User:Carvalla/Waiting, Dreaming

Overview
Summary
 * 1) Follow the rogue Oni.
 * 2) Continue to follow the Oni.
 * 3) Keep chasing the enigmatic Oni.
 * 4) Follow the Oni 'home'.

Obtained from
 * Kurzick Priest in Mourning Veil Falls

Requirements
 * Have access to all four campaigns on one account.

Reward
 * 5,000 XP

Preliminary Dialogue
 * Kurzick Priest: "Look, there!"
 * Oni: "Eh... plegh..."
 * Kurzick Guard: "Get back!"
 * Kurzick Guard: "I said, get back!"
 * Oni: "Gortma... ardows..."

Dialogue
 * ''"Strange... Usually, Oni surprise their prey and attack in groups. That one approached slowly from a distance, and more importantly, alone.

I could have sworn I heard it try to speak, but my reflexes got the better of me and I attacked. It fled when you came along. I would ask this of few others, but something bodes ill from this encounter. Perhaps you should follow this Oni."''


 * Accept: "I feel the call. I will follow."
 * Reject: "It is not meant that I should voyage far."

Intermediate Dialogue 1 (Grothmar Wardowns)
 * Oni: "No...! Get... away...!"
 * Oni: "Water. Of... plain--water... flood."

Intermediate Dialogue 2 (Floodplain of Mahnkelon)
 * Oni: "Please... no. Stop... follow."
 * Oni: "Aggh! Hur... urt. Sting... strand..."

Intermediate Dialogue 3 (Stingray Strand)
 * Oni: "Why... do you... chase? Asked... to stop..."
 * Oni: "No! I will... retreat... so much... pain. Home... pain."

Intermediate Dialogue 4 (Domain of Pain)
 * Oni: "I have... asked enough. Stop your... pursuit."
 * Oni: "You... could not understand... your damage."
 * Oni: "I do not... have TIME!"

Reward Dialogue
 * "You... have meddled enough. You persist. I will... speak, human. But you... must aid me in... my endeavor."

Follow-up
 * A Mountain Walked or Stumbled

Walkthrough
Very straightforward; travel to each explorable area and follow the quest marker. The Oni may occasionally spawn near a group of normal enemies; don't worry, they won't aggro on him.