User:Warwick/Mafia

So, seeing as we've had fun playing Jamster's and RT's, as well as Shadow's Mafia games, I decided to host another. And I started it early to beat everyone else to it, so... join :P

Overview
If you don't know how to play, go here.

Background
You are soldiers of varying race sent to aid the deldrimor in their war against the general southern shiverpeaks. Though members of your group have been mysteriously dropping dead; It is thought that you may have traitors in your midst. As the tension grows, the Mafia moves in...

Rules

 * You may role-claim, but be sure you've thought out your plan for doing so beforehand; role claiming is a dangerous business.
 * Play to win. I don't really care if you get off topic (to an extent), but at least try and play to win.
 * Bold your votes.
 * PLEASE mark your edits minor when playing.

Roles
NOTE: Not all of these roles will be played in the game

Mantle

 * Optimus Caliph - The Leader of the Mantle. The mantle are at war with generally everything. Can protect the higher members of the Mantle but sacrifices the lower members. Aka, if a leader of the Mantle dies, then everyone gets bumped up a place, leaving the lowest rank unfilled.) Has the final decision on who to kill at night.
 * Confessor Dorian - Prevents one person from the Mantle from dying per night. Must chose who to protect. Cannot protect the Justicular.
 * Justicular Thomas - Kills one person per night, on a different agenda to the rest of the Mantle. Still gets a vote in who to kill.
 * White Mantle Knight - A grunt. If a Higher ranking Mantle person is investigated, they are framed in his/her place.
 * White Mantle Abbot - Has lesser powers of Dorian. Can protect one person, except themselves and Thomas from lynching every Four nights.
 * White Mantle Seeker - See "Warwick". Exactly the same as that, except they are lynchable
 * Tundra Boss - Can knock down (prevent 3 people) from doing anything in one night, once. If they die, a Tundra Giant takes their place. Has the final decision, linked with the Summit Boss on who to kill at night.
 * Tundra Giant - Knows who the Tundra Boss is. Can knock down (Prevent 1 person) from doing anything in one night, once.
 * Summit Boss - Can kill ONE person per night. Has the ultimate vote on who to kill at night. If they die, another Summit member takes their place. Has the final decision, linked with the Tundra Boss, on who to kill at night.
 * Summit Grunt - A Grunt of the Stone Summit. Knows who everyone in the Mafia is, and get a vote in who to kill.
 * Summit Priest - Can resurect ONE member of the Mafia ONCE. After that, they become generally a grunt.

Deldrimor (Allied to the Allies)

 * King Warwick Ironhammer - The leader of the Deldrimor Dwarves. Finds out who one person per night is. If that person is a Mafia Member, he kills them. Knows who every Deldimor is. Cannot be Lynched. (Basically an Megaly imba version of the Cop). Has the final decision of who to kill at night.
 * Princess May Ironhammer - The princess leader of the Deldrimor Dwarves. Using her femenine charm, if attempted to be killed at night, the attempt always fails. Anyone attempting to kill her has a 10% chance of being found in the tent in the morning, and dies. Is able to prevent one person from doing anything per night.
 * King Jalis Ironhammer - The secondary leader of the Deldrimor Dwarves. Is not as imba as their leader. If the leader dies, he takes their place, and gains their powers. Until then, their powers are limited to voting in who to kill.
 * Kilroy Stonekin - A character based on Leeroy Jenkins, this person is able to carry out any kills. If Jalis is found to be killing anyone, the blame will fall on him. Knows who the Deldrimor are. This person can kill one person per night.
 * Dwarven Guide - Helps the allies on their way. Guards the Deldrimor from Night Kills. Once he is killed, the Deldrimor can be killed by night kills. Knows who the Deldimor are. Cannot be resurrected.
 * Dwarven Priest - Able to resurect one Deldrimor member every five nights.
 * Dwarven Jedirogue- May vote twice. they must type . This will cause the mafia to know them, however. Knows who every Deldrimor is. May also convince one person to change their vote once

Allies

 * Sylvari twins- Two players will be chosen to be twins. They are peace loving, and can prevent Mafia members from killing every other day, by creating roots to entwine the camp. This does not prevent the Townies from doing anything, however. Knows who the Sylarvi Pschic is. They can resurect each other twice.
 * Asuran inventor- Invents item(s) at the beginning of the game. They lack resources to create additional item(s), though.
 * Great Priest- Can ressurect one person, every four nights. Can also choose two people to be protected from a night killing once a night. Cannot protect against day killings. They know who the Warwick(cop) is.
 * Charr Hunter- If killed, they can choose to kill another player before they die.
 * Sylvari psychic- Learns the identity of one player each night if they choose. Knows who the Sylvari Twins are.
 * Norn soldier- This player can not be killed by a night time assault. They can still be lynched as usual though.
 * Krytan Noble- Can "persuade" one person to change their vote on a lynching once every two days. The person whose vote was changed may not change their vote back, though they may still persuade others to vote for a specific person.
 * Shining Blade warrior- Just the regular townie. Knows who any other Shining Blade Warriors are.
 * Cop (Warwick)- (Poke of fun at the fact that both of my turns in Mafia have been as a Cop)- These can Identify one person per night, and can see who they are. They are immune to lynch deaths, and they know the Priest.
 * The Rollblocker- Can prevent one person from doing anything for a night, preventing them from doing any actions during that night.

Waiting on

 * 5PM Deadline reached. You can still signup, but rolls are limited! &mdash;♥May♥ Wick♥ 18:03, 18 March 2008 (UTC)
 * You can now contact me on gmail (Warwick.from.guildwiki@gmail.com)
 * 1) Isk8 See my userpage for IGN You know my IGN.
 * 2) [[Image:Marcopolo47 signature new.jpg]] (Talk) (Contr.) You know my IGN, I'm in your guild! screw my IGN, I haven't been on in over a month. Email it to me.
 * 3) RT | Talk  17:05, 15 February 2008 (UTC) - You know my IGN, but GET AN EMAIL ADDRESS YOU NOOBHe Did
 * 4) Lยкץ๒๏ץ talk  15:34, 19 February 2008 (UTC) depends on when i have to be online though :s IGN: Lukyboy I
 * 5) Thought ful  [[Image:Thoughtful Sig.png|19.px]] IGN:Surnem Alro
 * 6) Cress Arvein(Talk) 20:08, 27 February 2008 (UTC) IGN on page
 * 7) &mdash;♥ Jedi ♥ Rogue ♥ You know my IGN and how to contact me otherwise.
 * 8) Shadowcrest -you have my IGN and my email
 * 9) Misfate  - I pm'd you a week or two ago on this. IGN is "Mr Misfate" if you didn't get it when I pm'd you.
 * 10) Varon IGN is on my page...
 * 11) --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> <font color="#237d00">.cнаt^  No reason not to be in more games then I can handle. IGN is my username.
 * 12) <S>- [[Image:VipermagiSig.JPG]]-- (s)talkpage --- Having seconds thoughts on this as per Shadow's game....</S> /spite.
 * 13) --[[Image:Progr.jpg]] -- talkpage 14:16, 28 February 2008 (UTC) - forget it, no way I'm going to be in your mafia game. =D spitefulness ftw --[[Image:Warwick sig.JPG]] <font face="vivaldi" size="4">Warwick (Talk)/(Contr. )
 * 14) -- Matrim [[Image:Squirrel_crossbow.png]] IGN: Evelyn Tian Spike, email: ghost.evan@gmail.com
 * 15) Zulu
 * 16) Gigathrash

Confirmed

 * 1) [[Image:Felix_Omni_Signature.png]] 18:07, 18 March 2008 (UTC)