User talk:Tupu/Build Archive/Build:A/E UW Farmer

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 * 1) My Myspace page is totally pimped out. I got people begging for my top eight spaces.  Yo, I know pi to a thousand places.  I ain't got no grillz but I still wear braces. --Swift Thief 17:31, 26 March 2007 (CDT)'
 * 2) I have no idea what Swift Theif is rabmling about...I tried this build and it was difficult at first but I find the damage output is fine, and only energy problems are after fights waiting for it to regen. --Ledviper 22:09, 26 March 2007 (CDT)
 * umm... I... kinda think I'm responsible for that... clicky the link in my page =\ Wyvern 22:12, 26 March 2007 (CDT)
 * ...lovely...why did he even say that...he could actually just say why he favored it <_< --Ledviper 23:17, 26 March 2007 (CDT)
 * Its his sig m8. Caramel Ni 17:29, 27 March 2007 (CDT)
 * 1) I'll go along with it, 2 out of 3 runs succeded, Just wish that run wasn't an enchant... This build also has a small bit of trouble handling running smites...Match 22:18, 26 March 2007 (CDT)
 * 2) I take that back, i guess it does work out, sorry.  Great build :), PM me ingame and ill show you my solo UW assassin.  I love it, just hate the recharge times.  Maybe we can work on a build together..IGN = Already Too Late 209.213.225.179 18:18, 27 March 2007 (CDT)
 * 1) More details below -Match 17:41, 26 March 2007 (CDT)
 * 2) Its cute and all trying to find a solo assassin build for UW, but im afraid this just doesnt make the cut.  it doesnt deal enough damage for a succesfull spike 100% of the time, there is no escape route, and the running skill is removeable.  Sorry, but keep trying, im sure you'll find a working build Tag 18:13, 26 March 2007 (CDT)
 * The spike does enough damage: Meteor Shower+Bed of Coals+Lava Font+Flame Djinn's Haste all @ 14 Fire is enough. Am-Andin Aldarion 19:30, 26 March 2007 (CDT)
 * Un-striked vote; if 209.213.225.179 is User:Tag, please log in and strike your vote. -Auron [[Image:Elit Druin.jpg|19px||My Talk]] 18:22, 27 March 2007 (CDT)

