User:Sair/BuildDump/R/W Melandru's Jungle Runner

Originally based off of the [Build:W/R Melandru's Resilience Totem Axe Farmer|W/R Melandru's Resilience Totem Axe Farmer], the Melandru's Jungle runner was first devised so I could run the Totem Axe farming route (with variations for fighting). It eventually evolved into a way to map all around the Maguuma Jungle effectively for me. Later, with even more variations, I started running the Sanctum Cay/ToA route from LA for greater profit. Eventually I was able to run anything (except for the Beacon's/Drok's route) quickly and easily.

Equipment

 * Armor - Druid's armor, for the extra energy.
 * Weapons - A Stalwart Carapace Shield from Yorik Warblade and a Axe or Sword with +5 Energy, and +30 Health.

Usage

 * Cycle through Dodge and Zojun's Haste as speed boosts. Storm Chaser is a cover stance, for the gap in stance time.
 * When approaching areas heavily guarded by enemies with Hexes and/or Conditions, switch into Dodge or Zojun's Haste. Use "I Will Survive!" as a cover shout for now, so you do not cancel out the effects of the running stance for Melandru's Resilience.
 * Once Dodge, Zojun's Haste, and "I Will Survive!" have both expired, switch into Storm Chaser.
 * If your health starts to drop below 50%hp, abandon your running stance for Melandru's Resilience.
 * If "I Will Survive!" has recharged, use it.
 * Typically, Your health will return to a safer amount.
 * If this does not work, stop briefly, use "Shields Up!", Dodge, Zojun's Haste, (only if Melandru's Resilience has expired), and Troll Unguent for a heal. If you feel safe enough, use Healing Signet.
 * Continue in this way to a secluded spot, regenerate health, and start out good as new again.

Counters

 * Massive degeneration.
 * Slowed movement such as Crippled.
 * Body blocking by mobs in narrow passages.

Variants

 * I usually do not feel the need for Healing Signet since I have Troll Unguent, But it is fully up to the user.
 * Sprint instead of Storm Chaser. Storm Chaser is statistically better though. It costs 5 more Energy, but your attribute level in Expertise pretty much neutralizes it. Plus, It gives you energy upon Elemental damage.
 * "Watch Yourself!" instead of "Shields Up!" or Healing Signet.