Axe

General
The Axe is a primary weapon that usually causes slashing damage (with very few exceptions that cause piercing damage). Most axe skills use adrenaline, not energy, and many of them can be chained together to inflict numerous conditions.

The Warrior's Axe Mastery attribute improves damage dealt by the axe and linked skills, and is often a requirement for this weapon type. Equipping an axe is required to perform Axe Mastery skills.

Damage Stats

 * The maximum damage range for axes is 6-28, dealing 40 damage on a critical hit. The minimum damage range is 2-3.
 * Note: A low damage axe can also have minimum damage of 7 (instead of 6).


 * Axes swing every 1.33 seconds.
 * Axes tend to have a very wide range of damage compared to swords and hammers. An axe may do 6-28 damage, whereas a sword of the same level would do 15-22 damage and a hammer would do 19-35.
 * On average, the highest level axe will do 12.8 damage per second (17 damage per hit), while its sword counterpart would do 13.9 dps (18.5 dph) and the hammer would do 16.3dps (27dph). It is therefore best to invest heavily in Axe Mastery to increase the likelihood of a critical hit and make use of the axe's high end damage. Based on the critical hit research, a max damage axe will produce more average damage per hit than a max damage sword at weapon mastery 11 or higher.
 * Axes with an attribute requirement of 0 have been observed with damage ranges as high as 6-12.

Upgrades and Modifiers
An axe can be equipped with a magic Axe Haft (name prefix) and/or Axe Grip (name suffix) to add extra bonuses to the weapon.

Furthermore an axe may come with a number of non-salvagable weapon modifiers.

See "Weapon Upgrades" for details.

Axe Types
''Note: The only thing influenced by the type is the damage type, and even that can be ignored because the vast majority of axes cause Slashing damage. A few cause Piercing damage, which has a few more counters than Slashing damage, such as "Shields Up!" or Bonelace Armor. Other stats (range, damage range, swing rate) are not influenced. A max damage Sephis Axe does the same amount of damage as a max damage Cleaver, which does the same damage as a max damage Pickaxe. Which visual appearance you prefer is mostly a matter of taste.''

The following axe types can be found in Guild Wars: {|
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Core

 * Axes that cause Slashing damage:
 * Candy Cane Axe
 * Chaos Axe
 * Cleaver (Tyrian variant)
 * Dwarven Axe
 * Great Axe
 * Hand Axe
 * PvP Axe
 * Serpent Axe
 * Sickle (Tyrian variant)
 * Spiked Axe
 * Starter Axe
 * Stygian Reaver
 * Tribal Axe
 * War Axe
 * Non-standard axes
 * Candy Cane Axe
 * Wintergreen Axe


 * Axes that cause piercing damage:
 * Battlepick

Prophecies

 * Axes that cause Slashing damage:
 * Ascalon Axe
 * Battle Axe
 * Double-bladed Axe
 * (Fiery) Flame Spitter
 * Hatchet
 * Krytan Axe
 * Kyhlo Axe
 * Sephis Axe
 * Summit Axe
 * White Scythe
 * Axes that cause piercing damage:
 * Battle Axe
 * Piercing Axe
 * Unique Axes:
 * Razorstone
 * Tanzit's Cleaver
 * Totem Axe
 * Victo's Battle Axe

Factions

 * Axes that cause Slashing damage:
 * Archaic Axe
 * Celestial Axe
 * Cleaver (Canthan variant)
 * Crude Axe
 * Dragoncrest Axe
 * Gemstone Axe
 * Gothic Axe
 * Gothic Dual Axe
 * Grinning Dragon Axe
 * Halo Axe
 * Jade Axe
 * Kaineng Axe
 * Mammoth Axe
 * Morning Star Axe
 * Plagueborn Axe
 * Runic Axe
 * Rusty Axe
 * Sickle (Canthan variant)
 * Zodiac Axe
 * Unique Axes:
 * Cho Wei's Axe
 * Dragoncrest Axe
 * Ironclaw
 * Kanaxai's Axe
 * Razorfin's Axe
 * Wing's Axe

Nightfall

 * Axes that cause Slashing damage:
 * Ancient Axe
 * Avian Axe
 * Barbed Axe
 * Cracked Axe
 * Crescent Axe
 * Crude Axe
 * Dual Winged Axe
 * Gemstone Axe
 * Heket Axe
 * Hooked Axe
 * Sephis Axe
 * Shadow Axe
 * Sickle (both variants)
 * Stygian Reaver
 * Tormented Axe
 * Ungula Axe
 * Winged Axe
 * Non-standard axes
 * Fiery Blade Axe
 * Icy Blade Axe
 * Unique Axes:
 * Chaklin's Axe
 * Chor's Axe
 * Forgotten Axe
 * Mallyx's Reaver
 * Morrob's Axe
 * Robah's Axe
 * }

See also: Category:Axes