Talk:Lucky Aura

...? so whats this do?
 * My guildies claim that the drop rate of Gold items increases ... I have yet to confirm it though ... but that would really cool to have when you're in high-level regions, like The Underworld, and even Elite Missions. I should try it and see how it works out.--66.56.228.102 19:40, 16 February 2007 (CST)

It definately needs a lot of testing. One thing I mentioned before (on the talk page for Lunal Fortunes) is the visual effect that seems to happen if you have the aura on for long enough. I can't be sure if it's merely a time-activated thing or what, I've only seen it once myself. I'll make sure to get a screencap when I see it again, for sure.

The article main page stated that the effect was "all monsters drop an item". I can't see how this could possibly be true... I've had it active and killed tons of creatures, and only experienced normal drop rates. Same goes for my guildmate, nothing but normal drop rates. There may be one possiblity... he did get a non-max green weapon to drop from one of the two bosses he fought with the Aura active. There's absolutely no way to prove this wasn't just normal luck, but perhaps some testing of this is in order? (although I can't imagine ANet would want to actually make an item that helps a farmer this much). {Jioruji Derako} 21:16, 16 February 2007 (CST)

Maybe it affects the drop rate from chests. I opened two Luxon Chests while under the aura and both dropped gold items. Again, that's hardly proof, but it can be tested further. Maybe there's a use for all those low-level keys I've hoarded after all... -- Quizer 23:14, 16 February 2007 (CST)

Article says something about this increasing the drop rate of greens. I'm working on farming the Unwaking Waters explorable area, with the 5 bosses all right next to each other. I'm making sure I have the aura every time. No greens yet. I'll keep track of the number of runs, but so far there seems to be no effect. Llava 01:08, 17 February 2007 (CST)