Skill quick references |
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |
This skill may be earned from a quest. See skill information for details.
Earth Prayers
Armor of Sanctity [edit]
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Enchantment Spell. All adjacent foes suffer from Weakness for 5...13...15 seconds. For 15 seconds, you take 5...17...20 less damage from foes suffering from a condition. |
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Nightfall | |||||||||||||
Aura of Thorns [edit]
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Flash Enchantment Spell. All nearby foes begin Bleeding for 5...13...15 seconds. For 30 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes are Crippled for 3...7...8 seconds. |
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Nightfall | |||||||||||||
Conviction [edit]
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Flash Enchantment Spell. For 10 seconds, you gain +10 armor if you have a condition and gain 1...3...3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1...2...2 conditions. |
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Nightfall | |||||||||||||
Dust Cloak [edit]
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Flash Enchantment Spell. All nearby foes are struck for 10...34...40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes are Blinded for 1...3...4 seconds. |
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Nightfall | |||||||||||||
Ebon Dust Aura [edit]
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Elite Flash Enchantment Spell. When you cast this enchantment, all nearby foes are Blinded for 1...6...7 seconds. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3...13...15 earth damage. When this enchantment ends, you are cured of Blindness. |
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Nightfall | |||||||||||||
Fleeting Stability [edit]
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Flash Enchantment Spell. For 2...5...6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown. |
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Nightfall | |||||||||||||
Mirage Cloak [edit]
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Flash Enchantment Spell. For 1...6...7 seconds, you have a 40...72...80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10...34...40 earth damage. |
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Nightfall | |||||||||||||
Mystic Regeneration [edit]
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Enchantment Spell. For 5...17...20 seconds, you have +1...3...4 Health regeneration for each enchantment (maximum of 8) on you. |
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Nightfall | |||||||||||||
Mystic Sandstorm [edit]
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Spell. Create a Sandstorm at your location that lasts 3 seconds. Each second, foes nearby this location take 10...18...20 earth damage. Attacking foes take an additional 10...18...20 damage. If you are enchanted when you cast this spell, it lasts twice as long. |
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Nightfall | |||||||||||||
Pious Concentration [edit]
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Stance. For 5...17...20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends. |
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Nightfall | |||||||||||||
Sand Shards [edit]
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Flash Enchantment Spell. For 30 seconds, the next 1...4...5 times you hit with a scythe, all other adjacent foes take 10...50...60 earth damage. |
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Nightfall | |||||||||||||
Shield of Force [edit]
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Flash Enchantment Spell. For 1...13...16 seconds, blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5...17...20 seconds. |
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Eye of the North | |||||||||||||
Signet of Pious Light [edit]
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Signet. Remove 1 Dervish enchantment. Target ally is healed for 30...126...150 Health. If an enchantment was removed in this way, this signet recharges 75% faster. |
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Nightfall | |||||||||||||
Staggering Force [edit]
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Flash Enchantment Spell. All nearby foes are struck for 10...34...40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1...8...10 seconds. |
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Nightfall | |||||||||||||
Veil of Thorns [edit]
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Flash Enchantment Spell. When you cast this enchantment, all nearby foes are struck for 5...41...50 piercing damage. For 5...21...25 seconds, you take 5...29...35% less damage from spells. |
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Nightfall | |||||||||||||
Vital Boon [edit]
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Enchantment Spell. For 20 seconds, you have +40...88...100 maximum Health. When this enchantment ends, you are healed for 75...175...200 Health. |
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Nightfall | |||||||||||||
Vow of Strength [edit]
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Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...22...25 slashing damage to all adjacent foes. |
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Nightfall |
Mysticism
Arcane Zeal [edit]
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Elite Enchantment Spell. For 10 seconds, whenever you cast a spell, you gain 1 Energy for each enchantment on you (maximum 1...6...7 Energy). |
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Nightfall | |||||||||||||
Aura Slicer [edit]
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Melee Attack. If this attack hits, you inflict Bleeding for 5...13...15 seconds. If you are enchanted, you also inflict Cracked Armor for 1...8...10 seconds. |
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Eye of the North | |||||||||||||
Avatar of Balthazar [edit]
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Elite Form. For 10...74...90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1...3...3 seconds. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Dwayna [edit]
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Elite Form. For 10...74...90 seconds, your attacks deal holy damage. Whenever you use a Dervish attack skill, you lose 1 hex. Whenever you lose a Dervish enchantment, all allies in earshot are healed for 5...41...50 Health. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Grenth [edit]
