Talk:Kinetic Armor

Kinetic Armor â€“ Increased armor gained to 20..80.
 * You'll need to change the numbers as well... -- Serps 17:07, 10 Oct 2005 (EST)
 * We use 0...12, not 0...15. --Fyren 17:53, 10 Oct 2005 (EST)

KittySoft, is there a reason you reverted the soul barbs note? --68.142.14.19 11:48, 19 July 2006 (CDT)
 * Any enchantment or hex that gets renewed triggers Soul Barbs. --KittySoft 12:50, 19 July 2006 (CDT)
 * "Renewed" is not a commonly used term. Soul barbs says it triggers when an enchantment or hex "is cast" on the target.  I don't think a new player would think soul barbs would trigger given only the descriptions.  --68.142.14.19 12:54, 19 July 2006 (CDT)
 * Recurring Insecurity uses the same text, and Soul Barbs trigers when it is renewed. Critical Defenses as well. --Honorable Sarah [[image:Honorable_Icon.gif]] 12:59, 19 July 2006 (CDT)
 * And? My point is, from just skill descriptions, one would assume the opposite of what happens in the game, so the note should be here.  --68.142.14.19 13:06, 19 July 2006 (CDT)
 * I think it would fit better under the notes for Soul Barbs, as it's redundant to put it under ever spell that has a renewing effect. Entheos Geon  [[image:Dervish-icon-small.png]]‎ 18:07, 20 November 2006 (CST)

The note about the duration of Kinetic Armor rounding down to 9 seconds with a 20% enchantment mod is incorrect...it rounds up to 10. Zuranthium 12:27, 16 August 2007 (CDT)