Talk:Chromatic Scale

This is funny--a chromatic scale is used in music to describe a series of notes that progressed by half-steps through the full 12-note range of an octave. It's a play on words... Silver40596 15:27, 26 August 2007 (CDT)
 * hehe yeh that's what the first thing that came to my mind too --BeeD 00:59, 27 August 2007 (CDT)
 * Heh, now I don't feel like such a music geek for laughing the first time I saw one of these. --Heelz 21:14, 29 August 2007 (CDT)

Well atleast ur not alone I laughed too. For a long time actually. Yah anyways some people actually wonder about my sanity.-Raidan of Earthrelm
 * I have 17 Years of classical training on three different instruments, but it didn't click until I read the trivia not. Oops! 74.14.147.104 00:54, 15 January 2008 (UTC)

I laughed too...it was fresh in my mind cause I took music reading as one of my courses last semester, heh. DKS01 21:44, 24 September 2007 (CDT)
 * Uh, if it's purely coincidental, it's not really trivia... [[Image:Felix_Omni_Signature.png]] 00:27, 13 February 2008 (UTC)
 * It's still an cool bit of info that a lot of people might be interested in.--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 00:30, 13 February 2008 (UTC)
 * Why would it not be coincidental, I don't see how these two are related at all 0.o --Shadowcrest  00:34, 13 February 2008 (UTC)
 * Because they have the same exact name?--[[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) 02:08, 13 February 2008 (UTC)
 * Is it actually verified that they're coincidental (by a quote of e.g. gaile)? I prefer the thought that it's a clever trick played by a designer. 134.130.4.46 16:07, 14 February 2008 (UTC)

Since every other drake drops a crest, I can imagine it's not just a coincidence. - Ayumbhara 04:07, 30 March 2008 (UTC)
 * That's a good point, if it weren't intentional it would be called a Chromatic Crest.[[Image:Entrea Sumatae.png|Entrea Sumatae]]Entrea Sumatae  [Talk]  04:10, 30 March 2008 (UTC)

Weapon stat
Is it just me or the stats seems to be just foolish. -- † Neoma † 12:13, 15 April 2008 (UTC)
 * My thoughts exactly, every other one has a generic 'Halves skill recharge of spells' looks like a copy/paste mistake --MLegion 18:22, 1 August 2008 (UTC)


 * Go figure, I once got a Spawning req Shadowstaff. HCT Water and Smiting. Triple Prof Cheats are hax0r? --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage  18:32, 1 August 2008 (UTC)

uhhhhhh......
Nicholas the Traveler now asks for Chromatic Scales. Does anyone know of a good build to solo farm these guys in HM? Would shadow form work well for this? I'm asking because they are sooo annoying.--Dark Paladin X 15:42, 18 May 2009 (UTC)


 * They have Stoneflesh Aura and Crystal Wave (or Teinais? Dunno). You might want to try A/Me Degen --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  15:46, 18 May 2009 (UTC)
 * It's a Collectable drop so as far as i know you get way more drops in NM. And it doesn't matter if you take H/H or Solo -- F1Sig.png  † F1 ©  Talk  15:47, 18 May 2009 (UTC)


