Ruins of Morah (mission)

Mission Objectives

 * Kill Varesh.

Note: General Morgahn is required in this mission.

Walkthrough
The mission consists of 2 parts:

Part 1
Varesh will spawn as Prophet Varesh, Dervish on Level 29 with 3 Margonite Clerics. Kill all 3 Clerics and attack Varesh. This part is quite easy.

Varesh possesses 3 powerful skills:

You can use Attack skills and Stances freely, for you will not be knocked down. There must be a mistake in the description. You can't inerrupt this skill with soft interrupts, for it is an Attack. Use Clumsiness or Ineptitude to interrupt it.
 * Earth Vortex: Varesh will use this skill frequently. It deals 15 earth damage every second to everyone in the area around Varesh for 30 seconds and will knock down foes using skills.

You can't inerrupt this skill with soft interrupts, for it is an Attack. Use Clumsiness or Ineptitude to interrupt it.
 * Frost Vortex: Varesh will use this skill frequently. It deals 50 cold damage every 3 seconds to foes around Varesh and will slow down moving characters by 90% for 10 seconds during the 30 seconds it lasts.


 * Enchantment Collapse: Varesh will cast this Hex Spell on characters with Enchantments on them. When the target loses one Enchantment, it will lose every Enchantment.

After you have killed Varesh for the first time, she will come back as a Paragon at level 30.

Part 2
Varesh will respawn as Commander Varesh, Paragon at level 30 with some other enemies. Her skills will be:
 * Call of Sacrifice: Target foe loses 20% health every second for 20 seconds or until the target is at 20% health.


 * Enemies Must Die!: With this shout, Varesh gives her allies a target.

#1
This is a very hard mission. The best group to have for this is just you, your heroes and some henchmen. I'm a warrior, so from my prespective, I used me, both monk heroes and 2 healer henchmen, the paragon hero, a fire henchmen, and the illusion henchmen. When you eneter, you will be in an arena with 3 cleric monsters and Varesh(dervish form). Varesh is level 29 and the clerics are 24. Kill all 3 clerics first, then go for Varesh she is very easy, but just takes a while to kill her. Once you kill her, she will respawn as a MM(minion master) and will be level 30. In this form she will summon many minions, without the need of bodies. Don't fight any of the minions ever, because they will instantly respawn. Focus on just Varesh, and make sure the tank stays alive because she hits damn hard. The only trick to this is to keep the warrior alive at all costs, if you aren't a warrior, make sure you bring a warrior hero and not a warrior henchmen, and make sure the warrior has max armor and some good defensive skills. You absolutely have to have 4 healers, and the paragon needs to be p/mo in order to heal. Her minions will be bashing away at someone, and make sure it's the warrior. Only one warrior is needed for this mission, and a second is a waste of a spot. This mission might take a couple tries, and if you fail the first time, keep trying, and once you get the hang of it, it's easy.

#2
I, Dervish Diana (D/Mo) tried this mission and discovered that there is a tactic on dealing with varesh that might save your skin ...The room is build like an arena with a pit in the middle .when u have killed the monks (margonite clerics) , get across the room to the other side where an entrance is locked. she will follow you, but no fear .... cause the place where she is the most dangerous is inside the pit. The ring outside the pit will be the place where u take her down... The second time she summons demons. wait and lure them group by group, here is where i disagree with the other author. she eventually stops making minnions !!! ( took down 'bout 5 groups and then it was quiet again ). Anyway the best way to get her down is to lure her out of the pit and try to use sympathetic visage or any other energy draining methode. then it will be doable to finish her off. good luck !!!!

U Have to have at least 3 monks and it might help if u use an illusion mesmer (hero/hench or human)with sympathetic visage and ancestors visage. just to take her energy away

Ammo Ltizzle - Used a variation of these two tactics....Changed Gen Morgahn's skills to all Healing. Brought Koss as the tank, and Jin. On Jin I equipped muddy terrain and had him cast it near Varesh. Killed Clerics first, then Varesh. I was set for pure smiting--half signets and half spells including Lightbringer's Gaze (acquired for Achieving Lvl 2 Lightbringer)...also brought along 2 Hench healers, Odurra (Mesmer hench) and Devona. 2nd part of mission, stayed (as stated above) way up in entrance and ordered hench/heros to stay too. Killed demons and started spamming Muddy Terrain and Balthazar's aura on tank. If Varesh goes too far back, you can aggro more demons so use Ranger to lure. cake!

