User:Dervish Mazta/builds/Burning Lord

Designed for GvG

The Burning Lord Paragon uses Blazing Finale, "Go for the Eyes!" and Focused Anger all in combination to spread massive damage through increased attack damage and a LOT of burning. Very handy for a team that wants to increase the whole party's DPS (apart from those who don't attack e.g. monks)

Equipment

 * Any insignias
 * A spear and Command shield with any upgrades you want, whatever suits you best.
 * As well as runes listed in Attributes, use the best vigor rune you can and a rune of attunement or vitae.

Usage

 * Use Serpent's Quickness followed by Focused Anger before entering combat and while in combat if it goes down. Because of Serpent's Quickness, as long as you aren't below 50% Health when you use it, you can maintain it without a down time.
 * In combat, use Blazing Finale and keep it on any melee attackers. It isn't suggested you use it on a spellcaster, since they don't attack much and enemies have to be adjacent to them for it to work. I suggest you have at least 2 melee attackers, preferably 3 or more, for this to function well.
 * Spam "Go for the Eyes!" whenever it's charged. As melee attackers should be constantly attacking, this almost instantly activates and with Blazing Finale it'll set all foes adjacent to the melee attacker on fire for 3 seconds. You should be able to spam GftE every 2 attacks with Focused Anger on you, which should be every 2.6 seconds if using Aggressive Refrain (in this way it's actually possible to keep enemies perpetually burning).
 * Keep Aggressive Refrain on you in combat. This helps spam GftE.
 * Use Barbed Spear on any foes not bleeding.
 * Use "Never Surrender!" if your party starts taking heavy hits to help restore a bit of Health.

Variants

 * Change Never Surrender for another skill that helps the party, like "Stand Your Ground!" or Godspeed.
 * Change Barbed Spear to another attack skill.


 * If you want to deal more damage yourself rather than almost none with the build above, use this:


 * Generally same usage as previous build, but with alterations listed below:
 * * Keep Natural Temper on at all times in battle. It shouldn't be too hard to maintain it.
 * * Use Barbed Spear directly followed by Stunning Strike on any spellcasters, especially monks, when both are charged. The Dazed bit will cause real problems for spellcasters.
 * * Spam Barbed Spear as much as you can.
 * * For the Optional slot, take another attack skill of your choice. My suggestion is a skill that causes Deep Wound, like Merciless Spear or Slayer's Spear. Another possibility is Vicious Attack, which can be used directly after GftE for a chance to deal a Deep Wound.