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{{Teinai's Heat|qr}}
 
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<noinclude>[[Category:Elementalist quick references]] [[Category:Skill quick references]] [[Category:Skill type quick references]]</noinclude>
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<noinclude>[[Category:Elementalist quick references]] [[Category:Skill quick references]]</noinclude>
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[[de:Feuermagie-Fertigkeiten]]

Latest revision as of 13:51, 7 December 2010

Quest-medium This skill may be earned from a quest. See skill information for details.

Exhaustion This skill causes Exhaustion.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Fire Magic

Bed of Coals Bed of Coals Spell. Create a Bed of Coals at target foe's location. For 5 seconds, foes adjacent to target foe are struck for 5...24...29 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3...6...7 seconds.
    10 Energy 1 Activation 15 Recharge
Factions    
Breath of Fire Breath of Fire Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10...34...40 fire damage each second.
10 Overcast 5 Energy 2 Activation 10 Recharge
Factions    
Burning Speed Burning Speed Enchantment Spell. For 7 seconds, you are set on fire and move 30...42...45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3...8...9 seconds.
    10 Energy ¼ Activation  
Factions    
Conjure Flame Conjure Flame Enchantment Spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5...17...20 fire damage.
    10 Energy 1 Activation 45 Recharge
Core    
Double Dragon Double Dragon Elite Enchantment Spell. Invoke the power of the Dragon. For 8 seconds, you and target ally are enchanted with Double Dragon. Adjacent foes are dealt 5...25...30 fire damage each second. Additionally, when you or your ally use skills that target a foe, that foe is set on fire for 0...2...3 seconds.
    10 Energy 1 Activation 20 Recharge
Factions    
Elemental Flame Elemental Flame Enchantment Spell. For 10...30...35 seconds, whenever you apply an Elemental hex to a foe, that foe is set on fire for 1...4...5 seconds.
    10 Energy 1 Activation 30 Recharge
Nightfall    
Fire Attunement Fire Attunement Enchantment Spell. For 36...55...60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.
    10 Energy 1 Activation 30 Recharge
Core   Can be obtained through a quest
Fire Storm Fire Storm Spell. Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 5...29...35 fire damage each second.
    10 Energy 2 Activation 20 Recharge
Core   Can be obtained through a quest
Fireball Fireball Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7...91...112 fire damage.
    10 Energy 1½ Activation 7 Recharge
Core   Can be obtained through a quest
Flame Burst Flame Burst Spell. All nearby foes are struck for 15...99...120 fire damage.
    15 Energy ¾ Activation 5 Recharge
Prophecies   Can be obtained through a quest
Flame Djinn's Haste Flame Djinn's Haste Enchantment Spell. All adjacent foes are struck for 15...99...120 fire damage. For 8...13...14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.
    10 Energy ¾ Activation 20 Recharge
Nightfall    
Flare Flare Spell. Send out a flare that strikes target foe for 20...56...65 fire damage if it hits. If you are Overcast, Flare hits adjacent foes as well.
    5 Energy 1 Activation  
Core   Can be obtained through a quest
Glowing Gaze Glowing Gaze Spell. Target foe takes 5...41...50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Glyph of Immolation Glyph of Immolation Glyph. For 15 seconds, your next 1...3...4 spells that target a foe also cause Burning for 1...3...4 seconds.
    5 Energy 1 Activation 10 Recharge
Eye of the North    
Immolate Immolate Spell. Target foe is struck for 20...64...75 fire damage and is set on fire for 1...3...3 seconds.
    10 Energy 1 Activation 5 Recharge
Core    
Incendiary Bonds Incendiary Bonds Hex Spell. After 3 seconds, target foe and all nearby foes are struck for 20...68...80 fire damage and are set on fire for 1...3...3 seconds. Activates early if target foe dies.
    10 Energy 1 Activation 7 Recharge
Prophecies   Can be obtained through a quest
Inferno Inferno Spell. All adjacent foes are struck for 30...114...135 fire damage.
    10 Energy ¾ Activation 10 Recharge
Core   Can be obtained through a quest
Lava Arrows Lava Arrows Spell. Lava Arrows fly toward up to 3 foes near your target and strike for 20...56...65 fire damage if they hit.
    5 Energy 1 Activation 2 Recharge
Factions    
Lava Font Lava Font Spell. For 5 seconds, foes adjacent to the location where this spell was cast are struck for 5...41...50 fire damage each second. If you are Overcast, this spell strikes nearby foes instead of adjacent ones.
    10 Energy 1½ Activation 4 Recharge
Prophecies   Can be obtained through a quest
Liquid Flame Liquid Flame Spell. Target foe is struck for 7...91...112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7...91...112 fire damage.
    10 Energy 1 Activation 15 Recharge
Nightfall    
Mark of Rodgort Mark of Rodgort Hex Spell. Target foe and all nearby foes are hexed with Mark of Rodgort. For 10...30...35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1...3...4 seconds.
    15 Energy 1 Activation 15 Recharge
Prophecies    
Meteor Meteor Spell. Target foe and all adjacent foes are struck for 7...91...112 fire damage and knocked down.
10 Overcast 5 Energy 2 Activation 30 Recharge
Core   Can be obtained through a quest
Meteor Shower Meteor Shower Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7...91...112 fire damage and knocked down every 3 seconds.
10 Overcast 25 Energy 5 Activation 60 Recharge
Prophecies    
Mind Blast Mind Blast Elite Spell. Target foe is struck for 15...51...60 fire damage. If you have more Energy than target foe, you gain 1...7...8 Energy.
    5 Energy 1 Activation 2 Recharge
Nightfall    
Mind Burn Mind Burn Elite Spell. Target foe and all adjacent foes take 15...51...60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15...51...60 fire damage and are set on fire for 1...8...10 seconds.
5 Overcast 5 Energy 1 Activation 5 Recharge
Core    
Phoenix Phoenix Spell. A fiery Phoenix rises at your location and flies out to your target, exploding on impact. This explosion strikes your target and nearby foes for 10...50...60 fire damage. If you are Overcast, allies in the blast radius are healed for 20...68...80 Health.
    10 Energy 1½ Activation 7 Recharge
Prophecies    
Rodgort's Invocation Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15...99...120 fire damage and set on fire for 1...3...3 seconds.
    25 Energy 2 Activation 8 Recharge
Prophecies    
Savannah Heat Savannah Heat Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5...17...20 fire damage for each second this spell has been in effect.
    5 Energy 2 Activation 25 Recharge
Nightfall    
Searing Flames Searing Flames Elite Spell. Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 10...82...100 fire damage. Foes not already on fire begin Burning for 1...6...7 seconds.
    15 Energy 1 Activation 2 Recharge
Nightfall    
Searing Heat Searing Heat Spell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 10...34...40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.
    15 Energy 2 Activation 25 Recharge
Prophecies    
Smoldering Embers Smoldering Embers Hex Spell. Target foe is struck for 10...58...70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5...21...25 additional fire damage each second.
    10 Energy 1½ Activation 7 Recharge
Factions    
Star Burst Star Burst Elite Spell. Target touched foe and all foes in the area are struck for 7...91...112 fire damage and set on fire for 1...3...4 seconds. For each foe you hit, gain 2 Energy.
    5 Energy ¾ Activation 7 Recharge
Factions    
Teinai's Heat Teinai's Heat Ward Spell. Place a ward of Teinai's Heat at your location for 10...14...15 seconds. Foes within the ward suffer 2...4...5 health degeneration. Weakened foes attack 33% slower. This skill is disabled for 20 seconds.
    15 Energy 1 Activation 20 Recharge
Factions