Talk:Zinn's Task

I completed Rox with a simple trappers team, Dust traps around Salma helped protect her, while it also helped to minimize the damage output of Rox.

For both Nox and Pox i teamed up with a monk and two melee classes. Broad head arrow kept the boss dazed while the mellee damage interupted every single spell. The other 4 proffesions in the party are arbitrary.

Alleycat! 03:59, 5 September 2008 (UTC)

The last page of the book resembles The Falls. I would expect that that is the place to find the secret liar. Im gonna check it out. Alleycat! 04:03, 5 September 2008 (UTC)
 * Also, the loading screen for the tutorial is that of the Maguuma Jungle. Also of interest is his little clue, "stop when it hurts". Check through environmental effects and see if you can find one that should be in a reasonable location. &mdash; Powersurge360  04:07, 5 September 2008 (UTC)
 * Falling hurts ^^ Alleycat! 04:09, 5 September 2008 (UTC)
 * Ventari's Refuge is full of golems and they are advertising runs to the secret liar. I think i nailed it.Alleycat! 04:11, 5 September 2008 (UTC)
 * IN YOUR FACE FELIX!!! lol &mdash; Powersurge360  04:17, 5 September 2008 (UTC)
 * rox was such a push over compared to the other two >.>
 * Noooo kidding... That one in Nightfall was monstrous to try to h/h through. In hindsight, it'd probably be better to bring a mesmer hero and lock him as his target. &mdash; Powersurge360  07:28, 5 September 2008 (UTC)

Invader Zim!!!!
Oh man, G.O.X. is G.I.R.!!! That's hilarious &mdash; Powersurge360  04:57, 5 September 2008 (UTC)
 * G.O.X is a Mon-Goose Dog Alleycat! 04:59, 5 September 2008 (UTC)
 * Check it, holmes. &mdash; Powersurge360  05:03, 5 September 2008 (UTC)
 * How can I not reply to this topic? I've seen very few quotes, but they don't seem particularly GIR like.  M.O.X. page may explain the true reference, but .  Then again, Zinn... the two n's look a lot like another letter.  With that being his "masters" name, I'd almost be surprised if he doesn't have any GIR quotes. --Mooseyfate 06:10, 5 September 2008 (UTC)
 * GOX is like GIR, not MOX. When asked about what the G is for in both GOX and GIR, he replies with "I don't know". GIR has said randomly that he wants to be a mongoose. GIR's disguise is a dog. Zinn is similar to Zim, in name and stature. The phrase "Is it supposed to be stupid? It's not stupid, it's very advanced" is used in the series and in the end bit of the quest. Frankly, how can it NOT be a reference? &mdash; Powersurge360  06:10, 5 September 2008 (UTC)
 * Oops, yeah. --Mooseyfate 13:26, 5 September 2008 (UTC)
 * All sorts of dialog from the Golem User Manual is very reminiscent of Zim as well. Talking about his own greatness/genius/reputation, his secret underground lair, pea-sized intellect, etc.  Not proof on it's own, just more support for your claim.  --Mooseyfate 13:03, 6 September 2008 (UTC)

eotn required?
how come eotn is required for this mission? from what ive read, you only need the three campaigns?90.203.203.99 10:35, 5 September 2008 (UTC)
 * Because the Golem User Manual takes you to meet the Image of Zinn in the Hero Tutorial area by Boreal Station which is where you get it? --heurist 12:45, 5 September 2008 (UTC)

Location and route to Zinn's Lair
I've uploaded a screenshot of the path and location to the lair through The Falls. Someone with more wiki knowlegde can insert it into the article, if neccessary. Image can be found here: http://guildwars.wikia.com/wiki/Image:Route_Zinn_Lair.jpg Nexceven 13:45, 5 September 2008 (UTC)
 * Thanks, I have added your map to the article. --heurist 14:04, 5 September 2008 (UTC)

Split the Walkthrough?
I kind of think that we should split the walkthrough so that the information for defeating each golem can be found on Deactivating XXX, and put a note that says "N.O.X. can be found in Resplendant Makuu. For details on how to defeat him, see Deactivating N.O.X." or something similar. Thoughts? &mdash; Powersurge360  01:49, 6 September 2008 (UTC)
 * Good plan. They are, after all, separate quests.[[Image:Entrea Sumatae.png|Entrea Sumatae]] Entrea   [Talk]  01:53, 6 September 2008 (UTC)

if he's with us ?

 * Once you are in the Zinn's Lair (underground), there are no more foes if at least one M.O.X. is in your party.

I was not able to enter without M.O.X in party. (Forgot to bring him the first time) — TulipVorlax 03:35, 6 September 2008 (UTC)

I hereby Confirm that if M.O.X is dead but still in your party you are able to enter the lair ( this may have been a glich though) - Ecofudge -
 * Confirmed as working, so you can run yourself.--[[Image:Gigathrash_sig_G.jpg]]ìğá†ħŕášħ 06:01, 6 September 2008 (UTC)


 * You must personally have MOX among your heroes in order to initiate the entry into the lair, though - my wife and I went out there together, I had MOX as one of my heroes, she didn't. When we "spoke" with The Falls, I got the option to enter the lair, but she didn't.  It still transported the entire party when I accepted, of course.  &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 06:54, 6 September 2008 (UTC)