User:Lost-Blue

Hi, I have no idea on how to create user boxes or my own templates and I would feel very guilty if I steal another user's.

So, Time Playing on Guild Wars: 1 year ( actually about 2 weeks away but early celbration)

Favorite Profession: Mesmer, they are mysterious, cunning, quick-witted, and adept at whatever they are doing.

Anything Else: I came back from a Christmas Vacation brake from my sister/grandma's house. My grandma's roof if held together by duct tapped and her whole house is about the size of our living + my room. :(

Favorite Colors (In Order): Orange, Black, Blue

Favorite Holiday: Easter (How contradicatory)

I think Guild-Wiki should have pictures of all customization avaible upon creation of your charcter. Kinda a far out stretch but maybe your own "build a charcter" on the site so you can pre-plan their looks...meh just a thought

I think Charm Animal, once you have charmed the animal, should turn into a special skill only avaible to that species. The green numbers of the skill is affected by your pets level. Example: You Charm a black widow, charm animal becomes: idk.... Venom Silk: 10e 15-: Your black widow shoots out a veomous silk at target nearby foe. This silk posoins and cripples target foe for 5...15 seconds. or w/e Each creature has its own unique skill and they all have their ups and downs (hopefully). Also the more rare a pet the more "unique" the skill. For instance a common Wolf's skill might be: Lunar Bite: 5e 10r- You wolf bites target foe dealing +5..20 damage. OR something unorginal at that. My whole idea of this is becuase Beastmasters, which are generally semi-unpopular and dis-liked by somepeople, are already missing one skill by carring around their pet....Lost-Blue 06:02, 14 December 2007 (UTC)