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m (New page: {{disambig}} Camp can refer to: ===Locations=== *Camp Hojanu *Camp Rankor *Deldrimor War Camp - Known as the place to go to form a group for Sorrows Furnace *[[Ember Li...)
 
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{{disambigMsg|the gaming term|other uses|Camp (disambiguation)}}
{{disambig}}
 
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[[Camp]] can refer to:
 
 
To '''Camp''' in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on Guild Wars because of the way the game works - Guild Wars uses [[Instance]]s (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are [[Resurrect (action)|Resurrected]] by a team member.
===Locations===
 
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*[[Camp Hojanu]]
 
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In [[PvP]] camping may be when a team waits around an enemies' resurrection shrine for them to spawn so that they can be killed again. This has the same basic meaning of the traditional term camp but applies to players rather than mobs.
*[[Camp Rankor]]
 
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*[[Deldrimor War Camp]] - Known as the place to go to form a group for [[Sorrows Furnace]]
 
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[[Category:Glossary]]
*[[Ember Light Camp]]
 
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[[Category:PvP glossary]]
===Quests===
 
*[[Attack on Jalis's Camp]]
 
===Glossary===
 
To '''Camp''' in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on GuildWars because of the way the game works - GuildWars uses [[Instance]]s (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are Resurrected by a team member.
 

Latest revision as of 22:00, 5 May 2011

Disambiguous.png This article is about the gaming term. For other uses, see Camp (disambiguation).

To Camp in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on Guild Wars because of the way the game works - Guild Wars uses Instances (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are Resurrected by a team member.

In PvP camping may be when a team waits around an enemies' resurrection shrine for them to spawn so that they can be killed again. This has the same basic meaning of the traditional term camp but applies to players rather than mobs.