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== Acquisition == |
== Acquisition == |
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'''[[Skill Trainer]]s''': |
'''[[Skill Trainer]]s''': |
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+ | *[[Rohmen]] ([[Jokanur Diggings]]) |
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+ | *[[Kanessa]] ([[Beknur Harbor]]) |
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*[[Tohn]] ([[Kamadan, Jewel of Istan]]) |
*[[Tohn]] ([[Kamadan, Jewel of Istan]]) |
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'''[[Hero Skill Trainer]]s''': |
'''[[Hero Skill Trainer]]s''': |
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*[[Libeh]] ([[Command Post]]) |
*[[Libeh]] ([[Command Post]]) |
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− | == Notes == |
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+ | [[de:Einblick des Angreifers]] |
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− | *This skill may have been designed in mind to use with other professions or to be used with little investment into Wind Prayers, as no Dervish attack costs more than 10 base energy. Beyond 10 Wind Prayers, the only skill that fully uses the energy reduction is [[Concussion Shot]]. |
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− | *Useful for triggering the bonus from [[Mysticism]], further reducing the cost of the attack or allowing this spell to pay for itself. |
Latest revision as of 05:17, 22 February 2011
Skill details
Attacker's Insight | ||||||||||||
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Full: For 3...9...10 seconds, you have a 50% chance to block while attacking. When this enchantment ends you inflict Weakness on all adjacent foes for 3...13...15 seconds.
Concise: (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes.
Wind Prayers | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Weakness | 3 | 4 | 5 | 5 | 6 | 7 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 13 | 14 | 15 | 16 | 17 | 17 | 18 | 19 |
Duration | 3 | 3 | 4 | 4 | 5 | 5 | 6 | 6 | 7 | 7 | 8 | 8 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 12 | 12 |