GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (Cool down moved to Aftercast: move back, aftercast is what everyone calls it in GW)
No edit summary
Line 1: Line 1:
[[Aftercast]] refers to the period of time after a character uses a non-[[attack]] [[skill]] in which they cannot move or use [[skill]]s besides [[stance]]s or [[shout]]s with no [[activation time]]s. The [[ranger]] 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast is is 0.75 seconds for all skills except for [[PBAoE]]s, such as [[Crystal Wave]] and [[Aftershock]], where it is 1.75 seconds.
+
[[Aftercast]] refers to the period of time after a character uses a non-[[attack]] [[skill]] in which they cannot move or use [[skill]]s besides [[stance]]s or [[shout]]s with no [[activation time]]s. The [[ranger]] 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast is 0.75 seconds for all skills except for [[PBAoE]]s, such as [[Crystal Wave]] and [[Aftershock]], where it is 1.75 seconds.
   
 
[[Category:Glossary]][[Category:Research needed]]
 
[[Category:Glossary]][[Category:Research needed]]

Revision as of 07:09, 4 October 2006

Aftercast refers to the period of time after a character uses a non-attack skill in which they cannot move or use skills besides stances or shouts with no activation times. The ranger 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast is 0.75 seconds for all skills except for PBAoEs, such as Crystal Wave and Aftershock, where it is 1.75 seconds.