User talk:Sleeper/Builds/D Mo Vermin Farmer

Rate-a-build
''Please test and vote on. Please do not vote on a build until you have actually tested it.''

Favoured:
 * 1) It works, not as quick as other builds, but it does work. --SBR 23:35, 29 January 2007 (CST)
 * 2) Nothing compares to how farming used to be, but this is one step in the right durection. Joshgt2 18:28, 15 February 2007 (CST)
 * 3) What can I say, it works. Defiant Elements 23:46, 15 February 2007 (CST)

Unfavoured:
 * 1) (your vote here)

Discussion
it's a nice build how it works very smoothly, and is probably very solid for exp, but i just dont see how this is very efficient. it used to take me 6-7 minutes per run on my warrior pre-nerf, this probably takes upwards fo 20-25 minutes to do a run... 100exp/minute is not rly productive.


 * It most certainly does not take 20-25 minutes, but rather 6-7 minutes, about as fast as a warrior post-nerf (I use both). Lack of Dolyak and higher damage increases speed, but less attack spam means less AoE damage, but, due to the AI, this disadvantage is greatly reduced. I use both, and it's about as fast. I change after a few runs to override the farming code. --Silk Weaker

Warrior does it better.. even the 130hp Derv does it better. It just seems so slow because your re-casting 1 enchantment every 10 seconds and 3 others every 20, that takes away a lot of damage you could be doing in that time, plus only hitting 3 vermin at a time (if you are lucky). It works, but not very well. -Jaofos 10:42, 2 March 2007 (CST)

Name
It says "Vemin Farmer" instead of "Vermin". Shinoda 18:41, 4 January 2007 (CST)
 * Great if you only have a Dervish for farming, but the Warrior version does it a whole lot better and faster. Manbeast15 22:50 4 January 2007 (CST)
 * Not anymore...? I use both, and timed them. Spawns and luck vary, but the time is similar, no more than half a minute or a minute difference... at most. Possibly faster sometimes if you're casting when you don't need.--Silk Weaker 03:42, 5 January 2007 (CST)
 * Ele is still faster, and the 3 foes thing, you can only attack 3 and not much control cept angles on which ones, what happens if 2 of them run behind you? Dr Titan 05:05, 5 January 2007 (CST)
 * Same thing that normally happens - take two steps backwards. The foes will run at you from the front, Scythe'll hit three at a time then. --NieA7 09:24, 15 January 2007 (CST)
 * Of course ele is still faster, but if you don't have an ele this looks like a viable option. I can't say for sure since my dervish is more or less permanently on Welcome to Cantha. &mdash; Azaya 06:07, 23 January 2007 (CST)
 * Why farm with a Dervish? I mean, eles are so pwnage. &mdash; Rapta  [[image:Rapta_Icon1.gif|19px]] (talk|contribs) 23:37, 29 January 2007 (CST)
 * Not everyone has a ele Hinata hyuuga 13:47, 14 February 2007 (CST)

Possibly a quicker variant?
With Dust Cloak and Staggering force, you can aggro the two mobs directly before the bridge to Shreader, as well as every single vermin in the area with Shreader. Utilizing the ANTI FARMING AI, you can easily survive while having all of the vermin aggro'd(with Shreader) and picking them off much quicker with the AoE skills and Scythe Attacks. I don't see a use for VoS due to Scythes already somewhat random attack, escpecially since you're not doing anything to increase your attack speed. To clarify, you make it quicker by not relying solely on attacking with a scythe. Concerned Citizen 12:18, 19 March 2007 (CDT)