 * HM gives better additional drops, so if you have plenty time but little cash, HM is 'better' :P H/H and Solo have a definite difference between them. 10 drops for 1 person, or 56 for 8? I'd take the former. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  16:04, 18 May 2009 (UTC)
 * Yeah me and viper have kind of a continuing conversation about this from last weeks collection. It appears that even though collectible drops are supposed to scale, well they aren't. In soloing I managed to get on average 9 roots per run solo last week. I never got less than 4 and 15 was the max. The one time with 4 and one time with 5 brought my average down. I took the 5 times I did it the other day with screen shots to back it up. I got 4, 5, 11, 14, 15. Comes out to 9.8, I actually got more runs of 11 to 14 latter with non of them being lower than 9. Still I didn't have screens of those so yeah, average is 9.8 a run. Compare that to 7 runs done as a group without hench or heros and it came out to average 4 per run. This was over a similar period of time, leading me at least to believe that you get much better drops solo. All done in nm because I have seen first hand that hm you get fewer drops like roots or scales. I think because the loot tables are different. Wow, we have found the one time that being able to only do a run in hm is a bad thing. When I find a good spot to farm these I will post but seeing as I have work for the next few hours Im sure some of the other people here will have a nice one posted by then. Also just a word of caution, just because the root farm was better solo doesn't mean this one will be. That could have just been blind luck (I didn't see screens from anyone else to prove anything) but I tend to think that it is simply how farming is. I think that the whole "collectible" drops are affected by loot scaling meant more along the lines of holiday items. That is just my opinion though. [[Image:Spikeicon.png]]   Tenetke Mekko    My Talk 17:36, 18 May 2009 (UTC)
 * My own (limited) testing seems to say that farming in NM is better when you are looking for collectibles, and that having more party members does not help either. Look at the HM raptor farming "leechers" for example. The only things that really benefit is trash drops like whites and blues. Entropy [[Image:Entropy Sig 2.jpg]] (C) 18:37, 18 May 2009 (UTC)
 * A good place to farm is the Battledepths. Go out from the Central Transfer Chamber and walk towards the Hearth of the Shiverpeaks portal. There are about 5-6 groups on your way there. When they're all dead, go in the HoS portal and back out again and you can do the same run backwards. I read 600/smite is do-able, but have yet to try it. Lยкץ๒๏ץ talk  17:52, 18 May 2009 (UTC)


 * Here is my current theory. I haven't been able to test this yet. R/Mo (or Mo/R, if you really needed to):


 * If you're curious why I take Incendiary instead of Burning Arrow, it's because like most mobs, Drakes move around a bit. So sometimes the one you want to target won't always be the closest one. Since hit-and-run builds like this need to keep hitting a target or else they start regenning, IA helps a bit. And of course, if you're lucky you can kill three drakes instead of one. :]
 * Since you will be killing through degen, it's more useful to have an energy +5 inscription and a Poisonous mod for the bow. (Nevermore Flatbow is nice.) I would have 12 Wilderness Survival to hit the 3-second breakpoint on Incendiary, and the rest of the points into Expertise and Beast Mastery. Use a longbow or flatbow; there are no height advantages in Battledepths or most other dungeons that I'm aware of, so a Recurve is too risky.
 * Set up Toxicity and Favorable Winds within range but obviously not so close that it'll get killed. One option is to put them up, say, north of the drakes, and then to attack them from the south. Put Holy Veil on yourself. Use Apply Poison and then fire off Incendiary. As soon as you fire, smash Run As One and get the hell out of there. If any of the drakes was close enough to cast Mind Shock, use IAU to prevent knockdown. Holy Veil makes all of their snares take two seconds minimum to cast, and you should be safely out of range by then; so end Veil and keep moving. (This is why I took Run as One over Natty Stride - that ends if you get hexed.) Note that they do have both Mind Freeze and Freezing Gust... I don't know if you will get hit by both, or if you would be far enough away by then so it wouldn't matter if one snare remained. If that is the case, drop Favorable Winds for Contemplation of Purity so you can quickly remove both snares. (You could drop Troll Unguent if you really want, but you'll have to wait for natural regen then.)
 * One additional thing to note is that Chilling Wisps, Shattered Elementals, Icy Stalagmites, etc. are immune to Poison; you might need to take someone with you to take care of those, I'm not sure.


 * An alternative build, if you have *a lot* of time on your hands, is to use Lacerate. As long as you can get the drake(s) to <90% health, using Barbed Arrows or Hunter's Shot I guess, spamming Lacerate on recharge while they are in range will kill them eventually. It just takes a bloody long time. That does, however, give you a lot more flexibility for dealing with the Wisps etc.
 * Finally, Shadow Form, Spell Breaker, or Vow of Silence could be used, but they would also have to be hit-and-run because the drakes have PBAoE and touch skills. Entropy [[Image:Entropy Sig 2.jpg]] (C) 18:37, 18 May 2009 (UTC)