Ring of Fire Islands



The Ring of Fire Islands is a collection of volcanic islands in the south western corner of the Tyrian Continent. They are the final stage for the missions that form the story of the Prophecies campaign.

The islands are charred and barren and show no sign of human inhabitance outside of the Ember Light Camp. The monsters roaming the islands include Flesh Golems, Mahgo Hydras, Drakes, Dark Flame Dryders, and Igneous Ettins.

While this region offers generally the toughest monsters for farming (and, as such, the best reward), it does not offer many open exploration areas. Outside of Ember Light Camp there is the sole exploration area of this region, which is called Perdition Rock. To explore the other areas of the islands, one has to do so within a mission. The drawback to that is, should the party get wiped out, the mission is failed and exploration cannot continue, while in normal exploration, the entire party is resurrected at a Resurrection Shrine.

The islands have some treacherous areas where players would have to cross streams of lava which cause a burning and crippling effect, which causes quick health degeneration and decreased movement speeds.

Note: Some of the art in this region (such as the demonic faces that can be seen in the mountain-sides) can also be found in Pre-Searing Ascalon in the Catacombs. In addition, the terrain and the sculpture are very similar to those of the Fissure of Woe.

The Ring of Fire Islands used to be called Komalie's Rest.