Talk:Holy Spear

Seems a bit overpowered compared to Banishing Strike, except for that rare case where the Derv hits more than one Summoned creature. That's pretty rare in PvE, and in PvP you learn to spread your Spirits / don't raise massive Minion armies. Except maybe AB. But you get my point. (T/C) 00:26, 13 August 2007 (CDT)
 * You also have to consider the damage range on scythes and the fact that you need to build up adrenaline. Think back to Furious Axe back when it was 9 strikes of adrenaline, and now it's 5e, 6r. It's quite strong as is, but the potential is lost due to other skills being more wanted. This is just a standard anti-spirit/minion skill for Paragons should they ever need it. --Kale Ironfist 00:30, 13 August 2007 (CDT)
 * Max damage minimum on a Scythe is 9, attacks slower, is not ranged, Aggressive Refrain or Soldier's Fury or whatever... [[Image:Entropy Sig.jpg]] (T/C) 00:46, 13 August 2007 (CDT)
 * Max damage is 41, has 3/4 activation attacks and can attack more than one target. Plus the upcoming Pious Fury, which is in the same line as Pious Haste. I just don't see this getting use since Spear of Redemption has the same bonus damage at a lower adrenaline cost and an arguably better secondary effect. --Kale Ironfist 01:59, 13 August 2007 (CDT)

SPEAR OF ACHILLES! Zulu Inuoe 08:56, 13 August 2007 (CDT)

This is actually the first adrenaline spear attack with bonus damage. Much wanted. Zyber 09:29, 13 August 2007 (CDT)


 * Umm... I hope you mean that extra holy damage when you say bonus damage... --Gimmethegepgun 09:31, 13 August 2007 (CDT)

AB
I SMITE THEE DOWN, EVIL MINION MANIPULATORS!!! --Lann 16:48, 13 August 2007 (CDT)


 * You know what's the worst part? This and Banishing Strike are far better options for killing minions than pretty much everything in Smiting, which is supposed to demolish undead! Give me a break, this even has an acceptable AoE range (unlike a certain elite smiting skill) and is much more spammable! --Gimmethegepgun 19:51, 13 August 2007 (CDT)
 * Or just Judge's Insight on your physical? Add on Zealot's fire spammage? --Kale Ironfist 20:27, 13 August 2007 (CDT)


 * ZF isn't very good because they nerfed it due to people being lame with its once-holy damage ignoring armor. What I'm saying is, this is far more spammable than Ray of Judgment and yet it accomplishes pretty much exactly the same thing: AoE Holy damage to minions and lightning them on fire. This doesn't make them burn as long or deal as much holy damage, but it's far more spammable at just 4 adrenaline cost, has a larger AoE, and lights everything on fire if the AoE is triggered, not just the minions --Gimmethegepgun 21:56, 13 August 2007 (CDT)
 * When did ZF ever have holy damage? All I can remember was that it's been fire all along. Besides, everyone knows smiting sucks for direct damage, else it goes the same way as ritspike (some changes to their core skills ftl, others ftw). A Master of Magic smiter can upkeep ZF quite well, and dealing tons of damage from a ridiculous number of activations. Plus, Judge's Insight pumps up the damage a physical does quite well already. Don't really need Holy Spear except on the (actually good) chance you find an AB minion master. Difference is, it's usually far easier to take out the Necro than it is to take out his army. At least, that's my experience. --Kale Ironfist 22:08, 13 August 2007 (CDT)
 * So much cooler to kill the minions and -then- kill the necro though. Zulu Inuoe 23:55, 13 August 2007 (CDT)
 * ...True. Now, to do that in a reasonable amount of time... --Kale Ironfist 05:54, 14 August 2007 (CDT)
 * Well, that's pretty much what you have to do when they're smart enough to use Infuse, Bond, and Taste --Gimmethegepgun 09:32, 14 August 2007 (CDT)