User talk:Defiant Elements/Drunken Master

Hmm I'm using hand to hand combat, might go Wrist blades so you can have it :) Solus   23:53, 15 April 2007 (CDT)

You can use fists if you want. Solus  00:03, 16 April 2007 (CDT)

Suggestions?
Anyone have any comments or suggestions? *Defiant Elements*  +talk  00:16, 16 April 2007 (CDT)

Shocking armor, give them something interesting like alot higher base health proffesions than others. Solus  00:19, 16 April 2007 (CDT)

Yeah, that is primarily what the Constitution attribute deals with. Also edited to say that for each rank in Constitution, Max health increases by 10. But, what do you think their base health should be? *Defiant Elements*  +talk  00:22, 16 April 2007 (CDT)

550 maybe? Solus  01:13, 16 April 2007 (CDT)

Constitution sounds more like a primary attribute, on par with Energy Storage. Tycn 03:51, 16 April 2007 (CDT)

So what goes in the weapon slots? Seeing they don't need weapons I'd guess they're really cheap (and kinda lame if you can't have anything "special" to show off) --Rickyvantof 07:06, 16 April 2007 (CDT)

You use Gauntlets or Bracers. *Defiant Elements*  +talk  10:50, 16 April 2007 (CDT)
 * Whats the normal armor on this creatures?--Want2be 11:24, 17 April 2007 (CDT)
 * oops didnt read carefully -.---Want2be 11:25, 17 April 2007 (CDT)

Drunken Masters have a base armor level of 60 and wear Robes suited to a Monk. Solus  11:25, 17 April 2007 (CDT)

I assume there is no head gear, except for really cool looking head bands (think Afro Samari lol) Abs of Glue 17:40, 18 April 2007 (CDT)
 * Yup, just headbands. And, since gauntlets are actually armored, I would say that as weapons, probably brass knuckles and bracers with robes for the body and sandals for the chest.  [[Image:DE Sig Test 2.jpg|50x19px]]  *Defiant Elements*   +talk  17:44, 18 April 2007 (CDT)
 * Go Fist Weapons, thats better than unarmed. fist weapons do dmg about 10-20 and attack every 1.2 sec. &mdash;[[User:Sigm@|Sig mA

]] 11:18, 19 April 2007 (CDT)