User talk:Tennessee Ernie Ford/Shortcuts/Builds/Peacekeepers

Suspiciously large page there --  Random Time  00:46, July 16, 2010 (UTC)


 * It's going to have ... well, you can see the commented out code. I decided if I was going to get any GW time in today, I'd have to stop figuring how to arrange 25-30 builds in a useful way. Tennessee Ernie Ford 01:03, July 16, 2010 (UTC)

In space!
Thought I'd mention - the skill icons aren't displaying because of whitespace after the skill names in your template calls. Whitespace before doesn't seem to be a problem, though. Compare:

Of course, you've also got >100 expensive parser function calls, so any beyond that won't show up anyway. is an identical version that simply assumes every skill name passed to it is valid, so it doesn't perform the expensive #ifexist check (it'll show image redlinks instead of "No icon for this skill"). You may want to switch to that version. &mdash;Dr Ishmael 17:29, July 28, 2010 (UTC)


 * Awesome! I've been trying to figure out how to use the various skill icon/bar templates without much luck. There's also a problem(s) when they appear inside a table. I'll switch to "2" sans space. Thanks! &mdash;Tennessee Ernie Ford ( TEF ) 17:43, July 28, 2010 (UTC)


 * The skill bar(2) template is itself a table, with each skill a single table cell, but that shouldn't cause any problems when used inside another table. What sort of issues are you seeing?  &mdash;Dr Ishmael Diablo_the_chicken.gif 17:53, July 28, 2010 (UTC)


 * The problem seems to happen when the skillbar is called inside a table, although it could have been a spacing issue, too. I work around it automatically now,


 * {{ skill bar| ...
 * {{ skill bar| ...
 * {{ skill bar| ...


 * It was a while ago I first started working on this, so my memory might be playing tricks. (BTW: is there anything that allows for Horiz skill display, using smaller icons and including the skill name? I know you can get smaller w/o the skill name.) &mdash;Tennessee Ernie Ford ( TEF ) 18:20, July 28, 2010 (UTC)


 * Oh, right. Because the skill bar is a table, the first line in it is ' {| ', and wiki syntax requires that to be at the beginning of a line; cf. how the nested tables are done here (I think you actually set those up, didn't you?).  It's an easy thing to miss when you're using a table-containing template in that manner.
 * For horizontal mini skills, cf. how {{template|IcoV}} is actually used (Getting started (Factions) etc.). It's very similar to how Skill bar(2) and Skill bar box(2) work together, we just don't have a wrapper template to create a full skill bar in that manner.  &mdash;Dr Ishmael Diablo_the_chicken.gif 18:38, July 28, 2010 (UTC)


 * Well, that was exactly what I was running into w/IcoV &mdash; b/c of it's built-in line-break, it requires separate cells to align horizontally. (So, to get the spacing right, requires nesting a table wrapper.) When I am returned, I'll take another look.


 * My goal: to be able to display as many of the PK skillbars on one screen as possible, for comparison. (Unlike most PvE foes, the name alone doesn't tell you enough about the threat each poses for a particular team. If required, I'll separate by prof or by title, but...I'm hoping not to.)


 * Anyhow, thanks much for the assist. &mdash;Tennessee Ernie Ford ( TEF ) 22:07, July 28, 2010 (UTC)