Talk:Masochism

O.o--SilverCyan 13:41, 28 July 2007 (CDT)

Use w/ Vampiric Spirit &mdash; Skuld 13:42, 28 July 2007 (CDT)

Or...Sadist's Signet...O.o--SilverCyan 13:43, 28 July 2007 (CDT)

That joke is old. http://wiki.guildwars.com/wiki/Talk:Masochism

huh...--SilverCyan 13:48, 28 July 2007 (CDT)

love the name^^

for a Dark Aura bomber?? Alterativly for a Dark Pact spammer, just looks lovely!! Majnore, 12:50, 1 August 2007 (CDT)


 * Combining this with offering of blood sounds interesting :) SavageX 00:28, 5 August 2007 (CDT)

BiPs
This looks like it would be the BiP's new form of Energy management for themselves. 1hp = no sac, 2 cost per BiP, and 4 natural energy regen make a BiP happy. The Paintballer (T/C)
 * Exactly how do you create a character with 1hp? Zuranthium 04:23, 18 August 2007 (CDT)
 * 55hp gear, kill yourself a couple of times. And then you have 1hp. Lord of all tyria 04:26, 18 August 2007 (CDT)
 * Ah, I do remember hearing something about that now. Never tried it or seen it, though.  In GvG you tend to not want to make characters with 1 HP....Zuranthium 20:02, 20 August 2007 (CDT)

Pwn't
Unlimited Energy management and constant damage output gogo. (T/C) 00:50, 5 August 2007 (CDT)


 * Cultist's Fervor is ENTIRELY useless in that build. In fact, it HURTS YOU. Absolutely ANYTHING would be better. If fixed properly, however, it could be very strong in RA. Use Wail of Doom as your Elite and Vamp Gaze instead of Signet of Sorrow. Zuranthium 15:11, 16 August 2007 (CDT)


 * Um, you phail for not reading skill descriptions. [[Image:Entropy Sig.jpg]] (T/C) 23:43, 20 August 2007 (CDT)


 * Umm, no I don't. Culist's Fervor provides energy management at the cost of health sac. The build doesn't need more energy management at all. Hence, Cultist's Fervor does NOTHING but hurt you in that build. Zuranthium 15:12, 24 August 2007 (CDT)


 * I can change it to use more energy (as now), but the point was that you can use Cultist's once you hit zero Energy to fill up again quickly with no downtime. As it was it was almost immune to e-denial. [[Image:Entropy Sig.jpg]] (T/C) 18:27, 27 August 2007 (CDT)


 * Still don't see why you have Signet of Sorrow and Signet of Lost Souls. It would be better to just run a fire E/D for the kind of build you're trying to make (spamming damage spells). Zuranthium 19:11, 28 August 2007 (CDT)

Lol, Entropy. Just making builds with the EotN skills that will kick everyones ass all day long ^^ The Imperialist

Good for MM.Spam blood of master the as long that you see grenth xP

Energy management for a necro isn't really a big deal. I don't see this as a great spell. I get plenty of energy now just using signet of lost souls.


 * U got a point, but I remember running out of energy in pvp when doing a Dark Aura bomber.. =/ =) 15:31, 14 August 2007 (CDT)

Putting e management in soul reaping kinda defeats its purpose for pve purposes. but OMG TEH HAX for pvp.24.190.160.82 12:15, 16 August 2007 (CDT)


 * It has use in PvE too, the Dark Aura bomber works nice there, too. The only problem is poor energy management, where this comes into place ^ ^ And ofc the 1hp BiP necro, in City of Torc'qua 1 Bip = 7 Energy... ouch 84.24.206.123 04:58, 18 August 2007 (CDT)

Well depending on what MM build you're using, this could help with energy while you wait for something to die. If you use minion spells like vamp or shambling that take a while to recharge and you need to spam heals until they recharge, this skill fits well. Then when something dies and you get your soul reaping bonus you can crank out another minion. Also, when you use BotM, this spell combined with natural nrgy regen should end up with BotM being basically free so you can worry less about not having energy when a corpse finally does makes itself available. Could also be useful for BiPs I suppose. Resolver12 17:45, 27 August 2007 (CDT)

Has anyone thought of Cultist's Fervor, Masochism, & Vampiric Bite/Touch, any ideas? It'd bring the cost down like a touch ranger, vamp can easily heal the sac (plus doing more damage then a toucher, since you can get blood up to 16). Plus, a NECRO will actually be able to use their own skills better then a ranger (maybe). Thoughts? 71.208.111.237 14:31, 29 August 2007 (CDT)