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Skill details
Blood of the Master
Blood of the Master
Campaign Core Necromancer
Profession Necromancer
Attribute Death Magic
Type Spell
5% Sacrifice 5 Energy 1 Activation 2 Recharge

Full: All of your undead allies are healed for 30...99...116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.

Concise: Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed.

Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Healing 30 36 41 47 53 59 64 70 76 82 87 93 99 105 110 116 122 127 133 139 145 150

Acquisition

Skill Quests:

Skill Trainers:

Notes

  • As of the April 26th 2006 update, Blood of the Master heals all allied minions, and additional sacrifice is compounded for minions controlled by allied minion masters. With 48 allied minions, the sacrifice cost is 101%.
  • Use of Aura of the Lich to counter the sacrifice costs. 4 Vampiric Horrors is usually enough to counter all sacrifice costs for a full army of 10 minions.
  • A quick counter to an enemy Minion Master is to put Scourge Healing on several of his minions. Blood of the Master triggers Scourge Healing for each minion that has it on.
  • For more information on maintaining a minion army, see the general minion mastery guide.
  • This skill will not heal non-minion undead allies, such as the Grasping Ghouls and Smoke Phantom which accompany you in the Sanctum Cay mission.

Related skills

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