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This is a project to find and document which portals can be shadow stepped through without triggering the normal rezone through use of shadow stepping. As a result of the skill updates on May 14, 2009, crossing portals without triggering the normal rezone has been made substantially easier than it had been in the past. This project aims to take advantage of this to discover interesting and useful features, especially in case ArenaNet decides to revert or otherwise change the functionality of these skills.

Important Notes[ | ]

The table format is currently being updated, so the results may be listed in unusual ways at the present time.

Also keep in mind that all the testing results that are listed as "not possible" may be jumpable due to the tester's wrong aiming, giving up, only trying one method, etc.

Quick Guide for Portal Jumpers[ | ]

Test Procedure[ | ]

  1. When flagged too close a portal, a hero will teleport back to the player character and the flag will automatically be cleared. Flag the hero as close as possible to the portal without this happening. This will let you determine the real position of the portal, which is often different from the visible haze or vortex.
  2. Assuming your character is the one using the skill Heart of Shadow or Viper's Defense, stand where the hero is flagged and face straight away from the portal.
  3. Use your reverse view key (probably 'z') to check for any obstructions directly in your path. If there are any, start over and choose a better position.
  4. Activate the relevant skill and see if you zone or if you simply appear on the other side of the portal. If you appear on the other side of the portal, see what you can explore and document it. If you rezone, please make one more attempt to confirm you can't shadow step through successfully. Some require you get very close to the portal and angle for the best shadow step possible.
  5. The walls next to a portal can sometimes be shadow stepped through as well. Should other means fail, see if the walls just to the sides of the portal block shadow stepping. If not, it may be possible to shadow step at an angle away from the portal that allows it to be crossed without triggering the normal rezone. Attempt to do so and document your results.
    • Please note that this particular method can be more difficult to achieve. Typically, it is necessary to check both sides, try angles of roughly 30 to 60 degrees away from the portal, and a second shadow step may sometimes be necessary to clear these portals, as the trigger area seems to almost flare outward. Thus, please challenge a result only if you have made many attempts and failed.
    • Unfortunately, this was not attempted with many of the portals below. The majority of portals listed with a Nope in the step column need to be verified.
  • Alternatively, a hero can use either of these skills as well. Position that hero as close as possible to the portal, move so he or she is directly between you and the portal, and order the hero to activate the relevant skill. If it works, you will need a skill that allows you to shadow step to his or her location to see what is explorable.
  • Another option is to try using a Strike as One chain, which involves using heroes with SoA to shadow step their pets to whichever pet is farthest beyond the portal. Using SaO on a friendly unit will often cause the pet AI to stop working so it won't wander. First, use Recall on one of the pets. Once at least two pets have stopped wandering you should target the farthest pet, have the rest step to it, and repeat until you can't get the pets to go any farther. Stop maintaining Recall and hope you make it. You can bring Serpent's Quickness on the heroes to speed up the process.
  • The ultimate aim is to update the relevant location pages and the Grandmaster cartography guide with the useful tricks we discover.

Videos[ | ]

Watchtower Coast to Divinity Coast
Raisu Palace (explorable) to Imperial Sanctum
Marga Coast to Sunspear Sanctuary
Guide to portal jumping by Dooombox

Updating the table[ | ]

Each row of the table looks like one of the following lines in wikicode:

| ↔ || region || from || to || exits || step || xplore || notes || end || verified
|  || region || from || to || exits || step || xplore || notes || end || verified

  • : This, if present, indicates that the portal is between explorable zones.
  • Region: Indicates which region the two zones are. This lists a continent if the two zones are in different regions.
  • From: The zone you shadow step from.
  • To: The zone you shadow step to.
  • Exits: The number of exits in the zone you jump to. Those with only one exit are unlikely to provide any benefit, except perhaps if the clipping in the destination is somehow different.
  • Step
    • Yes (or {{tick|yes}} in code) indicates that an editor has successfully shadow stepped across or around this portal without triggering a rezone.
    • Nope (or {{tick|no}} in code) indicates that an editor has attempted shadow stepping across or around the portal, but always triggering the rezone.
    • If it is blank, no editors have yet provided any results. If you have a result for that portal, please add {{tick|yes}} or {{tick|no}} as appropriate.
  • Xplor
    • Yes indicates that shadow stepping across the portal has benefits for cartographers. It may list extra exploration, as in "+0.5%", or may list "mob-free" to indicate that the destination zone can be explored without monsters present. "+0.?" may be listed if additional exploration is suspected, but the amount has not yet been properly estimated.
    • Nope indicates that no benefit to cartographers has been found for shadow stepping across that portal.
  • Notes: Indicates anything notable that has been found by shadow stepping across that portal, or may includes instructions for how to shadow step across the portal. Editors, please include as much information as possible on difficult shadow steps, such as those that are "around" portals (meaning through the wall near the portal).
  • Verified:
    • Yes indicates that a result has been verified. The date of verification should ideally be listed as well (preferably in yyyy/mm/dd format for accurate sorting). We are currently in need of editors who will verify both positive and negative results, as in many cases, there was no attempt made to shadow step through the walls next to the portal.
    • Nope indicates that a positive result has been challenged. If enough editors fail to verify the result, it will be changed to a negative.

Results[ | ]

Prophecies[ | ]

