Game updates/20070410

Assassin

 * Black Spider Strike: decreased damage to 5..20.

Dervish

 * Wearying Strike: increased recharge time to 6 seconds.

Elementalist

 * Mind Blast: reduced damage to 15..60.

Monk

 * Mending Touch: increased recharge time to 6 seconds.

Mesmer

 * Mirror of Disenchantment: increased recharge time to 20 seconds.

Necromancer

 * Animate Flesh Golem: decreased Energy cost to 10.
 * Dark Fury: fixed a bug in the skill's description that caused it to report its range incorrectly.
 * Icy Veins: increased Energy cost to 10.
 * Order of the Vampire: decreased Energy cost to 5.
 * Spiteful Spirit: decreased Energy cost to 10.
 * Well of Blood: decreased Energy cost to 10.
 * Well of Power: decreased Energy cost to 10, decreased casting time to 2 seconds.

Ranger

 * Natural Stride: increased recharge time to 12 seconds.
 * Otyugh's Cry: updated the text to reflect its functionality. This skill only affects your animal Companion.

Ritualist

 * Brutal Weapon: decreased damage to 5..15, increased duration to 15..45 seconds.

Warrior

 * Burst of Aggression: decreased duration to 2..10 seconds.

Bug fixes

 * Fixed a bug that caused incorrect audio panning.
 * Increased the default mixing buffer size to correct audio distortion on some systems.
 * Fixed a bug with the minimized Chat panel that caused old messages to show when you changed maps.
 * Fixed a bug that prevented the Hall of Heroes from appearing on the Observer list at times.
 * Fixed a bug in that Chat system that caused the ignore feature to work only on Whispers.

GuildWiki notes

 * Fixed a bug that caused a crash when a Template was saved or loaded.
 * Crippling Slash now costs 5 adrenaline.
 * Fixed a bug that caused all stacks to display 0 or 00.
 * Skill templates can now no longer be edited manually to show locked skills, monster skills, or any other non-player skills. Attempts to include any skill codes for invalid skills will result in no template being shown.