GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Register
m (→‎Usage: I'm adjusting for grammar, but what do you mean by "alternation?" Alternating between charge and sprint? Sprint doesn't affect the party so it won't keep the whole party going +25% speed.)
Line 30: Line 30:
 
"Charge!" may be combined with [[Sprint]], allowing a warrior to move 33% faster for the duration of the two skills.
 
"Charge!" may be combined with [[Sprint]], allowing a warrior to move 33% faster for the duration of the two skills.
   
When used in alternation, it can keep a party moving 25% faster all the time. Allowing for a position advantage at the cost of damage. Also useful in PvP to allow friendies to run from enemy warriors.
+
When used in alternation, it can keep a party moving 25% faster all of the time, allowing for a position advantage at the cost of damage. It is also useful in [[PvP]] to help friendies run from enemy warriors.
   
 
==Acquisition==
 
==Acquisition==

Revision as of 08:33, 15 February 2006


"Charge!"
"Charge!"
Skill details
Warrior-icon Profession: Warrior
Attribute: Tactics
Type: Shout (Elite)
Energy Energy Cost: 5
Recharge Recharge Time: 20

Description

For 5...10 seconds, all allies in the area move 25% faster. This is an elite skill.

Progression

5 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6
7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7
8 8 8 8 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9
9 9 9 9 9 9 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10

Usage

The only speed increasing skill that is a shout, "Charge!" is useful for warriors and rangers who use many stances, as the speed boost is retained while using another stance.

Also useful when a party is comprised of mostly melee characters, or sneaking around trying to avoid aggroing monsters.

"Charge!" may be combined with Sprint, allowing a warrior to move 33% faster for the duration of the two skills.

When used in alternation, it can keep a party moving 25% faster all of the time, allowing for a position advantage at the cost of damage. It is also useful in PvP to help friendies run from enemy warriors.

Acquisition