User:Ezekiel/Builds/Hydra Farming Geomancer

=Original Version= Rather Slow, was before the attunement update so energy was a problem, had to kill them before it ran out.

Attributes and Skills

Fairly easy to understand, use aura and attune beforehand. Kinetic when close, aggro and obsid. Armor of earth to help against inferno and to cover when flesh drops, aftershock and crystal wave until dead. (only use whirlwind if kinetic is about to run out)

=Factions Adaption= Armor of earth isn't really needed, there's just no real need to replace it. Much faster because of Sliver. Attunement update solved energy issues.

Attributes and Skills

=Current Version= Much the same, trying something new

Attributes and Skills