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(→‎Notes: I followed the advice and brought 2 unnecessarily skills when i vanq'd this area. I corrected the tip)
 
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{{LocationInfo
{{location box
 
 
| type = Explorable area
|image=[[Image:Diessa Lowlands 1000x800.jpg|200px]]
 
|campaign=Prophecies
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| campaign = Prophecies
 
| region = Ascalon
|type=[[Explorable Area]]
 
  +
| pixels = 175297
|parent = [[Ascalon]]
 
  +
| neighbors = Ascalon Foothills; Flame Temple Corridor; Grendich Courthouse; Nolani Academy (outpost); The Breach
|neighbors=[[Grendich Courthouse]], [[The Breach]],<br />[[Ascalon Foothills]], [[Nolani Academy (location)|Nolani Academy]],<br />[[Flame Temple Corridor]]
 
  +
| services = Collector
|map=[[Image:Diessa-Lowlands.jpg|200px|Map of Diessa Lowlands]]
 
  +
}}{{Zaishen_Quest}}
}}
 
 
==General Information==
 
==General Information==
 
Being north of the Great Northern Wall, the [[Diessa Lowlands]] have been overrun by gargoyles and charr. Only small strongholds at the old [[Grendich Courthouse]] and [[Nolani Academy]] provide safety for those attempting to travel through to the Shiverpeaks. At the center of the area, the Charr have fortified their position and thus should be avoided by all but the strongest and swiftest. Rock golems await those entering from the southeastern pass, while gargoyles mingle with charr along the west. A large tar pit infested with devourers can be found in the northeast and slows passage to anyone planning on exploring the [[Flame Temple Corridor]]. In spite of the danger, many choose to run or fight through this zone towards the [[Ascalon Foothills]] to reach the Shiverpeaks. Others may choose to help defend the besieged Academy to bypass this zone altogether.
Region: [[Ascalon]]
 
   
  +
==Exits==
'''General Description:'''<br>
 
Being north of the Great Northern Wall, gargoyles and charr have overrun most of this region. Only small strongholds at the old [[Grendich Courthouse]] and [[Nolani Academy]] provide safety for those attempting to travel through to the Shiverpeaks. At the center of the area, the Charr have fortified their position and thus should be avoided by all but the strongest and swiftest. Rock golems await those entering from the southeastern pass, while gargoyles mingle with charr along the west. A large tar pit infested with devourers can be found in the northeast and slows passage to anyone planning on exploring the [[Flame Temple Corridor]]. In spite of the danger, many choose to run or fight through this zone towards the [[Ascalon Foothills]] to reach the Shiverpeaks. Others may choose to help defend the besieged Academy to bypass this zone altogether.
 
   
===Exits / Neighbour Areas===
+
===Towns and Outposts===
  +
*[[Grendich Courthouse]] (north)
*North-West: [[Ascalon Foothills]]
 
  +
*[[Nolani Academy]] (southwest)
*North-East: [[Flame Temple Corridor]]
 
*South-East: [[The Breach]]
 
===[[Town]]s===
 
*[[image:OutpostIcon_sml.png]] [[Grendich Courthouse]]
 
*[[image:MissionIcon_sml.png]] [[Nolani Academy]]
 
   
  +
===Explorable areas===
===Points / Objects of Interest===
 
 
*[[Ascalon Foothills]] (Northwest)
 
*[[Flame Temple Corridor]] (Northeast)
  +
*[[The Breach]] (Southeast)
  +
 
==Points of Interest==
 
*Ruins of [[Nolani]]
 
*Ruins of [[Nolani]]
 
*[[Historical Monument of Nolani]]
 
*[[Historical Monument of Nolani]]
   
==[[NPC]]s==
+
==NPCs==
*Ghost of [[Althea]]
+
*[[Althea|Ghost of Althea]]
===[[Collector]]s===
 
*[[Gil Moriddan]]
 
*[[Lenerd Aberold]]
 
*[[Martel Bastions]]
 
*[[Wain Hughes]]
 
   
==Skill Capture==
+
===Collectors===
 
*{{x}}1 [[Gil Moriddan]]
*{{w}} [[Shield Stance]] from [[Lumps Ruinator]] (not available before [[Dropping Eaves]] quest at [[Ettin's Back]]).
 
