User:GW-Morzan

Hey there! I am currently seeking the knowledge of wikicode necessary to turn my skill ideas into proper pages - if your're feeling helpful, leave it on my talk page.

Skill Ideas
The serious...

Cataclysm - 25e 5c 60r - Nature Ritual. Create a level 1-7 spirit. All creatures within this spirit's range lose 1-15 health every 2 seconds. This spirit dies after 10-50 seconds. When it dies, all foes within earshot lose 75 health. Attrib: Wilderness Survival ''This would seriously screw up GvG unless the Guild lord got self-healing skills. Foes that lost more than 50% of their health from this skill would not drop loot.''

Bane - 15e 3c 30r - Elite Nature ritual. Create a level 1-5 spirit. All life stealing within this spirit's range is reversed. This spirit dies after 20-180 seconds.Attrib: Expertise The ultimate doom for touch rangers.' :-)

Whirling Assault - 10e 10r - Melee Attack. Must follow a dual attack. Attack target foe 2-4 times. This skill counts as an off-hand attack. Attrib: Critical Strikes Combine with a conjure or use to build adrenaline, or for a non-elite, non conditional way to continue a chain

Lyssa's Mirror - 15e 1c 12r - Elite spell. You lose 1-2 hexes and target foe loses 1-2 enchantments. Target foe suffers from the removed hexes, and you gain the removed enchantments for their remaining durations, at their original attribute level. Attrib: Inspiration Magic

And the ridiculously overpowered...

Exponential Strike - 25e 20r - Elite Melee Attack. Strike all adjacent foes once for each foe you are adjacent to. 50% failure chance with strength 16 or less. Attrib: Strength Would be the most insane farming skill - say 8 foes - they all get hit 8 times :-)

Userboxes
Ideas stolen from any people's page I like the look of :-)