User talk:Aludeni

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Paragon Vabbian images
The new images you uploaded are the correct armor this time, but they are still very low quality. The resolution is quite low, and it doesn't look like you had anti-aliasing enabled at all. Personally, I'd prefer we keep the higher-quality images, even if the contrast between skin color and armor color isn't very good. &mdash;Dr Ishmael 15:17, 4 April 2012 (UTC)
 * Had the anti-aliasing up at the 4x and enabled. I also had gimp save at the highest quality and it looks like any other image, just smaller size, but that's because I screenshot and cut out the image it's self from the screenshot. That is all. Same as the necro and others that I've done. 72.148.31.114 17:46, 4 April 2012 (UTC)
 * I'm sorry, but that image doesn't look like it had the anti-aliasing on at all. Look at how choppy the outline of the legs are, and compare to the previous image. Jink  17:50, 4 April 2012 (UTC)
 * Hrm, Don't see where you see "Choppy", I see it in the colored one as well, but the other being so "Dark" is why it's hidden. Really, look at the other closer as well and "compare" better. Tx. :-) 72.148.31.114 18:09, 4 April 2012 (UTC)
 * If you can't see it, then please don't upload pictures. Anyway, I've replaced them all. Jink  18:30, 4 April 2012 (UTC)


 * (edit conflict) Try comparing this to this. The first one was Bikeboy's first upload, which had no AA.  After I informed him of the issue, he uploaded the second image, with 4x AA.  Your image is more similar to the first one than the second.  &mdash;Dr Ishmael Diablo_the_chicken.gif 18:31, 4 April 2012 (UTC)
 * Just cause if I can't see it, doesn't mean i can't improve and upload better ones, making sure of everything. It's bad to not tell someone to not do things, bad edits of a wiki, imo. If they do wrong with another image and it still looks bad, then I can understand you asking me not to that time, but this is a one time "oops" wasn't "perfect". I got the game to start saving the files in bmp since and been making sure that in game it's set to 4x since and it does improve gameplay view. Ariyen 21:02, 4 April 2012 (UTC)