Poison

A poisoned character suffers -4 health degeneration (8 health each second). Poisoned characters are easily spotted by the green skull that orbits above their head, trailing a green mist. A green health bar may indicate that a character is poisoned, however it can also indicate disease or certain environmental effects. Poison only affects fleshy creatures.

Lengthening the duration of poison

 * Poisonous weapon upgrades lengthen the duration of poison by 33%.