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== Related articles == |
== Related articles == |
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− | *[[ |
+ | *[[Animate minion quick reference]] |
*[[Minion]]s |
*[[Minion]]s |
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*[[Corpse Exploitation]] |
*[[Corpse Exploitation]] |
Revision as of 17:09, 18 December 2006
Skill details
Animate Bone Fiend | ||||||||||||
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Full: Exploit nearest corpse to animate a level 1...14...17 bone fiend. Bone fiends can attack at range.
Concise: Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse.
Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Minion level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
Acquisition
- Prophecies
- Lord Timot (Scoundrel's Rise)
- Ghazal the Corrupter (Sanctum Cay)
- Damis the Malignant (Riverside Province)
- Zalo Soulhaunch (The Scar)
Notes
- Level 18 Bone Fiends inflict 17-49 piercing damage per hit and attack roughly once every 1.93 seconds.
- Bone Fiends have roughly level*20 + 80 health and level*3 armor. Level 18 Bone Fiends have approximately 440 health and 54 armor.
- Projectiles fired by bone fiends are not arrows (and are not affected by Favorable Winds).
- Projectiles fired by bone fiends inflict physical damage