Talk:Game updates/20070823

did they finally fix the duping bug?
 * They wouldn't have put the reconnect feature back in if it still enabled you to dupe, don't you think?  [[Image:Riven-sig.png]]   17:13, 23 August 2007 (CDT)

Territory
Is it just me, or is this a really great feature? Markild 17:14, 23 August 2007 (CDT)
 * Yep its great, about time. Oh and gg gladiator title :p--Diddy Bow 17:17, 23 August 2007 (CDT)

Gladiator title
Please keep the notes about the gladiator title, all people with Glad title are panicking thinking their points will remain the same. If you want proof that this is not how the change was supposed to be, check this. --Karlos 17:25, 23 August 2007 (CDT)
 * Added a notice about the high probability for the first variant mentioned in this article. I hope this guess is allowed and maybe it will calm people down even further. 85.16.2.117 17:52, 23 August 2007 (CDT)
 * Huh? I am panicking because #1 is going to go live. --130.101.48.108 17:55, 23 August 2007 (CDT)

THEY FIXED GLAD. the next update isnt posted but glad titles were just put back to normal. additionally, everyone got an amount of balth faction equal to the amount of their cap increase from the title. (ie, im glad 1 i got 5k balth and my cap was restored)&mdash; ♥ Jedi ♥ Rogue ♥ 20:38, 23 August 2007 (CDT)

EULA Update
Can anyone spot what was changed? I skimmed through it and the old EULA from October that is still up online and couldn't find any large changes off the bat. -- Goteki-45  17:39, 23 August 2007 (CDT)

Check for something having to do with duping The Imperialist
 * Can't find that right now, but I did spot a change to a line in 5 (b) that will allow them to close all your accounts if you attempt a charge-back, instead of just the account you're attempting the charge-back from. Looks like some tighter anti-fraud. --[[image:Goteki-45.jpg]] Goteki-45  17:54, 23 August 2007 (CDT)
 * 4 (b): added the line "Where possible, your game account shall be identical to your master account."

That's the only other line I can spot. Too much legalese for me right now. -- Goteki-45  18:12, 23 August 2007 (CDT)
 * Ok, I added those EULA changes under the GW Notes section. Thanks for looking :D The Imperialist

Gems
Looks like onyx gemstones have been added to storage.--Diddy Bow 17:41, 23 August 2007 (CDT)

Earthquakes?
Yesterday there were Oozes and Rats, today it appears we're having earthquakes accompanied by creepy new BGM in the major cities. ~  Gold  Dean   - 17:49, 23 August 2007 (CDT)
 * Earthquakes, Rats, Oozes, and "Reserve" NPCs all emerged yesterday, not today. I updated the notes to indicate this.--Ninjatek 20:38, 23 August 2007 (CDT)

Gates in Fort Aspenwood
The gates in this mission seem to no longer close one their own anymore and they appear "broken" on the mission map when they are open. I'm not sure whether this is a bug or intended.SavageX 17:57, 23 August 2007 (CDT)
 * You sure there wasn't a turtle attack? Otherwise its probably a bug ;D The Imperialist


 * That probably means that they were destroyed by players or a siege turtle --Gimmethegepgun 17:59, 23 August 2007 (CDT)
 * aww 2 edit conflicts, thats what I get for procrastinating :< . Yeah it's probably a bug, or some random attack killed the gate guard, oh! Maybe guild wars is teaching you to close the door behind you when people are following right behind! Let's go test it out. 68.204.126.178 18:01, 23 August 2007 (CDT)
 * Well ,after playing for myself, when gates are opened they turn into the broken icon and will not close on their own. Perhaps it should be added to the FA page, but I'm too lazy --Gimmethegepgun 19:13, 23 August 2007 (CDT)
 * I'll do it :P [[Image:Imperialist Siggy.jpg]]The Imperialist
 * Kinda wrote what I got from it [[Image:Imperialist Siggy.jpg]]The Imperialist
 * Tested as well, well actually, I was a luxon and saw it happen, you also don't receive faction for the broken gate. We were missing a chunk after the win. Maybe if they repaired and we broke it down normally it would be earned, but that didn't happen so I wouldn't know. 68.204.126.178 20:41, 23 August 2007 (CDT)

Elaboration on "GW:EN skills work in skill templates"
The note "GW:EN skills work in skill templates" was added. Can anyone elaborate on this?--Ninjatek 20:39, 23 August 2007 (CDT)


 * As an example on the Disarm talk page, the code  was used. If you can generate a code with a EotN skill on it then it will show up --Gimmethegepgun 20:51, 23 August 2007 (CDT)