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Skill details
Arcane Zeal
Arcane Zeal.jpg
Campaign Nightfall Dervish
Profession Dervish
Attribute Mysticism
Type Elite Enchantment Spell
    10 Energy.png 1 Activation.png 5 Recharge.png

Full: For 10 seconds, whenever you cast a spell, you gain 1 Energy for each enchantment on you (maximum 1...6...7 Energy).

Concise: (10 seconds.) You gain 1 Energy (maximum 1...6...7) for each enchantment on you whenever you cast a spell.

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Energy gain 1 1 2 2 3 3 3 4 4 5 5 5 6 6 7 7 7 8 8 9 9

Acquisition[]

Signet of Capture:

Notes[]

  • Consider combining with certain Wind Prayers skills that rely on multiple enchantments, such as Mystic Healing, Mystic Twister, and Dwayna's Touch.
  • This spell counts the number of enchantments you have before the spell you are casting completes (e.g., if you are only enchanted with Arcane Zeal and you cast Featherfoot Grace, you will only gain 1 energy).

Related skills[]

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