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:{{DisambigMsg|the [[skill]] named "{{PAGENAME}}"|information about the [[avatar]] of [[Melandru]]|Melandru's Watcher}}
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{{DisambigMsg|the [[skill]] named "Avatar of Melandru"|the [[PvP]] version of the skill|Avatar of Melandru (PvP)|information about the [[avatar]] of [[Melandru]]|Melandru's Watcher}}[[Category:Split skills]]
 
 
{{Avatar of Melandru}}
 
{{Avatar of Melandru}}
   
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[[Image:Melandru_form.jpg|thumb|right|This image shows how the user appears while under the influence of this skill.]]
 
[[Image:Melandru_form.jpg|thumb|right|This image shows how the user appears while under the influence of this skill.]]
 
* While in this [[Form]], character animations ([[emote]]s, attacks, casts, etc.) will be the same as a Female [[Ranger]]'s.
 
* While in this [[Form]], character animations ([[emote]]s, attacks, casts, etc.) will be the same as a Female [[Ranger]]'s.
* Because of the extra 150 [[health]], using skills that reward you for having more health than your opponent (such as [[Chilling Victory]] or [[Victorious Sweep]]) are much more reliable since this skill makes it very likely you'll have more health than your opponent.
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* Because of the extra 150 [[health]], using skills that reward you for having more health than your opponent (such as [[Chilling Victory]] or [[Victorious Sweep]]) are much more reliable.
 
* Any action (including movement) will be canceled when this form's duration ends.
* Combined with [[Wearying Strike]], this allows for a spammable damage skill without having to worry about the downside of [[Weakness]].
 
 
* Be wary of the large Health drop when this skill ends. Much like [[Endure Pain]], [[Vital Weapon]] or other similar skills, when this skill ends you lose 150 HP from your maximum health and from your current health.
* Melandru form is ideal for setting off ranger [[trap]]s.
 
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* Will combine well with [[Veil of Thorns]] versus elemental spells--extra armor and damage reduction (as well as [[Intimidating Aura]] with its potential further damage reduction; see point 2 above).
* When a condition is applied to you it will have a duration time of zero. However, [[Fragility]] will only trigger on the condition expiring.
 
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*[[Hero]]es in this avatar form are comparatively smaller than humans.
* All conditions will be lost when this skill is activated.
 
* Any action (including movement) will be cancelled when this form ends on you.
 
* Be wary of the large Health drop when this skill ends. Much like [[Endure Pain]], [[Vital Weapon]], [[Demonic Flesh]] or other similar skills, when this skill ends you lose 150 HP from your maximum health and from your current health.
 
*Skills such as [[Serpent's Quickness]] that reduce skill recharge rates have no effect on this skill, due to the fact that this skill is disabled instead of recharging.
 
* Because of the limited energy of characters that are not elementalists, it is suggested that you have items that would increase your energy to something above 30 before you use this skill, otherwise being killed more than once will cause enough DP to neutralize the skill.
 
   
 
== Related skills ==
 
== Related skills ==
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==Related articles==
 
==Related articles==
*[[Form skills quick reference]]
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*[[Armor skills quick reference]]
 
*[[Condition removal quick reference]]
 
*[[Condition removal quick reference]]
*[[Modify max health quick reference]]
 
 
*[[Damage conversion skills quick reference]]
 
*[[Damage conversion skills quick reference]]
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*[[Disable skills quick reference]]
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*[[Form skills quick reference]]
 
*[[Modify max health quick reference]]
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*[[Dervish avatar gallery]]
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[[de:Melandrus Avatar]]
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[[es:Avatar de Melandru]]

Latest revision as of 03:53, 11 April 2011

Disambiguous This article is about the skill named "Avatar of Melandru". For the PvP version of the skill, see Avatar of Melandru (PvP). For information about the avatar of Melandru, see Melandru's Watcher.
Skill details
Avatar of Melandru
Avatar of Melandru
Campaign Nightfall Dervish
Profession Dervish
Attribute Mysticism
Type Elite Form
    5 Energy 2 Activation 20 Recharge

Full: For 10...74...90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds.

Concise: (10...74...90 seconds.) You have +150 maximum Health, +30 elemental armor, and your attacks deal earth damage. Cure 1 condition from all party members in earshot whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 10 15 21 26 31 37 42 47 53 58 63 69 74 79 85 90 95 101 106 111 117

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

Melandru form

This image shows how the user appears while under the influence of this skill.

  • While in this Form, character animations (emotes, attacks, casts, etc.) will be the same as a Female Ranger's.
  • Because of the extra 150 health, using skills that reward you for having more health than your opponent (such as Chilling Victory or Victorious Sweep) are much more reliable.
  • Any action (including movement) will be canceled when this form's duration ends.
  • Be wary of the large Health drop when this skill ends. Much like Endure Pain, Vital Weapon or other similar skills, when this skill ends you lose 150 HP from your maximum health and from your current health.
  • Will combine well with Veil of Thorns versus elemental spells--extra armor and damage reduction (as well as Intimidating Aura with its potential further damage reduction; see point 2 above).
  • Heroes in this avatar form are comparatively smaller than humans.

Related skills[ | ]

Related articles[ | ]