Talk:GuildWars.com news/20030422

Interesting reading the older press release and seeing how the graphics quality improved since that stage of development.

A few items that jumped out at me though: --- Barek (talk | contribs) - 20:25, 21 April 2006 (CDT)
 * "... avoid many of the problems found in other role-playing games, including ... loot stealing ..." (from the press release)
 * "The missions in Guild Wars also limit party size, so the problem of low-level players quickly advancing by tagging along with high-level characters on missions will be reduced." (from the Gamespot preview article)