Talk:Peppermint Scythe

Since scythes are slow and powerful, like hammers, shouldn't the candy scythes have 15-15 damage instead of 10-10?Haakon 07:53, 24 December 2006 (CST)
 * Hits more then 1 person at one time Xeon 07:54, 24 December 2006 (CST)
 * That's just a feature of the scythe though. Seems like they should have their damage adjusted upwards... but then, they're candy weapons. It doesn't matter much. x-D
 * Skins babe, skins, thats all gw player cares about. That and they are not developed for use during normal or pvp use. Although it is always fun killing someone with a candycane bow Xeon 08:04, 24 December 2006 (CST)
 * But, by Melandru, if I'm gonna PvE with a candy weapon, I want it to be a *BALANCED* candy weapon! :D
 * Go snowball then, weapons dont matter (although weapon mods do for some reason). Xeon 08:10, 24 December 2006 (CST)
 * I often use my candy sword for IW in RA. I miss the enchantment and barbed bonuses, but killing people with candy is well worth it. :) --Theeth (talk)   08:24, 24 December 2006 (CST)

How does this weapon do slashing damage? I think it should be blunt, along with candy axe. Bellis 10:54, 31 December 2007 (UTC)
 * Damage type just follows that of a typical regular weapon of that sort. As far as the dmg being 10-10, just look at Banana Scythe.  [[Image:Isk8.png|24px]]Isk8 11:01, 31 December 2007 (UTC)