Talk:Power Leak

I changed the current section about PvP use, since usually a monk needs to heal himself rather than the "tank", and no sane monk brings Restore Life into PvP. &mdash;The preceding unsigned comment was added by 131.211.148.16 (talk &bull; contribs) 08:17, 1 August 2006 (CDT).
 * the usage needs to be cleaned up. so much useless information. --Honorable Sarah [[image:Honorable_Icon.gif]] 10:43, 1 August 2006 (CDT)
 * Why does nobody use this? It's a bloody fantastic energy spike. Zulu Inuoe 13:28, 11 September 2007 (CDT)
 * It is widely used by shutdown mesmers in GvG.Utaku Mu Dan 15:27, 6 October 2007 (UTC)

Let's play "What does this Icon represent?"
Anyone know? It looks like a hand to me, but that doesn't make a lot of sense... Olmec 12:54, 20 February 2007 (CST)
 * Uhm...I think it's pretty clear ? Two hands forming a cup, with a lightbeam representing the 'power' that leaks away. --Erszebet 12:59, 20 February 2007 (CST)
 * I remember when I had a tiny interface and a bad graphics card, i thought it was a purple skull for soooooo long xD.--Gigathrash 04:42, 29 June 2007 (CDT)
 * It are the hands of a spartan, for sure! [[Image:ShadyGuySigByMe.jpg]] 16:01, 6 October 2007 (UTC)
 * Spartans don't have purple hands. 222.153.232.100 06:25, 23 December 2007 (UTC)

Feb 6 Update
Now drains 1..4..5 energy from target foe. Still costs 10 energy... Um...gg? Rette Alarix 19:52, 6 February 2008 (UTC)

/ragequit


 * Super mega epic phail ^37th power. Zulu Inuoe 20:18, 6 February 2008 (UTC)
 * Nerfbat wins again. Cress Arvein(Talk) 20:18, 6 February 2008 (UTC)
 * O.o;; To the max. --69.133.105.149 20:35, 6 February 2008 (UTC)

Ouch, nurfsticked. 212.10.147.103 21:51, 6 February 2008 (UTC)
 * You mean "omg nurf beatdown/slaughter"? Maybe Power Flux will see use, even though Power Leech will still probably take it's place. --Shadowcrest 21:53, 6 February 2008 (UTC)

This was not the work of the nerfbat. No, it was the work of the NERFZUKA! Now this skill is utterly useless... - Kalle Damos

Ultra-Mega garbage skill now, you spend more energy than your foe can lose...Big Bow 22:08, 6 February 2008 (UTC)
 * omg my favorite skill nerfed batted please mercy .... mesmer's weren't even metagame for more then a week and now were going to to be frowned upon again.... now we have to make "creative" builds that are going to suck, like fast cast daggers xD actually i saw a condtion spamming Me/A with extend condtions... he was, meh, at best wasn't uber but didn't suck like the paragon MM <.< Lost-Blue 22:32, 6 February 2008 (UTC)
 * Since when were mesmers not metagame? They're in every gvg build. Also, do you know what made monk backlines drop during GvG? Power leaking their skills. >_< [[Image:Ruricu-sig.png]] ( Talk • Contribs) 22:35, 6 February 2008 (UTC)
 * Power Leech gogo? --Shadowcrest 22:36, 6 February 2008 (UTC)


 * I agree with the update. This WAS a superpowerful skill. now it's... Mehhhh... probly will be buffed in the future, but just mehh now.
 * I do think this was a tad too good, but they didn't have to behead it. You spend 10 energy to deny a foe 4.. wow, that's going on every bar. --Shadowcrest 22:49, 6 February 2008 (UTC)

now if only Izzy would do this to Rampage as One -__________- instead of skills that were perfectly balanced. - 70.15.6.229 01:41, 7 February 2008 (UTC)

Well, since the last sin nerfs changed sins from spike to pressure, and this murdered my other favorite playing style by killing one of it's staples, I think I'll go hide in the MUD for a while... --Powersurge360 03:20, 7 February 2008 (UTC)


 * Back to power return O.o --[[Image:Lann-sf2.jpg|19px]] Lann 11:50, 7 February 2008 (UTC)
 * God this really got hit with the nerfbat didn't it?--Manbeast15 13:06, 7 February 2008 (UTC)

Yeah extremely overnerfed. It shouldn't be called Power Leak anymore. Maybe "Power Tickle". Now this is just an interrupt spell that has a side effect of reducing a bit of energy. Even energy burn removes more energy and is a lot less conditional. Maybe 20 energy loss was too much, but hey there's a big difference between 20 and 5. Was a genuine "power leaking" skill such a bad idea in the first place?
 * It was a staple skill in e-denial builds. Very powerful on non-ele professions. --[[Image:Lann-sf2.jpg|19px]] Lann 20:58, 7 February 2008 (UTC)
 * Yes, it was a staple and 20 was too much, but there is indeed a HUGE difference between 5 and 20. --Shadowcrest 21:01, 7 February 2008 (UTC)
 * WTF 10 energy 2 deny 5 wtf? now my mesmer is overnerfed 2 uselessness

Maybe we're supposed to use Power Spike now :] 24.175.73.151 23:41, 7 February 2008 (UTC)

Wasn't over powered... I mean, I guess you could say it was if you like, you know, hit a foe with some retarded energy management that required 10+ energy to work, but even still, switch to a high energy set and shake it off. Most players who would go against this skill usually operate with about 10-20 energy after about 5 minutes in, so hitting someone with this skill meant they'd be shorted out of two spells (the interrupted one, and having to follow with e-management). The only real time this would hurt is if you were already using a high energy set and got hit, but really, that's a lucky shot. Now it's pretty pointless, why not just pack a skill like e-drain or ether phantom and an interrupt instead? The nerf killed a balanced skill. --Powersurge360 04:41, 8 February 2008 (UTC)


 * Yeah, just dump Web of Disruption on them and then Drain Delusions. Then you get 2 interrupts AND you get some of your energy back when you drop off their energy --Gimmethegepgun 04:44, 8 February 2008 (UTC)