Shards of Orr

Description
The Shards of Orr is a 3 floor Dungeon located south of Vlox's Falls placed in Arbor Bay. Though it is geographically much further away from Gadd's Encampment than Vlox's Falls, an asura gate in the Encampent enables you to directly enter it from an outpost. You must have the Lost Souls quest in order to be able to progress past the first floor. There are lots of undead inside the dungeon, holy damage is very useful. You should also be aware that they have a fair dose of conditions to give, as well as AoE damage and hammer warriors.

On the map for the 2nd floor, the approximate spawn locations of the mobs that spawn when you light all the braziers are represented by the white dots. On the map for the 3rd floor, the white dots represent the braziers you have to light, the brown dots represent the already-lit braziers and the mobs at point A must be killed for the boss with the Dungeon Key to spawn. To get to point A, light the first three braziers, then backtrack to the Area Map. The door behind it should be open.

{{Bug|The map is WRONG! The dungeon key lies in the 'dinner' room, but requires you to finish off another brigand, at the bottom point of the map, the entrance is at the beginning of the level.

Quests

 * Lost Souls
 * Finding Gadd

Monsters

 * Chained Cleric
 * Zombie Brute
 * Skeleton Archer (or marksman)
 * Skeleton Priest
 * Skeleton Wizard

Boss-like foes

 * 29 Fendi Nin