User talk:134.130.4.46

Collector counterparts
thanks for your work on the collector counterparts. that part of the site is in dire need of attention. however, if the collector counter part is close, please leave it with a note about the delta. obviously bonuses like that mesmer staff are large enough that the two items are not related, but if the only delta is something small like 10/10 vs 20/20, that should just be noted. --Honorable Sarah 13:16, 18 August 2006 (CDT)
 * Well, the point is that I consider 10/10 to be completely different than 20/20. You want 20/20 when you use mainly one attribute, and you want 10/10 if you spread out. Besides, 10/10 are useful to all classes. &mdash;The preceding unsigned comment was added by 134.130.4.46 (contribs) 18 August 2006.

Preview
There is a preview button called "Show Preview" available when editing an article. Please make sure to use this to check all your edits in an article before submitting your final product as it will decrease the size of the Recent Changes page for the rest of us trying to maintain the wiki. Thank you for contributing! -- Jyro X (talk • contribs) 12:35, 26 September 2006 (CDT)
 * I know about the preview button, thanks. :) I'm just used to commit a single logical change in a single revision. If that's not the preferred modus operandi here, i'll commit in big all-in-one bunches in the future 134.130.4.46 13:03, 26 September 2006 (CDT)

Evirso Sectus and Wither
I removed your note about that boss being available only during that quest. Apparently it's GuildWiki style now NOT to list the quest info on the skill page. I'm not sure I agree with that style, but I know there's at least one admin enforcing it. — HarshLanguage 18:32, 14 January 2007 (CST)
 * And one non-admin, it seems ;) Ok, thanks, didn't know that (and disagree with the policy, but whatever). 134.130.4.46 18:36, 14 January 2007 (CST)
 * Nah, I just saw your edit and knew it was not going to last long. Especially since there was another boss on the page who also only spawns during a quest, so it was inconsistent either way. I'm not sure where/if the debate on the style is occurring. — HarshLanguage [[Image:qswearing_small.png|HarshLanguage]] 01:37, 15 January 2007 (CST)

Aura of Faith
Having multiple elites at once is pretty pro, so Glimmer + Aura of Faith has great synergy... ? (T/C) 08:33, 6 December 2008 (UTC)


 * "ok, dwaynas is a small synergy, but why not mention dismiss, gift, glimmer, woh?)" What is better than two elites, that is right, THREE elites on one bar. Now you are talking about powerhealing baby. Not trying to be mean, just couldn't help the three elite combo joke. [[Image:Spikeicon.png]]Tenetke Mekko 08:43, 6 December 2008 (UTC)
 * Nerashi olol [[Image:Entropy Sig.jpg]] (T/C) 08:50, 6 December 2008 (UTC)
 * The first time I saw her I was wishing I could get rid of Sos and add her to my party. [[Image:Spikeicon.png]]Tenetke Mekko 09:48, 6 December 2008 (UTC)
 * You could spread the elites across multiple monks in the party. &mdash;Dr Ishmael [[Image:Diablo_the_chicken.gif]] 15:22, 6 December 2008 (UTC)
 * Indeed. When I play gw, there's only ever one monk per team. The point I was trying to make is that singling out two of the good heals to recommend there is pretty arbitrary, and therefore imho not helpful. Particularly Patient is suited to AoFaith solely because it's a good heal in general, and there's no synergy besides "it heals". AoFaith is anti-spike, and Patient is anti-pressure (same for Dwayna's, btw). I'm really interested to hear how the "delayed heal and timing" make them work together better rather than worse. 134.130.4.46 03:38, 7 December 2008 (UTC)
 * AoF lasts for 3 seconds. Patient heals after 2, which means casting them in succession will make the heal stronger. Dwayna heals for even more because it's heal is increased by AoF being an enchantment, and secondly by AoF's effect Viruzzz 04:14, 7 December 2008 (UTC)