Talk:Casting Symbol

Shouldn't all pages about an attribute link here, rather than to skill animation?

Currently, the Casting symbol links to skill animation. 82.24.170.189 07:50, 13 May 2007 (CDT)

BTW, Run as One has a kickass casting simple. A paw morphing into a foot. &mdash; JediRogue  20:56, 4 June 2007 (CDT)
 * Added a section for Run and Rampage as One, and Never Rampage Alone. Perrsun 16:36, 3 July 2007 (CDT)

One note about attack skills: When an assassin uses a dagger attack skill, his or her daggers are enveloped by an aura resembling the skill icon. For example, Horns of the Ox causes the assassin to thrust both arms backwards, then forwards. During this animation, the daggers have a horn-like aura. Falling Spider makes downward-pointing fang Aura, etc. I'll get some screenshots later.

Needs an update for GW:EN
I'm pretty sure the Asura skills have their own symbols, so the other PvE-only attributes probably do as well.

Improvements - feedback pls
Planning to go through PvE-only skills and Mesmer Mantras. Anything else to add? Also, any ideas for this page in general? Don't really like the current table format, but not sure what to do with it. RoseOfKali 01:39, February 27, 2010 (UTC)


 * Your images are pretty awesome, good job there. ^_^d One suggestion I'd make is to take the specific-spell symbols (Vampiric Gaze/etc.) and put them in a separate table, so the main table can be just attribute symbols (would remove the odd empty spaces on the right side).  Another thing you could do is use the &lt;gallery> feature instead of a table for some parts, maybe for the unique spell symbols, the glyphs, the nature rituals, etc, anything that doesn't really benefit from being in a table.  Of course, that might end up looking worse than the current format, but who knows.  &mdash;Dr Ishmael Diablo_the_chicken.gif 02:15, February 27, 2010 (UTC)


 * Not sure what &lt;gallery> is, can you do like the derv avatars so that I have an example? And yeah, so far I'm just working on completing the images, and will rearrange them after. Also going to check all other skills to see if there's anything missing besides what I already mentioned. RoseOfKali [[Image:RoseOfKaliSIG.png]] 02:21, February 27, 2010 (UTC)


 * I seem to remember Iron Palm and/or Palm Strike having a "talk-to-the-hand" symbol, that's the only thing I can think of right now.
 * Here's the avatars in gallery format with default height/width, but set to display 5 images per row. See also  Gallery.


 * &mdash;Dr Ishmael Diablo_the_chicken.gif 05:08, February 27, 2010 (UTC)


 * Hmm... Easy to organize and looks clean, but kind of far spaced. It also wouldn't work for the first table for the general attributes, and mixing different styles is probably a bad idea. I'll try to reorganize the first table, sans the "odd" images, and see if I can get it to look good. Is there a way to force a long link to linebreak between the words, so that it doesn't expand the cell sideways? For example, I want to get "Greater Conflagration" to break into two lines, that's the reason I made the spirit images 150px big, because otherwise there's a giant column of whitespace from it expanding the column it's in. So far all I can think of is making 2 links Greater  Conflagration, but maybe there's a more "elegant" way to do it.
 * I'll check out those skills, I think I remember that too. This also brings in the next question: are we keeping this exclusive to over-head symbols, or should I include stuff that appears in front of the character or around them, etc.? Some of those skills look really cool, like Fox's Promise and a few other dagger-oriented stances and enchants get a pair of glowing crossed daggers in front of you, but it would significantly increase the size of this page... I'm thinking to maybe include the icon-type images, like the dagger one, which still keeps in line with the idea of "casting symbol", but skip the aura-type animations around you, as they aren't as distinguishing, and there are a lot more of them. RoseOfKali [[Image:RoseOfKaliSIG.png]] 10:17, February 27, 2010 (UTC)
 * Also, most attack animations have cool effects, but I'm not sure I want to step into that pie... :P RoseOfKali [[Image:RoseOfKaliSIG.png]] 10:21, February 27, 2010 (UTC)

Conflagration]]
 * The same way you add any other formatting to a link: pipe the link, then do whatever you want in the display text.
 * [[Greater Conflagration|Greater
 * [[Greater Conflagration|Greater
 * No, I wouldn't go into attack animations or "auras" for exactly the reason you said: they're not symbols. &mdash;Dr Ishmael Diablo_the_chicken.gif 14:24, February 27, 2010 (UTC)
 * On the same note, I'm moving the Chant animation images to that article, since that doesn't really qualify as a symbol. &mdash;Dr Ishmael Diablo_the_chicken.gif 14:54, February 27, 2010 (UTC)


 * Ah, cool. I know I've seen line-broken links before where it's still a single link, but couldn't remember how it was done. :] And the chant wings are just too cool, so I'll re-do them anyway, even if they're not kept on this page. I guess it could be argued that they are a symbol, as they are very distinct and recognizable and appear relatively above the character. But oh well, let's not mess with the "gray area." So what about them dagger stance/enchants? I can post an image if you want to see what it looks like, and I think it qualifies as a symbol, just in front instead of overhead. RoseOfKali [[Image:RoseOfKaliSIG.png]] 20:27, February 27, 2010 (UTC)
 * Well, I'm making a /Research subpage for this, and in the process I've already decided not to record "shield" type animations, which are a symbol appearing in front of the character, often in addition to the regular one above the head. Also found a few un-recorded unique symbols already just going through Blood and Curses. :] RoseOfKali [[Image:RoseOfKaliSIG.png]] 22:49, February 27, 2010 (UTC)
 * Though I'm starting to get second thoughts - Ethereal Light has the coolest frontal symbol... <_< RoseOfKali [[Image:RoseOfKaliSIG.png]] 23:34, February 27, 2010 (UTC)

New question: what about symbols over the targets? For example, Patient Spirit makes purdy flowers over the target in addition to regular ankh over the caster. Also, Spotless Mind and Soul make futuristic wing-looking animations on the shoulders of the target, which isn't really an icon, but still cool. <_< RoseOfKali 23:46, February 27, 2010 (UTC)
 * Ok, well, I've recorded icons over other ally targets, especially because on most of those spells the target can be the caster as well. Have not recorded them for foe targets and don't plan to, though some of them are really cool, like Pacifism. RoseOfKali [[Image:RoseOfKaliSIG.png]] 00:25, February 28, 2010 (UTC)


 * Since you're the one doing all the work right now, I'll leave decisions like that up to you. :P In my mind, if it's a "symbol" (i.e. not just a colored weapon trail or shiny wings), then it qualifies to go on this page.  Although we could just record the full animation for every skill.  &mdash;Dr Ishmael Diablo_the_chicken.gif 00:54, February 28, 2010 (UTC)


 * /facepalm >_< Well, I'm not doing that. ^_^ I guess I'll just do my "thing" here, then. Found a few interesting things already. But yeah, still not recording the "frontal" symbols, too many interfere graphically with "auras" and it's just looking like a pain, so only overhead stuff. RoseOfKali [[Image:RoseOfKaliSIG.png]] 01:15, February 28, 2010 (UTC)