Echo

Description
For 20 seconds, Echo is replaced with the next skill you use. Echo acts as this skill for 20 seconds.

Acquisition
Signet of Capture:
 * Rwek Khawl Mawl (Perdition Rock)

Echo Chains
You can use Echo with Arcane Echo in order to use a spell three or four times, albeit at a very high energy cost. Note that because Arcane Echo can only copy spells, this chain will not work with non-spell skills.

First, cast Echo. Next, cast the spell you wish to copy; Echo becomes that spell. Cast Arcane Echo, then use the copy of the spell stored in Echo. You have now cast the desired spell for the second time, and Arcane Echo will become a copy of the spell. Finally, cast the copy stored in Arcance Echo. By this time, it is possible that the original spell may have even recharged, allowing you to use it a fourth time!

Before building a character around this idea, consider that the cost of this chain will be 20 energy (15 for Arcane Echo and 5 for Echo) plus three to four times the cost of the spell. For a spell that costs 5 energy, the total string will cost 35 to 40 energy. For a spell that costs 15 mana, the chain would be prohibitive at 65 to 80 energy. Using spells that cost 25 energy will be practically impossible in most builds without a very specialized build or precise teamwork. Long casting times may also make this idea untenable with certain skills.

The other downside to this strategy is that you will essentially be using at least 3 skills slots for one spell; this is good for PvE where you might know one skill that will be extremely powerful for repeated use in a mission or area, but bad for PvP where you may get shut down, or find the copied skill is useless against the enemies you happen to come across.

Related Skills

 * Arcane Echo
 * Arcane Mimicry
 * Arcane Thievery
 * Inspired Enchantment
 * Inspired Hex