Talk:Golden Skull Strike

This seems a very effective means for dazing, and shutting down monks to a certain degree. Kamahl 08:21, 23 September 2006 (CDT)
 * Its another Temple Strike except you need an enchantment and it costs 5 less energy and doesnt have a cover condition. [[Image:Chuiu Me Icon.png]] (T/C) 08:51, 23 September 2006 (CDT)
 * It also recharges 10s faster. Temple Strike takes an eternity to recharge. 149.169.109.183
 * Actually daze is on top of stack with Temple Strike, so it gets removed first, it covers blind. --Spura 05:27, 25 September 2006 (CDT)
 * It recharges 5 seconds faster. I guess that means this takes an eternity minus 5 seconds to recharge. [[Image:Chuiu Me Icon.png]] (T/C) 20:47, 23 September 2006 (CDT)

Regardless, you could cover this EASILY with twisting fangs (2 more conditions, thankyou.), and don't look so much at RECHARGE as you do at duration of NOT being dazed. WithOUT silencing daggers, you can keep them silenced all but 5 seconds of the time, hoping they don't remove all their conditions. With them even longer, temple strike doesn't last as long overall, making it less effective than this in terms of caster shutdown. Kamahl 23:12, 23 September 2006 (CDT)

...Blind covers Daze, not the other way around [In reference to Temple Strike]
 * Wrong, Daze covers Blind in Temple Strike. Chumpy 11:44, 27 October 2006 (CDT)

The name of this skill is now Golden Skull Strike. Not sure how to change things.. --Buzzer 06:04, 27 October 2006 (CDT)