Talk:Sanctum Cay (mission)

Hmmm... Exploits.. Do we want to go there? --Karlos 17:03, 26 Sep 2005 (EST)


 * This seems fairly benign. --Fyren 18:21, 26 Sep 2005 (EST)

rofl look at this 01:15, 6 November 2005 (EST)


 * A little explanation would help. --Karlos 13:04, 6 November 2005 (EST)
 * Thats the bonus guy's name, but its a hellhound 03:13, 6 March 2006 (CST)

bonus issue
Today I'm doing the mission with my warrior. Coudln't find the restless spirit behind teh rock. Could it be that the spirit's spawn position was too close to the draks and got killed? -PanSola 06:04, 29 December 2005 (UTC)

I bet today's "minor update to Sanctum Cay" was to remove the exploit. Anyone feel like trying it out? LordKestrel 14:49, 27 January 2006 (UTC)


 * The exploit is still there. The only changes I have noticed is they seem to have added more mobs, and the restless spirit seems to properly follow the party, after giving the scepter to the Vizier, and the Vizier vanishes.  Anyone who has done the bonus for this mission, knows how difficult it was to get the restless spirit to recognize the Vizier (even when standing next to him) or to follow the party to the beach.  The update may have fixed that.  But this needs to be confirmed.

Exploits
The rest of party does not have to die after the cutscene. Although, having the party do so, will prevent the more ambitious players from venturing too close to the beach area and triggering the mobs.

Another bug


He spawns holding it and asks for it... 01:55, 9 March 2006 (CST)
 * I don't think that one is new, I seem to recall hearing about that bug before. I've never run into it though.  --Rainith 02:05, 9 March 2006 (CST)
 * Never run into it? I've never seen him spawn without it.  I always assumed that the scepter he was holding was something weaker or whatever. | Chuiu 02:10, 9 March 2006 (CST)