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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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This article is about the PvP version of a split skill. For the PvE version, see Death Pact Signet. |
Skill details
Death Pact Signet (PvP) | ||||||||||||
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Full: Resurrect target party member with your current Health and 15...83...100% maximum Energy. The next time that ally dies within 120 seconds, so do you.
Concise: Resurrects target party member with your current Health and 15...83...100% maximum Energy. For 120 seconds, you die the next time this party member dies.
Contents
Restoration Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
% Energy | 15 | 21 | 26 | 32 | 38 | 43 | 49 | 55 | 60 | 66 | 72 | 77 | 83 | 89 | 94 | 100 | 106 | 111 | 117 | 123 | 128 | 134 |
Notes[]
- Death caused by this skill does not incur Death penalty, does not increase the opposition's score in Kill Count games, nor does it count towards the total shown by /deaths.
- This is a great skill to use for creating a minion factory chain. One uses this on the sacrificer; when the sacrificer dies, the resurrector dies as well, providing more corpses to exploit, without causing another character to gather death penalty.
- Be warned if you cast this skill on multiple allies! It will trigger with the death of each ally - the effect will not wear off when you die. This could mean that when you die an ally may risk wasting a possible Resurrection Signet on you with the risk of you dying again as soon as another ally dies.