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Full: Create a level 1...8...10 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 1...8...10 damage for each second the Spirit was alive (maximum of 150 damage).
Concise: Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage for each second it was alive to all foes in the area (maximum 150 damage).