User:Kyuubi no Youko/Keir Bhaltair

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Keir Bhaltair (A/R)
An embodiment of not-dancing assassination Whenever someone sees or hears "assassin", he's quickly running away to "safety". The worst thing for a party is when they are gathering people for some Vizunah-square-like or Raisu-palace-like mission and you are trying to tell those people that you don't need any more everything-aggroing always-dying-first dagger sins. For assassins, there is almost only one mission, where he doesn't have much big problems to get to the party &mdash; Unwaking Waters &mdash; but that's only because there really isn't big choice of people or henchmen (for small example, when I was doing this mission, I created English District No. 1, because there was noone in it before).

But there is a way how not to be an "everything-aggroing always-dying-first dagger sin": one of them is not to be a dagger sin. Primary assassins with ranger chosen as your secondary profession have an opportunity to become more playable with Critical Barrager build. A Critical Barrager uses bow (best is longbow) and fires one Barrage after another, making as many criticals as possible and with each critical, he gets Energy, sometimes Health and target foe begins bleeding.

Few facts
Date of birth: 27 April 2006 Place of birth: Shing Jea Island, Cantha (Factions campaign) Level: 20, Weh no Su (not playing Prophecies campaign) Pet: Level 20 Hearty Tiger Cináed (in-game Cinaed)  Missions finished  Factions missions, Standard completition: 12/13 (Eternal Grove missing) Factions missions: Expert completition: 7/13 (1. MCE, 6. Arb., 7. BS, 9. GH, 10. UW, 11. RP, 12. IS) Factions missions: Master completition: 5/13 (1. MCE, 6. Arb., 9. GH, 10. UW, 12. IS)

 Map exploration  Cantha: 98.4% (Canthan Master Cartographer)

Armor: Shrouded Seitung armor with Keen Seitung mask, dyed black; runes according to build + the best Vigor rune you can have (I have major)

Builds used
My weapon: Ironwing Longbow

My build is a bit different from this one : I do not use zealous bow string but a vampiric bow making higher damage. Nearly never happened, that I would lose all my energy, so I don't use that string. For that purpose, Ironwing Longbow from Divine Path is an extremely good weapon, though it looks... very very weird.

Heart of Shadow can be replaced by Signet of Capture, Resurrection Signet or any other skill written here. My weapon: Barbed (Cruel; Zealous) Dragon Fangs of Dagger Mastery (although "of Fortitude" or "of Critical Strikes" would be better &mdash; "of Critical Strikes" is rare and "of Fortitude" isn't so good for another build)

This build works well only on those creatures which do not have too big armor or/and too much health. Almost all how-does-it-work is described here (I'll maybe sometimes write it myself when the link doesn't work :)).

You can replace Way of Perfection and/or Shadow Refuge with Res. Signet and/or S. of Capture. If you are secondary ranger, as I am, you can also have Troll Unguent instead of those two assassin's "healing" skills; but you must change Shadow Arts to Wilderness Survival and you won't have rune and the second of those two. My weapon: Barbed (Cruel; Vampiric) Dragon Fangs of Dagger Mastery

When you find a suitable target, which isn't adjacent to any allies, start with Aura of Displacement. Afterwards, make your combo: Golden Lotus Strike – you'll get your energy from using of AoD back, because you are enchanted with it; Golden Phoenix Strike – because you are enchanted with Aura of Displacement, you'll do a good damage; Horns of the Ox – this is the key skill, because it must knock-down your target for you to continue - because of this fact, your target mustn't be adjacent to any allies, so beast masters or similar builds, or just groups of people, aren't good targets; Falling Spider – if the previous attack (HotO) knocked-down your target, this one will poison your target and help you in killing the opponent with making you able to use Twisting Fangs – a best attack possible for finishing your target - not just that it does good damage, but it also causes Bleeding and Deep Wound. Under this damage caused in almost no time, bleeding, poison and deep wound, it is higly likely that your target dies (before that happens, if there is some time, you can use Signet of Malice). Stop maintaining Aura of Displacement, wait for Energy, Aura of Displacement to recharge, use Troll Unguent if needed, find another victim, and start again. My weapon: Barbed Dragon Fangs of Dagger Mastery

This is my least favourite build, though it isn't bad for those who begin their distressful way of the merciless assassin, though there is one elite skill ungettable until you have finished Eternal Grove mission. But, because there are so many dagger sins who refuse being ranged or something like that, so I managed to give it here. WARNING: This build was created by playing &mdash; what skills appeared, I chose some good etc. &mdash; this isn't any well-thoughtout build!

Before you aggro all mobs around for an even bigger chaos than is this build itself, start with Sharpen Daggers and Critical Eye. Critical Eye will be useful for damage and needed for Energy, Sharpen Daggers will be useful for bleeding and needed for Golden Phoenix Strike. Continue with Way of the Lotus on target foe, which you'll need for Energy. Get to the foe and start from left to right (1,2..5): Unsuspecting Strike, Golden Phoenix Strike (your Sharpen Daggers shouldn't end yet), Death Blossom, Moebius Strike and finally Critical Strike making dual-critical with higher damage.

If you are low on Energy, skip Unsuspecting Strike in the beginning of combo or bring and use Golden Lotus Strike instead of it. For better use of this "build", wear Shrouded armor. You can also bring zealous dagger tang.
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