Talk:Modify heal amount quick reference

Meh stupid inclusion system, if anyone knows a cleaner way to put headings in different size when they are included go ahead and fix it. -- Xeon 06:54, 16 January 2007 (CST)


 * This is really cool! I'm glad to see that the flexibility we built into the skill templates is being used for things like this. Good work, Xeon! :)  &lt;LordBiro&gt;/&lt;Talk&gt; 08:32, 16 January 2007 (CST)
 * Thank you -- Xeon 08:43, 16 January 2007 (CST)

We might wanna add Deep Wound in here. --Zerris (talk) 15:38, 3 March 2007 (CST)
 * deep wound modifies health, not healing.--Coloneh RIP[[Image:Coloneh.png]] 19:35, 12 March 2007 (CDT)
 * While suffering from this injury, your maximum Health is reduced by 20% and you receive less benefit from healing.- [[Image:Avatar of Lyssa.jpg|19px]] Leader Rat  19:37, 12 March 2007 (CDT)
 * Yea, what he said. Also, the healing reduction is 20%, same as the health reduction. --Zerris (talk) 06:41, 13 March 2007 (CDT)
 * really? iv never noticed this. Im going to see if its true or just something anet made up.--Coloneh RIP[[Image:Coloneh.png]] 13:19, 13 March 2007 (CDT) hmm,its true, when did that happen?--Coloneh RIP[[Image:Coloneh.png]]  14:24, 13 March 2007 (CDT)
 * It's always been that way. --Fyren 14:37, 13 March 2007 (CDT)