Skill prefixes and suffixes

Aggression

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon, Warrior.
 * Meaning: See Fury



Anthem

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next attack skill.


 * Skills:
 * (Ends on next attack rather than benefiting it)
 * (Ends on next attack rather than benefiting it)
 * (Ends on next attack rather than benefiting it)
 * (Ends on next attack rather than benefiting it)
 * (Ends on next attack rather than benefiting it)
 * (Ends on next attack rather than benefiting it)

Apostasy

 * Campaigns used in: Factions
 * Professions used for: Assassin, Necromancer.
 * Meaning: Removal of Enchantments on hit.


 * Skills:

Aria

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next spell.


 * Skills:

As One

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Ranger.
 * Meaning: Benefit to you and your pet.


 * Skills:

Attunement

 * Campaigns used in: Core, Prophecies.
 * Professions used for: Elementalist.
 * Meaning: Energy gain when using an elemental spell.


 * Skills:

Aura

 * Campaign used in: Core, Prophecies, Factions, Nightfall.
 * Professions used for: Assassin, Dervish, Elementalist, Monk, Mesmer, Necromancer
 * An enchantment. Many, but not all, auras are long lasting.


 * Skills:

Auspicious

 * Campaigns used in: Factions.
 * Professions used for: Mesmer, Warrior.
 * Meaning: Gain energy or adrenaline See Zealous.


 * Skills:

Ballad

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next damage.


 * Skills:

Black

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Benefit if target is Hexed.


 * Skills:

Boon

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Monk, Ritualist, Elementalist, Dervish.
 * Meaning: To increase or give health/energy gain.


 * Skills:

Bond

 * Campaign used in: Core, Prophecies, Factions, Nightfall.
 * Professions used for: Monk, Necromancer, Paragon, Ranger, Ritualist.
 * Meaning: Links two characters together and/or increases or mitigates damage.


 * Skills:

Bull

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Assassin, Warrior.
 * Meaning: Causes knockdown.


 * Skills:
 * (similar theme and parameters)
 * (similar theme and parameters)
 * (similar theme and parameters)

Burden

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Assassin, Mesmer.
 * Meaning: Slowing of the target.


 * Skills:

Chorus

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next Shout or Chant.


 * Skills:

Concentration

 * Campaigns used in: Prophecies, Nightfall.
 * Professions used for: Dervish, Elementalist, Mesmer, Paragon.
 * Meaning: Cannot be interrupted.


 * Skills:

Note: Mantra of Resolve and Tranquil Was Tanasen work very similarly, but do not contain "Concentration" in them and have other effects.

Conjure

 * Campaigns used in: Core, Factions.
 * Professions used for: Elementalist, Mesmer.
 * Meaning: Extra damage over time or health degeneration.


 * Skills:

Death's

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Shadow Step. Benefit if target has more health than you.


 * Skills:

Divine

 * Campaigns used in: Prophecies
 * Professions used for: Monk.
 * Meaning: Mass healing.
 * Skills:
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.

Energizing

 * Campaigns used in: Core, Nightfall
 * Professions used for: Paragon, Ranger
 * Meaning: Related to energy.


 * Skills:

Essence

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Elementalist, Monk, Ritualist.
 * Meaning: Gain or lose energy.


 * Skills:

Ether

 * Campaigns used in: Prophecies, Factions, Nightfall
 * Professions used for: Mesmer, Elementalist.
 * Meaning: Related to energy.


 * Skills:

Finale

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to target when Shout or Chant ends.


 * Skills:

Fox

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Cannot be Blocked.


 * Skills:

Frenzied

 * Campaigns used in: Core, Nightfall
 * Professions used for: Warrior
 * Meaning: Inherent benefit, but you take double damage.


 * Skills:

Fury

 * Campaigns used in: Core, Prophecies, Factions, Nightfall
 * Professions used for: Warrior, Ranger, Necromancer.
 * Meaning: either (a) gain adrenaline (b) IAS (allowing for greater adrenaline gain)


 * Skills:

Glow

 * Campaigns used in: Nightfall.
 * Professions used for: Elementalist, Paragon.
 * Meaning: Gain energy if target is suffering from a certain condition.


 * Skills:

Golden

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Benefit if you are Enchanted.


 * Skills:

Harrier

 * Campaigns used in: Nightfall.
 * Professions used for: Dervish, Paragon.
 * Meaning: Benefit if target is moving.


 * Skills:

Note: Leaping Mantis Sting works in a very similar fashion, but has the prefix Leaping.

Intervention

 * Campaigns used in: Prophecies, Nightfall.
 * Profession used for: Dervish, Monk, Necromancer.
 * Meaning: Effect when target receives fatal or near-fatal damage.


 * Skills:

Judge

 * Campaigns used in: Core, Prophecies, Factions, Nightfall
 * Professions used for: Monk
 * Meaning: A line of certain Smiting Prayers. No real binding function.


