Talk:Darkrime Delves

Drop to be seen here from the end chest: Havok's shield Skin/stats are presently unknown (guildie had to go and left before showing off his find) Yamagawa 21:24, 25 August 2007 (CDT)

Added Havok's Shield tonight.

Can you not get to the chest if you don't have the Misanthropic Jotun whatever quest active?
 * Correct, you can't get past the first level without the quest. To get the quest, the NPC should be right outside the zone to get it. Nilator 16:56, 26 August 2007 (CDT)
 * And is that quest repeatable? Because, otherwise, it seems kinda stupid to have a dungeon that you can only clear once...
 * Yes, all dungeon quests are repeatable. &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 12:06, 27 August 2007 (CDT)
 * kthx ^.^

Norn "Allies"
I don't think the Norn are supposed to help you in this dungeon. I just got to it, and the way the quest description reads out, They're only observing you kill the jotun that they were arguing over who gets the right to kill it, or whatever they were arguing. - Yossitaru 23:02, 31 August 2007 (CDT)

How do u lower the bridge in the upper room?? I found a lever that lowered the bridge, farther south, but the north bridge is still up, and no lever there./

Missing Boss Bug
I completed the dungeon 3 times without any problems. After that I obtained the Master Dungeon Guide and went to complete the dungeon for the fourth time. I managed to kill the boss Grelk Icelash on the second level and he dropped the Boss Key. As I was clearing the second level, a new build of the game was made available, and I was not able to zone to the third level of the dungeon, even though I managed to open the Boss Lock in front of the portal leading to it.

At this point I zoned out of the dungeon and tried to run it again. Next 4 runs the boss did not spawn, so that led me to believe that the game preserves the state after obtaining the Boss key. Sure enough, after I abandoned the quest and took it again from the NPC, the boss spawned on the first subsequent run.

I believe that the boss will not spawn on subsequent runs if the dungeon was not completed during the same run in which the boss was killed. (I have not been able to test this thoroughly, because I have only one character in GW:EotN currently)