Template talk:Armor function box/Archive 1

Changes needed

 * Way to override icon url in case we do use NA-icon.png. I think that the beast info box might tell you how to do this.
 * Does it auto-categorise? I don't even know what the categories are that the articles should be in.
 * Multiple campaign parameters (see armor art gallery box). - BeXoR  [[Image:Bexor.png]] 10:12, 19 January 2007 (CST)


 * The function box template needs some work. I'm still learning about templates so it might take me a while.  I will try to add the NA icon to common and to add multiple campaigns.  The categories are automatically made by the template.  Currently Category: armor and Category: armor.  I want to replace the 2nd with a single category for all armor functions.  What should this new category be called?
 * Category:Insignia armor?
 * Category:Function armor?
 * Category:Armor function?
 * I vote for 1 (but I guess you knew that). >:) --Glynnis  13:48, 19 January 2007 (CST)


 * I'm confused. :S Can I have an example? :P I've asked LordBiro about the icon thing so wait a bit on that. - BeXoR  [[Image:Bexor.png]] 14:23, 19 January 2007 (CST)


 * Gem says the NA-icon would be best for the scenario because most users will understand what it's for. Is there a way to not even have the icon at all? - BeXoR  [[Image:Bexor.png]] 14:32, 19 January 2007 (CST)


 * My question was, in which category do I put the function pages? Category:Insignia armor?
 * I can use for the common functions.  --Glynnis   20:11, 19 January 2007 (CST)


 * Category:Armor functions with a note on the page about what they are, is what I thought. is a bit small though. - BeXoR  [[Image:Bexor.png]]  23:47, 19 January 2007 (CST)

I added the three campaigns and it seems to be working. I have a problem with the NA icon though. The text is unlinked (NA). I want to try to make a conditional function that if the text is "Common" (we will need to create an article) then the icon will be NA-icon.png. I'm trying to figure out how to do that though. --Glynnis  15:04, 20 January 2007 (CST)
 * Oh, and I forgot to say that the categories are automatically generated as:
 * Category:Armor functions
 * Category: armor
 * Category: armor
 * Awesome. Just make a copy of the x template that uses the large NA-icon called Template:NA. Wouldn't that be an easier way? - BeXoR  [[Image:Bexor.png]] 02:02, 21 January 2007 (CST)


 * I tried adding an #ifeq so that if Profession = "NA" then the text will say "Any" and the icon will be the NA-icon.png. It doesn't work.  :(  Do you know who I can ask for help?  --Glynnis   14:54, 23 January 2007 (CST)


 * Stylva or Aratak maybe? I don't know lol :S - BeXoR  [[Image:Bexor.png]] 23:36, 23 January 2007 (CST)


 * I fixed it! Please check the sample armor function pages.  If profession is "NA" the box says "Profession: Any" and the icon is the big x (NA-icon).  I also added multiple campaigns and automatic categories for each.  The "Category: armor" is skipped if prof is "NA".  --Glynnis   17:19, 24 January 2007 (CST)


 * Looks good! ^_^ Maybe we can move this and overwrite the old one soon, to save having two boxes. Perhaps move the old one to armor function box old. - <font color=#3E7A90>BeXoR  [[Image:Bexor.png]] 23:39, 24 January 2007 (CST)