Skill prefixes and suffixes

Rought Draft for the skills I want to be in the reference. Will wikify it at nearest possible descretion.

For purposes of tracking the use of the prefixes/suffixes historically, treat Core as Prophecies.

Anthem

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next attack skill.


 * Skills:

Apostasy

 * Campaigns used in: Factions
 * Professions used for: Assassin, Necromancer.
 * Meaning: Removal of Enchantments on hit.


 * Skills:

Aria

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next spell.


 * Skills:

As One

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Ranger.
 * Meaning: Benefit to you and your pet.


 * Skills:

Attunement

 * Campaigns used in: Core, Prophecies.
 * Professions used for: Elementalist.
 * Meaning: Energy gain when using an elemental spell.


 * Skills:

Aura

 * Campaign used in: Core, Prophecies, Factions, Nightfall.
 * Professions used for: Assassin, Dervish, Elementalist, Monk, Mesmer, Necromancer
 * An enchantment. Many, but not all, auras are long lasting.


 * Skills:

Auspicious

 * Campaigns used in: Factions.
 * Professions used for: Mesmer, Warrior.
 * Meaning: Gain energy or adrenaline See Zealous.


 * Skills:

Ballad

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next damage.


 * Skills:

Black

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Benefit if target is Hexed.


 * Skills:

Boon

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Monk, Ritualist, Elementalist, Dervish.
 * Meaning: To increase or give health/energy gain.


 * Skills:

Bull

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Assassin, Warrior.
 * Meaning: Causes knockdown.


 * Skills:
 * (similar theme and parameters)
 * (similar theme and parameters)
 * (similar theme and parameters)

Burden

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Assassin, Mesmer.
 * Meaning: Slowing of the target or foe.


 * Skills:

Chorus

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next Shout or Chant.


 * Skills:

Death's

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Benefit if target has more health than you.


 * Skills:

Divine

 * Campaigns used in: Prophecies
 * Professions used for: Monk.
 * Meaning: Mass healing.
 * Skills:
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.
 * Although it doesn't provide mass healing, it allows mass healing by making monk spells cost less.

Energizing

 * Campaigns used in: Core, Nightfall
 * Professions used for: Paragon, Ranger
 * Meaning: Costs less energy or gain energy.


 * Skills:

Ether

 * Campaigns used in: Prophecies, Factions, Nightfall
 * Professions used for: Mesmer, Elementalist.
 * Meaning: Energy gain/loss for the caster or foe.


 * Skills:

Finale

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to target when Shout or Chant ends.


 * Skills:

Fox

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Cannot be Blocked.


 * Skills:

Frenzied

 * Campaigns used in: Core, Nightfall
 * Professions used for: Warrior
 * Meaning: Inherent benefit, but you take double damage.


 * Skills:

Golden

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Benefit if you are Enchanted.


 * Skills:

Harrier

 * Campaigns used in: Nightfall.
 * Professions used for: Dervish, Paragon.
 * Meaning: Benefit if target is moving.


 * Skills:

Note: Leaping Mantis Sting works in a very similar fashion, but has the prefix Leaping.

Intervention

 * Campaigns used in: Prophecies, Nightfall.
 * Profession used for: Dervish, Monk, Necromancer.
 * Meaning: Effect when target recieves fatal or near-fatal damage.


 * Skills:

Judge

 * Campaigns used in: Core, Prophecies, Factions, Nightfall
 * Professions used for: Monk
 * Meaning: A line of certain Smiting Prayers. No real binding function.


 * Skills:

Lotus

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Gain energy if parameters are met.


 * Skills:

Mantis

 * Campaigns used in: Factions.
 * Professions used for: Assassin.
 * Meaning: Causes Cripple.


 * Skills:

Mark

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used by: Assassin, Elementalist, Necromancer.
 * Meaning: Hex spell. Generally has a criteria to activate.


 * Skills:

Melandru

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Ranger.
 * Meaning: Benefit if target is enchanted (not you).