 
*{{x}}2 [[Lenerd Aberold]]
*{{mo}} [[Draw Conditions]] from [[Rif Telourau]] (not available before [[Copperhammer Mines]]).
 
 
*{{x}}2 [[Wain Hughes]]
*{{me}} [[Hex Breaker]] from [[Ignis Phanaura]] (not available before [[Eye For Profit]] quest at [[Druid's Overlook]]).
 
 
*{{x}}10 [[Martel Bastions]]
   
 
==[[Monster]]s==
 
==[[Monster]]s==
 
*[[Charr]]
 
*[[Charr]]
  +
**{{w}}6 (23) [[Charr Blade Warrior]]
{| {{STDT}}
 
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**{{w}}6 (23) [[Charr Axe Warrior]]
|-
 
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**{{w}}8 (23) [[Charr Blade Storm]]
!style="background-color: {{W-color|background}}" | {{W}} || style="background-color: {{R-color|background}}" | {{r}} || style="background-color: {{Mo-color|background}}" | {{Mo}} || style="background-color: {{N-color|background}}" | {{N}} || style="background-color: {{Me-color|background}}" | {{Me}} || style="background-color: {{E-color|background}}" | {{E}}
 
  +
**{{w}}8 (23) [[Charr Axe Fiend]]
|-
 
  +
**{{r}}6 (23) [[Charr Stalker]]
| style="background-color: {{W-color|background}}" | [[Charr Blade Warrior]] Lv 6<br> [[Charr Axe Warrior]] Lv 6<br>[[Charr Blade Storm]] Lv 8<br>[[Charr Axe Fiend]] Lv 8
 
| style="background-color: {{R-color|background}}" | [[Charr Stalker]] Lv 6 <br>[[Charr Hunter]] Lv 8
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**{{r}}8 (23) [[Charr Hunter]]
| style="background-color: {{Mo-color|background}}" | [[Charr Martyr]] Lv 5 <br>[[Charr Shaman]] Lv 7
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**{{mo}}5 (23) [[Charr Martyr]]
  +
**{{mo}}7 (23) [[Charr Shaman]]
| style="background-color: {{N-color|background}}" | [[Charr Ash Walker]] Lv 6<br>[[Charr Ashen Claw]] Lv 8
 
  +
**{{n}}6 (23) [[Charr Ash Walker]]
| style="background-color: {{Me-color|background}}" | [[Charr Mind Spark]] Lv 6<br>[[Charr Chaot]] Lv 8
 
  +
**{{n}}8 (23) [[Charr Ashen Claw]]
| style="background-color: {{E-color|background}}" | [[Charr Fire Caller]] Lv 6<br>[[Charr Flame Wielder]] Lv 8
 
  +
**{{me}}6 (23) [[Charr Mind Spark]]
|}
 
  +
**{{me}}8 (23) [[Charr Chaot]]
  +
**{{e}}6 (23) [[Charr Fire Caller]]
  +
**{{e}}8 (23) [[Charr Flame Wielder]]
   
 
*[[Gargoyle (Species)|Gargoyle]]s:
 
*[[Gargoyle (Species)|Gargoyle]]s:
  +
**{{mo}}2 (22) [[Resurrect Gargoyle]]
**[[Resurrect Gargoyle]]s {{Mo}} Lvl 2 (22)
 
  +
**{{me}}8 (23) [[Shatter Gargoyle]]
**[[Shatter Gargoyle]]s {{Me}} Lvl 8 (23)
 
**[[Flash Gargoyle]]s {{E}} Lvl 7 (23)
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**{{e}}7 (23) [[Flash Gargoyle]]
 
*[[Devourer]]s:
 
*[[Devourer]]s:
  +
**{{w}}8 (23) [[Carrion Devourer]]
**[[Carrion Devourer]]s {{W}} Lvl 8 (23)
 
