Elite Mission

Elite Missions are high difficulty missions accessible only through the capital cities of the Kurzick and Luxon regions and through the Chantry of Secrets in Elona.

In general, the Elite Missions are very long (a full run can take 2 to 5 hours depending on proficiency), with large numbers of high-level foes as well as negative Environmental Effects. They offer the highest level loot in the game as well as powerful unique items at the very end of the missions. The Elite Missions in Factions are not marked on the map, while the Elite Mission in Nightfall has an icon with a skeletal sunburst inside a red circle with a silver ring around it.

There are two Elite Missions in Factions:
 * The Deep: Accessed through Cavalon
 * Urgoz's Warren: Accessed through House zu Heltzer

Both missions are composed of a mission town with a merchant and a Xunlai Agent. Once the party leader hits the Enter Mission button, the party is taken to the actual mission.

There is also one Elite Mission in Nightfall:
 * Gate of Anguish: Accessed through the Chantry of Secrets

Guild Wars Prophecies
Guild Wars Prophecies has no actual elite missions, however it does have two areas with considerable similarities to them:
 * Sorrow's Furnace has a quest setup similar to the Domain of Anguish, with bosses that drop unique items spread throughout the area.
 * The Ruins of the Tomb of the Primeval Kings are similar to Urgoz's Warren and The Deep, with no quests at the end.

Guild Wars Factions
There are five ways to gain access to an elite mission in Guild Wars Factions:
 * Players may trade 1000 Kurzick Faction to a Kurzick Bureaucrat in House zu Heltzer for a Passage Scroll to Urgoz's Warren or 1000 Luxon Faction to a Luxon Scavenger in Cavalon for a Passage Scroll to the Deep.
 * To enter an Elite Mission outpost for the first time, a player that belongs to the alliance that owns House zu Heltzer or Cavalon can simply talk to the elite mission access NPC (Vash or Eurayle) in the exclusive area to be taken there.
 * A player who does not belong to an alliance owning one of those towns can be ferried there by a player who does.
 * If the player has been inside an Elite Mission once, then they can return to it, by joining others who are already there through their Guild Hall. This is how it works:
 * Player A is inside the Elite Mission outpost. He uses the Guild Window to travel to his Guild's hall.
 * All other party members must have been in the Elite Mission before (the town, not necessarily the mission itself).
 * All those players meet player A in his Guild's hall. (Those who are not guild members must have at least guest status.)
 * Player A forms the party.
 * Player A opens his/her Guild Window and presses the Leave Guild Hall button that appears instead of the Guild Hall button.
 * Everyone will be teleported to the Elite Mission town.
 * During Elite Weekend events, Vash and Eurayle also appear in Kaineng Center. Vash allows access to Urgoz's Warren and Eurayle allows access to The Deep. Both NPCs are found at the east end of the city behind the Imperial Quartermasters.

Note:If a character is in an Elite Mission or an Elite Mission outpost and logs out, they will be returned to the Elite Mission's outpost when they log back in.

Many guilds now leave Parked Characters in the Elite Mission that they can use to transport guild members and guests to the mission. A parked character is a character left in the Elite Mission town, one player logs in as this character, and then uses it to transport those who are going to do the mission to the Elite Mission town then logs out and leaves the character in that town.

Guild Wars Nightfall
On December 1st, 2006, Nightfall's elite mission, The Ebony Citadel of Mallyx, was implemented. The Elite Mission is located within the new Domain of Anguish sub-region, accessible through the Chantry of Secrets after completing the Nightfall campaign. The pre-requisites for entering the elite mission are completing the first four parts of the quest Mallyx the Unyielding.