User:Mooseyfate/Builds

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Weak and Powerless
Usage: N keeps target clean and melee buffed. Keep aura on melee. Cast first three skills as chain on an enchanted foe. Cast Faintheartedness to releave their attack pressure. Melee target caller. Keeps target weakened and does steady damage output. E knocks supplies a steady source of KD with stoning. Spike with Obsidian only when target is low. Stone Sheath to relieve attack pressure (cast on whoever is attacking monk). Keep wards up and spaced but overlapping. Heal support with Vital. Hard res with blocking protection (ward or guardian) and extra life from vital. Mo is pretty basic. Cast guardian on E right when any teammate goes down and ping the cast as a reminder for E to res. N Melee http://www.pvxwiki.com/wiki/Build:A/D_Fox%27s_Promise_Scythe - choose because of unblockable, but we have a lot of hex removal all ready, so maybe redundant. E optional Mo optional

Fragile Crystal
Usage: team as a whole (other than Rt) applies conditions. Spike damage is done with fragility from crystal wave wiping potentially all 10 conditions. other should support spike with most damaging move (including Rt wand or smite hex). Melee target caller. condition applier. Ranged more conditions, attacks, support. keep all attackers blinded. Me hex and cover hex. nightmare for energy and on an off target (regular conditions will have main target beyond -10) Rt healing spam and some damage. Melee optional Ranged optional Me optional Rt optional One channeling smiting or earth attack spell for spike