Talk:Shock

Whirlwind?
I want to ask, why do most builds use Shock instead of Whirlwind? Both the skills are mostly used for the knockdown and not the damage, which narrows down the difference to:
 * Shock cost's 5 less Energy
 * Shock causes Exhaustion
 * Whirlwind is AoE
 * Whirlwind only knockdown attacking foes.

The 5 more energy may be something, but I think that the Exhaustion is worse when it comes to secondary Eles. Is the "attacking" requirement of Whirlwind THAT bad (mostly PvE player xD)? &mdash; Poki#3 16:57, 25 July 2006 (CDT)
 * shock is a guarenteed knockdown to the target you want. whirlwind is a knockdown to any target that is attacking you, which may not be the target you want. --Honorable Sarah [[image:Honorable_Icon.gif]] 17:08, 25 July 2006 (CDT)


 * Also, ele secondaries like W/E tend to chase their victims who are kiting/running, not attacking, so whirlwind wouldn't work so well there. Plus, if their target is kiting, the moment you stop to cast whirlwind, the target can move out of range. If you stop to cast Shock, it will hit and they will be knocked down, if a few meters away. --Vortexsam 17:12, 25 July 2006 (CDT)


 * If whirlwind and not shock, why whirlwind and not bull's strike? &mdash; Skuld 17:33, 25 July 2006 (CDT)
 * same reason shock and not whirlwind, it doesn't knock down foes unless they're fleeing, which may not be the target you want. --Honorable Sarah [[image:Honorable_Icon.gif]] 17:35, 25 July 2006 (CDT)
 * My point to the OP &mdash; Skuld 17:38, 25 July 2006 (CDT)