Maintain

The effect of some Enchantments can be maintained by the caster at an upkeep cost of 1 Energy degeneration.

Maintained Enchantments are shown on the Upkeep Monitor on the game screen.

Maintained Enchantments last until the caster decides to end the Enchantment (by double-clicking its icon in the Upkeep Monitor), the caster and target are separated by too large a distance, or the caster runs out of Energy, at which point the enchanments which have upkeep costs that can no longer be paid are lost.

Simply being reduced to 0 energy will not necessarily end a maintained enchantment - all but the first N such enchantment will be lost, where N is the number of pips of energy regeneration the caster has.

Assassin
No attribute:
 * Recall
 * Aura of Displacement

Monk
Divine Favor: Protection Prayers: Smiting Prayers: Healing Prayers: No attribute:
 * Unyielding Aura
 * Blessed Aura
 * Watchful Spirit
 * Life Barrier
 * Life Attunement
 * Life Bond
 * Protective Bond
 * Balthazar's Spirit
 * Holy Wrath
 * Strength of Honor
 * Retribution
 * Live Vicariously
 * Mending
 * Essence Bond
 * Holy Veil
 * Succor