Prophet's Path

General Information
Area Name: Prophet's Path Region: Crystal Desert

General Description: Prophet's Path is an area in the west of the Crystal Desert. The Path is the first area that adventurers get to taste upon their arrival and it offers a harsh welcome. Group after group of burrowed devourers and scarabs will waylay the careless party.

Exits / Neighbour Areas

 * North: Salt Flats
 * South: Vulture Drifts

Outposts:
 * Northwest: The Amnoon Oasis[[image:CityIcon_sml.png]]
 * East: Augury Rock[[image:OutpostIcon_sml.png]]
 * Southwest: Heroes' Audience[[image:OutpostIcon_sml.png]]

Monsters

 * Desert Griffon: Eastern parts.
 * Jade Scarabs: Northeastern area.
 * Losaru Centaurs: In the green valley in the north.
 * Minotaurs: Many fast moving patrols through out.
 * Rockshot Devourers: Northeastern area.
 * Salving Cactus: Western parts.
 * Sand Elementals: Western parts, especially around Heroes' Audience.
 * Sand Wurms: One at south and one at west.
 * Storm Kin: Northeastern area.
 * Scarab Nest Builder: Surrounding areas outside Augury Rock.
 * Marrow Scarab: Surrounding areas outside Augury Rock.
 * Rock-Eater Scarab: Near Hero's Audience.

Bosses

 * Featherfist (Desert Griffon)
 * Screamingclaw (Desert Griffon)
 * Brol Migo Hinga (Hydra)
 * Sacred Griffon of Amnoon (Desert Griffon), during The Necromancer's Path quest.
 * Kepkhet Marrowfeast (Scarab)
 * Cootle Sizzlehorn (Minotaur)
 * Sheg Zamn Mada (Hydra)
 * Stoofed Chargehoof (Minotaur)
 * Chak Hack Schawack (Hydra)

NPCs
Collectors:
 * Gustov the Silent
 * Kyle the Rich
 * Fenster the Golden
 * Winfield Michelson

Skill Capture

 * Berserker Stance from Featherfist (not available before Port Sledge).
 * Mark of Protection from Kepkhet Marrowfeast (Elite capture).