Caravan vanquishing

This is a term used to vanquish areas with more than the established party size limit in close-by outposts. You must fight or run your way in Hard Mode to vanquish the desired area, or complete certain missions/quests. You cannot enter a town or outpost at all, otherwise you may reduce your party size. Make sure you have a lot of room on your character if you are going to open several locked chests.

Prophecies

 * Vanquishing areas of Ascalon up to and including the Eastern Frontier with 6 party members starting from Yak's Bend or 8 party members starting from Temple of the Ages.
 * Vanquishing areas in the Maguuma Jungle with 8 party members starting from Temple of the Ages.
 * Vanquishing the Crystal Desert starting from The Mouth of Torment going to Crystal Overlook and then starting from The Arid Sea. (Requires Nightfall on your account)
 * Vanquishing areas up to and including Lornar's Pass starting from Camp Rankor or Deldrimor War Camp

Factions
(none known yet)

Nightfall

 * Vanquishing Plains of Jarin after completing the mission Blacktide Den and having the 4 extra henchmen in your party.
 * Vanquishing Plains of Jarin after completing the mission Venta Cemetary and having the 4 extra henchmen in your party.
 * Note: These above two missions can be completed on normal mode if you only wish to vanquish the Plains of Jarin and not do the missions for the Guardian Title.
 * Vanquishing Zehlon Reach starting from Beknur Harbor or other areas with parties of 8 in Istan.