Alliance

Alliances are strategic cooperations formed between guilds.

Features

 * All members of the guilds may talk on the alliance chat channel.
 * All members of the alliance can visit each other's Guild Hall and participate in scrimmages.
 * Players who own Guild Wars Factions can also participate in Alliance Battles in Cantha.
 * Alliances can control outposts, strongholds, and even the Capital City of the Luxons or the Kurzicks (depending on the faction the guild is allied with) in the game.
 * Controlling an outpost gives members of the alliance access to the exclusive area in that outpost.
 * Control is based on accumulating Alliance Faction.
 * Possibilities of control include that the highest alliance rating on a particular side gets the "capital" (Cavalon, House zu Heltzer), and the next highest rated alliances get the next farthest away outposts from the capital.

Requirements

 * Only the leader of the guilds can make alliances.
 * Each alliance can be comprised up to 9 member guilds and the leader guild.
 * Alliances can only be formed with a guild of the same Faction (Luxon or Kurzick).
 * The alliance leader cannot transfer leadership to a different guild, or withdraw from the alliance.