User:Shadow Ghost/Skills that could be improved

Hi, I commented on my user page that curtain profession could benefit more from current existing skill out now and I would like my express my ideas/opinion on this page.
 * Please feel free to share your opinions in this discussion page

Mesmer
Aneurysm to  Energy:5, Cast Time:1, Recharge:5, Target foe regains up to 10 energy. For each point of Energy gained in this way, that foe takes 3...8 damage. why? make it more playable in PvP and PvE.

Mind Wrack to  Energy:5, Cast Time:1, Recharge:5, For 30 seconds, the next time target foe's Energy is below 5, that foe takes 15...75 damage. why? unlikely that foe end up with 0 energy unless energy denial skills used; give it a better benefit in PvE other than its a mesmer hex for those PvE skills requiring a hex/Mesmer hex.

Price of Pride to  Energy:5, Cast Time:1, Recharge:5, For 5...14 seconds, each time target foe uses an elite skill, that foe loses 1...5 Energy. why? make it a gd cover hex and acts similar to e.g. Backfire and VoR.

Unnatural Signet to  Cast Time:1, Recharge:30, Target foe takes 30...80 damage. If that foe was a summoned creature this signet does double damage and recharges instantly. why? so if the isn't a summoned creature around u could use it on actual ppl without worring about super long recharge time.

 more to be added when I have time.