FFF

Fast faction farming is to quickly gain faction by completing a quest, unlike Balthazar Faction Farming or waiting for extended periods of time in Alliance Battles.

Run Description
A run requires a minimum of 3 players and optimally 5 for efficiency. Normally a group consists of 4 runners and 1 "Door", but having an additional runner as backup for some of the locations can improve the overall success ratio, thus increasing the over-all efficiency.

Before starting a run, the roles of each player should be established to avoid confusion. In a run, each runner heads to their assigned destination and commits suicide. Once all four locations are done, the Door grabs the quest and reward, and travels back into the town using the map (not the portal). The Door then moves to stand next to the portal and waits for the team to come back. The Door may desire to re-invite his or her teammates into a group as soon as they set their foot in the town, and zone back once the group is joined up again.

Reward
 * 2,000 experience points
 * 400 Kurzick faction
 * 150 gold

Builds
Runners normally have Assassin as their primary or secondary class so that they may take the spell Shadow Form. The Monk's Spell Breaker and Dervish's Vow of Silence are also used by those with respective primary classes as an alternative skill for countering Crippling Anguish.

Builds vary between players, but having a chainable or long lasting +33% movement speed is generally favored for an FFF run. For Mushroom Runners it is also a wise idea to pack self heal and self protection, as the Non-Assassin primary character's Shadow Form will not last long enough for the whole run. Examples of self heal and self protection skills are Feigned Neutrality, Heart of Shadow and Dark Escape.

Map
Map with run destinations and possible paths:




 * Marked red dot for "shore" destination
 * Marked green dot for "stairs"
 * Marked blue dot for "mushroom"
 * Marked yellow dot for "bridge"

Abbreviations
Each runner has a specific location they must run to and each has an abbreviation. Here is a list of all abbreviations use in FFFing.
 * Shore = sh
 * Stairs = st
 * Mushroom = mu
 * Bridge = br
 * Door = dr/do
 * Sacrifice = sac
 * Backup = bu (additional runner for a location)
 * Done = d (after any run area, example shd)
 * Failed = f (after any run area, example shf)