Abaddon's Gate (mission)


 * This is a mission entry. For more information about the location see Abaddon's Gate (Location)

Objectives
Destroy Abaddon.
 * Destroy the Graven Monoliths to power the chains of Abaddon.

Walkthrough
Players start in a dark corridor that turns right and leads to the chamber where Abaddon is held. Players will be able to see Abaddon's hands and his head. His wrists and neck are bound by magical restraints. As soon as players approach him, he will break free from his shackles and the objective is to bind him again and then weaken him.

At the end of every manacle there will be a pair of Graven Monoliths. So, in total there will be 6, two on the left, two on the right and two in the center below his head. When players kill a pair of Monoliths, the shackles at that spot are renewed. Once all three shackles are in place, Abaddon will be subdued for a short while (roughly 15-20 seconds). His head will droop, allowing players to target him and damage him. The Monoliths at the middle respawn if Abaddon is not fully bound soon after they are killed. Thus it is best to take out the groups to the left and right first, leaving the Graven Monoliths in the middle for last.

After that short period, Abaddon will free himself and become invulnerable. The party must repeat the same steps to be able to damage him again. However, the biggest challenge of the mission is not in destroying the Monoliths, but in withstanding Abaddon's fury while he is free. The closer the party is to the angry god, the more damage they will take. While attempting to bind and damage Abaddon, players will be subject to the following skills:
 * 1) Corrupt Power: Skill. All foes take 30 damage 5 times over the next 3 seconds. Each strike also removes one Stance or Enchantment from foe.
 * 2) Earth Shattering Blow: Attack. All foes in the area of target take 100 damage and are knocked down. Surrounding foes also take 80 earth damage.
 * 3) Words of Madness: Skill. Target foe takes 120 damage, is knocked down and suffers from dazed for 10 seconds.

The best strategy is to stay away from him as much as possible, by taking out the Monoliths on the left and right, then quickly rushing in to kill the two in the middle. The worst danger to the party, and the cause of many party wipeouts, occurs right after he frees himself and unleashes his fury in a storm of damage and knockdowns. As soon as he is invulnerable again, beat a hasty retreat back up the middle to the bridge you came over and wait for the knockdown storms to end. Because of the knockdowns, the party can take a tremendous amount of damage in retreating. Party members can easily get left behind and die out of reach of their comrades, making mission failure certain. Thus a warrior with "Charge!", or better yet, a Paragon with "Fall Back!" is vital here.

Conditions can also take a tremendous toll on the party, as they tend to affect everyone at once. Someone should bring Cautery Signet or Restore Condition or Martyr and stay back, out of the worst of the knockdowns, to cast it.

Every now and then, a Torment Claw will sprout from the ground in the middle of the party. These can be very dangerous if left unattended. Destroy these fragile claws quickly, rather than having the back line of the party take 100+ damage every few seconds.

So after damaging Abaddon and hastily retreating to the bridge to regroup, repeat the process of killing Monoliths and then damaging Abaddon. Fortunately, he does not heal himself between attempts. It will probably take 3 or 4 attempts to reduce his life to zero. Once his life is zero, you need to repeat the process of hasty retreat and killing Monoliths one last time. Then once the sixth Monolith drops, the mission is over.

Strategies

 * Lightbringer's Gaze is of limited use. It works on Torment Claws and Abbaddon himself, but not on the Monoliths which you spend most of the time fighting. In addition, the Area of Effect damage is wasted as the above enemies are alone. Consider bringing skills more useful for fighting enemies in singles or in groups of two.
 * Bring 2 heal monks and keep spamming Light of Deliverance (also use Heal Party when needed) then your team can survive very easily.
 * Health degeneration works against Abaddon, but beware that hexes and conditions last a shorter time, as they do for all bosses.
 * You cannot target Abaddon when he is in an unbound state, so trying to interrupt his attacks is futile.
 * While bound, Abaddon will still use the Words of Madness skill. So make sure your casters brace themselves and not waste the valuable window of opportunity to weaken him to this skill.
 * Group condition removal (such as Martyr, Extinguish and Cautery Signet) are excellent counters to the dazing effect. It's best to have at least 2 of these skills in the group, as the dazing effect refresh faster than any of these skill's recharge.
 * Mesmer skill Wastrel's Worry is very effective against Abaddon. Since Abaddon is considered a boss and hex last half duration, WW will trigger every one second or so, just enough time for you to recast them.  They stack up an incredible amount of armor ignoring damage.  Also be aware that WW drains energy fairly fast if you're spamming it. A full tank of 50 energy is not enough to keep the spam for the full duration while Abaddon is vulnerble.
 * This mission is much easier with a well-built Paragon. First, bring "Fall Back!" and high Command skill for escaping Abaddon's fury, and also to escape Torment Claws as you run from one set of Monoliths to the other. Second, bring Aria of Restoration with high Motivation skill and use it as often as possible, since many effects in this mission damage the entire party at once. Third, bring Cautery Signet with Signet of Restoration to remove the masses of conditions that affect the entire party at once. With these skills the Paragon has little left for offense, so he fills mainly a support role, but a vital one. He will save the healers a tremendous amount of energy, making a third monk unnecessary.

Team Build for Solo with Hero + Henchman
You team should contains Can be any job and build. As you will be too busy in controling hero, you will have no time in controling your own char to fight.
 * You :

Attribute - Healing Prayer 12 or higher, Inspiration Magic 9, Others attribure point can be put on Divine Favour
 * 2 Hero Monk :

Skills - Light of Deliverance, Heal Party(Disable it), Ethereal Light or Orison of Healing, Power Drain, Leech Signet, Res Signet

Attribute - Fire 12 or higher, Others attribute point spent on Energy Storage & Inspiration Magic equally.
 * 1 Fire Hero Ele :

Skills - Fire Attunement, Glyph of Lesser Energy, Searing Flames, Glowing Gaze, Meteor Shower, Power Drain, Leech Signet, Res Signet

If you don't have Searing Flames then bring Rodgort's Invocation and Mark of Rodgort instead of Searing Flames and Glowing Gaze


 * Henchmans : Devona, Earth Ele, Fire Ele, Mesmer

Strategies
 * Your job is to call targets and force your monk heros to spam Light of Deliverance to help your team survive. As the hero monks do not use the party healing skills properly, you have to click the skill icon in hero skill panel to force them to use Light of Deliverance. You should command your heroes to use Light of Deliverance whenever this skill is recharged. Use Heal Party only when your team's HP is low and Light of Deliverance is recharing.


 * When Abaddon is subdued, command your elementalist hero to use the fire spells to attack him, or else the ele may spend the time on casting something like Fire Attunement and Glyph of Lesser Energy.


 * When Torment Claw's appear, you have to move away from it so that your npc's will follow you to move away from it. Then kill the claw when you have time.


 * You can kill Abaddon within 14~20 minutes using the above builds.


 * This build works better solo. if you use 2 players, ensure the players move away from Torment Claw's together. If not, non hero NPC's may not move and hero npc's may not react fast enough.

Follow Up

 * Upon completion of this mission, players will be taken to the Throne of Secrets area to celebrate their victory as well as get access to special items and crafters. See the area article for details.