Talk:Chimera of Intensity

5 energy, 3/4 cast &mdash; Skuld 11:18, 15 September 2006 (CDT)
 * May I ask how you ever tested that it's 5e?
 * When you highlight over the skill, it says how much it cost to cast.

Another random thought, it would be neat to provide this skill as a reward for, say, a quest chain involving remnants of an Orrian library. Give the skill a high energy cost and an insanely large recharge time to make it less... well, godly. I'd like to see it for the sake of seeing it. --Valentein 20:35, 19 November 2006 (CST)

As it as an enchantment, will the duration be increased by a +20% enchantment mod? If it do increase duration, maybe add that into the main article --Arthas 13:23, 10 July 2007 (CDT)
 * You aren't casting it, so it won't be. Lord of all tyria 13:26, 10 July 2007 (CDT)

But can it be stripped? (Yes, sorry for 3 edits >.< How do you do the 'tabs?' Jamster 07:12, 5 October 2007 (UTC)
 * It can be stripped, but the Mursaat don't bring enchantment removal. To increase the indentation, use . The more you use, the larger the indent. --Kale Ironfist 07:16, 5 October 2007 (UTC)
 * Aha. So there's no enemies in the missions there with stripping? And thanks for that >.< I was trying the literal TAB button, and that's why I had 3 edits, 'cos it auto-posted.
 * There are, but the enchantment wears off before you can even get to them, so in effect, there is no hostile enchantment removal. --Kale Ironfist 07:23, 5 October 2007 (UTC)