Talk:Guild versus guild

This page needs some more updating. Missing so far: Usage of guild thief, ganking, flagrunner and any mentioning of tactics, exact amount of faction for a win (this did change with the last patch. I know it is 500 sometimes but I heard it can be different?) - Xeeron 21. Sept. 2005


 * I seldom do GvG. I can be of no assistance there. If you can do it, great. --Karlos 10:47, 21 Sep 2005 (EST)


 * I am not the greatest of all GvG players, but if I find the time I will add something on tactics. And sorry for messing up the recent changes system, I am new to wiki and to tired not to make faults atm. Xeeron 21. Sept. 2005

About VoD, I think the NPCs always head to the flag stand, but I dunno. It's not in the center of each map, but it is centered between the two lords. --Fyren 19:54, 12 December 2005 (UTC)

"After 35:00 the Guild Lord too will run to the center, almost definitely causing the end of the match thereafter." Yes, unless I am playing an the match goes on for another 65 minutes ... lol --Xeeron 09:20, 22 January 2006 (UTC)

Has anyone confirmed that five players does not work? The more I read the more I see five as possible (3 + 2 henchies): http://www.guildwarsguru.com/forum/showpost.php?p=1600344&postcount=12 for instance (also heard from others). --Kryshnysh 23:44, 25 June 2006 (CDT)

I was recently browsing through the Factions championship video (...) and I noticed that each team had 9 people. Do the guilds get an extra team mate for some odd reason in their battles? Kamahl 00:34, 30 September 2006 (CDT)
 * Each team had a character added by ANet to just observe (and relay the game locally to people at the championship without a delay, I guess). Those characters were automatically killed/forced to -60% DP and did not take part in the matches.  --Fyren 10:10, 30 September 2006 (CDT)

henchie types
Are they zaishen or the old styled henchies? Since Guild Halls moved from Cathan territory to Battle Isles I'm not quite sure. -SolaPan 17:37, 20 March 2006 (CST)
 * Old. --68.142.14.69 17:48, 20 March 2006 (CST)

I just noticed that we are still missing the Bodyguards. Poor guys, they are the PvE courner of PvP, so noone feels responsible for them. Any odd trader would get his article immediatly for the PvE guys and any build just as soon from the PvP corner, but the bodyguards, who arguably are among the 10% most important NPCs of the game, dont. --Xeeron 22:12, 23 March 2006 (CST)

ladder scoring formula
if any of you knows the ladder scoring formula or an article dealing with this thing it maybe interesting to add it here.

edit:I found on an french forum, the contribution of Tul that explain well the system based on the ELO Chess system

here is the main article dealing with gvg stuff, i'll take time to upgrade the wiki article based on this. --Semper, 19 July 2006 ok guild rating article already deals with the subject. useless work...-_- --Semper

VoD
I have found this does not affect everyone in the match. I've experienced times when the enemy's NPC's(all but Guildlord) have been killed and the VoD condition was simply removed from my effects monitor. Has anyone else encountered similair circumstances?-Onlyashadow, Top 100 Guild 13:32, 2 November 2006 (CST)
 * Was that before or after the change to how VoD works? Before the change the shout did elapse like all shouts after some time, and had to be reapplied by NPCs close to you. --Xeeron 04:30, 3 November 2006 (CST)

NPC attributes
Anyone want to try and figure these out? Too busy myself this weekend, but willing to try later.

Automated Tournments
I'm going to start working on updating this article with the automated tourment information as it comes in. Any help is great! Trogam 14:00, 8 April 2007 (CDT)

How is a GvG match dicided in a tournament if neither side can kill each other or the GL after 25 min???--129.21.123.8 03:38, 11 June 2007 (CDT)


 * I couldn't tell you because I don't think that has ever happened with two team that are actually trying to win. It's pretty hard NOT to kill either the other team or the GL after VoD Turk Nagona 22:11, 28 June 2007 (CDT)