Talk:Imperial Sanctum (mission)

Annoying glitch
Can someone explain this to me please:



By the way, in case you were curious, the Envoys are not world objects. I saw a construct walk right rhrough where Emissary Heleyne was standing. &mdash; Stabber &#x270d; 17:36, 3 May 2006 (CDT)
 * Glitches like that happen all the time. I've seen tons of those, spirits, minions, etc attacking and doing stuff in the middle of cutscenes.  This is why I really think ANET should have just gone with movies instead of in game animations.  They dont glitch up and you see exactly what you're supposed to see everytime without the random bugs and extra fighting. | Chuiu 17:50, 3 May 2006 (CDT)
 * I personally feel that the game takes up enough hard disk space without another several dozen megabytes for FMV. It would require longer D/L's when new content is developed, or having to wait for a CD to arrive in the mail.  As a last point, its nice when the party is included in the cut scenes in real time.  Makes more sense to me to report the bugs, have Anet fix it as they see fit, and send a small patch. | Rohar 13:30, 18 May 2006 (EDT)

Yet another glitch I just discovered: the henchmen can get stuck on the wrong side of the door after the cutscene. &mdash; Stabber &#x270d; 08:34, 4 June 2006 (CDT)



I've had a brilliant glictch though. He went into meditation, and then somehow we (7 henchies and I) broke the meditation's effects, while he was still meditating (not the effect, more like the emote). Basically he just sat in the air as we continuously chopped at him. Masters with henchs. Awesome. Silk Weaker 08:33, 13 July 2006 (CDT)

Master
I believe you need to finish in under 2:30 minutes to get master. | Chuiu 17:52, 3 May 2006 (CDT)


 * I removed the note about Expert because it said the level was achieved at 2:00 which is less than Master. --Karlos 00:05, 8 June 2006 (CDT)

Expert
An anon edit in the article claimed that: (We did expert in 4.37). Foo 12:55, 23 June 2006 (CDT)