To Sorrow's Furnace

Overview
Summary General Objective:
 * Help Galen Trask complete his mission inside Sorrow's Furnace.
 * Help Killroy Stoneskin complete his mission inside Sorrow's Furnace.
 * Help High Priest Alkar complete his mission inside Sorrow's Furnace.
 * Help Orozar Highstone complete his mission inside Sorrow's Furnace.

Detailed breakdown:
 * Find Galen Trask somewhere in Grenth's Footprint.
 * Lead Galen Trask to Sorrow's Furnace.
 * Help Galen Trask complete his mission inside Sorrow's Furnace.
 * Find Killroy Stoneskin somewhere in Grenth's Footprint.
 * Lead Killroy Stoneskin to Sorrow's Furnace.
 * Help Killroy Stoneskin complete his mission inside Sorrow's Furnace.
 * Find High Priest Alkar somewhere in Grenth's Footprint.
 * Lead High Priest Alkar to Sorrow's Furnace.
 * Help High Priest Alkar complete his mission inside Sorrow's Furnace.
 * Find Orozar Highstone somewhere in Grenth's Footprint.
 * Lead Orozar Highstone to Sorrow's Furnace.
 * Help Orozar Highstone complete his mission inside Sorrow's Furnace.

Obtained from
 * The Dwarven Prospector in Grenth's Footprint

Requirements
 * none

Reward
 * 10,000 XP

Dialogue
 * "Grenth's Footprint is a dangerous place. Many's the traveler to these lands who left his bones by the wayside and his family wondering what became of him.  There are three Dwarves and a human here who could use a well-armed escort.  Will ye go and seek them out?

Followup
 * Kilroy Stonekin (Quest)
 * Noble Intentions
 * Summit Slaves
 * Unspeakable, Unknowable

Walkthrough
This quest is meant as a primer for players on Sorrow's Furnace. You do not need any of these quests to go into the Furnace, but it is recommended that you give them a shot before going there on your own. Doing them in the order they are listed is best. Galen's quest will give you a tour of the Furnace. Kilroy's quest will introduce you to the monsters in easy battles. Then the final two will pose serious challenges.

For starters, if you cannot find any of the four, speak to any Dwarven Prospector and ask him about the people who need help, choose the one you are looking for and your map will point the way.

To choose one of them (you can only help one at a time) simply walk up to them and speak to them. If you change your mind speak to the one following you and he will stop, then speak to the other you want to accompany.

All four will follow but will not become allies, this means they will stand around in battle and not help and, in return, they will not be targeted by enemies.