Talk:Rampage as One

Hmm...it's a "Skill", not a stance. With Serpent's Quickness it would be almost constant. Would this be useable in a Thumping context? Arshay Duskbrow 21:53, 24 September 2006 (CDT)

I looked at the Energy. Nevermind....Sigh, so many underpowered Ranger elites. Expert's Dexterity, Glass Arrows, Archer's Signet, Incendiary Arrows, this...I could go on and on. -_- Still, we did get Burning Arrow, Smoke Trap, and Magebane Shot. I just wonder if their power will last...Arshay Duskbrow 22:02, 24 September 2006 (CDT)


 * Don't rule out Serpents Quickness [[Image:Chuiu Me Icon.png]] (T/C) 23:14, 24 September 2006 (CDT)


 * Bleagh. Remember when call of haste used to be, well, this skill only longer lasting, non elite, and lest costly? (Not a fifty five 14:58, 26 September 2006 (CDT))
 * Yeah, I sure don't remember attacking and moving faster after using Call of Haste. [[Image:Chuiu Me Icon.png]] (T/C) 15:23, 26 September 2006 (CDT)
 * O.O Turns out you're right, I could've sworn in some ancient version of guild wars it gave the user some benefit (Not a fifty five 15:32, 26 September 2006 (CDT))

Looking again, it wouldn't be SO bad with high Expertise....12 at rank 13, that's somewhat doable. I'd like to see the progression on this. If it could be gotten to 15-16 seconds, and with, perhaps, Bonetti's Defense for extra energy.... Hmm. I'd like to do a build with this. Arshay Duskbrow 01:45, 28 September 2006 (CDT)

QZ+EW+SQ? EW is in BM, possibly that's 'intended' to be used with this Phool 06:06, 24 October 2006 (CDT)

With the buff from preview to release, this is a great skill. A constant IAS for you and your pet, constant run buff and it's non-removable. Even the costs are manageable for a primary ranger with decent levels of Expertise. 193.110.129.66 04:19, 31 October 2006 (CST)

[EW]'s current build is 2 of these on thumpers w/ poisonous bite and a spirit trap ranger with EW and brambles with 2 searing flames eles. Rampage and rodgort's works under EW and meteors and hammers provide bleeding. Lots of degen from fire, bleed and poison and v. heavy pressure &mdash; Skuld 04:26, 31 October 2006 (CST)

Quite possibly the most awesome buff ever. Well done Anet. The Tiger's/Bestial nerf is forgiven. ;) Arshay Duskbrow 16:34, 2 November 2006 (CST)

By the way, are you required to have a (live?) pet for this to work? Or is that a given for all "as One" skills? Arshay Duskbrow 23:16, 4 November 2006 (CST)
 * No, you don't need a pet for this one. No idea if that's intentional or not, of course.  --Fyren 02:20, 5 November 2006 (CST)


 * Better and better. Arshay Duskbrow 13:15, 6 November 2006 (CST)


 * Bah. I knew using it without a pet was too good to be true. Not that I didn't expect it, but this basically means three skill slots to harness RaO's power. :| Arshay Duskbrow 23:54, 8 November 2006 (CST)

I added a Notes section and put this skills bug. The last game update notes that you now need a live pet to use it, like Arshay noted above me, but it is bugged and you STILL do not need a pet to activate it Former Ruling 00:09, 9 November 2006 (CST)