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==Boxing Strategies==
 
==Boxing Strategies==
 
*The skill [[Brawling Straight Right]] is very useful at interrupting enemy attacks, so try to avoid using it solely as a damage dealer.
 
*The skill [[Brawling Straight Right]] is very useful at interrupting enemy attacks, so try to avoid using it solely as a damage dealer.
  +
*After using the skill [[Brawling Headbutt (Brawling)|Brawling Headbutt]], your enemy will be knocked down. As soon as they are on their feet again, they will use a skill. Try to time a [[Brawling Block]] or [[Brawling Straight Right]] immediately as they are getting up to avoid taking any damage.
 
*[[Brawling Combo Punch]] should be used as often as possible because it has a long recharge. If you are knocked out and successfully recover this skill will be recharged, ready for another use.
 
*[[Brawling Combo Punch]] should be used as often as possible because it has a long recharge. If you are knocked out and successfully recover this skill will be recharged, ready for another use.
 
*Keep [[Brawling Block]] up as much as possible as it is hard to tell which move your opponent will use next; this way, you can avoid more damage on average.
 
*Keep [[Brawling Block]] up as much as possible as it is hard to tell which move your opponent will use next; this way, you can avoid more damage on average.

Revision as of 18:40, 7 April 2010

Kilroybox

Dwarven Boxing (A.K.A. Brawling) is a mini-game introduced in Eye of the North. It takes place through a series of quests given by Kilroy Stonekin in Gunnar's Hold which allows you to fight a variety of different foes from all over Tyria, and explore Fronis Irontoe's Lair. If you don't already have one, Kilroy will give you a pair of Brass Knuckles that must be equipped before any brawling can be done.

Brawling Quests

These quests are all given by Kilroy Stonekin in Gunnar's Hold and are as follows:

Brawling

Brawling

When Brawling:

  • Your maximum Health is 500. (600 in Hard Mode)
  • Your maximum energy starts at 15 and increases by 5 every time you are knocked out.
  • You can only use Brawling skills to damage foes. (Although on occasion melee attacks will damage the opponent)
  • When you knock out an enemy you gain 200 Health. (300 in Hard Mode)
  • Instead of dying when you reach 0 Health, you are knocked out.
  • While knocked out use STAND UP! to get back on your feet.

The normal Skill Bar is replaced by 8 Brawling Skills:

Brawling Block

Brawling Block

Brawling Jab

Brawling Jab

Brawling Straight Right

Brawling Straight Right

Brawling Hook

Brawling Hook

Brawling Uppercut

Brawling Uppercut

Brawling Headbutt (Brawling)

Brawling Headbutt (Brawling)

Brawling Combo Punch

Brawling Combo Punch

STAND UP!

STAND UP!

Being Prepared

To gain maximum advantage use this weapon customized, inscribed with a Brawn over Brains inscription, and upgraded with a Dagger Handle of Shelter or Defense, and either a Furious, Sundering, or Vampiric Dagger Tang.

  • Armor is unaffected by the Brawling effect.

Consider using Brawler's Insignias on an extra set of armor you can wear to obtain maximum defense against attacks while Brawling.

  • Make the most of your Brawling.

Enemies give large amounts of experience when killed. Bring one Insight Scroll of choice to use while completing Fronis's Lair. The Dungeon, when played on hard mode, will take a little less than 10 minutes, ideal for Adventurer's, Hero's, and Lightbringer scrolls. Alternatively, there will always be an enemy within reach, so a Berserker's or Rampager's scroll can easily last till the end of the dungeon.

In order to max out the XP garnered from this run (42,596XP including quest reward), one needs at least a 250% XP insight scroll. So all three (Scroll of Slayer's Insight, Scroll of Berserker's Insight, Scroll of the Lightbringer) will yield the maximum XP possible per run.

Boxing Strategies

  • The skill Brawling Straight Right is very useful at interrupting enemy attacks, so try to avoid using it solely as a damage dealer.
  • After using the skill Brawling Headbutt, your enemy will be knocked down. As soon as they are on their feet again, they will use a skill. Try to time a Brawling Block or Brawling Straight Right immediately as they are getting up to avoid taking any damage.
  • Brawling Combo Punch should be used as often as possible because it has a long recharge. If you are knocked out and successfully recover this skill will be recharged, ready for another use.
  • Keep Brawling Block up as much as possible as it is hard to tell which move your opponent will use next; this way, you can avoid more damage on average.
  • If knocked out, your energy will be depleted. You must then restore your energy back to maximum by using the skill STAND UP! before the timer reaches zero. Every time the skill is used you regain 1 energy, and it helps to both tap the '8' key and click the skill button for a speedier recovery. You can also bind extra keys, like '9' and '0', to "Use skill 8", letting you recover energy four times as quickly by mashing the three keys and clicking at the same time.

External links