Holy damage

Usage:

 * Holy Damage from skills ignores armor, which means any foe is treated like if he had armor base value (60), regardless of his actual armor. &#x2081;
 * Holy Damage from Judge's Insight acts like light damage and does not ignore armor (but does add 20% armor penetration).
 * Holy Damage deals double damage to undead creatures like minions. &#x2081;
 * Holy Damage is neither physical nor elemental damage.
 * Aura of the Lich halves the damage from Holy damage.
 * Iron Mist protects a foe from Holy damage.
 * The Necromancer's Tormentor's Armor and Necrotic Armor have weakness against holy damage.&#x2081;

&#x2081;Holy damage (and all armor ignoring skills) affects targets as if they had 60AL. Necromancers wearing armor vunerable to Holy damage and minions are treated as if they had only 20AL to regardless of what their real armor is.

Caused by Weapons

 * None
 * Note: Monks' Smiting Rods and Smiting Staffs inflict Light damage, which is slightly different to holy damage. It does not ignore armor, its just neither physical nor elemental damage.

Related Skills
These skills cause holy damage:
 * [[image:Monk-icon.png|15px]] Bane Signet
 * [[image:Monk-icon.png|15px]] Banish
 * [[image:Monk-icon.png|15px]] Balthazar's Aura
 * [[image:Monk-icon.png|15px]] Holy Strike
 * [[image:Monk-icon.png|15px]] Judge's Insight
 * [[image:Monk-icon.png|15px]] Scourge Healing
 * [[image:Monk-icon.png|15px]] Signet of Judgement
 * [[image:Monk-icon.png|15px]] Smite
 * [[image:Monk-icon.png|15px]] Symbol of Wrath