User talk:Tetris L

Old Stuff
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Do not split Blessings like that..
Please stop. Do not split blessings like collector info. There is like 20 of them and they are displayed in like 7-10 articles, it's not worth it. Please keep things simple. --Karlos 04:05, 23 May 2006 (CDT)


 * Hehe, I put things on hold after the first blessing, because I guessed that you'd object. :)
 * As for "split blessings like collector info", do you mean the category or the article? --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 04:43, 23 May 2006 (CDT)
 * I thought we agreed to split them by Gods, as opposed to splitting into individual blessings. - 05:32, 23 May 2006 (CDT)
 * Well, I entend to do both, kinda, without causing redundancy. Let me explain how I intend to proceed:
 * There will be one "module" for each blessing (for example Dwayna/Blessings/Aura of Light). Each module will have a direct link for convenient editing. The code won't be too confusing for newbies. (Well, it's a table, and table code is always a bit confusing for newbies.)
 * These modules will be used in the following articles:
 * One article for each Blessing, for example Aura of Light
 * One summary module of all blessings for one god, for example Dwayna/Blessings. These summary module will again be used in two places:
 * Each in the article about the respective god, for example Dwayna
 * All in the article about Blessing.
 * This means the info about Aura of Light will be accessible in 3 places (Aura of Light, Dwayna and Blessing), without actual redundancy. I think this is a good way to handle this. As for the work being "worth it", I'm willing to do it, so let that be my problem. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 05:45, 23 May 2006 (CDT)
 * Remember a column for Campaign, assuming the new blessings aren't available in Prophecies. - 05:55, 23 May 2006 (CDT)
 * That shouldn't be necessary, considering the "old" blessings aren't blessings per definition. So a general note that blessings are not available in the prophecies camapign should do.
 * In any case I'll give Karlos a chance to reply before I proceed. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 06:37, 23 May 2006 (CDT)
 * Think for the future, what if chapter 3 has additional blessings Skuld  07:25, 23 May 2006 (CDT)
 * I don't expect that C3 will have different blessings. I'd rather not make provisions for potential changes that we don't have any indication for yet. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 07:43, 23 May 2006 (CDT)
 * As an alternative, I could do this slightly more simple: I could skip the module and reformat the blessing articles such that I can include them directly. --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 09:28, 23 May 2006 (CDT)


 * The design is fine EXCEPT for the modules. Do not use modules, it's unnecessary. The list of blessings will show up in 2 places. Not a big deal. Modularization IS a big deal. So:
 * Article for each blessing.
 * List them all under blessings.
 * List the specific ones of each god under the God's page.
 * Simple. --Karlos 21:26, 23 May 2006 (CDT)


 * Modules aren't a big deal to me, but that's a matter of a seperate discussion (which, unfortunatly, isn't concluded yet). I can avoid the use of modules and include each blessing article directly, with a bit of code. Shouldn't be too complicated. I'll start with Dwayna (only 4 blessings), and then put the thing on hold again for everybody to look at it and comment. --[[Image:TurningL sml.gif|Tetris L]] 00:23, 24 May 2006 (CDT)

oops
dont know why i did that ^^ &mdash; Skuld  04:43, 1 June 2006 (CDT)
 * np :) (/me puts down the slapping trout) --[[Image:TurningL sml.gif|Tetris L]] 04:47, 1 June 2006 (CDT)

"Kuunavang is immune to interrupts"
I don't think that's true. I have interrupted her before. &mdash; Stabber &#x270d; 02:11, 7 June 2006 (CDT)
 * What skill did you use? Several people have reported that her spells as well as her other skills cannot be interrupted by Mesmer or Ranger interrupts. Infact I can't confirm myself, but I assumed that she is immune to at least some interrupts, just like the Lich Lord. --[[Image:TurningL sml.gif|Tetris L]] 02:17, 7 June 2006 (CDT)
 * Her Spores/Scales with a ranger. Don't remember which skill(s) exactly. It was on top of the Harvest Temple, so her interruptibility might be higher there. Or it might have been stealth changed because this was back on April 29 and I haven't taken any other interrupting classes that far into the game. &mdash; Stabber &#x270d; 02:25, 7 June 2006 (CDT)
 * Ranger pug party member of mine interrupted Corrupted Dragon Scales yesterday (w/ her in flight), although only once out of like, fifteen times. Either he blew hard or there's some super weirdness of death :P --Tinarto [[Image:Tinarto-gold-Monk-icon-small.png]] 02:34, 7 June 2006 (CDT)
 * I'm copying this discussion to Talk:Kuunavang. Continue there. Discussion closed here. --[[Image:TurningL sml.gif|Tetris L]] 02:46, 7 June 2006 (CDT)

Price Check
I've written a comment on Talk:Price check in response to your edit, I hope I didn't get too carried away with it! --Xasxas256 08:20, 7 June 2006 (CDT)

For your consideration
I should have posted this here last night, but I was tired and I forgot. :( Please check this out and pass along any comments in the discussion:

Don't know if you're at all interested in this, but I'd appreciate your feedback here about this. --Rainith 15:55, 15 June 2006 (CDT)

Request you look at a talk page
Can you take a look at the article and related talk page for Slash command? As I mention in the talk page, I can see potential reasoning for it; but I added the delete tag as the article was re-created by the original author the day after Rainith deleted it. --- Barek (talk • contribs) - 16:23, 15 June 2006 (CDT)