Conditions by class quick reference

This quick reference shows which classes can inflict which conditions.

= Warriors =

Can Cause
Bleeding, Blindness,  Crippled,  Dazed,  Deep Wound,  Weakness

[[Image:Bleeding.JPG|36px]] Bleeding

 * Universal
 * Axes
 * (needs a knocked down foe)
 * Swords
 * (if not in a stance)
 * (if blocked)
 * (Attrib.: Tactics, upon blocking a melee attack)
 * (if not in a stance)
 * (if blocked)
 * (Attrib.: Tactics, upon blocking a melee attack)
 * (Attrib.: Tactics, upon blocking a melee attack)

[[Image:Blindness.jpg|36px]] Blindness

 * Hammers
 * (needs a knocked down foe)

[[Image:Crippled.jpg|36px]] Crippled

 * Universal
 * (foe mustn't have nearby allies)
 * Axes
 * (needs a foe with a Deep Wound)
 * Swords
 * (needs a foe with a Deep Wound)
 * Swords

[[Image:Dazed.jpg|36px]] Dazed

 * Universal
 * (upon interrupting a spell)
 * Swords
 * (needs a moving foe)

[[Image:DeepWound.JPG|36px]] Deep Wound

 * Universal
 * (needs a foe with cracked armor)
 * Axes
 * (if blocked)
 * Hammers
 * (needs a knocked down foe)
 * (needs a knocked down foe)
 * Swords
 * (needs a bleeding foe)
 * Hammers
 * (needs a knocked down foe)
 * (needs a knocked down foe)
 * Swords
 * (needs a bleeding foe)

[[Image:Weakness.jpg|36px]] Weakness

 * Universal
 * (foe mustn't have nearby allies)
 * Axes
 * (needs a foe with Deep Wound)
 * Hammers
 * (needs a knocked down foe)
 * Hammers
 * (needs a knocked down foe)
 * (needs a knocked down foe)