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Full: Resurrect target party member with your current Health and 15...83...100% maximum Energy. The next time that ally dies within 120 seconds, so do you.
Concise: Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies.
This is the fastest activating resurrection skill.
In Alliance Battle if the caster is killed due to the effects of this skill he/she will not be resurrected automatically as normal but remain dead for the rest of the match.
Death caused by this skill does not incur Death Penalty.
Death caused by this skill does not count towards the total shown by /deaths.
This skill is probably best used on allied support characters (such as another healer), as a melee character will have a higher probablity of getting themselves killed (and thus killing you as well). The fast casting time of Death Pact Signet can be useful for ressurecting key party members.
A good idea is to use Death Pact Signet on a fallen ally, then cast Lively Was Naomei and stay nearby. If they die again, the effect of Death Pact Signet will kill you as well, forcing Naomei's Ashes to drop, thus ressurecting both players two seconds later.
This is a great skill to use for creating a minion factory chain. One uses this in the sacrificer then when the sacrificer dies, he dies as well, providing infinite corpses to exploit.