User:XT-8147/E/R Mist Form Farmer

The Mist Form Farmer is an elementalist that keeps Mist Form up 100% of the time, allowing them to tank an unlimited number of foes that can only deal damage through attacks.

Weapon
You will need a 20% Enchanting bonus on your weapon, whatever it may be. I use a Totem Axe.

Offhand
Your offhand doesn't really matter. If it provides energy, awesome. If it has Water Magic +1 (Chance: 20%) on it, it makes the build slightly more complicated to play, but every now and then Frozen Burst will deal more damage. I use Flint's Artifact simply because it's my normal offhand and I didn't want to remove it.

For running through groups you can't kill (such as Avicara) that deal damage that can go through Mist Form (such as that from Ignite Arrows, which Avicara Fierce use), you might want a shield that provides health while enchanted. I personally don't know where one such shield can be obtained, but I'd start looking at collectors.

Armor
Armor should be max, pick your favorite skin. Make sure to get a Glacier's Eye/Glacial Aura, though.

Insignia
Insignias don't really matter, though if you're putting together an armor set specifically for this, go for Blessed Insignia.

Usage
Keeping Mist Form up 100% of the time takes a little bit of practice. With your 20% enchanting weapon equipped, head out into a low level area and practice the following loop: Once you've got that down, work the rest of the skills into the loop. Glyph of Concentration is only needed against enemies that can interrupt you, like Mountain Trolls. If fighting them, you should use it just before having to cast Mist Form and/or Water Attunement. Your loop should end up something like this: Loop: Eventually you will run low on energy, this is completely normal. The energy deficit actually helps to space out your Frozen Bursts a bit, though in general you shouldn't have to worry about enemies running from it. Even when they do scatter, they don't go very far because of Frozen Burst.
 * Serpent's Quickness, then Mist Form
 * When Serpent's Quickness starts blinking, Mist Form
 * When Serpent's Quickness recharges, repeat
 * Serpent's Quickness, then Mist Form
 * Go aggro enemies (Make sure to leave yourself an escape route in case you mistime a cast of Mist Form, in most cases you can kite until both Serpent's Quickness and Mist Form are available again. Trolls in particular are quite cooperative about being kited, you might take one or two hits, but you won't die if you do it right.)
 * If fighting Trolls, Glyph of Concentration
 * Water Attunement (on successive iterations, only if it's running low)
 * First time through only: Tank until you have to reactivate Mist Form
 * Otherwise: Frozen Burst three times (maybe four, if you have a chance for half skill recharge and it triggers enough)
 * Once you notice the duration on Serpent's Quickness running low, but before it starts blinking, and only if fighting Trolls, Glyph of Concentration
 * When Serpent's Quickness starts blinking, Mist Form
 * Frozen Burst 3-4 times
 * Just before Serpent's Quickness recharges, and only if fighting trolls, Glyph of Concentration
 * When Serpent's Quickness recharges, use Serpent's Quickness, then Mist Form
 * repeat

Should you find a mob of Avicara between you and the Mountain Trolls outside Droknar's Forge, use Armor of Mist and run past them. The 33% movement speed will help you break aggro more quickly, and the +42 armor will make you take less damage from the portion of Ignite Arrows that goes through Mist Form.

Counters
Anything that can get through Mist Form, including:
 * Extra skill damage, like that from Ignite Arrows
 * Skill effects such as interruption, or any conditions they may carry
 * Enchantment stripping
 * To some extent you can counter this, toss Aura of Restoration into one of the empty slots and use it to cover Mist Form, though things will get tough if there are multiple foes capable of removing enchantments (or one foe with two enchant removals, *cough*Kournan Seer*cough*)
 * Degen
 * Foes with self-healing or natural regeneration will be hard or impossible to kill depending on the foe. Most bosses fall into the "impossible to kill" category, or at least Krogg Shmush and Whuup Buumbuul do.