Talk:Damage reduction

I don't know if in Guild Wars the spelling is different, but this word is generally spelt Absorption. If it is spelt differently in Guild Wars then obviously this is fine, but having never seen a Rune or weapon affecting absorption I am not qualified to say :)

Stacking
I'm seeing in a lot of places that damage absorption doesn't stack. But I have yet to see proof that that is how it behaves. Can someone provide me some concrete evidence?--FngKestrel 09:26, 12 Oct 2005 (EST)


 * The best way to test is get some people together to either attempt to get into team arenas as opponents or an unrated GvG match. Have one warrior with wild blow so that he can hit for the same damage every time.  Have another wearing a full set of knight's.  Hit with wild blow, remove one piece of knight's, hit with wild blow again (repeat if you happen to hit the armorless area).  The damage will be the same.  --Fyren 19:41, 12 Oct 2005 (EST)


 * Try this http://forums.gwonline.net/showpost.php?p=3499837&postcount=90 . The guy running the test used a Lv3 charr, who has Wild Blow.  His resutls says that 1. absorption from multiple armor do not stack, but effects are global (best prevail), works on all types of damages.  2. absorption from rune is also global coverage, but only work on physical attacks.  3. armor absorption and rune absorption do stack. PanSola 07:15, 14 Oct 2005 (EST)

a "skill"?
not sure how to reword it, but it's rather misleading... -PanSola 16:39, 24 November 2005 (UTC)
 * 'Absorption is both a property of certain warrior armors (Ascalon & Knight's) and a warrior Rune that reduces damage taken...' maybe try that? either way you are right in that 'skill' probably shouldn't be used as it might confuse some new players. --William Blackstaff 16:47, 24 November 2005 (UTC)
 * Replace skill with 'armor addative'? | Chuiu 16:57, 24 November 2005 (UTC)