Nature Ritual

A Nature Ritual is a skill that "Creates a totem that emits an environmental enchantment affecting allies and foes alike."

These totems (more commonly refered to as spirits) typically last quite some time and provide a passive bonus to all creatures (including enemies) within its range, excluding spirits. If using a long-range bow, such as a flatbow or a longbow, these symmetrical effects can be "broken" by firing on enemies that are out of range of the spirit's aura of influence. A particularly useful strategy is to summon a spirit when engaging enemies that can't make use of the spirit's enchantment e.g. Symbiosis against foes that don't have any enchantments, or Favorable Winds against foes who aren't equipping bows.

The nature ritual skills are:

Beast Mastery:
 * Edge of Extinction
 * Energizing Wind
 * Fertile Season
 * Predatory Season
 * Primal Echoes
 * Symbiosis

Marksmanship:
 * Favorable Winds

Wilderness Survival:
 * Frozen Soil
 * Greater Conflagration
 * Muddy Terrain
 * Nature's Renewal
 * Quickening Zephyr
 * Winnowing
 * Winter