Condition

Conditions are negative status effects that are placed upon a character either by a skill or by their environment. A single character can only be affected by a single instance of a condition at a time, though a second copy being imposed will reset the duration. Conditions can generally be removed by some Monk skills.

Conditions include:
 * Bleeding -3 Health degeneration
 * Blindness 90% chance to miss
 * Burning -7 Health degeneration
 * Crippled 50% slower movement
 * Dazed 3 times longer to cast, easily interrupted
 * Deep Wound 20% less maximum health, effectiveness of healing spells reduced on this character
 * Disease -4 Health degeneration, contagious
 * Poison -4 Health degeneration
 * Weakness 90% less damage dealt in combat

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