The Wilds (mission)

Bugs
Since the latest patch a lot of people have been reporting that this mission suffers from a great deal of bugs. These include but are not limited to:
 * Entangling Root gates still impassable after opening.

Mission Objectives
Hunt down the Shining Blade Kidnappers, and rescue the Chosen they have taken hostage.
 * Chase the fleeing Shining Blade.
 * Rescue the Chosen.
 * Discover how the Shining Blade navigates the jungle.
 * BONUS Defeat the two Centaur chieftains.

Primary
Follow the path in order to chase the Shining Blade Scouts and rescue the Chosen. Some places along the path are occupied by Entangling Roots, which will block the way. Kill the Entangling Roots to remove the plant wall blocking the way. After the first cut-scene, a large number of centaurs will come at you, so try to deal with one mob at a time (marked A on the map). After the second cut-scene, kill the spiders to save the Chosen and complete the mission.

Bonus
Early on in this mission you will reach an easily-missed crossroads. In addition to the path you came from and the path that goes forward (mission path), there are paths to the left and right. Go left and watch out for a path leading off from it, to the left. At the end of that path you will see two Centaur Scouts (marked 1 on the map). This is the most critical part of the bonus - do not attack them. Stay close to them (but outside your aggro circle) until they start talking. Wait until their conversation is finished. Once the bonus objective has been added, attack them. They will drop a Vine Seed. Take it with you and continue with your quest. ''Tip: If a party member should Aggro the two centaurs, the bonus has not been spoiled as long is neither of centaurs is killed, simply get your whole party to run out of aggro range. The centaurs should continue talking. Another tip: If you are doing the bonus with an all-henchman/hero party, use the "Order Henchmen And Your Heroes" flag on your compass to keep the henchmen well outside of aggro range when you approach the centaurs. Do not forget to cancel the order before attacking!''

With the Vine Seed, return to the crossroads and continue down the mission path.

Further on in the mission, you will get to a cut-scene where you see the person you're chasing running and a large number of centaurs rushing towards you. Kill them, and then head up the path the centaurs ran down (northwards and eastwards). You will find a glowing circle where you can plant your Vine Seed to create a Vine Bridge (marked 2 on the map). Then you will need to kill quite a number of centaurs and centaur bosses, including the two centaur bosses mentioned by the conversing scouts, whose deaths will complete the bonus objective (marked 3 on the map).

Note: If doing the bonus solo with an all-hench party, be very careful not to aggro more than one group of centaur at a time. There are at least three patrol groups before the vine bridge and it is easy to be blindsided. Take it slow and don't hesitate to retreat: because of the low levels of the henchmen compared to the enemies, any deaths will become very noticable, and you will quickly be overwhelmed.

Tip: While more time-consuming, it is often safer to fight your way to the vine bridge before eavesdropping on the Centaur scouts and securing the Vine Seed. This also allows you to make up for any Death Penalty accrued whilst fighting to the bridge, since there will be many easy enemies to dispatch.

Tip 2: Due to the new update allowing Tyria born characters to command henchmen, if you are using an all-hench party you can then command the henchies somewhere else using the compass pin method because henchmen are notorious to circle you which may cause aggro.

Skill Capture

 * Protective Bond from Tree of Vitality (not available before Maguuma Stade or The Amnoon Oasis).
 * Watchful Spirit from Tama Blessedhoof (not available before Maguuma Stade or The Amnoon Oasis).
 * Order of Pain from Kara Bloodtail (not available before Port Sledge)
 * Signet of Agony from Kara Bloodtail (not available before A Belated Betrothal from Seeker's Passage)
 * Maelstrom from Wydd Kindlerun (not available before Maguuma Stade or The Amnoon Oasis).

Maguuma Centaurs

 * Rapa Ironhaunch
 * Maila Arrowmane
 * Tama Blessedhoof
 * Kara Bloodtail
 * Fawa Torncalf
 * Horm Frostrider
 * Ramtha Brokenhoof

Plants

 * Tree of Vitality

Riders

 * Chott Stormsinger
 * Wydd Kindlerun

Scarabs

 * Grech Trundle

Spiders

 * Kezra Spindleweb

Trolls

 * Grook Plugalug

Additional Notes
The players will be in Bloodstone Fen at the completion of this mission.

Players looking for a cartographer title can reveal an area in the northwest corner of the map that is not on any mission path. To reach this area, complete the steps for the bonus up to the vine seed bridge. Cross the bridge, then head east. Note that you can walk far out into the water of the lake. This area yields approximately 0.3% - 0.4% toward the cartographer title.