Scepter of Orr



The Scepter of Orr is a powerful artifact that plays a major role in the events of the PvE campaign in the game. The Scepter is a remnant of the human kingdom of Orr which was destroyed in the Cataclysm.

It is unknown how the Scepter survived the Cataclysm and came to be buried in the land of Kryta inside a strange tomb (see image). The White Mantle were able to locate it and unearth it. No sooner they did that than the Undead began a merciless assault on the lands of Kryta to try and gain control of the Scepter. The Lich Lord, leader of the undead, will stop at nothing to get the Scepter.

Players become intimately involved with the story of the Scepter as they at first ally with the White Mantle to prevent the Undead from taking it; then they ally with the Shining Blade to steal it from the Mantle; then they give the Scepter to Vizier Khilbron in exchange for aid against the Mantle. Finally, they have to destroy the Lich Lord before he uses the Scepter to destroy all of Tyria.

At the end of the PvE campaign, the Scepter is whisked away, and its location is, once again, unknown.

Note: The Scepter is a Carried Object that does not go in the inventory but instead must be carried by both hands. This disables any bonuses by weapons or off-hand items. It also means a player cannot attack while holding the Scepter though they can still cast spells.

The powers of the Scepter of Orr

 * It is discovered that the Scepter can control the Titans. Whoever controls the Scepter can mobilize a powerful army of these destructive creatures.
 * A player holding the Scepter will gain +1 energy regeneration.
 * If dropped on the ground, it generates the Scepter of Orr's Aura around it that gives all allies inside it +10 maximum energy.

Tip: It's good idea to drop the Scepter when in battle because +10 maximum energy to everyone in the area is probably more useful than +1 energy regeneration to one person.