Talk:Skill template

We should find out what the code is... That would be interesting to find out --Frvwfr2 17:24, 26 October 2006 (CDT)
 * See Skill Template format. --- Barek (talk • contribs) - 17:34, 26 October 2006 (CDT)

Bug ?
I've sends somes templates to a friend and she wasn't even able to see them in the liste. Same goes for me; i dont see the template she send me. ~ TulipVorlax from GuildWiki Fr. ;-)
 * Ho! I forgot to report that the game juste needed to be restarted after adding templates in the template folder. ^^ All is well. ~ TulipVorlax

is the user agreement notice relevant?
User Agreement

6. CONTENT AND MEMBER CONDUCT

(a) ''Content. You acknowledge that by using the Software and the Service you will have access to graphics, sound effects, music, animation-style video, content, layout, design, files, data, characters (and items and attributes associated with characters), game objects and text (collectively, "Game Content")''(..)

(b) (..) NC Interactive and its related Game Content Providers grant to Members the right to use the Game Content for noncommercial, personal purposes, including in connection with creating noncommercial fan fiction or fan web sites regarding the same. (..)

(emphasis mine)

Also such a tool would not be prohibited under section 7, which has a focus on directly affecting the way the game is played, i.e. by creating or modifying the client-server data stream with outside aplications. Therefore, I don't see why an online code converter would be legal, but an offline converter would not. I think this note is not correct and should be removed, because if it's done for non-commercial purpose, it clearly falls under "fair use" to create, provide, and use such a tool. --RolandOfGilead 09:27, 19 January 2007 (CST)
 * see Talk:Equipment Template format -- Xeon 09:31, 19 January 2007 (CST)
 * So it is unclear if it's legal or not, right? As it is, the legality is at most contested, and the note is wrong as it is. --RolandOfGilead 09:44, 19 January 2007 (CST)