Talk:Diversion

Diversion and boss
Diversion doesn't seem to work on some bosses. How about siege turtle attack?
 * I would like to know wich boss, you have to think that boss have half hex duration so maybe it just worn off.&mdash; ├ A ratak  ┤  15:08, 28 November 2006 (CST)

Diversion and Comtemplation of Purity
How does Diversion interact with Contemplation of Purity? I think it works (adding its seconds to the recharge of Contemplation) but I am not 100% sure. Anyone? -- Bishop [ rap|con ] 23:08, 29 July 2006 (CDT)


 * C'mon, someone's gotta have tested this... :P -- [[Image:Bishop_icon2.png]] Bishop [ rap|con ] 20:07, 30 July 2006 (CDT)


 * Yeah, I just tested this with Dragon lillies in Haiju Lagoon. You are correct. CoP gets a longer recharge because of Diversion. --Vortexsam 20:27, 30 July 2006 (CDT)


 * Thanks! -- [[Image:Bishop_icon2.png]] Bishop [ rap|con ] 22:44, 30 July 2006 (CDT)

Does this even add recharge time to adrenal skills? -- Xiu Kuro 09:53, 5 August 2006 (CDT)


 * Yes it does. --Kryshnysh 11:01, 5 August 2006 (CDT)

Properly timed
Would it be worth mentioning that a properly timed casting could severely hinder an Assassin? 71.230.11.224 22:21, 27 November 2006 (CST)
 * Properly timed, this skill can hurt any class or build. (: &mdash; ├ A ratak  ┤  22:50, 27 November 2006 (CST)

How to counter the Diversion?
Anyone have any idea on counter the Diversion Spell?
 * Don't use any skills for 6 seconds, have another character remove it, shutdown the enemy casting it. --Shattered Self 20:25, 15 August 2006 (CDT)


 * Hex Breaker! --Theeth (talk)   20:27, 15 August 2006 (CDT)
 * Inspired/Revealed Hex, or using any other skills that wouldn't be affected by it. [[Image:Chuiu Me Icon.png]] (T/C) 21:17, 15 August 2006 (CDT)
 * I haven't yet seen someone say, if your also a Mesmer, interrupt it. Even for slow interrupters you'll have plenty of time. Some elites off the top of my head, Obsidian Flesh and Spellbreaker. Really just depends on what suites your build. The generic build answer has already been said....just wait it out. -Gares 21:44, 15 August 2006 (CDT)
 * i had inspired/revealed hex get disabled by this when i tried to use it to remove diversion, which i thought was slightly wierd. Oljomo 16:58, 18 September 2006 (CDT)
 * That's because diversion triggers before inspired's effect does. Diversion removes itself, and inspired gets nothing, so it goes on cooldown from diversion. Now, if you had two hexes on you, diversion would trigger, but inspired would get the second hex, and you're safe. Or if you remove a hex from someone else --- diversion triggers, but you grab the other hex, so you're still safe. Basically, don't try to grab diversion itself. --Kit Engel 17:10, 18 September 2006 (CDT)
 * Sorry, I ment use inspired/revealed on someone else with a hex and diversion wouldn't have any effect on you because you would steal another hex for 20 seconds and then it would be recharged. [[Image:Chuiu Me Icon.png]] (T/C) 22:46, 19 September 2006 (CDT)
 * Any form of hex removals by other party members wont trigger diversion's effect. Kit Engel... your xplanation is so true... yet seemingly confusing :P (Edited the last note about diversion, just to make it clearer). (125.236.141.144 03:22, 10 December 2006 (CST))
 * Holy Veil. M s4 20:55, 6 June 2007 (CDT)
 * Parasitic Bond. Web of Disruption or Wastrel's Worry if you have good reflexes. The Hobo 00:37, 28 June 2007 (CDT)

Stacks?
Does the delay stacks with other delays like Glyph of Sacrifice?

When it activates?
"Diversion's effect begins when a skill is activated. If the duration of Diversion expires on you while you are activating a skill, that skill will still be disabled for the additional time given." Are you sure this is true? I seem to remember often timing sig of devotion to finish right after diversion ends on me but not getting it diverted.
 * It's wrong. --Fyren 14:43, 19 December 2006 (CST)

does diversion still work if you interupt the spell
 * If the skill does not activate, diversion does not get triggered. --Fyren 04:52, 27 December 2006 (CST)

Insta Recharge Skills
I added the part on the insta recharge effect, to a) make it more clear of how this can bypass Diversion. b) to get the assassin skill option shown a place people are likely to spot it, I do hope both parts belong here. If they do not, could someone please take the time to add the info where it do belong instead of just deleting it. To me at least I find it quite interesting quirks of the game engine, and it should be documented. Taoh Rihze 19:27, 26 January 2007 (CST)
 * oops you're right skills that recharge themselves instantly will, I was thinking of skills without a recharge... Duncan Dragoon

monster only skill
I heard that you can't disable monster-only skills. Can someone confirm? --Icyangel Strawberry 05:41, 17 February 2007 (CST)
 * The only way to prove that would be to try to disable every monster skill, heh. But I've never seen or heard of a monster skill being disabled.  --Fyren 06:29, 17 February 2007 (CST)