Talk:Disrupting Shot

This is basicaly a more aggressively driven Savage Shot. Yes it does have more than 2x the cooldown, but it does greater damage and can be used on any skill. I like this skill and Piercing Trap as they're driving for more vanilla raw damage rangers rather than forst guys with poison arrows. Zulu Inuoe 20:38, 4 August 2007 (CDT)

Hmm, yeah, with three times longer cooldown I'd always take Savage Shot. Most times that you want a Ranger interrupting Spells, you will be using Savage Shot...when it's a Skill, Dshot is much better, seeing as most Skills have very short recharge times (compared to spells), so the additional cooldown hurts more.

On the other hand, since Spells are also "Skills", this can also effectively replace Savage Shot when you're only dealing with occasional spells, say 1 Monk out of a group of 8 enemies. (T/C) 01:36, 5 August 2007 (CDT)