Talk:Lucky Aura

...? so whats this do?
 * My guildies claim that the drop rate of Gold items increases ... I have yet to confirm it though ... but that would really cool to have when you're in high-level regions, like The Underworld, and even Elite Missions. I should try it and see how it works out.--66.56.228.102 19:40, 16 February 2007 (CST)

It definately needs a lot of testing. One thing I mentioned before (on the talk page for Lunal Fortunes) is the visual effect that seems to happen if you have the aura on for long enough. I can't be sure if it's merely a time-activated thing or what, I've only seen it once myself. I'll make sure to get a screencap when I see it again, for sure.

The article main page stated that the effect was "all monsters drop an item". I can't see how this could possibly be true... I've had it active and killed tons of creatures, and only experienced normal drop rates. Same goes for my guildmate, nothing but normal drop rates. There may be one possiblity... he did get a non-max green weapon to drop from one of the two bosses he fought with the Aura active. There's absolutely no way to prove this wasn't just normal luck, but perhaps some testing of this is in order? (although I can't imagine ANet would want to actually make an item that helps a farmer this much). {Jioruji Derako} 21:16, 16 February 2007 (CST)

Maybe it affects the drop rate from chests. I opened two Luxon Chests while under the aura and both dropped gold items. Again, that's hardly proof, but it can be tested further. Maybe there's a use for all those low-level keys I've hoarded after all... -- Quizer 23:14, 16 February 2007 (CST)

Article says something about this increasing the drop rate of greens. I'm working on farming the Unwaking Waters explorable area, with the 5 bosses all right next to each other. I'm making sure I have the aura every time. No greens yet. I'll keep track of the number of runs, but so far there seems to be no effect. Llava 01:08, 17 February 2007 (CST)
 * 5 runs so far with no greens. If this increases the chance of a green dropping, it's either by a very small amount or I have horrible luck.  That's 25 bosses total without a single green drop.  Going to go ahead and remove the note in the article about it improving green drop rate. Llava 01:31, 17 February 2007 (CST)
 * I've done a couple of boss runs (8 total bosses) on the Barbarous Shore with no drops either. &mdash; Lunarbunny 02:11, 17 February 2007 (CST)

So the effect certainly isn't one of "monsters always drop an item" - I did a couple of farming runs with this on and saw no difference in drop rate. It's also not an xp bonus. My guess is that there's a __very slight__ boost to drop calculations (drops, chests, etc..) --Pork soldier 02:04, 17 February 2007 (CST)


 * Just went on a farming run w/the lucky aura. I do believe the drops were worse than usual.  Now, that happens with farming runs it varies some, but if this helped drops by any significant amount, I would have expected to at least have a typical haul.  --Rainith 02:32, 17 February 2007 (CST)

Lucky Aura makes your attacks critical, test it with an assassin, you'll notice you'll hit critical hits on each blow. --Angelo

I took a screenshot of the visual effect (see right). It does not seem to always appear, though I did limited testing. --Delia Rashesh (talk) 09:02, 17 February 2007 (CST)