Talk:Banishing Strike

So, assuming this skill has normal scythe AOE. If you hit multiple summons. Will the AOE holy damage strike multipl times? I don't have enough faction left for testing this... but I think it would. ow. --Crazytreeboy 21:07, 28 July 2006 (CDT)
 * Those rits that summon all their spirits in the same spot... Oh, wow. Kessel 03:08, 30 July 2006 (CDT)
 * Tested it (alone incidently, thanks to enchantment removing Dervish skills)... the damage is applied for each summoned creature it hits. Which is pretty insane damage, especially against minions (2x due to holy). - Greven 23:18, 30 July 2006 (CDT)
 * So if I step into a bone fiend clump and smack this, all of them will feel the massive hurt? Kessel 05:38, 1 August 2006 (CDT)
 * Chilling Victory works like that too. It's just more general purpose than Banishing Strike. --Theeth (talk)   06:27, 1 August 2006 (CDT)
 * Using Banishing Strike and Chilling Victory together should clear an entire army of minions faster than anything else out there, while taking care of enemy spirits in the process. Go on, minion-masters, say it. Anet just shivved you again. --Black Ark 06:44, 1 August 2006 (CDT)
 * Just another reason to put Death Nova on them. Spiked! --Theeth (talk)   06:46, 1 August 2006 (CDT)
 * I was thinking that as I wrote the above paragraph. Sure, minion-bombing should still work, it's just that those two skills will make short of any would-be minion-army-commander who'd seek strength in numbers... I get the feeling that Anet just doesn't like minion-armies very much. --Black Ark 06:49, 1 August 2006 (CDT)

Anyone know if ANET considers Spirits as summoned creatures? I'm sure they do but I'll probably forget to test this when nightfall comes out. 209.34.210.113 21:35, 3 October 2006 (CDT)