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Echo. For 20 seconds, target non-spirit ally has a 5...17...20% chance to block incoming attacks. This echo is reapplied every time a chant or shout ends on that ally.
Echo. For 10...30...35 seconds, whenever a chant or shout ends on target non-spirit ally, all foes adjacent to that ally are set on Fire for 1...6...7 seconds.
Echo. For 20 seconds, if target non-spirit ally hits a foe with more Health than that ally, that foe is set on Fire for 1...3...3 seconds. This echo is reapplied every time a chant or shout ends on that ally.
EliteEcho. For 10...30...35 seconds, if you are under the effects of a chant or a shout, you attack 33% faster and gain 33% more adrenaline, but you have -20 armor.