GuildWiki:Request assistance

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Heroes Behaving Badly...
How do I ensure that heroes deliver the final blow to knock off an enemy? For example, after knocking down an enemy healer, MOX will be 1-2 hits away from shuffling them off their mortal coil, so I'll change my target (e.g. using a skill after a left-click or next target via keyboard). Unfortunately, MOX seems to think that I'm making a called shot...and he starts shuffling towards the new target (and the healer restores herself to full health during the confusion).

And, mostly unrelated (I think), is there any way to keep Ogden from sacrificing himself? He seems pathologically determined to stand next to the deadliest attacker while using skills with the longest warm-up times. I've tried leaving him without combat skills, without touch-based skills, and setting him to "Avoid," but he just keeps jumping in. He also has a related tendency to stand next to the party member who is receiving the brunt of AoE damage (not necessarily the player char). I realize that the AI will target healers, but does he have to meet them halfway? (He easily has 75% of the total /deaths in the party and seems to enjoy living with a 20-25% DP.)

Any/all suggestions would be appreciated. Feel free to assume that I'm missing something obvious (or doing something st00p1d). And thanks! &mdash; Tennessee Ernie Ford ( TEF ) 18:18, 20 March 2009 (UTC)


 * Lock their targets by bringing up the Hero-menu-with-the-skill-bar, and click the reticule.
 * If you don't want your monks to go /wrists, start off by giving them more Health. This makes them less of a target, and as such the most dangerous attackers don't crawl up on them (I have only seen ranged heroes crawl up close by on rare occasions, or when I'm being an idiot again by doing something that requires a brain). I suggest never using any Major or Superior attribute rune on heroes, unless you use "special case" builds like and such as the Smite hero for a 600/smite setup.
 * Enemies always target opportunity foes; low armor and low health (by racking up DP by being a target).
 * A semi-unrelated matter: I'd avoid anything with >1 sec cast time on Healers unless it's Aegis/Life/Preservation. Yes, even resses. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  18:34, 20 March 2009 (UTC)


 * Henchmen and heroes will target whatever you're attacking if you don't do something to override it. This is usually a good thing; try only casting and not attacking and they'll scatter their damage, making it take far longer for mobs to start dying.  If you call a target (ctrl+spacebar, maybe?  I don't recall.), then henchmen and heroes will target that instead of what you're attacking.  You can lock the target of a particular hero, but that's for more specialized uses, when you want one hero to focus on one mob while most of the group focuses on something else.


 * As for Ogden dying, it sounds like you've probably given him a suicide build. If you're going with henchmen and heroes, the most fragile party members (and hence the ones that die the most) should nearly always be henchmen.  If you're trotting Ogden out there with 405 max HP and 60 armor, then of course he's going to die a lot because it barely takes any damage to kill him.  Give him 540 HP and 70-80 armor and he takes maybe 70% more hits before he dies without healing--and healing is more effective, too.  That's enough that he'll survive a lot better if mobs are going after him--and mobs often will leave him alone precisely because of that.  Quizzical 19:19, 20 March 2009 (UTC)


 * It would help to know (1) what exact build you are using, (2) what equipment the heroes have, and (3) what you are fighting (some monsters behave unusually). [[Image:Entropy Sig.jpg]] (T/C) 22:50, 20 March 2009 (UTC)

(re-indent) OK, I was trotting everyone (incl. my char) out with unadorned max armor, meaning hero minimums for HP and AR. So, spent the plats for upgrades, but haven't gone out with the newly minted pieces. Still, improved survivability can't hurt.

I note that Gwen, equally unadorned, stays far from the enemy and lives to fight another day. Ogden runs up to the attackers before he starts his warm up. Also, while getting pounded, he'll still start another spell instead of moving away first and then casting. So, sure, he might be targeted by the opposition, but he actively maneuvers himself to assist their efforts.

RE: composition &amp; builds. No hench. Main char is Me/El as Fast, Fiery. Gwen as Interrupting Crippler. MOX, shadow stepping tank. And Ogden:

Although I am far from UAS, I will try to remove his long casts. (Rez isn't the problem; remember, Ogden dies first.)

RE: enemies: This has been consistent behavior across all enemies. Crystal Desert, Lornar's Pass, Kessex Peak, The Falls, ... The team can survive his behavior most of the time. Sometimes, it's almost easier to take down nasties w/o him, e.g. it's less trouble for same Me/El build to solo to take down 3-4 Hill Giants.

