Blind


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Condition. While suffering from this ailment, your melee and missile attacks have a 90% chance to "miss." Your projectiles also have a greater chance to stray from their intended target.
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A blind character can easily be spotted due to the black mist that appears in front of their face.

Blind is calculated when the projectile or attack would hit the target. Blind applied to foes while their projectile is in flight can cause the projectile to miss.

Condition Removal Skills
See Condition removal quick reference.

Condition Transferring Skills
See Transfer condition skills quick reference.

Other Blind-related Skills

 * Illusionary Weaponry (melee attacks inflict a fixed amount of damage regardless of whether they would hit or not)
 * Signet of Shadows (inflicts additional damage if the target is Blinded)
 * Unseen Fury (attacks cannot be blocked or evaded by Blinded foes)
 * Sand Shards (whenever you fail to hit with a scythe attack, all nearby foes take damage)