Note:The skills Melandru's Resilience and Avatar of Melandru have the word Melandru in the name, but do not operate on the same parameters of these skills
 * Skills:

Natural

 * Campaigns used in: Core, Nightfall.
 * Professions used for: Dervish, Paragon, Ranger.
 * Meaning: Benefit if not Enchanted.


 * Skills:

Order

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Necromancer.
 * Meaning: 5 second Enchantments that benefit entire party, but require a health sacrifice.


 * Skills:
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)
 * (not an enchantment; benefits minions instead of party)

Predator

 * Campaigns used in: Prophecies, Factions.
 * Professions used for: Ranger
 * Meaning: Gain health after attacking.


 * Skills:

Pious

 * Campaigns used in: Nightfall
 * Professions used for: Dervish
 * Meaning: Operates with or at the end of an Enchantment.


 * Skill:

Prison

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Elementalist, Assassin.
 * Meaning: Slowing of the target or foe.


 * Skills:

Purge, Pure

 * Campaigns used in: Core,Prophecies, Nightfall.
 * Professions used for: Dervish, Monk, Paragon.
 * Meaning: Mass expultion of Conditions.


 * Skills:
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)
 * (This acts similar to Scavenger instead)

Note:The skill Pure Strike has the word Pure in its name, but does not operate on the same parameters of these skills.

Restoration

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Dervish, Elementalist, Monk, Paragon.
 * Meaning: Gain health.


 * Skills:

Scavenger

 * Campaigns used in: Core, Nightfall.
 * Professions used for: Ranger.
 * Meaning: Benefit if target suffers from a Condition.


 * Skills:

Song

 * Campaigns used in: Nightfall.
 * Professions used for: Paragon.
 * Meaning: Benefit to all allies in earshot on next Skill.


 * Skills:

Spider, Snake

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin, Ranger.
 * Meaning: Causes Poison.


 * Skills:
 * (A type of snake)
 * (A type of snake)
 * (A type of snake)
 * (A type of snake)
 * (A type of snake)

Tiger

 * Campaigns used in: Prophecies, Factions
 * Professions used for: Ranger, Warrior
 * Meaning: Increased attack speed.


 * Skills:

Toxic

 * Campaigns used in: Factions,Nightfall.
 * Professions used for: Ranger, Necromancer,Assassin.
 * Meaning: To poison or benefit if poisoned.


 * Skills:

Victor

 * Campaigns used in: Core, Factions, Nightfall.
 * Professions used for: Dervish, Necromancer, Warrior.
 * Meaning: Benefit if you have more health than target.


 * Skills:
 * (Operates in reverse; i.e., target foe needs to have more health for the effect to occur)
 * (Operates in reverse; i.e., target foe needs to have more health for the effect to occur)

Vital

 * Campaigns used in: Prophecies, Factions, Nightfall.
 * Professions used for: Dervish, Monk, Ritualist.
 * Meaning: Increase the maximum health.


 * Skills:

Note:Signet of Stamina, Endure Pain, and Defy Pain function very similarly, although they do not have a "Vital" prefix.

Vow

 * Campaigns used in: Nightfall
 * Professions used for: Dervish
 * Meaning: Enchanted benefit, usually at a cost of some sort.


 * Skills:

Wastrel

 * Campaigns used in: Prophecies, Nightfall.
 * Professions used for: Assassin, Mesmer.
 * Meaning: Hex that ends prematurely if target uses a skill or benefit if target is not using a skill.


 * Skills:

Way of the

 * Campaigns used in: Factions, Nightfall.
 * Professions used for: Assassin.
 * Meaning: Enchantments that effect or operate as a result of attacking.


 * Skills:

Wild

 * Campaigns used in: Core, Factions, Nightfall.
 * Professions used for: Assassin, Paragon, Warrior
 * Meaning: Ends stance if it hits.


 * Skills:

Zealous

 * Campaigns used in: Nightfall.
 * Professions used for: Dervish, Monk, Paragon.
 * Meaning: Gain energy See Auspicious.


 * Skills
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.
 * Zealous weapon mods also fall under this prefix.