Talk:Vanquisher

Archived discussion
/Archive 1 - all resolved discussion through the end of 2008.

Cursed Lands
I practically vanquish that area every day with my 55 monk, and there are pop-ups you can not avoid. Near the southern passage to The Black Curtain, there is a group of 4 Ghouls, only reachable through a small piece of land, which has Ghoul pop ups. Furthermore the group directly to the right when entering Cursed Lands from Nebo, has 2 Ghoul pop ups. It's impossible to avoid pop ups when trying to vanquish that area.Thomahawk 16:04, 2 January 2009 (UTC)
 * The "avoidable popups" column means that there are at least some popups that can be avoided, not that all popups in the area can. Ezekiel  [Talk]  04:43, 3 January 2009 (UTC)
 * That's correct, and it's possible to avoid at least 4 of the ghouls in this area. Before the standing group of ghouls at the southwestern exit, hug the north wall and pull them down off the hill, and you'll avoid at least 2 of the 6 pop-up ghouls there.  In the northeast-ish part of the area, there are two Zombie Warlocks by themselves that each have an attached ghoul pop-up.  There's no guarantee, but if you aggro them far enough away from where the pop-up is and then avoid walking near it, you can avoid both ghouls there.  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 05:23, 3 January 2009 (UTC)
 * On this topic, someone put that there are avoidable popups in Shaoshang Trail... I really really really doubt that any of them are avoidable. O_o RoseOfKali [[Image:RoseOfKaliSIG.png]] 06:26, 3 January 2009 (UTC)
 * Well, you can use teleportation/shadow steps to "jump" up and down the ledges. Perhaps that is how it works. [[Image:Entropy Sig.jpg]] (T/C) 06:39, 3 January 2009 (UTC)
 * I don't see how that's possible, since you are still in the same spot on the compass, whether you're "up" or "down" on a bridge or something, so if there's a popup in range, you'll pop it. You need to have at least one kill to count as vanquished, right? Hm.. Maybe the walk between popups is long enough that you don't need to trigger the rest, and killing the first group is considered done? It's been too long since I've done this... And the stupid snow cave (you know which one...) has made me a little loony over the last three weeks, or however long it's been. @_@  RoseOfKali [[Image:RoseOfKaliSIG.png]] 06:51, 3 January 2009 (UTC)
 * It depends on luck a bit, but at the switchback about midway through, sometimes the pop-up group spawns really far back in the western corner, and you can walk by without triggering them. &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 07:04, 3 January 2009 (UTC)
 * Yeah, sometimes they spawn in the corner and don't need to be touched. Ezekiel  [Talk]  08:54, 3 January 2009 (UTC)

Junundu
I find it a hard time to vanquish the desolation because you gotta depend on junundus and i usually end up all my h/h having 60% dp because of junundu, and 10-20% myself.. This is not a problem while you are in it, but whenever you go on rocky terrain, you'll wipe more and more vs boss teams because anyway you master the junundu, you may get some dp and your heroes will too.. First time i wiped entirely (60% dp every1) in hm, and i've done everything else but desolation so it would be nice if they'd remove the possibility of acquiring dp while in junundu because you can't really heal yourself, you cant prot, and despite the 3k hp, you fall kinda quickly... I'm not QQing, this is just plain annoying and you cant do anything about it except stupid consumables - wuhy - 86.101.134.142 14:28, 24 February 2009 (UTC)
 * Cus Anet wants you to buy pointless cons. But yeah, it is annoying that you can't heal more than like 500HP every once in a while, and h/h don't even know how to do it optimally.  A full/mostly human junundu team would have much higher survivability.  But I would still rather have a good healing/protection skill versus the stupid "last one standing resses all at full HP" crap, it's powerful, but yeah, only until you hit some rocks.  I doubt anything will be changed, so you're stuck buying some powerstones.  RoseOfKali [[Image:RoseOfKaliSIG.png]] 15:22, 24 February 2009 (UTC)

Shadow's Passage
If you want to vanquish Shadow's Pasage, you should start from Dragon's Throath. There are only two or three groups to kill, with afflicted.

Second, if I for instance would've vanquished Arborstone, and gotten the Kurzick points, would I get them again if I vanquished it again?


 * re 2: Yes. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  18:40, 1 July 2009 (UTC)


 * Just make sure you get the right bounty... Yesterday I vanquished Mourning Veil Falls with a Luxon Bounty from Durheim... >_< Can't beat getting mixed faction at the same time. RoseOfKali [[Image:RoseOfKaliSIG.png]] 19:09, 1 July 2009 (UTC)


 * The re-getting of vanquishing faction is why people do DTSC/MQSC  Ad Victoriam  20:02, 1 July 2009 (UTC)

Population Control - How does it affect vanquishing?
There's no arrows or anything, not even a note. 80.101.199.130 22:00, 4 August 2009 (UTC)
 * Well, according to the Population Control article, the guys that spawn after killing the bosses have no effect on Vanquisher, if that answers your question --Gimmethegepgun 23:22, 4 August 2009 (UTC)
 * If you kill them before they leave the portal, they will count, but if they just leave, they will not count. RoseOfKali [[Image:RoseOfKaliSIG.png]] 01:31, 5 August 2009 (UTC)