User:XT-8147/R/Mo JI Sniper

This build is a Judge's Insight variation on the Mobile Disruption Sniper build. I won't bother having it go through vetting, it'll just end up unfavored due to massive startup time (9 seconds before you can attack anything!) and fairly high upkeep cost (you'll need to have 10 energy free for JI every 15 seconds or so or you'll lose your armor penetration)

Weapon
I like Flatbows, for their superior range and refire. Drago's Flatbow works excellently with this build, as would a Vampiric flatbow.

Armor
I've been a full Druid's Armor guy for quite a while now. Accompany it with the best Vigor rune available.

Usage

 * Note the lack of a self heal, this is because you're designed to be mobile. Use Escape and move if you're about to come under fire.
 * Lay Favorable Winds somewhere where it will affect as much of the field as possible, yet take no damage. Then use Read the Wind.  Finally, use Judge's Insight.  The sheer amount of startup, plus having to recast not only Read the Wind but also JI, led to this build going the way of the dodo.  JI is good on paper but since Expertise doesn't reduce its cost you'll be without it if you have less than 10 energy when it needs to be recast.  A ranger that needs Blood Ritual should rethink things anyway.
 * Cycle through the three main attacks, using Distracting Shot as necessary to interrupt things.
 * Be careful trying to get in range to use Point Blank Shot. Doing so will put you in range of a number of bad things.  And I don't just mean Giant Stomp.
 * Try to put yourself in a favorable position for shooting enemies, i.e. up on a ledge. Not always possible, but be on the lookout for good spots to stand to physically separate yourself from the enemies while still retaining your ability to damage them.
 * If for some reason you can't attack (Pacifism or extreme altitude difference), throw JI onto someone who still can.

Counters

 * Blindness
 * Wild Blow
 * Empathy
 * Degen
 * Enchantment removal

Variants

 * Marauder's Shot! It didn't exist when I ran this build, but I love it anyway.  Stick it in there in place of Point Blank Shot.
 * Savage Shot is more reusable and keeps with the +damage theme, but I like the +20 second skill disable on Distracting Shot better.