User:Draygo Korvan/Wishlist/Faction Improvement

Overview
One of the primary stumbling blocks to getting into PvP from a fresh account is the hurdle it takes to get the minimum amount of equipement, skills, and runes to begin to be competative in PvP. A new Guild Wars player that is interested in PvP has no runes, has no weapon modifications, and is forced to use a premade (although they are rather good in skill selection). Instead Guild Wars should have a much easier introduction into PvP. In order to facilitate this, the model of what PvE did to get players started should be followed. Use simple quests to start a player off. Those simple quests in PvE gave players a beginning set of skills that they could use in order to play effectively in the PvE enviroment.

I propose that new (and old) accounts should have some related PvP quests that award balth faction in order to start players off on the right track in PvP. These quests can only be done once per account.

Reasoning
Cost to unlock enough to be versitile in every class in PvP:


 * Superior Vigor
 * Superior Absorbtion
 * All Minor Runes
 * All hale, vamperic, zealous, (element of choice), fortitude, and enchanting mods.


 * 30 useful non-elite skills in each class

The following Elites:
 * Tainted Flesh
 * Order of the Vampire
 * Offering of Blood
 * Order of Apostacy
 * Blood is Power


 * Healing Hands (rare)
 * Word of Healing
 * Blessed Light
 * Spell Breaker
 * Air of Enchantment


 * Energy Drain
 * Mantra of Recall
 * Energy Surge
 * Expel Hexes


 * Eviserate
 * Devistating
 * Earth Shaker
 * Charge


 * Aura of Displacement
 * Shadow Shroud


 * Ritual Lord


 * Ether Prodigy (and/or Second Wind)
 * Elemental Attunement


 * Crippling Shot
 * Melandru's Arrows
 * Poison Arrow

And you can run almost everything currently used in pvp.

Total Faction: 407,000 + 7,000 unused faction to unlock other skills when needed.

If you want to start by specializing in one class:

Minimum Faction requirement: 47.5k

Maximum Faction requrement (for ONE class): 64k + (secondary minor skills)

Using simple math it is easy to see the average cost to unlock a single profession enough to be versatile in PvP is 50,000 faction. Thus every subsequent chapter that introduces new classes will raise the minimum versitility line up 100,000 faction.

And this provides the arguement to provide new Guild Wars players (and old, to be fair) with enough faction to get started in a single class and thus be able to participate up to the highest level of Guild Wars play.

Implementation

 * 1) PvP intro quest
 * 2) *This quest is already in the game, all that needs to be done is that it gives an award of 5k balthazar faction upon completion for the first time.
 * 3) Travel to the Temple of Bathazaar
 * 4) *This quest gets the player in the PvP city and ends at the Priest of Bathazaar
 * 5) *5k Faction award
 * 6) Spend your faction!
 * 7) *Now that a player has obtained a total of 10,000 balth faction, the player must be taught about the unlocking system guild wars uses.
 * 8) *In order to complete this quest a user must spend at least 5k faction, 5k faction is given as an award.
 * 9) *The quest also explains how the faction system is capped at 10,000 and the player must spend that faction in order to earn more.
 * 10) Travel to the Ziashen Challenge
 * 11) *Your character must speak to an NPC in the Ziashen Challenge, award 5k balth faction
 * 12) Complete the Ziashen Clallenge and travel to the Ziashen Elite Challenge
 * 13) *Your character must speak to an NPC in the Ziashen Elite Challenge, award 5k balth faction
 * 14) Complete the Ziashen Elite Challenge
 * 15) *Beat the Ziashen teams in the Ziashen elite challenge and get awarded 5k balth faction
 * 16) Travel to Random Arenas
 * 17) *Award 5k balth faction
 * 18) Travel to Team Arenas
 * 19) *Award 5k balth faction
 * 20) Travel to Heroes Ascent
 * 21) *Award 5k balth faction
 * 22) Join a Guild
 * 23) *Award 5k balth faction
 * 24) *Players that are already in a guild will simply just collect the award from the Guild Lord

Total Award: 50,000 balth faction

This amount should be enough for any player to get a good start, however the current faction rate does not facilitate fast unlocking at least it is not as fast as PvE.

Reasoning
For a minor time investment, a PvE player can gain a skill point rather easily. In factions especially it takes roughly ten minutes of play to gain a skill point. A mission which takes at most 30 minutes can award up to 3 skill points PLUS exp. In PvP however, it takes roughly 30 minutes to earn 1k faction points, if the player wins.

Implementation
The first step would be to double the faction gain for all PvP modes. This would up the gain rate to 2k faction every thirty minutes.

The second step is to return the medallions as a permament addition to the game. This would not only increase the potential faction gain to 3x, but allow guild members who have already unlocked everything to assist fellow guild mates and friends to unlock more skills.

The third step would be to allow trading of 2k Balth faction for one flame of balthazaar. This way players that are completely unlocked can spend faction and keep it in reserve, help guildmates, and lower the 'grind' factor for future chapters.