Talk:Recharge

Distracting Shot?
could the "disabled for an additional 20 seconds." count as affecting recharge time? --Honorable Sarah 05:05, 23 March 2006
 * Disrupting Chop is similar 00:51, 2 April 2006 (CST)
 * Auspicious Incantation too. --NieA7 15:21, 28 July 2006 (CDT)

Recharge mods
I was seeking in this article some information about whether a modifier's 20% chance for a faster recharge and an off-hand's 20% chance for a faster recharge result in a total of a 40% chance for a faster recharge. Anyone knows?--mariano 13:51, 4 August 2006 (CDT)
 * we just had this talk over on Talk:Weapon modifier. net result is 36% of spells will cast in half time. --Honorable Sarah [[image:Honorable_Icon.gif]] 14:02, 4 August 2006 (CDT)
 * Then, you let me say it {smile}: It would be nice if this were mentioned within the Recharge's article, or at least put a link to charge modifiers; I have not added it because I am still trying to understand why it is 32% + 4%.--mariano 07:15, 9 August 2006 (CDT)

Recharge and skills
Some skills, like the enchantment Mantra of Recall may not benefit from a faster recharge, actually if Mantra of Recall is casted after a faster recharge no benefit will come, because the benefit would come at the end of the enchantment and recasting the spell just mantains the echantment without it coming to an end... (think that a skill which ended the enchantment before the expected time might be used to benefit from a faster recharge) This subject, may be, will be more relevant with several of the Dervish's enchantments--mariano 13:51, 4 August 2006 (CDT)