User talk:Honorable Sarah/W/Mo Endurance Warrior

Discussion
i've been using this (in various incarnations) for almost 7 months, and i hadn't seen anything like it posted. --Honorable Sarah 13:04, 2 June 2006 (CDT)

The rename should be something along the lines of "W/Mo Endurance Warrior", or something plain and boring like that. &mdash; Rapta   (talk|contribs) 00:18, 20 July 2006 (CDT)

Energy per second table
Is there any point to having the table include bows? Warrior's Endurance only activates on a melee attack, or so the skill description says. Anyone experience otherwise? &mdash;The preceding unsigned comment was added by 220.233.103.77 (talk &bull; contribs).
 * i threw it in ther for comparison sake. but your right, it's not really applicable. --Honorable Sarah [[image:Honorable_Icon.gif]] 09:28, 20 June 2006 (CDT)

Build Testing

 * Good:
 * Eudas 00:21, 20 July 2006 (CDT) I just ran this build (-resurrect +sprint) for alliance battles, and it works great. i was able to keep my mana up, my life up (relatively; severe pvp degen got me several times), and my attack cycles were awesome; there was always 1 skill ready to use at any given time. I'm going to try this out some more in PVE but it looks great.
 * Rewrite/Stub:
 * &mdash; Skuld  (Rename as energy warrior or something)
 * Delete:

It seems we need to redo the delete builds vs not delete builds discussion. But the right place for that is one of the build pages. No matter how the discussion goes, please let us be consisten and include votes to delete on some builds and votes to move to unfavored on others. --Xeeron 07:24, 20 June 2006 (CDT)

im not sure, but isnt 12 Str 10 Swordsmanship and 8 Healing Prayers impossible to achieve? &mdash;The preceding unsigned comment was added by 68.213.107.102 &bull; contribs) 20 June 2006.
 * add up the points. 97 (12) + 61 (10)+ 37 (8) = 195 +5 spare points --Honorable Sarah [[image:Honorable_Icon.gif]] 03:43, 9 July 2006 (CDT)

Flourish
What about using Flourish instead of Warrior's Endurance? Pros/Cons? Discuss. --Eudas 23:18, 19 July 2006 (CDT)
 * flourish requires you have 5 energy at the end of your chain, and a boat load of rechaging skills, warriors endurance is basically free energy for doing what you do anyways, hit things. ;)--Honorable Sarah [[image:Honorable_Icon.gif]] 00:12, 20 July 2006 (CDT)
 * Well, with gladiator's armor, one has ~25 energy, plus you could use one of those +5 ene swords for more. My thought process was that you could go power attack, leviathan sweep, griffon sweep, flourish... that gives you 18 mana, and recharges your attack skills. 18 is enough to use the attack skills again, by which time you'll have regained 2 mana (even with 1 pip regen) for flourish again, and the cycle can go on infinitely instead of being lost when the elite stance wears out. you gain about 10 seconds of continuous damage instead of having to switch to berserker's. i was primarily wondering if the designer had already crunched these particular numbers and come to the conclusion that this build was superior to the flourish variant, or if it just hadn't occurred to them, or what... was also soliciting advice from people in case maybe there was something I just wasn't seeing... --Eudas 00:24, 20 July 2006 (CDT)
 * i am the designer. having used both skills, flourish is very hard to time properly. longer skills like Pure Strike work better, but you still have to be careful about energy and timimgs, something you may not be able to do in the height of melee. additionally, stances grant additional absorption from most sheilds. --Honorable Sarah [[image:Honorable_Icon.gif]] 01:21, 20 July 2006 (CDT)