Talk:Signet of Suffering

That's odd, I was expecting to hear crowds of people complain that this was overpowered and/or plot a spike. Alt F Four 00:40, 27 September 2006 (CDT)
 * If you have that many hexes go RI/SB? &mdash; Skuld 02:28, 27 September 2006 (CDT)
 * Shh. The cookie cutter PvP players seem to flock to anything that can do over 100 damage and try to make a spike. Alt F Four 01:03, 28 September 2006 (CDT)

I did think this looked potent. Stack on degen hexes, then use this to finish them off. I wouldn't say it's too powerful though; it needs several hexes to do big damage, and it depending on how things go it could just end up benchwarming your elite slot. Arshay Duskbrow 01:24, 28 September 2006 (CDT)
 * Yah, it is really conditional. It's like relying on mend ailment as a heal...--Life Infusion 19:55, 28 September 2006 (CDT)
 * At 16 Curses, you only need 4 hexes to trigger the full damage (140). Hexes anyone?  Maybe Soul Barbs, Faintheartedness, Suffering and Parasitic Bond? --Curse You 0:58, 29 September 2006 (CDT)
 * This will seriously overpower SB/RI spikes (or variations thereof, like the Soul Promise build). Can even be used by necromancer secondaries during a SB/RI spike, still does huge damage. Finrod 02:35, 29 September 2006 (CDT)

This is an elite signet. Compare to smite version one which is not an elite and can do 130 holy damage with the same recharge.
 * I take it you mean Signet of Mystic Wrath...now you point it out, I can smell a nerfbat...except the ench must be on you, so each guy would need to cast his own ench, most likely, whereas here we can have one guy SB/RI and hexing along with the others, then everyone else uses their signets...gg target... --Khoross 08:06, 1 October 2006 (CDT)
 * Exactly the only thing going for Ravenous Gaze. After a couple Lifebanes, you'll only be doing half of what it could do. Ravenous, on the other hand, can be used to its full effect regardless of your opponent's health, assuming you find a way to sac yourself down. This isn't a bad skill, but I've never been too keen on those Necros that think dumping huge amounts of hexes on one foe is effective... DancingZombies [[Image:Aura_of_the_Lich.jpg|24px]] 19:16, 22 November 2006 (CST)

I dont see this as a pure spike skill. But think of a hex degen team that uses this as a secondary spike (get the enemy team down a bit, use on target of choice). --Xeeron 06:30, 2 October 2006 (CDT)

Boss has this at the beginning (kinda) of the gates of desoloation mission. --Fyren 16:36, 29 October 2006 (CST)