Talk:Burning Arrow

Awesome. This = 14 health/second for 4 seconds = 52 + 26 bonus damage = 78 armor-ignoring damage every 8 seconds, not counting the normal arrow damage and any preparation you might be using. Combine with Apply Poison and some other good Shots and it could be brutal. Arshay Duskbrow 17:58, 23 September 2006 (CDT)


 * And that's only at Marksmanship 12 :)  Buzzer 01:57, 25 September 2006 (CDT)

The damage is nice but I dont like the skill much since its not sustainable or able to hit multiple targets. Id much rather mark of rodgort or apply poison. But ofcourse if your max marks and looking to snipe out one target at a time then its great.NovaTalon 14:59, 25 September 2006 (CDT)


 * I'd rather use barbed arrows+poison arrow. 1 sec recharge ftw.-Thomas 10:40, 26 September 2006 (CDT)


 * Um, dmg? &mdash; Skuld 11:08, 26 September 2006 (CDT)


 * Um, 7 degen (10 with toxicity)? Barbed arrows + Poison arrow will be *the* PvP Ranger build.


 * Very few people would waste their slot on arrow :/ &mdash; Skuld 02:32, 29 September 2006 (CDT)

Thomas, you might want to read the very lively discussion over at Talk:Barbed Arrows about the heavy limitations of that skill (and Poison Arrow for that matter). Anyway, Burning Arrow isn't meant for sustained degen, but lots of damage in a short time. Arshay Duskbrow 03:45, 29 September 2006 (CDT)


 * Exactly... the wiki community disagrees! Otherwise the wiki community would be pathetic. Toxicity.. As for it being THE PvP ranger build, you obviously have not heard of dual ranger. --Silk Weaker 03:54, 29 September 2006 (CDT)

Duration
Since we're still working with preliminary data, I understand why we have an incomplete article with no chart, but I'm still curious if anyone happens to know whether or not a 5-second burning duration is possible with this skill. Anyone? Tarinoc 19:39, 8 October 2006 (CDT)

Maybe at 15-16...Anet has a way of being cruel with progression. :P Arshay Duskbrow 20:07, 8 October 2006 (CDT)
 * If someone knows what some of the values were for 1-11, it could be possible to figure out. --Fyren 20:12, 8 October 2006 (CDT)

Not really. As someone else said before, past 12, Anet likes to get tricky with progression breakpoints. I wouldn't care to speculate. Arshay Duskbrow 20:19, 8 October 2006 (CDT)
 * It's never tricky; there's only rounding going on. Everything is strictly linear.  --Fyren 20:24, 8 October 2006 (CDT)

At 14 Marksmanship it's 5 seconds of burning and +29 damage, thus resulting in 99 clean damage. Ichigo724 21:05, 8 October 2006 (CDT)

Very, very nice. I look forward very much to using this. Arshay Duskbrow 21:17, 8 October 2006 (CDT)


 * Edited the possible damage on notes.....I was using/loving this at 16 marksman (O_O) P A R A S I T I C 22:35, 23 October 2006 (CDT)