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m (→‎Details: 'Faction (X)' moved to 'X Faction'; updating links, replaced: Kurzick factionKurzick Faction, Luxon factionLuxon Faction)
 
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{{DisambigMsg|bounties at resurrection shrines|[[Shining Blade]] bounty quests|Shining Blade Bounty}}
==General Description==
 
   
[[Bounty|Bounties]] (also known as "conscription orders" or "hunts") are [[blessing]]s offered by NPC's next to a resurrection shrine that allow you to collect [[Sunspear Promotion Point]]s or [[Lightbringer Point]]s.
+
[[Bounty|Bounties]] (also known as "conscription orders" or "hunts") are [[blessing]]s offered by NPCs next to resurrection shrines in [[explorable area]]s that allow you to collect various reputation or faction points.
   
  +
==Details==
In Normal Mode:
 
:{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
''Blessing. You gain double [[XP]] from <Species> and earn N <[[Sunspear Promotion Point]](s) / [[Lightbringer point]](s)> for each <Species> you slay.''
 
|}
 
In [[Hard Mode]]:
 
:{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
''Blessing. You earn N <[[Sunspear Promotion Point]](s) / [[Lightbringer point]](s)> for each <Species> you slay. When you slay a <Species> boss, you gain N additional <[[Sunspear Promotion Point]](s) / [[Lightbringer point]](s)> (maximum N*25) for each <Species> slain while under the effects of this bounty.''
 
|}
 
   
  +
There are three main types of bounty, one for each campaign except Prophecies:
Each bounty is for a certain [[species]] of foe that currently poses a threat to the area.
 
  +
*'''[[Kurzick/Luxon bounty|Kurzick/Luxon bounties]]''' in [[Factions]].
  +
*'''[[Sunspear/Lightbringer bounty|Sunspear/Lightbringer bounties]]''' in [[Nightfall]].
  +
*'''[[Eye of the North reputation bounties]]''' in [[Eye of the North]].
   
  +
The specific bounties are described in the following table.
A bounty blessing lasts until you leave the current zone. A bounty blessing will not cost anything. The bounty will only benefit players who take it, however, it will count any kills made by the party, even those by members who are outside of the [[range|danger zone radius]]. As such, multiple players can take on a blessing and then spread out in different directions to kill the designated monsters with each kill gaining promotion points for all players no matter how far apart.
 
   
  +
:{| {{STDT}} style="border-collapse:collapse"
Resurrected monsters and monsters summoned with [[Call to the Torment]], are not counted by bounties.
 
  +
! Bounty !! Reputation/Faction !! Availability !! Notes
 
Any number of different bounties can be active at the same time.
 
 
===Cut-off===
 
As a character increases in level and Sunspear/Lightbringer rank, bounty-givers eventually stop offering bounties in order to prevent easy [[farming]] for promotion points. The exact rules seem to be complex and are not known in detail. It is believed that the cut-off point is determined by either the average level of foes of the designated species in the area relative to the character level and rank. Another theory is that there are two independent caps, a rank-based cap based on region, and a level-based cap which is applied when all non-boss foes of the appropriate type are too low in level to yield experience. To see and discuss the research of the bounty cutoffs, go to the discussion page.
 
* The ''same'' bounty may no longer be available in one place, but may still be available at another shrine.
 
* Within the ''same'' area, one bounty may no longer be available, but another bounty still is.
 
* In normal mode, characters are unable to receive any bounties in Istan after reaching Sunspear Commander (rank 6).
 
* Once you reach Sunspear Castellan (rank 8), you won't be able to receive any Sunspear bounties in normal mode.
 
* Sunspear and Lightbringer Bounties are always available in Hard Mode, even after reaching the maximum rank.
 
 
==Sunspear Bounties==
 
===Point Gain===
 
In the different [[region]]s of Elona, Sunspear bounties will yield various amounts of promotion points.
 
 
Though perhaps obvious, it is worth noting that you will not gain points for killing pets of enemies (most notably those of the [[Beast Sworn Heket]]).
 
