God's statue

Basics
In various locations throughout Guild Wars, you can encounter statues of the five Gods of Tyria: Balthazar, Dwayna, Grenth, Lyssa and Melandru. These statues are not merely ornamental, but when a territory has the Favor of the Gods, by kneeling in front of a statue, players can summon avatars of gods and interact with them (see section below).

In Cantha, the Resurrection Shrines of the PvE areas all have statues built in, but are not selectable objects. The PvP Resurrection Shrines do not have statues.

''Note: While exploring, players will find murals of the five gods. While beautiful, they are different from statues.''

Favor Appearance
Depending on whether your territory holds the Favor of the Gods the various statues of the gods scattered across Tyria and Cantha will change in their outward appearance to reflect this. If your territory holds the favor then the statues become active, allowing you to interact with their avatar. Otherwise they are inactive and useless (see images below). In addition, if your territory gains or loses favor while you are in a zone containing a statue, the statue shifts from "inactive" to "active" (or vice-versa) with an animation. For example, if your territory gains favor, collapsed statues of Dwayna will be struck by lightning and the pieces will float into place.


 * Balthazar
 * Favored - Flames blaze along the base of the statue and its eyes burn brightly.
 * Unfavored - A lifeless statue with dark eyes and no flames.


 * Dwayna
 * Favored - The statue pieces float in mid-air, suspended within a column of light.
 * Unfavored - The statue pieces lie scattered across the ground in a pile of rubble.


 * Grenth
 * Favored - White mists flow from the base of the statue and its eyes burn brightly.
 * Unfavored - A lifeless statue, free of mist, with dark eyes.


 * Lyssa
 * Favored - The statue has a golden light (with glittering sparks falling) at its base and is lit with white light.
 * Unfavored - A lifeless statue engulfed in thorny vines.


 * Melandru
 * Favored - Water flows from the statue's vase while leaves sprout from its branches.
 * Unfavored - The tree is leafless and water no longer flows from the vase.

Note: ''In explorable areas, the territory is determined by the territory of the district from which the party left. This means that a party leaving an international district will never see an active statue.''

Gods' Avatars
If a statue is "active" (this means if your territory has the Favor of the Gods) you can summon the god's avatar at his statue to interact with it. You do this by walking up to the inscription at the statue base and typing "/kneel" in console.

Depending on where the avatars are, they can offer blessings (see below), quests, or access to the Realms of the Gods, or just small talk.

Gods' Blessings
For a complete list of Blessings offered by the various Avatars, see the Blessing article.

Statue Locations
Note: It is worth noting that every region of the Crystal Desert and the Ring of Fire Islands, both being inhospitable to human civilization, do not possess any statues made to the gods either at the outposts or within the explorable areas, although the Temple of Ascension do have numerous statues within. It may be conjectured that the Losaru centaurs do not worship the Old Gods. Also, the towns and outposts in the Shiverpeak Mountains do not possess any statues as the Dwarves worship the Great Dwarf and not the Old Gods.



Balthazar
Tyria
 * Old Ascalon (east of the entrance to The Breach)
 * In Pre-Searing, it's located just inside the eastern entrance to Green Hills County.
 * Majesty's Rest (on the eastern side, at entrance to the island of Bone Dragons)
 * The Falls (Southwestern corner, in a shrine with a door next to Meghan the Bright)
 * Temple of the Ages
 * -> avatar gives you access to the Fissure of Woe

Elona
 * Lahtenda Bog (in the south)

Dwayna
Tyria
 * Sardelac Sanitarium (called Ashford Abbey in Pre-Searing and also has the statue).
 * -> avatar gives quest Family Ties


 * Serenity Temple
 * Druid's Overlook
 * -> avatar gives quest Wisdom of the Druids


 * Dreadnought's Drift (southeastern corner, beware of Wurm)
 * Nebo Terrace (half way between Nebo Village and the portal to the North Kryta Province, near Etham the Artisan)
 * Temple of the Ages

Cantha
 * Haiju Lagoon (near Zen Daijun entrance)
 * Jaya Bluffs (near Seitung Harbor entrance)
 * Kinya Province (near Ran Musu Gardens entrance)
 * Panjiang Peninsula (near Tsumei Village entrance)
 * Sunqua Vale (near Shing Jea Monastery entrance)



Grenth
Tyria
 * The Catacombs x 2 (Pre-Searing, so kneeling does nothing)
 * Ascalon Foothills (near Traveler's Vale entrance)
 * Lornar's Pass (southern end, east of the entrance to Dreadnought's Drift, down a narrow path)
 * -> avatar gives you access to the Underworld; see Lornar's Pass for more info


 * Temple of the Ages
 * -> avatar gives you access to the Underworld

Cantha
 * Saoshang Trail (next to Seitung Harbor entrance)
 * Bukdek Byway (next to The Marketplace)
 * Wajjun Bazaar
 * Pongmei Valley



Lyssa
Tyria
 * Old Ascalon (northwest of the Ascalon City main gate, half way to the entry to The Breach)
 * In Pre-Searing, it's located in Lakeside County by Althea's theatre.
 * Eastern Frontier (near the entrance to the Ruins of Surmia (Location))
 * Sage Lands (Southeastern corner, guarded by Redwood Shepherds)
 * Mineral Springs (inside Ice Imp cave at the northeastern tip of the area)
 * Temple of the Ages

Cantha
 * Sunqua Vale (eastern side of mountains)



Melandru
Tyria
 * Regent Valley (Post-Searing) (near King's Watch)
 * Also in Regent Valley (Pre-Searing). This statue grants Healing Fountain; kneeling, however, does nothing.
 * Serenity Temple
 * Tangle Root (southeastern tip, near Old Joness)
 * Twin Serpent Lakes (north-western end)
 * Temple of the Ages

Cantha
 * Haiju Lagoon (in Linkei Township)
 * Nahpui Quarter (right next to the south west entrance into Shenzun Tunnels) Respawn Point