User:Lerre/Builds/MoMe Dual Elite Healer+Support

Dual Elite Healer Mo/Me
This is a spam healer that rarely runs out of energy, exceptions are very long fights or extreme energy denial. It is very easily handled but can easily be brought down if facing the right (wrong) mob. It combines the -3 energy cost and -25% effectiveness of Healing spells with the +50% effectiveness of Healing Prayer spells with the -50% casting time being a big bonus as it significantly increases the effectiveness of this build.

Attributes and Skills

 * Divine Favor: 12+1
 * Healing Prayers: 12+1+1

Equipment

 * Insignias: Any combination of Radiant and Survivor insignias is fine.
 * Runes: Sup Vigor, Minor DF, Minor HP, the rest with Attunement and/or Vitae.
 * Weapon: Hale Staff of Fortitude preferably with a +5 energy inscription. (Weapons with reduced cast time have minimal effect on this build because of Healer's Boon.)

Usage
Use Arcane Mimicry on the Support Unit and maintain Healer's Covenant. Keep Healer's Boon up at all times as if it is down Healer's Covenant is at great risk of being removed. If that happens, don't mimic it again as it might be interrupted, making you have lost 15 energy which usually means certain death for the party if it is in any of the slightly harder areas. Instead just keep Healer's Boon up, allowing you to momentarily spike heal. You can then reapply Healer's Covenant after the battle is finished.

Variants

 * The optional slot should be filled with either a generic resurrection spell or Cure Hex.

Dual Elite Healer Support Mo/Any
This is the support unit for the healing monk, usually being a hero as it allows the healer to use 2 elites while the support unit only has a useless one at his disposal, i.e. no elite. Being a user of Protection Prayers it supplements the Healer's lack of Condition and Hex removal.

Attributes and Skills

 * Divine Favor: 12+1
 * Protection Prayers: 12+1+1
 * Smiting Prayers: 3

Equipment

 * Insignias: As this is usually a hero, Radiant or Survivor are fine.
 * Runes: The best Vigor rune available, Minor PP, Minor DF.
 * Weapon: Preferably a Hale Staff of Fortitude/Enchanting.

Usage
If using a hero, disable Healer's Covenant so the hero won't for some reason use it, and Rebirth so the hero doesn't stop mid-battle to resurrect someone.

Variants
Most generic Protection Prayer bars could be applied here, but this one works just fine.
 * Shielding Hands could be replaced by Shield of Absorption in harder areas.