:{| {{STDT}}
 
|- align="center" valign="bottom"
 
!rowspan=2| Region ||rowspan=2| Given by ||colspan=2| Normal Mode ||colspan=2| Hard Mode
 
 
|-
 
|-
  +
! colspan="4" style="background-color:lightgrey" | Factions
! Points || Rank Cap || Points || Boss Bonus Cap
 
 
|-
 
|-
  +
|[[Blessing of the Kurzicks]] || [[Kurzick Faction]] || [[Echovald Forest]], [[Pongmei Valley]] || rowspan="2" | Cost: 100 {{g}}<br />+25 maximum Health, +3 Health regeneration
| [[Istan]] || [[Sunspear Scout]] ||align="center"| 1 ||align="center"| Sunspear Commander (6) ||align="center"| 4 ||align="center"| 100
 
 
|-
 
|-
  +
|[[Blessing of the Luxons]] || [[Luxon Faction]] || [[The Jade Sea]], [[Pongmei Valley]]
| [[Kourna]] || [[Wandering Priest]] ||align="center"| 4 ||align="center"| Sunspear Castellan (8) ||align="center"| 4 ||align="center"| 100
 
 
|-
 
|-
  +
! colspan="4" style="background-color:lightgrey" | Nightfall
| [[Vabbi]] || [[Sunspear Scout]]<br>[[Vabbian Scout]] ||align="center"| 7 ||align="center"| Sunspear Castellan (8) ||align="center"| 8 ||align="center"| 200
 
 
|-
 
|-
  +
|[[:Category:Sunspear rank bounties|Sunspear bounties]] || [[Sunspear Promotion Point]]s || all [[Elona]] except the [[Realm of Torment]] || rowspan="2" | Targets specific [[species]] or other group of enemies only<br />Double [[Experience point|XP]] (Normal Mode only)
| [[The Desolation]] || [[Ghostly Scout]] ||align="center"| 7 ||align="center"| Sunspear Castellan (8) ||align="center"| 8 ||align="center"| 200
 
|}
 
 
===Available Bounties===
 
These bounties earn [[Sunspear Promotion Point]]s for the [[Sunspear rank|Sunspear title]]:
 
<center>
 
{| style="background: transparent;"
 
 
|-
 
|-
  +
|[[:Category:Lightbringer rank bounties|Lightbringer bounties]] || [[Lightbringer Point]]s || all [[Elona]] except [[Istan]]
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Corsair Bounty}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Giant Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Harpy Bounty}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Heket Hunt}}
 
 
|-
 
|-
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
+
! colspan="4" style="background-color:lightgrey" | Eye of the North
{{:Insect Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Kournan Bounty}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Mandragor Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Minotaur Hunt}}
 
 
|-
 
|-
  +
|[[Asuran Bodyguard]] || [[Asuran Title Track|Asuran reputation points]] || [[Tarnished Coast]], [[Verdant Cascades]] || rowspan="4" | Random [[:Category:Bounty bonus effects|bonus effects]] for every multiple of 25 enemies killed
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Monster Hunt (Sunspear)}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Plant Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Skale Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Undead Hunt}}
 
|}
 
</center>
 
 
==Lightbringer Bounties==
 
===Point Gain===
 
In the different [[region]]s of Elona, Lightbringer bounties will yield various amounts of promotion points.
 
 
:{| {{STDT}}
 
|- align="center" valign="bottom"
 
!rowspan=2| Region ||rowspan=2| Given by ||colspan=2| Normal Mode ||colspan=2| Hard Mode
 
 
|-
 
|-
  +
|[[Dwarven Raider]] || [[Deldrimor Title Track|Deldrimor reputation points]] || [[Depths of Tyria]]
! Points || Rank Cap || Points || Boss Bonus Cap
 
 
|-
 
|-
  +
|[[Norn Hunting Party]] || [[Norn Title Track|Norn reputation points]] || [[Far Shiverpeaks]]
| [[Kourna]] || [[Whispers Informant]] ||align="center"| 1 ||align="center"| Lightbringer(1) or Castellan(8)* ||align="center"| 4 ||align="center"| 100
 
 
|-
 
|-
  +
|[[Vanguard Patrol]] || [[Ebon Vanguard Title Track|Ebon Vanguard reputation points]] || [[Charr Homelands]]
| [[Vabbi]] || [[Whispers Informant]] ||align="center"| 2 ||align="center"| unknown ||align="center"| 6 ||align="center"| 150
 
|-
 
| [[The Desolation]] || [[Ghostly Priest (Nightfall)|Ghostly Priest]] ||align="center"| 2 ||align="center"| unknown ||align="center"| 6 ||align="center"| 150
 
