Talk:Explorable area

Dungeon Type areas?
I fully consider Sorrow's Furnace as an explorable area, even though the "Dungeon Type area"'s difference from an explorable seems to be tailored to fit SF perfectly.


 * Dungeons often change shape in real time, depending on what quests you have active.
 * The only "shape-changing" in UW and FoW are gates that open and close. I hardly consider that remarkable.  Thus the really one that counts is the collapse of the Stone Ballista of SF.  The catatombs don't change whatsoever, but since this bullet uses the word "often", I'll let it go.  Then there's that big statue in the Crystal Desert that collapses as you approach, does that count as shape-changing?


 * Dungeons do not show progress being made while moving, seen through the world map.
 * This does characterize the Catatombs, UW, FoW, as well as the Dragon's Lair.


 * Dungeons feature multiple repeatable quests (often with very high XP rewards).
 * This is only true for UW, FoW, and SF. It doesn't work for the Catatombs.

So my question is, is the Catatombs a dungeon type area? The current characterization implicitly requires progress made on the map be visible. *IF* we change THAT to a maybe, then the only thing that really draws the line between explorable and dungeion types is whether there are repeatable quests in the area (the other facts are just "often" occuring).

Personally, I think SF, UW, and FoW are all explorable areas. They all happen to be underground. Period. There's no "dungeon-type area". IMHO. -PanSola 08:25, 11 January 2006 (UTC)
 * I agree, they are UW and FoW are explorable areas that are domains of the gods. SF is just an explorable area, that sometimes acts like UW (when a key NPC dies) and sometimes acts like a normal explorable area. Creating a new splat does not seem workable to me. --Ravious 18:32, 31 January 2006 (UTC)

Examples
Perhaps adding examples of remote areas would be useful? Cctoide 18:11, 8 October 2007 (UTC)