User talk:Tupu/Build Archive/Build:D/W Silent Forge Runner

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 * 1) Meh, I can see how it would work. I think mine would work better. Build:D/A Dark Silence Runner. - User:Natures Own
 * I think both works just as well, your build is probably a little bit safer and my build is faster. - Viktor 16:10, January 14 2007 (UTC)
 * How is it faster when the sin version has Dash? Also Dark Escape Would seem to make that one safer.  This looks like it will work.  Don't know cause I have yet to try it. But it would seem to me that Dark Escape makes your life much easier. Kelvin Greyheart 21:03, 18 January 2007 (CST)
 * My build has better energymanagement, I have always got energy to use all my skills in your build you have some energymanagement problems so you will have to stop and wait for regen I dont, but then again I can only run for 20 seconds before I have to recast (takes about 3 sec) and while recasting I am unprotected yours is safer mine is faster... - Viktor 14:10, January 24 2007 (UTC)
 * 1) &mdash; Defiant Elements 00:13, 17 January 2007 (CST)
 * Ehh, any build w/ VoS works. Might as well let them all in ehh, nature :P? (Reedem@G-account 18:55, 23 January 2007 (CST))
 * 1) Really nice build, the VoS extention is really friendly for people beginning to run and well, with balanced stance chances are if you know your way through the run you can always find safe spots ;D!65.92.117.151 01:20, 13 March 2007 (CDT)

Discussion
I got the idea for this build from Build:R/D_Enchanted_Forge_Runner. I think it works great since you get a 20 second spellimmunity that you can recast directly after the timer ends and Fleeting Stability also works very well with Extend Enchantments because you dont need to worry about getting knocked down when it ends. Viktor 21:50, January 4 2007 (UTC)

I Have made 5 successful runs now and it works good. Even though sometimes the spawns are pretty much hopeless (when there are no safeplacese in the end of Lionars Pass it can get pretty frustrating...)Viktor 00:15, January 5 2007 (UTC)
 * Build authors are not allowed to vote. --Lania Elderfire 01:52, 6 January 2007 (CST)
 * ok I though so wasnt sure though - Viktor 12:01, January 6 2007 (UTC)

I made a change to the build to make it more safe by changeing Hassin's Shell with a Stalwart Carapace Shield and changing the attributes abit. - Viktor 16:26, January 14 2007 (UTC)

I'll be dambed.... Readem is still crying..

Hmm you's isnt quicker... My build can swap faithful intervention and vital boon for deaths charge and dark prison. Very fast running.. Pm me in game .. name = --Natures Own Scythe 08:27, 25 January 2007 (CST)


 * I didn't see why you brought those skills from the very begining. If you are a fast runner that only takes half damage you should not need them, 10 hp regen is more than enough IMO. The only thing that bothers me with your build is Vow of Silence duration it only last for about 10 sec mine lasts for 20 thats the main reason that makes me think I have the faster build. Btw It would be cool to have a droknars forge race with all the forgerunner builds to see which build that is the fastest. - Viktor 22:42, January 25 2007 (UTC)

I just made it... all the way! But i hate the extend enchantments ench.. but.. im 20k richer :) User:Dragosan:Dragosan
 * Whats so bad with extend enchantments? It removes all enchantments when it ends and starts, giving you a nice energy (and a small life) boost. The only problem I have experienced with it is if you somehow cast the any other enchantment before extend but that only happens to inexperienced players, if you were talking about the spell in general I can agree with you it isnt that great since there are far better ways of stripping oneself of enchantments its main purpose in this build is however to extend VoS. - Viktor 21:40, January 30 2007 (UTC)

Viktor.... Stop trying to make my build sound like rubbish.. it's better than your build.. everyone knows it.

