Talk:Seed of Life

 --Fatigue` ( talk / contribs ) 11:07, 17 June 2007 (CDT)

thoughts?
just wondering everyones thoughts. --Fatigue` ( talk / contribs ) 20:19, 15 June 2007 (CDT)


 * Underpowered compared to the others IMO. Turk Nagona 20:33, 15 June 2007 (CDT)
 * It's better than Healing Seed, which is saying quite a bit. --Kale Ironfist 20:34, 15 June 2007 (CDT)
 * Its absurd if you chuch it on a tank as he charges forward and all of a sudden your entire party is getting healed for 500 hp a second.  Now does blessed aura work with this? Kelvin Greyheart 20:47, 15 June 2007 (CDT)
 * It's a monk spell... so it should. --Kale Ironfist 20:51, 15 June 2007 (CDT)
 * Hell no, it's not underpowered. This is a dream come true. Although they foresaw all the Wammos and made it linked to DF. But still it's great.
 * What do you mean they foresaw all the Wammos? It can only be use on target OTHER ally.
 * I still hold it's underpowered compared to the dervish one, of course all of them are way better then most elites. Turk Nagona 21:42, 15 June 2007 (CDT)
 * What about casting it on a bonder? It'd trigger like crazy. (86.149.96.101 22:50, 15 June 2007 (CDT))
 * Oh. My. God. I'm trying that now.--Dice 00:01, 16 June 2007 (CDT)
 * I added the Spearmarshall Rank duration (R9) Njo freak 00:28, 16 June 2007 (CDT)
 * Make sure you report back on the result, Dice. I cba to try it myself. (86.149.96.101 00:53, 16 June 2007 (CDT))
 * I actually vanquished a few zones using this last night... Another monk and me. I ran a Life Barrier bonder on the entire team, and we made talhkora do a SoR/Life Bond monk... long story short, we did Seed chains on talhkora, and no one ever died in the 5 zones we vanquished... (except against Seacrash! XD) Ruricu 12:38, 16 June 2007 (CDT)
 * You suck at hard mode. I run 2 monks (1 lod 1 sor), 2 wars, 2 necros, a paragon, and a mesmer. Haven't had any troubles, we vanq fast as hell. Running a bonder in hard mode is a sign of stupidity.--65.95.57.158 13:40, 16 June 2007 (CDT)
 * Wow, be more of a dick. Think you might want to suggest that bonders aren't the best in HM instead of being an ass?  Why are people so rude? Turk Nagona 18:16, 16 June 2007 (CDT)
 * To those who say it's underpowered: I'd rather have this than a smiting-prayers-like holy damage spell.Zaboomafoo 23:42, 16 June 2007 (CDT)
 * Ignoring the rude remark... We all have our methods. I'm just lazy. Spamming blessed signet and winning is fine with me. (on a side note, isn't it funny how the rudest people are the ones without accounts?) Ruricu 01:52, 17 June 2007 (CDT)

Starting the pyramid over, I will agree with you on that note Zaboomafoo, and I'm glad that it's tied to DF, not healing or prot. Turk Nagona 14:51, 17 June 2007 (CDT)

I took out the rank 0 in the temp progression bar (must have at least rank 1 in sunspear to acquire this skill). Chocobo 01:17, 16 June 2007 (CDT)

If this triggers off of Lbond dmg (the other monk casts it on the bonder) then those farming groups that use bonders just got happy. - 72.152.58.154 03:37, 16 June 2007 (CDT) I used this in The Deep on a tank, he held all aggro and practically the entire screen was blue with +26's, it was marvelous. This is definately my favorite skill in the game. At 3 (or 4 with healer's boon) hits per 2 seconds, this outheals heal party spam. <3 <3 <3 <3 <3 <3 <3 <3 thank you so very much Anet.--Idiot 03:53, 16 June 2007 (CDT)

just a point... if you use this on the tank...shouldnt he be tanking everything... so why do you need to heal every1 else?
 * The occasional single monster breaking aggro that can shred your backline in DoA when playing with a PuG. Lord of all tyria 04:53, 16 June 2007 (CDT)
 * Because it would also heal the tank?