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Elite Form. For 10...74...90 seconds, your scythe attacks deal dark damage and steal 0...10...12 Health. You are immune to Disease and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Lyssa [edit]
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Elite Form. For 10...74...90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Avatar of Melandru [edit]
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Elite Form. For 10...74...90 seconds, you have +150 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment, all party members in earshot lose 1 condition. This skill is disabled for 45 seconds. |
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Nightfall | |||||||||||||
Balthazar's Rage [edit]
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Flash Enchantment Spell. All nearby foes are set on fire for 1...3...3 seconds. For 20 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...2...2 strikes of adrenaline if any foes are within earshot. |
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Nightfall | |||||||||||||
Banishing Strike [edit]
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Melee Attack. If it hits, this attack deals 10...50...60 holy damage. It deals double damage to summoned creatures. |
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Nightfall | |||||||||||||
Eremite's Zeal [edit]
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Enchantment Spell. You gain 1...3...3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...3...3 Energy for each foe within earshot, maximum 8 Energy. |
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Nightfall | |||||||||||||
Extend Enchantments [edit]
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Skill. For 10 seconds, your next Dervish enchantment lasts 10...122...150% longer. |
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Nightfall | |||||||||||||
Faithful Intervention [edit]
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Enchantment Spell. If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126...150 Health. |
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Nightfall | |||||||||||||
Heart of Fury [edit]
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Stance. For 2...8...10 seconds, you attack 25% faster. |
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Nightfall | |||||||||||||
Heart of Holy Flame [edit]
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Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 30 seconds afterward, your attacks deal holy damage. When this enchantment ends, all nearby foes are set on fire for 2...4...5 seconds. |
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Nightfall | |||||||||||||
Imbue Health [edit]
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Spell. Target other ally is healed for 5...41...50% of your current Health (maximum 300 Health). |
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Nightfall | |||||||||||||
Intimidating Aura [edit]
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Enchantment Spell. For 60 seconds, you have +40...88...100 max Health and take 1...8...10 less damage from foes with less Health than you. |
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Nightfall | |||||||||||||
Meditation [edit]
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Enchantment Spell. Lose all adrenaline. For 20 seconds, you gain 1...3...4 Energy every time an enchantment on you ends. |
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Nightfall | |||||||||||||
Mystic Corruption [edit]
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Flash Enchantment Spell. All adjacent foes suffer from Disease for 1...2...2 seconds. For 20 seconds, nothing happens. Disease duration is doubled if you are enchanted when you activate this skill. When this enchantment ends, all party members in earshot are cured of Disease. |
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Nightfall | |||||||||||||
Mystic Sweep [edit]
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Melee Attack. If this attack hits, you deal +3...10...12 damage. If you are enchanted, this attack deals an additional +3...10...12 damage. |
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Nightfall | |||||||||||||
Mystic Vigor [edit]
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Enchantment Spell. For 20 seconds, every time you successfully hit with an attack, you gain 3...13...15 Health for each enchantment on you (maximum 25 Health). |
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Nightfall | |||||||||||||
Pious Fury [edit]
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Stance. Remove 1 Dervish enchantment. For 1...6...7 seconds, you attack 25% faster. If an enchantment was removed, this stance lasts twice as long. |
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Eye of the North | |||||||||||||
Pious Haste [edit]
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Stance. You remove 1 Dervish enchantment and for 1...6...7 seconds you move 25% faster. If an enchantment was removed you run 50% faster instead. |
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Nightfall | |||||||||||||
Pious Renewal [edit]
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Elite Flash Enchantment Spell. For 8 seconds, nothing happens. When this enchantment ends, Pious Renewal is recharged and you gain 0...4...5 Energy and 0...24...30 Health. |
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Nightfall | |||||||||||||
Rending Touch [edit]
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Spell. Deals 15...55...65 cold damage to target foe. You lose 1 Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline. |
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Nightfall | |||||||||||||
Vow of Silence [edit]
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Elite Enchantment Spell. For 5...9...10 seconds, you cannot be the target of spells, and you cannot cast spells. |
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Nightfall | |||||||||||||
Watchful Intervention [edit]
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Enchantment Spell. For 60 seconds, the next time damage drops target ally's Health below 25%, that ally is healed for 50...170...200 Health. |
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Nightfall | |||||||||||||
Zealous Renewal [edit]
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Flash Enchantment Spell. All nearby foes take 5...25...30 holy damage. For 5...21...25 seconds, you have -1 Energy regeneration and gain 1 Energy whenever you hit a foe. If this enchantment ends prematurely, you gain 1...4...5 Energy. |
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Nightfall |
Scythe Mastery
Chilling Victory [edit]
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Scythe Attack. If it hits, this attack strikes for +3...13...15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10...26...30 cold damage. |
