Talk:Companionship

A self heal and a pet heal all in one skill. me likes. Metasynaptic 20:54, 31 July 2007 (CDT)

maybe good but 2 sec casting time may be a problem in a tight spot
 * Yeah the two second cast time would really be a problem. and it does not rez your pet if it dies so you would still need the other pet healing skill. (not that i believe most people use it anyway) J1j2j3 16:10, 4 August 2007 (CDT)
 * Oh, but so many do. Immense numbers of retards all take pets with 0 beast mastery and waste 2 skill slots on a completely worthless pet that does nothing at all --Gimmethegepgun 16:13, 4 August 2007 (CDT)

would be good if your a mesmer primary maybe but otherwise the 2 second cast is way to long to use
 * Fast Casting only affects spells and signets. Capcom 22:36, 2 August 2007 (CDT)

I like icon of this skill... eye to eye.. kemal 20:29, 3 August 2007 (CDT)
 * I wouldn't want to be eye to eye with my pet if it was snarling at me, though... Debtmaster 23:24, 4 August 2007 (CDT)

Suggest improvement: include a rez with a catch. If your pet is dead, it is resurrected with 30...102 Health and this skill is disabled for an additional 10 seconds. Or something like that. (T/C) 01:29, 5 August 2007 (CDT)
 * Even without the rez, it would be a decent non-elite, non-rez Heal as One if only the cast time weren't so bad. Arshay Duskbrow 03:33, 5 August 2007 (CDT)
 * Add a rez and i take it, even if it's 2 secs cast. TheDrunkenHobo 08:43, 5 August 2007 (CDT)

This seems like a poorly thought out skill. If you use this with Comfort Animal, then you have 2 skills to heal your pet. The only reason this might seem like a good heal is because the other 2 skills are either elite (HaO) or are pretty crappy (Predatory Bond). Either give it a rez function but balance it so it doesn't overshadow HaO, or make it a better self heal for the Ranger that doesn't depend on the pet. The casting time and recharge make this skill even worse.

No need to add a rez function. Just bring Comfort Animal anyway, use it before this (healing your pet), and it's a normal self-heal. It's not great, but is worth using it in some cases. I still get by with Predatory, but who knows. Besides, if you need more healing than your pet, you're a crappy beastmaster.PvEreanor 10:19, 8 August 2007 (CDT)

Skill icon.
It looks like it was drawn with crayons, wtf is with Anet lately, their artists seem to be extra talented 3rd graders. look at "There's Nothing To Fear" and the old whirlwind attack, it's the same crayon-like crap. Easily one of my least favourite skill icons for GWEN--Darksyde Never Again 01:06, 6 August 2007 (CDT)


 * Nah, that doesn't look a whole like it's drawn with crayon. Now, Intensity... --Gimmethegepgun 01:08, 6 August 2007 (CDT)
 * In my opinion the monk skill icons are the most attractive. I've used a fair number as avatars for forums.  Although my current one is Spiteful Spirit. --SK [[Image:Assassin-icon-small.png]]  04:20, 7 August 2007 (CDT)
 * Yeah, Purifying Veil has a pretty good icon. But what i mean is this new artist, whoever he/she is, is TERRIBLE. Or maybe they have a few and they're giving them a specific style to follow, either way, whoever did Companionship's icon has no concept of how to make a 2D picture look 3D. It's an absolute atrocity--Darksyde Never Again 22:07, 10 August 2007 (CDT)

dont improve this skill
this skill really shouldnt be improved im sad to say.. they kinda dug themselves into a whole with this. if they made it a res the it would be too much like heal as one and if they improved the casting time then it woudl completely negate the uses for comfort animal. i dont get the logic behind this skill. Mizzou man 18:49, 22 August 2007 (CDT)
 * I don't think it's meant for "serious" Beastmasters. It sounds more like a hybrid skill - basically, an alternative to sticking points into another attribute line like Wilderness Survival for a self-heal. - Vermain 20:02, 22 August 2007 (CDT)