Bahdok Caverns
Bahdok Caverns | ||||||||||
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Explorable area | ||||||||||
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This article has an associated Zaishen Challenge Quest.
Contents
Description[edit | edit source]
Bahdok Caverns is a cave connecting Kourna and Vabbi. There is a river running along the western side of the cavern, and much of the lower, Southern half of it is full of shallow water. The north is higher up and drier. Until recently, the cave was mostly unknown, and was used as a smuggler's passage.
Exits[edit | edit source]
- Northwest Wehhan Terraces
- Southwest: Moddok Crevice (outpost) (note you cannot get inside through this entrance until you complete Moddok Crevice (mission))
Shrines and Blessings[edit | edit source]
- Northwest (next to Wehhan Terraces): Wandering Priest, Kournan Bounty
- Northern centre (next to Mirmahk the collector): Wandering Priest, Kournan Bounty
- North: Wandering Priest, Monster Hunt
- Northeast: Whispers Informant, Elemental Hunt (lightbringer)
- East: Wandering Priest, Mandragor Hunt
- Southeast: Wandering Priest, Heket Hunt
- South: Whispers Informant, Elemental Hunt (lightbringer)
- Southwest (next to Moddok Crevice): Wandering Priest, Kournan Bounty
- Centre: Wandering Priest, Kournan Bounty
NPCs[edit | edit source]
Creatures[edit | edit source]
Monsters[edit | edit source]
- Djinn
22 Immolated Djinn
21 Water Djinn
24 Maelstrom Djinn
- Living land
24 (26) Cracked Mesa
24 (26) Stone Shard Crag
21 (26) Stoneaxe Heket
21 (26) Beast Sworn Heket
21 (26) Blue Tongue Heket
21 (26) Blood Cowl Heket
- Corsairs
- Kournan military
20 (26) Kournan Guard
20 (26) Kournan Bowman
20 (26) Kournan Priest
20 (26) Kournan Oppressor
20 (26) Kournan Seer
20 (26) Kournan Scribe
20 (26) Kournan Phalanx
20 (26) Kournan Zealot
20 (26) Ridgeback Kuskale
21 (26) Kuskale Blighter
21 (26) Frigid Kuskale
20 (26) Kuskale Lasher
22 (26) Mandragor Slither
22 (26) Mandragor Imp
22 (26) Stoneflesh Mandragor
22 (26) Tusked Howler
22 (26) Tusked Hunter
Bosses[edit | edit source]
26 (30) Riseh the Harmless (Human): Balthazar's Pendulum
24 (30) Armind the Balancer (Skale): Grenth's Balance
25 (30) Commander Sehden (Human): Reaper's Mark
26 (30) Joknang Earthturner (Mandragor): Stone Sheath
24 (30) Wandalz the Angry (Tusked Howler): Focused Anger
24 (30) Sehlon, Beautiful Water (Djinn): Zealous Vow
Notes[edit | edit source]
- Vanquishers must defeat 257-304 foes in this area.
- A large portion of the northeast corner, including the narrow passage past the north-central resurrection shrine, is populated only by mandragor pop-ups, and thus can be avoided entirely. There is a dervish boss in the far corner that must be killed, however; enter the area from the south, instead of from the west through the aforementioned passage, and stick to the southeastern wall to minimize the pop-ups encountered.
- When killing Riseh The Harmless try not to aggro Commander Sehden, as they spawn very close together. In Hard Mode, these 2 bosses could wipe your party.
- Because the pools of water in the southeastern portion of this area are completely transparent, they will not show up if post-processing effects are disabled or shader quality is set to low in the graphics panel.
- There is a special Treasure in the southeast corner. To get there, head east until you reach the multilevel pool area. Then head south as far as you can travel down the pools to the southern wall, the treasure is nearby. See Treasure for more information. The Immolated Djinn in this area spawn in front of the treasure after you use the Do Not Touch treasure.
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