User:Coloneh/Eskimos

Team - Eskimos

The Eskimo team build relies on Greater Conflagration, Winter, and Mantra of Frost to convert and limit damage. This is basically a balanced build with a huge defense boost.
 * == Ice Ranger ==
 * == Attributes and Skills ==
 * There are many suggestions for the optional slot
 * Needling Shot to bring a target down once they are below 50% health.
 * Antidote Signet or Hex Eater Signet for condition or hex removal.
 * Savage Shot for an interrupt.
 * Pin Down for its obvious purpose.
 * Favorable Winds for extra damage.
 * Splinter Shot could be useful.
 * Favorable Winds for extra damage.
 * Splinter Shot could be useful.


 * == Equipment ==
 * Frostbound Armor works well
 * Druid's Armor could be useful for pieces such as arms and feet.
 * Any bow with "Damage +15% (while in a stance)"
 * Note that Elemental mods are basically useless.


 * == Usage ==
 * The Ice Rangers' main job is to lay down the spirits. At the begining of the battle cast Greater Conflagration and Winter near your base. As they recharge space them out along the battle field.When you are not laying down spirits use Kindle Arrows all the time and fire oath shot on every other attack. Remember to keep Mantra of Frost on you at all times.


 * == Counters ==
 * Simply killling the spirits is the best counter.
 * Armor-Ignoring damage works just as well against this as normal balanced builds.
 * Removing Mantra of Frost with Wild Strike, Wild Blow or Wild Throw will take away the Eskimo's advantage


 * == Variants ==
 * Apply Poison instead of Kindle Arrows possibly combined with a poison bow.
 * Choking Gas could also replace Kindle arrows.
 * Elemental Resistance is not as effective as Mantra of Frost but could be used.
 * Ignite Arrows for AoE damage replaces Kindle Arrows.
 * Read the Wind for extra damage and a replacement for kindle arrows.


 * == Notes ==
 * This is the key to the build, all the others can be replaced, but the Ice Ranger must set up the spirits.