Drop rate/Ancient Elonian Chest

This article tracks the drops from Ancient Elonian Chests.

I got the following items, all purple (6/6 and 5/5) from the shattered ravines:: First Run through: skull shortbow max (req 9), armor +5 dmg +13% vs hexed;  garment major energy storage, shaman insignia;  focus +12 energy (req 12 air) armor +8 vs pierce;  skull spear max (req 13) +26 health, dmg +17% below 50;  ancient daggers max (req 10) highly salvage;  fire staff 10-20 (req 11) halves cast (8%), energy +5 enchanted;  Second Run:  Wing wand max (req 10 fire) halves recharge (8%) and cast fire (16%);  Ebon Skull recurve bow max (11) dmg +15% while hexed;  garment tormentor insignia, wind prayers, armor +10;  Protective wand max (13 prot) energy +5 (^50);  Sunburst spear max (12) halves cast spells (9%);  [online name: Susan Q F Katz 11:54, 29 December 2006 (CST):  kind of a big deal (all three grandmaster cartographies, protector tyria and cantha), advanced treasure hunter (604), collector of wisdom (523-darn lack of gold drops from chests!), sunspear castellan 9799, conquering commander 17023 lightbringer, 14/20 elonian missions] I was with heroes and henchmen only.

Note: In order to make sure the results are valid, the user must be the first person to open the chest - or the user must open every single chest the user passes by. In other words, no chest should be skipped because it drops purple items in the interest of collecting accurate data.

Note: Elonian double gold item in chest was active from Dec 15-17, so results of gold-to-purple ratio is inaccurate of regular ratios. These items are not counted in the totals.

Level 2 Data:
 * Chance Equippable (Total Equippable/Total Drops):
 * Chance Rune (Total Rune/Total Drops):
 * Average requirement: (Total Req/Number of Equippable items)
 * Chance Gold (G/Total Equippable):
 * Chance Purple (P/Total Equippable):
 * Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): *
 * Chance Mod Prefect (Num of Perfect Mods/Total Equippable): *
 * Chance Suffix Prefect (Num of Perfect Suffixes/Total Equippable): *
 * Chance Superior Rune (Num of Sups/Total Rune):
 * Chance Major Rune (Num of Majs/Total Rune):
 * Chance Minor Rune (Num of Mins/Total Rune):


 * Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.

Level 3 Data:
 * Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
 * Etc...