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*This skill only triggers on plain, direct [[damage]]. [[Conjure Phantasm|Degeneration]], [[Vampiric Touch|life-stealing]], and [[Infuse Health|intentional sacrifice]] do not trigger the health gain.
 
*This skill only triggers on plain, direct [[damage]]. [[Conjure Phantasm|Degeneration]], [[Vampiric Touch|life-stealing]], and [[Infuse Health|intentional sacrifice]] do not trigger the health gain.
 
*Unlike its twin, [[Watchful Intervention]], this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself.
 
*Unlike its twin, [[Watchful Intervention]], this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself.
*Heros will not automatically use this skill. They will not cast it in or out of combat, regardless of their health.
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*Heroes will not automatically use this skill. They will not cast it in or out of combat, regardless of their health.
   
 
== Related skills ==
 
== Related skills ==

Revision as of 21:26, 17 September 2007

Skill details
Faithful Intervention
Faithful Intervention
Campaign Nightfall Dervish
Profession Dervish
Attribute Mysticism
Type Enchantment Spell
    5 Energy 2 Activation 20 Recharge

Full: If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126...150 Health.

Concise: You gain 30...126...150 Health the next time damage drops your Health below 50%.

Mysticism 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Healing 30 38 46 54 62 70 78 86 94 102 110 118 126 134 142 150 158 166 174 182 190

Acquisition

Skill Trainers:

Notes

  • This skill is very useful for triggering "While enchanted" equipment modifiers and other effects which depend on or are enhanced by being enchanted.
  • This skill is also useful for triggering "While Health is above 50%" equipment modifiers. When your health drops below 50%, this skill usually will raise your health above 50%.
  • This skill only triggers on plain, direct damage. Degeneration, life-stealing, and intentional sacrifice do not trigger the health gain.
  • Unlike its twin, Watchful Intervention, this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself.
  • Heroes will not automatically use this skill. They will not cast it in or out of combat, regardless of their health.

Related skills