Healing Hands

Description
For 10 seconds, whenever target ally is struck by an attack, that ally is healed for 5...25 health. This is an elite skill.

Acquisition

 * Perdition Rock: Signet of Capture, Rull Browbeater

Healing Hands VS Word of Healing
There are only 2 Healing Prayers elite skills and they are easy to compare:

The table below lists the healing per healing prayers, without divine favor, and how often someone with healing hands has to get attacked to get as much healing as with healing hands ">" and "<" 50% health.

If a target is attacked more often than 3-5 times Healing Hands already heals more than Word of Healing! This excludes the divine favor bonus, recharge time and activation time.

Healing Hands is an enchantment, if someone has more than 3-7 (1-10 with 12 healing prayers) enchantments and hexes even Dwayna's Kiss heals more than Word of Healing!

Word Of Healing is better with more Divine Favor than healing hands is with more Divine Favor because of its shorter recharge time. But the more often Word of Healing is used to profit from more Divine Favor the more often it heals someone with health > 50%, making Word of Healing more inneffective the more often it is used.

Healing Hands activates faster than Word of Healing, 1/2 second is a big advantage, therefore word of healing is less effective against spikes than healing hands.

Word of healing is only usefull against really bad timed elemental spikes that come during 1 second (good ones come within 1/8 second), and in case 3 players are really low on health at the same time. Everything else is a waste of energy compared to healing hands or similar monk skills.