Talk:Mobile object

After moving the article from "Mobile Objects" to "Mobile object", I noticed that GuildWiki style appears to be to use title caps for article titles (ie, "Article Title of the Captitals" rather than "Article title of the capitals"). I missed this at first since so many of the article titles are proper names of skills, mobs, locations, etc. -- which are capitalized anyway -- but then I noticed Non-Player Character. I'll move this one to Mobile Object to conform with the convention. --Saucepan 11:37, 17 Jun 2005 (EST)


 * Thanks for pointing this out (a month ago); I just noticed, and am working to fix the problem. See GuildWiki talk:Style & formatting.  &mdash;Tanaric 15:47, 15 Jul 2005 (EST)

Mob vs Monster, standardization?
I personally perfer to use the term "Mob" over "Monster", since it always feels weird calling computer controlled enemy humans "monsters".

While the Game Updates uses the term "Monster", we can use a similar logic against "Ascended Armor" to minimize usage of the term "Monster".

That said, we currently have a Template:Monster-stub which uses the term "Monster" instead of "Mob". Even though the wiki recognizes them as meaning the same thing, I still prefer we standardize upon the usage of one. If the decision is to standardize upon Monster instead of Mob, that's fine too. Standardization is more important than my personal preference. -PanSola 07:02, 8 December 2005 (UTC)


 * Personally, I never use "mob" for a PC. --Fyren 18:09, 8 December 2005 (UTC)
 * I don't get your point. Personally, I never use "mob" nor "monster" for a PC... -PanSola 21:46, 8 December 2005 (UTC)
 * oops I just realized by "enemy" I meant "computer controlled and attackable", that's where the confusion came from. Edited my original entry. -PanSola 21:49, 8 December 2005 (UTC)