Talk:Ritualist Necromancer

I beleive spawning power does in fact work with undead minions, though you need to be ritualist for your primary class to have the spawning power atribute, so your minions would be at level 14 max. They will probably have more health but lower attack and perhaps lower armour. Death nova works very well with the ritualist's skill "signet of creation" wich gives animated creatures in the area +1...6 regen, then destroys them all after 30 seconds. I have used signet of creation on my minions, then spamed death nova, sent them in and bam- 840eoe bomb. -Nerzhul King (dainedwards@gmail.com)
 * It is confirmed that Spawning Power works on Minions as well as Ranger Spirits. -- 04:03, 27 January 2006 (UTC)

I am loving this combination...
I use Explosive Growth and Animate Bone Minions, and Boon of Creation for some extra health and energy. I only put 4-6 points into Death Magic, the rest into the ritualist attributes. This means my minions aren't very powerful, but are expendable. They do far more damage from the explosions when they are created than they would do on their own anyway, and I quite often sacrifice the ones I have to make new ones for the explosion. Sometimes it takes some moving around so that you are nearer the corpses by the enemies to get the explosions, but you can do a lot of damage to a lot of foes this way.

A Comparison to the N/Rt

 * Soul Reaping vs. Boon of Creation
 * Higher-level minions(Death Magic) vs. healthier minions (Spawning Power)
 * Blood Magic vs. Restoration Magic
 * Curses vs. Channeling Magic
 * Necromancer armor vs. Ritualist armor
 * Insert ideas and comments here.