User:Curse You/sandbox

Yay sand.

Anti-MM / Minion Thief
This is the exact build I used to counter MMs in Alliance battles. This was the first instance that anyone had figured out to use the skills Verata's Aura and Verata's Gaze to counter a MM in Alliance battles (to my knowledge). As such, this would make me the father of all "Anti-MMs" found in Alliance battles today.

This build has since been retired, due mainly to the decline in MMs in Alliance battles. As well, it has no proper attack power, and so is useless without an enemy MM.

Knockdown Axe Warrior
The rune application really is just how I usually have it on my warrior. The main idea is that this is a knockdown Axe Warrior that is able to knockdown on cue and cause bleeding, without getting exhaustion like a shock/gale warrior. It would probably work well with a condition ranger of any kind.

Anti-Melee Elementalist
Just get warriors to attack you, use Whirlwind, Aftershock, wait for any AI to run away and come back... Sliver Armor is handy when a non-melee attacker tries to kill you when you're standing next to them.

Blessed Light PvE Monk
Needs some better energy management. Maybe Inspired Hex would work instead of Mend Ailment.

Dopple's Bane – Warrior
Designed to kill a warrior's Doppleganger in about 15 seconds. Simply use Sprint to run to the Dopple, Shield Bash when you start fighting, and any attacks when they charge. Do NOT use Frenzy, it will make you take too much damage, and is only on your skill bar for your dopple to use.

Solo Spirit Bond Necromancer
Works just like the Mo/any Spirit Bonder, however it can kill much faster if used properly.


 * Reckless Haste can be useful for the optional slot against large groups, since there will still be a lot of hits getting through.
 * Guardian is useful when killing monsters with interupts, such as Mountain Trolls outside Droknar's Forge.

Equipment:
 * +5 energy sword or axe with enchanting mod, Totem Axe or Rajazan's Fervor.
 * Idealy Villnar's Glove. If you can't get it then Plaguebinder or a Curses Straw Effigy will do.

Note on the Damage (based on Minotaur attack speeds):
 * The build, for the duration of a single Spiteful Spirit (19 seconds) with Retribution, deals aproximately 460 damge (230 in 10 seconds).
 * The build, for the duration of a single Spiteful Spirit with Reckless Haste (both 19 seconds), deals approximately 1320 damage (660 in 10 seconds).
 * A Mo/any Spirit Bonder, for the duration of a single SoJ (29 seconds) with Retribution, deals (factoring in the damage lost due to knockdown) aproximately 660 damage (198 in 10 seconds).

Repeating Strike Spam Assassin
Or for alliance battles

The main idea is to deal out resonable damage for no cost, while keeping bleeding on the target. The build still needs some work with self healing.

The Alliance battle variation works well for both good degen and damage, while costing no energy to use the attacks.

Equipment:
 * Barbed Daggers of Enchanting, with +15% while enchanted.

Stone Tank
Intended to tank warrior mobs. It has high damage reduction as well as good energy management, and should be able to kill most warrior mobs.

Equipment:
 * Geomancer's Armor.
 * +5 energy sword or axe with enchanting mod, Totem Axe or Rajazan's Fervor.
 * An Earth Focus of Aptitude with the "Like a Rolling Stone" inscription.