Map travel

In Guild Wars, the term "map traveling" or just "traveling" refers to "teleporting" directly to a location by double-clicking the location on the in-game overview map (accessed via the "M" key).

You can travel to any staging area you've "unlocked". To unlock a location on your map, you must have been there before (usually by walking there on foot or by completing a mission or quest).

Using this feature greatly reduces the time necessary to traverse the huge world of Guild Wars. Note that a player leaves his party behind when travelling this way, although the leader of a party will bring his whole party along with him when he uses map travel, unless the party is in an explorable area. Also note that this feature can neither be used to transport a player to an outpost he hasn't yet been to (the party leader may choose to leave that player behind) nor to transfer a larger party to an outpost, than the limit that can be created there (i.e. you cannot go with a party of more than four players to an outpost in Ascalon; in that case the party leader can choose to travel alone).

The party leader can only take his/her party to the desired city/outpost if they are already in one. You can't travel with a whole party from an explorable area to an outpost (even if you're not too many or everybody has been there before). The only exception to this is a party composed of only one player and one or more henchmen. In this case, the player can travel to an outpost directly from an instanced area and the henchmen (provided they are normally available in the destination area) will remain in the party as a convenience.