Talk:Guild Wars Eye of the North

come on.. Skuld  05:05, 12 May 2006 (CDT)
 * come on? with Factions edging out of the way.. people need some false hope in info boxes... they were starting to run out... --Jamie 05:06, 12 May 2006 (CDT)
 * We won't be doing anything with this article for quite a while, but anyway, no damage done by creating it. If ANet started working on it, so can we. ;) --Tetris L [[Image:TurningL sml.gif|Tetris L block]] 05:20, 12 May 2006 (CDT)
 * I'm pretty sure this is the campaign which will have the "kill everything, speed up team, pets turn into 'the darknesses' and then finish by the whole team doing the warrior dance" skill... the only problem is by Campaign 6 it will be nerfed by requiring 30 energy & 13 points into strength --Jamie 05:27, 12 May 2006 (CDT)
 * Then you equip a nice off-hand which gives you 12 energy for 9 blood magic or something and use the skill again. End of story. --[[Image:Gem-icon-sm.png|User:Gem]] 05:34, 12 May 2006 (CDT)

This page implies that campaign 4 has been announced or reliable information has been given about it. I don't think anything has been said about it. The article states "Campaign Four (a.k.a. Chapter Four) is an upcoming stand-alone product"; how do we know one is comming? I think this article should be deleted or hidden until information regarding campaign 4 has actually been released. ~ --IAmAI 05:39, 14 June 2006 (CDT)


 * ANet did say that they are working on it, more of less explicitely, during E3 2006 and before (see for example the link provided in the "External Links" section). As ANet stick to their 6 months release cycle with two teams working on two future campaigns simultanously for roughly 1 year each the Factions team has gradually moved over to the 4th camapign at around the time Factions was released. At that time the other team had been working on campaign three for 1/2 year already. --[[Image:TurningL sml.gif|Tetris L]] 05:57, 14 June 2006 (CDT)


 * Fair enough, although nothing has been announced about, except that it will exist. Is that right? --IAmAI 05:59, 14 June 2006 (CDT)
 * Actually, we don't know if it will exist. We only know it's currently being worked on by the original Factions team (plus normal expectation of coming and going of team ppl).  It could get cancelled or whatever in the fututre. - 06:07, 14 June 2006 (CDT)

This article, in it's present state, can be replicated for Campaign Six, Campaign Fourteen and Campaign Thirty Nine. It's empty. Even the link says nothing. What gives? --Karlos 07:31, 14 June 2006 (CDT)


 * Yes, it was premature to create the article, and didn't make much sense. But now that's there it wouldn't make much sense to delete it either, then recreate it in a few months when ANet releases the first tidbits of info. Just let it sit there, idle, and leave it alone. --[[Image:TurningL sml.gif|Tetris L]] 08:23, 14 June 2006 (CDT)


 * To me, the difference in Chapter 4 and Chapter 13 is that this is confirmed to be in development. So we already know the page will be needed anyway, and why would it matter exactly when it was created in that case? Chapter 5 may not be out since it's not confirmed, but it also may, although that article would be too uncertain to create. -- 213.113.67.150 12:37, 25 July 2006 (CDT)

If we know it's in development, then that should be in the article, right? There's two sources, one being the (removed) link and the other being inference from ANet's "12 month development, 6 month release cycle" claim. --68.142.14.34 08:55, 14 June 2006 (CDT)


 * Hmmm, the first few times I tried that link, it didn't display an article - only had the "spiffy" and "iffy" sections and a couple advertisements under it. Looks like it may have been a database glitch, as an article now comes up.  Still the extent of mention of Campaign 4 in it appears to be "They wanted to get the word out that development on both Campaign 3 and 4 of Guild Wars was well underway", which doesn't seem enough to justify the link to me as it provides zero information on it outside of 'we're working on it'.  If someone disagrees, they could add it back in. - Barek (talk • contribs) -
 * I disagree, it's oane of the reasons for creating this article the fact that they said they are working on it. And as a side note please sign your coments!--Phoenix [[Image:Phoenix_Benu.png]] 06:27, 16 June 2006 (CDT)
 * Sorry, I usually remember to sign them, adding it in now.
 * On the article, I still disagree that a half sentence mention justifies being added as a link; but I don't feel strongly enough about it to debate the point and won't protest further than this that it's back. --- Barek (talk • contribs) - 08:17, 16 June 2006 (CDT)
 * Think this way, ANet confirms that will be Campaign 3 for Guildwars but still under development and no official title confirm for it. Also ANet not confirm it will be the last Campaign for Guildwars which mean there are high possibility for Campaign 4 coming out later on. But this not count there will be Campaign 5, because Campaign 4 still a possibility which it cant be count to make Campaign 5 will be there. --Gusnana1412 07:46, 24 June 2006 (UTC)