|-
 
| [[Realm of Torment]] || [[Forgotten Warden]] ||align="center"| 2 ||align="center"| Holy Lightbringer (8) or none ||align="center"| 6 ||align="center"| 150
 
|-
 
| [[Domain of Anguish]] || [[Whispers Informant]] ||align="center"| 2 ||align="center"| unknown ||align="center"| 8 ||align="center"| N/A
 
 
|}
 
|}
   
 
A bounty lasts until you leave the current zone. The bounty will only benefit characters who take it, however, it will count all kills made by any party member, no matter how far apart the characters are. As such, multiple players can take on a bounty and then spread out in different directions to kill foes with each kill counting for the entire party.
*Research is currently being done on the Normal Mode cutoffs, see the [[Talk:Bounty]] page for more information. Currently, it appears there are set cutoffs for the Bounties until you reach the [[Chantry of Secrets]] and talk to the [[Seeker of Whispers]].
 
   
  +
Only foes from which the character gains experience are counted by bounties. This means that spirits, resurrected monsters, and monsters summoned with [[Call to the Torment]] do not count.
===Available Bounties===
 
These bounties earn [[Lightbringer Point]]s for the [[Lightbringer|Lightbringer title]]:
 
<center>
 
{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Anguish Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Demon Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Dhuum Battle}}
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Elemental Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Margonite Battle}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Menzies Battle}}
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Monolith Hunt}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Monster Hunt (Lightbringer)}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Titan Hunt}}
 
|}
 
   
 
Any number of different bounties can be active at the same time.
</center>
 
   
  +
{{anomaly|Being disconnected from the instance (through any means) and reconnecting back into it resets your number of kills; this can hamper the boss bonus points you would originally receive if you were counting of them to reach further in your title.}}
==Blessings of the Kurzicks and Luxons==
 
Although not technically bounties, these blessings are included here for convenience. Unlike bounties, these blessings cost 100 gold, provide faction points instead of promotion points, and do not provide any experience bonus.
 
   
===Point Gain===
+
===Normal Mode cut-offs===
  +
As a character increases in level and gains ranks in the associated title tracks, most bounties will eventually become unavailable in order to prevent easy [[farming]] for promotion points.
:{| {{STDT}}
 
|- align="center" valign="bottom"
 
!rowspan=2| Region ||rowspan=2| Given by ||colspan=2| Normal Mode ||colspan=2| Hard Mode
 
|-
 
! Points || Boss Bonus Cap || Points || Boss Bonus Cap
 
|-
 
| [[Pongmei Valley]],<br>[[Echovald Forest]],<br>[[The Jade Sea]] || [[Kurzick Priest]],<br>[[Luxon Priest]] ||align="center"| 5 ||align="center"| 125 ||align="center"| 10 ||align="center"| 250
 
|}
 
 
 
===Boss Bonus===
 
Boss bonus faction is determined by the number of foes slain times the faction points given per foe kill up to 25 foes.
 
 
===Available Blessings===
 
These blessings provide [[Faction (Kurzick)|Kurzick]] or [[Faction (Luxon)|Luxon]] faction:
 
<center>
 
{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Blessing of the Luxons}}
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
{{:Blessing of the Kurzicks}}
 
|}
 
</center>
 
 
==Asuran Bodyguard / Dwarven Raider / Norn Hunting Party / Vanguard Patrol==
 
These blessings work much like the Nightfall bounties, except that they count kills of every species you encounter in the area. Killing foes while under such a hunt increases reputation with one of the four major allied groups in Eye of the North, namely the [[Asura]], [[Deldrimor]] Dwarves, the [[Ebon Vanguard]] and the [[Norn]]s. Reputation with the groups is measured in ranks of their respective [[title]]s, the [[Asura Title Track]], [[Deldrimor Title Track]], the [[Ebon Vanguard Title Track]], and the [[Norn Title Track]], respectively.
 
 
:{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
''Blessing. Earn 1 <[[Asura]] / [[Dwarf]] / [[Norn]] / [[Ebon Vanguard|Vanguard]]> [[reputation point]] for each creature your party slays in this area. After every 25 kills, you receive a random bonus.''
 
|}
 
 
As part of the random rewards, you can be awarded a upgraded verison of that blessing:
 
 
Asuran Bodyguard / Dwarven Raider / Norn Hunting Party / Vanguard Patrol Rank 2 / 3 / 4:
 
:{| style="background: transparent;"
 
|-
 
| valign="top" style="background: #F1F1F1; border: 1px solid #E0E0E0; padding: .5em 1em; margin: 1em;" |
 
''Blessing. You earn an additional +2 / +3 / +4 [[reputation point]]s per kill.''
 
|}
 
   
  +
*Kurzick/Luxon bounties have no cut-off, they are always available in both Normal and Hard Mode.
===Availability===
 
*Asuran Bodyguard is available at every Resurrection Shrine in the Tarnished Coast.
 
