Talk:Cautery Signet

I ain't gunna lie, this skill completely punks Matyr. --Alt F Four 03:28, 28 July 2006 (CDT)
 * Well... it's a Signet... and 2-second activation time. Anti-Signet skills and interrupt, anyone? -- Xiu Kuro 19:33, 28 July 2006 (CDT)
 * Ever looked at cast time and recharge time? There is more to a skill than what it does, it's how it does it.--Apocrypha 10:11, 29 July 2006 (CDT)

woah, way too powerful. maybe the recharge and casting time balances it out, but imagine pulling it off and following up with a simple plague touch.


 * The recharge and cast don't compare to the benefits it has over martyr. It once again won't replace RC though. -213.84.52.71 03:20, 3 September 2006 (CDT)

Yeah this elite is just way too powerful. Use it, then plague sending your 15 second fire to someone. Oh nevermind someone already made that statement. I'm blind onight :((Not a fifty five 02:15, 20 September 2006 (CDT))


 * I admit it's a good alternative to Martyr, but the two second cast time and the longer recharge make it less useful. It will however make a Paragon more interesting in PvP.. We shall see I guess. Ifer 02:20, 20 September 2006 (CDT)


 * You're a bit screwed if you can't Plague Touch your Burning away. And sometimes there are no melee enemies or you simply can't touch them. Looks cool with Plague Sending, but also like way too much of a gimmick build. &mdash; 130.58 (talk) 02:29, 20 September 2006 (CDT)
 * Or just use normal condition removal. It's more efficient than Martyr as you only have one condition to remove. The Paragon condition removal would be fine.193.61.111.50 04:12, 20 September 2006 (CDT)
 * Yup. Which, given the superior casting and recharge time on Martyr, makes this pretty balanced. I'm just saying that it's not guaranteed to be an awesome offensive weapon in all situations. Unfortunately, Plague-Sending the fire onto the enemy isn't that great when everyone's packing Extinguish (as they are now). &mdash; 130.58 (talk) 08:46, 20 September 2006 (CDT)