This skill may be earned from a quest. See skill information for details.
Communing
Anguish [edit]
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Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds. |
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Nightfall | |||||||||||||
Armor of Unfeeling [edit]
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Skill. For 10...30...35 seconds, your spirits within earshot take 50% less damage and are immune to critical hits. |
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Binding Chains [edit]
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Hex Spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1...24...30 damage each second while moving. |
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Brutal Weapon [edit]
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Weapon Spell. Give target ally a Brutal Weapon for 10...34...40 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no enchantments. |
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Disenchantment [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30...35 seconds. |
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Displacement [edit]
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Binding Ritual. Create a level 1...11...14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54...60 seconds. |
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Dissonance [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22...25 seconds. |
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Dulled Weapon [edit]
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Hex Spell. For 5...13...15 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1...12...15 less damage. |
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Earthbind [edit]
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Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds. |
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Ghostly Weapon [edit]
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Weapon Spell. For 5...17...20 seconds, target other ally's next attack cannot be blocked. |
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Eye of the North | |||||||||||||
Guided Weapon [edit]
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Weapon Spell. For 4...9...10 seconds, target ally's attacks cannot be blocked. |
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Mighty Was Vorizun [edit]
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Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. |
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Pain [edit]
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Binding Ritual. Create a level 1...10...12 spirit. This spirit's attacks deal 5...25...30 damage. This spirit dies after 30...126...150 seconds. |
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Restoration [edit]
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Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds. |
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Shadowsong [edit]
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Binding Ritual. Create a level 1...8...10 spirit. This spirit's attacks deal 5...17...20 damage and cause Blindness for 1...5...6 seconds. This spirit dies after 30 seconds. |
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Shelter [edit]
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Binding Ritual. Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds. |
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Signet of Ghostly Might [edit]
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Elite Signet. For 5...17...20 seconds, all spirits you control within earshot attack 33% faster and deal +5...9...10 damage. |
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Nightfall | |||||||||||||
Soothing [edit]
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Binding Ritual. Create a level 1...10...12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39...45 seconds. |
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Sundering Weapon [edit]
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Weapon Spell. For 4...9...10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17...20 seconds. |
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Eye of the North | |||||||||||||
Union [edit]
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Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds. |
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Vital Weapon [edit]
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Weapon Spell. For 5...25...30 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health. |
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Wanderlust [edit]
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Elite Binding Ritual. Create a level 1...10...12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54...50 Health. This spirit dies after 30...54...60 seconds. |
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Weapon of Quickening [edit]
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Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. |
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