**[[Whiptail Devourer]]s {{r}} Lvl 7 (23)
+
**{{r}}7 (23) [[Whiptail Devourer]]
**[[Plague Devourer]]s {{N}} Lvl 8 (23)
+
**{{n}}8 (23) [[Plague Devourer]]
 
*[[Elemental]]s:
 
*[[Elemental]]s:
  +
**{{w}}7 (23) [[Boulder Elemental]]
**[[Boulder Elemental]]s {{W}} Lvl 7 (23)
 
  +
**{{w}}5 (22) [[Stone Elemental]]
**[[Stone Fury|Stone Furies]] {{e}} Lvl 8 (23)
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**{{e}}8 (23) [[Stone Fury|Stone Furies]]
**[[Stone Elemental]]s {{e}} Lvl 5 (22)
 
 
*[[Rider]]s:
 
*[[Rider]]s:
**[[Storm Rider]]s Lvl 7 (23)
+
**{{me}}7 (23) [[Storm Rider]]
 
*[[Plant]]s:
 
*[[Plant]]s:
**[[Singed Oak]]s Lvl 10 (24)
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**{{r}}10 (24) [[Singed Oak]]
 
*[[Hydra]]
 
*[[Hydra]]
**[[Hydra (Ascalon)|Hydra]] {{E}} Lvl 10 (24)
+
**{{e}}10 (24) [[Hydra (Ascalon)|Hydra]]
   
===[[Boss]]es===
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===Bosses===
 
*[[Gargoyle (Species)|Gargoyle]]s:
 
*[[Gargoyle (Species)|Gargoyle]]s:
**[[Rif Telourau]] {{Mo}} Lvl 9
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**{{mo}}9 (27) [[Rif Telourau]] ([[Draw Conditions]] not available before [[Copperhammer Mines]])
**[[Spasmo Thunderbolt]] {{E}} Lvl 9
+
**{{e}}9 (27) [[Spasmo Thunderbolt]]
**[[Ignis Phanaura]] {{Me}} Lvl 9 (27)
+
**{{mo}}9 (27) [[Ignis Phanaura]] ([[Hex Breaker]] not available before [[Eye For Profit]] quest at [[Druid's Overlook]])
 
*[[Elemental]]s:
 
*[[Elemental]]s:
**[[Clob Stonearch]]s {{Mo}} Lvl 11
+
**{{mo}}11 (27) [[Clob Stonearch]]
**[[Drub Slingstone]] {{r}} Lvl 11
+
**{{r}}11 (27) [[Drub Slingstone]]
**[[Igmon Quivcaver]] {{Me}} Lvl 11
+
**{{me}}11 (27) [[Igmon Quivcaver]]
**[[Mallet Runecolumn]] {{e}} Lvl 11
+
**{{e}}11 (27) [[Mallet Runecolumn]]
**[[Pulv Rubblegrinder]] {{W}} Lvl 11
+
**{{w}}11 (27) [[Pulv Rubblegrinder]]
**[[Slog Bloodsplatter]] {{n}} Lvl 11
+
**{{n}}11 (27) [[Slog Bloodsplatter]]
 
*[[Charr]]
 
*[[Charr]]
**[[Maim Deathrain]] {{r}} Lvl 9
+
**{{r}}9 (27) [[Maim Deathrain]]
 
**{{w}}9 (27) [[Lumps Ruinator]] ([[Shield Stance]] not available before [[Dropping Eaves]] quest at [[Ettin's Back]])
**[[Lumps Ruinator]] {{W}} Lvl 9
 
**[[Cruc the Reborn]] {{Mo}} Lvl 9
+
**{{mo}}9 (27) [[Cruc the Reborn]]
**[[Smuuz the Unfeeling]] {{N}} Lvl 9
+
**{{n}}9 (27) [[Smuuz the Unfeeling]]
**[[Smoke Kindlefist]] {{E}} Lvl 9
+
**{{e}}9 (27) [[Smoke Kindlefist]]
**[[Phang the Deceiver]] {{Me}} Lvl 9
+
**{{me}}9 (27) [[Phang the Deceiver]]
**[[Garfazz Bloodfang (Boss)|Garfazz Bloodfang]] (only during quest [[Garfazz Bloodfang (Quest)|Garfazz Bloodfang]])
+
**{{n}}10 [[Garfazz Bloodfang (boss)|Garfazz Bloodfang]] (only during quest [[Garfazz Bloodfang (quest)|Garfazz Bloodfang]])
   
