User talk:Z stoichev/A/any Dassassin

Plese note that this build is not finished yet, and is work in progress, so don't ask questions which are answered in its Notes and Counters.

We really really really need ... --Jamie  08:15, 22 June 2006 (CDT)
 * Umm... There are few things I think about this build.

thanks you lol_-_Nhaska 08:23, 22 June 2006 (CDT)
 * This build has 3 lead attacks..not good.
 * I don't like this build because of the name.
 * Almost every Assassin build bases on Dagger Mastery.
 * Why we need to have Critical Strike 10+1? I mean this build has critical strikes attribute only for extra energy so 7+1 might be better. Or 10+3.
 * No Elite Skill?!.
 * Stubby like hell.
 * WTF does that Deadly arts do there? Those skills are all only from Shadow Arts and Dagger Mastery.
 * I want this build deleted...Easier to make a new build than fix this build up.
 * I imagine this is just the build he uses in game, and as it works for him, he thought he would submit it. Also, he says its a work in progress. Just because it has a lot of mistakes is no reason to delete it, just give him a chance to fix it to be better. --»Amontillado 08:45, 22 June 2006 (CDT)
 * I understand that he uses this build in game... And I think he uses it with henchies. BUT.


 * Why to put it in here? No reason.
 * Even he could go with henchies and with empty skillbar and do the samne things he does with this build.
 * FOR GOD'S SAKE complete the game first or atleast be lvl20 before put any of your "great build stubs you use in game with a bunch of henchmans" here.
 * Sorry to let you down, but I got almost same welcome to this world of Guildwiki builds with my first build lol...-_-Nhaska 08:54, 22 June 2006 (CDT)
 * Why Warrior for the secondary? You don't make any use of warrior based skills? Shouldn't you rename this to A/x Dassassin? Also I dont understand this "If you run out of Energy use Shadow Refuge immediatelly followed by Leaping Mantis Sting." Why will either of these skills help regen Energy? --SK 10:02, 22 June 2006 (CDT)

ok then
no welcome.... itsn't that the purpose of wiki, an idea to be extended and expanded, where everyone helps. well, delete it then and be welgone. my first and last attempt to do share something with you.
 * Now that's no way to be... Just try to improve your build. No need to leave just because someone doesn't have enough manners to give constructive criticism... --Amontillado 09:24, 22 June 2006 (CDT)
 * Lol... Someone really needs too much help. I haven't got almost any help in anything in my whole life and then someone just comes and starts to cry because he isn't helped like by doing him a new build.<.<Nhaska 09:31, 22 June 2006 (CDT)
 * We were all noobs once. Which is better, alienate a potentially productive and valued member of the community, or accept that this guy needs help, input constructive criticism, and not be bitter or cynical for a change?

The one big problem is: Everyone comes here with their great personal build and expects us to (like it/keep it/help with it/comment on it). We get about 5 new builds each day! And how many people actually help with and comment on others builds? Close to zero. The whole concept of helping does only work if someone is around doing the helping as well. As it is people have tons of builds to evaluate, so if someone creates a rather bad one, they will want to focus their time on the better ones. --Xeeron 11:31, 22 June 2006 (CDT)
 * The reason I don't comment and critique other's builds is that I'm still a relative noob in the game. I don't have a lot (if any) experience on any profession other than ranger, so if its not a ranger build, I can't really comment.
 * I'm sorry, but this build doesn't belong here. It should be on the person who created its profile as showing what his current primary build is or something. Possibly repost it when it is completed. --216.45.139.148 17:12, 25 June 2006 (CDT)

Rate-a-Build
Please test and vote on Category:Untested builds

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 * (your vote)

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 * "Still in progress" = shouldn't be in Builds category. &mdash; 130.58 (talk) ( 17:19, 25 June 2006 (CDT) )


 * Agreeing with the above --Sagius Truthbarron 17:37, 25 June 2006 (CDT)
 * I suggest moving this to the namespace of the creator and taking it out of the categories. ~ Nilles (chat) 17:39, 25 June 2006 (CDT)
 * I agree with Nilles, the creator can work on it there as they see fit --Xasxas256 17:41, 25 June 2006 (CDT)

Discussion
Okay, before I play around with this, I'd like a better sense of the overall design goal here...

What is the main purpose of this build? If you were going to emphasize one or two things that this build is focused on doing in the most impressive way possible, what would they be? (For example, a N/Me SS Nuker is about area-effect damage, while a R/Me Cripshot Ranger is about crippling lots of people.)

I ask because I'd like a better idea of what's part of the core identity and what can be changed around to make other things work better. &mdash; 130.58 (talk) ( 11:09, 22 June 2006 (CDT) )