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Skill details
Blood Bond
Blood Bond
Campaign Factions Necromancer
Profession Necromancer
Attribute Blood Magic
Type Hex Spell
    5 Energy 1 Activation 8 Recharge

Full: For 3...10...12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5...17...20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20...84...100 Health.

Concise: Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 Health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100.

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Health gain 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
Healing 20 25 31 36 41 47 52 57 63 68 73 79 84 89 95 100 105 111 116 121 127 132
Duration 3 4 4 5 5 6 7 7 8 8 9 10 10 11 11 12 13 13 14 14 15 16

Acquisition[ | ]

Skill Trainers:

Notes[ | ]

  • This skill will heal summoned allies such as Spirits or Minions.

Related skills[ | ]

Related articles[ | ]

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