Hex

A Hex is "A spell that causes a negative effect for a period of time (e.g., movement/attack speed reduction, Health or Energy degeneration)."

Some Hexes can reduce an enemy's armor, their energy regeneration or their movement speed while the Hex is in effect; other hexes will inflict damage on on an enemy if they do certain acts, like Empathy that damages those who attack; and some hexes simply cause damage, like Wastrel's Worry.

Users
Hexes are available to theese classes:


 * Mesmer
 * Necromancer
 * Elementalist
 * Assassin
 * Ritualist
 * Monk

Equipment Inreaction
It is possible to get advantage of being hexed with right eqipment:


 * Suffixes Of Valor Give +health bonus
 * "Don't Fear the Reaper" Inscription gives +Damage bonus
 * "I am Sorrow." Inscription gives +energy
 * "Be Just and Fear Not" Inscription gives +armor
 * "Nothing to Fear" Inscription gives physical damage reduction

Also Lieutenant's Insignia provide hex duration reduction.

Appearance
When a character or NPC is hexed a black ring will appear near the lower torso of that Character.

When a character has a Hex cast on them a purple down arrow will appear on their health bar in the party window and the hex's skill icon with a purple border will appear in the Effects Monitor. If the player suffers health degeneration as a result of a Hex, then his entire health bar will turn purple and begin to decrease. Spirits are immune to hexes.

Skill References

 * For a list of hexes, see Category:Hex Spells or Hex spell skills quick reference.
 * For a list of skills which remove hexes, see hex removal quick reference.