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**[[Aura of Faith]] makes the [[Shiverpeak Protector]]s powerful healers. Groups of 3+ Protectors can be difficult to kill without [[Enchantment removal skills quick reference|Enchantment removal skills]]. If you are having trouble, attempt to pull groups past obstacles and run; you can pick off those that get stuck when the others return to the original positions.
 
**[[Aura of Faith]] makes the [[Shiverpeak Protector]]s powerful healers. Groups of 3+ Protectors can be difficult to kill without [[Enchantment removal skills quick reference|Enchantment removal skills]]. If you are having trouble, attempt to pull groups past obstacles and run; you can pick off those that get stuck when the others return to the original positions.
 
** When starting from [[Beacon's Perch]], several groups of [[Ascalonian Refugee]]s will walk along the southern edge of the area to Griffon's Mouth. You may want to walk with them until you arrive at the first groups. They can be a great help for taking out the multiple Shiverpeak Protectors in that area. They can also provide plenty of corpses for minion masters.
 
** When starting from [[Beacon's Perch]], several groups of [[Ascalonian Refugee]]s will walk along the southern edge of the area to Griffon's Mouth. You may want to walk with them until you arrive at the first groups. They can be a great help for taking out the multiple Shiverpeak Protectors in that area. They can also provide plenty of corpses for minion masters.
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{{Prophecies Explorable Areas}}
 
   
 
[[Category:Northern Shiverpeaks]] [[Category:Explorable areas (Prophecies)]]
 
[[Category:Northern Shiverpeaks]] [[Category:Explorable areas (Prophecies)]]
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