Talk:Expose Defenses

This skill is really underused, but it's great for RA.
 * Is this superior to Warrior's Cunning in all ways possible or am I missing something? -213.84.52.71 15:55, 26 October 2006 (CDT)
 * Easier to remove. Doesn't switch targets with you. But, with the new patch, it's got a much longer duration. And Rigor Mortis is still superior as a support skill. But, yeah, I like this one quite a bit. &mdash; 130.58 (talk) 16:57, 26 October 2006 (CDT)

Even though in the update it says the duration has been increased, it is just as bad as before. With a longer duration, this skill, together with lots of healing, would be a solution to killing riposte warriors!
 * The solution to killing Riposte warriors is to ignore them and let a nuker or hexer kick their butts. Even 15 seconds is already a nice long time for a spike (enough time to build up adrenaline and spike, even, if you're a W/A rather than an assassin). This skill is optimal against Distortion users or teams supported by Prot monks (with Guardian and Aegis) rather than warriors, anyway. &mdash; 130.58 (talk) 18:58, 26 October 2006 (CDT)

The hell? The duration still isn't increased. With 10 points in DA the duration is still a shitty 8 seconds. Pretty damned useless for the most part if it's just EIGHT seconds. By the time the foe runs and turns around the hex is over. ~ Melton 01:19, 29 October 2006 (CDT)

OMG I cant stand this! I even bought a 15k mask of deadly arts for a whole new build when I saw the skill balance update, and the damn skill hasnt changed! Please change it! And fast!
 * It's been changed, finally. This skill is kicks arse now. Entheos Geon  [[image:Dervish-icon-small.png]]‎ 20:09, 5 November 2006 (CST)

This has got to be the best Assassin hex ever. Low recharge, long duration, it practically guarantees you will land all your hits, and as a bonus it enables at least a few skills that require a hex. It hasn't left my skillbar since the first time I tried my 'sin in PvP. - Insidious420 20:42, 4 January 2007 (CST)

Not quite guarantee, you can still miss :P--Devils Apprentice 18:46, 24 January 2007 (CST)

Numbers off?
As Arenanet has a spread of 5...20 seconds in their update notes, which are usually from 0-15 attribute, I would say that the 0-12 spread (aka the skill description) should read 5...17 seconds. 193.110.129.66 03:17, 31 October 2006 (CST)

The numbers themselves are entirely wrong. The skill still isn't updated yet, sadly for assassins. Stances still kill our combos. ~ Melton 03:00, 1 November 2006 (CST)

Hex only affects caster?
Does this hex, once cast on a foe, disallow foe to block any attacks, or does it only disallow blocking attacks from the assassin that cast the hex? I was thinking of unlocking it for a hero, but if it only affects the caster (as in, no one else gets unblockable hits), then it is severely limited in usefulness and not worth it. Queen Schmuck 17:40, 9 April 2007 (CDT)
 * Only the caster, but unlock it if you ever want to play a BoA sin. In HA, it's invaluable with dealing against Aegis, Ward against Meele, w/e have you.--Nog64Talk [[Image:Yaaaay.png|19px]] 17:41, 9 April 2007 (CDT)
 * I can easily see that causing large amounts of nastiness in PvP. *cringe* I might even be tempted to use my PvP A for a IAS unblockable quick combo killing machine.  Thanks for the low down on it being wasted for hero use only.  :P  Queen Schmuck 17:44, 9 April 2007 (CDT)