Defending the Breach

Overview
Summary
 * 1) Find Captain Sargen's unit deep in Raven's Point.
 * 2) See Olrun Olafdottir for your reward.

Obtained from
 * Olrun Olafdottir in Varajar Fells

Requirements
 * A Gate Too Far

Reward
 * 5,000 XP
 * 1,250 Gold

Dialogue
 * "Hail, friend! King Jalis sent a unit of Dwarves to clear the Destroyers out of Raven's Point, but they've run into some trouble. Their engineer, an annoying little Asura named Xapp, flew out of the caverns like a bat out of Grenth's hall, screaming about how Captain Sargen's unit was under siege by Destroyers. I knew sending little ones to do a big Norn work was no better then sending cows to slaughter, but Dwarves can be quite stubborn. I can't leave my post and my father is not... erm... battle-ready at the moment. Could you lead Xapp back to his unit, kill the Destroyers, and rescue Captain Sargen's unit? The engineer is waiting just inside of Raven's Point."


 * Accept: "Dead Destroyers, good. Cows to slaughter, bad. Got it."
 * Reject: "Why do I get the feeling I'm the cow?"

Intermediate Dialogue 1
 * Engineer Xapp: "How utterly fascinating! Those enormous savages have fabricated something quite remarkable. Could this structure, perchance, be drawing the attention and ire of the Destroyers?"
 * Engineer Xapp: "If my postulations are precise and this sanctuary is, indeed, a rallying point for invading Destroyers, then we shall need to expedite our descent. Otherwise, Captain Sargen's group shall be caught betwixt and between."
 * Engineer Xapp: "Regrettably, the conundrum of what draws the Destroyers here must await another day. Every Dwarf we save today puts another obstacle between me and danger tomorrow."

Intermediate Dialogue 2
 * Engineer Xapp: "Meritorious! The breach, at last. Now fortify our defenses to within tolerable parameters."
 * Captain Sargen: ''"It's good to see a friendly face. There's a lot more Destroyers than we were led to believe. We've been fighting night and... well, down here... more night.
 * Engineer Xapp: "Cease your incessant jabbering, you miniscule-eared dolts. Did you not hear that? The Destroyers are coming!"
 * Captain Sargen: "Let our hammers speak for us, then. Dwarves! To arms!"
 * Engineer Xapp: "Entrust the broken traps to me. I shall consign you to impede the Destroyers. Even primitive bipeds have a use."

Intermediate Dialogue 3
 * Captain Sargen: "That battle was well fought... by most anyway. This small one is more talk than action, I dare say. But, we appreciate your aid. We can handle the rest."
 * Engineer Xapp: "I take solace in the knowledge that my tribulations are coming to an end. For lesser beings, your performance was... acceptable. Now, let us exeunt!"

Reward Dialogue
 * "You've done well, friend. With luck, and some strong Dwarven arms, we'll be able to deal with these Destroyers permanently!"

Walkthrough
The first room has few and widely separated enemies. Clean them up and then you will find a locked door to the next room. This door will open when the brazier near it is lit (see Notes section for details on how to accomplish this). Another brazier in the room is already burning. There is also an unlit torch on the floor which can carry flame from the burning brazier to the one near the door.

Another small room. There is a small dead-end corridor at the far end, with an Area Map far inside. You can proceed to the next area without the Area Map by clearing two groups which each have two Elementals and an Icy Stalagmite, along with the spirits which the Stalagmite generates. If you want the area map, it is guarded by a Wisp and several Destroyers.