 
==Notes==
 
==Notes==
*To receive credit for the [[Vanquisher]] title track in Diessa Lowlands you must defeat 343-387 monsters in [[Hard Mode]].
+
*To receive credit for the [[Vanquisher]] title track in Diessa Lowlands you must defeat 342-387 monsters in [[Hard Mode]].
*Consider bringing 6 characters from [[Yak's Bend]] or 8 from [[Temple of the Ages]] because this is fairly difficult area to vanquish with 4 people.
+
**Because this is a fairly difficult area to vanquish with 4 people, consider bringing a larger party from [[Yak's Bend]] (6 party members) or [[Temple of the Ages]] (8 party members).
*The quest [[Then and Now, Here and There]] from Eye of the North can make vanquishing this area easier as there are fewer [[Charr]] to deal with. There are about 292 monsters.
+
**The quest [[Then and Now, Here and There]] from Eye of the North can make vanquishing this area easier as there are fewer [[Charr]] to deal with. There are about 292 monsters with this quest active.
  +
**A [[minion master]] can help to make up the difference in party size when vanquishing by providing additional body blocking and damage.
*If a hydra runs out of the area when you are near the [[Flame Temple Corridor]], you may not be able to completely vanquish the area.
 
  +
*A single enchantment removal skill in your party will be enough for this vanquish.
[[Category:Ascalon]]
 
  +
[[Category:Explorable areas (Prophecies)]]
 
  +
{{Prophecies Explorable Areas}}
  +
 
[[Category:Ascalon]] [[Category:Explorable areas (Prophecies)]]
  +
  +
[[de:Tiefland von Diessa]]

Latest revision as of 05:35, 12 April 2012

Diessa Lowlands
Diessa Lowlands
Explorable area
Campaign Prophecies
Region Ascalon
Map area 1.87%
Neighbors Ascalon Foothills
Flame Temple Corridor
Grendich Courthouse
Nolani Academy (outpost)
The Breach
Services Collector
Map
Diessa Lowlands map
Zcoins This article has an associated Zaishen Challenge Quest.

General Information[ | ]

Being north of the Great Northern Wall, the Diessa Lowlands have been overrun by gargoyles and charr. Only small strongholds at the old Grendich Courthouse and Nolani Academy provide safety for those attempting to travel through to the Shiverpeaks. At the center of the area, the Charr have fortified their position and thus should be avoided by all but the strongest and swiftest. Rock golems await those entering from the southeastern pass, while gargoyles mingle with charr along the west. A large tar pit infested with devourers can be found in the northeast and slows passage to anyone planning on exploring the Flame Temple Corridor. In spite of the danger, many choose to run or fight through this zone towards the Ascalon Foothills to reach the Shiverpeaks. Others may choose to help defend the besieged Academy to bypass this zone altogether.

Exits[ | ]

Towns and Outposts[ | ]

Explorable areas[ | ]

Points of Interest[ | ]

NPCs[ | ]

Collectors[ | ]

Monsters[ | ]

Bosses[ | ]

Notes[ | ]

  • To receive credit for the Vanquisher title track in Diessa Lowlands you must defeat 342-387 monsters in Hard Mode.
    • Because this is a fairly difficult area to vanquish with 4 people, consider bringing a larger party from Yak's Bend (6 party members) or Temple of the Ages (8 party members).
    • The quest Then and Now, Here and There from Eye of the North can make vanquishing this area easier as there are fewer Charr to deal with. There are about 292 monsters with this quest active.
    • A minion master can help to make up the difference in party size when vanquishing by providing additional body blocking and damage.
  • A single enchantment removal skill in your party will be enough for this vanquish.