Secondary professions for a Necromancer

Necromancer Warrior
The Necromancer Warrior (referred to as N/W or Necro/Warrior) is a rare choice of professions. Players using this combination will most likely die very often until they figure out how to play this character's niche.

The main advantages of being a Warrior include being able to employ shields for extra armor and using Adrenaline based attacks in addition to Energy based attacks. This allows you to continue to deal damage when either are depleted. Mark of Pain and Barbs can also be cast and combined with Flurry to increase damage caused by physical attacks. Direct damage spells are also nice for taking out a Ranger who likes to evade, or for times when you are blinded.

Another good combination to be considered is Spinal Shivers combined with an Icy axe or sword and an attack speed increase skill, such as Flurry. This makes a N/W very effective at interrupting enemy spellcasters.

Necrotic Armor and Tormentor's Armor are recommended for this combination, as they have 10 more than the best armor available for the other spell caster professions. This can make up for some of the fragility that other spell casters have when being attacked in melee combat. Alternatively, Factions Revenant's Armor provides additional health.

Unlike the Warrior Monk, the Necro/Warrior should not immediately run to the front lines of a battle. Necro/Warriors have relatively light armor so they will most likely be killed on the front lines.

See Meleemancer for a complete look at this combination.

Necromancer Ranger
Contrary to popular belief, Favorable Winds does not increase the power of Bone Fiends as their projectiles are not arrows.

Necromancer Elementalist
Example Builds:
 * Build:N/E Tainted Warder

Necromancer Mesmer
Necromancer Mesmer (N/Me) is a profession combination usually associated with specialization in status effects like hexes. N/Me is one of the most challenging combinations to play, but is very effective, particularly in PvP.


 * Access to a wide range of hexes from both professions.
 * Access to two effective energy-management attributes (Soul Reaping and Inspiration).

Many of the Necromancer Curses can be combined with Mesmer skills to increase the effects of both spells. Other strategies may make use of the mesmer's Fragility spell along with several necromancer spells to cause conditions.

Necromancer Monk
The Necromancer Monk (N/Mo) is one of the most popular support classes. The combination allows for easy self-healing, Blood Magic and Healing Prayers, and when the combination is used to create a Minion Master build the N/Mo can create longer-lived minions.

The popular Barrage with Pet build for the Tomb of the Primeval Kings uses N/Mo's with Order of Pain to enhance their damage output.

A N/Mo is a classic support player for any PvP group. The N/Mo can easily heal itself when sacrificing for Order of Pain or Order of the Vampire, or completely take over the Protection role with the Soul Reaping energy recharge and Condition transfer, such as the skill Martyr.

Spoil Victor is a powerful elite for a 55 hp Necromancer

Necromancer's can become powerful healers with Healer's Boon and Soul Reaping for a constant flow of energy and powerful healing spells for a secondary profession.

Necromancer Assassin

 * The various snares provided by the Deadly Arts are useful for Dark Aura related builds.
 * Assassin's ability to use powerful hexes along with Soul Barbs for constant pressure.

Necromancer Ritualist
Soul Reaping, the primary attribute of necromancers, triggers on deaths of all creatures, including spirits (Although only half the energy is gained from these creatures). A N/Rt spirit spammer does not have to worry about running out of energy.

Necromancer teleports, unlike shadow stepping, allows one to carry bundles with them. A N/Rt can be a melee bomber by teleporting into a clump of foes when one dies, dropping the Ashes of Cruel Daoshen, and then running away. This strategy works equally well as a Rt/N.

Necromancer Paragon
A useful way to play in PVE is to use a combination of Death Magic to raise minions, while using Paragon's Command to effectively raise their armor and durability with Stand Your Ground! at the beginning of an attack. With minions, Leader's Comfort can be an effective self-heal(despite having no Leadership), especially after repeated use of Blood of the Master.

Necromancer Dervish
Same as other Necro Fighting builds, learn to use the skills with the Dervish prayers and balance out your attribute points. Should choose ONE main prayer to stick with (either Wind or Earth) and make sure you don't always run into fights with strong opponents or monsters.