User:Read/Build R Bow Spiker Stub

This build is designed to test ranger's capabilities at doing spike damage in Alliance Battles.

Equipment

 * Rune of Superior Markmanship
 * Rune of Minor Expertise
 * Rune of Minor Wilderness Survival
 * Rune of Superior Vigor
 * Rune of Attunement
 * Armor with Radiant Insignias
 * Sundering PvP Hornbow of Fortitude with "Strength and Honor" inscription
 * Longbow with the same stats for long range fighting
 * Fiery PvP Shortbow of Fortitude with "Strength and Honor" inscription for warriors.

Usage

 * Activate Read The Wind right before going to attack someone.
 * If possible find a target with enchantment on or already damaged or under heavy melee pressure or called for coordinated spike.
 * Release your spike sequence: Melandru's Shot, Marauder's Shot, Power Shot, Precision Shot.
 * Since it has fast recharge, right after finishing one you can make another spike sequence.
 * If Melandru's Shot hits enchanted target, you get enogh energy to repeat it.
 * If you have spent all energy accumulate 20 energy before the next spike, normally you need 20 seconds for it.
 * If being attacked activate Whirling Defense and ether fight or kite back.
 * Level 7 Troll's Unguent heals for 120 health in 10 seconds. Use it when you are sure not to be interrupted.
 * Interrupt long activation time skills with Distracting Shot.

Counters

 * Attack banishing hexes: Empathy, Spiteful Spirit. Also consider the option to heal their damage with Troll Unguent after releasing your spike.
 * Blindness and weakness
 * Anti-spike skills like Protective Spirit.

Variants
In Alliance Battle you may drop Resurrection Signet, otherwise consider dropping Troll Unguent, especially if you are in team with a healer. Optional skills in order of their importance for this build:
 * Savage Shot as your interrupt skill.
 * Mending Touch as your condition removing skill.
 * Natural Stride as your running skill.