Region From To Exits step Xplor Notes Verified
Tyria Ascalon Foothills Traveler's Vale 4 Yes Nope end of the world Yes
Tyria Traveler's Vale Ascalon Foothills 2 Nope Nope - Yes
Tyria Lornar's Pass Beacon's Perch 2 Yes Nope Jump through front gate 2010/01/26
Tyria Griffon's Mouth Scoundrel's Rise 3 Yes Nope (portal further into Griffon's Mouth than other direction) 2009/06/09
Tyria Scoundrel's Rise Griffon's Mouth 2 Yes Nope able to shadow step through portal, end of world near portal
Tyria Majesty's Rest Sage Lands 4 Yes Nope end of the world
Tyria Sage Lands Majesty's Rest 2 Yes Nope end of the world
Ascalon Old Ascalon Ascalon City 3 Yes Nope no apparent benefit Yes
Ascalon Old Ascalon Sardelac Sanitarium 1 Yes Nope Jumped through fence next to portal--No apparent benefit
Ascalon Regent Valley (Post-Searing) Fort Ranik (outpost) 1 Yes Nope portal area is small, no benefit
Ascalon Eastern Frontier Frontier Gate 1 Yes Nope Jumped on the wall side, no apparent benefit 2010/02/18
Ascalon Eastern Frontier Ruins of Surmia 1 Yes Nope end of the world
Ascalon Pockmark Flats Serenity Temple 1 Yes Nope no apparent benefit
Ascalon The Breach Piken Square 1 Yes Nope no apparent benefit
Ascalon Diessa Lowlands Grendich Courthouse 1 Yes Nope Able to shadow step through portal, no benefit
Ascalon Diessa Lowlands Nolani Academy (outpost) 1 Yes Nope end of the world
Ascalon Old Ascalon The Breach 3 Nope Nope -
Ascalon The Breach Old Ascalon 4 Nope Nope -
Ascalon Old Ascalon Regent Valley (Post-Searing) 3 Yes Nope End of the world 2009/12/13
Ascalon Regent Valley (Post-Searing) Old Ascalon 1 Yes Nope Went diagonally through the pillar on the north side of the portal. End of the world found.
Ascalon Regent Valley (Post-Searing) Pockmark Flats 3 Nope Nope -
Ascalon Pockmark Flats Regent Valley (Post-Searing) 3 Nope Nope -
Ascalon Eastern Frontier Pockmark Flats 3 Nope Nope -
Ascalon Pockmark Flats Eastern Frontier 3 Yes Nope End of the world
Ascalon The Breach Diessa Lowlands 5 Nope Nope -
Ascalon Diessa Lowlands The Breach 3 Nope Nope -
Ascalon Diessa Lowlands Flame Temple Corridor 2 Yes Nope End of the world. Hug wall on the side with the sign to get as close as you can to zone then step.
Ascalon Flame Temple Corridor Diessa Lowlands 5 Yes Nope End of the world after Tar.
Ascalon Diessa Lowlands Ascalon Foothills 2 Yes Nope End of the world
Ascalon Ascalon Foothills Diessa Lowlands 5 Yes Nope End of the world
Ascalon Flame Temple Corridor Dragon's Gullet 1 Yes Yesmob-free Documented on Grandmaster cartography guide 2009/12/04
Ascalon Dragon's Gullet Flame Temple Corridor 2 Yes Yesmob-free Documented on Grandmaster cartography guide 2009/12/04
Northern Shiverpeaks Traveler's Vale Yak's Bend 1 Yes Nope Step left of the portal. No apparent benefit. 2011/07/26
Northern Shiverpeaks Traveler's Vale Borlis Pass (outpost) 1 Yes Nope Shadow stepped right to portal, no apparent benefit 2009/06/10
Northern Shiverpeaks Anvil Rock The Frost Gate (outpost) 1 Yes Nope no apparent benefit
Northern Shiverpeaks Anvil Rock Ice Tooth Cave 1 Yes Nope no apparent benefit
Northern Shiverpeaks Deldrimor Bowl Beacon's Perch 2 Yes Nope Possible to step if standing "in" the sign for "Beacon's Perch". End of the World
Northern Shiverpeaks Traveler's Vale Iron Horse Mine 2 Nope Nope -
Northern Shiverpeaks Iron Horse Mine Traveler's Vale 4 Nope Nope -
Northern Shiverpeaks Iron Horse Mine Anvil Rock 4 Nope Nope -
Northern Shiverpeaks Anvil Rock Iron Horse Mine 2 Nope Nope -
Northern Shiverpeaks Anvil Rock Deldrimor Bowl 3 Nope Nope -
Northern Shiverpeaks Deldrimor Bowl Anvil Rock 4 Nope Nope -
Northern Shiverpeaks Deldrimor Bowl Griffon's Mouth 2 Yes Nope Must shadow step to a yeti mob walking out of that portal.
Possible to shadow step to them. End of the world
Northern Shiverpeaks Griffon's Mouth Deldrimor Bowl 3 Nope Nope -
Kryta Scoundrel's Rise Gates of Kryta (outpost) 1 Yes Nope SaO chain required. End of world found. 2012/02/04
Kryta North Kryta Province Lion's Arch 2 Yes Nope ~50% of LA present; then end of the world
Kryta North Kryta Province Scoundrel's Rise 1 Yes Nope end of the world from start of beach
Kryta North Kryta Province D'Alessio Seaboard (outpost) 1 Yes Nope end of the world 2010/06/26
Kryta Nebo Terrace Bergen Hot Springs 1 Yes Nope -
Kryta Nebo Terrace Beetletun 2 Yes Nope end of the world in Watchtower Coast; shows right angled edge, not just line 2009/06/10
Kryta Watchtower Coast Beetletun 2 Yes Nope found end of the world in Nebo Terrace
Kryta Watchtower Coast Divinity Coast (outpost) 1 Yes Nope end of the world
Kryta Twin Serpent Lakes Riverside Province (outpost) 1 Nope Nope -
Kryta Stingray Strand Sanctum Cay (outpost) 1 Yes Nope no apparent benefit
Kryta Stingray Strand Fisherman's Haven 1 Yes Nope No benefit. SaO chain required. 2012/02/04
Kryta Scoundrel's Rise North Kryta Province 5 Nope Nope -
Kryta North Kryta Province Scoundrel's Rise 3 Yes Nope found end of the world.
Kryta North Kryta Province Nebo Terrace 1 Yes Nope A good portion of the eastern half of Nebo Terrace is explorable before end of the world.
Kryta Nebo Terrace North Kryta Province 5 Nope Nope -
Kryta Nebo Terrace Cursed Lands 2 Yes Yesmob-free Ends of the world found in The Black Curtain, Watchtower Coast, and North Kryta Province.
(Documented on Grandmaster cartography guide)
2009/12/04
Kryta Cursed Lands Nebo Terrace 4 Yes Yesmob-free Ends of the world found in The Black Curtain, Watchtower Coast, and North Kryta Province.
(Documented on Grandmaster cartography guide)
2009/12/04
Kryta Cursed Lands The Black Curtain 4 Nope Nope (North or south portal)
Kryta The Black Curtain Cursed Lands 2 Yes Nope (North or south portal) found end of the world
Kryta The Black Curtain Kessex Peak 1 Nope Nope -
Kryta The Black Curtain Temple of the Ages 1 Yes Nope able to shadow step to ledge on right side of portal, no benefit
Kryta Kessex Peak The Black Curtain 1 Nope Nope -
Kryta The Black Curtain Talmark Wilderness 3 Yes Nope Use recall on hence
Kryta Talmark Wilderness The Black Curtain 4 Nope Nope -
Kryta Talmark Wilderness Tears of the Fallen 3 Nope Nope -
Kryta Tears of the Fallen Talmark Wilderness 3 Nope Nope -
Kryta Talmark Wilderness Majesty's Rest 2 Nope Nope -
Kryta Majesty's Rest Talmark Wilderness 3 Nope Nope -
Kryta Tears of the Fallen Twin Serpent Lakes 2 Nope Nope -
Kryta Tears of the Fallen Stingray Strand 3 Nope Nope -
Kryta Stingray Strand Tears of the Fallen 3 Yes Nope End of the world. (Note: ocean around the edge, so bottom of skybox is not visible.)
Maguuma Jungle Sage Lands Druid's Overlook 1 Yes Nope no apparent benefit
Maguuma Jungle Sage Lands The Wilds (outpost) 1 Nope Nope -
Maguuma Jungle Silverwood Bloodstone Fen (outpost) 1 Yes Nope Able to shadow step through portal (left of outpost marker), unable to go past bridges
Maguuma Jungle Silverwood Quarrel Falls 1 Yes Nope No benefit. SaO chain required. 2012/02/04
