Talk:Frontline

I wasn't aware of needing this collection of articles: frontline, midline, backline or the, as yet unmade, attack formation. If anyone feels that these are useful articles for newer players, I'll go with the majority. Adeira Tasharo 19:58, 10 April 2007 (CDT)
 * We do. They're commonly-used PvP terms, although "attack formation" would be a more ian boyd-esque thing to write up (although ASCII art formations would pwn). The articles just need to be beefed up a bit, with examples given in each case, not solely the classes that make up each. Hm... it might be possible to merge them all into "Formation" or something like that, and make frontline etc redirect to it. That'd make it look like less of a stub. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 20:04, 10 April 2007 (CDT)
 * Pretty much what Auron said. No one uses formations, they just try to stay back or forward to be in range of certain other allies or enemies.  I'll probably rewrite the intro sentences that link the term attack formation.  --Fyren 00:24, 11 April 2007 (CDT)

Revised them all a little. Took explicit mention of assassins out of the frontline. While they're melee, they usually teleport in, do their combo, and then run away. Took "shout-focused paragons" out of the backline since I don't really think those exist. I can't remember the last time I saw someone use a paragon without some spear skills. --Fyren 01:28, 11 April 2007 (CDT)
 * Yeh, good edits. Very few teams run truly frontline sins (SpNv made this build to stay frontline and maximize DPS, but I haven't seen any other guilds do so). Shout-focused paragons would need to be midline anyway, to ensure the shouts hit the frontline. But yeh... even shout whores have to build adrenaline. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 01:39, 11 April 2007 (CDT)