Predatory Season

Description
Create a level 1...8 Spirit. For creatures within its range, all healing is reduced by 20%. If any of your attacks hit you gain 5 health. This Spirit dies after 30...126 seconds.

Acquisition
Skill Quests: Skill Trainers: Signet of Capture:
 * Dropping Eaves (Ettin's Back)
 * Tengsao (The Amnoon Oasis)
 * Dakk (Ember Light Camp)
 * Plog Hamfist (Kessex Peak)
 * ... more to be added ...

Uses

 * This spirit is handy to carry into random arena since you never know if you'll face a team that has a monk or not. The main purpose of this skill is to screw the enemy monk so he wastes energy for a smaller effect. It works even better if you have an energy denial mesmer. The monk will use the precious few energy he has for a reduced effect, this works EVEN better (ownage spirit huh?) on a guy with deep wound or one of those necro hexes that reduce healing effectiveness. This spirit alone could probably cancel out a good (if not all) portion of a monk's divine favor healing bonus.
 * This skill is best used with a team largely composed of rangers or warriors, as they will be using their melee weapons and bows. The ranger skills Barrage and Dual Shot work well with this, and for a warrior Cyclone Axe and Hundred Blades to name a couple. Speed increasing stances on both halves will increase the amount of healing, Tiger's Fury and Flurry for example.