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Full: For 10...22...25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions, that foe is Dazed for 1...3...3 seconds.
Concise: (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 seconds) if that foe has two or more conditions.
Note that a condition only spreads when it is applied on a target that does not have that condition, as per the description. For example, if you apply burning to a target that is already burning, Fevered Dreams does not take effect.
Combines quite well with a spammable Cracked Armor skill such as Weaken Armor and a nuker against high level enemies. This will make them much more susceptible to the nuker's damage.
Consider using this in conduction with a daze attack to effectively shut down all casters in the area.