User talk:Khazad Guard

Hey nubbie!--Gigathrash 17:57, 30 September 2007 (UTC)
 * Blatalant violation of GW:NPA !! (lol 2 edit conflicts:P) &mdash; S h  a  d  y  G  u  y  18:02, 30 September 2007 (UTC)
 * Why my first comment :P. Why thank you! Khazad Guard 18:01, 30 September 2007 (UTC)

Thanks for fixing my rubberbanding image. Valkor the Confused 17:56, 1 December 2007 (UTC)

Page Layout
I'm glad you like my page and you can use it if u wish - i'll get right onto fixing it for you (if I can). Fusco  (T/C) 19:41, 1 October 2007 (UTC)
 * Done if it's not how you expected it to turn out just give me a shout. Fusco  [[Image:FuscoSig.jpg|19px]] (T/C) 19:56, 1 October 2007 (UTC)

Tengu Staff
I KNEW there was something missing from that article, I just couldn't figure out what :P --Macros 04:10, 2 December 2007 (UTC)
 * Well I'm a veyr picky person, so I had to do it :P

Dye charts
Heya, you asked about dye chart quality. If you want to get rid of some of the artifacts and immprove the quality you start with before you compress, run the -BMP Command line switch to save all your screenshots in bitmap. This will eliminate the artifacts that GWs jpeg starts with already and which further compression adds to. I save them at the end at 90% quality usually (this is about 8 or high in photoshop I think). Also, you should probably use a fully expanded dye window (I forgot the first time >_<). Other graphics settings for screenshots in general are all settings to max but with post-processing effects off (generally obscured detail) with anti-aliasing set to max and using the highest full screen resolution you can get.

As for which objects to make dye charts for, I personally wouldn't do them for objects which have very little which actually dyes but that's up to you. I'd also name them to _dye_chart.jpg when uploading here for the sake of some general naming consistency <_<.

Anyhow, keep up the good work, and thank User:Bexor for many of those tips which helped me ^_^ Jennalee 03:08, 3 December 2007 (UTC)
 * You should probably add what color is default for staves into dye sections if it's not there, or what it is closest to (light, darker than) to make the articles more complete. Usually default is yellow or close to it >.> Jennalee 06:16, 6 January 2008 (UTC)

Shields project
In response to your request...

Core
 * Ornate Buckler - have
 * Shadow Shield - have but dyed
 * PvP Shield - make a pvp or don't bother
 * Skull Shield - go CoF :P
 * Skeleton Shield - same as skull
 * Charr Shield
 * Tengu Shield
 * Undead Shield
 * Turai's Shield

Prophecies
 * Bulwark of Balthazar - if you can confirm one of these to dye the same as the Crude Shield, you can probably say they all dye the same. I personally think they are all the same.
 * Emboldened Carapace Shield
 * Crimson Carapace Shield
 * Stalwart Carapace Shield
 * Runic Shield

Factions
 * Amber Aegis
 * Bladed Shield
 * Bronze Shield - collector/crafter material
 * Echovald Shield
 * Embossed Aegis
 * Exalted Aegis - it doesn't dye!
 * Gothic Defender - in the works
 * Iridescent Aegis
 * Ornate Shield
 * Outcast Shield
 * Spiked Targe - I have a small version
 * Bladed Buckler
 * Tribal Effigy Shield - non-existent :P

Nightfall
 * Sun and Moon Shield - have
 * Woven Shield
 * Istani Shield
 * Kournan Defender
 * Lotus Shield
 * Shield of the Lion - you did this already
 * Adamantine Shield - you did this already
 * Ancient Shield - have but dyed
 * Tribal Shield - paragon one? I already finished the mask one

Eye of the North
 * Asuran Shield
 * Militia Shield - I can't figure out which one is dyable (one of them must be) but you cannot get the dye chart to look bright because the item is bugged.
 * Norn Shield
 * Ebonhand Aegis - bugged item, won't turn out well
 * Enameled Shield - have but dyed
 * Great Conch - bugged item, won't turn out well

For the mentioned bug, see here. Jennalee 03:35, 18 January 2008 (UTC)


 * You didnt have to do it now :S Well some of the above are rather yucky (like my old Shield of the Lion, and the Admantine doesnt have grey :P). As i said the ones that seem to have multiples (Carapace, etc) I'm just trying to make sure they do dye the same, and if not I'll just crack them up. As for the bugged ones, wouldnt it just be better to do them anyway? Or will they get fixed? (The current Conch one could do with improvement anyway)
 * Male sin in underpants *shudder* - I don't know if they'll get fixed, even though I suspect it's a very minor bug and that they forgot to set like, one tiny variable for those items. You could do the charts but it'll look like the items are in shadow and it won't truly show what their colors are like as if they're lit. Jennalee 07:51, 18 January 2008 (UTC)
 * Who cares about the male sin, look at the alignment :S It's also 900+ x 900+. Anyway laters. Also I've done a Dye Chart for the Skull Brush, just have to add the text, but I cant atm (you asked me to do it awhile ago, but you never gave it to me. But i got one from a locked chest, so it's all good.)