Talk:Jedeh the Mighty

Skills confirmed via SoC. --Karlos 02:31, 7 November 2006 (CST)
 * Also uses Giant Stomp (added into article), which would not show up with SoC, but he does use it during battle. --waywrong 08:01, 22 November 2006 (CST)

Holy crap, this guy is way out in the boonies. Won't be fun to get to him. >_< DancingZombies 22:21, 7 April 2007 (CDT)

He's in the middle of nowhere, but it's actually a very easy cap. Order of Undeath guy was a major pain, but close to an outpost. I know which one I'd rather do again. ;) Luciusfleetfoot 17:32, 2 July 2007 (CDT)

Why Two?
We have two articles on this guy

I usually enter Crystal Overlook from the south... but it's a much longer trip.-AOTT 10:55, 27 August 2007 (CDT)

Path from Tyria
I actually travelled from Tyria. Started at Dunes of Despair, and went directly East to the Arid Sea. Even though you start with 6 party members, the trip was quite uneventful, I avoided having to fight a single foe on the Tyrian side. The only hurdle is the group of Djinn right as you enter Crystal Overlook. I simply let my party wipe, and we rezed at a shrine nearby with a clear path to the boss. 15% DP didn't seem to cause any problems at all. My party was Alesia, Lina, Dunkoro (prot), Zhed (fire), Sousuke(Earth), and me (SS necro). RoseOfKali 18:51, 29 August 2007 (CDT)


 * This is indeed a very much easier way. I actually beat the Djinn, ran past the rest of the mobs, pretty clean path to the boss. In total I killed 4 mobs, including the one with the boss. The boss itself is not that big of a deal, the insane amount of knockdowns and Dazed and Blind conditions caused by Smoke Traps are a much bigger problem. Orion died twice, the rest of my party (Alesia, Dunkoro, Tahlkora and Koss, and me, nuker) managed to stay alive the entire time. I am putting the path from Tyria in the Notes.Thomahawk 11:29, 8 November 2008 (UTC)