User:Naobear/Build:ContagiousPressure

Description Here

Build Concept
Description
 * Key point
 * Key point
 * Key point

Dragon Slash Warrior
Usage:

Equipment:

Axe Warrior
Usage:

Equipment:

Contagion Necro
Usage:
 * Maintain Contagion and Dark Aura while using Draw Conditions to keep allies clear of conditions and foes full of conditions.
 * Use Chilblains to remove group enchantments such as Aegis, or on a priority target to help with spike damage.
 * Spread Scourge Enchantment to dimish healing effects against enemies.
 * Use Smite Hex on allies near groups of enemies, do not use on hexed allies with extremely low health.
 * Use Putrid Explosion against balling groups as well as corpse denial against other necromancers.

Equipment:
 * Survivor (+5 Health) Head and Hands
 * Blessed (+10 Armor while Enchanted) Chest and Legs
 * Bloodstained (-25% Exploit Time) Boots of Vitae (+10 Health)


 * Weapon Sets:
 * Set 1 - Poisonous Sword/Axe of Fortitude (+33% Poison/+5 Energy/+30hp), Death Magic offhand (+30hp/10% recharge of all spells)
 * Set 2 - Crippling Sword/Axe of Enchanting (+33% Crippled/+5 Energy/+20% Enchant duration), Death Magic offhand (+30hp/20% recharge of Death)
 * Set 3 - Cruel Sword/Axe of Fortitude (+33% Deep Wound/-5 Energy/+30hp), Shield of Devotion (+45hp while enchanted/Received dmg -2 while enchanted)
 * Set 4 - Smiting Rod and Offhand (both 20%/20% cast, recharge of Smiting Prayers)

CEnch Necro
Usage:
 * Shut down up to two melee (or Ranger) targets.
 * Target 1: Enfeeble -> Faintheartedness -> Parasitic Bond
 * Target 2: Enfeeble -> Price of Failure -> Parasitic Bond
 * Make sure to coordinate Price of Failure with the Illusion Spam Mesmer's Spirit of Failure in order to provide better shutdown, as well as more energy for the mesmer.
 * Note: Never cast Faintheartedness and Price of Failure on the same target, as they are counterproductive.


 * SPAM Corrupt Enchantment -> Parasitic Bond on foes with enchantments after EVERY recharge to provide -9 health degeneration. Also use it on important enchantments such as Protective Spirit, Attunements, etc. or on called targets (with enchantments) for more degen pressure.
 * Maintain Mantra of Inscriptions in order to use Signet of Humility to disable important elite skills like Divert Hexes, Blessed Light, Searing Flames, etc.

Equipment:
 * Radiant Insignia on Head/Hands/Feet for Energy.
 * Sentry's Insignia on Chest/Legs for +10 Armor while in a stance.


 * Weapon Sets:
 * Set 1 - Sword/Axe of Fortitude (+30hp/+5 energy), Curses offhand (20%/20% cast/recharge of curses)
 * Set 2 - Hale Curses Staff of Fortitude (+60hp/-5 energy)
 * Set 3 - Curses Wand (+5 energy/20% recharge), Curses Offhand (+30hp/+15 energy)

Illusion Spam Mesmer
Usage:
 * Against melee: Cast Spirit of Failure and cover with Images of Remorse and Conjure Phantasm
 * Make sure to coordinate Spirit of Failure with the CEnch Necro's Price of Failure in order to provide better shutdown, as well as more energy for yourself.


 * Kite when taking damage.
 * Make sure to maintain Mantra of Persistence while spreading degen.
 * Power Drain slower casting targets such as Elementalists to ensure energy gain when low on energy.
 * Use Signet of Humility to disable important elite skills like Divert Hexes, Blessed Light, Searing Flames, etc.


 * Make use of 40% Recharge weapon set when casting Spirit of Failure or Power Drain.

Equipment:
 * Enchanter's armor for extra energy.
 * Weapon Set 1: +5 Energy Sword or Axe - (+30hp) / Illusion Focus - (20% Illusion recharge)(+30hp)
 * Weapon Set 2: Inspiration Wand - (20% Inspiration recharge)(20% Inspiration fast cast) / Inspiration Focus - (20% Inspiration recharge)(+30hp)

LoD Flag Runner
Usage:
 * Your primary job is to run the flag. As such, do not get overly involved in the fighting unless you have superiority at flag stand.
 * Keep Storm Djinn's Haste up while running the flag.
 * Use Light of Deliverance to assist the team with a party heal.
 * Use Glyph of Lesser Energy -> Aegis to assist the team with melee protection.
 * Use Mending Touch against Cripshot rangers, "You're All Alone!" foes, or other conditions.
 * Healing Touch serves as a self-heal.
 * Reversal of Fortune and Protective Spirit can be used on yourself, to defend against attacks while running, or on allies while at the flagstand.

Note:
 * Snares make flag running a lot harder. Be sure your monks are aware of you when you get into the enemies range while running the flag.
 * This build is not meant to go one-on-one with other characters. If getting attacked while running the flag, try to protect yourself and run away.

Equipment:
 * Survivor Armor for maximum health, use Runes of Vitae on open spots.


 * Weapon Sets:
 * Set 1: - Sword/Axe/Spear of Enchanting (+5 Energy/+20% Enchantment), Healing Offhand of Fortitude (+30hp/20% recharge of Healing)
 * Set 2: - Sword/Axe/Spear of Enchanting (+5 Energy/+20% Enchantment), Protection Offhand (20%/20% cast,recharge)
 * Set 3: - Sword/Axe/Spear of Fortitude (-5 Energy/+30hp), Shield of Fortitude (+30hp)
 * Set 4: - Healing Rod and Offhand (20%/20% cast,recharge)

ZB Prot Escaper
Usage:

Equipment:

Blessed Escaper
Usage:

Equipment: