The Apostate

Overview
Summary
 * 1) Escort the Apostate while he retrieves his writings.
 * 2) Protect the Apostate from the Margonite Stalker
 * 3) See Apostate for your reward.

Obtained from
 * Apostate in the Gate of Fear.

Reward
 * 2,500 XP
 * 200 Gold
 * 30 Lightbringer Points

Dialogue
 * "If you would indulge me, I would proffer a trade... my knowledge for your protection. I've turned from Abaddon's path due to certain... knowledge that I have acquired. Because of this, I've become hated among my old allies, and even now I am hunted. Travel is nigh impossible, yet I must return to my writings as they are all I have left in this place."


 * "Please accompany me through the Domain of Fear while I retrieve them. Will you protect me?"


 * Accept: "This had better be worth it."
 * Decline: "Procuring the scribbling of a deranged outcast isn't high on my priority list."

Intermediate dialogue
 * "Ah, you're here. Let us be off, then."

Reward dialogue
 * Thank you for protecting me. And for your help, I shall now fulfill my end of the bargain.


 * You may have wondered why I was being chased so vehemently by Abaddon's hunters, and I believe it is as simple as this: I do not believe Abaddon to be an eternal god. There were other gods before him, before he was imprisoned here. And I believe that while the power he uses cannot be destroyed, he maybe supplanted, as he supplanted his predecessor.


 * Use this knowledge for your benefit.

Follow Up:
 * None.

Walkthrough
Follow the Apostate through the Domain of Fear, if you are doing the primary quest, Kormir's Crusade, then you can simply follow the same path as the Apostate's end point is just behind the Gate of Secrets and does not generate any new monsters. However, you cannot start from the Gate of Secrets as you need to escort him from the Gate of Fear.

When you get to the end point, the Apostate will have a short dialog with the Margonite Stalker (a warrior boss) and shortly after a fight will ensue. The warrior boss is accompnaied by several Margonite Bowmen.

This quest explains the resoning on how grenth had the ability to overthrow Dhuum.