Camp

To Camp in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on Guild Wars because of the way the game works - Guild Wars uses Instances (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are Resurrected by a team member.

In PvP camping may be when a team waits around an enemies' resurrection shrine for them to spawn so that they can be killed again. This has the same basic meaning of the traditional term camp but applies to players rather than mobs.