Titan



The Titans are a powerful race of destructive creatures. They are spirit-like in their true form, but manifest in the most dominant aspect of their surroundings. They are locked behind the Door of Komalie on the Ring of Fire Islands. The Titans submit to the wielder of the Scepter of Orr.

It appears that the Titans once walked the surface of Tyria prior to the events of the present day in the game. In particular, by their behavior, it appears that the Charr are aware of the existance of the Titans, and worship them as gods. In several points in the game, the Charr can be seen building effigies of Titans, possibly for worship, or to instill fear in the humans of Ascalon. The game manual that came with Guild Wars Prophecies also says:
 * "Whenever a large Charr warband travels anywhere, they take with them a bronze brazier, lit at a Flame Temple by the Sacred Flame. These braziers are placed upon palanquins, which are then carried from location to location by four Charr Flame Carries. Each night when they make camp, the Flame Carriers erect a flammable effigy in the shape of one of their gods."

Such effigies can be seen, for example, north of The Great Northern Wall pre-Searing, and outside the front gate of the Nolani Academy during that mission (see images). Because of the extreme resemblance born by the effigies to the Titans it is asumed that the Gods of the Charr and the titans are one and the same. After the Titans are loosed upon Tyria, in the Titan Quests, the Charr take up active worship and servitude of the living Titans. This either proves that the Charr worship them as gods, or when they walked Tyria the Charr were horribly frightened by them, and thus make the effigies to try to scare humans and not exactly for worship. In the quest The Last Day Dawns, the Ascalonians expect the Charr to stand up to the Titans, but they just begin worshipping them and fighting alongside them.

Fighting Titans
Players should be careful when engaging Titans, as fighting Titans requires resilience and patience. Upon slaying a Titan it will spawn lesser creatures and upon slaying them, they will spawn even more. Fighting a single Titan could take several minutes just to kill it and all its spawns.

There are three major types of Titans in the game right now, each type spawns different creatures. This is a hierarchy of Titans and their spawns:


 * 1) The Risen Ashen Hulks, Dark Titans, Titan's Hearts and Wild Growths that are spawned from slain titans are always level 24.
 * 2) A Titan named simply "Titan" appears at the end of Abaddon's Mouth, this appears to be a Burning Titan but uses no skills and it is not possible to see if it has any lesser forms (the mission ends once the beast is slain). However, it does cause Burning and Crippled to nearby foes.

For a full list of Titans in the game, see Category:Titans.

Trivia

 * The Titan bosses have Latin names.
 * The spawning ability of the Titans may be inspired by monsters born from shed blood or severed limbs in many mythological sources, such as the Gigantes of Greek mythology who were born from the blood of Ouranos as it fell on the earth.