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<noinclude>[[Image:Quest-medium.png]] - This skill may be earned from a quest. See skill information for details.<br>
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<noinclude>[[Image:Quest-medium.png]] This skill may be earned from a quest. See skill information for details.
  +
[[Image:Energy.png]] - Energy requirement <br>
 
[[Image:Activation.png]] - Activation Time <br>
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[[Image:Exhaustion.png]] This skill causes [[Exhaustion]].
  +
[[Image:Recharge.png]] - Recharge Time <br>
 
 
[[Image:Energy.png]] Energy requirement
  +
  +
[[Image:Activation.png]] Activation time
  +
 
[[Image:Recharge.png]] Recharge time
   
 
</noinclude>==[[Energy Storage]]==
 
</noinclude>==[[Energy Storage]]==

Revision as of 09:40, 26 September 2006

Quest-medium This skill may be earned from a quest. See skill information for details.

Exhaustion This skill causes Exhaustion.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Energy Storage

Aura of Restoration Aura of Restoration Enchantment Spell. For 60 seconds, you gain 0...1...1 Energy and are healed for 200...360...400% of the Energy cost each time you cast a spell.
    5 Energy ¼ Activation 20 Recharge
Core   Can be obtained through a quest
Elemental Attunement Elemental Attunement Elite Enchantment Spell. For 25...53...60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1...2...2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.
    10 Energy 1 Activation 20 Recharge
Core    
Energy Boon Energy Boon Elite Enchantment Spell. For 36...55...60 seconds, Energy Boon raises the maximum Health of you and target ally by 1...3...3 for each point of your respective maximum Energy. When this enchantment is first applied, you and your target gain 1...10...12 Energy. You gain an additional 1 Energy for every 2 points you have in Energy Storage.
    10 Energy 1 Activation 20 Recharge
Factions    
Ether Prism Ether Prism Elite Skill. For 3 seconds, all damage you take is reduced by 75%. When Ether Prism ends, you gain 5...17...20 Energy.
    5 Energy   25 Recharge
Nightfall    
Ether Prodigy Ether Prodigy Elite Enchantment Spell. Lose all enchantments. For 8...18...20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.
10 Overcast 5 Energy 1 Activation 5 Recharge
Prophecies    
Ether Renewal Ether Renewal Elite Enchantment Spell. For 5...17...20 seconds, each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you.
    10 Energy 1 Activation 30 Recharge
Prophecies    
Glyph of Restoration Glyph of Restoration Glyph. For 15 seconds, your next 2 spells heal you for 30...90...105 Health, and you are healed for 150...350...400% of the Energy cost of each spell.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Master of Magic Master of Magic Elite Enchantment Spell. For 1...49...61 seconds, all of your elemental attributes are set to 8...13...14, and your elemental spells return 30% of their Energy cost.
    5 Energy 1 Activation 10 Recharge
Nightfall