Talk:Against the Charr

Walkthrough

I may have got the Charr Firereigner name wrong in the walkthrough. I think this is what they were called, though i am not 100% certain. Please correct if incorrect.


 * Did anyone else have a problem of if you talk to the siege devourer without an explosive in hand the siege devourer kills itself? Rhia Aryx 17:54, 10 September 2007 (CDT)
 * And does completing the optionals have any effect on the quest at all? Reward, number of enemies fought, etc? Rhia Aryx 18:10, 10 September 2007 (CDT)

I think the siege devourer fires at the base, then theoretically gets hit by a counter siege from the enemy base
 * Nah, the charr in a later quest say they'll teach you how to use a siege devourer without it blowing up on you, so it's a function of your inexperience with them at work. -Gildan Bladeborn 17:54, 4 October 2007 (UTC)

Walkthrough Picture
I replaced the picture for the quest. The original had only a screen of the objectives:



Anyone against this? Khazad Guard 17:34, 4 October 2007 (UTC)

Hard Mode Hero's Handbook Credit
Do you have to do the optional objectives to gain credit for the quest in the Hero's Handbook? -Malcheior Sveth 05:39, 13 October 2007 (UTC)
 * No, you don't. -66.167.214.11 23:11, 14 October 2007 (UTC)

Rewards
It says 7,500 points here http://img507.imageshack.us/img507/416/againstthecharrxt9.gif. How much do the optional tasks give?
 * The 7,500xp is only temporary, you get triple-XP for GW:EN missions during the Eye of the North Blow-out Event. The optional tasks do not give any reward beyond depleting the "strength" of the Charr stronghold, you can just go straight for Harvest Soulreign and still get the same reward. --Wolfie [[Image:Wolfie_sig.jpg|19px]] (talk|contribs) 22:15, 10 December 2007 (UTC)

Bug with spawning in Charr mobs at end
I was wondering why I was still spawning in the big mob of charr after completing this mission, even though I didnt have Plan A in my quest list. Turns out it's Failure to Communicate. I'm not sure if it's just FtC, or if Plan A also played a part. Right now, i'll leave it as either, but it could just be FtC. Bigrat2  Talk  00:55, 11 December 2007 (UTC)

Good for exp?
You can run to the encampment and kill the necro boss in under 8 minutes playing normally. I'm sure with "Charge!", and some particular anti-necro skills that this could be done in 5 for so. 5 minutes for 2500 exp is pretty good, isn't it? Merick 13:40, 4 January 2008 (UTC)
 * Yh, but you'd need to use an elite slot for "Charge!" RT | Talk  13:52, 4 January 2008 (UTC)