User:Zaq/Builds/Zaq Flavor Builds

If you found your way here... well, you SHOULDN'T have, without me directing you to it, but if you did via the recent changes or something... well, I can't exactly force you to leave, and frankly, my posting this online instead of scribbling it down in a notebook somewhere probably means that on a subconscious level, I do want these to be seen, but anyway, I request your confidence in what you're about to read. This is my personal repository for "Zaq Flavor Builds:" builds which I think are pretty damn close to unique or that I came up with by myself, regardless of whether or not anyone else did first. Obviously I have no control over this once I hit "Save," but I respectfully request that you not hijack or share these builds without talking to me first, at least the weirder ones. All of the builds I've posted here are ones I have actually used successfully (or MODERATELY successfully), so if you're still reading this, don't dismiss them out of hand just because they might trigger your "wtf" reflex.

Me/P Illusionary Spearchucker
Possibly my masterpiece of downright weird builds, I call this "IW at range." At 0 Leadership, Burning Refrain's fire lasts for 1 second, so it triggers Fragility TWICE with each spear I throw, giving me 42 armor-ignoring damage per attack. On high-level monsters, by the time my HP is greater than theirs (so that the Burning stops), they're almost always below 50% health, so I throw a Merciless Spear their way, making them a breeze to finish off with my teammates. At this point, the fun has just barely started. I find another target, a caster. By this point my adrenaline should be pretty close to full. I cast Anthem of Flame (to ensure that they have a condition, even for only a second), Frustration, and Stunning Strike. They're now Dazed, and take 53 damage whenever I interrupt them as a result. If they're a particularly tough foe (like a boss) I can cast Fragility on them as well, though I rarely have to. GftE is just to maintain Burning Refrain easily in battle. I love this build.

E/any Flame of Renewal
This build needs a little bit of tweaking, since I haven't updated it since Nightfall, but the premise is simple. I start out with a fairly boring but effective set of Fire attacks. When my energy gets low, I cast Ether Renewal and spam the hell out of Burning Speed. With all four enchants up, each cast of Burning Speed gets me a net gain of 6 energy, and a hellaton of HP. Burning Speed is the spam skill of choice because it has a 1/4s cast and no recharge, so I can cast it 7 times in one Ether Renewal, factoring in aftercast. I prefer this over dual attunement because of the healing factor, the fact that it requires very little "start up" energy (so it's not hard to regain your momentum of you die or get ridiculously energy denial up in your face), and the fact that it's less vulnerable to stripping and what have you. The problem is, in its current form, you have too MUCH energy. When I first made this build, Mark of Rodgort was 25e, and I used it specifically because I had enough energy that I could AFFORD to spend that much every few seconds. Now, I still have more energy than I know what to do with. Eventually I'll figure out some other skill I can use to make good use of this energy, but it's still a fun build.

...More to come.