Maguuma Jungle Ettin's Back Ventari's Refuge 1 Yes Nope able to shadow step around portal (from behind outpost marker to behind wall)
Maguuma Jungle Ettin's Back Aurora Glade (outpost) 1 Yes Nope Walk around portal and shadow step. End of world found. 2012/02/04
Maguuma Jungle Tangle Root Henge of Denravi 2 Yes Nope able to shadow step over portal area, end of the world found
Maguuma Jungle Tangle Root Maguuma Stade 1 Yes Nope No benefit. SaO chain required. 2012/02/04
Maguuma Jungle Sage Lands Mamnoon Lagoon 2 Nope Nope -
Maguuma Jungle Mamnoon Lagoon Sage Lands 4 Nope Nope -
Maguuma Jungle Mamnoon Lagoon Silverwood 4 Nope Nope -
Maguuma Jungle Silverwood Mamnoon Lagoon 2 Nope Nope -
Maguuma Jungle Silverwood Ettin's Back 5 Nope Nope -
Maguuma Jungle Ettin's Back Silverwood 4 Nope Nope -
Maguuma Jungle Ettin's Back Dry Top 2 Nope Nope -
Maguuma Jungle Dry Top Ettin's Back 5 Nope Nope -
Maguuma Jungle Ettin's Back Reed Bog 2 Nope Nope -
Maguuma Jungle Reed Bog Ettin's Back 5 Nope Nope -
Maguuma Jungle Reed Bog The Falls 1 Yes Nope end of the world found.
Maguuma Jungle The Falls Reed Bog 2 Nope Nope -
Maguuma Jungle Dry Top Tangle Root 4 Yes Nope Very small portal area
Maguuma Jungle Tangle Root Dry Top 2 Nope Nope -
Crystal Desert Prophet's Path The Amnoon Oasis 1 Yes Nope Requires SaO chain, no apparent benefit. End of the world found before Amnoon arena entrance.
Crystal Desert Prophet's Path Heroes' Audience 1 Yes Nope no apparent benefit
Crystal Desert Prophet's Path Augury Rock (outpost) 3 Yes Nope Able to shadow step from either side of portal (behind collector is a good spot), unable to go past second ramp
Crystal Desert Skyward Reach Augury Rock (outpost) 3 Yes Nope no apparent benefit, however
Anomaly.Portal to Prophet's Path from Augury Rock (outpost) triggers a rezone to Prophet's Path, but character ends up outside The Amnoon Oasis. Attempts to shadow step through also appear to trigger this rezone.
Crystal Desert Salt Flats Seeker's Passage 1 Yes Nope no apparent benefit
Crystal Desert Diviner's Ascent Elona Reach (outpost) 2 Yes Nope able to explore outpost, unable to go through gate, no benefit
Crystal Desert Vulture Drifts Dunes of Despair (outpost) 1 Yes Nope no apparent benefit
Crystal Desert Skyward Reach Destiny's Gorge 2 Nope Nope -
Crystal Desert The Scar Destiny's Gorge 2 Nope Nope -
Crystal Desert The Scar Thirsty River (outpost) 1 Yes Nope end of the world found
Crystal Desert Prophet's Path Salt Flats 4 Yes Nope End of the world found.
Crystal Desert Salt Flats Prophet's Path 5 Nope Nope -
Crystal Desert Prophet's Path Vulture Drifts 4 Nope Nope -
Crystal Desert Vulture Drifts Prophet's Path 5 Nope Nope -
Crystal Desert Skyward Reach Salt Flats 4 Yes Nope End of the world found.
Crystal Desert Salt Flats Skyward Reach 7 Nope Nope -
Crystal Desert Skyward Reach Diviner's Ascent 3 Nope Nope -
Crystal Desert Diviner's Ascent Skyward Reach 7 Nope Nope -
Crystal Desert Skyward Reach The Scar 3 Yes Nope End of the world found. It is possible to reach the portal between Destiny's Gorge and Skyward Reach and zone into Destiny's Gorge.
Crystal Desert The Scar Skyward Reach 7 Yes Nope End of the world found.
Crystal Desert Skyward Reach The Arid Sea 3 Nope Nope -
Crystal Desert The Arid Sea Skyward Reach 7 Nope Nope -
Crystal Desert Skyward Reach Vulture Drifts 4 Yes Nope End of the world found.
Crystal Desert Vulture Drifts Skyward Reach 7 Nope Nope -
Crystal Desert Vulture Drifts The Arid Sea 3 Yes Nope End of the world found. Invisible barrier in The Arid Sea prevents one from going too far north.
Crystal Desert The Arid Sea Vulture Drifts 4 Yes Nope End of the world found.
Crystal Desert Salt Flats Diviner's Ascent 3 Yes Nope end of the world found
Crystal Desert Diviner's Ascent Salt Flats 4 Yes Nope end of the world found
Southern Shiverpeaks Grenth's Footprint Deldrimor War Camp 1 Yes Nope no benefit
Southern Shiverpeaks Spearhead Peak The Granite Citadel 2 Nope Nope -
Southern Shiverpeaks Tasca's Demise The Granite Citadel 2 Yes Yesmob-free You are able to walk into Spearhead Peak via opposite portal.
End of the world found in Copperhammer Mines. End of the world found in Grenth's Footprint.
(Documented on Grandmaster cartography guide).
2009/06/11
Southern Shiverpeaks Spearhead Peak Copperhammer Mines 1 Yes Nope Shadow step around left side of the portal (portal area is fairly small), end of the world found. 2011/07/26
Southern Shiverpeaks Frozen Forest Copperhammer Mines 2 Yes Nope You are able to walk into Spearhead Peak via opposite portal. End of the world found.
Southern Shiverpeaks Frozen Forest Iron Mines of Moladune (outpost) 1 Yes Nope Blocked by invisible barrier past portal.
Southern Shiverpeaks Snake Dance Camp Rankor 2 Yes Nope Possible to shadow step through left side, two jumps needed. Barrier prevents access to Talus Chute.
Southern Shiverpeaks Talus Chute Camp Rankor 2 Nope Nope - 2009/06/23
Southern Shiverpeaks Talus Chute Droknar's Forge 3 Nope Nope -
Southern Shiverpeaks Talus Chute Ice Caves of Sorrow (outpost) 1 Yes Nope End of the world found at border of location.
Southern Shiverpeaks Witman's Folly Droknar's Forge 3 Yes Nope SaO chain required. End of the world found. 2012/02/04
Southern Shiverpeaks Witman's Folly Port Sledge 1 Yes Nope No apparent benefit.
Southern Shiverpeaks Ice Floe Marhan's Grotto 1 Yes Nope able to shadow step from ledge on left side of portal, no benefit
Southern Shiverpeaks Ice Floe Thunderhead Keep (outpost) 1 Yes Nope Unreachable but visible end of the world found in location.
Southern Shiverpeaks Lornar's Pass Dreadnought's Drift 2 Yes Nope End of the world
Southern Shiverpeaks Dreadnought's Drift Lornar's Pass 2 Yes Nope End of the world
Southern Shiverpeaks Dreadnought's Drift Snake Dance 3 Nope Nope -
Southern Shiverpeaks Snake Dance Dreadnought's Drift 2 Nope Nope -
Southern Shiverpeaks Snake Dance Grenth's Footprint 4 Nope Nope -
Southern Shiverpeaks Grenth's Footprint Sorrow's Furnace 1 Yes Yes +<0.1% Requires SaO chain 2010/05/13
Southern Shiverpeaks Grenth's Footprint Snake Dance 3 Nope Nope -
Southern Shiverpeaks Grenth's Footprint Spearhead Peak 3 Nope Nope -
Southern Shiverpeaks Spearhead Peak Grenth's Footprint 4 Nope Nope -
Southern Shiverpeaks Tasca's Demise Mineral Springs 1 Yes Nope End of the world found shortly.
Southern Shiverpeaks Mineral Springs Tasca's Demise 2 Nope Nope -
Southern Shiverpeaks Talus Chute Icedome 2 Yes Nope Stepped towards the gap between the tree and the mountain on the other side of the portal. End of the world found.
Southern Shiverpeaks Icedome Talus Chute 4 Nope Nope -
Southern Shiverpeaks Icedome Frozen Forest 4 Nope ...
Southern Shiverpeaks Frozen Forest Icedome 2 Nope ...
Southern Shiverpeaks Frozen Forest Ice Floe 3 Nope ...
Southern Shiverpeaks Ice Floe Frozen Forest 4 Nope ...
Ring of Fire Islands Perdition Rock Ember Light Camp 1 Yes Nope no apparent benefit

