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Skill details
Blood of the Master
Blood of the Master
Campaign Core Necromancer
Profession Necromancer
Attribute Death Magic
Type Spell
5% Sacrifice 5 Energy 1 Activation 2 Recharge

Full: All of your undead allies are healed for 30...99...116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.

Concise: Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing 30 36 41 47 53 59 64 70 76 82 87 93 99 105 110 116 122 127 133 139 145 150


Progression

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Healing 30 36 41 47 53 59 64 70 76 82 87 93 99 105 110 116 122 127 133 N/A N/A

Acquisition

Skill Quests:

Skill Trainers:

Signet of Capture:

  • ... more to be added ...

WARNING

Due to the Factions and other Updates, Blood of the Master now heals all minions. If you have at least 5 Minion Masters, you can actually kill yourself using this skill.

Sacrifice works like so:

Minions Healed 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Sacrifice 5% 7% 9% 11% 13% 15% 17% 19% 21% 23% 25% 27% 29% 31% 33% 35% 37% 39% 41% 43% 45%

If you keep this progression up, 4 minion masters with 10 minions tied to them is an 85% sacrifice. With 5 or more minion masters controlling 48 minions, this skill will sacrifice 101%. This means that you will kill your character to heal all minions for whatever your level is in death magic (see the above chart for level to healing ratio).

The use of Aura of the Lich helps to counter the sacrifice costs. A swarm of 4-5 Vampiric Horrors is usually enough to counter all sacrifice costs for about 10 Minions altogether, while spaming Blood of the Master.


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