Difference between revisions of "Category talk:Skill sub-classes"

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Me suggesteth [[Category:Skill by effect]] which would have [[Ward]], [[Well]], [[Projectile]], [[Elemental damage]] (like Fireball), [[Direct damage]] (like most necro, mesmer skills and Gladiator's Defense), [[hex]], [[enchantment]], [[Corpse exploitation]] and so forth. Skills can fall into one or more group. For example, Spiteful Spirit is both a hex and a direct damage spell. --[[User:Karlos|Karlos]] 10:43, 4 March 2006 (CST)
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Me suggesteth [[:Category:Skill by effect]] which would have [[Ward]], [[Well]], [[Projectile]], [[Elemental damage]] (like Fireball), [[Direct damage]] (like most necro, mesmer skills and Gladiator's Defense), [[hex]], [[enchantment]], [[Corpse exploitation]] and so forth. Skills can fall into one or more group. For example, Spiteful Spirit is both a hex and a direct damage spell. --[[User:Karlos|Karlos]] 10:43, 4 March 2006 (CST)

Latest revision as of 16:43, 4 March 2006

Me suggesteth Category:Skill by effect which would have Ward, Well, Projectile, Elemental damage (like Fireball), Direct damage (like most necro, mesmer skills and Gladiator's Defense), hex, enchantment, Corpse exploitation and so forth. Skills can fall into one or more group. For example, Spiteful Spirit is both a hex and a direct damage spell. --Karlos 10:43, 4 March 2006 (CST)