User:XT-8147/Sandbox

R/A Trap Assassin Mk2

 * After playtesting the original build, I found Dash to be unnecessary. Replaced it with Flame Trap.
 * Allow your warriors to run in and get aggro.
 * Follow them and run behind the enemies and pick a spot where your traps will hit as much as possible.
 * Use Serpent's Quickness, then Trapper's Focus.
 * Lay traps
 * If you take too much damage, use Return to move to safety
 * Use Healing Spring to heal yourself and to provide a bit of healing for the warriors
 * Repeat
 * And of course, resurrect as necessary.
 * Mk3 may or may not exist, depending on if I end up liking Trapper's Speed or not.

D/W Random Thought

 * Hmm. Would scythes charge adrenaline at the rate of one strike per foe hit, like Cyclone Axe?  Bonetti's would charge in three properly-placed attacks then.  And we all know mysticism is crap energy management.