Full: All adjacent foes are struck for 400 damage and are Blinded for 15 seconds.
Concise: Deals 400 damage and inflicts Blindness condition (15 seconds). Also affects adjacent foes.
- Be wary of the cast cost and fast refresh. Classes with low energy regeneration may easily drain their energy pool by spamming this skill.
- Extremely effective against Shambling Mesas, Desert Wurms, and balled up groups.
- Though it is not stated in the skill description, this skill, like Junundu Smash deals a form of elemental damage.