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Warning: The following text contains spoilers relating to the plot of the Factions Campaign.


Celestial skills are special very powerful skills granted to players by the dragon Kuunavang. Much like Resurrection Signets, a celestial skill becomes disabled after it has been used once until recharged by a Morale Boost.

Celestial skills appear in the following areas:

Notes

  • Characters can only gain the celestial skills for their primary professions.
  • Celestial skills are not learned, only granted temporarily, they are lost upon entering a new zone.
  • Celestial skills are skills, and thus it is possible to Echo chain them. Which means that a powerful skill like Celestial Storm can be invoked 3 times in a row.
  • It is possible to replace a maintained enchantment such as Divine Boon with a celestial skill after the enchantment has been cast without losing the enchantment. Note that Shiro himself has no disenchanting ability, but he may use Echoing Banishment to summon a Bound Mesmer or Bound Necromancer. These mobs have disenchanting skills, so replacing important maintained enchantments can be risky.
  • Consider replacing Charm Animal with your celestial skill, the pet won't vanish!
  • It is not currently known if celestial skills will be available for Paragons and Dervishes.
  • It is not currently known if possible and how to give celestial skills to heroes.

Quick reference

Warrior

Storm of Swords Storm of Swords Skill. For 15 seconds, you and all adjacent allies deal 25 damage to all adjacent foes each second.
        1 Activation  
Factions PvE
only
 

Ranger

Celestial Stance Celestial Stance Skill. For 15 seconds, your entire party has a 75% chance to block attacks and +3 Health regeneration.
           
Factions PvE
only
 

Monk

Star Shine Star Shine Skill. Your entire party is healed to their maximum Health. All conditions and hexes are removed from your party.
        1 Activation  
Factions PvE
only
 

Necromancer

Star Servant Star Servant Skill. Summon a level-25 celestial horror at your location. Each time the celestial horror successfully lands an attack, your party gains 25 Health and 3 Energy.
        1 Activation  
Factions PvE
only
 

Mesmer

Celestial Haste Celestial Haste Spell. For 15 seconds, your entire party has 50% fast casting and all skills recharge 25% faster.
        1 Activation  
Factions PvE
only
 

Elementalist

Celestial Storm Celestial Storm Skill. Create a celestial storm at target foe's location that lasts for 15 seconds. Each second, all foes in the area take 40 fire damage, 40 cold damage, 40 lightning damage, and 40 earth damage.
        1 Activation  
Factions PvE
only
 

Assassin

Star Strike Star Strike Skill. For 10 seconds, upon every successful hit by you or a party member a level 20 celestial attacker is called forth to attack foes (maximum of 6).
        1 Activation  
Factions PvE
only
 

Ritualist

Celestial Summoning Celestial Summoning Skill. Archemorous and Saint Viktor are summoned from the spirit realm.
        1 Activation  
Factions PvE
only
 
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