Kodlonu Hamlet

Description
''The annual storms that wash over the Mehtani Keys force residents of Kodlonu Hamlet to rebuild on a regular basis. Thus, this central marketplace for the keys and the Issnur Isles is dominated by tent-and-pole construction. Most merchants merely fish their old, stained tents from the surf and begin anew each season, selling wares only found in the keys, specialty items from afar that have somehow bypassed Kamadan's customs, and lost cargo "rescued" from the corsairs.''

This location has Henchmen and a Merchant, but no Skill Trainer. Here you will find Elder Olunideh, who offers quests, and Captain Bolduhr. If you haven't done the appropriate primary quests, Guardsman Onageh at the gate will say "I'm sorry, but Kormir has ordered stiff regulations on travel to Kodlonu Hamlet at this time..."

Unlocking
When you go to Jokanur Diggings, add Melonni into your party, and you will be able to take the mission from Digmaster Gatah.

After completion of that mission you will be sent to Kamadan, Jewel of Istan where you can obtain Isle of the Dead (Quest) from First Spear Dehvad. Travel to Champion's Dawn, take the West exit and follow the South/East path to Issnur Isles. You will be at doors of Beknur Harborpost, which will be unlocked.

From Beknur Harbor, travel to the westmost part of Issnur Isles. You will find the doors of Kodlonu Hamlet also unlocked.

NPCs

 * Merchants and Traders
 * (to be added)
 * Henchmen (level 15):
 * Timera (Brawler)
 * Abasi (Hunter)
 * Khim (Healer)
 * Odurra (Illusion)
 * Herta (Earth)
 * Sogolon (Motivation)
 * Gehraz (Holy)
 * Other
 * Elder Olunideh
 * Jatoro Musagi
 * Captain Bolduhr

Quests

 * Elder Olunideh: The Lone Raider
 * Elder Olunideh: Trade Relations
 * Jatoro Musagi: A Message Home

Exits

 * Issnur Isles
 * Mehtani Keys