Talk:Weapon of Fury

''For 5...13 seconds, target ally gains 5...41% more adrenaline and 1 energy. '' The ingame description seems to have a typo atm, I suppose it means per strike... --Kiiron 05:11, 23 September 2006 (CDT)

Have you tested? It could mean that you get 1 energy per second...In which case, BAM, nerf. I suspect your right on the per strike


 * Watch it be "gain 1 energy" LOL.--Life Infusion 21:20, 28 September 2006 (CDT)


 * 1 energy per hit, tested now. Basically makes 2 people in your party have zealous weapons with a slight adrenal boost.  Too bad most of the time, it barely cuts more than 2 hits off a skill use :( Merengue 00:46, 28 October 2006 (CDT)

This + "For Great Justice!" + IAS = <3 <3 <3 --Dice 19:06, 2 October 2006 (CDT)
 * Nvm, I jsut remebered that adrenaline bonuses dont stack beyond 50% >.> --Dice 19:08, 2 October 2006 (CDT)

Mark of Fury, Dark Fury, For Great Justice, and Kapow 3x1.5=4.5 per hit. Destructive Chop every 3rd hit anyone? or Quivering Blade spam? Etc... Backbreaker spam! you could use Backbreaker for a perma kd chain! Of course Dark Fury IS pricy. But wow. Less in GvG/Ha xD xD! God&#39;s Chosen 21:51, 2 October 2006 (CDT)


 * The latest balance update capped adrenaline multipliers so that they can't more than double adrenaline gain, which means Weapon of Fury and For Great Justice only stack to double instead of ~230%. But Balthazar's Spirit, Dark Fury and Mark of Fury aren't multipliers, so they can all theoretically stack. -- Gordon Ecker 22:28, 3 October 2006 (CDT)