Talk:Siege Turtle

Does anyone know if players can knock these down, or whether only juggernaughts can do it? I think its olny juggernay=ughts, but am not 100% sure
 * Pretty sure I've seen various knockdowns interrupt turtles, so yes. But it's been a long time since I've done Fort Aspenwood or anywhere else with turtles.  --68.142.14.60 14:20, 7 July 2006 (CDT)
 * Only Jugernaughts can knock them down(At least in Fort apsenwood mission, havent tried in eternal grove). They can be interupted but skills like distracting shot will interupt but not disable it for the 20 seconds.-Sefre 17:18, 29 August 2006 (CDT)

The ones in Aspenwood appear to be immune to snares, and the siege turtle attack is actually a skill and not an attack. I have also heard that they are immune to diversion. Has anyone figured out how much hp they have exactly?


 * Maybe it's because their base speed is already fairly slow, I suspect that Binding Chains and Mind Freeze might work. -- Gordon Ecker 21:55, 11 October 2006 (CDT)

I just had one drop a monsterous claw is it worth adding?

i added the claw. hHave an ss too if u want proof. Blade_Falcon
 * Since they drop a kappa shield they probally would drop loot similar to kappas, monsterous claw being one--Sefre 00:28, 7 October 2006 (CDT)

Is it me or do they not use Carrier's Defense in Gyala Hatchery and The Eternal Grove. -- Gordon Ecker 21:55, 11 October 2006 (CDT)

Another referance?
Some demo for the PS3 and the announcer says Flip it over for MASSIVE DAMAGE! I don't remember exactly but it might have been a turtle/turtle like creature. And the juggernaught DO flip over the turtles...maybe they take extra damage then...anyone wanna go check?-Onlyashadow, Top 100 14:17, 17 October 2006 (CDT)
 * They do seem to take significantly more damage when the Juggernauts flip them onto their sides. -- Gordon Ecker 21:21, 24 October 2006 (CDT)
 * Yeah, I was doing frag spike in Fort Aspenwood and a Juggernaut actually made it to the turtle in time to flip it over. I believe Fragility did around the order of 45 or so instead of 21 or 1 (sometimes catch them without Turtle Shell, but normally they have it up and the damage is reduced to 1). Cutsman 13:39, 17 November 2006 (CST)

Profession
I know, I know, it's from the Factions Prima guide which is considered to be unreliable, but aren't Siege Turtles Rangers? ~Seef II 04:06, 10 December 2006 (CST)
 * Pretend the guide doesn't exist. --Fyren 06:35, 10 December 2006 (CST)
 * I'm in Gyala Hatchery right now... "R24" They're rangers.Tain 22:00, 20 December 2006 (CST)


 *  I always knew we were bretheren! Arshay Duskbrow 01:01, 21 December 2006 (CST)

July 17th (Tuesday) Update..
Sigh.. I just edited the site with the new update.. Great... The Luxons primary advantage was 3/4ths damage to casters with Siege Turtle.. Now we're really screwed.. --Crimson Remnants - PWN3D! 21:24, 17 July 2007 (CDT)