This article tracks the drops from the chest spawned when Urgoz is defeated.
Normal mode[ | ]
Item | Max Dmg | Average Requirement | Rarity | Prefix Upgrade | Mod 1 (I) = Inscription |
Mod 2 (I) = Inscription |
Suffix Upgrade | Salvage Armor | Tome | Signature | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
U | R | Sup | Maj | |||||||||
Sample item | * | * | * | * | * | * | * | * | * | * | * | [[user:~~~|]] ~~~~~ |
Totals | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ~~~~~ |
Percentages | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ~~~~~ |
Note: In order to make sure the results are valid, the user must decide to record the chest's contents before opening it. Otherwise there is a risk of artificially skewing data in favor of good or bad drops.
Level 2 Data:
- Chance Equippable (Total Equippable/Total Drops):
- Chance Rune (Total Rune/Total Drops):
- Average requirement (Total Req/Number of Equippable items):
- Chance Unique (U/Total Equippable):
- Chance Gold (G/Total Equippable):
- Chance Purple (P/Total Equippable):
- Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): *
- Chance Mod Prefect (Num of Perfect Mods/Total Equippable): *
- Chance Suffix Prefect (Num of Perfect Suffixes/Total Equippable): *
- Chance Superior Rune (Num of Sups/Total Rune):
- Chance Major Rune (Num of Majs/Total Rune):
- Chance Minor Rune (Num of Mins/Total Rune):
- Chance of Tome (Num of Tomes/Total drops):
- Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.
Level 3 Data:
- Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
- Etc...
Hard mode[ | ]
Item | Max Dmg | Average Requirement | Rarity | Prefix Upgrade | Mod 1 (I) = Inscription |
Mod 2 (I) = Inscription |
Suffix Upgrade | Salvage Armor | Tome | Signature | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
U | R | Sup | Maj | |||||||||
Sample item | * | * | * | * | * | * | * | * | * | * | * | [[user:~~~|]] ~~~~~ |
Totals | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ~~~~~ |
Percentages | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | ~~~~~ |
Note: In order to make sure the results are valid, the user must decide to record the chest's contents before opening it. Otherwise there is a risk of artificially skewing data in favor of good or bad drops.
Level 2 Data:
- Chance Equippable (Total Equippable/Total Drops):
- Chance Rune (Total Rune/Total Drops):
- Average requirement (Total Req/Number of Equippable items):
- Chance Unique (U/Total Equippable):
- Chance Gold (G/Total Equippable):
- Chance Purple (P/Total Equippable):
- Chance Prefix Prefect (Num of Perfect Prefixes/Total Equippable): *
- Chance Mod Prefect (Num of Perfect Mods/Total Equippable): *
- Chance Suffix Prefect (Num of Perfect Suffixes/Total Equippable): *
- Chance Superior Rune (Num of Sups/Total Rune):
- Chance Major Rune (Num of Majs/Total Rune):
- Chance Minor Rune (Num of Mins/Total Rune):
- Chance of Tome (Num of Tomes/Total drops):
- Do not count upgrades/mods that are always maximum in either number, such as Poisoner's or Reducing Dazed and so forth.
Level 3 Data:
- Chance of Fortitude upgrade: (Num of Fortitude/Num of Suffix Upgrades)
- Etc...