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'''Note:''' [[Life stealing]] and [[degeneration]] do not count for aggressiveness.<noinclude> |
'''Note:''' [[Life stealing]] and [[degeneration]] do not count for aggressiveness.<noinclude> |
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[[Category:Glossary]] |
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Latest revision as of 17:47, 12 January 2011
Aggression is a measurement that determines the outcome of a GvG match if it lasts the full duration of 28 minutes. The team with the highest amount of aggression then wins.
Aggressiveness is currently tabulated by the following rules:
- 1 point of damage to Guild Lord = 1 point of aggression
- Every enchantment or weapon spell cast on Guild Lord = -50 points of aggression.
Note: Life stealing and degeneration do not count for aggressiveness.