Remains of Sahlahja (mission)



Challenge Mission. This is a solo challenge mission. The goal is to kill as many enemies as possible without dying with help from your friendly wurm. This mission is not timed, but you have a constant health degeneration of 1. There are 5 different areas in this challenge. You start out in the center and have 4 locked doors to the other areas at the beginning. For every 15 points you earn you unlock a new section. The Maddened Spirits are invincible and will always deal 700 damage to you until you kill a Greater Infestation, which will give you the enchantment Spirit Form. This only lasts for a short period and allows you to kill the spirits. Lost Souls will spawn at random locations on the map.

The 4 types of enemies:

! Enemy Type !! Points ! Infestation || 1 ! Greater Infestation || 3 ! Maddened Spirit || 4 ! Lost Soul || 8
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Rewards
For every Lost Soul you kill, you will have a random chance of acquiring an Ancient Armor Remnant.

Ancient Armor Remnants can be used to upgrade the visual appearance of hero armor to the hero version of the "Ancient Armor" look. (Note that the hero version looks different from the player version.) This upgrade is available for Tahlkora, Zhed Shadowhoof, Master of Whispers or Margrid the Sly.

Tactics

 * The Paragon skill "Can't Touch This!" will protect you from the Maddened Spirit's Maddened Strike. It is possible to camp outside the first maddened spirit location with a Ritualist, using Bloodsong, Vengeful Was Khanhei and Vengeful Weapon and stay there forever killing Maddened Spirits, activating the paragon skill every time they spawn. The maddened spirits are vulnerable to life steal, but not to damage (or hexes and conditions).
 * The second-best method so far to gain points quickly is to camp near a Greater Infestation and keep it near death as you kill Infestations. Keep an eye on your radar and watch for a moving red dot, then as the Maddened Spirit gets near you kill the Greater Infestation. You should then be able to kill the spirit and move on to camp the next Greater Infestation.
 * The best method for getting lost souls is to kill the first few Maddened Spirit's until you have unlocked two areas. Then, start running in your wurm through the areas. There are 3 spawn points in the North West corner (one on rocky ground), Three in the North Eastern Corner, One in the South Eastern corner (on rocky ground) and two in the South Western Corner. When you start running, go through each area methodically, scanning for lost souls. Do not fight the ghosts. Let them chase you and use your tunnel skill to keep ahead of them. When you find a lost soul, make sure you have some space between you and the spirits before you kill it. Then, tunnel quickly away.
 * For souls on rocky ground, have at least 2 aggro circles' distance between you and the spirits before having the wurm spit you out. You will need a running skill (perhaps two) and enough damage to kill the soul quickly.
 * To heal you can either build up your adrenaline and use Junundu Smash to KD a mob then use Junundu Bite (given that the first attack doesn't kill your target) to heal for 500 hp. You can also use Junundu Tunnel then use Junundu Bite to KD and heal for 500 hp too. You can also use Junundu Wail to heal for 500 hp if there are no enemies near you.
 * Another way to heal is to get a new wurm, but you are very vulnerable while doing this so be careful.
 * Maddened Spirits are unaffected by hexes and conditions
 * If you wish to focus on getting Ancient Armor Remnants, you may want to equip a few speed stances, because Lost Souls may spawn where your wurm cannot go to, and you'll have to run away from the Maddened Spirits the whole time for the least time-consuming method. Note that after you have received 4 armour pieces, the drop rate appears to drop significantly.

Trivia
Note the similitude of this challenge mission to the famous Pac-Man game: So basically it seems that this is the Guild Wars Junundu version of that game.
 * The main character is mainly a big head.
 * You have to run inside a narrow maze shaped as a square with four noticeable areas.
 * The enemies are ghosts. They will chase you wherever you are and kill you if they touch you.
 * You "eat" (kill, in this case) small dots or balls to get a bit of score.
 * You eat bigger balls to get more score and gain the ability to fight the ghosts. Killing the ghost gives the higher amount of score.
 * Short-lived "fruits" appear that require fast action to obtain bonus points.