Talk:Giant Stomp

Giant Stomp also deals some damage, doesn't it? It's always 25 if I'm not mistaken, regardless of level/armor (can someone confirm?). I'm not sure whether it damages other monsters, too (probably not), but I think it does damage animals that happen to be in the area. --Eightyfour-onesevenfive 20:13, 2 Sep 2005 (EST)

I seem to be encountering this being used against my pary by Jade Brotherhood. Not sure who is casting it though; could be the knights or the sages? --Kanga 02:12, 14 July 2006 (CDT)
 * The elementalists use Dragon's Stomp. --68.142.14.33 02:20, 14 July 2006 (CDT)
 * Ah ok, makes more sense. --Kanga 12:33, 14 July 2006 (CDT)

Not sure if this is worthwile noting in the article: The damage dealt by Giant Stomp is physical damage and will be reduced by Absorption runes and reduction mods on shields (Knight's Armor will probably work too, can't test that). --84-175 (talk) 13:56, 9 August 2006 (CDT)
 * Just tested it with a full set of Knight's Armor and a major absorption rune. I took 23 damage from the Giant Stomp, indicating that the absorption rune reduces it but Knight's Armor doesn't.  Unfortunately, I don't have a shield to test. --24.51.110.182 03:47, 14 August 2006 (CDT)
 * Ugh, I got logged out. That was me. --XT-8147 03:48, 14 August 2006 (CDT)
 * Yes, shields will reduce the damage, as long as you meet the damage reduction requirement. Knight's Armor would reduce the damage, except that Giant Stop doesn't hit a location. 220.233.103.77 04:23, 14 August 2006 (CDT)

I was killing Tundra Giants in Snake Dance. The cast time in the game description is wrong. It says it has 4 second cast time, 32 second recharge. The cast time is definitely not 4 seconds! I was interrupting it, and it was more like 2 seconds, or maybe less. Where I am looking is when a monster uses the skill, you put your mouse over it, and there you can see cost, cast time and recharge. --Carth 05:23, 19 September 2006 (CDT)
 * That's my experience as well, and the information here http://guildwarsguru.com/skill/class/10-npc-skills-effects supports that, though guru lacks anything on the energy amount. Not sure how reliable they are, but I have witnessed it first-hand on the cast and recharge. Merengue 21:04, 26 September 2006 (CDT)
 * I'd say it takes around 3 seconds to activate. Someone with the right video software could test it at the start of Thunderhead Keep. -- Gordon Ecker 04:03, 2 October 2006 (CDT)