 * Skills:

Lotus

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Gain energy if parameters are met.


 * Skills:

Mantis

 * Campaigns used in: Factions.
 * Professions used for: Assassin.
 * Meaning: Causes Cripple.


 * Skills:

Mark

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used by: Assassin, Elementalist, Necromancer.
 * Meaning: Hex spell. Generally has a criteria to activate.


 * Skills:

Melandru

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Ranger.
 * Meaning: Benefit if target is enchanted (not you).

Note:The skills Melandru's Resilience and Avatar of Melandru have the word Melandru in the name, but do not operate on the same parameters of these skills.
 * Skills:

Mind

 * Campaigns used in: Core, Prophecies, Nightfall.
 * Professions used for: Elementalist.
 * Meaning: Benefit if caster has more energy than the target.


 * Skills:

Note: The skill Mind Wrack has the word Mind in its name, but does not operate on the same parameters of these skills.

Mystic

 * Campaigns used in: Nightfall.
 * Professions used for: Dervish, Monk.
 * Meaning: Benefits increase for each enchantment on user.


 * Skills:

Natural

 * Campaigns used in: Core, Nightfall.
 * Professions used for: Dervish, Paragon, Ranger.
 * Meaning: Benefit if not Enchanted.


 * Skills:

Order

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Necromancer.
 * Meaning: 5 second Enchantments that benefit entire party, but require a health sacrifice.


 * Skills:
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)

Palm

 * Campains used in: Factions.
 * professions used for: Assassin.
 * Meaning: Touch skill to start a combo.


 * Skills:

Predator

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Ranger
 * Meaning: Gain health after attacking.


 * Skills:

Pious

 * Campaigns used in: Nightfall
 * Professions used for: Dervish
 * Meaning: Operates with or at the end of an Enchantment.


 * Skill:

Prison

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Elementalist, Assassin.
 * Meaning: Slowing of the target or foe.


 * Skills:

Purge, Pure

 * Campaigns used in: Core, Prophecies, Nightfall.
 * Professions used for: Dervish, Monk, Paragon.
 * Meaning: Mass expulsion of Conditions.


 * Skills:
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)

Note: The skill Pure Strike has the word Pure in its name, but does not operate on the same parameters of these skills.

Rage

 * Campaigns used in: Core, Factions, Prophecies, Nightfall.
 * Professions used for: Warrior, Monk.
 * Meaning: See Fury


 * Skills:

Refrain

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Echo is renewed upon the termination of a Chant or Shout.


 * Skills:

Restoration, Restore

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Dervish, Elementalist, Monk, Paragon.
 * Meaning: Gain health.


 * Skills:

Scavenger

 * Campaigns used in: Core, Nightfall.
 * Professions used for: Ranger.
 * Meaning: Benefit if target suffers from a Condition.


 * Skills:

Song

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next Skill.


 * Skills:

Spider, Snake

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin, Ranger.
 * Meaning: Causes Poison.


 * Skills:

Soothing

 * Campaigns used in: Core, Factions.
 * Professions used for: Mesmer, Ritualist.
 * Meaning: Decreases adrenaline gain.



Tiger

 * Campaigns used in: Prophecies, Factions
 * Professions used for: Ranger, Warrior
 * Meaning: Increased attack speed.


 * Skills:

Toxic

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Ranger, Necromancer, Assassin.
 * Meaning: Related to poison.


 * Skills:

Victor

 * Campaigns used in: Core, Factions, Nightfall.
 * Professions used for: Dervish, Necromancer, Warrior.
 * Meaning: Benefit if you have more health than target.


 * Skills:
 * (Operates in reverse; i.e., target foe needs to have more health for the effect to occur)
 * (Operates in reverse; i.e., target foe needs to have more health for the effect to occur)

Vital

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Dervish, Monk, Ritualist.
 * Meaning: Increase the maximum health.


 * Skills:

Note: Signet of Stamina, Endure Pain, and Defy Pain function very similarly, although they do not have a "Vital" prefix.

Vow

 * Campaigns used in: Nightfall
 * Professions used for: Dervish
 * Meaning: Enchanted benefit, usually at a cost of some sort.


 * Skills:

Wastrel

 * Campaigns used in: Prophecies, Nightfall.
 * Professions used for: Assassin, Mesmer.
 * Meaning: Punishes target for not using skills.


 * Skills:

Way of

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Enchantments that effect or operate as a result of attacking.


 * Skills:

Wielder's

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Ritualist.
 * Meaning: Related to weapon spells.


 * Skills:

Wild

 * Campaigns used in: Core, Factions, Nightfall.
 * Professions used for: Assassin, Paragon, Warrior
 * Meaning: Ends stance if it hits.


 * Skills:

Zealous

 * Campaigns used in: Nightfall.
 * Professions used for: Dervish, Monk, Paragon.
 * Meaning: Gain energy See Auspicious.


 * Skills
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.