Illusion of Weakness

Acquisition
Skill Quests: Skill Trainers who will teach this skill before it is unlocked:
 * The Hot Springs Murders (Nebo Terrace)
 * Sorim (Quarrel Falls)
 * Master Scout Kiera (Henge of Denravi)
 * Dakk (Ember Light Camp)

Usage Notes
Because this enchantment lasts until it is disenchanted by an enemy or until you fall below 25% max health, and has no upkeep cost, cast Illusion of Weakness when you aren't in any immediate danger so that you can safely regenerate your lost health before attacking any enemies. It will give you an added "emergency" buffer of health just at the right time (when your health falls below 25% of maximum).

This skill is also useful for triggering "While enchanted" Weapon upgrades.

It is very important to note that only damage that drops the casters health below 25% will trigger this enchantments effect. Degeneration and health sacrificing skills will not trigger this enchantment.

Consider triggering Illussion of Weakness by ending the enchantment with another skill, for example, Contemplation of Purity, or another self-disenchanting skill to regain the lost health regardeless of attacks and to allow the additional effects added by the other skill.

Be careful when fighting a touch ranger with this skill active, as you will die (life stealing is not damage).

Related Skills

 * Divine Intervention
 * Protective Was Kaolai
 * Faithful Intervention
 * Watchful Intervention