*Dwarven Raider is available at every Resurrection Shrine in [[dungeon]]s. Talk to one of the [[Beacon of Droknar|Beacons of Droknar]], which are near these [[Resurrection Shrine]]s.
 
*Norn Hunting Party is available at every Resurrection Shrine in the [[Far Shiverpeaks]]. One member of the [[Norn]] is waiting at each shrine, granting the blessing for free. To receive a hunt from a Norn, the party has to impress that Norn by defeating him in battle. When the party has defeated the Norn, each party member will receive 25 points towards the Norn title track. Each of these Norn can be fought only once, and from then on, that Norn will grant the hunt if asked.
 
*Vangurad Patrol is available at every Resurrection Shrine in the Charr Homelands.
 
   
  +
*On the island of [[Istan]], Sunspear bounties progressively become unavailable in Normal Mode as you gain levels and Sunspear ranks. The exact cut-offs for character level are based upon the highest level of a certain species on the map. Once a character stops gaining experience from the highest level of a species (more than 5 levels difference), the bounty won't be offered anymore. One exception for this rule is the plains of Jarin, where the insect and the plant hunt stops when you reach level 8, although there are level 6 plants and insects on the west side of the map. Also all bounties on Istan become unavailable upon reaching the rank of Sunspear Commander (6). Elsewhere in Elona, Sunspear bounties become unavailable after reaching the rank of Sunspear Castellan (8).
===Point gain and other effects===
 
  +
*Lightbringer bounties in [[Kourna]] become unavailable after reaching the rank of Lightbringer (1). Elsewhere, they are available in Normal Mode until the maximum rank of Holy Lightbringer (8).
'''Only creatures of level 15 or higher count for the hunt blessings.'''
 
*Whenever the party kills a creature, the party gains 1/3/4/5 point(s) (depending on hunt rank) towards the respective title track.
+
**Both Sunspear and Lightbringer bounties are always available in Hard Mode, even after achieving the maximum rank of the title track.
*Boss kills provide 50, 100, 150, 200, 250 or 300 depending on the number of kills so far.
 
*Every 25 kills, there is a random bonus granted to everyone under a hunt. These bonuses are:
 
**Extra reputation points, depending on the number of kills made. Under the Dwarven hunt, this bonus also grants a [[Morale Boost]].
 
**Hunt Rank Up: The Hunt blessing is upgraded by 1, increasing the number of points per kill.
 
**[[Boss Bounty]]: If the party kills a boss in the next five minutes, the party earns +200 bonus reputation points.
 
**[[Hunt Point Bonus]]: For 60 seconds, each kill awards +4, +6 or +10 reputation points.
 
**[[Hunt Rampage]]: The party gains double reputation points from killing foes. Rampage ends if the party hasn't killed a foe in 45 seconds. Also doubles bonus points from Hunt Point Bonus and Boss kills.
 
**[[Time Attack]]: if the party kills 10 foes in the next 150 seconds, the party earns 200 bonus reputation points.
 
**[[Energy Channel]] (Asuran Bodyguard only): For 60 seconds, you gain 5 Energy every time you kill a foe.
 
**[[Great Dwarf's Blessing]] (Dwarven Raider only): For 60 seconds, you have +20 armor .
 
**[[Strength of the Norn]] (Norn Hunting Party only): Maximum health increases by 100 for 60 seconds.
 
**[[Vanguard Commendation]] (Vanguard Patrol only): +4 Health Regeneration for 60 seconds.
 
*Talk to the NPCs that grant the hunts after you have made at least 25 kills in the area. More points are awarded if the party has made many kills. At 50 or more kills, the NPC might upgrade the reputation bounty to the next rank instead of providing points.
 
   
  +
*Reputation bounties are available in Normal Mode until reaching rank 8 in the respective title track, and in Hard Mode until reaching rank 10. Characters will then receive a "Veteran" blessing instead, which grants a specific status effect for every 25 kills.
==Notes==
 
*[[Scroll|Insight Scroll]]'s [[Experience]] bonuses stack with bounties.
 
