Talk:Kurzick/Luxon skills quick reference

Shouldn't we put both images for corresponding factions? &mdash;The preceding unsigned comment was added by 206.45.164.254 (contribs).
 * Do you have them all? Could you upload? --[[Image:lazyeyes.png]]Ishmaeel .ping ; .peek; 20:30, 17 June 2007 (CDT)

How do you get these skills, and where? -Dean Harper
 * Go to your Factions Rewards NPC so long as you have at the very least (Alliance) Supporter (rank1 Alliance title). --Kale Ironfist 00:38, 18 June 2007 (CDT)


 * I only have the luxon versions of save yourselves,elemental lord,triple shot and shadow sanctuary and I dont know how to upload them


 * Its ok, i uploaded a complete set, you can press ctrl + f5 if they dont show properly. -- Xeon 08:23, 18 June 2007 (CDT)

Icon details
Two different artists worked on the Kurzick and Luxon icon sets. I always wondered why there were two different signet shapes. I prefer the Luxon icon style but the "Save Yourselves!" Kurzick icon cracks me up. Anyway i uploaded a complete icon set for all the skills. -- Xeon 08:22, 18 June 2007 (CDT)

I've noticed that the Luxon icon is only on the page for the actual skill, not this page. Cant someone put both icons on this page? 80.47.119.192 16:42, 19 June 2007 (CDT)
 * Why would it matter if only one image is shown? -- Xeon 10:24, 18 June 2007 (CDT)
 * So we don't look like we favor the Kurzicks over the Luxons Giehox Nemesis 15:07, 18 June 2007 (CDT)
 * Apart from that cosmetic detail, i was thinking about how the icons fit everywhere else, pretty much all qr's would be screwed, the alignment would be thrown, the skill icon template would look bulky, how would you know which is the Kurzick or Luxon when they are next to each other? Technically its possible but a lot of mucking around would go into it. atm with the Kurzick image as the main image and the Luxon as a side image, it seems to be working, apart from 2 or 3 complaints about it no one else really minds. I still have to find a way to represent PvE skills in complex qr's. -- Xeon 15:18, 18 June 2007 (CDT)

I guess so. It'd have be nice if possible but if it would cause problems then never mind i guess. -- Giehox Nemesis 15:32, 18 June 2007 (CDT)

It drives me crazy seeing the Kurzick one. I'm going to see about making a special template for these skills. &mdash; ♥ Jedi ♥ Rogue ♥ 17:21, 18 June 2007 (CDT)

Sorry, I didnt realise how hard it would be to create this. I dont know how wiki code works, and its all too confusing for me :S 80.47.119.192 16:42, 19 June 2007 (CDT)

Using both?
Assuming you had 100,000 in both kurz and lux title tracks could you have one of each version (i.e. Kurz Elemental Lord, Luxon Elemental Lord for +4 to spells)?

I noticed that the Kurz ones are actually in a separate category in the Skills screen, and if the Luxon ones are the same way, then it should hold to reason that you can have two copies of these skills on your bar. Both Elemental Lords plus Glyph of Elemental Power would be a bit insane :)
 * Can only have one of the duplicate skills on at a time. -- Xeon 11:21, 18 June 2007 (CDT)
 * aw, could've gone Mo/A with permanent divine spirit otherwise... - Y0_ich_halt [[Image:Y0_ich_halt_logo.jpg|15px]] contribs 12:50, 20 June 2007 (CDT)

Different titles, DIfferent track?
If the skills belong to a different catogory ( i.e. "Save Yourselves!" is under the Kurzick title track, and the other "Save Yourselves!" is under the Luxon title track) does this mean that the luxon version responds to the luxon title and not to the kurzick title and vis-versa?--Patch 06:58, 19 June 2007 (CDT)
 * Logically yes but that still needs to be proven. -- Xeon 07:02, 19 June 2007 (CDT)

Of course i was just making a statment ^^ --Patch 10:37, 19 June 2007 (CDT)

Can the skills from different sides stack? Like luxon save yourself and kurzick save yourself for +200 armor?
 * Did you read the skill page? also you cant stack more then +25 armor now. -- Xeon 01:39, 21 June 2007 (CDT)
 * uh, wait. does that mean this skill is just watch yourself for more adrenaline and the advantage that it doesnt use an attribute? in that case you'd be better off with wy! - Y0_ich_halt [[Image:Y0_ich_halt_logo.jpg|15px]] contribs 08:30, 21 June 2007 (CDT)
 * No i said stack, two skills give armor of +12 and +17 which totals +29 but its stack limit is +25, which is what the armor is modified to. If a person uses a skill that gives +70, they will get the +70 because this skill alone bypasses the armor limit. If they use a +70 + +30 = +100, they will only get the +70 because its the highest modifier. -- Xeon 09:10, 21 June 2007 (CDT)