Talk:Game updates/20060925

"Hourglass"
Can I say something? I HATE IT!! I can imagine, that it's there to reduce RAM consumption by loading the icons that are actually needed, but right now I can't tell quick enough what skills the enemy, ally is casting in time <_<. There should be ether an option for disabling it, or there should be a skill check made, and all the icons used by all the players and monsters on a particular map should be preloaded upon entering the map <_< &mdash; Poki#3 12:08, 27 September 2006 (CDT)
 * All Image Data is on our computers so there is nothing to load. The Hourglasses are totally unneeded. It works before without them so it has to work now, too. [[Image:Poke.gif]] Poke 15:28, 27 September 2006 (CDT)
 * I'm wondering what variable is causing this for some users ... I've seen it a few times in my skill bar even before the Nightfall event, and more frequently now. But I'm yet to see it in the skill or effects monitors.  Those always go straight to the icon for me.  I'll explore some additional areas and see if I can get it to happen in some zones or arenas. --- Barek (talk • contribs) - 15:50, 27 September 2006 (CDT)
 * I can't interupt now with my mesmer. Unless I only ever use Cry Of Frustration --SK [[Image:Monk-icon-small.png]]  15:59, 27 September 2006 (CDT)