User:Varon Searer/Mafia

I was really tempted to start one of my own...so yeaaa. I think this'll be the tenth mafia game, though I'm not sure if I'll be ready by the time the ninth is over (I should, seeing how much time I have, but still) and may be postponed further, but I doubt it...



Basic info

 * If you don't know how to play, go here. 

The day will last for three real-life days, or until a majority of the votes has been reached. The night will end in 2 real-life days, or until all night roles have told me what they will do. The day and night may also end prematurely due to other causes, such as events.

Events!
This is a new feature to the mafia games! Random events will occur throughout the game that may help either side, both, or neither. These events will occur probably every third or fourth day, depending on the number of people that will play.  Events may: Events will not: The first event will start on intro day, and probably continue on the 3rd, 6th, etc. (This is may change.) Also, Events will not stop the normal activities throughout the day or night, unless otherwise stated.
 * Kill a random person
 * Change the majority number of votes required
 * Ressurect people
 * and several other things
 * Kill a person from a side with less people (example: If one mafia member is left, and 6 townies are left, the mafia member will NOT die from an event, and a new random person will be selected)
 * Kill any people when only a few are left, such as a 2:2 ratio.

Rules

 * Role-claiming is allowed...just make sure you know what you're doing.
 * No one but me can end the day unless the 3 REAL days are over, or end the night unless the 2 REAL days are over, or unless otherwise stated by me.
 * Please bold your votes. If you have changed your mind, you are free to change your votes as long as the day hasn't ended. To make it easier to see what the votes are, please either strike out ( strike ) or un-bold your previous votes.
 * Do NOT change other people's votes, even if your role can "persuade" others to do so (if that role is included).
 * Please mark your edits as minor!
 * DO NOT talk out of game! This can really mess up the game and ruin the fun.

Roles
Still gotta work on this...

Mafia!
Lich- Tells me who to kill, and appears as an innocent in the eyes of non-mafia...(Rank will be replaced if dead)(works out better cuz of his "identities" in-game) Burning Titan- If the Lich is about to be killed, the the Burning Titan will die instead(might fix)... Risen Ashen Hulk- Can Roleblock one person every other night...? Hands and Fists of the Titans- Regular Mafia Wild Growth- Can protect one person every other night?...still needs fixing... Spark of the Titan- can kill any one person instantly at any given time(however only once per day, including night); risks consequences of revealing identity
 * Ok this group could work...Just pretend they look like regular townies ok? Unless I think of somethin better...

Townies!
Krytan Mesmer- A townie who can find out the role of one person each night. Norn Soldier- Cannot be killed at night one time; can still be lynched as usual though. Charr Hunter- If killed at night, can kill one other person of their choice before they die. Ranger- Can protect themselves and one other person (via traps) a night? If Ranger is targeted again (after escaping once through traps) can escape once more at night (via running skills). Canthan Diplomat- Can "convince" others to vote, or change their vote, to someone of their choice; Risks consequences of revealing identity. Vabbian Scribe- Can vote twice (vote2: Varon); risks consequences of revealing identity.<BR> Istani Monk- Can protect one person each night (debating whether they can protect themselves)(may not be added because of ranger...).<BR> Asuran Inventor- Will have several items available for use, but is unable to create more.<BR> Ascalon Warrior- A regular townie.
 * Regular people...thats it...<BR>

Extra!
Assassin(s)- People who have snuck on board, and will attack anyone, paranoid of being discovered (kinda stupid but wtv; Serial killers basically, win when they are the last one(s)).<BR> Kurzick Necromancer(s)- The necros can put a hex on any person of their choice at night, and that person will die three days later.(debating on whether the necro will be revealed as he murderer and whether the hex will be removable) If enough, the necros will be part of their own group, separate from mafia, townies, and assassins.
 * Mhmmm<BR>

Feedback

 * I think this is mainly finished, but now i just wanna see what you guys think about it and which of the following would be better, and fairer.
 * 1) Should the Spark of the Titan be able to continue killing people whenever they want, or should it be a one-time ability?
 * 2) Should the Krytan Mesmer roleblock or be able to know the role of a person they choose?
 * 3) Should the Charr Hunter be able to kill a person when they're lynched too?
 * 4) Should the Istani Monk be able to protect people and themselves? Or revive a person and identify/remove hexes?
 * 5) Should the Kurzick Necromancer be revealed as the murderer (I'm thinking they shouldn't) and should they be able to remove hexes?
 * 6) If you think anything else should be change post it on talk page.