Talk:Signet of Stamina

Free 50 hp for IW mesmers: worth a skill slot? &mdash; 130.58 (talk) 15:49, 22 September 2006 (CDT)
 * ... no, of course its not worth it for an IW mesmer. Are you on crack? Ubermancer 11:19, 23 September 2006 (CDT)
 * It's effectively 50 hp on top of your max. For free. That's more than the difference between Major and Superior runes. Unremovable unless you choose to attack while not under the effects of IW (which doesn't do anything for many IW builds, as they don't have points in Swordsmanship). If you do accidentally dispel it once in a while, you get it back in 1/4 sec. Hardly a worthless skill. &mdash; 130.58 (talk) 19:14, 23 September 2006 (CDT)
 * Ubermancer is right...+50 hp doesn't worth the skill slot on IW. Lightblade 17:36, 28 September 2006 (CDT)

Another use is when you get into trouble, you hit this and make a break for it. I ran both this weekend and could say "I have 1116 of 1116 health" in AB's. Unless you get KD'd you should be able to cast it easily.--Amokk 08:58, 25 September 2006 (CDT)
 * If your not under any degen when this ends and are at low life, you'll be put at -health. Your bar reads one, but you have a defecit to pay off before your life starts to refill. --Amokk 09:13, 25 September 2006 (CDT)
 * Signet of Illusions is like sex with this skill. Don't deal damage or attack, simply spam degen. 12.181.68.234 22:33, 25 September 2006 (CDT)
 * Signet of Illusions only works with spells. --Wil 14:53, 26 September 2006 (CDT)

Wait, so how long does this skill last? Forever?
 * Looks like it. It wouldn't be the first, though--see Signet of Illusions and Signet of Strength. --Ufelder 02:28, 27 September 2006 (CDT)

Another skill for runners? Assassinman 23:23, 27 September 2006 (CDT)

Comparison
Cousins: Endure pain/ defy pain --Life Infusion 17:55, 28 September 2006 (CDT)

Cleaned up the grammar in the note. -Flypaper

Might be used for a litle extra hp for infusers (if they feel they can keep their energy up without being a mesmer or necro secondary).