Talk:Kinetic Armor

Kinetic Armor â€“ Increased armor gained to 20..80.
 * You'll need to change the numbers as well... -- Serps 17:07, 10 Oct 2005 (EST)
 * We use 0...12, not 0...15. --Fyren 17:53, 10 Oct 2005 (EST)

KittySoft, is there a reason you reverted the soul barbs note? --68.142.14.19 11:48, 19 July 2006 (CDT)
 * Any enchantment or hex that gets renewed triggers Soul Barbs. --KittySoft 12:50, 19 July 2006 (CDT)
 * "Renewed" is not a commonly used term. Soul barbs says it triggers when an enchantment or hex "is cast" on the target.  I don't think a new player would think soul barbs would trigger given only the descriptions.  --68.142.14.19 12:54, 19 July 2006 (CDT)
 * Recurring Insecurity uses the same text, and Soul Barbs trigers when it is renewed. Critical Defenses as well. --Honorable Sarah [[image:Honorable_Icon.gif]] 12:59, 19 July 2006 (CDT)
 * And? My point is, from just skill descriptions, one would assume the opposite of what happens in the game, so the note should be here.  --68.142.14.19 13:06, 19 July 2006 (CDT)
 * I think it would fit better under the notes for Soul Barbs, as it's redundant to put it under ever spell that has a renewing effect. Entheos Geon  [[image:Dervish-icon-small.png]]‎ 18:07, 20 November 2006 (CST)

The note about the duration of Kinetic Armor rounding down to 9 seconds with a 20% enchantment mod is incorrect...it rounds up to 10. Zuranthium 12:27, 16 August 2007 (CDT)

Glyph of Elemental Power
Does Kinetic armor check the atribute points everytime u renew it, or does it stay the same as the first time?

Signet of Illusions
Logic tells me that the refreshed Kinetic Armor uses the attributes you have normally spent in Earth Magic, but has anyone tried it yet with this skill? Blaze 12:32, 12 October 2007 (UTC)
 * Tested, it renews with the values used to initualy cast the spell. Zulu Inuoe 05:24, 14 October 2007 (UTC)