Talk:Signet of Corruption

Why are these so bad? Spen 20:22, 15 June 2007 (CDT)
 * Umm... Try looking at Soul Reaping. It helps the energy management. --Kale Ironfist 20:31, 15 June 2007 (CDT)
 * Yeah, ok, because every necromancer build on the planet works with hexes and conditions galore. They seem too conditional to be helpful, especially when the other skill is beaten by that new mesmer skill tenfold. Spamming, sure, but interrupt + AoE takes the cup. Spen 20:37, 15 June 2007 (CDT)
 * EDIT: In retrospect, this skill really isn't that bad, but the other one is definitely hurting. Spen 20:38, 15 June 2007 (CDT)

Fevered Dreams anyone?

Might be handier on an SFs bar than a necro, unless your running some sort of n/me condition spreader (am thinking along the lines of Epidemic to save the elite space for something else...Plague Signet? Ghostun 00:02, 16 June 2007 (CDT)

Enfeebling Blood -> Signet of Corruption imo 65.30.20.38 00:31, 16 June 2007 (CDT)

Mantra of inscriptions
Mantra of inscriptions + this. --&raquo; Life Infusion &laquo;T&raquo; 01:19, 16 June 2007 (CDT)

Cons
Spen 01:32, 16 June 2007 (CDT)
 * Low, (not armor ignoring) damage.
 * Conditional side effect. Works for niche builds only.
 * Bad side effect. 2 energy a mob in nearby (ignoring condition) is sad.
 * Long recharge.
 * Scales with faction (takes forever to get even rank 1).

Try using this as a SF E/N not that they ran out of energy much but now its jsut crazy. Dwaley 04:25, 16 June 2007 (CDT)