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Skill details
Death Pact Signet
Death Pact Signet
Campaign Nightfall Ritualist
Profession Ritualist
Attribute Restoration Magic
Type Signet
        3 Activation 12 Recharge

Full: Resurrect target party member with your current Health and 15...83...100% maximum Energy. The next time that ally dies within 120 seconds, so do you.

Concise: Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies.

Restoration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
% Energy 15 21 26 32 38 43 49 55 60 66 72 77 83 89 94 100 106 111 117 123 128 134

Acquisition

Skill Trainers:

Hero Skill Trainers:

Notes

  • In Alliance Battle if the caster is killed due to the effects of this skill he/she will not be resurrected automatically as normal but remain dead for the rest of the match.
  • Death caused by this skill does not incur Death Penalty.
  • Death caused by this skill does not count towards the total shown by /deaths.
  • This skill is probably best used on allied support characters (such as another healer), as a melee character will have a higher probablity of getting themselves killed (and thus killing you as well). The fast casting time of Death Pact Signet can be useful for ressurecting key party members.
  • A good idea is to use Death Pact Signet on a fallen ally, then cast Lively Was Naomei and stay nearby. If they die again, the effect of Death Pact Signet will kill you as well, forcing Naomei's Ashes to drop, thus ressurecting both players two seconds later.
  • This is a great skill to use for creating a minion factory chain. One uses this in the sacrificer then when the sacrificer dies, he dies as well, providing infinite corpses to exploit.
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