User talk:Quizzical/Mesmer Hero

I love it. Lots of people just don't understand how powerful a Mesmer hero can be in difficult situations. I just about always have a Mesmer with me when vanquishing or when I was doing HM missions. Even for just simple situations, backfire and empathy can completely destroy any type of enemy. Hopefully with your post, some people might get the initiative to try them out. =) Bigrat2   Talk  10:40, 25 January 2008 (UTC)
 * I'm usually having adult-Gwen whenever I enter an area which requires some Mesmerizing, Eye of the North and several mid-high PvE-areas, namely. More importantly than simply having a Mesmer player with you, Mesmer heroes have instant reflexes, which means they can observe all targets and allies at the same time. This makes Mesmers NPC party members more effective in interrupting and draining enchantments than player Mesmers, which is quite funny... J Striker 10:04, 2 April 2008 (UTC)
 * I use Gwen as a swiss army knife; She can interrupt, disable, damage, and support, and she can do it much better than a human player. [[Image:Felix_Omni_Signature.png]] 10:06, 2 April 2008 (UTC)
 * I should have made PvE ele or 'sin instead of Mesmer. <.< I'd delete her but I already got her Glacial Gloves and used pretty much money on her... J Striker 10:11, 2 April 2008 (UTC)
 * I got my mesmer Glacial Gloves too! Also full Vabbian. XD [[Image:Felix_Omni_Signature.png]] 10:16, 2 April 2008 (UTC)
 * 3 necro heroes. Lord of all tyria 20:27, 2 April 2008 (UTC)
 * But what about the times when necromancers fail? Quizzical 20:32, 2 April 2008 (UTC)
 * How many more of these essays haven't I read? :P Lord of all tyria 20:32, 2 April 2008 (UTC)

Why you are wrong
Let's take interruptions & armor ignoring damage:

This interrupts just like your mesmer hero but is also capable of dealing damage, DW, etc. Anthem of Flame deals 144 damage of pure degen if using the standard dual frontline in addition to this one paragon with no other physical attackers with attack skills. 144 damage. Armor ignoring. That's more damage than esurge, a damage elite. Plus, Cruel Spear does lots of +damage and Wild Throw does more +damage and kills stances. GftE is buffing your melee characters and Stand Your Ground adds defensiveness to your team. Something that your mesmer heroes can't do quite as well.

Ok, now for energy denial: WHAT!? Mobs in PvE have nearly unlimited energy. It's far more efficient to just flat-out kill the mobs than to drain them of energy.

And as for backfire/empathy? Empathy, at 14 dom, is doing 133 damage per cast. Mobs in PvE, especially hard mode, would take many many casts to kill, have monk support, and monsters in PvE don't keep casting and casting and casting and casting. They stop, take a break, and cast again a few seconds later. It would, quite simply, be more efficient to out-damage them and kill them through normal means.

So, basically, run a real team.  —ǥrɩɳsɧƴ ɖɩđđɭɘş   12:57, 5 July 2008 (UTC)

Lolz
"Rangers can interrupt quite a bit, too, provided that the shot doesn't get dodged."

That made me laugh. How can an interrupt be dodged when spells are being cast? Unless you're interrupt spamming some kiting Monk, that won't happen. Ever. Also, I kinda agree with Grinsh up there ^ Cept about Backfire. That does help... on Monk bosses. Slow cast is slow. --- -- (s)talkpage  13:13, 5 July 2008 (UTC)