User talk:JediRogue/Mafia

RT's Mafia variant is next :/ Misfate  00:11, 28 February 2008 (UTC)
 * I didn't see RTs! Dammit. Oh well. Mine's not ready. I'm still tweaking the roles and stuff. So I guess I'm mafia 6. &mdash;♥ Jedi ♥ Rogue ♥ 00:12, 28 February 2008 (UTC)
 * Damn that RT. The lore for his was one of the ideas I was gonna use for the lore for mine. Okay, I have a backup plan. &mdash;♥ Jedi ♥ Rogue ♥ 00:16, 28 February 2008 (UTC)
 * Check your email, I sent you a lore idea. Misfate  00:23, 28 February 2008 (UTC)
 * Good ideas, but I think townies are OP. Also, does the Necro's minion die after the day ends?[[Image:Entrea Sumatae.png|Entrea Sumatae]]Entrea Sumatae  [Talk]  00:32, 28 February 2008 (UTC)
 * Liking the roles here. Seems like a fun variant, so I'm on board. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  09:51, 28 February 2008 (UTC)
 * I haven't gotten a lore idea from you Misfate. Not sure how the twins are overpowered. I just liked how the twin thing was playing out in Shadowcrest's game. The animated undead go away after the day ends. They are still dead even when they are voting or talking insofar as the mafia/townie ratio goes. They can be reanimated each day if the necro or rit choses. &mdash;♥ Jedi ♥ Rogue ♥ 04:37, 29 February 2008 (UTC)
 * kk, check now. Misfate  04:57, 29 February 2008 (UTC)
 * So basically, the Necromancer has a double vote. [[Image:Felix_Omni_Signature.png]] 22:03, 12 March 2008 (UTC)

Nerf
Your para :). Doublevote / votechange EACH day? Wowa. Well at least, unlike A-net, you don't hate para's :p but he's still overpowered imo. -- -- talkpage 21:32, 3 March 2008 (UTC)


 * Paras need to be overpowered, because they are in game. doh :) --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 21:33, 3 March 2008 (UTC)