GuildWiki:Style and formatting/Missions

This article provides information on starting, expanding on and completing articles about missions in Guild Wars. This information should be taken into account along with the more general information in Style and formatting.

Template
To see how this looks as a page, click here.



Objectives

 * Objective 1
 * Objective 2
 * ADDED Objective 1.
 * BONUS Objective 1.

NPCs

 * Human
 * 18 Headmaster Vhang
 * 18 Hero
 * 20 Cynn
 * 20 Master Togo
 * Kirin
 * 20 Zunraa
 * etc...

Monsters

 * Afflicted
 * 14,15 Afflicted Warrior
 * 14 Afflicted Ranger
 * etc...

Bosses ((elite) skill captures)

 * Afflicted
 * 20 The Afflicted Maaka &amp;rarr; (Enraged Smash)
 * 20 Afflicted Necromancer
 * Blood Bond
 * Blood Drinker
 * etc...

Inside the mission


: more text

etc...

Intermediate cutscene 1
etc...

Ending cutscene
etc...

Follow-up

 * Upon completion of the mission players will find themselves in: Ran Musu Gardens
 * To continue the storyline, take on the following Primary Quest: Warning the Tengu

Outline
Use the location info template to point users to the mission location page. Include an image link to the uploaded mission map. The map should contain the path markers for both the mission and the bonus.

Objectives
List the description and objectives as shown in the Guild Wars log window during the mission.

Rewards
If mission has different reward levels, include a list of the criteria and the rewards for the different objectives.

Primary
Include a complete listing of the steps needed, along with some basic strategy. Also make sure to note any peculiarities, such as any quest items, bugs, or potential problems. etc. References to the mission map should be stated in red location markers (A, B, C, ...). The mission path on the map should be left as red dots. the best player of guild wars = Kil Gon

Bonus
As per the explanation for the primary objective, but make sure to identify the points where the quest objectives divert from the main mission path. Also, the location markers should be in green numbers (1, 2, 3, ...) and the path markers changed to green dots.

Creatures
A list of all possible NPCs, monsters and bosses found througout the misson. Group all creatures alphabetically by species. Then order by profession (Warrior, Ranger, Monk, Necromancer, Mesmer, Elementalist, Assassin, Ritualist, Paragon, Dervish), level, and name. See the template above for an example.

You can list any non-elite skills that are interesting to cap such as skills that are otherwise unavailable until much later in the game. Multiple skills should be listed in a new tier of the unordered list. Again, see the template for an example. Elite skills should always be listed. If possible, mark the locations of the boss in light blue (E1, E2, E3) on the map. If the path to the boss is outside the normal mission or bonus path, mark the path using light blue dots.

Dialogues
All dialogues as seen in the misson can be placed here. Try to post dialogues in the same order as they appear in the mission. Only use sub-headers for cutscene dialogues. If applicable, place a link to the NPC giving the debriefing. Put a  and a final   inside each section. The page would display ok with just a single div around all of the dialogue sections, but then the edit section previews would not show up correctly. The speaker names are automatically bold, but you need to use  to mark the spoken text. Don't use quotation marks (") to mark spoken text.

Follow-up
Note the town/outpost where the player will be after finishing the mission and who to talk to in order to continue the main storyline.