Talk:Fertile Season

How is this an effective spike counter if it takes five seconds to cast? --67.165.22.236 22:32, 20 February 2007 (CST)
 * Asumeing it would be set up right as battle is starting is how it would be a counter I assume.-- Sefre [[image:Prepared_Shot.jpg|22px|]] 22:35, 20 February 2007 (CST)
 * This usually is a good spike counter. Generally a spirit summoner would stand near the back of the battle, sometimes almost a full compass away so that the majority of their team is effected but not the other team.  Now whoever is within radius gains a good bit of health (250 at only 10 BM)and additional armor.  Lets say that your monk has 455 hp (one superior attribute rune and a sup vigor) and 60 armor.  Now with FS on him your monk has 705 hp and 75 armor, this makes him much harder to spike then he was before.  However this isnt fully an answer to spikes, as a spike team will usually notice that FS is up and they will seek to kill it before they start the spike.  However if it is set up in a way that makes it hard to reach or not noticeable this can be really tough for a spike team to cut through.  Mind you this does have to be set up b4 the battle starts. (Darn I butchered the english language on that one...fixed).--[[image:"You're All Alone!".jpg|22px|]]  Kelethan  [[image:"You're All Alone!".jpg|22px|]] 13:08, 2 March 2007 (CST)
 * Best anti spike is spirit bond =P M s4 19:24, 3 April 2007 (CDT)