GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
m (no longer related)
 
(19 intermediate revisions by 15 users not shown)
Line 3: Line 3:
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
  +
*[[Rohmen]] ([[Jokanur Diggings]])
  +
*[[Kanessa]] ([[Beknur Harbor]])
 
*[[Tohn]] ([[Kamadan, Jewel of Istan]])
 
*[[Tohn]] ([[Kamadan, Jewel of Istan]])
 
'''[[Hero Skill Trainer]]s''':
 
'''[[Hero Skill Trainer]]s''':
 
*[[Libeh]] ([[Command Post]])
 
*[[Libeh]] ([[Command Post]])
   
  +
== Notes ==
 
  +
[[de:Einblick des Angreifers]]
*This skill may have been designed in mind to use with other professions or to be used with little investment into Wind Prayers, as no Dervish attack costs more than 10 base energy. Beyond 10 Wind Prayers, the only skill that fully uses the energy reduction is [[Concussion Shot]].
 
*Useful for triggering the bonus from [[Mysticism]], further reducing the cost of the attack or allowing this spell to pay for itself.
 

Latest revision as of 05:17, 22 February 2011

Skill details
Attacker's Insight
Attacker's Insight
Campaign Nightfall Dervish
Profession Dervish
Attribute Wind Prayers
Type Flash Enchantment Spell
    10 Energy     10 Recharge

Full: For 3...9...10 seconds, you have a 50% chance to block while attacking. When this enchantment ends you inflict Weakness on all adjacent foes for 3...13...15 seconds.

Concise: (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes.

Wind Prayers 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Weakness 3 4 5 5 6 7 8 9 9 10 11 12 13 13 14 15 16 17 17 18 19
Duration 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 10 11 11 12 12

Acquisition[ | ]

Skill Trainers:

Hero Skill Trainers: