Template talk:Dungeon chest contents

Drop rate research
We have drop rate research, e.g. Drop rate/Hidesplitter's Chest. Should that be linked from the template? Is it worth anything? Should it be deleted? Improved? -- ◄mendel► 07:48, August 31, 2010 (UTC)


 * I always thought it strange that drop rate research is a subpage of Drop rate, instead of sub to whatever we are measuring. That aside, there's probably a couple of things that can also be in this template:


 * The name of the quest and dungeon. In theory, they go together and should mebbe be in a Dungeon info box, but if it's in the "contents," such info could be used to display data in tables etc.
 * The NM/HM bonus points. Technically, that applies to the dungeon (or the quest), but it is also part of the overall reward.
 * A link to the drop rate (on whatever page).


 * Anything else? &mdash;Tennessee Ernie Ford ( TEF ) 10:04, August 31, 2010 (UTC)


 * Rename it to Template:Dungeon rewards and include the reputation points, IMO. Quest/dungeon name is infobox content: on dungeon page, infobox should list quest (I'll bet we don't have a parameter for that); we should create an infobox for chests.  &mdash;Dr Ishmael Diablo_the_chicken.gif 12:47, August 31, 2010 (UTC)


 * I did some checking, and discovered that every chest only drops 1 random item, 2 in hard mode. 5 chests have a guaranteed drop in addition to the random item:
 * Chest of Burrows - Lockpick
 * Chest of Kathandrax - Hammer of Kathandrax
 * Chest of Wintersday Past - Snowman Summoner (2 in hard mode)
 * Murakai's Chest - Exquisite Surmia Carving
 * Prismatic Chest - Prismatic Gelatinous Material
 * Since all chests are uniform except for these guaranteed drops, there doesn't seem any point in specifying the number of items dropped in this template. &mdash;Dr Ishmael Diablo_the_chicken.gif 14:44, August 31, 2010 (UTC)


 * Cool! One of those facts hidden by the way that both wikis have historically displayed the data.
 * I agree w/the rename, provided we add the reputation points to the display/parms
 * I agree w/removing the parms for quest item & NM/HM drops, replacing them with, guaranteed drops (for Wintersday Past, it can mention the double drop).


 * However, do we need an info box for chests in addition to this (renamed) template? Seems to me that the dungeon infobox can be the link, if it has dungeon name + quest name + chest name. &mdash;Tennessee Ernie Ford ( TEF ) 15:24, August 31, 2010 (UTC)


 * See my mockup with reputation points and guaranteed drop listing at User:Dr ishmael/Dungeon rewards (demo on talkpage).
 * I think an infobox would help to make it look like a 'real' article - most everything that isn't a glossary, guide, or QR has an infobox. We could make it generic to all "interactive objects" like GWW's and use it to spruce up all the various object pages, like Storm Beacon and Harpy Nest.  &mdash;Dr Ishmael Diablo_the_chicken.gif 15:59, August 31, 2010 (UTC)


 * FYI only: Dungeon_chest_contents_project &mdash;Tennessee Ernie Ford ( TEF ) 16:14, August 31, 2010 (UTC)


 * Suggested alternate mock-up. &mdash;Tennessee Ernie Ford ( TEF ) 16:14, August 31, 2010 (UTC)

Formatting
Centering the cell contents looks very unusual, with the "jagged" ends on both sides of the text. Could we please revert to left-aligned? &mdash;Dr Ishmael 12:44, August 31, 2010 (UTC)


 * Also, the coloring is quite distracting. I didn't want to say anything about that until I saw it on some actual articles, but yeah, I really don't like it.  We've typically been very conservative in our use of color (outside of QR pages, anyway), and I think this would be a step in the wrong direction.  &mdash;Dr Ishmael Diablo_the_chicken.gif 13:53, August 31, 2010 (UTC)

Infobox style
I've had a stab at making this look like an infobox. It's not perfect, but I feel it fits the site design better (the chest name might have a colored background), and the vertical list scans better. It does take less space overall, but more vertical space. -- ◄mendel► 13:56, September 2, 2010 (UTC)