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(convert to glossary entry only, this is probably what most people searching for "camp" are looking for)
(added pvp def.)
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To '''Camp''' in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on GuildWars because of the way the game works - GuildWars uses [[Instance]]s (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are [[Resurrect (action)|Resurrected]] by a team member.
 
To '''Camp''' in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on GuildWars because of the way the game works - GuildWars uses [[Instance]]s (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are [[Resurrect (action)|Resurrected]] by a team member.
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In [[PvP]] camping may be when a team waits around an enemies' resurrection shrine for them to spawn so that they can be killed again. This has the same basic meaning of the traditional term camp but applies to players rather than mobs.
   
 
[[Category:Glossary]]
 
[[Category:Glossary]]
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[[Category:PvP glossary]]

Revision as of 19:08, 31 July 2008

Disambiguous.png This article is about the gaming term. For other uses, see Camp (disambiguation).

To Camp in a MMORPG is to stay at a respawn location, waiting for a monster (or group) to respawn. This does not happen on GuildWars because of the way the game works - GuildWars uses Instances (separate, parallel copies of the game world) so that there are not hundreds of players in one zone all waiting for the same monster. Monsters do not respawn for you until you leave the zone, or (in the case of some foes) are Resurrected by a team member.

In PvP camping may be when a team waits around an enemies' resurrection shrine for them to spawn so that they can be killed again. This has the same basic meaning of the traditional term camp but applies to players rather than mobs.