GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
(→‎Notes: modified note so that it's applicable to all spells, not just 25 energy ones)
Line 15: Line 15:
 
*This enchantment will return 2 energy for 5 energy spells, 5 energy for 10 energy spells, 7 energy for 15 energy spells, and 12 energy for 25 energy spells.
 
*This enchantment will return 2 energy for 5 energy spells, 5 energy for 10 energy spells, 7 energy for 15 energy spells, and 12 energy for 25 energy spells.
 
*This enchantment only returns energy after a skill has been successfully cast. No energy is gained if the spell is canceled or interrupted and the caster must have the required energy before casting.
 
*This enchantment only returns energy after a skill has been successfully cast. No energy is gained if the spell is canceled or interrupted and the caster must have the required energy before casting.
*This enchantment can be combined with [[Fire Attunement]], [[Earth Attunement]], [[Air Attunement]], or [[Water Attunement]] enchantments for excellent energy management which would allow you to cast your spells with a very high energy return.
+
*This enchantment can be combined with [[Fire Attunement]], [[Earth Attunement]], [[Air Attunement]], or [[Water Attunement]] enchantments for excellent energy management which would allow you to cast your spells with a very high energy return (Bear in mind that both enchantments work seperately and don't combine to refund 80% of the cost +1).
   
 
== Related skills ==
 
== Related skills ==

Revision as of 20:08, 9 April 2008

Skill details
Elemental Attunement
Elemental Attunement
Campaign Core Elementalist
Profession Elementalist
Attribute Energy Storage
Type Elite Enchantment Spell
    10 Energy 1 Activation 20 Recharge

Full: For 25...53...60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1...2...2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Concise: (25...53...60 seconds.) Your elemental attributes are increased by +1...2...2. You gain 50% of the base Energy cost of any Air, Fire, Water, and Earth Magic skills you use.

Energy Storage 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
+Attribute 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Duration 25 27 30 32 34 37 39 41 44 46 48 51 53 55 58 60 62 65 67 69 72 74

Acquisition

Signet of Capture:

Notes

  • This enchantment will return 2 energy for 5 energy spells, 5 energy for 10 energy spells, 7 energy for 15 energy spells, and 12 energy for 25 energy spells.
  • This enchantment only returns energy after a skill has been successfully cast. No energy is gained if the spell is canceled or interrupted and the caster must have the required energy before casting.
  • This enchantment can be combined with Fire Attunement, Earth Attunement, Air Attunement, or Water Attunement enchantments for excellent energy management which would allow you to cast your spells with a very high energy return (Bear in mind that both enchantments work seperately and don't combine to refund 80% of the cost +1).

Related skills

Related articles