User:Windjammer/Sandbox

Yet another spearchucking paragon (YASP). Pretty generic, goes for all out damage using crits, degen, IAS, and deep wounds; keeps a stance removal skill for pesky rangers and monks. Does suprisingly good damage with its IAS, attack skill bonus damage, crits, and ability to keep an opponent on fire constantly.

Attributes and Skills
Useful selections for the optional slot


 * Anti-kite:
 * Harrier's Grasp
 * Crippling Dagger
 * Caltrops


 * Remedy Signet
 * Disrupting Throw
 * Leader's Comfort
 * Command or Leadership support shout
 * "Never Surrender!", "They're on Fire!", ect.

Equipment

 * Radiant Insignias
 * Cruel (or other useful prefix) Spear of Fortitude with a "Brawn over brains" inscription (or other useful +damage% inscrip)

Usage

 * Activate Focused Anger and Aggressive Refrain just before engaging.
 * Use "Go for the Eyes!" as often as possible for extra damage, energy, and to keep Aggressive Refrain active
 * Use Blazing Spear when ever it is ready. Spamming this attack quickly (thanks to Foc Anger and IAS) will do lots of damage and keep your target burning
 * Use Merciless Spear as soon as your target drops to <50%
 * Save and use Wild Throw to knock out block stances. Build up adrenaline on another target if you must.

Variants

 * Vicious Attack may seem like a better choice for deep wound, but it generally isn't. With plentiful adrenaline, Merciless Spear is almost always ready and a deep wound is most needed when a target hits the <50% mark anyway.  GftE + Vicious only has about an 80% chance of deep wounding and can only be used every 8 seconds at the quickest.  It often isn't ready or doesn't inflict the wound when you need it.

Counters

 * Typical physical counters.
 * Adrenaline denial.