User:Lullysing/Kaga/Build:Solo spiker build

Introduction to the bounce spiker build
While the manly style spike is great, the backdraw is that it uses up a lot of players to get it's result. A lack of available necromancers combined with a desire to bring the power of the 100b spike without having to build a group around it made me come out with this type of build PUGing for the underworld.

The solo spiker build works by combining the the shadow-stepping power of Ebon escape (which is not class limited, being a pve skill) to do essentially a reversed type of spike, *bouncing* off the tank. Since necromancer availability is at times spotty or inexperienced with 100b gameplay, the build combines ebon, 100b and mark of pain to deliver a strong 'solo spike'.

To get the complete 100b effect, all the solo spiker needs is : splinter weapon (important for a powerspike) and Edge of Extinction (somewhat optional, but nice to have for the domino effect), both of which can be carried by the now standard Signet of spirits ritualist or a splinter barrager. Depending on area ( symbiosys bonders being a good example) EoE could also be carried by other characters.

Underworld/General
STR 9+1+1, Tac 8, Swd 10+1, Curses 9

DOA version
STR 11 +1+1, SWD 10+1, Curses 10

Some people might prefer a plague touch variation for DOA since a lot of the demons cause blindness, severely slowing down damage output. This removes the LC heal and adrenal "Second wind" You can get using LC.

Usage
Usage is rather simple. Wait for the tank to ball ( and hug if they are a ranged type). When tank is in position ( and has pinged ), Use ebon escape to bounce on the tank, and start casting Mark of pain. While MoP is casting, instacharge the spike with FGJ, TtL(lbsig) and100b and spike immediatly. If required or you're starting to get too much damage, fall back to a backliner and regroup behind the ritwall.

Equipment
Because of the strong energy requirements involved with the casting of the mark of pain, certain sacrifices had to be made. In this case, the solo spiker sacrifices a part of his defense power (shield) for access to more energy (by way of a curses focus). Originally while playtesting the build I tested with the bison cup, until i realised it was much better to invest in a curses focus to gain the complete benefit of this. This also allows you to slot the focus with a +armor inscription, such as Man for all seasons, Hail to the king ( my favorite and the bison cup inscription) or Might is Right.

A nice touch of crafting a destroyer focus for this ( as i did) is that you won't have to fuck around looking for a maxxed fortitude focus core. Just slot in your maxxed inscription and enjoy the bonus energy.

A zealous sword ( and a more regular sundering/furious sword for an energy regen switch) are pretty much required for this build, as if your usual STR-based shield for the occasinal sectank job.

The underworld version of the build REQUIRES a full set of radiant armor, the DOA version can do with sentinel (giving you the benefit of 100(105 with the focus script) armor base vs phys and elemental).

Counters
The usual suspects apply : Blind, Soothing, Energy Removal, Antimelee.

Final notes
Unless you are experienced with 100b spiking, have done fowsc or a bunch of manly groups to truly understand how it all works, AND craft yourself the required curses focus : DON'T BOTHER. In fact I dont want you using this build. This is for advanced and experienced 100b spiker wanting to vary and improve their gameplay opportunities. I'm like everyone and noobs do have to learn, but DONT LEARN SPIKING with this build. Get into proper manly teambuilds and learn it the right way.Thank you.