User:LavaEdge324

Categories


Characters
Current Characters (in order of creation): 
 * / Rei Naglfar. Had this guy since I got Prophecies. He was originally a W/Mo (Yeah, I know.), but I've been working on getting other professions for him. Stuck in Gyala Hatchery (because of the absence of groups).
 * / Jeigon Ransfort. An Elementalist made right after Naglfar. Haven't played him much though; mainly because I usually PvP. Studying in Nolani Academy.
 * / Silver Shadow Blade. This guy was the third (still existing) character that I made. Still on Shing Jea.
 * / Shadows of Silver. He's my PvP Assassin. I usually use the BoA Sin (aka Berserking Shadow) Build on him. Practically lives in RA and TA.
 * / Rasano Swiftwind. My PvE Ranger. Recently emigrated from Cantha to Tyria.
 * / Zas Holyscythe. My Dervish; created right when I purchased Nightfall. Living on Istani.
 * / Sucky Build Here. Name says it all; I take him into RA and see how many people leave me, then I sit there giving away free faction.

My Builds
Build Maker Status 

Rejected:
 * Unseen Ebon Dust ^^ This build had the only favored vote, albeit a very half-hearted one...
 * Twin Moon IW
 * Quad Spiker
 * Rampaging Reaper
 * Reaper of Shadows 

Builds That I Want To Post, But Won't Because They'll Just Be Rejected:<BR> Displacement of the Twin Moons

Kyuubi's Terror

Spirit's Strength Needler

Commander of the Dead

Team Builds That Would Get Rejected:<BR> Sogolon's Burning Legion
 * Characters:
 * 1 P/Rt Sogolon Incarnate


 * 1 Mo/Me LB Monk

<BR><BR> Elemental Masters
 * 2 E/any SF Elementalists
 * Characters:
 * 1 E/Mo Sandstorm Warder


 * 1 E/Mo SF Elementalist


 * 1 E/Mo Freezing Snares

<BR><BR> Wandering Death
 * 1 E/Mo Invoker
 * Characters:
 * 1 A/N Shameful Fear Assassin


 * 1 Rt/Me Wanderlust Ritualist


 * 1 R/W RaO Thumper

<BR><BR> My Featured "ZOMG It'll Be Rejected" Build:
 * 1 Mo/Me LB Monk

All other categories have been deleted. I quit. I've realized that I stink too much at making builds to actually do anything here, except maybe for making RandomNoob5 look like an expert... Anyway, goodbye. <BR>

Favorite Build Of All Time
<BR>It's probably obvious, but I did not make this build. Yeah. So leave me alone. <BR>

Profession Quiz Results
<font face='Arial' size='1'>81%    <font face='Arial' size='1'>Assassin     <font face='Arial' size='1'>75%     <font face='Arial' size='1'>Monk     <font face='Arial' size='1'>75%     <font face='Arial' size='1'>Necromancer     <font face='Arial' size='1'>63%     <font face='Arial' size='1'>Ritualist     <font face='Arial' size='1'>56%     <font face='Arial' size='1'>Warrior     <font face='Arial' size='1'>44%     <font face='Arial' size='1'>Ranger     <font face='Arial' size='1'>38%     <font face='Arial' size='1'>Mesmer     <font face='Arial' size='1'>31%      <a href='http://quizfarm.com/test.php?q_id=152193'>Guild Wars Professions: Factions Edition</a> <font face='Arial' size='1'>created with <a href='http://quizfarm.com'>QuizFarm.com</a>

What If...?
This is the section where I post stuff that would be great if it happened, or just plain funny.
 * Needed:
 * Team 1:
 * 1 W/Me or Me/W with the skills Frenzy, Healing Signet, Signet of Midnight, and Empathy. (NO ARMOR OR SHIELDS, or anything that would give armor.)
 * Team 2:
 * 1 D/A. 16 Scythe Mastery, 12 Mysticism. Skills: Malicious Strike, Avatar of Lyssa. (Weapon: Sundering Scythe (Dmg +20% while hexed))
 * 1 Mo/N. 16 Smiting Prayers, 12 Curses. Skills: Judge's Insight, Strength of Honor, Weaken Armor, Barbs.
 * 1 R/x. 16 Wilderness Survival. Skills: Winnowing.
 * Procedure:
 * First, the Monk casts JI and SoH on the Dervish. Afterwards, that same Monk casts Weaken Armor and Barbs on the Warrior (or Mesmer). It is at this point that the Ranger can set up Winnowing.
 * Next, the Warrior (or Mesmer) casts Signet of Midnight on either the Monk or Ranger. This supplies the Condition for Malicious Strike. He then casts Empathy on the Dervish, to supply the hex for the weapon mod.
 * The Dervish now activates Avatar of Lyssa.
 * The Warmesriormer (um...) then activates Frenzy and Healing Signet. The Dervish should actually start its attack before Heal Sig starts, to ensure the hit.
 * With Malicious Strike, the damage could possibly reach into the 1000s.

Interesting, isn't it? I really want to try this out. Anyway, here's a "What If...?" Skill bar. This skill bar isn't affected by proffesions, HP, Energy, or any other limitations (except Max Attribute=12)... It's just a skill bar.

Ha!