Talk:Catacombs of Kathandrax

Strategy Advice??
OMG, what a mess this. Djinn like creatures, siege worms and lots of fire traps (blast and ball). So at the end, as I am fighting this beast, I keep getting some sort of fire bomb. 'Course, I couldn't attack with it in my hand, so I drops it and keeps fighting. I was in H&H micro-manage mode trying to keep them from getting the bowling pin treatmet. So, if anyone knows, was I supposed to be dropping the bombettes next to the boss? Was there really a way to kill the double extended-range siege wurms in the next to the last room? Anyone actually fight the way to the boss or just run from rez shrine to shrine like I did? Inquiring minds would like to know. Bsinkk 00:46, 3 September 2007 (CDT)


 * For the siege wurms, I interrupt one wurm's attack with distracting shot and forget about it (since distracting shot disables the skill for x seconds). I then just attack the other worm and either interrupt its siege attack as well with another skill or not bother with its attacks and just attack it until it dies. For the boss, I just used daze and, together with my henchmen, interrupted its skills whenever I can. I haven't really tried but maybe Ward Against Elements might help. Leosbane