User:InfestedHydralisk/Templar

General
The Templar is a Spellcaster by different sources from the Egyptian style.

They Wordship gods to gain power, or let allies obtain power. They Wordship the following gods: Abaddon, Balthazar, Grenth and Dwayna. They are also known as the comination of: Wisdom, Strength, Death and Life. Ofcourse they can wear a Staff or Wand with a Focus, because they are spellcasters. Templars also sacrifice there health to boost there power even more or the power of there allies, they have also the ability with different skills that mostly cause shadow damage. With the ability to deal fire damage and set foes on fire, the Templar ais a good profession to cause pressure on foes. And they have Spells based on a few creatures known from Egypt. The Scorpion is mostly for causing crippled, Cobra's for poison and Scarabe's for bleeding. Templars have an energy regeneration of 3.

Templars have priest-like armor, the armor is the same AL as that of a Monk, Necromancer, Elementalist etc.

Attributes
Wordship: Templars primary attribute. Gain +1 energy regeneration for each 5 points in Wordship. Skills in this sector are also able to aid the Templar itself and allies by calling the power of the gods.

Shadow Prayers: No inherent effect. Many Templar Spells, especially those dealing with shadow damage or sacrifices, become more effective with higher Shadow Prayers. Fire Prayers: No inherent effect. Many Templar Spells, especially those dealing with fire Spells, become more effective with higher Fire Prayers. Creature Mastery: No inherent effect. Many Templar Skills, especially those dealing with Scorpion-, Cobra- and Scarabe creatures, become more effective with higher Creature Mastery.

Profession Combination
''See Secondary Profession for a Templar.

Trivia
Templars are probably based on the Egyptian Priests of Egypt.