User talk:Entropy/heroes

Summary of differences between our heroes
Everything. --- -- (contribs)  &emsp;(talk)  21:12, 1 February 2009 (UTC)
 * kthx [[Image:Entropy Sig.jpg]] (T/C) 21:26, 1 February 2009 (UTC)
 * Ditto [[Image:Felix_Omni_Signature.png]] 00:08, 2 February 2009 (UTC)

Derv Heroes
Pack em with 29/30 Energy and they'll spam their brains out. 12+2 Wind, 12+1+1 Scythe (or 12+1+1 Wind, 12+2 Scythe, whatever). They're not too good with it because they are too stupid to spam Mystic and Erem under whatever circumstances (bar forcecasting, and even that is mediocre), but at least they pack a good punch.

Other news; I bet the Wounding Strike bar would suck major balls on heroes (well, imho, in general, hero or not; I highly dislike packing more than 2 skills for selfdefense on pretty much anything that is supposed to spam damage or something similar...). They're very bad with SoPL whatever happens, either they start backlining with it, or just spam it on recharge when they're not Enchanted >.>" I hate AI. --- -- (contribs)  &emsp;(talk)  15:13, 14 February 2009 (UTC)
 * Cripple is very strong in PvE, mirite? :\ Wounding Strike/Reaper's Sweep is decent on heroes, even if they don't always use them properly (e.g. Wounding used when not enchanted), because the downsides are small. I don't really like Chilling Victory in pve without AoHM, the cold damage is negligible on most endgame enemies, and if you're facing things <20 then they'll just die from autoattacks anyway.
 * I'm pretty surprised heroes use Zealous Vow properly, that's a skill I would expect them to fail spectacularly at, like EDA. Anyway, SoPL is fine, Veil + Armor is good damage reduction, Conviction is free +24 armor. [[Image:Entropy Sig.jpg]] (T/C) 17:42, 14 February 2009 (UTC)