Gaius Decimus here, a D/Mo like Diana. I tried a similar tactic to Diana, however I did find a flaw. If you run to the opposite entrance, the minions she summons will pile up directly in front of you, making it exceedingly difficult to lure just one group away. However, if you go to the other entrance (the one you came in from), a group of two minions will spawn right beside you, but it is MUCH easier to lure the other groups to your location. Also, not only will Varesh summon more minions, but some of the minions (Arms of Torment were the ones I saw) will actually clone themselves. The monster will kneel for 5 seconds, taking double damage. If you do not kill the demon before the 5 seconds is up, he will spawn a duplicate of himself at full health at that location. After Varesh stops spawning minions (and she does), it is just a matter of time before you take her down. On a side note, I used both Healer henchmen, Devona, Zhed (fire nuker), General Morghan (protection and healing), and Tahlkora, and the Illusion henchman. Completion time was 10:26, earning the Expert's Rating -- not too bad for all hench group!

#3
Killing Varesh is actually not too hard. After you've killed her the first time, you run back to the south-eastern corner of the map, where you were spawned. Aftrer Varesh is resurrected as Commander Varesh, don't attack her! Lure the spawned creatures closest to you and kill them. Afterwards, lure both patrolling mobs of monsters to your left and to your right, still without pulling Varesh's aggro. After you've killed the small monsters on your side of the map, you can easily kill Varesh, for no more foes will be spawned. Just be sure to bring enough healing.

#4
Did a similar thing to Dervish Diana, as in after her first form go across the room to the blocked entrance, killed off the minions(didnt respawn like they said) and pulled Varesh and killed her. Went all real people. Assassin being myself, a Tank, support paragon, 2 healing monks, one prot monk(all focused all on tank), degen necro and a SS necro and finished with Masters.(bringing knockdown skills is also good)(As long as u get the right peoples and skills its quite easy, just long)

#5
I run master reward of this mission for donations. I am Paragon, and I take Koss, Master of Whispers, and General Morghan, both monk hench, and devona, and the player I am running. My heroes aren't exactly runed up, a major rune here or there. Ordering of skills is important with heroes, because they are much more likely to use the slot 1 than 8.

My build is High Command, Leadership and Spear Mastery(11 10 10) : "Go for the Eyes!", Harrier's Toss, Vicious Attack, Anthem of Envy, Burning Refrain, Aggressive Refrain, Incoming, "Stand Your Ground!". (head piece for command and runes also) Necro hero is Curses Blood mix with these key skills: Barbs, Weaken armor, Order of Pain, Offering of Blood. Paragon is Motivation Spear build with these key skills: Song of Restoration, Signet of Synergy, Aggressive Refrain(I activate it manually), Ballad of Restoration, Barbed Spear, Blazing Spear, Swify Javelin Warrior Hero is Sword hero with: Flail, WY!, Silverwing Slash, Galrath Slash, Dragon Slash, Signet of Strength(TBH axe would be better but I just don't have any good axes in inventory)

I was trying to set a personal record for this mission(2:14 now) so this build is all out offense as you can see. Here's the strat: First activate both Aggressive refrains, kill clerics, put on burning refrain, attack varesh. Just spam all you've got. After she dies pull into center of that pool but a bit toward the far gate. Now when she respawn just attack her with everything you've got and ignore the spawns. Average mission time is around 3 minutes that way, but it often results in semi-wipe(4 or 5 people dead). Just don't get scared if you party starts dying and just keep killing her.

If you take Order of Vampire instead of Order of Pain, you might have easier time, but it will take longer because necro will keep running out of energy.

Myths
No! Varesh, in her second form, is NOT a MM! The minions, which you eventually may see are created by Shadows of Fear.
 * "Prophet Varesh is a Minion Master!"

No! They don't respawn, they duplicate, using the skill Call to the Torment. This means: no monsters, no duplication.
 * "Abaddon's minions respawn every x seconds!"

Although she appears to be a Margonite in her second form, she is not vulnerable to Lightbringer's Gaze, however it is useful against the other creatures.
 * "Lightbringer's Gaze works on Prophet Varesh

Monsters

 * 29 Prophet Varesh
 * 30 Commander Varesh
 * Demons
 * Margonites
 * 24 Margonite Cleric
 * Torment creatures
 * 28 Arm of Insanity
 * 28 Shadow of Fear (Creature)
 * 28 Herald of Nightmares
 * 28 Spear of Torment
 * ... to be added ...