Vanquisher

Vanquisher is a title, that you can display for prestige. It is related to Hard mode.

Vanquisher title track
This title is granted to a character for defeating all of the foes in each explorable area of a campaign while in Hard Mode. A character's progression can be tracked on the World Map: areas that have been vanquished once will have a gold design around the name, while unvanquished areas will be red. Note that if while vanquishing the area your party reaches 60% DP that counts as defeat and you have to restart that area.



! Title1 || Campaign || Explorable Areas Vanquished
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 * Tyrian Vanquisher || Prophecies || 54
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 * Canthan Vanquisher || Factions || 33
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 * Elonian Vanquisher || Nightfall || 34
 * }
 * 1 The titles listed above are all individual and independent title tracks, with only one level each. Each of them currently counts towards the "Kind Of A Big Deal" title track.

A red counter in the effects monitor area of the interface will display how many foes the party has vanquished in the current area. Upon successfully vanquishing an area, the counter will turn to gold, the "mission completed" fanfare will play, and the players will receive a reward of gold and experience. The gold received will be equal to three times the number of creatures defeated, and the experience will be equal to five times the number of creatures defeated.


 * Killing tamable pets will add to the counter for the current area, increasing the gold and XP reward, but they are not required to complete an area.
 * Foes killing each other will also count towards the kill total for the area - the party does not have to kill everything first-hand.
 * Vanquishing of a zone can be repeated as many times as one wishes. It will remain marked in gold on the map, but the counter will be reset each time you enter the zone.
 * Monsters that pop up, such as Plague Devourers, Whiptail Devourers, and Carrion Devourers in Ascalon only count if you make them pop up before you vanquish all other foes.

Known Bug Issues
Defeating the last enemy of an area has caused some players' games to freeze and close. However, the credit for completing that area IS logged in the Vanquisher title track. Also, in Old Ascalon, you may be rewarded completion of the area when one foe still remains. It is not known if this occurs on any other maps.

Number of Foes in Each Area
The actual number of foes in each area is somewhat variable, due to the randomness in the number of creatures that may spawn in a given group and the number of active quests affecting the area. The numbers below reflect the range of foes seen in actual gameplay experience by GuildWiki users.

Ascalon


! Region || Min Foe Count || Max Foe Count || Notes
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 * Ascalon Foothills || 51 || 59 ||
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 * The Breach || 122 || 133 ||
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 * Diessa Lowlands || 375 || 381 || Some enemies may walk into the Flame Temple Corridor, making them impossible to reach.
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 * Dragon's Gullet ||123|| 131 ||
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 * Eastern Frontier || 170 || 210 ||
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 * Flame Temple Corridor || 101 || 101 ||
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 * Old Ascalon || 200 || 285 || A lot of enemies pop out of the ground.
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 * Pockmark Flats || 161 || 230 ||
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 * Regent Valley || 136 || 165 || If two or more Grawl Ulodyte are next to each other, they can be difficult to take down. Try parking your party at a distance and walk up to the nearest foe without attacking and you can usually pull just one Grawl Ulodyte and one Grawl back to your party.
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 * }

Northern Shiverpeaks


! Region || Min Foe Count || Max Foe Count || Notes
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 * Anvil Rock || 137 || 248 ||
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 * Deldrimor Bowl || 150 || 184 ||
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 * Griffon's Mouth || 43 || 52 ||
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 * Iron Horse Mine || 182 || 185  ||
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 * Traveler's Vale || 164 || 191  || 191 Foes are found during the quest The Way is Blocked.
 * }

Kryta


! Region || Min Foe Count || Max Foe Count || Notes
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 * The Black Curtain || 206 || 250 || Clerics can currently be pulled away from their popups, and avoid going into areas that look empty to avoid unnecessary popups.
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 * Cursed Lands || 73 || 79 ||
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 * Kessex Peak || 178 || ? ||
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 * Majesty's Rest* || 59 || ? || Kryta side only, never spawned any devourers on Maguuma side. Rotscale takes a long time.
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 * Nebo Terrace || 144 || 157 ||
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 * North Kryta Province || 201 || 237 || Enter from nebo terrace, else ettins can be found behind the portal to nebo terrace
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 * Scoundrel's Rise || 68 || 95 ||
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 * Stingray Strand || 152 || 168 ||
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 * Talmark Wilderness || 231 || 240 ||
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 * Tears of the Fallen || 65 || 68 ||
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 * Twin Serpent Lakes || 174 || 194 ||
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 * Watchtower Coast || 152 || 166 ||
 * }

