Talk:Elona Reach (mission)

This is a very subjective account of how the mission goes. :) I will try topost a more detailed one with a map if that's okay. --Karlos 07:28, 30 Jun 2005 (EST)
 * Yeah, it's not my finest work. I do think it is better than what was here, though. --Kathryn Maulhammer 13:56, 1 Jul 2005 (EST)
 * I am not certain, but if you want to get the bonus objective, don't you have to awaken the first priest with the first shard before speaking to the ghostly hero? That is not indicated in the first paragraph or so of the article. User: Queen of Spades 128.252.10.27 05:19, 11 Oct 2005 (EST)
 * It is indicated in the bonus section. --Karlos 16:43, 11 Oct 2005 (EST)
 * I reworked the first paragraph of the mission to indicate that, as well. --User: Queen of Spades 128.252.16.235 05:31, 18 October 2005 (EST)

Proposed reworking of third paragraph--discussion of 2nd crystal
I copied the entire third paragraph with my suggested changes, breaking it into two paragraphs: (I didn't want to make the changes directly in the article in case there is disagreement about my approach.)

"The second crystal shard is in the base to the east. Go out the left gate at a 45 degree angle to the right to avoid all the enemies. Go around the bend to the left, and draw the first group of forgotten out. Kill them quickly, and be careful not to draw the group on the hill to the right. Both groups have sages and it will eat a lot of time if you aggro both mobs at once, because the sages will heal each other. If you take a bit of time to observe the patrol patterns, you will find you can deal with the first mob when the mob on the hill to the right moves off.

After finishing off the first group, go up onto the hill on the right and take on the second forgotten group with its sage, being careful not to draw any of the other groups. Now, further up the hill and to the left, you can take on the boss enchanted sword and his mob. (B on the map) Once you have retrieved the crystal, come back out the way you came. Bring the crystal shard to the ghostly hero, or you can leave it at point 2 on the map for now, and come back and collect it after you have the third crystal shard."

--User Queen of Spades 128.252.10.27 05:33, 11 Oct 2005 (EST)


 * I put it in. Feel free to edit it (and any other part) as you see fit. --Karlos 16:43, 11 Oct 2005 (EST)

Would it not be better to use compass directions than left and right?

Miscellaneous Editing, including alternative approaches in a couple of places.
Including both Primary mission and Bonus mission sections. --User Queen of Spades 128.252.16.235 05:38, 18 October 2005 (EST)


 * Additional minor edit: grammar and capitalization. Queen of Spades 07:35, 1 November 2005 (EST)

End location
I have just finished thirsty river and that left me in augery rock, apparently this does too? can someone find out where it does endSkuld &Dagger; 23:20, 22 October 2005 (EST)


 * All three desert missions take you back to Augury. --Karlos 00:56, 23 October 2005 (EST)


 * Just did this mission and im faily sure it took ups back to elona reach on finishing, thi may need double checking ~Lil 22:03, 7 December 2006 (CST)


 * Karlos is right, they all three take you back to Augury Rock upon completion. Dr Needles 11:17, 27 November 2007 (UTC)

Splinter Mine
This is the first time I've seen these things. What the heck are they? You can apparently pick the fruit and carry it around, and it does nasty things to players, but it doesn't seem to be alive in the sense that you can kill it. I've gleefully discovered that it does nasty things to bad guys, too - so forcing them to back up against one with your archer is most satisfying. --Jawn Sno 11:12, 12 October 2006 (CDT)

Post-Nightfall Lore
Has anyone gone through this mission since playing Nightfall and noticed if there's any indication that the three camps were divided along Istan/Kourna/Vabbi lines? It's an interesting coincidence that the Crystal Desert settlers split themselves into 3 groups after arriving here and there are 3 'nations' in Elona. If so, I assume the camp you start in would be Kournan (the one still associated with Turai Ossa.) Any guesses on which of the other camps represent Vabbi and which Istan? (From their personal stories, my guess would be that Ritual Priest Kahdat represents Istan -- he sounds like a sunspear -- and Ritual Priest Nahtem's group represents Vabbi -- sitting and praying for deliverance instead of acting sounds like something the Vabbians would do... Ritual Priest Hehmnut's pride sounds like a Kournan trait. However, this is in disagreement with the starting camp being Kournan.) (In fact, the more I think about it, the more I think that the developers took what they had here and just fleshed out the characteristics of each priest to become full Elonian kingdoms.)  --Tometheus 12:46, 8 December 2006 (CST)