Armor types

Note: Energy and Energy Regeneration modifications are summed over the body, leg, hand, and foot pieces of armor in the same set (the pieces contribute unequally), whereas AL bonuses are for each piece of armor locally and do not stack (unless otherwise noted).

Armor Sets (Core Professions)
* Despite what the official website says, currently this bonus has been tested and verified by players as being global, meaning only one piece of armor is needed for the bonus to be applied to the whole body. Equipping more than one piece will not increase the bonus effect.

Armor Sets (Chapter Two Professions)
These are the armor sets added to the game with the Guild Wars: Factions game expansion:

Special Events Armor

 * Pumpkin Crown (Headgear) - Halloween 2005
 * Yule Cap (Headgear) - Christmas 2005
 * Horns of Grenth (Headgear) - Christmas 2005

Discontinued Sets
These armor sets can be found at some fansites, but it is believed that they have all been discontinued. They are listed here for historical purposes, and to eliminate confusion, when comparing this list to those on other sites. Most were either only around during the beta, or are the orginal names of some of the current armors.
 * Adept's Armor (Elementalist)
 * Regal Armor (Mesmer)
 * Silk Armor (Monk)
 * Blasphemer's Armor (Necromancer)
 * Pagan Armor (Necromancer)