Talk:Battle in the Sewers

This one seems to be a follow up to City Under Attack. It appears the game leaves you without main quest for a minute or two until you return again to get this quest. --Nilles 00:31, 1 May 2006 (CDT)


 * I found it quite hard to keep the guards alive -the henchies dont heal them and they are quite weak. A good idea to bring real monk. --86.131.115.127 04:46, 8 May 2006 (CDT)


 * There are two routes, the first one I failed 5 times with henchmen, when I searched for an alternate route it was indeed easy.

I didn't have to reenter the pavillion to get this quest, though the quest giver didn't show an exclamation above his head. Maybe he only does if you rezone. For a route, I left from Maatu (for both this and the previous part) and it was no problem at all. There were only three fights of four or five afflicted each, though I guess it could vary. --68.142.13.105 11:01, 10 May 2006 (CDT)


 * Same, I left from Maatu, found the guards right outside the door, and only met four or so groups of Afflicted on the way. Very, very easy quest. Why does the article suggest you leave from Tah-whateveritis? 202.156.2.35 09:45, 11 May 2006 (CDT)


 * I concur. There are actually three portals into the area, with Maatu Keep being probably the easiest, quickest route.  I suggest this article should indicate as such. --DaveBaggins 03:57, May 12 2006 (CST)


 * Probably, yes. We should test that though before entering it into the wiki. Personally, I didn't have any problems with henchies starting from the temple. --Nilles 04:05, 12 May 2006 (CDT)


 * I also found it really easy from the temple suggested in the article, the guards act like a body shield I think only 1 or 2 died (if that). I did it with henchies & my playing partner. --Jamie 04:06, 12 May 2006 (CDT)