GuildWiki talk:Profession archetype guides

Discussion
Moved from userspace where this policy originated:

Problem I see here is that you will have to include almost all 8 skills for most guides on a play style. Basically this article is trying to take the guide articles and pull them closer to builds. However, it would probably be easier to take the existing build concept and pull it closer to a guide. Good solid play guys tend to be difficult for inexperienced players to understand and require quite a bit of experienced writing. Plus, the current guides to classes aren't actually that useful at all so this would be a huge task. -Warskull 11:41, 24 March 2007 (CDT)
 * As far as my view of it, large project (as Warskull says above) or not, it looks perfect. You have encapsuled my vision perfectly and I thank you for refining this.  100% support as is from me.  Sure it'll require more discussion and effort from the community but I see the final product as ideal and well worth it in the end.--[[Image:VallenIconwhitesmall.JPG]]  Vallen Frostweaver  19:11, 25 March 2007 (CDT)

I like it, although it could of course still use some refining. Like, "a bare bones build template including only basic, necessary skills)"--does that mean no elites in the template unless required as part of the role (obviously you can't have a SS Necro without SS)? I'm all for that, it's just an example of something that should be specified. (One thing I never liked back when I was a newbie was that there are almost no builds [anywhere] that cater, for example, to getting through the Prophecies campaign, where you spend quite a bit of time [if you're not rushing] without access to elites or max armor. And the non-noobs aren't the ones that need a guide.) -- Peej 23:20, 25 March 2007 (CDT)
 * Well, I think that is more a case by case decision. The kind of thing you are talking about could be part of a "tips" section, it could be part of the "variants" section.  I am not sure whether I should put this in the policy itself, but the idea is to give what is necessary to write a thorough, helpful guide, without creating a bloated page that isn't helpful due to its sheer length.  Defiant Elements  (talk ~ contribs) 23:23, 25 March 2007 (CDT)

Guideline vs. Policy
Just to point out. This should be compatible with PNB and NOB, so, it is possible that rather than an actual "policy" per se, this should be more a guideline. I am not sure exactly how such a distinction should be made based on existing policy, so I am just opening up the floor for debate on the issue. Defiant Elements (talk ~ contribs) 23:23, 25 March 2007 (CDT)
 * Sounds good as a guideline. Guides should always be stressed over specific builds. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 04:08, 26 March 2007 (CDT)