Talk:"Fear Me!"

Daggers don't have the fastest attack speed... Yes, the doublestrikes with an attack speed buff will push it to the fastest adrenal acquisition rate, but, I quote, "(which have the fastest attack speed and have a chance to double strike)", that's not what it says. It says AND, not WITH. Just a minor nuisance. Merengue 16:46, 12 October 2006 (CDT)
 * They do actually. Daggers have 1.25sec and axes/swords have 1.33sec.. All the other weapons are way slower.-Thomas 02:37, 4 November 2006 (CST)
 * Not from what im reading in the talk pages at daggers. Xeon 02:55, 4 November 2006 (CST)

I removed the incorrect reference to dagger attack rates and changed a couple of the adrenaline building skills to some more realistic ones. balt spirit used to charge fear me!!? Phool 05:19, 13 January 2007 (CST)

Does this count towards Paragon Echos or any skill that is reapplyed when a Shout ends on target ally? 75.135.174.103 23:36, 21 April 2007 (CDT)
 * No. --Fyren 23:40, 21 April 2007 (CDT)

Hahahaaa oh WOW. THAT's what I can a nerf! Seb2net 19:08, 23 January 2008 (UTC)
 * Finally all those IWAYplayers were pissing me off anyway &mdash;The preceding unsigned comment was added by 96.224.199.24 (contribs).
 * Very true, sigh thy comments with 4 ~'s plix plox thnx Seb2net 19:19, 23 January 2008 (UTC)
 * Nerf!! 77.163.111.161 19:45, 23 January 2008 (UTC)
 * I find this no worse than the way they stuck the 4 sec recharge on "Watch Yourself!" Aggro [[Image:Isk8.png]] Sk8  20:03, 23 January 2008 (UTC)


 * Watch Yourself can still be maintained. This now takes 8 seconds to drain 3 energy, when under a 33% IAS. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 20:04, 23 January 2008 (UTC)
 * Ehh must come from my biased PvE point of view. Never saw much use for this skill to begin with.  Aggro [[Image:Isk8.png]]  Sk8  20:06, 23 January 2008 (UTC)


 * Fear Me Flurry Sin. Every second 3 Energy drained when under FGJ. Else: 1.5sec approx. Locust's Fury ftw. --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 20:07, 23 January 2008 (UTC)
 * Sounds like overkill to me. Aggro [[Image:Isk8.png]] Sk8  20:08, 23 January 2008 (UTC)


 * A 2sec recharge wouldve knocked the build A LOT already. Now it's just pointless, unless you want to trigger OotV as much as possible... --- [[Image:VipermagiSig.JPG]]-- (s)talkpage 20:09, 23 January 2008 (UTC)
 * I'm starting to wonder what kind of builds are acceptable and which aren't to ANet. 6 second recharge just destroys IWAY. What's next? Randvek 21:14, 23 January 2008 (UTC)
 * I hated IWAY anyway. --Shadowcrest 21:14, 23 January 2008 (UTC)


 * You only hate what you either a) fail at yourself or b) lose to &mdash; ~ Soqed Hozi ~  22:16, 23 January 2008 (UTC)
 * I just hate it all around, really. We've beat it a couple times before, and its just such an annoying build. Though if I had to pick one of those it'd be the latter :P --Shadowcrest  22:19, 23 January 2008 (UTC)

Anet really phails when balancing skills. 2 sec recharge would already kill the build but yet again anet decides to blast a skill into tiny bits. 222.153.229.8 22:21, 23 January 2008 (UTC)
 * I hated IWAY, and i owned it all of the time whenever i HA'd, and if i did play it i got up to the halls at least. --[[Image:Warwick sig.JPG]] Warwick (Talk)/(Contr. ) 22:37, 23 January 2008 (UTC)
 * Regardless of its use in IWAY, this nerf effectively eliminates this skill altogether. It's completely useless now. [[Image:Felix_Omni_Signature.png]] 22:44, 23 January 2008 (UTC)
 * /agree Lost-Blue 22:46, 23 January 2008 (UTC)
 * Ouch, they completly nerfbatted the skill, a far away homerun! Big Bow 01:10, 24 January 2008 (UTC)
 * That is highly painful, the warrior will encounter a higher loss in adrenaline loss than the person with energy being lost, they ought to rename it to Irony. Flechette 02:35, 24 January 2008 (UTC)