Talk:Healer's Boon

Does the 50% extra heal work on divine favor? Also this and then Holy Haste would make a great combo
 * Divine Boon mark II :) Asmodeus 05:29, 23 September 2006 (CDT)
 * Just tested, and the 50% extra heal does not apply to the DF bonus. Pity. --Dirigible 08:41, 23 September 2006 (CDT)
 * Pity? This makes basic healing spells heal for more than many of the elite healing spells. Orison heals for 110 + df with this. [[Image:Chuiu Me Icon.png]] (T/C) 08:49, 23 September 2006 (CDT)
 * And casts in half a second. Is it me or are the NF monk skills amazing? --Carth 09:44, 23 September 2006 (CDT)

Wait, let me get this straight. This is a maintained enchant with a skill counter? So once those 26 spells run out I have to recast the maintained enchant, and at any time the removal of the maintained enchant stops the effect - is that right? In other news, HOLY SHIT ten bucks says nerf. Kessel 10:14, 23 September 2006 (CDT)

Healing bonuses from Revitalize do not trigger on secondary heals, such as Words of Comfort, where the 2 heals are separate. On heals that combine the 2 values, it works fine, such as Dwayna's Kiss. Oddly enough, Revitalize works with Signet of Rejuvenation, making it a half second cast signet that heals for up to 200+ when the conditions are met, and 96 when they're not. Another thing to note is that this does not work with Heal Party, so no 120~ party-wide heals :( Merengue 13:27, 23 September 2006 (CDT)

What is the synergy on Res Chant? It casts faster, probably, but what about that 50% more health...? Kessel 21:13, 23 September 2006 (CDT)
 * Res Chant and other resurrection spells don't actually 'heal' you, so they dont recieve any additional health. But this does give you a quick 4 second res. [[Image:Chuiu Me Icon.png]] (T/C) 13:44, 25 September 2006 (CDT)
 * Relitavize+Holy Haste=2 sec res chant. I can finally see monks carrying res again -Thomas 10:38, 26 September 2006 (CDT)
 * 2 sec cast is ok now?? Why do you think they don't carry 3 sec signet? &mdash; Skuld 11:31, 26 September 2006 (CDT)
 * I can see them battle resing in PvE but definately not PvP. At most you would see a better resmer with Holy Haste and Resurrect (you have a 1 second window! :P) but thats it. [[Image:Chuiu Me Icon.png]] (T/C) 14:56, 26 September 2006 (CDT)


 * Too bad both of them are in the divine favor attribute. But, it makes sense.  Assassinman 22:12, 27 September 2006 (CDT)

Wait, does the enchantment end once you cast the given amount of Healing Prayers Spells? Or does it turn into a useless enchantment until you recast it?--Dice 18:19, 1 October 2006 (CDT)

Combine with Divine Boon?
Since any monk worth his weight in salt is going to be using this with ~12+ DF, wouldn't this be good with Divine Boon, considering the enourmous healing benefit from that? So it's like, a 150+ heal Orison of Healing. --Mgrinshpon 11:30, 5 October 2006 (CDT)
 * How very useful that would be. &mdash; Skuld 11:58, 5 October 2006 (CDT)
 * Might even make up that you have the same energy regen as a warrior ;P Asmodeus 11:59, 5 October 2006 (CDT)
 * Using Revitalize is already like using Divine Boon. Adding Divine Boon would make Orison a 193 heal (assuming 16 heal, 11 divine) but cost 7 energy and 2 energy regen. At that rate, you might as well spam Heal Other on people which would be a 225 heal (assuming 16 heal, 11 divine again) costing 10 energy with 4 energy regen, much more maintainable. [[Image:Chuiu Me Icon.png]] (T/C) 12:17, 5 October 2006 (CDT)

Damn english...
Is this like MoR and reduce it by half (1 to 1/2) or is the way english states it (1 to 0.6666666666666666666666667 secconds)?

20/20 items?
if this skill is used with a 20/20 item will it be able to be decreased any more?