Talk:Executioner's Strike

This skill needs the NF skill trainer. Xeon 20:40, 10 December 2006 (CST)

Just wondering... Why is this infinitely more popular than Furious Axe in PvP builds? Seems like Furious Axe gives you a lot of extra benefits at a loss of only 5 points of damage, given how useful it is when dealing with Aegis, Distortion, wards, and all that jazz. &mdash; 130.58 (talk) 03:43, 8 January 2007 (CST)


 * Its adrenaline, the typical axe bar is all energy skills except dismember and executioner's, I think &mdash; Skuld 03:44, 8 January 2007 (CST)


 * dont forget penertrating blow/chop, warriors use adrenalione skills over enerfgy ones because they can keep it longer than energy even when spamming attack skills.  ~ Soqed Hozi ~  15:08, 2 May 2007 (CDT)


 * A little more damage, but the fact that this gains adren up right next to eviscerate saves your energy. M s4 17:38, 2 May 2007 (CDT)


 * Penetrating blow&chop both suck. They don't stack with strength. –Ichigo724[[Image:Ichigo-signature.jpg]] 18:40, 2 May 2007 (CDT)


 * Yeh, anytime you mention Penetrating Blow/Chop and PvP in the same sentence, it's a bad sign. Only folks who should use those skills is Axe Assassins and R/W...still sucks, though. [[Image:Entropy Sig.jpg]] (T/C) 18:46, 2 May 2007 (CDT)


 * What about a high Tactics and Mastery low Strength warrior like a DB/DB? --Gimmethegepgun 19:16, 26 August 2007 (CDT)
 * Steady Stancers? Your bar is already filled to the brim with two high damage attacks and a lot of utility. There's no point using subpar attacks just for the damage bonus and armor penetration when it will take away from your utility. --Kale Ironfist 19:25, 26 August 2007 (CDT)
 * Its pretty good IMO.. --[[Image:Warwick sig.JPG]] Warwick (Talk)/(Contr. ) 20:52, 3 February 2008 (UTC)


 * Executioner's Strike vs Furious Axe = Executioner's Strike is more popular simply because a warrior doesn't have to worry about chewing up his energy by spamming Furious Axe, even if at the cost of 8 adrenaline --Hazan Avci 04:22, 14 February 2008 (UTC)

I just noticed
the very nice icon detail, maybe becuase I don't have a warrior but it looks very elaborate compared to other older skills. Lost-Blue 04:27, 14 February 2008 (UTC)

Buff in order?
So i just looked at what Body Blow does...Body Blow does more damage (albeit only a small bit) and has the ability to give deep wound if stuck foe has cracked armor. On top of that, it takes 1 less adrenaline.
 * Meanwhile, Executioner's Strike deals less damage and takes 1 more adrenaline w/ no extra effects what-so-ever.


 * The damage on a normal spread is the same (normal being 14 Axe and 13 Strength). 1 Adrenaline is not a whole lot, seeing you add pressure by gaining that adrenaline. And the DW is still only if. Beter be safe 'n' sure with a good ol' Eviscerate then, imo. Oh well, everyone has his likes and dislikes. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- (s)talkpage 19:05, 17 April 2008 (UTC)
 * But Executioner's Strike doesn't require a conditional effect for the deep wound to take place. Ok its time for bed.. I cant even seperate Evicerate from Executioners strike ne more.  Only a few skills inflict cracked armor as well.  Skill is mostly fine.  Adren is a little high, but it had reasonable damage at high levels. -- [[Image:Isk8.png]] Sk8  (T / C)  19:06, 17 April 2008 (UTC)


 * This skill is balanced, and there's no need to change it. Kthx. Lord of all tyria 19:09, 17 April 2008 (UTC)


 * Wrong, since running 14 axe is the best way possible, then running strength would mean you would have 13 strength. This means that Executioner's Strike will always do +2 damage. Also, take in mind that Executioner's Strike is a core skill compared to EotN's body blow. Don't even think about going 14 strength, Eviscerate already gives you a deep wound.