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Nightfall | |||||||||||||
Crippling Sweep [edit]
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Scythe Attack. If this attack hits a foe, that foe is Crippled for 3...10...12 seconds. This skill deals +3...13...15 extra damage if that foe is moving. |
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Nightfall | |||||||||||||
Crippling Victory [edit]
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Scythe Attack. If this attack hits a foe, that foe is Crippled for 3...7...8 seconds. If you have more Health than target foe, all adjacent foes take 10...26...30 earth damage. |
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Eye of the North | |||||||||||||
Eremite's Attack [edit]
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Melee Attack. If it hits, this attack deals +1...8...10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1...8...10 damage and strike all adjacent foes. |
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Nightfall | |||||||||||||
Farmer's Scythe [edit]
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Scythe Attack. If this attack hits, you deal +5...17...20 damage. If you hit more than one foe, this attack recharges instantly. |
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Eye of the North | |||||||||||||
Irresistible Sweep [edit]
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Melee Attack. Deal +3...13...15 damage and lose 1 Dervish enchantment. If you lose an enchantment in this way, Irresistible Sweep cannot be blocked, removes a stance, and deals +3...13...15 additional damage. |
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Nightfall | |||||||||||||
Lyssa's Assault [edit]
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Scythe Attack. This attack interrupts an action if it hits. If you are enchanted, any skill you interrupt is disabled for an additional 1...8...10 seconds. This attack does 50% of normal damage. |
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Nightfall | |||||||||||||
Pious Assault [edit]
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Melee Attack. If it hits, this attack deals +10...18...20 damage and removes 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10...26...30 damage. |
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Nightfall | |||||||||||||
Radiant Scythe [edit]
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Scythe Attack. This attack strikes for +1 damage for each point of Energy you currently have, maximum 5...25...30 damage. You gain 1...6...7 Energy if this attack hits. |
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Eye of the North | |||||||||||||
Reap Impurities [edit]
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Melee Attack. If this attack hits, you deal +3...13...15 damage. Each foe you hit loses 1 condition. For each foe who loses a condition, all foes adjacent to that target foe take 10...34...40 holy damage. |
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Nightfall | |||||||||||||
Reaper's Sweep [edit]
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Elite Scythe Attack. If this attack hits, you Cripple your target for 3...13...15 seconds. You lose 1 Dervish enchantment. If an enchantment was removed, this attack knocks down for 2...3...3 seconds. |
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Nightfall | |||||||||||||
Rending Sweep [edit]
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Melee Attack. You deal +5...17...20 damage and lose 1 Dervish enchantment. If an enchantment was lost, you remove an enchantment from each foe you hit. |
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Nightfall | |||||||||||||
Twin Moon Sweep [edit]
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Melee Attack. You lose 1 Dervish enchantment and gain 10...42...50 Health. If an enchantment is lost in this way, you cannot be blocked, you strike twice, and you gain an additional 10...58...70 Health. |
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Nightfall | |||||||||||||
Victorious Sweep [edit]
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Melee Attack. If this attack hits, you deal +5...21...25 damage. If target foe has less Health than you, you gain 30...70...80 Health. |
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Nightfall | |||||||||||||
Wearying Strike [edit]
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Scythe Attack. You remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3...9...10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed. |
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Nightfall | |||||||||||||
Wounding Strike [edit]
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Elite Scythe Attack. If this attack hits, you do +5...17...20 damage, target foe suffers from Bleeding for 5...17...20 seconds, and you lose 1 Dervish enchantment. If an enchantment was removed, target foe also suffers from a Deep Wound for 5...17...20 seconds. |
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Nightfall | |||||||||||||
Zealous Sweep [edit]
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Scythe Attack. If this attack hits, you deal +5...17...20 damage. You gain 3 Energy and 1 strike of adrenaline for each foe you hit. |
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Eye of the North |
Wind Prayers
Attacker's Insight [edit]
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Flash Enchantment Spell. For 3...9...10 seconds, you have a 50% chance to block while attacking. When this enchantment ends you inflict Weakness on all adjacent foes for 3...13...15 seconds. |
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Nightfall | |||||||||||||
Dwayna's Touch [edit]
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Spell. Target touched ally is healed for 15...51...60 Health for each enchantment on you (maximum 150). |
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Nightfall | |||||||||||||
Featherfoot Grace [edit]
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Enchantment Spell. For 5...17...20 seconds, you move 25% faster, and conditions expire 25% faster. |
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Nightfall | |||||||||||||
Grenth's Aura [edit]
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Flash Enchantment Spell. For 20 seconds, you deal 5...21...25 less damage and steal 5...21...25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5...21...25 Health from all adjacent foes. |
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Eye of the North | |||||||||||||
Grenth's Fingers [edit]
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Flash Enchantment Spell. All nearby foes are struck for 10...34...40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1...2...2 conditions to all nearby foes. |
