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Domination Magic is a [[Mesmer]] secondary [[attribute]] meaning that any character with a Mesmer for their primary or secondary class can put points into this attribute.
"No inherent effect. Many Mesmer skills, especially spells which disrupt spell-casting and deal direct damage, become more effective with higher Domination Magic."
Domination Magic is a very important skill for Mesmers, perhaps the most important. This attribute is the reason that spell-casters fear and loathe Mesmers. This attribute is linked to a large number of [[skills]] that disrupt the target's actions while dealing damage. One of the most popular of these is [[Power Spike]], which deals a large amount of damage if the target foe is casting a [[spell]]. This skill has the dual purpose of dealing damage quickly, and stopping the spell from being cast entirely.
Domination Magic can be the most important attribute for a Mesmer, with more damaging skills than [[Illusion Magic]] and [[Inspiration Magic]] combined. When combined with Inspiration Magic for healing skills and Illusion Magic for the various effects it places on foes, the Mesmer can be a deadly weapon indeed.
*[[:Category:Domination_Magic|Domination Magic skills]]
*[[List of Attributes]]
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