GuildWiki talk:Builds wipe

Links
Just to make sure everyone knows what/where everything currently is: More info: -- Peej 20:29, 23 March 2007 (CDT)
 * Builds wipe (this page) - policy describing deleting all builds so that a better replacement build system can be started
 * Post No Builds - aka PNB - policy which only serves to protect the Build namespace in the interim between the build wipe and the replacement system being put into place
 * No Original Builds - aka NOB - policy describing a solution to the PvP build section which involves only posting popular and successful builds found by watching observer mode
 * Profession Guides - recently written policy describing a solution to the PvE build section which involves documenting the basic uses of each profession in a guide format, with links to true PvE builds in user space
 * Builds wipe does NOT mean that all build posting will be permanently removed from the wiki, just that the current system of build posting will be removed in order to put something better in its place
 * Post No Builds doesn't mean you can't post builds on the wiki, just that you can't post them in the Build namespace
 * Both NOB and Profession Guides suggest original builds and build variants can be placed in user space, where they will be categorized and (hopefully) easy to find using template tags, so creation of personal builds will still be allowed

Discussion
Maybe I'm out of place here... But I'm frankly infuriated at this idea. So there's a big problem with the builds; I'll grant you ("you" being defined as supporters of this policy) that for the sake of argument. (I actually don't agree with that.) So the solution is to get everyone running around saving copies of all the builds they like while we delete an entire namespace of the wiki? A namespace that was specifically created because there were so many builds that so many people liked? I mean, come on! --Armond Warblade (talk) 21:12, 25 March 2007 (CDT)
 * Builds wipe = policy eh? When did that happen? -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 21:14, 25 March 2007 (CDT)
 * I do believe I've seen it referred around the wiki as a policy. If not, put it down to me being PO'd. (Good thing I stopped myself from typing more, then, if I'll be jumped on for calling this a policy.) --Armond Warblade (talk) 21:50, 25 March 2007 (CDT)
 * This is a plan of action. It has no Proposed policy or accepted policy tag, so referring to it as policy would be technically incorrect; however, that matters little. I was just being nit picky. I'm just wondering what your point is. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 21:52, 25 March 2007 (CDT)
 * Plain and simple: If the builds section is indeed a problem, the solution is not to tear it down, make everyone run around trying to save the "good" builds that they like (as defined in different ways by different people), and then (likely) in a few months come up with a "better" builds section that will likely include nearly all the builds that were torn down. It just seems like too much effort for too little result. --Armond Warblade (talk) 21:56, 25 March 2007 (CDT)
 * Suggest you read the archives here and at GuildWiki talk:Post No Builds. All builds will not necessarily be coming back, none of the ones saved might come back.  It all depends on what people decide on for the new policy.  --Rainith 22:00, 25 March 2007 (CDT)
 * Also... "the solution is not to tear it down." What is, pray tell, the solution? Tanaric and others have waited almost a year for the solution to appear... it hasn't, so now he's taking the course of action he sees most fit. It's easy to stand around and say how this *isn't* the solution... but it's hard to say something substantial. I'd love to hear the solution, though, if you have it. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 22:16, 25 March 2007 (CDT)
 * The build section had major issues that people tried to fix and everyone fought (no matter how fixes were proposed.) The current build section was certainly not good enough so it is being purged and if people want a build section they have to develop a new policy.  You are the first of many that are going to whine about this and quite a few are going to throw tantrums.  However the current build section is pretty pathetic and needs reworked.  This gets the ball rolling and forces people to do something.  It was needed for quite some time really.  -Warskull 00:03, 26 March 2007 (CDT)


 * Basically the change is to a no voting system. Simply put voting does not work in any form or manner even in RL with governments and the judicial system.  The reason it doesn't work is because the people who vote aren't exactly all that into politics or current affairs.  Most voters have a vested interest in a certain political party for no good reason.  Looking back at the 2004 election, it was quite obvious that a lot of the American public has no idea what is going on in the world, especially in places like Africa and the middle east.  Most people were voting on the personal flaws and qualities of the presidential candidates instead of the ability and the flaws of the administration and what it can do for the country... because we all know that the president has little power, and it is the administrative staff that is running the government.  But then again corporate lobbying etc and money is always involved so who's to say who's running the show?
 * So lets move away from that and talk about the judicial system. Although unanimous concencus must be met for a jury to decide guilty or not guilty... but the system is "jury of your peers".  More like people who couldn't get away from jury duty.  Most current day jurors are not molecular biologists that can interpret DNA evidence, or engineers that can tell the difference between a CCD and a CMOS chip.  Taxi drivers have no clue what patent law is and they are supposed to decide if a company infringed on a patent or not?? Construction workers aren't going to know how DNA is sampled and tested, and how it can be flawed depending on how it was collected.  They aren't going to know what the difference between RFLP and PCR is and the advantages and the restrictions of each type of test. Computer programmers aren't going to know what psychology is and what is considered to be an criteria for declaring insanity...
 * The point is that the current system allows "anyone" to vote. PvEers voting for GvG flag running builds, RA fanatics voting for HA builds, GvG only people voting for DoA builds etc...  And like someone said before, you wouldn't ask a janitor for a surgical consult would you? --Lania Elderfire[[Image:Pinkribbonsig.gif|My Talk]] 00:53, 26 March 2007 (CDT)
 * -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 01:04, 26 March 2007 (CDT)
 * Ramble ramble rant rant --Lania Elderfire[[Image:Pinkribbonsig.gif|My Talk]] 01:30, 27 March 2007 (CDT)
 * Gasp, communists! :O Seriously tho, if democracy can't work on a Wiki - founded on the principles of community - then it can't work in real life either, true? Wiki-ism is really closer to Communism or Socialism than Democracy. [[Image:Entropy Sig.jpg]] (T/C) 01:32, 27 March 2007 (CDT)
 * Or anarchy, depending on your point of view.  &lt;LordBiro&gt;/&lt;Talk&gt; 09:59, 27 March 2007 (CDT)

