Talk:Base Defense

This is not the skill description. It had something with 5 seconds in it. --Karlos 21:47, 25 March 2006 (CST)


 * Yeah, this looks like the right one. --Karlos 06:43, 27 March 2006 (CST)


 * I sence new "base defender killing teams" comming up. Protective Spirit works. --Xeeron 18:11, 27 March 2006 (CST)


 * As does Obsidian spiking. Shandy 20:21, 27 March 2006 (CST)

Prot spirit most definitely does not work, neither does shelter, and although I have not tested it, I doubt Protective Bond would either.
 * It worked during the fpe. It doesn't work now, as anet realized how abusive this could be. LordKestrel 20:46, 15 May 2006 (CDT)

Does anybody know if this attack takes all of your health, or does it just do 999 damage? Because with Defy Pain, Endure Pain, and Vital Blessing, i can easily get far above 999 health. -- 01:33, 27 June 2006 (CST)
 * It probably does 999 damage. However, maybe you can get by for a second or two if you had Defy/Endure Pain + Vital Blessing + Steady stance. User:Siyth


 * Not sure if the damage is static, but another way to test this would be a Monk/Ranger with 11 Beast Mastery/10+1 Divine Favor/10+4 Protection Prayers/1+1 Healing Prayers and Fertile Season/Symbiosis/Vital Blessing/Vigorous Spirit/Peace and Harmony/Watchful Spirit/Life Attunement/Divine Intervention. +270hp (Fertile Season), +189hp (Vital Blessing), +702hp (Symbiosis), with Divine Intervention for kicks :) - Greven 14:41, 27 June 2006 (CDT)


 * But then you'd be knocked down, and the defender would use it on you again. Death. Don't you need a warrior for the knockdown prevention? Kessel 08:41, 4 July 2006 (CDT)

From what I have seen, this skill has no recharge time and the activation seems extremely fast. I'm estimating around 1/4-1/2 second to activate.

there 5 energy 1/4 second activation and 1 sec recharge. Bloobird 05:38, 30 December 2006 (CST)

Has anyone tested Balanced Stance against this move (Although i highly doubt it would work)? AB Freak 18:51, 2 February 2007 (CST) Does diversion work on it?--&mdash; Hyprodimus Prime   04:19, 6 March 2007 (CST)
 * you cant cast spells on them Jaimes Laig Romarto 13:59, 7 March 2007 (CST)

Oh I see....thats why they were telling me to stay away from him...I dont get into AB much as you can tell.--&mdash; Hyprodimus Prime   21:13, 7 March 2007 (CST)

Any1 mind testing Balthazar's Pendulum with the health combo on. if pendulum works as it says, base defender is kd and you have 2 seconds to scoot by him before he gets up to use BD on you again. however, if it doesnt work, your left with a crappy elite skill for the remainder of that battle =P--71.64.115.233 22:01, 9 March 2007 (CST)
 * Nope, Balthazar's Pendulum doesn't work, and neither do Reversal of Damage or Reversal of Fortune. - Klumpeet 13:08, 10 April 2007 (CDT)

Hmm. Do you think if a mass amount of players/minions (I'm talking like, 20+ players/minions) rushed the base, the defender would run out of energy? If not, a couple of them might live long enough to get a few hits off a player. User:Siyth

Can you Fear Me him? :D 17:55, 13 March 2007 (CDT)

although you cant target him aoe spells still inflict damage

With a party that contained a warrior (me) a ranger and a monk using defy pain, endure pain, signet of stamina, balanced stance, fertile seasons, symbiosis, and a slew of enchantments from the monk (one being vital blessing) i was able to get around 2200 life and make it almost out of his cast range. I am curious if he would pursue but next time I try i can almost guarentee me making it.... i was unable to get defy pain up which woulda let me take that much more life... Anyway if i make it past the defender I will post a screenshot.(and yes balanced stance counters the KD)--Saji-Kun 01:25, 15 April 2007 (CDT)