Talk:Vigorous Spirit

image
What has happened to the image? --Hewus 17:45, 16 October 2005 (EST)
 * Looks like this is being discussed on Software & Technical Issues/Bugs --Hewus 13:52, 17 October 2005 (EST)

Failed Spells
I know missing because you're blind or any other reason will still trigger the healing for this spell however I'm unsure if failing to cast a spell due to interruption or skills like Shame and Guilt would trigger healing for casting. Does anyone know if it does or can test it? | Chuiu 07:08, 3 March 2006 (CST)
 * Easiest test I can think of: get a monk and equip Vigorous Spirit and a hex spell, then go to the Temple of Balthazar. Cast your spirit and then go fight the Master of Hexes. Start with a hex. He has Hex Breaker on, so the first hex you cast on him should be insta-countered. See if you get hp from that or not. Repeat a few more times, as necessary. --130.58 08:41, 3 March 2006 (CST)
 * Interestingly Hex Breaker doesn't interrupt them as it implies. They simply fail at the end of casting and you take damage.  I tested it on the Rockshot Devourer outside Augury and it didn't trigger healing.  Just means I dont have to make further changes to the notes. | Chuiu 11:29, 3 March 2006 (CST)
 * Good call and good job. --130.58 12:36, 3 March 2006 (CST)

Sin usage
I've found this works better than the oft-overused Way of Perfection since daggers attack so fast anyway. Kessel 11:53, 9 June 2006 (CDT)
 * I was thinking of trying that with about 9 or 11 healing prayers. I'm thinking it's work better considering the energy cost is so low and casting time is minimal. Dagotta 21:27, 9 February 2007 (CST)

non-spell skills
does this grant health for non-spell skills that are not attacks, such as binding rituals? --Honorable Sarah 14:49, 7 August 2006 (CDT)
 * The description would imply "No". Testing accuracy of description right now. - 14:53, 7 August 2006 (CDT)


 * Ok, I always knoew Blessed SIgnet is "no". Furthur tested Whirling Defense (stance), Winter (nature ritual), Read the Wind (preparation), Troll Unguent (skill), and Spiked Trap (trap).  They are all "No"'s.  I did not have any binding rituals available to test. - 14:58, 7 August 2006 (CDT)

Multiple attacks
Does this skill give more bonus when an attack hits several targets, with cyclone axe or a scythe attack ? It's still one attack and the description says "each time target ally attacks"... SmegEd 13:12, 30 August 2006 (CDT)


 * Confirmed; this skill does trigger for each hit on Cyclone Axe and Barrage and Dual Shot, apparently they consider these skills to attack each of the foes they hit. Heurist 13:28, 4 September 2006 (CDT)


 * Yeah, each hit counts as an "attack". The same thing works with Signet of Strength ~Avatarian 86 08:18, 2 October 2006 (CDT)

IW
I know this wouldn't replace warrior, assassin, or ranger secondaries, but this could work on a mesmer with IW with some effectiveness. --Acidic Thought 14:19, 15 October 2006 (CDT)
 * True, it's an excellent cover enchant, and you don't even need to have those professions to wield their weapons.--Ender A 03:16, 19 October 2006 (CDT)

Defintion error
No one seems to notice but I don't think it is suppose to say 5..17. There isn't an edit link for that, cause it should be edited, or I don't know where it is, how do you edit the defintion part, o someone please fix it. --Relyk 18:48, 24 October 2006 (CDT)
 * What's wrong with it? 220.233.103.77 19:09, 24 October 2006 (CDT)

Usage note for Heroes
"This is a poor skill for Heroes, who will only cast it on party members with low health."

Uhm, that's not true. My Heroes will cast it early on, when I've only taken some damage - just as if they were casting Orison. Stick the skill farther left on the skillbar, it works wonders. Removing the note. Entropy 20:01, 4 February 2007 (CST)

I dunno, perhaps it's just me, but my hero uses this skill rather infrequently, regardless of it's location on the bar. I'm almost considering dropping it on Dunkoro and going back to Holy Haste.