User:Avatarian 86/Stuff2farm

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Stuff to Farm with Wubby
=Items Lists=

[[Image:Warrior-icon.png]] Warrior
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Sskai's Sword
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 * Attributes:
 * Cold damage: 15-22
 * Damage +15% (vs. hexed foes)
 * Health +30
 * Estimated Value:
 * <8k
 * Last sold at:
 * (To be filled in)
 * valign="top"|
 * Attributes:
 * Armor: 16 (req. 9 Strength)
 * Dmg -2 (while in a Stance)
 * HP +45 (while in a Stance)
 * Estimated Value:
 * 15-20k
 * Last sold at:
 * 15k
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 * Attributes:
 * Slashing damage: 6-28
 * Damage +15% (HP^50%)
 * Energy gain on hit: 1
 * Energy regeneration -1
 * Health +30
 * Estimated Value:
 * 5-15k
 * Last sold at:
 * 10-15k
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 * Attributes:
 * Slashing damage 15-22
 * Dmg +15% (HP^50%)
 * Furious (Chance: 10%)
 * HP +30
 * Estimated Value:
 * 10-15k
 * Last sold at:
 * (To be filled in)
 * }
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Strongroot's Shelter

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 * Attributes:
 * Armor: 16 (req. 9 Strength)
 * Reduces Dmg by 2 (while in Stance)
 * Health +30
 * Estimated Value:
 * 10-15k
 * Last sold at:
 * (To be filled in)
 * }

[[Image:Ranger-icon.png]] Ranger
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Royen's Hornbow

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Meynsang's Longbow

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Chehbaba's Longbow

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Nundak's Recurve Bow

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 * Attributes:
 * Piercing damage: 15-28
 * Damage +15% (In Stance)
 * AP +20% (chance: 20%)
 * Marksmanship +1 (20% chance)
 * Estimated Value:
 * (To be filled in)
 * Last sold at:
 * 22k
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 * Attributes:
 * Piercing damage: 15-28
 * Damage +15%
 * Armor -10 (while attacking)
 * Lengthens Bleeding by 33%
 * Health +30
 * Estimated Value:
 * 10-15k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Piercing damage: 15-28
 * Damage +15%
 * Armor -10 (while attacking)
 * Lengthens Crippled duration by 33%
 * Armor +7 (vs. physical attacks)
 * Estimated Value:
 * 15k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Piercing damage: 15-28
 * Damage +15% (HP^50%)
 * Lengthens Poison Duration by 33%
 * Health +30
 * Estimated Value:
 * 25-30k
 * Last sold at:
 * (To be filled in)
 * }

[[Image:Assassin-icon.png]] Assassin
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Chkkr's Pincers

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 * Attributes:
 * Piercing damage: 7-17
 * Damage +15% (while enchanted)
 * AP +20% (Chance: 20%)
 * Enchantments last 20% longer
 * Estimated Value:
 * 8-10k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Slashing damage: 7-17
 * Damage +15%
 * Energy -5
 * Energy Gain on Hit: 1
 * Energy Regeneration: -1
 * Armor +7 (vs. Physical Attacks)
 * Estimated Value:
 * 5-10k
 * Last sold at:
 * (To be filled in)
 * valign="top"|
 * Attributes:
 * Piercing Dmg:7-17
 * Damage +15% (HP^50%)
 * Life stealing: 3
 * Health Regeneration -1
 * Health + 30
 * Estimated Value:
 * 20-25k
 * Last sold at:
 * 17k
 * }

[[Image:Monk-icon.png]] Monk

 * We really need an SS necro before we can effectively farm monks, they really suck...

[[Image:Elementalist-icon.png]] Elementalist
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Shatterstone

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 * Attributes:
 * Energy +12 (req. 9 Fire)
 * Fire Magic +1 (20% Chance)
 * Health +30
 * Estimated Value:
 * 4-6k
 * Last sold at:
 * 10-15k
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 * Attributes:
 * Energy +12 (req. 9 Energy Storage)
 * Health +45 (while enchanted)
 * Energy +15
 * Energy Regeneration -1
 * Estimated Value:
 * 10-18k
 * Last sold at:
 * (To be filled in)
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 * Attributes
 * Energy +12 (req. 9 Energy Storage)
 * HSR:All spells (Chance:10%)
 * Health +30
 * Estimated Value:
 * 15-20k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Cold damage 11-22 (req. 9 Water)
 * HSR:Water Magic(20% chance)
 * Energy +5 (HP^50%)
 * Estimated Value:
 * 10-15k
 * Last sold at:
 * (To be filled in)
 * }

[[Image:Mesmer-icon.png]] Mesmer

 * We're not too big on mesmers, they tend to kinda counter our efforts...

[[Image:Necromancer-icon.png]] Necromancer
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Rot's Putrescence

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 * Attributes:
 * Energy +12 (Req. 9 Blood Magic)
 * Blood Magic +1 (20% Chance)
 * Health +30
 * Estimated Value:
 * 10-30k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Energy +10
 * Dark damage 11-22 (req. 9 Death Magic)
 * HCT: Death Magic (Chance: 20%)
 * HSR: Death Magic (Chance: 20%)
 * Death Magic +1 (20% Chance)
 * Energy +5
 * Estimated Value:
 * 30-50k
 * Last sold at:
 * (To be filled in)
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 * Attributes:
 * Energy +10
 * Dark damage: 11-22 (req. 9 Death Magic)
 * HCT: Death Magic (Chance: 20%)
 * HSR: Death Magic (Chance: 20%)
 * Health +30
 * Health +30
 * Estimated Value:
 * 15-25k
 * Last sold at:
 * 17k
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 * Attributes:
 * Energy +12 (req. 9 Soul Reaping)
 * HSR: Spells (Chance: 10%)
 * Health +30
 * Estimated Value:
 * 5-10k
 * Last sold at:
 * (To be filled in)
 * }

[[Image:Ritualist-icon.png]] Ritualist
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Spiriteater

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 * Attributes:
 * Energy +12 (req. 9 Spawning Power)
 * Energy +15
 * Energy regeneration -1
 * Health+ 30
 * Estimated Value:
 * 10-20k
 * Last sold at:
 * (To be filled in)
 * }