Skill chain

Skill chaining refers to the act of executing skills in a specific order to achieve a desired effect. For example, a Bunny Thumper might use Tiger's Fury to quickly build adrenaline then hit their target with Devastating Hammer to knock them down and weaken them and then before they have had a chance to recover, use Heavy Blow to benefit from the Weakness on their target for another knockdown.

Skill chains are usually designed to take advantage of the synergy between certain skills. Disrupting a skill chain is usually a strong way of limiting an opponent's effectiveness. For example, disabling an Assassin's Lead Attack (or causing it to miss) will usually also prevent the assassin from using an Off-Hand Attack and Dual Attack.

Chain Indication
A chain in a build is normally indicated by > or ->

Example: Shock->Eviscerate->Executioner's Strike