Factions[ | ]

Region From To Exits step Xplor Notes Verified
Cantha Pongmei Valley Boreas Seabed (outpost) 2 Yes Nope SaO chain required. End of world found. 2012/02/04
Cantha Pongmei Valley Tanglewood Copse 2 Yes Nope Shadow step through wall near portal (west side). Exclusive area is accessible. End of the world found. 2009/06/09
Shing Jea Island Sunqua Vale Shing Jea Monastery 3 Nope Nope -
Shing Jea Island Sunqua Vale Tsumei Village 2 Yes Nope Two consecutive jumps through 2 walls (south of portal) required. End of world in Panjiang Peninsula.
Shing Jea Island Sunqua Vale Minister Cho's Estate (outpost) 2 Nope Nope -
Shing Jea Island Panjiang Peninsula Tsumei Village 2 Nope Nope -
Shing Jea Island Kinya Province Ran Musu Gardens 2 Nope Nope -
Shing Jea Island Minister Cho's Estate (explorable) Ran Musu Gardens 2 Yes Nope End of the world
Shing Jea Island Minister Cho's Estate (explorable) Minister Cho's Estate (outpost) 2 Nope Nope -
Shing Jea Island Linnok Courtyard Shing Jea Monastery 3 Yes Yes Allows exploration of Monastery Overlook and entry into Sunqua Vale, though end of the world is found there. Yes 2012/08/07
Shing Jea Island Saoshang Trail Seitung Harbor 3 Yes Nope End of the world 2009/06/09
Shing Jea Island Jaya Bluffs Seitung Harbor 3 Nope Nope - Yes 2009/06/09
Shing Jea Island Haiju Lagoon Zen Daijun (outpost) 2 Nope Nope -
Shing Jea Island Zen Daijun (explorable) Seitung Harbor 3 Nope Nope -
Shing Jea Island Sunqua Vale Kinya Province 3 Nope Nope -
Shing Jea Island Kinya Province Sunqua Vale 4 Nope Nope -
Shing Jea Island Panjiang Peninsula Kinya Province 3 Nope Nope -
Shing Jea Island Kinya Province Panjiang Peninsula 2 Nope Nope -
Shing Jea Island Linnok Courtyard Saoshang Trail 2 Yes Yes Allows exploration of Monastery Overlook and entry into Sunqua Vale,
though end of the world is found there.
Shing Jea Island Saoshang Trail Linnok Courtyard 2 Yes Yes Allows exploration of Monastery Overlook and entry into Sunqua Vale,
though end of the world is found there.
Shing Jea Island Jaya Bluffs Haiju Lagoon 2 Nope Nope -
Shing Jea Island Haiju Lagoon Jaya Bluffs 2 Nope Nope -
Kaineng City Bejunkan Pier Kaineng Center 3 Yes Yes Shadow step through wall north of portal. Rifts are present in kaineng city, the door to xunlai vault opens and closes wildly. End of the World in Raisu Pavillion. 2009/07/24
Kaineng City Bukdek Byway Kaineng Center 3 Nope Nope -
Kaineng City Bukdek Byway The Marketplace 3 Nope Nope -
Kaineng City Bukdek Byway Vizunah Square (Foreign Quarter) 1 Nope Nope Triggered normal rezone Yes 2009/06/09
Kaineng City Kaineng Docks The Marketplace 3 Yes Yes Shadow step through wall just right of portal. Able to explore all of Wajjun Bazaar and part of The Undercity. End of the world found in The Undercity and Bukdek Byway. Yes 2012/08/14
Kaineng City Wajjun Bazaar The Marketplace 3 Yes Nope Canthan Guards appear on the other side, shadow stepping to ally works. End of world found.
Kaineng City Wajjun Bazaar Nahpui Quarter (outpost) 2 Nope Nope - Yes 2009/06/09
Kaineng City Shadow's Passage Dragon's Throat (outpost) 1 Yes Nope Shadow step through wall to west of portal 2009/06/09
Kaineng City Nahpui Quarter (explorable) Senji's Corner 2 Nope Nope -
Kaineng City Shenzun Tunnels Tahnnakai Temple (outpost) 2 Yes Nope Heroes can seem to cross the portal if a flag is placed on the other side.
You can also cross by walking on the side of the pipe.
2009/06/14
Kaineng City Shenzun Tunnels Maatu Keep 2 Nope Nope -
Kaineng City Tahnnakai Temple (explorable) Tahnnakai Temple (outpost) 2 Yes Nope Can walk beyond vortex inside tunnel.End of the World in Shenzun Tunnels
Kaineng City Tahnnakai Temple (explorable) Zin Ku Corridor 2 Yes Nope End of the world found. Other visual and clipping anomalies found in Sunjiang District (explorable), but no apparent benefit found.
(Documented on End of the world)
Kaineng City Sunjiang District (explorable) Zin Ku Corridor 2 Nope Nope Anomaly: This portal places characters next to portal between Tahnnakai Temple (explorable) and Zin Ku Corridor
Kaineng City Sunjiang District (explorable) Sunjiang District (outpost) 1 Yes Nope End of the world and minor clipping issues found
(Documented on End of the world)
Kaineng City Pongmei Valley Maatu Keep 2 Yes Nope Able to shadow step through surrounding walls. End of the world found. 2009/06/14
Kaineng City Raisu Pavilion Kaineng Center 3 Yes Nope Unable to pass beyond ramps. End of the world viewable on compass, but not accessible. 2009/06/09
Kaineng City Raisu Pavilion Raisu Palace (outpost) 1 Yes Yesmob-free + 0.3% Able to explore all Raisu Palace (outpost), Raisu Palace (explorable), Divine Path, and part of Imperial Sanctum. End of the world found in Imperial Sanctum, in a normally inaccessible area.
(Documented on Grandmaster cartography guide)
2011/07/10
Kaineng City Raisu Palace (explorable) Raisu Palace (outpost) 1 Nope Nope -
Kaineng City Raisu Palace (explorable) Imperial Sanctum (outpost) 1 Yes Yesmob-free + 0.3% Shadow step around portal. Normally inaccessible area explorable, including end of the world.
Divine Path accessible.
2009/06/09
Kaineng City Divine Path Kaineng Center 3 Nope Nope Invisible wall behind portal
Kaineng City Bukdek Byway Xaquang Skyway 3 Nope Nope -
Kaineng City Xaquang Skyway Bukdek Byway 5 Nope Nope -
Kaineng City Bukdek Byway The Undercity 2 Yes Nope - 2009/06/09
Kaineng City The Undercity Bukdek Byway 5 Nope Nope - Yes 2009/06/09
Kaineng City Bukdek Byway Shadow's Passage 2 Nope Nope - 2009/06/09
