NOTE : As with all locked chests, these can only be found in hard mode.
This article tracks the drops from Locked Chests in the Crystal Desert.
Item | Max Dmg/Armor | Average Requirement | Rarity | Prefix Upgrade | Mod 1 (I) = Inscription |
Mod 2 (I) = Inscription |
Suffix Upgrade | Salvage Armor | Tome | Signature | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
G | P | Sup | Maj | |||||||||
Foehammer | 19-35 | 9 Hammer Mastery | 1 | 0 | Cruel | +15% -5 energy | - | of Shelter (armor +7 vs elemental) | 0 | 0 | 0 | Ezekiel 23:41, 26 April 2007 (CDT) |
Necromancer Tome | - | - | - | - | - | - | - | - | 0 | 0 | 1 | Ezekiel 23:41, 26 April 2007 (CDT) |
Elite Elementalist Tome | - | - | - | - | - | - | - | - | 0 | 0 | 1 | Ezekiel 09:49, 27 April 2007 (CDT) |
Air Wand | 11-22 | 12 Air Magic | 1 | 0 | - | Energy +5 (Health > 50%) | - | - | 0 | 0 | 0 | Ezekiel 09:49, 27 April 2007 (CDT) |
Water Staff | 11-21 (HSR 17%) | 9 Water Magic | 0 | 1 | - | Reduces Weakness duration by 20% (stacking) | - | of Warding (armor +6 vs elemental) | 0 | 0 | 0 | Ezekiel 10:26, 27 April 2007 (CDT) |
Air Staff | 11-21 (HSR 18%) | 11 Air Magic | 0 | 1 | Defensive (armor +5) | HCT of spells (9%) | - | - | 0 | 0 | 0 | Ezekiel 10:50, 27 April 2007 (CDT) |
Cane | 11-22 | 13 Illusion Magic | 1 | 0 | - | Energy +5 (while Hexed) | - | - | 0 | 0 | 0 | Althan 15:37, 14 December 2007 (UTC) |
Protective Icon | - | 9 Protection Prayers | 0 | 1 | - | Health +26 | - | - | 0 | 0 | 0 | Althan 15:37, 14 December 2007 (UTC) |
Hand Axe | 6-28 | 10 Axe Mastery | 0 | 1 | Ebon | +13% (Health > 50%) | - | of Fortitude (health +27) | 0 | 0 | 0 | Althan 21:26, 20 December 2007 (UTC) |
Reinforced Buckler | 16 Armor | 11 Tactics | 1 | 0 | - | Health +45 (while in a Stance) | Fire Magic +1 (19% chance while using skills) | - | 0 | 0 | 0 | Althan 21:26, 20 December 2007 (UTC) |
Totals | 5 | 11 | 4 | 4 | 3 | 8 | 1 | 3 | 0 | 0 | 2 | Althan 21:26, 20 December 2007 (UTC) |
Percentages | 71.4% (5/7) | - | 50% | 50% | 37.5% (3/8) | 100% (8/8) | 12.5% (1/8) | 37.5% (3/8) | 0% | 0% | 20% (2/10) | - |
Note: In order to make sure the results are valid, the user must decide to record the chest's contents before opening it. Otherwise there is a risk of artificially skewing data in favor of good or bad drops.
Level 2 Data:
- Chance Equippable (Total Equippable/Total Drops): 80% (8/10)
- Chance Rune (Total Rune/Total Drops): 0% (0/10)
- Average requirement (Total Req/Number of Equippable items): 11 (84/8)
- Chance Gold (G/Total Equippable): 50% (4/8)
- Chance Purple (P/Total Equippable): 50% (4/8)
- Chance Prefix Perfect (Num of Perfect Prefixes/Total Equippable): 25% (2/8)*
- Chance Mod Perfect (Num of Perfect Mods/Total Equippable): 62.5% (5/8)*
- Chance Suffix Perfect (Num of Perfect Suffixes/Total Equippable): 12.5% (1/8)*
- Chance Superior Rune (Num of Sups/Total Rune):
- Chance Major Rune (Num of Majs/Total Rune):
- Chance Minor Rune (Num of Mins/Total Rune):
- Chance of Tome (Num of Tomes/Total drops): 20% (2/10)
- Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.
Level 3 Data:
- Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
- Etc...