Talk:Mesmer unique items quick reference

Once Campaign 3 is released this page might be furthur split into attribute modules. -User:PanSola (talk to the ) 04:14, 26 May 2006 (CDT)
 * Nice job cleaning it up, but is there any reason the boss column was removed? I'm thinking the contents of the Acquisition column should be changed from just "location" to "boss name &rArr; location" . -- Gordon Ecker 01:33, 1 June 2006 (CDT)
 * 1. Space is tight (this is actually my biggest motivation). 2. Boss name isn't really necessary, if you know the location AND the name of the weapon (which typically corresponds to the Boss's name, unless it's a quest boss).  Do you have a strong reason in favor of putting the Boss name in there? -User:PanSola (talk to the [[Image:follower of Lyssa.png]]) 01:56, 1 June 2006 (CDT)
 * I think it's useful to have a direct link to the boss's page, and, thus, the boss's name and location. There's a few greens like Vera, The Ugly Stick and the Kaolin items that don't share any part of their names with their corresponding bosses. There's also the complicated boss spawns of Sorrow's Furnace. What about following the example of Skills by capture location with something like this?

! Weapon !! Inherent Mod !! Prefix Upgrade !! Suffix Upgrade !! Acquisition
 * - bgcolor=lightgreen
 * Vera || +15% HP>50% || AP 20/20 || HP +30 || &rArr;The Eternal Grove (explorable)
 * }
 * -- Gordon Ecker 23:35, 1 June 2006 (CDT)

Layout Re-ordering
I put staves first as per discussion at Talk:Elementalist_unique_items_quick_reference. - Argel 03:14, 9 March 2007 (CST)