Guild Thief

The Guild Thief is a special NPC mercenary in a Guild vs.Guild match. She has the ability to open locked gates in the opponent team's base.

To get the guild thief to follow you, simply talk to her. She will follow whoever talked to her first until she is released by the same player talking to her again. Once that is done, she will follow another player.

To have her unlock a gate, the player she is following must simply come within range of the gate lever. The thief will then begin to unlock the gate.

Although the Guild Thief is a warrior (with the unusual appearance of an assassin), she will use a bow as a weapon on occasion.

The Guild Thief has 480hp.

On maps that feature a Guild Thief, she follows whichever party member clicks on her and grants access to the opponent's base by operating the gate levers outside. However, the Guild Thief only resurrects at the team's resurrection shrine, so killing the enemy thief just after a base resurrect denies her expert lock-picking services for up to two minutes.

When retreating on these maps, look for the enemy Guild Thief. If you don't see her, consider leaving your gates closed, even if it means stranding an ally outside the base and taking a death. Keeping the opponent locked out provides the opportunity to regroup and plan the next move.

Likewise, if an opposing player mistakenly brings a thief into your base, try to kill that player out of range of the gate levers and the NPCs. With their Guild Thief alive and locked in your base, the other team cannot access your base until VoD unless you open the gate. Note that you can employ a similar tactic if your opponent brings its flag into your base on these maps.