Talk:Elementalist Exotic Armor

The reason I added it was because not everyone knows that fact and when they are looking at the armors they wonder why its not there. This is why I added it.
 * I understand the reasoning; but adding entries for an armor type that doesn't exist just causes more confusion when people start asking where to buy it because the crafter listed offers a different type; or worse, causes other players to complain that GuildWiki contains references to non-existant armor.
 * If players want to see all armors available from Voldo the Exotic, they can go to his article to find the links. --- Barek (talk &bull; contribs) - 17:12, 7 June 2006 (CDT)
 * Maybe, if people really think that exotic armor for the 6 original skills needs to be found, a redirect to Tyrian armor is in order? But yeah, this article would make more headaches than solutions. --Chrono traveller 17:17, 7 June 2006 (CDT)
 * I doubt a redirect is needed. Currently, nothing links to this article.  If someone did a search, I would guess it more likely that they would just search for Exotic Armor, which already exists.  The clarification on that page to explain the relationship between the armor types can probably be re-worded.  I can work on that tonight if no one beats me to it. --- Barek (talk &bull; contribs) - 17:23, 7 June 2006 (CDT)
 * Update: I made a slight re-wording to the Exotic Armor article; hopefully it helps some towards alleviating any confusion over art types for the core professions. --- Barek (talk &bull; contribs) - 17:37, 7 June 2006 (CDT)
 * Edit looks good to me. --Chrono traveller 17:48, 7 June 2006 (CDT)