"A namespace that was specifically created because there were so many builds that so many people liked?" - no, the namespace was created so that builds would be kept separate from all other content for a number of reasons, one of which was the ability to more easily purge the build section should it prove to be too much trouble.  &lt;LordBiro&gt;/&lt;Talk&gt; 06:49, 26 March 2007 (CDT)


 * I don't want Biro's comment to be looked over, so I'll reiterate in bold. There were two primary reasons the Build: namespace was created. The first was to make builds easy to ignore in recent changes for those who had no interest. The second was to make them easy to delete if the section continued its downward spiral. &mdash;Tanaric 14:56, 26 March 2007 (CDT)


 * I can tell I'm outvoted, or at least outvoiced. I guess all I can do is watch over the builds I can save. --Armond Warblade (talk) 19:50, 26 March 2007 (CDT)

About damn time! I fully support this but I will make sure I save some of the builds I use/am likely to use. Clean Slate FTW. That's why I'm glad characters won't be able to transfer from GW1 to GW2. You know that the second time you do it it will be better because you've learnt from any mistakes you've made and have an improved knowledge of what you're doing. &mdash;  Hyperion`  (talk) 10:42, 26 March 2007 (CDT)


 * ...Up until the point where people buy GW2 without getting GW1? Or is there something against that I haven't heard of? --Armond Warblade (talk) 14:04, 26 March 2007 (CDT)




 * huh? there was a GW 1? or is GW 2 comming out? anyways...
 * I am not a member of any of those other, "better" build sites, and have used GuildWiki as a place to post my build ideas. And there is 3 listed sites... I would rather visit GuildWiki build section for a combination of all 3 than having to register to all 3 sites!
 * I know there have been numerous suggestions to solve the problem of this, but I think I have one of my own (note:I have not read all the suggested solutions). Every build should have a video (hosted on Google Video/You Tube) of the build working. Videos should contain the following: in PvE Farming the boss/mob, in PvE General the build in action with a team, and in PvP a video of the build performing and doing a good job where it was meant to be used. This way, people can see how it works even without testing it them selfs. Also, this could enable people who are PvPers to vote on PvE builds and vise versa. Videos with builds will also help with there usage, thats mainly why I put them on all of my builds that I post.
 * thats a bit of what I have to say, sorry if this has already been covered... I just found out about this today!! :) Trevor3443 15:34, 27 March 2007 (CDT)


 * Interesting idea at the very least, not sure if it has been suggested before. On the other hand, it still has issues.  First, I can make just about any build work.  I can go out with a group of Guildies using Echo and Mending and do just fine in a mission.  It is hard to gauge how much an individual is contributing from a video.  Furthermore, if I go out with an excellent monk, and I never die, and then someone accuses my Assassin build of not having enough defense, I shouldn't be able to say, "Well, look at the video, I never died!"  A video also doesn't give a sense of how hard it is to play or how much effort is required.  It gives a sense of the use in a single instance, but doesn't have the same effect as testing which shows the effectiveness in multiple settings.  I can win once in GvG or HA with any build if I try enough, so documentation doesn't necessarily work for PvP.  It's a new idea, but I don't think it would work.  Defiant Elements  (talk ~ contribs) 15:41, 27 March 2007 (CDT)


 * That's a good suggestion. How about for PvE builds, a balanced team with henchies only? Noone's going to say your build doesn't have enough defense if Alesia's your only healer. And that way you can't give heroes kickass builds to make up for not having a good one yourself. Balanced = two monks, one-two warriors, one-two eles (three max), and fillers for the rest (assuming there's teams of 8). Although if the scorecards ideas come out, that would be an even easier way to prove it...


 * PvP... Is there any way we can really vet those builds, short of throwing it on guru and watching the response? Sorry, I'm really starting to not like guru now... --Armond Warblade (talk) 17:03, 27 March 2007 (CDT)
 * Vetting would never occur for PvP builds. Avid PvPers would post builds made/run by/on verifiable sources (obs mode, namely), and the only discussion would be on variants. If it was merely a guild testing something out, the build would be deleted. Vetting is pointless; either the build works, or it doesn't. PvPers can tell if a build works for PvP or not. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 17:10, 27 March 2007 (CDT)