Abaddon's Gate (mission)


 * This is a mission entry. For more information about the location see Abaddon's Gate (Location)

Objectives
Destroy Abaddon.
 * Destroy the Graven Monoliths to power the chains of Abaddon.

Walkthrough
Players start in a dark corridor that turns right and leads to the chamber where Abaddon is held. Players will be able to see Abaddon's hands and his head. His wrists and neck are bound by magical restraints. As soon as players approach him, he will break free from his shackles and the objective is to bind him again and then weaken him.

At the end of every manacle there will be a pair of Graven Monoliths. So, in total there will be 6, two on the left, two on the right and two in the center below his head. When players kill a pair of Monoliths, the shackles at that spot are renewed. Once all three shackles are in place, Abaddon will be subdued for a short while (roughly 15-20 seconds) allowing players to be able to target him and damage him. The Monoliths at the middle respawn if Abaddon is not fully bound soon after they are killed. It is best to take out the groups to the left and right first, leaving the Graven Monoliths in the middle to last.

After that short period, Abaddon will erupt again and the party needs to repeat the same steps to be able to damage him. However, the challenge of the mission is not in destroy the feeble Monoliths, but in withstanding Abaddon's fury while doing it. While attempting to bind and damage Abaddon, players will be subject to the following skills used by the angry god:
 * 1) Corrupt Power: Skill. All foes take 30 damage 5 times over the next 3 seconds. Each strike also removes one Stance or Enchantment from foe.
 * 2) Earth Shattering Blow: Attack. All foes in the area of target take 100 damage and are knocked down. Surrounding foes also take 80 earth damage.
 * 3) Words of Madness: Skill. Target foe takes 120 damage, is knocked down and suffers from dazed for 10 seconds.

In addition, every now and then, a Torment Claw will sprout from the ground in the middle of the party. These can be very dangerous if left unattended. Patience is key as destroying these fragile claws is much easier than having the back line of the party take 100+ damage every few seconds. Make sure before destroying the two middle Monoliths and going for Abaddon that your retreat path is clear of claws.

Strategies

 * Bring 2 heal monks and keep spamming Light of Deliverance (also use Heal Party when needed) then your team can survive very easily.
 * Health degeneration works very well against Abaddon, but beware that hexes and conditions last a shorter time.
 * You cannot target Abaddon when he is in an unbound state, so trying to interrupt the above skills is futile.
 * While bound, Abaddon will still use the Words of Maddness skill. So make sure your casters brace themselves and not waste the valuable window of opportunity to weaken him to this skill.
 * Group condition removal (such as Martyr, Extinguish and Cautery Signet) are excellent counters to the dazing effect. It's best to have at least 2 of these skills in the group, as the dazing effect refresh faster than any of these skill's recharge.
 * Mesmer skill Wastrel's Worry is very effective against Abaddon. Since Abaddon is considered a boss and hex last half duration, WW will trigger every one second or so, just enough time for you to recast them.  They stack up an incredible amount of armor ignoring damage.  Also be aware that WW drains energy fairly fast if you're spamming it. A full tank of 50 energy is not enough to keep the spam for the full duration while Abaddon is vulnerble.

Team Build for Solo with Hero + Henchman
You team should contains Can be any job and build. As you will be too busy in controling hero, you will have no time in controling your own char to fight.
 * You :

Attribute - Healing Prayer 12 or higher, Inspiration Magic 9, Others attribure point can be put on Divine Favour
 * 2 Hero Monk :

Skills - Light of Deliverance, Heal Party(Disable it), Ethereal Light or Orison of Healing, Power Drain, Leech Signet, Res Signet

Attribute - Fire 12 or higher, Others attribute point spent on Energy Storage & Inspiration Magic equally.
 * 1 Fire Hero Ele :

Skills - Fire Attunement, Glyph of Lesser Energy, Searing Flames, Glowing Gaze, Meteor Shower, Power Drain, Leech Signet, Res Signet

If you don't have Searing Flames then bring Rodgort's Invocation and Mark of Rodgort instead of Searing Flames and Glowing Gaze


 * Henchmans : Devona, Earth Ele, Fire Ele, Mesmer

Strategies
 * Your job is to call targets and force your monk heros to spam Light of Deliverance to help your team survive. As the hero monks do not use the party healing skills properly, you have to click the skill icon in hero skill panel to force them to use Light of Deliverance. You should command your heroes to use Light of Deliverance whenever this skill is recharged. Use Heal Party only when your team's HP is low and Light of Deliverance is recharing.


 * When Abaddon is subdued, command your elementalist hero to use the fire spells to attack him, or else the ele may spend the time on casting something like Fire Attunement and Glyph of Lesser Energy.


 * When Torment Claw's appear, you have to move away from it so that your npc's will follow you to move away from it. Then kill the claw when you have time.


 * You can kill Abaddon within 14~20 minutes using the above builds.


 * This build works better solo. if you use 2 players, ensure the players move away from Torment Claw's together. If not, non hero NPC's may not move and hero npc's may not react fast enough.

Follow Up

 * Upon completion of this mission, players will be taken to the Throne of Secrets area to celebrate their victory as well as get access to special items and crafters. See the area article for details.