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Asiri
Asiri
Classification
Species: Human
Profession: Weaponsmith
Level(s): 20

General

Asiri is a weaponsmith in Wilderness of Bahdza.

If you give her the required amount of crafting materials, and pay her a fee in gold, she will craft you one of the weapons from her "menu".

Also, for a fee of 10 gold she can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon (or your heroes).

Location

Weapons Offered

Wilderness of Bahdza weaponsmith Asiri

Prof. Type Stats Attribute Requirement Modifiers Input
Materials
GoldGold
Warrior Winged Axe Slashing damage: 6-28 9 Axe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Barrel Hammer Blunt damage: 19-35 9 Hammer Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Warrior Machete Slashing damage: 15-22 9 Swordsmanship Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Assassin Bronze Daggers Piercing damage: 7-17 9 Dagger Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Dervish Suntouched Scythe Slashing damage: 9-41 9 Scythe Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Suntouched Spear Piercing damage: 14-27 9 Spear Mastery Damage +15% (while Health is above 50%) 40 Iron
6 Wood
5 Platinum
Paragon Daedal Shield Armor: 16 9 Motivation Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Paragon Heraldic Shield Armor: 16 9 Command Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Shield of the Lion Armor: 16 9 Strength Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Warrior Adamantine Shield Armor: 16 9 Tactics Received physical damage -5 (Chance: 20%)
Health +30
40 Iron
6 Wood
5 Platinum
Ranger Feathered Flatbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Stoneshard Hornbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Granite
5 Platinum
Ranger Wooden Longbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Sturdy Recurve Bow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Ranger Composite Shortbow Piercing damage: 15-28 9 Marksmanship Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Mesmer Ensorcelling Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Domination Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Arcane Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fast Casting Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Mesmer Illusory Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Mesmer Scrying Glass Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Illusion Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
Necromancer Spinal Staff Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Blood Magic Damage +15% (while Health is above 50%) 40 Bone
6 Cloth
5 Platinum
Necromancer Unholy Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Curses Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Necromancer Boneclaw Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Death Magic Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Necromancer Soul Spire Energy: +10
Dark damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Soul Reaping Damage +15% (while Health is above 50%) 40 Bone
6 Dust
5 Platinum
Elementalist Tempest Staff Energy: +10
Lightning damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Air Magic Damage +15% (while Health is above 50%) 40 Granite
6 Wood
5 Platinum
Elementalist Earth Staff (Elonian) Energy: +10
Earth damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Ether Staff Energy: +10
Chaos damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Earth Magic Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Elementalist Pyrewood Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Fire Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Elementalist Tidal Staff Energy: +10
Cold damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Water Magic Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Monk Divine Staff Energy: +10
Fire damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Divine Favor Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Holy Branch Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Healing Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Dust
5 Platinum
Monk Protective Staff (Elonian) Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Protection Prayers Damage +15% (while Health is above 50%) 40 Iron
6 Cloth
5 Platinum
Monk Winged Staff Energy: +10
Holy damage: 11-22
Halves skill recharge of spells (Chance: 20%)
9 Smiting Prayers Damage +15% (while Health is above 50%) 40 Wood
6 Dust
5 Platinum
Ritualist Communing Staff Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Communing Damage +15% (while Health is above 50%) 40 Wood
6 Bone
5 Platinum
Ritualist Spawning Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Spawning Power Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Restoration Staff (Elonian) Dark damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Restoration Magic Damage +15% (while Health is above 50%) 40 Bone
6 Fiber
5 Platinum
Ritualist Channeling Staff Lightning damage: 11-22
Energy +10
Halves skill recharge of spells (Chance: 20%)
9 Channeling Magic Damage +15% (while Health is above 50%) 40 Wood
6 Iron
5 Platinum
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