Talk:List of hidden objects

Aren't these... random? Just like the Facets locations? &mdash; Poki#3, 14:22, 5 September 2007 (CDT)
 * Don't know. I will check when I visit the dungeon a second time. Or maybe you can say? --[[Image:Roland_icon.png]]Roland of Gilead (talk) 14:56, 5 September 2007 (CDT)
 * Well some things can't be random for sure. Oola's Lab has a hidden room on levels 2 and 3 :P &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 15:44, 5 September 2007 (CDT)
 * The first two levels of Raven's Point are not random. Tested them. --Sir Franz 23:05, 5 September 2007 (CDT)
 * That means location and reward, i.e., Ghost Dwarves? --[[Image:Roland_icon.png]]Roland of Gilead (talk) 02:22, 6 September 2007 (CDT)
 * The locations for the ghosts. the hidden treasure's seem to move. When I first tested they were in the spots indicated, but they move the second time I tested.--Sir Franz 12:02, 6 September 2007 (CDT)
 * When I was in Oola's Lab there where definitely no treasure by Oola's Chest :/ However, I did have 2 treasures behind the Secret Switch room on level 3... &mdash; Poki#3 [[Image:Poki.jpg|19px|My Talk Page :o]], 13:22, 6 September 2007 (CDT)
 * sepulchre level 2 is semi-random. been farming it for a few days, and there are a few fixed locations for ht spawns, which get filled by 3 to 4 chests. so far only the chest directly next to the entrance has always been there. ghosts on lvl 1 are fixed. SuicideBunny 22:40, 8 September 2007 (CDT)
 * constant and random locations apply in snowman area too. The first one in the snowman lair repeats. But there was a second one, that did not appear on a different run.--NichePlayer 22:46, 8 September 2007 (CDT)
 * I've used this list for every dungeon and it's become pretty obvious that most of these spawns are random. The Dwarven Ghosts are always in the spot specified, but a lot of places specified for HTs had nothing, while I found HTs in additional location. I think it's more likely a set of (for example) 8 spawn locations, with HTs randomly spawning at 4 of them.Silentvex 05:40, 28 September 2007 (UTC)

Arachni's Haunt Secret Room
My god... Look at this!. In the room with the fireplace there's a switch that opened this place. It's probably bigger then the actual dungeon. Most of it is a direct copy of the Cathedral of Flames and there's only 1 Dwarf at the beginning, and nothing else inside. No mobs, no secrets... well, there's an "End of the world" :P I don't know what to think about it... why was it placed there? An oversight? Some garbage from development? Easter Egg? &mdash; Poki#3, 02:17, 6 September 2007 (CDT)
 * As I suspected on Talk:Raven's Point, these areas were downsized at some point because they were simply too large to be of game value. You have these areas in pretty much ever dungeon, I just don't know if all are accessible with Light of Deldrimor. --[[Image:Roland_icon.png]]Roland of Gilead (talk) 02:21, 6 September 2007 (CDT)

Rragar%27s Menagerie
I found a hidden object by the Elder Nephilim after the second Beacon of Droknar on level 2. Have not repeated to confirm how often this happens. --Mooseyfate 13:38, 17 September 2007 (CDT)

tidy up
Just a suggestion, (dunno how to do it myself :S) but I suggest make them all like Darkrime Delves ones, it looks much better and makes more sense to have them organised and the same than different, that's all ^.^ Darknight 04:23, 26 September 2007 (CDT)
 * Yeah, the sortable table layout is handy, will reformat one to see if any "revert war" / howls of protest start, otherwise will do the rest tomorrow. --Wolfie [[Image:Wolfie_sig.jpg|19px]] (talk|contribs) 06:18, 18 October 2007 (UTC)