Kaineng City Shadow's Passage Bukdek Byway 5 Yes Nope End of the World found 2009/06/09
Kaineng City Wajjun Bazaar Xaquang Skyway 3 Nope Nope ...
Kaineng City Xaquang Skyway Wajjun Bazaar 4 Nope Nope ...
Kaineng City Xaquang Skyway Shenzun Tunnels 5 Yes Nope SaO chain required. End of world found. 2019/08/17
Kaineng City Shenzun Tunnels Xaquang Skyway 3 Yes Nope SaO chain required. Invisible wall at stairs. 2019/08/17
Kaineng City Nahpui Quarter (explorable) Shenzun Tunnels 5 ...
Kaineng City Xaquang Skyway Senji's Corner 2 Yes Nope End Of The World found in Nahpui Quarter (explorable) 2009/29/09
Kaineng City Sunjiang District (explorable) Pongmei Valley 4 Nope Nope Invisible wall behind the portal
Kaineng City Pongmei Valley Sunjiang District (explorable) 2 Yes Nope End of the World found.
Echovald Forest Arborstone (explorable) Tanglewood Copse 2 Nope Nope - Yes 2009/06/09
Echovald Forest Arborstone (explorable) Altrumm Ruins (outpost) 2 Yes Nope Cannot go past stairs, cannot walk through door to House zu Heltzer Yes 2011/12/09
Echovald Forest Ferndale House zu Heltzer 2 Yes Nope End of world found in House Zu Heltzer
Echovald Forest Ferndale Aspenwood Gate (Kurzick) 2 Nope Nope - Yes 2009/06/09
Echovald Forest Ferndale Lutgardis Conservatory 2 Nope Nope -
Echovald Forest Ferndale Saint Anjeka's Shrine 2 Nope Nope -
Echovald Forest Melandru's Hope Lutgardis Conservatory 2 Nope Nope -
Echovald Forest Melandru's Hope Brauer Academy 2 Yes Nope Shadow step through wall just right from portal 2010/07/07
Echovald Forest Melandru's Hope Jade Flats (Kurzick) 2 Nope Nope - Yes 2009/06/09
Echovald Forest Drazach Thicket Saint Anjeka's Shrine 2 Nope Nope -
Echovald Forest Drazach Thicket The Eternal Grove (outpost) 2 Yes Nope Able to shadow step from inside of doorway to behind cart. End of the world found.
Echovald Forest Drazach Thicket Brauer Academy 2 Yes Nope Shadow step around the SW gates at right side, second shadow step to a staircase (exclusive area is not accessible)
Echovald Forest Morostav Trail Vasburg Armory 2 Yes Nope End of the World found
Echovald Forest Morostav Trail Durheim Archives 2 Nope Nope -
Echovald Forest Morostav Trail Unwaking Waters (Kurzick) 2 Yes Nope End of the World found. Invisible wall past stairs
Echovald Forest The Eternal Grove (explorable) Vasburg Armory 2 Nope Nope -
Echovald Forest Mourning Veil Falls Amatz Basin (outpost) Nope Nope -
Echovald Forest Mourning Veil Falls Durheim Archives 2 Yes Nope Able to step through surrounding fence. End of the world found. 2009/06/14
Echovald Forest The Eternal Grove (explorable) Mourning Veil Falls 3 ...
Echovald Forest Mourning Veil Falls The Eternal Grove (explorable) 3 ...
Jade Sea Boreas Seabed (explorable) Zos Shivros Channel (outpost) 2 Nope Nope -
Jade Sea Boreas Seabed (explorable) Boreas Seabed (outpost) 1 Yes Nope Step through right side of fence. End of the world in Pongmei Valley.
Jade Sea Mount Qinkai Breaker Hollow 2 Yes Nope Shadow step through wall near res shrine, access to exclusive area. 2009/06/10
Jade Sea Mount Qinkai Aspenwood Gate (Luxon) 2 Nope Nope - Yes 2009-06-10
Jade Sea Archipelagos Cavalon 2 Yes Nope Shadow step around portal. End of the world found, unable to access exclusive area.
Jade Sea Archipelagos Breaker Hollow 2 Yes Nope Exclusive area accessible in Breaker Hollow. End of the world found almost immediately in Mount Qinkai.
Jade Sea Archipelagos Jade Flats (Luxon) 2 Yes Nope End of the world found. Area past bridge is inaccessible. 2009/06/09
Jade Sea Maishang Hills Bai Paasu Reach 1 Yes Nope Able to shadow step through wall east of portal. Need to shadow step so that you end up at the wall of the buildings. Exclusive area accessible, but no other apparent benefit. 2009/06/14
Jade Sea Maishang Hills Eredon Terrace 1 Yes Yes +0.7% Exclusive area accessible in Eredon Terrace, along with the glitched area and end of the world there. Additional exploration available.
(Note: This was previously known and accessible through other means, this is simply another method to access this area.
(Documented on Grandmaster Cartography Guide).
Yes 2011/07/10
Jade Sea Maishang Hills Gyala Hatchery (outpost) 1 Nope Nope - Yes 2010/01/02
Jade Sea Gyala Hatchery (explorable) Leviathan Pits 2 Yes Nope Exclusive area accessible in Leviathan Pits, but no additional exploration gained.
End of the world found in Silent Surf.
Jade Sea Silent Surf Leviathan Pits 2 Yes Nope Step on the west side of the portal. End of the World found 2010/03/13
Jade Sea Silent Surf Seafarer's Rest 3 Yes Nope Jump through wall near portal, access to exclusive area. End of the world found. 2009/07/24
Jade Sea Silent Surf Unwaking Waters (Luxon) 2 Nope Nope -
Jade Sea Rhea's Crater Seafarer's Rest 2 Yes Nope End of the World found in Silent Surf
Jade Sea Rhea's Crater The Aurios Mines (outpost) 1 Yes Nope Able to explore outpost, unable to go through challenge arena, no benefit
Jade Sea Unwaking Waters (explorable) Harvest Temple 1 Nope Nope -
Jade Sea Boreas Seabed (explorable) Mount Qinkai 3 Nope Nope -
Jade Sea Mount Qinkai Boreas Seabed (explorable) 3 Yes Nope Dead end short behind portal
Jade Sea Archipelagos Maishang Hills 4 Yes Nope Able to shadow step around portal, end of world found, able to walk on top of wall in NE corner ?
Jade Sea Maishang Hills Archipelagos 4 Yes Nope Able to shadow step around portal (very hard spot to shadow step to). End of the world found.
Jade Sea Gyala Hatchery (explorable) Rhea's Crater 3 Nope Nope -
Jade Sea Rhea's Crater Gyala Hatchery (explorable) 3 Nope Nope -

