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prof = [[Elementalist]]|
 
prof = [[Elementalist]]|
 
icon = [[Image:Elementalist-icon.png]]|
 
icon = [[Image:Elementalist-icon.png]]|
level = 28}}
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level = 28 (30)
[[Image:Shockwave location.jpg|thumb|right]]
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| map1 = [[Image:Shockwave location.jpg|180px]]
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| map1-text = Location of {{PAGENAME}}
 
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}}
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{{Zaishen Quest}}
 
==Description==
 
==Description==
 
[[Arbor Earthcall]], a [[Warden]] [[Elementalist]] boss, specializes in [[Earth Magic|earth magic]]. He will appear alone, but upon approach six [[Warden of Seasons]] will appear around him, which can be lured separately.
 
[[Arbor Earthcall]], a [[Warden]] [[Elementalist]] boss, specializes in [[Earth Magic|earth magic]]. He will appear alone, but upon approach six [[Warden of Seasons]] will appear around him, which can be lured separately.
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[[Category:Warden Bosses]] [[Category:Elementalist Bosses]] [[Category:Morostav Trail]] [[Category:Drops Elementalist Unique Item]]
 
[[Category:Warden Bosses]] [[Category:Elementalist Bosses]] [[Category:Morostav Trail]] [[Category:Drops Elementalist Unique Item]]
 
*It is possible to kill him with range attacks and avoid spawning his supporting Wardens for an easy cap.
 
*It is possible to kill him with range attacks and avoid spawning his supporting Wardens for an easy cap.
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[[de:Arbor Erdruf]]

Latest revision as of 15:32, 28 May 2011

Arbor Earthcall
Arbor Earthcall
Classification
Species: Warden
Profession: Elementalist Elementalist-icon
Level(s): 28 (30)
Map(s)
Shockwave location
Location of Arbor Earthcall
Zcoins This article has an associated Zaishen Challenge Quest.

Description[ | ]

Arbor Earthcall, a Warden Elementalist boss, specializes in earth magic. He will appear alone, but upon approach six Warden of Seasons will appear around him, which can be lured separately.

Location[ | ]

Skills used[ | ]

Items dropped[ | ]

Notes[ | ]

  • A very easy way to kill him is to use Pain Inverter, if his Shockwave hits enough people, it will heavily damage him or possibly even kill him.
  • It is possible to kill him with range attacks and avoid spawning his supporting Wardens for an easy cap.