Talk:Whirling Axe


 * crosses fingers* come on akin to hundred blades 05:15, 11 March 2006 (CST)
 * You want Triple Chop. --130.58 21:35, 29 March 2006 (CST)
 * Seems like a worthless skill to me. Although it was fun when I had both it and Battle Rage because I was capping. I could use it every attack and still gain adrenaline :) --GTPoompt 08:52, 7 August 2006 (CDT)

TWO adrenaline?!
is this correct? or 12? 13:38, 25 March 2006 (CST)
 * It looks weak enough that the 2 adrenaline is probably the entire reason it has elite status... -SolaPan 13:45, 25 March 2006 (CST)
 * Yes, just two adrenaline. There's another skill around that costs just 1 now. Part of the balance here is that constantly spamming skills like this will keep your harder-hitting high-adrenaline skills from charging, however. --130.58 13:58, 25 March 2006 (CST)
 * This skill does nicely for me in my axe build. I don't mind having to bring dismember either.

It hases it's uses
This and tiger stance is a great combo, hit once, then whirl, repeat. Without having to build up any adren before hand, I can get off 4 whirlings (44dmg at 16axe)in an 8sec tiger stance. Against the suit of 60 armor, that's enough to leave it with almost no health. That's not including possible other combos you can bring into it, such as Dismember or Executioner's, then it becomes fatal. It's a nice replacement skill for Eviscerate-users who don't mind bringing Dismember, as you don't have to build up 8 adren first. With that being said, this works great in Aspenwood, Quarry, and AB, where you're constantly jumping from person to person.