User:Shoyon

Skills I think anet has neglected the dervish in:

= Elite Skill

 Soul Assault (Scythe Mastery) 5 En, N/A, 12 Sec Recharge

-Elite Scythe Attack. If this attack hits, steal 5...18...24 health and 1...3...6 energy from each foe hit.

Update*** This version may be more balanced and conducive to a derv's play style:

-Elite Scythe Attack. If this attack hits steal 2 health for each rank of Mysticism and 1 energy for every two ranks of Mysticism.

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Wind Scythe (Wind Prayers) 5 En, 1 Second Cast, 5 Second Recharge

-Spell. Target foe and up to 2 foes adjacent to your target are struck for 20...56...65 cold damage. This spell has half the normal range.



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Balthazar's Sweep (Scythe Mastery) 5 En, N/A, 10 Second Recharge

-Melee Attack. Attack target foe and all adjacent foes. You loose 1 enchantment for each enemy you hit. If an enchantment was removed in this way, this skill recharges instantly.

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 Mystic's Wrath (Mysticism) 10 En, 1 Second Cast, 15 Second Recharge

-Elite Enchantment. For each enchantment on you, you deal +1...10 (maximum 40) damage with attacks for 10 seconds.

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Mystic's Stance (Mysticism) 5 En, N/A, 20 Second Recharge

-Stance. For 5...15 seconds your spells cast 0...1 second faster (minimum 1/2 second) and your enchantments expire 5 seconds faster (minimum 1 second).



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 Avatar of Kormir (Mysticism) 15 En, 2 Second Cast, 30 Second Recharge

-Elite Form. For 5...50 seconds you cannot be interrupted or knocked down and your enchantments last 0...10 seconds longer. This skill is disabled for 120 seconds.



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 Avatar of Wind (Wind Prayers) 15 En, 2 Second Cast, 30 Second Recharge

-Elite Form. For 5...60 seconds you attack and cast 25% faster, your attacks deal lightning damage. This skill is disabled for 120 seconds.

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 Avatar of Earth (Earth Prayers) 15 En, 2 Second Cast, 30 Second Recharge

-Elite Form. For 1...50 seconds you cannot be knocked down. You recieve 50% less damage from earth damage. This skill is disabled for 120 seconds.

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Earthen Provocation (Earth Prayers) 10 En, 2 Second Cast, 30 Second Recharge

-Enchantment spell. All adjacent foes are knocked down. For 20 seconds your attacks deal earth damage. When this enchantment ends, all adjacent attacking foes are knocked down.



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Whispering Breeze (Wind Prayers) 5 En, 1 Second Cast, 10 Second Recharge

-Spell. Transfer one enchantment and the remainder of its duration from yourself to target other ally.

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Mystic's Incantation (Mysticism) 10 En, 2 Second Cast, 25 Second Recharge

-Enchantment Spell. All allies within earshot are enchanted with Mystic's Incantation. For 5...10 seconds enchantments last 50% longer.



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Avatar's Assault (Scythe Mastery) 5 En, 1 Second Cast, 6 Second Recharge

-Scythe Attack. If you are under the effects of an Elite Form, this attack cannot be blocked and all adjacent foes take 5...25...35 holy damage.

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 Enchanted Barrage (Mysticism) 10 En, 1 Second Cast, 15 Second Recharge

-Elite Enchantment. For 10 seconds you cannot use attack skills. When you successfully hit with an attack, all adjacent foes take 10...50...100 holy damage.

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Essence Strike (Scythe Mastery) 5 En, N/A, 8 Second Recharge

-Scythe Attack. If you are under the effects of an enchantment, this attack does no damage but steals 3...10...18 health if it hits.

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Burst of Gust (Wind Prayers) 10 En, 1 Second Cast, 15 Second Recharge

-Enchantment Spell. All adjacent foes are struck for 15...63 cold damage. For 10 seconds this enchantment does nothing. When this enchantment ends all nearby foes loose 1 Chant, Echo, or Shout. ______________________________________________________________________

Enchanter's Strike (Scythe Mastery) 5 En, 3/4 Second Cast, 4 Second Recharge

-Melee Attack. If this attack hits, you deal +5...9...10 damage for each Enchantment on you (maximum 30 bonus damage).

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