Ritualist[ | ]
Channeling Magic[ | ]
Agony [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit causes 3...9...10 Health loss each second to foes within earshot. This spirit loses 3...9...10 Health for each foe hurt in this way. This spirit dies after 30...78...90 seconds. |
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Eye of the North | |||||||||||||
Bloodsong [edit]
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Binding Ritual. Create a level 1...10...12 spirit who dies after 30...126...150 seconds. Attacks by that spirit steal up to 5...21...25 Health. |
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Factions | |||||||||||||
Destruction [edit]
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Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). |
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Factions | |||||||||||||
Gaze of Fury [edit]
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Binding Ritual. Destroy target spirit and create a level 1...11...14 Spirit of Fury. This spirit's attacks deal 5...17...20 damage. This spirit dies after 30...54...60 seconds. |
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Nightfall |
Communing[ | ]
Anguish [edit]
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Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds. |
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Nightfall | |||||||||||||
Disenchantment [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30...35 seconds. |
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Factions | |||||||||||||
Displacement [edit]
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Binding Ritual. Create a level 1...11...14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54...60 seconds. |
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Dissonance [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22...25 seconds. |
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Factions | |||||||||||||
Earthbind [edit]
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Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds. |
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Factions | |||||||||||||
Pain [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit's attacks deal 5...25...30 damage. This spirit dies after 30...126...150 seconds. |
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Factions | |||||||||||||
Restoration [edit]
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds. |
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Factions | |||||||||||||
Shadowsong [edit]
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Binding Ritual. Create a level 1...8...10 spirit. This spirit's attacks deal 5...17...20 damage and cause Blindness for 1...5...6 seconds. This spirit dies after 30 seconds. |
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Factions | |||||||||||||
Shelter [edit]
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Binding Ritual. Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds. |
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Soothing [edit]
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Binding Ritual. Create a level 1...10...12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39...45 seconds. |
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Union [edit]
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Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds. |
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Factions | |||||||||||||
Wanderlust [edit]
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Elite Binding Ritual. Create a level 1...10...12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54...50 Health. This spirit dies after 30...54...60 seconds. |
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Factions |
Restoration Magic[ | ]
Life [edit]
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1...6...7 Health for each second this spirit was alive. This spirit dies after 20 seconds. |
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Factions | |||||||||||||
Preservation [edit]
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Elite Binding Ritual. Create a level 1...11...14 spirit. Every 4 seconds, this spirit heals one non-spirit ally in the area for 10...94...115 Health. This spirit dies after 90 seconds. |
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Factions | |||||||||||||
Recovery [edit]
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Binding Ritual. Create a level 1...11...14 spirit. Conditions on allies within range of this spirit expire 20...44...50% faster. This spirit dies after 30...54...60 seconds. |
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Nightfall | |||||||||||||
Recuperation [edit]
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Binding Ritual. Create a level 1...11...14 spirit. Non-spirit allies within its range gain +1...3...3 Health regeneration. This spirit dies after 15...39...45 seconds. |
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Factions | |||||||||||||
Rejuvenation [edit]
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Binding Ritual. Create a level 1...16...20 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds. |
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Eye of the North |
Spawning Power[ | ]
Empowerment [edit]
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Binding Ritual. Create a level 1...11...14 spirit. All allies within its range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. This spirit dies after 15...51...60 seconds. |
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Nightfall |
Sunspear Title[ | ]
Vampirism [edit]
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Binding Ritual. Create a level 4...14 spirit that dies after 75...150 seconds. Attacks by this spirit steal up to 10...20 Health, and you are healed for 10...20 Health. |
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Nightfall | PvE only |