Talk:Deactivating N.O.X.

Man, this is by far the hardest of the three. I've done both the others now in less than half an hour, on the first try each with heroes/henchies, but I haven't succeeded in doing this one (2 tries with different heroes/henchies). I think it would be easier (with h/h) to go with 2 players each taking 3 heroes, and having one player focus on NOX, while the other one kills all the other golems, each with their own setup against their targets (NOX->high damage spike and daze/interrupt, and bits->high dps to take them out one by one). I can't try this one out yet, seeing as I can't play on GW for a few days, but I'm curious towards the result. Untill now, I just focussed on NOX, and killing a few others now and then, but I got overwhelmed by conditions, NOX's fire attack did over 1200 damage (got killed 2 times by that), and eventually, we got bombarded with his lightning attack dealing about half-2/3 of our health (with DP 15-30) to everyone in the party.--El_Nazgir 17:11, 5 September 2008 (UTC)
 * Don't forget about the "lock on" feature of heroes. You could potentially leave a ranger or mesmer hero to babysit while you go and kill stuff. &mdash; Powersurge360  17:30, 5 September 2008 (UTC)
 * Yeah, that last time, I locked my Spoil Victor necro and my broad head arrow ranger on him, and when he was dazed he couldn't cast a single spell untill my ranger died from the spamming conditions and the normal bit blast thingy. By the time Jin (my hero) was ressed, NOX already killed half of my party and bombed Jin to death too before she could daze him again.--[[Image:El Nazgir sig.png]]El_Nazgir 18:22, 5 September 2008 (UTC)