Talk:Attribute

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20% +1 items
How exactly do 20% +1 items work? The descriptions say "+1 (10-20% chance while using skills)", which could be interpreted in four ways. -- Gordon Ecker 03:49, 9 August 2006 (CDT)
 * 1) When you activate a skill tied to that attribute, it has a 20% chance of treating the green numbers as those for if the attribute was 1 level higher.
 * 2) When you activate a skill tied to that attribute, it has a 20% chance of treating the attribute as 1 higher for both green numbers and inherent effects that provide bonuses to skills, strength attack skills get extra armor penetration, divine favor spells get extra healing.
 * 3) When you activate any skill, it has a 20% chance of treating the attribute as 1 higher for everything relating to the skill. Protection Prayers spells can get extra healing from 20% +1 DF staves, Axe Mastery attacks can get extra armor penetration from 20% +1 Strength shields et cetera.
 * 4) While you are activating a skill, you have a 20% chance of getting temporary +1 bonus to an attribute for all purposes, if you're activating a skill and a 20% +reaping item procs, you get +1 energy whenever something dies during the activation.


 * A literal interpretation favors 4. However, 4 should say "you get +1 energy 20% the time whenever...".  I plan on eventually testing it someday, if nobody beats me to it. - 04:01, 9 August 2006 (CDT)


 * I just did some testing with Orison of Healing, Divine Boon and The Soulstone. When the +1 procs for Boon, it affects the green numbers of but doesn't increase the DF bonus healing, while it never procced for over a dozen castings of Orison. I'm assuming it works the same for other attributes. -- Gordon Ecker 20:35, 9 August 2006 (CDT)