User:Entropy/skills/blank

Related articles
Firstly, add after the template pathname.

Make sure all variables are in lower-case!

The "req" Variable - for Assassin attack chains, have it equal only one of these...


 * lead
 * offhand
 * dual
 * hex
 * enchantment

Other
 * name tries to link to the actual pagename of your imaginary skill. It doesn't exist in mainspace, so use the | template to add "|"'s.


 * description
 * name
 * icon

Yes/No
 * If a variable = no, simply don't include it at all.


 * elite
 * exhaustion
 * quest

Sort-Me Variables
 * These can use capitalized links.

Warrior, Ranger, Mesmer, Monk, Elementalist, Necromancer, Ritualist, Assassin, Paragon, Dervish Core, Prophecies, Factions, Nightfall, Eye of the North, Guild Wars 2
 * profession
 * campaign
 * attribute
 * skill type (Touch, Shout, Attack, etc)

Integer variables
 * Use 1⁄4, 1⁄2, and 3⁄4 for fractions; "∞" for infinity.
 * Sacrifice is 0...99 only.
 * Upkeep is a negative integer.


 * sacrifice
 * adrenaline
 * energy
 * activation
 * recharge
 * upkeep

Linear Progression
 * These are the progession tables, up to 10 can be used.
 * progression_(prognumber)_(start/end point) Int


 * progression_0_effect
 * progression_0_0
 * progression_0_15
 * progression_1_effect
 * progression_1_0
 * progression_1_15

Forexample
 * | progression_0_effect = Ashes Held | progression_0_0 = 5 | progression_0_15 = 12