Talk:Giant Stomp

Giant Stomp also deals some damage, doesn't it? It's always 25 if I'm not mistaken, regardless of level/armor (can someone confirm?). I'm not sure whether it damages other monsters, too (probably not), but I think it does damage animals that happen to be in the area. --Eightyfour-onesevenfive 20:13, 2 Sep 2005 (EST)

I seem to be encountering this being used against my pary by Jade Brotherhood. Not sure who is casting it though; could be the knights or the sages? --Kanga 02:12, 14 July 2006 (CDT)
 * The elementalists use Dragon's Stomp. --68.142.14.33 02:20, 14 July 2006 (CDT)
 * Ah ok, makes more sense. --Kanga 12:33, 14 July 2006 (CDT)

Not sure if this is worthwile noting in the article: The damage dealt by Giant Stomp is physical damage and will be reduced by Absorption runes and reduction mods on shields (Knight's Armor will probably work too, can't test that). --84-175 (talk) 13:56, 9 August 2006 (CDT)
 * Just tested it with a full set of Knight's Armor and a major absorption rune. I took 23 damage from the Giant Stomp, indicating that the absorption rune reduces it but Knight's Armor doesn't.  Unfortunately, I don't have a shield to test. --24.51.110.182 03:47, 14 August 2006 (CDT)
 * Ugh, I got logged out. That was me. --XT-8147 03:48, 14 August 2006 (CDT)
 * Yes, shields will reduce the damage, as long as you meet the damage reduction requirement. Knight's Armor would reduce the damage, except that Giant Stop doesn't hit a location. 220.233.103.77 04:23, 14 August 2006 (CDT)

I was killing Tundra Giants in Snake Dance. The cast time in the game description is wrong. It says it has 4 second cast time, 32 second recharge. The cast time is definitely not 4 seconds! I was interrupting it, and it was more like 2 seconds, or maybe less. Where I am looking is when a monster uses the skill, you put your mouse over it, and there you can see cost, cast time and recharge. --Carth 05:23, 19 September 2006 (CDT)
 * That's my experience as well, and the information here http://guildwarsguru.com/skill/class/10-npc-skills-effects supports that, though guru lacks anything on the energy amount. Not sure how reliable they are, but I have witnessed it first-hand on the cast and recharge. Merengue 21:04, 26 September 2006 (CDT)
 * I'd say it takes around 3 seconds to activate. Someone with the right video software could test it at the start of Thunderhead Keep. -- Gordon Ecker 04:03, 2 October 2006 (CDT)
 * Strangely this skill does not trigger Empathy or some spells that triggers when attack, Clumsiness can still interupt this skill. So is this an attack afterall? If this is an attack, then the Tundra Giant things will make more sense because they use Berserker Stance －Sora 22:05, 22 October 2006 (CDT)
 * Lightning Javelin will interrupt this skill. Its description states that it interrupts "foes that are attacking". Therefore I'd guess it's an attack skill but not an attack per se, since it's not targeted.24.6.147.36 12:26, 10 December 2006 (CST)
 * My personal experience about this annoying skill, is that it tends to cast twice as fast for them, meaning, 2 seconds, despite that 4 second skill description. Funny though, bosses don't use it with a 1 second cast then, it's 2 for them too. Who knows why... Racial thing? Slvrwolf 02:20, 3 April 2007 (CDT)
 * IAS stances affect this skill, since it is an Attack. Stone Summit Herders have Dwarven Battle Stance. --Xiu Kuro 15:57, 4 July 2007 (CDT)

No, Maybe, you guys haven't noticed, but Tundra Gians and Stone Summit Giant Herder's are ALWAYS in Berserker stance or Dwarven battle stance, and since it causes an IAS, and Giant Stomp is an attack, it is accelerated and takes slightly less than 3 seconds to 'cast'! 01:45, 27 July 2007 (CDT)

Attack
It seems to be one. Signet of clumsiness. Try of Wail of Doom and ineptitude? -Silk Weaker 12:19, 5 May 2007 (CDT)
 * Lightning javelin also interrupts this --Blue.rellik 05:31, 18 July 2007 (CDT)
 * Ineptitude is not triggered by Giant Stomp. And Giant Stomp can be interrupted by the spell Clumsiness as well, not just the signet version.  Due to it's shorter recharge time it has the added benefit of being able to interrupt several stomps as well Born to Mes 19:52, 10 November 2007 (UTC)

Also Pain Inverter TrapY 15:35, 10 October 2007 (UTC)


 * What's Pain Inverter have to do with Giant Stomp? PI damages with everything, AFAIK. --[[Image:VipermagiSig.JPG]] -- (s)talkpage 15:44, 10 October 2007 (UTC)
 * Your understanding is correct, Pain Inverter deals damage whenever the hexed foe hurts you or your party. It's not really relevant here. -Gildan Bladeborn 16:12, 10 October 2007 (UTC)
 * On Tundra Giants in Snake's Dance on normal mode, the activation definitely is NOT 4 seconds, though it says it is in their skill icon. It looks much more like 2 seconds to me. - Anon
 * Because it is an Attack, it is affected by IAS stances like Berserker Stance, which Tundra Giants use. [[Image:Entropy Sig.jpg]] (T/C) 02:57, 27 November 2007 (UTC)

Effect on Norn?
Will this also knockdown Norns, like Jora? Vainity And Sorrow 22:37, 18 October 2007 (UTC)
 * Jora can be knocked down like the player can as can other Norn --Blue.rellik 02:32, 27 November 2007 (UTC)
 * Vanity was referring to the fact that this skill supposedly knocks down other smaller creatures. But for all intents and purposes in the game, Jora's normal sized. Not Giant, at the very least. --[[image:GEO-logo.png]] Jïörüjï Ðērākō.> .cнаt^  03:13, 27 November 2007 (UTC)

Fun
With Pain Inverter on, enemies using this skill lose about hal of their health. It's funny! --:-) GlennThePaladin (Talk,Contrib) 16:53, 3 January 2008 (UTC)