GuildWiki talk:Style and formatting/Missions

I think most sections that we use under Explorable Areas apply to missions too: Should we add some or all of these to the mission template? --Tetris L 18:51, 5 Oct 2005 (EST)
 * How about a section "NPCs"?
 * How about a section "Mobs" or "Monsters"?
 * How about a section "Bosses"?
 * I'd rather rename the section "Elite Skill Captures" to "Bosses". The missions up to the Crystal Desert have lots of bosses, but none with elite skills. And we don't want to leave this section blank for these missions, do we?
 * I'd suggest to use the profession icons for the listing of bosses, like I have done in Divinity Coast (Mission). What do you think?
 * How about a section "Locations/Items/Objects of Interest"?


 * I agree on "Monsters" and "Bosses". But I don't think we need sections for NPCs or Stuff of Interest. Those topics should be covered sufficiently in the walkthrough. --Eightyfour-onesevenfive 19:46, 5 Oct 2005 (EST)