Talk:Secondary professions for a Dervish

Vandalism
ok ,just so you know, I just reverted it, check history, someone deleted necro and added somthing about a f***ing monk

Dervish/mesmer
Considering mesmer is referred to as "a good choice for a secondary profession" for a dervish, it's only sensible that a premade build be made for it.
 * What? &mdash; Skuld 14:25, 29 November 2006 (CST)
 * Let me rephrase: In the "Dervish Mesmer" paragraph, choosing mesmer as your second profession is written down as being "a good choice for a secondary profession". However, there are no premade builds on display for a dervish/mesmer. Perhaps this could be resolved?
 * Well last time i visited the tested builds section there were about 5 tested dervish builds. I think a few more builds need to be vetted before we can have an example of all the professions.--Coloneh RIP[[Image:Coloneh.png]] 22:31, 11 December 2006 (CST)

Dervish/ranger
Any IAS works with VoS, and apply poison isn't terribly effective with a dervish especially in PvP and to a lesser extent in PvE. It's the same as W/R with apply poison or A/R which effectiveness is surpassed by other combos. --Lania Elderfire 02:37, 28 March 2007 (CDT)

Understand the AOE of a Scythe. Heket's Rampage combines best with VOS. Solus  02:43, 28 March 2007 (CDT)

VoS is a crappy elite anyway, why make a guide just to make a crappy elite shine the brightest? --Lania Elderfire 02:44, 28 March 2007 (CDT)
 * It's like the notes skuld removed about how some dagger worked really well with Glimmering Mark sins... who cares? Bad elite, bad advice. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 02:46, 28 March 2007 (CDT)

Like on the page for Elementalist secondaries, let's try to not violate GW:1RV. Defiant Elements (talk ~ contribs) 02:48, 28 March 2007 (CDT)

dagger assassin

 * Daze doesn't need to be extended, if you need more than, say, 8 seconds of daze to get a kill, you're doing something wrong.


 * Golden skull strike is a bad elite compared to temple strike.


 * You miss out on crit strikes and runes/headgear for something unneeded.


 * You will run out of energy fast, or have a shitty combo with something like lead -> skull -> dual.

Now explain why it should be there.

&mdash; Skuld 10:45, 5 April 2007 (CDT)

Solus  10:48, 5 April 2007 (CDT)
 * It's a pressure build
 * Read variants of the build
 * Great self heal and an effective IAS
 * Zealous Renewal


 * It is terrible pressure, its a dagger assassin, your self heal is based around autoattacking, zealous renewal sucks. &mdash; Skuld 10:49, 5 April 2007 (CDT)

And that's your opinion. Solus  10:51, 5 April 2007 (CDT)


 * Not so, I present:


 * The cookie-cutter assassin builds
 * A melandru derv
 * gogo! &mdash; Skuld 10:56, 5 April 2007 (CDT)


 * If your only concern was to delete the content regarding the D/A, why remove it all? The build was vetted by GWwiki, if the build is viable, the information is viable. Solus  [[Image:SOJsig.jpg|19px]] 10:58, 5 April 2007 (CDT)


 * I couldn't care less if the queen vetted it. &mdash; Skuld 11:02, 5 April 2007 (CDT)