This skill may be earned from a quest. See skill information for details.
Curses
Atrophy [edit]
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Hex Spell. For 3...6...7 seconds, target foe's primary attribute is reduced to 0. |
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Eye of the North | |||||||||||||
Barbs [edit]
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Hex Spell. For 30 seconds, target foe takes 1...12...15 more damage when hit by physical damage. |
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Core | |||||||||||||
Cacophony [edit]
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Hex Spell. For 10 seconds, whenever target foe uses a shout or chant, that foe takes 35...91...105 damage. |
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Eye of the North | |||||||||||||
Chilblains [edit]
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Spell. You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10...37...44 cold damage and lose 1...2...2 enchantments. |
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Core | |||||||||||||
Corrupt Enchantment [edit]
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Elite Hex Spell. Remove one enchantment from target foe. If an enchantment is removed in this way, that foe suffers from -1...7...8 Health degeneration for 10 seconds. |
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Nightfall | |||||||||||||
Defile Defenses [edit]
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Hex Spell. For 5...17...20 seconds, the next time target foe blocks, that foe takes 30...102...120 damage. |
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Eye of the North | |||||||||||||
Defile Enchantments [edit]
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Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them. |
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Factions | |||||||||||||
Defile Flesh [edit]
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Hex Spell. For 5...29...35 seconds, target foe gains only two-thirds Health from healing. |
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Core | |||||||||||||
Depravity [edit]
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Elite Hex Spell. For 5...17...20 seconds, whenever target foe casts a spell, that foe and one nearby foe lose 1...4...5 Energy. |
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Nightfall | |||||||||||||
Desecrate Enchantments [edit]
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Spell. Target foe and all nearby foes take 6...49...60 shadow damage and 4...17...20 shadow damage for each enchantment on them. |
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Prophecies | |||||||||||||
Enfeeble [edit]
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Spell. Target suffers from Weakness for 10...26...30 seconds. |
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Prophecies | |||||||||||||
Enfeebling Blood [edit]
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Spell. Target foe and all nearby foes suffer from Weakness for 5...17...20 seconds. |
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Core | |||||||||||||
Enfeebling Touch [edit]
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Skill. Target touched foe loses 5...41...50 Health and suffers from Weakness for 5...17...20 seconds. |
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Factions | |||||||||||||
Envenom Enchantments [edit]
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Spell. Target foe loses one enchantment. For every remaining enchantment, target foe is poisoned for 3...9...10 seconds. |
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Nightfall | |||||||||||||
Faintheartedness [edit]
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Hex Spell. For the next 3...13...16 seconds, target foe attacks 50% slower, and that foe suffers -0...2...3 Health degeneration. |
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Core | |||||||||||||
Feast of Corruption [edit]
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Elite Spell. Target foe and all adjacent foes are struck for 16...67...80 shadow damage. You steal up to 8...34...40 Health from each struck foe who is suffering from a hex. |
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Prophecies | |||||||||||||
Insidious Parasite [edit]
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Hex Spell. For 5...13...15 seconds, whenever target foe hits with an attack, you steal up to 15...39...45 Health from that foe. |
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Prophecies | |||||||||||||
Lingering Curse [edit]
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Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and receive 20% less benefit from healing. |
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Core | |||||||||||||
Malaise [edit]
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Hex Spell. For 5...29...35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe's Energy reaches 0, that foe takes 5...41...50 damage and Malaise ends. |
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Prophecies | |||||||||||||
Mark of Pain [edit]
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Hex Spell. For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34...40 shadow damage to adjacent foes. |
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Core | |||||||||||||
Meekness [edit]
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Hex Spell. For 5...25...30 seconds, target foe and all foes in the area attack 50% slower. |
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Nightfall | |||||||||||||
Order of Apostasy [edit]
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Elite Enchantment Spell. For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25...17...15% maximum Health. |
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Factions | |||||||||||||
Pain of Disenchantment [edit]
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Elite Spell. Target foe loses 1...3...3 enchantments. If an enchantment was lost in this way, that foe and all adjacent foes lose 10...82...100 Health. |
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Nightfall | |||||||||||||
Parasitic Bond [edit]
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Hex Spell. For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30...102...120 when Parasitic Bond ends. |
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Core | |||||||||||||
Plague Sending [edit]
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Spell. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target foe and all adjacent foes. |
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Prophecies | |||||||||||||