Tank in DoA+This=WIN! System Of A Guild 05:50, 16 June 2007 (CDT)

Changed "on the bonder" to "on a Life Bond bonder" if you have a Life Barrier bonder, it does nothing. Nilator 16:59, 16 June 2007 (CDT)

This is basically easy-mode for PvE... Chain this on a bonder and you win a long as you can take care of any spike damage. --67.76.90.215 10:38, 17 June 2007 (CDT)

Spirit bond is back
If you max out divine favor and use a 20% enchant and blessed aura you could get the duration long enough that you can use glyph of renewal to keep it on one target permanently. Long story short, This will let 2 people have infinite aggro potential again, and with all that healing you can have a high hp value while your at it so life steal isn't a big concern. Hard mode shiroken farming anyone? Kelvin Greyheart 11:13, 16 June 2007 (CDT)


 * What is your offence? Sliver armor I presume? Solus  [[Image:DiscipleSymbol2.jpg|19px]] 21:20, 16 June 2007 (CDT)


 * I was thinking along the lines of the generic SV AV stuff since they have famine, but they run from that in hard mode. Guess I'll experiment with that.  One of the perks is that the person whos doing the damage doesn't need ANY defense whatsoever so you could use something like the 6 second ele build.


 * Another idea. Two people use this and life bond alternating who's maintaining it.... might suffer from decreased damage output since it is two monks, but you don't need an elite to maintain it on one person.  Now... with an elite, a few points in prot for Protective Spirit, a lot in divine favor and a bunch free to put anywheres you want, damage should not be a huge concern.  I think this skill is going to get nerfed in a way similar to spirit bond once anet realizes that they just made a version of it that is less conditional (though it is other ally and heals for less, and harder to maintain) Kelvin Greyheart 21:28, 18 June 2007 (CDT)

A little off topic but
If nothing else, the skill icon is really, really cool. Silver40596 11:29, 16 June 2007 (CDT)

weakness
just noticed while capping skills and testing this skill that the divine favor is checked everytime the person under the enchant takes damage. if the monk suffers from weakness the heal can be temporarily reduced, but if weakness is removed the normal divine favor is used even if the enchantment has already been cast. added this to notes. a bit wordy so feel free to edit. --Fatigue` ( talk / contribs ) 21:08, 16 June 2007 (CDT)
 * That's quite odd, however, the other skills probably follow similar "rules". For example, if an Elementalist casts Meteor shower, and _then_ casts intensity, the meteor shower will have the damage boost from intensity. Ruricu 08:17, 17 June 2007 (CDT)

This is an amazing skill.. no really!
I was going thru thannakai temple (explorable), with heroes & henchies yesterday to test my new skills. I was a monk with Healing Burst, SoL and some other random heals. When we got to the part with temple guardians, I threw this on Koss and let him wander into the AoE. My whole party received tremendous amounts of healing, I didn't even have to use a single spell with the exception of an occasional HB and dwayna's kisses and between the recharges. My DF was 13 = 26 points of healing several times each second. Casting this on a teammate under fire can be a lifesaver. Possibly my favorite of the new skills. Seb2net 05:23, 17 June 2007 (CDT)


 * /agree. at first i didnt like it compared to the necro, sin, and derv skills.  but after actually using this skill i easily changed my mind.  it quite simply is amazing.  --Fatigue` ( talk / contribs ) 11:05, 17 June 2007 (CDT)

Healer's Boon and Seed of Life ?
When I maintain Healer's Boon on myself and then cast Seed of Life on somebody else will the healing be increased? Healer's Boon says it benefits Healing Prayer spells only and Seed of Life has "Sunspear rank" as attribute. T.T.H. 09:59, 18 June 2007 (CDT)

No. Healing prayers line only. Also healer's boon generally only affects direct healing spells. Spells like Healing Breeze (Heal over time) and Vigorous Spirit (Heal on action) arent affected. Its still an amazing(ly overpowered) skill even when faced with increased healing power from boon.