Talk:The Hall of Heroes

I think the battle as such lasts 10 minutes. if a death match lasts more than 10 minutes, these 2 teams do not have a chance to win the battle, isn't it like that?
 * Hmmmmm. More taking part in IWAY teams to find out I guess. My feeling is that it is 10 minutes from when the first DM ends, but not sure on that. --Xeeron 22:51, 28 Sep 2005 (EST)


 * The whole thing is 10 minutes regardless of how many teams are in the HoH. You can also get anywhere from 2-5 teams total in HoH.  --Fyren 10:10, 29 Sep 2005 (EST)


 * And yes, this does mean it's possible that some or all of the teams starting on the sides may not ever get access to the central altar, if their individual battles last the duration. --Aiiane 05:42, 2 March 2006 (CST)

Loot
Clarification needed. Does the loot chest appear after EACH win in the hall or only after the first win? --Karlos 19:07, 17 November 2005 (UTC)

After each win. The map just loads again, and "each win" is the first and only win on the map. You also win the best starting position on the map. --Ollj 20:26, 18 November 2005 (UTC)


 * So, you get the chest the FIRST time you capture the hall of heroes, but if you win 100 times after that you get no chest? --Karlos 03:16, 19 November 2005 (UTC)


 * Every time you win, your team gets chest. --Fyren 05:29, 19 November 2005 (UTC)

Sigils
On winning is it one sigil/team or each? I'm guessing each 12:06, 22 November 2005 (UTC)


 * I understand the article to be saying that the chest throws out a few sigils assigned to a few players others get rare items and so forth. --Karlos 12:09, 22 November 2005 (UTC)

A team wins and gets resurected, winning favour message appears, chest appears, 3 sigils and one golden item appear (assignet to winning party members), ~2 minutes time to pick up items (not sure anymore), map reloads. (can`t remember if there were ever more or less golden items or sigils in total - the map always rerloads after the same deelay). you get the chest every time you win. --Ollj 13:00, 22 November 2005 (UTC)
 * Used to be less sigils, but from what I understand, it is always 3 now. --Xeeron 13:33, 22 November 2005 (UTC)
 * Correct, opening the chest always spawns 3 sigils randomly assigned to members of the winning team, as well as some other items. --Aiiane 05:45, 2 March 2006 (CST)

Source of sigils
The trader is not a source, as it will run out if players don't sell it enough sigils to keep up with demand. --Fyren 19:14, 24 November 2005 (UTC)

History in the making


Tonight, Taiwan won in the Hall for, what I think, the first time. Japan had a team there a few days ago, but this -I think- is the first time either of them takes the hall. It was shortlived as they only held it for another win, then Europe took over. --Karlos 22:08, 28 February 2006 (CST)
 * Aye, I saw Japan win a couple of halls battles - it was a great sight! I just hope that the Japanese teams I've played against weren't their elite :P. I think they're still finding their feet, bless ;) Shandy 22:11, 28 February 2006 (CST)
 * There was a post about it over the weekend on the GWG forums, so that wasn't the first time they won a battle, but probably one of the first. --Rainith 22:22, 28 February 2006 (CST)