Lost Souls

Overview
Summary

Obtained from
 * Crewmember Shandra in Arbor Bay

Requirements
 * none

Reward
 * 7,500 XP
 * 1,500 Gold

Dialogue
 * " [ Difficulty: Master ]  Following Lady Glaive's defeat during the Second Great Corsair War, we sailed north aboard Glaive's ship, the Queen of Fools, into Orrian waters along the Tarnished Coast. There was a mutiny, and our souls became forfeit in a vicious cycle of betrayal. We need your help to end the cycle. We need revenge! But first we must be freed...."


 * Accept: "I shall break the chains that bind you"
 * Reject: "Unleash an undead corsair crew on the world? Um...no!"
 * When asked about quest: "Our souls are trapped in an unending cycle of betrayal and revenge. Please, you must free us."

Intermediate Dialogue

Reward Dialogue

Followup
 * none

Notes
 * There is a locked door near the entrance into Gadd's Encampment that can only be opened by Crewmember Shandra after you receive the Dungeon Key. This requirement means that you can only complete the quest when starting from Arbor Bay, even though the key and the door are close to the Gadd's Encampment portal. Note that you can, in fact, start from Gadd's, but this would require you to backtrack to the Arbor Bay entrance, or at least close enough to it that Shandra begins to follow you. This way, while technically longer than the normal way, is good for those who are bringing builds that won't hold up so well against monsters in Arbor Bay. This would include gimmicky Smiting Prayers builds that, while able to conquer the undead of the Shards of Orr, may have trouble fighting the enemies found on the way to the dungeon.