Spear

General
The Spear is the one-handed projectile weapon to be used by the Paragon, one of the two professions introduced in Guild Wars Nightfall.

Damage stats

 * Damage type: Piercing damage
 * Minimum damage: 3-5
 * Maximum damage: 14-27
 * Attack interval: 1.5 seconds
 * Range: Shortbow range
 * Arc size: Same as that of wand and staff projectiles
 * Projectile speed: Close to that of wand and staff projectiles.

Upgrades and modifiers
A spear can be equipped with a magic Spearhead (name prefix) and/or Spear Grip (name suffix) to add extra bonuses to the weapon. Spears have been confirmed to possess every prefix except for Ebon and Icy, as well as every suffix except slaying (the existance is yet to be confirmed). Similar to Vampiric Swords, Axes and Daggers, Vampiric Spears can only steal a maximum of 3 health per hit.

Furthermore a spear may come with a number of non-salvagable weapon modifiers. Spears have been observed with the seven modifiers shared by all PvP melee weapons. In other words, every ranged weapon modifier except for "+10..15% damage vs hexed foes", "+10..15% damage, health regeneration -1", "+10-15% damage, energy regeneration -1", the unconditional "+10-15% damage" modifier, "Precious" and "Highly Salvageable".

See "weapon upgrades" and "weapon modifier" for details.

Spear types

 * Banded Spear
 * Brass Spear
 * Broadhead Spear
 * Clouded Spear
 * Crenellated Spear
 * Pronged Spear
 * PvP Spear (same skin as Suntouched Spear)
 * Skull Spear
 * Spiraling Spear
 * Sunspear (Weapon) (preorder item)
 * Starter Spear (3-5 damage, same skin as Suntouched Spear)
 * Suntouched Spear
 * Tribal Spear
 * Windblade Spear
 * Nightmare Spear