User:Ocelot never/Mo/A Divine Promise

Mo/A Divine Promise
A PvE-only monk build that utilizes the energy gain from Assassin's Promise and its ability to recharge all skills to use Divine Boon in combination with low cost Protection spells to both heal and protect the party. The high amount of enemy deaths in PvE make this a very viable solution to the energy management problems of the Boon prot.

Equipment

 * Anything that works
 * Divine Favor Scalp with Superior Rune of Divine Favor

Usage

 * Switch headgear to the Divine Favor one and pre-cast Divine Boon so it's at a higher attribute level and then switch back to the Prot one.
 * It is possible to maintain Divine Spirit with Assassin's Promise in PvE areas due to the large number of enemies around.
 * The extra 10 energy from Assassin's Promise in combination with Divine Spirit can allow effective and continual use of Divine Boon, ie. the rebirth of the Boon prot.
 * Aegis can also be maintained if there are a lot of enemies dying around you. The damaging 15 energy cost of Aegis plus the 30 second recharge is reduced quite considerably, and very effective at keeping the party alive in melee-heavy areas.
 * However, keeping the party alive can sometimes require all your attention and trying to search for almost-but-not-quite-dead foes and casting Assassin's Promise on them can be too much at times.

Counters

 * If the foe you hexed with Assassin's Promise doesn't die in the 12 seconds, it can leave you dry at times. Removing Divine Boon can help while you wait the full 45 seconds until Assassin's Promise recharges but may not be necessary at times. Being light on the heals is usually enough in most areas until Assassin's Promise recharges and can start giving you energy and Divine Spirit again.
 * Dangerous hexes like Backfire, Arcane Languor and Shame cannot be removed but if using Holy Veil, can be removed easily. Not too common in PvE.

Variants

 * As the build has no hex removal, Holy Veil can easily be slotted in to replace another skill. If in an area with a low amount of melee foes, Aegis can be removed. Guardian is also a viable replacement but removes one of your "heals".