User talk:PanSola

Archives

 * Past mistakes are moved into the /MistakeArchive
 * Other closed issues are moved to /Archive, /Archive2

This is my talk page, so I can say anyting I want?
According to User:Tanaric: "I stand by my decision: I think users ought to be able to say what they like on their own talk pages."

Now, I am User:PanSola, and I'm typing on User talk:PanSola. So, a direct implication of Tanaric is I can type all kinds of personal insults and mudslinging here.

According to his logic, I can say all kinds of untrue things about him, such as him being a child molester, a communist, a porn star, a serial killer, or a shameless man who ****ed his sister, *****ed his aunt, and ******ed his brother-in-law. (Technically I don't know if any of those are actually untrue.)

Furthurmore, I can say all kinds of untrue things about people he cares about, such as his mother is a ******* who ********ed an average of 50 **********s every day, or that the teacher who had the most positive influence on him is actually part of a fundamentalist organization who is brainwashing young children to one day overthrow the government. Additionally, I can link to disgusting photoes claiming to be proof of those untrue claims, and claim I know those people in real life. (Again, technically I don't actually know if any of the above are untrue).

The **** cencored parts are just for example. According to Tanaric's, I could've filled in actual verbs and nouns that utterly challenges the integrity and reputation of the people who are being written about.

I strongly disagree that users ought to be able to say what they like on their own talk page. And I apologizes if by implication of not knowing if any insults are untrue, I have caused harm to or offended anybody.


 * Interesting point, PanSola. However, these statements are untrue (well, except maybe the communist bit), and thus these statements constitute libel. Thus, regardless of my statement, American law (and this server is based in America) states that you can't write stuff like that. My statement was meant in context of legality.  If something violates the law, obviously we cannot allow it on the GuildWiki. I grant you permission to leave these statements here on the page for the purposes of this discussion, though. :) &mdash;Tanaric 00:34, 11 May 2006 (CDT)
 * Does libel not include accusing one user account being the socketpuppet of another user? Or does libel only cover untrue statements regarding another person breaking the law? This is going back to esan's original request for arbitration (with focus on esan, who did NOT ask for F G's on him). -PanSola 01:01, 11 May 2006 (CDT)


 * F G indicated that, through the evidence available to him, esan appeared as a sock puppet. That's not libel, that's a supposition. If you said, "because of the way Tanaric acts, he appears to be a sociopath who was abused as a child," I would allow that to stand on your talk page, or in fact in any discussion involving me. Personally, I agree with F G's line of reasoning. esan, according to what I can see, acts like a sock puppet. I have no idea whether he is a sock puppet or not, and so I won't say he is or if he isn't. But he acts like one. &mdash;Tanaric 08:44, 11 May 2006 (CDT)

Bow damage calculations
I have very little knowledge of the damage calculation system of GW and I don't have enough time to learn it. Would it be possible for you (PanSola the damage guru ;) ) to calculate rough avarage dps of the different bow types (max dmg) on high level monsters. This would need separate calculations for an avarage high level caster, high level warrior and a high level ranger as they have different armor levels. I am especially interested in the effect of the armor penetration of the horn bow. If something like this has been done allready, where can I find it? If you do not have the time or do not want to do it (I understand if you don't) then who should I ask for help? --Gem  13:05, 9 May 2006 (CDT)
 * I can do it, but it'll be tricky since the only thing I can assume about monster AL is "caster AL = levelx3, ranger/assassin AL = levelx3+10, warrior AL = levelx3+20", and that general rule, while probably the best general rule we'll ever find, is probably not true enough on most cases. Present me some kind of table of the layout of results you want to see, and I'll figure out how to fill in numbers or modify rows/columns a bit to make it work. -PanSola 14:51, 9 May 2006 (CDT)
 * I'll make you something tomorrow in work if I don't have anything to do. --Gem [[Image:Gem-icon-sm.png|Gem]] 16:21, 9 May 2006 (CDT)

Offer
I've had a night to reflect on this recent feud, and there is only one thing that is the really unfortunate result: leaving you out in the cold after having promised to fix the skill boxes. If you still want it, I'll run my robot on the skills. I've sunk far too much time into writing it to simply cast it aside now. &mdash; Stabber &#x270d; 06:45, 10 May 2006 (CDT)
 * That'd be lovely (-: Thanks!  I was gonna partially transform current templates, then manually subst: them, and let users fill in whatever is missing (campaign etc).  This will help a lot (-: -PanSola 06:48, 10 May 2006 (CDT)


 * BTW, one more detail about the template calling: I prefer to put the pipe after parameter specifications, instead of before parameter name. The equal sign and the pipe completely encloses the value entered for the parameter, so it feels better.  But if you strongly disagree, that's ok too.  Not a big deal. -PanSola 07:08, 10 May 2006 (CDT)


