Talk:Empathy

Modified 10/26/06, reduced duration, boosted damage... I changed the third comment about maintaining it on an ennemy with only 5 in domination (need now 10) Utaku Mu Dan

Mob Suicide
With the recent update, will a Mob keep attacking and kill itself, when they have this hex on them? Frostty1 15:03, 6 December 2006 (CST)


 * Don't they run away when they're about to die? &mdash; Skuld 15:04, 6 December 2006 (CST)


 * My experience with this, Spiteful Spirit, and similar hexes is that monsters may break if they are not the direct object of attack, but are taking damage. Try this on your next UW duo as an N/Me - put empathy on 2 Grasping Darknesses, and have the monk wand or axe one of them.  Then get ready to say hello to the other ;) Note that the Bladed Aatxes don't seem to exhibit this behavior as much after the Domain of Anguish update was added as they did immediately after the AI upgrade. Zdain 04:11, 8 December 2006 (CST)


 * As a respectable and noticable member of the Mesmer profession I would like to add that I have used Empathy as a staple skill since day one, and I have not seen any significant change in enemy tactics. Using Empathy on a Shadow Warrior, as an example, is yielding the same results.  They do not seem to break aggro vis-a-vie the recent changes to Enemy AI.  However, I cannot confirm this 100% - I'm about a 95% sure.  --Carnival King 03:47, 11 January 2007 (CST)
 * I can confirm Carnival King's statement, I haven't noticed any differences in AI behaviour. I haven't tried it on Shaddow Warrior particularly, but so far all enemies I encountered keep attacking themselves to death. --Erszebet 10:34, 17 January 2007 (CST)

Does the damage trigger if the foe is missing it's target?


 * You mean for instance if the foe is Blind? Yes. Entropy 16:40, 27 January 2007 (CST)