Titan



The Titans are a powerful race of destructive creatures. They are spirit-like in their true form, but manifest in the most dominant aspect of their surroundings. They are locked behind the Door of Komalie on the Ring of Fire Islands. The Titans submit to the wielder of the Scepter of Orr.

It appears that the Titans once walked the surface of Tyria prior to the events of the present day in the game. In particular, by their behavior, it appears that the Charr are aware of the existance of the Titans, and worship them as gods. In several points in the game, the Charr can be seen building effigies of Titans, possibly for worship, or to instill fear in the humans of Ascalon. Such effigies can be seen, for example, north of The Great Northern Wall pre-Searing, and outside the front gate of the Nolani Academy during that mission (see images). After the Titans are loosed upon Tyria, in the Titan Quests, the Charr take up active worship and servitude of the living Titans. this either proves that the Charr worship them as gods, or when they walked Tyria the Charr were horribly frightned by them, and thus make the effigies to try to scare humans and not exactly for worship. In the quest last day dawns, the Ascalonians expect the Charr to stand up to the Titans, but they just begin worshipping them and fighting alongside them.

Fighting Titans
Players should be careful when engaging Titans, as fighting Titans requires resilience and patience. Upon slaying a Titan it will spawn lesser creatures and upon slaying them, they will spawn even more. Fighting a single Titan could take several minutes just to kill it and all its spawns.

There are three major types of Titans in the game right now, each type spawns different creatures. This is a hierarchy of Titans and their spawns:

For a full list of Titans in the game, see Category:Titans.