Talk:Guild Hall

The vine seed in the Druids's isle, as last I played it, spawned in both bases, to the side. Has that changed? That would completely change the level dynamics. Someone who's recently played GVG, let me know. --Talrath Stormcrush 05:39, 26 Aug 2005 (EST)
 * I don't know. Most of the stuff I wrote in the article is "second hand" knowledge googled on the web. Since many websites about GW are from the beta days the info may be outdated. --Tetris L 05:54, 26 Aug 2005 (EST)
 * Got a friend to confirm: Vine seeds spawn in the bases. --Talrath Stormcrush 06:39, 26 Aug 2005 (EST)

Maps
started making some Guild Hall maps for guildwiki.org, but don't quite know what info to put on them. On one hand I think they should be clean, but on the other hand info about start locations and important objects/triggers might be useful as well. So suggestions are welcome.

I've posted two of the maps here: http://kaarechr.dk/wp-gallery2.php?g2_view=core.ShowItem&g2_itemId=1111

kaarechr 23:58, 27 Aug 2005 (EST)


 * Perhaps small colored dots/shapes with a key? --Fyren 00:18, 28 Aug 2005 (EST)


 * I've made some new map examples with keys/legends. Please comment ... http://kaarechr.dk/wp-gallery2.php?g2_view=core.ShowItem&g2_itemId=1111 kaarechr 21:45, 4 Sep 2005 (EST)


 * Looks nice to me so far. Might want to distinguish between levers and gates.  Maybe change flag to flag stand.  --Fyren 22:39, 4 Sep 2005 (EST)


 * The colors used for the dots are hard for me to distinguish being partially color blind. Please use symbols instead of dots. Partial color blindness affects something like 7 percent of American men.