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− | [[Aftercast]] refers to the period of time after a character uses a non-[[attack]] [[skill]] in which they cannot move or use [[skill]]s besides [[stance]]s or [[shout]]s with no [[activation time]]s. The [[ranger]] 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast |
+ | [[Aftercast]] refers to the period of time after a character uses a non-[[attack]] [[skill]] in which they cannot move or use [[skill]]s besides [[stance]]s or [[shout]]s with no [[activation time]]s. The [[ranger]] 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast is 0.75 seconds for all skills except for [[PBAoE]]s, such as [[Crystal Wave]] and [[Aftershock]], where it is 1.75 seconds. |
[[Category:Glossary]][[Category:Research needed]] |
[[Category:Glossary]][[Category:Research needed]] |
Revision as of 07:09, 4 October 2006
Aftercast refers to the period of time after a character uses a non-attack skill in which they cannot move or use skills besides stances or shouts with no activation times. The ranger 0.5 second activation attack skills are exceptions to this as they have aftercasts. The duration of an aftercast is 0.75 seconds for all skills except for PBAoEs, such as Crystal Wave and Aftershock, where it is 1.75 seconds.