User:Tennessee Ernie Ford/Style and formatting/Landmarks

This article provides information on starting, expanding on and completing articles about Landmarks in Guild Wars. This information should be taken into account along with the more general information in Style and formatting.

Description
The Roost is a community of Tengu located in Xaquang Skyway. The land was granted to the Tengu during peace talks at the conclusion of the Tengu Wars. The quest, Raze the Roost, begins there as you arrive and discover that the Celestial Ministry is planning to demolish the location in favor of a refugee camp.

The Roost is easily identified by the tall, hexagonal, birdcage-like huts that house the Tengu. To reach the village, exit Senji's Corner and follow the path north.

NPCs

 * Quill Songfeather
 * Pust Emberclaw (weaponsmith)
 * Zen Swiftwing (merchant)
 * Claw Tallfeather (collector)

Guidelines
Landmarks (LMs) are places completely contained within a zone. They provide interesting color to Guild Wars, but typically play a minor part in most players' games. So, while the articles should be interesting and informative, they should also be brief. Details about monsters, NPCs, and quests will already be in another article (generally, for the explorable area that contains the landmark).

NOTOC and Location Stub
Always include to suppress a table of contents (even if the article has many sections, it will be so short that a TOC will be distracting).

Include the if you feel the article is missing something critical (map, image, lore reference, ...). Alternatively, put the stub marker at the bottom and include a comment as to why the article remains a stub, e.g.  < 

Location box
This box should have the basic info for the landmark:
 * an image of the landmark itself; if no image, use to remind us it needs one.
 * the explorable that contains it (or, if unreachable, the continent)
 * the campaign (use "Core" if landmark applies to multiple campaigns)

Generally, you should leave "Exits" blank, as most LMs do not have any.

Description
Always begin with the template, which reminds players that they must always walk to LMs. The description should include background info, lore, general monster types, and directions to the LM.

The description should be concise (no more than 2-4 paragraphs) unless there is a strong reason to make an exception.

Unreachable Landmarks There are a couple of places that game text implies or explicitly identifies, yet cannot be reached by the player. Currently, this wiki considers them as unreachable landmarks. Their articles should follow the same guidelines with three exceptions:
 * The location box parent should be the continent of the landmark.
 * Use rather than.
 * Use rather than.

Other Sections
Resist the temptation to add sections beyond Description; landmarks are lite locations and the details they need can be included in the main section. The best place for the details remains the article on the explorable. For example, The Roost only needs to mention that it is dominated by Tengu, as the article on Xaquang Skyway includes details on the monster types/levels/profs.

In particular, the explorable article should get all notes related to strategy, tactics, farming, exploits, and similar topics.

When to Add Another Section
 * Villages should include a list of NPCs and/or a list of services (as in the example above)
 * Add a Quest section if there are multiple quests starting or taking place at the LM.
 * Add an NPC section if multiple NPCs hang out near the landmark.
 * Add a Notes section to highlight significant trivia or lore.

Categories
Landmarks should always include. You might also want to add a category for the region or for the explorable (if it has one), e.g. . However, do not add both.

Never add a landmark to.

Landmarks as a Subsection to the Main Article
Not every landmark needs its own article; consider whether a subsection of the main article better suits the topic.