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{{glossary-stub}}
 
 
 
Aggression is a measurement that determines the outcome of a [[GvG]] match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
 
Aggression is a measurement that determines the outcome of a [[GvG]] match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
   
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*Every [[enchantment]] or [[weapon spell]] cast on Guild Lord = -50 points of aggression.
 
*Every [[enchantment]] or [[weapon spell]] cast on Guild Lord = -50 points of aggression.
   
==Note==
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===Note===
 
*[[Life stealing]] and [[degeneration]] do not count for aggressiveness.
 
*[[Life stealing]] and [[degeneration]] do not count for aggressiveness.
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<noinclude>[[Category:Glossary]]</noinclude>

Revision as of 13:03, 17 January 2009

Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.

Aggressiveness is currently tabulated by the following rules:

Note