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</noinclude>==[[Communing]]==
 
</noinclude>==[[Communing]]==
 
{{skill box qr top}}
 
{{skill box qr top}}
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{{Anguish|qr}}
 
{{Anguished Was Lingwah|qr}}
 
{{Anguished Was Lingwah|qr}}
 
{{Armor of Unfeeling|qr}}
 
{{Armor of Unfeeling|qr}}
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{{Shadowsong|qr}}
 
{{Shadowsong|qr}}
 
{{Shelter|qr}}
 
{{Shelter|qr}}
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{{Signet of Binding|qr}}
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{{Signet of Might|qr}}
 
{{Soothing|qr}}
 
{{Soothing|qr}}
 
{{Union|qr}}
 
{{Union|qr}}
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{{Wanderlust|qr}}
 
{{Wanderlust|qr}}
 
{{Weapon of Quickening|qr}}
 
{{Weapon of Quickening|qr}}
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{{Xinrae's Weapon|qr}}
 
{{skill box qr bottom}}
 
{{skill box qr bottom}}
 
<noinclude>[[Category:Ritualist quick references]] [[Category:Skill quick references]]</noinclude>
 
<noinclude>[[Category:Ritualist quick references]] [[Category:Skill quick references]]</noinclude>

Revision as of 02:20, 23 September 2006

Quest-medium - This skill may be earned from a quest. See skill information for details.
Energy - Energy requirement
Activation - Activation Time
Recharge - Recharge Time

Communing

Anguish Anguish Binding Ritual. Create a level 1...9...11 spirit. This spirit's attacks deal 5...17...20 damage and deal double damage to hexed foes. This spirit dies after 15...39...45 seconds.
    15 Energy ¾ Activation 45 Recharge
Nightfall    
Anguished Was Lingwah Anguished Was Lingwah Item Spell. Hold Lingwah's ashes for up to 10...50...60 seconds. While you hold her ashes, your Ritualist hexes cost 1...4...5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged.
    5 Energy 2 Activation 30 Recharge
Factions    
Armor of Unfeeling Armor of Unfeeling Skill. For 10...30...35 seconds, your spirits within earshot take 50% less damage and are immune to critical hits.
    5 Energy 1 Activation 20 Recharge
Factions    
Binding Chains Binding Chains Hex Spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 1...24...30 damage each second while moving.
    10 Energy 1 Activation 15 Recharge
Factions    
Bloodsong Bloodsong Binding Ritual. Create a level 1...10...12 spirit who dies after 30...126...150 seconds. Attacks by that spirit steal up to 5...21...25 Health.
    5 Energy ¾ Activation 30 Recharge
Factions    
Brutal Weapon Brutal Weapon Weapon Spell. Give target ally a Brutal Weapon for 10...34...40 seconds. The bearer's weapon strikes for +5...13...15 damage as long as the bearer is under no enchantments.
    10 Energy 1 Activation 15 Recharge
Factions   Can be obtained through a quest
Defiant Was Xinrae Defiant Was Xinrae Elite Item Spell. Hold Xinrae's ashes for up to 15...51...60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5...41...50 Health from all nearby foes.
    5 Energy 1 Activation 20 Recharge
Factions    
Disenchantment Disenchantment Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30...35 seconds.
    15 Energy 1 Activation 30 Recharge
Factions    
Displacement Displacement Binding Ritual. Create a level 1...11...14 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54...60 seconds.
    15 Energy ¾ Activation 45 Recharge
Factions    
Dissonance Dissonance Binding Ritual. Create a level 1...10...12 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22...25 seconds.
    25 Energy 1 Activation 45 Recharge
Factions   Can be obtained through a quest
Dulled Weapon Dulled Weapon Hex Spell. For 5...13...15 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1...12...15 less damage.
    15 Energy 1 Activation 20 Recharge
Factions    
Earthbind Earthbind Binding Ritual. Create a level 1...11...14 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30...25 Health. This spirit dies after 15...39...45 seconds.
    15 Energy 1 Activation 30 Recharge
Factions    
Guided Weapon Guided Weapon Weapon Spell. For 4...9...10 seconds, target ally's attacks cannot be blocked.
    15 Energy 2 Activation 5 Recharge
Factions    
Mighty Was Vorizun Mighty Was Vorizun Item Spell. Hold Vorizun's ashes for up to 15...51...60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.
    5 Energy 2 Activation 30 Recharge
Factions    
Pain Pain Binding Ritual. Create a level 1...10...12 spirit. This spirit's attacks deal 5...25...30 damage. This spirit dies after 30...126...150 seconds.
    5 Energy ¾ Activation 30 Recharge
Factions   Can be obtained through a quest
Restoration Restoration Binding Ritual. Create a level 1...11...14 spirit. When this spirit dies, all party members in the area are resurrected with 5...41...50% Health and zero Energy. This spirit dies after 30 seconds.
    10 Energy 1 Activation 30 Recharge
Factions    
Shadowsong Shadowsong Binding Ritual. Create a level 1...8...10 spirit. This spirit's attacks deal 5...17...20 damage and cause Blindness for 1...5...6 seconds. This spirit dies after 30 seconds.
    15 Energy 1 Activation 30 Recharge
Factions   Can be obtained through a quest
Shelter Shelter Binding Ritual. Create a level 1...10...12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51...45 Health. This spirit lasts 30...54...60 seconds.
    25 Energy 1 Activation 45 Recharge
Factions    
Signet of Binding Signet of Binding Signet. You lose 200...80...50 Health and take control of target enemy-controlled spirit. (50% failure chance with Spawning Power 4 or less.)
        2 Activation 15 Recharge
Nightfall    

Template:Signet of Might

Soothing Soothing Binding Ritual. Create a level 1...10...12 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39...45 seconds.
    15 Energy 1 Activation 45 Recharge
Factions    
Union Union Binding Ritual. Create a level 1...10...12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54...60 seconds.
    15 Energy ¾ Activation 45 Recharge
Factions   Can be obtained through a quest
Vital Weapon Vital Weapon Weapon Spell. For 5...25...30 seconds, target ally has a Vital Weapon and has +40...148...175 maximum Health.
    5 Energy 1 Activation 2 Recharge
Factions    
Wanderlust Wanderlust Elite Binding Ritual. Create a level 1...10...12 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54...50 Health. This spirit dies after 30...54...60 seconds.
    10 Energy 1 Activation 45 Recharge
Factions    
Weapon of Quickening Weapon of Quickening Elite Weapon Spell. For 5...21...25 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster.
    10 Energy 2 Activation 5 Recharge
Factions    
Xinrae's Weapon Xinrae's Weapon Elite Weapon Spell. For 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20...68...80 Health from that foe.
    5 Energy ¼ Activation 3 Recharge
Nightfall