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*This skill only triggers on plain, direct [[damage]]. [[Conjure Phantasm|Degeneration]], [[Vampiric Touch|life-stealing]], and [[Infuse Health|intentional sacrifice]] do not trigger the health gain. |
*This skill only triggers on plain, direct [[damage]]. [[Conjure Phantasm|Degeneration]], [[Vampiric Touch|life-stealing]], and [[Infuse Health|intentional sacrifice]] do not trigger the health gain. |
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*Unlike its twin, [[Watchful Intervention]], this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself. |
*Unlike its twin, [[Watchful Intervention]], this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself. |
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+ | *Heroes will not automatically use this skill. They will not cast it in or out of combat, regardless of their health. |
== Related skills == |
== Related skills == |
Revision as of 21:26, 17 September 2007
Skill details
Faithful Intervention | ||||||||||||
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Full: If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126...150 Health.
Concise: You gain 30...126...150 Health the next time damage drops your Health below 50%.
Mysticism | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Healing | 30 | 38 | 46 | 54 | 62 | 70 | 78 | 86 | 94 | 102 | 110 | 118 | 126 | 134 | 142 | 150 | 158 | 166 | 174 | 182 | 190 |
Acquisition
Notes
- This skill is very useful for triggering "While enchanted" equipment modifiers and other effects which depend on or are enhanced by being enchanted.
- This skill is also useful for triggering "While Health is above 50%" equipment modifiers. When your health drops below 50%, this skill usually will raise your health above 50%.
- This skill only triggers on plain, direct damage. Degeneration, life-stealing, and intentional sacrifice do not trigger the health gain.
- Unlike its twin, Watchful Intervention, this skill will trigger healing when it ends regardless of the cause. Thus, it can be beneficial to remove it yourself.
- Heroes will not automatically use this skill. They will not cast it in or out of combat, regardless of their health.