 * It's too late to change that now. For the purposeses of template calling, whitespace surrounding a parameter is automatically removed. By the way, the Quick Reference pages are not nice to the server, as you may have noticed. Please use subst: for them. Keep the unsubsted code in a nowiki in a comment at the top so they can be cut-and-pasted quickly to regenerate the page. Stabbot 08:35, 10 May 2006 (CDT)
 * That's fine, I didn't realize you already started when I wrote that. As for quick reference, I believe they are cached.  So it's only the first time that messes thing up (i hope).  Using subst kinda defeats the purpose of the original motivation of this whole revamp process... -PanSola 08:36, 10 May 2006 (CDT)


 * You pay a huge recaching penalty every time a skill article is changed because the quick reference page will now have to pull in every other skill to re-render itself. Stabbot 08:40, 10 May 2006 (CDT)
 * ouch, good point... ... ... I think only templates can be subst-ed, inclusion cannot...  lemme check -PanSola 08:42, 10 May 2006 (CDT)

New proposal: For each skill article, create a "Skill/Infobox" article. All it will have is the template call. The "(edit)" link in the template will be modified to point there. This way we modularize the components, and only pay the caching penalty when the skill gets changed (as opposed to whenever ppl add acquisition or usage notes). What do you think? -PanSola 08:45, 10 May 2006 (CDT)
 * blah, except the dual-template trick wouldn't work with that plan. -PanSola 08:46, 10 May 2006 (CDT)

I think this is complete now. Please check. Stabbot 11:21, 10 May 2006 (CDT)
 * Smite Hex and Stonesoul Strike -PanSola 15:43, 10 May 2006 (CDT)
 * and a few more -PanSola 15:56, 10 May 2006 (CDT)


 * Thanks. I've fixed the real skills in that list, but didn't know what campaign to                note for "Victory or Death!" (chose Core) and the snow skills (chose Prophecies). You may wish to fix them. Up to you wnat you want to do with the remaining skills. Stabbot 16:36, 10 May 2006 (CDT)


 * Thanks. So will you be on OblivioWiki, or did you never get Oblivion to work at all? -PanSola 16:40, 10 May 2006 (CDT)

Delete page
If you can, please delete this http://gw.gamewikis.org/wiki?title=/20060510&curid=27507&diff=154077&oldid=154065

Mediawiki won't let you access the page normally and I screwed up making it. It can be included though Oo Skuld  03:43, 11 May 2006 (CDT)

Location/Quests "Module" insertion
Hi, I was the user who was bothered by the wrong stuff insertion in Leviathan Pits. It seems that this "module" design has a huge inherent flaw, which is that the h3 title of the location is part of the "module". Therefore, when Leviathan Pits/Quests is included in Leviathan Pits, it adds a redundant ===Leviathan Pits===. I was going to fix it with a simple parser expression, but it seems that GuildWiki's version of MediaWiki doesn't have parsexp support. Luckily, I found that you guys have the old template from the MediaWiki 1.5+ discussion, so I have used it to fix this problem with Leviathan Pits/Quests. However, it is a terrible kludge. Can you add parser expressions support to GuildWiki? For reference, the English Wikipedia has it enabled, so it is known to be pretty safe. If you're not the right person to ask, please tell me whom I should ask. Thanks. Hank 20:05, 11 May 2006 (CDT)
 * Don't "fix" it, I"ll explain soon.-PanSola 20:08, 11 May 2006 (CDT)


 * Explaination - we need a sub-heading inside the module so there is an edit link that takes you directly to edit the content of the module. It needs to be level3 or below heading because in Quests (Factions) level2 heading is taken by regions already, and using level1 heading is bad form.  Redundency is decided to be the lesser of the evil.  Using the If template or the parseex adds server burdens which doesn't seem to justify the removal of redundancy -PanSola 20:14, 11 May 2006 (CDT)


 * As for parseexp support in general, User:Gravewit would be the one to ask. -PanSola 20:14, 11 May 2006 (CDT)


 * Parser expressions have negligible server load. This was brought up when it was added to Wikipedia, and profiling showed it to be negligible. Template results are cached after rendering, so this is an amortized cost -- amortized over the number of times the /Quests articles will be edited, which should be next to never after they are finalized. Hank 20:22, 11 May 2006 (CDT)


 * True. But at least enable an edit link from the Location's article please. -PanSola

Vandalism Template
Do we have a new Vandalism Template to replace the ? Some of the relevent discussions are getting so long and I just get upset when I read them so I'm staying away for now, wikistress going down etc. --Xasxas256 20:07, 11 May 2006 (CDT)
 * You can use, it's pretty generic.  There's no formalized decisition though, I jsut created it.-PanSola 20:09, 11 May 2006 (CDT)
 * Does that mean stop using ? I'll change the info on my user page aka help page if so. --Xasxas256 20:11, 11 May 2006 (CDT)


