Divine Aura

The Divine Aura is a bonus that comes with the Collector's Edition release of the Guild Wars Prophecies campaign. It only comes with the Prophecies Collector's Edition; there is no way to "unlock" it, despite rumors to the contrary.

According to the box, with Divine Aura, "each character you create manifests the gods' favor with a glowing aura, visible to all." Effectively, this creates a sparkle from the hands of a character while they dance, where the specific color and effect depend on the character's primary profession:
 * The Warrior's Aura is of Balthazar, a flamelike orange sparkle rising from the Warrior's hands.
 * The Ranger's Aura is of Melandru, ethereal green butterflies fluttering from the Ranger's hands.
 * The Monk's Aura is of Dwayna, hands pulsating in blue light with wisps of blue left in the Monk's hands path.
 * The Elementalist's Aura is is of Balthazar, an orange flame filling the Elementalist's palms and trailing with movement. Prior to an earlier update, this aura was of Dwayna, similar to that of the Monk's aura.
 * The Mesmer's Aura is of Lyssa, a pure pink sparkle trailing the quick motions of the Mesmer's hands.
 * The Necromancer's Aura is of Grenth, a green drizzle of sparks destined for the Underworld.
 * The Assassin's Aura is of Lyssa, a pink shuriken glowing in the Assassin's hands.
 * The Ritualist's Aura is of Grenth, hands pulsating square with lightning symbol in aquamarine with wisps of turquoise left in the Ritualist's hands.

The Divine Aura is attached to the Collector's Edition CD key. It may NOT be transferred to other accounts. Adding a collector's edition key to an account that already has Prophecies unlocked will not give you any additional character slots, nor will it let you re-use your original key. This means that adding the key effectively causes you to lose a whole account, and the character slots that would have been associated with it.