RE: call targets. Apparently, [ctrl]+[shift]+... allows calling target w/o also attacking. I'll give that a shot. I'm seriously considering spending on a mouse that has programmables - I love my trackball, but it only has the standard buttons.

Thanks, all, for the help &mdash; this gives me good stuff to try. &mdash; Tennessee Ernie Ford ( TEF ) 16:23, 21 March 2009 (UTC)


 * Dump Smiting and the Necro skills. Good skills to consider: Glyph of Lesser Energy, Aegis, Power Drain, Heaven's Delight, Divine Healing, Guardian. --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  20:42, 21 March 2009 (UTC)
 * Yea, ogden's probably running into melee range to use symbol of wrath. Remove hex is a better choice for hex removal on a hero than holy veil. As your skill choices for him seem somewhat limited, you may want to try something like this:


 * Also, make sure he has a wand or staff equipped (his default weapon is a staff, that works). If you give him a melee weapon he'll move into range to use it.  &not; Wizårdbõÿ777  ( talk ) 00:20, 22 March 2009 (UTC)

An Update (of sorts)
So, Ogden now sports higher health and armor. I changed up his skills a bit (but I only have skills you get in training Pr/Fa). And, it helped! He still gets chased...but not for long. And he's stopped standing next to Enchanted Hammers. (Course, then I stopped paying so much attention and he promptly got smacked by a swarm of Jungle Trolls.) Anyhow, I don't know which of the suggestions (or mouse dexterity) made the difference...but a collective thank you to all.

Interestingly, I joined a despairing PUG in the Dunes. Two separate parties, two different players controlling Ogden. And both of those Ogdens exhibited the same suicidal behavior: given a choice between walking behind a wall or standing next to a crippling foe, he always goes for the company of the enemy. In both missions, Ogden was the first (and sometimes the 2nd) to die and in each case, there were only 2 E-Hammers or Swords at the time. Each death was caused by Oggie asking to get spanked.

(Appopos of that mission: someone should write an article about the perils of PUGs; as it turned out, the missions failed, but Ogden was never the cause. And, fortunately for all my fans here (yes, thank you both), neither was I. :-) Team work was consistent up until minute 5 or 6 and then, I dunno, maybe ppl panicked or got nervous about the bonus and started going mano-a-mano against the Wurms, only to get slammed by western bosssssnake...and allowing the party to get overwhelmed.

They didn't give me my skill =(
I finally got enough points to unlock the Barrage skill from PvP with my PvE ranger. The 3000 has been deducted, but I haven't got the elite skill on any of my GW accounts! Help!
 * Unlocking skills with Balthazar faction does just that - it unlocks the skill. You cannot actually use it unless you have a PvP character. Use of an Elite Tome will let one of your PvE characters use Barrage. [[Image:Entropy Sig.jpg]] (T/C) 06:49, 25 March 2009 (UTC)


 * Additionally, if you make a PvP Ranger, you'll also see that the character has access to Barrage, since it's been unlocked for PvP. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  20:27, 26 March 2009 (UTC)

changing username?
is it possible to request a username like on wikipedia? I recently changed my email and a username change would be easier to remember.
 * Just make a new account and stop using the current one. We can't move your contributions over, though. [[Image:Felix_Omni_Signature.png]] 04:08, 4 April 2009 (UTC)
 * Usernames on GuildWiki are stored in the central Wikia database. Wikia has the tools to change your username, but in the past such requests have been denied. You can always find out if that's still true: please request the change through Special:Contact. -- ◄mendel► 06:48, 4 April 2009 (UTC)

Deletion of this wikia
Anet has given GW an OFICIAL wiki this wiki is fake and pointless i feel it should be deleted as it serves no peurpose that hjasent been filled by The makers of GW itself, and if you dont belive me go in game and hit f10 or tupe /wiki it will hsow you the real GW wiki &mdash;The preceding unsigned comment was added by 19:47, 9 April 2009 (contribs) 99.182.82.18.


