User talk:Quizzical/Tanking

A well-written and cohesive article; I thoroughly enjoyed it. 06:39, 31 March 2008 (UTC)
 * Ah, good. Someone actually reads the articles I write.  :D  Quizzical 06:44, 31 March 2008 (UTC)

"Save Yourselves!" can cause (temporary) "tank" status for a Warrior, due to the way AI selects targets. But other than that I think you're right when you say tanking doesn't have much place in GW. Warriors = best DPS still, don't waste it. (T/C) 22:15, 9 April 2008 (UTC)

I like your ideas on spreading damage even amongst squishies quite a bit. I've noticed that, and subconsciously used the strategy, but never really planned for it. I have recently had a lot of success in HM actually tanking though. I take a W (Healing Hands, I kid you not, works well for this role when not facing enchant removal) or D hero with a lot of defense (used to like W, now prefer D with heal on enchants end). I have the hero agro a group, and they are usually of a build that can survive a few seconds without dieing and without support. Once all enemies have attacked or used a skill on the hero, then I have my party go in and attack. Sometimes all agro stays on the tank and it works perfectly (especially with aoe damage). But sometimes the tank only keeps some. Even when the tank only keeps some, usually their worst skill have been used and have to recharge, and the group becomes very manageable. Just thought I'm mention a slightly different strategy that works for me. --Mooseyfate 17:56, 14 April 2008 (UTC)


 * If you can get mobs to all attack a designated heavily armored "tank", then have at it. Sometimes you can, and in these cases, it can work great.  But my point is that sometimes you can't, and you have to be prepared for those situations.  Quizzical 22:13, 14 April 2008 (UTC)