Maguuma Jungle


! Region || Min Foe Count || Max Foe Count || Notes
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 * Dry Top || 56 || 61 ||
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 * Ettin's Back || 200 || 216 || There are alot of popups here, also look out for patrols
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 * Mamnoon Lagoon || 57 || 58 ||
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 * Reed Bog || 67 || 90 ||
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 * Sage Lands || 254 || 292 ||
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 * Silverwood || 199 ||208 ||
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 * Tangle Root || 227 || ? ||
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 * The Falls || ? || 303 ||
 * }

Crystal Desert


! Region || Min Foe Count || Max Foe Count || Notes
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 * The Arid Sea || ? || 114 || Can be done in a group of 8 starting from The Mouth of Torment through Crystal Overlook
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 * Diviner's Ascent || ? || 154 ||
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 * Prophet's Path || 214 || 315 || Very slow, mobs spread out and a lot of patrols
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 * Salt Flats || ? || ? ||
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 * The Scar || ? || 254 ||
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 * Skyward Reach || 167 || 167 ||
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 * Vulture Drifts || ? || ? ||
 * }

Southern Shiverpeaks


! Region || Min Foe Count || Max Foe Count || Notes
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 * Dreadnought's Drift || 119 || 119 ||
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 * Frozen Forest || ? || ? ||
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 * Grenth's Footprint || 238 || 243 ||
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 * Ice Floe || 206 || 211 ||
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 * Icedome || 120 || 140 ||
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 * Lornar's Pass || 290 || 290 ||
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 * Mineral Springs || 201 || 204 || Watchout for Azure Shadow pop-ups beside the ice beast for huge spike
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 * Snake Dance || 377 || 399 ||
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 * Spearhead Peak || ? || 221 ||
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 * Talus Chute || 391 || 405 ||
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 * Tasca's Demise || 82 || 105 || Some Avicara may wait "outside" the portal to Mineral Springs.
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 * Witman's Folly || 95 || 112 || Look for Azure Shadow pop-ups in the eastern section.
 * }

Ring of Fire Island Chain


! Region || Min Foe Count || Max Foe Count || Notes
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 * Perdition Rock || 218 || 244 ||
 * }

Shing Jea Island


! Region || Min Foe Count || Max Foe Count || Notes
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 * Haiju Lagoon || 161 || 183 ||
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 * Jaya Bluffs || 182 || 195 ||
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 * Kinya Province || 124 || 140 ||
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 * Minister Cho's Estate || 213 || 218 ||
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 * Panjiang Peninsula || 184 || 200 ||
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 * Saoshang Trail || 28 || 37 ||
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 * Sunqua Vale || 129 || 147 ||
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 * Zen Daijun || 162 || 164 || 0 Foes if An Unwelcome Guest is complete. Kill an untamed pet to get reward.
 * }

Kaineng City


! Region || Min Foe Count || Max Foe Count || Notes
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 * Bukdek Byway || 74 || 89 ||6 while Chasing Zenmai is the only quest active.
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 * Nahpui Quarter || ? || ? ||
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 * Pongmei Valley ||140 ||162 ||
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 * Raisu Palace ||255 ||255 ||
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 * Shadow's Passage ||8|| 22 ||
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 * Shenzun Tunnels || ? || ? ||
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 * Sunjiang District ||210 ||210 ||
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 * Tahnnakai Temple || ? || 128 ||
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 * Wajjun Bazaar || ? || 125 ||
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 * Xaquang Skyway || 162|| ? ||
 * }

