Spike healing

Spike Healing is a type of healing that heals a large amount of health at a time. Spike healing skills include Infuse Health, Heal Area and Heal Other. The opposite of a spike heal is a heal-over-time, which can be provided by skills such as Healing Breeze and Troll Unguent. Spike Healing is best used to counter a spike damage attack, or simply to recover a nearly dead ally. Spike Healing is less effective against health degeneration skills and conditions such as Conjure Phantasm and bleeding respectively, as the spike heals must be used repeatedly, wasting energy.