User:Mendel/Talk Archive 8

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Symbolic Kick - Autocat with Location InfoBox
Here's the symbolic kick/reminder to setup some autocat with the location infobox. (I thought it worth another shot :-)  &mdash; Tennessee Ernie Ford ( TEF ) 02:53, 21 April 2009 (UTC)

hop on IRC
Could you hop on for a moment plz? kthx Himm Taeguk  (T/C) 10:02, 22 April 2009 (UTC)
 * Resolved. -- ◄mendel► 11:16, 22 April 2009 (UTC)
 * Nothing is resolved... nope I'm just saying hey.[[Image:Wikismiley.svg|19px]][[Image:Spikeicon.png]]  Tenetke Mekko    My Talk 16:11, 22 April 2009 (UTC)

Postcard
Mendel, Mendel, Mendel, postcard, postcard, postcard --   † F1 ©  Talk  17:58, 25 April 2009 (UTC)

Never give all the Heart
-- ◄mendel► 22:30, 28 April 2009 (UTC)

Hi-res hotlinking
Hey, as usual I am somewhat clueless to the actual appropriate location for my question/suggestion, and so just default to you and get directed from there.

This time: is it feasible to consider modifying the basic skills template (that appears on skill pages, for example uhm, say, Malign Intervention) to include a link to the hi-res version of the skill icon? As an incessantly curious artwhore, I constantly find myself going "... wtf is that" when I see skill icons, and it'd be moderately more convenient to be able to insta-link to the big version instead of having to load up the Hi-Res index, select the profession, and then CTRL+F down to it.

Something like:

Basically, I'm curious if:
 * This modification of a major site feature seems reasonable,
 * The modification would be simple to implement, and
 * Anyone would care enough to require me to go post a notice of proposed development somewhere.

Thanks for any info, -- AudreyChandler 22:28, 29 April 2009 (UTC)
 * A modification of the skill box requires sysop intervention as it places quite a bit of load on the servers, so, yes, people would care. Your suggestion has been discussed before, though I don't recall where; and as far as I know, Dr Ishmael had standardized the names of the High-res icons such that if you know the name of the skill, you can deduce the name of the icon. If that's true, it's not technically hard to implement; I'd prefer a small "enlarge" icon such as the one used on the thumbnail images instead of the more "intrusive" textual link that conveys no information about the skill. The community portal talk would probably the best place to discuss this. -- ◄mendel► 22:41, 29 April 2009 (UTC)
 * Unofficial Official public forums.--Łô√ë [[Image:Gigathrash_sig_G.jpg|Roar.]]îğá†ħŕášħ 22:51, 29 April 2009 (UTC)
 * What would we do when the hi-res icon differs from the in-game icon? --  Shadowcrest  23:17, 29 April 2009 (UTC)


 * Yes, the names are standardized, so it could be inserted as a simple algorithm into the template code. I was unaware of the server-load issues. Alright, so instead of the text, you'd prefer something more like this:


 * {| class="infobox skillbox"

! class="name" | Malign Intervention
 * colspan=2 |
 * colspan=2 |




 * }


 * How's that? (icon may be off-center a little bc, as usual, I'm not a code whiz... to put it mildly) I'll community-talk it once I can clear the basic hurdle of satisfying Mendel. x]


 * (EC) As far as Shadowcrest's concern, that is why I originally intended it to section-link to the primary hi-res article page (eg, High-resolution skill icons/Necromancer) using a # plus the skill name. Those pages have prominent notations above any skill icon that is mismatched. Alternatively, I could draft up a list of mismatched skills which should specifically be excluded &mdash; it's not extensive. And of course PvE skills could be auto-detected by the template code and given a grayed-out magnifier with the mouseover text "No high resolution icon available". -- AudreyChandler 23:22, 29 April 2009 (UTC)