Talk:Weapon upgrade

What's a good way to organise the upgrade listings? Should there be an article for each type, so you'd get something like: Axe Upgrades > Axe Hafts >  or simply an article that lists all the Axe Hafts and one that lists all the Axe Grips, with the modifiers each has? The article-for-each method seems best to me IF there's additional information that each upgrade could use: things like strategies (combine A with B for a really great synergy) and what weapons/enemies seem to drop that upgrade the most (I don't know if this is even true; frex, do undead drop Vampiric upgrades more?). Also, gonna be using the http://www.gwonline.net/page.php?p=125 link that Adam posted over in the Hilts section to fill out some of my data. I have quite a lot unlocked on my account, but not everything. Nunix

Is it true that prefixed or suffixed armor from armor collectors can not be salvaged into upgrade items? I know that used to be the case but I'm not certain if it's still the case. I remember seeing something about salvaging collector armor in an update but can't find it! 21:30, 23 Jun 2005 (EST)

I haven't tried it so I'm not sure. I'll try to remember to do that the next time I'm logged in. MartinLightbringer(CS) 21:41, 23 Jun 2005 (EST)

Prefixes on weapons seem to be pretty much the same, but they just don't appear on all weapon types. So how about coding them like this?

A--S   Barbed     Lenghtens bleeding duration on foe A-HS   Crippling  Lengthens crippled duration on foe AB-S   Poisoner's Lengthens poinson duration on foe

where the first ABHS letters define if the prefix is found on that weapon type. A is axe, B is bow, H is hammer, S is sword. and - of course means that that prefix isn't available for that type. Also the shield and foci modifiers would be nice to have from somewhere on this site. Maybe change the page to item modifiers or something like that? --Jazim 01:45, 4 Aug 2005 (EST)
 * There are Staff upgrades too...--Jackel 03:31, 4 Aug 2005 (EST)
 * True. Staves have own prefixes. Defensive, Hale and Insightful. Could be on the same list too. Even though they don't appear on any other weapon. --Jazim 04:33, 4 Aug 2005 (EST)
 * They have suffixes too, the types are staff heads (prefix) and staff wrappings (suffix)--Jackel 04:59, 4 Aug 2005 (EST)

I'd suggest a complete reformatting of this. The  -like formatting (caused by the spaces at the beginning of the lines) is pretty ugly and hard to read. --Fyren 04:43, 4 Aug 2005 (EST)
 * I knew it was ugly when I took it from axe, but my wiki-table skillz were less than the task. Anyway, it looks like there is a movement to create individual upgrade pages for each weapon type, so maybe this entry can just link to those and the ugly talbe here can be done away with?--Jackel 04:59, 4 Aug 2005 (EST)

Well, I was about to make it into a table, but I'm not sure about the best way of dividing (or not dividing) the info. I could just turn Jazim's info into a table and not divide anything or I could make two tables for each weapon type. If the latter, we could, for example, make an axe upgrades article that's just the tables and then  it into both the axe article and this page. Thoughts? --Fyren 08:14, 4 Aug 2005 (EST)

Chance of success
I removed the line about it being 90% likely that a salvage attempt will succeed. Maybe I'm just unlucky, but in my experience its much more like 60%. Anyone?


 * You're probably unlucky. 90% seems about right to me. However, any number is likely incorrect and will jibe with user experience, so it's likely best removed. &mdash;Tanaric 18:48, 10 Aug 2005 (EST)

New tables
The new tables are unnecessary. It would look better as a list. Or if the table was a bit more compact. 21:26, 7 Aug 2005 (EST)
 * This page is now more than just weapon upgrades, but weapon (and shield and focus) upgrades and modifiers. --Fyren 02:53, 8 Aug 2005 (EST)
 * Rename to "modifiers" ?[[User:Ollj/Sig}}
 * This looks like a bad excel spreadsheet. Maybe if we color coded all the cells with green or red for 'available' or 'unavailable'?

Data
Some of this seems wrong or sorta not right. Hale is listed as applying to focuses and shields, for example. While they can have health bonuses, they should probably down under additional modifiers own their own, since there's no hale upgrade. There's also the entries like +10-15% damage (as in all the time), but that never exists alone. It's always paired with something like an armor penalty. Then, the armor penalty is listed on its own. I'm not sure how to clean that up.


 * I cleaned atleast some of it up --Jazim 00:56, 17 Aug 2005 (EST)

Ugly tables
The table has ugly borders around, couldnt we have 1px black lines?--Skuld &Dagger; 19:43, 28 Aug 2005 (EST)
 * I don't much like it either, but that's just the way tables look... not sure if it's easily changed. --Midk 19:49, 28 Aug 2005 (EST)
 * very easily
 * {| border="1" to

 {| border="0" style="border:1px black solid"
 * --Skuld &Dagger; 02:33, 10 Sep 2005 (EST)


 * ah, that just outlines the table, not each cell --Skuld &Dagger; 02:34, 10 Sep 2005 (EST)


 * You could use this: border="1" cellpadding="2" cellspacing="0" I think that looks much better, but I'll leave it up to you guys if you like it. --Rainith 02:58, 10 Sep 2005 (EST)

Fast Cast
For the 20% fast cast mod, I'm almost positive it's just like the recharge, and is a full 50% faster, not 20% faster like is listed. The 20% is the chance, not the speed. 67.182.143.162 02:32, 20 October 2005 (EST)