Dzagonur Bastion (outpost)

Description
''The gateway to the mighty Citadel of Dzagon, the Bastion is a hub of activity for mercenaries, recruiters, and merchants of arms and armor. Locals are more than willing to sell you any manner of implements for wounding, killing, and maiming, as well as the armor to deflect other adventurer's purchases.''

The map icon first shows up as an outpost. It changes into the mission location icon after completion of the quest Calling the Order.

Getting there
The primary quest Calling the Order (if you have selected Master of Whispers over Margrid the Sly) will teleport here. That quest concludes here.

Dzagonur Bastion lies to the east of the Grand Court of Sebelkeh.

Exits

 * The Mirror of Lyss (west)
 * Wilderness of Bahdza (east)

NPCs

 * Crafters:
 * Wisseh (Weaponsmith)
 * Henchmen (Level 20):
 * Devona (Fighter)
 * Aidan (Archer)
 * Kihm (Healer)
 * Mhenlo (Healer)
 * Eve (Blood)
 * Odurra (Illusion)
 * Cynn (Fire)
 * Herta (Earth)
 * Sogolon (Motivation)
 * Gehraz (Holy)
 * Merchants and Traders:
 * Dazah (Merchant)
 * Naksem (Material Trader)
 * Perash (Rare Material Trader)
 * Storage:
 * Xunlai Agent (Storage)
 * Various:
 * Commander Tanmod
 * Lieutenant Murunda (mission access NPC)
 * Siktur
 * Vabbian Guard
 * Vabbian Noble

Quests
Bastion von Dzagonur