Talk:Ether Nightmare

underwhelming. Might as well spam disease or use epidemic + condition spam.--&raquo; Life Infusion &laquo;T&raquo; 21:51, 15 June 2007 (CDT)


 * It's -1 degeneration per energy loss so at the highest rank it'll be -7 health degeneration to multiple targets.--SavageX 22:45, 15 June 2007 (CDT)
 * Searing Flames gives the same degen and more damage, e-denial is useless in pve too. Different professions but still.... The Hobo 22:58, 15 June 2007 (CDT)
 * I stand by my original comment. 7 degen is underwhelming. Burning does 7 degen. a ranger with Apply poison + Burning arrow and epidemic does more degen than this skill does.--&raquo; Life Infusion &laquo;T&raquo; 23:54, 15 June 2007 (CDT)
 * Well with th ranger, you'll need to target every single creature. This one doesn't but yes I do agree this is a pretty weak overall --Blue.rellik 23:59, 15 June 2007 (CDT)
 * epidemic. --&raquo; Life Infusion &laquo;T&raquo; 00:04, 16 June 2007 (CDT)

In the Area, Epidemic is Adjacent or nearby. That and that ranger and SF skill stack your talking about requires at least 2 - 3 skills to become reliable and maintainable. This is just all by it's lonesome. So it's solid. Not underwealming. Would be a good degen hit for a soul barbs build. Now is the the 10 seconds a multiple or would it just be 7 degen for 10 seconds, or 7 degen for 70 seconds? 71.164.167.166 00:14, 16 June 2007 (CDT)
 * It'd be either 7 degen for 10 seconds or 1 degen for 70 seconds, the way I'm reading it. - Auron 00:16, 16 June 2007 (CDT)
 * I think it's 7 degen for 10 seconds. --Kale Ironfist 01:08, 16 June 2007 (CDT)

E-Denial is usless in PVE but... degen is not, SF does do the same degen but it is elite and it does require you to be an elementalist and have high fire magic. The best thing about this skill is that its in the area and it a hex which can synergise with other spells like well of darkness. basicly its not as good as some of the other new skills but i can definatly see the uses for it. 124.190.3.146 02:48, 16 June 2007 (CDT)

Me != E. (almost) None of you people can seem to get that through your heads. You can count the number of damage skills that deal damage 'in the area' on your hands. Though I agree e-denial is useless for most of PvE, this + Cry of Pain (the sunspear PvE mesmer skill) + Energy Surge/Mistrust/Arcane Echo/Echo/etc can make for a very potent mesmer AoE spike against balanced PvE groups. And unlike SF, this is all armor-ignoring. Very potent for DoA/HM (which I assume is where these skills were designed for).--Mafaraxas 03:10, 16 June 2007 (CDT)

Hexes are also significantly more of a pain in the ass to remove than conditions. &mdash;Aranth 08:55, 16 June 2007 (CDT)
 * Conditions are easier to reapply. Many AI monks carry hex removal anyway. The Hobo 16:40, 16 June 2007 (CDT)
 * As far as I remember, it's the Mesmers that do, not AI Monks. Either that, or those said Monks died too quickly to remove any hexes. --Kale Ironfist 05:51, 17 June 2007 (CDT)

With Signet of Illusions
I have an idea, what would happen if you used signet of Illusions with this? it could show the correlation between rank and attribute, but I don't have a PvE mesmer so could someone test this?--Lowcatalina 12:40, 17 June 2007 (CDT)