Discussion
Although this is one of the only builds for an assassin in UW, It just isn't very effective. You have to pay to go to this area, and lack of an escape plan and the running skill being an enchant makes it very dangerous. Grasping darknesses can interupt after shadow form wears off, and with 52 health left taking 31 damage from one hit make it far too unreliable. As for reccomendations... Phoenix, Dark Escape, Inferno and more PBAoE instead of energy management. With the higher damage from phoenix and the like, glyph of lesser energy could replace elemental power. Strippable run skills makes this a no, sorry. -Match 17:41, 26 March 2007 (CDT)
 * Just to add, energy does become a problem (10 + 10 + 10 + 5 + 25 + 10 + 10 + 10 + 5 for the whole combo, 95 energy). Try subsituting in glyph of lesser energy, to lower it too acceptable amounts. -Match 17:47, 26 March 2007 (CDT)
 * The running skil being an enchant is the same weakness as in the famous E/Me build, but here you can cast Shadow Form if a nightmare pops up. After the end of Shadow Form, you have a 12s Feigned Neutrality, so a hit at 31 results in 8 damage points and you have a +7 health regeneration which gives you time to recast what is available to finish the possible remaining grasping darknesses. For energy managment, you can wait a few seconds after the cast of Fire Attunement to get max energy back. When under Shadow Form, you cast the glyph and the spells chain, and there is really no hurry, as the grasping darknesses can't touch you and can't divert you, and moreover gain no adrenaline. This build was tested this week-end, and I had no energy problem. Am-Andin Aldarion 19:30, 26 March 2007 (CDT)
 * The thing I'm trying to say is, they will run out of the AoE ocassionally. A casting time on a run skill is harsh too, on top of it being an enchant. You could replace Fire djinn's, fire attunement, and glyph of elemental power for dark escape (half damage to use on really large groups of smites, too), lesser energy, and phoenix, allowing a large spike, a run stance, and the same energy consumtion. The reason E/Me is so popular with run enchant is the fact that they don't have a run stance to work with. My vote means it's not unfunctional, but it could work better. Using a run skill combo too, with Shadow of Haste could allow you to pull more grasping darkneeses, and pull out safely something goes wrong. Also, casting feigned neutrality without shadow form means it is possible to interupt it, leading to a quick death. Match 21:27, 26 March 2007 (CDT)
 * Flame Djinn's Haste has both usage, running skill and quick (quicker than Phoenix) final spike. Feigned Neutrality is best, double the armor protection + health regeneration. Moreover the duration of Dark Escape is too short to have it permanently. For energy managment I still prefer Fire Attunement for his long duration and the recharge time of Glyph of Lesser Energy is bad. You should be able to cast Feigned Neutrality while still being under Shadow Form, and even not, it will certainly be when the Graspings will be fleeing away.Am-Andin Aldarion 05:03, 27 March 2007 (CDT)
 * Ok, If you could add a note about shadow forming when running out of the first room, and when to do it, and a note about how to get a dieing nightmare off of you it would be a nice addition, no projectile attacks means you have to run up and use one of your skills to kill him off, if a fire wand is not equipped. Hopefull you could also add a note about avoiding coldfire nights, as it isn't obvious for everyone, but some people who have solo farmed before do. Match 22:42, 26 March 2007 (CDT)
 * You should not use Shadow Form while running, it is just an emergency button in case something goes wrong. For the Coldfire Nights, your best solution is to avoid them, but if you get caught, this build is safer than any other one, cast Shadow Form and stay far as they use Frozen Burst, the only spell that can hit you through Shadow Form and slow you down. Then hit your running enchantment and go out of their reach.Am-Andin Aldarion 05:03, 27 March 2007 (CDT)

When I noticed a Totem Axe and fire offhand were suggested i simply ignored that and brought an Insightful Fire Staff of Enchanting, you can actually kill nightmares with it ^_^ --Ledviper 23:15, 26 March 2007 (CDT)

I would try it but I dont have a sin Holly Hail 23:45, 26 March 2007 (CDT)

Killing the Bladed Aatxes - "No survivors?" Elementalist primary?
Just to clarify, regarding charging into the group of Aatxes, Graspings, and Dying Nightmare, your "there should be no survivors" comment does not include the Aatxes, right? The spike damage from this build doesn't come anywhere close to being able to kill them, does it?


 * You're right, the output damage is not enough to kill a single Aatxe! :D Am-Andin Aldarion 18:36, 27 March 2007 (CDT)

Also, will the build work with an elementalist primary? Will giving up 5 seconds duration on Shadow Form and 1 second on Feigned Neutrality seriously hamper the build? Seems like it would give a pretty good bump to the damage output for the spike. Maybe even allowing the dropping of the glyph and freeing up another slot for something like Deadly Paradox to cut down on the recharge time for Shadow Form and Feigned Neutrality? - Aubee91 15:59, 27 March 2007 (CDT)


 * For elemental primary, try changing out glyph of elemental power for glyph of sacrifice, saves you lots of casting time, and should work... - Match 17:36, 27 March 2007 (CDT)


 * Yes it should work, but I think that the El/Me or El/Mo builds will still be faster. And indeed the problem is the recharging time of Meteor Shower and Shadow Form Am-Andin Aldarion 18:36, 27 March 2007 (CDT)

You cannot kill Aatxes with this build, the best you can do, is to make them 40% of life. You got 60 sec meteor shower reload time... so it is too long.

Sad thing is, though this isnt really much a reason to unfavor it... but i find that the aatexes actually drop the most ecto... I have had 80% of my ecto with my solo UW trapping drop off them (and often off the first one i kill).--Saji-Kun 03:57, 16 April 2007 (CDT)

Video
For those who want it, I actually made the build myself before I realized it was already made Halfthought 17:27, 27 March 2007 (CDT)

Verimin
I have founded that this build can be used quite nicely to farm Vermin in Xaquang Skyway.