Talk:Animate Flesh Golem

Switch Flesh Golem (skill) and Flesh Golem
Shouldn't the name itself link to the skill rather than the mob? &mdash; Stabber 21:03, 6 March 2006 (CST)


 * I am guessing that most likely this is premature and the skill will be Animate Flesh Golem... we will see though. --Ravious 22:05, 6 March 2006 (CST)


 * I agree. --Karlos 22:09, 6 March 2006 (CST)


 * Does this mean that you can use this as Minion Bomber, and once it dies, you immediately make another Golem, cast death nova and bomb again... and again...?


 * No. The 30 second recharge prevents that exploit. With two 20/20 items, Serpents Quickness and Quickening Zephyr, one might be able to get it down to 5 seconds per explosion, but then the energy cost would kill you. One could run a team of these though, but not a solo necro LordKestrel 05:12, 29 March 2006 (CST)


 * Wouldn't Soul Reaping make it feasible then?

Minion Properties
When someone gets this skill, I am hoping armor, health, and attack damage can be tested. If they have enough armor (compared to warriors), theoretically you could use this with a bunch of Animate Vampiric Horrors to help casters to avoid taking damage from Warrior mobs.--Life Infusion 13:17, 9 April 2006 (CDT)
 * The new Guild Scrimmage should be useful for testing the health and armour. All you need is 2 people and a guildhall. As for damage, you can test that on Isle of the Nameless. -- Gordon Ecker 18:04, 27 April 2006 (CDT)