Talk:Power Flux

I really don't see how this can qualify as an elite when Power Leak is available. --Ufelder 07:51, 23 September 2006 (CDT)
 * Because of the fact that it helps LOCK them at low energy, genius. Ubermancer 22:00, 23 September 2006 (CDT)
 * Other non-elites can do the same. Please, lose the attitude. --Ufelder 11:34, 24 September 2006 (CDT)
 * I have to agree with Ufelder, -1 degen for 9 seconds is not sufficiently superior to Power Leak, and is mostly certainly not on par with Wither. Seva 11:17, 25 September 2006 (CDT)
 * I agree with Ubermancer, not that I think this is particularly great. Neither power leak nor wither will help to keep someone near zero energy.  Power leak is a 20s recharge and if they're already low, mostly wasted.  Wither will get weapon swapped off immediately if they're low.  --Fyren 11:53, 25 September 2006 (CDT)
 * MoR+ether lord. Leaves you about 11 attributes without stopping keeping it up 90% of the time, and MoR is all around very useful. 14:48, 22 October 2006 (CDT)
 * This is why Ether Phantom becomes useful as a cover hex. An interrupt + energy degen is a very good combination. Not only have you wasted their energy on casting a spell, but the -2 enegry degen comes immediately after. This would otherwise require two skill slots, and frankly, this does both jobs soundly.(Terra Xin 09:31, 6 October 2006 (CDT))

panic? also gives -2 degen for ALOT longer duration.
 * And 25e, and no interrupt &mdash; Skuld 02:04, 27 September 2006 (CDT)
 * Is the hex application contingent on a successful interrupt? Tarinoc 20:44, 29 September 2006 (CDT)
 * According to the wording, I'd say it is. See Power Leech. -- Sai Qui 05:58, 2 October 2006 (CDT)

Imo this is useless in both forms of the game. -4 degen for a bit less time would be nice--Buzzer 03:00, 6 October 2006 (CDT)

Am I the only one who can't get this to recharge instantly? It seems to take 15sec regardless of whether the target is casting or not 84.64.43.244
 * I can't get this to recharge instantly as well. Tested on player not casting, and while casting a non-spell skill (skill and signet).  Doesn't recharge instantly under those scenarios.Dekan 16:03, 13 November 2006 (CST)

usefulness
if you manage to interrupt a spell every 16 seconds, you reduce your enemys natural regeneration by just under a third over time combine with energy tap and power leak to keep them constantly low