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Nightfall | |||||||||||||
Grenth's Grasp [edit]
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Elite Flash Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that foe for 1...9...11 seconds and you transfer 1 condition from yourself to that foe. |
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Nightfall | |||||||||||||
Guiding Hands [edit]
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Enchantment Spell. For 20 seconds, your next 0...2...3 attacks cannot be blocked. When activated, this skill removes the Blindness condition. |
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Nightfall | |||||||||||||
Harrier's Grasp [edit]
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Flash Enchantment Spell. For 5...17...20 seconds, attacks against moving foes also Cripple those foes for 2...8...9 seconds. When you cast this enchantment, you are relieved of Cripple and 1 other condition. This enchantment ends after you apply Cripple 1...3...3 times. |
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Nightfall | |||||||||||||
Harrier's Haste [edit]
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Flash Enchantment Spell. For 2...7...8 seconds, you move 25% faster and deal +3...10...12 more damage against moving foes. |
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Nightfall | |||||||||||||
Lyssa's Haste [edit]
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Flash Enchantment Spell. For 3...13...15 seconds, your Dervish enchantments recharge 33% faster. When you activate this enchantment, all adjacent foes are interrupted. When this enchantment ends, all adjacent foes are interrupted. 50% failure chance unless Wind Prayers 5 or higher. |
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Nightfall | |||||||||||||
Mystic Healing [edit]
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Spell. You are healed for 5...53...65 Health. Also heals all enchanted party members for 5...53...65 Health. |
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Nightfall | |||||||||||||
Mystic Twister [edit]
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Spell. Deals 10...50...60 cold damage to all nearby foes. If you are enchanted, this spell deals an additional 10...50...60 cold damage. |
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Nightfall | |||||||||||||
Natural Healing [edit]
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Spell. You are healed for 50...146...170 Health. If you are not enchanted, this spell activates 50% faster. |
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Nightfall | |||||||||||||
Onslaught [edit]
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Elite Flash Enchantment Spell. For 3...13...15 seconds, you attack, move, and gain adrenaline 25% faster. |
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Nightfall | |||||||||||||
Pious Restoration [edit]
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Spell. You gain 80...136...150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1...2...2 hexes. |
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Nightfall | |||||||||||||
Rending Aura [edit]
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Flash Enchantment Spell. When you cast this enchantment, all nearby foes take 10...34...40 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1...8...10 seconds. |
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Nightfall | |||||||||||||
Signet of Mystic Speed [edit]
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Signet. For 30 seconds, your next 1...3...3 self-targeting enchantments cast instantly. Flash enchantments do not consume uses of this skill. |
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Eye of the North | |||||||||||||
Signet of Pious Restraint [edit]
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Signet. Remove 1 Dervish enchantment. Target foe is Crippled for 5...13...15 seconds. If an enchantment was removed, all foes nearby your target are also Crippled and this signet recharges 75% faster. |
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Eye of the North | |||||||||||||
Test of Faith [edit]
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Spell. Deals 15...55...65 cold damage and takes 1 enchantment from target foe. If that foe was not enchanted, that foe is Dazed for 1...3...4 seconds. |
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Nightfall | |||||||||||||
Vow of Piety [edit]
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Enchantment Spell. For 20 seconds, you have +24 armor and +1...3...4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends. |
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Nightfall | |||||||||||||
Whirling Charge [edit]
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Flash Enchantment Spell. For 1...5...6 seconds, you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10...50...60 cold damage and this enchantment ends. |
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Nightfall | |||||||||||||
Winds of Disenchantment [edit]
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Spell. Remove 1 of your Dervish enchantments. If an enchantment was removed, all nearby foes lose 1 enchantment and take 20...68...80 cold damage. |
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Nightfall | |||||||||||||
Zealous Vow [edit]
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Elite Enchantment Spell. For 20 seconds, you have -3 Energy regeneration, and you gain 1...5...6 Energy every time you hit with an attack. |
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Nightfall |
No Attribute
Enchanted Haste [edit]
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Flash Enchantment Spell. For 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition. |
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Nightfall |
Allegiance rank[ | ]
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Aura of Holy Might [edit]
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Enchantment Spell. For 45 seconds, you deal 20...25 holy damage to all adjacent foes whenever you lose a Dervish enchantment. |
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Factions | PvE only |
Sunspear rank[ | ]
Eternal Aura [edit]
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Enchantment Spell. You have +100 max Health. When this enchantment ends, all party members in the area are resurrected with 40...50% Health and 20...30% Energy. |
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Nightfall |
Skill quick references |
Warrior • Ranger • Monk • Necromancer • Mesmer • Elementalist • Assassin • Ritualist • Paragon • Dervish |