Talk:Blood of the Master

anyone know where I can cap this

New bug
There have been a couple undocumented updates since I did this last but I was in a mission with another MM and was sacrificing almost half my health away. I noticed it was because I was healing his minions aswell. Chuiu (T/C) 14:06, 7 May 2006 (CDT)

Range and AB Questions

 * 1) Does anyone know the range of this spell. ie how far an "allied" minion has to be from the caster before it is unaffected.
 * 2) If there are Minions owned by an Allied MM in AB ( but NOT on your direct team) do they get healed as well?

Thanks as always-- JP 11:37, 1 September 2006 (CDT)


 * Heal area radius I think. No, just yours &mdash; Skuld 11:47, 1 September 2006 (CDT)


 * to 1, - radar radius
 * to 2, - not sure about AB, but in 2 Party Mission like Vizunah Square, you heal the minions of the second team too --Nemren 13:43, 1 September 2006 (CDT)

Skill template
Shouldn't the Sacrifice cost be "5 - 165%" (a possible 8 MM's with 10 minions each 8*10*2 +5)? While this situation may never occur... isn't the max sacrifice cost potentially 165%? The description does say, "You sacrifice an additional 2% maximum Health per minion healed in this way." So... I'm thinking the sacrifice cost should be stated as either "5 - 165%" OR "5 + 2% / minion".
 * Pardon if I've mad an error in the math.
 * Heheh... I know you die with 101% sacrifice.   Frostty1 23:12, 4 December 2006 (CST)
 * I changed the template to display >=5% for the sacrifice cost. Dunno if 5%+ might be clearer.  --Fyren 00:30, 5 December 2006 (CST)
 * Well... my brain kinda locked up with greater than or equal to 5%... Since you can use the skill without there being any minions around 5%+ is legitimate but IMO, inaccurate and misleading. It doesn't convey the potential suicidal nature of the skill, when there are many minions about.. Perhaps the skill should be "5+2%*" with the "*" referring to the 1st line of the notes section explaining the sac cost? Or even better, "5+2%/M" it's one less character than "5...25%" and the "M" can be explained (although I think most people would get the "M"). If dat don't tickle your fancy... then 5%+ is better than >=5%...    [[Image:jkr.jpg]]    Frostty1  04:17, 5 December 2006 (CST)

Healing non minion allied creatures
"All of your undead allies" came to mind to me. So i decided to do some testing in Sanctum Cay (Mission), i noticed that BotM doesn't heal the Undead Allies which fallow you around during the second half of the mission. I forgot if there are any other missions/quests in which you have non-minion undead allies. If anyone can think of them, please comment and test if possible. Cortista 06:41, 25 January 2007 (CST)