Warrior



The Warrior is the only melee core profession (the Assassin and the Dervish are available in the Factions and Nightfall campaigns, respectively), and has many skills designed to enhance the use of swords, axes, shields and hammers. Warriors wear the strongest armor of any profession (The Paragon has similar protection), allowing them to trade hits with the biggest, meanest foes in the game. They also have the primary attribute Strength, which grants extra armor penetration when using attack skills. Many Warrior skills revolve around combining straight-up physical damage with crippling status conditions. They also have access to Stances which modify their abilities, and Shouts to boost the party's performance and impair groups of enemies. The patron god of warriors is Balthazar.

Anyone looking to use a sword, axe, or hammer should take Warrior as either their primary or secondary profession. Keep in mind that all characters are restricted to the armor and primary attribute of their primary profession, but even without the Warrior's armor and Strength some secondary warrior builds can be quite effective.

Taking Warrior as a secondary can be useful even for characters who will never use a melee weapon due to the Warrior's protective shouts and stances.

The Primary Warrior's base armor provides 80 armor and +20 Armor versus Physical attacks. A starting Primary Warrior can expect to have 20 Maximum Energy and 2 Energy Recovery.

The Warrior is currently the only pure melee profession as all other melee professions have at least one attribute that is some form of magic.

Attributes

 * Strength (Primary): Armor penetration, some shields, and pure damage are influenced by Strength.
 * Strength skills
 * Swordsmanship: A versatile weapon, Swordsmanship impacts success and damage of swords.
 * Swordsmanship skills
 * Axe Mastery: A wide damage range coupled with heavy physical status effects is found in Axe Mastery.
 * Axe Mastery skills
 * Hammer Mastery: Increases the damage you do with hammers and your chance to inflict a critical hit.
 * Hammer Mastery skills
 * Tactics: Shouts, Stances, and most shields are the province of Tactics.
 * Tactics skills
 * Unlinked Warrior Skills

Profession Combinations
see Secondary professions for a Warrior

Related Articles

 * Skills quick reference
 * Skills by category
 * Armor types
 * Armor crafting quick reference
 * Collector armors
 * Collector weapons
 * Unique items quick reference
 * Tank
 * Effective warrior guide
 * Warrior dance information
 * Warrior quick references (category)
 * Warrior elite skill locations