User talk:Entropy/skills/Ecthelion Wrath

Skill Capture
How I get to Gondor to cap this skill? Is this part of an expansion or something? Darksamus8 00:58, 22 November 2008 (UTC)
 * Yah, it came out last year, did you miss it?--Łô√ë [[Image:Gigathrash_sig_G.jpg]]îğá†ħŕášħ 01:05, 22 November 2008 (UTC)
 * Guild Wars: The Return of the King is an expansion which secretly came out about last year, it was only available to those players who had maxed every possible title in the game at that point. It boasts the most balanced content of any campaign so far, with each skill designed with meticulous care towards its PvE and PvP implications. The game even "learns" from you - monster spawns and skills are not fixed. So if you come in packing major heat, the monsters may suddenly carry Mantra of Flame. (You don't see any of these things today because The Return of the King takes place on separate servers.)
 * It tells the tale of how our heroes time-travelled back to Ascalon right before the Searing. Through desperate last-minute efforts, they managed to stop the magic of the Searing...all but one ritual, which was not stopped but instead redirected towards Orr. This happened at the same time as The Cataclysm and so had little effect. In the end, Ascalon was spared, the Charr were pushed back to the northlands, and with a united Acalon-Kryta front, the undead were repelled with ease. The Stone Summit, caught in between two powerful foes and the Deldrimor dwarves as well, dwindled into a mere shadow of its former strength; they retreated to Sorrow's Furnace, trying to rebuild their shattered strength.
 * Unfortunately this rift in time was not permanent, and so this alternate future could only really exist in a dream; despite our heroes' best efforts, they could not force this version of reality to take precedence, and they had to obey the laws of the universe, or risk splitting the time-space continuum forever. For now, the renaissance of the human race would have to exist in a separate pocket of time.
 * Oh, and in any case, Ascalon City is the first outpost you'll reach in the campaign...but on the other hand, you won't get a chance to cap Ecthelion Wrath until a certain quest very late in the campaign, which involves you re-taking the city after it is overtaken by the Charr during one final assault. At the end of that quest, you fight your way to the Citadel, to confront the false King who had really been a Charr in disguise the whole time. He had handed the city over to the Charr...ah well, I shouldn't spoil too much of the plot.
 * In case you're curious, Ascalon used to be called "Kiev" (for real), and "Gondor" was another potential name that was considered (not for real). The cap location in the game data still lists the place as "Gondor". [[Image:Entropy Sig.jpg]] (T/C) 06:53, 22 November 2008 (UTC)