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*In [[King of the hill]] maps, teams can try to block the opposing [[Ghostly Hero]] (who, despite being a ghost, cannot walk through obstacles) to prevent him from reaching the center and capturing it. |
*In [[King of the hill]] maps, teams can try to block the opposing [[Ghostly Hero]] (who, despite being a ghost, cannot walk through obstacles) to prevent him from reaching the center and capturing it. |
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Revision as of 06:17, 11 June 2006
Most characters and monsters in Guild Wars are physically represented in the game. This means that one can not walk through another character. This can be used in various ways:
- Characters with high armor level, like warriors, can form a wall in front of the more squishy spell casters, to prevent enemies from hitting them.
- Body blocking on a necromancer's minion or minions is an excellent way to keep yourself alive.
- In Capture the Relic maps, teams often try to Body block the opposing teams Relic runner.
- In King of the hill maps, teams can try to block the opposing Ghostly Hero (who, despite being a ghost, cannot walk through obstacles) to prevent him from reaching the center and capturing it.