Flesh Golem (minion)

Description
Flesh Golems are Minions created by the Elite Necromancer Skill Animate Flesh Golem. They can be encountered as enemies (raised by opposing necromancers) or allies.

Damage

 * Flesh Golems are melee fighters.
 * Flesh Golems deal blunt damage.
 * Against a 60 Armor Level foe, level 26 Flesh Golems do 58-135 damage, including both critical and non-critical hits. The critical hit rate and specific critical and non-critical damage ranges are currently unknown.

Armor

 * Flesh Golems have roughly level*3.75 + 5 armor (only verified against Cold damage), the Health calculation for Flesh Golems is unknown, however they are suspected to use the standard Health calculation of level*20 + 80.
 * A level 26 Flesh Golem has roughly 103 armor (only verified against Cold damage), and is suspected to have 600 Health.
 * Like all undead, Flesh Golems do take double damage from Holy damage

Decomposing rate

 * Without Healing, a level 26 Animated Flesh Golem's life expectancy is 1 minute 40 seconds.

Behavior

 * They are known to sit and pause for a moment when the Minion Master stops but they take a while to catch up to the rest of the group