User:Arual864

Me
I play alot of Guild Wars and I use this Wiki alot, I'd like to "repay" some of that knowledge debt by helping out where possible (eg. adding relevant info when I find it).

R/N Touch Farmer
Instead of putting up details about all my characters I thought I'd put up different builds my favourite character uses.

The following builds can be used to farm green weapons throughout Cantha, each variation has minor but often vital differences which improve the effectiveness of the build against the specified bosses. They use the same concepts, and are almost identicle to, the normal R/N Touch Ranger. Feel free to use them, they're here just so people can see, they are not in the build's section because really they are only minor variants of the same build, each is useful though.

Farming Wing, Three Blade
Wing, Three Blade is located in Bukdek Byway, he drops Wing's Axe. This boss requires the use the Primal Echoes spirit to slow down his use of Healing Signet, which would otherwise provide greater healing than the ranger can deal.

Usage

 * This build requires Whirling Defense to be its primary defense whilst soloing groups. One must run in, activate Whirling Defense and once the target foe is dead use Dodge to break aggro and regen. The target should die at a similar time to when Whirling Defense runs out, if you need a bit extra time you can either keep touching the target and just take the damage or use Throw Dirst on any warriors to reduce damage taken.


 * Once all foes surrounding Wing, Three Blade are dead and you have regened place down Primal Echoes and start to attack the boss. Use Throw Dirt first, once the blind runs out use Whirling Defense, remember to keep using Offering of Blood as often as possible (first use when your down to about ~28 energy) otherwise you will run out of energy. Shortly after Whirling Defense runs out Throw Dirt will be available for use again, be wary of sacrificing health just before this happens. Wing, Three Blade should die slightly before your spirit runs out after 62 seconds, if he doesn't and he begins to spam healing signet again then you may have to run out, regen and start all over again. If he is repeatedly still alive when Primal Echoes runs out consider using a Rune of Major Beast Mastery, the lower maximum hp should be no problem with the rate at which you take hits and steal hp.

Farming Geoffer Pain Bringer
Geoffer Pain Bringer is located in Boreas Seabed (Explorable), he drops Geoffer's Bulwark. The best way to tackle this boss is to prevent him from hitting you, either by blinding him or evading/blocking his attack skills.

Usage

 * When adjacent to Geoffer's group do not aggro, simply hug the south wall and continue round untill the group of Naga in the distance can be seen. The Naga group will head directly towards Geoffer's and a fight will ensue. When a few Outcast have died chip and kill some of the Nagas at the back of the group, most likely to be the Naga Archers, if they begin to aim at you activate Dodge. Dodge ends if you attack but not if you use Vampiric Touch or Vampiric Bite as they are skills.


 * Hopefully if done right Geoffer should be the sole survivor of both groups and you can kill him at your leisure. Use Throw Dirt first and then Whirling Defense, if this doesn't provide cover for long enough you may want to take Lightning Reflexes as your optional. Otherwise that slot can be used for anything such as Enfeeble (and distribute attribute points from Wilderness Survival into Curses


 * Geoffer Pain Bringer cannot heal himself so make sure he doesn't die against the Naga, if he does you will not get any drops.

Farming Cultist Rajazan
Cultist Rajazan is located in Unwaking Waters (Explorable), he drops Rajazan's Fervor. This boss requires an additional running aid as the run to his location is by far the hardest bit about farming him.

Usage

 * Follow the running guide in this article: W/Mo Rajazan Farmer, with both Dodge and Zonjun's Haste the main problem with the run is being hexed with Siphon Speed, however, if done properly this should not happen. Blood Renewal is a good choice to use just before running into a group of monsters, especially if used with a +20% longer enchantments mod, as it will provide a total of 280 healing, whilst only sacrificing 119hp (112hp without the +30hp mod off-hand)


 * Once your at the final safe point its simply a case of pulling Rajazan on his own, which might take several attempts, and killing him. Once within meelee range activate Whirling Defense to reduce some damage taken from him but even once its worn off there should be no problem. Do not forget to keep using Offering of Blood as much as possible!

Farming Jayne Forestlight
Jayne Forestlight is located in The Eternal Grove (Explorable) and can drop either of these; Jayne's Staff or Vera.

Usage

 * The hardest bit farming Jayne Forestlight is running there and being careful about aggroing when close to him. You will be hemmed in between several groups and pulling Jayne alone whilst not aggroing the group behind or the rest of his group is a hard task.


 * Once on his own this boss is fairly simple to kill, he's mainly a smiter monk and does not heal himself much.

Need more on method (or updated method)

Equipment
The same equipment sets can be used to farm any of the above bosses
 * Druid's Armor (personally I use 15k Druid's with a Major Vigor (I'm cheap like that hehe), with the best rune of vigor you can afford, a Rune of Superior Expertise and a Rune of Minor Wilderness Survival (unless otherwise stated)
 * There are multiple weapon sets that one could use; the best stats in my opinion are those similar to the following;
 * Wand: HSR Blood (20%) and Energy +5 (HP<50%) such as that provided by the collector Kiishen
 * The Energy +5 (HP<50%) variant (as opposed to the Energy +5 (HP>50%) one available at Divine Path) is preferable for me as you get an extra energy boost when your hp is low, ie. just when you need it
 * Off-hand: Gordac's Hook Blood, Chan's Greed (also obtainable from collecters) or the blood Straw Effigy from Divine Path
 * The HCT Blood (20%) is not required as this build relies on skills not spells, the main (and sometimes only) spell is Offering of Blood which has a fast 1/4 second cast time anyway
 * You should also take a Longbow for pulling