Talk:Glyph of Renewal

Anyone know what the interaction between Glyph of Renewal is with these skills (not if they are affecting Glyph of Renewal itself, of course, but rather the follow-up spell Glyph of Renewal would normally affect). (maybe other skills like this too).
 * Diversion
 * Disrupting Chop

I asume one of the following happens:
 * Glyph of Renewal loses: Glyph of Renewal is ignored (seems very unlikely)
 * Tie ("both" win): The normal recharge time is ignored, but the "added" time from Diversion et al. is still added.
 * Glyph of Renewal wins: The skill that would add recharge time is ignored, and the spell recharges instantly.

Anyone know? --JoDiamonds 12:51, 5 March 2006 (CST)


 * Just tested versus diversion and distracting shot. In the former case, renewal "wins" and in the latter case distracting "wins."  --68.142.14.57 13:10, 5 March 2006 (CST)

It's very peciliar glyph of renewal... Spells whitch add on recharge time. Renewal will override and negate it's effect (spell takes XX more recharge time) however if it stipulates (Spell is disabled for XX time) then renewal looses. So Tease wouldn't effect it neither would diversion. ~ansi

Glyphs galore
Anyone know how Glyph of Renewal plays with Glyph of Sacrifice? Is it even possible to apply more than one glyph to a spell? -- 04:06, 20 March 2006 (CST)


 * A glyph always ends prematurely if the following skill isn't a spell. &mdash; Stabber 04:12, 20 March 2006 (CST)
 * Actually, it doesn't -- I just tested it using Mantra of Concentration, the glyph stays active. However, one glyph does indeed overwrite the other, so only one can be active at a time. Just as the description says in the article Glyph, which I could have read if I had half a brain. -- 04:30, 20 March 2006 (CST)