Talk:Divine Favor

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Rounded Healing
I added this note due to testing with Life Barrier and Aura of Faith, however I also suspect it applies to Malign Intervention and other skills of that nature as well. Additionally, if both Life Barrier and Aura of Faith are active, it appears that they are multiplied by the Divine Favor bonus all at the same time, resulting in a slightly higher healing (82 instead of 81 at 14 Protection Prayers/12 Divine Favor). - Greven 20:02, 17 May 2006 (CDT)

Use w/ heal party
if u use this w/ heal party, how much does DF add? &mdash;The preceding unsigned comment was added by Frvwfr2 (contribs) 23:57, 15 July 2006.
 * It does not add any bonus when used with Heal Party, because you are not targetting any particular ally. That's seen when you Ctrl+Click the heal party skill (when not in a town/outpost). You will see the message "I'm using Heal Party!", when compared to a spell that does carget an ally, for example Orison of Healing, you will see the message "I'm using Orison of Healing on Target!" ("Target" being the ally's name). &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 23:01, 15 July 2006 (CDT)
 * Untargetted spells will give (only) the caster a divine favor heal. --68.142.14.7 01:48, 16 July 2006 (CDT)

Hardly anything to Offer the smite line?
I think it'd be a good idea for Divine Favor to mod the damage on Smite spells, most likely 3.2 is too much, but eh. This would give smite a better usage, they'd be decently cost-efficient and would allow for better damage flow. And for those thinking it wouldn't fit with the name "Divine Favor", Divine Favor literaly is just an advantage given to you by the gods, I don't believe it limited to healing. Zulu Inuoe 05:03, 29 September 2007 (UTC)