Concept art

Concept artists
Daniel Dociu
 * Tinhat
 * TinfoilGames.com

Doug Williams
 * Dougbot
 * dougblot.blogspotwww.doughbot.com/forums/

Horia Dociu
 * Ragnar X
 * http://www.badideafactory.com/

Levi Hopkins
 * Genital Eclipse
 * http://img.photobucket.com/albums/v664/GenEclipse/
 * http://geneclipse.blogspot.com/

Jason Stokes
 * http://www.stokesart.blogspot.com/
 * http://img.photobucket.com/albums/v404/DrDocker/

Jaime Jones
 * Cicinimo
 * http://www.artpad.org/ <- more concept art, good links

Matthew Barrett
 * M.C.Barrett
 * http://www.moonkatz.org/mbarrettart/?M=D

Kekai Kotaki
 * Prostate Sunrise
 * http://kekai.blogspot.com/
 * http://kekaiart.com/  <- Flash GW art galleries
 * http://i45.photobucket.com/albums/f54/cakeye/

Katy Hargrove
 * Coondoggle
 * http://www.tangrala.com/ <- models

Xia Taptara
 * http://www.angelfire.com/wa2/xia/
 * http://www.xiataptara.com/ <- video tutorials

Aaron Coberly
 * AbcArt
 * http://www.aaroncoberly.com/

Kristen Perry
 * Merekat
 * http://www.merekatcreations.com/

Jason Juan
 * jasonj05
 * http://jasonjart.com/ <- Flash art galleries

Richard Anderson
 * Flaptraps
 * http://www.flaptrapsart.com/
 * http://img.photobucket.com/albums/v445/flaptraps/

Bobby Pontillas
 * http://bobbypontillas.com/digital/factions.html

Quotes
Katy Hargrove:
 * Doug and Matt do most of the creature concept art here. Billy, Barry, and I take their concepts and crank out fully textured 3D models in 3-5 days per creature depending on the craziness drawn. We try to keep things around 2000 polys, bigger monsters usually go higher. Then the badass animators get 'em and do some kind of voodoo magic dance of awesomeness.

Daniel Dociu:
 * As far as a tutorial, I've never had the discipline to save/record the intermediate steps I take during the painting process. As a matter of fact, I go for hours without saving, which occasionally results in catastrophic losses when I have a crash. Fortunately, RagnarX periodically screams '"save now, dad!!!" from his station next door. I guess kids can be useful after all :-).