Talk:"Charge!"

This page is the same as Charge! -- without the quotation marks. So I'm putting a redirect to that page.


 * No, the shouts have "" as part of the name, redirect the one WITHOUT quotation markes to here. --Karlos 13:51, 22 Sep 2005 (EST)

"The only speed increasing skill that is a shout,"
Is not true any more. Adjust it a little bit, noting that "Retreat!" is also a run speed increasing shout BUT "Charge!" doesn't require dead allies?

How does this work when already in a stance like sprint? Is it 25% faster than current speed? Does it do nothing? A note should be made whether it is stackable with speed stances or not.
 * 33% boost &mdash; Skuld 08:58, 7 September 2006 (CDT)
 * Lead the Way and Make Haste...--Amokk 16:56, 12 October 2006 (CDT)
 * forgot "Fall Back!"--Amokk 16:57, 12 October 2006 (CDT)

Should there be a divider between Tyria and Cantha for the cap locations? Anooneemiss 22:57, 22 October 2006 (CDT)

= Effects Enemies Too =

I was running from LA to ToA today and I realised that when I used "Charge!" the enemies that were following me were running at the same pace as me, whilst I had "Charge!" active. Can someone confirm this? Haku Banish 02:30, 24 January 2007 (CST)
 * Which monsters? &mdash; Skuld 02:31, 24 January 2007 (CST)
 * Undead, from what I can remember, Necrid Horsemen, Hellhounds Haku Banish 02:32, 24 January 2007 (CST)
 * Those enemies naturally run faster than you. Same as Drakes. Entropy 03:42, 24 January 2007 (CST)
 * They were running at the same speed as me when I had charge then when charge stopped they ran at that speed too. Haku Banish 07:25, 24 January 2007 (CST)
 * It doesn't affect enemies. Entropy 17:08, 24 January 2007 (CST)