The Deep (mission)



''This mission is only available to the alliance that holds Cavalon. Players outside the alliance must have a member of the occupying alliance bring them in order to attempt this mission.''

Mission Objectives

 * Find and destroy the source of the Luxon outcasts and Oni.

Rewards

 * Standard Reward:
 * Expert's Reward:
 * Master's Reward:

Additional Notes

 * The Zodiac weapons (Unique skin) can only be found in The Deep and Urgoz's Warren.

Walkthrough
At the start of the mission, players face four teleporters. Players must split up into sub-groups and travel through one of the portals. Each leads to a separate room that has some global effect and high-level creatures.

Left portal

 * Room 1:
 * Global Effect: Aspect of Exposior - Environment Effect. While under this aspect, you cannot "block" or "evade" attacks.

Center left portal

 * Room 1:
 * Global Effect: Aspect of Surrender - Environment Effect. When under this aspect, whenever you are struck by an attack, you are knocked down.

Dolyak Signet and Gladiator's Defense will make short work of this room.

Center right portal

 * Room1:
 * Global Effect: Aspect of Death - Environment Effect. While under this aspect, you recieve 20% less benifit from healing.

Right portal

 * Room 1:
 * Global Effect: Aspect of Soothing - While under this aspect, it takes you twice as long to gain adrenaline.

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Final boss: Kanaxai - Bosses WILL NOT DO, or TAKE damage if there are any conditions on them.

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Room 2
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 * Global Effect: Aspect of Pain - Environment Effect. When under this aspect, you suffer -2 Health Degeneration and suffer from the effects of Deep Wound.

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Room 3
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 * Global Effect: Aspect of Lethargy - Environment Effect. When under this aspect, you move 50% slower.

After clearing room 3, 5 members of your party will have to stand on square, wooden switches that open the door to room 4. These players will have to stay here untill room 4 is cleared.

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Room 4
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 * Global Effect: Aspect of Lethargy - Environment Effect. While under this aspect, every 30 seconds, you loose 10 energy and take 8 points of damage for every point of energy lost this way.

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Room 5
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 * Global Effect: Aspect of Failure - Enviroment Effect. While under this aspect, all spells cast fail.

Room 6
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 * Global Effect: Aspect of Shadows - Environment Effect. While under this aspect, you cannot be targetted by enchantments.

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Room 7
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 * Global Effect: Aspect of Scorpions - Environment Effect. While under this aspect, every 30 seconds, you are teleported to the nearest foe and knocked down. (note: this aspect is possibly bugged, teleports in less then 30 seconds)

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Room 8
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 * Global Effect: Aspect of Fear - Environment Effect. While under this aspect, you move 10% faster but suffer 25 damage each second you are moving.

This is the equivalent ~12-13 degen if you are moving constantly.