 * Tip: Proper spelling/grammar. Anyhow, this wiki is completely different from GWW, mainly in userbase and in atmosphere. Also, we showcase weapons and armor differently, have some notes the official Wiki doesn't and vice versa.. I lolled at fake, btw :> This wiki existed before the official Wiki did, so what's fake about it? --- [[Image:VipermagiSig.JPG|Ohaider!]] -- (contribs) &emsp;(talk)  20:14, 9 April 2009 (UTC)


 * See GuildWiki talk:Suggestions. Also, Wikia don't delete wikis. -- ◄mendel► 21:44, 9 April 2009 (UTC)

hero pet
My hero has had the same pet for quite some time and i was just wondering if i could give him to a pet trainer. If i can please tell me and where this can be done.
 * See Pet Tamer. -- ◄mendel► 03:20, 12 April 2009 (UTC)

how do i transfer stored goods from one account to another?
i recently created a new guild wars account (bought the complete collection and decided to do so) but i had quite a bit of money and items in the storage of my old account. so, i was wondering if there's any way to transfer the items and gold or if i have to use 2 characters (one for each account) in different computers at the same time to transfer things from one to the other


 * you do need to run a character from each account; there's no way to transfer directly from Storage A to Storage B. It is possible to run two version of GW on the same computer by installing the game into two different directories; this method is unsupported by NCSoft and ANet.  &mdash; Tennessee Ernie Ford ( TEF ) 16:23, 13 April 2009 (UTC)


 * You could also ask a friend (make sure its someone you can trust not to keep anything!) to help you transfer stuff.  &not; Wizårdbõÿ777  ( talk ) 21:35, 13 April 2009 (UTC)

how to configure GWs to a McAfee Firewall
Wanted to know how to configure A McAfee Firewall so that while running the game my connection doesnt bogg down.
 * As GuildWars is connecting outbound, McAfee firewall should not affect the quality of connection, most of the problems you are experiencing (I.E. lagg) are probably from your ISP and your internet connection, not your firewall. However, to test this, GuildWars may run better with port TCP: 6112 open. Random Time  21:16, 14 April 2009 (UTC)

night fall
how do i get to nightfall from lions arch  what quest do i have to do
 * For Prophecies to Nightfall, you want the quest Sunspears in Kryta from Lionguard Figo. Remember that you must own and have activated both Prophecies and Nightfall on your account. [[Image:Felix_Omni_Signature.png]] 06:32, 16 April 2009 (UTC)
 * See travel quest. -- ◄mendel► 10:11, 16 April 2009 (UTC)

My Computer Broke Down :/
Well My Old Computer Is Pretty Much Dead And All My Guild Wars Was On IT. Is There Any Way To Move All The Data FRom One Computer To Another? &mdash;The preceding unsigned comment was added by 71.135.118.17 (contribs).
 * The only guildwars related items that are stored locally on your computer is your templates and screen shots. All of your other characters and gameplay data is stored on anet's servers.  If your old computer is still working, you can copy your screenshots and templates onto a new computer with any kind of removable device (cd rom, floppy, flash drive, ect).  Post again if you need any more help. -- [[Image:Isk8.png]]   Isk8   (T/C) 18:10, 17 April 2009 (UTC)
 * So I Just Login And Everything Should Be Fine? Well Thanks A Bundle.--Orion&amp;Geets 18:16, 17 April 2009 (UTC)

my screens gone sideyways but only when im in guild wars
its normal when im on my desktopa nd doing any thing else running other games ect, however as soon as i go into guildwars the image switches so that the bottom is on the side ie, the screen is portrait.

just wondering how i put it back to normal and does this happen to anyone else. could just be my pc lol

any help is useful

thanks x
 * I'd hazard a guess that it's your graphics card, or a settings error in GuildWars, did you always have this problem, if not, what did you do just before the problem started? (Changed in/out of game settings, installed something) - that may give you a clue to what the problem is Random Time  17:06, 18 April 2009 (UTC)


 * It sounds like a per-application setting applied from the control panel for your graphics card. (Which would explain why it only affects GW.) If you aren't sure how to adjust that, let us know your windows version and the graphics card (the menus and options vary considerably); someone here with a similar combo can direct you more specifically. (Please also let us know if/how you resolve this; might be useful to another user.)  &mdash; Tennessee Ernie Ford ( TEF ) 17:25, 18 April 2009 (UTC)

what do you do with monastary credit in factions
what do you do with the monastary credit and ere do you use it?
 * You can give them to Monastery Quartermasters. --  Shadowcrest  05:25, 19 April 2009 (UTC)


 * See also Monastery Credit. I've added a redirect for Monastary Credit so readers can find it even when they don't recall the spelling exactly. -- ◄mendel► 11:36, 19 April 2009 (UTC)