Talk:Winnowing

often abbreviated to WW in game 88.106.131.8 12:26, 12 January 2007 (CST)


 * WW &mdash; Skuld 12:33, 12 January 2007 (CST)

Bone Fiends
Has anyone tested that bone fiends will strike foes under the effects of this Spirit with more damage? - Chrisworld 23:00, 11 February 2007 (CST)
 * Test confirmed using Dual MM's summoning only Bone Fiends. A moderate damage-per-second increase noted against standard mobs and a very Significant increase against Heavy-Armor...2-3x the damage in some cases.  Damage recieved due to it is negligible as long as you're not facing a Zerg army of enemy Rangers/Paragons/Dervishes. (to maximize Summonings, I'd recommend combining with Energizing Wind)  --ilr

Damage Type
untyped? Untyped Physical? Phool 14:46, 6 March 2007 (CST)


 * i.e. does the extra damage trigger mark of pain? Phool 15:11, 10 April 2007 (CDT)
 * All attacks that trigger winnowing will obviously also trigger Mark of Pain and vice versa, but since the extra damage is part of the same packet (if I'm not mistaken) there won't be any interaction. A.Saturnus 07:09, 6 September 2007 (CDT)
 * It's completely untyped, and the damage is dealt on a separate packet. Also, the game counts the spirit as doing the damage, but shows you the end result if I'm not mistaken, as if it were one packet.
 * I.E. If you hit an enemy for 70 damage (without Winnowing) in your screen it will say "-74", while in the opponent's screen it will show "-70" "-4 (Winnowing)". I know, it's weird, but that's how I remember it working. Zulu Inuoe 07:25, 6 September 2007 (CDT)

Note removal
"quite essential" is quite incorrect wording + it's not "quite" "essential" for the build anyway + there is no linked "build" to speak of, so the note simply hangs there in zero gravity. --Ishmaeel .ping ; .peek; 07:43, 24 May 2007 (CDT)