User:Alari/Musketeer Class Concept/Musket

General
The Musket is the two-handed projectile weapon used by the Musketeer. A shot from a musket can not be blocked, were it to be blocked the damage is reduced by 3/4.

Damage stats

 * Damage type: Piercing damage
 * Minimum damage: 5-15
 * Maximum damage: 15-60
 * Attack interval: 2.5 seconds
 * Range: Shortbow range
 * Arc size: Small
 * Projectile flight time: 0.20 seconds

Upgrades and modifiers
A Musket can be equipped with a magic Muzzle (name prefix) and/or Stock (name suffix) to add extra bonuses to the weapon. Muskets have been confirmed to possess every martial weapon prefix. Vampiric Muskets can only steal a maximum of 10 health per hit.

Furthermore, a spear may come with any Weapon, Martial Weapon, or Equippable Item Inscription.

See "weapon upgrades" and "weapon modifier" for details.