User:Gigathrash/Sandbox

''' DO NOT LOOK! ''' OR FLYING HIPPOS WILL COME AND RIP OUT YOUR EYES WITH LOVE AND HAPPINESS. Mafia X-? Ideas:

Everyone on the winning team gets a piece of Jade.

Set in _______. The Deep. Maguuma Jungle? Done. General? Done. LA? *eyeroll* Random Arenas? Too many res sigs. Istan? Too close to other people. IDEA: Having people join after the game has begun. Realm of Torment? Too dark. Desolation? Too depressing. Vabbi? Only if we get to beat up Bokka. Presearing? *eyeroll* Flaming Scepter Mages captured by Charr (escaped)? YOU have to rescue THEM, theres no way they could escape. Has the crystal Dessert been done yet? Shiverpeaks? Done to death. Kourna? Meh. Factions? I like it. Shing Jea? *smack* Ouch... Echovald Forest? Let's see what else you have. Jade Sea? Keep talking. The Deep? Hmmm, I could incorporate random events, like the Leviathan randomly eats a random person. But what about piccies? I can run an ele or a warrior through the deep, shouldn't be too hard to get. Ok then, decided! Yay!

Story? I hate you. Done. Um... It's right after the Jade Wind. The Luxons have been mining down into a darker area of very high quality jade when something goes terribly wrong... The group descends into the darkness to investigate. You find plenty of dead miners, but nothing to kill them. Suddenly, your torches all blow out at once, you're attacked from all sides, the group eventually drive the attackers off, but not before things have gone very bad indeed. Kanaxai's minions have killed and dragged off some of your party, which ones you don't know, but he has replaced them with his own disguised minions. Wow, you're more creative then I thought. Thank you. Finish in Kanaxai's room with either the townies looting the chest, or the mafia escaping and taking over Cantha.

Mafia specific roles? Yay! There will probably be less mafia because they are going to be overpowered with no normal people. Monsters of the Deep? Well, duh. Ripper Carp -->As long as this person is alive if a persons somehow survives a lynch they cannot talk the next day. The Leviathan -->Cannot be killed by a day lynch once, will appear as a random event (over riding the planned one) Outcast Spellstorm -->Can destroy all votes for a specific person once.  This will reveal their profession to the townies.  The people who's votes where destroyed cannot revote the same day they where destroyed. Kanaxai -->Leader of the Mafia, can survive any kind of attack once per attack type.  They cannot be effected by random events. Scourge Manta -->As long as this person lives no one's professions will be revealed to anyone, even them, even through a lynch. The Mafia also determine when to kill a person, (AKA they can kill during the day if they so choose)

Townie Specific roles? Monk(Monkey) -->Can protect 1 person each night. Necro -->Can use Inspire Enchantment to reveal to them the profession of one person each night. Tank -->Every time they do not vote they cannot be killed during the next night phase. Ele -->Can cast a meteor shower twice, stopping a random group of people from doing any night action, they may hit townies, probably around 5 peeps. BiP -->Can choose a person to cast Blood is Power once during the night, the enchanted person can do a special night action, as well as their normal one, at the cost of their own life. (Ripper Carp--> They choose a person to not vote next time, Leviathan--> Summons a Reborn Irukajandu which votes for the same thing they do, it only appears as voting if it would be the last vote needed to lynch, Spellstorm--> If they haven't used their ability yet, they would not be revealed to the townies, Kanaxai--> Extra kill for the Mafia, Scourge--> Can res one person, Monk -->Res one person, Necro--> Can use the SS's ability next day phase, Tank--> The next time they can vote, and still can't be killed by a night assault, Ele-->Gets a third MS, Wammo--> Learns Healing Hands and protects one person, SS--> The next person hexed with SS dies after 7 counters, and they get to use it again if it did'nt kill, PWM--> Secondary kill) Wammo --> Horribly inept townie, falls over their own two feet and sucks at builds (normal townie)

Either or SS -->Chooses one person to cast SS on, whenever the hexed person does an action (talk perhaps?) they get a damage counter, if they get 10(?) damage counters before the end of the day, they get killed. If the hexed person does not die, the SS can not use their ability again, if they do die from the hex, they can use it again.

Neither PWM (Pissed Was Monk, Serial Killer)--> A very agitated healing monk that dropped their build for smiting prayers at the last moment, they win when everyone else is dead and gets to kill someone off each time.

Double roles? NO, way too complicated.

Random Events Can only happen once per Full Phase. Determined by 3 dice rolls. 1st roll determines when it will happen. (1&6 are similar, but there still different): 1: Beginning of Day Phase. 2: Middle of Day Phase. 3: End of Day Phase. 4: Beginning of Night Phase. 5: Middle of Night Phase. 6: End of Night Phase. 2nd roll determines what will happen (12 sided die used). 1: They die a horribly painful death. 2: There prof is revealed. 3: Nothing Happens. 4: Protected by divine intervention (Cannot be killed during the phase it happened). 5: Cannot talk the next day. 6: Piercing Gaze (The person will learn the the prof of a randomly selected person). 7: Empowerment (The person gets a double vote (Will make them appear as the double voter to everyone)) 8: I make up something to happen on the spot. 9: Fake death (They appear dead but they are ressed the next day) 10: Fake Resurrect (The next person that dies is ressed, and then killed the next night phase) 11: Silence Cloud (The next day phase is skipped) 12: Preservation (The next Night phase is skipped) 3rd roll determines to whom it will happen. 1-3: Happens to a random Townie. 4-6: Happens to a random Mafia member (Except Kanaxai).