Wild random speculations ... well, even more of it
With ArenaNet showing a tendancy towards themeing based off of Earth cultures, I can't help but wonder who will be next? Mayan? Mongolian? Southern-Pacific Islander? Eskimo? I know, it's pointless speculation / rambling (which, lets face it, is nothing new for the talk pages). --- Barek (talk • contribs) - 11:06, 20 July 2006 (CDT)
 * I hear this one is going to be based more around German/French cultures. Necromancers can delight in the new skills, Beer Drinker and Consume Cheese. --Black Ark 02:29, 25 July 2006 (CDT)
 * Okay, drawing some comparisons.
 * Ascalon - mediaeval and rennaissance western Europe
 * Kryta - Polynesians (tattoos), Inca and Mesoamericans (architecture)
 * Orr - Middle East based on Khilbron's title and accent
 * Deldrimoor - Vikings
 * Cantha - China, Japan and Korea
 * Kurzicks - Germany, Eastern Europe
 * Luxons - Greece, Bedouins (they're both nomadic herders and the Jade Sea is pretty much a really exotic, magically created rocky desert)
 * Elona - Africa, Middle East
 * There's also some pretty clear Greco-Roman influences in Paragon armour. I think the most likely candidates for Campaign 4 are India, the Americas and Australia, assuming that none of them are covered in Nightfall, although covering the entire arctic circle is also an interesting possibility. I strongly suspect that the three major civilisations in Nightfall correspond to Africa, the Middle East and the Roman Empire. The Egypt analog could be part of any of the three major civilisations, or it could be a cosmopolitan trade center where they all overlap. -- Gordon Ecker 03:44, 31 July 2006 (CDT)


 * Actually, being an East Asian myself, the whole GWF Campaign is purely East Asian, mainly concentrating on China, Japan and Korea, but is partly touching the rest of East Asia as well. The Kurzick theme is also East Asian, it was based on the Japanese.  The 'gothic' theme came from Japan.  Luxon is Korean.  Historically also, Korea and Japan are age-long enemies (heck even now they have hatred to each other), hence they after the Kurzick and Luxon theme from them.  The rest of Cantha is typical of the rest of East Asia like the compact wooden houses which is typical of Vietnam, Malaya (old Malaysia), Indonesia (in the past), and the Philippines (some parts of the country).


 * For the sake of discussion, maybe Campaign 4 will be ancient South America, probably be Aztec theme. Just a thought ;) --- Laibcoms (Contribs) - July 31, 2006 Monday, 8:00PM Philippine Time.


 * Laibcoms: I don't know about the look, but at least the Kurzick names are clearly European (Germanic/Slavic). Similar for the Luxon, they are clearly Greek inspired. --[[Image:TurningL sml.gif|Tetris L]] 06:27, 31 July 2006 (CDT)


 * Ah, I see where you're coming from. I agree, they are more European than Asian.  Now that you mentioned it, I wonder why they chose it to be like that.  Maybe because the "Gothic Japan" is a modern 'image' of their culture instead of 'medieval'.  --- Laibcoms (Contribs) - July 31, 2006 Monday, 9:00PM Philippine Time.


 * I think ANet did it to make clear that Kurzicks and Luxons are peoples of their own, with a culture separate from the Cathans. Hence the distinctively different theme. --[[Image:TurningL sml.gif|Tetris L]] 08:24, 31 July 2006 (CDT)


 * I must say, I'm pretty pleased with what I've seen from the Nightfall campaign so far, it looks much more promising than Factions did - at this moment. Profession-wise, I was afraid that we'd see a "Pirate"-class to balance out the Assassin's "ninja". Not that I don't like pirates, it's just that the whole "Pirate vs Ninja"-thing is incredibly old meme. I honestly don't know what to expect from campaign four, profession-wise - I wouldn't be surprised if there were some kind of a gunslinger-class (say, less damage than bows, faster shots, straight range as opposed to the arc from bows, you can take it from there) and maybe some kind of Shaman-class (I'm really trying to stray from the native-analog, and I'm failing) although the Ritualist-class already tries to cover that ground, however feeble. I know this isn't plausible, but I'd enjoy seeing scenery reminiscent of that of pre-searing Ascalon in campaign four. Maybe some remotely rennaisance-Italian settings? I'm just brainfarting here. So I did that before in this talk-page, who cares. I don't know, maybe aliens will show up in the world of Guild Wars and beam us all up to the moon to fight their Brood Queen. Dibs on the Flamethrower-class. --Black Ark 06:24, 31 July 2006 (CDT)