Talk:Orosen's Staff

Uhhhh...Double Armor +5's? -
 * Why not? It's equivalent to a Defensive Staff of Defense...has Armor +5 from the staff head, and Armor +5 from the staff wrapping. --Dtremenak 11:58, 1 August 2006 (CDT)
 * Another staff with this mod set that comes to mind is Morgriff's Staff. It's not uncommon. -Gares 12:02, 1 August 2006 (CDT)
 * +10 armor is roughtly -17% damage from attacks and spells. unless your facing armor ignoring or degen, defensive/defense provides more longevity then hale/fortitude. --Honorable Sarah [[image:Honorable_Icon.gif]] 12:04, 1 August 2006 (CDT)
 * So there IS another that believes in defensive mods over fortitude mods? Even in my guild I am still the only one. *tear* :D -Gares 12:13, 1 August 2006 (CDT)
 * We are of a dying breed. Or, rather, everyone else would rather be of a dying breed than listen to us. -- Dashface [[Image:Dashface.png]] 08:40, 2 August 2006 (CDT)
 * Well, I used to think the +hp mods were utterly inferior to the +armor ones, but I've since discovered that the +hp aren't affected by death penalty. I can now see them being useful for "spike" prevention after one has died 2-3 times. Thus, I admit it's a valid choice between "would you rather be able to cope with dying or rather not die at all?" Personally, I still prefer +armor. ;) 134.130.4.46 06:45, 17 August 2006 (CDT)
 * The best part about those that believe defensive mods to be better than fortitude, fortitude mods are expensive and you can make some money, cause they don't need them. Another, seems ANet does not think defensive mods are all that great either, since I see a lot of +5 defs on purples. Good for us. :D -Gares 08:09, 17 August 2006 (CDT)
 * You're not as alone as you may think. ;) --84-175 (talk) 08:28, 17 August 2006 (CDT)