Talk:Vow of Strength

more damage in exchange for not being able to use atatck skills. no thanks. --Life Infusion 23:10, 28 September 2006 (CDT)
 * 0.17*41 = 6.97
 * 0.21*41 = 8.61
 * This is multiplicative, though, while spells like Strength of Honour and Order of Pain are additive. I'd imagine it's ended to be run with Judge's Insight to stack together, up to almost 50% more damage.  The sad thing is, though, that Judge's Insight alone gives about 23% more damage against 60 AL targets...  Elite you can only use on yourself or non elite that can be maintained on 2 people? Hmm.  Hard choice <_< Merengue 23:19, 28 September 2006 (CDT)

Yeah, it's a piece of crap IMHO. 70.64.7.224 00:15, 29 September 2006 (CDT)
 * Don't judge too soon, we still don't know how will this work with critical hits; Like A/D that uses Scythe. Lightblade 17:32, 10 October 2006 (CDT)
 * A/D using Scythes will use Way of the Assassin. --Theeth (talk)   17:50, 10 October 2006 (CDT)
 * Both are elites, so it can be hard... Archeont 02:00, 21 October 2006 (CDT)
 * What would be hard? Choosing Way of the Assassins instead of Vow of Strength? --Theeth (talk)   17:21, 22 October 2006 (CDT)
 * Sorry, I just thought that you wanted both skills. Sorry, I'm stupid.Archeont 11:53, 26 October 2006 (CDT)
 * Nah, you combine this with Judges insight and you can deal 163 damage per critical to a spellcaster (which seemed to happen often for me...). 92 is the critical for 16 scythe mastery + 44% = 132 damage and when you throw on 20% AP you increase the damage by 31 points! [[Image:Chuiu Me Icon.png|Chuiu]] (T/C) 19:04, 5 November 2006 (CST)

Update
Vow of Strength now scales 5...41...50 [52], 5+(3X)%. Now it's a bit crazy. For comparison, Frenzy boosts damage by a similar margin, with 33% faster attack rate equating to 50% more damage. The important part is that this stacks with, as mentioned, Judge's Insight, and an attack speed buff like Frenzy or Heket's Rampage to deal some crazy damage. We're talking crits that go up into the mid 100's on 60 AL targets. It HURTS. Throw in a GFtE paragon, and you're set for some insane damage. On a fun, unimportant note, with Shadowy Burden in the mix, I've gotten crits for 240. Very fun spell. Merengue 02:44, 30 October 2006 (CST)

This enchant will be INVALUABLE to boost damage for enchant tank dervishes, I plan on incorporating this into my build once I cap it.~Kijik

this skill is fun when taking quick attack skills on a dervish vow of strength,(any enchant) followed by twin moon sweep(1.75), mystic sweep(0.75), eremites assault(0.75) and protectors strike(0.5) for 5 really damaging attacks in 3.75 seconds
 * Uhm.... you CANT use attack skills with this. If you could then dervished would 1-hit-kill everything in the game.--Coloneh RIP[[Image:Coloneh.png]] 23:53, 27 November 2006 (CST)
 * Twin Moon Sweep and Wearying Strike, perhaps; Only the base damage is modded with these kinds of things, generally, although there's no way to test this since you're unable to attack.  But those 2 alone would break it into pieces.  Striking someone for 140 twice fairly reliably?  Dealing 182 damage and inflicting Deep Wound? Merengue 04:23, 28 November 2006 (CST)


 * Now it it is viable since the additional damage actually trumps attack skills. -- &middot;&middot;&middot;&raquo; Life Infusion &middot;&middot;&middot; 10:28, 24 December 2006 (CST)
 * I don't know... Judge's Insight + Attack skills have served me pretty well, and both builds are incredible with GftE.  JI + 16 Scythe alone (and an enchant to eat) deals 170-240 damage if just one hit of Twin Moon Sweep triggers, while Wearying Strike will cause the loss of up to 257 health with Deep Wound.  And this is without the use of a single elite.
 * Until some scythe attacks get a very much-needed nerf, I don't think Vow of Strength will receive a second glance from anybody seriously looking to run a Dervish build. Merengue 06:07, 16 January 2007 (CST)

D/N
You can deal huge amounts of damage when you use this with weaken armor and such. See the video bellow Dervish damage test

that had 2x crit sundering procs tho =D


 * Damn impressive regardless. Go for the eyes much? XD Ubermancer 20:54, 6 December 2006 (CST)


 * For damage maxing, I suggest Shadowy Burden. The only 2 armour reducers are mutually exclusive, as Shadowy doesn't work with multiple hexes, and given the choice between the 2, it's superior;  Shadowy Burden isn't limited to physical damage.
 * With Shadowy Burden + Judge's Insight + Strength of Honour + Vow of Strength + 16 Scythe Mastery on a critical with a Sundering trigger, I've gotten 312 damage.
 * As usual with these kinds of things, the disclaimer goes that this is largely impractical to use in a real build, but it's a heck of a lot of fun. Also, you can use "Find their Weakness!" to stack on Deep Wound for an additional 96 health loss on 480 health targets, for a grand total of 408 health lost in a single attack. Merengue 07:31, 16 January 2007 (CST)


 * With the PvP test weekend, now you can attain up to 359 damage, via Vengeance. Just thought it'd nice to add on. Merengue 23:45, 21 January 2007 (CST)

Does this "recharge" attack skills or just prevent their use?
In other words, can you still build adrenaline while Vow of Strength is up? =) &mdash; 130.58 (talk) 21:53, 28 November 2006 (CST)
 * It just prevents their use (you get a message saying: Cannot use skill because of Vow of Strength or something akin). --Theeth (talk)   22:19, 28 November 2006 (CST)
 * Mmm, slap this on a warrior, then. VoS expires, pop goes the SPIKE! &mdash; 130.58 (talk) 23:03, 28 November 2006 (CST)

D/R
Use this with Heket's Rampage. Both skills have about same duration and can't be used with attack skills. 40%+ damage with 33% IAS!!!--Windjammer 12:14, 24 December 2006 (CST)
 * exactly what i was thinking--Coloneh RIP[[Image:Coloneh.png]] 20:44, 2 January 2007 (CST)