Echovald Forest


! Region || Min Foe Count || Max Foe Count || Notes
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 * Arborstone ||?|| 322||
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 * Drazach Thicket ||?|| 224 ||
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 * The Eternal Grove ||?|| 239 ||
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 * Ferndale || 235|| 320 ||
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 * Melandru's Hope || 114 || 221 || 221 was the result of activating all spawns plus the quest Securing Echovald Forest
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 * Morostav Trail ||?|| 305||
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 * Mourning Veil Falls ||?|| 214 ||
 * }

Jade Sea


! Region || Min Foe Count || Max Foe Count || Notes
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 * Archipelagos ||?||?||
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 * Boreas Seabed ||?||?||
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 * Gyala Hatchery||?||197||
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 * Maishang Hills||?||?||
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 * Mount Qinkai||140||190||
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 * Rhea's Crater||271||271||
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 * Silent Surf||244||283|| Number of enemies vanquished will vary wildly, as mobs of Outcast will fight everything in the Silent Surf.
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 * Unwaking Waters||?||145||
 * }

Istan


! Region || Min Foe Count || Max Foe Count || Notes
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 * Cliffs of Dohjok || 114 || 201 ||
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 * Fahranur, The First City || 196 || 199 ||
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 * Issnur Isles || 339 || 351 ||
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 * Lahtenda Bog || 389 || 430 ||
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 * Mehtani Keys || 224 || 273 ||
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 * Plains of Jarin || 189 || 218 || Can be done with 8-person party by first beating Blacktide Den on Normal Mode with Kihm, Herta, Sogolon, and Gehraz as Henchmen.
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 * Zehlon Reach || 222 || 262 || Can be done with 8-person party starting from Blacktide Den or Beknur Harbor, then crossing the Cliffs of Dohjok.
 * }

Kourna


! Region || Min Foe Count || Max Foe Count || Notes
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 * Arkjok Ward || 327 || 362 || There are many pop-ups that have to be dealt with, plus a quest that causes the number of monsters to increase to 362
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 * Bahdok Caverns || 288 || 289 ||
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 * Barbarous Shore ||181 || 201 ||
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 * Dejarin Estate ||239 || 257 ||
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 * The Floodplain of Mahnkelon ||217 || 245 ||
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 * Gandara, the Moon Fortress || 65 || 123 || Complete A Thorn in Varesh's Side in Normal Mode first.
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 * Jahai Bluffs ||? || 292 ||
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 * Marga Coast || 254 || 300 ||
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 * Sunward Marches || 289 || 315 ||
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 * Turai's Procession || 163 || 207 || Be mindful that the many quests that must be completed in this area can cause monster spawns that must be dealt with; see Troubled Lands.
 * }

Vabbi


! Region || Min Foe Count || Max Foe Count || Notes
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 * Forum Highlands ||291|| 331 || With the Desperate Measures quest enabled.
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 * Garden of Seborhin || 231 || 254 ||
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 * The Hidden City of Ahdashim || 211 || 233 || Before accepting the reward for Gift of the Djinn, but while it is available. Number dependant on pop ups disturbed.
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 * Holdings of Chokhin || 247 || 248 ||
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 * The Mirror of Lyss || 159 || 170 || The Madness of Prophecy and The Search for Survivors increase the number of foes.
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 * Resplendent Makuun ||158|| 159 ||
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 * Vehjin Mines ||143|| 188 ||
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 * Vehtendi Valley || 254 || ? ||
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 * Wilderness of Bahdza ||170 || 171 ||
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 * Yatendi Canyons || 193 || 193 ||
 * }

The Desolation


! Region || Min Foe Count || Max Foe Count || Notes
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 * The Alkali Pan || 288 || 307 || 320 with Under New Management active.
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 * Crystal Overlook ||193 || 201 ||
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 * Joko's Domain ||414 ||438 || With Return of the Undead King quest Active.
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 * Poisoned Outcrops || ? || 189 ||
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 * The Ruptured Heart ||238|| 241 ||
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 * The Shattered Ravines || 296 || 305 ||
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 * The Sulfurous Wastes || 243 || 297 ||  A Show of Force can bring the total over 400. Several groups are reachable only by knocking down a pillar using Junundu Smash.
 * }

Realm of Torment

 * Does not count towards the Vanquisher Title.