Hammer

General
A Hammer is a two handed weapon. Most hammers cause blunt damage, but the Colossal Pick causes piercing damage.


 * Dictionary Definition: "A hand tool that has a handle with a perpendicularly attached head of metal or other heavy rigid material, and is used for striking or pounding." - []."

The Warrior's Hammer Mastery attribute improves damage dealt by the hammer and related skills, and is often a requirement for this weapon type.

Hammer Attacks can only be performed when equipped with a hammer. For a list of hammer attacks, see Hammer Mastery skills.

Damage Stats
Being two-handed weapons, hammers offer the highest damage range of all weapons available to Warriors, but at the cost of negating the benefit of a left hand item like a shield or focus item.

The maximum damage range for hammers is 19-35 and the minimum damage range is 3-5. Hammers with maximum damage have been observed with attribute requirements as low as 7, hammers with an attribute requirement of 0 have been observed with damage ranges as high as 11-15 (special 0-requisite hammers with a damage range of 15-15 can be obtained from Wintersday crafters or a quest in Guild Wars: Eye of the North).

The critical hit of a hammer with the max damage of 35 against a level 20, 60 AL target is 49.

Hammers are slower than other Warrior weapons, and swing once every 1.75 seconds vs 1.33 for Axes and Swords.

On average, the highest level hammer will do 16.3 damage per second (27 damage per hit), while an axe would do 12.8 dps (17 dph) and a sword would do 13.9 dps (18.5 dph).

The speciality of Hammers compared to other melee weapons is that hammers can be used to knock down a foe. Scroll down for details.

Upgrades and Modifiers
A Hammer can be equipped with a magic Hammer Haft (name prefix) and/or Hammer Grip (name suffix) to add extra bonuses to the weapon.

Furthermore a hammer may come with a number of non-salvagable magic modifiers.

See "Weapon Upgrades" for details.

Knocking Down
The speciality of Hammers compared to other melee weapons is that hammers can be used to knock down a foe, which will interrupt the target's current action, whether it is an attack or casting a spell.

The following hammer attack skills cause knock-down:
 * Backbreaker (enemy knocked down for 2 seconds, 4 seconds if Strength is 8+)
 * Counter Blow (against attacking foes)
 * Devastating Hammer (causes Weakness too)
 * Earth Shaker (all foes adjacent to target, including target)
 * Hammer Bash (loses all adrenaline)
 * Heavy Blow (against foes suffering from weakness)
 * Irresistible Blow (against foes who block)
 * Magehunter's Smash (knockdown, cannot be blocked by enchanted foes)

Tip: Warriors can use a Stonefist Insignia to increase the knock-down time by 1 second, but cannot exceed 3 seconds total.

Hammer Types
''Note: The visual appearance has no influence whatsoever on the weapon stats. A Foehammer with damage 19-35 is just as good as a Ball Hammer with damage 19-35. Which look you prefer is merely a matter of taste. However, the damage type will have influence on the damage dealt, depending on the foe's armor.''

Please consult our visual gallery or see them listed by campaign below.

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Core

 * Hammers that cause Blunt damage:
 * Ball Hammer
 * Break Hammer
 * Foehammer
 * PvP Hammer
 * Ram's Hammer
 * Righteous Maul
 * Runic Hammer
 * Starter Hammer
 * Twin Hammer
 * War Hammer


 * Promotional:
 * Rhino's Charge


 * Non-standard hammers:
 * Candy Cane Hammer
 * Wintergreen Hammer

Bonus Mission Pack

 * Hammers that cause Blunt damage:
 * Charr Maul
 * Mursaat Maul
 * Tengu Maul
 * Undead Maul



Prophecies

 * Hammers that cause Blunt damage:
 * Ascalon Maul
 * Deldrimor Maul
 * Dwarven Hammer
 * Giant Slayers Hammer
 * Magmas Arm
 * Mursaat Hammer
 * Shining Maul
 * Summit Hammer
 * Swamp Club


 * Promotional:
 * War Pick (preorder item)


 * Unique hammers:
 * Bludgeoner
 * Deldrimor Maul (unique)
 * Malinon's Malign Hammer
 * Malinon's Skull Crusher
 * The Ice Breaker
 * Thorgall's Stone Smasher
 * Victo's Maul



Factions

 * Hammers that cause Blunt damage:
 * Bludgeoner (hammer type)
 * Celestial Hammer
 * Clouded Maul
 * Crab Claw Maul
 * Gavel of the Nephilim
 * Glowing Runic Maul
 * Golden Maul
 * Jade Hammer
 * Marble Hammer
 * Melon Hammer
 * Plagueborn Maul
 * Runic Maul
 * Spiked Club
 * Stone Crusher
 * Supreme Bludgeoner
 * Tetsubo Hammer
 * Wolf Hammer
 * Zodiac Hammer


 * Hammers that cause Piercing damage:
 * Colossal Pick


 * Unique hammers:
 * Gavel of the Nephilim (Unique Item)
 * Hanjuu's Bludgeoner
 * Kanaxai's Mallet
 * Sentasi's Jade Hammer
 * The Stonebreaker (Hammer)
 * The Ugly Stick
 * Vera



Nightfall

 * Hammers that cause Blunt damage:
 * Archaic Hammer
 * Avian Hammer
 * Barrel Hammer
 * Bronze Crusher
 * Copper Crusher
 * Desolation Maul
 * Giant Slayers Hammer
 * Granite Hammer
 * Hawkeye Hammer
 * Igneous Maul
 * Iron Hammer
 * Ivory Hammer
 * Ruby Maul
 * Spiked Club
 * Stone Crusher
 * Stonehead Hammer
 * Tormented Maul


 * Unique hammers:
 * Churrta's Maul
 * Forgotten Hammer
 * Grabthar's Hammer
 * Mallyx's Maul
 * Riktund's Maul
 * Saevio's Maul
 * The Rockbreaker



Eye of the North

 * Hammers that cause Blunt damage:
 * Archaic Maul
 * Asuran Maul
 * Charrslayer Maul
 * Club of a Thousand Bears
 * Destroyer Maul
 * Dwarven Hammer
 * Glyphic Maul
 * Golden Hammer
 * Greater Glyphic Maul
 * Igneous Maul
 * Lesser Glyphic Maul
 * Norn Maul
 * Pirana Hammer
 * Stone Crusher
 * Wingcrest Maul


 * Unique hammers:
 * Baglorag's Maul
 * Cobleri's Hammer
 * Crystal Core Maul
 * Droknar's Maul
 * Durgon's Maul
 * Eldritch Maul
 * Ettin Club
 * Grelk's Hammer
 * Havok's Maul
 * Hodat's Maul
 * Jormungand's Thunder
 * Maul of the Hierophant
 * Maul of the Kinslayer
 * Murakai's Maul


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