Drop rate/Locked Chest/Raisu Palace

This article tracks the drops from Locked Chests at Raisu Palace (Explorable).

Note: In order to make sure the results are valid, the user must decide to record the chest's contents before opening it. Otherwise there is a risk of artificially skewing data in favor of good or bad drops.

Level 2 Data:
 * Chance Equippable (Total Equippable/Total Drops):
 * Chance Rune (Total Rune/Total Drops):
 * Average requirement (Total Req/Number of Equippable items):
 * Chance Gold (G/Total Equippable):
 * Chance Purple (P/Total Equippable):
 * Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): *
 * Chance Mod Prefect (Num of Perfect Mods/Total Equippable): *
 * Chance Suffix Prefect (Num of Perfect Suffixes/Total Equippable): *
 * Chance Superior Rune (Num of Sups/Total Rune):
 * Chance Major Rune (Num of Majs/Total Rune):
 * Chance Minor Rune (Num of Mins/Total Rune):
 * Chance of Tome (Num of Tomes/Total drops):


 * Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.

Level 3 Data:
 * Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
 * Etc...

elite ranger tome-

gold eeire rod req 12 communing   half casting time of spells 10%-

gold earth scroll req 11  earth     hp+28-

gold spiral rod req 10   curses   energy +4 while enchanted      half casting time of blood magic spells   19% chance-

normal mesmer tome-

purple blugeonor req 9    armour +5   damage +18 % while health is below 50%-

purple oni blade  req 12    damage +16% while hexed   enchanting +18%-

gold harmonic rod   req 13 communing       halves casting time of restoration magic spells 19% chance-

gold fire wand   req 12 fire magic     energy +5 while hexed

if it matters all lockpicks broke and i had treasure hunter title

mr buck rogers   :D