Talk:Burning Shield

Shield Bash, with kd replaced with burning! --Lann 17:15, 9 August 2007 (CDT)


 * Since Shield Bash is essentially unlinked, you could even use them both as a P/W. And then use Glowing Signet and Awe. Heh. [[Image:Entropy Sig.jpg]] (T/C) 17:28, 9 August 2007 (CDT)


 * Wow.... I have GOT to try that! However, wouldn't Awe be kind of a waste if it's a melee attack skill used? They probably wouldn't be using many spells if so --Gimmethegepgun 17:32, 9 August 2007 (CDT)


 * Azn QQ's when they can't use Return y'know :p [[Image:Entropy Sig.jpg]] (T/C) 17:33, 9 August 2007 (CDT)


 * I don't think a competent person would have trouble timing Return while dazed to not have it interrupted. Also, how often do you see a melee attacker with Return? THe only people that use it are casters --Gimmethegepgun 08:41, 10 August 2007 (CDT)

This skill is very tempting, but shield bash has the added ability of disabling and KD'ing the foe. If i had to pick between the two, Shield Bash would be better, it certainly teachs sins with one lead attack to spend 20-30 seconds waiting for it to recharge or to prevent dual attacks from screwing you over. (Horns of the Ox comes to mind, it would be highly ironic to see the sin getting KD'd) While it is very good to have both of the Shield skills, a stance maybe be a better choice. On the other hand, a person with burning shield and prehaps other condition skills, may make the attacker think again, knowing the human psyche. The bottom line is, to disrupt them and disable or to disrupt and make them change target. To entrophy, most people except casters will use siphon speed or dash over return. Return is used almost exclusively by monks. Flechette 23:11, 10 August 2007 (CDT)


 * Eh, it was just an example. Point was that you could use this with Awe+Glowing Signet since they're both in Leadership too, and no need for any Spear Mastery that way... [[Image:Entropy Sig.jpg]] (T/C) 13:54, 11 August 2007 (CDT)