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This is a quick reference to maximum damage/energy Mesmer crafted weapons from all campaigns, sorted by which attribute is required by the item. The crafting materials for each weapon are listed first by rarity, then by quantity.

Legend[ | ]

  • Weapon types (for people unable to see color, the weapons are always listed in wand -> staff -> focus item order):
*Light blue = Wands (right hand)
11-22 damage (requires 9 linked attribute)
*Light green = Staves (both hands)
11-22 damage (requires 9 linked attribute)
+10 Energy
*Light yellow = Focus Items (left hand)
+12 Energy (requires 9 linked attribute)

Domination Magic[ | ]

All weapons and focus items listed here require 9 Domination Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Gazing Scepter Chaos HCT Dom (20%) HSR Dom (20%) 40 Iron, 6 Fiber 5 Platinum Vasburg Armory
Leviathan Pits
Gazing Scepter Chaos HCT Dom (20%) Energy +5 ( HP > 50%) 40 Iron, 6 Fiber 5 Platinum Bukdek Byway
Gazing Scepter Chaos HSR Dom (20%) Energy +5 (while Enchanted) 40 Iron, 6 Fiber 5 Platinum Wajjun Bazaar
Gazing Scepter Chaos HSR Dom (20%) Energy +15
Energy regen -1
40 Iron, 6 Fiber 5 Platinum Maatu Keep
Clairvoyant Staff Chaos HCT Dom (20%) HSR Dom (20%) 40 Wood, 6 Dust 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Inscribed Chakram - - - 4 Steel, 20 Iron 2 Platinum The Amnoon Oasis
Inscribed Chakram - HCT Dom (20%) HSR Dom (20%) 6 Steel, 40 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Inscribed Chakram - Dom +1 (20%) HP +30 6 Steel, 40 Iron 5 Platinum Bukdek Byway
Inscribed Chakram - AR +5 (while Enchanted) HP +45 (while Enchanted) 6 Steel, 40 Iron 5 Platinum Droknar's Forge
Wajjun Bazaar
Inscribed Chakram - Energy +15
Energy regen -1
HP +30 6 Steel, 40 Iron 5 Platinum Maatu Keep

Illusion Magic[ | ]

All weapons and focus items listed here require 9 Illusion Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Hypnotic Scepter Chaos HCT Illu (20%) HSR Illu (20%) 40 Chitin, 6 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Hypnotic Scepter Chaos HCT Illu (20%) Energy +5 ( HP > 50%) 40 Chitin, 6 Iron 5 Platinum Bukdek Byway
Hypnotic Scepter Chaos HSR Illu (20%) Energy +5 (while Enchanted) 40 Chitin, 6 Iron 5 Platinum Wajjun Bazaar
Hypnotic Scepter Chaos HSR Illu (20%) Energy +15
Energy regen -1
40 Chitin, 6 Iron 5 Platinum Maatu Keep
Hypnotic Staff Chaos HCT Illu (20%) HSR Illu (20%) 40 Chitin, 6 Iron 5 Platinum Kaineng Center
House zu Heltzer
Cavalon
Jeweled Chakram - - - 75 Dust, 25 Granite 2 Platinum The Amnoon Oasis
Jeweled Chakram - HCT Illu (20%) HSR Illu (20%) 6 Steel, 40 Iron 5 Platinum Vasburg Armory
Leviathan Pits
Jeweled Chakram - Illu +1 (20%) HP +30 6 Steel, 40 Iron 5 Platinum Droknar's Forge
Bukdek Byway
Jeweled Chakram - AR +5 (while Enchanted) HP +45 (while Enchanted) 6 Steel, 40 Iron 5 Platinum Wajjun Bazaar
Jeweled Chakram - Energy +15
Energy regen -1
HP +30 6 Steel, 40 Iron 5 Platinum Maatu Keep

Inspiration Magic[ | ]

All weapons and focus items listed here require 9 Inspiration Magic.

Weapon Damage Mod 1 Mod 2 Materials Cost Crafter ⇒ Location
Jeweled Chalice - - - 4 Steel, 20 Iron 2 Platinum The Amnoon Oasis
Jeweled Chalice - HCT Inspr (20%) HSR Inspr (20%) 150 Dust, 50 Granite 5 Platinum Vasburg Armory
Leviathan Pits
Jeweled Chalice - Inspr +1 (20%) HP +30 150 Dust, 50 Granite 5 Platinum Bukdek Byway
Jeweled Chalice - AR +5 (while Enchanted) HP +45 (while Enchanted) 150 Dust, 50 Granite 5 Platinum Droknar's Forge
Wajjun Bazaar
Jeweled Chalice - Energy +15
Energy regen -1
HP +30 150 Dust, 50 Granite 5 Platinum Maatu Keep
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