User talk:Heelz7605

The update is here, for US players anyway &mdash; Skuld 18:58, 7 March 2007 (CST)
 * Ah, I see. --Heelz 19:00, 7 March 2007 (CST)
 * What update? --SBR 18:59, 7 March 2007 (CST)

SA
Don't have an account, but I lurk there a bunch. It's one thing I've been meaning to buy. Sig is there becuase it is, in fact, awesome. Way to spot it, though..--Nog64Talk 16:41, 3 April 2007 (CDT)
 * Heh, I'm a lurker too. I swear, I'll get an account some time this year... --Heelz 16:44, 3 April 2007 (CDT)
 * Soon as I get my paypal set up, I hope.--Nog64Talk [[Image:Yaaaay.png|19px]] 16:46, 3 April 2007 (CDT)

Build tag
Note: Per GW:VETTING, there is no minimum time requirement - once there are three votes one way or the other, a build is tagged as either favored or unfavored. --- Barek (talk • contribs) - 20:38, 4 April 2007 (CDT)

Well, then I guess there won't be anymore discussion on my build, since it's in the pit of despair. I'd at least like the voters to explain some of their comments. Not sure what "poor execution" means. One of the voters didn't even seem to know what the build was, he said I was using a different elite and that I didn't have a res. Oh well. --Heelz 21:18, 4 April 2007 (CDT)

Signet of Illusions
Hey. Would you mind also testing it with Glowstone and Ice Spikes? Those were the specific problematic skills mentioned on the bug page I copied the note from. Ty Src: http://www.guildwarsguru.com/forum/showthread.php?p=2857594 --BlueNovember 11:23, 26 May 2007 (CDT)

I'm guessing the Glowstone bug is because SoI wears off when you cast it, but the energy gain happens on hit, which isn't simultaneous because it's a projectile. I'm not sure about Ice Spikes, but I'll test both to confirm. --Heelz 23:13, 26 May 2007 (CDT)

boss skills
I'm glad you fixed Suneh Stormbringer because I was fixing S&F without really checking accuracy which I shouldn't have. Do boss skills not change in HM and is it mentioned anywhere in the S&F? I thought all creatures had elites in HM (but I assumed and we all know what's wrong with assuming). So, can one not cap skills in HM from new bosses? &mdash; Rogue  22:19, 12 June 2007 (CDT)
 * It seems very likely that only non-boss enemies get skill changes, especially if elites are added. Probably to keep the sanctity of the skill hunter title. I'm sure many people immediately SoC'd many different bosses to see if they could cap elites the day hard mode was released, with disappointing results. I think in this case it's safe to assume that they don't get skill changes, much less elites. Concerning S&F, the only thing boss articles need added is their hard mode level. --Heelz 22:27, 12 June 2007 (CDT)
 * Ahh, ok thanks. Makes sense. &mdash; [[Image:JediRogueSig.jpg]]Rogue  22:29, 12 June 2007 (CDT)