GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Advertisement

Quest-medium This skill may be earned from a quest. See skill information for details.

Exhaustion This skill causes Exhaustion.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Air Magic

Blinding Surge Blinding Surge Elite Spell. Target foe is struck for 5...41...50 lightning damage. That foe and all adjacent foes are Blinded for 3...7...8 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.
    10 Energy ¾ Activation 6 Recharge
Nightfall    
Chilling Winds Chilling Winds Hex Spell. Target foe and all adjacent foes are struck for 30...54...60 cold damage. For 10 seconds, the next Water Magic hex targeting a hexed foe lasts 25...85...100% longer.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Invoke Lightning Invoke Lightning Elite Spell. Target foe and up to two other foes near your target are struck for 10...74...90 lightning damage. This spell has 25% armor penetration.
5 Overcast 10 Energy 1 Activation 6 Recharge
Nightfall    
Lightning Bolt Lightning Bolt Spell. Send out a Lightning Bolt that strikes for 5...41...50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5...41...50 additional lightning damage. This spell has 25% armor penetration.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Storm Djinn's Haste Storm Djinn's Haste Enchantment Spell. For 10...22...25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.
    5 Energy ¼ Activation 10 Recharge
Nightfall    
Advertisement