Talk:Glowing Ice

Seems very interesting, considering about half of water magic spells are hexs this seems like glowing gaze for hydromancers. ^^ Kalle Damos

Glowing Gaze, Glowstone, Glowing Ice...where's the Air Magic equivalent? (T/C) 01:45, 5 August 2007 (CDT)

Well I've noticed that air magic tends to have the cheepest spells in the ele line, so energy managment is not really an issue. Kalle Damos

Erm, Lightning Orb, Lightning Hammer <- your penultimate Air Magic spells, one is 15 Energy, the other is 25, that's not cheap compared to say... Fireball and Liquid Flame, arguably the most efficient Fire spells. (T/C) 13:38, 5 August 2007 (CDT)

Surely, this list isn't finished yet. They may still make it, perhaps Afterglow? Like what happens after a lightning strike? --BeeD 02:00, 6 August 2007 (CDT)
 * List is complete, all 100 'standard' skills are accounted for. And air doesn't really have a condition associated with it (Weakness got stolen away), so you really can't give it an energy management skill unless it's 'if target foe is knocked down, gain x energy'. Which probably won't happen any time soon. Blind would be problematic, since more often than not, it would be drawn right off, so you can't capitalise on it as well as the others. Considering overall costs though, air really doesn't need that kind of energy management. --Kale Ironfist 02:11, 6 August 2007 (CDT)
 * If you're using the expensive Air Magic spells, you're probably going dual attunements anyway. --72.194.81.63 02:33, 6 August 2007 (CDT)