Talk:Psychic Instability

Where be this spell? :( --Karlos 05:46, 8 May 2006 (CDT)
 * Ok I should trust the wiki, but I need to ask this question: This is *not* a hex? Because it looks a lot like a hex and it being not a hex would be quite powerfull ... --Xeeron 12:34, 10 May 2006 (CDT)
 * Indeed, it is a Hex Spell, instead of simply a Spell. Fixed the entry. --CoRrRan 16:56, 10 May 2006 (CDT)

This is 100% funky when combined with Savage and Distracting Shot. Ranger knockdowns from range! Kessel 05:53, 20 May 2006 (CDT)
 * Or combine it with Dwarven Battle Stance. Might be interesting to try in TA.
 * Double elite, mate. Kessel 02:20, 21 May 2006 (CDT)
 * That's why you use it in Team Arena, where you can have four elites working together. --JoDiamonds 10:20, 4 June 2006 (CDT)

I've heard that this skill only knocks down if a skill is interrupted... Is this true?
 * No. You can interrupt attacks that aren't skills and get the knockdown.  So it works as the description says.  --68.142.14.35 07:34, 23 August 2006 (CDT)
 * There's no such thing as a non-skill. All things in Guild Wars are skills, including signets. --Curse You 21:06, 11 September 2006 (CDT)
 * Regular attacks aren't skills. I'm sure that's what the original question was asking about. BigAstro 23:11, 12 September 2006 (CDT)
 * You are mistaken. Just because they don't have the word skill in their name, doesn't make them non-skills.  All abilities of any Guild Wars character is called a skill. Skill --Curse You 14:52, 13 September 2006 (CDT) (I was logged out -_-)
 * I believe the other use meant if an attack was interrupted (read: normal attack) such as one can do with clumsiness. --KeeseroGuan 14:55, 13 September 2006 (CDT)
 * Exactly. Normal attacks are NOT skills. If you click on enemy and start attacking with your sword, axe, wand etc, you are not using any skills yet you are still attacking. BigAstro 18:39, 13 September 2006 (CDT)