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− | ==Related |
+ | == Related skills == |
*[[Blocking skills quick reference]] |
*[[Blocking skills quick reference]] |
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*[[Negate blocking skills quick reference]] |
*[[Negate blocking skills quick reference]] |
Revision as of 19:27, 17 March 2008
Blocking is a game mechanic that prevents attacks from hitting. Blocked attacks deal no damage, gain no Adrenaline, and are represented visually by a small white spark followed by the text "block" briefly floating above the target. Blocking skills come in varying degrees of effectiveness, depending on the chance to block, duration, and types of attack blocked. Multiple blocking effects are treated as a two-step process, therefore if you have two 50% chance to block skills, the game treats it like this:
- 50% chance to block
- Blocked
- Not blocked
- If not blocked then 50% chance to block
- Blocked
- Not Blocked
Thus giving you a net total of a 75% to block.