User talk:Entropy/GW RTS

I thought about the abilities or upgrades and thought of some of my own:
 * U-238 shells(a.k.a Uranium Shells) -> Weapon switching!
 * Vehicle Plating -> 15k armor/insignias
 * Cloaking -> Shadow Arts
 * Speed movement upgrades -> Stances/Windborne Speed
 * Sight upgrades -> Asura Spectacles
 * Recall ->....Recall
 * Stasis Field -> Iron Mist
 * Energy upgrades -> Radiant Armor
 * Damage Upgrades ->Race's equivalent of 5-15 platinum weapons. If they don't have one, can be generically called "stolen or cosair 15k weapons"
 * Disruption Web -> Web of Disruption, Snaring Webs, Deep Freeze
 * Mind Control -> Unyielding Aura, looted equipment
 * Thats all I can think of right now. Damn power surge prevented me from posting this around an hour ago. Flechette 07:37, 3 October 2007 (UTC)

If I remember correctly, defensive matrix would be more similar to Life Sheath --Gimmethegepgun 10:50, 3 October 2007 (UTC)


 * You can still take damage under Defensive Matrix, and it ends based on time rather than amount of life lost. Tbh it's more like Life Barrier. [[Image:Entropy Sig.jpg]] (T/C) 13:31, 3 October 2007 (UTC)


 * I thought that if you pounded it enough it would end, but yeah I remember it's a percentage thing or something --Gimmethegepgun 00:07, 4 October 2007 (UTC)

Siege Tank-> siege turtles?
 * death nova minion-> sucidial terran (i forget name)--Ryudo 00:11, 4 October 2007 (UTC)


 * Infested Terran. Also, I'd think more along the lines of a Hopping Vampire --Gimmethegepgun 00:13, 4 October 2007 (UTC)


 * What would protoss shields be? Prot spirit or on the lines of SoA? Flechette 00:42, 4 October 2007 (UTC)
 * Hmm not really like any of those...actually reminds me more of life sheath, but thats already in use...shielding hands maybe?--Ryudo 00:44, 4 October 2007 (UTC)


 * Prot spirit seems to be good as it reduces damage by a certain precentage. If it was shielding hands, something like a seige turtle attack would be reduce by like 15 or something and take the rest damage, instantly killing the object with shielding. Maybe guardian would be good, it mitigrates damage but can damage still occur, and it does it more straightforward plus it sounds suitable. Flechette 00:50, 4 October 2007 (UTC)
 * Protoss shields arent really damage reduction, more like another hp bar...kinda like life sheath, lmfao. once the shield is down, then the hp goes down. Once life sheath is down, then your hp goes down.--Ryudo 00:53, 4 October 2007 (UTC)

Also, I'd say EMP Pulse (is that what it's called?) would be more like a non-hex version of Air of Disenchantment, or maybe Mirror. It fries all the useful stuff on them (Matrix, shields (life sheath), etc.) --Gimmethegepgun 01:01, 4 October 2007 (UTC)


 * Can't Irradiate penetrate the shield? Flechette 01:04, 4 October 2007 (UTC)
 * Irradiate would be life stealing I suppose...or maybe hp degen.--Ryudo 01:07, 4 October 2007 (UTC)

Protoss shields are Life Sheath. They are like Health and end when enough damage is taken. It can be recharged (Shield Battery) or over time. Shielding Hands...hmm...well, Defensive Matrix is like an uber Shielding Hands. Defensive Matrix does not protect from Plague or Irradiate, since you still take damage, but it is reduced to very low levels. EMP Shockwave thing is like Shatter Storm...or maybe Chilblains. (T/C) 02:53, 4 October 2007 (UTC)


 * Actually, I think Defensive Matrix like adds armor to them or something, and the armor in SC can't reduce damage below 0.5 damage if I remember correctly, so I'd say it's more like a targetted Turtle Shell --Gimmethegepgun 00:28, 5 October 2007 (UTC)
 * Oh, Call of Protection works. [[Image:Entropy Sig.jpg]] (T/C) 00:32, 5 October 2007 (UTC)