Zhed Shadowhoof

Zhed Shadowhoof is one of the Heroes available in Guild Wars Nightfall. A member of the centaur race with serious reservations about working with hated humans, Zhed must put ancient enmities aside to face a greater enemy. He is a centaur of the Veldrunner pride, the last free pride in Kourna.

Lore
From the official website and the manual:
 * Rebellious Centaur
 * "Tell me again why I should help you. Where were you, two-legs, when my family was slain by the Kournan jackals?"


 * Origin: Centaur
 * Age: 17
 * Profession: Elementalist


 * Like many races in the world, the leonine centaurs of Elona are struggling to survive. They've overcome incredible hardships, including the need to survive without help from more populous races—including, it would seem, humanity. Zhed is a centaur who's keenly aware of this last fact. He's seen his people suffer and die while the masses of humanity continue to spread across the savannah. In fact, he claims to have seen atrocities the Kournans would not dare admit. Some centaurs insist that humans are responsible for the death of their race, and Zhed certainly agrees. At best, he sees the "two-legs" as a means to an end. In the worst of times, he sees them as rivals... or prey. His dealings with humans have not been good, but if he must work with adventurers to reach his goals — and adventurers need to work with him — he'll need to set aside his animosity. How long he can be trusted is another matter entirely.

Recruitment
Complete the primary quest Centaur Blackmail.

Missions and Quests

 * R indicates that Zhed Shadowhoof must be in the party

Missions Involved In

 * Kodonur Crossroads (mission) R
 * Gate of Desolation (mission) R

Quests Given

 * Centaur Concerns R

Quests Involved In

 * Centaur Blackmail
 * Crossing the Desolation R
 * Eavesdropping

Location

 * Kourna
 * Command Post (after acceptance of quest Centaur Blackmail)
 * Jahai Bluffs (during quest Centaur Blackmail)
 * Kodonur Crossroads (mission)
 * Realm of Torment
 * Throne of Secrets

Armor
Zhed starts with Veldrunner armor and a Veldrunner Eye for the headgear.

The appearance of his armor can be upgraded to Ancient Armor using Ancient Armor Remnants acquired from the Remains of Sahlahja Challenge Mission. It can also be upgraded to Primeval Armor using Primeval Armor Remnants acquired in the Domain of Anguish and during The Ebony Citadel of Mallyx mission.

See also: Zhed Shadowhoof/Armor Gallery

Dialogue
In the Command Post and Jahai Bluffs:
 * "Humans. They always think the world turns on their shoulders. The Centaur people know secrets that you cannot fathom. Our warriors blaze through battle like fire on a dry plain. Your kind can enslave us, but never shall you break our spirits. We fear nothing beneath the open sky."

In the Throne of Secrets:
 * "Victory!"

Idle quotes
A hero's idle quote changes as the player progresses along the primary quests and missions:

Mysterious Message
 * "The Centaurs know much of djinn, but that wisdom was lost with the deaths of many shaman by Kournan hands."

No Me, No Kormir:
 * "And tell me, how do you expect to smuggle ME into Gandara?"

Rally The Princes:
 * "Truth is on the side of the oppressed. You did not learn that with my people, learn it here."

Tihark Orchard:
 * "On your way, two-legs. I do not care where you go."

All's Well That Ends Well:
 * "Royal food taster? Hmmm. How can one be certain he tastes like the food?"
 * "This "play" you speak of... it is entertainment? Very well, I will be entertained. Tell me, who dies?"

Warning Kehanni
 * "Tailless wretches. Furless coward! Revolting, sniveling beast of a two-legs! They sicken me."

Greed and Regret:
 * "Beneath the ground again? If you had not saved my life in past battles, you bald-faced monkey, I would leave you now!"
 * "Varesh Ossa is evil. Why is she not dead?"

Dasha Vestibule:
 * "The walls are pressing in. I can feel them. I will die here, entombed, and the wind will not touch my fur again. This is the end of me."

Pledge of the Merchant Princes:
 * "Princes? Moles. My stomach turns at the memory of the vault."

Grand Court of Sebelkeh:
 * "Roar! Let the demon hear us coming! I do not fear anything that walks under the sun!"

Attack at the Kodash:
 * "I dreamed, champion. I saw Abaddon's face, chained by the power of the gods. I saw my nails break aganist his cheek, and I was afraid."

Heart or Mind: Ronjok in Danger:
 * "Melonni is honorable. She seeks to help her tribe. If she had fur and two more shapely legs, one might think she was born of Centaur blood."

Nundu Bay:
 * "Do not fear! We will confront these dreams and we will destroy them. Savage rage can overcome where your useless "logic" must fail."

Crossing the Desolation:
 * "Now you wish you had as many legs as I! This Zerai sends us toward many places to seek wisdom, but he need only have chosen one: Mirza!"
 * "The Desolation is a place that even my people do not tread."

Gate of Desolation:
 * "The Gates of Desolation will lead us to the right place. Hurry! Would you see this Varesh enslave your people as you did mine?"

A Deal's a Deal:
 * "Which is worse? A live, corrupted human trying to take over the world, or a dead, rotting one doing the same thing?"

Horde of Darkness:
 * "No sacrifice is too much to ask so that my people may live and be free."
 * "Sahlahjar the Dead's words are a reminder to me that Centaurs must fight, not only for their bodies, but for their very souls. There are undead Centaurs among Joko's armies... Centaurs who will never be free."

Ruins of Morah:
 * "I was taught peace by my people, and war by humans. If I am violent, then I can only offer you congratulations. Your kind won."

Uncharted Territory:
 * "Spirits, too, can bleed."

Gate of Pain:
 * "Let Abaddon's pawns find us. We will teach them that even gods can die!"

Kormir's Crusade:
 * "Enough chatter! On to the Gate of Fear, and to battle!"
 * "My weapon aches for the blood of these Margonites. Show no sign of fear."

All Alone in the Darkness:
 * "I will guard you, human-friend. There is no chance of defeat."
 * "It is not enough to be certain, It is not enough to know courage. You must act on it."

Gate of Madness:
 * "We will go before the gods and tell them we will defeat Abaddon. Then we will show courage and shatter this mad god's might."

Abaddon's Gate:
 * "Speak not. Act now."

Nightfall Campaign completed:
 * "It is over. Now my people can find freedom once more."

Battle Quotes

 * "Face a true warrior!"
 * "For the Pride!"
 * "Here stands the fiercest of my people!"
 * "I will not be captured alive!"
 * "Impudent two-legs!"
 * "Mercy is a human concept. You will not find it here!"
 * "Now, to be sure, you will die."
 * "Show me your finest warrior, and I will leave him bleeding on the ground!"
 * "This is not battle! It is child's play!"
 * "To arms! Rise up and crush your enemy!"
 * "Whoever taught you to fight wasted his time."
 * "You have made your last error."
 * "You will be fodder for jackals!"

Trivia

 * The voice actor for Zhed is also the voice actor for Prince Rurik. The same voice actor also plays the part of the Prince in the game Prince of Persia: The Warrior Within, as well as the High Prophet of Regret in Halo 2.
 * Zhed, like all non-human henchmen/Heroes, does not use emotes.
 * Zhed is actually treated as non-human, rendering him immune to catching Disease from other party members or being affected by Edge of Extinction when a party member dies. However, it is presumably possible for him to be affected by these things when dealing with enemies of the Centaur race.
 * Originally, Zhed's name was Zhed Shadowpaw.
 * Zhed, Koss, Jora, M.O.X., and Gwen are the only five heroes with miniatures.

Zhed Schattenhuf