Talk:Game updates/20060818

Nice to know they're fixing the chat edit losing focus when there are so many other actual fixes they could be doing. >> Kessel 03:35, 19 August 2006 (CDT)
 * Finally. --weby 05:01, 19 August 2006 (CDT)

Fees threat
Well, my bad that I posted it in the previous update talk page as it's THIS update.

User agreement:

(...)

5. CHAPTER PURCHASE

Our fees and billing procedures are published in the registration section of the Web Site, which are incorporated herein by this reference. All fees are stated in U.S. Dollars. YOUR CHAPTER PURCHASE IS PAYABLE IN ADVANCE AND IS NOT REFUNDABLE IN WHOLE OR IN PART FOR ANY REASON WHATSOEVER, INCLUDING, WITHOUT LIMITATION, INTERRUPTION OR UNAVAILABILITY OF SERVICE (SEE ALSO SECTION 10 BELOW). We will automatically charge your credit card for applicable new Chapter purchases, plus any applicable taxes we are required to collect, where you authorize us to do so. All new Chapter purchases are payable in advance. YOU ARE FULLY LIABLE FOR ALL CHARGES TO YOUR ACCOUNT. By paying by credit card, you represent to NC Interactive that you are the authorized user of the credit card used to pay the new Chapter purchase. You agree to promptly notify NC Interactive of any changes to your credit card account number, its expiration date and/or your billing address, and you agree to promptly notify NC Interactive if your credit card expires or is cancelled for any reason.

NC Interactive reserves the right to alter the fees payable for new Chapters or introduce alternative fee structures for the Service. Any alteration to the purchase price will be posted on the Web Site at least 30 days prior to such alteration taking effect. If you do not agree to any such alteration, you should not purchase the new Chapter and/or you should terminate your Account prior to the date on which the alteration takes effect, otherwise the revised amount will automatically be debited to your Account.

(...)

10. INTERRUPTION OF SERVICE

(a) NC Interactive reserves the right to interrupt the Service from time to time on a regularly scheduled basis or otherwise with or without prior notice in order to perform maintenance. You agree that NC Interactive will not be liable for any interruption of the Service, delay or failure to perform resulting from any causes whatsoever.

(b) You acknowledge that the Service may be interrupted for reasons beyond the control of NC Interactive, and NC Interactive cannot guarantee that you will be able to access the Service or your Account whenever you may wish to do so. NC Interactive shall not be liable for any interruption of the Service, delay or failure to perform resulting from any causes whatsoever.

(c) NC Interactive has the right at any time for any reason or no reason to change and/or eliminate any aspect(s) of the Service as it sees fit in its sole discretion.

(d) NC Interactive shall not be obligated to refund all or any portion of any Account fee or Chapter purchase by reason of any interruption of the Service by reason of any of the circumstances described in paragraph (a) or (b). (...)

Eep! gg anet... - Lavvaran 05:25, 19 August 2006 (CDT)


 * Why is this posted here? This isn't new - that was part of the EULA since at least May, if not before. Also, you should remove the comment from the other discussion page. - Katscratched 05:33, 19 August 2006 (CDT)
 * sorry, my bad :) - Lavvaran 05:39, 19 August 2006 (CDT)
 * It's nothing special. A standard get out clause EVERYONE includes in their contracts. Just read your contract with your ISP, or your electricity provider. It has exactly the same thing. It's to cover them in the case that they find the current pricing system isn't supporting the service and they need to change it in order to continue running. --Sunyavadin 12:11, 19 August 2006 (BST)

GW hasn't updated their website, it's still showing the May agreement. I took some screenshots of some changes I could see in the new one. a) sec 2 Description of Service now includes mention of character slots and skill packs b) sec 3 License to Use now includes phrase Additional Features c) sec 5 Chapter Purchase has been renamed and includes more extensive language concerning refunds and cancellations

Also, throughout the agreement they've add mention of "Guild Wars Factions" 65.7.211.83 06:34, 19 August 2006 (CDT)
 * Yes, like anyone would, they've revised the agreement to cover new services they offer. --Sunyavadin 12:45, 19 August 2006 (BST)
 * Agreed, fairly standard agreement. BUT, anyone know what the "skill packs" are? They're mentioned with character slots as a a purchasable item.65.7.211.83 07:36, 19 August 2006 (CDT)
 * Sounds like they wan our money. More skills if you pay. Right... --[[Image:Gem-icon-sm.png]] (talk) 08:13, 19 August 2006 (CDT)
 * Actually, assuming each new campaign will only have material for core and campaign specific professions, it'd be nice if they had skill packs for more campaign specific professions too (that is, being able to get new rit/assassin skills outside of faction). --Theeth (talk)   08:29, 19 August 2006 (CDT)
 * I believe that skill packs are probably a method to pay for skill unlocks. I remember seeing people suggesting it to Gaile somewhere. --Immortius 08:34, 19 August 2006 (CDT)
 * I would be willing to pay for a ritualist skill pack for Nightfall. Hopefully, it's not just for PvP.65.7.211.83 08:47, 19 August 2006 (CDT)
 * There had better not be any cash-payment-exclusive skills or I am quitting immediately on principle. Kessel 09:55, 19 August 2006 (CDT)
 * I think it's the same type of deal as the prophies special edition or something, where they would give you however many regular skill unlocks and 1 elite skill unlock or something. Anyone else remember that?  Yea, I think it's just like that, pay money for skill unlock, aka for people who don't wanna grind faction. --Theonemephisto 10:07, 19 August 2006 (CDT)
 * I would prefer cash-payment-exclusive skills (maybe doubles), because I don't like the idea of people being able to simply buy the unlocks that I slaved over or will slave over in the future. -- Dashface [[Image:Dashface.png]] 04:55, 21 August 2006 (CDT)
 * Then the people who payed would be superior to the people that didn't, and I think that ANet doesn't want that (except new Chapter skills). &mdash; Poki#3 [[Image:Poki.jpg|20px|My Talk Page :o]] 08:53, 21 August 2006 (CDT)
 * Possibility -- packs contain elite skills for core professions not available to you if you don't own that chapter. Example, you own Factions or Nightfall, but not Prophecies - you'll be able to purchase packs of the elites from Prophecies.68.213.199.18 14:14, 21 August 2006 (CDT)
 * Hands down one of the best ideas for skill packs on sale, allowing people to use a few alternate campaign skills without having to buy the whole campaign. It would be even better if they sold the packs as non-specific skills, sort of "This pack allows you to unlock any 20 Factions-only skills and 5 Factions-only elites." Kessel 09:42, 22 August 2006 (CDT)

Kurzick Guards at Altrumm Ruins
If look from Altrumm Ruins to Arborstone, there are some Kurzick Guards trying to enter the Altrumm Ruins. Because the gate is locked, they are not able to enter. I think this bug is new with this update. --numma_cway 17:02, 19 August 2006 (CDT)
 * There are Luxon guards running around in several Luxon outposts too, which I think are new too. Could they be the same thing? (bug or new feature to make outposts more lively?) 83.159.9.78 00:32, 24 August 2006 (CDT)
 * Crazy momentum bonuses. They'll be the death of us all! &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 00:37, 24 August 2006 (CDT)
 * those have always been there. hang around Harvest Temple and watch when the line changes. --Honorable Sarah [[image:Honorable_Icon.gif]] 00:39, 24 August 2006 (CDT)