Guide to Item of the Week Farming

Background
Every week, Nicholas the Traveler requests a different item in exchange for Gifts of the Traveler. These items of the week end up being very valuable for a short period, since the gifts can usually be sold for – (and opening the gifts yields valuable items). Veteran players usually have no trouble farming the item using advanced (although standard) builds and they have access to the ideal farming locations. This guide, however, is designed to help every player of the game, including the relatively new player, who has fewer skills and might need to unlock the farming area.

Solo farming builds
These solo builds (from PvX) can be used every week to farm Nick's request item. (Rare exceptions will be noted in the guide.)


 * : 55 monk
 * : Terra tank
 * Any: Spirit spammer
 * : 130 dervish

Summary



 * Item: Copper Crimson Skull Coins
 * Dropped by: Level 3 Crimson Skull
 * Crimson Skull Raider
 * Crimson Skull Mender
 * Crimson Skull Mesmer
 * Crimson Skull Ritualist
 * Level 6 Crimson Skull Bosses
 * Jin the Skull Bow
 * Yingko the Skull Claw
 * Found in: Shing Jea Island
 * Kinya Province
 * Panjiang Peninsula
 * Sunqua Vale

Farming locations

 * Sunqua Vale
 * Exit from Minister Cho's Estate (location), head west though the mountains towards the portal to Kinya Province following along the northern edge of the map. If you encounter any Sensali or Yetis then you've veered too far to the south. Once you've reached the portal to Kinya, either repeat this run or continue the run into Kinya Province.




 * Kinya Province
 * Enter from the Sunqua Vale portal, head south toward Auri the Skull Wand's group and kill them. Now go west toward the little human settlement and from there south up into the hills and Sulmeng the Skull Staff's camp. After you've finished off the camp there are 2 more groups down the slope west of the camp and one more group across the bridge west of that.

Solo farming
''See above for the most common solo builds. ''
 * The Crimson Skull can be killed with ease using Assassin's Promise, "You Move Like a Dwarf!" and "Finish Him!". This spike will kill them in about 1/2 a second. Consider taking Light of Deldrimor for more damage, some energy management such as Signet of Lost Souls or "By Ural's Hammer!" if your Norn Rank is low to boost the damage.

Summary



 * Item: Weaver Legs
 * Dropped by: Weaver spiders
 * Found in: Tarnished Coast and Depths of Tyria.

Solo farming

 * Finding the Bloodstone
 * Best for long-term farming. Run from Gadd's Encampment to the Inscription Stone, avoiding all foes on the way. Once in the mission, clear out all Weavers along the northern side of the first level, resign, and repeat. This comes with the advantage that you should have no more than 3 Weavers to deal with at any time, and that you should face no other foes besides Weavers.


 * Magus Stones
 * Exit south from Rata Sum, and go towards the portal to Alcazia Tangle, defeating all foes along the way. Once finished, either zone back to Rata Sum, or rezone from Alcazia Tangle. Remember that small spiders do not drop Weaver Legs.


 * Riven Earth
 * Exit east from Rata Sum, and head down the north path. Look for pop-up Weavers in the tree area between Rata Sum and the starting point of G.O.L.E.M., checking all areas off the main path. Note that Weavers are not guaranteed to spawn here. Once all the Weavers are dealt with, return to Rata Sum and restart.

Group farming

 * Riven Earth
 * Make your way to the east end of Riven Earth, close to the portal to Arbor Bay, either from Rata Sum or Vlox's Falls. From the portal, follow the north wall clockwise to reach Gallow Nooseknitter's area. Clear out all Weavers here, saving Gallow for last, as it is not linked to the rest of the Weavers. Once all Weavers here are defeated, rezone from Arbor Bay.


 * Arachni's Haunt
 * Clear the dungeon, defeating any visible Weavers, as well as triggering pop-up Weavers. Spider Matriarchs also drop Weaver Legs.

Threats & recommended skills

 * Threats: Snaring Web will severely slow down all professions; however, spirits are not affected. Bloodweavers cause mass interruption, especially dangerous in Magus Stones because of all the small spiders. Venomweavers can block. Lifeweavers are potent protectors.


 * Tactics: Always try to dodge Snaring Web, as it is a projectile. Never aggro more than one group at once, especially if pop-ups are nearby.


 * Recommended skills: Hex-removal for Snaring Web, anti-enchantments for Lifeweavers, anti-blocking for Venomweavers, anti-interrupt for Bloodweavers

Solo farming
''See above for the most common solo builds. ''


 * [Build Name]
 * Build code, link to PvX, or description. (No need to mention 55 Monk, Terra Tank, Spirit Spammer, or 130 Dervish *unless* (a) the build won't work or (b) there are additional notes for the farms above.) Add any tactics notes, if different from above.