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Basic armor is an armor function that provides Energy, Energy recovery, Health and Armor bonuses depending on profession. It is available for Prophecies, Factions, Nightfall and Core armors. Every piece of armor other than festival headgear includes the basic armor bonuses. Basic armor does not include bonuses inherent to many insignia, runes, or attributes from headgear.
Stats[ | ]
Profession | Type | Armor | Head | Chest | Arms | Legs | Feet |
---|---|---|---|---|---|---|---|
Core Professions | |||||||
Warrior | Inherent | 25...80 | Armor +20 (vs. physical damage) | ||||
Ranger | Inherent | 15...70 | Energy +5 | Energy recovery +1 | |||
Armor +30 (vs. elemental damage) | |||||||
Monk | Inherent | 5...60 | n/a | Energy +5 | Energy +5 | Energy recovery +1 | Energy recovery +1 |
Necromancer | |||||||
Mesmer | |||||||
Elementalist | |||||||
Guild Wars Factions | |||||||
Assassin | Inherent | 15...70 | n/a | Energy +5 | n/a | Energy recovery +1 | Energy recovery +1 |
Ritualist | Inherent | 5...60 | n/a | Energy +5 | Energy +5 | Energy recovery +1 | Energy recovery +1 |
Guild Wars Nightfall | |||||||
Paragon | Inherent | 25...80 | n/a | Energy +5 | Energy +5 | n/a | n/a |
Dervish | Inherent | 15...70 | n/a | Health +25 | Energy +5 | Energy recovery +1 | Energy recovery +1 |
Prophecies and Factions
- Basic armor is inherent to the armor and thus cannot be salvaged or replaced.
- All armor comes with the Basic armor function.
Core (Obsidian)
- Basic armor is inherent to the armor and thus cannot be salvaged or replaced.
- Armor can be purchased with the basic armor function and either:
- an inherent bonus, or
- an empty Insignia slot that the user can add an Insignia to.
- The headgear can be purchased with the basic armor function, an inherent Attribute bonus, and either:
- another inherent bonus, or
- an empty insignia slot that the user can add an Insignia to.
Nightfall and PvP
- Basic armor is inherent to the armor and thus cannot be salvaged or replaced.
- Nightfall and PvP armor comes with the basic armor function and an empty insignia slot that the user can add any Insignia to.
- Nightfall and PvP headgear comes with the basic armor function, the Attribute function and an empty slot for Insignia.
Name variations[ | ]
Core Professions[ | ]
Prophecies
- Name variations listed above are for armor sets with the basic armor function without any additional inherent bonus.
- Chainmail Helm for Warrior does not come with the Armor +20 (vs. physical damage) bonus.
- Ringmail starter armor for Warrior comes with an Armor +10 (vs. physical damage) bonus instead of Armor +20 (vs. physical damage).
Factions
- Name variations listed above are for armor sets with basic armor stats without any additional inherent bonus.
- Recruit's starter armor for Warrior comes with an Armor +10 (vs. physical damage) bonus instead of Armor +20 (vs. physical damage).
Nightfall
- All armor comes with the basic armor function and an empty insignia slot that the user can add any Insignia to.
- Istani starter armor for Warrior comes with an Armor +10 (vs. physical damage) bonus instead of Armor +20 (vs. physical damage).
Factions Specific Professions[ | ]
Campaign | Assassin | Ritualist |
---|---|---|
Factions | Tenderfoot's, Assassin's | Pupil's, Ritualist's |
Nightfall | No name variations |
Factions
- Name variations listed above are for armor sets with basic armor stats without any additional inherent bonus.
Nightfall
- All armor comes with the basic armor function and an empty insignia slot that the user can add any Insignia to.
Nightfall Specific Professions[ | ]
Campaign | Paragon | Dervish |
---|---|---|
Nightfall | No name variations |
Nightfall
- All armor comes with the basic armor function and an empty insignia slot that the user can add any Insignia to.