Nightfall[ | ]

Region From To Exits step Xplor Notes Verified
Elona Turai's Procession Gate of Desolation (outpost) 2 Nope Nope -
Elona Vehjin Mines Basalt Grotto 1 Nope Nope -
Istan Plains of Jarin Kamadan, Jewel of Istan 4 Yes Nope Unable to explore past the stairs in Kamadan.
Sun Docks and Consulate are inaccessible.
Istan Plains of Jarin Sunspear Great Hall 1 Yes Nope Able to shadow step through wall near res shrine
Istan Plains of Jarin Champion's Dawn 2 Yes Nope Allows exploration of Champion's Dawn. End of the World found.
Istan Plains of Jarin The Astralarium 2 Yes Nope Able to shadow step around portal. End of the world found in middle of outpost
Istan Zehlon Reach The Astralarium 2 Yes Nope -
Istan Cliffs of Dohjok Champion's Dawn 2 Yes Nope Allows exploration of Champion's Dawn. Impossible to pass through the gate to Plains of Jarin.
Istan Zehlon Reach Jokanur Diggings (outpost) 4 Yes Nope End of the World found in Jokanur Diggings (location).
Istan Cliffs of Dohjok Jokanur Diggings (outpost) 4 Nope Nope -
Istan Fahranur, The First City Jokanur Diggings (outpost) 4 Nope Nope -
Istan Cliffs of Dohjok Blacktide Den (outpost) 4 Nope Nope -
Istan Fahranur, The First City Blacktide Den (outpost) 4 Nope Nope -
Istan Lahtenda Bog Blacktide Den (outpost) 4 Yes Nope Invisible wall prevents access much further than portal
Istan Cliffs of Dohjok Beknur Harbor 2 Yes Yes +0.1% Able to explore normally inaccessible area east of portal. To explore west side, need to shadow step around portal area (the southeastern corner of the portal extends to the edge of hill). 2009/06/14
Istan Issnur Isles Beknur Harbor 2 Yes Yes +<0.1% Able to shadow step through wall surrounding outpost. Part of the area between Beknur Harbor and Cliffs of Dohjok is explorable. Yes2009/06/14
Istan Issnur Isles Kodlonu Hamlet 2 Yes Nope Able to shadow step from portal to behind dirt wall. Area near the harbor is very glitchy
Istan Mehtani Keys Kodlonu Hamlet 2 Nope Nope -
Istan Sun Docks Kamadan, Jewel of Istan 4 ...
Istan Consulate Kamadan, Jewel of Istan 4 Yes Nope Able to access most of Kamadan, part of Churrhir Fields, and Sunspear Arena, doorways in Churrhir Fields are earthed in
Istan Zehlon Reach Cliffs of Dohjok 5 Yes Nope Shadow step around portal. Access to normally inaccessible area and end of the world found. 2009/06/09
Istan Cliffs of Dohjok Zehlon Reach 3 Yes Nope Able to shadow step around portal (need to shadow step again to clear portal), end of the world found 2009/06/09
Kourna Marga Coast Yohlon Haven 2 Nope Nope - Yes 2009/06/09
Kourna Marga Coast Nundu Bay (outpost) Yes Nope Able to shadow step around portal (need to shadow step again to clear it)
Kourna Marga Coast Dajkah Inlet (outpost) 2 Nope Nope - Yes 2009/06/09
Kourna Sunward Marches Dajkah Inlet (outpost) 2 Nope Nope - Yes 2009/06/09
Kourna Sunward Marches Venta Cemetery (outpost) 2 Yes Nope Able to shadow step around portal. End of the world found in Turai's Procession. 2009/06/09
Kourna Turai's Procession Venta Cemetery (outpost) 2 Yes Nope Able to shadow step around portal. End of the world found in Sunward Marches. 2009/06/09
Kourna Jahai Bluffs Kodonur Crossroads (outpost) 3 Nope Nope -
Kourna The Floodplain of Mahnkelon Kodonur Crossroads (outpost) 3 Nope Nope -
Kourna Dejarin Estate Kodonur Crossroads (outpost) 3 Nope Nope -
Kourna The Floodplain of Mahnkelon Rilohn Refuge (outpost) Nope Nope -
Kourna The Floodplain of Mahnkelon Moddok Crevice (outpost) 2 Yes Yes +0.4% Requires SaO chain, end of world found in caverns 2010/05/12
Kourna The Floodplain of Mahnkelon Jahai Bluffs 5 Yes Yes <0.1% Requires SaO chain, end of world. 2011/10/15
Kourna Dejarin Estate Camp Hojanu 2 Nope Nope -
Kourna Barbarous Shore Camp Hojanu 2 Nope Nope -
Kourna Dejarin Estate Pogahn Passage (outpost) 4 Nope Nope -
Kourna Gandara, the Moon Fortress Pogahn Passage (outpost) 4 Nope Nope -
Kourna Arkjok Ward Pogahn Passage (outpost) 4 Nope Nope -
Kourna Marga Coast Sunspear Sanctuary 2 Yes Yes +0.1-0.2% Shadow step to a hero or henchmen flagged on the other side. End of the world found.
(Documented on Marga Coast, Grandmaster cartography guide)
Yes2010/01/06
Kourna Arkjok Ward Marga Coast 5 Yes Yes +<0.1% Can Shadow Step through wall south of portal in Arkjok Ward. End of the world found.
Note: there is a hole on the left side of a gate where a hero can walk through the portal, and can be reached with recall.
2009/06/09
Kourna Marga Coast Arkjok Ward 5 Yes Yes +<0.1% SaO chain needed, end of the world found 2010/05/12
Kourna Turai's Procession Jahai Bluffs 5 Nope Nope -
Kourna Jahai Bluffs Turai's Procession 4 Nope Nope -
Kourna Jahai Bluffs The Floodplain of Mahnkelon 4 Yes Nope Requires SaO chain.
Kourna Arkjok Ward Jahai Bluffs 5 Yes Nope Able to shadow step around portal (need to shadow step again to clear portal). End of the world found. 2009/08/28
Kourna Jahai Bluffs Arkjok Ward 5 Nope Nope - Yes 2010/01/06
Kourna Arkjok Ward Command Post 5 Yes Yes +0.1% Requires a full length SaO chain 2010/05/12
Kourna Command Post Arkjok Ward 5 Nope Nope -
Kourna Jahai Bluffs Command Post 5 Nope Nope -
Kourna Command Post Jahai Bluffs 5 Nope Nope -
Kourna Turai's Procession Command Post 1 Yes Yes +<0.1% Able to shadow step from a small spot behind the door, to the east. End of the world found. 2009/06/09
Kourna Command Post Turai's Procession 1 Nope Nope - Yes 2009/06/09
Kourna Sunward Marches Command Post 5 Nope Nope -
Kourna Command Post Sunward Marches 3 Nope Nope -
