Barrage

Description
All your "Preparations" are removed. Shoot arrows at up to 6 foes near your target. These arrows strike for +1...13 damage if they hit.

Acquisition
Signet of Capture:
 * Markis (Iron Mines of Moladune)
 * Snyk the Hundred Tongue (Abaddon's Mouth)

Usage Notes

 * One of the best Ranger PvE skills in the game. A useful skill for every ranger heading into an explorable area.  It can fire at 6 enemies at once, which is extremely helpful against the large groups of enemies late in the game.
 * There are a few frequently used tactics by barrage rangers - one involves using an elemental bow string, and the associated Conjure enchantment (a Fiery String and Conjure Flame, for instance). Another is to use Judge's Insight, which gives your attacks 20% armor penetration (the equivalent of +23.11% damage vs a base armor level of 60) and, additionally, converts them to light damage, causing double damage to undead.
 * Zealous and Vampiric bowstrings are quite useful with Barrage, since the ranger will gain multiple health or energy points per attack.
 * Vigorous Spirit and Live Vicariously will, likewise, trigger multiple times, granting significant healing on each Barrage attack.
 * Note that all preparations are removed.
 * To add even more damage to each arrow fired from Barrage, think about using spirits such as Favorable Winds and/or Winnowing.
 * Be very careful that you are not hexed with a "damage on attack" hex (such as Spiteful Spirit or Empathy or Insidious Parasite) when you use this skill, as the recieved damage does stack, and may be quickly fatal. Attacking multiple monks (especially Azure Shadows) that have enchantments that deal damage to the attacker with Barrage can also kill you quickly.
 * Very powerful skill in any scenario where the enemy will be all piled on the tanks. Also extremely useful in taking out computer-controlled rangers that like to trap such as Obsidian Behemoths and Armored Cave Spiders as it interrupts the traps of more than one foe at once.