 * Nope, there hasn't been a decision to retire the ban template. I just decided to make a more general purpose one. -PanSola 20:14, 11 May 2006 (CDT)

Skill boxes

 * moved to GuildWiki talk:Style and formatting/Skills

Deletion category getting full
Category talk:Candidates for deletion - a little help Skuld  07:34, 12 May 2006 (CDT)

Personal Question
Pan, do you sleep? I get 4 hours everynight and yet you are on before I get on and are usually on after I leave? My theory is that you are perhaps a cyborg or like Robin Williams in Bicentennial Man. And in my history, machines are always trying to rule the world, hence the Planetary Domination. :D --Gares Redstorm 08:29, 12 May 2006 (CDT)
 * A common misconception: the World = the planet. A deeper question would be, with all the time I spend on the wiki, do I actually play the game? -PanSola 08:51, 12 May 2006 (CDT)
 * "Do you play the game?" If you work for a living, I would guess 30 minutes a day. That is, unless, you play the game at work. --Gares Redstorm 09:04, 12 May 2006 (CDT)
 * I don't work for a living, though I do have work, being a grad student. 30 min a day... I wish d-: -PanSola 09:05, 12 May 2006 (CDT)

Why delete my image?
I bought the Monk Luxon Armour today, even though I couldn't find a picture of it beforehand. So after I purchased it, I made sure I took a good screenshot of it, and posted it up at Image:Armor_Mo_Luxon_M_Undye_Full.jpg. I was in the process of uploading a gallery for it, when I realised you have deleted the image without a reason! Why? Surely if it isn't ideal in some way, you could leave it there until a better image is posted? At least give me a reason. --Hewus 11:06, 13 May 2006 (CDT)
 * I'm not PanSola and I cannot answer for him (he will do so himself later, I'm sure). But I know that around the time of your upload, there was some people uploading several junk or irrelevant images, pretending to be armor image uploads. I noticed Pan was cleaning up some of those. Perhaps you were unlucky enough to get caught in the crossfire? --Bishop (rap|con) 11:22, 13 May 2006 (CDT)
 * In that case, I have uploaded it again, and I hope it will stay this time. I won't bother putting any more of my time into the gallery until I have confidence it won't be deleted again. Thanks for your comment --Hewus 11:30, 13 May 2006 (CDT)
 * Please deselect your character, it's unnecessary advertising having your name and guild tag on that picture. The picture is to show that armour type not to advertise your guild. Not having a go at you just explaining so you know, nice to see what I presume is another Aussie though ;) --Xasxas256 11:40, 13 May 2006 (CDT)
 * Not to worry. It's a fine image and The Gimp and I have fixed it for you. ;) --Bishop (rap|con) 13:16, 13 May 2006 (CDT)

Sorry usually the originaly delete tag stays as the reason, so I forgot to explain. Xasxas256 was correct. Please hold down the Shift key when taking screen shots so character name and other stuff are hidden. It suffices to see in the image's history that you uploaded it. -PanSola 17:46, 13 May 2006 (CDT)
 * Ok, thanks for the response. I may get around to making a gallery for it later. I had seen Image:15k_luxon_m_mo.jpg which had a name on it, and that seemed to be ok. I really disagree with removing an entire picture just because there is a name on it though. I was going to get the 15k version, but that picture was the reason I went for the standard armour so it was very helpful to me. --Hewus 22:54, 13 May 2006 (CDT)
 * The admins can't catch everything, that's why other users report when they see things that shouldn't be. Thanks for letting me know about Image:15k_luxon_m_mo.jpg. -PanSola 22:58, 13 May 2006 (CDT)
 * Wow. Grats on completely missing my point. --Hewus 00:11, 14 May 2006 (CDT)
 * Sorry for missing your point. That's an established policy decided by the community, and I am in no position to challenge it. -PanSola 00:13, 14 May 2006 (CDT)
 * Better to fix than delete. If you can't. leave it up, and ask somebody with Photoshop/Gimp skills to fix instead. &mdash;Tanaric 00:26, 14 May 2006 (CDT)
 * Read the above, Bishop has already edited the image, Image:Armor_Mo_Luxon_M_Undye_Full.jpg no long says the player's name or guild. Hewus now knows why the image was deleted, and what our policy is for future reference. The image has been edited and we appreciate your efforts Hewus. Is there anything else to discuss? As far as I can see the current issues have been resolved. --Xasxas256 01:05, 14 May 2006 (CDT)

fak editsection css
[ [ edit] ]

im in a rush Skuld  06:11, 15 May 2006 (CDT)


 * Thanks, I've added that in. There's still some spacing issue with other lines under IE, but the font and stuff looks perfect (-:  -PanSola 06:49, 15 May 2006 (CDT)