Talk:Light of Dwayna

This is listed as Prophecies campaign, but also as used by Zhu Hanuku. Which is it? 72.196.13.250 19:28, 14 August 2006 (CDT)
 * You can't cap from him, so it's rather moot. --Theeth (talk)   20:02, 14 August 2006 (CDT)
 * argo uses immoliate, doesn't he? anet isn't very detail oriented --Honorable Sarah [[image:Honorable_Icon.gif]] 21:44, 14 August 2006 (CDT)

"This is the fastest non-elite resurrect skill."
Removed because Death Pact Signet and Resurrection Signet are faster, and Vengeance is the same speed. Sunspear Rebirth Signet is also faster, although it's PvE-only. Also note that there's a statement already about how it's faster than many resurrects. Capcom 06:57, 11 December 2006 (CST)

Weak
This is such a 1337 skill...who uses this actually--Shady 15:12, 20 December 2006 (CST)

We Shall Return = No Energy?
We Shall Return would still give allies no energy because they resurect with whatever% energy so whatever% of 0 energy would still give you no energy... 81.137.221.34 10:19, 7 January 2007 (CST)

Glitched
I'm not sure but this skill seems to be glitched, so that instead of ressurecting allies in the area, it only ressurects adjacent allies. VegaObscura 22:15, 11 January 2007 (CST)


 * That's always been there, same as with Revive Animal. Entropy 23:33, 11 January 2007 (CST)
 * Yes I know its always been glitched, but I just thought it should be mentioned and acknowledged. VegaObscura 11:54, 13 January 2007 (CST)

Range glitch reported via e-mail to NCSoft and ArenaNet again...
Customer 02/21/2007 09:50 PM

It appears that both the Ranger skill "Revive Animal" and the Monk "Light of Dwayna" which should resurect several either pet animals or players accordingly, but both are useless due to the fact they seem to require TOUCH range or less, moreover the 25 energy needed by the aforementioned Monk "Light of Dwayna" makes even the fact it could only realy resurrect 1 player due to proximity even less useful...

As a minimum it would be more useful if the range of these two was raised to at least a minimum of aggro range (The white circle shown on the compass, AKA "Within Earshot")

Otherwise you may as well strip these skills from the game as they are as I mentioned above... COMPLETELY USELESS!!!

This issue has also been mentioned on several fan sites, but no corrections made to these two skills/spells!

Response (GM Clive) 02/21/2007 10:15 PM

Hello,

Thank you very much for contacting the Guild Wars Customer Support Team. We always appreciate hearing from our players. After reviewing your email, we decided to forward the information to the developers so they can have a closer look. The Guild Wars development team is continually making changes to improve the game and looks at your feedback very closely to make this happen.

Please note that in addition to writing us, you should always feel free to post your constructive opinions/feedback/suggestions on any of the numerous Guild Wars message board ( http://eu.guildwars.com/community/category/listing/fansites/ ), where your fellow players and the dev team will be able to view them first hand. Thanks again!

Please feel free to contact the support team again if you encounter any other problems.

Regards, GM Clive

Guild Wars Customer Support NCsoft Europe http://www.guildwars.com

CoolWolf 10:45, 22 February 2007 (CST)

Just to keep you all up to date, it's gone to the devs! (or is that gone to the dogs?)


 * Testing on the isle of the nameless is showing light of Dwayna's range is exactly what it says it is. --Fyren 11:19, 22 February 2007 (CST)


 * I don't think that's actually the point. I think these guys are more commenting on the relatively limited usefulness of the skill in its limited range -- not the fact that it doesn't "do what it says on the tin", so to speak... --Altariel Noldorin 12:24, 6 May 2007 (CDT)
 * No. He says it requires "touch range or less."  --Fyren 13:57, 6 May 2007 (CDT)

Most Energy In Efficient
Added the part saying " It is the most expensive ressurection skill n the game" Experienced 20:46, 13 July 2007 (CDT)
 * to bad every one doesn't die in the same place. unless your henching.