*Hard Mode Bounties do not offer an experience bonus. Possible reason is the fact that any kill in Hard Mode gives +50% experience.
 
*For Blessing of the Luxons / Kurzicks, the boss bonus stacks with the standard faction gained for killing a foe.
 
*During the quest [[A Land of Heroes]], a Kournan Bounty and a Corsair Bounty are given, both worth four faction points per kill, despite taking place on Istan. The maximum rank you can achieve through this quest is six.
 
*Killing [[animal]]s and spirits does not grant reputation points.
 
   
 
[[Category:PvE glossary]]
==Trivia==
 
*The writing on the bounty icons bears a superficial resemblance to the [[wikipedia:Runic alphabet|Runic Alphabet]].
 
   
  +
[[de:Einsatzbefehl]]
[[Category:Glossary]]
 

Latest revision as of 14:51, 20 June 2011

Disambiguous This article is about bounties at resurrection shrines. For Shining Blade bounty quests, see Shining Blade Bounty.

Bounties (also known as "conscription orders" or "hunts") are blessings offered by NPCs next to resurrection shrines in explorable areas that allow you to collect various reputation or faction points.

Details[ | ]

There are three main types of bounty, one for each campaign except Prophecies:

The specific bounties are described in the following table.

Bounty Reputation/Faction Availability Notes
Factions
Blessing of the Kurzicks Kurzick Faction Echovald Forest, Pongmei Valley Cost: 100 Gold
+25 maximum Health, +3 Health regeneration
Blessing of the Luxons Luxon Faction The Jade Sea, Pongmei Valley
Nightfall
Sunspear bounties Sunspear Promotion Points all Elona except the Realm of Torment Targets specific species or other group of enemies only
Double XP (Normal Mode only)
Lightbringer bounties Lightbringer Points all Elona except Istan
Eye of the North
Asuran Bodyguard Asuran reputation points Tarnished Coast, Verdant Cascades Random bonus effects for every multiple of 25 enemies killed
Dwarven Raider Deldrimor reputation points Depths of Tyria
Norn Hunting Party Norn reputation points Far Shiverpeaks
Vanguard Patrol Ebon Vanguard reputation points Charr Homelands

A bounty lasts until you leave the current zone. The bounty will only benefit characters who take it, however, it will count all kills made by any party member, no matter how far apart the characters are. As such, multiple players can take on a bounty and then spread out in different directions to kill foes with each kill counting for the entire party.

Only foes from which the character gains experience are counted by bounties. This means that spirits, resurrected monsters, and monsters summoned with Call to the Torment do not count.

Any number of different bounties can be active at the same time.

Anomaly Anomaly! Being disconnected from the instance (through any means) and reconnecting back into it resets your number of kills; this can hamper the boss bonus points you would originally receive if you were counting of them to reach further in your title.

Normal Mode cut-offs[ | ]

As a character increases in level and gains ranks in the associated title tracks, most bounties will eventually become unavailable in order to prevent easy farming for promotion points.

  • Kurzick/Luxon bounties have no cut-off, they are always available in both Normal and Hard Mode.
  • On the island of Istan, Sunspear bounties progressively become unavailable in Normal Mode as you gain levels and Sunspear ranks. The exact cut-offs for character level are based upon the highest level of a certain species on the map. Once a character stops gaining experience from the highest level of a species (more than 5 levels difference), the bounty won't be offered anymore. One exception for this rule is the plains of Jarin, where the insect and the plant hunt stops when you reach level 8, although there are level 6 plants and insects on the west side of the map. Also all bounties on Istan become unavailable upon reaching the rank of Sunspear Commander (6). Elsewhere in Elona, Sunspear bounties become unavailable after reaching the rank of Sunspear Castellan (8).
  • Lightbringer bounties in Kourna become unavailable after reaching the rank of Lightbringer (1). Elsewhere, they are available in Normal Mode until the maximum rank of Holy Lightbringer (8).
    • Both Sunspear and Lightbringer bounties are always available in Hard Mode, even after achieving the maximum rank of the title track.
  • Reputation bounties are available in Normal Mode until reaching rank 8 in the respective title track, and in Hard Mode until reaching rank 10. Characters will then receive a "Veteran" blessing instead, which grants a specific status effect for every 25 kills.