It doesnt have bad energy management if you use a staff like i said.. I bet you tried to use it with a shield or someting. Natures own
 * I said it worked didnt I? I should maybe have given your build a favorable vote earlier dont know why I didnt, but with your current changes with only 8 in Mysticism I cant see how you handle can your energy in an efficient way, dont you have to make long stops at some places to regain energy? - Viktor

VICTOR>>>>>>>>>>>>>>> next time u read this plz aleave ur ign: mine is : Natures Own Scythe

I can't show u in words but im sure we can meet up and try out stuff out. - Natures own

Natures Varient =)


If a runner needs Balanced Stance to cover up his/her mistakes, they shouldn't be running. You do not need 20 seconds of Vow of Silence. 10 secs is plenty for getting through the groups you need it with. It also provides more flexible recasting of skills.
 * Mistake? its not a mistake with 16 in Mysticism I get 5 energy back for each enchantment that ends (4 enchants thats a 20 energy regain) balanced stance is required when you use Extend Enchantments. Don't change the article directly, post in discussion first. I'll add it after testing it, I dont see why you use 10 in tactics why not put some more in Mysticism instead? you can contact me ingame if you so badly want to talk to me see my user to get my character names - Viktor 09:09, Ferbuary 21 2007 (UTC)

Here are my suggested attributes for the Natures variant, give me feedback if you agree or dissagree with these attributes: Even if I like my skill setup better, this build will work aswell although it takes longer to master. - Viktor 13:37, Ferbuary 22 2007 (UTC)

I Changed the main Build Removed Sprint and Enchanted Haste while adding Pious Haste due to its changed speed bonus (now 33%!) and room for 1 optional slot, Im open for sugestions which skill to use here. - Viktor 08:30, Ferbuary 26 2007 (UTC)
 * I added Pious Restoration after a test run it worked wonders. I was amazed of how well the testrun went I recommend all to try this new version of the build it is now not only safer than before but also alot faster since you can keep a constant 33% faster runspeed between the mobs. - Viktor 15:41, Ferbuary 26 2007 (UTC)

\ For a start i didnt add 10 tactics into my build, you or someone else has changed it. I added 9 tactics tog et the extra armor boost from a shield.

You build stinks and thats why you don't see many d'w's anymore.

I could pwn ur ass inr ace anyday.--Natures Own 22:02, 5 March 2007 (CST)

No personal attacks can be made by anyone on the wiki. Stated quite simply here: GW:NPA Readem (talk *contribs ) 18:51, 23 April 2007 (CDT)
 * Check the history... someone posted 10 tactics, dont know if it was you or if it was someone else, but there is only 1 submittion of your variant and noone made any changes to it before I moved it here to the discussion. And stop going on about how everyone elses build stinks its bad mannar, my build works I ran ppl not too long ago and they were satisfied (although I have been having some problems running on my laptop mostly because its so damn slow and it is not related to my build). - Viktor 10:50, Marsh 6 2007 (UTC)

Speed Skills
Why do you need both pious haste and harriers haste? as far as I am aware, with 16 in mysticism, pious haste will last 10secs with a recharge time of 5secs so would it not be better to leave Harrier's Haste out and replace it with another skill? Slashing Cookie 18:07, 21 March 2007 (CDT)
 * VoS lasts 20 sec with Exetend Enchantments thats why you need more runningskills than just Pious Haste since it removes an enchantment when it ends - Viktor 23:45, Marsh 21 2007 (UTC)

help
dude i have tried this build atleast 50 times it does not work a normal running to la build i have is better and it sucks i hate the enchantment loss of extend enchantments ends it always happens at key areas and your usig thing needs a better explanation maybe i am not using this build right please pm me my charectors name is Zexx The Deatheater
 * Dont use this Build for LA runs there surely must be better builds you can use for that I designed this build to be able to run through hex heavy instances this build have no good way of dealing with conditions as of yet, but if you like this build you could try make some minor changes to it for example switching to Mo secondary and adding Mending Touch instead of Balanced Stance and remove Fleeting Stability that can can be replaced by Vital Boon that should make this build work better in LA runs.--[[Image:vik.PNG]] ( √ iktor ) 00:54, 16 April 2007 (CDT)