Talk:Mighty Throw

Discussion
This looks like it's an excellent skill against an escaping target. Tarinoc 03:51, 17 September 2006 (CDT)
 * This is a projectile though, I doubt in 3 seconds it will still hit the escapee, especially if they have a speed buff &mdash; Skuld 03:55, 17 September 2006 (CDT)
 * The projectile moves three times faster though. It would be like missing with Called Shot. It could happen. Tarinoc 12:15, 17 September 2006 (CDT)
 * He meant that three seconds later, you're probably not going to hit again. --Fyren 17:54, 17 September 2006 (CDT)

I laugh at this skill because it is probably one of the few (if any) attack skills with a 3 second cast. I bet you'll be interrupted by a ranger or mesmer.--Life Infusion 22:54, 28 September 2006 (CDT)


 * I tried this out in the preview...the damage is very nice, and this might be an OK skill for PvP, but as you say, 3 seconds is an eternity for something like this. Maybe it'll get a buff. Arshay Duskbrow 02:48, 29 September 2006 (CDT)


 * Why is everyone treating 3 seconds like an eternity? Horn bows have a 2.7 second attack rate, three tenths of a second shy of... 3 seconds. If people have ever suffered through attacks with a horn bow, I think they'll be able to find a use for an extremely powerful, low adrenaline, 3-second activation attack. An R/P using a pet would likely make great use of this skill. It could be their only spear attack, and as a beastmastery (who can activate skills while activating others), it's a pretty nice deal.Tarinoc 14:03, 3 October 2006 (CDT)


 * I never use Hornbows for precisely that reason. :P Arshay Duskbrow 17:02, 3 October 2006 (CDT)


 * With 2 strikes of adrenaline and +34 damage, this is a great skill for adrenaline spikes dispite it's lost activation time. Lightblade 20:16, 19 October 2006 (CDT)


 * The fact that it's faster with an IAS makes this skill an apsolute must for any PvE spear Paragon. Alt F Four 05:21, 7 November 2006 (CST)

I've seen a lot of people "loling" about this skill and its 3 second activation time. Tarinoc is right in that it's nearly the same as a hornbow. I doubt people will lol so much when they get gored by this attack from across the map. And as Alt F Four pointed out, AIS makes this skill even more attractive. This is lethal; I like it.--Ninjatek 18:50, 13 December 2006 (CST)
 * Additionally, this skill takes twice as long to activate (2 x 1.5 seconds) and does twice the damage ((5 - 17) x 2). So effectively, it's two attacks in one.  This is useful for when you're under the effects of a curse or hex like Empathy.  Great skill.--Ninjatek 09:45, 17 December 2006 (CST)

"Precast Delay"
When I use Mighty Throw right after a spear attack (be it a normal attack or an attack skill), my character will just stand there doing nothing for about half a second before actually starting to activate MT. However, whenever MT is the first attack in a row or when I time MT so that it cancels the activation of a normal attack, it commences activation immediately. The same phenomenon occurs with the other three-second spear attack, Unblockable Throw. Has anyone else experienced this problem? 80.141.160.117 08:52, 28 December 2006 (CST)
 * If you are using a 1⁄2 skill before this skill, those have aftercast delays. -- Xeon 09:05, 28 December 2006 (CST)
 * No, as I've said, it happens after any normal spear attack or spear attack skill. 80.141.160.117 10:45, 28 December 2006 (CST)
 * I will give it a try myself quickly -- Xeon 10:47, 28 December 2006 (CST)
 * Hmm your right there is a delay before it, it does not happen with Wild Throw, i will try another adren based attack with a cast time to see if it happens with that too. -- Xeon 10:52, 28 December 2006 (CST)
 * Ok something is happening for sure, I tried Unblockable Throw, same thing, some weird pre-cast of the skill. I was not getting this effect for adren chants Anthem of Envy or Song of Concentration. Finally i have tried this with Lion's Comfort and can not replicate the delay with that. I think the might throw skill activation time needs to be tested when used after another attack skill. I wont be able to do this though. -- Xeon 11:12, 28 December 2006 (CST)
 * Oh and Disrupting Throw does not have a delay when you use an attack skill before it. -- Xeon 11:13, 28 December 2006 (CST)

Reverted because it's not an aftercast. --Fyren 00:27, 22 March 2007 (CDT)

Activation Time
Can anyone accurately time this skill? For some reason, I feel like it's closer to 2 seconds than its documented 3 (I've been using the time it takes to activate Healing Signet and Troll Unguent as guides as to how long it takes for Mighty Throw to finish activating). --220.233.103.77 09:31, 24 February 2007 (CST)
 * The 3s might be meant to include the delay as described in the above section. When using this from just standing, it is definitely around 2s to activate.  --Fyren 14:19, 24 February 2007 (CST)
 * Or you have IAS. IAS shortens activation time of attack skills. --Spura 20:02, 25 February 2007 (CST)
 * I definately do not have IAS on my Paragon, as his skill bar is as follows (he's only level 6!)

--220.233.103.77 23:28, 25 February 2007 (CST)

The activation time with no attack speed buffs or debuffs is 1.5 seconds. The remaining 1.5 seconds is "afterswing". Attacks "hit" halfway into the swing - just time the bar with a stopwatch. ~Seef II 00:16, 4 March 2007 (CST)