Vabbi Yatendi Canyons Wehhan Terraces 2 Yes Nope Shadow step through wall north of portal. Outpost flooded. End of the world found. 2009/06/09
Vabbi Yatendi Canyons Chantry of Secrets 1 Nope Nope -
Vabbi Vehtendi Valley Yahnur Market 3 Nope Nope -
Vabbi Resplendent Makuun Yahnur Market 3 Nope Nope -
Vabbi Resplendent Makuun Honur Hill 2 Nope Nope -
Vabbi The Mirror of Lyss Honur Hill 2 Nope Nope -
Vabbi Wilderness of Bahdza Dzagonur Bastion (outpost) 2 Yes Nope Able to shadow step through wall near pillar (need to shadow step again to clear, landing spot is very small). End of world at stairs in outpost
Vabbi The Mirror of Lyss Dzagonur Bastion (outpost) 2 Yes Nope Able to shadow step around portal (need to shadow step again to clear portal). 2009/11/07
Vabbi The Mirror of Lyss Dasha Vestibule (outpost) 2 Yes Nope No benefit 2009/06/09
Vabbi The Mirror of Lyss Grand Court of Sebelkeh (outpost) 2 Yes Nope no apparent benefit
Vabbi The Mirror of Lyss Mihanu Township 2 Nope Nope - Yes 2009/06/16
Vabbi Holdings of Chokhin Mihanu Township 2 Yes Nope Able to shadow step through walls. End of the world found. 2009/06/16
Vabbi Vehjin Mines Jennur's Horde (outpost) 2 Yes Yes +0.1-0.2% Requires SaO chain 2010/05/12
Vabbi Forum Highlands Jennur's Horde (outpost) 2 Yes Nope Shadow step through the side gate, need to scrape wall for a bit as the portal is quite large. End of the world found. 2009/06/13
Vabbi Forum Highlands Tihark Orchard (outpost) 2 Yes Nope Shadow step through walls near both portals
Vabbi Forum Highlands The Kodash Bazaar 3 Yes Nope -
Vabbi Garden of Seborhin Forum Highlands 6 Yes Yes +<0.1% Requires SaO chain, end of the world found. Same uncovered area as reverse. 2010/05/12
Vabbi Forum Highlands Nightfallen Garden 1 Yes Yes +<0.1% Requires SaO chain, end of the world found. Same uncovered area as reverse. 2010/05/12
Vabbi Vehtendi Valley The Kodash Bazaar 3 Yes Nope -
Vabbi The Mirror of Lyss The Kodash Bazaar 3 Nope Nope -
Vabbi Yatendi Canyons Vehtendi Valley 4 ...
Vabbi Vehtendi Valley Yatendi Canyons 3 ...
Vabbi Vehtendi Valley Forum Highlands 3 Yes Yes +<0.1% Requires SaO chain, end of the world found.
Vabbi Forum Highlands Vehtendi Valley 4 Yes Nope Requires SaO chain, end of the world found.
Vabbi Jahai Bluffs The Floodplain of Mahnkelon 4 ...
Vabbi Resplendent Makuun Bokka Amphitheatre 1 ...
Vabbi Bokka Amphitheatre Resplendent Makuun 3 ...
Vabbi Resplendent Makuun Wilderness of Bahdza 2 Yes Yes +0.?% able to shadow step around portal INTO wall
(need to shadow step around portal), end of world found,
unknown percentage added to cartographer
2010/05/13
Vabbi Wilderness of Bahdza Resplendent Makuun 3 Yes Yes +0.?% Requires SaO chain, end of the world found.
Unknown percentage.
2010/05/13
Vabbi Holdings of Chokhin Vehjin Mines 3 Yes Yes +0.1% Requires SaO chain to the northwest 2010/05/12
Vabbi Vehjin Mines Holdings of Chokhin 2 Yes Yes +0.1% Possible to shadow step into the rocks west of the portal. Portal extends the whole of the cavern entrance. Requires SaO chain from those rocks. This is difficult but possible. 2010/05/12
The Desolation The Sulfurous Wastes Gate of Desolation (outpost) 2 Yes Nope Able to shadow step to the side of portal, unable to clear portal on second shadow step
The Desolation The Sulfurous Wastes Remains of Sahlahja (outpost) 2 Yes Nope Shadow step through wall near portal. End of world in the middle of outpost
The Desolation Joko's Domain Remains of Sahlahja (outpost) 2 Nope Nope -
The Desolation Joko's Domain Bone Palace 1 Yes Nope Shadow stepped through right wall near portal.
Need to shadow step up the steps from side to clear the portal.
Able to explore area in between portal to The Alkali Pan, but no mist uncovered. End of the world found.
2012/04/20
The Desolation The Alkali Pan Bone Palace 2 Yes Nope Use SaO chain. End of the world found. 2010/10/16
The Desolation The Alkali Pan Ruins of Morah (outpost) 2 Yes Nope Shadow step through wall (east side of portal)
The Desolation The Ruptured Heart Ruins of Morah (outpost) 2 Yes Nope Shadow step through wall near portal (west side of portal. Landing spot is very very very small)
The Desolation The Ruptured Heart The Mouth of Torment 2 Nope Nope -
The Desolation Poisoned Outcrops Lair of the Forgotten 2 Nope Nope -
The Desolation The Shattered Ravines Lair of the Forgotten 2 Nope Nope -
The Desolation Joko's Domain Basalt Grotto 2 ...
The Desolation Joko's Domain The Shattered Ravines 4 Yes Nope Requires SaO chain, end of the world found 2011/02/20
The Desolation The Shattered Ravines Joko's Domain 2 Yes Nope Shadow step around portal (need to shadow step again to clear portal). End of the world found. 2009/06/12
The Desolation The Shattered Ravines The Ruptured Heart 5 ... (2 portals to check)
The Desolation The Ruptured Heart The Shattered Ravines 4 ... (2 portals to check)
The Desolation The Alkali Pan Crystal Overlook 3 Yes Nope Shadow step around portals, end of the world found.
The Desolation Crystal Overlook The Alkali Pan 5 Yes Nope Shadow step around portals, end of the world found.
The Desolation The Alkali Pan The Ruptured Heart 5 ...
The Desolation The Ruptured Heart The Alkali Pan 5 ...
The Desolation The Ruptured Heart Crystal Overlook 3 Yes Nope Able to shadow step around portal (need to shadow step again to clear portal). End of the world found.
The Desolation Crystal Overlook The Ruptured Heart 5 Nope Nope -
The Desolation The Ruptured Heart Poisoned Outcrops 2 ...
The Desolation Poisoned Outcrops The Ruptured Heart 5 ...
Battle Isles Isle of the Nameless Great Temple of Balthazar 1 Yes Nope Used SaO chain

