Talk:General minion mastery guide

Archives of old discussion: 1

LEFT TODO

 * 1) pictures. need some pretty looking pictures. maybe a usefull picture, but mostly pretty ones
 * 2) ordering. flow is wrong, but i need to think about how to un-wrong-ify it.
 * 3) opposing tactics did that --Honorable Sarah 03:56, 25 March 2006 (CST)
 * 4) linkafactation. in progress, linking articles to this and this to others.
 * 5) Factions. changes the new skills will make. maybe a factions-skills-only build.
 * 6) con someone into uploading a prettier Animate_Bone_Horror.png
 * 7) expand the todo list, wait a minute...

Serious restructuring
Since this is a guide now, I have done some serious restructuring to the articles (the individual sections are far from done though). I feel the Attribute discussion, skill discussion, equipment discussion, general playstyle order fits the guide much better. --Xeeron 22:18, 15 March 2006 (CST)


 * Also: first person references, ego and exaggeration need to be removed, as well as atypical typography such as capitalising whole words. Shandy 22:19, 15 March 2006 (CST)


 * I removed all of the first person references that I could find. I think the majority of them (maybe all?) were in the very paragraph about soul reaping -Zenox


 * I changed a bit of the what sounded like 11-year-old writing and rambling to more coherant, to-the-point sentances. Also helped change the unnecessary CAPITALIZED WORDS (lol). -Auron of Joo 18:29, 19 March 2006 (CST)

'''I'm taking it upon myself to clean up this article for unstubbing. MM is my pet build, and it's been either completely ignored or addressed in such a fractured and half hearted way on this wiki. --Honorable Sarah 06:05, 23 March 2006 (CST) '''


 * Best of luck. I request that you give at least cursory coverage to the pros and cons of all minion-related skills (such as Infuse Condition and Malign Intervention) rather than just the three-four obvious ones that everyone uses, as noted above. --130.58 06:16, 23 March 2006 (CST)

Stabber and i ran into eachother on an edit, his was minor and mine was a huge rewrite of that section, so i rolled straight over him, sorry :-(. --Honorable Sarah 07:51, 23 March 2006 (CST)


 * Actually, my fault. I didn't realize you weren't done with your edits. Sorry! 07:53, 23 March 2006 (CST)


 * i just didn't want you to feel like i disreguarded your work, but i'm rebuilding this article, combining it with the build articles, and minion articles. i'm going to be at this for days.... --Honorable Sarah 08:02, 23 March 2006 (CST)


 * Thanks for taking this up, the article had been in a quite unfit state for days. When you are done, you might look into proper linking towards the article (so it doesnt fall into the wiki dungeon of forgetting). Candidates for linking are the Minion related skills and of course all minion builds. --Xeeron 08:11, 23 March 2006 (CST)


 * I'm certain there are plenty wikignomes who will take care of that, regardless. ;) -- 18:44, 23 March 2006 (CST)


 * once i get this in a appropreate place, i'll start treating it as a hub position. i'll turn the minion page into a disabiguation page with links to this and the minion beasiary, add links and such, big plans, lots of work --Honorable Sarah 22:19, 23 March 2006 (CST)

Closing in on the final edits. taking pictures tonight and linking up the minion beasiary. need some answers on the fate of this talk page. --Honorable Sarah 04:20, 24 March 2006 (CST)


 * ATM, I am waiting for you to finish editing. Doesnt really make sense to talk about it halfway through. After that, my guess is that people will come and edit some more and it stays as an guide. Unless you did a horrible job and everyone will want it deleted ;-) --Xeeron 18:40, 24 March 2006 (CST)

well, i did it again, Gem was kind enough to do some grammer checking and such, and i had a major edit. i walked right over it. i'm still not anywhere near done, so there will be time to fix the finer details soon. --Honorable Sarah 03:27, 25 March 2006 (CST)
 * Fixed it. --Honorable Sarah 03:36, 25 March 2006 (CST)

Blanking the talk page
i'm considering blanking the talk page while i rebuild the article. a lot of the comments in here will be irrelivant, if they are not already. does anyone see any need to keep this historical discussion?
 * I'd just archive it. -- 06:02, 24 March 2006 (CST)

Dark Bomber?
This is not a great title for this build - a Dark Bomber is typically a Dark Aura user, who engages in PBAoE attacking by sacrificing himself with skills like Touch of Agony; this is the build you will find if you search a build area on a major forum. Since the name is already in common use for another build I don't think it's really appropriate here.--Epinephrine 03:35, 25 March 2006 (CST)
 * Renamed Minion Bomber --Honorable Sarah 03:37, 25 March 2006 (CST)
 * Cool - also, you have two elite skills on the bar. --Epinephrine 03:41, 25 March 2006 (CST)
 * Fixed it... can you tell i don't play a bomber build? --Honorable Sarah 03:48, 25 March 2006 (CST)

15/-1 energy items
I'm a MM frequently, and arguably a good one. I typically use the dual +15 energy items and suffer the -2 pips when running MM, at least as a switch. Minions often begin dying quickly during combat, and your rate of energy gain can exceed the rate of spending it, even with 25 cost Fiends and Minions; The majority of a minion master's energy isn't coming from regeneration, not with 13-15 Soul Reaping - and since the majority of the energy is in fact coming from deaths, having a larger pool and a bigger buffer is handy. Swapping to the 4 pip gear between combats is fine, but once you get into a serious combat with lots of deaths there is little point in being limited to ~40 energy. --Epinephrine 03:35, 25 March 2006 (CST)
 * Tweaking the 15/-1 item block to reflect. --Honorable Sarah 03:38, 25 March 2006 (CST)
 * Oh yes, 15/-1 items are awesome! 03:39, 25 March 2006 (CST)

Minon Bomber
When i play as a minion master i almost always prefer to use a minion bomber build over all other minion master builds so believe me when i say i have lots of experience with the bomber build. i disagreed with the original use of energy stealing skils since the minion bomber almost always has plenty of energy to use when there are targets for energy steal still left. the only times i've ever had a problem with energy is after a fight when i'm trying to animate minions from a group of bodies and in those cases energy steal just dosen't work. i also took issue with the fact that verata's wasn't in the build, yes you're a bomber, yes your minions are supposed to die, but they are supposed to make it to the bad guys before they kick off or they aren't doing any good. without verata's it's nearly impossible to keep minions alive long enough to get them from group to group. blood of the master can be safely removed because you don't need, or even want, spot healing mid fights because if the minions are alive they aren't exploding but not verata's. virulence is definatly the best elite for this build since you've got poison going off on everyone and from the mesmer line the best skill to augment this with is epidemic since it will spread the weakness and poison around to anyone who doesn't have it already. i threw in barbs for use on single targets as a spike. you don't want to waste your whole army detonating just to kill one guy so barbs is an excellent choice for spiking single targets when you run into them. normally i'd cast barbs, detonate one minion, hit the guy with virulence, use verata's, and then reapply the above skills whenever necessary. comments? questions? 07:17, 25 March 2006 (CST)