Spike healing

Spike Healing is a type of healing that heals a large amount of health at a time. Spike healing skills include Heal Area and Heal Other. The opposite of a spike heal is a heal-over-time, which can be provided by skills such as Healing Breeze and Troll Unguent. Spike Healing is best used to counter a Spike Damage attack, or simply to recover a nearly dead ally. Spike Healing is less effective against degeneration skills and conditions such as Conjure Phantasm and Bleeding respectively, as the spike heals must be used repeatedly, wasting energy.