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(Case crusade! (Who put all these {{PAGENAME}}s everywhere?))
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{{item-stub}}
 
{{item-stub}}
A '''{{PAGENAME}}''' is an [[Object]] visibly carried around by players or [[NPC]]s. {{PAGENAME}}s are usually related to [[mission]] or [[quest]] objectives.
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A [[bundle]] is an [[object]] visibly carried around by players or [[NPC]]s. Bundles are usually related to [[mission]] or [[quest]] objectives.
   
{{PAGENAME}}s never appear in a player's [[inventory]], but are instead visibly held by both hands. This disables bonuses from [[weapons]] or [[off-hand]] items, and prevents the carrier from attacking. Non-attack skills can still be activated. Additionally, movement is usually slowed down while carrying a {{PAGENAME}}, with the exception of [[ashes]]. [[Emote]]s are unaffected (though the {{PAGENAME}} is usually visible while emoting).
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Bundles never appear in a player's [[inventory]], but are instead visibly held by both hands. This disables bonuses from [[weapons]] or [[off-hand]] items, and prevents the carrier from attacking. Non-attack skills can still be activated. Additionally, movement is usually slowed down while carrying a bundle, with the exception of [[ashes]]. [[Emote]]s are unaffected (though the bundle is usually visible while emoting).
   
While holding a {{PAGENAME}}, a [[Drop button]] appears on the interface, allowing the player to drop it. Equipping or switching a [[weapon]] or [[off-hand]] item will drop the {{PAGENAME}} (including selecting the active weapon slot). The object is dropped if the holder dies.
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While holding a bundle, a [[drop button]] appears on the interface, allowing the player to drop it. Equipping or switching a [[weapon]] or [[off-hand]] item will drop the bundle (including selecting the active weapon slot). The object is dropped if the holder dies.
   
Some {{PAGENAME}}s are destroyed when dropped, such as [[ashes]].
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Some bundles are destroyed when dropped, such as [[ashes]].
   
Prior to the [[Game_updates/20060425|April 25th 2006 update]], holding a {{PAGENAME}} focused the [[aggro]] of computer controlled foes towards the carrier. Many groups exploited this aspect of the AI code by having the tank in their group hold the bundle and attract all the enemy fire while the less durable damage-dealers on the team such as elementalists could freely attack. The [[Game_updates/20060425|April 25th 2006 update]] removed this aggro-holding behavior.
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Prior to the [[Game_updates/20060425|April 25th 2006 update]], holding a bundle focused the [[aggro]] of computer controlled foes towards the carrier. Many groups exploited this aspect of the AI code by having the tank in their group hold the bundle and attract all the enemy fire while the less durable damage-dealers on the team such as elementalists could freely attack. The [[Game_updates/20060425|April 25th 2006 update]] removed this aggro-holding behavior.
   
For a list of {{PAGENAME}}s, see [[:Category:{{PAGENAME}}s]]
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For a list of bundles, see [[:Category:Bundles]]
   
 
[[Category:Objects]]
 
[[Category:Objects]]

Revision as of 02:05, 16 October 2006

A bundle is an object visibly carried around by players or NPCs. Bundles are usually related to mission or quest objectives.

Bundles never appear in a player's inventory, but are instead visibly held by both hands. This disables bonuses from weapons or off-hand items, and prevents the carrier from attacking. Non-attack skills can still be activated. Additionally, movement is usually slowed down while carrying a bundle, with the exception of ashes. Emotes are unaffected (though the bundle is usually visible while emoting).

While holding a bundle, a drop button appears on the interface, allowing the player to drop it. Equipping or switching a weapon or off-hand item will drop the bundle (including selecting the active weapon slot). The object is dropped if the holder dies.

Some bundles are destroyed when dropped, such as ashes.

Prior to the April 25th 2006 update, holding a bundle focused the aggro of computer controlled foes towards the carrier. Many groups exploited this aspect of the AI code by having the tank in their group hold the bundle and attract all the enemy fire while the less durable damage-dealers on the team such as elementalists could freely attack. The April 25th 2006 update removed this aggro-holding behavior.

For a list of bundles, see Category:Bundles