Plague Signet [edit]
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Elite Signet. Transfer all negative conditions with 100...180...200% of their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.) |
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Core | |||||||||||||
Plague Touch [edit]
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Skill. Transfer 1...3...3 negative conditions and their remaining durations from yourself to target touched foe. |
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Core | |||||||||||||
Poisoned Heart [edit]
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Spell. You and all adjacent foes are Poisoned for 5...13...15 seconds. |
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Nightfall | |||||||||||||
Price of Failure [edit]
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Hex Spell. For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1...37...46 damage whenever that foe fails to hit in combat. |
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Prophecies | |||||||||||||
Reckless Haste [edit]
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Hex Spell. For 6...11...12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks. |
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Factions | |||||||||||||
Rend Enchantments [edit]
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Spell. Remove 5...8...9 enchantments from target foe. For each Monk enchantment removed, you lose 55...31...25 Health. |
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Core | |||||||||||||
Rigor Mortis [edit]
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Hex Spell. For 8...18...20 seconds, target foe cannot block. |
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Core | |||||||||||||
Rip Enchantment [edit]
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Spell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5...21...25 seconds. |
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Nightfall | |||||||||||||
Shadow of Fear [edit]
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Hex Spell. Target foe and all adjacent foes attack 50% slower for the next 5...25...30 seconds. |
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Prophecies | |||||||||||||
Shivers of Dread [edit]
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Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6...5 Energy or Shivers of Dread ends. |
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Factions | |||||||||||||
Soul Barbs [edit]
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Hex Spell. For 30 seconds, target foe takes 15...27...30 damage when an enchantment or hex is cast on that target. |
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Prophecies | |||||||||||||
Soul Bind [edit]
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Elite Hex Spell. For 30 seconds, every time target foe is healed, the healer takes 20...68...80 damage. This hex ends if target is suffering from a Smiting Prayers hex. |
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Factions | |||||||||||||
Spinal Shivers [edit]
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Hex Spell. For 10...34...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...6...5 Energy or Spinal Shivers ends. |
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Prophecies | |||||||||||||
Spiteful Spirit [edit]
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Elite Hex Spell. For 8...18...20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5...29...35 shadow damage to that foe and all adjacent allies of that foe. |
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Prophecies | |||||||||||||
Suffering [edit]
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Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration. |
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Core | |||||||||||||
Ulcerous Lungs [edit]
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Hex Spell. For 10...22...25 seconds, target foe and all nearby foes suffer from -4 Health degeneration when Bleeding, and whenever they use a shout or chant, they Bleed for 3...13...15 seconds |
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Nightfall | |||||||||||||
Vocal Minority [edit]
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Hex Spell. For 5...17...20 seconds, target foe and all nearby foes cannot use shouts or chants. |
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Nightfall | |||||||||||||
Weaken Armor [edit]
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Spell. Target foe and foes adjacent to your target have Cracked Armor for 5...17...20 seconds. |
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Core | |||||||||||||
Weaken Knees [edit]
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Elite Hex Spell. For 1...13...16 seconds, target foe suffers -1...3...4 Health degeneration and takes 5...9...10 damage while moving. |
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Factions | |||||||||||||
Well of Darkness [edit]
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Well Spell. Exploit nearest corpse to create a Well of Darkness for 5...41...50 seconds. Hexed foes within the Well of Darkness miss 50% of the time. |
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Nightfall | |||||||||||||
Well of Ruin [edit]
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Well Spell. Exploit nearest corpse to create a Well of Ruin at its location. For 5...25...30 seconds, whenever a foe in the well takes physical damage, that foe has Cracked Armor for 5...17...20 seconds. |
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Eye of the North | |||||||||||||
Well of Silence [edit]
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Well Spell. Exploit target corpse to create a Well of Silence for 10...26...30 seconds. Foes within the well cannot use shouts or chants and suffer -1...3...4 Health degeneration. |
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Nightfall | |||||||||||||
Well of Weariness [edit]
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Well Spell. Exploit target corpse to create a Well of Weariness for 10...46...55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration. |
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Factions | |||||||||||||
Wither [edit]
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Elite Hex Spell. For 5...29...35 seconds, target foe suffers -2...4...4 Health degeneration and -1 Energy degeneration. If target foe's Energy reaches 0, that foe takes 15...63...75 damage and Wither ends. |
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Prophecies |