Talk:Siphon Strength

Things to check: &mdash; 130.58 (talk) 12:42, 17 September 2006 (CDT)
 * Does this reduce attack skill damage, too?
 * If you cast this on a warrior boss, is his damage doubled before or after the damage penalty?
 * Being that it behaves as a touch skill, will the shout "Can't Touch This!" cause it to fail? (See List_of_skill_anomalies)
 * --Crazytreeboy 02:32, 3 October 2006 (CDT)
 * "Hex Spell", not "skill". So I guess no. Can't Touch this! is there as a counter to blackout spam/Shock/touchies. It's not there to kill spells.Labmonkey 06:24, 10 October 2006 (CDT)

Critical % of 83.3%
Using this skill along with critical eye and a rank of 16(superior rune+mask) with critical strikes and a rank of 13(minor rune) in dagger mastery you would have a 83.3% chance to critical. Meaning every 4 out of 5 hits would be ctitical strikes, with a total gain of 16 energy. Those 4 hits are apprx 200 damage(being a critical hit takes a minimum of 50 dmg). Building critical strikes not only helps your energy gain but also helps your DPS(damage per second).

Talyyn Silent Wind 15:04, 20 February 2007 (CST)

inaccurate

 * An excellent anti-warrior, dervish or even paragon skill, reducing damage with each of their attacks. This is less effective against rangers and assassins which mostly rely on their skills to be effective.
 * this skill will remove bonus damage from attacks
 * and both also deal damage in smaller packets meaning that this is even more of a debuff-only rangers with heavy duty preparations will be greatly affected
 * The point is that rangers and assassins get a significant amount of their work done though effects that aren't straight damage. Burning arrow, apply poison, black spider, twisting fangs.  --Fyren 22:16, 20 March 2007 (CDT)
 * I took on another sin with and i had this elite. he got his full combo out and so did I. He did NO dmg to me and i did. he died and i only have less than half of my health gone. It's effective against everything IMHO 68.184.36.188 07:21, 13 May 2007 (CDT)
 * Yes, this is really effective. Just use Deadly Paradox > Siphon Strength > Siphon Speed (cover hex and speed debuff) and spam it on all physical attackers. Who needs Blindbots, when you can just make them do no damage? Besides, conditions are much more commonly and easily removed than hexes.
 * The notes did enumerate "anti-(warrior,dervish,paragon)-skill". Myself, Auron and Fyren changed it to "anti-attacker". Now 86.5.86.151 put "anti-(Ranger,Dervish,Assassin,Warrior)" there. Can we please either generically say "anti-attacker" and be done with it or list all attacking classes, which would be "anti-(Assassin,Dervish,Paragon,Ranger,Warrior)"? There's really no reason to list only a subset of those, it does work against all of them, and differences in effectiveness are more due to exact build than to generic class. 134.130.4.46 22:51, 19 June 2007 (CDT)

If you die while an enemy is hexed with this, the hex is removed. I guessing that siphon speed would also behave in this way. 84.65.20.160