User:Khoross/A/R Critical Disruption

This is the A/R build that was basically guaranteed after the addition of Disrupting Accuracy...I wish I could fit in /P for an IAS...Anyway, this build has a 75% chance of landing a critical on every attack, roughly, and thanks to our many skills that equates to a 75% chance of causeing blleding, interrupting them and freeing us of a condition.

Atributes and Skills
Suggestions for optional slot are Keen Arrow, Favorable Winds, Way of Perfection (-1 crit, 6+1 shadow), Critical Defenses, Expose Defenses (-1 crit, 6+1 deadly), Savage Shot, Return (no attribute point shuffling, this is simply a run away skill), Needling Shot and Distracting Shot.

Equipment
A shortbow is required for the attack speed, unless you like people dodging all your arrows, in which case you may feel free to take a flatbow.

Energy armor is, unlike almost every other assassin build in existance, not needed. Pick whatever armor you feel comfortable in.

Likewise, a zealous bow string is not needed unless you plan on taking attack skills for your optional slots and spamming them as much as you can, as you will be getting an average of 3 energy a hit from Critical Strikes and Critical Eye.

Usage
Pick out a likely target that you want to shut down. Now activate all the skills on your bar before the optional skills, in the order they are on the bar, and start attacking. Depending on your optional skills, especially Favorable Winds, you may wish to activate them first, or just after you start attacking. Use the optional skills as appropriate, and similarly reactivate the main skills when they're about to run out.

Counters
Blind. Blinding Surge and Blinding Flash especially. In other news, how is Blinding Surge balanced, but my proposed mesmer elite of Caster Pwnage (10en, 1/4 cast, 5 recharge, inspiration elite, target is dazed for 5-10 seconds) not?

Melee killer hexes. Empathy and Spiteful Spirit especially. Spirit Shackles is just funny unless they have Famine up, as you lose 5 on an attack, then gain most likely 4 when it hits, giving you more than enough energy to recast any of our skills.

That monk in the corner spamming Guardian and Aegis. Yes, him. Stick Expose Defenses on him if you brought it, and start firing. Maybe call everyone else over to him as well.