EotN[ | ]

? Region From To Exits step Xplor Notes Verified
Far Shiverpeaks Bjora Marches Darkrime Delves 2 Yes Yes +<1% Only possible using a Strike as One chain, end of world found 2010/11/16
Far Shiverpeaks Bjora Marches Jaga Moraine 3 Nope Nope -
Far Shiverpeaks Bjora Marches Norrhart Domains 5 ...
Far Shiverpeaks Bjora Marches Longeye's Ledge 2 Yes Nope Requires SaO chain. End of the world found. 2011/04/08
Far Shiverpeaks Drakkar Lake Norrhart Domains 5 Yes Nope Able to shadow step around portal (from left side through wall)
Far Shiverpeaks Drakkar Lake Sepulchre of Dragrimmar 1 Yes Yes +<1% Able to shadow step around portal (right side). Portal can be bypassed during The Great Norn Alemoot. End of the world found. Run through the rocks on the right for more exploration. 2011/04/09
Far Shiverpeaks Drakkar Lake Sifhalla 3 Nope Nope - Yes 2009/06/09
Far Shiverpeaks Drakkar Lake Varajar Fells 7 Yes Nope Able to shadow step around west portal (shadow step from end of wall, left side). Able to shadow step around east portal, but cannot shadow step past portal area 2011/04/09
Far Shiverpeaks Ice Cliff Chasms Boreal Station Nope Nope - Yes 2009/06/09
Far Shiverpeaks Ice Cliff Chasms Battledepths 4 Yes Yes +<1% Requires SaO chain on the left side of the portal 2010/11/16
Far Shiverpeaks Ice Cliff Chasms Norrhart Domains 5 Yes Yes +<1% Requires SaO chain, end of the world found. Back of the cliff is floating. 2010/05/12
Far Shiverpeaks Ice Cliff Chasms Eye of the North Nope Nope - Yes 2009/06/09
Far Shiverpeaks Hall of Monuments Eye of the North 1 Nope Nope - Yes 2009/06/09
Far Shiverpeaks Jaga Moraine Bjora Marches 4 Yes Nope Possible with SaO chain but no apparent benefit, end of the world found
Far Shiverpeaks Jaga Moraine Sifhalla 3 Yes Yes +<1% Only possible using a SaO chain, end of world found 2010/05/12
Far Shiverpeaks Jaga Moraine Frostmaw's Burrows 2 Nope Nope - 2011/04/11
Far Shiverpeaks Norrhart Domains Gunnar's Hold 1 Yes Nope Jump through wall left to portal - no apparent benefit 2009/06/09
Far Shiverpeaks Norrhart Domains Bjora Marches 4 ...
Far Shiverpeaks Norrhart Domains Drakkar Lake 4 Yes Nope Requires SaO chain. End of the world found. 2011/04/09
Far Shiverpeaks Norrhart Domains Ice Cliff Chasms 4 Yes Yes +<1% Requires SaO chain, end of the world found. All added cartography is also contained in the jump going the other way. 2010/05/12
Far Shiverpeaks Norrhart Domains Varajar Fells 7 Nope Nope -
Far Shiverpeaks Sifhalla Drakkar Lake 3 Yes Yes +<1% During the quest Tracking the Nornbear, you can pass through the portal and explore Drakkar Lake. End of world found at Norrhart Domains, Sepulchre of Dragrimmar and Varajar Fells
Far Shiverpeaks Varajar Fells Battledepths 4 Nope Nope -
Far Shiverpeaks Varajar Fells Norrhart Domains 5 Nope Nope -
Far Shiverpeaks Varajar Fells Olafstead 1 Yes Nope Shadow step around portal 2009/06/09
Far Shiverpeaks Varajar Fells Raven's Point 2 Yes Yes +<1% Walk along the wall left of the portal using heroes to test where the portal ends, once you've gone as far as possible, use return with a full SaO chain along the wall. End of the world found with thick fog around it. A small pond is in sight of the portal and trees on the mountain appear to be floating. 2011/04/11
Far Shiverpeaks Varajar Fells Verdant Cascades 3 Yes Yes +<1% Requires SaO chain, end of the world found. Dense fog near end of world 2010/05/12
Charr Homelands Dalada Uplands Doomlore Shrine Nope Nope - Yes 2009/06/09
Charr Homelands Dalada Uplands Grothmar Wardowns 4 Yes Yes +<1% Requires SaO chain on the right side of the portal. End of the world found. 2011/04/08
Charr Homelands Dalada Uplands Sacnoth Valley 2 ...
Charr Homelands Grothmar Wardowns Dalada Uplands 3 Yes Nope Requires SaO chain. End of the world found. 2011/04/08
Charr Homelands Grothmar Wardowns Longeye's Ledge 2 Yes Yes +<1% Use a SaO chain to the left side of the portal and run through Longeye's Ledge. End of the world found. 2011/04/08
Charr Homelands Grothmar Wardowns Ooze Pit 1 Yes Yes+1% Can shadow step from right side of portal (must walk through wall and shadow step into the right wall), able to walk nearly the full length of area 2010/03/07
Charr Homelands Grothmar Wardowns Sacnoth Valley 2 Yes Yes +<1% Use Recall on Vael during Plan A quest
Charr Homelands Sacnoth Valley Catacombs of Kathandrax 2 Yes Yes +<1% Requires SaO chain, end of the world found. 2010/11/16
Charr Homelands Sacnoth Valley Dalada Uplands 3 ...
Charr Homelands Sacnoth Valley Grothmar Wardowns 4 Yes Yes +<1% Requires SaO chain, end of the world found. 2010/11/16
Charr Homelands Sacnoth Valley Rragar's Menagerie 2 Yes Yes +<1% Requires SaO chain, end of the world found. 2010/11/16
Tarnished Coast Alcazia Tangle Arbor Bay 4 Yes Yes +<1% Can be done during Insidious Remnants quest or with a SaO chain 2010/11/24
Tarnished Coast Alcazia Tangle Magus Stones 4 Yes Nope Can be done during Insidious Remnants quest or with a SaO chain 2010/11/24
Tarnished Coast Alcazia Tangle Riven Earth 3 Yes Nope Can be done during Insidious Remnants quest or with a SaO chain 2010/11/24
Tarnished Coast Alcazia Tangle Tarnished Haven 2 Yes Nope able to shadow step around both portals
(east portal, shadow step to cliff near portal.
west portal, shadow step to inner edge off rocks on the left side, a very small area to step to)
Tarnished Coast Arbor Bay Alcazia Tangle 4 Yes Yes +<1% Accessible during the Trial of Zinn by shadow stepping past the GOLEMs
Tarnished Coast Arbor Bay Riven Earth 3 Yes Yes +<1% Accessible during the Trial of Zinn by shadow stepping past the GOLEMs
Tarnished Coast Arbor Bay Shards of Orr 3 Yes Yes +<1% Accessible during the Trial of Zinn by shadow stepping past the GOLEMs
Tarnished Coast Arbor Bay Vlox's Falls 2 Yes Nope Able to shadow step around portal (shadow step from behind and the left of the outpost marker, need to shadow step from there to stairs, portal extends to 4th or 5th step from the top)
Tarnished Coast Magus Stones Alcazia Tangle 4 ...
Tarnished Coast Magus Stones Rata Sum 2 Yes Nope Shadow step around portal 2009/06/09
Tarnished Coast Magus Stones Arachni's Haunt 2 Nope Nope Apparent invisible wall blocks SaO chains from extending far enough to jump past the portal.
Tarnished Coast Magus Stones Oola's Lab 2 Nope Nope Apparent invisible wall blocks SaO chains from extending far enough to jump past the portal.
Tarnished Coast Magus Stones The Elusive Golemancer 1 Nope Nope Apparent invisible wall blocks SaO chains from extending far enough to jump past the portal. If you accidentally zone in, resign to appear back outside the portal.
Tarnished Coast Riven Earth Arbor Bay 4 ...
Tarnished Coast Riven Earth Alcazia Tangle 4 Yes Nope Done with a SaO chain. No extra exploration. End of World found 2010/11/24
Tarnished Coast Riven Earth Rata Sum 2 Yes Nope Rata Sum itself can't be reached, only the pyramid near it. Shadow step around portal 2010/11/24
Tarnished Coast Sparkfly Swamp Bloodstone Caves 2 Yes Yes +<1% Done with a SaO chain. There's a cliff to the east that you can run or shadow step to the top of to get a bit more map. 2010/11/24
Tarnished Coast Sparkfly Swamp Bogroot Growths 3 Yes Yes +<1% Requires SaO chain, end of the world found. 2010/11/16
Tarnished Coast Sparkfly Swamp Gadd's Encampment 2 Yes Nope No extra exploration, no end of world 2010/11/24
Tarnished Coast Verdant Cascades Slavers' Exile 5 Yes Yes +<1% Able to shadow step around portal (left wall of portal, very hard to position hero).
Also can be done with a Sao chain
2010/05/12
Tarnished Coast Verdant Cascades Umbral Grotto 2 Yes Yes +<1% Requires SaO chain, end of the world found. 2010/05/12
Tarnished Coast Verdant Cascades Varajar Fells 7 Nope Nope - 2010/05/13
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