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Skill details
Critical Defenses
Critical Defenses
Campaign Factions Assassin
Profession Assassin
Attribute Critical Strikes
Type Enchantment Spell
    10 Energy 1 Activation 30 Recharge

Full: For 4...9...10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.

Concise: (4...9...10 seconds.) You have 75% chance to block. Renewal: every time you land a critical hit.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration 4 4 5 5 6 6 6 7 7 8 8 8 9 9 10 10 10 11 11 12 12

Progression

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
block 25 28 32 35 38 42 45 48 52 55 58 62 65 68 72 75 78 ? ? ? ?

Acquisition

Skill Trainers:

Usage Notes

  • While an Assassin's Critical Strikes attribute increases your chance of getting a critical hit greatly, using this skill can still be chancy unless you have a way of ensuring an even distribution of critical hits. Fortunately, Critical Strike and the Warrior skill Wild Blow can provide critical hits on demand.
  • Critical Eye and Siphon Strength, which both increase the Assassin's critical hit rate, are also useful, though less predictable.
  • Warrior/Assassins can use Primal Rage to maintain this enchantment almost perpetually, though, without Critical Strikes, it will only provide a modest measure of defense.
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