User talk:Karlos8903

If you have questions or wish to discuss anything, please leave me a note here...

Trap Notes
First, thanks for the feedback. I understand your doubts about the information, mainly because the damage is not shown for the user of the trap, because the conditions are what currently make most traps worth the skill slot and because a Bladed Aataxe does die against a trapper farming group but, after all, when you notice it, what's the point of using a "weak" trap that would never deal more than 30 damage (against warriors it's around 5-10 damage) with a number around 60 written on the description? I've also added this test to Talk:Trap

Test Information:

Trap User: Eric Danie, R/W20, 14 WS and 11 BM.

"Sand Bag": Arkafan the Monk, Mo/Me20. Phase 1 with Wanderer's Set (60 armor against physical damage); Phase 2 without any armor (0 armor against physical damage).

Traps Used (damage in description, type): Viper's Nest (38 piercing), Barbed Trap (62 piercing), Spike Trap (64 piercing), Flame Trap (29 fire), Dust Trap (24).

Test Pictures:

Test Conclusions:

- Those pictures show that Spike, Barbed and Flame Traps deal their full damage only against foes with 0 armor (the "weak" traps). - Those pictures show that Viper's Nest deal their full damage against foes with 60 armor (the "normal" traps). - Those pictures show that Dust Trap deal their full damage ignoring the armor (the "ignoring" traps). Ericdanie 17:16, 1 October 2006 (CDT)

Aftercast
Could you not start changing things again? The first time there wasn't even discussion, this time it's still being discussed. I replied before you made the two more than two (between typing this and remembering to save) changes so far. I request you revert your own changes, if only temporarily. --Fyren 19:35, 4 October 2006 (CDT)


 * You answered on the talk page saying that you opposed any change that did not have "aftercast" in the main title. The porposal by Merengue seems to satisfy both your concern and mine. Since you choose not to comment on that proposal, but stated your strong opposition for the others, I assumed you were Okay with it. Was that the wrong assumption? --Karlos 19:45, 4 October 2006 (CDT)


 * Yes. I said named "aftercast," with the quotes, not contains.  I'm willing to wait another day for any other comments and then acquiesce to naming it "aftercast delay" if no one says anything.  --Fyren 20:08, 4 October 2006 (CDT)


 * Wait, so you strongly oppose anything other than "aftercast"? Hmmm, that's a little hard to work around. What about the fact that it's an incorrect usage of language structure? You have yet to even address that issue, even though it has been shown by Barek that there are other sentients on the planet who do not fall into your claim that 100% of the player base use "aftercast" as the only term for that phenomenon. --Karlos 20:56, 4 October 2006 (CDT)


 * Barek offered that his guildmates seem to use cooldown, but as I reponded there, there are no such uses of cooldown in the first 100 Google results. I'm not bored enough to sift through more.  I'd very much prefer "aftercast" to "aftercast delay" because even though the latter uses the same term, simply since it's more wordy people aren't going to use it as often.  As for language, someone else went off on a tangent that was essentially about descriptive versus prescriptive language use.  Linguistics is one of my side interests and I'm definitely in the descriptive camp.  --Fyren 00:26, 5 October 2006 (CDT)

Man this is huge :)
Hey, Karlos, you have 52 (this makes 53 :P) sections in your talk page and it hasn't been archived for around 5 months. you might want to consider doing so as its getting HUGE :) Just my two cents.&mdash;  Azroth    22:19, 4 October 2006 (CDT) Even Skuld Archived his giant talk page :P


 * Thanks. I've been meaning to clean it up, was just waiting for september thread to die out. --Karlos 22:36, 4 October 2006 (CDT)