for no line of sight and a bigger heal. The other downside to hammer is that it's more prone to interrupt (especially in pvp) and when it fails you lose the full cost. All of that said, I tend to do earth nowadays so it's all a little moot. Ezekiel  [Talk]  07:46, 19 November 2008 (UTC)
 * Oh yeah, re:shellshock, even in pve, causing cracked armour on multiple foes is always better than on one. Ezekiel  [Talk]  07:51, 19 November 2008 (UTC)