Disease

Effect: Diseased characters become infected with a contagion that reduces health over time. Afflicted characters suffer -4 Health degeneration for the duration of the skills used against him/her. The disease is contagious, and will infect any other creature that comes close as long as that creature is the same species. Visually, a diseased character is easily recognised via the swirling green gases and flies surrounding the character.

Disease causing Skills:
 * Virulence
 * Rotting Flesh
 * Tainted Flesh

Condition Removing Skills:


 * Tainted Flesh (makes immune)

Condition transfering Skills:
 * Epidemic (will copy it from foe to surrounding foes)