Collecting for fun and profit
This guide lists all collectable drops (or trophies) in the game with which it is possible to make a profit above the merchant value.
Contents
Why collect?[edit | edit source]
Most people only worry about saving trophies when they are in need of a specific item that they can obtain from a collector; otherwise, the only good thing to do with them is to sell them off to the nearest merchant. However, there are a number of trophies for which it is actually more profitable to trade them to a collector.
The following tables list all known trophies that can be traded for a profit, along with info on the collectors for each one. The "Profit" column shows how much profit you can make by trading to this collector:
Total Profit = [sell value of reward] - ([sell value of trophy]*[quantity])
Unit Profit = [Total Profit] / [quantity]
- When two collectors for the same trophy require different quantities of that item, use the Unit Profit to determine which is more profitable.
- With only a few exceptions (noted below the tables), all reward items offered by a collector will have the same value.
- Trophies marked with
are highly profitable, having either a Total Profit > 75
or a Unit Profit > 25
.
Profitable items by campaign[edit | edit source]
Prophecies[edit | edit source]
Factions[edit | edit source]
- These collectors offer items of differing value; the most profitable trade is for a Salvage Kit.
- This collector also offers items of differing value; the most profitable trade is for a Scroll of Hunter's Insight.
Nightfall[edit | edit source]
Trophy | Sell Value |
Collector | Location | Qty | Trade Value |
Profit Total (Unit) |
Lucrative |
---|---|---|---|---|---|---|---|
Bull Trainer Giant Jawbone | 25 ![]() |
Behruseh | Wilderness of Bahdza | 2 | 100 ![]() |
50 (25) | ![]() |
Chunk of Drake Flesh | 15 ![]() |
Sheltah | Mehtani Keys | 1 | 50 ![]() |
35 (35) | ![]() |
Kournan Pendant | 30 ![]() |
Sinbi | Command Post | 10 | 400 ![]() |
100 (10) | ![]() |
Juvenile Termite Leg | 3 ![]() |
Kushau | Plains of Jarin | 3 | 10 ![]() |
1 (0.3) | ![]() |
Mandragor Swamproot | 15 ![]() |
Zukesha | Zehlon Reach | 1 | 20 ![]() |
5 (5) | ![]() |
Rinkhal Talon | 10 ![]() |
Uhisheh | Cliffs of Dohjok | 1 | 20 ![]() |
10 (10) | ![]() |
Sentient Root | 3 ![]() |
Adhitok 1 | Plains of Jarin | 3 | 20 ![]() |
11 (3.7) | ![]() |
Sentient Seed | 12 ![]() |
Sehyal | Sunspear Great Hall | 3 | 50 ![]() |
14 (4.7) | ![]() |
Skeleton Bone | 12 ![]() |
Danton | Jokanur Diggings | 3 | 50 ![]() |
14 (4.7) | ![]() |
Water Djinn Essence | 20 ![]() |
Jidun | Fahranur | 1 | 30 ![]() |
10 (10) | ![]() |
- This collector offers items of different value; the most profitable trade is for a Salvage Kit.
Eye of the North[edit | edit source]
There are no profitable trophies in EotN. All trophies are worth at least 20, all collectors want 5 of a trophy, and all collector rewards are worth 100
, meaning you either break even on 20
trophies or lose money on more valuable ones.
See also[edit | edit source]
- For a list of all profitable trophies in the game, see Category:Profit if collected.