Razah

Razah is a Ritualist hero and is a creature made out of the Mists. It was created with an unknown purpose, and the nature of its origin is more akin to demons than the human form that it takes.

Lore

 * Origin: The Mists
 * Age: Unknown
 * Profession: Ritualist

From the Guild Wars Nightfall manuscripts:
 * Unformed hero
 * "I live to serve."


 * The protomatter that makes up the Mists strains toward creation, often spawning demonic creations in nightmarish forms. Not all creatures from the Mists are demonic, however. When the Mists come into contact with a suitable human template, for example, it can copy that form, creating a sentient entity with humanoid appearance and an almost human mind.


 * Razah is one such creation. It has sprung into being a fully-formed adult. It has the knowledge and capabilities of a human, but lacks common sense. As a result, it asks odd questions about human emotions, contemplates human motivations, and attempts to duplicate human mannerisms. Razah is a contradiction: more than human in some ways, and less than human in others. It needs an identity, a personality, and a purpose. Hopefully, Razah will find its purpose by working with a hero. Otherwise, it could degenerate into an abomination as monstrous and inhuman as its demonic brethren.

Recruitment
Complete the quest Finding a Purpose, offered by Chaplain Phyratyss in the Gate of Anguish. Your character must have completed the Nightfall campaign.

It can be unlocked for PvP at the cost of 6,000 Balthazar Faction.

Note that even though it is a Ritualist, you do not need to have Factions campaign to recruit, unlock, or use it. There are a number of Ritualist skills in the Nightfall campaign.

Quests Involved In

 * Finding a Purpose

Location

 * Realm of Torment
 * Heart of Abaddon (prior to completing the quest Finding a Purpose)

Armor
Razah starts with Mysterious armor at an armor rating of 60. Razah's default weapon is a max 9 req Spawning Staff with damage +15% while Health is above 50%.

The appearance of its armor can be upgraded to Ancient Armor using Ancient Armor Remnants acquired from the Remains of Sahlahja Challenge Mission. The appearance of its armor can be upgraded to Primeval Armor using Primeval Armor Remnants acquired in the Domain of Anguish and during the Ebony Citadel of Mallyx mission.

See also: Razah/Armor Gallery

Dialogue
In the Heart of Abaddon:
 * "You are not from this place. Who and what are you?"

Idle quotes

 * "Destruction seems a natural part of the human condition."
 * "Human rituals seem to involve a great deal of talking, and dancing, and making speeches. This much I have seen... but I do not understand."
 * "I have learned this much: In all of human existance, there are many kinds of life... and many kinds of death."
 * "If I learn to cry, it will not be for me. It will not be for Istan. It will be for the gods themselves, who cannot be a part of the very thing they created."
 * "It is possible to commit no errors and still lose. That is not a weakness. That is life."
 * "Tell me, are all humans as obsessed with yelling and bludgeoning things, or are you an unusual representative of your species?"

Battle quotes

 * "Ah! I begin to understand pain! Thank you!"
 * "I barely touched him... and he broke. You humans are so fragile!"
 * "I cannot understand why you shout such things."
 * "Now you will know the emptiness of death."
 * "Such unlimited potential! Such limited imagination."
 * "These people are my friends. I will not allow you to hurt them."
 * "This conflict does not educate me. Cease and desist."
 * "We rise and fall together."
 * "What a waste, to understand life, and yet throw it away for such a trite cause."
 * "What is this 'pain' you feel?"
 * "You are not ready for immortality."

Trivia

 * Razah is a possible reference to the term "tabula rasa", literally meaning blank slate in Latin, this is the thesis that each human being is born with no mental content and is free to be filled in. This could also be a reference to the NCSoft game of the same name.
 * Razah was originally planned to have a variable primary profession, and is listed as such in the manual, but technical issues prevented this.
 * Razah is one of two Heroes with visible headgear.