Dishonorable Combatant System

Dishonor points affect game types that have randomly formed teams such as Random Arenas, Alliance Battles, and Competitive Missions.

An account may be given dishonor points for leaving a PvP match prematurely, for leeching experience or faction, or for falsely reporting teammates for leeching. Note that a player will not receive any dishonor points if he leaves AFTER the victorious team has been announced.


 * Players who leave a PvP match prematurely will receive 5 dishonor points.


 * If a player is reported for leeching, that player will receive 2 dishonor points for each report against him. Players who report a team member for leeching without a third of their team also reporting that player will also receive 2 dishonor points.


 * Any account that has accumulated 10 or more dishonor points is given the Dishonorable status, which is displayed as a buff icon on screen. While affected by this status, no characters present on that account may enter any PvP missions.


 * The Dishonorable status remains in effect for 1 minute for each accumulated dishonor point. This status cannot be removed by logging out or changing characters.


 * When the duration of the Dishonorable status has expired, characters on that account may once again join PvP missions.


 * Dishonor points will remain on the player's account for a total of 60 minutes. If further dishonor points are acquired during this period, that account is once again given the Dishonorable status, though for a longer period of time.


 * To clear dishonor points from an account, a player must go 60 minutes without accumulating any new dishonor points.


 * Dishonor's Hex timer does not decrease unless you are in a PVP area.
 * The Hex does not appear in PVE areas or towns.
 * The Hex timer does decrease while in your Guild Hall.
 * If Guild Wars crashes during a fight in PvP arenas, you still get dishonorable points equivalent for leaving a PvP match.